[2016-01-07 10:20:37] [VERION] loading version from install dir: .\ [2016-01-07 10:20:37] [VERSION] VERSION: 0.1954 [2016-01-07 10:20:37] [VERSION] BUILD: 20151231_111156 [2016-01-07 10:20:37] #################### StarMade ####################### [2016-01-07 10:20:37] # version 0.1954 - build 20151231_111156 # [2016-01-07 10:20:37] ##################################################### [2016-01-07 10:20:37] [SERIAL] "not retrieved" [2016-01-07 10:20:37] [STARTER] template dir exists. overwriting template with current data [2016-01-07 10:20:37] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\config\FactionConfig.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\customFactionConfig\FactionConfigTemplate.xml [2016-01-07 10:20:37] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\config\customFactionConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\customFactionConfig\customFactionConfigHOWTO.txt [2016-01-07 10:20:37] [STARTER] template dir exists. overwriting template with current data [2016-01-07 10:20:37] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\config\customBlockBehaviorConfigTemplate.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2016-01-07 10:20:37] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\config\customBlockBehaviorConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2016-01-07 10:20:37] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2016-01-07 10:20:38] [SERVER] using world: world0; .\server-database\world0\ [2016-01-07 10:20:38] [INIT] Segment Database Path: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-01-07 10:20:38] [LIBLOADER] OS ARCHITECTURE amd64 [2016-01-07 10:20:38] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2016-01-07 10:20:38] [LIBLOADER] LOADED NATIVE LIBRARIES [2016-01-07 10:20:38] [MAIN] LOADED ENGINE SETTINGS [2016-01-07 10:20:38] Now playing: [2016-01-07 10:20:38] : [2016-01-07 10:20:38] [2016-01-07 10:20:38] 00 G-Darius - EPISODE 0.ogg [2016-01-07 10:20:38] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-01-07 10:20:38] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-01-07 10:20:38] ERROR: no content in Resource: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\file:\D:\Jeux\Steam\SteamApps\common\StarMade\0%20Mondes\Test\StarMade.jar!\org\schema\game\network\commands [2016-01-07 10:20:38] ################# Loading from JAR ##################### [2016-01-07 10:20:38] ######################################################## [2016-01-07 10:20:38] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-01-07 10:20:38] [INITIALIZE] SECURITY MANAGER SET [2016-01-07 10:20:38] [INITIALIZE] COMMAND ID's ASSIGNED [2016-01-07 10:20:38] [INITIALIZE] BLOCK CONFIGURATION READ [2016-01-07 10:20:38] [MAIN] INITIALIZATION COMPLETED [2016-01-07 10:20:38] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-01-07 10:20:38] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\blueprints\catalog.txt [2016-01-07 10:20:38] [SERVER] ###### READING ALL BLUEPRINTS! [2016-01-07 10:20:38] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 31ms [2016-01-07 10:20:38] [MAIN] MIGRATION PROCESS DONE [2016-01-07 10:20:38] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA [2016-01-07 10:20:38] Error [2016-01-07 10:20:38] : [2016-01-07 10:20:38] [2016-01-07 10:20:38] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:20:39] Now playing: [2016-01-07 10:20:39] : [2016-01-07 10:20:39] [2016-01-07 10:20:39] 00 G-Darius - EPISODE 0.ogg [2016-01-07 10:20:40] Error [2016-01-07 10:20:40] : [2016-01-07 10:20:40] [2016-01-07 10:20:40] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:20:40] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2016-01-07 10:20:40] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\language\defaultPack.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\language\english\pack.xml [2016-01-07 10:20:40] [LANGUAGE] Loading English; Version: 0 [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_0 -> Block behavior config upload failed! Unsupported Encoding [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_0 -> Block behavior config upload failed! Unsupported Encoding [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_1 -> Uploading block behavior config... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_1 -> Uploading block behavior config... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_2 -> Cannot upload! ADMIN ACCESS REQUIRED [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_2 -> Cannot upload! ADMIN ACCESS REQUIRED [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_3 -> Scan data received, check your Navigation Panel! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_3 -> Scan data received, check your Navigation Panel! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_0 -> Checking server block config... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_0 -> Checking server block config... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_1 -> Downloading server block config... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_1 -> Downloading server block config... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_10 -> Edit access denied: this structure belongs to another faction! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_10 -> Edit access denied: this structure belongs to another faction! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_11 -> Access denied by faction rank! You must at least be rank '%s' to edit this! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_11 -> Access denied by faction rank! You must at least be rank '%s' to edit this! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_12 -> Not allowed to build! Access denied! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_12 -> Not allowed to build! Access denied! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_13 -> Access denied (overwritten by admin rights)! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_13 -> Access denied (overwritten by admin rights)! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_14 -> Edit access denied: this structure belongs to another faction! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_14 -> Edit access denied: this structure belongs to another faction! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_15 -> State: Cannot edit ship in shipyard at this state: %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_15 -> State: Cannot edit ship in shipyard at this state: %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_16 -> Cannot edit ship in shipyard at this state: Shipyard invalid! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_16 -> Cannot edit ship in shipyard at this state: Shipyard invalid! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_17 -> Cannot edit ship in shipyard at this state: Shipyard invalid! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_17 -> Cannot edit ship in shipyard at this state: Shipyard invalid! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_18 -> You are not allowed to modify a shop [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_18 -> You are not allowed to modify a shop [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_19 -> You are not allowed to edit this! Someone else is in this ship. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_19 -> You are not allowed to edit this! Someone else is in this ship. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_2 -> Downloading server faction config... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_2 -> Downloading server faction config... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_20 -> Found credentials. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_20 -> Found credentials. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_21 -> Decrypted StarMade credentials ... logging in to star-made.org [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_21 -> Decrypted StarMade credentials ... logging in to star-made.org [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_22 -> Decrypted StarMade credentials ... logging in to star-made.org [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_22 -> Decrypted StarMade credentials ... logging in to star-made.org [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_23 -> Logging in to star-made.org successfull. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_23 -> Logging in to star-made.org successfull. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_24 -> Logging in to star-made.org successfull. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_24 -> Logging in to star-made.org successfull. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_25 -> Requesting Game Mode... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_25 -> Requesting Game Mode... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_26 -> Initializing chat system... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_26 -> Initializing chat system... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_27 -> Setting up control manager... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_27 -> Setting up control manager... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_28 -> Loading block hevahior config... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_28 -> Loading block hevahior config... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_29 -> Possible Commands: [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_29 -> Possible Commands: [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_3 -> Downloading server block properties... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_3 -> Downloading server block properties... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_30 -> Cannot spawn! Please wait %s sec... (spam protection) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_30 -> Cannot spawn! Please wait %s sec... (spam protection) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_31 -> Starting up graphics... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_31 -> Starting up graphics... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_32 -> DONE [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_32 -> DONE [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_33 -> New block behavior config has been applied. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_33 -> New block behavior config has been applied. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_4 -> Downloading server block behavior config... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_4 -> Downloading server block behavior config... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_5 -> Downloading server custom textures... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_5 -> Downloading server custom textures... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_6 -> RE-SYNCHRONIZING with server. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_6 -> RE-SYNCHRONIZING with server. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_7 -> (Admin-Only) Debug Mode: %b [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_7 -> (Admin-Only) Debug Mode: %b [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_8 -> Activation access denied: this structure belongs to another faction! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_8 -> Activation access denied: this structure belongs to another faction! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_9 -> Activation access denied: you do not have sufficient rank in your faction! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_9 -> Activation access denied: you do not have sufficient rank in your faction! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_0 -> Login Procedure not finished! Please try again. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_0 -> Login Procedure not finished! Please try again. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_1 -> Login Procedure not finished! Please try again. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_1 -> Login Procedure not finished! Please try again. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_0 -> Sorry! There is no menu to go back to. Please choose 'exit game'. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_0 -> Sorry! There is no menu to go back to. Please choose 'exit game'. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_1 -> Are you sure you want to respawn? You will spawn at the last activated "Undeathinator" module. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_1 -> Are you sure you want to respawn? You will spawn at the last activated "Undeathinator" module. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_10 -> Respawn? [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_10 -> Respawn? [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_11 -> Exit Game to Desktop? [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_11 -> Exit Game to Desktop? [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_12 -> Exit Game [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_12 -> Exit Game [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_2 -> Respawn? [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_2 -> Respawn? [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_3 -> Those who don't exist cannot be killed!. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_3 -> Those who don't exist cannot be killed!. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_4 -> Exit Game [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_4 -> Exit Game [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_5 -> Main Menu [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_5 -> Main Menu [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_6 -> EXIT TEST SECTOR [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_6 -> EXIT TEST SECTOR [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_7 -> EXIT TUTORIAL [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_7 -> EXIT TUTORIAL [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_8 -> TUTORIALS [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_8 -> TUTORIALS [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_9 -> Are you sure you want to respawn? You will spawn at the last activated "Undeathinator" module. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_9 -> Are you sure you want to respawn? You will spawn at the last activated "Undeathinator" module. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_0 -> You can't bring that ship! Please get out of the ship first! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_0 -> You can't bring that ship! Please get out of the ship first! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_1 -> You can't bring that ship! Please get out of the ship first! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_1 -> You can't bring that ship! Please get out of the ship first! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_0 -> Only allowed in astronaut mode or as admin! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_0 -> Only allowed in astronaut mode or as admin! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_1 -> Exit structure before using this! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_1 -> Exit structure before using this! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_2 -> Only allowed for admins! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_2 -> Only allowed for admins! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_3 -> (Admin-Only) Debug Mode: %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_3 -> (Admin-Only) Debug Mode: %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_4 -> Only allowed for admins! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_4 -> Only allowed for admins! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_ABSTRACTBUILDCONTROLMANAGER_0 -> %s cannot be connected to selected block: %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_ABSTRACTBUILDCONTROLMANAGER_0 -> %s cannot be connected to selected block: %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_0 -> To create a new ship/station, please enter a name of your choice. It can be changed later with a faction module. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_0 -> To create a new ship/station, please enter a name of your choice. It can be changed later with a faction module. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_1 -> Can only edit design in build mode! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_1 -> Can only edit design in build mode! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_10 -> This entity is heavier than the rail can support. Please reduce mass or add more rail mass enhancers! Currently at %s%% speed [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_10 -> This entity is heavier than the rail can support. Please reduce mass or add more rail mass enhancers! Currently at %s%% speed [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_11 -> ERROR Cannot enter ship here. Must enter at core or another controller! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_11 -> ERROR Cannot enter ship here. Must enter at core or another controller! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_12 -> ERROR Can't do that! You are a spectator! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_12 -> ERROR Can't do that! You are a spectator! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_13 -> ERROR You need a ship core to create a ship! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_13 -> ERROR You need a ship core to create a ship! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_14 -> ERROR Cannot spawn ship here. No space! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_14 -> ERROR Cannot spawn ship here. No space! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_15 -> New Ship [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_15 -> New Ship [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_16 -> ERROR Can't do that! You are a spectator! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_16 -> ERROR Can't do that! You are a spectator! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_17 -> You don't have enough money to repair this! (%s credits required) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_17 -> You don't have enough money to repair this! (%s credits required) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_18 -> Cannot spawn station here. No room to spawn in the target area! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_18 -> Cannot spawn station here. No room to spawn in the target area! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_19 -> You don't have enough money for a Space Station! (%s credits required) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_19 -> You don't have enough money for a Space Station! (%s credits required) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_2 -> Controller blocks placed in astronaut-mode have to be connected manually. (Please complete tutorial first) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_2 -> Controller blocks placed in astronaut-mode have to be connected manually. (Please complete tutorial first) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_20 -> If you are stuck in a block, press %s. Time left to use this: %s sec [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_20 -> If you are stuck in a block, press %s. Time left to use this: %s sec [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_21 -> New Space Station [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_21 -> New Space Station [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_22 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_22 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_23 -> Repair Space Station [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_23 -> Repair Space Station [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_24 -> This will cost: %s credits! Do you want to rename the station? [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_24 -> This will cost: %s credits! Do you want to rename the station? [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_25 -> NAME INVALID: %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_25 -> NAME INVALID: %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_26 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_26 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_3 -> Warning: Controller blocks placed in astronaut mode have to be connected manually. (use '%s'(select) and '%s'(connect)) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_3 -> Warning: Controller blocks placed in astronaut mode have to be connected manually. (use '%s'(select) and '%s'(connect)) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_4 -> Can't do that in tutorial. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_4 -> Can't do that in tutorial. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_5 -> ERROR Cannot enter here. Only ships can be entered at the moment! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_5 -> ERROR Cannot enter here. Only ships can be entered at the moment! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_6 -> ERROR Cannot enter here. You are a spectator. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_6 -> ERROR Cannot enter here. You are a spectator. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_7 -> ERROR Cannot enter here. You don't have the necessary permissions. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_7 -> ERROR Cannot enter here. You don't have the necessary permissions. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_8 -> ERROR Cannot enter while recovering from overheating %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_8 -> ERROR Cannot enter while recovering from overheating %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_9 -> ERROR Cannot enter here. There is already someone in this ship. You can still enter computers, etc. though... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_9 -> ERROR Cannot enter here. There is already someone in this ship. You can still enter computers, etc. though... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_0 -> ERROR Only one Faction block is permitted per structure. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_0 -> ERROR Only one Faction block is permitted per structure. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_1 -> ERROR Only one AI block is permitted per structure. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_1 -> ERROR Only one AI block is permitted per structure. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_10 -> ERROR: The contoller to a block in this paste is not initialized yet! Skipping block... Please wait for the structure to fully load! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_10 -> ERROR: The contoller to a block in this paste is not initialized yet! Skipping block... Please wait for the structure to fully load! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_2 -> ERROR Only one Shop block is permitted per structure. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_2 -> ERROR Only one Shop block is permitted per structure. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_3 -> ERROR Only one Core block is permitted per structure. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_3 -> ERROR Only one Core block is permitted per structure. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_4 -> ERROR Type not allowed here: %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_4 -> ERROR Type not allowed here: %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_5 -> Cannot paste! Template size is too big for this server. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_5 -> Cannot paste! Template size is too big for this server. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_6 -> Paste not complete: not enough blocks! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_6 -> Paste not complete: not enough blocks! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_7 -> some [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_7 -> some [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_8 -> all [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_8 -> all [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_9 -> Warning: %s module connections ignored due to overlapping blocks. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_9 -> Warning: %s module connections ignored due to overlapping blocks. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_0 -> Access denied by faction rank! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_0 -> Access denied by faction rank! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_1 -> Permission denied! (faction rank) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_1 -> Permission denied! (faction rank) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_2 -> Permission denied! (faction rank) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_2 -> Permission denied! (faction rank) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_3 -> Permission denied! (faction rank) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_3 -> Permission denied! (faction rank) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_4 -> Must only contain letters or numbers or ( _-)! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_4 -> Must only contain letters or numbers or ( _-)! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_5 -> Permission denied! (faction rank) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_5 -> Permission denied! (faction rank) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_0 -> ERROR: not in a faction! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_0 -> ERROR: not in a faction! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_1 -> ERROR: not in a faction! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_1 -> ERROR: not in a faction! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_10 -> Cannot modify: You are not in any faction! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_10 -> Cannot modify: You are not in any faction! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_11 -> Your faction is corrupted and does not exist! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_11 -> Your faction is corrupted and does not exist! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_12 -> Target faction is corrupted and does not exist! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_12 -> Target faction is corrupted and does not exist! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_13 -> Your faction can't have relations with itself. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_13 -> Your faction can't have relations with itself. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_14 -> Cannot modify relations to a NPC faction! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_14 -> Cannot modify relations to a NPC faction! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_15 -> Cannot change relation: Permission denied! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_15 -> Cannot change relation: Permission denied! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_2 -> You can only have five invitations pending at the same time. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_2 -> You can only have five invitations pending at the same time. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_3 -> Create Invitation [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_3 -> Create Invitation [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_4 -> Enter Name of the player you want to invite [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_4 -> Enter Name of the player you want to invite [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_5 -> Invitation sent to %s. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_5 -> Invitation sent to %s. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_6 -> Alliance Offer [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_6 -> Alliance Offer [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_7 -> Peace Treaty Offer [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_7 -> Peace Treaty Offer [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_8 -> Cannot modify: You are not in any faction! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_8 -> Cannot modify: You are not in any faction! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_9 -> Your faction is corrupted and does not exist! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_9 -> Your faction is corrupted and does not exist! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INGAMECONTROLMANAGER_0 -> Network Statistics only allowed for admins! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INGAMECONTROLMANAGER_0 -> Network Statistics only allowed for admins! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INVENTORYCONTROLLERMANAGER_0 -> Chest not found! It has been removed. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INVENTORYCONTROLLERMANAGER_0 -> Chest not found! It has been removed. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_0 -> ERROR: You are not near any shop! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_0 -> ERROR: You are not near any shop! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_1 -> ERROR: Weapon Menu only available inside a ship! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_1 -> ERROR: Weapon Menu only available inside a ship! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_0 -> ERROR Can't do that! You are a spectator! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_0 -> ERROR Can't do that! You are a spectator! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_1 -> Please place the cannon computer first or else your weapons aren't connected. (you'll learn manual later) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_1 -> Please place the cannon computer first or else your weapons aren't connected. (you'll learn manual later) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_10 -> WARNING This station's infrastructure is decayed. You won't be able to salvage the blocks you placed! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_10 -> WARNING This station's infrastructure is decayed. You won't be able to salvage the blocks you placed! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_11 -> No element available to build! Selected slot is empty! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_11 -> No element available to build! Selected slot is empty! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_12 -> No element available to build! Selected slot is empty! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_12 -> No element available to build! Selected slot is empty! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_13 -> INFO: Use gravity when you are outside the ship. Look at a gravity module and press %s. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_13 -> INFO: Use gravity when you are outside the ship. Look at a gravity module and press %s. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_14 -> unknown [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_14 -> unknown [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_15 -> Cannot build here! Position is blocked by %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_15 -> Cannot build here! Position is blocked by %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_16 -> Cannot build here! Position blocked by active docking area! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_16 -> Cannot build here! Position blocked by active docking area! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_17 -> Block not placed. Area not initialized yet. Please build slower.. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_17 -> Block not placed. Area not initialized yet. Please build slower.. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_18 -> This block is unusable on a planet [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_18 -> This block is unusable on a planet [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_19 -> Activated ships AI Element. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_19 -> Activated ships AI Element. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_2 -> Cannot be placed! This is not a building element! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_2 -> Cannot be placed! This is not a building element! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_20 -> Edit name [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_20 -> Edit name [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_21 -> Activated faction module [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_21 -> Activated faction module [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_22 -> Cannot activate: Invalid faction ID! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_22 -> Cannot activate: Invalid faction ID! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_23 -> You have to be in a faction to activate this block. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_23 -> You have to be in a faction to activate this block. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_24 -> POWER INFO Capacity: %s/%s Recharge Rate (e/sec): %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_24 -> POWER INFO Capacity: %s/%s Recharge Rate (e/sec): %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_25 -> Faction Access denied [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_25 -> Faction Access denied [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_26 -> SHIELD INFO Capacity: %s/%s Recharge Rate (e/sec): %s Power Usage (e/sec): %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_26 -> SHIELD INFO Capacity: %s/%s Recharge Rate (e/sec): %s Power Usage (e/sec): %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_27 -> Can't open this on a design! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_27 -> Can't open this on a design! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_28 -> Opened %s Location: %s of %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_28 -> Opened %s Location: %s of %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_29 -> Edit Sign [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_29 -> Edit Sign [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_3 -> Cannot place blocks while rebooting! (%s) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_3 -> Cannot place blocks while rebooting! (%s) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_30 -> Format [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_30 -> Format [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_31 -> You can use different kinds of styles for your display block Use a header like to select font and color e.g. -> red text with medium font size. f=x (x can be 0,1,2 for font sizes) c=x (x has to be a hex code for font (used in css/html) starting with #) Variables that can be placed inside the text: [shield], [shieldCap], [power], [powerCap] [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_31 -> You can use different kinds of styles for your display block Use a header like to select font and color e.g. -> red text with medium font size. f=x (x can be 0,1,2 for font sizes) c=x (x has to be a hex code for font (used in css/html) starting with #) Variables that can be placed inside the text: [shield], [shieldCap], [power], [powerCap] [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_32 -> Display Help [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_32 -> Display Help [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_33 -> Cannot activate this block! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_33 -> Cannot activate this block! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_34 -> %s now idling... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_34 -> %s now idling... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_35 -> %s not attacking itself [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_35 -> %s not attacking itself [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_36 -> %s attack %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_36 -> %s attack %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_37 -> Cannot attack: no target! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_37 -> Cannot attack: no target! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_38 -> %s roaming at %s in %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_38 -> %s roaming at %s in %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_39 -> %s now roaming [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_39 -> %s now roaming [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_4 -> Docker can't be placed here because it is blocked by another structure [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_4 -> Docker can't be placed here because it is blocked by another structure [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_40 -> %s now following %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_40 -> %s now following %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_41 -> %s moving to %s in %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_41 -> %s moving to %s in %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_42 -> Cannot move: no target! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_42 -> Cannot move: no target! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_43 -> You don't have crew in this slot. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_43 -> You don't have crew in this slot. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_44 -> AI Entity Not Loaded: [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_44 -> AI Entity Not Loaded: [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_45 -> Placing blocks on a damaged ship can lead to negative effects! Please reboot the ship before placing any blocks. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_45 -> Placing blocks on a damaged ship can lead to negative effects! Please reboot the ship before placing any blocks. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_5 -> Core cannot be placed here because it is blocked by another structure [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_5 -> Core cannot be placed here because it is blocked by another structure [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_6 -> Place core at a free position! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_6 -> Place core at a free position! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_7 -> Please place on a rail surface! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_7 -> Please place on a rail surface! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_8 -> Placing blocks on a damaged ship can lead to negative effects! Please reboot the ship before placing any blocks. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_8 -> Placing blocks on a damaged ship can lead to negative effects! Please reboot the ship before placing any blocks. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_9 -> Placing armor on a ship that is not at 100% will not add any additional armor! Please repair the ship at a shop before placing any armor blocks Stations will repair all armor on reboot. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_9 -> Placing armor on a ship that is not at 100% will not add any additional armor! Please repair the ship at a shop before placing any armor blocks Stations will repair all armor on reboot. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_0 -> Note: You placed a controllable Block Without having a conroller selected! E.g. if you place weapons, please select/place the weapon computer first. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_0 -> Note: You placed a controllable Block Without having a conroller selected! E.g. if you place weapons, please select/place the weapon computer first. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_1 -> Note: You placed a controllable Block Without having a conroller selected! E.g. if you place weapons, please select/place the weapon computer first. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_1 -> Note: You placed a controllable Block Without having a conroller selected! E.g. if you place weapons, please select/place the weapon computer first. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_INSHIPCONTROLMANAGER_0 -> Sticky free cam active: hit %s again to deactivate. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_INSHIPCONTROLMANAGER_0 -> Sticky free cam active: hit %s again to deactivate. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_0 -> No free place to go, blocked by other player or denied by faction [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_0 -> No free place to go, blocked by other player or denied by faction [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_1 -> No free place to go, blocked by other player or denied by faction [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_1 -> No free place to go, blocked by other player or denied by faction [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_2 -> Position to go isn't loaded yet. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_2 -> Position to go isn't loaded yet. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_3 -> ERROR Cannot switch to this. You don't have the necessary faction rank! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_3 -> ERROR Cannot switch to this. You don't have the necessary faction rank! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_0 -> Invalid quantity! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_0 -> Invalid quantity! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_1 -> Inventory is full! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_1 -> Inventory is full! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_2 -> No shop available! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_2 -> No shop available! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_3 -> This item is out of stock! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_3 -> This item is out of stock! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_4 -> ERROR You can't afford that many! You can only afford %s... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_4 -> ERROR You can't afford that many! You can only afford %s... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_0 -> ERROR: No shop available! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_0 -> ERROR: No shop available! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_1 -> ERROR: Invalid quantity! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_1 -> ERROR: Invalid quantity! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_2 -> ERROR: Shop cannot stock any more of that item! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_2 -> ERROR: Shop cannot stock any more of that item! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_3 -> ERROR You can't split that many! You can only split %s... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_3 -> ERROR You can't split that many! You can only split %s... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_0 -> Invalid quantity! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_0 -> Invalid quantity! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_1 -> ERROR You can't delete that many! You can only delete %s... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_1 -> ERROR You can't delete that many! You can only delete %s... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_2 -> Please only enter numbers! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_2 -> Please only enter numbers! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_0 -> Drop Credits [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_0 -> Drop Credits [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_1 -> How many credits do you want to drop [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_1 -> How many credits do you want to drop [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_2 -> ERROR: Invalid quantity! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_2 -> ERROR: Invalid quantity! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_3 -> Please only enter numbers! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_3 -> Please only enter numbers! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_0 -> No shop available! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_0 -> No shop available! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_1 -> Invalid quantity! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_1 -> Invalid quantity! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_2 -> Shop cannot stock any more of that item! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_2 -> Shop cannot stock any more of that item! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_3 -> Shop cannot stock so many of that item! Max: %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_3 -> Shop cannot stock so many of that item! Max: %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_4 -> ERROR Shop can't pay fully you! You can only sell %s... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_4 -> ERROR Shop can't pay fully you! You can only sell %s... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_5 -> ERROR You can't sell that many! You can only sell %s... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_5 -> ERROR You can't sell that many! You can only sell %s... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_0 -> Cannot upload now! Please wait %s seconds. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_0 -> Cannot upload now! Please wait %s seconds. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_1 -> Please enter in a name for your blueprint! Available: %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_1 -> Please enter in a name for your blueprint! Available: %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_10 -> Cannot save now! Please wait %s seconds. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_10 -> Cannot save now! Please wait %s seconds. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_11 -> Please enter in a name for your blueprint! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_11 -> Please enter in a name for your blueprint! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_12 -> Blueprint [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_12 -> Blueprint [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_13 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_13 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_14 -> Cannot buy now! Please wait %s seconds. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_14 -> Cannot buy now! Please wait %s seconds. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_15 -> Please type in a name for your new Ship! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_15 -> Please type in a name for your new Ship! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_16 -> New Ship [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_16 -> New Ship [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_17 -> SHIPNAME INVALID: %s [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_17 -> SHIPNAME INVALID: %s [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_18 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_18 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_19 -> ERROR: shop no longer in range! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_19 -> ERROR: shop no longer in range! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_2 -> Blueprint [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_2 -> Blueprint [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_20 -> Sorry, this item cannot be sold! It is old technology and we are no longer trading it... [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_20 -> Sorry, this item cannot be sold! It is old technology and we are no longer trading it... [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_21 -> Inventory is full! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_21 -> Inventory is full! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_22 -> ERROR: No shop available! [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_22 -> ERROR: No shop available! [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_23 -> You are not allowed to buy at this shop! (no permission) [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_23 -> You are not allowed to buy at this shop! (no permission) [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_24 -> Shop has infinite supply. [2016-01-07 10:20:40] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_24 -> Shop has infinite supply. [2016-01-07 10:20:40] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_25 -> ERROR: Item out of stock! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_25 -> ERROR: Item out of stock! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_26 -> ERROR: Not enough credits! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_26 -> ERROR: Not enough credits! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_27 -> ERROR: Item is forbidden from being traded: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_27 -> ERROR: Item is forbidden from being traded: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_28 -> You are not allowed to buy at this shop! (no permission) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_28 -> You are not allowed to buy at this shop! (no permission) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_29 -> ERROR: Shop has reached the max stock for the item: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_29 -> ERROR: Shop has reached the max stock for the item: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_3 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_3 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_30 -> ERROR: No shop in range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_30 -> ERROR: No shop in range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_31 -> ERROR: You don't own that item! %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_31 -> ERROR: You don't own that item! %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_32 -> Lost all shops in range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_32 -> Lost all shops in range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_33 -> Put Quantity [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_33 -> Put Quantity [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_34 -> Sell Quantity [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_34 -> Sell Quantity [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_35 -> Cannot sell this item. It is not allowed in shops. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_35 -> Cannot sell this item. It is not allowed in shops. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_36 -> Cannot trash this item. It isn't valid on this server. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_36 -> Cannot trash this item. It isn't valid on this server. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_4 -> Cannot Upload! There is already an upload in progress! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_4 -> Cannot Upload! There is already an upload in progress! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_5 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_5 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_6 -> Cannot save now! Please wait %s seconds. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_6 -> Cannot save now! Please wait %s seconds. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_7 -> Please enter in a name for your blueprint! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_7 -> Please enter in a name for your blueprint! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_8 -> Blueprint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_8 -> Blueprint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_9 -> File already exists in your local database! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_9 -> File already exists in your local database! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_0 -> Block Storage Item [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_0 -> Block Storage Item [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_1 -> GET ALL BLOCKS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_1 -> GET ALL BLOCKS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_10 -> Please enter a valid number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_10 -> Please enter a valid number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_11 -> You only have %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_11 -> You only have %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_12 -> Please enter a valid number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_12 -> Please enter a valid number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_13 -> Add [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_13 -> Add [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_14 -> How many %s do you want to add? (Admin only) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_14 -> How many %s do you want to add? (Admin only) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_15 -> Please enter a valid number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_15 -> Please enter a valid number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_16 -> You only have %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_16 -> You only have %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_17 -> Please enter a valid number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_17 -> Please enter a valid number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_2 -> ADD ALL BLOCKS (Admin) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_2 -> ADD ALL BLOCKS (Admin) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_3 -> DONE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_3 -> DONE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_4 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_4 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_5 -> This gets as many items as capacity allows in your inventory. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_5 -> This gets as many items as capacity allows in your inventory. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_6 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_6 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_7 -> This puts all the blocks of your inventory in this storage (Admin only) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_7 -> This puts all the blocks of your inventory in this storage (Admin only) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_8 -> Get Blocks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_8 -> Get Blocks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_9 -> How many %s do you want to get [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_9 -> How many %s do you want to get [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_0 -> Blueprint %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_0 -> Blueprint %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_1 -> ADD ALL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_1 -> ADD ALL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_10 -> You are not in a faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_10 -> You are not in a faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_11 -> Add [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_11 -> Add [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_12 -> How many %s do you want to use for this blueprint? (Warning: once used, you can't get the resource back) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_12 -> How many %s do you want to use for this blueprint? (Warning: once used, you can't get the resource back) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_13 -> Please enter a valid number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_13 -> Please enter a valid number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_14 -> You only have %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_14 -> You only have %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_15 -> Please enter a valid number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_15 -> Please enter a valid number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_2 -> SPAWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_2 -> SPAWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_3 -> DONE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_3 -> DONE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_4 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_4 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_5 -> This adds as many items as possible from your inventory to this blueprint. (WARNING: you can't take items out of a blueprint again) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_5 -> This adds as many items as possible from your inventory to this blueprint. (WARNING: you can't take items out of a blueprint again) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_6 -> Spawn [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_6 -> Spawn [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_7 -> Please enter a name. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_7 -> Please enter a name. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_8 -> Invalid name! Must only contain letters or numbers or '_', '-' [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_8 -> Invalid name! Must only contain letters or numbers or '_', '-' [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_9 -> Set as own Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_9 -> Set as own Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_0 -> Faction Point Statistics [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_0 -> Faction Point Statistics [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_1 -> CLOSE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_1 -> CLOSE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_0 -> MM/dd/yyyy HH:mm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_0 -> MM/dd/yyyy HH:mm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_1 -> Scan History [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_1 -> Scan History [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_10 -> Own Territory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_10 -> Own Territory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_11 -> Unclaimed Territory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_11 -> Unclaimed Territory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_12 -> Unknown [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_12 -> Unknown [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_13 -> Territory Relation: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_13 -> Territory Relation: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_14 -> Mining bonus multiplier in this System: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_14 -> Mining bonus multiplier in this System: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_15 -> System Owner Station Position: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_15 -> System Owner Station Position: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_16 -> Scanned Activity: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_16 -> Scanned Activity: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_17 -> NO ACTIVITY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_17 -> NO ACTIVITY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_18 -> #%s Name: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_18 -> #%s Name: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_19 -> Faction: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_19 -> Faction: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_2 -> DONE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_2 -> DONE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_20 -> Personal Faction Enemy [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_20 -> Personal Faction Enemy [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_21 -> Not in a Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_21 -> Not in a Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_22 -> unknown faction (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_22 -> unknown faction (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_23 -> Relation: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_23 -> Relation: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_24 -> Personal Faction Enemy [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_24 -> Personal Faction Enemy [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_25 -> Sector: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_25 -> Sector: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_26 -> Vessel: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_26 -> Vessel: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_3 -> Scan Time: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_3 -> Scan Time: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_4 -> Scanned From: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_4 -> Scanned From: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_5 -> Scan Range: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_5 -> Scan Range: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_6 -> System Ownership: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_6 -> System Ownership: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_7 -> Allied Territory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_7 -> Allied Territory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_8 -> Enemy Territory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_8 -> Enemy Territory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_9 -> Neutral Territory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_9 -> Neutral Territory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_0 -> Info [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_0 -> Info [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_1 -> DONE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_1 -> DONE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_0 -> Please select the block the marker is pointing to! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_0 -> Please select the block the marker is pointing to! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_1 -> Please connect the block the marker is pointing to! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_1 -> Please connect the block the marker is pointing to! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CREATESHIPTESTSTATE_0 -> WARNING You already used your core! You will be given one more. (this works if you're an admin) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CREATESHIPTESTSTATE_0 -> WARNING You already used your core! You will be given one more. (this works if you're an admin) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_0 -> TUTORIAL ERROR: NOT A SEGCONTROLLER %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_0 -> TUTORIAL ERROR: NOT A SEGCONTROLLER %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_1 -> TUTORIAL ERROR: SEGCONTROLLER NOT FOUND (Starting UID with) %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_1 -> TUTORIAL ERROR: SEGCONTROLLER NOT FOUND (Starting UID with) %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_OPENCHESTTESTSTATE_0 -> Press %s here to open [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_OPENCHESTTESTSTATE_0 -> Press %s here to open [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_0 -> Place %s here [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_0 -> Place %s here [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_1 -> Open the chest at the marker position ('%s') [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_1 -> Open the chest at the marker position ('%s') [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_2 -> You don't have enough (%s total) %s Please buy one in the shop (Press %s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_2 -> You don't have enough (%s total) %s Please buy one in the shop (Press %s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_3 -> Drag at least %s more %s from your inventory into the block inventoy below [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_3 -> Drag at least %s more %s from your inventory into the block inventoy below [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_SELECTPRODUCTIONTESTSTATE_0 -> Press %s here to open [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_SELECTPRODUCTIONTESTSTATE_0 -> Press %s here to open [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TALKTONPCTESTSTATE_0 -> Press %s here to talk to '%s' [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TALKTONPCTESTSTATE_0 -> Press %s here to talk to '%s' [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TELEPORTTOTUTORIALSECTOR_0 -> You can't be in a structure to do this tutorial. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TELEPORTTOTUTORIALSECTOR_0 -> You can't be in a structure to do this tutorial. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TUTORIALFAILEDSTATE_0 -> ERROR Tutorial failed! Something went wrong. Please restart the game or exit tutorial! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TUTORIALFAILEDSTATE_0 -> ERROR Tutorial failed! Something went wrong. Please restart the game or exit tutorial! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEININVENTORYTESTSTATE_0 -> %sGet %s more %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEININVENTORYTESTSTATE_0 -> %sGet %s more %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_0 -> Refine Raw Materials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_0 -> Refine Raw Materials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_1 -> Open up your inventory (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_1 -> Open up your inventory (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_2 -> Please click on the Craft and then on the '%s' button [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_2 -> Please click on the Craft and then on the '%s' button [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_3 -> Please drag %s from the '%s' inventory back to your own inventory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_3 -> Please drag %s from the '%s' inventory back to your own inventory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_4 -> Please remove the item from the '%s' inventory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_4 -> Please remove the item from the '%s' inventory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_5 -> Drag at least %s more %s into one of the two slots below your inventory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_5 -> Drag at least %s more %s into one of the two slots below your inventory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_0 -> Craft Basic Factory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_0 -> Craft Basic Factory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_1 -> Open up your inventory (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_1 -> Open up your inventory (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_2 -> Please click on the Craft amd then the '%s' button [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_2 -> Please click on the Craft amd then the '%s' button [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_3 -> Please drag %s from the '%s' inventory back to your own inventory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_3 -> Please drag %s from the '%s' inventory back to your own inventory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_4 -> Please remove the item from the '%s' inventory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_4 -> Please remove the item from the '%s' inventory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_5 -> Drag at least %s more %s into one of the two slots below your inventory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_5 -> Drag at least %s more %s into one of the two slots below your inventory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_DATA_CLIENTMESSAGELOGENTRY_0 -> dd MMM yyyy HH:mm:ss [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_DATA_CLIENTMESSAGELOGENTRY_0 -> dd MMM yyyy HH:mm:ss [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_ABSTRACTDRAWABLEHUMANCHARACTER_0 -> Error: There is something with the astronaut more than one player is attached %s please report this. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_ABSTRACTDRAWABLEHUMANCHARACTER_0 -> Error: There is something with the astronaut more than one player is attached %s please report this. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_DRAWABLEHUMANCHARACTER_0 -> Error: There is something with the astronaut more than one player is attached %s please report this. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_DRAWABLEHUMANCHARACTER_0 -> Error: There is something with the astronaut more than one player is attached %s please report this. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CUBES_SHAPES_BLOCKSHAPEALGORITHM_0 -> yyyy/MM/dd HH:mm:ss [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CUBES_SHAPES_BLOCKSHAPEALGORITHM_0 -> yyyy/MM/dd HH:mm:ss [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_0 -> Not implemented yet for fleet... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_0 -> Not implemented yet for fleet... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_1 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_1 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_10 -> Rename [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_10 -> Rename [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_11 -> %s (You can quickly control this entity by holding control and pressing the number on the keyboard) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_11 -> %s (You can quickly control this entity by holding control and pressing the number on the keyboard) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_12 -> %s (UNLOADED) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_12 -> %s (UNLOADED) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_2 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_2 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_3 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_3 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_4 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_4 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_5 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_5 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_6 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_6 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_7 -> Idle [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_7 -> Idle [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_8 -> Settings [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_8 -> Settings [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_9 -> Follow me [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_9 -> Follow me [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_NEWAI_AIPANELNEW_0 -> CURRENT ENTITY AI [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_NEWAI_AIPANELNEW_0 -> CURRENT ENTITY AI [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDSIDEBAROLD_0 -> No more room in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDSIDEBAROLD_0 -> No more room in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_0 -> *PICK AREA* [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_0 -> *PICK AREA* [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_1 -> Copy [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_1 -> Copy [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_10 -> Remove/Replace filter [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_10 -> Remove/Replace filter [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_11 -> Pick a type [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_11 -> Pick a type [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_12 -> replace with active slot [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_12 -> replace with active slot [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_2 -> Template loaded %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_2 -> Template loaded %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_3 -> Failed to load %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_3 -> Failed to load %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_4 -> No Templates found! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_4 -> No Templates found! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_5 -> Save [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_5 -> Save [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_6 -> Template saved. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_6 -> Template saved. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_7 -> Failed to save template! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_7 -> Failed to save template! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_8 -> Name is too short! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_8 -> Name is too short! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_9 -> Clear %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_9 -> Clear %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_0 -> Please type in a name for your new Ship! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_0 -> Please type in a name for your new Ship! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_1 -> New Ship [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_1 -> New Ship [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_10 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_10 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_11 -> Owner [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_11 -> Owner [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_12 -> Description [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_12 -> Description [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_13 -> Permissions [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_13 -> Permissions [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_14 -> Rate [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_14 -> Rate [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_15 -> ERROR: Cannot delete! You do not own this! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_15 -> ERROR: Cannot delete! You do not own this! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_16 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_16 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_17 -> Do you really want to delete this entry? (a backup will be created on the server) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_17 -> Do you really want to delete this entry? (a backup will be created on the server) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_18 -> Enter a description for this entry. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_18 -> Enter a description for this entry. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_2 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_2 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_3 -> ERROR: Cannot buy! You are not near a shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_3 -> ERROR: Cannot buy! You are not near a shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_4 -> New Ship [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_4 -> New Ship [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_5 -> Buy Blueprint %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_5 -> Buy Blueprint %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_6 -> Do you want to buy this blueprint? This will put the blueprint in your inventory. Right click on it to provide the necessary materials. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_6 -> Do you want to buy this blueprint? This will put the blueprint in your inventory. Right click on it to provide the necessary materials. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_7 -> Change the owner of "%s" [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_7 -> Change the owner of "%s" [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_8 -> Change Owner [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_8 -> Change Owner [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_9 -> ONWER INVALID: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_9 -> ONWER INVALID: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_0 -> You must be in a ship or have one selected to save it. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_0 -> You must be in a ship or have one selected to save it. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_1 -> You must be in a ship or have one selected to save it. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_1 -> You must be in a ship or have one selected to save it. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_2 -> File already exists in your local database! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_2 -> File already exists in your local database! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_3 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_3 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_4 -> Please select your blueprint! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_4 -> Please select your blueprint! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_5 -> Upload blueprint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_5 -> Upload blueprint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_6 -> Cannot Upload! There is already an upload in progress! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_6 -> Cannot Upload! There is already an upload in progress! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_0 -> Blueprint Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_0 -> Blueprint Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_1 -> Mass Spawn Ships [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_1 -> Mass Spawn Ships [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_10 -> AMOUNT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_10 -> AMOUNT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_11 -> CLEAR ALL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_11 -> CLEAR ALL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_12 -> SAVE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_12 -> SAVE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_13 -> Saved Mass Spawn [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_13 -> Saved Mass Spawn [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_14 -> Error Saving Mass Spawn! See logs! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_14 -> Error Saving Mass Spawn! See logs! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_15 -> LOAD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_15 -> LOAD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_2 -> Clean up Mob/Admin-Spawned ships in range [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_2 -> Clean up Mob/Admin-Spawned ships in range [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_3 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_3 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_4 -> This will delete all ships in the area that have not been spawned by a player. This action cannot be undone. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_4 -> This will delete all ships in the area that have not been spawned by a player. This action cannot be undone. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_5 -> Manage AI Spawn Groups [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_5 -> Manage AI Spawn Groups [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_6 -> Battle [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_6 -> Battle [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_7 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_7 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_8 -> ADD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_8 -> ADD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_9 -> Choose Blueprint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_9 -> Choose Blueprint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_1 -> Faction ID [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_1 -> Faction ID [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_10 -> Must be positive! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_10 -> Must be positive! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_11 -> Must be a number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_11 -> Must be a number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_12 -> Faction ID [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_12 -> Faction ID [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_13 -> Faction ID [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_13 -> Faction ID [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_14 -> Must be a number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_14 -> Must be a number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_2 -> Amount [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_2 -> Amount [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_3 -> Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_3 -> Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_4 -> SEARCH BY NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_4 -> SEARCH BY NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_5 -> AMOUNT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_5 -> AMOUNT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_6 -> FACTION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_6 -> FACTION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_7 -> DEL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_7 -> DEL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_8 -> Amount of Ships [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_8 -> Amount of Ships [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_9 -> How many ships? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_9 -> How many ships? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_0 -> Blueprint Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_0 -> Blueprint Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_1 -> Save Blueprint of entered structure [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_1 -> Save Blueprint of entered structure [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_10 -> File already exists in your local database! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_10 -> File already exists in your local database! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_11 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_11 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_12 -> Please select your blueprint! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_12 -> Please select your blueprint! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_13 -> Blueprint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_13 -> Blueprint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_14 -> Cannot Upload! There is already an upload in progress! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_14 -> Cannot Upload! There is already an upload in progress! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_2 -> Save from multiplayer server as local [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_2 -> Save from multiplayer server as local [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_3 -> Upload Blueprint to multiplayer server [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_3 -> Upload Blueprint to multiplayer server [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_4 -> Please enter in a name for your blueprint! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_4 -> Please enter in a name for your blueprint! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_5 -> Blueprint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_5 -> Blueprint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_6 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_6 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_7 -> Please enter in a name for your blueprint! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_7 -> Please enter in a name for your blueprint! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_8 -> Blueprint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_8 -> Blueprint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_9 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_9 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_0 -> OWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_0 -> OWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_1 -> BLUEPRINTS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_1 -> BLUEPRINTS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_2 -> ADMIN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_2 -> ADMIN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_1 -> Type [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_1 -> Type [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_10 -> Owner: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_10 -> Owner: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_11 -> Created: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_11 -> Created: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_12 -> Description: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_12 -> Description: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_13 -> BUY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_13 -> BUY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_14 -> DESCRIPTION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_14 -> DESCRIPTION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_15 -> Edit Faction Description [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_15 -> Edit Faction Description [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_16 -> PERMISSIONS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_16 -> PERMISSIONS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_17 -> BLOCKS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_17 -> BLOCKS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_18 -> Blueprint Details [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_18 -> Blueprint Details [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_19 -> ADMIN LOAD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_19 -> ADMIN LOAD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_2 -> Mass [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_2 -> Mass [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_20 -> DELETE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_20 -> DELETE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_21 -> CHANGE OWNER [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_21 -> CHANGE OWNER [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_22 -> Change the owner of "%s" [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_22 -> Change the owner of "%s" [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_23 -> Change Owner [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_23 -> Change Owner [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_24 -> ONWER INVALID: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_24 -> ONWER INVALID: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_25 -> Please type in a name for your new Ship! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_25 -> Please type in a name for your new Ship! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_26 -> New Ship [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_26 -> New Ship [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_27 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_27 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_28 -> Set as own Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_28 -> Set as own Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_29 -> You are not in a faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_29 -> You are not in a faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_3 -> Price [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_3 -> Price [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_30 -> ERROR: Cannot buy! You are not near a shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_30 -> ERROR: Cannot buy! You are not near a shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_31 -> Please type in a name for your new Ship! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_31 -> Please type in a name for your new Ship! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_32 -> New Ship [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_32 -> New Ship [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_33 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_33 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_34 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_34 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_35 -> Set as own Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_35 -> Set as own Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_36 -> You are not in a faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_36 -> You are not in a faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_37 -> ERROR: Cannot buy! You are not near a shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_37 -> ERROR: Cannot buy! You are not near a shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_38 -> Buy Blueprint of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_38 -> Buy Blueprint of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_39 -> This blueprint is free! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_39 -> This blueprint is free! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_4 -> Rating [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_4 -> Rating [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_40 -> A station blueprint costs %s Credits! You currently have %s Credits. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_40 -> A station blueprint costs %s Credits! You currently have %s Credits. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_41 -> %s This will put the blueprint in your inventory. Right click on it to provide the necessary materials. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_41 -> %s This will put the blueprint in your inventory. Right click on it to provide the necessary materials. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_5 -> OWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_5 -> OWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_6 -> FACTION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_6 -> FACTION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_7 -> Filter By Ownership (off) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_7 -> Filter By Ownership (off) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_8 -> SEARCH BY NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_8 -> SEARCH BY NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_9 -> SEARCH BY OWNER [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_9 -> SEARCH BY OWNER [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_0 -> Type [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_0 -> Type [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_1 -> Count [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_1 -> Count [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_2 -> Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_2 -> Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_3 -> SEARCH BY TYPE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_3 -> SEARCH BY TYPE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_4 -> GET [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_4 -> GET [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_5 -> ADD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_5 -> ADD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_0 -> Type [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_0 -> Type [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_1 -> Amount [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_1 -> Amount [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_2 -> SEARCH BY TYPE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_2 -> SEARCH BY TYPE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_0 -> Type [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_0 -> Type [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_1 -> Provided [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_1 -> Provided [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_2 -> Goal [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_2 -> Goal [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_3 -> Progress [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_3 -> Progress [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_4 -> Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_4 -> Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_5 -> SEARCH BY TYPE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_5 -> SEARCH BY TYPE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_6 -> (needs %s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_6 -> (needs %s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_7 -> ADD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_7 -> ADD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_0 -> AI Wave manager [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_0 -> AI Wave manager [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_1 -> ADD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_1 -> ADD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_2 -> Battle [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_2 -> Battle [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_3 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_3 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_4 -> ADD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_4 -> ADD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_5 -> Choose Blueprint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_5 -> Choose Blueprint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_6 -> AMOUNT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_6 -> AMOUNT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_7 -> CLEAR ALL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_7 -> CLEAR ALL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_8 -> FACTION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_8 -> FACTION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_9 -> DIFFICULTY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_9 -> DIFFICULTY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_0 -> First [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_0 -> First [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_1 -> Difficulty [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_1 -> Difficulty [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_10 -> Battle [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_10 -> Battle [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_11 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_11 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_12 -> ADD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_12 -> ADD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_13 -> Choose Blueprint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_13 -> Choose Blueprint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_14 -> AMOUNT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_14 -> AMOUNT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_15 -> CLEAR ALL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_15 -> CLEAR ALL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_16 -> Difficulty [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_16 -> Difficulty [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_17 -> How many ships? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_17 -> How many ships? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_18 -> Must be positive! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_18 -> Must be positive! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_19 -> Must be a number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_19 -> Must be a number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_2 -> Faction ID [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_2 -> Faction ID [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_20 -> Faction ID [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_20 -> Faction ID [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_21 -> Faction ID [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_21 -> Faction ID [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_3 -> Ships [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_3 -> Ships [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_4 -> Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_4 -> Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_5 -> SEARCH BY FACTION ID [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_5 -> SEARCH BY FACTION ID [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_6 -> DIFFICULTY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_6 -> DIFFICULTY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_7 -> EDIT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_7 -> EDIT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_8 -> FACTION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_8 -> FACTION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_9 -> DEL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_9 -> DEL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNBAN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNBAN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_1 -> SEARCH [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_1 -> SEARCH [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_10 -> IGNORE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_10 -> IGNORE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_2 -> PRIVATE MESSAGE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_2 -> PRIVATE MESSAGE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_3 -> UNMOD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_3 -> UNMOD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_4 -> MOD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_4 -> MOD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_5 -> KICK [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_5 -> KICK [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_6 -> BAN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_6 -> BAN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_7 -> UNMUTE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_7 -> UNMUTE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_8 -> MUTE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_8 -> MUTE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_9 -> UNIGNORE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_9 -> UNIGNORE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_1 -> Joined [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_1 -> Joined [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_10 -> Enter Password [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_10 -> Enter Password [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_11 -> Enter the channel password to join this channel %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_11 -> Enter the channel password to join this channel %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_12 -> DELETE CHANNEL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_12 -> DELETE CHANNEL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_2 -> Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_2 -> Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_3 -> # [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_3 -> # [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_4 -> SEARCH [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_4 -> SEARCH [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_5 -> CLOSE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_5 -> CLOSE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_6 -> OPEN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_6 -> OPEN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_7 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_7 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_8 -> Do you really want to remove this channel? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_8 -> Do you really want to remove this channel? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_9 -> (you can leave this blank as admin) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_9 -> (you can leave this blank as admin) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_0 -> BANS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_0 -> BANS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_1 -> Manage Bans [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_1 -> Manage Bans [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_10 -> DONE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_10 -> DONE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_11 -> ON HUD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_11 -> ON HUD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_12 -> FULL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_12 -> FULL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_13 -> LEAVE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_13 -> LEAVE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_2 -> DONE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_2 -> DONE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_3 -> Manage Mutes [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_3 -> Manage Mutes [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_4 -> DONE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_4 -> DONE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_5 -> PW [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_5 -> PW [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_6 -> Change password [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_6 -> Change password [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_7 -> Leave blank to make the channel public. In case you lose the password, please ask an admin to reset it! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_7 -> Leave blank to make the channel public. In case you lose the password, please ask an admin to reset it! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_8 -> IGNORED [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_8 -> IGNORED [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_9 -> Manage Ignored [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_9 -> Manage Ignored [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_0 -> CHAT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_0 -> CHAT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_1 -> CHAT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_1 -> CHAT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_10 -> Cannot create permanent channel. Only admins may do so. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_10 -> Cannot create permanent channel. Only admins may do so. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_11 -> Cannot create permanent channel. Only admins may do so. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_11 -> Cannot create permanent channel. Only admins may do so. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_2 -> All [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_2 -> All [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_3 -> All [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_3 -> All [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_4 -> Hide on ret. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_4 -> Hide on ret. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_5 -> CHANNELS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_5 -> CHANNELS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_6 -> Create Channel [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_6 -> Create Channel [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_7 -> Create New Channel [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_7 -> Create New Channel [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_8 -> Invalid Channel Name! 1.: No '#' at start. 2.: May not be equal to default channels. 3.: At least 3 characters [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_8 -> Invalid Channel Name! 1.: No '#' at start. 2.: May not be equal to default channels. 3.: At least 3 characters [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_9 -> Permanent [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_9 -> Permanent [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_1 -> Option [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_1 -> Option [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_2 -> SEARCH [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_2 -> SEARCH [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_3 -> UNIGNORE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_3 -> UNIGNORE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNMUTE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNMUTE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_1 -> Unknown [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_1 -> Unknown [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_10 -> RENAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_10 -> RENAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_11 -> DELETE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_11 -> DELETE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_12 -> FOLLOW ME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_12 -> FOLLOW ME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_13 -> IDLE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_13 -> IDLE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_14 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_14 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_15 -> Rename [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_15 -> Rename [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_16 -> Enter a new name (must be at least 3 letters) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_16 -> Enter a new name (must be at least 3 letters) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_17 -> Name to short [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_17 -> Name to short [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_18 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_18 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_19 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_19 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_2 -> Unknown [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_2 -> Unknown [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_20 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_20 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_21 -> AI Entity not loaded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_21 -> AI Entity not loaded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_3 -> Last Known Sector [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_3 -> Last Known Sector [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_4 -> SEARCH BY NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_4 -> SEARCH BY NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_5 -> (UNLOADED) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_5 -> (UNLOADED) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_6 -> unknown [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_6 -> unknown [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_7 -> unknown (unloaded) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_7 -> unknown (unloaded) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_8 -> Crew member: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_8 -> Crew member: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_9 -> Crew member: %s (UNLOADED) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_9 -> Crew member: %s (UNLOADED) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_CREWPANELNEW_0 -> CREW MANAGEMENT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_CREWPANELNEW_0 -> CREW MANAGEMENT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_0 -> No item to craft selected! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_0 -> No item to craft selected! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_1 -> Recipe not met! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_1 -> Recipe not met! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_0 -> List of compounds [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_0 -> List of compounds [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_1 -> You don't have that item: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_1 -> You don't have that item: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_2 -> You don't have that item: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_2 -> You don't have that item: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_0 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_0 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_1 -> WARNING! If you set this rank, you will no longer be able to edit or change it. Do you really want to do this? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_1 -> WARNING! If you set this rank, you will no longer be able to edit or change it. Do you really want to do this? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_2 -> You don't have the right to set permission to that value [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_2 -> You don't have the right to set permission to that value [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_0 -> Settings for %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_0 -> Settings for %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_1 -> You are not in this faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_1 -> You are not in this faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_10 -> You cannot kick players with this rank! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_10 -> You cannot kick players with this rank! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_11 -> You cannot kick founders! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_11 -> You cannot kick founders! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_12 -> You cannot kick yourself! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_12 -> You cannot kick yourself! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_13 -> Choose a role for this player. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_13 -> Choose a role for this player. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_14 -> You don't have permission to edit this member! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_14 -> You don't have permission to edit this member! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_2 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_2 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_3 -> You are admin of this faction. Do you really want to change your role? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_3 -> You are admin of this faction. Do you really want to change your role? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_4 -> You cannot change role: permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_4 -> You cannot change role: permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_5 -> You cannot change roles of higher ranked players! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_5 -> You cannot change roles of higher ranked players! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_6 -> You cannot change role: permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_6 -> You cannot change role: permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_7 -> You cannot change roles of higher ranked players! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_7 -> You cannot change roles of higher ranked players! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_8 -> Kick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_8 -> Kick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_9 -> You don't have kick permission! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_9 -> You don't have kick permission! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_0 -> Edit [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_0 -> Edit [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_1 -> Kick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_1 -> Kick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_10 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_10 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_11 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_11 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_12 -> Edit Role Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_12 -> Edit Role Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_13 -> Enter a new name for this Role [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_13 -> Enter a new name for this Role [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_14 -> Please only alphanumeric (and space, _, -) values and between 3 and 16 long! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_14 -> Please only alphanumeric (and space, _, -) values and between 3 and 16 long! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_15 -> You don't have permission to edit this member! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_15 -> You don't have permission to edit this member! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_16 -> You don't have permission to edit this! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_16 -> You don't have permission to edit this! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_2 -> Kick on friendly fire [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_2 -> Kick on friendly fire [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_3 -> Invite [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_3 -> Invite [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_4 -> Permission Edit [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_4 -> Permission Edit [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_5 -> Permissions [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_5 -> Permissions [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_6 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_6 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_7 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_7 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_8 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_8 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_9 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_9 -> Cannot modify rights of an admin role! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_0 -> Public Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_0 -> Public Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_1 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_1 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_10 -> Edit Description [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_10 -> Edit Description [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_11 -> Offers [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_11 -> Offers [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_2 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_2 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_3 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_3 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_4 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_4 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_5 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_5 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_6 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_6 -> Cannot change setting! You are not in a faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_7 -> Post News [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_7 -> Post News [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_8 -> Roles [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_8 -> Roles [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_9 -> Personal Enemies [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_9 -> Personal Enemies [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_1 -> Status [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_1 -> Status [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_10 -> You cannot change role: permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_10 -> You cannot change role: permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_11 -> You cannot promote members on your own rank! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_11 -> You cannot promote members on your own rank! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_12 -> You cannot change roles of higher ranked players! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_12 -> You cannot change roles of higher ranked players! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_13 -> You cannot promote any further! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_13 -> You cannot promote any further! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_14 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_14 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_15 -> Do you really want to promote this member to founder? Doing this can only be reverted by a founder or if the founder is inactive for over a month. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_15 -> Do you really want to promote this member to founder? Doing this can only be reverted by a founder or if the founder is inactive for over a month. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_16 -> DEMOTE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_16 -> DEMOTE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_17 -> You cannot change role: permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_17 -> You cannot change role: permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_18 -> You cannot change roles of higher ranked players! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_18 -> You cannot change roles of higher ranked players! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_19 -> You cannot demote any further! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_19 -> You cannot demote any further! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_2 -> Rank [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_2 -> Rank [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_20 -> You can't demote another founder but yourself! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_20 -> You can't demote another founder but yourself! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_21 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_21 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_22 -> You are currently a faction founder! Do you really want to demote yourself? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_22 -> You are currently a faction founder! Do you really want to demote yourself? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_23 -> KICK [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_23 -> KICK [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_24 -> You cannot kick: permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_24 -> You cannot kick: permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_25 -> You cannot kick players of this rank! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_25 -> You cannot kick players of this rank! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_26 -> You cannot kick Founders! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_26 -> You cannot kick Founders! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_27 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_27 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_28 -> Do you really want to kick %s from the faction? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_28 -> Do you really want to kick %s from the faction? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_3 -> Position [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_3 -> Position [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_4 -> ONLINE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_4 -> ONLINE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_5 -> ONLINE(I) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_5 -> ONLINE(I) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_6 -> OFFLINE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_6 -> OFFLINE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_7 -> OFFLINE(I) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_7 -> OFFLINE(I) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_8 -> MAIL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_8 -> MAIL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_9 -> PROMOTE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_9 -> PROMOTE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_0 -> Faction Control Panel [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_0 -> Faction Control Panel [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_1 -> Invite Player [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_1 -> Invite Player [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_10 -> Manage Individual Enemies [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_10 -> Manage Individual Enemies [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_11 -> Declare war on hostile action: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_11 -> Declare war on hostile action: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_2 -> Sent Pending Invites (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_2 -> Sent Pending Invites (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_3 -> Received Diplomacy Offers [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_3 -> Received Diplomacy Offers [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_4 -> Post News [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_4 -> Post News [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_5 -> Faction Points (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_5 -> Faction Points (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_6 -> Edit Ranks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_6 -> Edit Ranks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_7 -> Edit Faction Description [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_7 -> Edit Faction Description [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_8 -> Edit Faction Description [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_8 -> Edit Faction Description [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_9 -> ERROR: NO FACTION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_9 -> ERROR: NO FACTION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_0 -> Personal Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_0 -> Personal Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_1 -> Create Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_1 -> Create Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_2 -> Create Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_2 -> Create Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_3 -> Leave Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_3 -> Leave Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_4 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_4 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_5 -> Do you really want to leave the faction? WARNING: If you are the last member, the faction will disband. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_5 -> Do you really want to leave the faction? WARNING: If you are the last member, the faction will disband. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_6 -> Received Invites (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_6 -> Received Invites (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_0 -> NEWS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_0 -> NEWS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_1 -> MEMBERS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_1 -> MEMBERS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_2 -> DIPLOMACY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_2 -> DIPLOMACY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_3 -> OPTIONS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_3 -> OPTIONS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_1 -> CHANGE NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_1 -> CHANGE NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_2 -> Edit Role Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_2 -> Edit Role Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_3 -> Enter a new name for this Role [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_3 -> Enter a new name for this Role [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_4 -> Please only alphanumeric (and space, _, -) values and between 3 and 16 long! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_4 -> Please only alphanumeric (and space, _, -) values and between 3 and 16 long! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_5 -> Cannot change permission of admin rank! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_5 -> Cannot change permission of admin rank! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_6 -> Cannot change permission of admin rank! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_6 -> Cannot change permission of admin rank! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_0 -> VIEW RELATIONS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_0 -> VIEW RELATIONS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_1 -> Relations for %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_1 -> Relations for %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_2 -> JOIN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_2 -> JOIN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_3 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_3 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_4 -> Do you really want to join this faction and leave your current faction? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_4 -> Do you really want to join this faction and leave your current faction? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_5 -> CHANGE RELATION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_5 -> CHANGE RELATION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_6 -> Homebase: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_6 -> Homebase: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_7 -> No Homebase [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_7 -> No Homebase [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_8 -> ; Faction ID (Admin): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_8 -> ; Faction ID (Admin): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_SCROLLABLEFACTIONMEMBERLIST_0 -> M/d/yyyy, h:mm a [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_SCROLLABLEFACTIONMEMBERLIST_0 -> M/d/yyyy, h:mm a [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_0 -> GENERAL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_0 -> GENERAL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_1 -> SPAWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_1 -> SPAWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_2 -> EXIT TO DESKTOP [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_2 -> EXIT TO DESKTOP [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_3 -> Hello, %S! Welcome to StarMade! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_3 -> Hello, %S! Welcome to StarMade! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_0 -> GENERAL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_0 -> GENERAL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_1 -> RESUME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_1 -> RESUME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_2 -> OPTIONS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_2 -> OPTIONS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_3 -> RESPAWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_3 -> RESPAWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_4 -> EXIT TO DESKTOP [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_4 -> EXIT TO DESKTOP [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_0 -> OK [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_0 -> OK [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_1 -> CANCEL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_1 -> CANCEL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIPLAYERMESSAGESPANEL_0 -> MM/dd/yyyy HH:mm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIPLAYERMESSAGESPANEL_0 -> MM/dd/yyyy HH:mm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_0 -> Type [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_0 -> Type [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_1 -> Provided [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_1 -> Provided [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_2 -> Goal [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_2 -> Goal [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_3 -> Progress [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_3 -> Progress [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_4 -> SEARCH BY TYPE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_4 -> SEARCH BY TYPE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYDOUBLE_0 -> No more room in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYDOUBLE_0 -> No more room in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONSNEW_0 -> Object has no editing option (yet)... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONSNEW_0 -> Object has no editing option (yet)... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONSNEW_1 -> Object is unknown on server... re-requesting... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONSNEW_1 -> Object is unknown on server... re-requesting... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_1 -> Deactivate Storage Auto-Pull [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_1 -> Deactivate Storage Auto-Pull [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_10 -> Use as personal Cargo [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_10 -> Use as personal Cargo [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_11 -> Filter [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_11 -> Filter [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_12 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_12 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_13 -> ADD SINGLE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_13 -> ADD SINGLE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_14 -> Pick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_14 -> Pick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_15 -> ADD CATEGORY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_15 -> ADD CATEGORY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_16 -> Pick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_16 -> Pick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_17 -> CLEAR ALL PULLS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_17 -> CLEAR ALL PULLS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_18 -> ADD ALL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_18 -> ADD ALL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_19 -> Count Taken Per Tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_19 -> Count Taken Per Tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_2 -> Activate Storage Auto-Pull [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_2 -> Activate Storage Auto-Pull [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_20 -> How many blocks of everything should be pulled per tick? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_20 -> How many blocks of everything should be pulled per tick? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_21 -> Must be positive! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_21 -> Must be positive! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_22 -> Must be a number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_22 -> Must be a number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_3 -> Change Items to Auto-Pull [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_3 -> Change Items to Auto-Pull [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_4 -> Pull Tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_4 -> Pull Tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_5 -> Pull Tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_5 -> Pull Tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_6 -> Item Auto-Pull Inactive [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_6 -> Item Auto-Pull Inactive [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_7 -> Set Inventory Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_7 -> Set Inventory Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_8 -> Can only name up to 16 inventories! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_8 -> Can only name up to 16 inventories! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_9 -> CLEAR NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_9 -> CLEAR NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_1 -> Deactivate Production [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_1 -> Deactivate Production [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_10 -> Enter a new name for this stash (10 characters max) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_10 -> Enter a new name for this stash (10 characters max) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_11 -> Can only name up to 16 inventories! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_11 -> Can only name up to 16 inventories! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_12 -> CLEAR NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_12 -> CLEAR NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_13 -> Pull Tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_13 -> Pull Tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_14 -> Refining Materials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_14 -> Refining Materials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_15 -> Producing Capsules [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_15 -> Producing Capsules [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_16 -> Producing %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_16 -> Producing %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_17 -> Nothing in Production [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_17 -> Nothing in Production [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_18 -> %s (Inactive) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_18 -> %s (Inactive) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_19 -> Production Inactive [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_19 -> Production Inactive [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_2 -> Activate Production [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_2 -> Activate Production [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_20 -> Production info [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_20 -> Production info [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_21 -> Use slot Recipe [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_21 -> Use slot Recipe [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_3 -> Change Production [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_3 -> Change Production [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_4 -> View Production Recipe [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_4 -> View Production Recipe [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_5 -> Capsule [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_5 -> Capsule [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_6 -> Micro [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_6 -> Micro [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_7 -> Recipe Graph for %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_7 -> Recipe Graph for %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_8 -> Set Inventory Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_8 -> Set Inventory Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_9 -> Rename %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_9 -> Rename %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_0 -> Craft [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_0 -> Craft [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_1 -> Refine Raw Materials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_1 -> Refine Raw Materials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_10 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_10 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_11 -> Item cannot be sold (yet)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_11 -> Item cannot be sold (yet)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_12 -> ERROR: Not in shop range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_12 -> ERROR: Not in shop range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_13 -> ERROR: Can't sell from creative mode! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_13 -> ERROR: Can't sell from creative mode! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_14 -> Cannot delete a whole stack at once (yet) Right click and split it first. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_14 -> Cannot delete a whole stack at once (yet) Right click and split it first. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_2 -> Craft Generic Resources [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_2 -> Craft Generic Resources [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_3 -> Craft Basic Factory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_3 -> Craft Basic Factory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_4 -> Cargo [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_4 -> Cargo [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_5 -> Creative Mode [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_5 -> Creative Mode [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_6 -> FILTER BY BLOCK NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_6 -> FILTER BY BLOCK NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_7 -> DROP TO SELL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_7 -> DROP TO SELL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_8 -> Drop to sell (no shop) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_8 -> Drop to sell (no shop) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_9 -> Cannot sell a whole stack at once (yet) Right click and split it first. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_9 -> Cannot sell a whole stack at once (yet) Right click and split it first. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_0 -> View Graph to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_0 -> View Graph to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_1 -> Refine Raw Materials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_1 -> Refine Raw Materials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_2 -> Craft Generic Materials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_2 -> Craft Generic Materials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_3 -> Craft Macro Factory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_3 -> Craft Macro Factory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_4 -> Refining Raw Materials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_4 -> Refining Raw Materials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_5 -> Crafting Generic Materials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_5 -> Crafting Generic Materials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_6 -> Crafting Macro Factory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_6 -> Crafting Macro Factory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_0 -> Micro Assember: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_0 -> Micro Assember: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_1 -> Micro Assember at %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_1 -> Micro Assember at %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_10 -> Multi-Slot [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_10 -> Multi-Slot [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_11 -> This is a Multi-Slot. It contains multiple shapes of the same item. You can put it in your hotbar and select a specific shape with the mouse wheel or right click it and take a specific one. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_11 -> This is a Multi-Slot. It contains multiple shapes of the same item. You can put it in your hotbar and select a specific shape with the mouse wheel or right click it and take a specific one. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_12 -> Click on an item to view its description. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_12 -> Click on an item to view its description. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_13 -> Show Block Information [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_13 -> Show Block Information [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_14 -> Hide Block Information [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_14 -> Hide Block Information [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_15 -> Refine Raw Materials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_15 -> Refine Raw Materials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_16 -> Craft Generic Materials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_16 -> Craft Generic Materials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_17 -> Craft Basic Factory Block [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_17 -> Craft Basic Factory Block [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_18 -> No more room in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_18 -> No more room in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_19 -> No more room in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_19 -> No more room in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_2 -> Capsule Refinery: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_2 -> Capsule Refinery: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_3 -> Capsule Refinery at %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_3 -> Capsule Refinery at %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_4 -> %s: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_4 -> %s: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_5 -> %s at %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_5 -> %s at %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_6 -> Stash: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_6 -> Stash: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_7 -> Stash at at %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_7 -> Stash at at %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_8 -> OWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_8 -> OWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_9 -> INVENTORY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_9 -> INVENTORY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_1 -> Amount [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_1 -> Amount [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_2 -> Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_2 -> Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_3 -> SEARCH BY NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_3 -> SEARCH BY NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_4 -> Count Taken Per Tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_4 -> Count Taken Per Tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_5 -> How many blocks of this type should be pulled per tick? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_5 -> How many blocks of this type should be pulled per tick? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_6 -> Must be positive! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_6 -> Must be positive! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_7 -> Must be a number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_7 -> Must be a number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_8 -> DEL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_8 -> DEL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_1 -> Place Order [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_1 -> Place Order [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_10 -> Pull Tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_10 -> Pull Tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_11 -> Pull Tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_11 -> Pull Tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_12 -> Item Auto-Pull Inactive [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_12 -> Item Auto-Pull Inactive [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_13 -> Current Order [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_13 -> Current Order [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_14 -> Unpowered! Needs %s e/sec [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_14 -> Unpowered! Needs %s e/sec [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_15 -> current dock/design too large for this shipyard [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_15 -> current dock/design too large for this shipyard [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_16 -> --- %s --- [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_16 -> --- %s --- [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_17 -> Loaded Entity [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_17 -> Loaded Entity [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_18 -> no design loaded / no ship docked [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_18 -> no design loaded / no ship docked [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_19 -> Virtual: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_19 -> Virtual: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_2 -> Undock [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_2 -> Undock [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_20 -> Real: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_20 -> Real: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_21 -> Pulling on Construction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_21 -> Pulling on Construction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_22 -> No Block Pulling [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_22 -> No Block Pulling [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_23 -> Set Inventory Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_23 -> Set Inventory Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_24 -> Rename %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_24 -> Rename %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_25 -> Enter a new name for this stash (10 characters max) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_25 -> Enter a new name for this stash (10 characters max) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_26 -> Can only name up to 16 inventories! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_26 -> Can only name up to 16 inventories! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_27 -> CLEAR NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_27 -> CLEAR NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_28 -> Order [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_28 -> Order [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_29 -> Filter [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_29 -> Filter [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_3 -> Undock [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_3 -> Undock [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_30 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_30 -> Every block added here will be taken out of every inventory block, like chests/factories/etc, that is connected to it per tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_31 -> ADD PULL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_31 -> ADD PULL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_32 -> Pick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_32 -> Pick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_33 -> CLEAR ALL PULLS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_33 -> CLEAR ALL PULLS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_34 -> SET ALL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_34 -> SET ALL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_35 -> Count Taken Per Tick [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_35 -> Count Taken Per Tick [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_36 -> How many blocks of everything should be pulled per tick? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_36 -> How many blocks of everything should be pulled per tick? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_37 -> Must be positive! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_37 -> Must be positive! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_38 -> Must be a number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_38 -> Must be a number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_4 -> Do you really want to undock the current ship '%s' from shipyard? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_4 -> Do you really want to undock the current ship '%s' from shipyard? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_5 -> Resource Status [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_5 -> Resource Status [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_6 -> Cancel current Order [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_6 -> Cancel current Order [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_7 -> Cancel Order [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_7 -> Cancel Order [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_8 -> Do you really want to cancel the current order? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_8 -> Do you really want to cancel the current order? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_9 -> Blocks collected for construction will be refunded. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_9 -> Blocks collected for construction will be refunded. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_0 -> Cannot sell a whole stack at once (yet) Right click and split it first. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_0 -> Cannot sell a whole stack at once (yet) Right click and split it first. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_1 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_1 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_2 -> Item cannot be sold (yet)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_2 -> Item cannot be sold (yet)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_3 -> ERROR: Not in shop range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_3 -> ERROR: Not in shop range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_0 -> Object is unknown on server... re-requesting... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_0 -> Object is unknown on server... re-requesting... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_1 -> Cannot move active Item! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_1 -> Cannot move active Item! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_2 -> Cannot move item from this inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_2 -> Cannot move item from this inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_3 -> Cannot move item from this inventory in test sector! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_3 -> Cannot move item from this inventory in test sector! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_4 -> Multi-Slot(unknown) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_4 -> Multi-Slot(unknown) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_5 -> Multi-Slot: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_5 -> Multi-Slot: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_6 -> unknown [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_6 -> unknown [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_7 -> Multi-Slot(unknown) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_7 -> Multi-Slot(unknown) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_8 -> unknown [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_8 -> unknown [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_0 -> LAG OBJECTS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_0 -> LAG OBJECTS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_1 -> Always show lag objects [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_1 -> Always show lag objects [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_2 -> Show current [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_2 -> Show current [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_0 -> CREATE NEW MAIL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_0 -> CREATE NEW MAIL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_1 -> MARK ALL AS READ [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_1 -> MARK ALL AS READ [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_2 -> DELETE ALL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_2 -> DELETE ALL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_3 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_3 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_4 -> Do you really want to delete all mails? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_4 -> Do you really want to delete all mails? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_0 -> New [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_0 -> New [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_1 -> From [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_1 -> From [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_2 -> Topic [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_2 -> Topic [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_3 -> Date [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_3 -> Date [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_4 -> SEARCH BY SENDER [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_4 -> SEARCH BY SENDER [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_5 -> SEARCH BY TOPIC [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_5 -> SEARCH BY TOPIC [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_6 -> SEARCH BY MESSAGE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_6 -> SEARCH BY MESSAGE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_7 -> NEW [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_7 -> NEW [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_8 -> REPLY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_8 -> REPLY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_9 -> DELETE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_9 -> DELETE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGPANELNEW_0 -> GENERAL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGPANELNEW_0 -> GENERAL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_0 -> Type [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_0 -> Type [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_1 -> Date [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_1 -> Date [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_2 -> From [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_2 -> From [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_3 -> Message [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_3 -> Message [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_4 -> Filter By Type (off) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_4 -> Filter By Type (off) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_5 -> SEARCH BY FROM [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_5 -> SEARCH BY FROM [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_6 -> SEARCH BY MESSAGE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_6 -> SEARCH BY MESSAGE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_0 -> Navigation Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_0 -> Navigation Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_1 -> WP: %s (set) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_1 -> WP: %s (set) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_10 -> Save Coordinates [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_10 -> Save Coordinates [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_11 -> Enter a name for the coordinates %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_11 -> Enter a name for the coordinates %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_12 -> Enter waypoint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_12 -> Enter waypoint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_13 -> Enter waypoint (e.g. 10, 20, 111 [or 10 20 111][or 10.20.100]) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_13 -> Enter waypoint (e.g. 10, 20, 111 [or 10 20 111][or 10.20.100]) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_14 -> Wrong Format! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_14 -> Wrong Format! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_2 -> Set or Load Waypoint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_2 -> Set or Load Waypoint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_3 -> Save current coordinates [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_3 -> Save current coordinates [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_4 -> Set navigation filter [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_4 -> Set navigation filter [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_5 -> Open Galaxy Map (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_5 -> Open Galaxy Map (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_6 -> Search last entered ship [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_6 -> Search last entered ship [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_7 -> Searching for last entered...! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_7 -> Searching for last entered...! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_8 -> Spam Protection: please wait a moment! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_8 -> Spam Protection: please wait a moment! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_9 -> Scan History [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_9 -> Scan History [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_0 -> OWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_0 -> OWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_1 -> NAVIGATION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_1 -> NAVIGATION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_0 -> Target [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_0 -> Target [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_1 -> Type [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_1 -> Type [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_10 -> Crew: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_10 -> Crew: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_11 -> Population: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_11 -> Population: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_2 -> Mass [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_2 -> Mass [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_3 -> Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_3 -> Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_4 -> Distance [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_4 -> Distance [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_5 -> Filter By Type (off) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_5 -> Filter By Type (off) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_6 -> SEARCH BY NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_6 -> SEARCH BY NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_7 -> SEARCH BY FACTION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_7 -> SEARCH BY FACTION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_8 -> Pilots: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_8 -> Pilots: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_9 -> Builders: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_9 -> Builders: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_0 -> search for last entered ship [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_0 -> search for last entered ship [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_1 -> Spam Protection: please wait a moment! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_1 -> Spam Protection: please wait a moment! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_0 -> INVENTORY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_0 -> INVENTORY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_1 -> NO SHOP IN RANGE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_1 -> NO SHOP IN RANGE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_10 -> STRUCTURE N/A [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_10 -> STRUCTURE N/A [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_11 -> WEAPON [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_11 -> WEAPON [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_12 -> ENTITY STRUCTURE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_12 -> ENTITY STRUCTURE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_13 -> AI [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_13 -> AI [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_14 -> CARGO [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_14 -> CARGO [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_15 -> This structure has no named Stashes. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_15 -> This structure has no named Stashes. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_16 -> THRUST [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_16 -> THRUST [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_17 -> MESSAGES/QUESTS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_17 -> MESSAGES/QUESTS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_18 -> MAIL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_18 -> MAIL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_19 -> MESSAGE LOG [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_19 -> MESSAGE LOG [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_2 -> SHOP [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_2 -> SHOP [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_20 -> RACES [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_20 -> RACES [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_3 -> NAVIGATION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_3 -> NAVIGATION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_4 -> CATALOG [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_4 -> CATALOG [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_5 -> FACTION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_5 -> FACTION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_6 -> CREW [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_6 -> CREW [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_7 -> SHIP [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_7 -> SHIP [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_8 -> PLANET [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_8 -> PLANET [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_9 -> STATION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_9 -> STATION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_0 -> Network Statistics [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_0 -> Network Statistics [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_1 -> RECEIVED [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_1 -> RECEIVED [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_2 -> SENT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_2 -> SENT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_0 -> Details [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_0 -> Details [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_1 -> Saved [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_1 -> Saved [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_2 -> Packet data has been successfully saved to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_2 -> Packet data has been successfully saved to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_3 -> SAVE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_3 -> SAVE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_0 -> WARNING Duplicate detected: Keys for "%s"(%s) and "%s"(%s) have been switched [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_0 -> WARNING Duplicate detected: Keys for "%s"(%s) and "%s"(%s) have been switched [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_1 -> Assign New Key to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_1 -> Assign New Key to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_2 -> Press a Key to assign it to <%s> or press ESC to cancel. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_2 -> Press a Key to assign it to <%s> or press ESC to cancel. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_0 -> SETTINGS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_0 -> SETTINGS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_1 -> CONTROLS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_1 -> CONTROLS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_2 -> MOUSE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_2 -> MOUSE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_3 -> KEYBOARD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_3 -> KEYBOARD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_4 -> JOYSTICK/PAD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_4 -> JOYSTICK/PAD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_5 -> GENERAL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_5 -> GENERAL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_6 -> GRAPHICS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_6 -> GRAPHICS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_7 -> SOUND [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_7 -> SOUND [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_1 -> Setting [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_1 -> Setting [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_2 -> SEARCH BY NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_2 -> SEARCH BY NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_0 -> OK [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_0 -> OK [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_1 -> CANCEL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_1 -> CANCEL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_0 -> No shop in range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_0 -> No shop in range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_1 -> ERROR: Only available inside a ship! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_1 -> ERROR: Only available inside a ship! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATISTICSPANEL_0 -> User not uplinked! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATISTICSPANEL_0 -> User not uplinked! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_0 -> OWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_0 -> OWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_1 -> NAVIGATION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_1 -> NAVIGATION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_0 -> Rank [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_0 -> Rank [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_1 -> Gate [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_1 -> Gate [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_2 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_2 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_3 -> Status [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_3 -> Status [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_4 -> SEARCH BY NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_4 -> SEARCH BY NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_5 -> FOREFEIT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_5 -> FOREFEIT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_6 -> START [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_6 -> START [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_7 -> FINISHED [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_7 -> FINISHED [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_8 -> RACING [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_8 -> RACING [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_0 -> Race [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_0 -> Race [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_1 -> CREATE NEW RACE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_1 -> CREATE NEW RACE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_10 -> LEAVE/FOREFEIT RACE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_10 -> LEAVE/FOREFEIT RACE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_11 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_11 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_12 -> Do you really want to leave/forefeit? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_12 -> Do you really want to leave/forefeit? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_13 -> REMOVE RACE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_13 -> REMOVE RACE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_14 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_14 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_15 -> Do you really want to remove this race? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_15 -> Do you really want to remove this race? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_2 -> %s's Race [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_2 -> %s's Race [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_3 -> Race name must be more than 2 letters. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_3 -> Race name must be more than 2 letters. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_4 -> Invalid value for buy-in! Must be positive number. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_4 -> Invalid value for buy-in! Must be positive number. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_5 -> JOIN RACE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_5 -> JOIN RACE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_6 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_6 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_7 -> This race has a buy-in of %s credits. Winnings will be split 60/30/10 for the first 3 places! If there are only 2 racers it's split 80/20. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_7 -> This race has a buy-in of %s credits. Winnings will be split 60/30/10 for the first 3 places! If there are only 2 racers it's split 80/20. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_8 -> Can't join! This race has a buy-in of %s credits. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_8 -> Can't join! This race has a buy-in of %s credits. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_9 -> Can't join! This race has a buy-in of %s credits. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_9 -> Can't join! This race has a buy-in of %s credits. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_0 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_0 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_1 -> Sector [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_1 -> Sector [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_2 -> Racers [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_2 -> Racers [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_3 -> Buy-In [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_3 -> Buy-In [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_4 -> Started [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_4 -> Started [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_5 -> SEARCH BY NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_5 -> SEARCH BY NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_6 -> OPEN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_6 -> OPEN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_7 -> STARTED [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_7 -> STARTED [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_0 -> Rank %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_0 -> Rank %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_1 -> Rank %s (FINISHED)%s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_1 -> Rank %s (FINISHED)%s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_0 -> Mass: %s (Blocks: %s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_0 -> Mass: %s (Blocks: %s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_1 -> Cargo: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_1 -> Cargo: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_2 -> [total /w rail: %s] [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_2 -> [total /w rail: %s] [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_0 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_0 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_1 -> Item cannot be sold (yet)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_1 -> Item cannot be sold (yet)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_2 -> ERROR: Not in shop range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_2 -> ERROR: Not in shop range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_0 -> What the player pays when he/she buys the item: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_0 -> What the player pays when he/she buys the item: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_1 -> What the player gets when he/she sells the item: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_1 -> What the player gets when he/she sells the item: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_10 -> Must be 0 or larger! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_10 -> Must be 0 or larger! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_11 -> Must be a number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_11 -> Must be a number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_12 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_12 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_13 -> Invalid type: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_13 -> Invalid type: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_2 -> CREDITS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_2 -> CREDITS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_3 -> Set Amount [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_3 -> Set Amount [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_4 -> Set Buy Amount [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_4 -> Set Buy Amount [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_5 -> Enter price in credits or block amount [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_5 -> Enter price in credits or block amount [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_6 -> Must be 0 or larger! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_6 -> Must be 0 or larger! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_7 -> Must be a number! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_7 -> Must be a number! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_8 -> Set Sell Amount [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_8 -> Set Sell Amount [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_9 -> Enter price in credits or block amount [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_9 -> Enter price in credits or block amount [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_0 -> You can't afford this recipe! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_0 -> You can't afford this recipe! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_1 -> BUY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_1 -> BUY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_2 -> Cost: %s credits [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_2 -> Cost: %s credits [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_3 -> Cost: %s of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_3 -> Cost: %s of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_0 -> You can use this system to upgrade your weapons or to use defensively on your ship. To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade with the effect controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu. Effect: %s Note that for the full effect, you need to connect 1:1 in size. The amount of linked modules of your effect has to be the same amount of your weapon. If not used linked to a weapon, the system has a defensive effect you can enable Place the computer on your hotbar in the Weapons Menu and activate it: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_0 -> You can use this system to upgrade your weapons or to use defensively on your ship. To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade with the effect controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu. Effect: %s Note that for the full effect, you need to connect 1:1 in size. The amount of linked modules of your effect has to be the same amount of your weapon. If not used linked to a weapon, the system has a defensive effect you can enable Place the computer on your hotbar in the Weapons Menu and activate it: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_1 -> This controller can be connected to other weapons and systems (cannon, beam, damage pulse, missile) to customize your weapon. To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade with the weapon controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu. Note that for the full effect, you need to connect 1:1 in size. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_1 -> This controller can be connected to other weapons and systems (cannon, beam, damage pulse, missile) to customize your weapon. To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade with the weapon controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu. Note that for the full effect, you need to connect 1:1 in size. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_0 -> n/a [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_0 -> n/a [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_1 -> Shop buys for: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_1 -> Shop buys for: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_10 -> Buy: 0 [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_10 -> Buy: 0 [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_11 -> Sell: 0 [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_11 -> Sell: 0 [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_2 -> Shop sells for: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_2 -> Shop sells for: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_3 -> Shop buys for: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_3 -> Shop buys for: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_4 -> Edit Price [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_4 -> Edit Price [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_5 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_5 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_6 -> Invalid type: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_6 -> Invalid type: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_7 -> Buy Recipe [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_7 -> Buy Recipe [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_8 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_8 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_9 -> This recipe will produce the %s Its cost is %s %s blocks The type and amount of ingridients will be random, depending on the module type. Recipes have to be placed in the top left slot inside Faction modules for them to produce that block. Recipes can be improved over time to be more efficient. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_9 -> This recipe will produce the %s Its cost is %s %s blocks The type and amount of ingridients will be random, depending on the module type. Recipes have to be placed in the top left slot inside Faction modules for them to produce that block. Recipes can be improved over time to be more efficient. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_0 -> Deposit Credits (+) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_0 -> Deposit Credits (+) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_1 -> Deposit Credits (+) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_1 -> Deposit Credits (+) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_10 -> Type the name of the player. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_10 -> Type the name of the player. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_11 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_11 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_12 -> Remove Shop Owner (-) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_12 -> Remove Shop Owner (-) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_13 -> Remove Owner [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_13 -> Remove Owner [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_14 -> Type the name of the player. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_14 -> Type the name of the player. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_15 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_15 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_16 -> ALL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_16 -> ALL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_17 -> NO ENEMIES [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_17 -> NO ENEMIES [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_18 -> ALLIES ONLY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_18 -> ALLIES ONLY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_19 -> FACTION ONLY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_19 -> FACTION ONLY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_2 -> How much? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_2 -> How much? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_20 -> Shop usage permission: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_20 -> Shop usage permission: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_3 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_3 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_4 -> Withdrawal Credits (-) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_4 -> Withdrawal Credits (-) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_5 -> Withdrawal Credits (-) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_5 -> Withdrawal Credits (-) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_6 -> How much? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_6 -> How much? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_7 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_7 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_8 -> Add Shop Owner (+) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_8 -> Add Shop Owner (+) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_9 -> Add Owner [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_9 -> Add Owner [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_0 -> ShopPanelNew [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_0 -> ShopPanelNew [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_1 -> OWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_1 -> OWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_10 -> Shop Owner%s: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_10 -> Shop Owner%s: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_11 -> Shop Owner: n/a [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_11 -> Shop Owner: n/a [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_12 -> Own Credits: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_12 -> Own Credits: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_13 -> Shop Credits: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_13 -> Shop Credits: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_14 -> Shop Credits: n/a [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_14 -> Shop Credits: n/a [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_15 -> Shop Owner: Trading Guild (buy a shop module to create your own shop) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_15 -> Shop Owner: Trading Guild (buy a shop module to create your own shop) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_16 -> Nobody (you can take ownership) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_16 -> Nobody (you can take ownership) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_17 -> Shop Owner%s: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_17 -> Shop Owner%s: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_18 -> Shop Owner: n/a [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_18 -> Shop Owner: n/a [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_19 -> Current Permission: Everyone has permission to buy and sell [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_19 -> Current Permission: Everyone has permission to buy and sell [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_2 -> SHOP [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_2 -> SHOP [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_20 -> Current Permission: Only enemies don't have permission to buy and sell [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_20 -> Current Permission: Only enemies don't have permission to buy and sell [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_21 -> Current Permission: Only allies have permission to buy and sell [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_21 -> Current Permission: Only allies have permission to buy and sell [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_22 -> Current Permission: Only faction has permission to buy and sell [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_22 -> Current Permission: Only faction has permission to buy and sell [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_23 -> ALL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_23 -> ALL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_24 -> NO ENEMIES [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_24 -> NO ENEMIES [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_25 -> ALLIES ONLY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_25 -> ALLIES ONLY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_26 -> FACTION ONLY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_26 -> FACTION ONLY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_27 -> Multi-Slot [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_27 -> Multi-Slot [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_28 -> Current price set for buying: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_28 -> Current price set for buying: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_29 -> This is a Multi-Slot. It contains multiple shapes of the same item. You can put it in your hotbar and select a specific shape with the mouse wheel or right click it and take a specific one. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_29 -> This is a Multi-Slot. It contains multiple shapes of the same item. You can put it in your hotbar and select a specific shape with the mouse wheel or right click it and take a specific one. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_3 -> REPAIRS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_3 -> REPAIRS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_30 -> Chose an item from the left panel. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_30 -> Chose an item from the left panel. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_31 -> Repair Systems (Reboot) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_31 -> Repair Systems (Reboot) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_32 -> Repair Armor [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_32 -> Repair Armor [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_33 -> DEPOSIT CREDITS (+) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_33 -> DEPOSIT CREDITS (+) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_34 -> WITHDRAW CREDITS (-) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_34 -> WITHDRAW CREDITS (-) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_35 -> ADD SHOP OWNER [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_35 -> ADD SHOP OWNER [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_36 -> REMOVE SHOP OWNER [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_36 -> REMOVE SHOP OWNER [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_37 -> TAKE AS OWNER [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_37 -> TAKE AS OWNER [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_38 -> BUY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_38 -> BUY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_39 -> PUT IN AS OWNER [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_39 -> PUT IN AS OWNER [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_4 -> OPTIONS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_4 -> OPTIONS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_40 -> SELL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_40 -> SELL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_41 -> Can't sell from this inventory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_41 -> Can't sell from this inventory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_42 -> TAKE QUANTITY AS OWNER [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_42 -> TAKE QUANTITY AS OWNER [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_43 -> BUY AMOUNT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_43 -> BUY AMOUNT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_44 -> PUT IN QUANTITY AS OWNER [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_44 -> PUT IN QUANTITY AS OWNER [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_45 -> SELL AMOUNT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_45 -> SELL AMOUNT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_46 -> Can't sell from this inventory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_46 -> Can't sell from this inventory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_47 -> SET PRICE TO BUY [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_47 -> SET PRICE TO BUY [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_48 -> SET PRICE TO SELL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_48 -> SET PRICE TO SELL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_49 -> CREDITS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_49 -> CREDITS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_5 -> Own Credits: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_5 -> Own Credits: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_50 -> Edit Buy Price [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_50 -> Edit Buy Price [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_51 -> CREDITS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_51 -> CREDITS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_52 -> Edit Sell Price [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_52 -> Edit Sell Price [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_53 -> Deposit Credits (+) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_53 -> Deposit Credits (+) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_54 -> How much? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_54 -> How much? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_55 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_55 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_56 -> Withdrawal Credits (-) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_56 -> Withdrawal Credits (-) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_57 -> How much? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_57 -> How much? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_58 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_58 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_59 -> Add Owner [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_59 -> Add Owner [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_6 -> Shop Credits: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_6 -> Shop Credits: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_60 -> Type the name of the player. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_60 -> Type the name of the player. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_61 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_61 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_62 -> Remove Owner [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_62 -> Remove Owner [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_63 -> Type the name of the player. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_63 -> Type the name of the player. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_64 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_64 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_65 -> Take Quantity [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_65 -> Take Quantity [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_66 -> Buy Quantity [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_66 -> Buy Quantity [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_67 -> ERROR: shop no longer in range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_67 -> ERROR: shop no longer in range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_68 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_68 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_69 -> Item cannot be sold (yet)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_69 -> Item cannot be sold (yet)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_7 -> Shop Credits: n/a [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_7 -> Shop Credits: n/a [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_70 -> ERROR: Not in shop range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_70 -> ERROR: Not in shop range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_8 -> Shop Owner: Trading Guild [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_8 -> Shop Owner: Trading Guild [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_9 -> nobody (take ownership in options) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_9 -> nobody (take ownership in options) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_0 -> STRUCTURE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_0 -> STRUCTURE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_1 -> REBOOTING (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_1 -> REBOOTING (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_2 -> REBOOT SYSTEMS & REPAIR ARMOR [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_2 -> REBOOT SYSTEMS & REPAIR ARMOR [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_3 -> REBOOT SYSTEMS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_3 -> REBOOT SYSTEMS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_4 -> REPAIR ARMOR [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_4 -> REPAIR ARMOR [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_5 -> ALL SYSTEMS WORKING FINE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_5 -> ALL SYSTEMS WORKING FINE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_6 -> REBOOT SYSTEMS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_6 -> REBOOT SYSTEMS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_7 -> ALL SYSTEMS WORKING FINE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_7 -> ALL SYSTEMS WORKING FINE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_8 -> invalid object [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_8 -> invalid object [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_0 -> GENERAL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_0 -> GENERAL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_1 -> Thrust Management [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_1 -> Thrust Management [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_10 -> n/a [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_10 -> n/a [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_11 -> Left/Right [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_11 -> Left/Right [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_12 -> Up/Down [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_12 -> Up/Down [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_13 -> Forward/Back [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_13 -> Forward/Back [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_14 -> n/a [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_14 -> n/a [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_2 -> AUTO-DAMPENERS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_2 -> AUTO-DAMPENERS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_3 -> REACTIVATE DAMPING ON EXIT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_3 -> REACTIVATE DAMPING ON EXIT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_4 -> RESET AXIS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_4 -> RESET AXIS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_5 -> ALL FORW/BACK [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_5 -> ALL FORW/BACK [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_6 -> ALL UP/DOWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_6 -> ALL UP/DOWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_7 -> ALL RIGHT/LEFT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_7 -> ALL RIGHT/LEFT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_8 -> INHERIT THRUSTERS FROM DOCKS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_8 -> INHERIT THRUSTERS FROM DOCKS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_9 -> Rotational Thrusters %s%% [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_9 -> Rotational Thrusters %s%% [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_0 -> Transporter: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_0 -> Transporter: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_1 -> CHANGE NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_1 -> CHANGE NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_10 -> not set [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_10 -> not set [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_11 -> Not in range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_11 -> Not in range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_12 -> Name: %s Target Structure: %s; Target Transporter: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_12 -> Name: %s Target Structure: %s; Target Transporter: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_2 -> Must be longer than 2 letters! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_2 -> Must be longer than 2 letters! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_3 -> ACTIVATE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_3 -> ACTIVATE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_4 -> PUBLIC ACCESS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_4 -> PUBLIC ACCESS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_5 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_5 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_6 -> Public access means that this transporter can be targeted by any nearby structure. You and the target will also lose all shields on transporting. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_6 -> Public access means that this transporter can be targeted by any nearby structure. You and the target will also lose all shields on transporting. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_7 -> FACTION ACCESS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_7 -> FACTION ACCESS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_8 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_8 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_9 -> Faction access means that this transporter can be targeted by a nearby structure of the same faction. You and the target will also lose all shields on transporting. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_9 -> Faction access means that this transporter can be targeted by a nearby structure of the same faction. You and the target will also lose all shields on transporting. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_0 -> Structure [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_0 -> Structure [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_1 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_1 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_2 -> Block [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_2 -> Block [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_3 -> SEARCH BY NAME [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_3 -> SEARCH BY NAME [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_4 -> SEARCH BY STRUCTURE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_4 -> SEARCH BY STRUCTURE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_5 -> SET DESTINATION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_5 -> SET DESTINATION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_0 -> SKIP [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_0 -> SKIP [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_1 -> NEXT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_1 -> NEXT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_2 -> CLOSE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_2 -> CLOSE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_3 -> EXIT TUTORIAL [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_3 -> EXIT TUTORIAL [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_0 -> Something is affecting you: <%s> Effect Efficiency: %s%% [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_0 -> Something is affecting you: <%s> Effect Efficiency: %s%% [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_1 -> Something is affecting you: <%s> [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_1 -> Something is affecting you: <%s> [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_0 -> Blueprint Options [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_0 -> Blueprint Options [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_1 -> Save Blueprint of entered structure [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_1 -> Save Blueprint of entered structure [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_2 -> Save from multiplayer server as local [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_2 -> Save from multiplayer server as local [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_3 -> Upload Blueprint to multiplayer server [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_3 -> Upload Blueprint to multiplayer server [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_0 -> OWN [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_0 -> OWN [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_1 -> BLUEPRINTS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_1 -> BLUEPRINTS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONSCROLLABLELISTNEW_0 -> Details [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONSCROLLABLELISTNEW_0 -> Details [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_0 -> unknown [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_0 -> unknown [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_1 -> Cannot connect to itself [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_1 -> Cannot connect to itself [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_2 -> +S: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_2 -> +S: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_3 -> +E: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_3 -> +E: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_MAINGAMEGRAPHICS_0 -> WARNING! You are running low on memory! Please increase the max AND min value in the StarMade-Launcher. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_MAINGAMEGRAPHICS_0 -> WARNING! You are running low on memory! Please increase the max AND min value in the StarMade-Launcher. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_SEGMENTDRAWER_0 -> #SegmentsDrawn count will update when all queued up updates are done. Please stand still to not queue new ones! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_SEGMENTDRAWER_0 -> #SegmentsDrawn count will update when all queued up updates are done. Please stand still to not queue new ones! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_0 -> Cannot end Race! No race was created here! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_0 -> Cannot end Race! No race was created here! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_1 -> Cannot create Race! A race at this gate already exists. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_1 -> Cannot create Race! A race at this gate already exists. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_10 -> A race started in this sector! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_10 -> A race started in this sector! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_11 -> A Race in this sector cannot be started! No Racers! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_11 -> A Race in this sector cannot be started! No Racers! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_2 -> %s joined the race. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_2 -> %s joined the race. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_3 -> %s forfeited the race. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_3 -> %s forfeited the race. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_4 -> %s left the race. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_4 -> %s left the race. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_5 -> Race started! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_5 -> Race started! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_6 -> Can't find race to join! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_6 -> Can't find race to join! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_7 -> Can't find race to leave! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_7 -> Can't find race to leave! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_8 -> Can't join Race! You are still in an active race! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_8 -> Can't join Race! You are still in an active race! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_9 -> Can't join Race! It already started! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_9 -> Can't join Race! It already started! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_0 -> Lap %s Passed Gate %s of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_0 -> Lap %s Passed Gate %s of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_1 -> Passed Gate %s of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_1 -> Passed Gate %s of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_2 -> Congratulations! You finished on rank %s! You won %s credits! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_2 -> Congratulations! You finished on rank %s! You won %s credits! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_3 -> You finished the race on rank %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_3 -> You finished the race on rank %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_0 -> AI Error occured on Server! Please send in server error report. %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_0 -> AI Error occured on Server! Please send in server error report. %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_1 -> WARNING This vessel was AI controlled ... switched off AI re-enable AI with %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_1 -> WARNING This vessel was AI controlled ... switched off AI re-enable AI with %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_0 -> DEBUG-ADMIN ERROR: %s cannot dock The target area is invalid to dock [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_0 -> DEBUG-ADMIN ERROR: %s cannot dock The target area is invalid to dock [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_1 -> Size of docked structure too big for docking area! Undocking %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_1 -> Size of docked structure too big for docking area! Undocking %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_10 -> You cannot dock on a ship of another faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_10 -> You cannot dock on a ship of another faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_11 -> You cannot dock on a ship of another faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_11 -> You cannot dock on a ship of another faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_12 -> ERROR: %s tried to dock to itself! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_12 -> ERROR: %s tried to dock to itself! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_13 -> ERROR: Docking timed out on %s to UID '%s' Structure will now undock! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_13 -> ERROR: Docking timed out on %s to UID '%s' Structure will now undock! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_2 -> Docking module has been removed! Undocking %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_2 -> Docking module has been removed! Undocking %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_3 -> Cannot dock! Can't mix rails with old dock! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_3 -> Cannot dock! Can't mix rails with old dock! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_4 -> Cannot dock! Docking block in use by [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_4 -> Cannot dock! Docking block in use by [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_5 -> turret must be on the end of the chain (for now) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_5 -> turret must be on the end of the chain (for now) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_6 -> chain docking only allows 3 deep (for now) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_6 -> chain docking only allows 3 deep (for now) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_7 -> chain docking only allows 3 deep (for now) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_7 -> chain docking only allows 3 deep (for now) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_8 -> turret must be on the end of the chain (for now) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_8 -> turret must be on the end of the chain (for now) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_9 -> You cannot dock on a ship of another faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_9 -> You cannot dock on a ship of another faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_0 -> ERROR Ship Cores cannot be placed, they are used to spawn new ships. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_0 -> ERROR Ship Cores cannot be placed, they are used to spawn new ships. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_1 -> ERROR This Item cannot be placed. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_1 -> ERROR This Item cannot be placed. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_10 -> The vessel you are trying to hit is in godmode from player %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_10 -> The vessel you are trying to hit is in godmode from player %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_11 -> Cannot delete core! It must be the last block remaining to delete. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_11 -> Cannot delete core! It must be the last block remaining to delete. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_12 -> Can't undo! Inventory full. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_12 -> Can't undo! Inventory full. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_13 -> Cannot dock! Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_13 -> Cannot dock! Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_14 -> Cannot dock! Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_14 -> Cannot dock! Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_2 -> Cannot attack a faction's home base! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_2 -> Cannot attack a faction's home base! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_3 -> ERROR Only one %s is permitted per structure! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_3 -> ERROR Only one %s is permitted per structure! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_4 -> Please place the block at the indicated position. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_4 -> Please place the block at the indicated position. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_5 -> Cannot attack spectators! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_5 -> Cannot attack spectators! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_6 -> Structure is invulnerable! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_6 -> Structure is invulnerable! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_7 -> The vessel you are trying to hit is in godmode from player %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_7 -> The vessel you are trying to hit is in godmode from player %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_8 -> This Sector is Protected! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_8 -> This Sector is Protected! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_9 -> The vessel you are trying to hit is in godmode from player %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_9 -> The vessel you are trying to hit is in godmode from player %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_0 -> Cannot activate! Not enough power in gate! Power needed for mass: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_0 -> Cannot activate! Not enough power in gate! Power needed for mass: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_1 -> Cannot activate! Not enough power in gate! Power needed for mass: 1 [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_1 -> Cannot activate! Not enough power in gate! Power needed for mass: 1 [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_BEAM_BEAMELEMENTMANAGER_0 -> You are focusing beams with the left mouse button. Salvage beams are more powerful unfocused with the right mouse button. (works with all weapons/etc) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_BEAM_BEAMELEMENTMANAGER_0 -> You are focusing beams with the left mouse button. Salvage beams are more powerful unfocused with the right mouse button. (works with all weapons/etc) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_COMBINATIONADDON_0 -> This combination doesn't work. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_COMBINATIONADDON_0 -> This combination doesn't work. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_MISSILECOMBINATIONADDON_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_MISSILECOMBINATIONADDON_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_CONTROLBLOCKELEMENTCOLLECTIONMANAGER_0 -> WARNING! Weapon/Tool will not have any effect! Server doesn't allow more than %s groups per computer. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_CONTROLBLOCKELEMENTCOLLECTIONMANAGER_0 -> WARNING! Weapon/Tool will not have any effect! Server doesn't allow more than %s groups per computer. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_0 -> Can't undock a design! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_0 -> Can't undock a design! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_1 -> Undocking from %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_1 -> Undocking from %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_2 -> Undocking [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_2 -> Undocking [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_0 -> Old docking systems are no longer supported. Please use the rail system. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_0 -> Old docking systems are no longer supported. Please use the rail system. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_1 -> Please replace the docking block and report that bug if you are the one that placed it. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_1 -> Please replace the docking block and report that bug if you are the one that placed it. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_10 -> Cannot activate block! Access denied by Faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_10 -> Cannot activate block! Access denied by Faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_11 -> Cannot dock here! Target not compatible... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_11 -> Cannot dock here! Target not compatible... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_2 -> Cannot dock here! Chain may only be 3 deep. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_2 -> Cannot dock here! Chain may only be 3 deep. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_3 -> Cannot dock here! No target found on [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_3 -> Cannot dock here! No target found on [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_4 -> Cannot dock here! Target docking area is blocked. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_4 -> Cannot dock here! Target docking area is blocked. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_5 -> General Note: Turrets may not have blocks below the core. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_5 -> General Note: Turrets may not have blocks below the core. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_6 -> The docking area is too small for this turret to dock. Please expand the docking area, or use a smaller turret. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_6 -> The docking area is too small for this turret to dock. Please expand the docking area, or use a smaller turret. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_7 -> The docking area is too small for this ship to dock. Please expand the docking area, or use a smaller ship. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_7 -> The docking area is too small for this ship to dock. Please expand the docking area, or use a smaller ship. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_8 -> Cannot dock here! Target not compatible... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_8 -> Cannot dock here! Target not compatible... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_9 -> Left click to activate/open. Right click to deactivate/close. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_9 -> Left click to activate/open. Right click to deactivate/close. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_0 -> Docking Module online! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_0 -> Docking Module online! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_1 -> Docking Module offline! Area is blocked! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_1 -> Docking Module offline! Area is blocked! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_0 -> Total Blocks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_0 -> Total Blocks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_1 -> %s in %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_1 -> %s in %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_2 -> Total Blocks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_2 -> Total Blocks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_3 -> %s in %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_3 -> %s in %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_4 -> StructureTab: Unable to load GUI-UNIT: %s: Please Report! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_4 -> StructureTab: Unable to load GUI-UNIT: %s: Please Report! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_FACTORY_FACTORYCOLLECTIONMANAGER_0 -> Can't produce! Inventory capacity reached [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_FACTORY_FACTORYCOLLECTIONMANAGER_0 -> Can't produce! Inventory capacity reached [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVECOLLECTIONMANAGER_0 -> Cannot jump! Drive not charged. (%s/%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVECOLLECTIONMANAGER_0 -> Cannot jump! Drive not charged. (%s/%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_0 -> Jump Drive Unit [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_0 -> Jump Drive Unit [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_1 -> Jump Drive not charged Hold left mouse to charge! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_1 -> Jump Drive not charged Hold left mouse to charge! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_2 -> Cannot jump! Ship is docked! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_2 -> Cannot jump! Ship is docked! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_3 -> ERROR Physical Object not found! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_3 -> ERROR Physical Object not found! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_4 -> WARNING! No Jump Drive Modules connected to entry point. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_4 -> WARNING! No Jump Drive Modules connected to entry point. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_5 -> WARNING! Weapon Elements unpowered: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_5 -> WARNING! Weapon Elements unpowered: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_6 -> WARNING! No weapon controllers. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_6 -> WARNING! No weapon controllers. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORCOLLECTIONMANAGER_0 -> Jump Inhibitor detected! Source: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORCOLLECTIONMANAGER_0 -> Jump Inhibitor detected! Source: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_0 -> WARNING! Modules unpowered: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_0 -> WARNING! Modules unpowered: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_1 -> WARNING! No controllers [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_1 -> WARNING! No controllers [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_LIFT_LIFTUNIT_0 -> Lift is busy (currently active) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_LIFT_LIFTUNIT_0 -> Lift is busy (currently active) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_0 -> BLOCK CONFIG PARSING FAILED ON SERVER! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_0 -> BLOCK CONFIG PARSING FAILED ON SERVER! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_1 -> Cannot connect module on this structure [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_1 -> Cannot connect module on this structure [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_2 -> Cannot connect module on this structure [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_2 -> Cannot connect module on this structure [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_FIREANDFORGET_FAFOMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is deprecated and will be removed soon. Please replace it with the correspondent missile combination [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_FIREANDFORGET_FAFOMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is deprecated and will be removed soon. Please replace it with the correspondent missile combination [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_HEATSEEKING_HEATMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is deprecated and will be removed soon. Please replace it with the correspondent missile combination [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_HEATSEEKING_HEATMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is deprecated and will be removed soon. Please replace it with the correspondent missile combination [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_1 -> WARNING! No Weapons connected to entry point [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_1 -> WARNING! No Weapons connected to entry point [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_2 -> WARNING! Weapon Elements unpowered: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_2 -> WARNING! Weapon Elements unpowered: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_3 -> WARNING! No weapon controllers. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_3 -> WARNING! No weapon controllers. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PROJECTILECONTROLLER_0 -> This Sector is Protected! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PROJECTILECONTROLLER_0 -> This Sector is Protected! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_0 -> WARNING! No Weapons connected to entry point [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_0 -> WARNING! No Weapons connected to entry point [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_1 -> WARNING! Weapon Elements unpowered: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_1 -> WARNING! Weapon Elements unpowered: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_2 -> WARNING! No weapon controllers. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_2 -> WARNING! No weapon controllers. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_0 -> Cannot activate! Not enough power in gate! Power needed for mass: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_0 -> Cannot activate! Not enough power in gate! Power needed for mass: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_1 -> Cannot activate! Not enough power in gate! Power needed for mass: 1 [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_1 -> Cannot activate! Not enough power in gate! Power needed for mass: 1 [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_0 -> Can't undock from shop! Only %s can undock! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_0 -> Can't undock from shop! Only %s can undock! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_1 -> Can't undock a design! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_1 -> Can't undock a design! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_0 -> Scanning in system: %s... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_0 -> Scanning in system: %s... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_1 -> A scanner signal in this sector has interrupted your cloaking and jamming systems! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_1 -> A scanner signal in this sector has interrupted your cloaking and jamming systems! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_2 -> Our scanners decloaked an entity: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_2 -> Our scanners decloaked an entity: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_3 -> There is a cloaked/jamming entity in this sector but our signal isn't strong enough to reveal it! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_3 -> There is a cloaked/jamming entity in this sector but our signal isn't strong enough to reveal it! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_4 -> Cannot Scan! drive not charged (%s/%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_4 -> Cannot Scan! drive not charged (%s/%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_0 -> WARNING! Scanner unpowered: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_0 -> WARNING! Scanner unpowered: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_1 -> WARNING! No Scanner! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_1 -> WARNING! No Scanner! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_2 -> Not fully charged (server) %s/%s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_2 -> Not fully charged (server) %s/%s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_3 -> No Scan Computer! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_3 -> No Scan Computer! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_4 -> Not charged %s/%s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_4 -> Not charged %s/%s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_5 -> WARNING! No Scanner Modules connected to entry point [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_5 -> WARNING! No Scanner Modules connected to entry point [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_0 -> !!!WARNING!!! Shields DOWN (%s sec recovery) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_0 -> !!!WARNING!!! Shields DOWN (%s sec recovery) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_1 -> [%s / %s # In: %s Shields] [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_1 -> [%s / %s # In: %s Shields] [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_2 -> [%s%%%s Shields] [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_2 -> [%s%%%s Shields] [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_0 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_0 -> Must only contain letters or numbers or (_-)! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_1 -> Create new Design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_1 -> Create new Design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_10 -> Choose a Design from shipyard inventory. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_10 -> Choose a Design from shipyard inventory. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_11 -> Deconstruct to Design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_11 -> Deconstruct to Design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_12 -> Deconstructs currently docked Ship, and creates a design of it. All resources of the ship will be placed here and in connected chests. If there is no room, the rest will spawn at your position. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_12 -> Deconstructs currently docked Ship, and creates a design of it. All resources of the ship will be placed here and in connected chests. If there is no room, the rest will spawn at your position. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_13 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_13 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_14 -> Deconstruct without design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_14 -> Deconstruct without design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_15 -> Deconstructs currently docked Ship. All resources of the ship will be placed here and in connected chests. If there is no room, the rest will spawn at your position. Warning: this will not create a design! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_15 -> Deconstructs currently docked Ship. All resources of the ship will be placed here and in connected chests. If there is no room, the rest will spawn at your position. Warning: this will not create a design! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_16 -> Deconstruct without Design! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_16 -> Deconstruct without Design! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_17 -> Warning: this will disassemble your ship into its resources without creating a design! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_17 -> Warning: this will disassemble your ship into its resources without creating a design! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_18 -> Construct current Design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_18 -> Construct current Design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_19 -> Collects the resources in here and in connected chests. When all resources for the design are provided, the ship will be constructed and will become yours to take. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_19 -> Collects the resources in here and in connected chests. When all resources for the design are provided, the ship will be constructed and will become yours to take. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_2 -> Creates and loads a fresh design and places it here. In design mode, you can build with any block type and amount. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_2 -> Creates and loads a fresh design and places it here. In design mode, you can build with any block type and amount. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_20 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_20 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_21 -> Choose a name. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_21 -> Choose a name. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_22 -> Create Design from Blueprint [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_22 -> Create Design from Blueprint [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_23 -> This will create and load a design of an existing Blueprint. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_23 -> This will create and load a design of an existing Blueprint. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_24 -> No blueprints in shipyard inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_24 -> No blueprints in shipyard inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_25 -> Blueprints [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_25 -> Blueprints [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_26 -> Choose a blueprint from shipyard inventory. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_26 -> Choose a blueprint from shipyard inventory. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_27 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_27 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_28 -> Choose a name. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_28 -> Choose a name. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_29 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_29 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_3 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_3 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_30 -> Create Blueprint from Design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_30 -> Create Blueprint from Design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_31 -> This will create a Blueprint of the current loaded design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_31 -> This will create a Blueprint of the current loaded design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_32 -> Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_32 -> Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_33 -> Choose a name. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_33 -> Choose a name. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_34 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_34 -> SHIPNAME INVALID: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_35 -> Test out Design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_35 -> Test out Design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_36 -> Take your current design for a test flight in a virtual sector. Spawn in enemy waves or shoot at some static targets. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_36 -> Take your current design for a test flight in a virtual sector. Spawn in enemy waves or shoot at some static targets. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_37 -> Repair Docked from Design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_37 -> Repair Docked from Design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_38 -> Restore the current docked ship to a design. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_38 -> Restore the current docked ship to a design. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_39 -> No designs in shipyard inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_39 -> No designs in shipyard inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_4 -> Unload Design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_4 -> Unload Design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_40 -> Designs [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_40 -> Designs [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_41 -> Choose a Design from shipyard inventory. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_41 -> Choose a Design from shipyard inventory. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_42 -> Unit group invalid for unknown reason [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_42 -> Unit group invalid for unknown reason [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_43 -> Unit group must have same orientation as the others unit groups [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_43 -> Unit group must have same orientation as the others unit groups [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_44 -> Unit group must have same size as the biggest: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_44 -> Unit group must have same size as the biggest: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_45 -> Unit group must have same orientation as the others unit groups [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_45 -> Unit group must have same orientation as the others unit groups [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_46 -> Unit group must have same size as the biggest: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_46 -> Unit group must have same size as the biggest: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_47 -> Unit group must have same orientation as the others unit groups [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_47 -> Unit group must have same orientation as the others unit groups [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_48 -> Unit group must have same size as the biggest: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_48 -> Unit group must have same size as the biggest: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_49 -> Unit group too far from next. It's %s / %s blocks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_49 -> Unit group too far from next. It's %s / %s blocks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_5 -> Unloads the currently loaded design. This can also be done by right-clicking on the design item. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_5 -> Unloads the currently loaded design. This can also be done by right-clicking on the design item. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_50 -> Unit group too far from next. It's %s / %s blocks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_50 -> Unit group too far from next. It's %s / %s blocks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_51 -> Unit group too far from next. It's %s / %s blocks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_51 -> Unit group too far from next. It's %s / %s blocks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_52 -> Unit group too far from next. It's %s / %s blocks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_52 -> Unit group too far from next. It's %s / %s blocks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_53 -> End Points of this Unit group doesn't match up another unit group (YZ) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_53 -> End Points of this Unit group doesn't match up another unit group (YZ) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_54 -> End Points of this Unit group doesn't match up another unit group (XZ) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_54 -> End Points of this Unit group doesn't match up another unit group (XZ) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_55 -> End Points of this Unit group doesn't match up another unit group (XY) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_55 -> End Points of this Unit group doesn't match up another unit group (XY) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_56 -> Shipyard structure invalid! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_56 -> Shipyard structure invalid! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_57 -> Shipyard must have exactly one connected Shipyard Core Anchor in the shipyard shipyard arc area! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_57 -> Shipyard must have exactly one connected Shipyard Core Anchor in the shipyard shipyard arc area! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_58 -> Shipyard unpowered! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_58 -> Shipyard unpowered! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_59 -> Shipyard structure invalid! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_59 -> Shipyard structure invalid! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_6 -> Load Design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_6 -> Load Design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_60 -> Power Consumption [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_60 -> Power Consumption [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_61 -> Max Arc Distance [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_61 -> Max Arc Distance [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_62 -> Shipyard System [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_62 -> Shipyard System [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_63 -> Critical: Invalid Transition %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_63 -> Critical: Invalid Transition %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_64 -> Critical: Required state not met %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_64 -> Critical: Required state not met %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_65 -> Critical: FSM not setup [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_65 -> Critical: FSM not setup [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_66 -> Please wait for the entity to load... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_66 -> Please wait for the entity to load... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_67 -> Out of service... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_67 -> Out of service... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_68 -> (server error) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_68 -> (server error) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_69 -> (shipyard invalid) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_69 -> (shipyard invalid) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_7 -> Loads an existing design. This can also be done by right-clicking on the design item. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_7 -> Loads an existing design. This can also be done by right-clicking on the design item. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_70 -> Cannot create design! No Shipyard Core Anchor connected to this shipyard! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_70 -> Cannot create design! No Shipyard Core Anchor connected to this shipyard! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_71 -> Cannot create design! No Shipyard Core Anchor connected to this shipyard! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_71 -> Cannot create design! No Shipyard Core Anchor connected to this shipyard! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_72 -> This operation cannot be canceled! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_72 -> This operation cannot be canceled! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_73 -> This operation cannot be canceled! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_73 -> This operation cannot be canceled! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_74 -> Cannot cancel current operation! Systems out of service! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_74 -> Cannot cancel current operation! Systems out of service! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_8 -> No designs in shipyard inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_8 -> No designs in shipyard inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_9 -> Designs [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_9 -> Designs [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_0 -> Max speed in tutorial area is 15 m/s. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_0 -> Max speed in tutorial area is 15 m/s. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_1 -> Ship control systems not responding! (%s sec) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_1 -> Ship control systems not responding! (%s sec) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_2 -> WARNING! Not enough Thrusters for the mass of your ship It will only move slowly [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_2 -> WARNING! Not enough Thrusters for the mass of your ship It will only move slowly [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_3 -> WARNING! No power left for thrusters! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_3 -> WARNING! No power left for thrusters! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_4 -> WARNING! Thrusters have no power! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_4 -> WARNING! Thrusters have no power! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_0 -> Cannot transport! Destination denied access! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_0 -> Cannot transport! Destination denied access! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_1 -> Cannot transport! Not enough endpoints! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_1 -> Cannot transport! Not enough endpoints! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_2 -> Cannot transport! Destination not set or out of reach! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_2 -> Cannot transport! Destination not set or out of reach! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLECONTROLLABLEELEMENTMANAGER_0 -> WARNING! Weapon/Tool will not not work on server! Server doesn't allow more than %s computers of this type. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLECONTROLLABLEELEMENTMANAGER_0 -> WARNING! Weapon/Tool will not not work on server! Server doesn't allow more than %s computers of this type. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_0 -> Cannot shoot! Initializing weapons... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_0 -> Cannot shoot! Initializing weapons... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_1 -> Cannot shoot Error in combination reason: Invalid combination [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_1 -> Cannot shoot Error in combination reason: Invalid combination [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_2 -> Cannot shoot Error in combination reason: No combination [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_2 -> Cannot shoot Error in combination reason: No combination [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_0 -> Cannot jump! Not enough power in gate! Power needed for mass: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_0 -> Cannot jump! Not enough power in gate! Power needed for mass: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_1 -> Cannot jump! Not enough power in gate! Power needed for mass: 1 [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_1 -> Cannot jump! Not enough power in gate! Power needed for mass: 1 [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_2 -> Cannot jump! Can only jump while free floating or in gravity/aligned to a station. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_2 -> Cannot jump! Can only jump while free floating or in gravity/aligned to a station. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_0 -> WARNING! No Weapons connected to entry point [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_0 -> WARNING! No Weapons connected to entry point [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_1 -> WARNING! Weapon Elements unpowered: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_1 -> WARNING! Weapon Elements unpowered: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_2 -> WARNING! No weapon controllers. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_2 -> WARNING! No weapon controllers. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_0 -> ERROR while saving data! Please tell an admin to restart the server and to send in a report DATA MAY BE LOST IF CONTINUED [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_0 -> ERROR while saving data! Please tell an admin to restart the server and to send in a report DATA MAY BE LOST IF CONTINUED [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_1 -> SerialException on Server! Please send in report from server caused by: %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_1 -> SerialException on Server! Please send in report from server caused by: %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_2 -> ERROR while saving data! Please tell an admin to restart the server and to send in a report DATA MAY BE LOST IF CONTINUED [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_2 -> ERROR while saving data! Please tell an admin to restart the server and to send in a report DATA MAY BE LOST IF CONTINUED [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PARTICLEENTRY_0 -> Particle effect "%s" missing! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PARTICLEENTRY_0 -> Particle effect "%s" missing! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_0 -> Error: Spam protection: please wait 10 seconds until you can create another faction. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_0 -> Error: Spam protection: please wait 10 seconds until you can create another faction. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_1 -> %s joined your faction. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_1 -> %s joined your faction. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_10 -> You don't have the permission to reset the faction signature of this object! You need homebase permission for this. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_10 -> You don't have the permission to reset the faction signature of this object! You need homebase permission for this. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_11 -> You don't have permission to reset the faction signature of this object! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_11 -> You don't have permission to reset the faction signature of this object! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_12 -> Faction Module: changed sginature of %s to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_12 -> Faction Module: changed sginature of %s to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_13 -> You have been removed from a faction! Faction does not exist anymore. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_13 -> You have been removed from a faction! Faction does not exist anymore. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_14 -> You have been removed from a faction! Not in member roster, you may have been kicked. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_14 -> You have been removed from a faction! Not in member roster, you may have been kicked. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_15 -> ERROR You can't change this setting! -> permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_15 -> ERROR You can't change this setting! -> permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_16 -> [SERVER][PlayerFaction] cannot change otj setting. no permission for %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_16 -> [SERVER][PlayerFaction] cannot change otj setting. no permission for %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_17 -> You cannot change this setting -> not a member of this faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_17 -> You cannot change this setting -> not a member of this faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_18 -> You cannot change this setting -> not in any faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_18 -> You cannot change this setting -> not in any faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_19 -> ERROR You can't change this setting! -> permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_19 -> ERROR You can't change this setting! -> permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_2 -> %s left your faction. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_2 -> %s left your faction. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_20 -> You cannot change this setting -> not a member of this faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_20 -> You cannot change this setting -> not a member of this faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_21 -> You cannot change this setting -> not in any faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_21 -> You cannot change this setting -> not in any faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_22 -> ERROR You can't change this setting! -> permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_22 -> ERROR You can't change this setting! -> permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_23 -> You cannot change this setting -> not a member of this faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_23 -> You cannot change this setting -> not a member of this faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_24 -> You cannot change this setting -> not in any faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_24 -> You cannot change this setting -> not in any faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_25 -> Leaving faction %s. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_25 -> Leaving faction %s. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_26 -> You already are in that faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_26 -> You already are in that faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_27 -> Joining faction: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_27 -> Joining faction: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_28 -> Cannot join faction! Faction is not public or you had no invitation! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_28 -> Cannot join faction! Faction is not public or you had no invitation! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_29 -> Faction to join does not exist! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_29 -> Faction to join does not exist! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_3 -> NO FACTION [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_3 -> NO FACTION [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_30 -> You became active in your faction. Your faction will earn faction points for %s hours after you logout even when you are offline [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_30 -> You became active in your faction. Your faction will earn faction points for %s hours after you logout even when you are offline [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_31 -> You own other accounts in the same faction! Member %s has been set to inactive. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_31 -> You own other accounts in the same faction! Member %s has been set to inactive. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_32 -> [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_32 -> [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_33 -> (invalid rank) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_33 -> (invalid rank) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_4 -> ...CALCULATING(%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_4 -> ...CALCULATING(%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_5 -> ERROR You can't change this setting! -> not a member! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_5 -> ERROR You can't change this setting! -> not a member! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_6 -> ERROR You can't change this setting! -> no faction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_6 -> ERROR You can't change this setting! -> no faction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_7 -> Can't post news! No topic! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_7 -> Can't post news! No topic! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_8 -> Can't post news! No post body! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_8 -> Can't post news! No post body! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_9 -> You have been invited by %s to join the faction %s. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_9 -> You have been invited by %s to join the faction %s. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_0 -> Shop only had %s of this item [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_0 -> Shop only had %s of this item [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_1 -> Inventory full! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_1 -> Inventory full! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_10 -> %s of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_10 -> %s of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_2 -> You are not allowed to buy at this shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_2 -> You are not allowed to buy at this shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_3 -> SERVER: you only had %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_3 -> SERVER: you only had %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_4 -> Shop cannot pay you (left: %s Credits) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_4 -> Shop cannot pay you (left: %s Credits) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_5 -> Shop cannot pay you %s (has %s) of %s (out of stock for price) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_5 -> Shop cannot pay you %s (has %s) of %s (out of stock for price) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_6 -> %s Credits [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_6 -> %s Credits [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_7 -> %s of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_7 -> %s of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_8 -> %s of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_8 -> %s of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_9 -> %s Credits [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_9 -> %s Credits [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_0 -> Cannot dock! Can't mix rails with old docking system. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_0 -> Cannot dock! Can't mix rails with old docking system. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_1 -> Cannot dock: This dock would cause a loop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_1 -> Cannot dock: This dock would cause a loop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_2 -> Cannot dock: Faction permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_2 -> Cannot dock: Faction permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_3 -> Cannot dock: Structure doesn't fit! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_3 -> Cannot dock: Structure doesn't fit! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_4 -> Error adding ship %s Position invalid Please send in logs. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_4 -> Error adding ship %s Position invalid Please send in logs. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_5 -> Error adding ship %s Position invalid Please send in logs. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_5 -> Error adding ship %s Position invalid Please send in logs. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_6 -> Error adding ship %s Position invalid Please send in logs. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_6 -> Error adding ship %s Position invalid Please send in logs. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_7 -> Error adding ship %s Position invalid Please send in logs. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_7 -> Error adding ship %s Position invalid Please send in logs. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_8 -> Can dock again in %s sec [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_8 -> Can dock again in %s sec [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_9 -> Can dock again in %s sec [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_9 -> Can dock again in %s sec [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLERHPCONTROLLER_0 -> Reboot aborted by damage taken [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLERHPCONTROLLER_0 -> Reboot aborted by damage taken [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_0 -> %s cannot be connected to %s. Reason: Incompatible blocks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_0 -> %s cannot be connected to %s. Reason: Incompatible blocks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_1 -> Structure %s detected to be stuck! WARPING OUT OF COLLISION! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_1 -> Structure %s detected to be stuck! WARPING OUT OF COLLISION! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_2 -> Structure %s is slowing down the server! WARPING OUT OF COLLISION! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_2 -> Structure %s is slowing down the server! WARPING OUT OF COLLISION! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_3 -> INVALID DESIGN: REMOVING [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_3 -> INVALID DESIGN: REMOVING [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_0 -> Wireless logic blocks connected. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_0 -> Wireless logic blocks connected. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_1 -> Wireless logic blocks disconnected. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_1 -> Wireless logic blocks disconnected. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_0 -> Cannot place %s on a ship! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_0 -> Cannot place %s on a ship! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_1 -> ERROR Only one AI block is permitted per ship! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_1 -> ERROR Only one AI block is permitted per ship! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_2 -> ERROR Ship Cores cannot be placed, they are used to spawn new ships. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_2 -> ERROR Ship Cores cannot be placed, they are used to spawn new ships. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_3 -> Ship %s used a block type that is not allowed on ships: %s It will be removed! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_3 -> Ship %s used a block type that is not allowed on ships: %s It will be removed! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_4 -> Recalibrating thrusters. %s sec left [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_4 -> Recalibrating thrusters. %s sec left [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_5 -> Recalibration successfull! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_5 -> Recalibration successfull! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_6 -> MODIFIED BLUEPRINT WARNING %s spawned blueprint %s BB-Price: %s Price of actual spawned: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_6 -> MODIFIED BLUEPRINT WARNING %s spawned blueprint %s BB-Price: %s Price of actual spawned: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_7 -> Sector frozen! Cannot move ships! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_7 -> Sector frozen! Cannot move ships! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_0 -> This is a protected area, weapons disabled. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_0 -> This is a protected area, weapons disabled. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_1 -> ####### Transmission Start Cease fire immediately! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_1 -> ####### Transmission Start Cease fire immediately! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_10 -> ####### Transmission Start No soup for YOU! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_10 -> ####### Transmission Start No soup for YOU! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_11 -> Not allowed to change NPC shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_11 -> Not allowed to change NPC shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_12 -> You don't have permission to do that! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_12 -> You don't have permission to do that! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_13 -> Not allowed to change NPC shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_13 -> Not allowed to change NPC shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_14 -> Invalid player name! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_14 -> Invalid player name! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_15 -> You don't have permission to do that! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_15 -> You don't have permission to do that! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_16 -> Not allowed to change NPC shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_16 -> Not allowed to change NPC shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_17 -> You don't have permission to do that! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_17 -> You don't have permission to do that! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_18 -> SERVER: permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_18 -> SERVER: permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_19 -> you have not enough credits! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_19 -> you have not enough credits! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_2 -> ####### Transmission Start Cease fire immediately! This is your last warning! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_2 -> ####### Transmission Start Cease fire immediately! This is your last warning! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_20 -> Shop has not enough credits! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_20 -> Shop has not enough credits! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_3 -> ####### Transmission Start Fleet dispatched! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_3 -> ####### Transmission Start Fleet dispatched! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_4 -> ####### Transmission Start Our Fleet is on the way to kill you! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_4 -> ####### Transmission Start Our Fleet is on the way to kill you! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_5 -> ####### Transmission Start The Trading Guild will eliminate you! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_5 -> ####### Transmission Start The Trading Guild will eliminate you! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_6 -> ####### Transmission Start Are you suicidal?! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_6 -> ####### Transmission Start Are you suicidal?! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_7 -> ####### Transmission Start In space, nobody can hear you scream! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_7 -> ####### Transmission Start In space, nobody can hear you scream! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_8 -> ####### Transmission Start Freeze! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_8 -> ####### Transmission Start Freeze! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_9 -> ####### Transmission Start Please pull over, sir! ####### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_9 -> ####### Transmission Start Please pull over, sir! ####### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SLOTASSIGNMENT_0 -> Automatically assigning weapon slots... (can be turned off in options) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SLOTASSIGNMENT_0 -> Automatically assigning weapon slots... (can be turned off in options) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_0 -> Ship %s used a block type that is not allowed on space stations: %s It will be removed! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_0 -> Ship %s used a block type that is not allowed on space stations: %s It will be removed! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_1 -> Ship %s used a block type that is not allowed on space stations: %s It will be removed! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_1 -> Ship %s used a block type that is not allowed on space stations: %s It will be removed! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_2 -> Invalid station. A station can't be docked and will be removed. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_2 -> Invalid station. A station can't be docked and will be removed. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_3 -> Invalid station. A station can't be docked and will be removed. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_3 -> Invalid station. A station can't be docked and will be removed. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_4 -> The blocks on this station are worn and decayed! You can only salvage scrap! (press %s on the station to repair) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_4 -> The blocks on this station are worn and decayed! You can only salvage scrap! (press %s on the station to repair) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_TEAMDEATHSTAR_0 -> Cannot place %s on a death star! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_TEAMDEATHSTAR_0 -> Cannot place %s on a death star! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_0 -> yyyy/MM/dd - HH:mm:ss [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_0 -> yyyy/MM/dd - HH:mm:ss [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_1 -> Received direct message from unknown %s -> %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_1 -> Received direct message from unknown %s -> %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_2 -> Received message from unknown %s -> %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_2 -> Received message from unknown %s -> %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_3 -> Can't send message: You are muted from chatting! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_3 -> Can't send message: You are muted from chatting! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_4 -> Can't send message: This player ignores you. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_4 -> Can't send message: This player ignores you. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_5 -> Can't send message: you have been muted! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_5 -> Can't send message: you have been muted! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_6 -> Can't join the channel %s: Incorrect password! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_6 -> Can't join the channel %s: Incorrect password! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_7 -> Can't join the channel %s: You are banned there! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_7 -> Can't join the channel %s: You are banned there! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHATCHANNEL_0 -> You have been kicked from the chat channel: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHATCHANNEL_0 -> You have been kicked from the chat channel: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_0 -> Cannot attack in tutorial! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_0 -> Cannot attack in tutorial! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_1 -> Cannot attack in tutorial! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_1 -> Cannot attack in tutorial! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_0 -> Beam #%s Power Total Consumption: %s; per Tick: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_0 -> Beam #%s Power Total Consumption: %s; per Tick: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_1 -> Beam #%s Power(damage) per Tick: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_1 -> Beam #%s Power(damage) per Tick: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_2 -> Beam #%s Ticks Done: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_2 -> Beam #%s Ticks Done: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_3 -> %s cannot be hit by this beam. %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_3 -> %s cannot be hit by this beam. %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_CONTROLELEMENTMAP_0 -> Error: Cannot connect a block to itself! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_CONTROLELEMENTMAP_0 -> Error: Cannot connect a block to itself! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_0 -> You can use this system to upgrade your weapons or to use defensively on your ship. To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade with the effect controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu. Effect: %s Note that for the full effect, you need to connect 1:1 in size. The amount of linked modules of your effect has to be the same amount of your weapon. If not used linked to a weapon, the system has a defensive effect you can enable Place the computer on your hotbar in the Weapons Menu and activate it: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_0 -> You can use this system to upgrade your weapons or to use defensively on your ship. To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade with the effect controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu. Effect: %s Note that for the full effect, you need to connect 1:1 in size. The amount of linked modules of your effect has to be the same amount of your weapon. If not used linked to a weapon, the system has a defensive effect you can enable Place the computer on your hotbar in the Weapons Menu and activate it: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_1 -> This controller can be connected to other weapons and systems (cannon, beam, damage pulse, missile) to customize your weapon. To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade with the weapon controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu. Note that for the full effect, you need to connect 1:1 in size. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_1 -> This controller can be connected to other weapons and systems (cannon, beam, damage pulse, missile) to customize your weapon. To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules, or alternatively Shift + $CONNECT_MODULE to mass select grouped modules. Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade with the weapon controller you just made. You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu. Note that for the full effect, you need to connect 1:1 in size. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_BLOCKSTORAGEMETAITEM_0 -> GET BLOCKS [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_BLOCKSTORAGEMETAITEM_0 -> GET BLOCKS [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_0 -> Edit Logbook [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_0 -> Edit Logbook [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_1 -> Operation not permitted: Access denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_1 -> Operation not permitted: Access denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_2 -> Logbook [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_2 -> Logbook [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_3 -> Logbook (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_3 -> Logbook (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_0 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_0 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_1 -> Do you really want to dispose this item? This cannot be undone! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_1 -> Do you really want to dispose this item? This cannot be undone! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_2 -> INFO [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_2 -> INFO [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_3 -> Object has no info (yet)... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_3 -> Object has no info (yet)... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_4 -> EDIT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_4 -> EDIT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_5 -> Object has no editing option (yet)... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_5 -> Object has no editing option (yet)... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_0 -> Info [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_0 -> Info [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_1 -> This is a ship design. Designs are used in shipyards to load a virtual projection on a ship. The projection can be edited in creative mode. Designs can then be made into a real ship by providing the resources. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_1 -> This is a ship design. Designs are used in shipyards to load a virtual projection on a ship. The projection can be edited in creative mode. Designs can then be made into a real ship by providing the resources. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_2 -> Virtual Design Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_2 -> Virtual Design Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_3 -> Enter a name for this design! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_3 -> Enter a name for this design! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_4 -> Operation not permitted: Access denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_4 -> Operation not permitted: Access denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_5 -> Design [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_5 -> Design [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_6 -> LOAD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_6 -> LOAD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_7 -> UNLOAD [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_7 -> UNLOAD [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_8 -> Ship Design (%s) (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_8 -> Ship Design (%s) (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_0 -> Grapple Beam [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_0 -> Grapple Beam [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_1 -> Grapple Beam Color(RGBA): %s Distance: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_1 -> Grapple Beam Color(RGBA): %s Distance: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_0 -> Heal Beam [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_0 -> Heal Beam [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_1 -> HealBeam Power: %s Speed: %s Color(RGBA): %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_1 -> HealBeam Power: %s Speed: %s Color(RGBA): %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_0 -> Laser Weapon [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_0 -> Laser Weapon [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_1 -> Laser Damage: %s Speed: %s Reload: %s ms Color(RGBA): %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_1 -> Laser Damage: %s Speed: %s Reload: %s ms Color(RGBA): %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_0 -> Marker Beam [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_0 -> Marker Beam [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_1 -> Marker Beam Current Marking On: %s Local Pos: %s Right click -> mark Left click -> enter marker informatinon [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_1 -> Marker Beam Current Marking On: %s Local Pos: %s Right click -> mark Left click -> enter marker informatinon [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_0 -> Power Supply Beam [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_0 -> Power Supply Beam [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_1 -> Power Supply Beam Power: %s Speed: %s Color(RGBA): %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_1 -> Power Supply Beam Power: %s Speed: %s Color(RGBA): %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_0 -> Rocket Launcher [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_0 -> Rocket Launcher [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_1 -> Rocket Launcher Damage: %s Speed: %s Reload: %s ms Color(RGBA): %s Radius: %s Distance: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_1 -> Rocket Launcher Damage: %s Speed: %s Reload: %s ms Color(RGBA): %s Radius: %s Distance: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_0 -> Sniper Rifle [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_0 -> Sniper Rifle [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_1 -> Sniper Rifle Damage: %s Speed: %s Color(RGBA): %s Distance: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_1 -> Sniper Rifle Damage: %s Speed: %s Color(RGBA): %s Distance: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_0 -> Torch [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_0 -> Torch [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_1 -> Torch Beam Damage: %s Color(RGBA): %s Distance: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_1 -> Torch Beam Damage: %s Color(RGBA): %s Distance: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_0 -> Connection with transporter cannot be established, destination not set or out of reach! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_0 -> Connection with transporter cannot be established, destination not set or out of reach! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_1 -> Transporter is trying to locate you! Completed %s%% [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_1 -> Transporter is trying to locate you! Completed %s%% [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_2 -> Destination not set or out of reach! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_2 -> Destination not set or out of reach! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_3 -> Cannot transport from inside structures! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_3 -> Cannot transport from inside structures! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_4 -> TRANSPORT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_4 -> TRANSPORT [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_5 -> Confirm [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_5 -> Confirm [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_6 -> Transport to destination? Shield of sending and destination structure will be dropped! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_6 -> Transport to destination? Shield of sending and destination structure will be dropped! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_7 -> Transporter Beacon [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_7 -> Transporter Beacon [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_8 -> Use this (left click) on a transporter computer to warp back to it Right click to charge and trigger transporter beacon. Current Destination: %s; %s Charge Speed Percent/sec: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_8 -> Use this (left click) on a transporter computer to warp back to it Right click to charge and trigger transporter beacon. Current Destination: %s; %s Charge Speed Percent/sec: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_0 -> Item [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_0 -> Item [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_1 -> Spectators can't fire! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_1 -> Spectators can't fire! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_10 -> Transporter Beacon %s (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_10 -> Transporter Beacon %s (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_11 -> unknown weapon type (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_11 -> unknown weapon type (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_2 -> Laser (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_2 -> Laser (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_3 -> Healing Beam (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_3 -> Healing Beam (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_4 -> Marker Beam %s (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_4 -> Marker Beam %s (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_5 -> Power Supply Beam (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_5 -> Power Supply Beam (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_6 -> Rocket Launcher (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_6 -> Rocket Launcher (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_7 -> Sniper Rifle (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_7 -> Sniper Rifle (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_8 -> Grapple (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_8 -> Grapple (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_9 -> Torch (right click to view) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_9 -> Torch (right click to view) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_0 -> Your ship doesn't meet mass or dimension requirements You are currently excluded from battle! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_0 -> Your ship doesn't meet mass or dimension requirements You are currently excluded from battle! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_1 -> Your faction exceeds max mass! You are not participating in the next battle. Player in biggest ship: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_1 -> Your faction exceeds max mass! You are not participating in the next battle. Player in biggest ship: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_10 -> Not enough players to battle! Faction count invalid... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_10 -> Not enough players to battle! Faction count invalid... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_11 -> Not enough players to battle! Preset not found... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_11 -> Not enough players to battle! Preset not found... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_12 -> Not enough players to battle! Fighting condition not met... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_12 -> Not enough players to battle! Fighting condition not met... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_13 -> Not enough players to battle! Fighting condition not met... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_13 -> Not enough players to battle! Fighting condition not met... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_14 -> Not enough players to battle! Factions preparation failed... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_14 -> Not enough players to battle! Factions preparation failed... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_15 -> Cannot setup battle sector as it's currently loaded... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_15 -> Cannot setup battle sector as it's currently loaded... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_16 -> Sector still active! Removing players in sector! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_16 -> Sector still active! Removing players in sector! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_17 -> Cannot setup battle sector! Import failed... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_17 -> Cannot setup battle sector! Import failed... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_18 -> Cannot load battle sectors... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_18 -> Cannot load battle sectors... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_19 -> Cannot warp in players... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_19 -> Cannot warp in players... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_2 -> FFA faction exceeds max mass! You are not participating in the next battle. Player in biggest ship: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_2 -> FFA faction exceeds max mass! You are not participating in the next battle. Player in biggest ship: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_20 -> Cannot warp in players... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_20 -> Cannot warp in players... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_21 -> BATTLE START! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_21 -> BATTLE START! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_22 -> Round ended! (Sector unloaded) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_22 -> Round ended! (Sector unloaded) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_23 -> Round ended! FFA has ended! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_23 -> Round ended! FFA has ended! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_24 -> Round ended! Only %s faction remains. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_24 -> Round ended! Only %s faction remains. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_25 -> You are not allowed to spawn ships in battle! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_25 -> You are not allowed to spawn ships in battle! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_26 -> Changing faction in battle costs your life! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_26 -> Changing faction in battle costs your life! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_3 -> Your ship doesn't meet mass requirements! You are currently excluded from battle. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_3 -> Your ship doesn't meet mass requirements! You are currently excluded from battle. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_4 -> Your ship doesn't meet dimension requirements! You are currently excluded from battle. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_4 -> Your ship doesn't meet dimension requirements! You are currently excluded from battle. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_5 -> You are up for the next team battle! GET READY! (or leave the faction) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_5 -> You are up for the next team battle! GET READY! (or leave the faction) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_6 -> You are spectating the next battle! (to cancel, leave the faction) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_6 -> You are spectating the next battle! (to cancel, leave the faction) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_7 -> You are up for the next FFA battle! GET READY! (or leave the faction) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_7 -> You are up for the next FFA battle! GET READY! (or leave the faction) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_8 -> You are spectating the next battle! (to cancel, leave the faction) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_8 -> You are spectating the next battle! (to cancel, leave the faction) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_9 -> Not enough players to battle! Preset not found... Resetting round! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_9 -> Not enough players to battle! Preset not found... Resetting round! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_KINEMATICCHARACTERCONTROLLEREXT_0 -> Collision detection is disabled for invulnerable characters! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_KINEMATICCHARACTERCONTROLLEREXT_0 -> Collision detection is disabled for invulnerable characters! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_0 -> (ADMIN) Exception: %s physics inconsistency detected (dif) Performing cleanup on object to recover... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_0 -> (ADMIN) Exception: %s physics inconsistency detected (dif) Performing cleanup on object to recover... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_1 -> (ADMIN) Exception: %s physics inconsistency detected (miss) Performing cleanup on object to recover... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_1 -> (ADMIN) Exception: %s physics inconsistency detected (miss) Performing cleanup on object to recover... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_2 -> CLIENT ERROR Double character update detected: %s Please restart and send in logs. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_2 -> CLIENT ERROR Double character update detected: %s Please restart and send in logs. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_3 -> SERVER ERROR Double character update detected: %s Please send in server logs. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_3 -> SERVER ERROR Double character update detected: %s Please send in server logs. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_0 -> SPAWN-STUCK-PROTECTION Warping out of possible collisions! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_0 -> SPAWN-STUCK-PROTECTION Warping out of possible collisions! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_1 -> Gravity neutralized... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_1 -> Gravity neutralized... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_10 -> Can't sit here! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_10 -> Can't sit here! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_11 -> Can't sit here! Area blocked from above! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_11 -> Can't sit here! Area blocked from above! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_12 -> Can't sit here! Area blocked! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_12 -> Can't sit here! Area blocked! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_13 -> Cannot attack spectators! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_13 -> Cannot attack spectators! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_14 -> This Sector is Protected! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_14 -> This Sector is Protected! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_15 -> Cannot attack spectators! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_15 -> Cannot attack spectators! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_16 -> Medical supplies depleted Resupply in %s sec [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_16 -> Medical supplies depleted Resupply in %s sec [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_17 -> Healed for %s HP Resupply in %s sec [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_17 -> Healed for %s HP Resupply in %s sec [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_18 -> Lucky! This block yielded %s raw resources! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_18 -> Lucky! This block yielded %s raw resources! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_19 -> No empty slots in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_19 -> No empty slots in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_2 -> SPAWNING POINT ERROR DETECTED PLEASE SEND IN A REPORT LENGTH: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_2 -> SPAWNING POINT ERROR DETECTED PLEASE SEND IN A REPORT LENGTH: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_3 -> Aligned to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_3 -> Aligned to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_4 -> Can only sit on blocks and wedges! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_4 -> Can only sit on blocks and wedges! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_5 -> Can only sit on top! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_5 -> Can only sit on top! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_6 -> Can only sit on top! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_6 -> Can only sit on top! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_7 -> Can only sit on top! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_7 -> Can only sit on top! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_8 -> Can't sit on this wedge without gravity! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_8 -> Can't sit on this wedge without gravity! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_9 -> Can't sit on this wedge in this gravity direction! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_9 -> Can't sit on this wedge in this gravity direction! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTOWNERSTATE_0 -> Can no longer sit here! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTOWNERSTATE_0 -> Can no longer sit here! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_0 -> ERROR Catalog entry does not exist! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_0 -> ERROR Catalog entry does not exist! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_1 -> ERROR You do not own this entry! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_1 -> ERROR You do not own this entry! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_2 -> Upload failed! Entry already exists! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_2 -> Upload failed! Entry already exists! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_3 -> Admin Message: There are currently no blueprints selected to spawn as NPC! (change in catalog->admin panel) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_3 -> Admin Message: There are currently no blueprints selected to spawn as NPC! (change in catalog->admin panel) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_4 -> Rated %s: Your Rating: %s Your Rating before: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_4 -> Rated %s: Your Rating: %s Your Rating before: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_5 -> ERROR There was an IO error, deleting the entry... Please report! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_5 -> ERROR There was an IO error, deleting the entry... Please report! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_6 -> ERROR Entry not found! please report! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_6 -> ERROR Entry not found! please report! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_7 -> Upload failed! Entry already exists and you don't own it! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_7 -> Upload failed! Entry already exists and you don't own it! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_8 -> Cannot save, name already exists! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_8 -> Cannot save, name already exists! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_0 -> Admin priviledges used to enter. (would otherwise be denied) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_0 -> Admin priviledges used to enter. (would otherwise be denied) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_1 -> SERVER: %s attempted to take control of %s (Faction access denied) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_1 -> SERVER: %s attempted to take control of %s (Faction access denied) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_2 -> SERVER: %s attempted to take control of %s (Already controlled by player %s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_2 -> SERVER: %s attempted to take control of %s (Already controlled by player %s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_3 -> You are forced out of this structure! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_3 -> You are forced out of this structure! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_4 -> You are forced out of this structure! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_4 -> You are forced out of this structure! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGCANCELSTATE_0 -> Goodbye! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGCANCELSTATE_0 -> Goodbye! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGTEXTSTATE_0 -> Goodbye! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGTEXTSTATE_0 -> Goodbye! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_0 -> Can't talk now. Please complete your objective first! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_0 -> Can't talk now. Please complete your objective first! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_1 -> Can't talk to this NPC. Please talk to %s instead! %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_1 -> Can't talk to this NPC. Please talk to %s instead! %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_2 -> Error Select: conversation partner not found on server: %s (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_2 -> Error Select: conversation partner not found on server: %s (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_3 -> Error: conversation partner not found on client: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_3 -> Error: conversation partner not found on client: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_4 -> Error: conversation partner not found on server: %s -> %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_4 -> Error: conversation partner not found on server: %s -> %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATION_0 -> Warning: Script failed to execute! (see log) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATION_0 -> Warning: Script failed to execute! (see log) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_0 -> A news post has been posted on your faction board %s... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_0 -> A news post has been posted on your faction board %s... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_1 -> Cannot set permission! Your rank is too low! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_1 -> Cannot set permission! Your rank is too low! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_10 -> System ownership failed! Please send in logs. %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_10 -> System ownership failed! Please send in logs. %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_11 -> System ownership failed! Please send in logs. %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_11 -> System ownership failed! Please send in logs. %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_12 -> System ownership failed! Please send in logs. %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_12 -> System ownership failed! Please send in logs. %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_13 -> Cannot set homebase: Faction permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_13 -> Cannot set homebase: Faction permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_14 -> Homebase creation failed! Please send in logs. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_14 -> Homebase creation failed! Please send in logs. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_15 -> Your faction has a new home: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_15 -> Your faction has a new home: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_16 -> Your faction has abandoned its home! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_16 -> Your faction has abandoned its home! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_2 -> Cannot set permission! Access denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_2 -> Cannot set permission! Access denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_3 -> Cannot kick! Access denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_3 -> Cannot kick! Access denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_4 -> Permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_4 -> Permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_5 -> You have been kicked from %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_5 -> You have been kicked from %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_6 -> Cannot claim sector with negative faction points! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_6 -> Cannot claim sector with negative faction points! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_7 -> Cannot claim/unclaim: Faction permission denied! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_7 -> Cannot claim/unclaim: Faction permission denied! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_8 -> System can not be claimed! (invalid UID) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_8 -> System can not be claimed! (invalid UID) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_9 -> System can not be claimed! (admin protected) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_9 -> System can not be claimed! (admin protected) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_0 -> You have been kicked from your faction for repeated friendly fire! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_0 -> You have been kicked from your faction for repeated friendly fire! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_1 -> Faction member %s was kicked for friendly fire! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_1 -> Faction member %s was kicked for friendly fire! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_10 -> You lost faction points for dying: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_10 -> You lost faction points for dying: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_2 -> WARNING! Your faction rank does not allow friendly fire! Strikes: %s/%s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_2 -> WARNING! Your faction rank does not allow friendly fire! Strikes: %s/%s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_3 -> Faction Attack Response: %s now considers %s as an enemy! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_3 -> Faction Attack Response: %s now considers %s as an enemy! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_4 -> AUTO-DECLARED-WAR: Hostile action detected from %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_4 -> AUTO-DECLARED-WAR: Hostile action detected from %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_5 -> Pilot: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_5 -> Pilot: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_6 -> WAR: %s declared war on %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_6 -> WAR: %s declared war on %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_7 -> The station of your claimed system %s has been moved or destroyed. You no longer control that territory. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_7 -> The station of your claimed system %s has been moved or destroyed. You no longer control that territory. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_8 -> Respawn does not cost faction points! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_8 -> Respawn does not cost faction points! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_9 -> Because of your previous death, you won't lose points for another %s minutes! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_9 -> Because of your previous death, you won't lose points for another %s minutes! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_0 -> Inventory capacity too small [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_0 -> Inventory capacity too small [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_1 -> Inventory capacity too small [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_1 -> Inventory capacity too small [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_2 -> Inventory capacity too small [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_2 -> Inventory capacity too small [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_3 -> Inventory capacity too small [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_3 -> Inventory capacity too small [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_4 -> Capacity: %s/%s Volume Units (%s%%) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_4 -> Capacity: %s/%s Volume Units (%s%%) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_5 -> WARNING: over capacity! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_5 -> WARNING: over capacity! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_0 -> WARNING! Intruders on structure detected! You are being boarded! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_0 -> WARNING! Intruders on structure detected! You are being boarded! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_1 -> WARNING! Intruders on structure detected! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_1 -> WARNING! Intruders on structure detected! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_10 -> Input System not found! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_10 -> Input System not found! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_11 -> Object not compatible for marking! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_11 -> Object not compatible for marking! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_12 -> Wrong faction ID! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_12 -> Wrong faction ID! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_13 -> Input System not found! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_13 -> Input System not found! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_14 -> Object not compatible for marking! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_14 -> Object not compatible for marking! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_15 -> Input System not found! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_15 -> Input System not found! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_16 -> Object not compatible for marking! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_16 -> Object not compatible for marking! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_17 -> Cannot input on this block type. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_17 -> Cannot input on this block type. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_18 -> Marked '%s' [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_18 -> Marked '%s' [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_19 -> Entered '%s' as destination. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_19 -> Entered '%s' as destination. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_2 -> Grappled to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_2 -> Grappled to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_20 -> Tip: power supply can only supply one active factory. Please make sure other factories of the same structure are disabled if there is no other power source. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_20 -> Tip: power supply can only supply one active factory. Please make sure other factories of the same structure are disabled if there is no other power source. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_21 -> +%s Power [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_21 -> +%s Power [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_3 -> Wrong faction ID! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_3 -> Wrong faction ID! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_4 -> Set to transporter '%s' [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_4 -> Set to transporter '%s' [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_5 -> Cannot set! You must hit a transporter computer! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_5 -> Cannot set! You must hit a transporter computer! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_6 -> Wrong faction ID! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_6 -> Wrong faction ID! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_7 -> Wrong faction ID! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_7 -> Wrong faction ID! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_8 -> ADDED TO TRACK: from %s to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_8 -> ADDED TO TRACK: from %s to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_9 -> Entity not yet saved in database! Please wait for auto save or get the sector unloaded by getting at least 3 sectors away for more than 20 sec. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_9 -> Entity not yet saved in database! Please wait for auto save or get the sector unloaded by getting at least 3 sectors away for more than 20 sec. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_0 -> YOU DIED! (some of your credits are lost) (the character entity got deleted) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_0 -> YOU DIED! (some of your credits are lost) (the character entity got deleted) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_1 -> SPAWNING POINT ERROR DETECTED PLEASE SEND IN A REPORT SECTOR DIFF: %s / %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_1 -> SPAWNING POINT ERROR DETECTED PLEASE SEND IN A REPORT SECTOR DIFF: %s / %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_10 -> You exited the gravity field of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_10 -> You exited the gravity field of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_11 -> You exited the gravity field of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_11 -> You exited the gravity field of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_12 -> You switched to the gravity field of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_12 -> You switched to the gravity field of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_2 -> SPAWNING POINT ERROR DETECTED PLEASE SEND IN A REPORT SECTOR DIFF: %s / %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_2 -> SPAWNING POINT ERROR DETECTED PLEASE SEND IN A REPORT SECTOR DIFF: %s / %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_3 -> Waiting for segments(chunks) to load %s... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_3 -> Waiting for segments(chunks) to load %s... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_4 -> Aligned to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_4 -> Aligned to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_5 -> Exit [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_5 -> Exit [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_6 -> Do you really want to do that. The current object was flying at %s m/s. (this message can be customized or turned off in the game option 'Popup Detach Warning' in the ingame options menu) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_6 -> Do you really want to do that. The current object was flying at %s m/s. (this message can be customized or turned off in the game option 'Popup Detach Warning' in the ingame options menu) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_7 -> Ended alignment. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_7 -> Ended alignment. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_8 -> Ended alignment. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_8 -> Ended alignment. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_9 -> You entered the gravity field of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_9 -> You entered the gravity field of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERKEYCONFIGURATIONMANAGER_0 -> Automatically assigning weapon slots... (can be turned off in options) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERKEYCONFIGURATIONMANAGER_0 -> Automatically assigning weapon slots... (can be turned off in options) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_0 -> You have unread mail! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_0 -> You have unread mail! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_1 -> Message delivered to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_1 -> Message delivered to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_10 -> Message sent to %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_10 -> Message sent to %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_2 -> Message can't be delivered at this time. Player '%s' will receive it when joining. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_2 -> Message can't be delivered at this time. Player '%s' will receive it when joining. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_3 -> Cannot send! Name too short! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_3 -> Cannot send! Name too short! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_4 -> Cannot send! Name too long! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_4 -> Cannot send! Name too long! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_5 -> Cannot send! Receiver's name %s is reserved for system! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_5 -> Cannot send! Receiver's name %s is reserved for system! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_6 -> Cannot send! Receiver's faction name has invalid format! (faction name must between [ ]) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_6 -> Cannot send! Receiver's faction name has invalid format! (faction name must between [ ]) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_7 -> Message sent to faction %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_7 -> Message sent to faction %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_8 -> Cannot send! Faction unknown: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_8 -> Cannot send! Faction unknown: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_9 -> Cannot send! Faction unknown! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_9 -> Cannot send! Faction unknown! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_0 -> Spawn point set on %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_0 -> Spawn point set on %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_1 -> The ship you logged out on does no longer exist! Spawning at last known position... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_1 -> The ship you logged out on does no longer exist! Spawning at last known position... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_0 -> You dropped %s credits! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_0 -> You dropped %s credits! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_1 -> You lost %s credits! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_1 -> You lost %s credits! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_10 -> [SERVER] Error spawning Please send a report [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_10 -> [SERVER] Error spawning Please send a report [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_100 -> Selected personal cargo out of range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_100 -> Selected personal cargo out of range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_101 -> No cargo selected! Open any storage block and select it as personal cargo. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_101 -> No cargo selected! Open any storage block and select it as personal cargo. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_11 -> Cannot spawn! You are not an admin! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_11 -> Cannot spawn! You are not an admin! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_12 -> Cannot spawn! (already exists) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_12 -> Cannot spawn! (already exists) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_13 -> Our scanners picked up a HOSTILE signature in our territory. Origin System: %s %s. Send Scanner there to get exact positions! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_13 -> Our scanners picked up a HOSTILE signature in our territory. Origin System: %s %s. Send Scanner there to get exact positions! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_14 -> Our scanners picked up a HOSTILE signature in our territory. Origin System: %s %s. Send Scanner there to get exact positions! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_14 -> Our scanners picked up a HOSTILE signature in our territory. Origin System: %s %s. Send Scanner there to get exact positions! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_15 -> Faction Auto Scanner [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_15 -> Faction Auto Scanner [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_16 -> Hostile signature in territory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_16 -> Hostile signature in territory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_17 -> Our scanners picked up a FRIENDLY signature in our territory. Origin System: %s %s. Send Scanner there to get exact positions! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_17 -> Our scanners picked up a FRIENDLY signature in our territory. Origin System: %s %s. Send Scanner there to get exact positions! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_18 -> Our scanners picked up a NEUTRAL signature in our territory. Origin System: %s %s. Send Scanner there to get exact positions! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_18 -> Our scanners picked up a NEUTRAL signature in our territory. Origin System: %s %s. Send Scanner there to get exact positions! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_19 -> [UPLOAD][ERROR] Critical error while extracting upload file! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_19 -> [UPLOAD][ERROR] Critical error while extracting upload file! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_2 -> Your inventory dropped into space! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_2 -> Your inventory dropped into space! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_20 -> WARNING: Cannot hold more credits! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_20 -> WARNING: Cannot hold more credits! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_21 -> Cannot create dock! You need a Rail Docker! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_21 -> Cannot create dock! You need a Rail Docker! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_22 -> Cannot create dock! You need a Ship Core! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_22 -> Cannot create dock! You need a Ship Core! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_23 -> Cannot create dock! Unique name already exists! Choose a different name. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_23 -> Cannot create dock! Unique name already exists! Choose a different name. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_24 -> Cannot create dock! Dock is already in use! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_24 -> Cannot create dock! Dock is already in use! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_25 -> Ship to dock on not found! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_25 -> Ship to dock on not found! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_26 -> Spawn protection ended! (weapon fired) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_26 -> Spawn protection ended! (weapon fired) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_27 -> No Faction points lost! Sector set not to cost faction points on death. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_27 -> No Faction points lost! Sector set not to cost faction points on death. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_28 -> Player %s died but didn't lose FP. (Admin FP loss protected) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_28 -> Player %s died but didn't lose FP. (Admin FP loss protected) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_29 -> Unknown command: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_29 -> Unknown command: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_3 -> No punishment: respawn protection still on! %s / %s seconds [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_3 -> No punishment: respawn protection still on! %s / %s seconds [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_30 -> Possible hacking attempt by %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_30 -> Possible hacking attempt by %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_31 -> Something went wrong! Please tell an admin or try in a new universe. Report the error! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_31 -> Something went wrong! Please tell an admin or try in a new universe. Report the error! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_32 -> Not enough credits! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_32 -> Not enough credits! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_33 -> Cannot afford repairs! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_33 -> Cannot afford repairs! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_34 -> Cannot afford repairs! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_34 -> Cannot afford repairs! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_35 -> Shop already has a Shopkeep! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_35 -> Shop already has a Shopkeep! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_36 -> Rank Set! Only rank '%s' %smay edit this structure [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_36 -> Rank Set! Only rank '%s' %smay edit this structure [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_37 -> You don't have the right to change permission to this value! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_37 -> You don't have the right to change permission to this value! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_38 -> Server doesn't allow blueprint station spawning! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_38 -> Server doesn't allow blueprint station spawning! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_39 -> Server doesn't allow blueprint ship spawning! Please use a shipyard! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_39 -> Server doesn't allow blueprint ship spawning! Please use a shipyard! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_4 -> No punishment: Sector set to peace! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_4 -> No punishment: Sector set to peace! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_40 -> The blueprint of this item doesn't exist in the catalog! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_40 -> The blueprint of this item doesn't exist in the catalog! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_41 -> Server doesn't allow blueprint station spawning! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_41 -> Server doesn't allow blueprint station spawning! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_42 -> Server doesn't allow blueprint ship spawning! Please use a shipyard! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_42 -> Server doesn't allow blueprint ship spawning! Please use a shipyard! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_43 -> The blueprint of this item doesn't exist in the catalog! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_43 -> The blueprint of this item doesn't exist in the catalog! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_44 -> ERROR: Inventory doesn't contain blueprint! (Possible Hack) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_44 -> ERROR: Inventory doesn't contain blueprint! (Possible Hack) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_45 -> Cannot spawn blueprint! The blueprint doesn't have all the materials to spawn it! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_45 -> Cannot spawn blueprint! The blueprint doesn't have all the materials to spawn it! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_46 -> Requested items don't fit in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_46 -> Requested items don't fit in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_47 -> Requested items don't fully fit in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_47 -> Requested items don't fully fit in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_48 -> Cause of last Death: You committed suicide. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_48 -> Cause of last Death: You committed suicide. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_49 -> %s committed suicide. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_49 -> %s committed suicide. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_5 -> Picked up %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_5 -> Picked up %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_50 -> %s killed %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_50 -> %s killed %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_51 -> %s killed %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_51 -> %s killed %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_52 -> Unkown Object(%s) killed %s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_52 -> Unkown Object(%s) killed %s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_53 -> Server doesn't allow blueprint spawning! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_53 -> Server doesn't allow blueprint spawning! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_54 -> Can't spawn this blueprint! It was changed or removed. Spawning items in space. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_54 -> Can't spawn this blueprint! It was changed or removed. Spawning items in space. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_55 -> Cannot spawn here! Only %s station(s) per sector allowed! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_55 -> Cannot spawn here! Only %s station(s) per sector allowed! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_56 -> Blueprint is free! (infinite shop) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_56 -> Blueprint is free! (infinite shop) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_57 -> Can only spawn ships from shop directly. Please use the blueprint buy system! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_57 -> Can only spawn ships from shop directly. Please use the blueprint buy system! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_58 -> Cannot buy blueprint. Spam protection! Wait %s seconds [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_58 -> Cannot buy blueprint. Spam protection! Wait %s seconds [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_59 -> Cannot buy blueprint. Not enough credits! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_59 -> Cannot buy blueprint. Not enough credits! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_6 -> Inventory full! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_6 -> Inventory full! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_60 -> Name already exists! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_60 -> Name already exists! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_61 -> SERVER: recipe cost type unknown %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_61 -> SERVER: recipe cost type unknown %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_62 -> SERVER: no slot free for recipe! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_62 -> SERVER: no slot free for recipe! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_63 -> SERVER: Cannot afford recipe %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_63 -> SERVER: Cannot afford recipe %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_64 -> SERVER: Invalid recipe request %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_64 -> SERVER: Invalid recipe request %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_65 -> Can no longer buy recipes... Please use the crafting system! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_65 -> Can no longer buy recipes... Please use the crafting system! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_66 -> Cannot drop from locked inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_66 -> Cannot drop from locked inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_67 -> Can't drop active item! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_67 -> Can't drop active item! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_68 -> Cannot save blueprint: out of slots: %s/%s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_68 -> Cannot save blueprint: out of slots: %s/%s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_69 -> Not near shop, OVERWRITTEN BY ADMINRIGHTS! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_69 -> Not near shop, OVERWRITTEN BY ADMINRIGHTS! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_7 -> No empty slots in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_7 -> No empty slots in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_70 -> You are not near a shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_70 -> You are not near a shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_71 -> Cannot buy! No shop in range! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_71 -> Cannot buy! No shop in range! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_72 -> Server: No permission to use shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_72 -> Server: No permission to use shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_73 -> No space in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_73 -> No space in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_74 -> WARNING Possible hacking: Player %s tried to sell forbidden item. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_74 -> WARNING Possible hacking: Player %s tried to sell forbidden item. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_75 -> No space in inventory! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_75 -> No space in inventory! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_76 -> WARNING Space time disruption detected! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_76 -> WARNING Space time disruption detected! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_77 -> WARNING Time and space is warping! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_77 -> WARNING Time and space is warping! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_78 -> You are not taking damage! (spawn protection %s / %s sec) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_78 -> You are not taking damage! (spawn protection %s / %s sec) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_79 -> Responsible: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_79 -> Responsible: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_8 -> Your inventory was over capacity. A block storage item has been created which contains all of your blocks. This is done to ensure the over capacity penalty wouldn't hit a player out of the blue. You can pull out blocks from there by right clicking on the item. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_8 -> Your inventory was over capacity. A block storage item has been created which contains all of your blocks. This is done to ensure the over capacity penalty wouldn't hit a player out of the blue. You can pull out blocks from there by right clicking on the item. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_80 -> Responsible: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_80 -> Responsible: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_81 -> Responsible: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_81 -> Responsible: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_82 -> Killer: %s (%s/%s HP left) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_82 -> Killer: %s (%s/%s HP left) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_83 -> %s has died! %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_83 -> %s has died! %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_84 -> This Sector is Protected! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_84 -> This Sector is Protected! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_85 -> Invalid last entered: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_85 -> Invalid last entered: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_86 -> Ship has not been found! (original name: %s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_86 -> Ship has not been found! (original name: %s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_87 -> Found ship in sector: (orig: %s) -> %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_87 -> Found ship in sector: (orig: %s) -> %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_88 -> Last entered ship can't be retraced! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_88 -> Last entered ship can't be retraced! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_89 -> Not near shop, OVERWRITTEN BY ADMINRIGHTS! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_89 -> Not near shop, OVERWRITTEN BY ADMINRIGHTS! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_9 -> Spawing creature [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_9 -> Spawing creature [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_90 -> You are not near a shop! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_90 -> You are not near a shop! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_91 -> You don't have enough credits to buy a station blueprint! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_91 -> You don't have enough credits to buy a station blueprint! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_92 -> Blueprint not found! %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_92 -> Blueprint not found! %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_93 -> Inventory is full! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_93 -> Inventory is full! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_94 -> You are currently not allowed to buy blueprints! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_94 -> You are currently not allowed to buy blueprints! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_95 -> Server doesn't allow bookmarks! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_95 -> Server doesn't allow bookmarks! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_96 -> Cannot save more than %s coordinates. Please remove some first. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_96 -> Cannot save more than %s coordinates. Please remove some first. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_97 -> Cargo disabled in Tutorial! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_97 -> Cargo disabled in Tutorial! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_98 -> Selected personal cargo doesn't point to any storage block! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_98 -> Selected personal cargo doesn't point to any storage block! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_99 -> Selected personal cargo out of range! It must be in the same sector as you. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_99 -> Selected personal cargo out of range! It must be in the same sector as you. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_0 -> Cannot save blueprint: out of slots: %s/%s! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_0 -> Cannot save blueprint: out of slots: %s/%s! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_1 -> [UPLOAD][ERROR] IMPORT FAILED %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_1 -> [UPLOAD][ERROR] IMPORT FAILED %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_2 -> This server doesn't allow uploading blueprints! Uploading data is discarded. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_2 -> This server doesn't allow uploading blueprints! Uploading data is discarded. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_0 -> ERROR: can only use skin textures with height and width in power of two (256,512,1024) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_0 -> ERROR: can only use skin textures with height and width in power of two (256,512,1024) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_1 -> ADMIN WARNING Cannot analyze skin file! (In case the server uses OpenJDK8 it may have a bug, OpenJDK7 works) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_1 -> ADMIN WARNING Cannot analyze skin file! (In case the server uses OpenJDK8 it may have a bug, OpenJDK7 works) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_2 -> ADMIN WARNING Player %s tried to upload corrupted skin file [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_2 -> ADMIN WARNING Player %s tried to upload corrupted skin file [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINUPLOADCONTROLLER_0 -> [UPLOAD][ERROR] IMPORT FAILED %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINUPLOADCONTROLLER_0 -> [UPLOAD][ERROR] IMPORT FAILED %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_0 -> Entry not found: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_0 -> Entry not found: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_1 -> Downloading skin: %s... %s kb [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_1 -> Downloading skin: %s... %s kb [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_2 -> Upload finished! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_2 -> Upload finished! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_3 -> uploading: %s kb of %s kb [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_3 -> uploading: %s kb of %s kb [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_4 -> download [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_4 -> download [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_SENDABLEGAMESTATE_0 -> Server deploying new block behavior config. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_SENDABLEGAMESTATE_0 -> Server deploying new block behavior config. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_0 -> A wormhole is warping you to sector [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_0 -> A wormhole is warping you to sector [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_1 -> You are taking damage from being too close to a star! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_1 -> You are taking damage from being too close to a star! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_2 -> WARNING! the heat of a star is damaging your hull! Hide behind natural objects! INTENSITY: %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_2 -> WARNING! the heat of a star is damaging your hull! Hide behind natural objects! INTENSITY: %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_3 -> DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_3 -> DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_4 -> Physics Exception on server! Please send in server logs %s %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_4 -> Physics Exception on server! Please send in server logs %s %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_0 -> SERVER-WARNING: %s tried to edit %s (faction access denied) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_0 -> SERVER-WARNING: %s tried to edit %s (faction access denied) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_1 -> SERVER-WARNING: unknown(%s) tried to edit %s (faction access denied) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_1 -> SERVER-WARNING: unknown(%s) tried to edit %s (faction access denied) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_0 -> Cannot enter this sector! (admin forced) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_0 -> Cannot enter this sector! (admin forced) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_1 -> Cannot exit this sector! (admin forced) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_1 -> Cannot exit this sector! (admin forced) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_10 -> Destination invalid! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_10 -> Destination invalid! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_11 -> Gate destination invalid! Destination structure not found! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_11 -> Gate destination invalid! Destination structure not found! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_12 -> Destination unavailable! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_12 -> Destination unavailable! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_13 -> Jumping to Station %s in sector [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_13 -> Jumping to Station %s in sector [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_14 -> Gate on cooldown! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_14 -> Gate on cooldown! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_15 -> Gate Destination too far! Distance in Sectors: %s, but max %s Sectors possible [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_15 -> Gate Destination too far! Distance in Sectors: %s, but max %s Sectors possible [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_2 -> Jumping in current direction -> %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_2 -> Jumping in current direction -> %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_3 -> Waypoint not in range. Jumping to waypoint direction -> %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_3 -> Waypoint not in range. Jumping to waypoint direction -> %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_4 -> Waypoint in range. Jumping exactly there -> %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_4 -> Waypoint in range. Jumping exactly there -> %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_5 -> Invalid position (NaN) for %s position reset to local(400, 400, 400) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_5 -> Invalid position (NaN) for %s position reset to local(400, 400, 400) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_6 -> Gate has no Destination! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_6 -> Gate has no Destination! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_7 -> ERROR Own sector invalid (%s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_7 -> ERROR Own sector invalid (%s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_8 -> Destination gate not valid! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_8 -> Destination gate not valid! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_9 -> Destination gate not valid! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_9 -> Destination gate not valid! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_0 -> Error occured on exploding planet. please send in a report [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_0 -> Error occured on exploding planet. please send in a report [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_1 -> Error occured on exploding planet. please send in a report [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_1 -> Error occured on exploding planet. please send in a report [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_2 -> Error occured on exploding planet. please send in a report [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_2 -> Error occured on exploding planet. please send in a report [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_3 -> Exploded Planet %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_3 -> Exploded Planet %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_4 -> OUR SENSORS ARE PICKING UP A PLANETARY DESTRUCTION! Millions of voices cried out in terror and were suddenly silenced... [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_4 -> OUR SENSORS ARE PICKING UP A PLANETARY DESTRUCTION! Millions of voices cried out in terror and were suddenly silenced... [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_5 -> This Sector is Protected! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_5 -> This Sector is Protected! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_0 -> Search [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_0 -> Search [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_1 -> Tree [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_1 -> Tree [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_0 -> Blocks [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_0 -> Blocks [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_1 -> Recipes [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_1 -> Recipes [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_2 -> Price Table [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_2 -> Price Table [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_0 -> Login Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_0 -> Login Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_1 -> In-Game Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_1 -> In-Game Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_10 -> Settings [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_10 -> Settings [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_11 -> OK [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_11 -> OK [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_12 -> OK [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_12 -> OK [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_13 -> Cancel [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_13 -> Cancel [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_14 -> Cancel [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_14 -> Cancel [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_15 -> Uplink [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_15 -> Uplink [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_16 -> Login to Star-Made.org [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_16 -> Login to Star-Made.org [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_17 -> Show Advanced Settings [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_17 -> Show Advanced Settings [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_18 -> Settings [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_18 -> Settings [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_19 -> Settings [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_19 -> Settings [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_2 -> Uplink to protect your player file on multiplayer servers. (Optional) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_2 -> Uplink to protect your player file on multiplayer servers. (Optional) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_20 -> Open Ship Catalog Manager [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_20 -> Open Ship Catalog Manager [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_21 -> Open Language Editor [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_21 -> Open Language Editor [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_22 -> Migrate Database (for older Versions) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_22 -> Migrate Database (for older Versions) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_23 -> Database Migration from v0.078 to v0.079+. This updates only the current universe. Old catalog data will automatically update, when you import! Be sure to have a Backup! (All you data got backed up on Version update) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_23 -> Database Migration from v0.078 to v0.079+. This updates only the current universe. Old catalog data will automatically update, when you import! Be sure to have a Backup! (All you data got backed up on Version update) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_24 -> Migration [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_24 -> Migration [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_25 -> Database Migration in Progress. This may take a few minutes. Please do not interrupt this progress! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_25 -> Database Migration in Progress. This may take a few minutes. Please do not interrupt this progress! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_26 -> Database Migration was successfull. You can now play the game. Have fun! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_26 -> Database Migration was successfull. You can now play the game. Have fun! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_27 -> Migration completed [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_27 -> Migration completed [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_28 -> StarCalc [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_28 -> StarCalc [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_29 -> Reset all Worlds [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_29 -> Reset all Worlds [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_3 -> Game [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_3 -> Game [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_30 -> BackUp & Reset [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_30 -> BackUp & Reset [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_31 -> Reset [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_31 -> Reset [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_32 -> Cancel [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_32 -> Cancel [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_33 -> This will reset the complete database. All created worlds will be gone. . WARNING: deleting without backup CANNOT be undone [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_33 -> This will reset the complete database. All created worlds will be gone. . WARNING: deleting without backup CANNOT be undone [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_34 -> Reset Universe [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_34 -> Reset Universe [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_35 -> View Index Database [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_35 -> View Index Database [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_36 -> Start StarMote Remote Tool [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_36 -> Start StarMote Remote Tool [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_37 -> Clear client cache [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_37 -> Clear client cache [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_38 -> Reset Client cache. Resets the data saved locally from servers The data will be re-fetched on the next connect! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_38 -> Reset Client cache. Resets the data saved locally from servers The data will be re-fetched on the next connect! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_39 -> Reset Cache [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_39 -> Reset Cache [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_4 -> Single Player [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_4 -> Single Player [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_40 -> Crash & Bug Report [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_40 -> Crash & Bug Report [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_41 -> Launch Report Tool [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_41 -> Launch Report Tool [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_42 -> Modding [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_42 -> Modding [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_43 -> Block Editor [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_43 -> Block Editor [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_44 -> Create Custom Skin [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_44 -> Create Custom Skin [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_45 -> Load Custom Skin [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_45 -> Load Custom Skin [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_46 -> The texture pack you have chosen is not officially supported and might have some missing textures [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_46 -> The texture pack you have chosen is not officially supported and might have some missing textures [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_47 -> Login Failed [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_47 -> Login Failed [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_48 -> Login Name: No Login Name given [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_48 -> Login Name: No Login Name given [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_49 -> Login Name: Only a max length of 24 is allowed [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_49 -> Login Name: Only a max length of 24 is allowed [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_5 -> World Manager [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_5 -> World Manager [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_50 -> Login Name: Must be at least 3 [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_50 -> Login Name: Must be at least 3 [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_51 -> Login Name: Username must contain letters [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_51 -> Login Name: Username must contain letters [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_52 -> Login Name: Only letters, numbers, '-' and '_' are allowed [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_52 -> Login Name: Only letters, numbers, '-' and '_' are allowed [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_53 -> Login Name: No Login Name given [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_53 -> Login Name: No Login Name given [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_54 -> Login Name: Only a max length of 24 is allowed [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_54 -> Login Name: Only a max length of 24 is allowed [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_55 -> Login Name: Must be at least 3 [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_55 -> Login Name: Must be at least 3 [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_56 -> Login Name: Username must contain letters [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_56 -> Login Name: Username must contain letters [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_57 -> Login Name: Only letters, numbers, '-' and '_' are allowed [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_57 -> Login Name: Only letters, numbers, '-' and '_' are allowed [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_58 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_58 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_59 -> Host Name Error: Invalid port (must be a number): "%s" (example: 192.168.2.1:4242) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_59 -> Host Name Error: Invalid port (must be a number): "%s" (example: 192.168.2.1:4242) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_6 -> MultiPlayer [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_6 -> MultiPlayer [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_60 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_60 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_7 -> Host:Port [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_7 -> Host:Port [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_8 -> Server List [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_8 -> Server List [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_9 -> Server List [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_9 -> Server List [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_0 -> Resolution: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_0 -> Resolution: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_1 -> AntiAliasing samples: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_1 -> AntiAliasing samples: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_10 -> Max Segments in Graphics Memory: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_10 -> Max Segments in Graphics Memory: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_11 -> Occlusion Culling (turn off on flicker or startup-crash) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_11 -> Occlusion Culling (turn off on flicker or startup-crash) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_12 -> Lighting Quality (#raytrace steps): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_12 -> Lighting Quality (#raytrace steps): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_13 -> Simple Dyn. Lighting (faster): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_13 -> Simple Dyn. Lighting (faster): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_14 -> HiRes Background: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_14 -> HiRes Background: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_15 -> Tutorial: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_15 -> Tutorial: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_16 -> Invert Ship Mouse: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_16 -> Invert Ship Mouse: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_17 -> Invert Mouse for everything: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_17 -> Invert Mouse for everything: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_18 -> Window Pos: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_18 -> Window Pos: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_19 -> Enable Background: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_19 -> Enable Background: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_2 -> Bloom: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_2 -> Bloom: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_20 -> Enable Shieldhit graphics: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_20 -> Enable Shieldhit graphics: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_21 -> Enable Sound: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_21 -> Enable Sound: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_22 -> Sound Volume: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_22 -> Sound Volume: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_23 -> Field of View (FOV): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_23 -> Field of View (FOV): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_24 -> Use Frame Buffer: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_24 -> Use Frame Buffer: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_25 -> Shadows: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_25 -> Shadows: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_26 -> Shadow Quality: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_26 -> Shadow Quality: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_27 -> Atmosphere Shader: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_27 -> Atmosphere Shader: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_28 -> GL_MULTIDRAW (turn off if there are chunk problems): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_28 -> GL_MULTIDRAW (turn off if there are chunk problems): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_29 -> Texture 2D Compression: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_29 -> Texture 2D Compression: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_3 -> Normal/Emissive/Specular Mapping: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_3 -> Normal/Emissive/Specular Mapping: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_30 -> Texture Array Compression: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_30 -> Texture Array Compression: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_31 -> Texture 2D MipMap: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_31 -> Texture 2D MipMap: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_32 -> Texture Array MipMap: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_32 -> Texture Array MipMap: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_4 -> VBO Bulk-Mode size (MB): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_4 -> VBO Bulk-Mode size (MB): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_5 -> Mousewheel zoom: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_5 -> Mousewheel zoom: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_6 -> Vertical Synch: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_6 -> Vertical Synch: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_7 -> Fullscreen: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_7 -> Fullscreen: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_8 -> Borderless windowed: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_8 -> Borderless windowed: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_9 -> Limit FPS (-1 is unlimited): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_9 -> Limit FPS (-1 is unlimited): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_0 -> Tutorial: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_0 -> Tutorial: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_1 -> AI-Difficulty: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_1 -> AI-Difficulty: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_10 -> Field of View (FOV): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_10 -> Field of View (FOV): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_11 -> Max segments (view distance): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_11 -> Max segments (view distance): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_12 -> Shadows: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_12 -> Shadows: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_13 -> Normal/Emissive/Specular mapping: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_13 -> Normal/Emissive/Specular mapping: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_14 -> Lighting Quality (#raytrace steps): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_14 -> Lighting Quality (#raytrace steps): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_15 -> Oculus: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_15 -> Oculus: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_16 -> off [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_16 -> off [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_17 -> on [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_17 -> on [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_18 -> Turn %s Oculus support [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_18 -> Turn %s Oculus support [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_19 -> Turn on oculus support? This action requires the program to be restarted as Oculus must be initialized before any window is created. Also please make sure that your graphics card suppports [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_19 -> Turn on oculus support? This action requires the program to be restarted as Oculus must be initialized before any window is created. Also please make sure that your graphics card suppports [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_2 -> easy [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_2 -> easy [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_20 -> Yes, turn on support and exit [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_20 -> Yes, turn on support and exit [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_21 -> Cancel [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_21 -> Cancel [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_22 -> Oculus Support [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_22 -> Oculus Support [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_23 -> Oculus support has been turned off [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_23 -> Oculus support has been turned off [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_24 -> Oculus Support [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_24 -> Oculus Support [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_25 -> Turn on Oculus support [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_25 -> Turn on Oculus support [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_26 -> Procedural Background: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_26 -> Procedural Background: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_27 -> Res: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_27 -> Res: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_28 -> Texture Pack: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_28 -> Texture Pack: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_29 -> Pack: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_29 -> Pack: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_3 -> medium [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_3 -> medium [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_30 -> Resolution: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_30 -> Resolution: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_31 -> Sound Settings [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_31 -> Sound Settings [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_32 -> Sound Problems? [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_32 -> Sound Problems? [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_33 -> Please Read First: Although this is very unlikely, Schine-GmbH is not responsible for any damage to the system resulting from this information. If you don't know how to apply this information, please ask on the StarMade forum for help. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_33 -> Please Read First: Although this is very unlikely, Schine-GmbH is not responsible for any damage to the system resulting from this information. If you don't know how to apply this information, please ask on the StarMade forum for help. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_34 -> Due to the nature of the 3rd party sound library, I unfortunately currently cannot fix some issues that occur depending on hardware. Working work-arounds will be posted here: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_34 -> Due to the nature of the 3rd party sound library, I unfortunately currently cannot fix some issues that occur depending on hardware. Working work-arounds will be posted here: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_35 -> All Platforms: There is an alternative sound mode. Turning off OpenAL (below the sound problems button) will solve most problems for people having trouble with sound. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_35 -> All Platforms: There is an alternative sound mode. Turning off OpenAL (below the sound problems button) will solve most problems for people having trouble with sound. [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_36 -> WINDOWS(64 bit): Sound looping (noise): copying OpenAL64.dll from '..\StarMade\native\windows\x64' into both '..\Windows\System32' and '..\Windows\SysWOW64\' and restarting the computer seems to fix the issue [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_37 -> LINUX: No sound Do an export to expand the lookup paths before starting the game: export LD_LIBRARY_PATH="$PWD/StarMade/native/linux:$LD_LIBRARY_PATH" [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_37 -> LINUX: No sound Do an export to expand the lookup paths before starting the game: export LD_LIBRARY_PATH="$PWD/StarMade/native/linux:$LD_LIBRARY_PATH" [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_38 -> Sound Help [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_38 -> Sound Help [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_39 -> Enable Sound: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_39 -> Enable Sound: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_4 -> hard [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_4 -> hard [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_40 -> Sound Volume: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_40 -> Sound Volume: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_41 -> Use OpenAL (turn off on sound problems): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_41 -> Use OpenAL (turn off on sound problems): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_42 -> Control Settings [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_42 -> Control Settings [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_43 -> Invert Mouse (All): [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_43 -> Invert Mouse (All): [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_44 -> Invert Ship Mouse: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_44 -> Invert Ship Mouse: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_5 -> mean [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_5 -> mean [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_6 -> Singleplayer Creative Mode: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_6 -> Singleplayer Creative Mode: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_7 -> Graphics Settings [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_7 -> Graphics Settings [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_8 -> Resolution: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_8 -> Resolution: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_9 -> Fullscreen: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_9 -> Fullscreen: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_0 -> Login to Star-Made.org [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_0 -> Login to Star-Made.org [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_1 -> Please enter your registry.star-made.org credentials [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_1 -> Please enter your registry.star-made.org credentials [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_10 -> Exit [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_10 -> Exit [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_11 -> Cancel [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_11 -> Cancel [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_2 -> If you don't have an Account yet, please go to www.star-made.org to create one [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_2 -> If you don't have an Account yet, please go to www.star-made.org to create one [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_3 -> User Name [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_3 -> User Name [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_4 -> Password [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_4 -> Password [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_5 -> Delete Saved Login [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_5 -> Delete Saved Login [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_6 -> Note: this is optional! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_6 -> Note: this is optional! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_7 -> You don't have to be logged on to play single, or multiplayer [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_7 -> You don't have to be logged on to play single, or multiplayer [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_8 -> Exit [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_8 -> Exit [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_9 -> Cancel [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_9 -> Cancel [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_0 -> You have been manually kicked! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_0 -> You have been manually kicked! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_1 -> Player %s has been kicked! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_1 -> Player %s has been kicked! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERGUI_0 -> Main [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERGUI_0 -> Main [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STARCALC_STARCALC_0 -> Formula Calculator [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STARCALC_STARCALC_0 -> Formula Calculator [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_0 -> Online [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_0 -> Online [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_1 -> All [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_1 -> All [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_0 -> Players [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_0 -> Players [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_1 -> Catalog [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_1 -> Catalog [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_2 -> Entity [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_2 -> Entity [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_3 -> Sector [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_3 -> Sector [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_4 -> Faction [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_4 -> Faction [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STARTER_0 -> Version 0.0915 Update Hook! Database detected without Index Database Layer The system will now create it This can take a little depending on the size of the database WARNING: Do not interrupt this process! Should this process fail you can reset the index by deleting the StarMade/server-database/index directory [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_0 -> Version 0.0915 Update Hook! Database detected without Index Database Layer The system will now create it This can take a little depending on the size of the database WARNING: Do not interrupt this process! Should this process fail you can reset the index by deleting the StarMade/server-database/index directory [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STARTER_1 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_1 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STARTER_2 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_2 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STARTER_3 -> REMOVING DISPENSABLE DATABASE FILES %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_3 -> REMOVING DISPENSABLE DATABASE FILES %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STARTER_4 -> An error occurred creating the index database! Please sent an error report! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_4 -> An error occurred creating the index database! Please sent an error report! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STARTER_5 -> An error occurred creating the index database! Please sent an error report! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_5 -> An error occurred creating the index database! Please sent an error report! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STARTER_6 -> Index Creation Successfull! Have fun playing! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_6 -> Index Creation Successfull! Have fun playing! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_STARTER_7 -> Database Index Creation [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_7 -> Database Index Creation [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_COMMON_UPDATER_NEWSRETRIEVER_0 -> M/d/yyyy - h:mm a [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_COMMON_UPDATER_NEWSRETRIEVER_0 -> M/d/yyyy - h:mm a [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_AI_CREATUREAIENTITY_0 -> WARNING: Object in move command: %s has not been found [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_AI_CREATUREAIENTITY_0 -> WARNING: Object in move command: %s has not been found [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_AI_PROGRAM_CREATURE_CHARACTER_STATES_CHARACTERWAITINGFORINPUT_0 -> AI command failed: Cannot reach target [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_AI_PROGRAM_CREATURE_CHARACTER_STATES_CHARACTERWAITINGFORINPUT_0 -> AI command failed: Cannot reach target [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_AI_SPACESTATIONAIENTITY_0 -> Radio transmission intercepted: 'We are being attacked! Requesting immediate backup!' [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_AI_SPACESTATIONAIENTITY_0 -> Radio transmission intercepted: 'We are being attacked! Requesting immediate backup!' [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMEMAPPROVIDER_0 -> Game Map Provider failed %s PLEASE send in server logs immediately (else it might get washed out). [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMEMAPPROVIDER_0 -> Game Map Provider failed %s PLEASE send in server logs immediately (else it might get washed out). [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_0 -> SERVER AUTO-SAVING [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_0 -> SERVER AUTO-SAVING [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_1 -> Server not saving: delayed by admin (left %ssec) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_1 -> Server not saving: delayed by admin (left %ssec) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_2 -> You don't have enough credits! %s of %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_2 -> You don't have enough credits! %s of %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_3 -> Cannot spawn here! Only %s station(s) per sector allowed! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_3 -> Cannot spawn here! Only %s station(s) per sector allowed! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_4 -> Name already exists! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_4 -> Name already exists! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_5 -> Error occured on Server! Please send in server error report. %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_5 -> Error occured on Server! Please send in server error report. %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_6 -> WARNING: File corrupt! %s creating backup, and regenerating new sector please report this bug [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_6 -> WARNING: File corrupt! %s creating backup, and regenerating new sector please report this bug [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_PATHFINDING_ABSTRACTPATHFINDINGHANDLER_0 -> AdminMessage: Path calculation failed: Calculation took over %s secs (sector %s) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_PATHFINDING_ABSTRACTPATHFINDINGHANDLER_0 -> AdminMessage: Path calculation failed: Calculation took over %s secs (sector %s) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_0 -> Cannot exit sector (Sector locked by admin) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_0 -> Cannot exit sector (Sector locked by admin) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_1 -> Cannot enter sector (Sector locked by admin) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_1 -> Cannot enter sector (Sector locked by admin) [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_0 -> ADMIN-MESSAGE Cleaning sector for import removed: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_0 -> ADMIN-MESSAGE Cleaning sector for import removed: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_1 -> ADMIN-MESSAGE ERROR Object to clean not found: [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_1 -> ADMIN-MESSAGE ERROR Object to clean not found: [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SERVERSEGMENTPROVIDER_0 -> ERROR A chunk has failed to load on %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SERVERSEGMENTPROVIDER_0 -> ERROR A chunk has failed to load on %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_DATA_ADMIN_ADMINCOMMANDQUEUEELEMENT_0 -> YOU HAVE BEEN REMOTELY KILLED BY AN ADMIN! [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_ADMIN_ADMINCOMMANDQUEUEELEMENT_0 -> YOU HAVE BEEN REMOTELY KILLED BY AN ADMIN! [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_0 -> Removing corrupted blueprint. A backup will be created at %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_0 -> Removing corrupted blueprint. A backup will be created at %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_1 -> Removing corrupted blueprint. A backup will be created at %s [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_1 -> Removing corrupted blueprint. A backup will be created at %s [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_0 -> #### Transmission Start Target has fled... Return to base... #### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_0 -> #### Transmission Start Target has fled... Return to base... #### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_1 -> #### Transmission Start Hostile identified... Exterminate... #### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_1 -> #### Transmission Start Hostile identified... Exterminate... #### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_0 -> #### Transmission Start Target has fled... Return to base... #### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_0 -> #### Transmission Start Target has fled... Return to base... #### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_1 -> #### Transmission Start Base %s: Hostile signs in %s... Sending raiding party... #### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_1 -> #### Transmission Start Base %s: Hostile signs in %s... Sending raiding party... #### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_0 -> #### Transmission Start Target has fled... Return to base... #### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_0 -> #### Transmission Start Target has fled... Return to base... #### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_1 -> #### Transmission Start Hostile identified... Exterminate... #### Transmission End [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_1 -> #### Transmission Start Hostile identified... Exterminate... #### Transmission End [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_COMMON_LANGUAGE_LANGUAGEREADER_0 -> this ( is a test) MAMA " "(() [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_COMMON_LANGUAGE_LANGUAGEREADER_0 -> this ( is a test) MAMA " "(() [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUIMAINWINDOW_0 -> DEFAULT [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUIMAINWINDOW_0 -> DEFAULT [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUISTATISTICSGRAPH_0 -> HH:mm:ss [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUISTATISTICSGRAPH_0 -> HH:mm:ss [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUITABPANE_0 -> TABBBB [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUITABPANE_0 -> TABBBB [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_SCROLLABLETABLELIST_0 -> SEARCH [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_SCROLLABLETABLELIST_0 -> SEARCH [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_0 -> Server under heavy load. If this message persists, tell an admin to send a report. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_0 -> Server under heavy load. If this message persists, tell an admin to send a report. [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_1 -> Press F7 to check on lagging objects/sector (Admin) (if there is no object/sector lag, it may be just a connection problem) [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_1 -> Press F7 to check on lagging objects/sector (Admin) (if there is no object/sector lag, it may be just a connection problem) [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_0 -> %s's connection failed (%s). [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_0 -> %s's connection failed (%s). [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_1 -> %s has joined the game. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_1 -> %s has joined the game. [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_2 -> %s has joined the game. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_2 -> %s has joined the game. [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_3 -> %s's connection failed (%s). [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_3 -> %s's connection failed (%s). [2016-01-07 10:20:41] LF: ORG_SCHEMA_SCHINE_NETWORK_SERVER_SERVERPROCESSOR_0 -> %s left the game. [2016-01-07 10:20:41] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_SERVER_SERVERPROCESSOR_0 -> %s left the game. [2016-01-07 10:20:41] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel [2016-01-07 10:20:41] [CLIENT][GUI] Starting Client Login&Settings Dialog [2016-01-07 10:20:42] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-01-07 10:20:42] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-01-07 10:20:42] Difficulty read: easy [2016-01-07 10:20:42] WRITTEN SERVER DIFFICULTY LEVEL 10 [2016-01-07 10:20:44] Now playing: [2016-01-07 10:20:44] : [2016-01-07 10:20:44] [2016-01-07 10:20:44] HDD Experience - MH 17.ogg [2016-01-07 10:20:44] Error [2016-01-07 10:20:44] : [2016-01-07 10:20:44] [2016-01-07 10:20:44] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:20:58] [INIT] Retrieved auth style: 1 [2016-01-07 10:21:00] [API-LOGIN] REQUESTING OWN INFO [2016-01-07 10:21:00] [API-LOGIN] REQUESTING AUTH TOKEN TO AUTHORIZE ON SERVER [2016-01-07 10:21:00] [OAuth2] Requesting Auth Token https://registry.star-made.org/api/v1/users/login_request.json [2016-01-07 10:21:01] [OAuth2] server_auth token aquired [2016-01-07 10:21:03] [CLIENT][TEXTURE] CURRENT TEX PACK: Default [2016-01-07 10:21:03] [SERVER] initializing [2016-01-07 10:21:03] [CLIENT] initializing 0.1954 (20151231_111156) [2016-01-07 10:21:03] [INIT] Seed File: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\server-database\world0\.seed [2016-01-07 10:21:03] [SQL] Fetching connection (may take some if game crashed on the run before) [2016-01-07 10:21:03] [SQL] connection successfull [2016-01-07 10:21:03] [DATABASE] ENTITIES UID SIZE: 128 [2016-01-07 10:21:03] [DATABASE] FTL UID SIZE: 128 [2016-01-07 10:21:03] [DATABASE] SYSTEMS UID SIZE: 128 [2016-01-07 10:21:03] [SERVER] Request Thread pool size is: 25 [2016-01-07 10:21:04] [SERVER] port 4242 is open [2016-01-07 10:21:04] [SERVER] USING TCP... [2016-01-07 10:21:04] [PARSER] not parsed: idlingFloating [2016-01-07 10:21:04] [PARSER] not parsed: idlingGravity [2016-01-07 10:21:04] [PARSER] not parsed: dancingGravity [2016-01-07 10:21:04] [PARSER] not parsed: movingJumpingJumpUp [2016-01-07 10:21:04] [PARSER] not parsed: movingJumpingJumpDown [2016-01-07 10:21:04] [PARSER] not parsed: movingFallingStandard [2016-01-07 10:21:04] [PARSER] not parsed: movingFallingLedge [2016-01-07 10:21:04] [PARSER] not parsed: movingLandingShortFall [2016-01-07 10:21:04] [PARSER] not parsed: movingLandingMiddleFall [2016-01-07 10:21:04] [PARSER] not parsed: movingLandingLongFall [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatRot [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatHit [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatDeath [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawling [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingNorth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingSouth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalking [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalking [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingNorth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingSouth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunning [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningNorth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningSouth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningNorthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningNorthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningSouthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningSouthEast [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGun [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunIdle [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunIdleIn [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunDraw [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunAway [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunFire [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunFireHeavy [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunMeelee [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricator [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorIdle [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorDraw [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorAway [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorFire [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-01-07 10:21:04] [PARSER] not parsed: attacking [2016-01-07 10:21:04] [PARSER] not parsed: attackingMeelee [2016-01-07 10:21:04] [PARSER] not parsed: attackingMeeleeFloating [2016-01-07 10:21:04] [PARSER] not parsed: attackingMeeleeGravity [2016-01-07 10:21:04] [PARSER] not parsed: death [2016-01-07 10:21:04] [PARSER] not parsed: deathFloating [2016-01-07 10:21:04] [PARSER] not parsed: deathGravity [2016-01-07 10:21:04] [PARSER] not parsed: sitting [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlock [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockNoFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedge [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeNoFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: hit [2016-01-07 10:21:04] [PARSER] not parsed: hitSmall [2016-01-07 10:21:04] [PARSER] not parsed: hitSmallFloating [2016-01-07 10:21:04] [PARSER] not parsed: hitSmallGravity [2016-01-07 10:21:04] [PARSER] not parsed: salutes [2016-01-07 10:21:04] [PARSER] not parsed: salutesSalute [2016-01-07 10:21:04] [PARSER] not parsed: talk [2016-01-07 10:21:04] [PARSER] not parsed: talkSalute [2016-01-07 10:21:04] [PARSER] not parsed: helmet [2016-01-07 10:21:04] [PARSER] not parsed: helmetOn [2016-01-07 10:21:04] [PARSER] not parsed: helmetOff [2016-01-07 10:21:04] [PARSER] not parsed: idlingFloating [2016-01-07 10:21:04] [PARSER] not parsed: idlingGravity [2016-01-07 10:21:04] [PARSER] not parsed: dancingGravity [2016-01-07 10:21:04] [PARSER] not parsed: movingJumpingJumpUp [2016-01-07 10:21:04] [PARSER] not parsed: movingJumpingJumpDown [2016-01-07 10:21:04] [PARSER] not parsed: movingFallingStandard [2016-01-07 10:21:04] [PARSER] not parsed: movingFallingLedge [2016-01-07 10:21:04] [PARSER] not parsed: movingLandingShortFall [2016-01-07 10:21:04] [PARSER] not parsed: movingLandingMiddleFall [2016-01-07 10:21:04] [PARSER] not parsed: movingLandingLongFall [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatRot [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatHit [2016-01-07 10:21:04] [PARSER] not parsed: movingNoGravityFloatDeath [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawling [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingNorth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingSouth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalking [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalking [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingNorth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingSouth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunning [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningNorth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningSouth [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningNorthEast [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningNorthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningSouthWest [2016-01-07 10:21:04] [PARSER] not parsed: movingByFootRunningSouthEast [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGun [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunIdle [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunIdleIn [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunDraw [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunAway [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunFire [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunFireHeavy [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunMeelee [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricator [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorIdle [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorDraw [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorAway [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorFire [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-01-07 10:21:04] [PARSER] not parsed: attacking [2016-01-07 10:21:04] [PARSER] not parsed: attackingMeelee [2016-01-07 10:21:04] [PARSER] not parsed: attackingMeeleeFloating [2016-01-07 10:21:04] [PARSER] not parsed: attackingMeeleeGravity [2016-01-07 10:21:04] [PARSER] not parsed: death [2016-01-07 10:21:04] [PARSER] not parsed: deathFloating [2016-01-07 10:21:04] [PARSER] not parsed: deathGravity [2016-01-07 10:21:04] [PARSER] not parsed: sitting [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlock [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockNoFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedge [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeNoFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: hit [2016-01-07 10:21:04] [PARSER] not parsed: hitSmall [2016-01-07 10:21:04] [PARSER] not parsed: hitSmallFloating [2016-01-07 10:21:04] [PARSER] not parsed: hitSmallGravity [2016-01-07 10:21:04] [PARSER] not parsed: salutes [2016-01-07 10:21:04] [PARSER] not parsed: salutesSalute [2016-01-07 10:21:04] [PARSER] not parsed: talk [2016-01-07 10:21:04] [PARSER] not parsed: talkSalute [2016-01-07 10:21:04] [PARSER] not parsed: helmet [2016-01-07 10:21:04] [PARSER] not parsed: helmetOn [2016-01-07 10:21:04] [PARSER] not parsed: helmetOff [2016-01-07 10:21:04] [PARSER] not parsed: movingFallingStandard [2016-01-07 10:21:04] [PARSER] not parsed: movingFallingLedge [2016-01-07 10:21:04] [PARSER] not parsed: movingLandingShortFall [2016-01-07 10:21:04] [PARSER] not parsed: movingLandingMiddleFall [2016-01-07 10:21:04] [PARSER] not parsed: movingLandingLongFall [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGun [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunIdle [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunIdleIn [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunDraw [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunAway [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunFire [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunFireHeavy [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyGunMeelee [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricator [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorIdle [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorDraw [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorAway [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorFire [2016-01-07 10:21:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-01-07 10:21:04] [PARSER] not parsed: attacking [2016-01-07 10:21:04] [PARSER] not parsed: attackingMeelee [2016-01-07 10:21:04] [PARSER] not parsed: attackingMeeleeFloating [2016-01-07 10:21:04] [PARSER] not parsed: attackingMeeleeGravity [2016-01-07 10:21:04] [PARSER] not parsed: death [2016-01-07 10:21:04] [PARSER] not parsed: deathFloating [2016-01-07 10:21:04] [PARSER] not parsed: deathGravity [2016-01-07 10:21:04] [PARSER] not parsed: sitting [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlock [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockNoFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingBlockFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedge [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeNoFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeFloor [2016-01-07 10:21:04] [PARSER] not parsed: sittingWedgeFloorIdle [2016-01-07 10:21:04] [PARSER] not parsed: hit [2016-01-07 10:21:04] [PARSER] not parsed: hitSmall [2016-01-07 10:21:04] [PARSER] not parsed: hitSmallFloating [2016-01-07 10:21:04] [PARSER] not parsed: hitSmallGravity [2016-01-07 10:21:04] [PARSER] not parsed: salutes [2016-01-07 10:21:04] [PARSER] not parsed: salutesSalute [2016-01-07 10:21:04] [PARSER] not parsed: talk [2016-01-07 10:21:04] [PARSER] not parsed: talkSalute [2016-01-07 10:21:04] [PARSER] not parsed: helmet [2016-01-07 10:21:04] [PARSER] not parsed: helmetOn [2016-01-07 10:21:04] [PARSER] not parsed: helmetOff [2016-01-07 10:21:05] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16 [2016-01-07 10:21:05] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-01-07 10:21:05] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@6f41fde6 READING tag: ENTITY_SHOP_1452066626814.ent; took long: 37ms [2016-01-07 10:21:05] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1452066626814 took long: 199ms [2016-01-07 10:21:05] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 88ms, loadDB 2ms, add 501ms, entity 203ms [2016-01-07 10:21:05] [ServerListener] Server initialization OK... now waiting for connections [2016-01-07 10:21:05] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING [2016-01-07 10:21:05] [LOCAL GAME] CHANGED PORT TO 4242 [2016-01-07 10:21:05] [CLIENT] Added observer for GameClientController [2016-01-07 10:21:06] WARNING: Found unknown Windows version: Windows 7 [2016-01-07 10:21:06] Attempting to use default windows plug-in. [2016-01-07 10:21:06] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2016-01-07 10:21:06] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 65 on Server(0) [2016-01-07 10:21:06] [SERVER] updating prices for: obfuscated.QW@4119bee1 took 289 [2016-01-07 10:21:06] [SERVER][UPDATE] WARNING: object local update of Shop(3) took 293 [2016-01-07 10:21:06] [SERVER][UPDATE] WARNING: object local update of 3 objects took 293 [2016-01-07 10:21:06] [NT] Big FullUpdate: 13656 bytes: SenableGameState(1) [2016-01-07 10:21:06] [NT] Big FullUpdate: 22524 bytes: Shop(3) [2016-01-07 10:21:06] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 3 [2016-01-07 10:21:06] [JOYSTICK] reading config ./joystick.cfg [2016-01-07 10:21:06] [JOYSTICK] writing config ./joystick.cfg [2016-01-07 10:21:06] [CLIENT] Client State and Controller successfully created [2016-01-07 10:21:06] [CLIENT] trying to connect to localhost:4242 [2016-01-07 10:21:06] [CLIENT] establishing new socket connection to localhost:4242 [2016-01-07 10:21:06] [CLIENT] Trying TCP... [2016-01-07 10:21:06] [CLIENT] SOCKET CONNECTED TO SERVER [2016-01-07 10:21:06] [SERVERSOCKET] Connection made. starting new processor 52649, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2016-01-07 10:21:06] [CLIENT] logging in now... Croquelune; localhost:4242; [2016-01-07 10:21:06] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2016-01-07 10:21:06] [SERVER] connection registered (TRunning: 1/1/1) 0 [2016-01-07 10:21:06] [SERVER][LOGIN] new client connected. given id: 1: description: Croquelune [2016-01-07 10:21:06] [SERVER][LOGIN] return code 0 [2016-01-07 10:21:06] [AUTH] authenticating Croquelune; useAuth: false; requireAuth: false [2016-01-07 10:21:06] [SESSION_CALLBACK] no player verification is necessary! [2016-01-07 10:21:06] [LOGIN] checking user agent: 0: Croquelune [2016-01-07 10:21:06] [LOGIN] successful auth: now protecting username Croquelune with null [2016-01-07 10:21:06] [SERVER] checking ip ban: 127.0.0.1 [2016-01-07 10:21:07] [SERVER] loaded faction for PlS[Croquelune ; id(4)(1)f(0)] -> 0 [2016-01-07 10:21:07] [SERVER] player LOADED FROM DISK Croquelune, credits: 999950000 [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 1, -13) [2016-01-07 10:21:07] [SERVER] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-01-07 10:21:07] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[5](-30, 1, -13) loading entity: ENTITY_SPACESTATION_Arsenal took long: 278ms [2016-01-07 10:21:07] [SERVER] Ship[AUSE XCH000 Travers](7) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-01-07 10:21:07] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-30, 1, -13): STATS: inst 1ms, loadDB 3ms, add 3ms, entity 308ms [2016-01-07 10:21:07] [SERVER] adding player to synch queue (ID: 4) (SECTOR: (-30, 1, -13) [5]) [2016-01-07 10:21:07] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Croquelune (1) connected: true: returnCode: 0 [2016-01-07 10:21:07] [Client] [LOGIN]: Client sucessfully registered with id: 1 [2016-01-07 10:21:07] [CLIENT] logged in as: Client(1) [2016-01-07 10:21:07] [CLIENT] executing login hooks... [2016-01-07 10:21:07] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 26 on Server(0) [2016-01-07 10:21:07] [SERVER] updating prices for: obfuscated.QW@55742d00 took 5 [2016-01-07 10:21:07] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 127 [2016-01-07 10:21:07] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(0)] took 129 [2016-01-07 10:21:07] [SERVER][UPDATE] WARNING: object local update of 6 objects took 137 [2016-01-07 10:21:07] [SERVER] SERIALIZED PROXIMITY (-30, 1, -13) [2016-01-07 10:21:07] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [382, Croquelune]] to RegisteredClient: Croquelune (1) connected: true [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 0, -14) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 0, -13) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 0, -12) [2016-01-07 10:21:07] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-31, 0, -12): STATS: inst 11ms, loadDB 1ms, add 1ms, entity 0ms [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 1, -14) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 1, -13) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 1, -12) [2016-01-07 10:21:07] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-31, 1, -12): STATS: inst 0ms, loadDB 4ms, add 0ms, entity 20ms [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 2, -14) [2016-01-07 10:21:07] [CLIENT] FORMATING: [382, Croquelune]; type: Integer [2016-01-07 10:21:07] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-31, 2, -14): STATS: inst 0ms, loadDB 2ms, add 16ms, entity 0ms [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 2, -13) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 2, -12) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 0, -14) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 0, -13) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 0, -12) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 1, -14) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 1, -12) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 2, -14) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 2, -13) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 2, -12) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 0, -14) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 0, -13) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 0, -12) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 1, -14) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 1, -13) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 1, -12) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 2, -14) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 2, -13) [2016-01-07 10:21:07] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 2, -12) [2016-01-07 10:21:07] [UNIVERSE] WARNING: Sector Ping took 97 [2016-01-07 10:21:07] [SERVER][UPDATE] WARNING: UNIVERSE update took 104 [2016-01-07 10:21:07] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-01-07 10:21:07] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-01-07 10:21:07] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-01-07 10:21:07] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-01-07 10:21:07] SET INITIAL SECTOR ID TO 5 [2016-01-07 10:21:07] [CLIENT] RECEIVED STARTING SECTOR: (-30, 1, -13) [2016-01-07 10:21:07] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2016-01-07 10:21:07] [CLIENT] Server is using default block behavior: CSUM: remote: b75f4f33e461c7c3a4aacfcef00acfe3ee1e2322 ::: local: b75f4f33e461c7c3a4aacfcef00acfe3ee1e2322 [2016-01-07 10:21:07] [CLIENT] Server is using default block properties [2016-01-07 10:21:07] [CLIENT] Server is using default block config [2016-01-07 10:21:07] [CLIENT] finished executing client hooks: [#document: null] [2016-01-07 10:21:07] [CLIENT] synchronizing ALL Client(1) [2016-01-07 10:21:07] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-01-07 10:21:07] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-01-07 10:21:07] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Croquelune (1) connected: true [2016-01-07 10:21:07] [SERVER] sending ALLSYNCHRONIZING update to Croquelune 35, 35 [2016-01-07 10:21:07] [SYNC_SENDER] SENDING ALL OBJECTS: 35 [2016-01-07 10:21:07] [NT] Big FullUpdate: 6828 bytes: SenableGameState(1) [2016-01-07 10:21:07] [NT] Big FullUpdate: 11176 bytes: Shop(3) [2016-01-07 10:21:07] [SERVER] SERIALIZED PROXIMITY (-30, 1, -13) [2016-01-07 10:21:07] [SERVER] ALL-SYNCHRONIZE TO Croquelune TOOK 8 ms [2016-01-07 10:21:07] [SERVER] SYNCHALL TO RegisteredClient: Croquelune (1) connected: true took: 10 [2016-01-07 10:21:07] [CLIENT] 1 Sync all update received [2016-01-07 10:21:07] [SYNCHRONIZE] FORCED UPDATE [2016-01-07 10:21:08] [CLIENT] chat channels loaded 1 [2016-01-07 10:21:08] [SKINMANAGER] PlS[Croquelune ; id(4)(1)f(0)] Client(1) received skin filename [2016-01-07 10:21:08] [PlayerState] Client successfully received player state Client(1), owner: 1 [2016-01-07 10:21:08] [CHAT] Client(1) initializing data from network object 0 [2016-01-07 10:21:08] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 35 [2016-01-07 10:21:08] [CLIENT] RE- synchronized client: 1 [2016-01-07 10:21:08] [CLIENT] connected to server localhost:4242 [2016-01-07 10:21:08] UPDATING AFTER LOGIN [2016-01-07 10:21:08] [CLIENT] Client State and Controller successfully connected [2016-01-07 10:21:08] [CLIENT] State initializing [2016-01-07 10:21:08] [CLIENT] Chat initializing [2016-01-07 10:21:08] [CLIENT] Client(1) asking for new IDS [2016-01-07 10:21:08] SENDING new ID RANGE TO CLIENT 35; packet -32763 [2016-01-07 10:21:08] Client got new ID range 35 [2016-01-07 10:21:08] [CLIENT] Client(1) received new IDS [2016-01-07 10:21:08] [CLIENT] ID RANGE AQUIRE TOOK 28 [2016-01-07 10:21:08] [CLIENT] Control Manager initializing [2016-01-07 10:21:08] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-01-07 10:21:08] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-01-07 10:21:08] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-01-07 10:21:08] [CLIENT] InternalCallback initializing [2016-01-07 10:21:08] [CLIENT] State initialized. GameMode: SANDBOX [2016-01-07 10:21:08] [CLIENT] Client State and Controller successfully initialized [2016-01-07 10:21:08] ################### ENGINE SETTINGS ########################## [2016-01-07 10:21:08] C_USE_NEW_PLAYER_MODEL_ true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] CONTROL_HELP false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] C_MOUSE_BUTTOM_SWITCH false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_RESOLUTION 1920 x 1080 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_FULLSCREEN true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_VSYNCH false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_FOV 110.0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_MAX_SEGEMENTSDRAWN 4000 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] HIT_INDICATION_NUMBERS_LIFETIME 0.6 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] D_LIFETIME_NORM 30 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_WINDOWED_BORDERLESS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_SOUND_SYSTEM_ENABLED true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_SOUND_ENABLED true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_SOUND_VOLUME_GLOBAL 10 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] C_SELECTED_JOYSTICK 0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] BUILD_MODE_SHIFT_SPEED 25.0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] ORBITAL_CAM_SPEED 0.5 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DAMAGE_DISPLAY 600 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_STAR_COUNT 4096 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_VBO_BULKMODE_SIZE 4 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_FOG false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_BEAMS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_EXHAUST_PLUMS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] D_INFO_CONTROLMANAGER false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] D_INFO_SHADER true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] T_ENABLE_TEXTURE_BAKER false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] D_INFO_DRAW_TIMES false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] D_INFO_DRAW_SPACE_PARTICLE false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SPACE_PARTICLE true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_MOUSE_COLLISION false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_ATMOSPHERE_SHADER normal [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SHADOW_QUALITY BEST [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_SHIELDS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_WATER true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_BACKGOUND true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_WATER_USER_MIPMAPS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] E_NAVIGATION_FILTER 877 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_ENTITIES true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_FRUSTUM_CULLTING true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_EFFECTS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SHADER_RELOAD false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_FRAMRATE_FIXED -1 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SHADERS_ACTIVE true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DEBUG_DRAW_GRID false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DEBUG_DRAW_LINES true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] F_FRAME_BUFFER_USE false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] T_TERRAIN_DRAW true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] T_TERRAIN_WIREFRAME_DRAW false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_CULLING_ACTIVE true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_TEXTURE_ARRAYS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_AUTO_NORMALIZATION true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_BY_SIDES true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_WIREFRAMED false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_NORMAL_MAPPING false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_TEXTURE_COMPRESSION_BLOCKS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_TEXTURE_ARRAY_COMPRESSION true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_TEXTURE_ARRAY_MIPMAP true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_TEXTURE_MIPMAP true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SHADOWS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SHADOWS_VSM false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_PAUSED false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_SETTINGS_SHOW false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] MINIMAP_MODE SMALL [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] SECTOR_INDICATION_MODE INDICATION_ONLY [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_KEY_ALLOW_DUPLICATES true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_PROD_BG true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_PROD_BG_QUALITY 4096 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_TEXTURE_PACK Default [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] GIF_WIDTH 640 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] GIF_HEIGHT 640 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] GIF_FPS 15 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] GIF_GUI false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DEBRIS_THRESHOLD_MS 4 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_TEXTURE_PACK_RESOLUTION 256 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_INITIAL_SETTING Single Player [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_GAME_MODE Sandbox [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_BONE_ANIMATION true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] P_NT_DEBUG_ACTIVE false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] P_PHYSICS_DEBUG_ACTIVE false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] P_PHYSICS_DEBUG_MODE 0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DEUBG_LINE_DRAWING_ACTIVATED false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_WINDOW_START_POSITION center [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_GUI_ACTIVE true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_NO_OVERLAYS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_PARTICLE_SORTING true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] P_PHYSICS_ACTIVATED true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SMOKE_QUALITY false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_STARS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_PASTE_PREVIEW true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_USE_SPRITE_VBO true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_TUTORIAL false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_AUTOSELECT_CONTROLLERS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_INFO_DRAW FPS_AND_PING [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_VBO_FLAG STATIC [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] N_LAG_COMPENSATION true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] N_SERVER_TIME_UPDATE_FREQUENCE 2000 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_MULTI_SAMPLE 0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_MIPMAP_LEVEL_MAX 3 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] M_MOUSE_SENSITIVITY 0.5 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_HIT_INDICATION_SIZE 1.0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] F_BLOOM false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] F_BLOOM_INTENSITY 0.4 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_MOUSE_LOCK true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_ALL_CONNECTIONS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_ZOOM_MOUSEWHEEL SLOTS [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_MOUSE_SHIP_INVERT false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_MOUSE_ALL_INVERT false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_USE_REGION_SIGNATURE_TEST false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_PREVIEW_TO_BUILD_BLOCK_TEST false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] S_EXIT_ON_ESC false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_USE_HIGH_QUALITY_ACKGROUND false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_POPUPS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_USE_VBO_MAP true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_JUMP_OVERLAY true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_MAG_FILTER_LINEAR_BLOCKS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_MAG_FILTER_LINEAR_GUI false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_MAX_BEAMS 1024 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] SEGMENT_REQUEST_BATCH 32 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] CLIENT_BUFFER_SIZE 65536 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_RAYTRACE_COUNT 256 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] ICON_BAKERY_SINGLE_ICONS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_USE_SHADER4 true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] O_OCULUS_RENDERING false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_USE_VERTEX_LIGHTING_ONLY false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] CLIENT_TRAFFIC_CLASS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_USE_TWO_COMPENENT_SHADER false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] A_FORCE_AUTHENTICATION_METHOD -1 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] MIN_FFA 2 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] B_UNDO_REDO_MAX 30 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] N_ARTIFICIAL_DELAY 0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_MAX_MISSILE_TRAILS 128 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_USE_OCCLUSION_CULLING false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] C_AUTOASSIGN_WEAPON_SLOTS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_NT_STATS_OVERLAY false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] SECRET none [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] USE_OPEN_AL_SOUND true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] LIMIT_FPS_UNFOCUS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] GUI_USE_DISPLAY_LISTS false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] USE_GL_MULTI_DRAWARRAYS true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] CHAT_CLOSE_ON_ENTER true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SHIP_INFO_ZOOM 0 [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SINGLEPLAYER_CREATIVE_MODE false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] G_SHOW_SYMMETRY_PLANES true [2016-01-07 10:21:08] ---------------------------------------------------------------- [2016-01-07 10:21:08] LANGUAGE_PACK english [2016-01-07 10:21:08] ################### /ENGINE SETTINGS ######################### [2016-01-07 10:21:08] [CLIENT] disposing connection dialog: null [2016-01-07 10:21:08] FULLSCREEN true; 1920 / 1080 [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1176 x 664 x 32 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1176 x 664 x 32 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1176 x 664 x 32 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1176 x 664 x 16 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1176 x 664 x 16 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1176 x 664 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 32 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 32 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 16 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 16 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 32 @60Hz [2016-01-07 10:21:08] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 28 [2016-01-07 10:21:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1280 x 800 x 32 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 32 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 32 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 16 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 32 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 16 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 16 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 16 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 16 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1280 x 768 x 16 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 16 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 32 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 32 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 16 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 16 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 16 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 16 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 32 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 16 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 32 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 32 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 32 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 32 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1280 x 768 x 32 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 32 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 16 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 32 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 32 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 32 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 32 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 16 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 16 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 32 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1440 x 480 x 32 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1280 x 800 x 16 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 16 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1360 x 768 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1366 x 768 x 16 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 720 x 576 x 32 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1280 x 960 x 16 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1280 x 960 x 32 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 720 x 576 x 16 @50Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @23Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1768 x 992 x 16 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1768 x 992 x 16 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1768 x 992 x 16 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 640 x 480 x 32 @72Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 640 x 480 x 32 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 800 x 600 x 32 @72Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 800 x 600 x 32 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 720 x 480 x 16 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 720 x 480 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 800 x 600 x 16 @72Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 800 x 600 x 16 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 720 x 480 x 32 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 720 x 480 x 32 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1024 x 768 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1768 x 992 x 32 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1768 x 992 x 32 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1768 x 992 x 32 @30Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 640 x 480 x 16 @72Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 640 x 480 x 16 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 640 x 480 x 16 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 640 x 480 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 800 x 600 x 16 @56Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 800 x 600 x 16 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1024 x 768 x 16 @70Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1024 x 768 x 16 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1280 x 1024 x 16 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 800 x 600 x 32 @56Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 800 x 600 x 32 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1024 x 768 x 32 @70Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1024 x 768 x 32 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @75Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 640 x 480 x 32 @59Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 640 x 480 x 32 @60Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @24Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @25Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @29Hz [2016-01-07 10:21:08] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @30Hz [2016-01-07 10:21:08] Compatible DisplayMode found: 1920 x 1080 x 32 @30Hz; fullsceen capable true [2016-01-07 10:21:08] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-01-07 10:21:10] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1080 [2016-01-07 10:21:10] INITIAL MEMORY AVAILABLE [2016-01-07 10:21:10] CURRENT_AVAILABLE: 1864MB [2016-01-07 10:21:10] TOTAL_AVAILABLE: 2048MB [2016-01-07 10:21:10] INFO_DEDICATED: 2048MB [2016-01-07 10:21:10] INFO_EVICTED: 255MB [2016-01-07 10:21:10] [UNIVERSE] WARNING: Sector UPDATE took 1784; sectors updated: 28 [2016-01-07 10:21:10] [SERVER][UPDATE] WARNING: UNIVERSE update took 1784 [2016-01-07 10:21:10] FILE CREATED: true [2016-01-07 10:21:10] [GLFrame] Open-GL initialized [2016-01-07 10:21:10] Starting up SoundSystem... [2016-01-07 10:21:10] Initializing LWJGL OpenAL [2016-01-07 10:21:10] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-01-07 10:21:10] OpenAL initialized. [2016-01-07 10:21:10] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5330 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.30 Renderer: GeForce GTX 960/PCIe/SSE2 [2016-01-07 10:21:11] [WARNING] initializing Texture data/./image-resource/schine.png took 753 ms [2016-01-07 10:21:11] [GLFrame] loading content data [2016-01-07 10:21:11] [PARSER] not parsed: idlingFloating [2016-01-07 10:21:11] [PARSER] not parsed: idlingGravity [2016-01-07 10:21:11] [PARSER] not parsed: dancingGravity [2016-01-07 10:21:11] [PARSER] not parsed: movingJumpingJumpUp [2016-01-07 10:21:11] [PARSER] not parsed: movingJumpingJumpDown [2016-01-07 10:21:11] [PARSER] not parsed: movingFallingStandard [2016-01-07 10:21:11] [PARSER] not parsed: movingFallingLedge [2016-01-07 10:21:11] [PARSER] not parsed: movingLandingShortFall [2016-01-07 10:21:11] [PARSER] not parsed: movingLandingMiddleFall [2016-01-07 10:21:11] [PARSER] not parsed: movingLandingLongFall [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatRot [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatHit [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatDeath [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawling [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingNorth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingSouth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalking [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalking [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingNorth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingSouth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunning [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunningNorth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunningSouth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunningWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunningEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunningNorthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunningNorthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunningSouthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunningSouthEast [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGun [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunIdle [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunIdleIn [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunDraw [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunAway [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunFire [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunFireHeavy [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunMeelee [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricator [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorIdle [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorDraw [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorAway [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorFire [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-01-07 10:21:11] [PARSER] not parsed: attacking [2016-01-07 10:21:11] [PARSER] not parsed: attackingMeelee [2016-01-07 10:21:11] [PARSER] not parsed: attackingMeeleeFloating [2016-01-07 10:21:11] [PARSER] not parsed: attackingMeeleeGravity [2016-01-07 10:21:11] [PARSER] not parsed: death [2016-01-07 10:21:11] [PARSER] not parsed: deathFloating [2016-01-07 10:21:11] [PARSER] not parsed: deathGravity [2016-01-07 10:21:11] [PARSER] not parsed: sitting [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlock [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockNoFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedge [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeNoFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: hit [2016-01-07 10:21:11] [PARSER] not parsed: hitSmall [2016-01-07 10:21:11] [PARSER] not parsed: hitSmallFloating [2016-01-07 10:21:11] [PARSER] not parsed: hitSmallGravity [2016-01-07 10:21:11] [PARSER] not parsed: salutes [2016-01-07 10:21:11] [PARSER] not parsed: salutesSalute [2016-01-07 10:21:11] [PARSER] not parsed: talk [2016-01-07 10:21:11] [PARSER] not parsed: talkSalute [2016-01-07 10:21:11] [PARSER] not parsed: helmet [2016-01-07 10:21:11] [PARSER] not parsed: helmetOn [2016-01-07 10:21:11] [PARSER] not parsed: helmetOff [2016-01-07 10:21:11] [PARSER] not parsed: idlingFloating [2016-01-07 10:21:11] [PARSER] not parsed: idlingGravity [2016-01-07 10:21:11] [PARSER] not parsed: dancingGravity [2016-01-07 10:21:11] [PARSER] not parsed: movingJumpingJumpUp [2016-01-07 10:21:11] [PARSER] not parsed: movingJumpingJumpDown [2016-01-07 10:21:11] [PARSER] not parsed: movingFallingStandard [2016-01-07 10:21:11] [PARSER] not parsed: movingFallingLedge [2016-01-07 10:21:11] [PARSER] not parsed: movingLandingShortFall [2016-01-07 10:21:11] [PARSER] not parsed: movingLandingMiddleFall [2016-01-07 10:21:11] [PARSER] not parsed: movingLandingLongFall [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatRot [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatHit [2016-01-07 10:21:11] [PARSER] not parsed: movingNoGravityFloatDeath [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawling [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingNorth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingSouth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalking [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalking [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingNorth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingSouth [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-01-07 10:21:11] [PARSER] not parsed: movingByFootRunning [2016-01-07 10:21:11] [PARSER] not 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upperBodyGunMeelee [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricator [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorIdle [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorDraw [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorAway [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorFire [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-01-07 10:21:11] [PARSER] not parsed: attacking [2016-01-07 10:21:11] [PARSER] not parsed: attackingMeelee [2016-01-07 10:21:11] [PARSER] not parsed: attackingMeeleeFloating [2016-01-07 10:21:11] [PARSER] not parsed: attackingMeeleeGravity [2016-01-07 10:21:11] [PARSER] not parsed: death [2016-01-07 10:21:11] [PARSER] not parsed: deathFloating [2016-01-07 10:21:11] [PARSER] not parsed: deathGravity [2016-01-07 10:21:11] [PARSER] not parsed: sitting [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlock [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockNoFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedge [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeNoFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: hit [2016-01-07 10:21:11] [PARSER] not parsed: hitSmall [2016-01-07 10:21:11] [PARSER] not parsed: hitSmallFloating [2016-01-07 10:21:11] [PARSER] not parsed: hitSmallGravity [2016-01-07 10:21:11] [PARSER] not parsed: salutes [2016-01-07 10:21:11] [PARSER] not parsed: salutesSalute [2016-01-07 10:21:11] [PARSER] not parsed: talk [2016-01-07 10:21:11] [PARSER] not parsed: talkSalute [2016-01-07 10:21:11] [PARSER] not parsed: helmet [2016-01-07 10:21:11] [PARSER] not parsed: helmetOn [2016-01-07 10:21:11] [PARSER] not parsed: helmetOff [2016-01-07 10:21:11] [PARSER] not parsed: movingFallingStandard [2016-01-07 10:21:11] [PARSER] not parsed: movingFallingLedge [2016-01-07 10:21:11] [PARSER] not parsed: movingLandingShortFall [2016-01-07 10:21:11] [PARSER] not parsed: movingLandingMiddleFall [2016-01-07 10:21:11] [PARSER] not parsed: movingLandingLongFall [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGun [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunIdle [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunIdleIn [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunDraw [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunAway [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunFire [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunFireHeavy [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyGunMeelee [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricator [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorIdle [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorDraw [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorAway [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorFire [2016-01-07 10:21:11] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-01-07 10:21:11] [PARSER] not parsed: attacking [2016-01-07 10:21:11] [PARSER] not parsed: attackingMeelee [2016-01-07 10:21:11] [PARSER] not parsed: attackingMeeleeFloating [2016-01-07 10:21:11] [PARSER] not parsed: attackingMeeleeGravity [2016-01-07 10:21:11] [PARSER] not parsed: death [2016-01-07 10:21:11] [PARSER] not parsed: deathFloating [2016-01-07 10:21:11] [PARSER] not parsed: deathGravity [2016-01-07 10:21:11] [PARSER] not parsed: sitting [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlock [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockNoFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingBlockFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedge [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeNoFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeFloor [2016-01-07 10:21:11] [PARSER] not parsed: sittingWedgeFloorIdle [2016-01-07 10:21:11] [PARSER] not parsed: hit [2016-01-07 10:21:11] [PARSER] not parsed: hitSmall [2016-01-07 10:21:11] [PARSER] not parsed: hitSmallFloating [2016-01-07 10:21:11] [PARSER] not parsed: hitSmallGravity [2016-01-07 10:21:11] [PARSER] not parsed: salutes [2016-01-07 10:21:11] [PARSER] not parsed: salutesSalute [2016-01-07 10:21:11] [PARSER] not parsed: talk [2016-01-07 10:21:11] [PARSER] not parsed: talkSalute [2016-01-07 10:21:11] [PARSER] not parsed: helmet [2016-01-07 10:21:11] [PARSER] not parsed: helmetOn [2016-01-07 10:21:11] [PARSER] not parsed: helmetOff [2016-01-07 10:21:11] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2016-01-07 10:21:12] [UNIVERSE] WARNING: Sector UPDATE took 80; sectors updated: 28 [2016-01-07 10:21:12] [SERVER][UPDATE] WARNING: UNIVERSE update took 80 [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2016-01-07 10:21:12] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2016-01-07 10:21:13] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\sky [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\box [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\Box.mesh.xml 0 [2016-01-07 10:21:13] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\sphere-low [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\cylinder [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\Cylinder001.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10 [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\planet [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\Planet.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\atmosphere [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\asteroid [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0 [2016-01-07 10:21:13] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\exaustplum [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\simplebeam [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\beam.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\arrow [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\arrow.mesh.xml 0 [2016-01-07 10:21:13] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\blackhole [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\BlDebris0 [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0 [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6 [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12 [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18 [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/ground/\fnTube [2016-01-07 10:21:13] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0 [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/character/\AccHelmet [2016-01-07 10:21:13] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0 [2016-01-07 10:21:13] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png [2016-01-07 10:21:13] [SceneParser] now parsing scene: data//models/character/\AccFabricator [2016-01-07 10:21:13] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0 [2016-01-07 10:21:14] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png [2016-01-07 10:21:14] [SceneParser] now parsing scene: data//models/character/\AccPistol [2016-01-07 10:21:14] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0 [2016-01-07 10:21:14] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png [2016-01-07 10:21:14] [SceneParser] now parsing scene: data//models/character/\konata [2016-01-07 10:21:14] ... parse Mesh data//models/character/\Character.mesh.xml 0 [2016-01-07 10:21:14] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2016-01-07 10:21:14] [SceneParser] now parsing scene: data//models/character/\PlayerMdl [2016-01-07 10:21:14] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0 [2016-01-07 10:21:14] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2016-01-07 10:21:14] [SceneParser] now parsing scene: data//models/character/\hoppy_legs [2016-01-07 10:21:14] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0 [2016-01-07 10:21:14] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-01-07 10:21:14] [SceneParser] now parsing scene: data//models/character/\hoppy_body [2016-01-07 10:21:14] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0 [2016-01-07 10:21:14] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-01-07 10:21:14] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs [2016-01-07 10:21:14] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0 [2016-01-07 10:21:14] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2016-01-07 10:21:14] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell [2016-01-07 10:21:14] [UNIVERSE] WARNING: Sector UPDATE took 132; sectors updated: 28 [2016-01-07 10:21:14] [SERVER][UPDATE] WARNING: UNIVERSE update took 132 [2016-01-07 10:21:14] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0 [2016-01-07 10:21:14] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2016-01-07 10:21:15] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 683 ms [2016-01-07 10:21:16] [WARNING] initializing Texture data//image-resource/build-icons-00-16x16-gui-.png took 600 ms [2016-01-07 10:21:16] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] took 102 [2016-01-07 10:21:16] [SERVER][UPDATE] WARNING: object local update of 7 objects took 102 [2016-01-07 10:21:17] VIDEO MEMORY BEFORE LOADING FONTS [2016-01-07 10:21:17] CURRENT_AVAILABLE: 1767MB [2016-01-07 10:21:17] TOTAL_AVAILABLE: 2048MB [2016-01-07 10:21:17] INFO_DEDICATED: 2048MB [2016-01-07 10:21:17] INFO_EVICTED: 289MB [2016-01-07 10:21:18] VIDEO MEMORY AFTER LOADING FONTS [2016-01-07 10:21:18] CURRENT_AVAILABLE: 1741MB [2016-01-07 10:21:18] TOTAL_AVAILABLE: 2048MB [2016-01-07 10:21:18] INFO_DEDICATED: 2048MB [2016-01-07 10:21:18] INFO_EVICTED: 289MB [2016-01-07 10:21:18] [RESOURCE] Init Shop FrameBuffer [2016-01-07 10:21:19] [UTIL] native buffer fetch took 849 ms; invoked GC: true; new size 2097280; index: 0 [2016-01-07 10:21:19] [RESOURCE] Loading cube textures [2016-01-07 10:21:19] GL_MEMORY Before DEFFUSE [2016-01-07 10:21:19] CURRENT_AVAILABLE: 1732MB [2016-01-07 10:21:19] TOTAL_AVAILABLE: 2048MB [2016-01-07 10:21:19] INFO_DEDICATED: 2048MB [2016-01-07 10:21:19] INFO_EVICTED: 289MB [2016-01-07 10:21:23] GL_MEMORY AFTER DEFFUSE [2016-01-07 10:21:23] CURRENT_AVAILABLE: 1346MB [2016-01-07 10:21:23] TOTAL_AVAILABLE: 2048MB [2016-01-07 10:21:23] INFO_DEDICATED: 2048MB [2016-01-07 10:21:23] INFO_EVICTED: 289MB [2016-01-07 10:21:23] [RESOURCE] Loading cube textures DONE [2016-01-07 10:21:23] [RESOURCE] Loading effects [2016-01-07 10:21:23] [RESOURCE] Loading effects done [2016-01-07 10:21:23] [RESOURCE] Loading background [2016-01-07 10:21:23] [RESOURCE] Loading background DONE [2016-01-07 10:21:23] [GLFRAME] Content has been loaded [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/transporter/transporter.vert.glsl; data//shader/transporter/transporter.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/texture/wrap.vert.glsl; data//shader/texture/wrap.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/shadow/view_vertex.glsl; data//shader/shadow/view_fragment.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/shadowcube.vsh; data//shader/cube/quads13/shadowcube.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/shadowcube.vsh; data//shader/cube/quads13/shadowcube.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl [2016-01-07 10:21:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl [2016-01-07 10:21:25] [CLIENT] creating galaxy (0, 0, 0); Stars: 3011; created in: 194ms [2016-01-07 10:21:25] [CLIENT][STARSKY] reloading stars [2016-01-07 10:21:25] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2016-01-07 10:21:25] [SERVER][SECTOR] WRITING SECTOR ID 2 -> (2, 2, 2) TOOK 111ms [2016-01-07 10:21:25] [UNIVERSE] WARNING: Sector UPDATE took 111; sectors updated: 28 [2016-01-07 10:21:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 111 [2016-01-07 10:21:25] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 1) [2016-01-07 10:21:25] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\world0\ENTITY_SHOP_1452066626814.ent [2016-01-07 10:21:26] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed [2016-01-07 10:21:26] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 257ms -> tagcreate: 9; tagwrite: 9; rename: 148; delete: 90; DB: 0 [2016-01-07 10:21:26] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #2 (2, 2, 2) (ents: 1) took: 258 ms [2016-01-07 10:21:26] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 8; QUEUE: 0; InactSectors: 0 [2016-01-07 10:21:26] GL_MEMORY AFTER NORMAL MAPS BEFORE SHADOW [2016-01-07 10:21:26] CURRENT_AVAILABLE: 1238MB [2016-01-07 10:21:26] TOTAL_AVAILABLE: 2048MB [2016-01-07 10:21:26] INFO_DEDICATED: 2048MB [2016-01-07 10:21:26] INFO_EVICTED: 289MB [2016-01-07 10:21:26] GL_MEMORY AFTER NORMAL MAPS AFTER SHADOW [2016-01-07 10:21:26] CURRENT_AVAILABLE: 1238MB [2016-01-07 10:21:26] TOTAL_AVAILABLE: 2048MB [2016-01-07 10:21:26] INFO_DEDICATED: 2048MB [2016-01-07 10:21:26] INFO_EVICTED: 289MB [2016-01-07 10:21:26] [FrameBuffer] creating frame buffer 1920 / 1080 [2016-01-07 10:21:26] [FrameBuffer] initializing frame buffer textures [2016-01-07 10:21:26] [FrameBuffer] creating frame buffer 1920 / 1080 [2016-01-07 10:21:26] [FrameBuffer] initializing frame buffer textures [2016-01-07 10:21:26] [FrameBuffer] creating frame buffer 1920 / 1080 [2016-01-07 10:21:26] [FrameBuffer] initializing frame buffer textures [2016-01-07 10:21:26] [FrameBuffer] creating frame buffer 960 / 540 [2016-01-07 10:21:26] [FrameBuffer] initializing frame buffer textures [2016-01-07 10:21:26] [SHADER] validate: current FBO: 1 [2016-01-07 10:21:26] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2016-01-07 10:21:26] [SHADER] validate: current FBO: 1 [2016-01-07 10:21:26] [SHADER] validate: current FBO: 1 [2016-01-07 10:21:26] [BG] updating field [2016-01-07 10:21:26] [FrameBuffer] creating frame buffer 4096 / 4096 [2016-01-07 10:21:26] [FrameBuffer] initializing frame buffer textures [2016-01-07 10:21:26] [FrameBuffer] creating frame buffer 4096 / 4096 [2016-01-07 10:21:26] [FrameBuffer] initializing frame buffer textures [2016-01-07 10:21:26] [SHADER] validate: current FBO: 6 [2016-01-07 10:21:26] [CLIENT][BACKGROUND] generating background took: 7ms [2016-01-07 10:21:26] [SHADER] validate: current FBO: 3 [2016-01-07 10:21:26] [SHADER] validate: current FBO: 4 [2016-01-07 10:21:26] [SHADER] validate: current FBO: 4 [2016-01-07 10:21:26] [SHADER] validate: current FBO: 4 [2016-01-07 10:21:26] [SHADER] validate: current FBO: 4 [2016-01-07 10:21:26] [SHADER] validate: current FBO: 4 [2016-01-07 10:21:26] [SHADER] validate: current FBO: 5 [2016-01-07 10:21:26] [CLIENT] FORMATING: [[SERVER]: Croquelune has joined the game.]; type: String [2016-01-07 10:21:26] [CLIENT][CHAT] [message] [SERVER]: Croquelune has joined the game. [2016-01-07 10:21:26] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[Croquelune ; id(4)(1)f(0)] for PlS[Croquelune ; id(4)(1)f(0)] [2016-01-07 10:21:26] [WORLDDRAWER] WARNING: ADD TOOK 10 [2016-01-07 10:21:26] [SHADER] validate: current FBO: 4 [2016-01-07 10:21:26] [SHADER] validate: current FBO: 4 [2016-01-07 10:21:26] [CHAT] Server(0) initializing data from network object 36 [2016-01-07 10:21:26] [SERVER] Sending all available channels to PlS[Croquelune ; id(4)(1)f(0)]; total existing: 1 [2016-01-07 10:21:26] [CLIENT] stars recreating from changed system; last (-2147483648, -2147483648, -2147483648); new (-2, 0, -1) [2016-01-07 10:21:26] [CLIENT][STARSKY] reloading stars [2016-01-07 10:21:26] [CLIENT] Stars: NEW SYSTEM: (-2, 0, -1) [2016-01-07 10:21:26] [SERVER] Sending available channel to PlS[Croquelune ; id(4)(1)f(0)]: all [2016-01-07 10:21:26] [SHADER] validate: current FBO: 4 [2016-01-07 10:21:26] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[Croquelune ; id(4)(1)f(0)] [2016-01-07 10:21:26] [CLIENT] Client received new channel: all; creating... [2016-01-07 10:21:26] [CLIENT] Client received existing channel mod: all; CREATE [2016-01-07 10:21:26] [CLIENT] WARNING: member in channel: all already existed [2016-01-07 10:21:26] [CLIENT] successfully rejoined all; opening chat: false [2016-01-07 10:21:26] [SERVER][PLAYERMESSAGE] received message request from PlS[Croquelune ; id(4)(1)f(0)] for 10 messages [2016-01-07 10:21:26] [DB] loading messages set from 1452158486436 for receiver croquelune: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'croquelune' AND SENT < 1452158486436 ORDER BY SENT DESC LIMIT 10; [2016-01-07 10:21:26] [SKIN] USING DEFAULT FOR PLAYER PlS[Croquelune ; id(4)(1)f(0)] [2016-01-07 10:21:26] [SKIN] REMOVING TMP PATH: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\texTmp [2016-01-07 10:21:27] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 28 [2016-01-07 10:21:27] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2016-01-07 10:21:27] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 28 [2016-01-07 10:21:27] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 10:21:27] [UNIVERSE] WARNING: Sector UPDATE took 153; sectors updated: 28 [2016-01-07 10:21:27] [SERVER][UPDATE] WARNING: UNIVERSE update took 153 [2016-01-07 10:21:28] [UNIVERSE] WARNING: Sector UPDATE took 96; sectors updated: 28 [2016-01-07 10:21:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 98 [2016-01-07 10:21:28] [DRAWER][WARNING] update took 34 ms [2016-01-07 10:21:28] USE BUFFER RANGE: true [2016-01-07 10:21:28] [UNIVERSE] WARNING: Sector UPDATE took 89; sectors updated: 28 [2016-01-07 10:21:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 90 [2016-01-07 10:21:28] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 28 [2016-01-07 10:21:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 36 [2016-01-07 10:21:28] [UNIVERSE] WARNING: Sector UPDATE took 57; sectors updated: 28 [2016-01-07 10:21:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 57 [2016-01-07 10:21:28] [UNIVERSE] WARNING: Sector UPDATE took 91; sectors updated: 28 [2016-01-07 10:21:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 91 [2016-01-07 10:21:28] [SEGMENTPROVIDER] WARNING: ANALYZING RETURN REQ: Size: 20; Total: 46; Sync: 0; loop: 46; notify: 0 [2016-01-07 10:21:29] [CLIENT][PlayerInput] successfully deactivated obfuscated.Q@fff22e2 [2016-01-07 10:21:30] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[Croquelune ; id(4)(1)f(0)] [2016-01-07 10:21:30] [SERVER][SPAWN] PlS[Croquelune ; id(4)(1)f(0)]; Relative: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.60690606, -4.6881757, -11.441105); objOrigin: (-0.39309406, -7.6881757, -7.441105) [2016-01-07 10:21:30] [SERVER][SPAWN] Gravity object to use for PlS[Croquelune ; id(4)(1)f(0)] set to: ENTITY_SPACESTATION_Arsenal [2016-01-07 10:21:30] [SERVER][PlayerCharacter] Server(0) Set initial transform to (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:21:30] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) SOURCE CHANGE null -> SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:21:30] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity change sent [2016-01-07 10:21:30] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] changed gravity on Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:21:30] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FROM -2 TO 5 [2016-01-07 10:21:30] [CLIENT]: PlS[Croquelune ; id(4)(1)f(0)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 10:21:30] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; PlS[Croquelune ; id(4)(1)f(0)] [2016-01-07 10:21:30] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] RECEIVED REMOTE GRAVITY: 6 --- (0.0, 0.0, 0.0) [2016-01-07 10:21:30] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] GRAVITY UPDATE:::::: GRAV[ENTITY_SPACESTATION_Arsenal(6); (0.0, 0.0, 0.0)] [2016-01-07 10:21:30] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:21:30] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] [GHOST-OBJECT] SWEEP TEST TIME: 39 [2016-01-07 10:21:30] [GHOST-OBJECT] SWEEP TEST TIME: 37 [2016-01-07 10:21:30] [CLIENT-CONTROLLER][WARNING] state update took 56ms [2016-01-07 10:21:30] [CLIENT] WARNING: Physics took 51 [2016-01-07 10:21:30] [UNIVERSE] WARNING: Sector UPDATE took 100; sectors updated: 28 [2016-01-07 10:21:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 100 [2016-01-07 10:21:30] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(0)], fromId=-1 (null), fromPos=(0, 0, 0), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=false] [2016-01-07 10:21:30] [SHADER] validate: current FBO: 2 [2016-01-07 10:21:30] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 10:21:30] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(0)], fromId=-1 (null), fromPos=(0, 0, 0), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=false] [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (0.6057017, -4.690017, -10.734073) [2016-01-07 10:21:30] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:21:30] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.6057017, -4.690017, -10.734073) [2016-01-07 10:21:30] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (0.6057017, -4.690017, -10.734073) [2016-01-07 10:21:30] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:21:30] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.6057017, -4.690017, -10.734073) [2016-01-07 10:21:30] [UNIVERSE] WARNING: Sector UPDATE took 44; sectors updated: 28 [2016-01-07 10:21:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 44 [2016-01-07 10:21:30] [CLIENT] REQUESTING SYSTEM: (-2, 0, -1) [2016-01-07 10:21:30] [CLIENT][SPAWN] Spawned on object: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; (-0.39309406, -7.6881757, -7.441105), local (-4.0, 3.0, -1.0) -> (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] [CLIENT][BUILDTOOLS] Reset area placement [2016-01-07 10:21:30] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2016-01-07 10:21:30] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 10:21:30] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; at: (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Croquelune ; id(4)(1)f(0)] took 173 [2016-01-07 10:21:30] [CLIENT-CONTROLLER][WARNING] state update took 177ms [2016-01-07 10:21:30] [CLIENT][BUILDTOOLS] Reset area placement [2016-01-07 10:21:30] [SERVER][GALAXY] REQUESTING SYSTEM (-2, 0, -1); exists in DB: true; TIME: 0ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-30, secY=1, secZ=-13, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2016-01-07 10:21:30] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:30] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: -30, 1, -13 [2016-01-07 10:21:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 40 [2016-01-07 10:21:30] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:30] [SHADER] validate: current FBO: 1 [2016-01-07 10:21:30] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:30] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 10:21:30] [SHADER] validate: current FBO: 1 [2016-01-07 10:21:30] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: (0.60690606, -4.6881757, -11.441105) -> (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (0.60690606, -4.6881757, -11.441105) TO (0.60690606, -4.6881757, -11.441105) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:21:30] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:21:30] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 10:21:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 10:21:30] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-01-07 10:21:31] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 28 [2016-01-07 10:21:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 34 [2016-01-07 10:21:31] [UNIVERSE] WARNING: Sector UPDATE took 68; sectors updated: 28 [2016-01-07 10:21:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 68 [2016-01-07 10:21:31] [UNIVERSE] WARNING: Sector UPDATE took 86; sectors updated: 28 [2016-01-07 10:21:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 86 [2016-01-07 10:21:31] [GHOST-OBJECT] SWEEP TEST TIME: 29 [2016-01-07 10:21:32] [UNIVERSE] WARNING: Sector UPDATE took 70; sectors updated: 28 [2016-01-07 10:21:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 70 [2016-01-07 10:21:33] [SHADER] validate: current FBO: 2 [2016-01-07 10:21:35] Sector[13](-31, 1, -12) Broadphase of Sector[13](-31, 1, -12) took: 34 [2016-01-07 10:21:35] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 28 [2016-01-07 10:21:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2016-01-07 10:21:35] [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2) [2016-01-07 10:21:35] [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Shop(3)] [2016-01-07 10:21:35] [ENTITIES] removed object from loaded state Shop(3); 3 [2016-01-07 10:21:35] [DELETE][Server(0)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified! [2016-01-07 10:21:35] [ENTITIES] removed object from loaded state [SERVER RemoteSector(2)false; (2, 2, 2)]; 2 [2016-01-07 10:21:35] [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2016-01-07 10:21:35] [ENTITIES] removed object from loaded state Shop(3); 3 [2016-01-07 10:21:35] [DELETE][Client(1)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified! [2016-01-07 10:21:35] [ENTITIES] removed object from loaded state [CLIENT ReSector(2)true; (2, 2, 2); ]; 2 [2016-01-07 10:21:35] [DELETE][Client(1)] Sendable 2([CLIENT ReSector(2)true; (2, 2, 2); ]) Physically DELETING DONE and Notified! [2016-01-07 10:21:36] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-01-07 10:21:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-01-07 10:21:36] [UNIVERSE] WARNING: Sector UPDATE took 82; sectors updated: 27 [2016-01-07 10:21:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 83 [2016-01-07 10:21:38] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27 [2016-01-07 10:21:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2016-01-07 10:21:39] [UNIVERSE] WARNING: Sector UPDATE took 72; sectors updated: 27 [2016-01-07 10:21:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 73 [2016-01-07 10:21:42] [UNIVERSE] WARNING: Sector UPDATE took 64; sectors updated: 27 [2016-01-07 10:21:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 65 [2016-01-07 10:21:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:21:43] [UNIVERSE] WARNING: Sector UPDATE took 63; sectors updated: 27 [2016-01-07 10:21:43] [SERVER][UPDATE] WARNING: UNIVERSE update took 64 [2016-01-07 10:21:45] SWITCHING SLOTS: 0, 25 [2016-01-07 10:21:45] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=25, subSlot=-1, count=9999999] [2016-01-07 10:21:47] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@3a2b93cb [2016-01-07 10:21:48] [UNIVERSE] WARNING: Sector UPDATE took 73; sectors updated: 27 [2016-01-07 10:21:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 73 [2016-01-07 10:21:48] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27 [2016-01-07 10:21:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 66 [2016-01-07 10:21:48] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2016-01-07 10:21:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 38 [2016-01-07 10:21:50] [UNIVERSE] WARNING: Sector UPDATE took 90; sectors updated: 27 [2016-01-07 10:21:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 90 [2016-01-07 10:21:50] Sector[5](-30, 1, -13) Broadphase of Sector[5](-30, 1, -13) took: 220 [2016-01-07 10:21:50] WARNING: sector update of single sector (-30, 1, -13) took 220 ms; Physics 220 ms [2016-01-07 10:21:50] WARNING: sector info: (-30, 1, -13); id 5; type VOID; [2016-01-07 10:21:50] [UNIVERSE] WARNING: Sector UPDATE took 221; sectors updated: 27 [2016-01-07 10:21:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 221 [2016-01-07 10:21:51] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27 [2016-01-07 10:21:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-01-07 10:21:51] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@1ad7be3a [2016-01-07 10:21:51] [UNIVERSE] WARNING: Sector UPDATE took 46; sectors updated: 27 [2016-01-07 10:21:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2016-01-07 10:21:53] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27 [2016-01-07 10:21:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 67 [2016-01-07 10:21:53] [SHIP] Client(1) Ship[AUSE XCH000 Travers](7) manager udpate took 36 [2016-01-07 10:21:54] [UNIVERSE] WARNING: Sector UPDATE took 52; sectors updated: 27 [2016-01-07 10:21:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 52 [2016-01-07 10:21:54] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:21:56] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 10:21:56] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Corner [2016-01-07 10:21:57] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 10:21:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 10:21:57] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Tetra [2016-01-07 10:21:57] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 10:21:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 10:21:57] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Hepta [2016-01-07 10:21:57] [UNIVERSE] WARNING: Sector UPDATE took 129; sectors updated: 27 [2016-01-07 10:21:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 130 [2016-01-07 10:21:58] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27 [2016-01-07 10:21:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-01-07 10:21:58] [UNIVERSE] WARNING: Sector UPDATE took 65; sectors updated: 27 [2016-01-07 10:21:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 65 [2016-01-07 10:21:58] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 10:21:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 10:21:58] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 10:21:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 10:21:58] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27 [2016-01-07 10:21:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 36 [2016-01-07 10:21:58] [UNIVERSE] WARNING: Sector UPDATE took 124; sectors updated: 27 [2016-01-07 10:21:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 124 [2016-01-07 10:21:59] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 10:21:59] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 10:21:59] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Tetra [2016-01-07 10:22:00] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Corner [2016-01-07 10:22:00] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 10:22:00] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 10:22:00] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 10:22:00] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 10:22:00] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 10:22:00] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 10:22:00] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Tetra [2016-01-07 10:22:01] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Hepta [2016-01-07 10:22:03] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Tetra [2016-01-07 10:22:03] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Corner [2016-01-07 10:22:03] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:22:04] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:22:04] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27 [2016-01-07 10:22:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 34 [2016-01-07 10:22:04] [UNIVERSE] WARNING: Sector UPDATE took 82; sectors updated: 27 [2016-01-07 10:22:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 82 [2016-01-07 10:22:05] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 10:22:05] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Corner [2016-01-07 10:22:06] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:22:06] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:22:06] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 10:22:15] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 10:22:15] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 10:22:16] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27 [2016-01-07 10:22:16] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-01-07 10:22:17] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-01-07 10:22:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2016-01-07 10:22:17] HIT RESULT near: (4, 11, 7)[Build Block]o[FRONT][inactive][50hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:22:17] [CLIENT] CHANGED ENTERED: set to: (4, 11, 7)[Build Block]o[FRONT][inactive][50hp][BLOCK] [2016-01-07 10:22:17] [CLIENT] Player character enter used [2016-01-07 10:22:17] [CLIENT]: PlS[Croquelune ; id(4)(1)f(0)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:22:17] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(0)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), toPos=(4, 11, 7), hide=true] [2016-01-07 10:22:17] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(0)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (8.2504425, -13.173366, -18.556602) [2016-01-07 10:22:17] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(0)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:22:17] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(0)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), toPos=(4, 11, 7), hide=true] [2016-01-07 10:22:17] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(0)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (8.2504425, -13.173366, -18.556602) [2016-01-07 10:22:17] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(0)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 10:22:17] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; at: (-0.39309406, -7.6881757, -7.441105) [2016-01-07 10:22:17] [SHADER] validate: current FBO: 4 [2016-01-07 10:22:17] [SHADER] validate: current FBO: 4 [2016-01-07 10:22:17] [SHADER] validate: current FBO: 4 [2016-01-07 10:22:17] [SHADER] validate: current FBO: 4 [2016-01-07 10:22:17] [SHADER] validate: current FBO: 4 [2016-01-07 10:22:18] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 27 [2016-01-07 10:22:18] [SERVER][UPDATE] WARNING: UNIVERSE update took 44 [2016-01-07 10:22:18] [CLIENT] ACTIVATE BLOCK (std) (5, 9, 6)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 10:22:19] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27 [2016-01-07 10:22:19] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-01-07 10:22:19] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 10:22:19] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 10:22:20] DRAWING TIME OF 44 elements: 40(39.065125); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 10:22:20] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 10:22:21] STYLE CHANGED: LOADING :: Faction Module : :: Grey Hull Wedge [2016-01-07 10:22:23] DRAWING DEBUG: 599; ; 0; 0; 599; [2016-01-07 10:22:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:22:23] [SHADER] validate: current FBO: 2 [2016-01-07 10:22:25] DRAWING DEBUG: 110000599; ; 0; 11; 599; [2016-01-07 10:22:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:22:25] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 10:22:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 10:22:25] [UNIVERSE] WARNING: Sector UPDATE took 46; sectors updated: 27 [2016-01-07 10:22:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 46 [2016-01-07 10:22:25] DRAWING DEBUG: 100000599; ; 0; 10; 599; [2016-01-07 10:22:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:22:26] DRAWING DEBUG: 90000599; ; 0; 9; 599; [2016-01-07 10:22:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:22:27] [UNIVERSE] WARNING: Sector UPDATE took 231; sectors updated: 27 [2016-01-07 10:22:27] [SERVER][UPDATE] WARNING: UNIVERSE update took 231 [2016-01-07 10:22:31] [CLIENT] BLOCK style: 1; ORIENTATION: 10; kW [2016-01-07 10:22:31] [GETNEXTTONEAREST] SIDE: TOP: (-2.6917772, 1.499928, -1.2025193); (-3, 1, -1) [2016-01-07 10:22:31] [CLIENT][EDIT] PLACING AT (5, 10, 7)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:22:31] adding new element to Ra at (5, 10, 7)[NONE]o[FRONT][inactive][250hp], type 599 [2016-01-07 10:22:32] [UNIVERSE] WARNING: Sector UPDATE took 81; sectors updated: 27 [2016-01-07 10:22:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 81 [2016-01-07 10:22:33] [UNIVERSE] WARNING: Sector UPDATE took 59; sectors updated: 27 [2016-01-07 10:22:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 59 [2016-01-07 10:22:36] [CLIENT] BLOCK style: 1; ORIENTATION: 11; kY [2016-01-07 10:22:36] [GETNEXTTONEAREST] SIDE: BACK: (-2.6921806, 1.6187997, -1.3643204); (-3, 2, -1) [2016-01-07 10:22:36] [CLIENT][EDIT] PLACING AT (5, 10, 6)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 11([WARNING] UNKNOWN SIDE 11) -map-> 11 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:22:36] adding new element to Ra at (5, 10, 6)[NONE]o[FRONT][inactive][250hp], type 599 [2016-01-07 10:22:36] [UNIVERSE] WARNING: Sector UPDATE took 212; sectors updated: 27 [2016-01-07 10:22:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 212 [2016-01-07 10:22:38] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 10:22:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 10:22:38] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 10:22:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 10:22:38] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 10:22:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 10:22:38] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27 [2016-01-07 10:22:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 66 [2016-01-07 10:22:39] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27 [2016-01-07 10:22:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-01-07 10:22:41] DRAWING DEBUG: 80000599; ; 0; 8; 599; [2016-01-07 10:22:41] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:22:41] DRAWING DEBUG: 70000599; ; 0; 7; 599; [2016-01-07 10:22:41] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:22:42] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 27 [2016-01-07 10:22:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 43 [2016-01-07 10:22:42] DRAWING DEBUG: 60000599; ; 0; 6; 599; [2016-01-07 10:22:42] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:22:43] DRAWING DEBUG: 50000599; ; 0; 5; 599; [2016-01-07 10:22:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:22:44] [UNIVERSE] WARNING: Sector UPDATE took 59; sectors updated: 27 [2016-01-07 10:22:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 59 [2016-01-07 10:22:44] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27 [2016-01-07 10:22:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-01-07 10:22:44] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27 [2016-01-07 10:22:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 40 [2016-01-07 10:22:47] [UNIVERSE] WARNING: Sector UPDATE took 60; sectors updated: 27 [2016-01-07 10:22:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 60 [2016-01-07 10:22:55] [CLIENT] BLOCK style: 1; ORIENTATION: 5; kU [2016-01-07 10:22:55] [GETNEXTTONEAREST] SIDE: TOP: (-3.0110903, 2.5395937, -2.1288786); (-3, 2, -2) [2016-01-07 10:22:55] [CLIENT][EDIT] PLACING AT (5, 11, 6)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:22:55] adding new element to Ra at (5, 11, 6)[NONE]o[FRONT][inactive][100hp], type 599 [2016-01-07 10:22:56] DRAWING DEBUG: 40000599; ; 0; 4; 599; [2016-01-07 10:22:56] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:23:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:23:11] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 10:23:12] STYLE CHANGED: LOADING :: Faction Module : :: Grey Hull Wedge [2016-01-07 10:23:13] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Corner [2016-01-07 10:23:13] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:23:13] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Hepta [2016-01-07 10:23:14] [UNIVERSE] WARNING: Sector UPDATE took 45; sectors updated: 27 [2016-01-07 10:23:14] [SERVER][UPDATE] WARNING: UNIVERSE update took 45 [2016-01-07 10:23:14] DRAWING DEBUG: 601; ; 0; 0; 601; [2016-01-07 10:23:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:23:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:16] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:16] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:16] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:16] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:17] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:17] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:17] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:17] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:18] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:18] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:18] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:18] no intersection found in world currentSegmentContext [2016-01-07 10:23:19] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:19] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:19] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:19] no intersection found in world currentSegmentContext [2016-01-07 10:23:19] [CLIENT] PLACING MULTISLOT: 1 -> 601 [2016-01-07 10:23:19] [CLIENT] BLOCK style: 5; ORIENTATION: 0; ka [2016-01-07 10:23:19] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 10:23:19] no intersection found in world currentSegmentContext [2016-01-07 10:23:19] SWITCHING SLOTS: 6, 5 [2016-01-07 10:23:19] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=5, subSlot=-1, count=137] [2016-01-07 10:23:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:23:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:23:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:23:27] SWITCHING SLOTS: 22, 6 [2016-01-07 10:23:27] [INVENTORY] PUT NOW ORIGINAL: [slot 22; t Power Reactor Module(2); c 137; mt -1] ON 22 [2016-01-07 10:23:27] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=22, otherSlot=6, subSlot=-1, count=137] [2016-01-07 10:23:27] [INVENTORY] PUT NOW ORIGINAL: [slot 22; t Power Reactor Module(2); c 137; mt -1] ON 22 [2016-01-07 10:23:30] [UNIVERSE] WARNING: Sector UPDATE took 72; sectors updated: 27 [2016-01-07 10:23:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 72 [2016-01-07 10:23:30] [UNIVERSE] WARNING: Sector UPDATE took 48; sectors updated: 27 [2016-01-07 10:23:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 48 [2016-01-07 10:23:32] VOLUME BEF 20.0 [2016-01-07 10:23:32] VOLUME AFT 17.5 [2016-01-07 10:23:32] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@72efbe75 [2016-01-07 10:23:33] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:23:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:23:36] SWITCHING SLOTS: 2, 3 [2016-01-07 10:23:36] [INVENTORY] MERGING TO MULTI SLOT null [2016-01-07 10:23:36] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=3, subSlot=-1, count=350] [2016-01-07 10:23:36] [INVENTORY] MERGING TO MULTI SLOT null [2016-01-07 10:23:40] VOLUME BEF 20.0 [2016-01-07 10:23:40] VOLUME AFT 17.5 [2016-01-07 10:23:40] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@2c6a4bcf [2016-01-07 10:23:42] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Corner [2016-01-07 10:23:42] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:23:43] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 10:23:45] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:23:46] [GETNEXTTONEAREST] SIDE: TOP: (-6.1261263, 1.499701, -1.2981632); (-6, 1, -1) [2016-01-07 10:23:46] [CLIENT][EDIT] PLACING AT (2, 10, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:46] adding new element to Ra at (2, 10, 7)[NONE]o[FRONT][inactive][25hp], type 598 [2016-01-07 10:23:48] [GETNEXTTONEAREST] SIDE: TOP: (-6.9453373, 1.4996314, -1.0815631); (-7, 1, -1) [2016-01-07 10:23:48] [CLIENT][EDIT] PLACING AT (1, 10, 7)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:48] adding new element to Ra at (1, 10, 7)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:50] [GETNEXTTONEAREST] SIDE: BACK: (-6.218729, 2.3289118, -1.4998505); (-6, 2, -1) [2016-01-07 10:23:50] [CLIENT][EDIT] PLACING AT (2, 10, 6)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:50] adding new element to Ra at (2, 10, 6)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:50] [GETNEXTTONEAREST] SIDE: BACK: (-7.03996, 2.332358, -1.4998137); (-7, 2, -1) [2016-01-07 10:23:50] [CLIENT][EDIT] PLACING AT (1, 10, 6)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:50] adding new element to Ra at (1, 10, 6)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:51] [GETNEXTTONEAREST] SIDE: TOP: (-7.805975, 1.4990358, -0.6822432); (-8, 1, -1) [2016-01-07 10:23:51] [CLIENT][EDIT] PLACING AT (0, 10, 7)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:51] adding new element to Ra at (0, 10, 7)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:51] [GETNEXTTONEAREST] SIDE: BACK: (-7.834793, 2.181686, -1.4996763); (-8, 2, -1) [2016-01-07 10:23:51] [CLIENT][EDIT] PLACING AT (0, 10, 6)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:51] adding new element to Ra at (0, 10, 6)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:52] [GETNEXTTONEAREST] SIDE: TOP: (-8.650698, 1.4997005, -0.87438977); (-9, 1, -1) [2016-01-07 10:23:52] [CLIENT][EDIT] PLACING AT (-1, 10, 7)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:52] adding new element to Ra at (-1, 10, 7)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:53] [GETNEXTTONEAREST] SIDE: BACK: (-8.666281, 1.96841, -1.4998978); (-9, 2, -1) [2016-01-07 10:23:53] [CLIENT][EDIT] PLACING AT (-1, 10, 6)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:53] adding new element to Ra at (-1, 10, 6)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:54] [GETNEXTTONEAREST] SIDE: TOP: (-10.061356, 1.4995089, -0.78347874); (-10, 1, -1) [2016-01-07 10:23:54] [CLIENT][EDIT] PLACING AT (-2, 10, 7)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:54] adding new element to Ra at (-2, 10, 7)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:54] [GETNEXTTONEAREST] SIDE: BACK: (-9.996592, 1.8694377, -1.4999998); (-10, 2, -1) [2016-01-07 10:23:54] [CLIENT][EDIT] PLACING AT (-2, 10, 6)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:54] adding new element to Ra at (-2, 10, 6)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:57] [GETNEXTTONEAREST] SIDE: TOP: (-6.4994316, 1.4942794, 0.14347264); (-6, 1, 0) [2016-01-07 10:23:57] [CLIENT][EDIT] PLACING AT (2, 10, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:57] adding new element to Ra at (2, 10, 8)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:58] [GETNEXTTONEAREST] SIDE: TOP: (-6.6211557, 1.4997926, 0.17227927); (-7, 1, 0) [2016-01-07 10:23:58] [CLIENT][EDIT] PLACING AT (1, 10, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:58] adding new element to Ra at (1, 10, 8)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:59] [GETNEXTTONEAREST] SIDE: TOP: (-7.8345146, 1.499845, 0.30810258); (-8, 1, 0) [2016-01-07 10:23:59] [CLIENT][EDIT] PLACING AT (0, 10, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:59] adding new element to Ra at (0, 10, 8)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:23:59] [GETNEXTTONEAREST] SIDE: TOP: (-8.821377, 1.4997187, 0.3775067); (-9, 1, 0) [2016-01-07 10:23:59] [CLIENT][EDIT] PLACING AT (-1, 10, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:23:59] adding new element to Ra at (-1, 10, 8)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:24:00] [GETNEXTTONEAREST] SIDE: TOP: (-9.93541, 1.4996896, 0.44929436); (-10, 1, 0) [2016-01-07 10:24:00] [CLIENT][EDIT] PLACING AT (-2, 10, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:24:00] adding new element to Ra at (-2, 10, 8)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:24:10] [UNIVERSE] WARNING: Sector UPDATE took 55; sectors updated: 27 [2016-01-07 10:24:10] [SERVER][UPDATE] WARNING: UNIVERSE update took 55 [2016-01-07 10:24:11] [GETNEAREST] SIDE: TOP(2): (-11.251888, 1.4996405, -2.151228); (-11, 1, -2) [2016-01-07 10:24:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 9, 6)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:24:12] [GETNEAREST] SIDE: BACK(1): (-11.279915, 1.2843523, -1.499781); (-11, 1, -1) [2016-01-07 10:24:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 9, 7)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:24:13] [GETNEAREST] SIDE: RIGHT(4): (-11.500011, 1.414751, -1.8307521); (-12, 1, -2) [2016-01-07 10:24:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 9, 6)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:24:13] [GETNEAREST] SIDE: BACK(1): (-11.530266, 1.2821698, -1.4999919); (-12, 1, -1) [2016-01-07 10:24:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 9, 7)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:24:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:24:20] SWITCHING SLOTS: 4, 18 [2016-01-07 10:24:20] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=18, subSlot=-1, count=4] [2016-01-07 10:24:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:24:23] SWITCHING SLOTS: 2, 4 [2016-01-07 10:24:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=4, subSlot=-1, count=4] [2016-01-07 10:24:24] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:24:24] STYLE CHANGED: LOADING :: Power Capacitor : :: Grey Hull Wedge [2016-01-07 10:24:26] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:24:27] [GETNEXTTONEAREST] SIDE: TOP: (-8.119836, 2.4998221, -0.3039267); (-8, 2, 0) [2016-01-07 10:24:27] [CLIENT][EDIT] PLACING AT (0, 11, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:24:27] adding new element to Ra at (0, 11, 8)[NONE]o[FRONT][active][0hp], type 331 [2016-01-07 10:24:29] [GETNEXTTONEAREST] SIDE: TOP: (-8.930382, 2.4995227, 0.046349317); (-9, 2, 0) [2016-01-07 10:24:29] [CLIENT][EDIT] PLACING AT (-1, 11, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:24:29] adding new element to Ra at (-1, 11, 8)[NONE]o[FRONT][active][0hp], type 331 [2016-01-07 10:24:30] STYLE CHANGED: LOADING :: Power Capacitor : :: Grey Hull Wedge [2016-01-07 10:24:34] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:24:35] STYLE CHANGED: LOADING :: Power Capacitor : :: Grey Hull Wedge [2016-01-07 10:24:37] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:24:38] SWITCHING SLOTS: 2, 1 [2016-01-07 10:24:38] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=1, subSlot=-1, count=97] [2016-01-07 10:24:41] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:24:42] DRAWING DEBUG: 331; ; 0; 0; 331; [2016-01-07 10:24:42] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:24:47] [GETNEXTTONEAREST] SIDE: TOP: (-8.896994, 2.4995847, -0.939083); (-9, 2, -1) [2016-01-07 10:24:47] [CLIENT][EDIT] PLACING AT (-1, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:24:47] adding new element to Ra at (-1, 11, 7)[NONE]o[FRONT][active][0hp], type 331 [2016-01-07 10:24:48] [GETNEXTTONEAREST] SIDE: BACK: (-8.902029, 3.3924208, -1.4999138); (-9, 3, -1) [2016-01-07 10:24:48] [CLIENT][EDIT] PLACING AT (-1, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:24:48] adding new element to Ra at (-1, 11, 6)[NONE]o[FRONT][active][0hp], type 331 [2016-01-07 10:24:52] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 10:24:52] SETTING BBB TO DEFAULT:: Salvage Module [2016-01-07 10:24:52] BLOCK ORIENTATION FOR Salvage Computer: FRONT [2016-01-07 10:24:53] DRAWING DEBUG: 4; ; 0; 0; 4; [2016-01-07 10:24:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:24:53] DRAWING DEBUG: 50004; ; 5; 0; 4; [2016-01-07 10:24:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:24:53] DRAWING DEBUG: 40004; ; 4; 0; 4; [2016-01-07 10:24:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:24:53] DRAWING DEBUG: 30004; ; 3; 0; 4; [2016-01-07 10:24:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:24:53] DRAWING DEBUG: 20004; ; 2; 0; 4; [2016-01-07 10:24:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:24:53] DRAWING DEBUG: 10004; ; 1; 0; 4; [2016-01-07 10:24:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:24:56] [GETNEXTTONEAREST] SIDE: TOP: (-8.871168, 3.4998584, -0.90861773); (-9, 3, -1) [2016-01-07 10:24:56] [CLIENT][EDIT] PLACING AT (-1, 12, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:24:56] adding new element to Ra at (-1, 12, 7)[NONE]o[FRONT][active][0hp], type 4 [2016-01-07 10:24:58] [GETNEAREST] SIDE: BACK(1): (-8.868217, 3.9384155, -1.4988731); (-9, 4, -1) [2016-01-07 10:24:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 12, 7)[Salvage Computer]o[BACK][inactive][50hp][BLOCK]; orientation: 1; BACK [2016-01-07 10:24:59] SETTING BBB TO DEFAULT:: Salvage Module [2016-01-07 10:25:01] STYLE CHANGED: LOADING :: Salvage Module : :: Grey Hull Hepta [2016-01-07 10:25:01] SETTING BBB TO DEFAULT:: Thruster Module [2016-01-07 10:25:01] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:25:01] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Corner [2016-01-07 10:25:02] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:25:02] BLOCK ORIENTATION FOR Salvage Computer: FRONT [2016-01-07 10:25:03] STYLE CHANGED: LOADING :: Salvage Computer : :: Grey Hull Wedge [2016-01-07 10:25:03] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Corner [2016-01-07 10:25:03] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:25:03] SETTING BBB TO DEFAULT:: Thruster Module [2016-01-07 10:25:03] STYLE CHANGED: LOADING :: Thruster Module : :: Grey Hull Hepta [2016-01-07 10:25:03] SETTING BBB TO DEFAULT:: Salvage Module [2016-01-07 10:25:03] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 10:25:04] SETTING BBB TO DEFAULT:: Salvage Module [2016-01-07 10:25:04] Now playing: [2016-01-07 10:25:04] : [2016-01-07 10:25:04] [2016-01-07 10:25:04] Perimeter - Exodus Military.ogg [2016-01-07 10:25:04] Error [2016-01-07 10:25:04] : [2016-01-07 10:25:04] [2016-01-07 10:25:04] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:25:04] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 10:25:09] SETTING BBB TO DEFAULT:: Salvage Module [2016-01-07 10:25:09] STYLE CHANGED: LOADING :: Salvage Module : :: Grey Hull Hepta [2016-01-07 10:25:09] SETTING BBB TO DEFAULT:: Thruster Module [2016-01-07 10:25:09] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:25:09] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Corner [2016-01-07 10:25:09] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:25:09] BLOCK ORIENTATION FOR Salvage Computer: FRONT [2016-01-07 10:25:14] [GETNEAREST] SIDE: TOP(2): (-8.896784, 3.4995775, -0.7862457); (-9, 3, -1) [2016-01-07 10:25:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 7)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:25:15] [GETNEAREST] SIDE: TOP(2): (-8.824245, 3.4986186, -1.5833119); (-9, 3, -2) [2016-01-07 10:25:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 6)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:25:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:25:19] SWITCHING SLOTS: 2, 7 [2016-01-07 10:25:19] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=7, subSlot=-1, count=2] [2016-01-07 10:25:28] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:25:30] [GETNEXTTONEAREST] SIDE: BACK: (-8.816242, 2.9120831, -0.4998034); (-9, 3, 0) [2016-01-07 10:25:30] [CLIENT][EDIT] PLACING AT (-1, 11, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:25:30] adding new element to Ra at (-1, 11, 7)[NONE]o[FRONT][inactive][25hp], type 331 [2016-01-07 10:25:37] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:25:37] [GETNEXTTONEAREST] SIDE: TOP: (-8.143455, 2.499981, -2.021926); (-8, 2, -2) [2016-01-07 10:25:37] [CLIENT][EDIT] PLACING AT (0, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:25:37] adding new element to Ra at (0, 11, 6)[NONE]o[FRONT][active][0hp], type 331 [2016-01-07 10:25:39] [GETNEAREST] SIDE: BACK(1): (-8.145728, 2.8959317, -0.49983573); (-8, 3, 0) [2016-01-07 10:25:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 8)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:25:41] [GETNEAREST] SIDE: TOP(2): (-8.404431, 3.49993, -1.6542218); (-8, 3, -2) [2016-01-07 10:25:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 6)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:25:54] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:25:55] SWITCHING SLOTS: 1, 10 [2016-01-07 10:25:55] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=10, subSlot=-1, count=9999999] [2016-01-07 10:25:57] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:25:59] STYLE CHANGED: LOADING :: Gravity Unit : :: Grey Hull Hepta [2016-01-07 10:26:01] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:26:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:26:06] SWITCHING SLOTS: 0, 1 [2016-01-07 10:26:06] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=1, subSlot=-1, count=9999999] [2016-01-07 10:26:07] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:26:08] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 10:26:09] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:26:09] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:26:10] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:26:10] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:26:14] DRAWING DEBUG: 30056; ; 3; 0; 56; [2016-01-07 10:26:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:26:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:26:16] [GETNEXTTONEAREST] SIDE: TOP: (-7.641736, 2.499988, -2.2134342); (-8, 2, -2) [2016-01-07 10:26:16] [CLIENT][EDIT] PLACING AT (0, 11, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:26:16] adding new element to Ra at (0, 11, 6)[NONE]o[FRONT][inactive][25hp], type 56 [2016-01-07 10:26:16] [CLIENT][POPUP] INFO: INFO: Use gravity when you are outside the ship. Look at a gravity module and press R. [2016-01-07 10:26:20] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:26:22] [CLIENT] PLACING MULTISLOT: 0 -> 598 [2016-01-07 10:26:22] [GETNEXTTONEAREST] SIDE: TOP: (-8.099904, 3.4995337, -1.5516828); (-8, 3, -2) [2016-01-07 10:26:22] [CLIENT][EDIT] PLACING AT (0, 12, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:26:22] adding new element to Ra at (0, 12, 6)[NONE]o[FRONT][active][0hp], type 598 [2016-01-07 10:26:23] [GETNEAREST] SIDE: BACK(1): (-8.249392, 4.2931957, -2.4996371); (-8, 4, -2) [2016-01-07 10:26:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 6)[Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:26:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:26:43] SWITCHING SLOTS: 2, 17 [2016-01-07 10:26:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=17, subSlot=-1, count=9999999] [2016-01-07 10:26:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:26:44] SWITCHING SLOTS: 1, 2 [2016-01-07 10:26:44] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=2, subSlot=-1, count=9999999] [2016-01-07 10:26:46] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:26:52] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:26:54] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:26:54] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:26:58] STYLE CHANGED: LOADING :: Gravity Unit : :: Grey Hull Hepta [2016-01-07 10:26:59] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Tetra [2016-01-07 10:26:59] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Corner [2016-01-07 10:26:59] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:26:59] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:27:00] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:27:00] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:27:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.218938, 3.4991584, -2.1469936); (-8, 3, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 12, 6)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] adding new element to Ra at (0, 12, 6)[NONE]o[FRONT][inactive][75hp], type 56 [2016-01-07 10:27:03] [CLIENT][POPUP] INFO: INFO: Use gravity when you are outside the ship. Look at a gravity module and press R. [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: BACK: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 12, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] adding new element to Ra at (0, 12, 5)[NONE]o[FRONT][active][0hp], type 56 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:03] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:03] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:03] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.228529, 4.182846, -2.3678484); (-8, 4, -2) [2016-01-07 10:27:04] [CLIENT][EDIT] PLACING AT (0, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:04] Y valid 13/12 [2016-01-07 10:27:04] SWITCHING SLOTS: 9, 1 [2016-01-07 10:27:04] [INVENTORY] PUT NOW ORIGINAL: [slot 9; t Power Capacitor(331); c 9999999; mt -1] ON 9 [2016-01-07 10:27:04] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=9, otherSlot=1, subSlot=-1, count=9999999] [2016-01-07 10:27:04] [INVENTORY] PUT NOW ORIGINAL: [slot 9; t Power Capacitor(331); c 9999999; mt -1] ON 9 [2016-01-07 10:27:11] [GETNEAREST] SIDE: TOP(2): (-7.9355392, 4.4950395, -2.6069934); (-8, 4, -3) [2016-01-07 10:27:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 5)[Gravity Unit]o[BOTTOM][inactive][25hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:27:11] [GETNEAREST] SIDE: TOP(2): (-7.914092, 4.4996653, -2.271196); (-8, 4, -2) [2016-01-07 10:27:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 6)[Gravity Unit]o[BOTTOM][inactive][25hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:27:14] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:27:16] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:27:19] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:27:20] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:27:21] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:27:21] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:27:24] [GETNEXTTONEAREST] SIDE: TOP: (-8.023287, 2.4997826, -0.71336925); (-8, 2, -1) [2016-01-07 10:27:24] [CLIENT][EDIT] PLACING AT (0, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:24] adding new element to Ra at (0, 11, 7)[NONE]o[FRONT][active][0hp], type 56 [2016-01-07 10:27:24] [CLIENT][POPUP] INFO: INFO: Use gravity when you are outside the ship. Look at a gravity module and press R. [2016-01-07 10:27:26] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:27:27] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:27:28] DRAWING DEBUG: 20056; ; 2; 0; 56; [2016-01-07 10:27:28] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:27:33] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:27:42] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:27:46] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:27:46] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:27:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:27:49] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 3(BOTTOM) -map-> 3 PHY: [2016-01-07 10:27:49] no intersection found in world currentSegmentContext [2016-01-07 10:27:57] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:27:58] [GETNEXTTONEAREST] SIDE: TOP: (-7.389982, 2.4813046, -2.2100005); (-7, 2, -2) [2016-01-07 10:27:58] [CLIENT][EDIT] PLACING AT (1, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:27:58] adding new element to Ra at (1, 11, 6)[NONE]o[FRONT][active][0hp], type 331 [2016-01-07 10:27:59] [GETNEAREST] SIDE: TOP(2): (-7.3384695, 3.497778, -2.2724807); (-7, 3, -2) [2016-01-07 10:27:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 6)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:28:02] [GETNEXTTONEAREST] SIDE: TOP: (-7.389982, 2.4813046, -2.2100005); (-7, 2, -2) [2016-01-07 10:28:02] [CLIENT][EDIT] PLACING AT (1, 11, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:28:02] adding new element to Ra at (1, 11, 6)[NONE]o[FRONT][inactive][25hp], type 331 [2016-01-07 10:28:02] Now playing: [2016-01-07 10:28:02] : [2016-01-07 10:28:02] [2016-01-07 10:28:02] WOT - Hangar Music.ogg [2016-01-07 10:28:02] Error [2016-01-07 10:28:02] : [2016-01-07 10:28:02] [2016-01-07 10:28:02] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:28:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 10:28:08] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:28:09] [GETNEXTTONEAREST] SIDE: TOP: (-7.0517616, 3.4999995, -2.0600455); (-7, 3, -2) [2016-01-07 10:28:09] [CLIENT][EDIT] PLACING AT (1, 12, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:28:09] adding new element to Ra at (1, 12, 6)[NONE]o[FRONT][active][0hp], type 56 [2016-01-07 10:28:09] [CLIENT][POPUP] INFO: INFO: Use gravity when you are outside the ship. Look at a gravity module and press R. [2016-01-07 10:28:12] [GETNEAREST] SIDE: TOP(2): (-7.293684, 4.491966, -2.3186533); (-7, 4, -2) [2016-01-07 10:28:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 6)[Gravity Unit]o[BOTTOM][inactive][25hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:28:14] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:28:15] [CLIENT] PLACING MULTISLOT: 0 -> 598 [2016-01-07 10:28:15] [GETNEXTTONEAREST] SIDE: TOP: (-7.3458624, 3.498283, -2.2558262); (-7, 3, -2) [2016-01-07 10:28:15] [CLIENT][EDIT] PLACING AT (1, 12, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:28:15] adding new element to Ra at (1, 12, 6)[NONE]o[FRONT][inactive][25hp], type 598 [2016-01-07 10:28:16] [GETNEAREST] SIDE: TOP(2): (-7.2944517, 4.4919434, -2.3192728); (-7, 4, -2) [2016-01-07 10:28:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 6)[Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:28:17] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 10:28:18] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:28:18] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:28:49] [GETNEXTTONEAREST] SIDE: TOP: (-3.1896725, 1.4993625, 0.0012390316); (-3, 1, 0) [2016-01-07 10:28:49] [CLIENT][EDIT] PLACING AT (5, 10, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:28:49] adding new element to Ra at (5, 10, 8)[NONE]o[FRONT][inactive][250hp], type 56 [2016-01-07 10:28:49] [CLIENT][POPUP] INFO: INFO: Use gravity when you are outside the ship. Look at a gravity module and press R. [2016-01-07 10:28:53] [GETNEAREST] SIDE: TOP(2): (-2.8669157, 2.4999423, 0.031448185); (-3, 2, 0) [2016-01-07 10:28:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 10, 8)[Gravity Unit]o[BOTTOM][inactive][25hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:28:53] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-10, -1, -10) [2016-01-07 10:28:56] [GETNEXTTONEAREST] SIDE: TOP: (-3.0224037, 3.5399776, -1.5631468); (-3, 3, -2) [2016-01-07 10:28:56] [CLIENT][EDIT] PLACING AT (5, 12, 6)[NONE]o[FRONT][active][0hp]; size: (10, 1, 10) --> (10, 1, 10); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:28:56] adding new element to Ra at (5, 12, 6)[NONE]o[FRONT][active][0hp], type 56 [2016-01-07 10:28:56] [CLIENT][POPUP] INFO: INFO: Use gravity when you are outside the ship. Look at a gravity module and press R. [2016-01-07 10:29:00] [UNDO] ADDING REDO obfuscated.cO@7396b15e(;ADD: 100; REMOVES: 0) [2016-01-07 10:29:01] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:29:04] [GETNEAREST] SIDE: TOP(2): (-3.0073452, 3.539319, -1.5882236); (-3, 3, -2) [2016-01-07 10:29:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 11, 6)[Grey Hull Wedge]o[LEFT][active][75hp][kU]; orientation: 5; LEFT [2016-01-07 10:29:07] [GETNEAREST] SIDE: RIGHT(4): (-6.5001926, 3.3468866, -2.2681093); (-7, 3, -2) [2016-01-07 10:29:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 6)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:29:07] [GETNEAREST] SIDE: RIGHT(4): (-7.5003986, 3.149819, -2.1520958); (-8, 3, -2) [2016-01-07 10:29:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 6)[Gravity Unit]o[BOTTOM][inactive][25hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:29:08] [GETNEAREST] SIDE: RIGHT(4): (-7.501486, 3.2104669, -1.49598); (-8, 3, -1) [2016-01-07 10:29:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 7)[Gravity Unit]o[BOTTOM][inactive][25hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:29:08] [GETNEAREST] SIDE: RIGHT(4): (-8.50011, 3.1977272, -1.1575518); (-9, 3, -1) [2016-01-07 10:29:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 7)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:29:09] [GETNEAREST] SIDE: BACK(1): (-8.658001, 3.1809378, -0.49992895); (-9, 3, 0) [2016-01-07 10:29:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 8)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:29:11] [GETNEXTTONEAREST] SIDE: BACK: (-10.854961, 1.2552571, -0.49953055); (-11, 1, 0) [2016-01-07 10:29:11] [CLIENT][EDIT] PLACING AT (-3, 9, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:29:11] adding new element to Ra at (-3, 9, 7)[NONE]o[FRONT][inactive][25hp], type 331 [2016-01-07 10:29:12] [GETNEXTTONEAREST] SIDE: BACK: (-12.405262, 0.8716965, -0.4991941); (-12, 1, 0) [2016-01-07 10:29:12] [CLIENT][EDIT] PLACING AT (-4, 9, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:29:12] adding new element to Ra at (-4, 9, 7)[NONE]o[FRONT][inactive][25hp], type 331 [2016-01-07 10:29:13] [GETNEXTTONEAREST] SIDE: BACK: (-11.458389, 1.2636876, -1.4996002); (-11, 1, -1) [2016-01-07 10:29:13] [CLIENT][EDIT] PLACING AT (-3, 9, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:29:13] adding new element to Ra at (-3, 9, 6)[NONE]o[FRONT][inactive][25hp], type 331 [2016-01-07 10:29:13] [GETNEXTTONEAREST] SIDE: BACK: (-11.724129, 1.2097116, -1.4995589); (-12, 1, -1) [2016-01-07 10:29:13] [CLIENT][EDIT] PLACING AT (-4, 9, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:29:13] adding new element to Ra at (-4, 9, 6)[NONE]o[FRONT][inactive][25hp], type 331 [2016-01-07 10:29:16] STYLE CHANGED: LOADING :: Power Capacitor : :: Grey Hull Hepta [2016-01-07 10:29:16] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Tetra [2016-01-07 10:29:16] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Corner [2016-01-07 10:29:17] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:29:17] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:29:20] DRAWING DEBUG: 598; ; 0; 0; 598; [2016-01-07 10:29:20] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:29:22] [CLIENT] PLACING MULTISLOT: 0 -> 598 [2016-01-07 10:29:22] [GETNEXTTONEAREST] SIDE: TOP: (-2.8917027, 1.4993386, -1.8387336); (-3, 1, -2) [2016-01-07 10:29:22] [CLIENT][EDIT] PLACING AT (5, 10, 6)[NONE]o[FRONT][inactive][75hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:29:22] adding new element to Ra at (5, 10, 6)[NONE]o[FRONT][inactive][75hp], type 598 [2016-01-07 10:29:23] [GETNEAREST] SIDE: LEFT(5): (-3.4996948, 1.9534078, -2.0543265); (-3, 2, -2) [2016-01-07 10:29:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 10, 6)[Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:29:23] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-10, -1, -10) [2016-01-07 10:29:25] [UNDO] ADDING REDO obfuscated.cO@6ffbdce8(;ADD: 0; REMOVES: 10) [2016-01-07 10:29:26] [UNDO] ADDING REDO obfuscated.cO@29a19c08(;ADD: 100; REMOVES: 0) [2016-01-07 10:29:28] [CLIENT] PLACING MULTISLOT: 0 -> 598 [2016-01-07 10:29:28] [GETNEXTTONEAREST] SIDE: TOP: (-2.9382343, 1.4999218, 7.020994); (-3, 1, 7) [2016-01-07 10:29:28] [CLIENT][EDIT] PLACING AT (5, 10, 15)[NONE]o[FRONT][inactive][75hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:29:28] adding new element to Ra at (5, 10, 15)[NONE]o[FRONT][inactive][75hp], type 598 [2016-01-07 10:29:30] [UNDO] ADDING REDO obfuscated.cO@70c43380(;ADD: 100; REMOVES: 0) [2016-01-07 10:29:33] [CLIENT] PLACING MULTISLOT: 0 -> 598 [2016-01-07 10:29:33] [GETNEXTTONEAREST] SIDE: TOP: (-12.074089, 1.4996905, -2.1793988); (-12, 1, -2) [2016-01-07 10:29:33] [CLIENT][EDIT] PLACING AT (-4, 10, 6)[NONE]o[FRONT][inactive][250hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:29:33] adding new element to Ra at (-4, 10, 6)[NONE]o[FRONT][inactive][250hp], type 598 [2016-01-07 10:29:42] [UNDO] ADDING REDO obfuscated.cO@30a803c5(;ADD: 100; REMOVES: 0) [2016-01-07 10:29:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:29:56] SWITCHING SLOTS: 1, 27 [2016-01-07 10:29:56] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=27, subSlot=-1, count=9999999] [2016-01-07 10:29:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:30:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:30:07] SWITCHING SLOTS: 25, 2 [2016-01-07 10:30:07] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=25, otherSlot=2, subSlot=-1, count=9999999] [2016-01-07 10:30:18] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Advanced Armor Hepta [2016-01-07 10:30:18] DRAWING DEBUG: 401; ; 0; 0; 401; [2016-01-07 10:30:18] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:30:21] DRAWING DEBUG: 70000401; ; 0; 7; 401; [2016-01-07 10:30:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:30:21] STYLE CHANGED: LOADING :: Grey Advanced Armor Hepta : :: Grey Advanced Armor Tetra [2016-01-07 10:30:21] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Corner [2016-01-07 10:30:22] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Wedge [2016-01-07 10:30:22] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:30:22] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:30:22] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:30:23] DRAWING DEBUG: 263; ; 0; 0; 263; [2016-01-07 10:30:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:30:25] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:30:25] [GETNEXTTONEAREST] SIDE: TOP: (-11.841816, 1.4996419, -2.086137); (-12, 1, -2) [2016-01-07 10:30:25] [CLIENT][EDIT] PLACING AT (-4, 10, 6)[NONE]o[FRONT][inactive][75hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:30:25] adding new element to Ra at (-4, 10, 6)[NONE]o[FRONT][inactive][75hp], type 263 [2016-01-07 10:31:07] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27 [2016-01-07 10:31:07] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-01-07 10:31:07] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:31:07] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:31:08] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:31:08] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:31:08] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:31:17] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:31:18] STYLE CHANGED: LOADING :: Power Capacitor : :: Grey Hull Hepta [2016-01-07 10:31:18] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Tetra [2016-01-07 10:31:19] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Hepta [2016-01-07 10:31:20] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Tetra [2016-01-07 10:31:20] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Corner [2016-01-07 10:31:20] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:31:20] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:31:25] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 10:31:25] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Corner [2016-01-07 10:31:26] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:31:26] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:31:26] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Advanced Armor Hepta [2016-01-07 10:31:26] STYLE CHANGED: LOADING :: Grey Advanced Armor Hepta : :: Grey Advanced Armor Tetra [2016-01-07 10:31:27] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Hepta [2016-01-07 10:31:28] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:31:29] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Advanced Armor Hepta [2016-01-07 10:31:29] STYLE CHANGED: LOADING :: Grey Advanced Armor Hepta : :: Grey Advanced Armor Tetra [2016-01-07 10:31:29] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Corner [2016-01-07 10:31:30] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Wedge [2016-01-07 10:31:30] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:31:35] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:31:35] [GETNEXTTONEAREST] SIDE: FRONT: (-11.969208, 1.8503165, 7.499919); (-12, 2, 7) [2016-01-07 10:31:35] [CLIENT][EDIT] PLACING AT (-4, 10, 16)[NONE]o[FRONT][active][0hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:31:35] adding new element to Ra at (-4, 10, 16)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 10:31:39] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:31:39] [GETNEXTTONEAREST] SIDE: TOP: (-6.130068, 2.4999957, 16.281796); (-6, 2, 16) [2016-01-07 10:31:39] [CLIENT][EDIT] PLACING AT (2, 11, 24)[NONE]o[FRONT][active][0hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:31:39] adding new element to Ra at (2, 11, 24)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 10:31:41] [UNDO] ADDING REDO obfuscated.cO@3f7f23e5(;ADD: 100; REMOVES: 0) [2016-01-07 10:31:42] Now playing: [2016-01-07 10:31:42] : [2016-01-07 10:31:42] [2016-01-07 10:31:42] Einhänder - ??[Silence] (vitesse réduite).ogg [2016-01-07 10:31:42] Error [2016-01-07 10:31:42] : [2016-01-07 10:31:42] [2016-01-07 10:31:42] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:31:43] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:31:43] [GETNEXTTONEAREST] SIDE: FRONT: (-12.283051, 1.8191724, 17.499464); (-12, 2, 17) [2016-01-07 10:31:43] [CLIENT][EDIT] PLACING AT (-4, 10, 26)[NONE]o[FRONT][active][0hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:31:43] adding new element to Ra at (-4, 10, 26)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 10:31:51] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:31:51] [GETNEXTTONEAREST] SIDE: RIGHT: (-2.5004492, 1.9979682, -2.462878); (-3, 2, -2) [2016-01-07 10:31:51] [CLIENT][EDIT] PLACING AT (6, 10, 6)[NONE]o[FRONT][inactive][75hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:31:51] adding new element to Ra at (6, 10, 6)[NONE]o[FRONT][inactive][75hp], type 263 [2016-01-07 10:31:53] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:31:53] [GETNEXTTONEAREST] SIDE: RIGHT: (-2.5000362, 2.0774808, 8.00101); (-3, 2, 8) [2016-01-07 10:31:53] [CLIENT][EDIT] PLACING AT (6, 10, 16)[NONE]o[FRONT][active][0hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:31:53] adding new element to Ra at (6, 10, 16)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 10:31:57] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:31:57] [GETNEXTTONEAREST] SIDE: RIGHT: (-2.500104, 2.082016, 17.834465); (-3, 2, 18) [2016-01-07 10:31:57] [CLIENT][EDIT] PLACING AT (6, 10, 26)[NONE]o[FRONT][active][0hp]; size: (10, 1, 10) --> (10, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:31:57] adding new element to Ra at (6, 10, 26)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 10:32:03] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 27 [2016-01-07 10:32:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 39 [2016-01-07 10:32:04] [CLIENT][PlayerInput] successfully deactivated obfuscated.U@6b235443 [2016-01-07 10:32:06] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:32:07] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 10:32:07] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 10:32:07] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:32:13] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:32:13] SWITCHING SLOTS: 1, 2 [2016-01-07 10:32:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=2, subSlot=-1, count=9999999] [2016-01-07 10:32:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:32:18] SWITCHING SLOTS: 2, 1 [2016-01-07 10:32:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=1, subSlot=-1, count=9999999] [2016-01-07 10:32:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:32:29] SWITCHING SLOTS: 1, 2 [2016-01-07 10:32:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=2, subSlot=-1, count=9999999] [2016-01-07 10:32:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:32:37] SWITCHING SLOTS: 0, 1 [2016-01-07 10:32:37] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=1, subSlot=-1, count=9999999] [2016-01-07 10:32:39] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:32:41] SWITCHING SLOTS: 1, 2 [2016-01-07 10:32:41] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=2, subSlot=-1, count=9999999] [2016-01-07 10:32:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:32:52] SWITCHING SLOTS: 2, 26 [2016-01-07 10:32:52] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=26, subSlot=-1, count=9999999] [2016-01-07 10:32:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:32:53] SWITCHING SLOTS: 1, 2 [2016-01-07 10:32:53] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=2, subSlot=-1, count=9999999] [2016-01-07 10:33:00] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2016-01-07 10:33:01] [UNIVERSE] WARNING: Sector UPDATE took 79; sectors updated: 27 [2016-01-07 10:33:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 79 [2016-01-07 10:33:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:33:09] SWITCHING SLOTS: 3, 29 [2016-01-07 10:33:09] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=29, subSlot=-1, count=9999999] [2016-01-07 10:33:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:33:11] SWITCHING SLOTS: 4, 3 [2016-01-07 10:33:11] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=3, subSlot=-1, count=9999999] [2016-01-07 10:33:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:33:23] SWITCHING SLOTS: 7, 33 [2016-01-07 10:33:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=33, subSlot=-1, count=9999999] [2016-01-07 10:33:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:33:30] SWITCHING SLOTS: 5, 4 [2016-01-07 10:33:30] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=4, subSlot=-1, count=9999999] [2016-01-07 10:33:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:33:54] SWITCHING SLOTS: 0, 25 [2016-01-07 10:33:54] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=25, subSlot=-1, count=9999999] [2016-01-07 10:33:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:33:56] SWITCHING SLOTS: 1, 28 [2016-01-07 10:33:56] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=28, subSlot=-1, count=9999999] [2016-01-07 10:33:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:33:58] SWITCHING SLOTS: 2, 32 [2016-01-07 10:33:58] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=32, subSlot=-1, count=9999999] [2016-01-07 10:34:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:34:00] Now playing: [2016-01-07 10:34:00] : [2016-01-07 10:34:00] [2016-01-07 10:34:00] SoundTeMP - Curse'n Pain.ogg [2016-01-07 10:34:01] Error [2016-01-07 10:34:01] : [2016-01-07 10:34:01] [2016-01-07 10:34:01] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:34:01] SWITCHING SLOTS: 2, 32 [2016-01-07 10:34:01] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=32, subSlot=-1, count=9999999] [2016-01-07 10:34:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:34:03] SWITCHING SLOTS: 3, 35 [2016-01-07 10:34:03] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=35, subSlot=-1, count=9999999] [2016-01-07 10:34:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:34:10] SWITCHING SLOTS: 4, 39 [2016-01-07 10:34:10] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=39, subSlot=-1, count=9999999] [2016-01-07 10:34:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:34:11] SWITCHING SLOTS: 5, 43 [2016-01-07 10:34:12] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=43, subSlot=-1, count=9999999] [2016-01-07 10:34:13] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:34:14] SWITCHING SLOTS: 6, 47 [2016-01-07 10:34:14] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=47, subSlot=-1, count=9999999] [2016-01-07 10:34:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:34:20] SWITCHING SLOTS: 7, 67 [2016-01-07 10:34:20] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=67, subSlot=-1, count=9999999] [2016-01-07 10:34:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:34:22] SWITCHING SLOTS: 8, 71 [2016-01-07 10:34:22] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=71, subSlot=-1, count=9999999] [2016-01-07 10:34:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:34:27] SWITCHING SLOTS: 9, 51 [2016-01-07 10:34:27] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=9, otherSlot=51, subSlot=-1, count=9999999] [2016-01-07 10:34:29] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:34:31] STYLE CHANGED: LOADING :: White Hull : :: White Hull Wedge [2016-01-07 10:34:31] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:34:32] STYLE CHANGED: LOADING :: White Hull : :: Grey Hull Hepta [2016-01-07 10:34:33] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:34:33] STYLE CHANGED: LOADING :: White Hull : :: White Hull Wedge [2016-01-07 10:34:33] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:34:34] STYLE CHANGED: LOADING :: White Hull : :: Grey Hull Hepta [2016-01-07 10:34:34] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Tetra [2016-01-07 10:34:34] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Corner [2016-01-07 10:34:34] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:34:34] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:34:41] [CLIENT] PLACING MULTISLOT: 0 -> 598 [2016-01-07 10:34:41] [GETNEXTTONEAREST] SIDE: TOP: (-11.923883, 2.4997559, 26.033329); (-12, 2, 26) [2016-01-07 10:34:41] [CLIENT][EDIT] PLACING AT (-4, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:34:41] adding new element to Ra at (-4, 11, 34)[NONE]o[FRONT][active][0hp], type 598 [2016-01-07 10:34:44] STYLE CHANGED: LOADING :: Grey Hull : :: Pink Hull Hepta [2016-01-07 10:34:45] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:34:45] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 10:34:46] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Corner [2016-01-07 10:34:46] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Tetra [2016-01-07 10:34:46] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Hepta [2016-01-07 10:34:47] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:34:48] [CLIENT] PLACING MULTISLOT: 0 -> 608 [2016-01-07 10:34:48] [GETNEXTTONEAREST] SIDE: TOP: (-11.956743, 2.4996738, 24.724228); (-12, 2, 25) [2016-01-07 10:34:48] [CLIENT][EDIT] PLACING AT (-4, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:34:48] adding new element to Ra at (-4, 11, 33)[NONE]o[FRONT][active][0hp], type 608 [2016-01-07 10:34:50] STYLE CHANGED: LOADING :: White Hull : :: White Hull Wedge [2016-01-07 10:34:51] STYLE CHANGED: LOADING :: White Hull Wedge : :: White Hull Corner [2016-01-07 10:34:51] STYLE CHANGED: LOADING :: White Hull Corner : :: White Hull Tetra [2016-01-07 10:34:51] STYLE CHANGED: LOADING :: White Hull Tetra : :: White Hull Hepta [2016-01-07 10:34:52] BLOCK ORIENTATION FOR Dark Grey Hull: FRONT [2016-01-07 10:34:52] STYLE CHANGED: LOADING :: Dark Grey Hull : :: Dark Grey Hull Wedge [2016-01-07 10:34:52] BLOCK ORIENTATION FOR Dark Grey Hull: FRONT [2016-01-07 10:34:53] [CLIENT] PLACING MULTISLOT: 0 -> 828 [2016-01-07 10:34:53] [GETNEXTTONEAREST] SIDE: TOP: (-11.953215, 2.499713, 23.632605); (-12, 2, 24) [2016-01-07 10:34:53] [CLIENT][EDIT] PLACING AT (-4, 11, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:34:53] adding new element to Ra at (-4, 11, 32)[NONE]o[FRONT][active][0hp], type 828 [2016-01-07 10:34:54] STYLE CHANGED: LOADING :: Dark Grey Hull : :: Dark Grey Hull Wedge [2016-01-07 10:34:55] STYLE CHANGED: LOADING :: Dark Grey Hull Wedge : :: Dark Grey Hull Corner [2016-01-07 10:34:55] STYLE CHANGED: LOADING :: Dark Grey Hull Corner : :: Dark Grey Hull Tetra [2016-01-07 10:34:55] STYLE CHANGED: LOADING :: Dark Grey Hull Tetra : :: Dark Grey Hull Hepta [2016-01-07 10:34:55] BLOCK ORIENTATION FOR Black Hull: FRONT [2016-01-07 10:34:56] [CLIENT] PLACING MULTISLOT: 0 -> 603 [2016-01-07 10:34:56] [GETNEXTTONEAREST] SIDE: TOP: (-11.949717, 2.4997506, 22.54988); (-12, 2, 23) [2016-01-07 10:34:56] [CLIENT][EDIT] PLACING AT (-4, 11, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:34:56] adding new element to Ra at (-4, 11, 31)[NONE]o[FRONT][active][0hp], type 603 [2016-01-07 10:34:57] STYLE CHANGED: LOADING :: Black Hull : :: Black Hull Wedge [2016-01-07 10:34:58] STYLE CHANGED: LOADING :: Black Hull Wedge : :: Black Hull Corner [2016-01-07 10:34:58] STYLE CHANGED: LOADING :: Black Hull Corner : :: Black Hull Tetra [2016-01-07 10:34:58] STYLE CHANGED: LOADING :: Black Hull Tetra : :: Black Hull Hepta [2016-01-07 10:34:58] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-01-07 10:35:00] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-01-07 10:35:00] [GETNEXTTONEAREST] SIDE: TOP: (-11.947521, 2.4997745, 21.870075); (-12, 2, 22) [2016-01-07 10:35:00] [CLIENT][EDIT] PLACING AT (-4, 11, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:35:00] adding new element to Ra at (-4, 11, 30)[NONE]o[FRONT][active][0hp], type 628 [2016-01-07 10:35:01] STYLE CHANGED: LOADING :: Yellow Hull : :: Yellow Hull Wedge [2016-01-07 10:35:02] STYLE CHANGED: LOADING :: Yellow Hull Wedge : :: Yellow Hull Corner [2016-01-07 10:35:02] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Tetra [2016-01-07 10:35:03] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Hepta [2016-01-07 10:35:03] BLOCK ORIENTATION FOR Orange Hull: FRONT [2016-01-07 10:35:04] [CLIENT] PLACING MULTISLOT: 0 -> 633 [2016-01-07 10:35:04] [GETNEXTTONEAREST] SIDE: TOP: (-11.9452305, 2.4997983, 21.16073); (-12, 2, 21) [2016-01-07 10:35:04] [CLIENT][EDIT] PLACING AT (-4, 11, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:35:04] adding new element to Ra at (-4, 11, 29)[NONE]o[FRONT][active][0hp], type 633 [2016-01-07 10:35:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 10:35:05] STYLE CHANGED: LOADING :: Orange Hull : :: Orange Hull Wedge [2016-01-07 10:35:06] STYLE CHANGED: LOADING :: Orange Hull Wedge : :: Orange Hull Corner [2016-01-07 10:35:06] STYLE CHANGED: LOADING :: Orange Hull Corner : :: Orange Hull Tetra [2016-01-07 10:35:06] STYLE CHANGED: LOADING :: Orange Hull Tetra : :: Orange Hull Hepta [2016-01-07 10:35:07] BLOCK ORIENTATION FOR Red Hull: FRONT [2016-01-07 10:35:07] [CLIENT] PLACING MULTISLOT: 0 -> 638 [2016-01-07 10:35:07] [GETNEXTTONEAREST] SIDE: TOP: (-11.942907, 2.4998226, 20.441936); (-12, 2, 20) [2016-01-07 10:35:07] [CLIENT][EDIT] PLACING AT (-4, 11, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:35:07] adding new element to Ra at (-4, 11, 28)[NONE]o[FRONT][active][0hp], type 638 [2016-01-07 10:35:08] STYLE CHANGED: LOADING :: Red Hull : :: Red Hull Wedge [2016-01-07 10:35:09] STYLE CHANGED: LOADING :: Red Hull Wedge : :: Red Hull Corner [2016-01-07 10:35:09] STYLE CHANGED: LOADING :: Red Hull Corner : :: Red Hull Tetra [2016-01-07 10:35:09] STYLE CHANGED: LOADING :: Red Hull Tetra : :: Red Hull Hepta [2016-01-07 10:35:10] BLOCK ORIENTATION FOR Green Hull: FRONT [2016-01-07 10:35:10] [CLIENT] PLACING MULTISLOT: 0 -> 623 [2016-01-07 10:35:10] [GETNEXTTONEAREST] SIDE: TOP: (-11.9389, 2.4998622, 19.199497); (-12, 2, 19) [2016-01-07 10:35:10] [CLIENT][EDIT] PLACING AT (-4, 11, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:35:10] adding new element to Ra at (-4, 11, 27)[NONE]o[FRONT][active][0hp], type 623 [2016-01-07 10:35:12] STYLE CHANGED: LOADING :: Green Hull : :: Green Hull Wedge [2016-01-07 10:35:12] STYLE CHANGED: LOADING :: Green Hull Wedge : :: Green Hull Corner [2016-01-07 10:35:12] STYLE CHANGED: LOADING :: Green Hull Corner : :: Green Hull Tetra [2016-01-07 10:35:12] STYLE CHANGED: LOADING :: Green Hull Tetra : :: Green Hull Hepta [2016-01-07 10:35:13] BLOCK ORIENTATION FOR Brown Hull: FRONT [2016-01-07 10:35:14] [CLIENT] PLACING MULTISLOT: 0 -> 643 [2016-01-07 10:35:14] [GETNEXTTONEAREST] SIDE: TOP: (-11.936304, 2.499886, 18.395403); (-12, 2, 18) [2016-01-07 10:35:14] [CLIENT][EDIT] PLACING AT (-4, 11, 26)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:35:14] adding new element to Ra at (-4, 11, 26)[NONE]o[FRONT][active][0hp], type 643 [2016-01-07 10:35:14] STYLE CHANGED: LOADING :: Brown Hull : :: Brown Hull Wedge [2016-01-07 10:35:14] STYLE CHANGED: LOADING :: Brown Hull Wedge : :: Brown Hull Corner [2016-01-07 10:35:15] STYLE CHANGED: LOADING :: Brown Hull Corner : :: Brown Hull Tetra [2016-01-07 10:35:15] STYLE CHANGED: LOADING :: Brown Hull Tetra : :: Brown Hull Hepta [2016-01-07 10:35:15] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 10:35:16] [CLIENT] PLACING MULTISLOT: 0 -> 912 [2016-01-07 10:35:16] [GETNEXTTONEAREST] SIDE: TOP: (-11.933216, 2.4999118, 17.437271); (-12, 2, 17) [2016-01-07 10:35:16] [CLIENT][EDIT] PLACING AT (-4, 11, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:35:16] adding new element to Ra at (-4, 11, 25)[NONE]o[FRONT][active][0hp], type 912 [2016-01-07 10:35:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:35:21] SWITCHING SLOTS: 0, 55 [2016-01-07 10:35:21] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=55, subSlot=-1, count=9999999] [2016-01-07 10:35:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:35:23] SWITCHING SLOTS: 1, 59 [2016-01-07 10:35:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=59, subSlot=-1, count=9999999] [2016-01-07 10:35:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:35:29] SWITCHING SLOTS: 2, 63 [2016-01-07 10:35:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=63, subSlot=-1, count=9999999] [2016-01-07 10:35:33] STYLE CHANGED: LOADING :: Pink Hull : :: Pink Hull Wedge [2016-01-07 10:35:33] STYLE CHANGED: LOADING :: Pink Hull Wedge : :: Pink Hull Corner [2016-01-07 10:35:33] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Tetra [2016-01-07 10:35:34] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 10:35:34] BLOCK ORIENTATION FOR Purple Hull: FRONT [2016-01-07 10:35:36] [CLIENT] PLACING MULTISLOT: 0 -> 613 [2016-01-07 10:35:36] [GETNEXTTONEAREST] SIDE: TOP: (-11.962717, 2.4995198, 16.107218); (-12, 2, 16) [2016-01-07 10:35:36] [CLIENT][EDIT] PLACING AT (-4, 11, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:35:36] adding new element to Ra at (-4, 11, 24)[NONE]o[FRONT][active][0hp], type 613 [2016-01-07 10:35:37] STYLE CHANGED: LOADING :: Purple Hull : :: Purple Hull Wedge [2016-01-07 10:35:38] STYLE CHANGED: LOADING :: Purple Hull Wedge : :: Purple Hull Corner [2016-01-07 10:35:38] STYLE CHANGED: LOADING :: Purple Hull Corner : :: Purple Hull Tetra [2016-01-07 10:35:38] STYLE CHANGED: LOADING :: Purple Hull Tetra : :: Purple Hull Hepta [2016-01-07 10:35:39] BLOCK ORIENTATION FOR Blue Hull: FRONT [2016-01-07 10:35:40] [CLIENT] PLACING MULTISLOT: 0 -> 618 [2016-01-07 10:35:40] [GETNEXTTONEAREST] SIDE: TOP: (-11.974623, 2.499412, 15.308229); (-12, 2, 15) [2016-01-07 10:35:40] [CLIENT][EDIT] PLACING AT (-4, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:35:40] adding new element to Ra at (-4, 11, 23)[NONE]o[FRONT][active][0hp], type 618 [2016-01-07 10:35:40] STYLE CHANGED: LOADING :: Blue Hull : :: Blue Hull Wedge [2016-01-07 10:35:40] STYLE CHANGED: LOADING :: Blue Hull Wedge : :: Blue Hull Corner [2016-01-07 10:35:40] STYLE CHANGED: LOADING :: Blue Hull Corner : :: Blue Hull Tetra [2016-01-07 10:35:41] STYLE CHANGED: LOADING :: Blue Hull Tetra : :: Blue Hull Hepta [2016-01-07 10:35:41] BLOCK ORIENTATION FOR Teal Hull: FRONT [2016-01-07 10:35:42] [CLIENT] PLACING MULTISLOT: 0 -> 878 [2016-01-07 10:35:42] [GETNEXTTONEAREST] SIDE: TOP: (-11.992168, 2.4993205, 14.126958); (-12, 2, 14) [2016-01-07 10:35:42] [CLIENT][EDIT] PLACING AT (-4, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:35:42] adding new element to Ra at (-4, 11, 22)[NONE]o[FRONT][active][0hp], type 878 [2016-01-07 10:36:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:36:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:36:38] SWITCHING SLOTS: 0, 26 [2016-01-07 10:36:38] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=26, subSlot=-1, count=9999999] [2016-01-07 10:36:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:36:42] SWITCHING SLOTS: 1, 27 [2016-01-07 10:36:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=27, subSlot=-1, count=9999999] [2016-01-07 10:36:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:36:48] SWITCHING SLOTS: 2, 32 [2016-01-07 10:36:48] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=32, subSlot=-1, count=9999999] [2016-01-07 10:37:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:37:02] SWITCHING SLOTS: 1, 2 [2016-01-07 10:37:02] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=2, subSlot=-1, count=9999999] [2016-01-07 10:37:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:37:08] SWITCHING SLOTS: 0, 25 [2016-01-07 10:37:08] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=25, subSlot=-1, count=9999999] [2016-01-07 10:37:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:37:12] SWITCHING SLOTS: 1, 26 [2016-01-07 10:37:12] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=26, subSlot=-1, count=9999999] [2016-01-07 10:37:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:37:21] SWITCHING SLOTS: 2, 27 [2016-01-07 10:37:21] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=27, subSlot=-1, count=9999999] [2016-01-07 10:37:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:37:24] SWITCHING SLOTS: 3, 32 [2016-01-07 10:37:24] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=32, subSlot=-1, count=9999999] [2016-01-07 10:37:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:37:28] SWITCHING SLOTS: 4, 33 [2016-01-07 10:37:28] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=33, subSlot=-1, count=9999999] [2016-01-07 10:37:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:37:31] SWITCHING SLOTS: 5, 34 [2016-01-07 10:37:31] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=34, subSlot=-1, count=9999999] [2016-01-07 10:37:33] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:37:33] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Standard Armor Hepta [2016-01-07 10:37:34] STYLE CHANGED: LOADING :: Grey Standard Armor Hepta : :: Grey Standard Armor Tetra [2016-01-07 10:37:34] STYLE CHANGED: LOADING :: Grey Standard Armor Tetra : :: Grey Standard Armor Corner [2016-01-07 10:37:35] STYLE CHANGED: LOADING :: Grey Standard Armor Corner : :: Grey Standard Armor Wedge [2016-01-07 10:37:35] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2016-01-07 10:37:37] [CLIENT] PLACING MULTISLOT: 0 -> 5 [2016-01-07 10:37:37] [GETNEXTTONEAREST] SIDE: TOP: (-10.990814, 2.4996738, 26.13875); (-11, 2, 26) [2016-01-07 10:37:37] [CLIENT][EDIT] PLACING AT (-3, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:37:37] adding new element to Ra at (-3, 11, 34)[NONE]o[FRONT][active][0hp], type 5 [2016-01-07 10:37:39] STYLE CHANGED: LOADING :: Grey Standard Armor : :: Grey Hull Hepta [2016-01-07 10:37:39] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2016-01-07 10:37:39] STYLE CHANGED: LOADING :: Grey Standard Armor : :: Grey Standard Armor Wedge [2016-01-07 10:37:40] STYLE CHANGED: LOADING :: Grey Standard Armor Wedge : :: Grey Standard Armor Corner [2016-01-07 10:37:40] STYLE CHANGED: LOADING :: Grey Standard Armor Corner : :: Grey Standard Armor Tetra [2016-01-07 10:37:40] STYLE CHANGED: LOADING :: Grey Standard Armor Tetra : :: Grey Standard Armor Corner [2016-01-07 10:37:40] STYLE CHANGED: LOADING :: Grey Standard Armor Corner : :: Grey Standard Armor Wedge [2016-01-07 10:37:40] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2016-01-07 10:37:41] STYLE CHANGED: LOADING :: Grey Standard Armor : :: Grey Hull Hepta [2016-01-07 10:37:41] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Tetra [2016-01-07 10:37:41] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Hepta [2016-01-07 10:37:41] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2016-01-07 10:37:42] STYLE CHANGED: LOADING :: Grey Standard Armor : :: Grey Standard Armor Wedge [2016-01-07 10:37:42] STYLE CHANGED: LOADING :: Grey Standard Armor Wedge : :: Grey Standard Armor Corner [2016-01-07 10:37:42] STYLE CHANGED: LOADING :: Grey Standard Armor Corner : :: Grey Standard Armor Tetra [2016-01-07 10:37:42] STYLE CHANGED: LOADING :: Grey Standard Armor Tetra : :: Grey Standard Armor Hepta [2016-01-07 10:37:42] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:37:42] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Advanced Armor Wedge [2016-01-07 10:37:44] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:37:46] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Standard Armor Hepta [2016-01-07 10:37:47] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:37:49] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:37:49] [GETNEXTTONEAREST] SIDE: TOP: (-10.327494, 2.4993825, 25.815725); (-10, 2, 26) [2016-01-07 10:37:49] [CLIENT][EDIT] PLACING AT (-2, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:37:49] adding new element to Ra at (-2, 11, 34)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 10:37:53] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Advanced Armor Wedge [2016-01-07 10:37:53] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:37:54] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Advanced Armor Wedge [2016-01-07 10:37:54] STYLE CHANGED: LOADING :: Grey Advanced Armor Wedge : :: Grey Advanced Armor Corner [2016-01-07 10:37:54] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Tetra [2016-01-07 10:37:56] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Hepta [2016-01-07 10:37:56] BLOCK ORIENTATION FOR Dark Grey Hull: FRONT [2016-01-07 10:38:00] [GETNEAREST] SIDE: RIGHT(4): (-11.500484, 3.1672535, 24.653496); (-12, 3, 25) [2016-01-07 10:38:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 33)[White Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:38:02] STYLE CHANGED: LOADING :: Dark Grey Hull : :: Grey Advanced Armor Hepta [2016-01-07 10:38:03] BLOCK ORIENTATION FOR Dark Grey Hull: FRONT [2016-01-07 10:38:04] [CLIENT] PLACING MULTISLOT: 0 -> 828 [2016-01-07 10:38:04] [GETNEXTTONEAREST] SIDE: TOP: (-11.988462, 2.499371, 24.650963); (-12, 2, 25) [2016-01-07 10:38:04] [CLIENT][EDIT] PLACING AT (-4, 11, 33)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:38:04] adding new element to Ra at (-4, 11, 33)[NONE]o[FRONT][inactive][75hp], type 828 [2016-01-07 10:38:05] [GETNEAREST] SIDE: RIGHT(4): (-11.500465, 3.1712146, 23.858562); (-12, 3, 24) [2016-01-07 10:38:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 32)[Dark Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:38:08] STYLE CHANGED: LOADING :: Dark Grey Hull : :: Dark Grey Hull Wedge [2016-01-07 10:38:08] STYLE CHANGED: LOADING :: Dark Grey Hull Wedge : :: Dark Grey Hull Corner [2016-01-07 10:38:08] STYLE CHANGED: LOADING :: Dark Grey Hull Corner : :: Dark Grey Hull Tetra [2016-01-07 10:38:09] STYLE CHANGED: LOADING :: Dark Grey Hull Tetra : :: Dark Grey Hull Hepta [2016-01-07 10:38:09] BLOCK ORIENTATION FOR Dark Grey Standard Armor: FRONT [2016-01-07 10:38:11] [CLIENT] PLACING MULTISLOT: 0 -> 818 [2016-01-07 10:38:11] [GETNEXTTONEAREST] SIDE: TOP: (-11.22974, 2.4998121, 24.782991); (-11, 2, 25) [2016-01-07 10:38:11] [CLIENT][EDIT] PLACING AT (-3, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:38:11] adding new element to Ra at (-3, 11, 33)[NONE]o[FRONT][active][0hp], type 818 [2016-01-07 10:38:12] STYLE CHANGED: LOADING :: Dark Grey Standard Armor : :: Dark Grey Standard Armor Wedge [2016-01-07 10:38:13] STYLE CHANGED: LOADING :: Dark Grey Standard Armor Wedge : :: Dark Grey Standard Armor Corner [2016-01-07 10:38:13] STYLE CHANGED: LOADING :: Dark Grey Standard Armor Corner : :: Dark Grey Standard Armor Tetra [2016-01-07 10:38:14] STYLE CHANGED: LOADING :: Dark Grey Standard Armor Tetra : :: Dark Grey Standard Armor Hepta [2016-01-07 10:38:14] BLOCK ORIENTATION FOR Dark Grey Advanced Armor: FRONT [2016-01-07 10:38:16] STYLE CHANGED: LOADING :: Dark Grey Advanced Armor : :: Dark Grey Standard Armor Hepta [2016-01-07 10:38:17] BLOCK ORIENTATION FOR Dark Grey Advanced Armor: FRONT [2016-01-07 10:38:23] [CLIENT] PLACING MULTISLOT: 0 -> 823 [2016-01-07 10:38:23] [GETNEXTTONEAREST] SIDE: TOP: (-10.185299, 2.4996004, 24.653143); (-10, 2, 25) [2016-01-07 10:38:23] [CLIENT][EDIT] PLACING AT (-2, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:38:23] adding new element to Ra at (-2, 11, 33)[NONE]o[FRONT][active][0hp], type 823 [2016-01-07 10:38:24] [CLIENT] PLACING MULTISLOT: 0 -> 823 [2016-01-07 10:38:24] [GETNEXTTONEAREST] SIDE: TOP: (-10.075064, 2.4999228, 24.352137); (-10, 2, 24) [2016-01-07 10:38:24] [CLIENT][EDIT] PLACING AT (-2, 11, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:38:24] adding new element to Ra at (-2, 11, 32)[NONE]o[FRONT][active][0hp], type 823 [2016-01-07 10:38:25] STYLE CHANGED: LOADING :: Dark Grey Advanced Armor : :: Dark Grey Standard Armor Hepta [2016-01-07 10:38:26] BLOCK ORIENTATION FOR Dark Grey Advanced Armor: FRONT [2016-01-07 10:38:28] STYLE CHANGED: LOADING :: Dark Grey Advanced Armor : :: Dark Grey Standard Armor Hepta [2016-01-07 10:38:28] STYLE CHANGED: LOADING :: Dark Grey Standard Armor Hepta : :: Dark Grey Standard Armor Tetra [2016-01-07 10:38:29] STYLE CHANGED: LOADING :: Dark Grey Standard Armor Tetra : :: Dark Grey Standard Armor Corner [2016-01-07 10:38:29] STYLE CHANGED: LOADING :: Dark Grey Standard Armor Corner : :: Dark Grey Standard Armor Wedge [2016-01-07 10:38:29] BLOCK ORIENTATION FOR Dark Grey Standard Armor: FRONT [2016-01-07 10:38:32] [CLIENT] PLACING MULTISLOT: 0 -> 818 [2016-01-07 10:38:32] [GETNEXTTONEAREST] SIDE: TOP: (-11.139984, 2.499948, 23.946896); (-11, 2, 24) [2016-01-07 10:38:32] [CLIENT][EDIT] PLACING AT (-3, 11, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:38:32] adding new element to Ra at (-3, 11, 32)[NONE]o[FRONT][active][0hp], type 818 [2016-01-07 10:38:32] STYLE CHANGED: LOADING :: Dark Grey Standard Armor : :: Dark Grey Hull Hepta [2016-01-07 10:38:33] STYLE CHANGED: LOADING :: Dark Grey Hull Hepta : :: Dark Grey Hull Tetra [2016-01-07 10:38:33] STYLE CHANGED: LOADING :: Dark Grey Hull Tetra : :: Dark Grey Hull Corner [2016-01-07 10:38:33] STYLE CHANGED: LOADING :: Dark Grey Hull Corner : :: Dark Grey Hull Wedge [2016-01-07 10:38:33] BLOCK ORIENTATION FOR Dark Grey Hull: FRONT [2016-01-07 10:38:36] [CLIENT] PLACING MULTISLOT: 0 -> 828 [2016-01-07 10:38:36] [GETNEXTTONEAREST] SIDE: TOP: (-12.111834, 2.4993114, 23.982092); (-12, 2, 24) [2016-01-07 10:38:36] [CLIENT][EDIT] PLACING AT (-4, 11, 32)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:38:36] adding new element to Ra at (-4, 11, 32)[NONE]o[FRONT][inactive][75hp], type 828 [2016-01-07 10:38:41] [GETNEAREST] SIDE: TOP(2): (-11.595987, 3.4999723, 24.702024); (-12, 3, 25) [2016-01-07 10:38:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 33)[Dark Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:38:42] [GETNEAREST] SIDE: TOP(2): (-11.349312, 3.4993677, 24.708618); (-11, 3, 25) [2016-01-07 10:38:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 33)[Dark Grey Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:38:43] [GETNEAREST] SIDE: TOP(2): (-10.300901, 3.4894876, 24.751387); (-10, 3, 25) [2016-01-07 10:38:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 33)[Dark Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:38:44] STYLE CHANGED: LOADING :: Dark Grey Hull : :: Grey Advanced Armor Hepta [2016-01-07 10:38:47] STYLE CHANGED: LOADING :: Grey Advanced Armor Hepta : :: Grey Advanced Armor Tetra [2016-01-07 10:38:47] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Corner [2016-01-07 10:38:47] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Wedge [2016-01-07 10:38:48] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:38:49] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:38:49] [GETNEXTTONEAREST] SIDE: TOP: (-10.243135, 2.4871316, 24.694307); (-10, 2, 25) [2016-01-07 10:38:49] [CLIENT][EDIT] PLACING AT (-2, 11, 33)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:38:49] adding new element to Ra at (-2, 11, 33)[NONE]o[FRONT][inactive][250hp], type 263 [2016-01-07 10:38:50] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Standard Armor Hepta [2016-01-07 10:38:50] STYLE CHANGED: LOADING :: Grey Standard Armor Hepta : :: Grey Standard Armor Tetra [2016-01-07 10:38:51] STYLE CHANGED: LOADING :: Grey Standard Armor Tetra : :: Grey Standard Armor Corner [2016-01-07 10:38:51] STYLE CHANGED: LOADING :: Grey Standard Armor Corner : :: Grey Standard Armor Wedge [2016-01-07 10:38:51] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2016-01-07 10:38:53] [CLIENT] PLACING MULTISLOT: 0 -> 5 [2016-01-07 10:38:53] [GETNEXTTONEAREST] SIDE: TOP: (-10.991013, 2.499874, 25.378914); (-11, 2, 25) [2016-01-07 10:38:53] [CLIENT][EDIT] PLACING AT (-3, 11, 33)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:38:53] adding new element to Ra at (-3, 11, 33)[NONE]o[FRONT][inactive][100hp], type 5 [2016-01-07 10:38:53] STYLE CHANGED: LOADING :: Grey Standard Armor : :: Grey Hull Hepta [2016-01-07 10:38:54] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Tetra [2016-01-07 10:38:54] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Corner [2016-01-07 10:38:54] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-01-07 10:38:54] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 10:38:55] [CLIENT] PLACING MULTISLOT: 0 -> 598 [2016-01-07 10:38:55] [GETNEXTTONEAREST] SIDE: TOP: (-12.125414, 2.4996495, 25.090672); (-12, 2, 25) [2016-01-07 10:38:55] [CLIENT][EDIT] PLACING AT (-4, 11, 33)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:38:55] adding new element to Ra at (-4, 11, 33)[NONE]o[FRONT][inactive][75hp], type 598 [2016-01-07 10:38:56] [GETNEAREST] SIDE: TOP(2): (-11.680418, 3.4997783, 25.686272); (-12, 3, 26) [2016-01-07 10:38:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 34)[Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:38:57] [GETNEAREST] SIDE: TOP(2): (-11.276926, 3.499817, 25.702402); (-11, 3, 26) [2016-01-07 10:38:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 34)[Grey Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:38:58] [GETNEAREST] SIDE: TOP(2): (-10.451754, 3.4906697, 25.712877); (-10, 3, 26) [2016-01-07 10:38:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 34)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:39:16] Now playing: [2016-01-07 10:39:16] : [2016-01-07 10:39:16] [2016-01-07 10:39:16] ONI - Ambient Suite.ogg [2016-01-07 10:39:16] Error [2016-01-07 10:39:16] : [2016-01-07 10:39:16] [2016-01-07 10:39:16] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:39:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:39:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:39:25] SWITCHING SLOTS: 0, 28 [2016-01-07 10:39:25] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=28, subSlot=-1, count=9999999] [2016-01-07 10:39:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:39:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:39:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:39:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:39:36] SWITCHING SLOTS: 1, 29 [2016-01-07 10:39:36] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=29, subSlot=-1, count=9999999] [2016-01-07 10:39:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:39:39] SWITCHING SLOTS: 2, 30 [2016-01-07 10:39:39] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=30, subSlot=-1, count=9999999] [2016-01-07 10:39:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:39:42] SWITCHING SLOTS: 3, 31 [2016-01-07 10:39:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=31, subSlot=-1, count=9999999] [2016-01-07 10:39:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:39:46] SWITCHING SLOTS: 4, 80 [2016-01-07 10:39:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=80, subSlot=-1, count=9999999] [2016-01-07 10:39:51] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:39:51] STYLE CHANGED: LOADING :: White Hull : :: Pink Hull Hepta [2016-01-07 10:39:52] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 10:39:52] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 10:39:52] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:39:55] STYLE CHANGED: LOADING :: White Hull : :: Pink Hull Hepta [2016-01-07 10:39:55] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:39:55] STYLE CHANGED: LOADING :: White Hull : :: White Hull Wedge [2016-01-07 10:39:56] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:39:56] [CLIENT] PLACING MULTISLOT: 0 -> 608 [2016-01-07 10:39:56] [GETNEXTTONEAREST] SIDE: TOP: (-11.897951, 2.4999967, 26.167356); (-12, 2, 26) [2016-01-07 10:39:56] [CLIENT][EDIT] PLACING AT (-4, 11, 34)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:39:56] adding new element to Ra at (-4, 11, 34)[NONE]o[FRONT][inactive][75hp], type 608 [2016-01-07 10:39:57] STYLE CHANGED: LOADING :: White Hull : :: Pink Hull Hepta [2016-01-07 10:39:58] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 10:39:58] STYLE CHANGED: LOADING :: White Hull : :: White Hull Wedge [2016-01-07 10:39:58] STYLE CHANGED: LOADING :: White Hull Wedge : :: White Hull Corner [2016-01-07 10:39:58] STYLE CHANGED: LOADING :: White Hull Corner : :: White Hull Tetra [2016-01-07 10:39:59] STYLE CHANGED: LOADING :: White Hull Tetra : :: White Hull Hepta [2016-01-07 10:39:59] BLOCK ORIENTATION FOR White Standard Armor: FRONT [2016-01-07 10:40:00] [CLIENT] PLACING MULTISLOT: 0 -> 81 [2016-01-07 10:40:00] [GETNEXTTONEAREST] SIDE: TOP: (-11.413706, 2.499751, 26.02003); (-11, 2, 26) [2016-01-07 10:40:00] [CLIENT][EDIT] PLACING AT (-3, 11, 34)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:40:00] adding new element to Ra at (-3, 11, 34)[NONE]o[FRONT][inactive][100hp], type 81 [2016-01-07 10:40:02] STYLE CHANGED: LOADING :: White Standard Armor : :: White Standard Armor Wedge [2016-01-07 10:40:02] STYLE CHANGED: LOADING :: White Standard Armor Wedge : :: White Standard Armor Corner [2016-01-07 10:40:02] STYLE CHANGED: LOADING :: White Standard Armor Corner : :: White Standard Armor Tetra [2016-01-07 10:40:02] STYLE CHANGED: LOADING :: White Standard Armor Tetra : :: White Standard Armor Hepta [2016-01-07 10:40:02] BLOCK ORIENTATION FOR White Advanced Armor: FRONT [2016-01-07 10:40:08] [CLIENT] PLACING MULTISLOT: 0 -> 271 [2016-01-07 10:40:08] [GETNEXTTONEAREST] SIDE: TOP: (-10.307714, 2.4999647, 26.046614); (-10, 2, 26) [2016-01-07 10:40:08] [CLIENT][EDIT] PLACING AT (-2, 11, 34)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:40:08] adding new element to Ra at (-2, 11, 34)[NONE]o[FRONT][inactive][250hp], type 271 [2016-01-07 10:40:31] STYLE CHANGED: LOADING :: White Advanced Armor : :: White Advanced Armor Wedge [2016-01-07 10:40:31] STYLE CHANGED: LOADING :: White Advanced Armor Wedge : :: White Advanced Armor Corner [2016-01-07 10:40:31] STYLE CHANGED: LOADING :: White Advanced Armor Corner : :: White Advanced Armor Tetra [2016-01-07 10:40:32] STYLE CHANGED: LOADING :: White Advanced Armor Tetra : :: White Advanced Armor Hepta [2016-01-07 10:40:32] BLOCK ORIENTATION FOR White Crystal Armor: FRONT [2016-01-07 10:40:35] [CLIENT] PLACING MULTISLOT: 0 -> 507 [2016-01-07 10:40:35] [GETNEXTTONEAREST] SIDE: TOP: (-9.353899, 2.499547, 26.176083); (-9, 2, 26) [2016-01-07 10:40:35] [CLIENT][EDIT] PLACING AT (-1, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:40:35] adding new element to Ra at (-1, 11, 34)[NONE]o[FRONT][active][0hp], type 507 [2016-01-07 10:40:35] DRAWING TIME OF 48 elements: 75(75.090866); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 10:40:38] STYLE CHANGED: LOADING :: White Crystal Armor : :: White Crystal Armor Wedge [2016-01-07 10:40:39] STYLE CHANGED: LOADING :: White Crystal Armor Wedge : :: White Crystal Armor Corner [2016-01-07 10:40:40] STYLE CHANGED: LOADING :: White Crystal Armor Corner : :: White Crystal Armor Tetra [2016-01-07 10:40:41] STYLE CHANGED: LOADING :: White Crystal Armor Tetra : :: White Crystal Armor Hepta [2016-01-07 10:40:41] BLOCK ORIENTATION FOR White Light: FRONT [2016-01-07 10:40:43] [CLIENT] PLACING MULTISLOT: 0 -> 55 [2016-01-07 10:40:43] [GETNEXTTONEAREST] SIDE: TOP: (-8.263854, 2.499711, 26.330536); (-8, 2, 26) [2016-01-07 10:40:43] [CLIENT][EDIT] PLACING AT (0, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:40:43] adding new element to Ra at (0, 11, 34)[NONE]o[FRONT][active][0hp], type 55 [2016-01-07 10:40:48] [CLIENT] PLACING MULTISLOT: 0 -> 55 [2016-01-07 10:40:48] [GETNEXTTONEAREST] SIDE: TOP: (6.656312, 2.499817, 26.341766); (7, 2, 26) [2016-01-07 10:40:48] [CLIENT][EDIT] PLACING AT (15, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:40:48] adding new element to Ra at (15, 11, 34)[NONE]o[FRONT][active][0hp], type 55 [2016-01-07 10:40:51] [GETNEAREST] SIDE: TOP(2): (-8.127908, 3.5000005, 25.744343); (-8, 3, 26) [2016-01-07 10:40:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 34)[White Light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:40:58] [GETNEAREST] SIDE: LEFT(5): (6.500967, 2.603043, 25.71117); (7, 3, 26) [2016-01-07 10:40:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (15, 11, 34)[White Light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:41:04] [CLIENT] PLACING MULTISLOT: 0 -> 55 [2016-01-07 10:41:04] [GETNEXTTONEAREST] SIDE: LEFT: (-12.499315, 1.8379369, 25.618122); (-12, 2, 26) [2016-01-07 10:41:04] [CLIENT][EDIT] PLACING AT (-5, 10, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:41:04] adding new element to Ra at (-5, 10, 34)[NONE]o[FRONT][active][0hp], type 55 [2016-01-07 10:41:05] [GETNEAREST] SIDE: TOP(2): (-13.077967, 2.4995975, 25.80797); (-13, 2, 26) [2016-01-07 10:41:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 10, 34)[White Light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:41:11] [CLIENT] PLACING MULTISLOT: 0 -> 55 [2016-01-07 10:41:11] [GETNEXTTONEAREST] SIDE: BOTTOM: (-11.360949, 1.5001607, 26.049097); (-11, 2, 26) [2016-01-07 10:41:11] [CLIENT][EDIT] PLACING AT (-3, 9, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:41:11] adding new element to Ra at (-3, 9, 34)[NONE]o[FRONT][active][0hp], type 55 [2016-01-07 10:41:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:41:49] SWITCHING SLOTS: 0, 35 [2016-01-07 10:41:49] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=35, subSlot=-1, count=9999999] [2016-01-07 10:41:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:41:51] SWITCHING SLOTS: 1, 36 [2016-01-07 10:41:52] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=36, subSlot=-1, count=9999999] [2016-01-07 10:41:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:41:54] SWITCHING SLOTS: 2, 37 [2016-01-07 10:41:54] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=37, subSlot=-1, count=9999999] [2016-01-07 10:41:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:41:57] SWITCHING SLOTS: 3, 38 [2016-01-07 10:41:57] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=38, subSlot=-1, count=9999999] [2016-01-07 10:41:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:42:00] SWITCHING SLOTS: 4, 90 [2016-01-07 10:42:00] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=90, subSlot=-1, count=9999999] [2016-01-07 10:42:03] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:42:04] STYLE CHANGED: LOADING :: Black Light : :: Black Crystal Armor Hepta [2016-01-07 10:42:04] STYLE CHANGED: LOADING :: Black Crystal Armor Hepta : :: Black Crystal Armor Tetra [2016-01-07 10:42:04] STYLE CHANGED: LOADING :: Black Crystal Armor Tetra : :: Black Crystal Armor Corner [2016-01-07 10:42:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 10:42:05] STYLE CHANGED: LOADING :: Black Crystal Armor Corner : :: Black Crystal Armor Wedge [2016-01-07 10:42:05] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-01-07 10:42:07] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-01-07 10:42:07] [GETNEXTTONEAREST] SIDE: TOP: (-9.347498, 2.4994664, 22.859905); (-9, 2, 23) [2016-01-07 10:42:07] [CLIENT][EDIT] PLACING AT (-1, 11, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:42:07] adding new element to Ra at (-1, 11, 31)[NONE]o[FRONT][active][0hp], type 593 [2016-01-07 10:42:10] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Black Advanced Armor Hepta [2016-01-07 10:42:11] STYLE CHANGED: LOADING :: Black Advanced Armor Hepta : :: Black Advanced Armor Tetra [2016-01-07 10:42:11] STYLE CHANGED: LOADING :: Black Advanced Armor Tetra : :: Black Advanced Armor Corner [2016-01-07 10:42:11] STYLE CHANGED: LOADING :: Black Advanced Armor Corner : :: Black Advanced Armor Wedge [2016-01-07 10:42:12] BLOCK ORIENTATION FOR Black Advanced Armor: FRONT [2016-01-07 10:42:14] [CLIENT] PLACING MULTISLOT: 0 -> 264 [2016-01-07 10:42:14] [GETNEXTTONEAREST] SIDE: TOP: (-10.333115, 2.4997597, 22.878677); (-10, 2, 23) [2016-01-07 10:42:14] [CLIENT][EDIT] PLACING AT (-2, 11, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:42:14] adding new element to Ra at (-2, 11, 31)[NONE]o[FRONT][active][0hp], type 264 [2016-01-07 10:42:15] STYLE CHANGED: LOADING :: Black Advanced Armor : :: Black Standard Armor Hepta [2016-01-07 10:42:16] STYLE CHANGED: LOADING :: Black Standard Armor Hepta : :: Black Standard Armor Tetra [2016-01-07 10:42:16] STYLE CHANGED: LOADING :: Black Standard Armor Tetra : :: Black Standard Armor Corner [2016-01-07 10:42:16] STYLE CHANGED: LOADING :: Black Standard Armor Corner : :: Black Standard Armor Wedge [2016-01-07 10:42:16] BLOCK ORIENTATION FOR Black Standard Armor: FRONT [2016-01-07 10:42:19] [CLIENT] PLACING MULTISLOT: 0 -> 75 [2016-01-07 10:42:19] [GETNEXTTONEAREST] SIDE: TOP: (-11.331217, 2.4990087, 22.993263); (-11, 2, 23) [2016-01-07 10:42:19] [CLIENT][EDIT] PLACING AT (-3, 11, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:42:19] adding new element to Ra at (-3, 11, 31)[NONE]o[FRONT][active][0hp], type 75 [2016-01-07 10:42:19] STYLE CHANGED: LOADING :: Black Standard Armor : :: Black Hull Hepta [2016-01-07 10:42:19] STYLE CHANGED: LOADING :: Black Hull Hepta : :: Black Hull Tetra [2016-01-07 10:42:20] STYLE CHANGED: LOADING :: Black Hull Tetra : :: Black Hull Corner [2016-01-07 10:42:20] STYLE CHANGED: LOADING :: Black Hull Corner : :: Black Hull Wedge [2016-01-07 10:42:20] BLOCK ORIENTATION FOR Black Hull: FRONT [2016-01-07 10:42:21] [GETNEAREST] SIDE: TOP(2): (-11.728609, 3.4997592, 23.034761); (-12, 3, 23) [2016-01-07 10:42:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 31)[Black Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:42:23] [CLIENT] PLACING MULTISLOT: 0 -> 603 [2016-01-07 10:42:23] [GETNEXTTONEAREST] SIDE: TOP: (-12.424555, 2.4991488, 22.992826); (-12, 2, 23) [2016-01-07 10:42:23] [CLIENT][EDIT] PLACING AT (-4, 11, 31)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:42:23] adding new element to Ra at (-4, 11, 31)[NONE]o[FRONT][inactive][75hp], type 603 [2016-01-07 10:42:26] STYLE CHANGED: LOADING :: Black Hull : :: Black Hull Wedge [2016-01-07 10:42:27] STYLE CHANGED: LOADING :: Black Hull Wedge : :: Black Hull Corner [2016-01-07 10:42:27] STYLE CHANGED: LOADING :: Black Hull Corner : :: Black Hull Tetra [2016-01-07 10:42:27] STYLE CHANGED: LOADING :: Black Hull Tetra : :: Black Hull Hepta [2016-01-07 10:42:27] BLOCK ORIENTATION FOR Black Standard Armor: FRONT [2016-01-07 10:42:29] [GETNEAREST] SIDE: TOP(2): (-11.257822, 3.4993157, 22.853678); (-11, 3, 23) [2016-01-07 10:42:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 31)[Black Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:42:31] [CLIENT] PLACING MULTISLOT: 0 -> 75 [2016-01-07 10:42:31] [GETNEXTTONEAREST] SIDE: RIGHT: (-11.500666, 2.9831638, 22.845367); (-12, 3, 23) [2016-01-07 10:42:31] [CLIENT][EDIT] PLACING AT (-3, 11, 31)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:42:31] adding new element to Ra at (-3, 11, 31)[NONE]o[FRONT][inactive][100hp], type 75 [2016-01-07 10:42:33] [GETNEAREST] SIDE: TOP(2): (-10.328829, 3.499772, 22.937391); (-10, 3, 23) [2016-01-07 10:42:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 31)[Black Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:42:34] STYLE CHANGED: LOADING :: Black Standard Armor : :: Black Standard Armor Wedge [2016-01-07 10:42:34] STYLE CHANGED: LOADING :: Black Standard Armor Wedge : :: Black Standard Armor Corner [2016-01-07 10:42:34] STYLE CHANGED: LOADING :: Black Standard Armor Corner : :: Black Standard Armor Tetra [2016-01-07 10:42:34] STYLE CHANGED: LOADING :: Black Standard Armor Tetra : :: Black Standard Armor Hepta [2016-01-07 10:42:35] BLOCK ORIENTATION FOR Black Advanced Armor: FRONT [2016-01-07 10:42:36] [CLIENT] PLACING MULTISLOT: 0 -> 264 [2016-01-07 10:42:36] [GETNEXTTONEAREST] SIDE: TOP: (-10.4473, 2.4997735, 22.940886); (-10, 2, 23) [2016-01-07 10:42:36] [CLIENT][EDIT] PLACING AT (-2, 11, 31)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:42:36] adding new element to Ra at (-2, 11, 31)[NONE]o[FRONT][inactive][250hp], type 264 [2016-01-07 10:42:47] STYLE CHANGED: LOADING :: Black Advanced Armor : :: Black Advanced Armor Wedge [2016-01-07 10:42:47] STYLE CHANGED: LOADING :: Black Advanced Armor Wedge : :: Black Advanced Armor Corner [2016-01-07 10:42:48] STYLE CHANGED: LOADING :: Black Advanced Armor Corner : :: Black Advanced Armor Tetra [2016-01-07 10:42:48] STYLE CHANGED: LOADING :: Black Advanced Armor Tetra : :: Black Advanced Armor Hepta [2016-01-07 10:42:48] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-01-07 10:42:49] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Black Crystal Armor Wedge [2016-01-07 10:42:50] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-01-07 10:42:50] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Black Crystal Armor Wedge [2016-01-07 10:42:50] STYLE CHANGED: LOADING :: Black Crystal Armor Wedge : :: Black Crystal Armor Corner [2016-01-07 10:42:50] STYLE CHANGED: LOADING :: Black Crystal Armor Corner : :: Black Crystal Armor Tetra [2016-01-07 10:42:50] STYLE CHANGED: LOADING :: Black Crystal Armor Tetra : :: Black Crystal Armor Hepta [2016-01-07 10:42:51] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:42:51] STYLE CHANGED: LOADING :: Black Light : :: Black Rod Light [2016-01-07 10:42:51] BLOCK ORIENTATION FOR Dark Grey Advanced Armor: FRONT [2016-01-07 10:42:51] STYLE CHANGED: LOADING :: Dark Grey Advanced Armor : :: Black Rod Light [2016-01-07 10:42:53] BLOCK ORIENTATION FOR Dark Grey Advanced Armor: FRONT [2016-01-07 10:42:53] STYLE CHANGED: LOADING :: Dark Grey Advanced Armor : :: Black Rod Light [2016-01-07 10:42:53] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:43:00] [CLIENT] PLACING MULTISLOT: 0 -> 498 [2016-01-07 10:43:00] [GETNEXTTONEAREST] SIDE: BOTTOM: (-11.399513, 1.5001588, 23.08112); (-11, 2, 23) [2016-01-07 10:43:00] [CLIENT][EDIT] PLACING AT (-3, 9, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:43:00] adding new element to Ra at (-3, 9, 31)[NONE]o[FRONT][active][0hp], type 498 [2016-01-07 10:43:03] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 31)[Black Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:43:04] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 34)[White Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:43:06] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 31)[Black Light]o[FRONT][inactive][10hp][BLOCK] [2016-01-07 10:43:09] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 31)[Black Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:43:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:43:25] SWITCHING SLOTS: 0, 40 [2016-01-07 10:43:25] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=40, subSlot=-1, count=9999999] [2016-01-07 10:43:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:43:28] SWITCHING SLOTS: 1, 41 [2016-01-07 10:43:28] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=41, subSlot=-1, count=9999999] [2016-01-07 10:43:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:43:30] SWITCHING SLOTS: 2, 42 [2016-01-07 10:43:30] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=42, subSlot=-1, count=9999999] [2016-01-07 10:43:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:43:32] SWITCHING SLOTS: 3, 82 [2016-01-07 10:43:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=82, subSlot=-1, count=9999999] [2016-01-07 10:43:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:43:35] SWITCHING SLOTS: 5, 113 [2016-01-07 10:43:35] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=113, subSlot=-1, count=9999999] [2016-01-07 10:43:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:43:42] SWITCHING SLOTS: 6, 101 [2016-01-07 10:43:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=101, subSlot=-1, count=9999999] [2016-01-07 10:43:47] STYLE CHANGED: LOADING :: Black Light : :: Black Rod Light [2016-01-07 10:43:48] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:43:48] STYLE CHANGED: LOADING :: Black Light : :: Yellow Rod Light [2016-01-07 10:43:48] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:43:49] STYLE CHANGED: LOADING :: Yellow Light : :: Yellow Crystal Armor Hepta [2016-01-07 10:43:49] STYLE CHANGED: LOADING :: Yellow Crystal Armor Hepta : :: Yellow Crystal Armor Tetra [2016-01-07 10:43:49] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Corner [2016-01-07 10:43:49] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Wedge [2016-01-07 10:43:49] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-01-07 10:43:49] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Yellow Advanced Armor Hepta [2016-01-07 10:43:49] STYLE CHANGED: LOADING :: Yellow Advanced Armor Hepta : :: Yellow Advanced Armor Tetra [2016-01-07 10:43:50] STYLE CHANGED: LOADING :: Yellow Advanced Armor Tetra : :: Yellow Advanced Armor Corner [2016-01-07 10:43:50] STYLE CHANGED: LOADING :: Yellow Advanced Armor Corner : :: Yellow Advanced Armor Wedge [2016-01-07 10:43:50] [UNIVERSE] WARNING: Sector UPDATE took 42; sectors updated: 27 [2016-01-07 10:43:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 42 [2016-01-07 10:43:50] BLOCK ORIENTATION FOR Yellow Advanced Armor: FRONT [2016-01-07 10:43:50] STYLE CHANGED: LOADING :: Yellow Advanced Armor : :: Yellow Standard Armor Hepta [2016-01-07 10:43:50] STYLE CHANGED: LOADING :: Yellow Standard Armor Hepta : :: Yellow Standard Armor Tetra [2016-01-07 10:43:51] STYLE CHANGED: LOADING :: Yellow Standard Armor Tetra : :: Yellow Standard Armor Corner [2016-01-07 10:43:51] STYLE CHANGED: LOADING :: Yellow Standard Armor Corner : :: Yellow Standard Armor Wedge [2016-01-07 10:43:51] BLOCK ORIENTATION FOR Yellow Standard Armor: FRONT [2016-01-07 10:43:53] [CLIENT] PLACING MULTISLOT: 0 -> 79 [2016-01-07 10:43:53] [GETNEXTTONEAREST] SIDE: TOP: (-10.739582, 2.4995847, 22.055931); (-11, 2, 22) [2016-01-07 10:43:53] [CLIENT][EDIT] PLACING AT (-3, 11, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:43:53] adding new element to Ra at (-3, 11, 30)[NONE]o[FRONT][active][0hp], type 79 [2016-01-07 10:43:54] STYLE CHANGED: LOADING :: Yellow Standard Armor : :: Pink Hull Hepta [2016-01-07 10:43:55] BLOCK ORIENTATION FOR Yellow Standard Armor: FRONT [2016-01-07 10:43:55] STYLE CHANGED: LOADING :: Yellow Standard Armor : :: Yellow Standard Armor Wedge [2016-01-07 10:43:55] STYLE CHANGED: LOADING :: Yellow Standard Armor Wedge : :: Yellow Standard Armor Corner [2016-01-07 10:43:55] STYLE CHANGED: LOADING :: Yellow Standard Armor Corner : :: Yellow Standard Armor Tetra [2016-01-07 10:43:55] STYLE CHANGED: LOADING :: Yellow Standard Armor Tetra : :: Yellow Standard Armor Hepta [2016-01-07 10:43:56] BLOCK ORIENTATION FOR Yellow Advanced Armor: FRONT [2016-01-07 10:43:58] [CLIENT] PLACING MULTISLOT: 0 -> 270 [2016-01-07 10:43:58] [GETNEXTTONEAREST] SIDE: TOP: (-9.708017, 2.4994674, 22.090242); (-10, 2, 22) [2016-01-07 10:43:58] [CLIENT][EDIT] PLACING AT (-2, 11, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:43:58] adding new element to Ra at (-2, 11, 30)[NONE]o[FRONT][active][0hp], type 270 [2016-01-07 10:44:01] STYLE CHANGED: LOADING :: Yellow Advanced Armor : :: Yellow Advanced Armor Wedge [2016-01-07 10:44:01] STYLE CHANGED: LOADING :: Yellow Advanced Armor Wedge : :: Yellow Advanced Armor Corner [2016-01-07 10:44:01] STYLE CHANGED: LOADING :: Yellow Advanced Armor Corner : :: Yellow Advanced Armor Wedge [2016-01-07 10:44:01] BLOCK ORIENTATION FOR Yellow Advanced Armor: FRONT [2016-01-07 10:44:02] STYLE CHANGED: LOADING :: Yellow Advanced Armor : :: Yellow Advanced Armor Wedge [2016-01-07 10:44:02] STYLE CHANGED: LOADING :: Yellow Advanced Armor Wedge : :: Yellow Advanced Armor Corner [2016-01-07 10:44:02] STYLE CHANGED: LOADING :: Yellow Advanced Armor Corner : :: Yellow Advanced Armor Tetra [2016-01-07 10:44:02] STYLE CHANGED: LOADING :: Yellow Advanced Armor Tetra : :: Yellow Advanced Armor Hepta [2016-01-07 10:44:02] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-01-07 10:44:02] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Yellow Crystal Armor Wedge [2016-01-07 10:44:03] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-01-07 10:44:05] [CLIENT] PLACING MULTISLOT: 0 -> 522 [2016-01-07 10:44:05] [GETNEXTTONEAREST] SIDE: TOP: (-8.530666, 2.499291, 21.962986); (-9, 2, 22) [2016-01-07 10:44:05] [CLIENT][EDIT] PLACING AT (-1, 11, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:44:05] adding new element to Ra at (-1, 11, 30)[NONE]o[FRONT][active][0hp], type 522 [2016-01-07 10:44:07] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Yellow Crystal Armor Wedge [2016-01-07 10:44:07] STYLE CHANGED: LOADING :: Yellow Crystal Armor Wedge : :: Yellow Crystal Armor Corner [2016-01-07 10:44:07] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Tetra [2016-01-07 10:44:07] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Hepta [2016-01-07 10:44:08] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:44:08] STYLE CHANGED: LOADING :: Yellow Light : :: Yellow Rod Light [2016-01-07 10:44:09] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:44:12] [CLIENT] PLACING MULTISLOT: 0 -> 285 [2016-01-07 10:44:12] [GETNEXTTONEAREST] SIDE: BACK: (-10.654577, 1.0518761, 22.500055); (-11, 1, 23) [2016-01-07 10:44:12] [CLIENT][EDIT] PLACING AT (-3, 9, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:44:12] adding new element to Ra at (-3, 9, 30)[NONE]o[FRONT][active][0hp], type 285 [2016-01-07 10:44:14] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 30)[Yellow Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:44:15] STYLE CHANGED: LOADING :: Yellow Light : :: Yellow Rod Light [2016-01-07 10:44:16] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:44:16] STYLE CHANGED: LOADING :: Black Light : :: Black Rod Light [2016-01-07 10:44:17] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 10:44:19] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Black Rod Light [2016-01-07 10:44:19] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 10:44:21] [CLIENT] PLACING MULTISLOT: 0 -> 436 [2016-01-07 10:44:21] [GETNEXTTONEAREST] SIDE: LEFT: (-12.499983, 2.2796311, 21.792603); (-12, 2, 22) [2016-01-07 10:44:21] [CLIENT][EDIT] PLACING AT (-5, 10, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:44:21] adding new element to Ra at (-5, 10, 30)[NONE]o[FRONT][active][0hp], type 436 [2016-01-07 10:44:26] [GETNEAREST] SIDE: TOP(2): (-13.112228, 2.499702, 22.391624); (-13, 2, 22) [2016-01-07 10:44:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 10, 30)[Yellow Hazard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:44:29] [CLIENT] PLACING MULTISLOT: 0 -> 436 [2016-01-07 10:44:29] [GETNEXTTONEAREST] SIDE: TOP: (-7.7328453, 2.4998903, 22.131758); (-8, 2, 22) [2016-01-07 10:44:29] [CLIENT][EDIT] PLACING AT (0, 11, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:44:29] adding new element to Ra at (0, 11, 30)[NONE]o[FRONT][active][0hp], type 436 [2016-01-07 10:44:33] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Yellow Hazard Armor Wedge [2016-01-07 10:44:34] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 10:44:34] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Black Rod Light [2016-01-07 10:44:34] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 10:44:34] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Yellow Hazard Armor Wedge [2016-01-07 10:44:35] STYLE CHANGED: LOADING :: Yellow Hazard Armor Wedge : :: Yellow Hazard Armor Corner [2016-01-07 10:44:35] STYLE CHANGED: LOADING :: Yellow Hazard Armor Corner : :: Yellow Hazard Armor Tetra [2016-01-07 10:44:35] STYLE CHANGED: LOADING :: Yellow Hazard Armor Tetra : :: Yellow Hazard Armor Hepta [2016-01-07 10:44:35] BLOCK ORIENTATION FOR Forcefield (Yellow): FRONT [2016-01-07 10:44:37] [CLIENT] PLACING MULTISLOT: 0 -> 661 [2016-01-07 10:44:37] [GETNEXTTONEAREST] SIDE: LEFT: (-12.499556, 2.1350932, 22.246943); (-12, 2, 22) [2016-01-07 10:44:37] [CLIENT][EDIT] PLACING AT (-5, 10, 30)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:44:37] adding new element to Ra at (-5, 10, 30)[NONE]o[FRONT][inactive][100hp], type 661 [2016-01-07 10:44:38] [GETNEAREST] SIDE: TOP(2): (-12.758553, 2.4996138, 22.262604); (-13, 2, 22) [2016-01-07 10:44:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 10, 30)[Forcefield (Yellow)]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:44:43] [CLIENT] PLACING MULTISLOT: 0 -> 661 [2016-01-07 10:44:43] [GETNEXTTONEAREST] SIDE: BOTTOM: (-10.059904, 1.5002136, 22.076445); (-10, 2, 22) [2016-01-07 10:44:43] [CLIENT][EDIT] PLACING AT (-2, 9, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:44:43] adding new element to Ra at (-2, 9, 30)[NONE]o[FRONT][active][0hp], type 661 [2016-01-07 10:44:44] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 30)[Forcefield (Yellow)]o[FRONT][active][250hp][BLOCK] [2016-01-07 10:44:45] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 30)[Forcefield (Yellow)]o[FRONT][inactive][250hp][BLOCK] [2016-01-07 10:44:46] [GETNEAREST] SIDE: BOTTOM(3): (-10.342226, 0.5000615, 22.131882); (-10, 1, 22) [2016-01-07 10:44:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 9, 30)[Forcefield (Yellow)]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:44:48] [CLIENT] PLACING MULTISLOT: 0 -> 661 [2016-01-07 10:44:48] [GETNEXTTONEAREST] SIDE: LEFT: (-11.499691, 1.0121684, 22.201876); (-11, 1, 22) [2016-01-07 10:44:48] [CLIENT][EDIT] PLACING AT (-4, 9, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:44:48] adding new element to Ra at (-4, 9, 30)[NONE]o[FRONT][active][0hp], type 661 [2016-01-07 10:44:59] [CLIENT] ACTIVATE BLOCK (std) (-4, 9, 30)[Forcefield (Yellow)]o[FRONT][active][250hp][BLOCK] [2016-01-07 10:45:00] [CLIENT] ACTIVATE BLOCK (std) (-4, 9, 30)[Forcefield (Yellow)]o[FRONT][inactive][250hp][BLOCK] [2016-01-07 10:45:02] [CLIENT] ACTIVATE BLOCK (std) (-4, 9, 30)[Forcefield (Yellow)]o[FRONT][active][250hp][BLOCK] [2016-01-07 10:45:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:45:38] SWITCHING SLOTS: 0, 44 [2016-01-07 10:45:38] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=44, subSlot=-1, count=9999999] [2016-01-07 10:45:39] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:45:40] SWITCHING SLOTS: 1, 45 [2016-01-07 10:45:40] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=45, subSlot=-1, count=9999999] [2016-01-07 10:45:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:45:45] SWITCHING SLOTS: 2, 46 [2016-01-07 10:45:45] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=46, subSlot=-1, count=9999999] [2016-01-07 10:45:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:45:47] SWITCHING SLOTS: 3, 83 [2016-01-07 10:45:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=83, subSlot=-1, count=9999999] [2016-01-07 10:45:50] STYLE CHANGED: LOADING :: Forcefield (Yellow) : :: Yellow Hazard Armor Hepta [2016-01-07 10:45:50] STYLE CHANGED: LOADING :: Yellow Hazard Armor Hepta : :: Yellow Hazard Armor Tetra [2016-01-07 10:45:51] STYLE CHANGED: LOADING :: Yellow Hazard Armor Tetra : :: Yellow Hazard Armor Corner [2016-01-07 10:45:51] STYLE CHANGED: LOADING :: Yellow Hazard Armor Corner : :: Yellow Hazard Armor Wedge [2016-01-07 10:45:51] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 10:45:51] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Black Rod Light [2016-01-07 10:45:51] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:45:51] STYLE CHANGED: LOADING :: Black Light : :: Orange Rod Light [2016-01-07 10:45:51] BLOCK ORIENTATION FOR Orange Light: FRONT [2016-01-07 10:45:52] STYLE CHANGED: LOADING :: Orange Light : :: Orange Crystal Armor Hepta [2016-01-07 10:45:52] STYLE CHANGED: LOADING :: Orange Crystal Armor Hepta : :: Orange Crystal Armor Tetra [2016-01-07 10:45:52] STYLE CHANGED: LOADING :: Orange Crystal Armor Tetra : :: Orange Crystal Armor Corner [2016-01-07 10:45:52] STYLE CHANGED: LOADING :: Orange Crystal Armor Corner : :: Orange Crystal Armor Wedge [2016-01-07 10:45:52] BLOCK ORIENTATION FOR Orange Crystal Armor: FRONT [2016-01-07 10:45:52] STYLE CHANGED: LOADING :: Orange Crystal Armor : :: Orange Advanced Armor Hepta [2016-01-07 10:45:52] STYLE CHANGED: LOADING :: Orange Advanced Armor Hepta : :: Orange Advanced Armor Tetra [2016-01-07 10:45:52] STYLE CHANGED: LOADING :: Orange Advanced Armor Tetra : :: Orange Advanced Armor Corner [2016-01-07 10:45:53] STYLE CHANGED: LOADING :: Orange Advanced Armor Corner : :: Orange Advanced Armor Wedge [2016-01-07 10:45:53] BLOCK ORIENTATION FOR Orange Advanced Armor: FRONT [2016-01-07 10:45:54] STYLE CHANGED: LOADING :: Orange Advanced Armor : :: Orange Standard Armor Hepta [2016-01-07 10:45:54] STYLE CHANGED: LOADING :: Orange Standard Armor Hepta : :: Orange Standard Armor Tetra [2016-01-07 10:45:54] STYLE CHANGED: LOADING :: Orange Standard Armor Tetra : :: Orange Standard Armor Corner [2016-01-07 10:45:54] STYLE CHANGED: LOADING :: Orange Standard Armor Corner : :: Orange Standard Armor Wedge [2016-01-07 10:45:54] BLOCK ORIENTATION FOR Orange Standard Armor: FRONT [2016-01-07 10:45:57] [CLIENT] PLACING MULTISLOT: 0 -> 426 [2016-01-07 10:45:57] [GETNEXTTONEAREST] SIDE: BACK: (-10.82062, 3.0482469, 21.500147); (-11, 3, 22) [2016-01-07 10:45:57] [CLIENT][EDIT] PLACING AT (-3, 11, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:45:57] adding new element to Ra at (-3, 11, 29)[NONE]o[FRONT][active][0hp], type 426 [2016-01-07 10:45:58] Now playing: [2016-01-07 10:45:58] : [2016-01-07 10:45:58] [2016-01-07 10:45:58] DOMINION TANK POLICE - Shuuen no Bridge.ogg [2016-01-07 10:45:58] Error [2016-01-07 10:45:58] : [2016-01-07 10:45:58] [2016-01-07 10:45:58] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:45:58] STYLE CHANGED: LOADING :: Orange Standard Armor : :: Pink Hull Hepta [2016-01-07 10:45:58] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 10:45:59] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Corner [2016-01-07 10:45:59] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Wedge [2016-01-07 10:45:59] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 10:45:59] STYLE CHANGED: LOADING :: Pink Hull : :: Brown Hull Hepta [2016-01-07 10:45:59] STYLE CHANGED: LOADING :: Brown Hull Hepta : :: Brown Hull Tetra [2016-01-07 10:45:59] STYLE CHANGED: LOADING :: Brown Hull Tetra : :: Brown Hull Corner [2016-01-07 10:45:59] STYLE CHANGED: LOADING :: Brown Hull Corner : :: Brown Hull Wedge [2016-01-07 10:45:59] BLOCK ORIENTATION FOR Brown Hull: FRONT [2016-01-07 10:45:59] STYLE CHANGED: LOADING :: Brown Hull : :: Green Hull Hepta [2016-01-07 10:45:59] STYLE CHANGED: LOADING :: Green Hull Hepta : :: Green Hull Tetra [2016-01-07 10:45:59] STYLE CHANGED: LOADING :: Green Hull Tetra : :: Green Hull Corner [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Green Hull Corner : :: Green Hull Wedge [2016-01-07 10:46:00] BLOCK ORIENTATION FOR Green Hull: FRONT [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Green Hull : :: Forcefield Wedge (Yellow) [2016-01-07 10:46:00] BLOCK ORIENTATION FOR Forcefield (Yellow): FRONT [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Forcefield (Yellow) : :: Yellow Hazard Armor Hepta [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Yellow Hazard Armor Hepta : :: Yellow Hazard Armor Tetra [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Yellow Hazard Armor Tetra : :: Yellow Hazard Armor Corner [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Yellow Hazard Armor Corner : :: Yellow Hazard Armor Wedge [2016-01-07 10:46:00] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Black Rod Light [2016-01-07 10:46:00] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Black Light : :: Orange Rod Light [2016-01-07 10:46:00] BLOCK ORIENTATION FOR Orange Light: FRONT [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Orange Light : :: Orange Crystal Armor Hepta [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Orange Crystal Armor Hepta : :: Orange Crystal Armor Tetra [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Orange Crystal Armor Tetra : :: Orange Crystal Armor Corner [2016-01-07 10:46:00] STYLE CHANGED: LOADING :: Orange Crystal Armor Corner : :: Orange Crystal Armor Wedge [2016-01-07 10:46:00] BLOCK ORIENTATION FOR Orange Crystal Armor: FRONT [2016-01-07 10:46:01] STYLE CHANGED: LOADING :: Orange Crystal Armor : :: Orange Advanced Armor Hepta [2016-01-07 10:46:01] STYLE CHANGED: LOADING :: Orange Advanced Armor Hepta : :: Orange Advanced Armor Tetra [2016-01-07 10:46:01] STYLE CHANGED: LOADING :: Orange Advanced Armor Tetra : :: Orange Advanced Armor Corner [2016-01-07 10:46:02] STYLE CHANGED: LOADING :: Orange Advanced Armor Corner : :: Orange Advanced Armor Wedge [2016-01-07 10:46:02] BLOCK ORIENTATION FOR Orange Advanced Armor: FRONT [2016-01-07 10:46:04] [CLIENT] PLACING MULTISLOT: 0 -> 431 [2016-01-07 10:46:04] [GETNEXTTONEAREST] SIDE: BACK: (-10.09626, 3.0224357, 21.500269); (-10, 3, 22) [2016-01-07 10:46:04] [CLIENT][EDIT] PLACING AT (-2, 11, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:46:04] adding new element to Ra at (-2, 11, 29)[NONE]o[FRONT][active][0hp], type 431 [2016-01-07 10:46:05] STYLE CHANGED: LOADING :: Orange Advanced Armor : :: Orange Standard Armor Hepta [2016-01-07 10:46:05] STYLE CHANGED: LOADING :: Orange Standard Armor Hepta : :: Orange Standard Armor Tetra [2016-01-07 10:46:05] STYLE CHANGED: LOADING :: Orange Standard Armor Tetra : :: Orange Standard Armor Corner [2016-01-07 10:46:05] STYLE CHANGED: LOADING :: Orange Standard Armor Corner : :: Orange Standard Armor Wedge [2016-01-07 10:46:05] STYLE CHANGED: LOADING :: Orange Standard Armor Wedge : :: Orange Standard Armor Corner [2016-01-07 10:46:05] STYLE CHANGED: LOADING :: Orange Standard Armor Corner : :: Orange Standard Armor Tetra [2016-01-07 10:46:05] STYLE CHANGED: LOADING :: Orange Standard Armor Tetra : :: Orange Standard Armor Hepta [2016-01-07 10:46:05] BLOCK ORIENTATION FOR Orange Advanced Armor: FRONT [2016-01-07 10:46:05] STYLE CHANGED: LOADING :: Orange Advanced Armor : :: Orange Advanced Armor Wedge [2016-01-07 10:46:07] STYLE CHANGED: LOADING :: Orange Advanced Armor Wedge : :: Orange Advanced Armor Corner [2016-01-07 10:46:07] STYLE CHANGED: LOADING :: Orange Advanced Armor Corner : :: Orange Advanced Armor Tetra [2016-01-07 10:46:07] STYLE CHANGED: LOADING :: Orange Advanced Armor Tetra : :: Orange Advanced Armor Hepta [2016-01-07 10:46:07] BLOCK ORIENTATION FOR Orange Crystal Armor: FRONT [2016-01-07 10:46:07] STYLE CHANGED: LOADING :: Orange Crystal Armor : :: Orange Crystal Armor Wedge [2016-01-07 10:46:07] STYLE CHANGED: LOADING :: Orange Crystal Armor Wedge : :: Orange Crystal Armor Corner [2016-01-07 10:46:07] STYLE CHANGED: LOADING :: Orange Crystal Armor Corner : :: Orange Crystal Armor Tetra [2016-01-07 10:46:08] STYLE CHANGED: LOADING :: Orange Crystal Armor Tetra : :: Orange Crystal Armor Hepta [2016-01-07 10:46:08] BLOCK ORIENTATION FOR Orange Light: FRONT [2016-01-07 10:46:12] STYLE CHANGED: LOADING :: Orange Light : :: Orange Crystal Armor Hepta [2016-01-07 10:46:13] BLOCK ORIENTATION FOR Orange Light: FRONT [2016-01-07 10:46:13] STYLE CHANGED: LOADING :: Orange Light : :: Orange Rod Light [2016-01-07 10:46:13] BLOCK ORIENTATION FOR Orange Light: FRONT [2016-01-07 10:46:14] [CLIENT] PLACING MULTISLOT: 0 -> 497 [2016-01-07 10:46:14] [GETNEXTTONEAREST] SIDE: BACK: (-10.687393, 1.3332467, 21.500187); (-11, 1, 22) [2016-01-07 10:46:14] [CLIENT][EDIT] PLACING AT (-3, 9, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:46:14] adding new element to Ra at (-3, 9, 29)[NONE]o[FRONT][active][0hp], type 497 [2016-01-07 10:46:18] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 29)[Orange Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:46:18] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-01-07 10:46:18] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2016-01-07 10:46:19] STYLE CHANGED: LOADING :: Orange Light : :: Orange Rod Light [2016-01-07 10:46:20] [CLIENT] PLACING MULTISLOT: 1 -> 502 [2016-01-07 10:46:20] [CLIENT] BLOCK style: 3; ORIENTATION: 0; kD [2016-01-07 10:46:20] [GETNEXTTONEAREST] SIDE: BOTTOM: (-11.646053, 1.5000057, 20.899742); (-12, 2, 21) [2016-01-07 10:46:20] [CLIENT][EDIT] PLACING AT (-4, 9, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:46:20] adding new element to Ra at (-4, 9, 29)[NONE]o[FRONT][active][0hp], type 502 [2016-01-07 10:46:22] [GETNEAREST] SIDE: BOTTOM(3): (-11.888153, 0.5000453, 20.747541); (-12, 1, 21) [2016-01-07 10:46:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 9, 29)[Orange Rod Light]o[FRONT][active][5hp][kD]; orientation: 0; FRONT [2016-01-07 10:46:26] [CLIENT] PLACING MULTISLOT: 1 -> 502 [2016-01-07 10:46:26] [CLIENT] BLOCK style: 3; ORIENTATION: 0; kD [2016-01-07 10:46:26] [GETNEXTTONEAREST] SIDE: BOTTOM: (-9.705427, 1.5096765, 21.067); (-10, 2, 21) [2016-01-07 10:46:26] [CLIENT][EDIT] PLACING AT (-2, 9, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:46:26] adding new element to Ra at (-2, 9, 29)[NONE]o[FRONT][active][0hp], type 502 [2016-01-07 10:46:28] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 29)[Orange Rod Light]o[FRONT][active][5hp][kD] [2016-01-07 10:46:28] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 29)[Orange Rod Light]o[FRONT][inactive][5hp][kF] [2016-01-07 10:46:33] DRAWING DEBUG: 502; ; 0; 0; 502; [2016-01-07 10:46:33] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:46:35] DRAWING DEBUG: 50000502; ; 0; 5; 502; [2016-01-07 10:46:35] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:46:36] DRAWING DEBUG: 40000502; ; 0; 4; 502; [2016-01-07 10:46:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:46:37] DRAWING DEBUG: 30000502; ; 0; 3; 502; [2016-01-07 10:46:37] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:46:38] [GETNEAREST] SIDE: BOTTOM(3): (-9.577204, 0.50401926, 21.055866); (-10, 1, 21) [2016-01-07 10:46:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 9, 29)[Orange Rod Light]o[FRONT][active][5hp][kD]; orientation: 0; FRONT [2016-01-07 10:46:39] [CLIENT] PLACING MULTISLOT: 1 -> 502 [2016-01-07 10:46:39] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:46:39] [GETNEXTTONEAREST] SIDE: BOTTOM: (-9.680704, 1.5096765, 21.04889); (-10, 2, 21) [2016-01-07 10:46:39] [CLIENT][EDIT] PLACING AT (-2, 9, 29)[NONE]o[FRONT][inactive][5hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:46:39] adding new element to Ra at (-2, 9, 29)[NONE]o[FRONT][inactive][5hp], type 502 [2016-01-07 10:46:47] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 29)[Orange Rod Light]o[BOTTOM][active][5hp][kC] [2016-01-07 10:46:50] BLOCK ORIENTATION FOR Orange Light: FRONT [2016-01-07 10:46:50] STYLE CHANGED: LOADING :: Orange Light : :: Orange Rod Light [2016-01-07 10:46:50] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:46:51] STYLE CHANGED: LOADING :: Black Light : :: Black Rod Light [2016-01-07 10:46:55] [CLIENT] PLACING MULTISLOT: 1 -> 500 [2016-01-07 10:46:55] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:46:55] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.500401, 1.3330951, 22.151825); (-11, 1, 22) [2016-01-07 10:46:55] [CLIENT][EDIT] PLACING AT (-2, 9, 30)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:46:55] adding new element to Ra at (-2, 9, 30)[NONE]o[FRONT][inactive][250hp], type 500 [2016-01-07 10:46:57] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 30)[Black Rod Light]o[BOTTOM][active][5hp][kC] [2016-01-07 10:47:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:47:13] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:47:14] SWITCHING SLOTS: 3, 80 [2016-01-07 10:47:14] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=80, subSlot=-1, count=9999999] [2016-01-07 10:47:16] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 10:47:16] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Black Rod Light [2016-01-07 10:47:16] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:47:17] STYLE CHANGED: LOADING :: Black Light : :: White Rod Light [2016-01-07 10:47:20] [CLIENT] PLACING MULTISLOT: 1 -> 499 [2016-01-07 10:47:20] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:47:20] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (-10.512203, 1.5021605, 26.10987); (-11, 2, 26) [2016-01-07 10:47:20] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-01-07 10:47:20] [CLIENT][EDIT] PLACING AT (-3, 10, 34)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; size: (1, 1, 1) --> (0, 0, 0); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:47:20] adding new element to Ra at (-3, 10, 34)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK], type 499 [2016-01-07 10:47:21] [CLIENT] PLACING MULTISLOT: 1 -> 499 [2016-01-07 10:47:21] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:47:21] [GETNEXTTONEAREST] SIDE: BOTTOM: (-10.379522, 1.50001, 26.095673); (-10, 2, 26) [2016-01-07 10:47:21] [CLIENT][EDIT] PLACING AT (-2, 9, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:47:21] adding new element to Ra at (-2, 9, 34)[NONE]o[FRONT][active][0hp], type 499 [2016-01-07 10:47:23] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 34)[White Rod Light]o[BOTTOM][active][5hp][kC] [2016-01-07 10:47:26] BLOCK ORIENTATION FOR Black Light: FRONT [2016-01-07 10:47:27] STYLE CHANGED: LOADING :: Black Light : :: Black Rod Light [2016-01-07 10:47:28] [CLIENT] PLACING MULTISLOT: 1 -> 500 [2016-01-07 10:47:28] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:47:28] [GETNEXTTONEAREST] SIDE: BOTTOM: (-10.147257, 1.500287, 23.096128); (-10, 2, 23) [2016-01-07 10:47:28] [CLIENT][EDIT] PLACING AT (-2, 9, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:47:28] adding new element to Ra at (-2, 9, 31)[NONE]o[FRONT][active][0hp], type 500 [2016-01-07 10:47:31] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 31)[Black Rod Light]o[BOTTOM][active][5hp][kC] [2016-01-07 10:47:34] [GETNEAREST] SIDE: RIGHT(4): (-9.502926, 1.0961847, 21.956406); (-10, 1, 22) [2016-01-07 10:47:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 9, 30)[Black Rod Light]o[BOTTOM][inactive][5hp][kB]; orientation: 3; BOTTOM [2016-01-07 10:47:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:47:42] SWITCHING SLOTS: 4, 82 [2016-01-07 10:47:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=82, subSlot=-1, count=9999999] [2016-01-07 10:47:45] [CLIENT] PLACING MULTISLOT: 1 -> 340 [2016-01-07 10:47:45] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:47:45] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.513384, 1.1228728, 21.957682); (-11, 1, 22) [2016-01-07 10:47:45] [CLIENT][EDIT] PLACING AT (-2, 9, 30)[NONE]o[FRONT][inactive][5hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:47:45] adding new element to Ra at (-2, 9, 30)[NONE]o[FRONT][inactive][5hp], type 340 [2016-01-07 10:47:47] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 30)[Yellow Rod Light]o[BOTTOM][active][5hp][kC] [2016-01-07 10:48:04] Now playing: [2016-01-07 10:48:04] : [2016-01-07 10:48:04] [2016-01-07 10:48:04] Kevin MacLeod - Overcast.ogg [2016-01-07 10:48:04] Error [2016-01-07 10:48:04] : [2016-01-07 10:48:04] [2016-01-07 10:48:04] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:48:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:48:06] SWITCHING SLOTS: 0, 48 [2016-01-07 10:48:06] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=48, subSlot=-1, count=9999999] [2016-01-07 10:48:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:48:10] SWITCHING SLOTS: 0, 48 [2016-01-07 10:48:10] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=48, subSlot=-1, count=9999999] [2016-01-07 10:48:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:48:12] SWITCHING SLOTS: 1, 49 [2016-01-07 10:48:12] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=49, subSlot=-1, count=9999999] [2016-01-07 10:48:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:48:16] SWITCHING SLOTS: 2, 50 [2016-01-07 10:48:16] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=50, subSlot=-1, count=9999999] [2016-01-07 10:48:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:48:18] SWITCHING SLOTS: 3, 84 [2016-01-07 10:48:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=84, subSlot=-1, count=9999999] [2016-01-07 10:48:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:48:20] SWITCHING SLOTS: 5, 99 [2016-01-07 10:48:20] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=99, subSlot=-1, count=9999999] [2016-01-07 10:48:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:48:29] SWITCHING SLOTS: 6, 271 [2016-01-07 10:48:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=271, subSlot=-1, count=9999999] [2016-01-07 10:48:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:48:32] SWITCHING SLOTS: 7, 272 [2016-01-07 10:48:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=272, subSlot=-1, count=9999999] [2016-01-07 10:48:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:48:34] SWITCHING SLOTS: 8, 280 [2016-01-07 10:48:34] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=280, subSlot=-1, count=9999999] [2016-01-07 10:48:41] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:48:41] STYLE CHANGED: LOADING :: Yellow Light : :: Red Rod Light [2016-01-07 10:48:41] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:48:41] STYLE CHANGED: LOADING :: Yellow Light : :: Yellow Rod Light [2016-01-07 10:48:41] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 10:48:42] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Forcefield Wedge (Red) [2016-01-07 10:48:42] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 10:48:42] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Yellow Rod Light [2016-01-07 10:48:42] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:48:42] STYLE CHANGED: LOADING :: Yellow Light : :: Red Rod Light [2016-01-07 10:48:42] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 10:48:42] STYLE CHANGED: LOADING :: Red light : :: Red Crystal Armor Hepta [2016-01-07 10:48:43] STYLE CHANGED: LOADING :: Red Crystal Armor Hepta : :: Red Crystal Armor Tetra [2016-01-07 10:48:43] STYLE CHANGED: LOADING :: Red Crystal Armor Tetra : :: Red Crystal Armor Corner [2016-01-07 10:48:43] STYLE CHANGED: LOADING :: Red Crystal Armor Corner : :: Red Crystal Armor Wedge [2016-01-07 10:48:43] BLOCK ORIENTATION FOR Red Crystal Armor: FRONT [2016-01-07 10:48:43] STYLE CHANGED: LOADING :: Red Crystal Armor : :: Red Advanced Armor Hepta [2016-01-07 10:48:43] STYLE CHANGED: LOADING :: Red Advanced Armor Hepta : :: Red Advanced Armor Tetra [2016-01-07 10:48:43] STYLE CHANGED: LOADING :: Red Advanced Armor Tetra : :: Red Advanced Armor Corner [2016-01-07 10:48:44] STYLE CHANGED: LOADING :: Red Advanced Armor Corner : :: Red Advanced Armor Wedge [2016-01-07 10:48:44] BLOCK ORIENTATION FOR Red Advanced Armor: FRONT [2016-01-07 10:48:44] STYLE CHANGED: LOADING :: Red Advanced Armor : :: Red Standard Armor Hepta [2016-01-07 10:48:44] STYLE CHANGED: LOADING :: Red Standard Armor Hepta : :: Red Standard Armor Tetra [2016-01-07 10:48:45] STYLE CHANGED: LOADING :: Red Standard Armor Tetra : :: Red Standard Armor Corner [2016-01-07 10:48:45] STYLE CHANGED: LOADING :: Red Standard Armor Corner : :: Red Standard Armor Wedge [2016-01-07 10:48:45] BLOCK ORIENTATION FOR Red Standard Armor: FRONT [2016-01-07 10:48:47] [CLIENT] PLACING MULTISLOT: 0 -> 76 [2016-01-07 10:48:47] [GETNEXTTONEAREST] SIDE: BACK: (-10.857845, 3.2727222, 20.500082); (-11, 3, 21) [2016-01-07 10:48:47] [CLIENT][EDIT] PLACING AT (-3, 11, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:48:47] adding new element to Ra at (-3, 11, 28)[NONE]o[FRONT][active][0hp], type 76 [2016-01-07 10:48:49] STYLE CHANGED: LOADING :: Red Standard Armor : :: Red Standard Armor Wedge [2016-01-07 10:48:49] BLOCK ORIENTATION FOR Red Standard Armor: FRONT [2016-01-07 10:48:50] STYLE CHANGED: LOADING :: Red Standard Armor : :: Pink Hull Hepta [2016-01-07 10:48:50] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 10:48:50] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 10:48:50] BLOCK ORIENTATION FOR Red Standard Armor: FRONT [2016-01-07 10:48:51] STYLE CHANGED: LOADING :: Red Standard Armor : :: Red Standard Armor Wedge [2016-01-07 10:48:51] STYLE CHANGED: LOADING :: Red Standard Armor Wedge : :: Red Standard Armor Corner [2016-01-07 10:48:51] STYLE CHANGED: LOADING :: Red Standard Armor Corner : :: Red Standard Armor Tetra [2016-01-07 10:48:51] STYLE CHANGED: LOADING :: Red Standard Armor Tetra : :: Red Standard Armor Hepta [2016-01-07 10:48:51] BLOCK ORIENTATION FOR Red Advanced Armor: FRONT [2016-01-07 10:48:54] [CLIENT] PLACING MULTISLOT: 0 -> 265 [2016-01-07 10:48:54] [GETNEXTTONEAREST] SIDE: BACK: (-10.012152, 2.8617892, 20.500818); (-10, 3, 21) [2016-01-07 10:48:54] [CLIENT][EDIT] PLACING AT (-2, 11, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:48:54] adding new element to Ra at (-2, 11, 28)[NONE]o[FRONT][active][0hp], type 265 [2016-01-07 10:48:59] STYLE CHANGED: LOADING :: Red Advanced Armor : :: Red Advanced Armor Wedge [2016-01-07 10:49:00] STYLE CHANGED: LOADING :: Red Advanced Armor Wedge : :: Red Advanced Armor Corner [2016-01-07 10:49:00] STYLE CHANGED: LOADING :: Red Advanced Armor Corner : :: Red Advanced Armor Tetra [2016-01-07 10:49:00] STYLE CHANGED: LOADING :: Red Advanced Armor Tetra : :: Red Advanced Armor Hepta [2016-01-07 10:49:00] BLOCK ORIENTATION FOR Red Crystal Armor: FRONT [2016-01-07 10:49:02] [CLIENT] PLACING MULTISLOT: 0 -> 512 [2016-01-07 10:49:02] [GETNEXTTONEAREST] SIDE: TOP: (-9.278845, 2.499867, 20.125141); (-9, 2, 20) [2016-01-07 10:49:02] [CLIENT][EDIT] PLACING AT (-1, 11, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:49:02] adding new element to Ra at (-1, 11, 28)[NONE]o[FRONT][active][0hp], type 512 [2016-01-07 10:49:02] [UNIVERSE] WARNING: Sector UPDATE took 57; sectors updated: 27 [2016-01-07 10:49:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 57 [2016-01-07 10:49:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 10:49:06] STYLE CHANGED: LOADING :: Red Crystal Armor : :: Red Advanced Armor Hepta [2016-01-07 10:49:07] BLOCK ORIENTATION FOR Red Crystal Armor: FRONT [2016-01-07 10:49:07] STYLE CHANGED: LOADING :: Red Crystal Armor : :: Red Crystal Armor Wedge [2016-01-07 10:49:07] STYLE CHANGED: LOADING :: Red Crystal Armor Wedge : :: Red Crystal Armor Corner [2016-01-07 10:49:07] STYLE CHANGED: LOADING :: Red Crystal Armor Corner : :: Red Crystal Armor Tetra [2016-01-07 10:49:08] STYLE CHANGED: LOADING :: Red Crystal Armor Tetra : :: Red Crystal Armor Hepta [2016-01-07 10:49:08] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 10:49:08] STYLE CHANGED: LOADING :: Red light : :: Red Rod Light [2016-01-07 10:49:08] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:49:08] STYLE CHANGED: LOADING :: Yellow Light : :: Yellow Rod Light [2016-01-07 10:49:09] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:49:09] STYLE CHANGED: LOADING :: Yellow Light : :: Red Rod Light [2016-01-07 10:49:10] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 10:49:18] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 10:49:18] [GETNEXTTONEAREST] SIDE: BOTTOM: (-11.333765, 1.5012064, 19.742996); (-11, 2, 20) [2016-01-07 10:49:18] [CLIENT][EDIT] PLACING AT (-3, 9, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:49:18] adding new element to Ra at (-3, 9, 28)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 10:49:19] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 28)[Red light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:49:20] STYLE CHANGED: LOADING :: Red light : :: Red Rod Light [2016-01-07 10:49:20] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:49:20] STYLE CHANGED: LOADING :: Yellow Light : :: Red Rod Light [2016-01-07 10:49:22] [CLIENT] PLACING MULTISLOT: 1 -> 501 [2016-01-07 10:49:22] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:49:22] [GETNEXTTONEAREST] SIDE: BOTTOM: (-10.242636, 1.500462, 19.916979); (-10, 2, 20) [2016-01-07 10:49:22] [CLIENT][EDIT] PLACING AT (-2, 9, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:49:22] adding new element to Ra at (-2, 9, 28)[NONE]o[FRONT][active][0hp], type 501 [2016-01-07 10:49:22] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 28)[Red Rod Light]o[BOTTOM][active][5hp][kC] [2016-01-07 10:49:23] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:49:24] STYLE CHANGED: LOADING :: Yellow Light : :: Yellow Rod Light [2016-01-07 10:49:24] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 10:49:24] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Yellow Rod Light [2016-01-07 10:49:25] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 10:49:26] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Forcefield Wedge (Red) [2016-01-07 10:49:26] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 10:49:29] [CLIENT] PLACING MULTISLOT: 0 -> 659 [2016-01-07 10:49:29] [GETNEXTTONEAREST] SIDE: LEFT: (-11.494474, 0.6385031, 19.515139); (-11, 1, 20) [2016-01-07 10:49:29] [CLIENT][EDIT] PLACING AT (-4, 9, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:49:29] adding new element to Ra at (-4, 9, 28)[NONE]o[FRONT][active][0hp], type 659 [2016-01-07 10:49:33] [CLIENT] ACTIVATE BLOCK (std) (-4, 9, 30)[Forcefield (Yellow)]o[FRONT][inactive][250hp][BLOCK] [2016-01-07 10:49:43] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Forcefield Wedge (Red) [2016-01-07 10:49:44] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 10:49:44] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Yellow Rod Light [2016-01-07 10:49:44] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 10:49:44] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Forcefield Wedge (Red) [2016-01-07 10:49:44] BLOCK ORIENTATION FOR Red Planet Terrain: TOP [2016-01-07 10:49:45] [GETNEXTTONEAREST] SIDE: TOP: (-8.141343, 2.4998279, 20.19313); (-8, 2, 20) [2016-01-07 10:49:45] [CLIENT][EDIT] PLACING AT (0, 11, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:49:45] adding new element to Ra at (0, 11, 28)[NONE]o[FRONT][active][0hp], type 138 [2016-01-07 10:49:47] BLOCK ORIENTATION FOR Rock Red Planet Terrain: TOP [2016-01-07 10:49:48] [GETNEXTTONEAREST] SIDE: TOP: (-7.365467, 2.4999957, 20.193232); (-7, 2, 20) [2016-01-07 10:49:48] [CLIENT][EDIT] PLACING AT (1, 11, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:49:48] adding new element to Ra at (1, 11, 28)[NONE]o[FRONT][active][0hp], type 141 [2016-01-07 10:50:02] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 10:50:02] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 10:50:02] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 10:50:04] [GETNEXTTONEAREST] SIDE: TOP: (-6.374173, 2.489293, 20.010754); (-6, 2, 20) [2016-01-07 10:50:04] [CLIENT][EDIT] PLACING AT (2, 11, 28)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:50:04] adding new element to Ra at (2, 11, 28)[NONE]o[FRONT][inactive][250hp], type 140 [2016-01-07 10:50:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:50:17] SWITCHING SLOTS: 3, 46 [2016-01-07 10:50:17] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=46, subSlot=-1, count=9999999] [2016-01-07 10:50:18] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 10:50:18] STYLE CHANGED: LOADING :: Pink Hull : :: Pink Hull Wedge [2016-01-07 10:50:19] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 10:50:19] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 10:50:19] BLOCK ORIENTATION FOR Rock Red Planet Terrain: TOP [2016-01-07 10:50:19] BLOCK ORIENTATION FOR Red Planet Terrain: TOP [2016-01-07 10:50:19] STYLE CHANGED: LOADING :: Red Planet Terrain : :: Forcefield Wedge (Red) [2016-01-07 10:50:19] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 10:50:19] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Yellow Rod Light [2016-01-07 10:50:19] BLOCK ORIENTATION FOR Yellow Light: FRONT [2016-01-07 10:50:20] STYLE CHANGED: LOADING :: Yellow Light : :: Orange Crystal Armor Hepta [2016-01-07 10:50:20] STYLE CHANGED: LOADING :: Orange Crystal Armor Hepta : :: Orange Crystal Armor Tetra [2016-01-07 10:50:20] STYLE CHANGED: LOADING :: Orange Crystal Armor Tetra : :: Orange Crystal Armor Corner [2016-01-07 10:50:21] STYLE CHANGED: LOADING :: Orange Crystal Armor Corner : :: Orange Crystal Armor Wedge [2016-01-07 10:50:21] BLOCK ORIENTATION FOR Orange Crystal Armor: FRONT [2016-01-07 10:50:21] STYLE CHANGED: LOADING :: Orange Crystal Armor : :: Red Crystal Armor Hepta [2016-01-07 10:50:21] BLOCK ORIENTATION FOR Orange Crystal Armor: FRONT [2016-01-07 10:50:22] STYLE CHANGED: LOADING :: Orange Crystal Armor : :: Red Crystal Armor Hepta [2016-01-07 10:50:22] STYLE CHANGED: LOADING :: Red Crystal Armor Hepta : :: Red Crystal Armor Tetra [2016-01-07 10:50:22] STYLE CHANGED: LOADING :: Red Crystal Armor Tetra : :: Red Crystal Armor Hepta [2016-01-07 10:50:22] BLOCK ORIENTATION FOR Orange Crystal Armor: FRONT [2016-01-07 10:50:24] [CLIENT] PLACING MULTISLOT: 0 -> 517 [2016-01-07 10:50:24] [GETNEXTTONEAREST] SIDE: TOP: (-9.14521, 2.4992542, 20.761164); (-9, 2, 21) [2016-01-07 10:50:24] [CLIENT][EDIT] PLACING AT (-1, 11, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:50:24] adding new element to Ra at (-1, 11, 29)[NONE]o[FRONT][active][0hp], type 517 [2016-01-07 10:50:37] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:50:38] SWITCHING SLOTS: 0, 68 [2016-01-07 10:50:38] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=68, subSlot=-1, count=9999999] [2016-01-07 10:50:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:50:41] SWITCHING SLOTS: 1, 69 [2016-01-07 10:50:41] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=69, subSlot=-1, count=9999999] [2016-01-07 10:50:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:50:43] SWITCHING SLOTS: 2, 70 [2016-01-07 10:50:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=70, subSlot=-1, count=9999999] [2016-01-07 10:50:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:50:46] SWITCHING SLOTS: 4, 89 [2016-01-07 10:50:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=89, subSlot=-1, count=9999999] [2016-01-07 10:50:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:50:53] SWITCHING SLOTS: 5, 112 [2016-01-07 10:50:53] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=112, subSlot=-1, count=9999999] [2016-01-07 10:50:54] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:50:55] SWITCHING SLOTS: 6, 109 [2016-01-07 10:50:56] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=109, subSlot=-1, count=9999999] [2016-01-07 10:50:58] STYLE CHANGED: LOADING :: Orange Crystal Armor : :: Orange Crystal Armor Wedge [2016-01-07 10:50:58] BLOCK ORIENTATION FOR Orange Crystal Armor: FRONT [2016-01-07 10:50:58] STYLE CHANGED: LOADING :: Orange Crystal Armor : :: Green Crystal Armor Hepta [2016-01-07 10:50:58] STYLE CHANGED: LOADING :: Green Crystal Armor Hepta : :: Green Crystal Armor Tetra [2016-01-07 10:50:59] STYLE CHANGED: LOADING :: Green Crystal Armor Tetra : :: Green Crystal Armor Corner [2016-01-07 10:50:59] STYLE CHANGED: LOADING :: Green Crystal Armor Corner : :: Green Crystal Armor Wedge [2016-01-07 10:50:59] BLOCK ORIENTATION FOR Green Crystal Armor: FRONT [2016-01-07 10:50:59] STYLE CHANGED: LOADING :: Green Crystal Armor : :: Green Advanced Armor Hepta [2016-01-07 10:50:59] STYLE CHANGED: LOADING :: Green Advanced Armor Hepta : :: Green Advanced Armor Tetra [2016-01-07 10:50:59] STYLE CHANGED: LOADING :: Green Advanced Armor Tetra : :: Green Advanced Armor Corner [2016-01-07 10:50:59] STYLE CHANGED: LOADING :: Green Advanced Armor Corner : :: Green Advanced Armor Wedge [2016-01-07 10:51:00] BLOCK ORIENTATION FOR Green Advanced Armor: FRONT [2016-01-07 10:51:00] STYLE CHANGED: LOADING :: Green Advanced Armor : :: Green Standard Armor Hepta [2016-01-07 10:51:00] STYLE CHANGED: LOADING :: Green Standard Armor Hepta : :: Green Standard Armor Tetra [2016-01-07 10:51:00] STYLE CHANGED: LOADING :: Green Standard Armor Tetra : :: Green Standard Armor Corner [2016-01-07 10:51:00] STYLE CHANGED: LOADING :: Green Standard Armor Corner : :: Green Standard Armor Wedge [2016-01-07 10:51:00] BLOCK ORIENTATION FOR Green Standard Armor: FRONT [2016-01-07 10:51:02] [CLIENT] PLACING MULTISLOT: 0 -> 78 [2016-01-07 10:51:02] [GETNEXTTONEAREST] SIDE: RIGHT: (-11.500902, 2.5754566, 19.150259); (-12, 3, 19) [2016-01-07 10:51:02] [CLIENT][EDIT] PLACING AT (-3, 11, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:02] adding new element to Ra at (-3, 11, 27)[NONE]o[FRONT][active][0hp], type 78 [2016-01-07 10:51:04] STYLE CHANGED: LOADING :: Green Standard Armor : :: Green Standard Armor Wedge [2016-01-07 10:51:04] STYLE CHANGED: LOADING :: Green Standard Armor Wedge : :: Green Standard Armor Corner [2016-01-07 10:51:04] STYLE CHANGED: LOADING :: Green Standard Armor Corner : :: Green Standard Armor Tetra [2016-01-07 10:51:04] STYLE CHANGED: LOADING :: Green Standard Armor Tetra : :: Green Standard Armor Hepta [2016-01-07 10:51:04] BLOCK ORIENTATION FOR Green Advanced Armor: FRONT [2016-01-07 10:51:07] [CLIENT] PLACING MULTISLOT: 0 -> 268 [2016-01-07 10:51:07] [GETNEXTTONEAREST] SIDE: TOP: (-10.487766, 2.4988976, 18.905157); (-10, 2, 19) [2016-01-07 10:51:07] [CLIENT][EDIT] PLACING AT (-2, 11, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:07] adding new element to Ra at (-2, 11, 27)[NONE]o[FRONT][active][0hp], type 268 [2016-01-07 10:51:08] [GETNEAREST] SIDE: TOP(2): (-9.554205, 3.4999924, 18.923143); (-10, 3, 19) [2016-01-07 10:51:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 27)[Green Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:51:09] STYLE CHANGED: LOADING :: Green Advanced Armor : :: Green Standard Armor Hepta [2016-01-07 10:51:09] BLOCK ORIENTATION FOR Green Advanced Armor: FRONT [2016-01-07 10:51:10] [CLIENT] PLACING MULTISLOT: 0 -> 268 [2016-01-07 10:51:10] [GETNEXTTONEAREST] SIDE: TOP: (-10.487656, 2.4988966, 18.90042); (-10, 2, 19) [2016-01-07 10:51:10] [CLIENT][EDIT] PLACING AT (-2, 11, 27)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:10] adding new element to Ra at (-2, 11, 27)[NONE]o[FRONT][inactive][250hp], type 268 [2016-01-07 10:51:13] STYLE CHANGED: LOADING :: Green Advanced Armor : :: Green Advanced Armor Wedge [2016-01-07 10:51:13] STYLE CHANGED: LOADING :: Green Advanced Armor Wedge : :: Green Advanced Armor Corner [2016-01-07 10:51:14] STYLE CHANGED: LOADING :: Green Advanced Armor Corner : :: Green Advanced Armor Tetra [2016-01-07 10:51:14] STYLE CHANGED: LOADING :: Green Advanced Armor Tetra : :: Green Advanced Armor Hepta [2016-01-07 10:51:14] BLOCK ORIENTATION FOR Green Crystal Armor: FRONT [2016-01-07 10:51:17] [CLIENT] PLACING MULTISLOT: 0 -> 527 [2016-01-07 10:51:17] [GETNEXTTONEAREST] SIDE: TOP: (-9.241669, 2.4996023, 18.70201); (-9, 2, 19) [2016-01-07 10:51:17] [CLIENT][EDIT] PLACING AT (-1, 11, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:17] adding new element to Ra at (-1, 11, 27)[NONE]o[FRONT][active][0hp], type 527 [2016-01-07 10:51:18] STYLE CHANGED: LOADING :: Green Crystal Armor : :: Green Crystal Armor Wedge [2016-01-07 10:51:18] STYLE CHANGED: LOADING :: Green Crystal Armor Wedge : :: Green Crystal Armor Corner [2016-01-07 10:51:18] STYLE CHANGED: LOADING :: Green Crystal Armor Corner : :: Green Crystal Armor Tetra [2016-01-07 10:51:18] STYLE CHANGED: LOADING :: Green Crystal Armor Tetra : :: Green Crystal Armor Hepta [2016-01-07 10:51:18] BLOCK ORIENTATION FOR Orange Crystal Armor: FRONT [2016-01-07 10:51:20] STYLE CHANGED: LOADING :: Orange Crystal Armor : :: Orange Crystal Armor Wedge [2016-01-07 10:51:20] STYLE CHANGED: LOADING :: Orange Crystal Armor Wedge : :: Orange Crystal Armor Corner [2016-01-07 10:51:20] STYLE CHANGED: LOADING :: Orange Crystal Armor Corner : :: Orange Crystal Armor Tetra [2016-01-07 10:51:21] STYLE CHANGED: LOADING :: Orange Crystal Armor Tetra : :: Orange Crystal Armor Hepta [2016-01-07 10:51:21] BLOCK ORIENTATION FOR Green Light: FRONT [2016-01-07 10:51:22] [CLIENT] PLACING MULTISLOT: 0 -> 284 [2016-01-07 10:51:22] [GETNEXTTONEAREST] SIDE: TOP: (-8.387055, 2.4963088, 18.908699); (-8, 2, 19) [2016-01-07 10:51:22] [CLIENT][EDIT] PLACING AT (0, 11, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:22] adding new element to Ra at (0, 11, 27)[NONE]o[FRONT][active][0hp], type 284 [2016-01-07 10:51:23] [GETNEAREST] SIDE: TOP(2): (-8.207183, 3.4999557, 18.900902); (-8, 3, 19) [2016-01-07 10:51:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 27)[Green Light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:51:28] [CLIENT] PLACING MULTISLOT: 0 -> 284 [2016-01-07 10:51:28] [GETNEXTTONEAREST] SIDE: BOTTOM: (-10.302185, 1.5003347, 19.168962); (-10, 2, 19) [2016-01-07 10:51:28] [CLIENT][EDIT] PLACING AT (-2, 9, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:28] adding new element to Ra at (-2, 9, 27)[NONE]o[FRONT][active][0hp], type 284 [2016-01-07 10:51:29] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 27)[Green Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:51:30] STYLE CHANGED: LOADING :: Green Light : :: Green Rod Light [2016-01-07 10:51:32] [GETNEAREST] SIDE: BOTTOM(3): (-10.364422, 0.5000367, 19.13912); (-10, 1, 19) [2016-01-07 10:51:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 9, 27)[Green Light]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:51:33] BLOCK ORIENTATION FOR Green Light: FRONT [2016-01-07 10:51:34] [CLIENT] PLACING MULTISLOT: 0 -> 284 [2016-01-07 10:51:34] [GETNEXTTONEAREST] SIDE: BOTTOM: (-10.152531, 1.5002656, 19.156185); (-10, 2, 19) [2016-01-07 10:51:34] [CLIENT][EDIT] PLACING AT (-2, 9, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:34] adding new element to Ra at (-2, 9, 27)[NONE]o[FRONT][inactive][10hp], type 284 [2016-01-07 10:51:35] [CLIENT] PLACING MULTISLOT: 0 -> 284 [2016-01-07 10:51:35] [GETNEXTTONEAREST] SIDE: LEFT: (-10.498709, 1.3841171, 19.142235); (-10, 1, 19) [2016-01-07 10:51:35] [CLIENT][EDIT] PLACING AT (-3, 9, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:35] adding new element to Ra at (-3, 9, 27)[NONE]o[FRONT][active][0hp], type 284 [2016-01-07 10:51:36] [GETNEAREST] SIDE: BOTTOM(3): (-10.2346, 0.50032043, 19.130331); (-10, 1, 19) [2016-01-07 10:51:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 9, 27)[Green Light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:51:37] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 27)[Green Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:51:38] STYLE CHANGED: LOADING :: Green Light : :: Green Rod Light [2016-01-07 10:51:39] [CLIENT] PLACING MULTISLOT: 1 -> 504 [2016-01-07 10:51:39] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:51:39] [GETNEXTTONEAREST] SIDE: BOTTOM: (-9.183685, 1.5001101, 19.064625); (-9, 2, 19) [2016-01-07 10:51:39] [CLIENT][EDIT] PLACING AT (-1, 9, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:39] adding new element to Ra at (-1, 9, 27)[NONE]o[FRONT][active][0hp], type 504 [2016-01-07 10:51:41] [GETNEAREST] SIDE: LEFT(5): (-9.499798, 0.66295385, 19.072023); (-9, 1, 19) [2016-01-07 10:51:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 9, 27)[Green Rod Light]o[BOTTOM][active][5hp][kC]; orientation: 3; BOTTOM [2016-01-07 10:51:45] [CLIENT] PLACING MULTISLOT: 1 -> 504 [2016-01-07 10:51:45] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:51:45] [GETNEXTTONEAREST] SIDE: BOTTOM: (-9.97471, 1.5133233, 19.096432); (-10, 2, 19) [2016-01-07 10:51:45] [CLIENT][EDIT] PLACING AT (-2, 9, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:45] adding new element to Ra at (-2, 9, 27)[NONE]o[FRONT][inactive][10hp], type 504 [2016-01-07 10:51:46] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 27)[Green Rod Light]o[BOTTOM][active][5hp][kC] [2016-01-07 10:51:54] BLOCK ORIENTATION FOR Green Hazard Armor: FRONT [2016-01-07 10:51:55] [CLIENT] PLACING MULTISLOT: 0 -> 438 [2016-01-07 10:51:55] [GETNEXTTONEAREST] SIDE: TOP: (-8.413934, 2.4999957, 18.916006); (-8, 2, 19) [2016-01-07 10:51:55] [CLIENT][EDIT] PLACING AT (0, 11, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:51:55] adding new element to Ra at (0, 11, 27)[NONE]o[FRONT][inactive][10hp], type 438 [2016-01-07 10:51:58] STYLE CHANGED: LOADING :: Green Hazard Armor : :: Green Hazard Armor Wedge [2016-01-07 10:51:59] STYLE CHANGED: LOADING :: Green Hazard Armor Wedge : :: Green Hazard Armor Corner [2016-01-07 10:51:59] STYLE CHANGED: LOADING :: Green Hazard Armor Corner : :: Green Hazard Armor Tetra [2016-01-07 10:51:59] STYLE CHANGED: LOADING :: Green Hazard Armor Tetra : :: Green Hazard Armor Hepta [2016-01-07 10:51:59] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 10:52:00] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 10:52:00] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 10:52:02] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:02] [GETNEXTTONEAREST] SIDE: TOP: (-7.2720127, 2.4997654, 18.85729); (-7, 2, 19) [2016-01-07 10:52:02] [CLIENT][EDIT] PLACING AT (1, 11, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:02] adding new element to Ra at (1, 11, 27)[NONE]o[FRONT][active][0hp], type 449 [2016-01-07 10:52:03] [GETNEAREST] SIDE: TOP(2): (-6.9652634, 3.49993, 18.862017); (-7, 3, 19) [2016-01-07 10:52:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 27)[Decorative Computer (Green)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:52:03] DRAWING DEBUG: 449; ; 0; 0; 449; [2016-01-07 10:52:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:52:11] DRAWING DEBUG: 10449; ; 1; 0; 449; [2016-01-07 10:52:11] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:52:12] DRAWING DEBUG: 20449; ; 2; 0; 449; [2016-01-07 10:52:12] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:52:13] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:13] [GETNEXTTONEAREST] SIDE: TOP: (-7.2740984, 2.4997678, 18.861969); (-7, 2, 19) [2016-01-07 10:52:13] [CLIENT][EDIT] PLACING AT (1, 11, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:13] adding new element to Ra at (1, 11, 27)[NONE]o[FRONT][inactive][10hp], type 449 [2016-01-07 10:52:14] [GETNEAREST] SIDE: TOP(2): (-7.0470514, 3.499792, 18.857756); (-7, 3, 19) [2016-01-07 10:52:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 27)[Decorative Computer (Green)]o[TOP][inactive][10hp][BLOCK]; orientation: 2; TOP [2016-01-07 10:52:15] DRAWING DEBUG: 30449; ; 3; 0; 449; [2016-01-07 10:52:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:52:16] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:16] [GETNEXTTONEAREST] SIDE: TOP: (-7.3850946, 2.4998288, 18.85618); (-7, 2, 19) [2016-01-07 10:52:16] [CLIENT][EDIT] PLACING AT (1, 11, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:16] adding new element to Ra at (1, 11, 27)[NONE]o[FRONT][inactive][10hp], type 449 [2016-01-07 10:52:17] [GETNEAREST] SIDE: TOP(2): (-7.0470514, 3.499792, 18.857756); (-7, 3, 19) [2016-01-07 10:52:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 27)[Decorative Computer (Green)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:52:17] DRAWING DEBUG: 40449; ; 4; 0; 449; [2016-01-07 10:52:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:52:18] DRAWING DEBUG: 50449; ; 5; 0; 449; [2016-01-07 10:52:18] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:52:19] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:19] [GETNEXTTONEAREST] SIDE: TOP: (-7.3850946, 2.4998288, 18.85618); (-7, 2, 19) [2016-01-07 10:52:19] [CLIENT][EDIT] PLACING AT (1, 11, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:19] adding new element to Ra at (1, 11, 27)[NONE]o[FRONT][inactive][10hp], type 449 [2016-01-07 10:52:21] [FACTIONMANAGER] MAKING FACTION TURN: Thu Jan 07 09:52:21 CET 2016; 18; Turn: 60.0 [2016-01-07 10:52:21] [FACTIONMANAGER] faction update took: 0ms [2016-01-07 10:52:21] [GETNEAREST] SIDE: TOP(2): (-7.0470514, 3.499792, 18.857756); (-7, 3, 19) [2016-01-07 10:52:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 27)[Decorative Computer (Green)]o[LEFT][inactive][10hp][BLOCK]; orientation: 5; LEFT [2016-01-07 10:52:22] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:22] [GETNEXTTONEAREST] SIDE: TOP: (-7.3850946, 2.4998288, 18.85618); (-7, 2, 19) [2016-01-07 10:52:22] [CLIENT][EDIT] PLACING AT (1, 11, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:22] adding new element to Ra at (1, 11, 27)[NONE]o[FRONT][inactive][10hp], type 449 [2016-01-07 10:52:23] [GETNEAREST] SIDE: TOP(2): (-7.0470514, 3.499792, 18.857756); (-7, 3, 19) [2016-01-07 10:52:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 27)[Decorative Computer (Green)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:52:24] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:24] [GETNEXTTONEAREST] SIDE: TOP: (-7.3850946, 2.4998288, 18.85618); (-7, 2, 19) [2016-01-07 10:52:24] [CLIENT][EDIT] PLACING AT (1, 11, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:24] adding new element to Ra at (1, 11, 27)[NONE]o[FRONT][inactive][10hp], type 449 [2016-01-07 10:52:25] [GETNEAREST] SIDE: TOP(2): (-7.0470514, 3.499792, 18.857756); (-7, 3, 19) [2016-01-07 10:52:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 27)[Decorative Computer (Green)]o[BACK][inactive][10hp][BLOCK]; orientation: 1; BACK [2016-01-07 10:52:27] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:27] [GETNEXTTONEAREST] SIDE: TOP: (-7.01412, 2.4999413, 19.065744); (-7, 2, 19) [2016-01-07 10:52:27] [CLIENT][EDIT] PLACING AT (1, 11, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:27] adding new element to Ra at (1, 11, 27)[NONE]o[FRONT][inactive][10hp], type 449 [2016-01-07 10:52:29] [GETNEAREST] SIDE: TOP(2): (-7.0470514, 3.499792, 18.857756); (-7, 3, 19) [2016-01-07 10:52:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 27)[Decorative Computer (Green)]o[TOP][inactive][10hp][BLOCK]; orientation: 2; TOP [2016-01-07 10:52:30] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:30] [GETNEXTTONEAREST] SIDE: TOP: (-7.3850946, 2.4998288, 18.85618); (-7, 2, 19) [2016-01-07 10:52:30] [CLIENT][EDIT] PLACING AT (1, 11, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:30] adding new element to Ra at (1, 11, 27)[NONE]o[FRONT][inactive][10hp], type 449 [2016-01-07 10:52:33] [GETNEAREST] SIDE: TOP(2): (-6.8675137, 3.4999647, 18.854584); (-7, 3, 19) [2016-01-07 10:52:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 27)[Decorative Computer (Green)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:52:35] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:35] [GETNEXTTONEAREST] SIDE: TOP: (-8.02599, 3.4996524, 18.703978); (-8, 3, 19) [2016-01-07 10:52:35] [CLIENT][EDIT] PLACING AT (0, 12, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:35] adding new element to Ra at (0, 12, 27)[NONE]o[FRONT][active][0hp], type 449 [2016-01-07 10:52:36] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:36] [GETNEXTTONEAREST] SIDE: TOP: (-7.6791935, 4.499913, 18.849987); (-8, 4, 19) [2016-01-07 10:52:36] [CLIENT][EDIT] PLACING AT (0, 13, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:36] adding new element to Ra at (0, 13, 27)[NONE]o[FRONT][active][0hp], type 449 [2016-01-07 10:52:38] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:38] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.5006332, 4.9630365, 18.885542); (-8, 5, 19) [2016-01-07 10:52:38] [CLIENT][EDIT] PLACING AT (1, 13, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:38] adding new element to Ra at (1, 13, 27)[NONE]o[FRONT][active][0hp], type 449 [2016-01-07 10:52:44] [GETNEAREST] SIDE: BOTTOM(3): (-7.1212616, 4.501782, 18.941004); (-7, 5, 19) [2016-01-07 10:52:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 13, 27)[Decorative Computer (Green)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:52:46] [GETNEAREST] SIDE: TOP(2): (-7.8751993, 5.499863, 18.960176); (-8, 5, 19) [2016-01-07 10:52:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 13, 27)[Decorative Computer (Green)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:52:47] [GETNEAREST] SIDE: TOP(2): (-7.991845, 4.499837, 18.959337); (-8, 4, 19) [2016-01-07 10:52:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 27)[Decorative Computer (Green)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 10:52:48] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 10:52:48] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.500304, 3.05966, 18.986269); (-8, 3, 19) [2016-01-07 10:52:48] [CLIENT][EDIT] PLACING AT (1, 11, 27)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:52:48] adding new element to Ra at (1, 11, 27)[NONE]o[FRONT][inactive][10hp], type 449 [2016-01-07 10:53:17] Now playing: [2016-01-07 10:53:17] : [2016-01-07 10:53:17] [2016-01-07 10:53:17] Perimeter - Fostral.ogg [2016-01-07 10:53:17] Error [2016-01-07 10:53:17] : [2016-01-07 10:53:17] [2016-01-07 10:53:17] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:53:26] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 10:53:26] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 10:53:26] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 10:53:36] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 10:53:37] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 10:53:37] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 10:53:38] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 10:53:38] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 10:53:38] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 10:53:42] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-01-07 10:53:42] [GETNEXTTONEAREST] SIDE: TOP: (-7.268671, 2.4999804, 22.313126); (-7, 2, 22) [2016-01-07 10:53:42] [CLIENT][EDIT] PLACING AT (1, 11, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:53:42] adding new element to Ra at (1, 11, 30)[NONE]o[FRONT][active][0hp], type 450 [2016-01-07 10:53:43] [GETNEAREST] SIDE: TOP(2): (-6.672637, 3.4999962, 22.313814); (-7, 3, 22) [2016-01-07 10:53:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 30)[Decorative Computer (Orange)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:53:43] DRAWING DEBUG: 450; ; 0; 0; 450; [2016-01-07 10:53:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:53:44] DRAWING DEBUG: 50450; ; 5; 0; 450; [2016-01-07 10:53:44] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:53:45] DRAWING DEBUG: 40450; ; 4; 0; 450; [2016-01-07 10:53:45] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:53:46] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-01-07 10:53:46] [GETNEXTTONEAREST] SIDE: TOP: (-7.268671, 2.4999804, 22.313126); (-7, 2, 22) [2016-01-07 10:53:46] [CLIENT][EDIT] PLACING AT (1, 11, 30)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:53:46] adding new element to Ra at (1, 11, 30)[NONE]o[FRONT][inactive][10hp], type 450 [2016-01-07 10:53:46] [GETNEAREST] SIDE: TOP(2): (-6.672637, 3.4999962, 22.313814); (-7, 3, 22) [2016-01-07 10:53:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 30)[Decorative Computer (Orange)]o[RIGHT][inactive][10hp][BLOCK]; orientation: 4; RIGHT [2016-01-07 10:53:47] DRAWING DEBUG: 30450; ; 3; 0; 450; [2016-01-07 10:53:47] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:53:47] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-01-07 10:53:47] [GETNEXTTONEAREST] SIDE: TOP: (-7.268671, 2.4999804, 22.313126); (-7, 2, 22) [2016-01-07 10:53:47] [CLIENT][EDIT] PLACING AT (1, 11, 30)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:53:47] adding new element to Ra at (1, 11, 30)[NONE]o[FRONT][inactive][10hp], type 450 [2016-01-07 10:53:49] DRAWING DEBUG: 20450; ; 2; 0; 450; [2016-01-07 10:53:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:53:50] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-01-07 10:53:50] [GETNEXTTONEAREST] SIDE: TOP: (-6.7092543, 3.4997864, 21.994545); (-7, 3, 22) [2016-01-07 10:53:50] [CLIENT][EDIT] PLACING AT (1, 12, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:53:50] adding new element to Ra at (1, 12, 30)[NONE]o[FRONT][active][0hp], type 450 [2016-01-07 10:53:51] [GETNEAREST] SIDE: RIGHT(4): (-6.5006304, 4.010826, 22.32577); (-7, 4, 22) [2016-01-07 10:53:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 30)[Decorative Computer (Orange)]o[TOP][inactive][10hp][BLOCK]; orientation: 2; TOP [2016-01-07 10:53:53] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 10:53:54] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 10:53:55] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 10:54:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:54:06] SWITCHING SLOTS: 0, 72 [2016-01-07 10:54:06] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=72, subSlot=-1, count=9999999] [2016-01-07 10:54:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:54:09] SWITCHING SLOTS: 1, 72 [2016-01-07 10:54:09] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=72, subSlot=-1, count=9999999] [2016-01-07 10:54:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:54:11] SWITCHING SLOTS: 2, 73 [2016-01-07 10:54:11] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=73, subSlot=-1, count=9999999] [2016-01-07 10:54:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:54:13] SWITCHING SLOTS: 3, 74 [2016-01-07 10:54:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=74, subSlot=-1, count=9999999] [2016-01-07 10:54:14] STYLE CHANGED: LOADING :: Decorative Screen (Blue) : :: Green Hazard Armor Hepta [2016-01-07 10:54:14] STYLE CHANGED: LOADING :: Green Hazard Armor Hepta : :: Green Hazard Armor Tetra [2016-01-07 10:54:15] STYLE CHANGED: LOADING :: Green Hazard Armor Tetra : :: Green Hazard Armor Corner [2016-01-07 10:54:15] STYLE CHANGED: LOADING :: Green Hazard Armor Corner : :: Green Hazard Armor Wedge [2016-01-07 10:54:15] BLOCK ORIENTATION FOR Green Hazard Armor: FRONT [2016-01-07 10:54:15] STYLE CHANGED: LOADING :: Green Hazard Armor : :: Green Rod Light [2016-01-07 10:54:15] BLOCK ORIENTATION FOR Green Light: FRONT [2016-01-07 10:54:15] STYLE CHANGED: LOADING :: Green Light : :: Brown Crystal Armor Hepta [2016-01-07 10:54:15] STYLE CHANGED: LOADING :: Brown Crystal Armor Hepta : :: Brown Crystal Armor Tetra [2016-01-07 10:54:15] STYLE CHANGED: LOADING :: Brown Crystal Armor Tetra : :: Brown Crystal Armor Corner [2016-01-07 10:54:15] STYLE CHANGED: LOADING :: Brown Crystal Armor Corner : :: Brown Crystal Armor Wedge [2016-01-07 10:54:15] BLOCK ORIENTATION FOR Brown Crystal Armor: FRONT [2016-01-07 10:54:15] STYLE CHANGED: LOADING :: Brown Crystal Armor : :: Brown Advanced Armor Hepta [2016-01-07 10:54:16] STYLE CHANGED: LOADING :: Brown Advanced Armor Hepta : :: Brown Advanced Armor Tetra [2016-01-07 10:54:16] STYLE CHANGED: LOADING :: Brown Advanced Armor Tetra : :: Brown Advanced Armor Corner [2016-01-07 10:54:16] STYLE CHANGED: LOADING :: Brown Advanced Armor Corner : :: Brown Advanced Armor Wedge [2016-01-07 10:54:16] BLOCK ORIENTATION FOR Brown Advanced Armor: FRONT [2016-01-07 10:54:16] STYLE CHANGED: LOADING :: Brown Advanced Armor : :: Brown Standard Armor Hepta [2016-01-07 10:54:16] STYLE CHANGED: LOADING :: Brown Standard Armor Hepta : :: Brown Standard Armor Tetra [2016-01-07 10:54:16] STYLE CHANGED: LOADING :: Brown Standard Armor Tetra : :: Brown Standard Armor Corner [2016-01-07 10:54:16] STYLE CHANGED: LOADING :: Brown Standard Armor Corner : :: Brown Standard Armor Wedge [2016-01-07 10:54:17] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:17] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Brown Standard Armor Hepta [2016-01-07 10:54:17] STYLE CHANGED: LOADING :: Brown Standard Armor Hepta : :: Brown Standard Armor Tetra [2016-01-07 10:54:17] STYLE CHANGED: LOADING :: Brown Standard Armor Tetra : :: Brown Standard Armor Corner [2016-01-07 10:54:17] STYLE CHANGED: LOADING :: Brown Standard Armor Corner : :: Brown Standard Armor Wedge [2016-01-07 10:54:17] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:17] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Pink Hull Hepta [2016-01-07 10:54:18] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:22] [CLIENT] PLACING MULTISLOT: 0 -> 70 [2016-01-07 10:54:22] [GETNEXTTONEAREST] SIDE: TOP: (-11.047983, 2.4997277, 17.62854); (-11, 2, 18) [2016-01-07 10:54:22] [CLIENT][EDIT] PLACING AT (-3, 11, 26)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:54:22] adding new element to Ra at (-3, 11, 26)[NONE]o[FRONT][active][0hp], type 70 [2016-01-07 10:54:25] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Pink Hull Hepta [2016-01-07 10:54:25] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:26] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Brown Standard Armor Wedge [2016-01-07 10:54:26] STYLE CHANGED: LOADING :: Brown Standard Armor Wedge : :: Brown Standard Armor Corner [2016-01-07 10:54:26] STYLE CHANGED: LOADING :: Brown Standard Armor Corner : :: Brown Standard Armor Tetra [2016-01-07 10:54:27] STYLE CHANGED: LOADING :: Brown Standard Armor Tetra : :: Brown Standard Armor Hepta [2016-01-07 10:54:27] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:29] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Brown Standard Armor Hepta [2016-01-07 10:54:30] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:31] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Brown Standard Armor Hepta [2016-01-07 10:54:33] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:34] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Brown Standard Armor Hepta [2016-01-07 10:54:35] STYLE CHANGED: LOADING :: Brown Standard Armor Hepta : :: Brown Standard Armor Tetra [2016-01-07 10:54:35] STYLE CHANGED: LOADING :: Brown Standard Armor Tetra : :: Brown Standard Armor Corner [2016-01-07 10:54:36] STYLE CHANGED: LOADING :: Brown Standard Armor Corner : :: Brown Standard Armor Wedge [2016-01-07 10:54:36] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:38] [GETNEAREST] SIDE: RIGHT(4): (-10.500494, 3.142785, 17.626532); (-11, 3, 18) [2016-01-07 10:54:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 26)[Brown Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:54:38] [CLIENT] PLACING MULTISLOT: 0 -> 70 [2016-01-07 10:54:38] [GETNEXTTONEAREST] SIDE: TOP: (-10.901854, 2.4995074, 17.629831); (-11, 2, 18) [2016-01-07 10:54:38] [CLIENT][EDIT] PLACING AT (-3, 11, 26)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:54:38] adding new element to Ra at (-3, 11, 26)[NONE]o[FRONT][inactive][100hp], type 70 [2016-01-07 10:54:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:54:45] SWITCHING SLOTS: 0, 72 [2016-01-07 10:54:45] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=72, subSlot=-1, count=9999999] [2016-01-07 10:54:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:54:48] SWITCHING SLOTS: 1, 73 [2016-01-07 10:54:48] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=73, subSlot=-1, count=9999999] [2016-01-07 10:54:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:54:50] SWITCHING SLOTS: 2, 74 [2016-01-07 10:54:50] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=74, subSlot=-1, count=9999999] [2016-01-07 10:54:51] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Brown Standard Armor Wedge [2016-01-07 10:54:52] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:52] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Pink Hull Hepta [2016-01-07 10:54:52] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 10:54:52] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 10:54:53] BLOCK ORIENTATION FOR Brown Standard Armor: FRONT [2016-01-07 10:54:53] STYLE CHANGED: LOADING :: Brown Standard Armor : :: Brown Standard Armor Wedge [2016-01-07 10:54:53] STYLE CHANGED: LOADING :: Brown Standard Armor Wedge : :: Brown Standard Armor Corner [2016-01-07 10:54:53] STYLE CHANGED: LOADING :: Brown Standard Armor Corner : :: Brown Standard Armor Tetra [2016-01-07 10:54:53] STYLE CHANGED: LOADING :: Brown Standard Armor Tetra : :: Brown Standard Armor Hepta [2016-01-07 10:54:53] BLOCK ORIENTATION FOR Brown Advanced Armor: FRONT [2016-01-07 10:54:54] [CLIENT] PLACING MULTISLOT: 0 -> 269 [2016-01-07 10:54:54] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.500107, 3.2161403, 17.634478); (-11, 3, 18) [2016-01-07 10:54:54] [CLIENT][EDIT] PLACING AT (-2, 11, 26)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:54:54] adding new element to Ra at (-2, 11, 26)[NONE]o[FRONT][active][0hp], type 269 [2016-01-07 10:54:55] STYLE CHANGED: LOADING :: Brown Advanced Armor : :: Brown Advanced Armor Wedge [2016-01-07 10:54:56] STYLE CHANGED: LOADING :: Brown Advanced Armor Wedge : :: Brown Advanced Armor Corner [2016-01-07 10:54:56] STYLE CHANGED: LOADING :: Brown Advanced Armor Corner : :: Brown Advanced Armor Tetra [2016-01-07 10:54:56] STYLE CHANGED: LOADING :: Brown Advanced Armor Tetra : :: Brown Advanced Armor Hepta [2016-01-07 10:54:56] BLOCK ORIENTATION FOR Brown Crystal Armor: FRONT [2016-01-07 10:54:59] [CLIENT] PLACING MULTISLOT: 0 -> 690 [2016-01-07 10:54:59] [GETNEXTTONEAREST] SIDE: RIGHT: (-9.500454, 2.901844, 17.688929); (-10, 3, 18) [2016-01-07 10:54:59] [CLIENT][EDIT] PLACING AT (-1, 11, 26)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:54:59] adding new element to Ra at (-1, 11, 26)[NONE]o[FRONT][active][0hp], type 690 [2016-01-07 10:55:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:55:24] SWITCHING SLOTS: 0, 52 [2016-01-07 10:55:24] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=52, subSlot=-1, count=9999999] [2016-01-07 10:55:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:55:27] SWITCHING SLOTS: 1, 53 [2016-01-07 10:55:27] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=53, subSlot=-1, count=9999999] [2016-01-07 10:55:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:55:29] SWITCHING SLOTS: 2, 54 [2016-01-07 10:55:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=54, subSlot=-1, count=9999999] [2016-01-07 10:55:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:55:32] SWITCHING SLOTS: 3, 85 [2016-01-07 10:55:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=85, subSlot=-1, count=9999999] [2016-01-07 10:55:33] BLOCK ORIENTATION FOR Pink Crystal Armor: FRONT [2016-01-07 10:55:34] STYLE CHANGED: LOADING :: Pink Crystal Armor : :: Pink Advanced Armor Hepta [2016-01-07 10:55:34] STYLE CHANGED: LOADING :: Pink Advanced Armor Hepta : :: Pink Advanced Armor Tetra [2016-01-07 10:55:35] STYLE CHANGED: LOADING :: Pink Advanced Armor Tetra : :: Pink Advanced Armor Corner [2016-01-07 10:55:35] STYLE CHANGED: LOADING :: Pink Advanced Armor Corner : :: Pink Advanced Armor Wedge [2016-01-07 10:55:35] BLOCK ORIENTATION FOR Pink Advanced Armor: FRONT [2016-01-07 10:55:35] STYLE CHANGED: LOADING :: Pink Advanced Armor : :: Pink Standard Armor Hepta [2016-01-07 10:55:36] STYLE CHANGED: LOADING :: Pink Standard Armor Hepta : :: Pink Standard Armor Tetra [2016-01-07 10:55:36] STYLE CHANGED: LOADING :: Pink Standard Armor Tetra : :: Pink Standard Armor Corner [2016-01-07 10:55:36] STYLE CHANGED: LOADING :: Pink Standard Armor Corner : :: Pink Standard Armor Wedge [2016-01-07 10:55:37] BLOCK ORIENTATION FOR Pink Standard Armor: FRONT [2016-01-07 10:55:40] [CLIENT] PLACING MULTISLOT: 0 -> 902 [2016-01-07 10:55:40] [GETNEXTTONEAREST] SIDE: TOP: (-10.851021, 2.4995098, 17.177086); (-11, 2, 17) [2016-01-07 10:55:40] [CLIENT][EDIT] PLACING AT (-3, 11, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:55:40] adding new element to Ra at (-3, 11, 25)[NONE]o[FRONT][active][0hp], type 902 [2016-01-07 10:55:41] STYLE CHANGED: LOADING :: Pink Standard Armor : :: Pink Standard Armor Wedge [2016-01-07 10:55:42] STYLE CHANGED: LOADING :: Pink Standard Armor Wedge : :: Pink Standard Armor Corner [2016-01-07 10:55:42] STYLE CHANGED: LOADING :: Pink Standard Armor Corner : :: Pink Standard Armor Tetra [2016-01-07 10:55:42] STYLE CHANGED: LOADING :: Pink Standard Armor Tetra : :: Pink Standard Armor Hepta [2016-01-07 10:55:42] BLOCK ORIENTATION FOR Pink Advanced Armor: FRONT [2016-01-07 10:55:43] [CLIENT] PLACING MULTISLOT: 0 -> 907 [2016-01-07 10:55:43] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.501007, 2.7143059, 17.129965); (-11, 3, 17) [2016-01-07 10:55:43] [CLIENT][EDIT] PLACING AT (-2, 11, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:55:43] adding new element to Ra at (-2, 11, 25)[NONE]o[FRONT][active][0hp], type 907 [2016-01-07 10:55:44] STYLE CHANGED: LOADING :: Pink Advanced Armor : :: Pink Advanced Armor Wedge [2016-01-07 10:55:44] STYLE CHANGED: LOADING :: Pink Advanced Armor Wedge : :: Pink Advanced Armor Corner [2016-01-07 10:55:45] STYLE CHANGED: LOADING :: Pink Advanced Armor Corner : :: Pink Advanced Armor Tetra [2016-01-07 10:55:45] STYLE CHANGED: LOADING :: Pink Advanced Armor Tetra : :: Pink Advanced Armor Hepta [2016-01-07 10:55:45] BLOCK ORIENTATION FOR Pink Crystal Armor: FRONT [2016-01-07 10:55:47] [CLIENT] PLACING MULTISLOT: 0 -> 917 [2016-01-07 10:55:47] [GETNEXTTONEAREST] SIDE: RIGHT: (-9.500071, 3.4358902, 17.093433); (-10, 3, 17) [2016-01-07 10:55:47] [CLIENT][EDIT] PLACING AT (-1, 11, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:55:47] adding new element to Ra at (-1, 11, 25)[NONE]o[FRONT][active][0hp], type 917 [2016-01-07 10:55:47] STYLE CHANGED: LOADING :: Pink Crystal Armor : :: Pink Crystal Armor Wedge [2016-01-07 10:55:47] STYLE CHANGED: LOADING :: Pink Crystal Armor Wedge : :: Pink Crystal Armor Corner [2016-01-07 10:55:47] STYLE CHANGED: LOADING :: Pink Crystal Armor Corner : :: Pink Crystal Armor Tetra [2016-01-07 10:55:48] STYLE CHANGED: LOADING :: Pink Crystal Armor Tetra : :: Pink Crystal Armor Hepta [2016-01-07 10:55:48] BLOCK ORIENTATION FOR Pink Light: FRONT [2016-01-07 10:55:54] [CLIENT] PLACING MULTISLOT: 0 -> 922 [2016-01-07 10:55:54] [GETNEXTTONEAREST] SIDE: BOTTOM: (-11.478973, 1.5043898, 17.292187); (-11, 2, 17) [2016-01-07 10:55:54] [CLIENT][EDIT] PLACING AT (-3, 9, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:55:54] adding new element to Ra at (-3, 9, 25)[NONE]o[FRONT][active][0hp], type 922 [2016-01-07 10:55:56] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 25)[Pink Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:55:57] STYLE CHANGED: LOADING :: Pink Light : :: Pink Light Rod [2016-01-07 10:56:00] [CLIENT] PLACING MULTISLOT: 1 -> 923 [2016-01-07 10:56:00] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:56:00] [GETNEXTTONEAREST] SIDE: BOTTOM: (-9.807737, 1.5004039, 17.336765); (-10, 2, 17) [2016-01-07 10:56:00] [CLIENT][EDIT] PLACING AT (-2, 9, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:56:00] adding new element to Ra at (-2, 9, 25)[NONE]o[FRONT][active][0hp], type 923 [2016-01-07 10:56:01] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 25)[Pink Light Rod]o[BOTTOM][active][5hp][kC] [2016-01-07 10:56:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 10:56:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:56:18] SWITCHING SLOTS: 0, 56 [2016-01-07 10:56:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=56, subSlot=-1, count=9999999] [2016-01-07 10:56:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:56:21] SWITCHING SLOTS: 1, 57 [2016-01-07 10:56:21] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=57, subSlot=-1, count=9999999] [2016-01-07 10:56:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:56:23] SWITCHING SLOTS: 2, 58 [2016-01-07 10:56:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=58, subSlot=-1, count=9999999] [2016-01-07 10:56:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:56:25] SWITCHING SLOTS: 3, 86 [2016-01-07 10:56:25] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=86, subSlot=-1, count=9999999] [2016-01-07 10:56:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:56:28] SWITCHING SLOTS: 4, 274 [2016-01-07 10:56:28] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=274, subSlot=-1, count=9999999] [2016-01-07 10:56:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:56:31] SWITCHING SLOTS: 5, 275 [2016-01-07 10:56:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=275, subSlot=-1, count=9999999] [2016-01-07 10:56:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:56:34] SWITCHING SLOTS: 6, 276 [2016-01-07 10:56:34] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=276, subSlot=-1, count=9999999] [2016-01-07 10:56:39] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:56:40] SWITCHING SLOTS: 7, 322 [2016-01-07 10:56:40] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=322, subSlot=-1, count=9999999] [2016-01-07 10:56:46] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 10:56:46] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 10:56:46] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 10:56:46] STYLE CHANGED: LOADING :: Purple Top Stuff : :: Purple Rod Light [2016-01-07 10:56:46] BLOCK ORIENTATION FOR Purple Light: FRONT [2016-01-07 10:56:46] STYLE CHANGED: LOADING :: Purple Light : :: Purple Crystal Armor Hepta [2016-01-07 10:56:47] STYLE CHANGED: LOADING :: Purple Crystal Armor Hepta : :: Purple Crystal Armor Tetra [2016-01-07 10:56:47] STYLE CHANGED: LOADING :: Purple Crystal Armor Tetra : :: Purple Crystal Armor Corner [2016-01-07 10:56:47] STYLE CHANGED: LOADING :: Purple Crystal Armor Corner : :: Purple Crystal Armor Wedge [2016-01-07 10:56:47] BLOCK ORIENTATION FOR Purple Crystal Armor: FRONT [2016-01-07 10:56:47] STYLE CHANGED: LOADING :: Purple Crystal Armor : :: Purple Advanced Armor Hepta [2016-01-07 10:56:47] STYLE CHANGED: LOADING :: Purple Advanced Armor Hepta : :: Purple Advanced Armor Tetra [2016-01-07 10:56:47] STYLE CHANGED: LOADING :: Purple Advanced Armor Tetra : :: Purple Advanced Armor Corner [2016-01-07 10:56:48] STYLE CHANGED: LOADING :: Purple Advanced Armor Corner : :: Purple Advanced Armor Wedge [2016-01-07 10:56:48] BLOCK ORIENTATION FOR Purple Advanced Armor: FRONT [2016-01-07 10:56:48] STYLE CHANGED: LOADING :: Purple Advanced Armor : :: Purple Standard Armor Hepta [2016-01-07 10:56:49] STYLE CHANGED: LOADING :: Purple Standard Armor Hepta : :: Purple Standard Armor Tetra [2016-01-07 10:56:49] STYLE CHANGED: LOADING :: Purple Standard Armor Tetra : :: Purple Standard Armor Corner [2016-01-07 10:56:49] STYLE CHANGED: LOADING :: Purple Standard Armor Corner : :: Purple Standard Armor Wedge [2016-01-07 10:56:49] BLOCK ORIENTATION FOR Purple Standard Armor: FRONT [2016-01-07 10:56:50] [CLIENT] PLACING MULTISLOT: 0 -> 69 [2016-01-07 10:56:50] [GETNEXTTONEAREST] SIDE: RIGHT: (-11.500904, 2.8080854, 15.525742); (-12, 3, 16) [2016-01-07 10:56:50] [CLIENT][EDIT] PLACING AT (-3, 11, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:56:50] adding new element to Ra at (-3, 11, 24)[NONE]o[FRONT][active][0hp], type 69 [2016-01-07 10:56:52] STYLE CHANGED: LOADING :: Purple Standard Armor : :: Purple Standard Armor Wedge [2016-01-07 10:56:52] BLOCK ORIENTATION FOR Purple Standard Armor: FRONT [2016-01-07 10:56:52] STYLE CHANGED: LOADING :: Purple Standard Armor : :: Pink Hull Hepta [2016-01-07 10:56:53] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 10:56:53] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Corner [2016-01-07 10:56:53] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Wedge [2016-01-07 10:56:54] STYLE CHANGED: LOADING :: Pink Hull Wedge : :: Pink Hull Corner [2016-01-07 10:56:54] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Tetra [2016-01-07 10:56:54] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 10:56:54] BLOCK ORIENTATION FOR Purple Standard Armor: FRONT [2016-01-07 10:56:54] STYLE CHANGED: LOADING :: Purple Standard Armor : :: Purple Standard Armor Wedge [2016-01-07 10:56:56] BLOCK ORIENTATION FOR Purple Standard Armor: FRONT [2016-01-07 10:56:56] [CLIENT] PLACING MULTISLOT: 0 -> 69 [2016-01-07 10:56:56] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.50024, 3.346191, 15.568487); (-11, 3, 16) [2016-01-07 10:56:56] [CLIENT][EDIT] PLACING AT (-2, 11, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:56:56] adding new element to Ra at (-2, 11, 24)[NONE]o[FRONT][active][0hp], type 69 [2016-01-07 10:56:57] STYLE CHANGED: LOADING :: Purple Standard Armor : :: Pink Hull Hepta [2016-01-07 10:56:58] BLOCK ORIENTATION FOR Purple Standard Armor: FRONT [2016-01-07 10:56:58] STYLE CHANGED: LOADING :: Purple Standard Armor : :: Purple Standard Armor Wedge [2016-01-07 10:56:58] STYLE CHANGED: LOADING :: Purple Standard Armor Wedge : :: Purple Standard Armor Corner [2016-01-07 10:56:58] STYLE CHANGED: LOADING :: Purple Standard Armor Corner : :: Purple Standard Armor Tetra [2016-01-07 10:56:58] STYLE CHANGED: LOADING :: Purple Standard Armor Tetra : :: Purple Standard Armor Hepta [2016-01-07 10:56:58] BLOCK ORIENTATION FOR Purple Advanced Armor: FRONT [2016-01-07 10:56:59] STYLE CHANGED: LOADING :: Purple Advanced Armor : :: Purple Advanced Armor Wedge [2016-01-07 10:56:59] STYLE CHANGED: LOADING :: Purple Advanced Armor Wedge : :: Purple Advanced Armor Corner [2016-01-07 10:56:59] STYLE CHANGED: LOADING :: Purple Advanced Armor Corner : :: Purple Advanced Armor Tetra [2016-01-07 10:56:59] STYLE CHANGED: LOADING :: Purple Advanced Armor Tetra : :: Purple Advanced Armor Hepta [2016-01-07 10:56:59] BLOCK ORIENTATION FOR Purple Crystal Armor: FRONT [2016-01-07 10:57:01] [CLIENT] PLACING MULTISLOT: 0 -> 537 [2016-01-07 10:57:01] [GETNEXTTONEAREST] SIDE: RIGHT: (-9.500605, 2.911377, 15.639577); (-10, 3, 16) [2016-01-07 10:57:01] [CLIENT][EDIT] PLACING AT (-1, 11, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:01] adding new element to Ra at (-1, 11, 24)[NONE]o[FRONT][active][0hp], type 537 [2016-01-07 10:57:02] STYLE CHANGED: LOADING :: Purple Crystal Armor : :: Purple Crystal Armor Wedge [2016-01-07 10:57:02] STYLE CHANGED: LOADING :: Purple Crystal Armor Wedge : :: Purple Crystal Armor Corner [2016-01-07 10:57:02] STYLE CHANGED: LOADING :: Purple Crystal Armor Corner : :: Purple Crystal Armor Tetra [2016-01-07 10:57:03] STYLE CHANGED: LOADING :: Purple Crystal Armor Tetra : :: Purple Crystal Armor Hepta [2016-01-07 10:57:03] BLOCK ORIENTATION FOR Purple Light: FRONT [2016-01-07 10:57:10] [CLIENT] PLACING MULTISLOT: 0 -> 496 [2016-01-07 10:57:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (-10.865452, 1.5004096, 15.861148); (-11, 2, 16) [2016-01-07 10:57:10] [CLIENT][EDIT] PLACING AT (-3, 9, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:10] adding new element to Ra at (-3, 9, 24)[NONE]o[FRONT][active][0hp], type 496 [2016-01-07 10:57:11] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 24)[Purple Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 10:57:12] STYLE CHANGED: LOADING :: Purple Light : :: Purple Rod Light [2016-01-07 10:57:15] [CLIENT] PLACING MULTISLOT: 1 -> 506 [2016-01-07 10:57:15] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:57:15] [GETNEXTTONEAREST] SIDE: BOTTOM: (-9.764631, 1.5002098, 16.141117); (-10, 2, 16) [2016-01-07 10:57:15] [CLIENT][EDIT] PLACING AT (-2, 9, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:15] adding new element to Ra at (-2, 9, 24)[NONE]o[FRONT][active][0hp], type 506 [2016-01-07 10:57:16] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 24)[Purple Rod Light]o[BOTTOM][active][5hp][kC] [2016-01-07 10:57:25] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 10:57:26] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 10:57:26] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 10:57:28] [GETNEXTTONEAREST] SIDE: RIGHT: (-8.500461, 2.6054368, 16.043236); (-9, 3, 16) [2016-01-07 10:57:28] [CLIENT][EDIT] PLACING AT (0, 11, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:28] adding new element to Ra at (0, 11, 24)[NONE]o[FRONT][active][0hp], type 90 [2016-01-07 10:57:29] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 10:57:30] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 10:57:32] [GETNEXTTONEAREST] SIDE: TOP: (-7.929944, 2.4995952, 17.261944); (-8, 2, 17) [2016-01-07 10:57:32] [CLIENT][EDIT] PLACING AT (0, 11, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:32] adding new element to Ra at (0, 11, 25)[NONE]o[FRONT][active][0hp], type 90 [2016-01-07 10:57:34] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 10:57:35] [GETNEXTTONEAREST] SIDE: TOP: (-7.400215, 2.4998794, 16.206768); (-7, 2, 16) [2016-01-07 10:57:35] [CLIENT][EDIT] PLACING AT (1, 11, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:35] adding new element to Ra at (1, 11, 24)[NONE]o[FRONT][active][0hp], type 91 [2016-01-07 10:57:36] [GETNEXTTONEAREST] SIDE: TOP: (-7.3706617, 2.4996953, 17.346525); (-7, 2, 17) [2016-01-07 10:57:36] [CLIENT][EDIT] PLACING AT (1, 11, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:36] adding new element to Ra at (1, 11, 25)[NONE]o[FRONT][active][0hp], type 91 [2016-01-07 10:57:38] [GETNEAREST] SIDE: TOP(2): (-7.6734533, 3.4999824, 16.3482); (-8, 3, 16) [2016-01-07 10:57:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 24)[Purple Top Stuff]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:57:38] [GETNEXTTONEAREST] SIDE: TOP: (-8.144241, 2.4997692, 16.34021); (-8, 2, 16) [2016-01-07 10:57:38] [CLIENT][EDIT] PLACING AT (0, 11, 24)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:38] adding new element to Ra at (0, 11, 24)[NONE]o[FRONT][inactive][25hp], type 91 [2016-01-07 10:57:40] [GETNEAREST] SIDE: TOP(2): (-7.3593407, 3.4996028, 16.362337); (-7, 3, 16) [2016-01-07 10:57:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 24)[Purple Rock Stuff]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:57:42] [GETNEAREST] SIDE: TOP(2): (-7.326234, 3.499765, 17.064072); (-7, 3, 17) [2016-01-07 10:57:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 25)[Purple Rock Stuff]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:57:42] BLOCK ORIENTATION FOR Purple Vine Stuff: FRONT [2016-01-07 10:57:43] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.500353, 3.0540652, 17.065735); (-8, 3, 17) [2016-01-07 10:57:43] [CLIENT][EDIT] PLACING AT (1, 11, 25)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:43] adding new element to Ra at (1, 11, 25)[NONE]o[FRONT][inactive][50hp], type 92 [2016-01-07 10:57:44] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.5000153, 3.107059, 16.257252); (-8, 3, 16) [2016-01-07 10:57:44] [CLIENT][EDIT] PLACING AT (1, 11, 24)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:57:44] adding new element to Ra at (1, 11, 24)[NONE]o[FRONT][inactive][50hp], type 92 [2016-01-07 10:57:46] [GETNEAREST] SIDE: TOP(2): (-7.3498526, 3.499597, 16.253342); (-7, 3, 16) [2016-01-07 10:57:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 24)[Purple Vine Stuff]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:58:07] STYLE CHANGED: LOADING :: Purple Vine Stuff : :: Purple Weeds [2016-01-07 10:58:09] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 10:58:09] [GETNEXTTONEAREST] SIDE: TOP: (-7.8728952, 3.499967, 16.28118); (-8, 3, 16) [2016-01-07 10:58:09] [CLIENT][EDIT] PLACING AT (0, 12, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:58:09] adding new element to Ra at (0, 12, 24)[NONE]o[FRONT][active][0hp], type 105 [2016-01-07 10:58:10] Now playing: [2016-01-07 10:58:10] : [2016-01-07 10:58:10] [2016-01-07 10:58:10] Magic 2014 - Khaldheim.ogg [2016-01-07 10:58:10] Error [2016-01-07 10:58:10] : [2016-01-07 10:58:10] [2016-01-07 10:58:10] Unable to access volume control: Control not found Disabling volume control [2016-01-07 10:58:11] [GETNEAREST] SIDE: TOP(2): (-7.5761175, 4.4998894, 16.069954); (-8, 4, 16) [2016-01-07 10:58:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 24)[Purple Weeds]o[BOTTOM][active][1hp][kC]; orientation: 3; BOTTOM [2016-01-07 10:58:11] DRAWING DEBUG: 30000105; ; 0; 3; 105; [2016-01-07 10:58:11] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:58:12] DRAWING DEBUG: 20000105; ; 0; 2; 105; [2016-01-07 10:58:12] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:58:13] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 10:58:13] [GETNEXTTONEAREST] SIDE: TOP: (-8.392355, 3.4991903, 16.279633); (-8, 3, 16) [2016-01-07 10:58:13] [CLIENT][EDIT] PLACING AT (0, 12, 24)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:58:13] adding new element to Ra at (0, 12, 24)[NONE]o[FRONT][inactive][1hp], type 105 [2016-01-07 10:58:15] DRAWING DEBUG: 10000105; ; 0; 1; 105; [2016-01-07 10:58:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:58:16] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 10:58:16] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.5000286, 4.206376, 15.787797); (-8, 4, 16) [2016-01-07 10:58:16] [CLIENT][EDIT] PLACING AT (1, 12, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:58:16] adding new element to Ra at (1, 12, 24)[NONE]o[FRONT][active][0hp], type 105 [2016-01-07 10:58:17] [GETNEAREST] SIDE: TOP(2): (-7.1644754, 4.4999495, 15.865939); (-7, 4, 16) [2016-01-07 10:58:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 24)[Purple Weeds]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 10:58:18] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 10:58:18] [GETNEXTTONEAREST] SIDE: TOP: (-8.391688, 2.4993339, 15.138049); (-8, 2, 15) [2016-01-07 10:58:18] [CLIENT][EDIT] PLACING AT (0, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:58:18] adding new element to Ra at (0, 11, 23)[NONE]o[FRONT][active][0hp], type 105 [2016-01-07 10:58:33] [GETNEAREST] SIDE: RIGHT(4): (-7.500004, 3.119647, 16.066542); (-8, 3, 16) [2016-01-07 10:58:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 24)[Purple Rock Stuff]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:58:34] [GETNEAREST] SIDE: BACK(1): (-8.224546, 2.7413287, 16.500439); (-8, 3, 17) [2016-01-07 10:58:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 25)[Purple Top Stuff]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:58:37] [UNDO] ADDING REDO obfuscated.cO@61d7eb19(;ADD: 0; REMOVES: 1) [2016-01-07 10:58:38] [UNDO] ADDING REDO obfuscated.cO@39f9b4de(;ADD: 0; REMOVES: 1) [2016-01-07 10:58:40] BLOCK ORIENTATION FOR Purple Vine Stuff: FRONT [2016-01-07 10:58:40] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 10:58:40] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 10:58:41] [GETNEAREST] SIDE: RIGHT(4): (-7.500492, 3.2373347, 14.761042); (-8, 3, 15) [2016-01-07 10:58:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 23)[Purple Weeds]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 10:58:42] [GETNEAREST] SIDE: BACK(1): (-7.9014416, 3.5512142, 15.500321); (-8, 4, 16) [2016-01-07 10:58:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 24)[Purple Weeds]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 10:58:44] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 10:58:44] BLOCK ORIENTATION FOR Purple Vine Stuff: FRONT [2016-01-07 10:58:45] STYLE CHANGED: LOADING :: Purple Vine Stuff : :: Purple Weeds [2016-01-07 10:58:46] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 10:58:46] [GETNEXTTONEAREST] SIDE: TOP: (-7.927578, 3.4995365, 15.868144); (-8, 3, 16) [2016-01-07 10:58:46] [CLIENT][EDIT] PLACING AT (0, 12, 24)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:58:46] adding new element to Ra at (0, 12, 24)[NONE]o[FRONT][inactive][1hp], type 105 [2016-01-07 10:58:47] [GETNEAREST] SIDE: RIGHT(4): (-7.500107, 4.427022, 16.189281); (-8, 4, 16) [2016-01-07 10:58:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 24)[Purple Weeds]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 10:58:52] DRAWING DEBUG: 105; ; 0; 0; 105; [2016-01-07 10:58:52] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:58:53] DRAWING DEBUG: 50000105; ; 0; 5; 105; [2016-01-07 10:58:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 10:58:58] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 10:58:58] [GETNEXTTONEAREST] SIDE: TOP: (-7.29292, 2.4997644, 16.063309); (-7, 2, 16) [2016-01-07 10:58:58] [CLIENT][EDIT] PLACING AT (1, 11, 24)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:58:58] adding new element to Ra at (1, 11, 24)[NONE]o[FRONT][inactive][25hp], type 105 [2016-01-07 10:59:05] [GETNEAREST] SIDE: TOP(2): (-7.0362415, 3.4999695, 16.195889); (-7, 3, 16) [2016-01-07 10:59:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 24)[Purple Weeds]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 10:59:14] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 10:59:16] SWITCHING SLOTS: 0, 27 [2016-01-07 10:59:16] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=27, subSlot=-1, count=9999999] [2016-01-07 10:59:19] BLOCK ORIENTATION FOR Purple Vine Stuff: FRONT [2016-01-07 10:59:19] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 10:59:19] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 10:59:19] STYLE CHANGED: LOADING :: Purple Top Stuff : :: Purple Rod Light [2016-01-07 10:59:19] BLOCK ORIENTATION FOR Purple Light: FRONT [2016-01-07 10:59:19] STYLE CHANGED: LOADING :: Purple Light : :: Purple Crystal Armor Hepta [2016-01-07 10:59:19] STYLE CHANGED: LOADING :: Purple Crystal Armor Hepta : :: Purple Crystal Armor Tetra [2016-01-07 10:59:19] STYLE CHANGED: LOADING :: Purple Crystal Armor Tetra : :: Purple Crystal Armor Corner [2016-01-07 10:59:19] STYLE CHANGED: LOADING :: Purple Crystal Armor Corner : :: Purple Crystal Armor Wedge [2016-01-07 10:59:19] BLOCK ORIENTATION FOR Purple Crystal Armor: FRONT [2016-01-07 10:59:19] STYLE CHANGED: LOADING :: Purple Crystal Armor : :: Purple Advanced Armor Hepta [2016-01-07 10:59:20] STYLE CHANGED: LOADING :: Purple Advanced Armor Hepta : :: Purple Advanced Armor Tetra [2016-01-07 10:59:20] STYLE CHANGED: LOADING :: Purple Advanced Armor Tetra : :: Purple Advanced Armor Corner [2016-01-07 10:59:20] STYLE CHANGED: LOADING :: Purple Advanced Armor Corner : :: Purple Advanced Armor Wedge [2016-01-07 10:59:20] BLOCK ORIENTATION FOR Purple Advanced Armor: FRONT [2016-01-07 10:59:20] STYLE CHANGED: LOADING :: Purple Advanced Armor : :: Grey Advanced Armor Hepta [2016-01-07 10:59:20] STYLE CHANGED: LOADING :: Grey Advanced Armor Hepta : :: Grey Advanced Armor Tetra [2016-01-07 10:59:20] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Corner [2016-01-07 10:59:22] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Wedge [2016-01-07 10:59:23] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 10:59:25] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 10:59:25] [GETNEXTTONEAREST] SIDE: TOP: (-7.3150644, 2.4999995, 16.236485); (-7, 2, 16) [2016-01-07 10:59:25] [CLIENT][EDIT] PLACING AT (1, 11, 24)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:59:25] adding new element to Ra at (1, 11, 24)[NONE]o[FRONT][inactive][1hp], type 263 [2016-01-07 10:59:27] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Advanced Armor Wedge [2016-01-07 10:59:27] STYLE CHANGED: LOADING :: Grey Advanced Armor Wedge : :: Grey Advanced Armor Corner [2016-01-07 10:59:27] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Tetra [2016-01-07 10:59:27] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Hepta [2016-01-07 10:59:27] BLOCK ORIENTATION FOR Purple Advanced Armor: FRONT [2016-01-07 10:59:28] STYLE CHANGED: LOADING :: Purple Advanced Armor : :: Purple Advanced Armor Wedge [2016-01-07 10:59:28] STYLE CHANGED: LOADING :: Purple Advanced Armor Wedge : :: Purple Advanced Armor Corner [2016-01-07 10:59:28] STYLE CHANGED: LOADING :: Purple Advanced Armor Corner : :: Purple Advanced Armor Tetra [2016-01-07 10:59:28] STYLE CHANGED: LOADING :: Purple Advanced Armor Tetra : :: Purple Advanced Armor Hepta [2016-01-07 10:59:28] BLOCK ORIENTATION FOR Purple Crystal Armor: FRONT [2016-01-07 10:59:28] STYLE CHANGED: LOADING :: Purple Crystal Armor : :: Purple Crystal Armor Wedge [2016-01-07 10:59:29] STYLE CHANGED: LOADING :: Purple Crystal Armor Wedge : :: Purple Crystal Armor Corner [2016-01-07 10:59:29] STYLE CHANGED: LOADING :: Purple Crystal Armor Corner : :: Purple Crystal Armor Tetra [2016-01-07 10:59:29] STYLE CHANGED: LOADING :: Purple Crystal Armor Tetra : :: Purple Crystal Armor Hepta [2016-01-07 10:59:29] BLOCK ORIENTATION FOR Purple Light: FRONT [2016-01-07 10:59:29] STYLE CHANGED: LOADING :: Purple Light : :: Purple Rod Light [2016-01-07 10:59:29] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 10:59:29] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 10:59:29] BLOCK ORIENTATION FOR Purple Vine Stuff: FRONT [2016-01-07 10:59:29] STYLE CHANGED: LOADING :: Purple Vine Stuff : :: Purple Weeds [2016-01-07 10:59:29] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 10:59:29] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 10:59:29] STYLE CHANGED: LOADING :: Pink Hull : :: Pink Hull Wedge [2016-01-07 10:59:30] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 10:59:30] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 10:59:30] STYLE CHANGED: LOADING :: Red Dirt : :: Purple Weeds [2016-01-07 10:59:31] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 10:59:31] [GETNEXTTONEAREST] SIDE: TOP: (-7.0030003, 3.4998736, 16.239294); (-7, 3, 16) [2016-01-07 10:59:31] [CLIENT][EDIT] PLACING AT (1, 12, 24)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:59:31] adding new element to Ra at (1, 12, 24)[NONE]o[FRONT][inactive][1hp], type 105 [2016-01-07 10:59:36] [GETNEAREST] SIDE: BACK(1): (-6.910556, 3.498653, 15.504145); (-7, 3, 16) [2016-01-07 10:59:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 24)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 10:59:37] [GETNEAREST] SIDE: BACK(1): (-6.783078, 4.008376, 15.500469); (-7, 4, 16) [2016-01-07 10:59:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 24)[Purple Weeds]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 10:59:49] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 10:59:49] [GETNEXTTONEAREST] SIDE: TOP: (-6.707177, 2.4996495, 15.857741); (-7, 2, 16) [2016-01-07 10:59:49] [CLIENT][EDIT] PLACING AT (1, 11, 24)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:59:49] adding new element to Ra at (1, 11, 24)[NONE]o[FRONT][inactive][250hp], type 105 [2016-01-07 10:59:51] [GETNEAREST] SIDE: RIGHT(4): (-6.5002136, 3.0953403, 15.602459); (-7, 3, 16) [2016-01-07 10:59:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 24)[Purple Weeds]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 10:59:53] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 10:59:53] [GETNEXTTONEAREST] SIDE: TOP: (-5.2828484, 2.499268, 15.982001); (-5, 2, 16) [2016-01-07 10:59:53] [CLIENT][EDIT] PLACING AT (3, 11, 24)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 10:59:53] adding new element to Ra at (3, 11, 24)[NONE]o[FRONT][inactive][250hp], type 105 [2016-01-07 10:59:56] [GETNEAREST] SIDE: TOP(2): (-4.572136, 3.4992604, 15.558823); (-5, 3, 16) [2016-01-07 10:59:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 24)[Purple Weeds]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 11:00:02] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 11:00:02] [GETNEXTTONEAREST] SIDE: LEFT: (-12.4994545, 2.0921688, 14.966313); (-12, 2, 15) [2016-01-07 11:00:02] [CLIENT][EDIT] PLACING AT (-5, 10, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:00:02] adding new element to Ra at (-5, 10, 23)[NONE]o[FRONT][active][0hp], type 105 [2016-01-07 11:00:05] [GETNEAREST] SIDE: LEFT(5): (-13.499954, 2.2660823, 14.92861); (-13, 2, 15) [2016-01-07 11:00:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 10, 23)[Purple Weeds]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 11:00:06] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 11:00:06] [GETNEXTTONEAREST] SIDE: LEFT: (-12.499487, 2.7633395, 15.988156); (-12, 3, 16) [2016-01-07 11:00:06] [CLIENT][EDIT] PLACING AT (-5, 11, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:00:06] adding new element to Ra at (-5, 11, 24)[NONE]o[FRONT][active][0hp], type 105 [2016-01-07 11:00:21] BLOCK ORIENTATION FOR Purple Vine Stuff: FRONT [2016-01-07 11:00:21] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 11:00:21] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 11:00:21] STYLE CHANGED: LOADING :: Purple Top Stuff : :: Purple Rod Light [2016-01-07 11:00:22] BLOCK ORIENTATION FOR Purple Light: FRONT [2016-01-07 11:00:22] STYLE CHANGED: LOADING :: Purple Light : :: Purple Crystal Armor Hepta [2016-01-07 11:00:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:00:43] SWITCHING SLOTS: 0, 60 [2016-01-07 11:00:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=60, subSlot=-1, count=9999999] [2016-01-07 11:00:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:00:45] SWITCHING SLOTS: 1, 61 [2016-01-07 11:00:45] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=61, subSlot=-1, count=9999999] [2016-01-07 11:00:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:00:47] SWITCHING SLOTS: 2, 62 [2016-01-07 11:00:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=62, subSlot=-1, count=9999999] [2016-01-07 11:00:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:00:50] SWITCHING SLOTS: 3, 87 [2016-01-07 11:00:50] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=87, subSlot=-1, count=9999999] [2016-01-07 11:00:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:00:52] SWITCHING SLOTS: 4, 100 [2016-01-07 11:00:52] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=100, subSlot=-1, count=9999999] [2016-01-07 11:00:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:00:54] SWITCHING SLOTS: 5, 105 [2016-01-07 11:00:55] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=105, subSlot=-1, count=9999999] [2016-01-07 11:00:56] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:00:58] SWITCHING SLOTS: 6, 109 [2016-01-07 11:00:58] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=109, subSlot=-1, count=9999999] [2016-01-07 11:01:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:01:01] SWITCHING SLOTS: 7, 279 [2016-01-07 11:01:01] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=279, subSlot=-1, count=9999999] [2016-01-07 11:01:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:01:07] SWITCHING SLOTS: 8, 311 [2016-01-07 11:01:07] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=311, subSlot=-1, count=9999999] [2016-01-07 11:01:12] STYLE CHANGED: LOADING :: Blue Crystal Armor Hepta : :: Blue Crystal Armor Tetra [2016-01-07 11:01:13] STYLE CHANGED: LOADING :: Blue Crystal Armor Tetra : :: Blue Crystal Armor Corner [2016-01-07 11:01:13] STYLE CHANGED: LOADING :: Blue Crystal Armor Corner : :: Blue Crystal Armor Wedge [2016-01-07 11:01:14] BLOCK ORIENTATION FOR Blue Crystal Armor: FRONT [2016-01-07 11:01:15] [CLIENT] PLACING MULTISLOT: 0 -> 532 [2016-01-07 11:01:15] [GETNEXTTONEAREST] SIDE: TOP: (-9.2743435, 2.4995036, 14.88612); (-9, 2, 15) [2016-01-07 11:01:15] [CLIENT][EDIT] PLACING AT (-1, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:01:15] adding new element to Ra at (-1, 11, 23)[NONE]o[FRONT][active][0hp], type 532 [2016-01-07 11:01:16] STYLE CHANGED: LOADING :: Blue Crystal Armor : :: Blue Crystal Armor Wedge [2016-01-07 11:01:17] BLOCK ORIENTATION FOR Blue Crystal Armor: FRONT [2016-01-07 11:01:17] STYLE CHANGED: LOADING :: Blue Crystal Armor : :: Blue Advanced Armor Hepta [2016-01-07 11:01:17] STYLE CHANGED: LOADING :: Blue Advanced Armor Hepta : :: Blue Advanced Armor Tetra [2016-01-07 11:01:17] STYLE CHANGED: LOADING :: Blue Advanced Armor Tetra : :: Blue Advanced Armor Corner [2016-01-07 11:01:17] STYLE CHANGED: LOADING :: Blue Advanced Armor Corner : :: Blue Advanced Armor Wedge [2016-01-07 11:01:18] BLOCK ORIENTATION FOR Blue Advanced Armor: FRONT [2016-01-07 11:01:20] [CLIENT] PLACING MULTISLOT: 0 -> 267 [2016-01-07 11:01:20] [GETNEXTTONEAREST] SIDE: TOP: (-10.403339, 2.4998698, 14.779148); (-10, 2, 15) [2016-01-07 11:01:20] [CLIENT][EDIT] PLACING AT (-2, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:01:20] adding new element to Ra at (-2, 11, 23)[NONE]o[FRONT][active][0hp], type 267 [2016-01-07 11:01:20] STYLE CHANGED: LOADING :: Blue Advanced Armor : :: Blue Standard Armor Hepta [2016-01-07 11:01:20] STYLE CHANGED: LOADING :: Blue Standard Armor Hepta : :: Blue Standard Armor Tetra [2016-01-07 11:01:21] STYLE CHANGED: LOADING :: Blue Standard Armor Tetra : :: Blue Standard Armor Corner [2016-01-07 11:01:21] STYLE CHANGED: LOADING :: Blue Standard Armor Corner : :: Blue Standard Armor Wedge [2016-01-07 11:01:21] BLOCK ORIENTATION FOR Blue Standard Armor: FRONT [2016-01-07 11:01:21] STYLE CHANGED: LOADING :: Blue Standard Armor : :: Pink Hull Hepta [2016-01-07 11:01:21] BLOCK ORIENTATION FOR Blue Standard Armor: FRONT [2016-01-07 11:01:23] [CLIENT] PLACING MULTISLOT: 0 -> 77 [2016-01-07 11:01:23] [GETNEXTTONEAREST] SIDE: TOP: (-11.316978, 2.4989915, 14.763312); (-11, 2, 15) [2016-01-07 11:01:23] [CLIENT][EDIT] PLACING AT (-3, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:01:23] adding new element to Ra at (-3, 11, 23)[NONE]o[FRONT][active][0hp], type 77 [2016-01-07 11:01:26] STYLE CHANGED: LOADING :: Blue Standard Armor : :: Pink Hull Hepta [2016-01-07 11:01:27] BLOCK ORIENTATION FOR Blue Standard Armor: FRONT [2016-01-07 11:01:27] STYLE CHANGED: LOADING :: Blue Standard Armor : :: Blue Standard Armor Wedge [2016-01-07 11:01:27] STYLE CHANGED: LOADING :: Blue Standard Armor Wedge : :: Blue Standard Armor Corner [2016-01-07 11:01:27] STYLE CHANGED: LOADING :: Blue Standard Armor Corner : :: Blue Standard Armor Tetra [2016-01-07 11:01:27] STYLE CHANGED: LOADING :: Blue Standard Armor Tetra : :: Blue Standard Armor Hepta [2016-01-07 11:01:27] BLOCK ORIENTATION FOR Blue Advanced Armor: FRONT [2016-01-07 11:01:28] STYLE CHANGED: LOADING :: Blue Advanced Armor : :: Blue Advanced Armor Wedge [2016-01-07 11:01:28] STYLE CHANGED: LOADING :: Blue Advanced Armor Wedge : :: Blue Advanced Armor Corner [2016-01-07 11:01:28] STYLE CHANGED: LOADING :: Blue Advanced Armor Corner : :: Blue Advanced Armor Tetra [2016-01-07 11:01:28] STYLE CHANGED: LOADING :: Blue Advanced Armor Tetra : :: Blue Advanced Armor Hepta [2016-01-07 11:01:28] BLOCK ORIENTATION FOR Blue Crystal Armor: FRONT [2016-01-07 11:01:28] STYLE CHANGED: LOADING :: Blue Crystal Armor : :: Blue Crystal Armor Wedge [2016-01-07 11:01:28] STYLE CHANGED: LOADING :: Blue Crystal Armor Wedge : :: Blue Crystal Armor Corner [2016-01-07 11:01:29] STYLE CHANGED: LOADING :: Blue Crystal Armor Corner : :: Blue Crystal Armor Tetra [2016-01-07 11:01:29] STYLE CHANGED: LOADING :: Blue Crystal Armor Tetra : :: Blue Crystal Armor Hepta [2016-01-07 11:01:29] BLOCK ORIENTATION FOR Blue Light: FRONT [2016-01-07 11:01:38] [CLIENT] PLACING MULTISLOT: 0 -> 283 [2016-01-07 11:01:38] [GETNEXTTONEAREST] SIDE: BACK: (-10.641956, 1.2719169, 15.501218); (-11, 1, 16) [2016-01-07 11:01:38] [CLIENT][EDIT] PLACING AT (-3, 9, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:01:38] adding new element to Ra at (-3, 9, 23)[NONE]o[FRONT][active][0hp], type 283 [2016-01-07 11:01:39] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 23)[Blue Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 11:01:41] STYLE CHANGED: LOADING :: Blue Light : :: Blue Rod Light [2016-01-07 11:01:41] BLOCK ORIENTATION FOR Forcefield (Blue): FRONT [2016-01-07 11:01:42] STYLE CHANGED: LOADING :: Forcefield (Blue) : :: Blue Rod Light [2016-01-07 11:01:48] DRAWING DEBUG: 20000505; ; 0; 2; 505; [2016-01-07 11:01:48] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:01:50] DRAWING DEBUG: 10000505; ; 0; 1; 505; [2016-01-07 11:01:50] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:01:50] DRAWING DEBUG: 505; ; 0; 0; 505; [2016-01-07 11:01:50] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:01:51] DRAWING DEBUG: 50000505; ; 0; 5; 505; [2016-01-07 11:01:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:01:51] DRAWING DEBUG: 40000505; ; 0; 4; 505; [2016-01-07 11:01:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:01:52] DRAWING DEBUG: 30000505; ; 0; 3; 505; [2016-01-07 11:01:52] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:01:53] [CLIENT] PLACING MULTISLOT: 1 -> 505 [2016-01-07 11:01:53] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 11:01:53] [GETNEXTTONEAREST] SIDE: BOTTOM: (-9.787537, 1.5005016, 15.181549); (-10, 2, 15) [2016-01-07 11:01:53] [CLIENT][EDIT] PLACING AT (-2, 9, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:01:53] adding new element to Ra at (-2, 9, 23)[NONE]o[FRONT][active][0hp], type 505 [2016-01-07 11:01:54] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 23)[Blue Rod Light]o[BOTTOM][active][5hp][kC] [2016-01-07 11:01:57] BLOCK ORIENTATION FOR Blue Light: FRONT [2016-01-07 11:01:57] STYLE CHANGED: LOADING :: Blue Light : :: Blue Rod Light [2016-01-07 11:01:57] BLOCK ORIENTATION FOR Forcefield (Blue): FRONT [2016-01-07 11:01:57] STYLE CHANGED: LOADING :: Forcefield (Blue) : :: Forcefield Wedge (Blue) [2016-01-07 11:01:58] BLOCK ORIENTATION FOR Forcefield (Blue): FRONT [2016-01-07 11:01:59] [CLIENT] PLACING MULTISLOT: 0 -> 660 [2016-01-07 11:01:59] [GETNEXTTONEAREST] SIDE: LEFT: (-11.499752, 1.4605312, 15.0692005); (-11, 1, 15) [2016-01-07 11:01:59] [CLIENT][EDIT] PLACING AT (-4, 9, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:01:59] adding new element to Ra at (-4, 9, 23)[NONE]o[FRONT][active][0hp], type 660 [2016-01-07 11:02:06] STYLE CHANGED: LOADING :: Forcefield (Blue) : :: Blue Rod Light [2016-01-07 11:02:07] BLOCK ORIENTATION FOR Blue Light: FRONT [2016-01-07 11:02:07] STYLE CHANGED: LOADING :: Blue Light : :: Blue Rod Light [2016-01-07 11:02:07] BLOCK ORIENTATION FOR Forcefield (Blue): FRONT [2016-01-07 11:02:07] STYLE CHANGED: LOADING :: Forcefield (Blue) : :: Forcefield Wedge (Blue) [2016-01-07 11:02:07] BLOCK ORIENTATION FOR Conduit (Blue): TOP [2016-01-07 11:02:08] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 11:02:08] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 11:02:08] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 11:02:08] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 11:02:09] BLOCK ORIENTATION FOR Personal Computer (Blue): FRONT [2016-01-07 11:02:09] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 11:02:12] [GETNEXTTONEAREST] SIDE: TOP: (-8.476166, 2.4998698, 15.234316); (-8, 2, 15) [2016-01-07 11:02:12] [CLIENT][EDIT] PLACING AT (0, 11, 23)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:02:12] adding new element to Ra at (0, 11, 23)[NONE]o[FRONT][inactive][1hp], type 139 [2016-01-07 11:02:14] STYLE CHANGED: LOADING :: Blue Rock : :: Blue Flowers [2016-01-07 11:02:20] DRAWING DEBUG: 30000093; ; 0; 3; 93; [2016-01-07 11:02:20] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:02:21] DRAWING DEBUG: 20000093; ; 0; 2; 93; [2016-01-07 11:02:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:02:21] DRAWING DEBUG: 10000093; ; 0; 1; 93; [2016-01-07 11:02:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:02:22] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 11:02:22] BLOCK ORIENTATION FOR Personal Computer (Blue): FRONT [2016-01-07 11:02:23] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 11:02:24] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 11:02:25] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 11:02:25] BLOCK ORIENTATION FOR Personal Computer (Blue): FRONT [2016-01-07 11:02:25] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 11:02:26] STYLE CHANGED: LOADING :: Blue Rock : :: Blue Flowers [2016-01-07 11:02:26] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 11:02:27] STYLE CHANGED: LOADING :: Blue Rock : :: Blue Flowers [2016-01-07 11:02:28] DRAWING DEBUG: 93; ; 0; 0; 93; [2016-01-07 11:02:28] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:02:30] DRAWING DEBUG: 50000093; ; 0; 5; 93; [2016-01-07 11:02:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:02:31] DRAWING DEBUG: 40000093; ; 0; 4; 93; [2016-01-07 11:02:31] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:02:32] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 11:02:32] [GETNEXTTONEAREST] SIDE: LEFT: (-12.499996, 3.2289343, 14.688964); (-12, 3, 15) [2016-01-07 11:02:32] [CLIENT][EDIT] PLACING AT (-5, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:02:32] adding new element to Ra at (-5, 11, 23)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 11:03:00] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 11:03:01] Now playing: [2016-01-07 11:03:01] : [2016-01-07 11:03:01] [2016-01-07 11:03:01] Krazy Ivan - 48 Poles.ogg [2016-01-07 11:03:01] Error [2016-01-07 11:03:01] : [2016-01-07 11:03:01] [2016-01-07 11:03:01] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:03:01] BLOCK ORIENTATION FOR Personal Computer (Blue): FRONT [2016-01-07 11:03:03] DRAWING DEBUG: 451; ; 0; 0; 451; [2016-01-07 11:03:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:04] DRAWING DEBUG: 10451; ; 1; 0; 451; [2016-01-07 11:03:04] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:04] DRAWING DEBUG: 20451; ; 2; 0; 451; [2016-01-07 11:03:04] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 11:03:07] [CLIENT] PLACING MULTISLOT: 4 -> 451 [2016-01-07 11:03:07] [GETNEXTTONEAREST] SIDE: TOP: (-7.1071196, 2.499693, 14.970776); (-7, 2, 15) [2016-01-07 11:03:07] [CLIENT][EDIT] PLACING AT (1, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:03:07] adding new element to Ra at (1, 11, 23)[NONE]o[FRONT][active][0hp], type 451 [2016-01-07 11:03:08] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 11:03:09] BLOCK ORIENTATION FOR Personal Computer (Blue): FRONT [2016-01-07 11:03:10] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 11:03:10] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 11:03:10] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 11:03:11] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 11:03:11] DRAWING DEBUG: 448; ; 0; 0; 448; [2016-01-07 11:03:11] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:12] DRAWING DEBUG: 10448; ; 1; 0; 448; [2016-01-07 11:03:12] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:12] DRAWING DEBUG: 20448; ; 2; 0; 448; [2016-01-07 11:03:12] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:13] [CLIENT] PLACING MULTISLOT: 0 -> 448 [2016-01-07 11:03:13] [GETNEXTTONEAREST] SIDE: TOP: (-7.2683563, 3.4992242, 15.193757); (-7, 3, 15) [2016-01-07 11:03:13] [CLIENT][EDIT] PLACING AT (1, 12, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:03:13] adding new element to Ra at (1, 12, 23)[NONE]o[FRONT][active][0hp], type 448 [2016-01-07 11:03:14] [GETNEAREST] SIDE: RIGHT(4): (-6.5003004, 4.3644724, 14.94799); (-7, 4, 15) [2016-01-07 11:03:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 23)[Decorative Screen (Blue)]o[TOP][inactive][10hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:03:17] [CLIENT] PLACING MULTISLOT: 0 -> 448 [2016-01-07 11:03:17] [GETNEXTTONEAREST] SIDE: RIGHT: (-6.500046, 3.3081126, 15.166504); (-7, 3, 15) [2016-01-07 11:03:17] [CLIENT][EDIT] PLACING AT (2, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:03:17] adding new element to Ra at (2, 11, 23)[NONE]o[FRONT][active][0hp], type 448 [2016-01-07 11:03:21] DRAWING DEBUG: 30448; ; 3; 0; 448; [2016-01-07 11:03:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:22] DRAWING DEBUG: 40448; ; 4; 0; 448; [2016-01-07 11:03:22] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:23] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 11:03:25] DRAWING DEBUG: 447; ; 0; 0; 447; [2016-01-07 11:03:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:28] DRAWING DEBUG: 10447; ; 1; 0; 447; [2016-01-07 11:03:28] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:29] DRAWING DEBUG: 20447; ; 2; 0; 447; [2016-01-07 11:03:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:30] [CLIENT] PLACING MULTISLOT: 1 -> 447 [2016-01-07 11:03:30] [GETNEXTTONEAREST] SIDE: RIGHT: (-5.50012, 2.8581743, 19.733395); (-6, 3, 20) [2016-01-07 11:03:30] [CLIENT][EDIT] PLACING AT (3, 11, 28)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:03:30] adding new element to Ra at (3, 11, 28)[NONE]o[FRONT][inactive][250hp], type 447 [2016-01-07 11:03:33] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 11:03:37] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 11:03:37] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 11:03:37] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 11:03:37] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 11:03:37] BLOCK ORIENTATION FOR Conduit (Blue): TOP [2016-01-07 11:03:40] DRAWING DEBUG: 658; ; 0; 0; 658; [2016-01-07 11:03:40] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:03:42] [GETNEXTTONEAREST] SIDE: TOP: (-5.147485, 2.4995465, 14.905611); (-5, 2, 15) [2016-01-07 11:03:42] [CLIENT][EDIT] PLACING AT (3, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:03:42] adding new element to Ra at (3, 11, 23)[NONE]o[FRONT][active][0hp], type 658 [2016-01-07 11:03:43] [GETNEAREST] SIDE: TOP(2): (-4.6841564, 3.4996862, 15.189716); (-5, 3, 15) [2016-01-07 11:03:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 23)[Conduit (Blue)]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:04:00] [GETNEXTTONEAREST] SIDE: TOP: (-5.378495, 2.4992332, 15.244338); (-5, 2, 15) [2016-01-07 11:04:00] [CLIENT][EDIT] PLACING AT (3, 11, 23)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:04:00] adding new element to Ra at (3, 11, 23)[NONE]o[FRONT][inactive][15hp], type 658 [2016-01-07 11:04:01] [GETNEAREST] SIDE: TOP(2): (-4.7920036, 3.499992, 15.37032); (-5, 3, 15) [2016-01-07 11:04:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 23)[Conduit (Blue)]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:04:06] [GETNEXTTONEAREST] SIDE: TOP: (-5.376852, 2.499135, 15.190537); (-5, 2, 15) [2016-01-07 11:04:06] [CLIENT][EDIT] PLACING AT (3, 11, 23)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:04:06] adding new element to Ra at (3, 11, 23)[NONE]o[FRONT][inactive][15hp], type 658 [2016-01-07 11:04:12] [GETNEXTTONEAREST] SIDE: TOP: (-3.9748545, 2.4994426, 15.382246); (-4, 2, 15) [2016-01-07 11:04:12] [CLIENT][EDIT] PLACING AT (4, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:04:12] adding new element to Ra at (4, 11, 23)[NONE]o[FRONT][active][0hp], type 658 [2016-01-07 11:04:15] [GETNEAREST] SIDE: BACK(1): (-3.9074373, 3.1994867, 14.500027); (-4, 3, 15) [2016-01-07 11:04:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 23)[Conduit (Blue)]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:04:23] [GETNEAREST] SIDE: RIGHT(4): (-4.50031, 2.6564155, 15.28163); (-5, 3, 15) [2016-01-07 11:04:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 23)[Conduit (Blue)]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:06:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:06:18] SWITCHING SLOTS: 0, 63 [2016-01-07 11:06:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=63, subSlot=-1, count=9999999] [2016-01-07 11:06:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:06:20] SWITCHING SLOTS: 0, 64 [2016-01-07 11:06:20] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=64, subSlot=-1, count=9999999] [2016-01-07 11:06:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:06:22] SWITCHING SLOTS: 1, 65 [2016-01-07 11:06:22] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=65, subSlot=-1, count=9999999] [2016-01-07 11:06:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:06:24] SWITCHING SLOTS: 2, 66 [2016-01-07 11:06:25] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=66, subSlot=-1, count=9999999] [2016-01-07 11:06:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:06:27] SWITCHING SLOTS: 3, 88 [2016-01-07 11:06:27] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=88, subSlot=-1, count=9999999] [2016-01-07 11:06:29] STYLE CHANGED: LOADING :: Conduit (Blue) : :: Forcefield Wedge (Blue) [2016-01-07 11:06:30] BLOCK ORIENTATION FOR Forcefield (Blue): FRONT [2016-01-07 11:06:30] STYLE CHANGED: LOADING :: Forcefield (Blue) : :: Teal Light Rod [2016-01-07 11:06:30] BLOCK ORIENTATION FOR Teal Light: FRONT [2016-01-07 11:06:30] STYLE CHANGED: LOADING :: Teal Light : :: Teal Crystal Armor Hepta [2016-01-07 11:06:30] STYLE CHANGED: LOADING :: Teal Crystal Armor Hepta : :: Teal Crystal Armor Tetra [2016-01-07 11:06:30] STYLE CHANGED: LOADING :: Teal Crystal Armor Tetra : :: Teal Crystal Armor Corner [2016-01-07 11:06:30] STYLE CHANGED: LOADING :: Teal Crystal Armor Corner : :: Teal Crystal Armor Wedge [2016-01-07 11:06:30] BLOCK ORIENTATION FOR Teal Crystal Armor: FRONT [2016-01-07 11:06:30] STYLE CHANGED: LOADING :: Teal Crystal Armor : :: Teal Advanced Armor Hepta [2016-01-07 11:06:30] STYLE CHANGED: LOADING :: Teal Advanced Armor Hepta : :: Teal Advanced Armor Tetra [2016-01-07 11:06:31] STYLE CHANGED: LOADING :: Teal Advanced Armor Tetra : :: Teal Advanced Armor Corner [2016-01-07 11:06:31] STYLE CHANGED: LOADING :: Teal Advanced Armor Corner : :: Teal Advanced Armor Wedge [2016-01-07 11:06:31] BLOCK ORIENTATION FOR Teal Advanced Armor: FRONT [2016-01-07 11:06:31] STYLE CHANGED: LOADING :: Teal Advanced Armor : :: Teal Standard Armor Hepta [2016-01-07 11:06:31] STYLE CHANGED: LOADING :: Teal Standard Armor Hepta : :: Teal Standard Armor Tetra [2016-01-07 11:06:31] STYLE CHANGED: LOADING :: Teal Standard Armor Tetra : :: Teal Standard Armor Corner [2016-01-07 11:06:32] STYLE CHANGED: LOADING :: Teal Standard Armor Corner : :: Teal Standard Armor Wedge [2016-01-07 11:06:32] BLOCK ORIENTATION FOR Teal Standard Armor: FRONT [2016-01-07 11:06:35] [CLIENT] PLACING MULTISLOT: 0 -> 868 [2016-01-07 11:06:35] [GETNEXTTONEAREST] SIDE: RIGHT: (-11.500021, 2.8024855, 13.706873); (-12, 3, 14) [2016-01-07 11:06:35] [CLIENT][EDIT] PLACING AT (-3, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:06:35] adding new element to Ra at (-3, 11, 22)[NONE]o[FRONT][active][0hp], type 868 [2016-01-07 11:06:36] STYLE CHANGED: LOADING :: Teal Standard Armor : :: Pink Hull Hepta [2016-01-07 11:06:36] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 11:06:36] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 11:06:36] BLOCK ORIENTATION FOR Teal Standard Armor: FRONT [2016-01-07 11:06:37] STYLE CHANGED: LOADING :: Teal Standard Armor : :: Teal Standard Armor Wedge [2016-01-07 11:06:37] STYLE CHANGED: LOADING :: Teal Standard Armor Wedge : :: Teal Standard Armor Corner [2016-01-07 11:06:37] STYLE CHANGED: LOADING :: Teal Standard Armor Corner : :: Teal Standard Armor Tetra [2016-01-07 11:06:37] STYLE CHANGED: LOADING :: Teal Standard Armor Tetra : :: Teal Standard Armor Hepta [2016-01-07 11:06:38] BLOCK ORIENTATION FOR Teal Advanced Armor: FRONT [2016-01-07 11:06:39] [CLIENT] PLACING MULTISLOT: 0 -> 873 [2016-01-07 11:06:39] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.500061, 3.3838277, 13.724682); (-11, 3, 14) [2016-01-07 11:06:39] [CLIENT][EDIT] PLACING AT (-2, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:06:39] adding new element to Ra at (-2, 11, 22)[NONE]o[FRONT][active][0hp], type 873 [2016-01-07 11:06:40] STYLE CHANGED: LOADING :: Teal Advanced Armor : :: Teal Advanced Armor Wedge [2016-01-07 11:06:40] STYLE CHANGED: LOADING :: Teal Advanced Armor Wedge : :: Teal Advanced Armor Corner [2016-01-07 11:06:40] STYLE CHANGED: LOADING :: Teal Advanced Armor Corner : :: Teal Advanced Armor Tetra [2016-01-07 11:06:41] STYLE CHANGED: LOADING :: Teal Advanced Armor Tetra : :: Teal Advanced Armor Hepta [2016-01-07 11:06:41] BLOCK ORIENTATION FOR Teal Crystal Armor: FRONT [2016-01-07 11:06:43] [CLIENT] PLACING MULTISLOT: 0 -> 883 [2016-01-07 11:06:43] [GETNEXTTONEAREST] SIDE: RIGHT: (-9.500641, 3.0755563, 13.695935); (-10, 3, 14) [2016-01-07 11:06:43] [CLIENT][EDIT] PLACING AT (-1, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:06:43] adding new element to Ra at (-1, 11, 22)[NONE]o[FRONT][active][0hp], type 883 [2016-01-07 11:06:48] STYLE CHANGED: LOADING :: Teal Crystal Armor : :: Teal Crystal Armor Wedge [2016-01-07 11:06:48] STYLE CHANGED: LOADING :: Teal Crystal Armor Wedge : :: Teal Crystal Armor Corner [2016-01-07 11:06:48] STYLE CHANGED: LOADING :: Teal Crystal Armor Corner : :: Teal Crystal Armor Tetra [2016-01-07 11:06:49] STYLE CHANGED: LOADING :: Teal Crystal Armor Tetra : :: Teal Crystal Armor Hepta [2016-01-07 11:06:49] BLOCK ORIENTATION FOR Teal Light: FRONT [2016-01-07 11:06:55] [CLIENT] PLACING MULTISLOT: 0 -> 888 [2016-01-07 11:06:55] [GETNEXTTONEAREST] SIDE: BOTTOM: (-10.786163, 1.5003381, 14.316928); (-11, 2, 14) [2016-01-07 11:06:55] [CLIENT][EDIT] PLACING AT (-3, 9, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:06:55] adding new element to Ra at (-3, 9, 22)[NONE]o[FRONT][active][0hp], type 888 [2016-01-07 11:06:56] [CLIENT] ACTIVATE BLOCK (std) (-3, 9, 22)[Teal Light]o[FRONT][active][10hp][BLOCK] [2016-01-07 11:06:57] STYLE CHANGED: LOADING :: Teal Light : :: Teal Light Rod [2016-01-07 11:07:01] DRAWING DEBUG: 20000889; ; 0; 2; 889; [2016-01-07 11:07:01] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:07:02] DRAWING DEBUG: 10000889; ; 0; 1; 889; [2016-01-07 11:07:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:07:04] DRAWING DEBUG: 889; ; 0; 0; 889; [2016-01-07 11:07:04] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:07:04] DRAWING DEBUG: 50000889; ; 0; 5; 889; [2016-01-07 11:07:04] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:07:05] DRAWING DEBUG: 40000889; ; 0; 4; 889; [2016-01-07 11:07:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:07:05] DRAWING DEBUG: 30000889; ; 0; 3; 889; [2016-01-07 11:07:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:07:06] [CLIENT] PLACING MULTISLOT: 1 -> 889 [2016-01-07 11:07:06] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 11:07:06] [GETNEXTTONEAREST] SIDE: BOTTOM: (-10.0753765, 1.5000439, 14.013692); (-10, 2, 14) [2016-01-07 11:07:06] [CLIENT][EDIT] PLACING AT (-2, 9, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:07:06] adding new element to Ra at (-2, 9, 22)[NONE]o[FRONT][active][0hp], type 889 [2016-01-07 11:07:08] [CLIENT] ACTIVATE BLOCK (std) (-2, 9, 22)[Teal Light Rod]o[BOTTOM][active][5hp][kC] [2016-01-07 11:07:11] Now playing: [2016-01-07 11:07:11] : [2016-01-07 11:07:11] [2016-01-07 11:07:11] Ace Combat 3 - Engage.ogg [2016-01-07 11:07:11] Error [2016-01-07 11:07:11] : [2016-01-07 11:07:11] [2016-01-07 11:07:11] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:07:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:07:44] SWITCHING SLOTS: 0, 75 [2016-01-07 11:07:44] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=75, subSlot=-1, count=9999999] [2016-01-07 11:07:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:07:47] SWITCHING SLOTS: 1, 97 [2016-01-07 11:07:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=97, subSlot=-1, count=9999999] [2016-01-07 11:07:49] BLOCK ORIENTATION FOR Teal Light: FRONT [2016-01-07 11:07:49] STYLE CHANGED: LOADING :: Teal Light : :: Teal Crystal Armor Hepta [2016-01-07 11:07:49] STYLE CHANGED: LOADING :: Teal Crystal Armor Hepta : :: Teal Crystal Armor Tetra [2016-01-07 11:07:49] STYLE CHANGED: LOADING :: Teal Crystal Armor Tetra : :: Teal Crystal Armor Corner [2016-01-07 11:07:49] STYLE CHANGED: LOADING :: Teal Crystal Armor Corner : :: Teal Crystal Armor Wedge [2016-01-07 11:07:49] BLOCK ORIENTATION FOR Teal Crystal Armor: FRONT [2016-01-07 11:07:50] STYLE CHANGED: LOADING :: Teal Crystal Armor : :: Glass Door Wedge [2016-01-07 11:07:50] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 11:07:50] STYLE CHANGED: LOADING :: Glass Door : :: Glass Hepta [2016-01-07 11:07:50] STYLE CHANGED: LOADING :: Glass Hepta : :: Glass Tetra [2016-01-07 11:07:51] STYLE CHANGED: LOADING :: Glass Tetra : :: Glass Corner [2016-01-07 11:07:51] STYLE CHANGED: LOADING :: Glass Corner : :: Glass Wedge [2016-01-07 11:07:51] BLOCK ORIENTATION FOR Glass: FRONT [2016-01-07 11:07:52] [CLIENT] PLACING MULTISLOT: 0 -> 63 [2016-01-07 11:07:52] [GETNEXTTONEAREST] SIDE: TOP: (-8.28769, 2.499074, 26.207476); (-8, 2, 26) [2016-01-07 11:07:52] [CLIENT][EDIT] PLACING AT (0, 11, 34)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:07:52] adding new element to Ra at (0, 11, 34)[NONE]o[FRONT][inactive][10hp], type 63 [2016-01-07 11:07:55] STYLE CHANGED: LOADING :: Glass : :: Pink Hull Hepta [2016-01-07 11:07:55] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 11:07:55] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Corner [2016-01-07 11:07:55] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Wedge [2016-01-07 11:07:56] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 11:07:56] STYLE CHANGED: LOADING :: Pink Hull : :: Blue Flowers [2016-01-07 11:07:56] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 11:07:56] BLOCK ORIENTATION FOR Personal Computer (Blue): FRONT [2016-01-07 11:07:56] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 11:07:56] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 11:07:56] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 11:07:56] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 11:07:56] BLOCK ORIENTATION FOR Conduit (Blue): TOP [2016-01-07 11:07:56] STYLE CHANGED: LOADING :: Conduit (Blue) : :: Forcefield Wedge (Blue) [2016-01-07 11:07:56] BLOCK ORIENTATION FOR Forcefield (Blue): FRONT [2016-01-07 11:07:57] STYLE CHANGED: LOADING :: Forcefield (Blue) : :: Teal Light Rod [2016-01-07 11:07:57] BLOCK ORIENTATION FOR Teal Light: FRONT [2016-01-07 11:07:57] STYLE CHANGED: LOADING :: Teal Light : :: Teal Crystal Armor Hepta [2016-01-07 11:07:57] STYLE CHANGED: LOADING :: Teal Crystal Armor Hepta : :: Teal Crystal Armor Tetra [2016-01-07 11:07:57] STYLE CHANGED: LOADING :: Teal Crystal Armor Tetra : :: Teal Crystal Armor Corner [2016-01-07 11:07:57] STYLE CHANGED: LOADING :: Teal Crystal Armor Corner : :: Teal Crystal Armor Wedge [2016-01-07 11:07:57] BLOCK ORIENTATION FOR Teal Crystal Armor: FRONT [2016-01-07 11:07:57] STYLE CHANGED: LOADING :: Teal Crystal Armor : :: Glass Door Wedge [2016-01-07 11:07:57] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 11:07:57] STYLE CHANGED: LOADING :: Glass Door : :: Glass Hepta [2016-01-07 11:07:58] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 11:07:59] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 11:07:59] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.5013256, 2.539259, 26.21568); (-8, 3, 26) [2016-01-07 11:07:59] [CLIENT][EDIT] PLACING AT (1, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:07:59] adding new element to Ra at (1, 11, 34)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 11:08:09] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 11:08:09] [GETNEXTTONEAREST] SIDE: TOP: (-8.397403, 2.4984865, 26.660204); (-8, 2, 27) [2016-01-07 11:08:09] [CLIENT][EDIT] PLACING AT (0, 11, 35)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:08:09] adding new element to Ra at (0, 11, 35)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 11:08:10] STYLE CHANGED: LOADING :: Glass Door : :: Glass Door Wedge [2016-01-07 11:08:11] BLOCK ORIENTATION FOR Teal Crystal Armor: FRONT [2016-01-07 11:08:11] STYLE CHANGED: LOADING :: Teal Crystal Armor : :: Glass Door Wedge [2016-01-07 11:08:11] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 11:08:11] STYLE CHANGED: LOADING :: Glass Door : :: Glass Hepta [2016-01-07 11:08:12] STYLE CHANGED: LOADING :: Glass Hepta : :: Glass Tetra [2016-01-07 11:08:12] STYLE CHANGED: LOADING :: Glass Tetra : :: Glass Corner [2016-01-07 11:08:12] STYLE CHANGED: LOADING :: Glass Corner : :: Glass Wedge [2016-01-07 11:08:13] BLOCK ORIENTATION FOR Glass: FRONT [2016-01-07 11:08:13] [CLIENT] PLACING MULTISLOT: 0 -> 63 [2016-01-07 11:08:13] [GETNEXTTONEAREST] SIDE: TOP: (-8.824049, 2.4999785, 26.62603); (-9, 2, 27) [2016-01-07 11:08:13] [CLIENT][EDIT] PLACING AT (-1, 11, 35)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:08:13] adding new element to Ra at (-1, 11, 35)[NONE]o[FRONT][active][0hp], type 63 [2016-01-07 11:08:17] [GETNEAREST] SIDE: TOP(2): (-8.202108, 3.4974318, 25.882467); (-8, 3, 26) [2016-01-07 11:08:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 34)[Glass]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:08:20] [GETNEAREST] SIDE: TOP(2): (-7.4594936, 3.499989, 26.147673); (-7, 3, 26) [2016-01-07 11:08:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 34)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:08:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:08:31] SWITCHING SLOTS: 0, 266 [2016-01-07 11:08:31] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=266, subSlot=-1, count=9999999] [2016-01-07 11:08:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:08:34] SWITCHING SLOTS: 1, 302 [2016-01-07 11:08:34] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=302, subSlot=-1, count=9999999] [2016-01-07 11:08:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:08:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:08:38] SWITCHING SLOTS: 2, 327 [2016-01-07 11:08:38] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=327, subSlot=-1, count=9999999] [2016-01-07 11:08:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:08:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:08:42] SWITCHING SLOTS: 3, 328 [2016-01-07 11:08:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=328, subSlot=-1, count=9999999] [2016-01-07 11:08:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:08:44] SWITCHING SLOTS: 4, 329 [2016-01-07 11:08:44] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=329, subSlot=-1, count=9999999] [2016-01-07 11:08:45] BLOCK ORIENTATION FOR Ice: FRONT [2016-01-07 11:08:47] [GETNEXTTONEAREST] SIDE: TOP: (-8.483997, 2.499855, 25.573254); (-8, 2, 26) [2016-01-07 11:08:47] [CLIENT][EDIT] PLACING AT (0, 11, 34)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:08:47] adding new element to Ra at (0, 11, 34)[NONE]o[FRONT][inactive][75hp], type 64 [2016-01-07 11:08:59] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 11:09:01] [CLIENT] PLACING MULTISLOT: 0 -> 286 [2016-01-07 11:09:01] [GETNEXTTONEAREST] SIDE: TOP: (-7.47095, 2.4998927, 25.632566); (-7, 2, 26) [2016-01-07 11:09:01] [CLIENT][EDIT] PLACING AT (1, 11, 34)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:09:01] adding new element to Ra at (1, 11, 34)[NONE]o[FRONT][inactive][75hp], type 286 [2016-01-07 11:09:01] [GETNEAREST] SIDE: TOP(2): (-7.1675663, 3.4999995, 25.60351); (-7, 3, 26) [2016-01-07 11:09:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 34)[Ice Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:09:06] [CLIENT] PLACING MULTISLOT: 0 -> 286 [2016-01-07 11:09:06] [GETNEXTTONEAREST] SIDE: TOP: (-10.780064, 3.4990735, 13.786598); (-11, 3, 14) [2016-01-07 11:09:06] [CLIENT][EDIT] PLACING AT (-3, 12, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:09:06] adding new element to Ra at (-3, 12, 22)[NONE]o[FRONT][active][0hp], type 286 [2016-01-07 11:09:09] [GETNEAREST] SIDE: RIGHT(4): (-10.500193, 4.380375, 14.204498); (-11, 4, 14) [2016-01-07 11:09:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 12, 22)[Ice Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:09:11] [CLIENT] PLACING MULTISLOT: 0 -> 286 [2016-01-07 11:09:11] [GETNEXTTONEAREST] SIDE: TOP: (-8.415285, 2.4777112, 14.3486395); (-8, 2, 14) [2016-01-07 11:09:11] [CLIENT][EDIT] PLACING AT (0, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:09:11] adding new element to Ra at (0, 11, 22)[NONE]o[FRONT][active][0hp], type 286 [2016-01-07 11:09:13] [GETNEAREST] SIDE: TOP(2): (-8.169125, 3.487677, 13.768888); (-8, 3, 14) [2016-01-07 11:09:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 22)[Ice Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:09:21] [CLIENT] PLACING MULTISLOT: 0 -> 286 [2016-01-07 11:09:21] [GETNEXTTONEAREST] SIDE: BACK: (-10.797073, 0.992671, 13.5); (-11, 1, 14) [2016-01-07 11:09:21] [CLIENT][EDIT] PLACING AT (-3, 9, 21)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:09:21] adding new element to Ra at (-3, 9, 21)[NONE]o[FRONT][active][0hp], type 286 [2016-01-07 11:09:24] [GETNEAREST] SIDE: LEFT(5): (-11.499971, 0.5426302, 13.313865); (-11, 1, 13) [2016-01-07 11:09:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 9, 21)[Ice Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:09:26] [CLIENT] PLACING MULTISLOT: 0 -> 286 [2016-01-07 11:09:26] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.6266384, 1.5000496, 14.715989); (5, 2, 15) [2016-01-07 11:09:26] [CLIENT][EDIT] PLACING AT (13, 9, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:09:26] adding new element to Ra at (13, 9, 23)[NONE]o[FRONT][active][0hp], type 286 [2016-01-07 11:09:35] [CLIENT] PLACING MULTISLOT: 0 -> 286 [2016-01-07 11:09:35] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.6362534, 1.5001907, 13.6451235); (6, 2, 14) [2016-01-07 11:09:35] [CLIENT][EDIT] PLACING AT (14, 9, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:09:35] adding new element to Ra at (14, 9, 22)[NONE]o[FRONT][active][0hp], type 286 [2016-01-07 11:09:37] [GETNEAREST] SIDE: BOTTOM(3): (5.2816625, 0.5004673, 14.802229); (5, 1, 15) [2016-01-07 11:09:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 23)[Ice Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:09:47] BLOCK ORIENTATION FOR Ice: FRONT [2016-01-07 11:09:47] STYLE CHANGED: LOADING :: Ice : :: Pink Hull Hepta [2016-01-07 11:09:47] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 11:09:47] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Corner [2016-01-07 11:09:48] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Tetra [2016-01-07 11:09:48] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 11:09:48] BLOCK ORIENTATION FOR Ice: FRONT [2016-01-07 11:09:48] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 11:09:48] STYLE CHANGED: LOADING :: Ice Crystal : :: Ice Crystal Wedge [2016-01-07 11:09:48] STYLE CHANGED: LOADING :: Ice Crystal Wedge : :: Ice Fan Flower [2016-01-07 11:09:49] STYLE CHANGED: LOADING :: Ice Fan Flower : :: Ice Crystal Wedge [2016-01-07 11:09:49] STYLE CHANGED: LOADING :: Ice Crystal Wedge : :: Ice Fan Flower [2016-01-07 11:09:52] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 11:09:52] [GETNEXTTONEAREST] SIDE: BACK: (-12.768946, 3.1935048, 14.50029); (-13, 3, 15) [2016-01-07 11:09:52] [CLIENT][EDIT] PLACING AT (-5, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:09:52] adding new element to Ra at (-5, 11, 22)[NONE]o[FRONT][active][0hp], type 278 [2016-01-07 11:09:53] [GETNEAREST] SIDE: TOP(2): (-12.996979, 3.4995751, 14.189243); (-13, 3, 14) [2016-01-07 11:09:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 11, 22)[Ice Fan Flower]o[BOTTOM][active][1hp][kC]; orientation: 3; BOTTOM [2016-01-07 11:09:54] DRAWING DEBUG: 30000278; ; 0; 3; 278; [2016-01-07 11:09:54] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:09:56] DRAWING DEBUG: 40000278; ; 0; 4; 278; [2016-01-07 11:09:56] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:09:56] DRAWING DEBUG: 50000278; ; 0; 5; 278; [2016-01-07 11:09:56] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:09:56] DRAWING DEBUG: 278; ; 0; 0; 278; [2016-01-07 11:09:56] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:09:57] DRAWING DEBUG: 10000278; ; 0; 1; 278; [2016-01-07 11:09:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:09:57] DRAWING DEBUG: 20000278; ; 0; 2; 278; [2016-01-07 11:09:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:09:58] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 11:09:58] [GETNEXTTONEAREST] SIDE: BACK: (-12.771755, 3.0739512, 14.500156); (-13, 3, 15) [2016-01-07 11:09:58] [CLIENT][EDIT] PLACING AT (-5, 11, 22)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:09:58] adding new element to Ra at (-5, 11, 22)[NONE]o[FRONT][inactive][1hp], type 278 [2016-01-07 11:10:03] STYLE CHANGED: LOADING :: Ice Fan Flower : :: Ice Crystal Wedge [2016-01-07 11:10:03] STYLE CHANGED: LOADING :: Ice Crystal Wedge : :: Ice Fan Flower [2016-01-07 11:10:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 11:10:05] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 11:10:05] [GETNEXTTONEAREST] SIDE: LEFT: (-13.499382, 2.9169288, 13.785866); (-13, 3, 14) [2016-01-07 11:10:05] [CLIENT][EDIT] PLACING AT (-6, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:10:05] adding new element to Ra at (-6, 11, 22)[NONE]o[FRONT][active][0hp], type 279 [2016-01-07 11:10:10] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 11:10:10] [GETNEXTTONEAREST] SIDE: LEFT: (-14.499842, 3.197729, 13.721698); (-14, 3, 14) [2016-01-07 11:10:10] [CLIENT][EDIT] PLACING AT (-7, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:10:10] adding new element to Ra at (-7, 11, 22)[NONE]o[FRONT][active][0hp], type 280 [2016-01-07 11:11:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:11:07] SWITCHING SLOTS: 0, 269 [2016-01-07 11:11:07] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=269, subSlot=-1, count=9999999] [2016-01-07 11:11:09] STYLE CHANGED: LOADING :: Ice Fan Flower : :: Ice Crystal Wedge [2016-01-07 11:11:10] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 11:11:10] BLOCK ORIENTATION FOR Sand: TOP [2016-01-07 11:11:13] [GETNEXTTONEAREST] SIDE: TOP: (-6.154046, 2.4999151, 22.312828); (-6, 2, 22) [2016-01-07 11:11:13] [CLIENT][EDIT] PLACING AT (2, 11, 30)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:11:13] adding new element to Ra at (2, 11, 30)[NONE]o[FRONT][inactive][250hp], type 74 [2016-01-07 11:11:20] Now playing: [2016-01-07 11:11:20] : [2016-01-07 11:11:20] [2016-01-07 11:11:20] Kevin MacLeod - Overcast.ogg [2016-01-07 11:11:20] Error [2016-01-07 11:11:20] : [2016-01-07 11:11:20] [2016-01-07 11:11:20] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:11:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:11:36] SWITCHING SLOTS: 0, 277 [2016-01-07 11:11:36] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=277, subSlot=-1, count=9999999] [2016-01-07 11:11:37] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:11:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:11:39] SWITCHING SLOTS: 1, 278 [2016-01-07 11:11:39] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=278, subSlot=-1, count=9999999] [2016-01-07 11:11:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:11:42] SWITCHING SLOTS: 2, 315 [2016-01-07 11:11:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=315, subSlot=-1, count=9999999] [2016-01-07 11:11:45] BLOCK ORIENTATION FOR Grass: TOP [2016-01-07 11:11:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:11:50] SWITCHING SLOTS: 3, 10 [2016-01-07 11:11:50] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=10, subSlot=-1, count=9999999] [2016-01-07 11:11:53] STYLE CHANGED: LOADING :: Grass : :: Pink Hull Hepta [2016-01-07 11:11:54] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 11:11:54] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Corner [2016-01-07 11:11:54] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Wedge [2016-01-07 11:11:54] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 11:11:54] STYLE CHANGED: LOADING :: Pink Hull : :: Blue Flowers [2016-01-07 11:11:54] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 11:11:54] BLOCK ORIENTATION FOR Personal Computer (Blue): FRONT [2016-01-07 11:11:54] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 11:11:55] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 11:11:55] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 11:11:55] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 11:11:55] BLOCK ORIENTATION FOR Conduit (Blue): TOP [2016-01-07 11:11:55] STYLE CHANGED: LOADING :: Conduit (Blue) : :: Ice Coral [2016-01-07 11:11:55] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 11:11:58] DRAWING DEBUG: 40056; ; 4; 0; 56; [2016-01-07 11:11:58] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:11:59] DRAWING DEBUG: 50056; ; 5; 0; 56; [2016-01-07 11:11:59] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:12:00] [GETNEXTTONEAREST] SIDE: TOP: (-6.455037, 2.499599, 19.249565); (-6, 2, 19) [2016-01-07 11:12:00] [CLIENT][EDIT] PLACING AT (2, 11, 27)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:12:00] adding new element to Ra at (2, 11, 27)[NONE]o[FRONT][inactive][250hp], type 56 [2016-01-07 11:12:00] [CLIENT][POPUP] INFO: INFO: Use gravity when you are outside the ship. Look at a gravity module and press R. [2016-01-07 11:12:02] STYLE CHANGED: LOADING :: Gravity Unit : :: Ice Coral [2016-01-07 11:12:02] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 11:12:02] STYLE CHANGED: LOADING :: Gravity Unit : :: Long Grass [2016-01-07 11:12:02] BLOCK ORIENTATION FOR Grassy Rock: TOP [2016-01-07 11:12:04] [GETNEXTTONEAREST] SIDE: TOP: (-5.399044, 2.4795794, 18.522602); (-5, 2, 19) [2016-01-07 11:12:04] [CLIENT][EDIT] PLACING AT (3, 11, 27)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:12:04] adding new element to Ra at (3, 11, 27)[NONE]o[FRONT][inactive][250hp], type 83 [2016-01-07 11:12:06] STYLE CHANGED: LOADING :: Grassy Rock : :: Long Grass [2016-01-07 11:12:07] BLOCK ORIENTATION FOR Grassy Rock: TOP [2016-01-07 11:12:07] BLOCK ORIENTATION FOR Grass: TOP [2016-01-07 11:12:09] [GETNEXTTONEAREST] SIDE: TOP: (-3.6022053, 2.4999785, 18.723864); (-4, 2, 19) [2016-01-07 11:12:09] [CLIENT][EDIT] PLACING AT (4, 11, 27)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:12:09] adding new element to Ra at (4, 11, 27)[NONE]o[FRONT][inactive][250hp], type 82 [2016-01-07 11:13:01] STYLE CHANGED: LOADING :: Grass : :: Pink Hull Hepta [2016-01-07 11:13:01] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 11:13:02] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 11:13:02] BLOCK ORIENTATION FOR Grass: TOP [2016-01-07 11:13:02] BLOCK ORIENTATION FOR Grassy Rock: TOP [2016-01-07 11:13:02] STYLE CHANGED: LOADING :: Grassy Rock : :: Long Grass [2016-01-07 11:13:02] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 11:13:03] STYLE CHANGED: LOADING :: Gravity Unit : :: Long Grass [2016-01-07 11:13:07] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 11:13:07] [GETNEXTTONEAREST] SIDE: LEFT: (-12.499899, 3.2106776, 19.27405); (-12, 3, 19) [2016-01-07 11:13:07] [CLIENT][EDIT] PLACING AT (-5, 11, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:13:07] adding new element to Ra at (-5, 11, 27)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 11:13:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:13:25] SWITCHING SLOTS: 0, 268 [2016-01-07 11:13:25] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=268, subSlot=-1, count=9999999] [2016-01-07 11:13:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:13:28] SWITCHING SLOTS: 1, 284 [2016-01-07 11:13:28] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=284, subSlot=-1, count=9999999] [2016-01-07 11:13:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:13:31] SWITCHING SLOTS: 2, 285 [2016-01-07 11:13:31] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=285, subSlot=-1, count=9999999] [2016-01-07 11:13:36] BLOCK ORIENTATION FOR Frozen Rock: FRONT [2016-01-07 11:13:45] [GETNEAREST] SIDE: TOP(2): (-4.040518, 3.4999008, 18.542036); (-4, 3, 19) [2016-01-07 11:13:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 27)[Grass]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:13:49] [GETNEAREST] SIDE: TOP(2): (-6.607422, 3.4999633, 20.411871); (-7, 3, 20) [2016-01-07 11:13:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 28)[Rock Red Planet Terrain]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:13:50] BLOCK ORIENTATION FOR Snowy Rock Surface: TOP [2016-01-07 11:13:50] BLOCK ORIENTATION FOR Rock: FRONT [2016-01-07 11:13:54] [GETNEXTTONEAREST] SIDE: TOP: (-6.751278, 2.4998446, 25.734); (-7, 2, 26) [2016-01-07 11:13:54] [CLIENT][EDIT] PLACING AT (1, 11, 34)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:13:54] adding new element to Ra at (1, 11, 34)[NONE]o[FRONT][inactive][25hp], type 73 [2016-01-07 11:14:16] STYLE CHANGED: LOADING :: Rock : :: Pink Hull Hepta [2016-01-07 11:14:16] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 11:14:16] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Corner [2016-01-07 11:14:17] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Wedge [2016-01-07 11:14:17] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 11:14:18] STYLE CHANGED: LOADING :: Pink Hull : :: Pink Hull Wedge [2016-01-07 11:14:19] STYLE CHANGED: LOADING :: Pink Hull Wedge : :: Pink Hull Corner [2016-01-07 11:14:19] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Tetra [2016-01-07 11:14:19] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 11:14:19] BLOCK ORIENTATION FOR Rock: FRONT [2016-01-07 11:14:19] BLOCK ORIENTATION FOR Snowy Rock Surface: TOP [2016-01-07 11:14:22] [GETNEXTTONEAREST] SIDE: RIGHT: (-6.5009985, 2.8306427, 25.717194); (-7, 3, 26) [2016-01-07 11:14:22] [CLIENT][EDIT] PLACING AT (2, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:14:22] adding new element to Ra at (2, 11, 34)[NONE]o[FRONT][active][0hp], type 274 [2016-01-07 11:14:28] [GETNEXTTONEAREST] SIDE: TOP: (-11.874624, 2.4999614, 27.35679); (-12, 2, 27) [2016-01-07 11:14:28] [CLIENT][EDIT] PLACING AT (-4, 11, 35)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:14:28] adding new element to Ra at (-4, 11, 35)[NONE]o[FRONT][active][0hp], type 274 [2016-01-07 11:14:36] [GETNEXTTONEAREST] SIDE: TOP: (-11.411173, 2.4925313, 26.823221); (-11, 2, 27) [2016-01-07 11:14:36] [CLIENT][EDIT] PLACING AT (-3, 11, 35)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:14:36] adding new element to Ra at (-3, 11, 35)[NONE]o[FRONT][active][0hp], type 274 [2016-01-07 11:14:39] [GETNEAREST] SIDE: TOP(2): (-11.084518, 3.4885802, 27.175558); (-11, 3, 27) [2016-01-07 11:14:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 35)[Snowy Rock Surface]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:14:40] [GETNEAREST] SIDE: TOP(2): (-11.637026, 3.4992514, 27.15948); (-12, 3, 27) [2016-01-07 11:14:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 35)[Snowy Rock Surface]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:14:49] BLOCK ORIENTATION FOR Rock: FRONT [2016-01-07 11:14:50] STYLE CHANGED: LOADING :: Rock : :: Pink Hull Hepta [2016-01-07 11:14:50] BLOCK ORIENTATION FOR Rock: FRONT [2016-01-07 11:14:50] BLOCK ORIENTATION FOR Snowy Rock Surface: TOP [2016-01-07 11:14:50] BLOCK ORIENTATION FOR Frozen Rock: FRONT [2016-01-07 11:14:53] [GETNEXTTONEAREST] SIDE: TOP: (-7.7842875, 2.499865, 13.971447); (-8, 2, 14) [2016-01-07 11:14:53] [CLIENT][EDIT] PLACING AT (0, 11, 22)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:14:53] adding new element to Ra at (0, 11, 22)[NONE]o[FRONT][inactive][25hp], type 275 [2016-01-07 11:15:06] [GETNEXTTONEAREST] SIDE: TOP: (-8.225468, 2.4862704, 24.554407); (-8, 2, 25) [2016-01-07 11:15:06] [CLIENT][EDIT] PLACING AT (0, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:15:06] adding new element to Ra at (0, 11, 33)[NONE]o[FRONT][active][0hp], type 275 [2016-01-07 11:15:07] [GETNEAREST] SIDE: TOP(2): (-8.167773, 3.490209, 24.55479); (-8, 3, 25) [2016-01-07 11:15:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 33)[Frozen Rock]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:15:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:15:16] SWITCHING SLOTS: 0, 267 [2016-01-07 11:15:16] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=267, subSlot=-1, count=9999999] [2016-01-07 11:15:19] [GETNEXTTONEAREST] SIDE: TOP: (-7.8988676, 2.4862714, 22.634256); (-8, 2, 23) [2016-01-07 11:15:19] [CLIENT][EDIT] PLACING AT (0, 11, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:15:19] adding new element to Ra at (0, 11, 31)[NONE]o[FRONT][active][0hp], type 275 [2016-01-07 11:15:20] [GETNEAREST] SIDE: TOP(2): (-7.8810883, 3.4902086, 22.636435); (-8, 3, 23) [2016-01-07 11:15:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 31)[Frozen Rock]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:15:20] BLOCK ORIENTATION FOR Snowy Rock Surface: TOP [2016-01-07 11:15:20] BLOCK ORIENTATION FOR Lava: FRONT [2016-01-07 11:15:20] STYLE CHANGED: LOADING :: Lava : :: Pink Hull Hepta [2016-01-07 11:15:21] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 11:15:21] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Corner [2016-01-07 11:15:21] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Wedge [2016-01-07 11:15:21] BLOCK ORIENTATION FOR Pink Hull: FRONT [2016-01-07 11:15:21] STYLE CHANGED: LOADING :: Pink Hull : :: Blue Flowers [2016-01-07 11:15:21] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 11:15:21] BLOCK ORIENTATION FOR Personal Computer (Blue): FRONT [2016-01-07 11:15:22] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 11:15:22] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 11:15:22] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 11:15:22] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 11:15:22] BLOCK ORIENTATION FOR Conduit (Blue): TOP [2016-01-07 11:15:22] STYLE CHANGED: LOADING :: Conduit (Blue) : :: Ice Coral [2016-01-07 11:15:22] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 11:15:22] BLOCK ORIENTATION FOR Frozen Rock: FRONT [2016-01-07 11:15:22] BLOCK ORIENTATION FOR Snowy Rock Surface: TOP [2016-01-07 11:15:22] BLOCK ORIENTATION FOR Lava: FRONT [2016-01-07 11:15:22] STYLE CHANGED: LOADING :: Lava : :: Pink Hull Hepta [2016-01-07 11:15:23] BLOCK ORIENTATION FOR Lava: FRONT [2016-01-07 11:15:24] [GETNEXTTONEAREST] SIDE: TOP: (-7.9023676, 2.486271, 22.635994); (-8, 2, 23) [2016-01-07 11:15:24] [CLIENT][EDIT] PLACING AT (0, 11, 31)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:15:24] adding new element to Ra at (0, 11, 31)[NONE]o[FRONT][inactive][50hp], type 80 [2016-01-07 11:15:27] [GETNEAREST] SIDE: TOP(2): (-7.908019, 3.4795933, 23.36317); (-8, 3, 23) [2016-01-07 11:15:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 31)[Lava]o[FRONT][active][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:15:29] [GETNEXTTONEAREST] SIDE: TOP: (-10.716042, 3.4999318, 22.63131); (-11, 3, 23) [2016-01-07 11:15:29] [CLIENT][EDIT] PLACING AT (-3, 12, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:15:29] adding new element to Ra at (-3, 12, 31)[NONE]o[FRONT][active][0hp], type 80 [2016-01-07 11:15:32] [GETNEAREST] SIDE: TOP(2): (-11.427799, 4.488961, 22.833824); (-11, 4, 23) [2016-01-07 11:15:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 12, 31)[Lava]o[FRONT][active][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:15:44] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.777071, 1.5006404, 21.65509); (6, 2, 22) [2016-01-07 11:15:44] [CLIENT][EDIT] PLACING AT (14, 9, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:15:44] adding new element to Ra at (14, 9, 30)[NONE]o[FRONT][active][0hp], type 80 [2016-01-07 11:15:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:15:58] SWITCHING SLOTS: 0, 323 [2016-01-07 11:15:58] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=323, subSlot=-1, count=9999999] [2016-01-07 11:16:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:16:32] SWITCHING SLOTS: 1, 257 [2016-01-07 11:16:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=257, subSlot=-1, count=9999999] [2016-01-07 11:16:37] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:16:38] SWITCHING SLOTS: 2, 313 [2016-01-07 11:16:38] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=313, subSlot=-1, count=9999999] [2016-01-07 11:16:41] Now playing: [2016-01-07 11:16:41] : [2016-01-07 11:16:41] [2016-01-07 11:16:41] Perimeter - Perimeter Main.ogg [2016-01-07 11:16:42] Error [2016-01-07 11:16:42] : [2016-01-07 11:16:42] [2016-01-07 11:16:42] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:16:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:16:50] SWITCHING SLOTS: 3, 103 [2016-01-07 11:16:50] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=103, subSlot=-1, count=9999999] [2016-01-07 11:16:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:16:59] SWITCHING SLOTS: 4, 98 [2016-01-07 11:16:59] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=98, subSlot=-1, count=9999999] [2016-01-07 11:17:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:17:02] SWITCHING SLOTS: 5, 110 [2016-01-07 11:17:02] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=110, subSlot=-1, count=9999999] [2016-01-07 11:17:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 11:17:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:17:13] SWITCHING SLOTS: 6, 96 [2016-01-07 11:17:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=96, subSlot=-1, count=9999999] [2016-01-07 11:17:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:17:32] SWITCHING SLOTS: 6, 20 [2016-01-07 11:17:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=20, subSlot=-1, count=9999999] [2016-01-07 11:17:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:17:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:17:37] SWITCHING SLOTS: 7, 22 [2016-01-07 11:17:37] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=22, subSlot=-1, count=9999999] [2016-01-07 11:17:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:17:47] SWITCHING SLOTS: 8, 24 [2016-01-07 11:17:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=24, subSlot=-1, count=9999999] [2016-01-07 11:17:54] STYLE CHANGED: LOADING :: Lava : :: Yellow Flowers [2016-01-07 11:17:56] STYLE CHANGED: LOADING :: Yellow Flowers : :: Pink Hull Hepta [2016-01-07 11:17:56] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Pink Hull Tetra [2016-01-07 11:17:57] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Corner [2016-01-07 11:17:57] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Wedge [2016-01-07 11:17:57] STYLE CHANGED: LOADING :: Pink Hull Wedge : :: Pink Hull Corner [2016-01-07 11:17:57] STYLE CHANGED: LOADING :: Pink Hull Corner : :: Pink Hull Tetra [2016-01-07 11:17:57] STYLE CHANGED: LOADING :: Pink Hull Tetra : :: Pink Hull Hepta [2016-01-07 11:17:57] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Yellow Flowers [2016-01-07 11:17:58] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:17:58] STYLE CHANGED: LOADING :: Undeathinator : :: Coral [2016-01-07 11:17:58] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:17:59] STYLE CHANGED: LOADING :: Undeathinator : :: Yellow Flowers [2016-01-07 11:18:01] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 11:18:01] [GETNEXTTONEAREST] SIDE: LEFT: (-12.499968, 2.893866, 22.323761); (-12, 3, 22) [2016-01-07 11:18:01] [CLIENT][EDIT] PLACING AT (-5, 11, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:01] adding new element to Ra at (-5, 11, 30)[NONE]o[FRONT][active][0hp], type 106 [2016-01-07 11:18:02] STYLE CHANGED: LOADING :: Yellow Flowers : :: Pink Hull Hepta [2016-01-07 11:18:02] STYLE CHANGED: LOADING :: Pink Hull Hepta : :: Yellow Flowers [2016-01-07 11:18:02] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:18:03] STYLE CHANGED: LOADING :: Undeathinator : :: Coral [2016-01-07 11:18:04] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 11:18:04] [GETNEXTTONEAREST] SIDE: BACK: (-12.877665, 2.8995643, 21.500105); (-13, 3, 22) [2016-01-07 11:18:04] [CLIENT][EDIT] PLACING AT (-5, 11, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:04] adding new element to Ra at (-5, 11, 29)[NONE]o[FRONT][active][0hp], type 96 [2016-01-07 11:18:06] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-01-07 11:18:08] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 11:18:09] [CLIENT] PLACING MULTISLOT: 1 -> 336 [2016-01-07 11:18:09] [GETNEXTTONEAREST] SIDE: TOP: (-8.900604, 3.4988017, 20.151976); (-9, 3, 20) [2016-01-07 11:18:09] [CLIENT][EDIT] PLACING AT (-1, 12, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:09] adding new element to Ra at (-1, 12, 28)[NONE]o[FRONT][active][0hp], type 336 [2016-01-07 11:18:14] [CLIENT] PLACING MULTISLOT: 1 -> 336 [2016-01-07 11:18:14] [GETNEXTTONEAREST] SIDE: RIGHT: (-9.500175, 3.204557, 25.233988); (-10, 3, 25) [2016-01-07 11:18:14] [CLIENT][EDIT] PLACING AT (-1, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:14] adding new element to Ra at (-1, 11, 33)[NONE]o[FRONT][active][0hp], type 336 [2016-01-07 11:18:16] DRAWING DEBUG: 336; ; 0; 0; 336; [2016-01-07 11:18:16] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:18:28] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 11:18:29] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:18:29] [GETNEXTTONEAREST] SIDE: TOP: (-9.143679, 3.4993844, 24.696175); (-9, 3, 25) [2016-01-07 11:18:29] [CLIENT][EDIT] PLACING AT (-1, 12, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:29] adding new element to Ra at (-1, 12, 33)[NONE]o[FRONT][active][0hp], type 338 [2016-01-07 11:18:31] [GETNEAREST] SIDE: RIGHT(4): (-8.50002, 4.445322, 24.777046); (-9, 4, 25) [2016-01-07 11:18:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 12, 33)[Decorative Pipes]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:18:32] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:18:32] [GETNEXTTONEAREST] SIDE: RIGHT: (-9.500355, 2.866578, 23.713102); (-10, 3, 24) [2016-01-07 11:18:32] [CLIENT][EDIT] PLACING AT (-1, 11, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:32] adding new element to Ra at (-1, 11, 32)[NONE]o[FRONT][active][0hp], type 338 [2016-01-07 11:18:34] BLOCK ORIENTATION: BACK; [2016-01-07 11:18:34] DRAWING DEBUG: 10338; ; 1; 0; 338; [2016-01-07 11:18:34] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:18:35] BLOCK ORIENTATION: TOP; [2016-01-07 11:18:35] DRAWING DEBUG: 20338; ; 2; 0; 338; [2016-01-07 11:18:35] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:18:36] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:18:36] [GETNEXTTONEAREST] SIDE: TOP: (-9.025948, 3.499504, 23.758509); (-9, 3, 24) [2016-01-07 11:18:36] [CLIENT][EDIT] PLACING AT (-1, 12, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:36] adding new element to Ra at (-1, 12, 32)[NONE]o[FRONT][active][0hp], type 338 [2016-01-07 11:18:39] [GETNEAREST] SIDE: RIGHT(4): (-8.500356, 4.0101013, 23.875357); (-9, 4, 24) [2016-01-07 11:18:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 12, 32)[Decorative Pipes]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:18:39] [GETNEAREST] SIDE: TOP(2): (-8.72583, 3.499845, 23.869091); (-9, 3, 24) [2016-01-07 11:18:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 32)[Decorative Pipes]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:18:43] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:18:43] [GETNEXTTONEAREST] SIDE: RIGHT: (-4.5010843, 2.5886664, 20.020006); (-5, 3, 20) [2016-01-07 11:18:43] [CLIENT][EDIT] PLACING AT (4, 11, 28)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:43] adding new element to Ra at (4, 11, 28)[NONE]o[FRONT][inactive][250hp], type 338 [2016-01-07 11:18:45] [GETNEAREST] SIDE: TOP(2): (-3.7065525, 3.4997602, 19.5997); (-4, 3, 20) [2016-01-07 11:18:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 28)[Decorative Pipes]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:18:47] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:18:47] [GETNEXTTONEAREST] SIDE: TOP: (-4.7097006, 2.4998865, 15.0209255); (-5, 2, 15) [2016-01-07 11:18:47] [CLIENT][EDIT] PLACING AT (3, 11, 23)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:47] adding new element to Ra at (3, 11, 23)[NONE]o[FRONT][inactive][15hp], type 338 [2016-01-07 11:18:49] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 11:18:49] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:18:50] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 11:18:51] DRAWING DEBUG: 339; ; 0; 0; 339; [2016-01-07 11:18:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:18:52] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 11:18:52] BLOCK ORIENTATION: FRONT; [2016-01-07 11:18:52] DRAWING DEBUG: 338; ; 0; 0; 338; [2016-01-07 11:18:52] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:18:53] BLOCK ORIENTATION: LEFT; [2016-01-07 11:18:53] DRAWING DEBUG: 50338; ; 5; 0; 338; [2016-01-07 11:18:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:18:54] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:18:54] [GETNEXTTONEAREST] SIDE: TOP: (-4.5272655, 3.5000005, 14.841658); (-5, 3, 15) [2016-01-07 11:18:54] [CLIENT][EDIT] PLACING AT (3, 12, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:54] adding new element to Ra at (3, 12, 23)[NONE]o[FRONT][active][0hp], type 338 [2016-01-07 11:18:55] BLOCK ORIENTATION: RIGHT; [2016-01-07 11:18:55] DRAWING DEBUG: 40338; ; 4; 0; 338; [2016-01-07 11:18:55] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:18:56] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:18:56] [GETNEXTTONEAREST] SIDE: RIGHT: (-4.5000477, 3.5268211, 14.8508); (-5, 4, 15) [2016-01-07 11:18:56] [CLIENT][EDIT] PLACING AT (4, 12, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:56] adding new element to Ra at (4, 12, 23)[NONE]o[FRONT][active][0hp], type 338 [2016-01-07 11:18:57] BLOCK ORIENTATION: BOTTOM; [2016-01-07 11:18:57] DRAWING DEBUG: 30338; ; 3; 0; 338; [2016-01-07 11:18:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:18:58] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:18:58] [GETNEXTTONEAREST] SIDE: TOP: (-3.5115242, 4.500033, 15.182239); (-4, 4, 15) [2016-01-07 11:18:58] [CLIENT][EDIT] PLACING AT (4, 13, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:18:58] adding new element to Ra at (4, 13, 23)[NONE]o[FRONT][active][0hp], type 338 [2016-01-07 11:18:58] [DRAWER][WARNING] update took 28 ms [2016-01-07 11:18:59] BLOCK ORIENTATION: TOP; [2016-01-07 11:19:00] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:19:00] [GETNEXTTONEAREST] SIDE: RIGHT: (-3.5013256, 4.510081, 15.1856575); (-4, 5, 15) [2016-01-07 11:19:00] [CLIENT][EDIT] PLACING AT (5, 13, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:19:00] adding new element to Ra at (5, 13, 23)[NONE]o[FRONT][active][0hp], type 338 [2016-01-07 11:19:00] BLOCK ORIENTATION: BACK; [2016-01-07 11:19:01] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:19:01] [GETNEXTTONEAREST] SIDE: FRONT: (-2.5637074, 5.433189, 15.499996); (-3, 5, 15) [2016-01-07 11:19:01] [CLIENT][EDIT] PLACING AT (5, 13, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:19:01] adding new element to Ra at (5, 13, 24)[NONE]o[FRONT][active][0hp], type 338 [2016-01-07 11:19:04] [GETNEAREST] SIDE: RIGHT(4): (-2.5003033, 5.300577, 15.615861); (-3, 5, 16) [2016-01-07 11:19:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 13, 24)[Decorative Pipes]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-01-07 11:19:05] [GETNEAREST] SIDE: RIGHT(4): (-2.5000143, 5.2640033, 15.455665); (-3, 5, 15) [2016-01-07 11:19:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 13, 23)[Decorative Pipes]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:19:05] [GETNEAREST] SIDE: RIGHT(4): (-3.5000143, 4.2868986, 15.127516); (-4, 4, 15) [2016-01-07 11:19:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 12, 23)[Decorative Pipes]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-01-07 11:19:06] [GETNEAREST] SIDE: RIGHT(4): (-3.5009499, 4.7907877, 15.142321); (-4, 5, 15) [2016-01-07 11:19:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 13, 23)[Decorative Pipes]o[BOTTOM][inactive][15hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 11:19:07] [GETNEAREST] SIDE: RIGHT(4): (-4.5004635, 3.8205857, 14.873924); (-5, 4, 15) [2016-01-07 11:19:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 12, 23)[Decorative Pipes]o[LEFT][inactive][15hp][BLOCK]; orientation: 5; LEFT [2016-01-07 11:19:07] [GETNEAREST] SIDE: TOP(2): (-4.5836945, 3.5008025, 14.87191); (-5, 3, 15) [2016-01-07 11:19:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 23)[Decorative Pipes]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:19:08] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 11:19:08] [GETNEXTTONEAREST] SIDE: RIGHT: (-5.5002346, 2.6130862, 14.577386); (-6, 3, 15) [2016-01-07 11:19:08] [CLIENT][EDIT] PLACING AT (3, 11, 23)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:19:08] adding new element to Ra at (3, 11, 23)[NONE]o[FRONT][inactive][15hp], type 338 [2016-01-07 11:19:13] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 11:19:14] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 11:19:14] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 11:19:14] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:19:17] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-01-07 11:19:17] [GETNEXTTONEAREST] SIDE: TOP: (-7.7303286, 2.4999738, 25.072527); (-8, 2, 25) [2016-01-07 11:19:17] [CLIENT][EDIT] PLACING AT (0, 11, 33)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:19:17] adding new element to Ra at (0, 11, 33)[NONE]o[FRONT][inactive][50hp], type 591 [2016-01-07 11:19:17] [UNIVERSE] WARNING: Sector UPDATE took 79; sectors updated: 27 [2016-01-07 11:19:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 80 [2016-01-07 11:19:20] [GETNEAREST] SIDE: TOP(2): (-8.509964, 3.5006208, 24.745125); (-9, 3, 25) [2016-01-07 11:19:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 33)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:19:21] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-01-07 11:19:21] [GETNEXTTONEAREST] SIDE: TOP: (-8.974821, 2.4997, 24.734066); (-9, 2, 25) [2016-01-07 11:19:21] [CLIENT][EDIT] PLACING AT (-1, 11, 33)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:19:21] adding new element to Ra at (-1, 11, 33)[NONE]o[FRONT][inactive][15hp], type 591 [2016-01-07 11:19:22] [GETNEAREST] SIDE: TOP(2): (-8.290317, 3.4999132, 24.766514); (-8, 3, 25) [2016-01-07 11:19:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 33)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:19:22] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 11:19:23] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:19:23] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-01-07 11:19:23] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:19:26] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:19:27] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:19:28] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:19:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:19:41] SWITCHING SLOTS: 9, 256 [2016-01-07 11:19:41] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=9, otherSlot=256, subSlot=-1, count=9999999] [2016-01-07 11:19:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:19:46] SWITCHING SLOTS: 2, 96 [2016-01-07 11:19:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=96, subSlot=-1, count=9999999] [2016-01-07 11:19:48] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:19:48] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 11:19:48] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 11:19:49] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 11:19:49] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-01-07 11:19:49] STYLE CHANGED: LOADING :: Decorative Server : :: Plex Door Wedge [2016-01-07 11:19:50] BLOCK ORIENTATION FOR Plex Door: FRONT [2016-01-07 11:19:51] [CLIENT] PLACING MULTISLOT: 0 -> 122 [2016-01-07 11:19:51] [GETNEXTTONEAREST] SIDE: RIGHT: (-8.500332, 2.5951858, 24.728664); (-9, 3, 25) [2016-01-07 11:19:51] [CLIENT][EDIT] PLACING AT (0, 11, 33)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:19:51] adding new element to Ra at (0, 11, 33)[NONE]o[FRONT][inactive][250hp], type 122 [2016-01-07 11:19:53] [CLIENT] PLACING MULTISLOT: 0 -> 122 [2016-01-07 11:19:53] [GETNEXTTONEAREST] SIDE: TOP: (-8.799355, 2.4996758, 23.742777); (-9, 2, 24) [2016-01-07 11:19:53] [CLIENT][EDIT] PLACING AT (-1, 11, 32)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:19:53] adding new element to Ra at (-1, 11, 32)[NONE]o[FRONT][inactive][15hp], type 122 [2016-01-07 11:19:55] [GETNEAREST] SIDE: TOP(2): (-8.079975, 3.499704, 24.964674); (-8, 3, 25) [2016-01-07 11:19:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 33)[Plex Door]o[FRONT][active][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:19:56] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:19:57] STYLE CHANGED: LOADING :: Undeathinator : :: Yellow Flowers [2016-01-07 11:19:57] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:19:58] [GETNEXTTONEAREST] SIDE: TOP: (-8.478923, 2.4999905, 24.930899); (-8, 2, 25) [2016-01-07 11:19:58] [CLIENT][EDIT] PLACING AT (0, 11, 33)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:19:58] adding new element to Ra at (0, 11, 33)[NONE]o[FRONT][inactive][100hp], type 94 [2016-01-07 11:19:59] [GETNEAREST] SIDE: TOP(2): (-8.114739, 3.4996781, 24.925047); (-8, 3, 25) [2016-01-07 11:19:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 33)[Undeathinator]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:20:00] [GETNEXTTONEAREST] SIDE: TOP: (-7.2079506, 2.4998732, 20.099344); (-7, 2, 20) [2016-01-07 11:20:00] [CLIENT][EDIT] PLACING AT (1, 11, 28)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:20:00] adding new element to Ra at (1, 11, 28)[NONE]o[FRONT][inactive][50hp], type 94 [2016-01-07 11:20:01] [GETNEAREST] SIDE: TOP(2): (-6.997649, 3.4998608, 20.106382); (-7, 3, 20) [2016-01-07 11:20:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 28)[Undeathinator]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:20:10] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 6; QUEUE: 0; InactSectors: 0 [2016-01-07 11:20:11] [GETNEXTTONEAREST] SIDE: RIGHT: (-9.500193, 0.9380412, 19.901869); (-10, 1, 20) [2016-01-07 11:20:11] [CLIENT][EDIT] PLACING AT (-1, 9, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:20:11] adding new element to Ra at (-1, 9, 28)[NONE]o[FRONT][active][0hp], type 94 [2016-01-07 11:20:18] [GETNEXTTONEAREST] SIDE: BOTTOM: (-6.5560036, 1.5000176, 19.095324); (-7, 2, 19) [2016-01-07 11:20:18] [CLIENT][EDIT] PLACING AT (1, 9, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:20:18] adding new element to Ra at (1, 9, 27)[NONE]o[FRONT][active][0hp], type 94 [2016-01-07 11:20:19] [GETNEAREST] SIDE: FRONT(0): (-6.7858286, 1.1922889, 19.499666); (-7, 1, 19) [2016-01-07 11:20:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 9, 27)[Undeathinator]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:20:21] [GETNEAREST] SIDE: RIGHT(4): (-8.500882, 1.2256312, 19.689085); (-9, 1, 20) [2016-01-07 11:20:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 9, 28)[Undeathinator]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:20:30] [GETNEAREST] SIDE: TOP(2): (-5.912243, 3.4997916, 20.080677); (-6, 3, 20) [2016-01-07 11:20:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 28)[Red Dirt]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:20:30] [GETNEXTTONEAREST] SIDE: TOP: (-6.303486, 2.499806, 20.016983); (-6, 2, 20) [2016-01-07 11:20:30] [CLIENT][EDIT] PLACING AT (2, 11, 28)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:20:30] adding new element to Ra at (2, 11, 28)[NONE]o[FRONT][inactive][25hp], type 94 [2016-01-07 11:20:42] STYLE CHANGED: LOADING :: Undeathinator : :: Yellow Flowers [2016-01-07 11:20:42] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:20:42] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:20:43] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:20:43] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:20:43] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:20:43] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:20:43] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:20:44] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 11:20:44] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 11:20:44] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 11:20:47] [CLIENT] PLACING MULTISLOT: 1 -> 336 [2016-01-07 11:20:47] [GETNEXTTONEAREST] SIDE: TOP: (-7.8317003, 2.4959173, 24.501665); (-8, 2, 25) [2016-01-07 11:20:47] [CLIENT][EDIT] PLACING AT (0, 11, 33)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:20:47] adding new element to Ra at (0, 11, 33)[NONE]o[FRONT][inactive][50hp], type 336 [2016-01-07 11:20:48] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 11:20:49] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 11:20:50] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-01-07 11:20:51] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-01-07 11:20:51] [GETNEXTTONEAREST] SIDE: TOP: (-7.3720226, 2.4996367, 24.54082); (-7, 2, 25) [2016-01-07 11:20:51] [CLIENT][EDIT] PLACING AT (1, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:20:51] adding new element to Ra at (1, 11, 33)[NONE]o[FRONT][active][0hp], type 337 [2016-01-07 11:20:55] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-01-07 11:20:55] [GETNEXTTONEAREST] SIDE: TOP: (-3.8369856, 2.4999886, 15.416582); (-4, 2, 15) [2016-01-07 11:20:55] [CLIENT][EDIT] PLACING AT (4, 11, 23)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:20:55] adding new element to Ra at (4, 11, 23)[NONE]o[FRONT][inactive][15hp], type 337 [2016-01-07 11:20:59] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 11:21:00] [CLIENT] PLACING MULTISLOT: 1 -> 336 [2016-01-07 11:21:00] [GETNEXTTONEAREST] SIDE: TOP: (-2.9592543, 2.4999795, 14.931253); (-3, 2, 15) [2016-01-07 11:21:00] [CLIENT][EDIT] PLACING AT (5, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:00] adding new element to Ra at (5, 11, 23)[NONE]o[FRONT][active][0hp], type 336 [2016-01-07 11:21:05] [GETNEAREST] SIDE: BACK(1): (-6.6481695, 2.7673955, 24.500189); (-7, 3, 25) [2016-01-07 11:21:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 33)[Decorative Server]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:21:06] [GETNEAREST] SIDE: RIGHT(4): (-7.5010614, 2.5306177, 24.866808); (-8, 3, 25) [2016-01-07 11:21:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 33)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:21:08] [GETNEAREST] SIDE: RIGHT(4): (-8.500964, 3.7795632, 20.40793); (-9, 4, 20) [2016-01-07 11:21:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 12, 28)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:21:09] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 11:21:09] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 11:21:10] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-01-07 11:21:10] STYLE CHANGED: LOADING :: Decorative Server : :: Plex Door Wedge [2016-01-07 11:21:10] BLOCK ORIENTATION FOR Plex Door: FRONT [2016-01-07 11:21:10] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:21:10] STYLE CHANGED: LOADING :: Undeathinator : :: Yellow Flowers [2016-01-07 11:21:10] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:21:10] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:21:11] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:21:11] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:21:11] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:21:11] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:21:11] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:21:13] [GETNEXTTONEAREST] SIDE: RIGHT: (-8.500964, 2.7442632, 25.162104); (-9, 3, 25) [2016-01-07 11:21:13] [CLIENT][EDIT] PLACING AT (0, 11, 33)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:13] adding new element to Ra at (0, 11, 33)[NONE]o[FRONT][inactive][15hp], type 680 [2016-01-07 11:21:18] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:21:18] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:21:18] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:21:20] DRAWING DEBUG: 655; ; 0; 0; 655; [2016-01-07 11:21:20] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:21:21] [GETNEXTTONEAREST] SIDE: TOP: (-7.755907, 2.499992, 23.71556); (-8, 2, 24) [2016-01-07 11:21:21] [CLIENT][EDIT] PLACING AT (0, 11, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:21] adding new element to Ra at (0, 11, 32)[NONE]o[FRONT][active][0hp], type 655 [2016-01-07 11:21:21] [CLIENT][POPUP] INFO: Note: You placed a controllable Block Without having a conroller selected! E.g. if you place weapons, please select/place the weapon computer first. [2016-01-07 11:21:22] [GETNEAREST] SIDE: TOP(2): (-7.5665064, 3.495553, 23.71247); (-8, 3, 24) [2016-01-07 11:21:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 32)[Scanner Antenna]o[TOP][inactive][100hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:21:24] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:21:25] [GETNEXTTONEAREST] SIDE: TOP: (-8.061645, 2.499926, 23.743193); (-8, 2, 24) [2016-01-07 11:21:25] [CLIENT][EDIT] PLACING AT (0, 11, 32)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:25] adding new element to Ra at (0, 11, 32)[NONE]o[FRONT][inactive][100hp], type 682 [2016-01-07 11:21:26] [GETNEAREST] SIDE: TOP(2): (-7.7306137, 3.4998431, 23.731455); (-8, 3, 24) [2016-01-07 11:21:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 32)[Jump Inhibitor Module]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:21:26] DRAWING DEBUG: 682; ; 0; 0; 682; [2016-01-07 11:21:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:21:28] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:21:28] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:21:29] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:21:29] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:21:30] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-01-07 11:21:30] [CLIENT] PLACING MULTISLOT: 1 -> 592 [2016-01-07 11:21:30] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 11:21:30] [GETNEXTTONEAREST] SIDE: TOP: (-8.100675, 2.4996514, 23.73872); (-8, 2, 24) [2016-01-07 11:21:30] [CLIENT][EDIT] PLACING AT (0, 11, 32)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:30] adding new element to Ra at (0, 11, 32)[NONE]o[FRONT][inactive][100hp], type 592 [2016-01-07 11:21:32] [GETNEAREST] SIDE: TOP(2): (-7.7516317, 3.5399404, 23.727041); (-8, 3, 24) [2016-01-07 11:21:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 32)[Blast Door Wedge]o[RIGHT][active][250hp][kS]; orientation: 4; RIGHT [2016-01-07 11:21:32] [UNIVERSE] WARNING: Sector UPDATE took 52; sectors updated: 27 [2016-01-07 11:21:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 53 [2016-01-07 11:21:33] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:21:33] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 11:21:33] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:21:33] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-01-07 11:21:34] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:21:34] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:21:34] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:21:34] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:21:43] [GETNEXTTONEAREST] SIDE: TOP: (-8.091448, 2.4997163, 23.722359); (-8, 2, 24) [2016-01-07 11:21:43] [CLIENT][EDIT] PLACING AT (0, 11, 32)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:43] adding new element to Ra at (0, 11, 32)[NONE]o[FRONT][inactive][250hp], type 655 [2016-01-07 11:21:50] [GETNEAREST] SIDE: RIGHT(4): (-7.5004587, 2.8346968, 23.589355); (-8, 3, 24) [2016-01-07 11:21:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 32)[Scanner Antenna]o[TOP][inactive][100hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:21:51] [GETNEXTTONEAREST] SIDE: TOP: (-7.4095297, 2.4987473, 23.651022); (-7, 2, 24) [2016-01-07 11:21:51] [CLIENT][EDIT] PLACING AT (1, 11, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:51] adding new element to Ra at (1, 11, 32)[NONE]o[FRONT][active][0hp], type 655 [2016-01-07 11:21:52] [GETNEXTTONEAREST] SIDE: TOP: (-7.3738832, 2.4989848, 25.02039); (-7, 2, 25) [2016-01-07 11:21:52] [CLIENT][EDIT] PLACING AT (1, 11, 33)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:52] adding new element to Ra at (1, 11, 33)[NONE]o[FRONT][inactive][15hp], type 655 [2016-01-07 11:21:54] [GETNEXTTONEAREST] SIDE: TOP: (-7.478422, 2.4987664, 22.965286); (-7, 2, 23) [2016-01-07 11:21:54] [CLIENT][EDIT] PLACING AT (1, 11, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:54] adding new element to Ra at (1, 11, 31)[NONE]o[FRONT][active][0hp], type 655 [2016-01-07 11:21:57] [GETNEXTTONEAREST] SIDE: TOP: (-6.6893816, 3.4998846, 25.34051); (-7, 3, 25) [2016-01-07 11:21:57] [CLIENT][EDIT] PLACING AT (1, 12, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:21:57] adding new element to Ra at (1, 12, 33)[NONE]o[FRONT][active][0hp], type 655 [2016-01-07 11:22:01] [GETNEXTTONEAREST] SIDE: TOP: (-7.254195, 4.499345, 24.957586); (-7, 4, 25) [2016-01-07 11:22:01] [CLIENT][EDIT] PLACING AT (1, 13, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:01] adding new element to Ra at (1, 13, 33)[NONE]o[FRONT][active][0hp], type 655 [2016-01-07 11:22:02] [GETNEAREST] SIDE: RIGHT(4): (-6.500065, 4.9596567, 24.845018); (-7, 5, 25) [2016-01-07 11:22:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 13, 33)[Scanner Antenna]o[TOP][inactive][100hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:22:03] [GETNEAREST] SIDE: TOP(2): (-6.836892, 4.49963, 24.854366); (-7, 4, 25) [2016-01-07 11:22:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 33)[Scanner Antenna]o[TOP][inactive][100hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:22:04] [GETNEAREST] SIDE: TOP(2): (-7.060133, 3.4997683, 24.855406); (-7, 3, 25) [2016-01-07 11:22:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 33)[Scanner Antenna]o[TOP][inactive][100hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:22:05] [GETNEAREST] SIDE: TOP(2): (-6.9997416, 3.4999952, 23.753355); (-7, 3, 24) [2016-01-07 11:22:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 32)[Scanner Antenna]o[TOP][inactive][100hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:22:05] [GETNEAREST] SIDE: TOP(2): (-6.9896507, 3.4999037, 22.915367); (-7, 3, 23) [2016-01-07 11:22:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 31)[Scanner Antenna]o[TOP][inactive][100hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:22:13] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:22:13] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:22:13] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:22:13] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:22:13] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:22:17] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:22:19] [GETNEXTTONEAREST] SIDE: TOP: (-7.975461, 2.4999995, 23.74763); (-8, 2, 24) [2016-01-07 11:22:19] [CLIENT][EDIT] PLACING AT (0, 11, 32)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:19] adding new element to Ra at (0, 11, 32)[NONE]o[FRONT][inactive][100hp], type 655 [2016-01-07 11:22:20] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.5001173, 3.0554147, 23.665998); (-8, 3, 24) [2016-01-07 11:22:20] [CLIENT][EDIT] PLACING AT (1, 11, 32)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:20] adding new element to Ra at (1, 11, 32)[NONE]o[FRONT][inactive][100hp], type 655 [2016-01-07 11:22:21] [GETNEXTTONEAREST] SIDE: TOP: (-7.0490246, 3.4993062, 23.583937); (-7, 3, 24) [2016-01-07 11:22:21] [CLIENT][EDIT] PLACING AT (1, 12, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:21] adding new element to Ra at (1, 12, 32)[NONE]o[FRONT][active][0hp], type 655 [2016-01-07 11:22:22] [GETNEAREST] SIDE: RIGHT(4): (-6.500203, 4.0487423, 23.611326); (-7, 4, 24) [2016-01-07 11:22:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 32)[Scanner Antenna]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:22:22] [GETNEAREST] SIDE: TOP(2): (-7.05342, 3.4999576, 23.733847); (-7, 3, 24) [2016-01-07 11:22:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 32)[Scanner Antenna]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:22:23] [GETNEAREST] SIDE: RIGHT(4): (-7.500139, 3.179637, 23.81731); (-8, 3, 24) [2016-01-07 11:22:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 32)[Scanner Antenna]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:22:28] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:22:28] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:22:28] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:22:28] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:22:29] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:22:30] [GETNEXTTONEAREST] SIDE: TOP: (-8.20652, 2.4994884, 23.97116); (-8, 2, 24) [2016-01-07 11:22:30] [CLIENT][EDIT] PLACING AT (0, 11, 32)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:30] adding new element to Ra at (0, 11, 32)[NONE]o[FRONT][inactive][100hp], type 682 [2016-01-07 11:22:31] [GETNEXTTONEAREST] SIDE: TOP: (-7.7991934, 3.4995399, 23.788239); (-8, 3, 24) [2016-01-07 11:22:31] [CLIENT][EDIT] PLACING AT (0, 12, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:31] adding new element to Ra at (0, 12, 32)[NONE]o[FRONT][active][0hp], type 682 [2016-01-07 11:22:32] [GETNEAREST] SIDE: RIGHT(4): (-7.500061, 3.8781638, 23.746864); (-8, 4, 24) [2016-01-07 11:22:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 32)[Jump Inhibitor Module]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:22:33] [GETNEAREST] SIDE: TOP(2): (-7.8352385, 3.499733, 23.823744); (-8, 3, 24) [2016-01-07 11:22:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 32)[Jump Inhibitor Module]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:22:34] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:22:34] [GETNEXTTONEAREST] SIDE: RIGHT: (-8.500051, 2.9534812, 23.958822); (-9, 3, 24) [2016-01-07 11:22:34] [CLIENT][EDIT] PLACING AT (0, 11, 32)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:34] adding new element to Ra at (0, 11, 32)[NONE]o[FRONT][inactive][100hp], type 688 [2016-01-07 11:22:35] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.500333, 3.3522768, 23.850538); (-8, 3, 24) [2016-01-07 11:22:35] [CLIENT][EDIT] PLACING AT (1, 11, 32)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:35] adding new element to Ra at (1, 11, 32)[NONE]o[FRONT][inactive][100hp], type 688 [2016-01-07 11:22:37] [GETNEAREST] SIDE: TOP(2): (-6.8154554, 3.4996486, 23.810022); (-7, 3, 24) [2016-01-07 11:22:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 32)[Transporter Module]o[TOP][inactive][150hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:22:37] Now playing: [2016-01-07 11:22:37] : [2016-01-07 11:22:37] [2016-01-07 11:22:37] Tekken 3 - Anna Williams.ogg [2016-01-07 11:22:37] Error [2016-01-07 11:22:37] : [2016-01-07 11:22:37] [2016-01-07 11:22:37] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:22:38] [GETNEAREST] SIDE: RIGHT(4): (-7.50014, 3.3693361, 23.823942); (-8, 3, 24) [2016-01-07 11:22:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 32)[Transporter Module]o[TOP][inactive][150hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:22:40] [GETNEXTTONEAREST] SIDE: TOP: (-2.2814503, 2.4991503, 14.745313); (-2, 2, 15) [2016-01-07 11:22:40] [CLIENT][EDIT] PLACING AT (6, 11, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:40] adding new element to Ra at (6, 11, 23)[NONE]o[FRONT][active][0hp], type 688 [2016-01-07 11:22:41] [GETNEAREST] SIDE: FRONT(0): (-2.374174, 2.9379554, 15.499999); (-2, 3, 15) [2016-01-07 11:22:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 11, 23)[Transporter Module]o[TOP][inactive][150hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:22:46] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.500593, 2.6343613, 13.738043); (-8, 3, 14) [2016-01-07 11:22:46] [CLIENT][EDIT] PLACING AT (1, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:46] adding new element to Ra at (1, 11, 22)[NONE]o[FRONT][active][0hp], type 688 [2016-01-07 11:22:51] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:22:52] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:22:52] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:22:52] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:22:52] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:22:55] [GETNEXTTONEAREST] SIDE: TOP: (-5.2736607, 2.4998493, 17.724375); (-5, 2, 18) [2016-01-07 11:22:55] [CLIENT][EDIT] PLACING AT (3, 11, 26)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:22:55] adding new element to Ra at (3, 11, 26)[NONE]o[FRONT][inactive][250hp], type 113 [2016-01-07 11:23:11] CHECKING FOR LIFT [2016-01-07 11:23:11] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:23:11] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (3, 11, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:23:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1855138807[(3, 11, 26)/(4, 12, 27)](1); this unit size 1 / units 1 [2016-01-07 11:23:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1855138807[(3, 11, 26)/(4, 12, 27)](1) [2016-01-07 11:23:11] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:23:11] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:23:11] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (3, 11, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:23:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1070582361[(3, 11, 26)/(4, 12, 27)](1); this unit size 1 / units 1 [2016-01-07 11:23:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1070582361[(3, 11, 26)/(4, 12, 27)](1) [2016-01-07 11:23:11] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:23:11] [WARNING] Client(1) Ship[AUSE XCH000 Travers](7); manager add/remove flags took 68ms [2016-01-07 11:23:11] [SHIP] Client(1) Ship[AUSE XCH000 Travers](7) manager udpate took 68 [2016-01-07 11:23:11] [CLIENT] WARNING: UPDATE OF Ship[AUSE XCH000 Travers](7) took 68 [2016-01-07 11:23:11] [CLIENT-CONTROLLER][WARNING] state update took 69ms [2016-01-07 11:23:11] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:23:11] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (3, 11, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:23:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1855138807[(3, 11, 26)/(4, 12, 27)](1); this unit size 1 / units 1 [2016-01-07 11:23:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1855138807[(3, 11, 26)/(4, 12, 27)](1) [2016-01-07 11:23:11] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:23:22] [GETNEAREST] SIDE: TOP(2): (-5.219225, 3.500708, 17.522472); (-5, 3, 18) [2016-01-07 11:23:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 26)[Plex Lift]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:23:24] DRAWING DEBUG: 113; ; 0; 0; 113; [2016-01-07 11:23:24] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:23:26] [GETNEXTTONEAREST] SIDE: TOP: (-3.7133493, 2.499951, 23.764906); (-4, 2, 24) [2016-01-07 11:23:26] [CLIENT][EDIT] PLACING AT (4, 11, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:23:26] adding new element to Ra at (4, 11, 32)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 11:23:28] [GETNEXTTONEAREST] SIDE: TOP: (-4.3026457, 2.4992814, 23.303717); (-4, 2, 23) [2016-01-07 11:23:28] [CLIENT][EDIT] PLACING AT (4, 11, 31)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:23:28] adding new element to Ra at (4, 11, 31)[NONE]o[FRONT][inactive][250hp], type 113 [2016-01-07 11:23:29] [GETNEXTTONEAREST] SIDE: TOP: (-3.8046904, 3.4998517, 23.187332); (-4, 3, 23) [2016-01-07 11:23:29] [CLIENT][EDIT] PLACING AT (4, 12, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:23:29] adding new element to Ra at (4, 12, 31)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 11:23:30] [GETNEXTTONEAREST] SIDE: TOP: (-3.769042, 3.499682, 24.092838); (-4, 3, 24) [2016-01-07 11:23:30] [CLIENT][EDIT] PLACING AT (4, 12, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:23:30] adding new element to Ra at (4, 12, 32)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 11:23:32] CHECKING FOR LIFT [2016-01-07 11:23:32] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:23:32] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (4, 11, 32) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:23:32] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1117263682[(4, 11, 31)/(5, 13, 33)](4); this unit size 4 / units 1 [2016-01-07 11:23:32] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1117263682[(4, 11, 31)/(5, 13, 33)](4) [2016-01-07 11:23:32] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:23:32] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:23:32] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (4, 11, 32) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:23:32] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1003463981[(4, 11, 31)/(5, 13, 33)](4); this unit size 4 / units 1 [2016-01-07 11:23:32] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1003463981[(4, 11, 31)/(5, 13, 33)](4) [2016-01-07 11:23:32] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:23:32] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:23:32] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (4, 11, 32) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:23:32] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1117263682[(4, 11, 31)/(5, 13, 33)](4); this unit size 4 / units 1 [2016-01-07 11:23:32] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1117263682[(4, 11, 31)/(5, 13, 33)](4) [2016-01-07 11:23:32] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:23:43] CHECKING FOR LIFT [2016-01-07 11:23:43] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:23:43] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (4, 11, 32) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:23:43] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1117263682[(4, 11, 31)/(5, 13, 33)](4); this unit size 4 / units 1 [2016-01-07 11:23:43] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1117263682[(4, 11, 31)/(5, 13, 33)](4) [2016-01-07 11:23:43] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:23:43] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:23:43] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (4, 11, 32) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:23:43] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1003463981[(4, 11, 31)/(5, 13, 33)](4); this unit size 4 / units 1 [2016-01-07 11:23:43] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1003463981[(4, 11, 31)/(5, 13, 33)](4) [2016-01-07 11:23:43] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:23:43] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:23:43] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (4, 11, 32) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:23:43] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1117263682[(4, 11, 31)/(5, 13, 33)](4); this unit size 4 / units 1 [2016-01-07 11:23:43] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1117263682[(4, 11, 31)/(5, 13, 33)](4) [2016-01-07 11:23:43] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:23:52] [GETNEXTTONEAREST] SIDE: TOP: (-3.777481, 4.4996963, 24.08639); (-4, 4, 24) [2016-01-07 11:23:52] [CLIENT][EDIT] PLACING AT (4, 13, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:23:52] adding new element to Ra at (4, 13, 32)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 11:23:54] [GETNEXTTONEAREST] SIDE: TOP: (-4.120635, 4.499766, 22.617727); (-4, 4, 23) [2016-01-07 11:23:54] [CLIENT][EDIT] PLACING AT (4, 13, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:23:54] adding new element to Ra at (4, 13, 31)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 11:23:59] [GETNEAREST] SIDE: RIGHT(4): (-3.5002356, 3.353015, 22.604134); (-4, 3, 23) [2016-01-07 11:23:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 31)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:24:01] [GETNEAREST] SIDE: BACK(1): (-3.538579, 3.267981, 23.500021); (-4, 3, 24) [2016-01-07 11:24:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 32)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:24:01] [GETNEAREST] SIDE: RIGHT(4): (-3.500022, 3.8526924, 23.656404); (-4, 4, 24) [2016-01-07 11:24:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 12, 32)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:24:02] [GETNEAREST] SIDE: RIGHT(4): (-3.501276, 4.751071, 23.490044); (-4, 5, 23) [2016-01-07 11:24:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 13, 31)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:24:03] [GETNEAREST] SIDE: RIGHT(4): (-3.5010052, 4.791243, 23.691193); (-4, 5, 24) [2016-01-07 11:24:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 13, 32)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:24:03] [GETNEAREST] SIDE: TOP(2): (-3.5332193, 4.4999523, 23.351461); (-4, 4, 23) [2016-01-07 11:24:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 12, 31)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:24:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 11:24:25] [GETNEXTTONEAREST] SIDE: TOP: (1.829267, 2.4998379, 14.391589); (2, 2, 14) [2016-01-07 11:24:25] [CLIENT][EDIT] PLACING AT (10, 11, 22)[NONE]o[FRONT][active][0hp]; size: (1, 10, 10) --> (1, 10, 10); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:24:25] adding new element to Ra at (10, 11, 22)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 11:24:28] CHECKING FOR LIFT [2016-01-07 11:24:28] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:24:28] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 31) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:24:28] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit643265634[(10, 11, 22)/(11, 21, 32)](100); this unit size 100 / units 1 [2016-01-07 11:24:28] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit643265634[(10, 11, 22)/(11, 21, 32)](100) [2016-01-07 11:24:28] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:24:28] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:24:28] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 31) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:24:28] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit320384179[(10, 11, 22)/(11, 21, 32)](100); this unit size 100 / units 1 [2016-01-07 11:24:28] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit320384179[(10, 11, 22)/(11, 21, 32)](100) [2016-01-07 11:24:28] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:24:28] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 11:24:28] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 31) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:24:28] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit643265634[(10, 11, 22)/(11, 21, 32)](100); this unit size 100 / units 1 [2016-01-07 11:24:28] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit643265634[(10, 11, 22)/(11, 21, 32)](100) [2016-01-07 11:24:28] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:25:16] [GETNEAREST] SIDE: RIGHT(4): (2.4999366, 12.280142, 22.972683); (2, 12, 23) [2016-01-07 11:25:16] COPY AREA SET (10, 20, 31) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 22, relativeToAreaPos: (0, 0, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 22, relativeToAreaPos: (0, 1, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 22, relativeToAreaPos: (0, 2, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 22, relativeToAreaPos: (0, 3, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 22, relativeToAreaPos: (0, 4, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 22, relativeToAreaPos: (0, 5, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 22, relativeToAreaPos: (0, 6, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 22, relativeToAreaPos: (0, 7, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 22, relativeToAreaPos: (0, 8, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 22, relativeToAreaPos: (0, 9, 0); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 23, relativeToAreaPos: (0, 0, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 23, relativeToAreaPos: (0, 1, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 23, relativeToAreaPos: (0, 2, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 23, relativeToAreaPos: (0, 3, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 23, relativeToAreaPos: (0, 4, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 23, relativeToAreaPos: (0, 5, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 23, relativeToAreaPos: (0, 6, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 23, relativeToAreaPos: (0, 7, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 23, relativeToAreaPos: (0, 8, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 23, relativeToAreaPos: (0, 9, 1); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 24, relativeToAreaPos: (0, 0, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 24, relativeToAreaPos: (0, 1, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 24, relativeToAreaPos: (0, 2, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 24, relativeToAreaPos: (0, 3, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 24, relativeToAreaPos: (0, 4, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 24, relativeToAreaPos: (0, 5, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 24, relativeToAreaPos: (0, 6, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 24, relativeToAreaPos: (0, 7, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 24, relativeToAreaPos: (0, 8, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 24, relativeToAreaPos: (0, 9, 2); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 25, relativeToAreaPos: (0, 0, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 25, relativeToAreaPos: (0, 1, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 25, relativeToAreaPos: (0, 2, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 25, relativeToAreaPos: (0, 3, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 25, relativeToAreaPos: (0, 4, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 25, relativeToAreaPos: (0, 5, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 25, relativeToAreaPos: (0, 6, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 25, relativeToAreaPos: (0, 7, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 25, relativeToAreaPos: (0, 8, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 25, relativeToAreaPos: (0, 9, 3); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 26, relativeToAreaPos: (0, 0, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 26, relativeToAreaPos: (0, 1, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 26, relativeToAreaPos: (0, 2, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 26, relativeToAreaPos: (0, 3, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 26, relativeToAreaPos: (0, 4, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 26, relativeToAreaPos: (0, 5, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 26, relativeToAreaPos: (0, 6, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 26, relativeToAreaPos: (0, 7, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 26, relativeToAreaPos: (0, 8, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 26, relativeToAreaPos: (0, 9, 4); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 27, relativeToAreaPos: (0, 0, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 27, relativeToAreaPos: (0, 1, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 27, relativeToAreaPos: (0, 2, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 27, relativeToAreaPos: (0, 3, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 27, relativeToAreaPos: (0, 4, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 27, relativeToAreaPos: (0, 5, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 27, relativeToAreaPos: (0, 6, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 27, relativeToAreaPos: (0, 7, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 27, relativeToAreaPos: (0, 8, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 27, relativeToAreaPos: (0, 9, 5); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 28, relativeToAreaPos: (0, 0, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 28, relativeToAreaPos: (0, 1, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 28, relativeToAreaPos: (0, 2, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 28, relativeToAreaPos: (0, 3, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 28, relativeToAreaPos: (0, 4, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 28, relativeToAreaPos: (0, 5, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 28, relativeToAreaPos: (0, 6, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 28, relativeToAreaPos: (0, 7, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 28, relativeToAreaPos: (0, 8, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 28, relativeToAreaPos: (0, 9, 6); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 29, relativeToAreaPos: (0, 0, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 29, relativeToAreaPos: (0, 1, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 29, relativeToAreaPos: (0, 2, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 29, relativeToAreaPos: (0, 3, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 29, relativeToAreaPos: (0, 4, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 29, relativeToAreaPos: (0, 5, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 29, relativeToAreaPos: (0, 6, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 29, relativeToAreaPos: (0, 7, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 29, relativeToAreaPos: (0, 8, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 29, relativeToAreaPos: (0, 9, 7); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 30, relativeToAreaPos: (0, 0, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 30, relativeToAreaPos: (0, 1, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 30, relativeToAreaPos: (0, 2, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 30, relativeToAreaPos: (0, 3, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 30, relativeToAreaPos: (0, 4, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 30, relativeToAreaPos: (0, 5, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 30, relativeToAreaPos: (0, 6, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 30, relativeToAreaPos: (0, 7, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 30, relativeToAreaPos: (0, 8, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 30, relativeToAreaPos: (0, 9, 8); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 11, 31, relativeToAreaPos: (0, 0, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 12, 31, relativeToAreaPos: (0, 1, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 13, 31, relativeToAreaPos: (0, 2, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 14, 31, relativeToAreaPos: (0, 3, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 15, 31, relativeToAreaPos: (0, 4, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 16, 31, relativeToAreaPos: (0, 5, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 17, 31, relativeToAreaPos: (0, 6, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 18, 31, relativeToAreaPos: (0, 7, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 19, 31, relativeToAreaPos: (0, 8, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] recorded: pos: 10, 20, 31, relativeToAreaPos: (0, 9, 9); Plex Lift(113) [2016-01-07 11:25:16] [CLIENT][COPYPASTE] 100 blocks recorded [2016-01-07 11:25:19] [CLIENT] Rotating copy area - [2016-01-07 11:25:30] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4999366, 1.6466241, 2.2786338); (7, 2, 2) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 100; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 101; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 102; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 103; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 104; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 105; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 106; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 107; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 108; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 161, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 162, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 163, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 164, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 165, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 166, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 167, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 168, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:30] [CLIENT][COPYPASTE] BUILDING PASTE: 169, 100, 109; Type: Plex Lift(113) [2016-01-07 11:25:34] CHECKING FOR LIFT [2016-01-07 11:25:34] [LIFT] CHECKING FOR LIFT UNIT IN 2 COLLECTIONS [2016-01-07 11:25:34] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (22, 10, 18) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:25:34] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit439657085[(16, 10, 10)/(26, 11, 20)](100); this unit size 100 / units 2 [2016-01-07 11:25:34] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit439657085[(16, 10, 10)/(26, 11, 20)](100) [2016-01-07 11:25:34] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:25:34] [LIFT] CHECKING FOR LIFT UNIT IN 2 COLLECTIONS [2016-01-07 11:25:34] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (22, 10, 18) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:25:34] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1963127138[(16, 10, 10)/(26, 11, 20)](100); this unit size 100 / units 2 [2016-01-07 11:25:34] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1963127138[(16, 10, 10)/(26, 11, 20)](100) [2016-01-07 11:25:34] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:25:34] [LIFT] CHECKING FOR LIFT UNIT IN 2 COLLECTIONS [2016-01-07 11:25:34] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (22, 10, 18) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:25:34] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit439657085[(16, 10, 10)/(26, 11, 20)](100); this unit size 100 / units 2 [2016-01-07 11:25:34] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit439657085[(16, 10, 10)/(26, 11, 20)](100) [2016-01-07 11:25:34] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:25:42] CHECKING FOR LIFT [2016-01-07 11:25:42] [LIFT] CHECKING FOR LIFT UNIT IN 2 COLLECTIONS [2016-01-07 11:25:42] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (21, 10, 18) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:25:42] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit439657085[(16, 10, 10)/(26, 11, 20)](100); this unit size 100 / units 2 [2016-01-07 11:25:42] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit439657085[(16, 10, 10)/(26, 11, 20)](100) [2016-01-07 11:25:42] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:25:42] [LIFT] CHECKING FOR LIFT UNIT IN 2 COLLECTIONS [2016-01-07 11:25:42] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (21, 10, 18) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:25:42] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1963127138[(16, 10, 10)/(26, 11, 20)](100); this unit size 100 / units 2 [2016-01-07 11:25:42] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1963127138[(16, 10, 10)/(26, 11, 20)](100) [2016-01-07 11:25:42] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:25:42] [LIFT] CHECKING FOR LIFT UNIT IN 2 COLLECTIONS [2016-01-07 11:25:42] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (21, 10, 18) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:25:42] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit439657085[(16, 10, 10)/(26, 11, 20)](100); this unit size 100 / units 2 [2016-01-07 11:25:42] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit439657085[(16, 10, 10)/(26, 11, 20)](100) [2016-01-07 11:25:42] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:25:44] [UNDO] ADDING REDO obfuscated.cO@5d462475(;ADD: 100; REMOVES: 0) [2016-01-07 11:25:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:26:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:26:01] SWITCHING SLOTS: 0, 93 [2016-01-07 11:26:01] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=93, subSlot=-1, count=9999999] [2016-01-07 11:26:09] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:26:09] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:26:09] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:26:09] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:26:10] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:26:10] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:26:10] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 11:26:10] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 11:26:10] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 11:26:10] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-01-07 11:26:10] STYLE CHANGED: LOADING :: Decorative Server : :: Plex Door Wedge [2016-01-07 11:26:10] BLOCK ORIENTATION FOR Plex Door: FRONT [2016-01-07 11:26:10] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:26:10] BLOCK ORIENTATION FOR Wireless Logic Module: FRONT [2016-01-07 11:26:10] BLOCK ORIENTATION FOR Inner Ship Remote: FRONT [2016-01-07 11:26:12] BLOCK ORIENTATION FOR Wireless Logic Module: FRONT [2016-01-07 11:26:14] BLOCK ORIENTATION FOR Inner Ship Remote: FRONT [2016-01-07 11:26:16] BLOCK ORIENTATION FOR Wireless Logic Module: FRONT [2016-01-07 11:26:16] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:26:17] BLOCK ORIENTATION FOR Wireless Logic Module: FRONT [2016-01-07 11:26:18] BLOCK ORIENTATION FOR Inner Ship Remote: FRONT [2016-01-07 11:26:18] BLOCK ORIENTATION FOR Wireless Logic Module: FRONT [2016-01-07 11:27:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:27:02] SWITCHING SLOTS: 0, 92 [2016-01-07 11:27:02] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=92, subSlot=-1, count=9999999] [2016-01-07 11:27:08] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 11:27:08] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 11:27:08] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:27:09] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:27:09] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:27:09] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 11:27:10] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 11:27:12] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 11:27:13] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 11:27:15] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 11:27:18] [CLIENT] PLACING MULTISLOT: 4 -> 667 [2016-01-07 11:27:18] [GETNEXTTONEAREST] SIDE: TOP: (4.9498434, 2.4991736, 24.852339); (5, 2, 25) [2016-01-07 11:27:18] [CLIENT][EDIT] PLACING AT (13, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:27:18] adding new element to Ra at (13, 11, 33)[NONE]o[FRONT][active][0hp], type 667 [2016-01-07 11:27:19] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 33)[Flip Flop]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:27:21] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 33)[Flip Flop]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:27:23] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 33)[Flip Flop]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:27:24] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 33)[Flip Flop]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:27:25] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 33)[Flip Flop]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:27:25] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 33)[Flip Flop]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:27:28] [CLIENT] PLACING MULTISLOT: 4 -> 667 [2016-01-07 11:27:28] [GETNEXTTONEAREST] SIDE: TOP: (4.9519653, 2.4999542, 24.35562); (5, 2, 24) [2016-01-07 11:27:28] [CLIENT][EDIT] PLACING AT (13, 11, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:27:28] adding new element to Ra at (13, 11, 32)[NONE]o[FRONT][active][0hp], type 667 [2016-01-07 11:27:30] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 33)[Flip Flop]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:27:31] Now playing: [2016-01-07 11:27:31] : [2016-01-07 11:27:31] [2016-01-07 11:27:31] Castlevania - Crystal Teardrop.ogg [2016-01-07 11:27:31] Error [2016-01-07 11:27:31] : [2016-01-07 11:27:31] [2016-01-07 11:27:31] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:27:33] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:27:35] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 32)[Flip Flop]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:27:37] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 32)[Flip Flop]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:27:39] [CLIENT] PLACING MULTISLOT: 4 -> 667 [2016-01-07 11:27:39] [GETNEXTTONEAREST] SIDE: TOP: (5.2758455, 3.4999948, 24.22056); (5, 3, 24) [2016-01-07 11:27:39] [CLIENT][EDIT] PLACING AT (13, 12, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:27:39] adding new element to Ra at (13, 12, 32)[NONE]o[FRONT][active][0hp], type 667 [2016-01-07 11:27:40] [GETNEAREST] SIDE: RIGHT(4): (5.49957, 3.0685682, 24.043732); (5, 3, 24) [2016-01-07 11:27:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 11, 32)[Flip Flop]o[FRONT][active][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:27:41] [GETNEAREST] SIDE: RIGHT(4): (5.4993997, 4.033828, 23.984274); (5, 4, 24) [2016-01-07 11:27:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 12, 32)[Flip Flop]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:27:42] [CLIENT] PLACING MULTISLOT: 4 -> 667 [2016-01-07 11:27:42] [GETNEXTTONEAREST] SIDE: TOP: (4.8330927, 2.4994555, 24.196577); (5, 2, 24) [2016-01-07 11:27:42] [CLIENT][EDIT] PLACING AT (13, 11, 32)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:27:42] adding new element to Ra at (13, 11, 32)[NONE]o[FRONT][inactive][15hp], type 667 [2016-01-07 11:27:46] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:27:48] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 32)[Flip Flop]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:27:49] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 32)[Flip Flop]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:27:50] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 33)[Flip Flop]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:27:52] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 32)[Flip Flop]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:27:54] [CLIENT] ACTIVATE BLOCK (std) (13, 11, 33)[Flip Flop]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:27:56] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 11:27:57] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 11:27:57] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 11:27:57] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 11:28:00] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 11:28:00] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 11:28:01] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 11:28:01] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 11:28:02] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 11:28:03] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 11:28:03] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 11:28:03] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 11:28:04] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 11:28:04] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 11:28:04] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:28:05] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 11:28:06] [CLIENT] PLACING MULTISLOT: 0 -> 408 [2016-01-07 11:28:06] [GETNEXTTONEAREST] SIDE: TOP: (5.9120903, 2.499659, 24.969757); (6, 2, 25) [2016-01-07 11:28:06] [CLIENT][EDIT] PLACING AT (14, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:28:06] adding new element to Ra at (14, 11, 33)[NONE]o[FRONT][active][0hp], type 408 [2016-01-07 11:28:07] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:28:08] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:28:10] [GETNEAREST] SIDE: TOP(2): (5.3583765, 3.4997678, 25.13299); (5, 3, 25) [2016-01-07 11:28:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 11, 33)[Flip Flop]o[FRONT][active][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:28:10] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 141734641677 ---> null; {} [2016-01-07 11:28:10] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 141734641677 ---> null; {} [2016-01-07 11:28:12] [GETNEAREST] SIDE: TOP(2): (5.2581043, 3.4995027, 24.410566); (5, 3, 24) [2016-01-07 11:28:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 11, 32)[Flip Flop]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:28:12] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 137439674381 ---> null; {} [2016-01-07 11:28:12] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 137439674381 ---> null; {} [2016-01-07 11:28:12] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:28:13] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:28:14] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:28:15] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:28:19] [GETNEAREST] SIDE: RIGHT(4): (2.4993525, 3.8723936, 22.625872); (2, 4, 23) [2016-01-07 11:28:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 31)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:21] [GETNEAREST] SIDE: RIGHT(4): (2.5000005, 3.3264499, 22.140234); (2, 3, 22) [2016-01-07 11:28:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 30)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:22] [GETNEAREST] SIDE: RIGHT(4): (2.49998, 3.327361, 20.425741); (2, 3, 20) [2016-01-07 11:28:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 28)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:23] [GETNEAREST] SIDE: RIGHT(4): (2.4997635, 3.9770803, 20.746128); (2, 4, 21) [2016-01-07 11:28:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 29)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:25] [GETNEAREST] SIDE: RIGHT(4): (2.4993582, 4.041723, 18.832623); (2, 4, 19) [2016-01-07 11:28:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 27)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:26] [GETNEAREST] SIDE: RIGHT(4): (2.499567, 3.0237708, 17.888857); (2, 3, 18) [2016-01-07 11:28:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 26)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:27] [GETNEAREST] SIDE: RIGHT(4): (2.4999766, 2.9922223, 16.310673); (2, 3, 16) [2016-01-07 11:28:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 24)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:29] [GETNEAREST] SIDE: RIGHT(4): (2.499948, 2.674738, 14.107272); (2, 3, 14) [2016-01-07 11:28:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 22)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:30] [GETNEAREST] SIDE: RIGHT(4): (2.498642, 3.9030151, 14.7840185); (2, 4, 15) [2016-01-07 11:28:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 23)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:32] [GETNEAREST] SIDE: RIGHT(4): (2.4992857, 4.01135, 16.662418); (2, 4, 17) [2016-01-07 11:28:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 25)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:34] [GETNEAREST] SIDE: RIGHT(4): (2.4995441, 5.097182, 21.843248); (2, 5, 22) [2016-01-07 11:28:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 13, 30)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:36] CHECKING FOR LIFT [2016-01-07 11:28:36] [LIFT] CHECKING FOR LIFT UNIT IN 7 COLLECTIONS [2016-01-07 11:28:36] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 11, 31) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:28:36] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1508339176[(10, 11, 31)/(11, 12, 32)](1); this unit size 1 / units 7 [2016-01-07 11:28:36] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1508339176[(10, 11, 31)/(11, 12, 32)](1) [2016-01-07 11:28:36] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:28:36] [LIFT] CHECKING FOR LIFT UNIT IN 7 COLLECTIONS [2016-01-07 11:28:36] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 11, 31) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:28:36] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit248254626[(10, 11, 31)/(11, 12, 32)](1); this unit size 1 / units 7 [2016-01-07 11:28:36] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit248254626[(10, 11, 31)/(11, 12, 32)](1) [2016-01-07 11:28:36] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:28:36] [LIFT] CHECKING FOR LIFT UNIT IN 7 COLLECTIONS [2016-01-07 11:28:36] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 11, 31) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:28:36] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1508339176[(10, 11, 31)/(11, 12, 32)](1); this unit size 1 / units 7 [2016-01-07 11:28:36] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1508339176[(10, 11, 31)/(11, 12, 32)](1) [2016-01-07 11:28:36] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:28:36] CHECKING FOR LIFT [2016-01-07 11:28:36] [LIFT] CHECKING FOR LIFT UNIT IN 7 COLLECTIONS [2016-01-07 11:28:36] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 12, 30) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:28:36] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit484001674[(10, 12, 30)/(11, 13, 31)](1); this unit size 1 / units 7 [2016-01-07 11:28:36] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit484001674[(10, 12, 30)/(11, 13, 31)](1) [2016-01-07 11:28:36] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:28:36] [LIFT] CHECKING FOR LIFT UNIT IN 7 COLLECTIONS [2016-01-07 11:28:36] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 12, 30) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:28:36] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit215134406[(10, 12, 30)/(11, 13, 31)](1); this unit size 1 / units 7 [2016-01-07 11:28:36] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit215134406[(10, 12, 30)/(11, 13, 31)](1) [2016-01-07 11:28:36] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:28:36] [LIFT] CHECKING FOR LIFT UNIT IN 7 COLLECTIONS [2016-01-07 11:28:36] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 12, 30) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:28:36] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit484001674[(10, 12, 30)/(11, 13, 31)](1); this unit size 1 / units 7 [2016-01-07 11:28:36] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit484001674[(10, 12, 30)/(11, 13, 31)](1) [2016-01-07 11:28:44] [GETNEAREST] SIDE: RIGHT(4): (2.49996, 4.9277377, 18.761534); (2, 5, 19) [2016-01-07 11:28:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 13, 27)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:45] [GETNEAREST] SIDE: RIGHT(4): (2.4996023, 4.9125805, 17.192802); (2, 5, 17) [2016-01-07 11:28:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 13, 25)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:28:48] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:28:48] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:28:48] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:28:49] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:28:50] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:28:52] [GETNEXTTONEAREST] SIDE: BACK: (1.5193462, 4.1416416, 19.500008); (2, 4, 20) [2016-01-07 11:28:52] [CLIENT][EDIT] PLACING AT (10, 12, 27)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:28:52] adding new element to Ra at (10, 12, 27)[NONE]o[FRONT][inactive][50hp], type 113 [2016-01-07 11:28:53] [GETNEAREST] SIDE: TOP(2): (2.2739525, 4.499599, 19.238155); (2, 4, 19) [2016-01-07 11:28:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 27)[Plex Lift]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:28:54] [GETNEXTTONEAREST] SIDE: TOP: (1.6828756, 3.4988093, 19.231506); (2, 3, 19) [2016-01-07 11:28:54] [CLIENT][EDIT] PLACING AT (10, 12, 27)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:28:54] adding new element to Ra at (10, 12, 27)[NONE]o[FRONT][inactive][50hp], type 113 [2016-01-07 11:28:55] [GETNEXTTONEAREST] SIDE: RIGHT: (2.499792, 4.322268, 19.116003); (2, 4, 19) [2016-01-07 11:28:55] [CLIENT][EDIT] PLACING AT (11, 12, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:28:55] adding new element to Ra at (11, 12, 27)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 11:28:56] [GETNEAREST] SIDE: TOP(2): (2.6741862, 4.4986577, 19.087046); (3, 4, 19) [2016-01-07 11:28:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 12, 27)[Plex Lift]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:28:56] [GETNEXTTONEAREST] SIDE: TOP: (2.3198214, 4.499824, 19.051954); (2, 4, 19) [2016-01-07 11:28:56] [CLIENT][EDIT] PLACING AT (10, 13, 27)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:28:56] adding new element to Ra at (10, 13, 27)[NONE]o[FRONT][inactive][50hp], type 113 [2016-01-07 11:28:57] [GETNEAREST] SIDE: RIGHT(4): (2.499979, 4.223188, 19.010813); (2, 4, 19) [2016-01-07 11:28:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 27)[Plex Lift]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:29:09] [GETNEXTTONEAREST] SIDE: BACK: (1.8716707, 5.014548, 17.50081); (2, 5, 18) [2016-01-07 11:29:09] [CLIENT][EDIT] PLACING AT (10, 13, 25)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:29:09] adding new element to Ra at (10, 13, 25)[NONE]o[FRONT][inactive][50hp], type 113 [2016-01-07 11:29:10] [GETNEAREST] SIDE: RIGHT(4): (2.499951, 5.0021152, 20.001934); (2, 5, 20) [2016-01-07 11:29:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 13, 28)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:12] [GETNEAREST] SIDE: RIGHT(4): (2.4999995, 5.1121635, 17.848015); (2, 5, 18) [2016-01-07 11:29:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 13, 26)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:13] [GETNEAREST] SIDE: RIGHT(4): (2.4997516, 5.219939, 16.033049); (2, 5, 16) [2016-01-07 11:29:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 13, 24)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:14] [GETNEAREST] SIDE: RIGHT(4): (2.4997268, 5.3237195, 13.973928); (2, 5, 14) [2016-01-07 11:29:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 13, 22)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:17] [GETNEAREST] SIDE: RIGHT(4): (2.4998803, 6.73654, 22.773375); (2, 7, 23) [2016-01-07 11:29:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 15, 31)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:19] [GETNEAREST] SIDE: RIGHT(4): (2.4997768, 6.414368, 23.155746); (2, 6, 23) [2016-01-07 11:29:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 14, 31)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:22] [GETNEXTTONEAREST] SIDE: FRONT: (1.7008648, 6.9279714, 22.499573); (2, 7, 22) [2016-01-07 11:29:22] [CLIENT][EDIT] PLACING AT (10, 15, 31)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:29:22] adding new element to Ra at (10, 15, 31)[NONE]o[FRONT][inactive][50hp], type 113 [2016-01-07 11:29:23] [GETNEAREST] SIDE: RIGHT(4): (2.4996705, 7.7201495, 22.88649); (2, 8, 23) [2016-01-07 11:29:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 16, 31)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:24] [GETNEAREST] SIDE: RIGHT(4): (2.499504, 9.907803, 22.983377); (2, 10, 23) [2016-01-07 11:29:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 18, 31)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:25] [GETNEAREST] SIDE: RIGHT(4): (2.4999657, 11.724352, 22.863417); (2, 12, 23) [2016-01-07 11:29:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 20, 31)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:26] [GETNEAREST] SIDE: RIGHT(4): (2.4993458, 11.254219, 21.965399); (2, 11, 22) [2016-01-07 11:29:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 19, 30)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:27] [GETNEAREST] SIDE: RIGHT(4): (2.499648, 9.273104, 22.027851); (2, 9, 22) [2016-01-07 11:29:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 17, 30)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:27] DRAWING TIME OF 49 elements: 26(26.38983); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 11:29:28] [GETNEAREST] SIDE: RIGHT(4): (2.499691, 7.151175, 21.984716); (2, 7, 22) [2016-01-07 11:29:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 15, 30)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:30] [GETNEAREST] SIDE: RIGHT(4): (2.4999108, 11.778379, 20.691349); (2, 12, 21) [2016-01-07 11:29:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 20, 29)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:31] [GETNEAREST] SIDE: RIGHT(4): (2.499689, 10.245367, 20.89568); (2, 10, 21) [2016-01-07 11:29:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 18, 29)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:32] [GETNEAREST] SIDE: RIGHT(4): (2.4999537, 7.989587, 21.224125); (2, 8, 21) [2016-01-07 11:29:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 16, 29)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:33] [GETNEAREST] SIDE: RIGHT(4): (2.4999976, 6.2427397, 20.861755); (2, 6, 21) [2016-01-07 11:29:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 14, 29)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:35] [GETNEAREST] SIDE: RIGHT(4): (2.4999175, 11.9114685, 18.687195); (2, 12, 19) [2016-01-07 11:29:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 20, 27)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:37] [GETNEAREST] SIDE: RIGHT(4): (2.499958, 10.256905, 18.883295); (2, 10, 19) [2016-01-07 11:29:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 18, 27)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:38] [GETNEAREST] SIDE: RIGHT(4): (2.49994, 10.707563, 19.792341); (2, 11, 20) [2016-01-07 11:29:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 19, 28)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:39] [GETNEAREST] SIDE: RIGHT(4): (2.499834, 9.0772915, 19.767414); (2, 9, 20) [2016-01-07 11:29:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 17, 28)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:40] [GETNEAREST] SIDE: RIGHT(4): (2.493125, 8.265691, 19.183584); (2, 8, 19) [2016-01-07 11:29:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 16, 27)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:41] [GETNEAREST] SIDE: RIGHT(4): (2.4999433, 7.1360965, 19.907265); (2, 7, 20) [2016-01-07 11:29:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 15, 28)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:42] [GETNEAREST] SIDE: RIGHT(4): (2.4935927, 6.274131, 19.13429); (2, 6, 19) [2016-01-07 11:29:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 14, 27)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:43] [GETNEAREST] SIDE: RIGHT(4): (2.4788508, 6.8883133, 17.817072); (2, 7, 18) [2016-01-07 11:29:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 15, 26)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:44] [GETNEAREST] SIDE: RIGHT(4): (2.482255, 7.910899, 17.166904); (2, 8, 17) [2016-01-07 11:29:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 16, 25)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:46] [GETNEAREST] SIDE: RIGHT(4): (2.49973, 9.189945, 16.102612); (2, 9, 16) [2016-01-07 11:29:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 17, 24)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:46] [GETNEAREST] SIDE: RIGHT(4): (2.4998708, 9.886462, 15.289863); (2, 10, 15) [2016-01-07 11:29:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 18, 23)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:47] [GETNEAREST] SIDE: RIGHT(4): (2.4999986, 10.69021, 14.358446); (2, 11, 14) [2016-01-07 11:29:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 19, 22)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:48] [GETNEAREST] SIDE: RIGHT(4): (2.4997416, 11.762102, 14.868439); (2, 12, 15) [2016-01-07 11:29:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 20, 23)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:49] [GETNEAREST] SIDE: RIGHT(4): (2.4994059, 11.109274, 15.749053); (2, 11, 16) [2016-01-07 11:29:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 19, 24)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:50] [GETNEAREST] SIDE: RIGHT(4): (2.4996657, 10.080072, 16.893896); (2, 10, 17) [2016-01-07 11:29:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 18, 25)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:51] [GETNEAREST] SIDE: RIGHT(4): (2.4999442, 9.188219, 17.923634); (2, 9, 18) [2016-01-07 11:29:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 17, 26)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:52] [GETNEAREST] SIDE: RIGHT(4): (2.499918, 10.85042, 18.00196); (2, 11, 18) [2016-01-07 11:29:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 19, 26)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:53] [GETNEAREST] SIDE: RIGHT(4): (2.499978, 11.601983, 17.201374); (2, 12, 17) [2016-01-07 11:29:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 20, 25)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:55] [GETNEAREST] SIDE: RIGHT(4): (2.4998035, 9.138955, 14.2675085); (2, 9, 14) [2016-01-07 11:29:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 17, 22)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:55] [GETNEAREST] SIDE: RIGHT(4): (2.4998984, 8.07704, 14.795708); (2, 8, 15) [2016-01-07 11:29:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 16, 23)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:56] [GETNEAREST] SIDE: RIGHT(4): (2.4999657, 7.0772047, 15.774171); (2, 7, 16) [2016-01-07 11:29:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 15, 24)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:57] [GETNEAREST] SIDE: RIGHT(4): (2.4907165, 6.273454, 16.682962); (2, 6, 17) [2016-01-07 11:29:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 14, 25)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:58] [GETNEAREST] SIDE: RIGHT(4): (2.49998, 6.015192, 15.223616); (2, 6, 15) [2016-01-07 11:29:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 14, 23)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:29:59] [GETNEAREST] SIDE: RIGHT(4): (2.499977, 6.671448, 14.353121); (2, 7, 14) [2016-01-07 11:29:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 15, 22)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:30:04] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:05] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:06] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:07] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:07] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:08] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:14] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:17] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:18] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:20] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:21] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:22] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:22] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:23] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:23] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:24] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:25] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:26] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:26] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:27] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:29] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:29] [UNIVERSE] WARNING: Sector UPDATE took 83; sectors updated: 27 [2016-01-07 11:30:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 83 [2016-01-07 11:30:29] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:30] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:31] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:31] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:32] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:33] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:33] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:34] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:35] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:36] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:36] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:37] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:38] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:38] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:39] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:40] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:40] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:41] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:41] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:42] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:43] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:43] Now playing: [2016-01-07 11:30:43] : [2016-01-07 11:30:43] [2016-01-07 11:30:43] Colony Wars Vengeance - Madness.ogg [2016-01-07 11:30:43] Error [2016-01-07 11:30:43] : [2016-01-07 11:30:43] [2016-01-07 11:30:43] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:30:43] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:44] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:45] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:45] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:46] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:47] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:47] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:48] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:49] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:49] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:30:53] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:30:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1281117882[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:30:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:30:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:30:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:00] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:31:03] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:31:03] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1281117882[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:31:03] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:03] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:31:03] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 11:31:05] CHECKING FOR LIFT [2016-01-07 11:31:05] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:05] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 12, 30) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:05] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1458190302[(10, 12, 30)/(11, 13, 31)](1); this unit size 1 / units 50 [2016-01-07 11:31:05] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1458190302[(10, 12, 30)/(11, 13, 31)](1) [2016-01-07 11:31:05] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:05] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:05] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 12, 30) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:05] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1835282366[(10, 12, 30)/(11, 13, 31)](1); this unit size 1 / units 50 [2016-01-07 11:31:05] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1835282366[(10, 12, 30)/(11, 13, 31)](1) [2016-01-07 11:31:05] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:05] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:05] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 12, 30) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:05] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1458190302[(10, 12, 30)/(11, 13, 31)](1); this unit size 1 / units 50 [2016-01-07 11:31:05] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1458190302[(10, 12, 30)/(11, 13, 31)](1) [2016-01-07 11:31:05] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:31:06] CHECKING FOR LIFT [2016-01-07 11:31:06] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:06] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 31) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:06] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1859501952[(10, 13, 31)/(11, 14, 32)](1); this unit size 1 / units 50 [2016-01-07 11:31:06] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1859501952[(10, 13, 31)/(11, 14, 32)](1) [2016-01-07 11:31:06] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:06] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:06] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 31) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:06] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit435283288[(10, 13, 31)/(11, 14, 32)](1); this unit size 1 / units 50 [2016-01-07 11:31:06] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit435283288[(10, 13, 31)/(11, 14, 32)](1) [2016-01-07 11:31:06] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:06] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:06] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 31) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:06] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1859501952[(10, 13, 31)/(11, 14, 32)](1); this unit size 1 / units 50 [2016-01-07 11:31:06] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1859501952[(10, 13, 31)/(11, 14, 32)](1) [2016-01-07 11:31:06] [CLIENT] ACTIVATE BLOCK (std) (-1, 11, 29)[Orange Crystal Armor]o[FRONT][inactive][250hp][BLOCK] [2016-01-07 11:31:07] CHECKING FOR LIFT [2016-01-07 11:31:07] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:07] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:07] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:07] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1) [2016-01-07 11:31:07] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:07] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:07] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:07] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1577769073[(10, 13, 29)/(11, 14, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:07] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1577769073[(10, 13, 29)/(11, 14, 30)](1) [2016-01-07 11:31:07] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:07] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:07] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:07] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:07] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1) [2016-01-07 11:31:07] CHECKING FOR LIFT [2016-01-07 11:31:07] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:07] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:07] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:07] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:31:07] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:07] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:07] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:07] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:07] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:31:07] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:07] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:07] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:07] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:07] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:31:08] CHECKING FOR LIFT [2016-01-07 11:31:08] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:08] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:08] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:08] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:31:08] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:08] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:08] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:08] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit243872509[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:08] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit243872509[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:31:08] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:08] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:08] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:08] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:08] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:31:09] CHECKING FOR LIFT [2016-01-07 11:31:09] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:09] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 30) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:09] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit533151618[(10, 16, 30)/(11, 17, 31)](1); this unit size 1 / units 50 [2016-01-07 11:31:09] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit533151618[(10, 16, 30)/(11, 17, 31)](1) [2016-01-07 11:31:09] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:09] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:09] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 30) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:09] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit89269814[(10, 16, 30)/(11, 17, 31)](1); this unit size 1 / units 50 [2016-01-07 11:31:09] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit89269814[(10, 16, 30)/(11, 17, 31)](1) [2016-01-07 11:31:09] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:09] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:09] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 30) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:09] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit533151618[(10, 16, 30)/(11, 17, 31)](1); this unit size 1 / units 50 [2016-01-07 11:31:09] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit533151618[(10, 16, 30)/(11, 17, 31)](1) [2016-01-07 11:31:09] CHECKING FOR LIFT [2016-01-07 11:31:09] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:09] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:09] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:09] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:31:09] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:09] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:09] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:09] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:09] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:31:09] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:09] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:09] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:09] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:09] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:31:11] CHECKING FOR LIFT [2016-01-07 11:31:11] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:11] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:31:11] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:11] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:11] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:31:11] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:11] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:11] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:31:11] CHECKING FOR LIFT [2016-01-07 11:31:11] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:11] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:11] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:11] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:11] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:11] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:11] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:11] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:17] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:31:18] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:31:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1281117882[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:31:18] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:31:18] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:36] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:31:37] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 11:31:38] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][active][15hp][BLOCK] [2016-01-07 11:31:38] [CLIENT] ACTIVATE BLOCK (std) (14, 11, 33)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 11:31:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1281117882[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:31:38] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:31:38] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:52] CHECKING FOR LIFT [2016-01-07 11:31:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 31) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1900663879[(10, 15, 31)/(11, 16, 32)](1); this unit size 1 / units 50 [2016-01-07 11:31:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1900663879[(10, 15, 31)/(11, 16, 32)](1) [2016-01-07 11:31:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:52] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 31) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit681700244[(10, 15, 31)/(11, 16, 32)](1); this unit size 1 / units 50 [2016-01-07 11:31:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit681700244[(10, 15, 31)/(11, 16, 32)](1) [2016-01-07 11:31:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 31) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1900663879[(10, 15, 31)/(11, 16, 32)](1); this unit size 1 / units 50 [2016-01-07 11:31:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1900663879[(10, 15, 31)/(11, 16, 32)](1) [2016-01-07 11:31:52] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:31:52] CHECKING FOR LIFT [2016-01-07 11:31:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:31:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:52] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:31:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:31:52] CHECKING FOR LIFT [2016-01-07 11:31:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:31:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:52] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:31:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:31:53] CHECKING FOR LIFT [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:53] CHECKING FOR LIFT [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:53] CHECKING FOR LIFT [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 18, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit706587530[(10, 18, 28)/(11, 19, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit706587530[(10, 18, 28)/(11, 19, 29)](1) [2016-01-07 11:31:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 18, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit825187426[(10, 18, 28)/(11, 19, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit825187426[(10, 18, 28)/(11, 19, 29)](1) [2016-01-07 11:31:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 18, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit706587530[(10, 18, 28)/(11, 19, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit706587530[(10, 18, 28)/(11, 19, 29)](1) [2016-01-07 11:31:53] CHECKING FOR LIFT [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 18, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit706587530[(10, 18, 28)/(11, 19, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit706587530[(10, 18, 28)/(11, 19, 29)](1) [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 18, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit825187426[(10, 18, 28)/(11, 19, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit825187426[(10, 18, 28)/(11, 19, 29)](1) [2016-01-07 11:31:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 18, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit706587530[(10, 18, 28)/(11, 19, 29)](1); this unit size 1 / units 50 [2016-01-07 11:31:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit706587530[(10, 18, 28)/(11, 19, 29)](1) [2016-01-07 11:31:54] CHECKING FOR LIFT [2016-01-07 11:31:54] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:54] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 12, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:54] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1183053138[(10, 12, 26)/(11, 13, 27)](1); this unit size 1 / units 50 [2016-01-07 11:31:54] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1183053138[(10, 12, 26)/(11, 13, 27)](1) [2016-01-07 11:31:54] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:54] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:54] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 12, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:54] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit386499102[(10, 12, 26)/(11, 13, 27)](1); this unit size 1 / units 50 [2016-01-07 11:31:54] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit386499102[(10, 12, 26)/(11, 13, 27)](1) [2016-01-07 11:31:54] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:54] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:54] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 12, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:54] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1183053138[(10, 12, 26)/(11, 13, 27)](1); this unit size 1 / units 50 [2016-01-07 11:31:54] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1183053138[(10, 12, 26)/(11, 13, 27)](1) [2016-01-07 11:31:55] CHECKING FOR LIFT [2016-01-07 11:31:55] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:55] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:55] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:55] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:31:55] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:55] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:55] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:55] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:55] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:31:55] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:55] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:55] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:55] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:55] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:31:55] CHECKING FOR LIFT [2016-01-07 11:31:55] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:55] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:55] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:55] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1) [2016-01-07 11:31:55] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:55] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:55] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:55] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1577769073[(10, 13, 29)/(11, 14, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:55] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1577769073[(10, 13, 29)/(11, 14, 30)](1) [2016-01-07 11:31:55] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:55] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:55] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:55] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:55] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1) [2016-01-07 11:31:57] CHECKING FOR LIFT [2016-01-07 11:31:57] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:57] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:57] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:57] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:57] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:57] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:57] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:57] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:57] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:57] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:57] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:57] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:58] CHECKING FOR LIFT [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:31:58] CHECKING FOR LIFT [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 19, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1) [2016-01-07 11:31:58] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 19, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit867983186[(10, 19, 29)/(11, 20, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit867983186[(10, 19, 29)/(11, 20, 30)](1) [2016-01-07 11:31:58] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 19, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1) [2016-01-07 11:31:58] CHECKING FOR LIFT [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 19, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1) [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 19, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit867983186[(10, 19, 29)/(11, 20, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit867983186[(10, 19, 29)/(11, 20, 30)](1) [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 19, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1) [2016-01-07 11:31:58] CHECKING FOR LIFT [2016-01-07 11:31:58] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:58] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 19, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:58] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:58] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1) [2016-01-07 11:31:59] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:59] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 19, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:59] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit867983186[(10, 19, 29)/(11, 20, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:59] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit867983186[(10, 19, 29)/(11, 20, 30)](1) [2016-01-07 11:31:59] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:59] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 19, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:59] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1); this unit size 1 / units 50 [2016-01-07 11:31:59] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit2049711223[(10, 19, 29)/(11, 20, 30)](1) [2016-01-07 11:31:59] CHECKING FOR LIFT [2016-01-07 11:31:59] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:59] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 18, 30) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:59] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit893790810[(10, 18, 30)/(11, 19, 31)](1); this unit size 1 / units 50 [2016-01-07 11:31:59] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit893790810[(10, 18, 30)/(11, 19, 31)](1) [2016-01-07 11:31:59] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:31:59] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:59] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 18, 30) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:59] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit33826818[(10, 18, 30)/(11, 19, 31)](1); this unit size 1 / units 50 [2016-01-07 11:31:59] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit33826818[(10, 18, 30)/(11, 19, 31)](1) [2016-01-07 11:31:59] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:31:59] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:31:59] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 18, 30) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:31:59] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit893790810[(10, 18, 30)/(11, 19, 31)](1); this unit size 1 / units 50 [2016-01-07 11:31:59] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit893790810[(10, 18, 30)/(11, 19, 31)](1) [2016-01-07 11:32:00] CHECKING FOR LIFT [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:32:00] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:32:00] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:32:00] CHECKING FOR LIFT [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:00] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:00] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:00] CHECKING FOR LIFT [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:00] CHECKING FOR LIFT [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 24) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit136184953[(10, 16, 24)/(11, 17, 25)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit136184953[(10, 16, 24)/(11, 17, 25)](1) [2016-01-07 11:32:00] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 24) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit2033356540[(10, 16, 24)/(11, 17, 25)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit2033356540[(10, 16, 24)/(11, 17, 25)](1) [2016-01-07 11:32:00] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 24) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit136184953[(10, 16, 24)/(11, 17, 25)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit136184953[(10, 16, 24)/(11, 17, 25)](1) [2016-01-07 11:32:00] CHECKING FOR LIFT [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 22) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit469900429[(10, 16, 22)/(11, 17, 23)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit469900429[(10, 16, 22)/(11, 17, 23)](1) [2016-01-07 11:32:00] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 22) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1996183118[(10, 16, 22)/(11, 17, 23)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1996183118[(10, 16, 22)/(11, 17, 23)](1) [2016-01-07 11:32:00] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:00] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:00] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 22) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:00] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit469900429[(10, 16, 22)/(11, 17, 23)](1); this unit size 1 / units 50 [2016-01-07 11:32:00] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit469900429[(10, 16, 22)/(11, 17, 23)](1) [2016-01-07 11:32:01] CHECKING FOR LIFT [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit483771439[(10, 17, 23)/(11, 18, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit483771439[(10, 17, 23)/(11, 18, 24)](1) [2016-01-07 11:32:01] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 23) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1949590572[(10, 17, 23)/(11, 18, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1949590572[(10, 17, 23)/(11, 18, 24)](1) [2016-01-07 11:32:01] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit483771439[(10, 17, 23)/(11, 18, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit483771439[(10, 17, 23)/(11, 18, 24)](1) [2016-01-07 11:32:01] CHECKING FOR LIFT [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit20054915[(10, 17, 25)/(11, 18, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit20054915[(10, 17, 25)/(11, 18, 26)](1) [2016-01-07 11:32:01] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1447263921[(10, 17, 25)/(11, 18, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1447263921[(10, 17, 25)/(11, 18, 26)](1) [2016-01-07 11:32:01] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit20054915[(10, 17, 25)/(11, 18, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit20054915[(10, 17, 25)/(11, 18, 26)](1) [2016-01-07 11:32:01] CHECKING FOR LIFT [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:01] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:01] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:01] CHECKING FOR LIFT [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:01] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:01] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:01] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:01] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:06] CHECKING FOR LIFT [2016-01-07 11:32:06] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:06] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:06] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:06] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:06] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:06] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:06] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:06] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:06] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:06] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:06] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:06] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:06] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:06] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:08] CHECKING FOR LIFT [2016-01-07 11:32:08] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:08] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:08] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:08] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:08] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:08] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:08] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:08] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:08] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:08] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:08] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:08] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:08] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:08] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:08] CHECKING FOR LIFT [2016-01-07 11:32:08] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:08] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:08] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:08] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:08] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:08] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:08] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:08] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:08] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:08] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:08] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:08] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:08] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:08] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:10] CHECKING FOR LIFT [2016-01-07 11:32:10] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:10] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:10] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:10] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:10] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:10] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:10] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:10] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:10] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:10] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:10] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:10] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:10] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:10] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:10] CHECKING FOR LIFT [2016-01-07 11:32:10] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:10] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:10] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:10] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:10] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:10] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:10] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:10] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:10] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:10] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:10] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:10] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:11] CHECKING FOR LIFT [2016-01-07 11:32:11] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:11] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1) [2016-01-07 11:32:11] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:11] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:11] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 23) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit868996501[(10, 13, 23)/(11, 14, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit868996501[(10, 13, 23)/(11, 14, 24)](1) [2016-01-07 11:32:11] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:11] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:11] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:11] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:11] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1) [2016-01-07 11:32:12] CHECKING FOR LIFT [2016-01-07 11:32:12] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:12] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:12] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:12] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1) [2016-01-07 11:32:12] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:12] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 23) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:12] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit868996501[(10, 13, 23)/(11, 14, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:12] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit868996501[(10, 13, 23)/(11, 14, 24)](1) [2016-01-07 11:32:12] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:12] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:12] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:12] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1) [2016-01-07 11:32:12] CHECKING FOR LIFT [2016-01-07 11:32:12] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:12] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:12] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:12] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1) [2016-01-07 11:32:12] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:12] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 23) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:12] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit868996501[(10, 13, 23)/(11, 14, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:12] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit868996501[(10, 13, 23)/(11, 14, 24)](1) [2016-01-07 11:32:12] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:12] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:12] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:12] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1285955378[(10, 13, 23)/(11, 14, 24)](1) [2016-01-07 11:32:15] CHECKING FOR LIFT [2016-01-07 11:32:15] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:15] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:15] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:15] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:32:15] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:15] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:15] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:15] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit243872509[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:15] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit243872509[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:32:15] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:15] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:15] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:15] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:15] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:32:16] CHECKING FOR LIFT [2016-01-07 11:32:16] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:16] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:16] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:16] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:32:16] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:16] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:16] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:16] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:16] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:32:16] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:16] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:16] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:16] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:16] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:32:16] CHECKING FOR LIFT [2016-01-07 11:32:16] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:16] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:16] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:16] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:32:16] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:16] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:16] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:16] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1832653679[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:32:16] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:16] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:16] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:16] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1377742321[(10, 16, 28)/(11, 17, 29)](1) [2016-01-07 11:32:17] CHECKING FOR LIFT [2016-01-07 11:32:17] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:17] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:17] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:17] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:17] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:17] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:17] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:17] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:17] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:17] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:17] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:17] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:17] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:17] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:18] CHECKING FOR LIFT [2016-01-07 11:32:18] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:18] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:18] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:18] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:18] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:18] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:18] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:18] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:18] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:18] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:18] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:18] CHECKING FOR LIFT [2016-01-07 11:32:18] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:18] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:18] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:18] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:18] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:18] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:18] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:18] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:18] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:18] CHECKING FOR LIFT [2016-01-07 11:32:18] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:18] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:18] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:18] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:18] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:18] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:18] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:18] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:18] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:18] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:18] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:18] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:19] CHECKING FOR LIFT [2016-01-07 11:32:19] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:19] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 24) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:19] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1); this unit size 1 / units 50 [2016-01-07 11:32:19] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:32:19] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:19] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:19] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 24) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:19] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1281117882[(10, 14, 24)/(11, 15, 25)](1); this unit size 1 / units 50 [2016-01-07 11:32:19] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1281117882[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:32:19] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:19] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:19] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 24) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:19] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1); this unit size 1 / units 50 [2016-01-07 11:32:19] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:32:19] CHECKING FOR LIFT [2016-01-07 11:32:19] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:19] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:19] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:19] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:19] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:19] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:19] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:19] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:19] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:19] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:19] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:19] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:19] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:19] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:20] CHECKING FOR LIFT [2016-01-07 11:32:20] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:20] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:20] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:20] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:20] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:20] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:20] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:20] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:20] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:20] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:20] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:20] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:21] CHECKING FOR LIFT [2016-01-07 11:32:21] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:21] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:21] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:21] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:21] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:21] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:21] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:21] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:21] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:21] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:21] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:21] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:21] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:21] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:21] CHECKING FOR LIFT [2016-01-07 11:32:21] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:21] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:21] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:21] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:21] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:21] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:21] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:21] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:21] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:21] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:21] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:21] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:23] CHECKING FOR LIFT [2016-01-07 11:32:23] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:23] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:23] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:23] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:23] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:23] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:23] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:23] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:23] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:23] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:23] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:23] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:23] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:23] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:25] CHECKING FOR LIFT [2016-01-07 11:32:25] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:25] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:25] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:25] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:25] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:25] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:25] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:25] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:25] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:25] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:25] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:25] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:25] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:25] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:26] CHECKING FOR LIFT [2016-01-07 11:32:26] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:26] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:26] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:26] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:32:26] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:26] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:26] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:26] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit243872509[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:26] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit243872509[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:32:26] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:26] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:26] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:26] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:26] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:32:27] CHECKING FOR LIFT [2016-01-07 11:32:27] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:27] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:27] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:27] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:32:27] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:27] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:27] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit243872509[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:27] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit243872509[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:32:27] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:27] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:27] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:27] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1317481813[(10, 15, 29)/(11, 16, 30)](1) [2016-01-07 11:32:27] CHECKING FOR LIFT [2016-01-07 11:32:27] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:27] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:27] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:27] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:27] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:27] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:27] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:27] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:27] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:27] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:27] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:27] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:27] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:27] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:28] CHECKING FOR LIFT [2016-01-07 11:32:28] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:28] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:28] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:28] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:28] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:28] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:28] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:28] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:28] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:28] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:28] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:28] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:29] CHECKING FOR LIFT [2016-01-07 11:32:29] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:29] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:29] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:29] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:29] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:29] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:29] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:29] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:29] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:29] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:29] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:29] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:29] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:29] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:29] CHECKING FOR LIFT [2016-01-07 11:32:29] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:29] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:29] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:29] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:29] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:29] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:29] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:29] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:29] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:29] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:29] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:29] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:29] CHECKING FOR LIFT [2016-01-07 11:32:29] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:29] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:29] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:29] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:29] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:29] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:29] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:29] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:29] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:29] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:29] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:29] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:30] CHECKING FOR LIFT [2016-01-07 11:32:30] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:30] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:30] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:30] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:30] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:30] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:30] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:30] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:30] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:30] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:30] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:30] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:30] CHECKING FOR LIFT [2016-01-07 11:32:30] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:30] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:30] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:30] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:30] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:30] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:30] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:30] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:30] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:30] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:30] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:30] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:30] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:30] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:30] CHECKING FOR LIFT [2016-01-07 11:32:30] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:30] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:30] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:30] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:30] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:30] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:30] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:30] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:30] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:30] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:30] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:30] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:31] CHECKING FOR LIFT [2016-01-07 11:32:31] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:31] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:31] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit20054915[(10, 17, 25)/(11, 18, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:31] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit20054915[(10, 17, 25)/(11, 18, 26)](1) [2016-01-07 11:32:31] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:31] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:31] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:31] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1447263921[(10, 17, 25)/(11, 18, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:31] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1447263921[(10, 17, 25)/(11, 18, 26)](1) [2016-01-07 11:32:31] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:31] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:31] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:31] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit20054915[(10, 17, 25)/(11, 18, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:31] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit20054915[(10, 17, 25)/(11, 18, 26)](1) [2016-01-07 11:32:32] CHECKING FOR LIFT [2016-01-07 11:32:32] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:32] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:32] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:32] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:32] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:32] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:32] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:32] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:32] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:32] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:32] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:32] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:32] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:32] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:32] CHECKING FOR LIFT [2016-01-07 11:32:32] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:32] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:32] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:32] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:32] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:32] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:32] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:32] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:32] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:32] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:32] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:32] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:33] CHECKING FOR LIFT [2016-01-07 11:32:33] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:33] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:33] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:33] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:33] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:33] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:33] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:33] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:33] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:33] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:33] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:33] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:33] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:33] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:34] CHECKING FOR LIFT [2016-01-07 11:32:34] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:34] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:34] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:34] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1) [2016-01-07 11:32:34] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:34] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:34] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:34] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1577769073[(10, 13, 29)/(11, 14, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:34] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1577769073[(10, 13, 29)/(11, 14, 30)](1) [2016-01-07 11:32:34] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:34] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:34] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:34] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:34] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1305073520[(10, 13, 29)/(11, 14, 30)](1) [2016-01-07 11:32:35] CHECKING FOR LIFT [2016-01-07 11:32:35] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:35] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:35] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:35] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:35] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:35] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:35] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:35] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:35] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:35] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:35] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:35] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:35] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:35] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:36] CHECKING FOR LIFT [2016-01-07 11:32:36] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:36] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:36] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:36] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:36] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:36] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:36] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:36] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit978759346[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:36] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:36] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:36] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:36] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1405678853[(10, 13, 27)/(11, 14, 28)](1) [2016-01-07 11:32:37] CHECKING FOR LIFT [2016-01-07 11:32:37] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:37] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:37] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:37] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:37] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:37] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:37] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:37] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:37] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:37] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:37] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:37] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:37] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:37] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:37] CHECKING FOR LIFT [2016-01-07 11:32:37] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:37] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:37] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:37] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:37] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:37] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:37] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:37] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:37] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:37] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:37] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:37] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:38] CHECKING FOR LIFT [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:38] CHECKING FOR LIFT [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:38] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:38] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:38] CHECKING FOR LIFT [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:38] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:38] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:38] CHECKING FOR LIFT [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit590444161[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:38] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 16, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1680492062[(10, 16, 26)/(11, 17, 27)](1) [2016-01-07 11:32:39] CHECKING FOR LIFT [2016-01-07 11:32:39] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:39] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:39] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:39] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:39] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:39] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:39] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:39] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:39] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1350106065[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:39] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:39] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:39] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:39] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:39] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit86336188[(10, 17, 27)/(11, 18, 28)](1) [2016-01-07 11:32:39] CHECKING FOR LIFT [2016-01-07 11:32:39] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:39] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:39] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:39] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:39] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:39] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:39] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:39] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:39] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:39] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:39] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:39] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:39] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:39] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:40] CHECKING FOR LIFT [2016-01-07 11:32:40] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:40] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:40] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:40] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:40] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:40] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:40] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:40] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit192578375[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:40] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:40] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 17, 29) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:40] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1); this unit size 1 / units 50 [2016-01-07 11:32:40] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit232991582[(10, 17, 29)/(11, 18, 30)](1) [2016-01-07 11:32:41] CHECKING FOR LIFT [2016-01-07 11:32:41] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:41] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:41] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:41] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:41] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:41] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:41] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:41] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:41] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:41] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:41] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:41] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:41] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:41] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:41] CHECKING FOR LIFT [2016-01-07 11:32:41] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:41] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:41] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:41] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:41] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:41] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:41] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:41] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:41] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:41] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:41] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:41] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:42] CHECKING FOR LIFT [2016-01-07 11:32:42] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:42] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:42] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:42] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1) [2016-01-07 11:32:42] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:42] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:42] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 23) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:42] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1483047587[(10, 15, 23)/(11, 16, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:42] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1483047587[(10, 15, 23)/(11, 16, 24)](1) [2016-01-07 11:32:42] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:42] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:42] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:42] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:42] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1) [2016-01-07 11:32:42] CHECKING FOR LIFT [2016-01-07 11:32:42] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:42] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:42] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:42] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1) [2016-01-07 11:32:42] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:42] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 23) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:42] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1483047587[(10, 15, 23)/(11, 16, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:42] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1483047587[(10, 15, 23)/(11, 16, 24)](1) [2016-01-07 11:32:42] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:42] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:42] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:42] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1) [2016-01-07 11:32:49] CHECKING FOR LIFT [2016-01-07 11:32:49] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:49] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:49] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit508994735[(10, 13, 25)/(11, 14, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:49] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit508994735[(10, 13, 25)/(11, 14, 26)](1) [2016-01-07 11:32:49] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:49] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:49] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:49] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1246060549[(10, 13, 25)/(11, 14, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:49] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1246060549[(10, 13, 25)/(11, 14, 26)](1) [2016-01-07 11:32:49] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:49] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:49] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:49] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit508994735[(10, 13, 25)/(11, 14, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:49] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit508994735[(10, 13, 25)/(11, 14, 26)](1) [2016-01-07 11:32:49] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 11:32:50] CHECKING FOR LIFT [2016-01-07 11:32:50] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:50] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:50] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit508994735[(10, 13, 25)/(11, 14, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:50] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit508994735[(10, 13, 25)/(11, 14, 26)](1) [2016-01-07 11:32:50] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:50] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:50] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1246060549[(10, 13, 25)/(11, 14, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:50] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1246060549[(10, 13, 25)/(11, 14, 26)](1) [2016-01-07 11:32:50] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:50] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 13, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:50] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit508994735[(10, 13, 25)/(11, 14, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:50] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit508994735[(10, 13, 25)/(11, 14, 26)](1) [2016-01-07 11:32:50] CHECKING FOR LIFT [2016-01-07 11:32:50] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:50] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:50] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:50] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:50] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:50] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:50] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:50] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:50] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:50] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:50] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:50] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:50] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:50] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:50] CHECKING FOR LIFT [2016-01-07 11:32:50] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:50] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:50] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:50] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:50] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:50] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:50] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:50] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1745430215[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 26) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit638536075[(10, 14, 26)/(11, 15, 27)](1) [2016-01-07 11:32:51] CHECKING FOR LIFT [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:51] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:51] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:51] CHECKING FOR LIFT [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:51] CHECKING FOR LIFT [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1392009118[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:51] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:51] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 28) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:51] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1); this unit size 1 / units 50 [2016-01-07 11:32:51] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit880683273[(10, 14, 28)/(11, 15, 29)](1) [2016-01-07 11:32:52] CHECKING FOR LIFT [2016-01-07 11:32:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:52] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:52] CHECKING FOR LIFT [2016-01-07 11:32:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:52] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1364755235[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 27) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1); this unit size 1 / units 50 [2016-01-07 11:32:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1072471629[(10, 15, 27)/(11, 16, 28)](1) [2016-01-07 11:32:52] CHECKING FOR LIFT [2016-01-07 11:32:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 24) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1); this unit size 1 / units 50 [2016-01-07 11:32:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:32:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:52] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 24) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1281117882[(10, 14, 24)/(11, 15, 25)](1); this unit size 1 / units 50 [2016-01-07 11:32:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1281117882[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:32:52] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:52] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:52] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 14, 24) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:52] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1); this unit size 1 / units 50 [2016-01-07 11:32:52] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit703291645[(10, 14, 24)/(11, 15, 25)](1) [2016-01-07 11:32:53] CHECKING FOR LIFT [2016-01-07 11:32:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1) [2016-01-07 11:32:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:53] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 23) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1483047587[(10, 15, 23)/(11, 16, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1483047587[(10, 15, 23)/(11, 16, 24)](1) [2016-01-07 11:32:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 23) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1); this unit size 1 / units 50 [2016-01-07 11:32:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit1707685673[(10, 15, 23)/(11, 16, 24)](1) [2016-01-07 11:32:53] CHECKING FOR LIFT [2016-01-07 11:32:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 11:32:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:53] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1053845126[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:32:53] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 11:32:53] [LIFT] CHECKING FOR LIFT UNIT IN 50 COLLECTIONS [2016-01-07 11:32:53] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (10, 15, 25) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:32:53] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1); this unit size 1 / units 50 [2016-01-07 11:32:53] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit56936378[(10, 15, 25)/(11, 16, 26)](1) [2016-01-07 11:33:15] [GETNEAREST] SIDE: RIGHT(4): (2.4999943, 12.477436, 21.950285); (2, 12, 22) [2016-01-07 11:33:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 20, 30)[Plex Lift]o[TOP][active][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:33:15] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-1, -10, -10) [2016-01-07 11:33:18] [GETNEAREST] SIDE: TOP(2): (-7.7130175, 2.49997, 20.588762); (-8, 2, 21) [2016-01-07 11:33:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 10, 29)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:33:21] [UNDO] ADDING REDO obfuscated.cO@6fc3b967(;ADD: 0; REMOVES: 1) [2016-01-07 11:33:30] [GETNEAREST] SIDE: RIGHT(4): (2.4995308, 11.019327, 23.487888); (2, 11, 23) [2016-01-07 11:33:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 19, 31)[Plex Lift]o[TOP][active][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:33:30] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-1, -9, -1) [2016-01-07 11:33:39] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:33:40] SWITCHING SLOTS: 2, 280 [2016-01-07 11:33:40] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=280, subSlot=-1, count=9999999] [2016-01-07 11:33:42] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.500002, 2.8031974, 20.178986); (-8, 3, 20) [2016-01-07 11:33:42] [CLIENT][EDIT] PLACING AT (1, 11, 28)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:33:42] adding new element to Ra at (1, 11, 28)[NONE]o[FRONT][inactive][50hp], type 113 [2016-01-07 11:33:44] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:33:44] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:33:44] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:33:44] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:33:44] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:33:44] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:33:44] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 11:33:45] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 11:33:45] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 11:33:45] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-01-07 11:33:45] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 11:33:45] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:33:46] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 11:33:48] [GETNEAREST] SIDE: TOP(2): (-7.2697573, 3.4995494, 19.961073); (-7, 3, 20) [2016-01-07 11:33:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 28)[Plex Lift]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-01-07 11:33:49] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.500225, 3.309051, 19.952995); (-8, 3, 20) [2016-01-07 11:33:49] [CLIENT][EDIT] PLACING AT (1, 11, 28)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:33:49] adding new element to Ra at (1, 11, 28)[NONE]o[FRONT][inactive][50hp], type 140 [2016-01-07 11:34:04] [GETNEXTTONEAREST] SIDE: TOP: (-7.2669153, 2.4991865, 16.169352); (-7, 2, 16) [2016-01-07 11:34:04] [CLIENT][EDIT] PLACING AT (1, 11, 24)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:34:04] adding new element to Ra at (1, 11, 24)[NONE]o[FRONT][inactive][1hp], type 140 [2016-01-07 11:34:06] [GETNEAREST] SIDE: TOP(2): (-6.716689, 3.4999752, 15.832145); (-7, 3, 16) [2016-01-07 11:34:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 24)[Red Dirt]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:34:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:34:36] SWITCHING SLOTS: 3, 281 [2016-01-07 11:34:36] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=281, subSlot=-1, count=9999999] [2016-01-07 11:34:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:34:42] SWITCHING SLOTS: 2, 282 [2016-01-07 11:34:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=282, subSlot=-1, count=9999999] [2016-01-07 11:34:43] BLOCK ORIENTATION FOR Foliage: FRONT [2016-01-07 11:34:45] [GETNEXTTONEAREST] SIDE: TOP: (-4.23096, 2.4997592, 18.593456); (-4, 2, 19) [2016-01-07 11:34:45] [CLIENT][EDIT] PLACING AT (4, 11, 27)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:34:45] adding new element to Ra at (4, 11, 27)[NONE]o[FRONT][inactive][25hp], type 85 [2016-01-07 11:34:46] BLOCK ORIENTATION FOR Undeathinator: FRONT [2016-01-07 11:34:47] BLOCK ORIENTATION FOR Foliage: FRONT [2016-01-07 11:34:47] BLOCK ORIENTATION FOR Wood: FRONT [2016-01-07 11:34:50] [GETNEXTTONEAREST] SIDE: TOP: (-8.323743, 2.49899, 18.086113); (-8, 2, 18) [2016-01-07 11:34:50] [CLIENT][EDIT] PLACING AT (0, 11, 26)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:34:50] adding new element to Ra at (0, 11, 26)[NONE]o[FRONT][active][0hp], type 84 [2016-01-07 11:35:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:35:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:35:27] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@2b1cdb1f [2016-01-07 11:35:32] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@6f6f595b [2016-01-07 11:35:40] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@6226bf90 [2016-01-07 11:35:43] SWITCHING SLOTS: 67, 25 [2016-01-07 11:35:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=67, otherSlot=25, subSlot=0, count=1] [2016-01-07 11:35:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:35:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:35:47] SWITCHING SLOTS: 55, 67 [2016-01-07 11:35:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=55, otherSlot=67, subSlot=-1, count=9999999] [2016-01-07 11:35:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:35:51] SWITCHING SLOTS: 25, 55 [2016-01-07 11:35:51] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=25, otherSlot=55, subSlot=-1, count=9999999] [2016-01-07 11:36:03] -1 id last_changed [2016-01-07 11:36:03] -1 id debug_fsm_info [2016-01-07 11:36:03] -1 id teleport_to [2016-01-07 11:36:03] -1 id teleport_uid_to [2016-01-07 11:36:03] -1 id teleport_selected_to [2016-01-07 11:36:03] -1 id kill_character [2016-01-07 11:36:03] -1 id teleport_self_to [2016-01-07 11:36:03] -1 id change_sector [2016-01-07 11:36:03] -1 id change_sector_copy [2016-01-07 11:36:03] -1 id change_sector_for [2016-01-07 11:36:03] -1 id change_sector_selected [2016-01-07 11:36:03] -1 id change_sector_for_uid [2016-01-07 11:36:03] -1 id change_sector_for_copy [2016-01-07 11:36:03] -1 id export_sector [2016-01-07 11:36:03] -1 id export_sector_bulk [2016-01-07 11:36:03] -1 id import_sector_bulk [2016-01-07 11:36:03] -1 id import_sector [2016-01-07 11:36:03] -1 id repair_sector [2016-01-07 11:36:03] -1 id load_system [2016-01-07 11:36:03] -1 id load_sector_range [2016-01-07 11:36:03] -1 id teleport_self_home [2016-01-07 11:36:03] -1 id destroy_entity [2016-01-07 11:36:03] -1 id destroy_entity_dock [2016-01-07 11:36:03] -1 id destroy_entity_only_dock [2016-01-07 11:36:03] 4 id giveid [2016-01-07 11:36:03] 3 id give [2016-01-07 11:36:03] -1 id give_metaitem [2016-01-07 11:36:03] -1 id give_laser_weapon [2016-01-07 11:36:03] -1 id give_laser_weapon_op [2016-01-07 11:36:03] -1 id give_rocket_launcher_op [2016-01-07 11:36:03] -1 id give_rocket_launcher_test [2016-01-07 11:36:03] -1 id give_heal_weapon [2016-01-07 11:36:03] -1 id give_marker_weapon [2016-01-07 11:36:03] -1 id give_transporter_marker_weapon [2016-01-07 11:36:03] -1 id give_sniper_weapon [2016-01-07 11:36:03] -1 id give_sniper_weapon_op [2016-01-07 11:36:03] -1 id give_torch_weapon [2016-01-07 11:36:03] -1 id give_torch_weapon_op [2016-01-07 11:36:03] -1 id give_grapple_item [2016-01-07 11:36:03] -1 id give_grapple_item_op [2016-01-07 11:36:03] -1 id give_rocket_launcher_weapon [2016-01-07 11:36:03] -1 id give_power_supply_weapon [2016-01-07 11:36:03] -1 id give_recipe [2016-01-07 11:36:03] -1 id give_credits [2016-01-07 11:36:03] -1 id gate_dest [2016-01-07 11:36:03] -1 id start_countdown [2016-01-07 11:36:03] 4 id jump [2016-01-07 11:36:03] -1 id simulation_info [2016-01-07 11:36:03] -1 id create_spawner_test [2016-01-07 11:36:03] -1 id remove_spawners [2016-01-07 11:36:03] -1 id restruct_aabb [2016-01-07 11:36:03] -1 id execute_entity_effect [2016-01-07 11:36:03] -1 id explode_planet_sector [2016-01-07 11:36:03] -1 id explode_planet_sector_not_core [2016-01-07 11:36:03] -1 id tp_to [2016-01-07 11:36:03] 2 id tp [2016-01-07 11:36:03] -1 id daytime [2016-01-07 11:36:03] -1 id simulation_invoke [2016-01-07 11:36:03] -1 id simulation_spawn_delay [2016-01-07 11:36:03] -1 id simulation_ai_enable [2016-01-07 11:36:03] -1 id missile_defense_friendly_fire [2016-01-07 11:36:03] -1 id ignore_docking_area [2016-01-07 11:36:03] -1 id set_spawn [2016-01-07 11:36:03] -1 id faction_point_turn [2016-01-07 11:36:03] -1 id faction_point_set [2016-01-07 11:36:03] -1 id faction_point_add [2016-01-07 11:36:03] -1 id faction_point_get [2016-01-07 11:36:03] -1 id faction_point_protect_player [2016-01-07 11:36:03] -1 id creature_script [2016-01-07 11:36:03] -1 id creature_animation_start [2016-01-07 11:36:03] -1 id creature_animation_stop [2016-01-07 11:36:03] -1 id creature_rename [2016-01-07 11:36:03] -1 id set_spawn_player [2016-01-07 11:36:03] -1 id creature_goto [2016-01-07 11:36:03] -1 id creature_idle [2016-01-07 11:36:03] -1 id creature_roam [2016-01-07 11:36:03] -1 id creature_stand_up [2016-01-07 11:36:03] -1 id creature_sit [2016-01-07 11:36:03] -1 id creature_enter_gravity [2016-01-07 11:36:03] -1 id shutdown [2016-01-07 11:36:03] -1 id faction_reset_activity [2016-01-07 11:36:03] -1 id shield_damage [2016-01-07 11:36:03] -1 id decay [2016-01-07 11:36:03] -1 id force_save [2016-01-07 11:36:03] -1 id structure_set_vulnerable [2016-01-07 11:36:03] -1 id structure_set_minable [2016-01-07 11:36:03] -1 id add_admin [2016-01-07 11:36:03] -1 id list_admin_denied_commands [2016-01-07 11:36:03] -1 id add_admin_denied_comand [2016-01-07 11:36:03] -1 id remove_admin_denied_comand [2016-01-07 11:36:03] -1 id list_admins [2016-01-07 11:36:03] -1 id status [2016-01-07 11:36:03] -1 id list_banned_ip [2016-01-07 11:36:03] -1 id list_banned_name [2016-01-07 11:36:03] -1 id list_banned_accounts [2016-01-07 11:36:03] -1 id list_whitelist_accounts [2016-01-07 11:36:03] -1 id list_whitelist_ip [2016-01-07 11:36:03] -1 id list_whitelist_name [2016-01-07 11:36:03] -1 id entity_info [2016-01-07 11:36:03] -1 id give_look [2016-01-07 11:36:03] -1 id give_slot [2016-01-07 11:36:03] 3 id ban [2016-01-07 11:36:03] -1 id ban_ip [2016-01-07 11:36:03] -1 id ban_ip_by_playername [2016-01-07 11:36:03] -1 id ban_ip_temp [2016-01-07 11:36:03] -1 id ban_ip_by_playername_temp [2016-01-07 11:36:03] -1 id ship_info_uid [2016-01-07 11:36:03] -1 id ship_info_name [2016-01-07 11:36:03] -1 id ship_info_selected [2016-01-07 11:36:03] -1 id sector_info [2016-01-07 11:36:03] -1 id player_protect [2016-01-07 11:36:03] -1 id player_unprotect [2016-01-07 11:36:03] -1 id player_info [2016-01-07 11:36:03] -1 id kick_players_out_of_entity [2016-01-07 11:36:03] -1 id shield_outage [2016-01-07 11:36:03] -1 id power_outage [2016-01-07 11:36:03] -1 id entity_set_armor_hp_percent [2016-01-07 11:36:03] -1 id entity_set_structure_hp_percent [2016-01-07 11:36:03] -1 id entity_reboot [2016-01-07 11:36:03] -1 id entity_repair_armor [2016-01-07 11:36:03] -1 id test_statistics_script [2016-01-07 11:36:03] -1 id ban_account [2016-01-07 11:36:03] -1 id ban_account_temp [2016-01-07 11:36:03] -1 id unban_account [2016-01-07 11:36:03] -1 id ban_account_by_playername [2016-01-07 11:36:03] -1 id ban_account_by_playername_temp [2016-01-07 11:36:03] -1 id whitelist_account [2016-01-07 11:36:03] -1 id whitelist_name [2016-01-07 11:36:03] -1 id whitelist_ip [2016-01-07 11:36:03] -1 id whitelist_account_temp [2016-01-07 11:36:03] -1 id whitelist_name_temp [2016-01-07 11:36:03] -1 id whitelist_ip_temp [2016-01-07 11:36:03] -1 id whitelist_activate [2016-01-07 11:36:03] -1 id unban_name [2016-01-07 11:36:03] -1 id unban_ip [2016-01-07 11:36:03] 3 id kick [2016-01-07 11:36:03] -1 id kick_reason [2016-01-07 11:36:03] -1 id update_shop_prices [2016-01-07 11:36:03] -1 id remove_admin [2016-01-07 11:36:03] -1 id refresh_server_msg [2016-01-07 11:36:03] -1 id player_list [2016-01-07 11:36:03] -1 id server_message_to [2016-01-07 11:36:03] -1 id server_message_broadcast [2016-01-07 11:36:03] 4 id save [2016-01-07 11:36:03] -1 id save_uid [2016-01-07 11:36:03] 3 id load [2016-01-07 11:36:03] -1 id load_as_faction [2016-01-07 11:36:03] -1 id load_station_neutral [2016-01-07 11:36:03] -1 id load_station_pirate [2016-01-07 11:36:03] -1 id load_station_trading_guild [2016-01-07 11:36:03] -1 id list_ships [2016-01-07 11:36:03] -1 id break_ship [2016-01-07 11:36:03] -1 id spawn_creature [2016-01-07 11:36:03] -1 id spawn_creature_mass [2016-01-07 11:36:03] -1 id search [2016-01-07 11:36:03] -1 id destroy_uid [2016-01-07 11:36:03] -1 id destroy_uid_docked [2016-01-07 11:36:03] -1 id shop_restock_uid [2016-01-07 11:36:03] -1 id shop_restock_full_uid [2016-01-07 11:36:03] -1 id simulation_clear_all [2016-01-07 11:36:03] -1 id despawn_all [2016-01-07 11:36:03] -1 id despawn_sector [2016-01-07 11:36:03] -1 id populate_sector [2016-01-07 11:36:03] -1 id spawn_mobs [2016-01-07 11:36:03] -1 id spawn_mobs_line [2016-01-07 11:36:03] -1 id initiate_wave [2016-01-07 11:36:03] -1 id start_ship_ai [2016-01-07 11:36:03] -1 id stop_ship_ai [2016-01-07 11:36:03] -1 id give_all_items [2016-01-07 11:36:03] -1 id give_category_items [2016-01-07 11:36:03] -1 id sector_chmod [2016-01-07 11:36:03] -1 id shop_restock [2016-01-07 11:36:03] -1 id shop_restock_full [2016-01-07 11:36:03] -1 id shop_infinite [2016-01-07 11:36:03] -1 id spawn_item [2016-01-07 11:36:03] -1 id set_debug_mode [2016-01-07 11:36:03] -1 id list_control_units [2016-01-07 11:36:03] 3 id tint [2016-01-07 11:36:03] -1 id tint_name [2016-01-07 11:36:03] -1 id faction_list [2016-01-07 11:36:03] -1 id territory_make_unclaimable [2016-01-07 11:36:03] -1 id territory_reset [2016-01-07 11:36:03] -1 id faction_edit [2016-01-07 11:36:03] -1 id faction_create [2016-01-07 11:36:03] -1 id faction_create_amount [2016-01-07 11:36:03] -1 id faction_create_as [2016-01-07 11:36:03] -1 id faction_delete [2016-01-07 11:36:03] -1 id faction_check [2016-01-07 11:36:03] -1 id faction_set_entity [2016-01-07 11:36:03] -1 id faction_set_all_relations [2016-01-07 11:36:03] -1 id faction_list_members [2016-01-07 11:36:03] -1 id clear_overheating [2016-01-07 11:36:03] -1 id clear_overheating_all [2016-01-07 11:36:03] -1 id clear_system_ship_spawns [2016-01-07 11:36:03] -1 id clear_system_ship_spawns_all [2016-01-07 11:36:03] -1 id faction_join_id [2016-01-07 11:36:03] -1 id faction_set_id_member [2016-01-07 11:36:03] -1 id faction_reinstitute [2016-01-07 11:36:03] -1 id faction_mod_member [2016-01-07 11:36:03] -1 id faction_mod_relation [2016-01-07 11:36:03] -1 id faction_del_member [2016-01-07 11:36:03] -1 id god_mode [2016-01-07 11:36:03] -1 id creative_mode [2016-01-07 11:36:03] -1 id sector_size [2016-01-07 11:36:03] -1 id invisibility_mode [2016-01-07 11:36:03] -1 id debug_id [2016-01-07 11:36:03] -1 id create_trade_party [2016-01-07 11:36:03] -1 id set_global_spawn [2016-01-07 11:36:03] -1 id delay_save [2016-01-07 11:36:03] -1 id spawn_entity [2016-01-07 11:36:03] -1 id spawn_entity_pos [2016-01-07 11:36:03] -1 id shield_regen [2016-01-07 11:36:03] -1 id power_regen [2016-01-07 11:36:03] -1 id power_drain [2016-01-07 11:36:03] -1 id spawn_particle [2016-01-07 11:36:15] [ADMIN COMMAND] ENTITY_INFO from RegisteredClient: Croquelune (1) connected: true params: [] [2016-01-07 11:36:15] [ADMIN COMMAND]checking selected [2016-01-07 11:36:15] [SEND][SERVERMESSAGE] [ADMIN COMMAND] [ERROR] Nothing selected to RegisteredClient: Croquelune (1) connected: true [2016-01-07 11:36:15] [CLIENT] FORMATING: [[SERVER]: [ADMIN COMMAND] [ERROR] Nothing selected]; type: String [2016-01-07 11:36:15] [CLIENT][CHAT] [message] [SERVER]: [ADMIN COMMAND] [ERROR] Nothing selected [2016-01-07 11:36:19] Now playing: [2016-01-07 11:36:19] : [2016-01-07 11:36:19] [2016-01-07 11:36:19] G-Darius- BT DUTCH (paulstretched).ogg [2016-01-07 11:36:19] Error [2016-01-07 11:36:19] : [2016-01-07 11:36:19] [2016-01-07 11:36:19] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:36:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:36:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:36:40] STYLE CHANGED: LOADING :: Wood : :: Grey Hull Corner [2016-01-07 11:36:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:36:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:36:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:36:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:36:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:37:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:37:39] [CLIENT] FORMATING: [314]; type: Integer [2016-01-07 11:37:39] [CLIENT][POPUP] ERROR: No cargo selected! Open any storage block and select it as personal cargo. [2016-01-07 11:37:47] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 11:37:47] BLOCK ORIENTATION FOR Salvage Computer: FRONT [2016-01-07 11:37:48] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 11:37:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:37:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:37:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:38:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:38:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:38:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 11:38:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:38:16] [CLIENT][PlayerInput] successfully deactivated obfuscated.eY@5c54a9f4 [2016-01-07 11:38:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:38:20] CHECKING GUIAncorUnnamedSceneNode 366535540 MOUSE NO MORE GRABBED [2016-01-07 11:38:20] NOW DROPPING UnnamedSceneNode [2016-01-07 11:38:20] [INVENTORYGUI] ITEM slot 3; count 50; type 600 thrown into space [2016-01-07 11:38:20] [SERVER][PLAYER] DROPPING NORMAL SLOT Grey Hull Corner(600): 50 [2016-01-07 11:38:20] [SERVER][PLAYER] PlS[Croquelune ; id(4)(1)f(0)] dropping item from SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 11:38:20] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:38:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:38:23] SWITCHING SLOTS: 2, 18 [2016-01-07 11:38:23] [INVENTORY] PUT NOW ORIGINAL: [slot 2; t Grey Hull Tetra(602); c 50; mt -1] ON 2 [2016-01-07 11:38:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=18, subSlot=-1, count=50] [2016-01-07 11:38:23] [INVENTORY] PUT NOW ORIGINAL: [slot 2; t Grey Hull Tetra(602); c 50; mt -1] ON 2 [2016-01-07 11:38:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:38:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:38:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:38:42] [UNIVERSE] WARNING: Sector UPDATE took 72; sectors updated: 27 [2016-01-07 11:38:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 72 [2016-01-07 11:38:44] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:38:46] [UTIL] native buffer fetch took 951 ms; invoked GC: true; new size 8294400; index: 0 [2016-01-07 11:38:48] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 11:38:55] SWITCHING SLOTS: 3, 4 [2016-01-07 11:38:55] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Grey Hull(598); c 335; mt -1] ON 3 [2016-01-07 11:38:55] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=4, subSlot=-1, count=335] [2016-01-07 11:38:55] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Grey Hull(598); c 335; mt -1] ON 3 [2016-01-07 11:38:58] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 11:38:58] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 11:38:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:39:04] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 11:39:04] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 11:39:04] Screen Already Exists: ./starmade-screenshot-0002.png [2016-01-07 11:39:05] Recording GIF: ./starmade-gif-0000.gif [2016-01-07 11:39:08] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:39:10] STOPPING GIF RECORDING! [2016-01-07 11:39:18] Screen Already Exists: ./starmade-gif-0000.gif [2016-01-07 11:39:18] Recording GIF: ./starmade-gif-0001.gif [2016-01-07 11:39:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:39:26] STOPPING GIF RECORDING! [2016-01-07 11:39:32] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:39:52] STYLE CHANGED: LOADING :: Power Capacitor : :: Grey Hull Tetra [2016-01-07 11:39:56] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:40:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:40:12] SWITCHING SLOTS: 0, 106 [2016-01-07 11:40:12] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=106, subSlot=-1, count=9999999] [2016-01-07 11:40:14] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:40:15] SWITCHING SLOTS: 1, 107 [2016-01-07 11:40:15] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=107, subSlot=-1, count=9999999] [2016-01-07 11:40:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:40:18] SWITCHING SLOTS: 2, 108 [2016-01-07 11:40:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=108, subSlot=-1, count=9999999] [2016-01-07 11:40:20] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:40:29] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 11:40:36] [CLIENT] ACTIVATE BLOCK (std) (0, 11, 35)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 11:40:36] [CLIENT] ACTIVATE BLOCK (std) (0, 11, 35)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 11:40:41] [GETNEAREST] SIDE: TOP(2): (-7.659478, 3.49999, 27.318539); (-8, 3, 27) [2016-01-07 11:40:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 35)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:40:44] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:40:49] [CLIENT] ACTIVATE BLOCK (std) (-1, 11, 32)[Plex Door]o[FRONT][active][100hp][BLOCK] [2016-01-07 11:40:49] DRAWING TIME OF 48 elements: 26(26.19078); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 11:40:49] [CLIENT] ACTIVATE BLOCK (std) (-1, 11, 32)[Plex Door]o[FRONT][inactive][100hp][BLOCK] [2016-01-07 11:41:08] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:41:11] Now playing: [2016-01-07 11:41:11] : [2016-01-07 11:41:11] [2016-01-07 11:41:11] The Black Mages - J-E-N-O-V-A (fin).ogg [2016-01-07 11:41:11] Error [2016-01-07 11:41:11] : [2016-01-07 11:41:11] [2016-01-07 11:41:11] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:41:19] STYLE CHANGED: LOADING :: Scaffold : :: Metal Grill Wedge [2016-01-07 11:41:20] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 11:41:21] [CLIENT] PLACING MULTISLOT: 0 -> 442 [2016-01-07 11:41:21] [GETNEXTTONEAREST] SIDE: TOP: (-7.016595, 2.499504, 24.792126); (-7, 2, 25) [2016-01-07 11:41:21] [CLIENT][EDIT] PLACING AT (1, 11, 33)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:41:21] adding new element to Ra at (1, 11, 33)[NONE]o[FRONT][inactive][100hp], type 442 [2016-01-07 11:41:22] STYLE CHANGED: LOADING :: Metal Grill : :: Alloyed Metal Mesh Wedge [2016-01-07 11:41:23] [GETNEAREST] SIDE: TOP(2): (-6.617875, 3.4999738, 24.744558); (-7, 3, 25) [2016-01-07 11:41:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 33)[Metal Grill]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:41:24] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 11:41:24] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 11:41:24] [GETNEXTTONEAREST] SIDE: TOP: (-7.0341616, 2.499558, 24.767458); (-7, 2, 25) [2016-01-07 11:41:24] [CLIENT][EDIT] PLACING AT (1, 11, 33)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:41:24] adding new element to Ra at (1, 11, 33)[NONE]o[FRONT][inactive][10hp], type 441 [2016-01-07 11:41:27] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 11:41:28] [CLIENT] PLACING MULTISLOT: 0 -> 442 [2016-01-07 11:41:28] [GETNEXTTONEAREST] SIDE: TOP: (-6.3269615, 2.4996562, 24.862776); (-6, 2, 25) [2016-01-07 11:41:28] [CLIENT][EDIT] PLACING AT (2, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:41:28] adding new element to Ra at (2, 11, 33)[NONE]o[FRONT][active][0hp], type 442 [2016-01-07 11:41:31] [GETNEAREST] SIDE: TOP(2): (-7.2492847, 3.5399938, 24.625599); (-7, 3, 25) [2016-01-07 11:41:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 33)[Alloyed Metal Mesh Wedge]o[RIGHT][active][10hp][kS]; orientation: 4; RIGHT [2016-01-07 11:41:32] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:41:32] [GETNEAREST] SIDE: TOP(2): (-6.329214, 3.4996238, 24.695269); (-6, 3, 25) [2016-01-07 11:41:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 33)[Metal Grill]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:41:33] [CLIENT] PLACING MULTISLOT: 0 -> 442 [2016-01-07 11:41:33] [GETNEXTTONEAREST] SIDE: TOP: (-7.079936, 2.4998646, 24.737988); (-7, 2, 25) [2016-01-07 11:41:33] [CLIENT][EDIT] PLACING AT (1, 11, 33)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:41:33] adding new element to Ra at (1, 11, 33)[NONE]o[FRONT][inactive][10hp], type 442 [2016-01-07 11:41:34] STYLE CHANGED: LOADING :: Metal Grill : :: Alloyed Metal Mesh Wedge [2016-01-07 11:41:36] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 11:41:36] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 11:41:36] [GETNEXTTONEAREST] SIDE: TOP: (-5.4879026, 2.4999232, 25.728743); (-5, 2, 26) [2016-01-07 11:41:36] [CLIENT][EDIT] PLACING AT (3, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:41:36] adding new element to Ra at (3, 11, 34)[NONE]o[FRONT][active][0hp], type 441 [2016-01-07 11:41:38] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 11:41:39] STYLE CHANGED: LOADING :: Metal Grill : :: Metal Grill Wedge [2016-01-07 11:41:39] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 11:41:41] [CLIENT] PLACING MULTISLOT: 0 -> 656 [2016-01-07 11:41:41] [GETNEXTTONEAREST] SIDE: TOP: (-7.087926, 2.499733, 24.356506); (-7, 2, 24) [2016-01-07 11:41:41] [CLIENT][EDIT] PLACING AT (1, 11, 32)[NONE]o[FRONT][inactive][150hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:41:41] adding new element to Ra at (1, 11, 32)[NONE]o[FRONT][inactive][150hp], type 656 [2016-01-07 11:41:42] [GETNEAREST] SIDE: TOP(2): (-6.6590805, 3.4999533, 24.378925); (-7, 3, 24) [2016-01-07 11:41:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 32)[Scaffold]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:41:43] [CLIENT] PLACING MULTISLOT: 0 -> 656 [2016-01-07 11:41:43] [GETNEXTTONEAREST] SIDE: TOP: (-7.8728085, 2.499908, 24.16666); (-8, 2, 24) [2016-01-07 11:41:43] [CLIENT][EDIT] PLACING AT (0, 11, 32)[NONE]o[FRONT][inactive][150hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:41:43] adding new element to Ra at (0, 11, 32)[NONE]o[FRONT][inactive][150hp], type 656 [2016-01-07 11:41:48] STYLE CHANGED: LOADING :: Scaffold : :: Metal Grill Wedge [2016-01-07 11:41:48] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 11:41:48] STYLE CHANGED: LOADING :: Scaffold : :: Scaffold Wedge [2016-01-07 11:41:49] BLOCK ORIENTATION FOR Wood: FRONT [2016-01-07 11:41:49] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:41:49] BLOCK ORIENTATION FOR Wood: FRONT [2016-01-07 11:41:56] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] POINT INSIDE (ITEM[0]: type 600; #50; (-0.31803918, -9.230343, -8.71236)): (-0.31803918, -9.230343, -8.71236) -trans> (7, 6, 8): (7, 6, 8)[NONE]o[FRONT][active][0hp] [2016-01-07 11:42:27] [WARNING] RAYTRACE::: #5000; -612, 90, -4296; (0.6529317, 0.6569433, 0.65300274); -1, 1, -1; i: 4999; maxDepth: 6651 [2016-01-07 11:42:27] [WARNING] RAYTRACE::: #6000; -735, 108, -5155; (0.78407526, 0.7887149, 0.78351253); -1, 1, -1; i: 5999; maxDepth: 6651 [2016-01-07 11:42:27] [WARNING] RAYTRACE::: #5000; -612, 90, -4296; (0.6544136, 0.65842843, 0.6544673); -1, 1, -1; i: 4999; maxDepth: 6636 [2016-01-07 11:42:27] [WARNING] RAYTRACE::: #6000; -735, 108, -5155; (0.78585774, 0.79049826, 0.7852843); -1, 1, -1; i: 5999; maxDepth: 6636 [2016-01-07 11:42:27] DRAWING DEBUG: 84; ; 0; 0; 84; [2016-01-07 11:42:27] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:43:04] [GETNEAREST] SIDE: TOP(2): (-11.684717, 3.4998393, 17.32368); (-12, 3, 17) [2016-01-07 11:43:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 25)[Pink Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:43:04] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-10, -1, -10) [2016-01-07 11:43:07] [UNDO] ADDING REDO obfuscated.cO@393aac55(;ADD: 0; REMOVES: 9) [2016-01-07 11:43:16] [GETNEAREST] SIDE: TOP(2): (-3.6528559, 2.4997592, 25.930012); (-4, 2, 26) [2016-01-07 11:43:16] COPY AREA SET (4, 10, 34) [2016-01-07 11:43:16] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 11:43:16] [CLIENT][COPYPASTE] recorded: pos: 4, 10, 34, relativeToAreaPos: (0, 0, 0); Grey Advanced Armor(263) [2016-01-07 11:43:16] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 11:43:18] [GETNEXTTONEAREST] SIDE: TOP: (-3.6508188, 2.4997602, 25.931183); (-4, 2, 26) [2016-01-07 11:43:18] [CLIENT][EDIT] PLACING AT (4, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:43:18] adding new element to Ra at (4, 11, 34)[NONE]o[FRONT][active][0hp], type 84 [2016-01-07 11:43:32] [GETNEAREST] SIDE: BACK(1): (-4.1844206, 3.4320612, 25.500023); (-4, 3, 26) [2016-01-07 11:43:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 34)[Wood]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:43:34] [GETNEAREST] SIDE: TOP(2): (-3.3325644, 2.4999928, 25.596626); (-3, 2, 26) [2016-01-07 11:43:34] COPY AREA SET (5, 10, 34) [2016-01-07 11:43:34] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 11:43:34] [CLIENT][COPYPASTE] recorded: pos: 5, 10, 34, relativeToAreaPos: (0, 0, 0); Grey Advanced Armor(263) [2016-01-07 11:43:34] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 11:43:34] [GETNEXTTONEAREST] SIDE: TOP: (-3.3325644, 2.4999928, 25.596626); (-3, 2, 26) [2016-01-07 11:43:34] [CLIENT][EDIT] PLACING AT (5, 11, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:43:34] adding new element to Ra at (5, 11, 34)[NONE]o[FRONT][active][0hp], type 84 [2016-01-07 11:43:43] [GETNEAREST] SIDE: TOP(2): (-2.9754982, 3.499948, 26.225271); (-3, 3, 26) [2016-01-07 11:43:43] COPY AREA SET (5, 11, 34) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 25, relativeToAreaPos: (0, 0, 0); Pink Hull(912) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 25, relativeToAreaPos: (1, 0, 0); Pink Standard Armor(902) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 25, relativeToAreaPos: (2, 0, 0); Pink Advanced Armor(907) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 25, relativeToAreaPos: (3, 0, 0); Pink Crystal Armor(917) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 25, relativeToAreaPos: (4, 0, 0); Purple Top Stuff(90) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 25, relativeToAreaPos: (5, 0, 0); Purple Vine Stuff(92) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 26, relativeToAreaPos: (0, 0, 1); Brown Hull(643) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 26, relativeToAreaPos: (1, 0, 1); Brown Standard Armor(70) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 26, relativeToAreaPos: (2, 0, 1); Brown Advanced Armor(269) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 26, relativeToAreaPos: (3, 0, 1); Brown Crystal Armor(690) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 26, relativeToAreaPos: (4, 0, 1); Wood(84) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 27, relativeToAreaPos: (0, 0, 2); Green Hull(623) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 27, relativeToAreaPos: (1, 0, 2); Green Standard Armor(78) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 27, relativeToAreaPos: (2, 0, 2); Green Advanced Armor(268) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 27, relativeToAreaPos: (3, 0, 2); Green Crystal Armor(527) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 27, relativeToAreaPos: (4, 0, 2); Green Hazard Armor(438) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 27, relativeToAreaPos: (5, 0, 2); Decorative Computer (Green)(449) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 2, 11, 27, relativeToAreaPos: (6, 0, 2); Gravity Unit(56) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 3, 11, 27, relativeToAreaPos: (7, 0, 2); Grassy Rock(83) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 4, 11, 27, relativeToAreaPos: (8, 0, 2); Foliage(85) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 28, relativeToAreaPos: (0, 0, 3); Red Hull(638) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 28, relativeToAreaPos: (1, 0, 3); Red Standard Armor(76) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 28, relativeToAreaPos: (2, 0, 3); Red Advanced Armor(265) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 28, relativeToAreaPos: (3, 0, 3); Red Crystal Armor(512) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 28, relativeToAreaPos: (4, 0, 3); Red Planet Terrain(138) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 28, relativeToAreaPos: (5, 0, 3); Red Dirt(140) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 2, 11, 28, relativeToAreaPos: (6, 0, 3); Undeathinator(94) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 3, 11, 28, relativeToAreaPos: (7, 0, 3); Decorative Screen (Red)(447) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 29, relativeToAreaPos: (0, 0, 4); Orange Hull(633) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 29, relativeToAreaPos: (1, 0, 4); Orange Standard Armor(426) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 29, relativeToAreaPos: (2, 0, 4); Orange Advanced Armor(431) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 29, relativeToAreaPos: (3, 0, 4); Orange Crystal Armor(517) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 30, relativeToAreaPos: (0, 0, 5); Yellow Hull(628) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 30, relativeToAreaPos: (1, 0, 5); Yellow Standard Armor(79) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 30, relativeToAreaPos: (2, 0, 5); Yellow Advanced Armor(270) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 30, relativeToAreaPos: (3, 0, 5); Yellow Crystal Armor(522) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 30, relativeToAreaPos: (4, 0, 5); Yellow Hazard Armor(436) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 30, relativeToAreaPos: (5, 0, 5); Decorative Computer (Orange)(450) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 2, 11, 30, relativeToAreaPos: (6, 0, 5); Sand(74) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 31, relativeToAreaPos: (0, 0, 6); Black Hull(603) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 31, relativeToAreaPos: (1, 0, 6); Black Standard Armor(75) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 31, relativeToAreaPos: (2, 0, 6); Black Advanced Armor(264) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 31, relativeToAreaPos: (3, 0, 6); Black Crystal Armor(593) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 32, relativeToAreaPos: (0, 0, 7); Dark Grey Hull(828) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 32, relativeToAreaPos: (1, 0, 7); Dark Grey Standard Armor(818) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 32, relativeToAreaPos: (2, 0, 7); Dark Grey Advanced Armor(823) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 32, relativeToAreaPos: (3, 0, 7); Plex Door(122) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 32, relativeToAreaPos: (4, 0, 7); Scaffold(656) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 33, relativeToAreaPos: (0, 0, 8); Grey Hull(598) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 33, relativeToAreaPos: (1, 0, 8); Grey Standard Armor(5) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 33, relativeToAreaPos: (2, 0, 8); Grey Advanced Armor(263) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 33, relativeToAreaPos: (3, 0, 8); Blast Door(591) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 33, relativeToAreaPos: (4, 0, 8); Decorative Fan(680) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 33, relativeToAreaPos: (5, 0, 8); Metal Grill(442) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 34, relativeToAreaPos: (0, 0, 9); White Hull(608) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 34, relativeToAreaPos: (1, 0, 9); White Standard Armor(81) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 34, relativeToAreaPos: (2, 0, 9); White Advanced Armor(271) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 34, relativeToAreaPos: (3, 0, 9); White Crystal Armor(507) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 34, relativeToAreaPos: (4, 0, 9); Ice(64) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 34, relativeToAreaPos: (5, 0, 9); Rock(73) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 2, 11, 34, relativeToAreaPos: (6, 0, 9); Snowy Rock Surface(274) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 3, 11, 34, relativeToAreaPos: (7, 0, 9); Alloyed Metal Mesh Wedge(441) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] recorded: pos: 5, 11, 34, relativeToAreaPos: (9, 0, 9); Wood(84) [2016-01-07 11:43:43] [CLIENT][COPYPASTE] 63 blocks recorded [2016-01-07 11:43:53] [GETNEAREST] SIDE: TOP(2): (-2.677349, 3.4999566, 26.228285); (-3, 3, 26) [2016-01-07 11:43:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 11, 34)[Wood]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:43:53] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-10, -1, -10) [2016-01-07 11:43:53] [UNIVERSE] WARNING: Sector UPDATE took 45; sectors updated: 27 [2016-01-07 11:43:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 45 [2016-01-07 11:44:00] DRAWING DEBUG: 912; ; 0; 0; 912; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 902; ; 0; 0; 902; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 907; ; 0; 0; 907; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 917; ; 0; 0; 917; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 90; ; 0; 0; 90; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 92; ; 0; 0; 92; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 643; ; 0; 0; 643; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 70; ; 0; 0; 70; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 269; ; 0; 0; 269; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 690; ; 0; 0; 690; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 623; ; 0; 0; 623; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 78; ; 0; 0; 78; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 268; ; 0; 0; 268; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 527; ; 0; 0; 527; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 438; ; 0; 0; 438; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 83; ; 0; 0; 83; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 85; ; 0; 0; 85; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 638; ; 0; 0; 638; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 76; ; 0; 0; 76; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 265; ; 0; 0; 265; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 512; ; 0; 0; 512; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 138; ; 0; 0; 138; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 140; ; 0; 0; 140; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 94; ; 0; 0; 94; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 633; ; 0; 0; 633; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 426; ; 0; 0; 426; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 431; ; 0; 0; 431; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 517; ; 0; 0; 517; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 628; ; 0; 0; 628; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 79; ; 0; 0; 79; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 270; ; 0; 0; 270; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 522; ; 0; 0; 522; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 436; ; 0; 0; 436; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 74; ; 0; 0; 74; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 603; ; 0; 0; 603; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 75; ; 0; 0; 75; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 264; ; 0; 0; 264; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 593; ; 0; 0; 593; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 828; ; 0; 0; 828; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 818; ; 0; 0; 818; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 823; ; 0; 0; 823; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 122; ; 0; 0; 122; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 656; ; 0; 0; 656; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 5; ; 0; 0; 5; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 591; ; 0; 0; 591; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 680; ; 0; 0; 680; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 442; ; 0; 0; 442; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 608; ; 0; 0; 608; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 81; ; 0; 0; 81; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 271; ; 0; 0; 271; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 507; ; 0; 0; 507; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 64; ; 0; 0; 64; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 73; ; 0; 0; 73; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 274; ; 0; 0; 274; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:00] DRAWING DEBUG: 40000441; ; 0; 4; 441; [2016-01-07 11:44:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:44:41] Now playing: [2016-01-07 11:44:41] : [2016-01-07 11:44:41] [2016-01-07 11:44:41] SoundTeMP - Zingaro.ogg [2016-01-07 11:44:41] Error [2016-01-07 11:44:41] : [2016-01-07 11:44:41] [2016-01-07 11:44:41] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:44:56] [GETNEXTTONEAREST] SIDE: TOP: (-8.576082, 2.4999127, 16.772535); (-9, 2, 17) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 250; Type: Pink Hull(912) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 250; Type: Pink Standard Armor(902) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 250; Type: Pink Advanced Armor(907) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 250; Type: Pink Crystal Armor(917) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 250; Type: Purple Top Stuff(90) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -15, 110, 250; Type: Purple Vine Stuff(92) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 251; Type: Brown Hull(643) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 251; Type: Brown Standard Armor(70) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 251; Type: Brown Advanced Armor(269) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 251; Type: Brown Crystal Armor(690) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 251; Type: Wood(84) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 252; Type: Green Hull(623) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 252; Type: Green Standard Armor(78) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 252; Type: Green Advanced Armor(268) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 252; Type: Green Crystal Armor(527) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 252; Type: Green Hazard Armor(438) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -15, 110, 252; Type: Decorative Computer (Green)(449) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -16, 110, 252; Type: Gravity Unit(56) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -17, 110, 252; Type: Grassy Rock(83) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -18, 110, 252; Type: Foliage(85) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 253; Type: Red Hull(638) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 253; Type: Red Standard Armor(76) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 253; Type: Red Advanced Armor(265) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 253; Type: Red Crystal Armor(512) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 253; Type: Red Planet Terrain(138) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -15, 110, 253; Type: Red Dirt(140) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -16, 110, 253; Type: Undeathinator(94) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -17, 110, 253; Type: Decorative Screen (Red)(447) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 254; Type: Orange Hull(633) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 254; Type: Orange Standard Armor(426) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 254; Type: Orange Advanced Armor(431) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 254; Type: Orange Crystal Armor(517) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 255; Type: Yellow Hull(628) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 255; Type: Yellow Standard Armor(79) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 255; Type: Yellow Advanced Armor(270) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 255; Type: Yellow Crystal Armor(522) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 255; Type: Yellow Hazard Armor(436) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -15, 110, 255; Type: Decorative Computer (Orange)(450) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -16, 110, 255; Type: Sand(74) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 256; Type: Black Hull(603) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 256; Type: Black Standard Armor(75) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 256; Type: Black Advanced Armor(264) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 256; Type: Black Crystal Armor(593) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 257; Type: Dark Grey Hull(828) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 257; Type: Dark Grey Standard Armor(818) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 257; Type: Dark Grey Advanced Armor(823) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 257; Type: Plex Door(122) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 257; Type: Scaffold(656) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 258; Type: Grey Hull(598) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 258; Type: Grey Standard Armor(5) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 258; Type: Grey Advanced Armor(263) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 258; Type: Blast Door(591) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 258; Type: Decorative Fan(680) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -15, 110, 258; Type: Metal Grill(442) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 259; Type: White Hull(608) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 259; Type: White Standard Armor(81) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 259; Type: White Advanced Armor(271) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 259; Type: White Crystal Armor(507) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 259; Type: Ice(64) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -15, 110, 259; Type: Rock(73) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -16, 110, 259; Type: Snowy Rock Surface(274) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -17, 110, 259; Type: Alloyed Metal Mesh Wedge(441) [2016-01-07 11:44:56] [CLIENT][COPYPASTE] BUILDING PASTE: -19, 110, 259; Type: Wood(84) [2016-01-07 11:45:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 11:45:25] [GETNEAREST] SIDE: TOP(2): (-0.39679337, 2.4736376, 16.134413); (0, 2, 16) [2016-01-07 11:45:25] COPY AREA SET (8, 10, 24) [2016-01-07 11:45:25] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 11:45:25] [CLIENT][COPYPASTE] recorded: pos: 8, 10, 24, relativeToAreaPos: (0, 0, 0); Grey Advanced Armor(263) [2016-01-07 11:45:25] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 11:45:26] [GETNEXTTONEAREST] SIDE: TOP: (-0.39679384, 2.473639, 16.134413); (0, 2, 16) [2016-01-07 11:45:26] [CLIENT][EDIT] PLACING AT (8, 11, 24)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:45:26] adding new element to Ra at (8, 11, 24)[NONE]o[FRONT][inactive][250hp], type 84 [2016-01-07 11:45:36] [GETNEAREST] SIDE: TOP(2): (-4.5898876, 3.4996104, 16.512426); (-5, 3, 17) [2016-01-07 11:45:36] COPY AREA SET (3, 11, 25) [2016-01-07 11:45:36] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 11:45:36] [CLIENT][COPYPASTE] recorded: pos: 3, 11, 25, relativeToAreaPos: (0, 0, 0); Purple Top Stuff(90) [2016-01-07 11:45:36] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 11:45:38] [GETNEXTTONEAREST] SIDE: TOP: (-3.429925, 2.499641, 16.054861); (-3, 2, 16) [2016-01-07 11:45:38] [CLIENT][EDIT] PLACING AT (5, 11, 24)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:45:38] adding new element to Ra at (5, 11, 24)[NONE]o[FRONT][inactive][250hp], type 84 [2016-01-07 11:45:41] [GETNEAREST] SIDE: TOP(2): (-0.5071845, 2.4719071, 15.819371); (-1, 2, 16) [2016-01-07 11:45:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 10, 24)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:45:45] [UNDO] ADDING REDO obfuscated.cO@2a4fbc41(;ADD: 0; REMOVES: 1) [2016-01-07 11:45:47] [GETNEAREST] SIDE: TOP(2): (-0.25808, 3.4825087, 16.063799); (0, 3, 16) [2016-01-07 11:45:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 24)[Wood]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:45:54] [GETNEAREST] SIDE: TOP(2): (-2.8833494, 3.4998393, 16.209972); (-3, 3, 16) [2016-01-07 11:45:54] COPY AREA SET (5, 11, 24) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 22, relativeToAreaPos: (0, 0, 7); Teal Hull(878) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 22, relativeToAreaPos: (1, 0, 7); Teal Standard Armor(868) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 22, relativeToAreaPos: (2, 0, 7); Teal Advanced Armor(873) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 22, relativeToAreaPos: (3, 0, 7); Teal Crystal Armor(883) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 22, relativeToAreaPos: (4, 0, 7); Frozen Rock(275) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 22, relativeToAreaPos: (5, 0, 7); Transporter Module(688) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 23, relativeToAreaPos: (0, 0, 8); Blue Hull(618) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 23, relativeToAreaPos: (1, 0, 8); Blue Standard Armor(77) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 23, relativeToAreaPos: (2, 0, 8); Blue Advanced Armor(267) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 23, relativeToAreaPos: (3, 0, 8); Blue Crystal Armor(532) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 23, relativeToAreaPos: (4, 0, 8); Blue Rock(139) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 23, relativeToAreaPos: (5, 0, 8); Personal Computer (Blue)(451) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 2, 11, 23, relativeToAreaPos: (6, 0, 8); Decorative Screen (Blue)(448) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 3, 11, 23, relativeToAreaPos: (7, 0, 8); Decorative Pipes(338) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 4, 11, 23, relativeToAreaPos: (8, 0, 8); Decorative Server(337) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 5, 11, 23, relativeToAreaPos: (9, 0, 8); Decorative Switchboard(336) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -4, 11, 24, relativeToAreaPos: (0, 0, 9); Purple Hull(613) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -3, 11, 24, relativeToAreaPos: (1, 0, 9); Purple Standard Armor(69) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -2, 11, 24, relativeToAreaPos: (2, 0, 9); Purple Standard Armor(69) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 24, relativeToAreaPos: (3, 0, 9); Purple Crystal Armor(537) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 24, relativeToAreaPos: (4, 0, 9); Purple Rock Stuff(91) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] recorded: pos: 5, 11, 24, relativeToAreaPos: (9, 0, 9); Wood(84) [2016-01-07 11:45:54] [CLIENT][COPYPASTE] 22 blocks recorded [2016-01-07 11:46:00] [GETNEAREST] SIDE: TOP(2): (-2.9601965, 3.4998398, 16.200724); (-3, 3, 16) [2016-01-07 11:46:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 11, 24)[Wood]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:46:00] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-10, -1, -10) [2016-01-07 11:46:03] DRAWING DEBUG: 878; ; 0; 0; 878; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 868; ; 0; 0; 868; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 873; ; 0; 0; 873; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 883; ; 0; 0; 883; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 275; ; 0; 0; 275; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 20688; ; 2; 0; 688; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 618; ; 0; 0; 618; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 77; ; 0; 0; 77; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 267; ; 0; 0; 267; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 532; ; 0; 0; 532; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 139; ; 0; 0; 139; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 337; ; 0; 0; 337; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 613; ; 0; 0; 613; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 69; ; 0; 0; 69; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 537; ; 0; 0; 537; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:03] DRAWING DEBUG: 91; ; 0; 0; 91; [2016-01-07 11:46:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:46:13] [GETNEXTTONEAREST] SIDE: TOP: (-8.7336445, 2.4998932, 6.5570827); (-9, 2, 7) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 157; Type: Teal Hull(878) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 157; Type: Teal Standard Armor(868) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 157; Type: Teal Advanced Armor(873) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 157; Type: Teal Crystal Armor(883) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 157; Type: Frozen Rock(275) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -15, 110, 157; Type: Transporter Module(688) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 158; Type: Blue Hull(618) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 158; Type: Blue Standard Armor(77) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 158; Type: Blue Advanced Armor(267) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 158; Type: Blue Crystal Armor(532) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 158; Type: Blue Rock(139) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -15, 110, 158; Type: Personal Computer (Blue)(451) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -16, 110, 158; Type: Decorative Screen (Blue)(448) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -17, 110, 158; Type: Decorative Pipes(338) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -18, 110, 158; Type: Decorative Server(337) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -19, 110, 158; Type: Decorative Switchboard(336) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 159; Type: Purple Hull(613) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -11, 110, 159; Type: Purple Standard Armor(69) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -12, 110, 159; Type: Purple Standard Armor(69) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -13, 110, 159; Type: Purple Crystal Armor(537) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -14, 110, 159; Type: Purple Rock Stuff(91) [2016-01-07 11:46:13] [CLIENT][COPYPASTE] BUILDING PASTE: -19, 110, 159; Type: Wood(84) [2016-01-07 11:46:17] [GETNEAREST] SIDE: TOP(2): (-0.4113822, 3.4811149, 15.942338); (0, 3, 16) [2016-01-07 11:46:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 24)[Wood]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:46:25] [GETNEAREST] SIDE: TOP(2): (0.28099585, 3.4997087, 25.663307); (0, 3, 26) [2016-01-07 11:46:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 34)[Wood]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:46:27] [GETNEAREST] SIDE: TOP(2): (6.2389026, 3.499487, 24.979473); (6, 3, 25) [2016-01-07 11:46:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 11, 33)[AND-Signal]o[FRONT][active][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:46:27] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 141734641678 ---> null; {137439739903=>{56=>obfuscated.Qa@35933ff7}, 150324576256=>{56=>obfuscated.Qa@1e9e1902}} [2016-01-07 11:46:27] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 141734641678 ---> null; {} [2016-01-07 11:46:32] [GETNEAREST] SIDE: TOP(2): (-1.710413, 3.5396862, 25.802303); (-2, 3, 26) [2016-01-07 11:46:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 11, 34)[Alloyed Metal Mesh Wedge]o[RIGHT][active][10hp][kS]; orientation: 4; RIGHT [2016-01-07 11:46:37] STYLE CHANGED: LOADING :: Wood : :: Scaffold Wedge [2016-01-07 11:46:37] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 11:46:37] STYLE CHANGED: LOADING :: Scaffold : :: Metal Grill Wedge [2016-01-07 11:46:37] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 11:46:38] STYLE CHANGED: LOADING :: Metal Grill : :: Alloyed Metal Mesh Wedge [2016-01-07 11:46:38] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 11:46:39] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 11:46:39] [GETNEXTTONEAREST] SIDE: TOP: (-1.8965559, 2.4989982, 26.392345); (-2, 2, 26) [2016-01-07 11:46:39] [CLIENT][EDIT] PLACING AT (6, 11, 34)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:46:39] adding new element to Ra at (6, 11, 34)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 11:46:44] STYLE CHANGED: LOADING :: Alloyed Metal Mesh : :: Alloyed Metal Mesh Wedge [2016-01-07 11:46:45] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 11:46:45] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:46:45] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 11:46:46] STYLE CHANGED: LOADING :: Alloyed Metal Mesh : :: Alloyed Metal Mesh Wedge [2016-01-07 11:46:46] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 11:46:46] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:46:46] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 11:46:47] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 11:46:47] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 11:46:47] BLOCK ORIENTATION FOR Decorative Fan: FRONT [2016-01-07 11:46:47] STYLE CHANGED: LOADING :: Decorative Fan : :: Blast Door Wedge [2016-01-07 11:46:47] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 11:46:47] BLOCK ORIENTATION FOR Wood: FRONT [2016-01-07 11:46:47] STYLE CHANGED: LOADING :: Wood : :: Scaffold Wedge [2016-01-07 11:46:48] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 11:46:48] STYLE CHANGED: LOADING :: Scaffold : :: Metal Grill Wedge [2016-01-07 11:46:49] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 11:46:49] STYLE CHANGED: LOADING :: Scaffold : :: Metal Grill Wedge [2016-01-07 11:46:50] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 11:46:52] [CLIENT] PLACING MULTISLOT: 0 -> 442 [2016-01-07 11:46:52] [GETNEXTTONEAREST] SIDE: TOP: (-2.324874, 2.4998155, 24.732277); (-2, 2, 25) [2016-01-07 11:46:52] [CLIENT][EDIT] PLACING AT (6, 11, 33)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:46:52] adding new element to Ra at (6, 11, 33)[NONE]o[FRONT][active][0hp], type 442 [2016-01-07 11:46:53] STYLE CHANGED: LOADING :: Metal Grill : :: Metal Grill Wedge [2016-01-07 11:46:53] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 11:46:53] STYLE CHANGED: LOADING :: Scaffold : :: Metal Grill Wedge [2016-01-07 11:46:53] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 11:46:53] STYLE CHANGED: LOADING :: Metal Grill : :: Metal Grill Wedge [2016-01-07 11:46:54] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 11:46:55] [CLIENT] PLACING MULTISLOT: 0 -> 656 [2016-01-07 11:46:55] [GETNEXTTONEAREST] SIDE: TOP: (-2.3711329, 2.4996324, 23.683666); (-2, 2, 24) [2016-01-07 11:46:55] [CLIENT][EDIT] PLACING AT (6, 11, 32)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:46:55] adding new element to Ra at (6, 11, 32)[NONE]o[FRONT][active][0hp], type 656 [2016-01-07 11:46:56] [GETNEAREST] SIDE: TOP(2): (-3.6877775, 3.4997153, 24.547342); (-4, 3, 25) [2016-01-07 11:46:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 33)[Metal Grill]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:47:10] [CLIENT] PLACING MULTISLOT: 0 -> 656 [2016-01-07 11:47:10] [GETNEAREST] SIDE: TOP(2): (-4.5463076, 3.499866, 24.81627); (-5, 3, 25) [2016-01-07 11:47:10] COPY AREA SET (3, 11, 33) [2016-01-07 11:47:10] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 11:47:10] [CLIENT][COPYPASTE] recorded: pos: 3, 11, 33, relativeToAreaPos: (0, 0, 0); Decorative Fan(680) [2016-01-07 11:47:10] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 11:47:15] [CLIENT] PLACING MULTISLOT: 0 -> 656 [2016-01-07 11:47:15] [GETNEXTTONEAREST] SIDE: TOP: (-3.1091032, 2.4990077, 25.23131); (-3, 2, 25) [2016-01-07 11:47:15] [CLIENT][COPYPASTE] BUILDING PASTE: 50, 110, 330; Type: Decorative Fan(680) [2016-01-07 11:47:19] [GETNEAREST] SIDE: TOP(2): (-4.8011208, 3.4996324, 24.817703); (-5, 3, 25) [2016-01-07 11:47:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 33)[Decorative Fan]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:47:23] [GETNEAREST] SIDE: TOP(2): (-4.7690096, 3.499989, 23.804018); (-5, 3, 24) [2016-01-07 11:47:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 32)[Scaffold]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:47:31] [CLIENT] PLACING MULTISLOT: 0 -> 656 [2016-01-07 11:47:31] [GETNEAREST] SIDE: TOP(2): (-5.672988, 3.4996676, 24.895472); (-6, 3, 25) [2016-01-07 11:47:31] COPY AREA SET (2, 11, 33) [2016-01-07 11:47:31] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 11:47:31] [CLIENT][COPYPASTE] recorded: pos: 2, 11, 32, relativeToAreaPos: (0, 0, 0); Plex Door(122) [2016-01-07 11:47:31] [CLIENT][COPYPASTE] recorded: pos: 2, 11, 33, relativeToAreaPos: (0, 0, 1); Blast Door(591) [2016-01-07 11:47:31] [CLIENT][COPYPASTE] 2 blocks recorded [2016-01-07 11:47:35] [GETNEAREST] SIDE: TOP(2): (-5.6448946, 3.4998965, 24.920204); (-6, 3, 25) [2016-01-07 11:47:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 33)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:47:35] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-1, -1, -2) [2016-01-07 11:47:41] [CLIENT] PLACING MULTISLOT: 0 -> 656 [2016-01-07 11:47:41] [GETNEXTTONEAREST] SIDE: TOP: (-4.320567, 2.4996705, 24.264097); (-4, 2, 24) [2016-01-07 11:47:41] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 320; Type: Plex Door(122) [2016-01-07 11:47:41] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 321; Type: Blast Door(591) [2016-01-07 11:47:46] [GETNEAREST] SIDE: RIGHT(4): (-8.500564, 2.8419456, 27.0776); (-9, 3, 27) [2016-01-07 11:47:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 35)[Glass]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:48:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:48:09] SWITCHING SLOTS: 3, 75 [2016-01-07 11:48:09] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=75, subSlot=-1, count=9999999] [2016-01-07 11:48:10] [CLIENT] Rotating copy area + [2016-01-07 11:48:10] [CLIENT] Rotating copy area + [2016-01-07 11:48:11] [CLIENT] Rotating copy area + [2016-01-07 11:48:11] [CLIENT] Rotating copy area + [2016-01-07 11:48:15] STYLE CHANGED: LOADING :: Scaffold : :: Scaffold Wedge [2016-01-07 11:48:15] BLOCK ORIENTATION FOR Glass: FRONT [2016-01-07 11:48:18] [CLIENT] PLACING MULTISLOT: 0 -> 63 [2016-01-07 11:48:18] [GETNEXTTONEAREST] SIDE: TOP: (-6.301236, 2.4986472, 26.930973); (-6, 2, 27) [2016-01-07 11:48:18] [CLIENT][EDIT] PLACING AT (2, 11, 35)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:48:18] adding new element to Ra at (2, 11, 35)[NONE]o[FRONT][active][0hp], type 63 [2016-01-07 11:48:21] Now playing: [2016-01-07 11:48:21] : [2016-01-07 11:48:21] [2016-01-07 11:48:21] DOMINION TANK POLICE - Kiken Noudo.ogg [2016-01-07 11:48:21] Error [2016-01-07 11:48:21] : [2016-01-07 11:48:21] [2016-01-07 11:48:21] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:48:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:48:59] SWITCHING SLOTS: 0, 286 [2016-01-07 11:48:59] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=286, subSlot=-1, count=9999999] [2016-01-07 11:49:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:49:02] SWITCHING SLOTS: 1, 287 [2016-01-07 11:49:02] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=287, subSlot=-1, count=9999999] [2016-01-07 11:49:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:49:21] SWITCHING SLOTS: 0, 270 [2016-01-07 11:49:21] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=270, subSlot=-1, count=9999999] [2016-01-07 11:49:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:49:28] SWITCHING SLOTS: 1, 273 [2016-01-07 11:49:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=273, subSlot=-1, count=9999999] [2016-01-07 11:49:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:49:42] SWITCHING SLOTS: 2, 286 [2016-01-07 11:49:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=286, subSlot=-1, count=9999999] [2016-01-07 11:49:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:49:51] SWITCHING SLOTS: 3, 287 [2016-01-07 11:49:51] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=287, subSlot=-1, count=9999999] [2016-01-07 11:49:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:50:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:50:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:50:13] SWITCHING SLOTS: 4, 288 [2016-01-07 11:50:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=288, subSlot=-1, count=9999999] [2016-01-07 11:50:14] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:50:15] SWITCHING SLOTS: 5, 289 [2016-01-07 11:50:15] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=289, subSlot=-1, count=9999999] [2016-01-07 11:50:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:50:18] SWITCHING SLOTS: 5, 290 [2016-01-07 11:50:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=290, subSlot=-1, count=9999999] [2016-01-07 11:50:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:50:20] SWITCHING SLOTS: 6, 291 [2016-01-07 11:50:20] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=291, subSlot=-1, count=9999999] [2016-01-07 11:50:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:50:22] SWITCHING SLOTS: 7, 292 [2016-01-07 11:50:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=292, subSlot=-1, count=9999999] [2016-01-07 11:50:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:50:25] SWITCHING SLOTS: 8, 293 [2016-01-07 11:50:25] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=293, subSlot=-1, count=9999999] [2016-01-07 11:50:27] BLOCK ORIENTATION FOR Carved Lukrah: FRONT [2016-01-07 11:50:27] BLOCK ORIENTATION FOR Lukrah: FRONT [2016-01-07 11:50:27] BLOCK ORIENTATION FOR Cactus: FRONT [2016-01-07 11:50:28] BLOCK ORIENTATION FOR Soil: FRONT [2016-01-07 11:50:31] [GETNEXTTONEAREST] SIDE: TOP: (-1.2796926, 2.4999328, 20.03779); (-1, 2, 20) [2016-01-07 11:50:31] [CLIENT][EDIT] PLACING AT (7, 11, 28)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:50:31] adding new element to Ra at (7, 11, 28)[NONE]o[FRONT][inactive][250hp], type 87 [2016-01-07 11:50:37] [GETNEAREST] SIDE: TOP(2): (-0.74757576, 3.498434, 19.959824); (-1, 3, 20) [2016-01-07 11:50:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 11, 28)[Soil]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:50:42] [GETNEXTTONEAREST] SIDE: TOP: (-3.976801, 2.4995604, 17.935514); (-4, 2, 18) [2016-01-07 11:50:42] [CLIENT][EDIT] PLACING AT (4, 11, 26)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:50:42] adding new element to Ra at (4, 11, 26)[NONE]o[FRONT][inactive][250hp], type 87 [2016-01-07 11:50:46] [GETNEAREST] SIDE: TOP(2): (-3.5273514, 3.4972434, 18.374424); (-4, 3, 18) [2016-01-07 11:50:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 26)[Soil]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:50:47] [GETNEXTTONEAREST] SIDE: TOP: (-4.9772987, 2.4995189, 20.864187); (-5, 2, 21) [2016-01-07 11:50:47] [CLIENT][EDIT] PLACING AT (3, 11, 29)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:50:47] adding new element to Ra at (3, 11, 29)[NONE]o[FRONT][inactive][250hp], type 87 [2016-01-07 11:50:48] BLOCK ORIENTATION FOR Cactus: FRONT [2016-01-07 11:50:50] [GETNEXTTONEAREST] SIDE: TOP: (-3.972104, 2.4998531, 20.848013); (-4, 2, 21) [2016-01-07 11:50:50] [CLIENT][EDIT] PLACING AT (4, 11, 29)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:50:50] adding new element to Ra at (4, 11, 29)[NONE]o[FRONT][inactive][250hp], type 89 [2016-01-07 11:50:52] [GETNEAREST] SIDE: TOP(2): (-3.771555, 3.4998932, 20.848286); (-4, 3, 21) [2016-01-07 11:50:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 29)[Cactus]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:50:53] DRAWING DEBUG: 89; ; 0; 0; 89; [2016-01-07 11:50:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:51:09] [GETNEXTTONEAREST] SIDE: TOP: (-2.1509504, 2.4735436, 22.107256); (-2, 2, 22) [2016-01-07 11:51:09] [CLIENT][EDIT] PLACING AT (6, 11, 30)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:51:09] adding new element to Ra at (6, 11, 30)[NONE]o[FRONT][inactive][250hp], type 89 [2016-01-07 11:51:10] [GETNEXTTONEAREST] SIDE: TOP: (-2.1111593, 3.485002, 22.098778); (-2, 3, 22) [2016-01-07 11:51:10] [CLIENT][EDIT] PLACING AT (6, 12, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:51:10] adding new element to Ra at (6, 12, 30)[NONE]o[FRONT][active][0hp], type 89 [2016-01-07 11:51:35] [GETNEAREST] SIDE: RIGHT(4): (-1.50002, 4.4585524, 22.131567); (-2, 4, 22) [2016-01-07 11:51:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 12, 30)[Cactus]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:51:36] Now playing: [2016-01-07 11:51:36] : [2016-01-07 11:51:36] [2016-01-07 11:51:36] LeVant - Through Heaven's Grace.ogg [2016-01-07 11:51:36] Error [2016-01-07 11:51:36] : [2016-01-07 11:51:36] [2016-01-07 11:51:36] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:51:42] BLOCK ORIENTATION FOR Soil: FRONT [2016-01-07 11:51:43] BLOCK ORIENTATION FOR Cactus: FRONT [2016-01-07 11:51:43] BLOCK ORIENTATION FOR Lukrah: FRONT [2016-01-07 11:51:43] BLOCK ORIENTATION FOR Carved Lukrah: FRONT [2016-01-07 11:51:43] BLOCK ORIENTATION FOR Lukrah: FRONT [2016-01-07 11:51:48] [GETNEXTTONEAREST] SIDE: TOP: (-9.748756, 2.4999466, 22.163076); (-10, 2, 22) [2016-01-07 11:51:48] [CLIENT][EDIT] PLACING AT (-2, 11, 30)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:51:48] adding new element to Ra at (-2, 11, 30)[NONE]o[FRONT][inactive][250hp], type 155 [2016-01-07 11:52:00] BLOCK ORIENTATION FOR Cactus: FRONT [2016-01-07 11:52:00] BLOCK ORIENTATION FOR Lukrah: FRONT [2016-01-07 11:52:01] BLOCK ORIENTATION FOR Carved Lukrah: FRONT [2016-01-07 11:52:02] [GETNEXTTONEAREST] SIDE: TOP: (-11.108015, 2.4907217, 22.328156); (-11, 2, 22) [2016-01-07 11:52:02] [CLIENT][EDIT] PLACING AT (-3, 11, 30)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:52:02] adding new element to Ra at (-3, 11, 30)[NONE]o[FRONT][inactive][100hp], type 157 [2016-01-07 11:52:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 11:52:19] [GETNEAREST] SIDE: TOP(2): (-10.320354, 3.492084, 21.953226); (-10, 3, 22) [2016-01-07 11:52:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 30)[Lukrah]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:52:20] BLOCK ORIENTATION FOR Lukrah: FRONT [2016-01-07 11:52:21] [FACTIONMANAGER] MAKING FACTION TURN: Thu Jan 07 10:52:21 CET 2016; 18; Turn: 60.0 [2016-01-07 11:52:21] [FACTIONMANAGER] faction update took: 0ms [2016-01-07 11:52:22] [GETNEXTTONEAREST] SIDE: TOP: (-12.36244, 2.4999924, 21.608656); (-12, 2, 22) [2016-01-07 11:52:22] [CLIENT][EDIT] PLACING AT (-4, 11, 30)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:52:22] adding new element to Ra at (-4, 11, 30)[NONE]o[FRONT][inactive][75hp], type 155 [2016-01-07 11:52:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:52:50] SWITCHING SLOTS: 0, 303 [2016-01-07 11:52:50] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=303, subSlot=-1, count=9999999] [2016-01-07 11:52:52] BLOCK ORIENTATION FOR Cactus: FRONT [2016-01-07 11:52:52] STYLE CHANGED: LOADING :: Cactus : :: Hattel Crystal Wedge [2016-01-07 11:52:53] BLOCK ORIENTATION FOR Hattel Crystal: FRONT [2016-01-07 11:52:53] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 11:52:53] [GETNEXTTONEAREST] SIDE: TOP: (-10.04612, 2.4999542, 21.58679); (-10, 2, 22) [2016-01-07 11:52:53] [CLIENT][EDIT] PLACING AT (-2, 11, 30)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:52:53] adding new element to Ra at (-2, 11, 30)[NONE]o[FRONT][inactive][50hp], type 455 [2016-01-07 11:52:55] [GETNEAREST] SIDE: TOP(2): (-9.722202, 3.4999175, 21.579939); (-10, 3, 22) [2016-01-07 11:52:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 30)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:53:02] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 11:53:02] [GETNEXTTONEAREST] SIDE: TOP: (7.0509434, 2.499372, 21.807182); (7, 2, 22) [2016-01-07 11:53:02] [CLIENT][EDIT] PLACING AT (15, 11, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:53:02] adding new element to Ra at (15, 11, 30)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 11:53:12] [GETNEAREST] SIDE: TOP(2): (6.8785315, 3.4999752, 22.005325); (7, 3, 22) [2016-01-07 11:53:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (15, 11, 30)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:53:16] STYLE CHANGED: LOADING :: Hattel Crystal : :: Hattel Crystal Wedge [2016-01-07 11:53:17] BLOCK ORIENTATION FOR Hattel Crystal: FRONT [2016-01-07 11:53:17] [GETNEAREST] SIDE: TOP(2): (-10.64637, 3.4999642, 22.194794); (-11, 3, 22) [2016-01-07 11:53:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 30)[Carved Lukrah]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:53:19] [GETNEAREST] SIDE: TOP(2): (-11.706175, 3.499847, 22.08724); (-12, 3, 22) [2016-01-07 11:53:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 30)[Lukrah]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:53:19] STYLE CHANGED: LOADING :: Hattel Crystal : :: Hattel Crystal Wedge [2016-01-07 11:53:19] BLOCK ORIENTATION FOR Cactus: FRONT [2016-01-07 11:53:19] BLOCK ORIENTATION FOR Lukrah: FRONT [2016-01-07 11:53:35] [GETNEXTTONEAREST] SIDE: TOP: (-10.827953, 2.4994617, 21.881723); (-11, 2, 22) [2016-01-07 11:53:35] [CLIENT][EDIT] PLACING AT (-3, 11, 30)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:53:35] adding new element to Ra at (-3, 11, 30)[NONE]o[FRONT][inactive][50hp], type 155 [2016-01-07 11:53:36] BLOCK ORIENTATION FOR Carved Lukrah: FRONT [2016-01-07 11:53:37] [GETNEXTTONEAREST] SIDE: TOP: (-10.211628, 2.4995856, 21.953745); (-10, 2, 22) [2016-01-07 11:53:37] [CLIENT][EDIT] PLACING AT (-2, 11, 30)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:53:37] adding new element to Ra at (-2, 11, 30)[NONE]o[FRONT][inactive][25hp], type 157 [2016-01-07 11:53:40] BLOCK ORIENTATION FOR Chabaz: FRONT [2016-01-07 11:53:41] [GETNEXTTONEAREST] SIDE: TOP: (-10.532255, 2.4999871, 21.27109); (-11, 2, 21) [2016-01-07 11:53:41] [CLIENT][EDIT] PLACING AT (-3, 11, 29)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:53:41] adding new element to Ra at (-3, 11, 29)[NONE]o[FRONT][inactive][100hp], type 151 [2016-01-07 11:53:42] BLOCK ORIENTATION FOR Cinnabar: FRONT [2016-01-07 11:53:43] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.500975, 2.5394726, 21.272291); (-11, 3, 21) [2016-01-07 11:53:43] [CLIENT][EDIT] PLACING AT (-2, 11, 29)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:53:43] adding new element to Ra at (-2, 11, 29)[NONE]o[FRONT][inactive][250hp], type 171 [2016-01-07 11:53:45] BLOCK ORIENTATION FOR Chabaz: FRONT [2016-01-07 11:53:46] BLOCK ORIENTATION FOR Carved Lukrah: FRONT [2016-01-07 11:53:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:53:52] SWITCHING SLOTS: 3, 289 [2016-01-07 11:53:52] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=289, subSlot=-1, count=9999999] [2016-01-07 11:53:53] BLOCK ORIENTATION FOR Carved Chabaz: FRONT [2016-01-07 11:53:54] [GETNEAREST] SIDE: TOP(2): (-9.782537, 3.4999027, 21.296066); (-10, 3, 21) [2016-01-07 11:53:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 29)[Cinnabar]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:53:55] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.501387, 2.6026368, 21.267756); (-11, 3, 21) [2016-01-07 11:53:55] [CLIENT][EDIT] PLACING AT (-2, 11, 29)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:53:55] adding new element to Ra at (-2, 11, 29)[NONE]o[FRONT][inactive][50hp], type 153 [2016-01-07 11:53:56] BLOCK ORIENTATION FOR Chabaz: FRONT [2016-01-07 11:53:58] BLOCK ORIENTATION FOR Cinnabar: FRONT [2016-01-07 11:53:59] [GETNEXTTONEAREST] SIDE: TOP: (-11.159018, 2.4990702, 20.091621); (-11, 2, 20) [2016-01-07 11:53:59] [CLIENT][EDIT] PLACING AT (-3, 11, 28)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:53:59] adding new element to Ra at (-3, 11, 28)[NONE]o[FRONT][inactive][100hp], type 171 [2016-01-07 11:54:00] BLOCK ORIENTATION FOR Carved Cinnabar: FRONT [2016-01-07 11:54:01] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.500153, 3.0166402, 20.10636); (-11, 3, 20) [2016-01-07 11:54:01] [CLIENT][EDIT] PLACING AT (-2, 11, 28)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:54:01] adding new element to Ra at (-2, 11, 28)[NONE]o[FRONT][inactive][250hp], type 173 [2016-01-07 11:54:03] DRAWING DEBUG: 173; ; 0; 0; 173; [2016-01-07 11:54:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 11:54:07] BLOCK ORIENTATION FOR Sugil: FRONT [2016-01-07 11:54:09] [GETNEXTTONEAREST] SIDE: TOP: (-10.971865, 2.4995322, 18.757547); (-11, 2, 19) [2016-01-07 11:54:09] [CLIENT][EDIT] PLACING AT (-3, 11, 27)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:54:09] adding new element to Ra at (-3, 11, 27)[NONE]o[FRONT][inactive][100hp], type 163 [2016-01-07 11:54:09] BLOCK ORIENTATION FOR Carved Sugil: FRONT [2016-01-07 11:54:11] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.500816, 2.7538776, 18.750721); (-11, 3, 19) [2016-01-07 11:54:11] [CLIENT][EDIT] PLACING AT (-2, 11, 27)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:54:11] adding new element to Ra at (-2, 11, 27)[NONE]o[FRONT][inactive][250hp], type 165 [2016-01-07 11:54:14] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:54:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:54:20] SWITCHING SLOTS: 0, 294 [2016-01-07 11:54:20] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=294, subSlot=-1, count=9999999] [2016-01-07 11:54:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:54:22] SWITCHING SLOTS: 1, 295 [2016-01-07 11:54:22] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=295, subSlot=-1, count=9999999] [2016-01-07 11:54:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:54:24] SWITCHING SLOTS: 2, 296 [2016-01-07 11:54:24] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=296, subSlot=-1, count=9999999] [2016-01-07 11:54:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:54:27] SWITCHING SLOTS: 3, 297 [2016-01-07 11:54:27] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=297, subSlot=-1, count=9999999] [2016-01-07 11:54:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:54:30] SWITCHING SLOTS: 4, 298 [2016-01-07 11:54:30] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=298, subSlot=-1, count=9999999] [2016-01-07 11:54:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:54:32] SWITCHING SLOTS: 5, 299 [2016-01-07 11:54:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=299, subSlot=-1, count=9999999] [2016-01-07 11:54:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:54:35] SWITCHING SLOTS: 6, 300 [2016-01-07 11:54:35] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=300, subSlot=-1, count=9999999] [2016-01-07 11:54:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:54:37] SWITCHING SLOTS: 7, 301 [2016-01-07 11:54:37] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=301, subSlot=-1, count=9999999] [2016-01-07 11:54:43] BLOCK ORIENTATION FOR Larimar: FRONT [2016-01-07 11:54:47] [GETNEXTTONEAREST] SIDE: TOP: (-10.584082, 2.499967, 14.756324); (-11, 2, 15) [2016-01-07 11:54:47] [CLIENT][EDIT] PLACING AT (-3, 11, 23)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:54:47] adding new element to Ra at (-3, 11, 23)[NONE]o[FRONT][inactive][100hp], type 143 [2016-01-07 11:54:49] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:54:50] BLOCK ORIENTATION FOR Larimar: FRONT [2016-01-07 11:54:51] BLOCK ORIENTATION FOR Carved Larimar: FRONT [2016-01-07 11:54:52] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.500544, 2.6163049, 14.763381); (-11, 3, 15) [2016-01-07 11:54:52] [CLIENT][EDIT] PLACING AT (-2, 11, 23)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:54:52] adding new element to Ra at (-2, 11, 23)[NONE]o[FRONT][inactive][250hp], type 145 [2016-01-07 11:54:53] BLOCK ORIENTATION FOR Varis: FRONT [2016-01-07 11:54:55] [GETNEAREST] SIDE: TOP(2): (-10.653753, 3.4999952, 18.772291); (-11, 3, 19) [2016-01-07 11:54:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 27)[Sugil]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:54:56] [GETNEAREST] SIDE: TOP(2): (-10.405075, 3.4998965, 18.76988); (-10, 3, 19) [2016-01-07 11:54:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 27)[Carved Sugil]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:54:57] [GETNEXTTONEAREST] SIDE: TOP: (-10.9178295, 2.4996667, 18.785692); (-11, 2, 19) [2016-01-07 11:54:57] [CLIENT][EDIT] PLACING AT (-3, 11, 27)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:54:57] adding new element to Ra at (-3, 11, 27)[NONE]o[FRONT][inactive][50hp], type 179 [2016-01-07 11:54:58] BLOCK ORIENTATION FOR Carved Varis: FRONT [2016-01-07 11:54:59] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.500216, 3.21839, 18.767654); (-11, 3, 19) [2016-01-07 11:54:59] [CLIENT][EDIT] PLACING AT (-2, 11, 27)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:54:59] adding new element to Ra at (-2, 11, 27)[NONE]o[FRONT][inactive][50hp], type 181 [2016-01-07 11:54:59] BLOCK ORIENTATION FOR Dolom: FRONT [2016-01-07 11:55:04] [GETNEXTTONEAREST] SIDE: TOP: (-10.848576, 2.4997501, 25.969328); (-11, 2, 26) [2016-01-07 11:55:04] [CLIENT][EDIT] PLACING AT (-3, 11, 34)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:04] adding new element to Ra at (-3, 11, 34)[NONE]o[FRONT][inactive][100hp], type 159 [2016-01-07 11:55:07] BLOCK ORIENTATION FOR Carved Dolom: FRONT [2016-01-07 11:55:08] [GETNEXTTONEAREST] SIDE: TOP: (-10.295198, 2.4998202, 25.748571); (-10, 2, 26) [2016-01-07 11:55:08] [CLIENT][EDIT] PLACING AT (-2, 11, 34)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:08] adding new element to Ra at (-2, 11, 34)[NONE]o[FRONT][inactive][250hp], type 161 [2016-01-07 11:55:09] BLOCK ORIENTATION FOR Tekt: FRONT [2016-01-07 11:55:10] [GETNEXTTONEAREST] SIDE: TOP: (-10.522028, 2.482699, 24.973358); (-11, 2, 25) [2016-01-07 11:55:10] [CLIENT][EDIT] PLACING AT (-3, 11, 33)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:10] adding new element to Ra at (-3, 11, 33)[NONE]o[FRONT][inactive][100hp], type 203 [2016-01-07 11:55:12] [GETNEAREST] SIDE: TOP(2): (-10.65826, 3.4998736, 24.949858); (-11, 3, 25) [2016-01-07 11:55:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 33)[Tekt]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:55:13] [GETNEXTTONEAREST] SIDE: TOP: (-10.894041, 2.4998016, 22.943983); (-11, 2, 23) [2016-01-07 11:55:13] [CLIENT][EDIT] PLACING AT (-3, 11, 31)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:13] adding new element to Ra at (-3, 11, 31)[NONE]o[FRONT][inactive][100hp], type 203 [2016-01-07 11:55:13] BLOCK ORIENTATION FOR Carved Tekt: FRONT [2016-01-07 11:55:14] [GETNEXTTONEAREST] SIDE: TOP: (-10.379091, 2.4997797, 22.942314); (-10, 2, 23) [2016-01-07 11:55:14] [CLIENT][EDIT] PLACING AT (-2, 11, 31)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:14] adding new element to Ra at (-2, 11, 31)[NONE]o[FRONT][inactive][250hp], type 205 [2016-01-07 11:55:17] [GETNEAREST] SIDE: TOP(2): (-10.435419, 3.4999213, 23.340326); (-10, 3, 23) [2016-01-07 11:55:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 31)[Carved Tekt]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:55:18] [GETNEAREST] SIDE: TOP(2): (-10.852495, 3.4996653, 23.328121); (-11, 3, 23) [2016-01-07 11:55:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 31)[Tekt]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:55:20] [GETNEXTTONEAREST] SIDE: TOP: (-10.273949, 2.4998665, 24.332462); (-10, 2, 24) [2016-01-07 11:55:20] [CLIENT][EDIT] PLACING AT (-2, 11, 32)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:20] adding new element to Ra at (-2, 11, 32)[NONE]o[FRONT][inactive][250hp], type 205 [2016-01-07 11:55:21] BLOCK ORIENTATION FOR Carved Sugil: FRONT [2016-01-07 11:55:21] BLOCK ORIENTATION FOR Carved Tekt: FRONT [2016-01-07 11:55:21] BLOCK ORIENTATION FOR Tekt: FRONT [2016-01-07 11:55:23] [GETNEXTTONEAREST] SIDE: TOP: (-10.9998, 2.4997568, 24.33245); (-11, 2, 24) [2016-01-07 11:55:23] [CLIENT][EDIT] PLACING AT (-3, 11, 32)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:23] adding new element to Ra at (-3, 11, 32)[NONE]o[FRONT][inactive][100hp], type 203 [2016-01-07 11:55:33] Now playing: [2016-01-07 11:55:33] : [2016-01-07 11:55:33] [2016-01-07 11:55:33] Tekken 3 - Anna Williams.ogg [2016-01-07 11:55:34] Error [2016-01-07 11:55:34] : [2016-01-07 11:55:34] [2016-01-07 11:55:34] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:55:36] [GETNEAREST] SIDE: TOP(2): (-10.747797, 3.499991, 23.711155); (-11, 3, 24) [2016-01-07 11:55:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 32)[Tekt]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:55:37] [GETNEAREST] SIDE: TOP(2): (-10.329859, 3.4999962, 23.755968); (-10, 3, 24) [2016-01-07 11:55:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 32)[Carved Tekt]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:55:38] [GETNEXTTONEAREST] SIDE: TOP: (-11.179539, 2.4993854, 23.403894); (-11, 2, 23) [2016-01-07 11:55:38] [CLIENT][EDIT] PLACING AT (-3, 11, 31)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:38] adding new element to Ra at (-3, 11, 31)[NONE]o[FRONT][inactive][50hp], type 203 [2016-01-07 11:55:40] BLOCK ORIENTATION FOR Carved Tekt: FRONT [2016-01-07 11:55:41] [GETNEXTTONEAREST] SIDE: RIGHT: (-10.500021, 2.9308124, 23.349726); (-11, 3, 23) [2016-01-07 11:55:41] [CLIENT][EDIT] PLACING AT (-2, 11, 31)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:41] adding new element to Ra at (-2, 11, 31)[NONE]o[FRONT][inactive][50hp], type 205 [2016-01-07 11:55:45] [GETNEAREST] SIDE: TOP(2): (-10.528994, 3.4999895, 23.410091); (-11, 3, 23) [2016-01-07 11:55:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 31)[Tekt]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:55:45] [GETNEAREST] SIDE: TOP(2): (-10.272526, 3.4995618, 23.359636); (-10, 3, 23) [2016-01-07 11:55:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-2, 11, 31)[Carved Tekt]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:55:46] [GETNEXTTONEAREST] SIDE: TOP: (-10.360645, 2.4995103, 24.355646); (-10, 2, 24) [2016-01-07 11:55:46] [CLIENT][EDIT] PLACING AT (-2, 11, 32)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:46] adding new element to Ra at (-2, 11, 32)[NONE]o[FRONT][inactive][50hp], type 205 [2016-01-07 11:55:47] BLOCK ORIENTATION FOR Carved Sugil: FRONT [2016-01-07 11:55:47] BLOCK ORIENTATION FOR Carved Tekt: FRONT [2016-01-07 11:55:48] BLOCK ORIENTATION FOR Tekt: FRONT [2016-01-07 11:55:49] [GETNEXTTONEAREST] SIDE: TOP: (-11.312136, 2.4999175, 24.323019); (-11, 2, 24) [2016-01-07 11:55:49] [CLIENT][EDIT] PLACING AT (-3, 11, 32)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:49] adding new element to Ra at (-3, 11, 32)[NONE]o[FRONT][inactive][50hp], type 203 [2016-01-07 11:55:50] BLOCK ORIENTATION FOR Carved Tekt: FRONT [2016-01-07 11:55:50] BLOCK ORIENTATION FOR Carved Sugil: FRONT [2016-01-07 11:55:53] [GETNEXTTONEAREST] SIDE: TOP: (-10.219191, 2.4992018, 16.10012); (-10, 2, 16) [2016-01-07 11:55:53] [CLIENT][EDIT] PLACING AT (-2, 11, 24)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:55:53] adding new element to Ra at (-2, 11, 24)[NONE]o[FRONT][inactive][100hp], type 165 [2016-01-07 11:55:56] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:55:58] SWITCHING SLOTS: 8, 292 [2016-01-07 11:55:58] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=292, subSlot=-1, count=9999999] [2016-01-07 11:55:59] BLOCK ORIENTATION FOR Sugil: FRONT [2016-01-07 11:56:01] [GETNEXTTONEAREST] SIDE: TOP: (-11.253433, 2.4998217, 16.140133); (-11, 2, 16) [2016-01-07 11:56:01] [CLIENT][EDIT] PLACING AT (-3, 11, 24)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:56:01] adding new element to Ra at (-3, 11, 24)[NONE]o[FRONT][inactive][100hp], type 163 [2016-01-07 11:56:03] BLOCK ORIENTATION FOR Carved Tekt: FRONT [2016-01-07 11:56:04] BLOCK ORIENTATION FOR Sugil: FRONT [2016-01-07 11:56:04] [GETNEAREST] SIDE: TOP(2): (-10.564621, 3.4999442, 16.385954); (-11, 3, 16) [2016-01-07 11:56:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 24)[Sugil]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:56:05] [GETNEXTTONEAREST] SIDE: TOP: (-11.280216, 2.499682, 16.194548); (-11, 2, 16) [2016-01-07 11:56:05] [CLIENT][EDIT] PLACING AT (-3, 11, 24)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:56:05] adding new element to Ra at (-3, 11, 24)[NONE]o[FRONT][inactive][50hp], type 163 [2016-01-07 11:56:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:31] SWITCHING SLOTS: 0, 302 [2016-01-07 11:56:31] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=302, subSlot=-1, count=9999999] [2016-01-07 11:56:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:34] SWITCHING SLOTS: 1, 303 [2016-01-07 11:56:34] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=303, subSlot=-1, count=9999999] [2016-01-07 11:56:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:37] SWITCHING SLOTS: 2, 304 [2016-01-07 11:56:37] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=304, subSlot=-1, count=9999999] [2016-01-07 11:56:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:40] SWITCHING SLOTS: 3, 305 [2016-01-07 11:56:40] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=305, subSlot=-1, count=9999999] [2016-01-07 11:56:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:42] SWITCHING SLOTS: 4, 306 [2016-01-07 11:56:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=306, subSlot=-1, count=9999999] [2016-01-07 11:56:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:44] SWITCHING SLOTS: 5, 308 [2016-01-07 11:56:44] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=308, subSlot=-1, count=9999999] [2016-01-07 11:56:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:46] SWITCHING SLOTS: 5, 309 [2016-01-07 11:56:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=309, subSlot=-1, count=9999999] [2016-01-07 11:56:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:50] SWITCHING SLOTS: 5, 308 [2016-01-07 11:56:50] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=308, subSlot=-1, count=9999999] [2016-01-07 11:56:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:52] SWITCHING SLOTS: 5, 307 [2016-01-07 11:56:52] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=307, subSlot=-1, count=9999999] [2016-01-07 11:56:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:54] SWITCHING SLOTS: 6, 308 [2016-01-07 11:56:54] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=308, subSlot=-1, count=9999999] [2016-01-07 11:56:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:56] SWITCHING SLOTS: 7, 309 [2016-01-07 11:56:56] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=309, subSlot=-1, count=9999999] [2016-01-07 11:56:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:56:59] SWITCHING SLOTS: 8, 310 [2016-01-07 11:57:00] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=310, subSlot=-1, count=9999999] [2016-01-07 11:57:04] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 11:57:39] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 11:57:39] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 11:57:39] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 11:57:40] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 11:57:40] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Bastyn Crystal Wedge [2016-01-07 11:57:40] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 11:57:41] STYLE CHANGED: LOADING :: Parseen Crystal : :: Parseen Crystal Wedge [2016-01-07 11:57:41] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 11:57:41] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 11:57:41] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 11:57:41] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 11:57:41] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 11:57:41] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 11:57:41] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:57:42] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 11:57:42] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:57:42] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 11:57:42] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 11:57:43] STYLE CHANGED: LOADING :: Mattise Crystal : :: Mattise Crystal Wedge [2016-01-07 11:57:43] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:57:44] STYLE CHANGED: LOADING :: Rammet Crystal : :: Rammet Crystal Wedge [2016-01-07 11:57:44] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:57:49] STYLE CHANGED: LOADING :: Varat Crystal : :: Varat Crystal Wedge [2016-01-07 11:57:49] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:57:50] [CLIENT] PLACING MULTISLOT: 0 -> 459 [2016-01-07 11:57:50] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.7118683, 1.5001845, 14.17605); (5, 2, 14) [2016-01-07 11:57:50] [CLIENT][EDIT] PLACING AT (13, 9, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:57:50] adding new element to Ra at (13, 9, 22)[NONE]o[FRONT][active][0hp], type 459 [2016-01-07 11:57:54] STYLE CHANGED: LOADING :: Varat Crystal : :: Varat Crystal Wedge [2016-01-07 11:57:55] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 11:57:55] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 11:57:55] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:57:55] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 11:57:55] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:57:55] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 11:57:56] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 11:57:56] STYLE CHANGED: LOADING :: Mattise Crystal : :: Sintyr Crystal Wedge [2016-01-07 11:57:56] BLOCK ORIENTATION FOR Sintyr Crystal: FRONT [2016-01-07 11:57:58] [CLIENT] PLACING MULTISLOT: 0 -> 457 [2016-01-07 11:57:58] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.3429775, 1.5008903, 22.251171); (5, 2, 22) [2016-01-07 11:57:58] [CLIENT][EDIT] PLACING AT (13, 9, 30)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:57:58] adding new element to Ra at (13, 9, 30)[NONE]o[FRONT][active][0hp], type 457 [2016-01-07 11:58:07] [CLIENT] PLACING MULTISLOT: 0 -> 457 [2016-01-07 11:58:07] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.753889, 1.5004988, 21.020662); (5, 2, 21) [2016-01-07 11:58:07] [CLIENT][EDIT] PLACING AT (13, 9, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:58:07] adding new element to Ra at (13, 9, 29)[NONE]o[FRONT][active][0hp], type 457 [2016-01-07 11:58:08] [GETNEAREST] SIDE: BOTTOM(3): (4.921612, 0.5006547, 21.920328); (5, 1, 22) [2016-01-07 11:58:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 30)[Sintyr Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:58:09] STYLE CHANGED: LOADING :: Sintyr Crystal : :: Hattel Crystal Wedge [2016-01-07 11:58:09] BLOCK ORIENTATION FOR Hattel Crystal: FRONT [2016-01-07 11:58:11] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 11:58:11] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.8862906, 1.5013714, 22.43574); (5, 2, 22) [2016-01-07 11:58:11] [CLIENT][EDIT] PLACING AT (13, 9, 30)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:58:11] adding new element to Ra at (13, 9, 30)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 11:58:14] STYLE CHANGED: LOADING :: Hattel Crystal : :: Ice Crystal Wedge [2016-01-07 11:58:14] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 11:58:17] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:58:18] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 11:58:18] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 11:58:18] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 11:58:18] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 11:58:18] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 11:58:18] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 11:58:18] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 11:58:18] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:58:19] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 11:58:19] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:58:19] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 11:58:19] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 11:58:21] [CLIENT] PLACING MULTISLOT: 0 -> 456 [2016-01-07 11:58:21] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.6899724, 1.5005145, 20.406956); (5, 2, 20) [2016-01-07 11:58:21] [CLIENT][EDIT] PLACING AT (13, 9, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:58:21] adding new element to Ra at (13, 9, 28)[NONE]o[FRONT][active][0hp], type 456 [2016-01-07 11:58:23] STYLE CHANGED: LOADING :: Mattise Crystal : :: Mattise Crystal Wedge [2016-01-07 11:58:24] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:58:24] STYLE CHANGED: LOADING :: Rammet Crystal : :: Rammet Crystal Wedge [2016-01-07 11:58:24] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:58:24] STYLE CHANGED: LOADING :: Varat Crystal : :: Varat Crystal Wedge [2016-01-07 11:58:24] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 11:58:27] [CLIENT] PLACING MULTISLOT: 0 -> 458 [2016-01-07 11:58:27] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.8119745, 1.5004892, 18.800505); (5, 2, 19) [2016-01-07 11:58:27] [CLIENT][EDIT] PLACING AT (13, 9, 27)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:58:27] adding new element to Ra at (13, 9, 27)[NONE]o[FRONT][active][0hp], type 458 [2016-01-07 11:58:30] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 11:58:30] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:58:30] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 11:58:35] [CLIENT] PLACING MULTISLOT: 1 -> 550 [2016-01-07 11:58:35] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 11:58:35] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.668516, 1.5006318, 16.864008); (5, 2, 17) [2016-01-07 11:58:35] [CLIENT][EDIT] PLACING AT (13, 9, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:58:35] adding new element to Ra at (13, 9, 25)[NONE]o[FRONT][active][0hp], type 550 [2016-01-07 11:58:36] [GETNEAREST] SIDE: BOTTOM(3): (4.911317, 0.944211, 17.000532); (5, 1, 17) [2016-01-07 11:58:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 25)[Rammet Crystal Wedge]o[RIGHT][active][25hp][kS]; orientation: 4; RIGHT [2016-01-07 11:58:37] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:58:37] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 11:58:37] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.695443, 1.5004721, 16.999138); (5, 2, 17) [2016-01-07 11:58:37] [CLIENT][EDIT] PLACING AT (13, 9, 25)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:58:37] adding new element to Ra at (13, 9, 25)[NONE]o[FRONT][inactive][25hp], type 452 [2016-01-07 11:58:39] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 11:58:39] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:58:39] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 11:58:39] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 11:58:40] STYLE CHANGED: LOADING :: Mattise Crystal : :: Mattise Crystal Wedge [2016-01-07 11:58:40] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:58:40] STYLE CHANGED: LOADING :: Rammet Crystal : :: Rammet Crystal Wedge [2016-01-07 11:58:40] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:58:42] Now playing: [2016-01-07 11:58:42] : [2016-01-07 11:58:42] [2016-01-07 11:58:42] Castlevania - Silence.ogg [2016-01-07 11:58:42] Error [2016-01-07 11:58:42] : [2016-01-07 11:58:42] [2016-01-07 11:58:42] Unable to access volume control: Control not found Disabling volume control [2016-01-07 11:58:45] [CLIENT] PLACING MULTISLOT: 0 -> 459 [2016-01-07 11:58:45] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.799488, 1.5001822, 15.3504505); (5, 2, 15) [2016-01-07 11:58:45] [CLIENT][EDIT] PLACING AT (13, 9, 23)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:58:45] adding new element to Ra at (13, 9, 23)[NONE]o[FRONT][inactive][25hp], type 459 [2016-01-07 11:58:49] [GETNEAREST] SIDE: BOTTOM(3): (4.825888, 0.50065565, 13.894497); (5, 1, 14) [2016-01-07 11:58:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 22)[Varat Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:58:50] [GETNEAREST] SIDE: BOTTOM(3): (5.7240543, 0.5001588, 13.897363); (6, 1, 14) [2016-01-07 11:58:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 9, 22)[Ice Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:58:50] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 11:58:51] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:58:51] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 11:58:51] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 11:58:51] STYLE CHANGED: LOADING :: Mattise Crystal : :: Sintyr Crystal Wedge [2016-01-07 11:58:51] BLOCK ORIENTATION FOR Sintyr Crystal: FRONT [2016-01-07 11:58:51] STYLE CHANGED: LOADING :: Sintyr Crystal : :: Hattel Crystal Wedge [2016-01-07 11:58:51] BLOCK ORIENTATION FOR Hattel Crystal: FRONT [2016-01-07 11:58:52] STYLE CHANGED: LOADING :: Hattel Crystal : :: Ice Crystal Wedge [2016-01-07 11:58:52] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 11:58:53] STYLE CHANGED: LOADING :: Ice Crystal : :: Ice Crystal Wedge [2016-01-07 11:58:53] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 11:58:54] [CLIENT] PLACING MULTISLOT: 0 -> 286 [2016-01-07 11:58:54] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.197886, 1.5002213, 13.818635); (5, 2, 14) [2016-01-07 11:58:54] [CLIENT][EDIT] PLACING AT (13, 9, 22)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:58:54] adding new element to Ra at (13, 9, 22)[NONE]o[FRONT][inactive][25hp], type 286 [2016-01-07 11:58:57] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:58:57] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 11:58:58] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 11:58:58] STYLE CHANGED: LOADING :: Nocx Crystal : :: Nocx Crystal Wedge [2016-01-07 11:58:59] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 11:59:00] [CLIENT] PLACING MULTISLOT: 0 -> 453 [2016-01-07 11:59:00] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.6887827, 1.5003285, 16.316227); (5, 2, 16) [2016-01-07 11:59:00] [CLIENT][EDIT] PLACING AT (13, 9, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:59:00] adding new element to Ra at (13, 9, 24)[NONE]o[FRONT][active][0hp], type 453 [2016-01-07 11:59:02] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 11:59:02] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 11:59:03] STYLE CHANGED: LOADING :: Parseen Crystal : :: Parseen Crystal Wedge [2016-01-07 11:59:04] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 11:59:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 11:59:08] [CLIENT] PLACING MULTISLOT: 0 -> 454 [2016-01-07 11:59:08] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.698503, 1.500988, 25.807116); (5, 2, 26) [2016-01-07 11:59:08] [CLIENT][EDIT] PLACING AT (13, 9, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:59:08] adding new element to Ra at (13, 9, 34)[NONE]o[FRONT][active][0hp], type 454 [2016-01-07 11:59:14] [GETNEAREST] SIDE: BOTTOM(3): (5.2855005, 0.5000615, 16.725357); (5, 1, 17) [2016-01-07 11:59:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 25)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:59:15] [GETNEAREST] SIDE: BOTTOM(3): (5.117227, 0.5000167, 16.301283); (5, 1, 16) [2016-01-07 11:59:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 24)[Nocx Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:59:16] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 11:59:16] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 11:59:16] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Bastyn Crystal Wedge [2016-01-07 11:59:16] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 11:59:16] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 11:59:16] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:59:17] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 11:59:17] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:59:18] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 11:59:18] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.6551085, 1.5004725, 16.120455); (5, 2, 16) [2016-01-07 11:59:18] [CLIENT][EDIT] PLACING AT (13, 9, 24)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:59:18] adding new element to Ra at (13, 9, 24)[NONE]o[FRONT][inactive][25hp], type 452 [2016-01-07 11:59:20] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 11:59:20] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 11:59:20] STYLE CHANGED: LOADING :: Mattise Crystal : :: Sintyr Crystal Wedge [2016-01-07 11:59:20] BLOCK ORIENTATION FOR Sintyr Crystal: FRONT [2016-01-07 11:59:21] STYLE CHANGED: LOADING :: Sintyr Crystal : :: Hattel Crystal Wedge [2016-01-07 11:59:21] BLOCK ORIENTATION FOR Hattel Crystal: FRONT [2016-01-07 11:59:21] STYLE CHANGED: LOADING :: Hattel Crystal : :: Ice Crystal Wedge [2016-01-07 11:59:21] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 11:59:21] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:59:21] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 11:59:21] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 11:59:21] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 11:59:21] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 11:59:22] [CLIENT] PLACING MULTISLOT: 0 -> 453 [2016-01-07 11:59:22] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.612405, 1.5000467, 23.01285); (5, 2, 23) [2016-01-07 11:59:22] [CLIENT][EDIT] PLACING AT (13, 9, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:59:22] adding new element to Ra at (13, 9, 31)[NONE]o[FRONT][active][0hp], type 453 [2016-01-07 11:59:34] [GETNEAREST] SIDE: BOTTOM(3): (5.9224186, 0.5003514, 22.332336); (6, 1, 22) [2016-01-07 11:59:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 9, 30)[Lava]o[FRONT][active][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:59:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 11:59:43] SWITCHING SLOTS: 0, 267 [2016-01-07 11:59:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=267, subSlot=-1, count=9999999] [2016-01-07 11:59:45] [CLIENT] PLACING MULTISLOT: 0 -> 453 [2016-01-07 11:59:45] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.5226865, 1.50001, 21.277943); (6, 2, 21) [2016-01-07 11:59:45] [CLIENT][EDIT] PLACING AT (14, 9, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:59:45] adding new element to Ra at (14, 9, 29)[NONE]o[FRONT][active][0hp], type 453 [2016-01-07 11:59:46] [GETNEAREST] SIDE: BOTTOM(3): (5.8022547, 0.5001097, 21.355473); (6, 1, 21) [2016-01-07 11:59:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 9, 29)[Nocx Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 11:59:46] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 11:59:46] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 11:59:46] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 11:59:46] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 11:59:46] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 11:59:46] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 11:59:46] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 11:59:46] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 11:59:47] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 11:59:47] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 11:59:47] STYLE CHANGED: LOADING :: Mattise Crystal : :: Sintyr Crystal Wedge [2016-01-07 11:59:47] BLOCK ORIENTATION FOR Sintyr Crystal: FRONT [2016-01-07 11:59:47] STYLE CHANGED: LOADING :: Sintyr Crystal : :: Hattel Crystal Wedge [2016-01-07 11:59:47] BLOCK ORIENTATION FOR Hattel Crystal: FRONT [2016-01-07 11:59:47] BLOCK ORIENTATION FOR Lava: FRONT [2016-01-07 11:59:47] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:59:47] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 11:59:47] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 11:59:48] BLOCK ORIENTATION FOR Lava: FRONT [2016-01-07 11:59:48] [GETNEXTTONEAREST] SIDE: RIGHT: (5.4997425, 1.3389645, 21.105558); (5, 1, 21) [2016-01-07 11:59:48] [CLIENT][EDIT] PLACING AT (14, 9, 29)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 11:59:48] adding new element to Ra at (14, 9, 29)[NONE]o[FRONT][inactive][25hp], type 80 [2016-01-07 12:00:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:00:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:00:32] SWITCHING SLOTS: 0, 283 [2016-01-07 12:00:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=283, subSlot=-1, count=9999999] [2016-01-07 12:00:34] BLOCK ORIENTATION FOR Water: FRONT [2016-01-07 12:00:35] [GETNEXTTONEAREST] SIDE: TOP: (-4.4323235, 2.4954967, 15.643592); (-4, 2, 16) [2016-01-07 12:00:35] [CLIENT][EDIT] PLACING AT (4, 11, 24)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:00:35] adding new element to Ra at (4, 11, 24)[NONE]o[FRONT][inactive][250hp], type 86 [2016-01-07 12:00:36] [GETNEAREST] SIDE: TOP(2): (-4.2767286, 3.487059, 15.621978); (-4, 3, 16) [2016-01-07 12:00:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 24)[Water]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:00:39] [GETNEXTTONEAREST] SIDE: TOP: (-5.661236, 2.499928, 12.777476); (-6, 2, 13) [2016-01-07 12:00:39] [CLIENT][EDIT] PLACING AT (2, 11, 21)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:00:39] adding new element to Ra at (2, 11, 21)[NONE]o[FRONT][active][0hp], type 86 [2016-01-07 12:01:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:01:33] Now playing: [2016-01-07 12:01:33] : [2016-01-07 12:01:33] [2016-01-07 12:01:33] 06 - ??[Chase] (vitesse réduite).ogg [2016-01-07 12:01:34] Error [2016-01-07 12:01:34] : [2016-01-07 12:01:34] [2016-01-07 12:01:34] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:01:36] [GETNEXTTONEAREST] SIDE: TOP: (-12.105154, 2.4998188, 15.284567); (-12, 2, 15) [2016-01-07 12:01:36] [CLIENT][EDIT] PLACING AT (-4, 11, 23)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:01:36] adding new element to Ra at (-4, 11, 23)[NONE]o[FRONT][inactive][75hp], type 86 [2016-01-07 12:01:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:01:42] SWITCHING SLOTS: 0, 279 [2016-01-07 12:01:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=279, subSlot=-1, count=9999999] [2016-01-07 12:01:43] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 12:01:43] [GETNEAREST] SIDE: TOP(2): (-11.876965, 3.4999127, 15.478299); (-12, 3, 15) [2016-01-07 12:01:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 23)[Water]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:01:44] [GETNEXTTONEAREST] SIDE: TOP: (-12.186138, 2.4999862, 15.3548155); (-12, 2, 15) [2016-01-07 12:01:44] [CLIENT][EDIT] PLACING AT (-4, 11, 23)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:01:44] adding new element to Ra at (-4, 11, 23)[NONE]o[FRONT][inactive][25hp], type 139 [2016-01-07 12:02:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:02:14] SWITCHING SLOTS: 1, 281 [2016-01-07 12:02:14] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=281, subSlot=-1, count=9999999] [2016-01-07 12:02:16] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:02:17] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 12:02:17] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:02:17] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 12:02:17] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 12:02:17] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 12:02:18] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:02:18] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:02:18] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 12:02:18] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 12:02:18] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:02:18] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 12:02:18] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 12:02:18] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 12:02:18] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 12:02:19] STYLE CHANGED: LOADING :: Mattise Crystal : :: Sintyr Crystal Wedge [2016-01-07 12:02:19] BLOCK ORIENTATION FOR Sintyr Crystal: FRONT [2016-01-07 12:02:19] BLOCK ORIENTATION FOR Wood: FRONT [2016-01-07 12:02:19] BLOCK ORIENTATION FOR Blue Rock: FRONT [2016-01-07 12:02:19] BLOCK ORIENTATION FOR Wood: FRONT [2016-01-07 12:02:20] [GETNEXTTONEAREST] SIDE: TOP: (-10.202755, 2.499683, 18.111364); (-10, 2, 18) [2016-01-07 12:02:20] [CLIENT][EDIT] PLACING AT (-2, 11, 26)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:02:20] adding new element to Ra at (-2, 11, 26)[NONE]o[FRONT][inactive][250hp], type 84 [2016-01-07 12:02:27] [GETNEAREST] SIDE: TOP(2): (-4.725111, 3.499906, 18.266972); (-5, 3, 18) [2016-01-07 12:02:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 26)[Wood]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:02:32] [GETNEXTTONEAREST] SIDE: TOP: (-12.38356, 2.4999995, 18.070436); (-12, 2, 18) [2016-01-07 12:02:32] [CLIENT][EDIT] PLACING AT (-4, 11, 26)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:02:32] adding new element to Ra at (-4, 11, 26)[NONE]o[FRONT][inactive][75hp], type 84 [2016-01-07 12:02:34] [GETNEAREST] SIDE: TOP(2): (-11.678181, 3.4999404, 18.01982); (-12, 3, 18) [2016-01-07 12:02:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-4, 11, 26)[Wood]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:02:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:02:48] SWITCHING SLOTS: 0, 275 [2016-01-07 12:02:48] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=275, subSlot=-1, count=9999999] [2016-01-07 12:02:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:02:51] SWITCHING SLOTS: 2, 276 [2016-01-07 12:02:51] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=276, subSlot=-1, count=9999999] [2016-01-07 12:02:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:02:54] SWITCHING SLOTS: 1, 274 [2016-01-07 12:02:54] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=274, subSlot=-1, count=9999999] [2016-01-07 12:02:55] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 12:02:57] [GETNEXTTONEAREST] SIDE: TOP: (-10.255878, 2.4996, 16.787447); (-10, 2, 17) [2016-01-07 12:02:57] [CLIENT][EDIT] PLACING AT (-2, 11, 25)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:02:57] adding new element to Ra at (-2, 11, 25)[NONE]o[FRONT][inactive][250hp], type 90 [2016-01-07 12:02:59] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 12:03:00] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 12:03:00] BLOCK ORIENTATION FOR Purple Vine Stuff: FRONT [2016-01-07 12:03:03] [GETNEXTTONEAREST] SIDE: TOP: (-10.984255, 2.4998317, 16.79368); (-11, 2, 17) [2016-01-07 12:03:03] [CLIENT][EDIT] PLACING AT (-3, 11, 25)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:03:03] adding new element to Ra at (-3, 11, 25)[NONE]o[FRONT][inactive][100hp], type 92 [2016-01-07 12:03:11] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-01-07 12:03:11] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-01-07 12:03:13] [GETNEXTTONEAREST] SIDE: TOP: (-11.940521, 2.4998446, 15.749536); (-12, 2, 16) [2016-01-07 12:03:13] [CLIENT][EDIT] PLACING AT (-4, 11, 24)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:03:13] adding new element to Ra at (-4, 11, 24)[NONE]o[FRONT][inactive][75hp], type 91 [2016-01-07 12:03:17] [GETNEAREST] SIDE: TOP(2): (-4.927479, 3.4978375, 16.509457); (-5, 3, 17) [2016-01-07 12:03:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 25)[Purple Top Stuff]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:03:18] [GETNEAREST] SIDE: TOP(2): (-4.3932657, 3.4926023, 16.505621); (-4, 3, 17) [2016-01-07 12:03:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 25)[Purple Vine Stuff]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:03:20] [GETNEAREST] SIDE: TOP(2): (-4.8761454, 3.4987407, 15.508032); (-5, 3, 16) [2016-01-07 12:03:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 24)[Purple Rock Stuff]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:03:21] [GETNEAREST] SIDE: TOP(2): (-4.946989, 3.4999537, 15.478128); (-5, 3, 15) [2016-01-07 12:03:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 23)[Blue Rock]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:03:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:03:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:03:35] SWITCHING SLOTS: 0, 285 [2016-01-07 12:03:35] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=285, subSlot=-1, count=9999999] [2016-01-07 12:03:36] BLOCK ORIENTATION FOR Frozen Rock: FRONT [2016-01-07 12:03:39] [GETNEXTTONEAREST] SIDE: BACK: (-10.491318, 2.741685, 14.501042); (-10, 3, 15) [2016-01-07 12:03:39] [CLIENT][EDIT] PLACING AT (-2, 11, 22)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:03:39] adding new element to Ra at (-2, 11, 22)[NONE]o[FRONT][inactive][250hp], type 275 [2016-01-07 12:03:42] [GETNEAREST] SIDE: TOP(2): (-4.900099, 3.4998841, 13.571325); (-5, 3, 14) [2016-01-07 12:03:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 22)[Frozen Rock]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:03:59] [GETNEAREST] SIDE: TOP(2): (0.02867937, 3.4999714, 14.920867); (0, 3, 15) [2016-01-07 12:03:59] COPY AREA SET (8, 11, 23) [2016-01-07 12:03:59] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:03:59] [CLIENT][COPYPASTE] recorded: pos: 4, 11, 22, relativeToAreaPos: (0, 0, 0); Transporter Module(688) [2016-01-07 12:03:59] [CLIENT][COPYPASTE] recorded: pos: 4, 11, 23, relativeToAreaPos: (0, 0, 1); Personal Computer (Blue)(451) [2016-01-07 12:03:59] [CLIENT][COPYPASTE] recorded: pos: 5, 11, 23, relativeToAreaPos: (1, 0, 1); Decorative Screen (Blue)(448) [2016-01-07 12:03:59] [CLIENT][COPYPASTE] recorded: pos: 6, 11, 23, relativeToAreaPos: (2, 0, 1); Decorative Pipes(338) [2016-01-07 12:03:59] [CLIENT][COPYPASTE] recorded: pos: 7, 11, 23, relativeToAreaPos: (3, 0, 1); Decorative Server(337) [2016-01-07 12:03:59] [CLIENT][COPYPASTE] recorded: pos: 8, 11, 23, relativeToAreaPos: (4, 0, 1); Decorative Switchboard(336) [2016-01-07 12:03:59] [CLIENT][COPYPASTE] 6 blocks recorded [2016-01-07 12:04:01] [GETNEAREST] SIDE: TOP(2): (0.02867937, 3.4999714, 14.920867); (0, 3, 15) [2016-01-07 12:04:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 23)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:04:01] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-5, -1, -2) [2016-01-07 12:04:07] [GETNEXTTONEAREST] SIDE: TOP: (-4.9765005, 2.4995213, 14.162341); (-5, 2, 14) [2016-01-07 12:04:07] [CLIENT][COPYPASTE] BUILDING PASTE: 30, 110, 220; Type: Transporter Module(688) [2016-01-07 12:04:07] [CLIENT][COPYPASTE] BUILDING PASTE: 30, 110, 221; Type: Personal Computer (Blue)(451) [2016-01-07 12:04:07] [CLIENT][COPYPASTE] BUILDING PASTE: 31, 110, 221; Type: Decorative Screen (Blue)(448) [2016-01-07 12:04:07] [CLIENT][COPYPASTE] BUILDING PASTE: 32, 110, 221; Type: Decorative Pipes(338) [2016-01-07 12:04:07] [CLIENT][COPYPASTE] BUILDING PASTE: 33, 110, 221; Type: Decorative Server(337) [2016-01-07 12:04:07] [CLIENT][COPYPASTE] BUILDING PASTE: 34, 110, 221; Type: Decorative Switchboard(336) [2016-01-07 12:05:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:05:46] SWITCHING SLOTS: 0, 271 [2016-01-07 12:05:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=271, subSlot=-1, count=9999999] [2016-01-07 12:05:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:05:49] SWITCHING SLOTS: 1, 280 [2016-01-07 12:05:49] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=280, subSlot=-1, count=9999999] [2016-01-07 12:05:50] BLOCK ORIENTATION FOR Red Planet Terrain: TOP [2016-01-07 12:05:56] [GETNEXTTONEAREST] SIDE: TOP: (-11.584812, 2.499969, 19.962038); (-12, 2, 20) [2016-01-07 12:05:56] [CLIENT][EDIT] PLACING AT (-4, 11, 28)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:05:56] adding new element to Ra at (-4, 11, 28)[NONE]o[FRONT][inactive][75hp], type 138 [2016-01-07 12:06:03] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:06:03] BLOCK ORIENTATION FOR Red Planet Terrain: TOP [2016-01-07 12:06:03] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 12:06:04] BLOCK ORIENTATION FOR Purple Vine Stuff: FRONT [2016-01-07 12:06:04] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 12:06:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 12:06:05] [GETNEXTTONEAREST] SIDE: LEFT: (-12.499506, 3.0683355, 19.807098); (-12, 3, 20) [2016-01-07 12:06:05] [CLIENT][EDIT] PLACING AT (-5, 11, 28)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:06:05] adding new element to Ra at (-5, 11, 28)[NONE]o[FRONT][active][0hp], type 140 [2016-01-07 12:06:07] Now playing: [2016-01-07 12:06:07] : [2016-01-07 12:06:07] [2016-01-07 12:06:07] Tekken 3 - Anna Williams.ogg [2016-01-07 12:06:07] [GETNEXTTONEAREST] SIDE: LEFT: (-10.4998455, 2.5442967, 17.846214); (-10, 3, 18) [2016-01-07 12:06:07] [CLIENT][EDIT] PLACING AT (-3, 11, 26)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:06:07] adding new element to Ra at (-3, 11, 26)[NONE]o[FRONT][inactive][100hp], type 140 [2016-01-07 12:06:07] Error [2016-01-07 12:06:07] : [2016-01-07 12:06:07] [2016-01-07 12:06:07] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:06:08] [GETNEAREST] SIDE: TOP(2): (-11.07893, 3.499323, 18.232355); (-11, 3, 18) [2016-01-07 12:06:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-3, 11, 26)[Red Dirt]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:06:28] [GETNEAREST] SIDE: TOP(2): (-4.842552, 3.4999661, 21.07437); (-5, 3, 21) [2016-01-07 12:06:28] COPY AREA SET (3, 11, 29) [2016-01-07 12:06:28] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:06:28] [CLIENT][COPYPASTE] recorded: pos: 3, 11, 29, relativeToAreaPos: (0, 0, 0); Soil(87) [2016-01-07 12:06:28] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:06:30] DRAWING DEBUG: 87; ; 0; 0; 87; [2016-01-07 12:06:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:06:32] [GETNEXTTONEAREST] SIDE: LEFT: (-11.498627, 2.5762954, 20.88809); (-11, 3, 21) [2016-01-07 12:06:32] [CLIENT][COPYPASTE] BUILDING PASTE: -40, 110, 290; Type: Soil(87) [2016-01-07 12:06:36] [GETNEAREST] SIDE: TOP(2): (-4.751745, 3.4990225, 20.93971); (-5, 3, 21) [2016-01-07 12:06:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 29)[Soil]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:06:37] [GETNEAREST] SIDE: TOP(2): (-4.867855, 3.4999804, 20.249763); (-5, 3, 20) [2016-01-07 12:06:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 28)[Red Planet Terrain]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:06:38] [GETNEAREST] SIDE: TOP(2): (-4.025056, 3.4994907, 20.264275); (-4, 3, 20) [2016-01-07 12:06:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 28)[Red Dirt]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:06:46] [GETNEXTTONEAREST] SIDE: LEFT: (-13.499546, 2.624897, 19.754955); (-13, 3, 20) [2016-01-07 12:06:46] [CLIENT][COPYPASTE] BUILDING PASTE: -60, 110, 280; Type: Soil(87) [2016-01-07 12:06:53] [GETNEAREST] SIDE: LEFT(5): (-13.499996, 3.4759908, 20.759731); (-13, 3, 21) [2016-01-07 12:06:53] COPY AREA SET (-5, 11, 29) [2016-01-07 12:06:53] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:06:53] [CLIENT][COPYPASTE] recorded: pos: -5, 11, 29, relativeToAreaPos: (0, 0, 0); Coral(96) [2016-01-07 12:06:53] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:06:53] DRAWING DEBUG: 20000096; ; 0; 2; 96; [2016-01-07 12:06:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:07:00] [GETNEXTTONEAREST] SIDE: LEFT: (-13.499987, 3.452589, 21.373121); (-13, 3, 21) [2016-01-07 12:07:00] [CLIENT][COPYPASTE] BUILDING PASTE: -60, 110, 290; Type: Coral(96) [2016-01-07 12:07:02] [GETNEAREST] SIDE: TOP(2): (-13.187998, 3.4999895, 21.41853); (-13, 3, 21) [2016-01-07 12:07:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 11, 29)[Coral]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 12:07:07] [GETNEAREST] SIDE: TOP(2): (-13.314842, 3.4997687, 21.611704); (-13, 3, 22) [2016-01-07 12:07:07] COPY AREA SET (-5, 11, 30) [2016-01-07 12:07:07] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:07:07] [CLIENT][COPYPASTE] recorded: pos: -5, 11, 30, relativeToAreaPos: (0, 0, 0); Yellow Flowers(106) [2016-01-07 12:07:07] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:07:07] DRAWING DEBUG: 20000106; ; 0; 2; 106; [2016-01-07 12:07:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:07:09] [GETNEXTTONEAREST] SIDE: LEFT: (-13.499363, 2.983119, 21.782064); (-13, 3, 22) [2016-01-07 12:07:09] [CLIENT][COPYPASTE] BUILDING PASTE: -60, 110, 300; Type: Yellow Flowers(106) [2016-01-07 12:07:11] [GETNEAREST] SIDE: TOP(2): (-13.442396, 3.4999385, 21.838469); (-13, 3, 22) [2016-01-07 12:07:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 11, 30)[Yellow Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 12:07:19] [GETNEAREST] SIDE: LEFT(5): (-13.5, 3.361978, 18.84247); (-13, 3, 19) [2016-01-07 12:07:19] COPY AREA SET (-5, 11, 27) [2016-01-07 12:07:19] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:07:19] [CLIENT][COPYPASTE] recorded: pos: -5, 11, 27, relativeToAreaPos: (0, 0, 0); Long Grass(98) [2016-01-07 12:07:19] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:07:19] DRAWING DEBUG: 20000098; ; 0; 2; 98; [2016-01-07 12:07:19] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:07:24] [GETNEXTTONEAREST] SIDE: LEFT: (-13.499546, 3.1282477, 18.645555); (-13, 3, 19) [2016-01-07 12:07:24] [CLIENT][COPYPASTE] BUILDING PASTE: -60, 110, 270; Type: Long Grass(98) [2016-01-07 12:07:26] [GETNEAREST] SIDE: TOP(2): (-13.450176, 3.4997535, 18.873346); (-13, 3, 19) [2016-01-07 12:07:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 11, 27)[Long Grass]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 12:10:46] Now playing: [2016-01-07 12:10:46] : [2016-01-07 12:10:46] [2016-01-07 12:10:46] Kazune Koyama - Untitled 5 (192A).ogg [2016-01-07 12:10:46] Error [2016-01-07 12:10:46] : [2016-01-07 12:10:46] [2016-01-07 12:10:46] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:12:58] Now playing: [2016-01-07 12:12:58] : [2016-01-07 12:12:58] [2016-01-07 12:12:58] HDD Experience - Bitter Sweet Baby.ogg [2016-01-07 12:12:58] Error [2016-01-07 12:12:58] : [2016-01-07 12:12:58] [2016-01-07 12:12:58] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:13:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 12:14:08] [GETNEAREST] SIDE: LEFT(5): (-13.499174, 3.1119804, 14.7774315); (-13, 3, 15) [2016-01-07 12:14:08] COPY AREA SET (-5, 11, 23) [2016-01-07 12:14:08] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:14:08] [CLIENT][COPYPASTE] recorded: pos: -5, 11, 23, relativeToAreaPos: (0, 0, 0); Blue Flowers(93) [2016-01-07 12:14:08] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:14:12] [GETNEXTTONEAREST] SIDE: LEFT: (-13.499332, 2.7937112, 14.83849); (-13, 3, 15) [2016-01-07 12:14:12] [CLIENT][COPYPASTE] BUILDING PASTE: -60, 110, 230; Type: Blue Flowers(93) [2016-01-07 12:14:18] [GETNEAREST] SIDE: LEFT(5): (-13.499899, 3.2312217, 15.668185); (-13, 3, 16) [2016-01-07 12:14:18] COPY AREA SET (-5, 11, 24) [2016-01-07 12:14:18] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:14:18] [CLIENT][COPYPASTE] recorded: pos: -5, 11, 24, relativeToAreaPos: (0, 0, 0); Purple Weeds(105) [2016-01-07 12:14:18] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:14:19] [GETNEXTTONEAREST] SIDE: LEFT: (-13.499985, 2.9249077, 15.738727); (-13, 3, 16) [2016-01-07 12:14:19] [CLIENT][COPYPASTE] BUILDING PASTE: -60, 110, 240; Type: Purple Weeds(105) [2016-01-07 12:14:22] [GETNEAREST] SIDE: TOP(2): (-13.435034, 3.4999113, 15.70353); (-13, 3, 16) [2016-01-07 12:14:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 11, 24)[Purple Weeds]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 12:14:23] [GETNEAREST] SIDE: TOP(2): (-13.416679, 3.5000167, 15.484897); (-13, 3, 15) [2016-01-07 12:14:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 11, 23)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 12:14:36] RAYTRACE [WARNING] Trace > 10000::: (26609.168, -57034.336, -26808.428);; 68408.0/68408; (-0.5864241, 1.0699797, 1.5662124); (17738.86, -38021.82, -17870.719); [2016-01-07 12:14:36] [GETNEAREST] SIDE: TOP(2): (-15.493731, 3.4989529, 14.152453); (-15, 3, 14) [2016-01-07 12:14:36] COPY AREA SET (-7, 11, 22) [2016-01-07 12:14:36] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:14:36] [CLIENT][COPYPASTE] recorded: pos: -7, 11, 22, relativeToAreaPos: (0, 0, 0); Ice Coral(280) [2016-01-07 12:14:36] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:14:36] DRAWING DEBUG: 20000280; ; 0; 2; 280; [2016-01-07 12:14:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:14:39] [GETNEXTTONEAREST] SIDE: LEFT: (-15.499975, 2.9703102, 13.993413); (-15, 3, 14) [2016-01-07 12:14:39] [CLIENT][COPYPASTE] BUILDING PASTE: -80, 110, 220; Type: Ice Coral(280) [2016-01-07 12:14:40] RAYTRACE [WARNING] Trace > 10000::: (30929.469, -56349.95, -23330.652);; 68383.24/68383; (-0.5864241, 1.0699797, 1.5662124); (20619.06, -37565.562, -15552.202); [2016-01-07 12:14:40] [GETNEAREST] SIDE: TOP(2): (-15.072676, 3.4999762, 14.439682); (-15, 3, 14) [2016-01-07 12:14:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-7, 11, 22)[Ice Coral]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 12:14:43] RAYTRACE [WARNING] Trace > 10000::: (35024.688, -53035.22, -24885.328);; 68254.984/68254; (-0.5864241, 1.0699797, 1.5662124); (23349.207, -35355.742, -16588.652); [2016-01-07 12:14:43] [GETNEAREST] SIDE: LEFT(5): (-14.498941, 3.4957752, 14.1551485); (-14, 3, 14) [2016-01-07 12:14:43] COPY AREA SET (-6, 11, 22) [2016-01-07 12:14:43] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:14:43] [CLIENT][COPYPASTE] recorded: pos: -6, 11, 22, relativeToAreaPos: (0, 0, 0); Ice Crag(279) [2016-01-07 12:14:43] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:14:43] DRAWING DEBUG: 20000279; ; 0; 2; 279; [2016-01-07 12:14:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:14:47] [GETNEXTTONEAREST] SIDE: LEFT: (-14.499388, 2.8149405, 13.893676); (-14, 3, 14) [2016-01-07 12:14:47] [CLIENT][COPYPASTE] BUILDING PASTE: -70, 110, 220; Type: Ice Crag(279) [2016-01-07 12:14:49] RAYTRACE [WARNING] Trace > 10000::: (37225.574, -52566.312, -23843.9);; 68684.0/68684; (-0.5864241, 1.0699797, 1.5662124); (24816.463, -35043.137, -15894.367); [2016-01-07 12:14:49] [GETNEAREST] SIDE: TOP(2): (-14.256994, 3.4996867, 14.23699); (-14, 3, 14) [2016-01-07 12:14:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-6, 11, 22)[Ice Crag]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 12:14:52] [GETNEAREST] SIDE: TOP(2): (-13.45196, 3.4999623, 14.215841); (-13, 3, 14) [2016-01-07 12:14:52] COPY AREA SET (-5, 11, 22) [2016-01-07 12:14:52] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:14:52] [CLIENT][COPYPASTE] recorded: pos: -5, 11, 22, relativeToAreaPos: (0, 0, 0); Ice Fan Flower(278) [2016-01-07 12:14:52] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:14:54] [GETNEXTTONEAREST] SIDE: LEFT: (-13.499153, 2.8661761, 14.104993); (-13, 3, 14) [2016-01-07 12:14:54] [CLIENT][COPYPASTE] BUILDING PASTE: -60, 110, 220; Type: Ice Fan Flower(278) [2016-01-07 12:14:55] [GETNEAREST] SIDE: TOP(2): (-13.404005, 3.499999, 14.381941); (-13, 3, 14) [2016-01-07 12:14:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-5, 11, 22)[Ice Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 12:15:00] [GETNEAREST] SIDE: TOP(2): (-14.395105, 3.4999342, 20.01754); (-14, 3, 20) [2016-01-07 12:15:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-6, 11, 28)[Soil]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:15:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:15:37] SWITCHING SLOTS: 2, 111 [2016-01-07 12:15:37] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=111, subSlot=-1, count=9999999] [2016-01-07 12:15:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:15:42] [CLIENT] Rotating copy area - [2016-01-07 12:15:42] [CLIENT] Rotating copy area - [2016-01-07 12:15:42] [CLIENT] Rotating copy area + [2016-01-07 12:15:42] [CLIENT] Rotating copy area + [2016-01-07 12:15:42] [CLIENT] Rotating copy area + [2016-01-07 12:15:43] [CLIENT] Rotating copy area - [2016-01-07 12:15:43] [CLIENT] Rotating copy area - [2016-01-07 12:15:43] [CLIENT] Rotating copy area - [2016-01-07 12:15:43] [CLIENT] Rotating copy area - [2016-01-07 12:15:44] [CLIENT] Rotating copy area - [2016-01-07 12:15:44] [CLIENT] Rotating copy area - [2016-01-07 12:15:44] [CLIENT] Rotating copy area - [2016-01-07 12:15:44] [CLIENT] Rotating copy area - [2016-01-07 12:15:44] [CLIENT] Rotating copy area - [2016-01-07 12:15:45] [CLIENT] Rotating copy area - [2016-01-07 12:15:46] [CLIENT] Rotating copy area - [2016-01-07 12:15:46] [CLIENT] Rotating copy area - [2016-01-07 12:15:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:15:51] [CLIENT] Rotating copy area - [2016-01-07 12:15:51] [CLIENT] Rotating copy area - [2016-01-07 12:15:51] [CLIENT] Rotating copy area + [2016-01-07 12:15:51] [CLIENT] Rotating copy area + [2016-01-07 12:15:51] [CLIENT] Rotating copy area + [2016-01-07 12:15:51] [CLIENT] Rotating copy area + [2016-01-07 12:15:55] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-01-07 12:15:55] Selected slot is now: 2 [2016-01-07 12:15:55] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 12:15:55] Selected slot is now: 1 [2016-01-07 12:15:56] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-01-07 12:15:56] Selected slot is now: 2 [2016-01-07 12:15:56] [CLIENT] Rotating copy area - [2016-01-07 12:15:56] [CLIENT] Rotating copy area - [2016-01-07 12:15:56] [CLIENT] Rotating copy area + [2016-01-07 12:15:56] [CLIENT] Rotating copy area + [2016-01-07 12:15:56] [CLIENT] Rotating copy area + [2016-01-07 12:15:58] [CLIENT] Rotating copy area - [2016-01-07 12:15:58] [CLIENT] Rotating copy area - [2016-01-07 12:16:00] DRAWING DEBUG: 446; ; 0; 0; 446; [2016-01-07 12:16:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:16:01] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 12:16:01] BLOCK ORIENTATION FOR Red Planet Terrain: TOP [2016-01-07 12:16:01] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:16:01] BLOCK ORIENTATION FOR Red Planet Terrain: TOP [2016-01-07 12:16:01] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 12:16:02] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-01-07 12:16:08] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-01-07 12:16:08] [GETNEXTTONEAREST] SIDE: TOP: (-3.2597866, 2.4996233, 26.996115); (-3, 2, 27) [2016-01-07 12:16:08] [CLIENT][EDIT] PLACING AT (5, 11, 35)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:16:08] adding new element to Ra at (5, 11, 35)[NONE]o[FRONT][active][0hp], type 446 [2016-01-07 12:16:13] [GETNEAREST] SIDE: FRONT(0): (-2.915307, 2.8906155, 27.499804); (-3, 3, 27) [2016-01-07 12:16:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 11, 35)[Medical Cabinet]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:16:14] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 12:16:15] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-01-07 12:16:15] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-01-07 12:16:16] [CLIENT] PLACING MULTISLOT: 1 -> 445 [2016-01-07 12:16:16] [GETNEXTTONEAREST] SIDE: TOP: (-3.8587427, 2.4999952, 26.950981); (-4, 2, 27) [2016-01-07 12:16:16] [CLIENT][EDIT] PLACING AT (4, 11, 35)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:16:16] adding new element to Ra at (4, 11, 35)[NONE]o[FRONT][active][0hp], type 445 [2016-01-07 12:16:17] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-01-07 12:16:18] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-01-07 12:16:18] [GETNEXTTONEAREST] SIDE: TOP: (-3.320922, 2.4994588, 26.746855); (-3, 2, 27) [2016-01-07 12:16:18] [CLIENT][EDIT] PLACING AT (5, 11, 35)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:16:18] adding new element to Ra at (5, 11, 35)[NONE]o[FRONT][inactive][15hp], type 446 [2016-01-07 12:16:22] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-01-07 12:16:22] [GETNEXTTONEAREST] SIDE: TOP: (-9.1128025, 2.4998708, 26.642126); (-9, 2, 27) [2016-01-07 12:16:22] [CLIENT][EDIT] PLACING AT (-1, 11, 35)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:16:22] adding new element to Ra at (-1, 11, 35)[NONE]o[FRONT][inactive][75hp], type 446 [2016-01-07 12:16:25] [UNIVERSE] WARNING: Sector UPDATE took 102; sectors updated: 27 [2016-01-07 12:16:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 102 [2016-01-07 12:16:25] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-01-07 12:16:25] [GETNEXTTONEAREST] SIDE: TOP: (-8.331001, 2.4978552, 26.992891); (-8, 2, 27) [2016-01-07 12:16:25] [CLIENT][EDIT] PLACING AT (0, 11, 35)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:16:25] adding new element to Ra at (0, 11, 35)[NONE]o[FRONT][inactive][75hp], type 446 [2016-01-07 12:16:30] [GETNEAREST] SIDE: TOP(2): (-9.093681, 3.4888473, 26.747404); (-9, 3, 27) [2016-01-07 12:16:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 35)[Medical Cabinet]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:16:31] [GETNEAREST] SIDE: TOP(2): (-7.8796797, 3.4888477, 26.72104); (-8, 3, 27) [2016-01-07 12:16:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 35)[Medical Cabinet]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:16:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:16:48] SWITCHING SLOTS: 0, 104 [2016-01-07 12:16:48] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=104, subSlot=-1, count=9999999] [2016-01-07 12:16:50] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 12:16:50] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-01-07 12:16:56] [GETNEXTTONEAREST] SIDE: TOP: (-0.21077394, 2.4995246, 15.030391); (0, 2, 15) [2016-01-07 12:16:56] [CLIENT][EDIT] PLACING AT (8, 11, 23)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:16:56] adding new element to Ra at (8, 11, 23)[NONE]o[FRONT][inactive][15hp], type 657 [2016-01-07 12:19:14] Now playing: [2016-01-07 12:19:14] : [2016-01-07 12:19:14] [2016-01-07 12:19:14] Kazune Koyama - 199A.ogg [2016-01-07 12:19:14] Error [2016-01-07 12:19:14] : [2016-01-07 12:19:14] [2016-01-07 12:19:14] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:20:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 12:21:30] Now playing: [2016-01-07 12:21:30] : [2016-01-07 12:21:30] [2016-01-07 12:21:30] Dungeon Keeper - Portal To Hell.ogg [2016-01-07 12:21:30] Error [2016-01-07 12:21:30] : [2016-01-07 12:21:30] [2016-01-07 12:21:30] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:21:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:21:59] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 12:21:59] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 12:21:59] Screen Already Exists: ./starmade-screenshot-0002.png [2016-01-07 12:21:59] Screen Already Exists: ./starmade-screenshot-0003.png [2016-01-07 12:22:03] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 12:22:03] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 12:22:03] Screen Already Exists: ./starmade-screenshot-0002.png [2016-01-07 12:22:03] Screen Already Exists: ./starmade-screenshot-0003.png [2016-01-07 12:22:03] Screen Already Exists: ./starmade-screenshot-0004.png [2016-01-07 12:22:12] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@910befa [2016-01-07 12:23:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:23:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:23:18] SWITCHING SLOTS: 0, 92 [2016-01-07 12:23:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=92, subSlot=-1, count=9999999] [2016-01-07 12:23:18] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 12:23:19] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:23:19] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 12:23:20] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 12:23:20] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 12:23:20] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:23:20] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:23:20] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 12:23:20] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 12:23:20] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:23:20] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 12:23:20] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 12:23:20] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 12:23:21] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 12:23:21] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-01-07 12:23:21] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-01-07 12:23:21] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 12:23:21] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:23:22] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:23:22] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 12:23:22] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 12:23:22] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 12:23:29] [CLIENT] PLACING MULTISLOT: 0 -> 408 [2016-01-07 12:23:29] [GETNEXTTONEAREST] SIDE: TOP: (-7.090932, 2.4993625, 13.223284); (-7, 2, 13) [2016-01-07 12:23:29] [CLIENT][EDIT] PLACING AT (1, 11, 21)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:23:29] adding new element to Ra at (1, 11, 21)[NONE]o[FRONT][active][0hp], type 408 [2016-01-07 12:23:31] [CLIENT] ACTIVATE BLOCK (std) (1, 11, 21)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 12:23:37] [CLIENT] PLACING MULTISLOT: 0 -> 408 [2016-01-07 12:23:37] [GETNEXTTONEAREST] SIDE: TOP: (-7.6876726, 3.4999762, 14.518557); (-8, 3, 15) [2016-01-07 12:23:37] [CLIENT][EDIT] PLACING AT (0, 12, 23)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:23:37] adding new element to Ra at (0, 12, 23)[NONE]o[FRONT][active][0hp], type 408 [2016-01-07 12:23:39] [CLIENT] ACTIVATE BLOCK (std) (0, 12, 23)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 12:23:41] [CLIENT] ACTIVATE BLOCK (std) (0, 12, 23)[AND-Signal]o[FRONT][active][15hp][BLOCK] [2016-01-07 12:23:42] [CLIENT] ACTIVATE BLOCK (std) (0, 12, 23)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 12:23:45] [CLIENT] PLACING MULTISLOT: 0 -> 408 [2016-01-07 12:23:45] [GETNEXTTONEAREST] SIDE: TOP: (-7.7510977, 3.4997134, 21.15243); (-8, 3, 21) [2016-01-07 12:23:45] [CLIENT][EDIT] PLACING AT (0, 12, 29)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:23:45] adding new element to Ra at (0, 12, 29)[NONE]o[FRONT][active][0hp], type 408 [2016-01-07 12:23:45] [CLIENT] ACTIVATE BLOCK (std) (0, 12, 29)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 12:23:46] [CLIENT] ACTIVATE BLOCK (std) (0, 12, 29)[AND-Signal]o[FRONT][active][15hp][BLOCK] [2016-01-07 12:23:49] [CLIENT] PLACING MULTISLOT: 0 -> 408 [2016-01-07 12:23:49] [GETNEXTTONEAREST] SIDE: TOP: (-7.970852, 3.4999804, 23.036976); (-8, 3, 23) [2016-01-07 12:23:49] [CLIENT][EDIT] PLACING AT (0, 12, 31)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:23:49] adding new element to Ra at (0, 12, 31)[NONE]o[FRONT][active][0hp], type 408 [2016-01-07 12:23:50] [GETNEAREST] SIDE: TOP(2): (-7.9913635, 4.499899, 20.856695); (-8, 4, 21) [2016-01-07 12:23:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 29)[AND-Signal]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:24:06] [CLIENT] PLACING MULTISLOT: 0 -> 408 [2016-01-07 12:24:06] [GETNEXTTONEAREST] SIDE: TOP: (-6.6262684, 3.4999886, 14.740245); (-7, 3, 15) [2016-01-07 12:24:06] [CLIENT][EDIT] PLACING AT (1, 12, 23)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:24:06] adding new element to Ra at (1, 12, 23)[NONE]o[FRONT][inactive][10hp], type 408 [2016-01-07 12:24:07] [GETNEAREST] SIDE: TOP(2): (-7.7897673, 4.4999795, 14.7668705); (-8, 4, 15) [2016-01-07 12:24:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 23)[AND-Signal]o[FRONT][active][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:24:12] [CLIENT] PLACING MULTISLOT: 0 -> 408 [2016-01-07 12:24:12] [GETNEXTTONEAREST] SIDE: TOP: (-8.936316, 2.4998355, 12.637849); (-9, 2, 13) [2016-01-07 12:24:12] [CLIENT][EDIT] PLACING AT (-1, 11, 21)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:24:12] adding new element to Ra at (-1, 11, 21)[NONE]o[FRONT][active][0hp], type 408 [2016-01-07 12:24:12] [CLIENT] ACTIVATE BLOCK (std) (-1, 11, 21)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 12:24:14] [GETNEAREST] SIDE: TOP(2): (-8.630541, 3.4999466, 12.618494); (-9, 3, 13) [2016-01-07 12:24:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 21)[AND-Signal]o[FRONT][active][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:24:14] [CLIENT] PLACING MULTISLOT: 0 -> 408 [2016-01-07 12:24:14] [GETNEXTTONEAREST] SIDE: TOP: (-8.770521, 3.4997792, 13.55018); (-9, 3, 14) [2016-01-07 12:24:14] [CLIENT][EDIT] PLACING AT (-1, 12, 22)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:24:14] adding new element to Ra at (-1, 12, 22)[NONE]o[FRONT][active][0hp], type 408 [2016-01-07 12:24:15] [CLIENT] ACTIVATE BLOCK (std) (-1, 12, 22)[AND-Signal]o[FRONT][inactive][15hp][BLOCK] [2016-01-07 12:24:19] [GETNEAREST] SIDE: TOP(2): (-7.344988, 4.4856358, 14.709054); (-7, 4, 15) [2016-01-07 12:24:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 23)[AND-Signal]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:24:20] [GETNEAREST] SIDE: TOP(2): (-7.2967157, 3.4735494, 12.870373); (-7, 3, 13) [2016-01-07 12:24:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 21)[AND-Signal]o[FRONT][active][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:24:22] [GETNEAREST] SIDE: RIGHT(4): (-8.509196, 4.4898753, 13.990224); (-9, 4, 14) [2016-01-07 12:24:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 12, 22)[AND-Signal]o[FRONT][active][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:27:00] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 12:27:01] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 12:27:01] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:27:01] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:27:01] BLOCK ORIENTATION FOR Red Dirt: FRONT [2016-01-07 12:27:01] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-01-07 12:27:02] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-01-07 12:27:02] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 12:27:02] STYLE CHANGED: LOADING :: Mattise Crystal : :: Mattise Crystal Wedge [2016-01-07 12:27:02] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 12:27:02] STYLE CHANGED: LOADING :: Rammet Crystal : :: Rammet Crystal Wedge [2016-01-07 12:27:02] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:27:02] STYLE CHANGED: LOADING :: Varat Crystal : :: Varat Crystal Wedge [2016-01-07 12:27:02] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 12:27:02] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:27:02] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:27:02] STYLE CHANGED: LOADING :: Parseen Crystal : :: Parseen Crystal Wedge [2016-01-07 12:27:04] [CLIENT] PLACING MULTISLOT: 1 -> 549 [2016-01-07 12:27:04] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 12:27:04] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.7549272, 1.5004029, 0.12777814); (3, 2, 0) [2016-01-07 12:27:04] [CLIENT][EDIT] PLACING AT (11, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:27:04] adding new element to Ra at (11, 9, 8)[NONE]o[FRONT][active][0hp], type 549 [2016-01-07 12:27:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 12:27:06] [GETNEAREST] SIDE: LEFT(5): (2.4604363, 1.002603, 0.37399653); (3, 1, 0) [2016-01-07 12:27:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 8)[Parseen Crystal Wedge]o[RIGHT][active][25hp][kS]; orientation: 4; RIGHT [2016-01-07 12:27:07] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:27:07] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:27:07] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 12:27:08] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:27:08] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:27:09] [CLIENT] PLACING MULTISLOT: 0 -> 454 [2016-01-07 12:27:09] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.0839953, 1.5000196, 0.3336459); (3, 2, 0) [2016-01-07 12:27:09] [CLIENT][EDIT] PLACING AT (11, 9, 8)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:27:09] adding new element to Ra at (11, 9, 8)[NONE]o[FRONT][inactive][25hp], type 454 [2016-01-07 12:27:10] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:27:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:27:17] SWITCHING SLOTS: 1, 107 [2016-01-07 12:27:17] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=107, subSlot=-1, count=9999999] [2016-01-07 12:27:20] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 12:27:20] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 12:27:20] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:27:20] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 12:27:20] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 12:27:20] STYLE CHANGED: LOADING :: Rammet Crystal : :: Mattise Crystal Wedge [2016-01-07 12:27:20] BLOCK ORIENTATION FOR Mattise Crystal: FRONT [2016-01-07 12:27:21] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-01-07 12:27:21] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-01-07 12:27:21] STYLE CHANGED: LOADING :: Medical Cabinet : :: Metal Grill Wedge [2016-01-07 12:27:21] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 12:27:22] [CLIENT] PLACING MULTISLOT: 0 -> 442 [2016-01-07 12:27:22] [GETNEXTTONEAREST] SIDE: LEFT: (2.501358, 1.4849744, 0.24327162); (3, 1, 0) [2016-01-07 12:27:22] [CLIENT][EDIT] PLACING AT (10, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:27:22] adding new element to Ra at (10, 9, 8)[NONE]o[FRONT][active][0hp], type 442 [2016-01-07 12:27:24] [CLIENT] PLACING MULTISLOT: 0 -> 442 [2016-01-07 12:27:24] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.7756462, 1.5002551, -0.80044943); (3, 2, -1) [2016-01-07 12:27:24] [CLIENT][EDIT] PLACING AT (11, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:27:24] adding new element to Ra at (11, 9, 7)[NONE]o[FRONT][active][0hp], type 442 [2016-01-07 12:27:25] [GETNEAREST] SIDE: LEFT(5): (1.500236, 0.67168, 0.004085362); (2, 1, 0) [2016-01-07 12:27:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 8)[Metal Grill]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:27:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:27:43] SWITCHING SLOTS: 1, 106 [2016-01-07 12:27:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=106, subSlot=-1, count=9999999] [2016-01-07 12:27:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:27:51] SWITCHING SLOTS: 2, 97 [2016-01-07 12:27:51] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=97, subSlot=-1, count=9999999] [2016-01-07 12:27:53] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:27:55] [GETNEAREST] SIDE: LEFT(5): (2.5003557, 0.9827857, -0.62100106); (3, 1, -1) [2016-01-07 12:27:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 7)[Metal Grill]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:27:56] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:27:56] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:27:57] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:27:57] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.1246853, 1.5001497, -0.5389002); (3, 2, -1) [2016-01-07 12:27:57] [CLIENT][EDIT] PLACING AT (11, 9, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:27:57] adding new element to Ra at (11, 9, 7)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:27:58] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:27:58] [GETNEXTTONEAREST] SIDE: LEFT: (2.5002294, 1.4623914, -0.6069434); (3, 1, -1) [2016-01-07 12:27:58] [CLIENT][EDIT] PLACING AT (10, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:27:58] adding new element to Ra at (10, 9, 7)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:27:58] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:27:58] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.4534712, 1.5013776, -0.24678911); (2, 2, 0) [2016-01-07 12:27:58] [CLIENT][EDIT] PLACING AT (10, 9, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:27:58] adding new element to Ra at (10, 9, 8)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:27:59] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:27:59] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.3793397, 1.500958, 1.18486); (2, 2, 1) [2016-01-07 12:27:59] [CLIENT][EDIT] PLACING AT (10, 9, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:27:59] adding new element to Ra at (10, 9, 9)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:00] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:00] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.720818, 0.5003338, 1.1313208); (2, 1, 1) [2016-01-07 12:28:00] [CLIENT][EDIT] PLACING AT (10, 8, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:00] adding new element to Ra at (10, 8, 9)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:05] Now playing: [2016-01-07 12:28:05] : [2016-01-07 12:28:05] [2016-01-07 12:28:05] Kazune Koyama - Flow.ogg [2016-01-07 12:28:05] Error [2016-01-07 12:28:05] : [2016-01-07 12:28:05] [2016-01-07 12:28:05] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:28:05] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:05] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.9904432, 1.5003343, -1.0383382); (4, 2, -1) [2016-01-07 12:28:05] [CLIENT][EDIT] PLACING AT (12, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:05] adding new element to Ra at (12, 9, 7)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:06] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:06] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.1163282, 1.5000501, -0.27930722); (4, 2, 0) [2016-01-07 12:28:06] [CLIENT][EDIT] PLACING AT (12, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:06] adding new element to Ra at (12, 9, 8)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:07] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:07] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.8847356, 1.500061, 0.5817157); (4, 2, 1) [2016-01-07 12:28:07] [CLIENT][EDIT] PLACING AT (12, 9, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:07] adding new element to Ra at (12, 9, 9)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:07] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:07] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.781342, 1.5011864, 0.79167557); (3, 2, 1) [2016-01-07 12:28:07] [CLIENT][EDIT] PLACING AT (11, 9, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:07] adding new element to Ra at (11, 9, 9)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:08] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:08] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.2510166, 0.5016098, 0.7390144); (3, 1, 1) [2016-01-07 12:28:08] [CLIENT][EDIT] PLACING AT (11, 8, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:08] adding new element to Ra at (11, 8, 9)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:08] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:08] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.7230082, 0.5000043, 0.7431631); (4, 1, 1) [2016-01-07 12:28:08] [CLIENT][EDIT] PLACING AT (12, 8, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:08] adding new element to Ra at (12, 8, 9)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:09] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:09] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.6625867, -0.49995184, 0.578603); (4, 0, 1) [2016-01-07 12:28:09] [CLIENT][EDIT] PLACING AT (12, 7, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:09] adding new element to Ra at (12, 7, 9)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:10] [GETNEAREST] SIDE: BOTTOM(3): (3.6659741, -1.4998622, 0.56053925); (4, -1, 1) [2016-01-07 12:28:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 7, 9)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:28:11] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:11] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.3078413, 0.50010824, -0.11648977); (4, 1, 0) [2016-01-07 12:28:11] [CLIENT][EDIT] PLACING AT (12, 8, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:11] adding new element to Ra at (12, 8, 8)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:12] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:12] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.5276918, 0.5160141, -0.73167133); (4, 1, -1) [2016-01-07 12:28:12] [CLIENT][EDIT] PLACING AT (12, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:12] adding new element to Ra at (12, 8, 7)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:13] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:13] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.285674, 0.5098138, -0.7670487); (3, 1, -1) [2016-01-07 12:28:13] [CLIENT][EDIT] PLACING AT (11, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:13] adding new element to Ra at (11, 8, 7)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:13] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:13] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.4589825, 0.5164728, -0.8472512); (2, 1, -1) [2016-01-07 12:28:13] [CLIENT][EDIT] PLACING AT (10, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:13] adding new element to Ra at (10, 8, 7)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:14] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:14] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.3961987, 0.5164733, -0.24492192); (2, 1, 0) [2016-01-07 12:28:14] [CLIENT][EDIT] PLACING AT (10, 8, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:14] adding new element to Ra at (10, 8, 8)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:14] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:28:14] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.9151745, 0.50666904, -0.16698232); (3, 1, 0) [2016-01-07 12:28:14] [CLIENT][EDIT] PLACING AT (11, 8, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:14] adding new element to Ra at (11, 8, 8)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 12:28:18] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:28:19] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:28:19] STYLE CHANGED: LOADING :: Alloyed Metal Mesh : :: Alloyed Metal Mesh Wedge [2016-01-07 12:28:19] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 12:28:21] STYLE CHANGED: LOADING :: Glass Door : :: Alloyed Metal Mesh Wedge [2016-01-07 12:28:22] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 12:28:23] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:28:23] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.343215, 1.5005846, -1.8394269); (2, 2, -2) [2016-01-07 12:28:23] [CLIENT][EDIT] PLACING AT (10, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:23] adding new element to Ra at (10, 9, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:28:24] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:28:24] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.5589895, 0.5000181, -1.9591469); (2, 1, -2) [2016-01-07 12:28:24] [CLIENT][EDIT] PLACING AT (10, 8, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:24] adding new element to Ra at (10, 8, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:28:25] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:28:25] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.4107742, 1.5000205, -1.9240383); (1, 2, -2) [2016-01-07 12:28:25] [CLIENT][EDIT] PLACING AT (9, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:25] adding new element to Ra at (9, 9, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:28:26] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:28:26] [GETNEXTTONEAREST] SIDE: LEFT: (1.500041, 1.4362197, -1.0763421); (2, 1, -1) [2016-01-07 12:28:26] [CLIENT][EDIT] PLACING AT (9, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:26] adding new element to Ra at (9, 9, 7)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:28:27] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:28:27] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.3906765, 0.5003915, -0.6633817); (1, 1, -1) [2016-01-07 12:28:27] [CLIENT][EDIT] PLACING AT (9, 8, 7)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:27] adding new element to Ra at (9, 8, 7)[NONE]o[FRONT][inactive][250hp], type 589 [2016-01-07 12:28:30] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:28:30] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.4643755, 1.5004702, 0.37129995); (1, 2, 0) [2016-01-07 12:28:30] [CLIENT][EDIT] PLACING AT (9, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:30] adding new element to Ra at (9, 9, 8)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:28:31] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:28:31] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.3790822, 0.50010824, 0.36181095); (1, 1, 0) [2016-01-07 12:28:31] [CLIENT][EDIT] PLACING AT (9, 8, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:31] adding new element to Ra at (9, 8, 8)[NONE]o[FRONT][inactive][250hp], type 589 [2016-01-07 12:28:32] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:28:32] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.3655777, 1.5001507, 1.3461655); (1, 2, 1) [2016-01-07 12:28:32] [CLIENT][EDIT] PLACING AT (9, 9, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:32] adding new element to Ra at (9, 9, 9)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:28:32] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:28:32] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.2089348, 0.5000305, 1.3413815); (1, 1, 1) [2016-01-07 12:28:32] [CLIENT][EDIT] PLACING AT (9, 8, 9)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:32] adding new element to Ra at (9, 8, 9)[NONE]o[FRONT][inactive][250hp], type 589 [2016-01-07 12:28:37] [GETNEAREST] SIDE: BOTTOM(3): (2.5539255, -0.49511766, 0.38220152); (3, 0, 0) [2016-01-07 12:28:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 8)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:28:38] [GETNEAREST] SIDE: BOTTOM(3): (2.8264513, 0.5027814, 0.31572613); (3, 1, 0) [2016-01-07 12:28:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 8)[Parseen Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:28:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:28:47] SWITCHING SLOTS: 2, 81 [2016-01-07 12:28:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=81, subSlot=-1, count=9999999] [2016-01-07 12:28:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:28:55] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:28:55] STYLE CHANGED: LOADING :: Beacon : :: Alloyed Metal Mesh Wedge [2016-01-07 12:28:56] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:28:57] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:28:57] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.0113788, 1.5018978, 0.25248083); (3, 2, 0) [2016-01-07 12:28:57] [CLIENT][EDIT] PLACING AT (11, 9, 8)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:28:57] adding new element to Ra at (11, 9, 8)[NONE]o[FRONT][inactive][25hp], type 62 [2016-01-07 12:28:57] [SHADER] validate: current FBO: 4 [2016-01-07 12:29:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:29:14] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:29:16] SWITCHING SLOTS: 3, 97 [2016-01-07 12:29:16] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=97, subSlot=-1, count=9999999] [2016-01-07 12:29:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:29:18] SWITCHING SLOTS: 2, 3 [2016-01-07 12:29:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=3, subSlot=-1, count=9999999] [2016-01-07 12:29:20] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 12:29:20] STYLE CHANGED: LOADING :: Glass Door : :: Alloyed Metal Mesh Wedge [2016-01-07 12:29:21] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:29:22] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:29:22] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.8413982, 0.5022721, 0.29223558); (3, 1, 0) [2016-01-07 12:29:22] [CLIENT][EDIT] PLACING AT (11, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:22] adding new element to Ra at (11, 8, 8)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:29:24] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:29:24] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:29:24] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 12:29:25] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 12:29:25] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 12:29:25] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:29:25] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 12:29:25] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 12:29:25] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 12:29:25] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:29:25] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:29:25] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 12:29:26] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 12:29:26] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:29:26] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 12:29:26] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 12:29:26] STYLE CHANGED: LOADING :: Rammet Crystal : :: Beacon Rod [2016-01-07 12:29:26] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:29:26] STYLE CHANGED: LOADING :: Beacon : :: Glass Door Wedge [2016-01-07 12:29:27] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 12:29:34] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:34] [GETNEXTTONEAREST] SIDE: BOTTOM: (0.72454166, 0.5045819, -1.6889454); (1, 1, -2) [2016-01-07 12:29:34] [CLIENT][EDIT] PLACING AT (9, 8, 6)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:34] adding new element to Ra at (9, 8, 6)[NONE]o[FRONT][inactive][250hp], type 589 [2016-01-07 12:29:36] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:36] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.1922574, 1.5313649, -1.8143711); (3, 2, -2) [2016-01-07 12:29:36] [CLIENT][EDIT] PLACING AT (11, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:36] adding new element to Ra at (11, 9, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:36] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:36] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.1915293, 0.504581, -1.8310034); (3, 1, -2) [2016-01-07 12:29:36] [CLIENT][EDIT] PLACING AT (11, 8, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:36] adding new element to Ra at (11, 8, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:37] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:37] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.308548, 1.531364, -1.9118357); (4, 2, -2) [2016-01-07 12:29:37] [CLIENT][EDIT] PLACING AT (12, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:37] adding new element to Ra at (12, 9, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:37] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:37] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.308152, 0.504581, -1.925397); (4, 1, -2) [2016-01-07 12:29:37] [CLIENT][EDIT] PLACING AT (12, 8, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:37] adding new element to Ra at (12, 8, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:38] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:38] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.1443777, 1.531364, -1.9167613); (5, 2, -2) [2016-01-07 12:29:38] [CLIENT][EDIT] PLACING AT (13, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:38] adding new element to Ra at (13, 9, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:38] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:38] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.143713, 0.5045819, -1.9339101); (5, 1, -2) [2016-01-07 12:29:38] [CLIENT][EDIT] PLACING AT (13, 8, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:38] adding new element to Ra at (13, 8, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:38] [DRAWER][WARNING] update took 17 ms [2016-01-07 12:29:39] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:39] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.1755056, 1.5068698, -1.072822); (5, 2, -1) [2016-01-07 12:29:39] [CLIENT][EDIT] PLACING AT (13, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:39] adding new element to Ra at (13, 9, 7)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:39] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:39] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.1717978, 0.50006914, -1.1744958); (5, 1, -1) [2016-01-07 12:29:39] [CLIENT][EDIT] PLACING AT (13, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:39] adding new element to Ra at (13, 8, 7)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:41] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:41] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.1620073, 1.5000958, 0.37285104); (5, 2, 0) [2016-01-07 12:29:41] [CLIENT][EDIT] PLACING AT (13, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:41] adding new element to Ra at (13, 9, 8)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:41] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:41] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.159671, 0.5002351, 0.12742475); (5, 1, 0) [2016-01-07 12:29:41] [CLIENT][EDIT] PLACING AT (13, 8, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:41] adding new element to Ra at (13, 8, 8)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:44] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:44] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.708646, 1.5003514, 0.89926326); (5, 2, 1) [2016-01-07 12:29:44] [CLIENT][EDIT] PLACING AT (13, 9, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:44] adding new element to Ra at (13, 9, 9)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:44] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:44] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.1093025, 0.5004058, 0.98117435); (5, 1, 1) [2016-01-07 12:29:44] [CLIENT][EDIT] PLACING AT (13, 8, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:44] adding new element to Ra at (13, 8, 9)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:45] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:45] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.6901293, 1.5001216, 1.7077917); (5, 2, 2) [2016-01-07 12:29:45] [CLIENT][EDIT] PLACING AT (13, 9, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:45] adding new element to Ra at (13, 9, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:45] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:45] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.0660534, 0.5001521, 1.8291079); (5, 1, 2) [2016-01-07 12:29:45] [CLIENT][EDIT] PLACING AT (13, 8, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:45] adding new element to Ra at (13, 8, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:48] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:48] [GETNEXTTONEAREST] SIDE: BOTTOM: (0.94273424, 1.5000978, 1.8142542); (1, 2, 2) [2016-01-07 12:29:48] [CLIENT][EDIT] PLACING AT (9, 9, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:48] adding new element to Ra at (9, 9, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:48] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:48] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.0055656, 0.50014734, 2.1983867); (1, 1, 2) [2016-01-07 12:29:48] [CLIENT][EDIT] PLACING AT (9, 8, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:48] adding new element to Ra at (9, 8, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:49] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:49] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.8525057, 1.5006413, 1.698866); (2, 2, 2) [2016-01-07 12:29:49] [CLIENT][EDIT] PLACING AT (10, 9, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:49] adding new element to Ra at (10, 9, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:49] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:49] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.9100361, 0.50000334, 2.0817695); (2, 1, 2) [2016-01-07 12:29:49] [CLIENT][EDIT] PLACING AT (10, 8, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:49] adding new element to Ra at (10, 8, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:50] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:50] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.7685385, 1.500135, 1.5614115); (3, 2, 2) [2016-01-07 12:29:50] [CLIENT][EDIT] PLACING AT (11, 9, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:50] adding new element to Ra at (11, 9, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:50] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 12:29:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 12:29:50] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:50] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.8260207, 0.50032854, 1.943998); (3, 1, 2) [2016-01-07 12:29:50] [CLIENT][EDIT] PLACING AT (11, 8, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:50] adding new element to Ra at (11, 8, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:51] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:51] [GETNEXTTONEAREST] SIDE: FRONT: (3.602288, 1.3369479, 1.4999754); (4, 1, 1) [2016-01-07 12:29:51] [CLIENT][EDIT] PLACING AT (12, 9, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:51] adding new element to Ra at (12, 9, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:51] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:51] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.6503987, 0.5001464, 1.820186); (4, 1, 2) [2016-01-07 12:29:51] [CLIENT][EDIT] PLACING AT (12, 8, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:51] adding new element to Ra at (12, 8, 10)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:54] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:54] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.7678261, -0.4996066, 1.046955); (2, 0, 1) [2016-01-07 12:29:54] [CLIENT][EDIT] PLACING AT (10, 7, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:54] adding new element to Ra at (10, 7, 9)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:55] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:55] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.0377455, -0.4997115, 1.064269); (3, 0, 1) [2016-01-07 12:29:55] [CLIENT][EDIT] PLACING AT (11, 7, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:55] adding new element to Ra at (11, 7, 9)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:29:56] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:56] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.209066, -0.49997854, 0.92402816); (4, 0, 1) [2016-01-07 12:29:56] [CLIENT][EDIT] PLACING AT (12, 7, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:56] adding new element to Ra at (12, 7, 9)[NONE]o[FRONT][inactive][10hp], type 589 [2016-01-07 12:29:58] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:29:58] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.2017794, -1.499517, 0.5375143); (2, -1, 1) [2016-01-07 12:29:58] [CLIENT][EDIT] PLACING AT (10, 6, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:29:58] adding new element to Ra at (10, 6, 9)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:30:06] [GETNEAREST] SIDE: BOTTOM(3): (2.0533538, -2.4998488, 1.3228618); (2, -2, 1) [2016-01-07 12:30:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 6, 9)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:10] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:30:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.1027136, -0.49960852, 0.0029961765); (2, 0, 0) [2016-01-07 12:30:10] [CLIENT][EDIT] PLACING AT (10, 7, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:30:10] adding new element to Ra at (10, 7, 8)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:30:12] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:30:12] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.3376603, -0.49957895, -1.2336814); (2, 0, -1) [2016-01-07 12:30:12] [CLIENT][EDIT] PLACING AT (10, 7, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:30:12] adding new element to Ra at (10, 7, 7)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:30:15] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:30:15] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.1507187, -0.49879408, 0.36477306); (4, 0, 0) [2016-01-07 12:30:15] [CLIENT][EDIT] PLACING AT (12, 7, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:30:15] adding new element to Ra at (12, 7, 8)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:30:17] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:30:17] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.000835, -0.49956465, 0.30227217); (3, 0, 0) [2016-01-07 12:30:17] [CLIENT][EDIT] PLACING AT (11, 7, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:30:17] adding new element to Ra at (11, 7, 8)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:30:18] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:30:18] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.0914593, -0.4996524, -0.61890185); (3, 0, -1) [2016-01-07 12:30:18] [CLIENT][EDIT] PLACING AT (11, 7, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:30:18] adding new element to Ra at (11, 7, 7)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:30:19] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 12:30:19] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.052786, -0.49962854, -0.6156239); (4, 0, -1) [2016-01-07 12:30:19] [CLIENT][EDIT] PLACING AT (12, 7, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:30:19] adding new element to Ra at (12, 7, 7)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 12:30:22] [CLIENT] ACTIVATE BLOCK (std) (12, 8, 6)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 12:30:23] [CLIENT] ACTIVATE BLOCK (std) (12, 8, 6)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 12:30:23] [CLIENT] ACTIVATE BLOCK (std) (12, 8, 6)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 12:30:23] [CLIENT] ACTIVATE BLOCK (std) (12, 8, 6)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 12:30:24] [CLIENT] ACTIVATE BLOCK (std) (12, 7, 8)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 12:30:25] [CLIENT] ACTIVATE BLOCK (std) (12, 7, 8)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 12:30:27] [CLIENT] ACTIVATE BLOCK (std) (12, 7, 7)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 12:30:33] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 12:30:33] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 12:30:34] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 12:30:34] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 12:30:34] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 12:30:34] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 12:30:34] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 12:30:35] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 12:30:35] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 12:30:35] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][active][75hp][BLOCK] [2016-01-07 12:30:37] [CLIENT] ACTIVATE BLOCK (std) (10, 7, 7)[Glass Door]o[FRONT][inactive][75hp][BLOCK] [2016-01-07 12:30:37] [GETNEAREST] SIDE: BOTTOM(3): (1.9779906, -1.478517, -1.0630428); (2, -1, -1) [2016-01-07 12:30:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 7, 7)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:39] [GETNEAREST] SIDE: BOTTOM(3): (2.0773134, -1.4785151, 0.35758594); (2, -1, 0) [2016-01-07 12:30:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 7, 8)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:40] [GETNEAREST] SIDE: BOTTOM(3): (2.1100798, -1.478517, 1.0686682); (2, -1, 1) [2016-01-07 12:30:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 7, 9)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:41] [GETNEAREST] SIDE: BOTTOM(3): (1.8550715, -0.4894204, 1.9076313); (2, 0, 2) [2016-01-07 12:30:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:42] [GETNEAREST] SIDE: BOTTOM(3): (1.2139249, -0.4836545, 1.9175931); (1, 0, 2) [2016-01-07 12:30:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 8, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:43] [GETNEAREST] SIDE: BOTTOM(3): (1.2358747, -0.48365355, 0.95479476); (1, 0, 1) [2016-01-07 12:30:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 8, 9)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:44] [GETNEAREST] SIDE: BOTTOM(3): (1.2566652, -0.4836545, 0.06852624); (1, 0, 0) [2016-01-07 12:30:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 8, 8)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:44] [GETNEAREST] SIDE: BOTTOM(3): (1.2765188, -0.4836545, -0.7779618); (1, 0, -1) [2016-01-07 12:30:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 8, 7)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:45] [GETNEAREST] SIDE: BOTTOM(3): (1.294301, -0.4836545, -1.5360261); (1, 0, -2) [2016-01-07 12:30:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 8, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:46] [GETNEAREST] SIDE: BOTTOM(3): (1.312212, 0.50001955, -1.5369669); (1, 1, -2) [2016-01-07 12:30:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 9, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:48] Now playing: [2016-01-07 12:30:48] : [2016-01-07 12:30:48] [2016-01-07 12:30:48] Ace Combat 3 - Armory.ogg [2016-01-07 12:30:49] Error [2016-01-07 12:30:49] : [2016-01-07 12:30:49] [2016-01-07 12:30:49] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:30:52] [GETNEAREST] SIDE: BOTTOM(3): (2.6797152, -0.49992704, -1.954691); (3, 0, -2) [2016-01-07 12:30:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:52] [GETNEAREST] SIDE: BOTTOM(3): (3.2556782, 0.5000005, -1.8703097); (3, 1, -2) [2016-01-07 12:30:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:53] [GETNEAREST] SIDE: BOTTOM(3): (1.940114, -0.49954462, -1.8656894); (2, 0, -2) [2016-01-07 12:30:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:53] [GETNEAREST] SIDE: BOTTOM(3): (2.0027328, 0.50029325, -1.8124465); (2, 1, -2) [2016-01-07 12:30:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:54] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-01-07 12:30:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-01-07 12:30:54] [GETNEAREST] SIDE: BOTTOM(3): (1.3844566, 0.50049067, -1.1393344); (1, 1, -1) [2016-01-07 12:30:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 9, 7)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:55] [GETNEAREST] SIDE: LEFT(5): (1.5009875, 0.335814, -0.5129258); (2, 0, -1) [2016-01-07 12:30:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:56] [GETNEAREST] SIDE: BOTTOM(3): (1.1994967, 0.5005069, 0.029084742); (1, 1, 0) [2016-01-07 12:30:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 9, 8)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:57] [GETNEAREST] SIDE: BOTTOM(3): (1.2252226, 0.50081205, 0.8707559); (1, 1, 1) [2016-01-07 12:30:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 9, 9)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:57] [GETNEAREST] SIDE: BOTTOM(3): (1.1080155, 0.50063944, 1.7823275); (1, 1, 2) [2016-01-07 12:30:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 9, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:58] [GETNEAREST] SIDE: BOTTOM(3): (1.7242708, 0.50034857, 1.8120884); (2, 1, 2) [2016-01-07 12:30:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:58] [GETNEAREST] SIDE: BOTTOM(3): (1.5903325, -0.49998617, 0.8142054); (2, 0, 1) [2016-01-07 12:30:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 9)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:59] [GETNEAREST] SIDE: LEFT(5): (1.5000529, -0.3414302, 0.28781894); (2, 0, 0) [2016-01-07 12:30:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 8)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:30:59] [GETNEAREST] SIDE: BOTTOM(3): (1.9618988, 0.5005288, 0.050728828); (2, 1, 0) [2016-01-07 12:30:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 8)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:00] [GETNEAREST] SIDE: BOTTOM(3): (2.3087187, 1.5000196, -0.32707465); (2, 2, 0) [2016-01-07 12:31:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 10, 8)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:01] [WARNING] RAYTRACE::: #5000; -1443, 312, 3243; (0.69931084, 0.6994425, 0.6988496); -1, 1, 1; i: 4999; maxDepth: 5100 [2016-01-07 12:31:01] [WARNING] RAYTRACE::: #5000; -1443, 312, 3243; (0.70136017, 0.7015028, 0.7009003); -1, 1, 1; i: 4999; maxDepth: 5085 [2016-01-07 12:31:01] DRAWING DEBUG: 589; ; 0; 0; 589; [2016-01-07 12:31:01] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:31:02] [UNDO] ADDING REDO obfuscated.cO@67a8e0d3(;ADD: 0; REMOVES: 1) [2016-01-07 12:31:04] [GETNEAREST] SIDE: BOTTOM(3): (2.0611014, 0.50060225, -0.88940275); (2, 1, -1) [2016-01-07 12:31:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:06] [GETNEAREST] SIDE: LEFT(5): (2.501392, 0.49449968, -0.65113807); (3, 0, -1) [2016-01-07 12:31:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:07] [GETNEAREST] SIDE: LEFT(5): (2.5, -1.4148021, -0.777565); (3, -1, -1) [2016-01-07 12:31:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 7, 7)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:07] [GETNEAREST] SIDE: LEFT(5): (2.5002842, -1.2726512, -0.38231397); (3, -1, 0) [2016-01-07 12:31:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 7, 8)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:08] [GETNEAREST] SIDE: LEFT(5): (2.50001, -0.98043585, 1.1914228); (3, -1, 1) [2016-01-07 12:31:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 7, 9)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:09] [GETNEAREST] SIDE: BOTTOM(3): (2.766107, -0.4996848, 1.8357767); (3, 0, 2) [2016-01-07 12:31:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:10] [GETNEAREST] SIDE: BOTTOM(3): (2.992673, 0.5004201, 1.9355294); (3, 1, 2) [2016-01-07 12:31:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:11] [GETNEAREST] SIDE: LEFT(5): (3.500484, -0.2209363, 2.046807); (4, 0, 2) [2016-01-07 12:31:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:11] [GETNEAREST] SIDE: LEFT(5): (3.5000386, 0.5649915, 2.2232502); (4, 1, 2) [2016-01-07 12:31:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:12] [GETNEAREST] SIDE: LEFT(5): (4.500006, -0.41604376, 2.1794348); (5, 0, 2) [2016-01-07 12:31:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 8, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:13] [GETNEAREST] SIDE: BOTTOM(3): (5.1429615, 0.5011592, 2.3563588); (5, 1, 2) [2016-01-07 12:31:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 10)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:14] [GETNEAREST] SIDE: BOTTOM(3): (3.8404288, -1.4997783, 1.2575917); (4, -1, 1) [2016-01-07 12:31:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 7, 9)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:14] [GETNEAREST] SIDE: BOTTOM(3): (4.658448, -0.49982786, 1.4449873); (5, 0, 1) [2016-01-07 12:31:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 8, 9)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:15] [GETNEAREST] SIDE: BOTTOM(3): (4.0085106, -1.4995837, 0.24123284); (4, -1, 0) [2016-01-07 12:31:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 7, 8)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:16] [GETNEAREST] SIDE: BOTTOM(3): (4.1931124, -1.4993634, -0.6530871); (4, -1, -1) [2016-01-07 12:31:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 7, 7)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:19] [GETNEAREST] SIDE: BOTTOM(3): (5.3385744, -0.49900484, 0.19449642); (5, 0, 0) [2016-01-07 12:31:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 8, 8)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:20] [GETNEAREST] SIDE: BOTTOM(3): (6.352383, 1.5004001, 0.8875921); (6, 2, 1) [2016-01-07 12:31:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 10, 9)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:24] [UNDO] ADDING REDO obfuscated.cO@4716a4e0(;ADD: 0; REMOVES: 1) [2016-01-07 12:31:26] [GETNEAREST] SIDE: LEFT(5): (3.5000923, -0.26894808, -2.2820437); (4, 0, -2) [2016-01-07 12:31:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:27] [GETNEAREST] SIDE: BOTTOM(3): (4.2486544, 0.5008111, -1.7859721); (4, 1, -2) [2016-01-07 12:31:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:27] [GETNEAREST] SIDE: LEFT(5): (4.500002, 0.18304682, -1.7332635); (5, 0, -2) [2016-01-07 12:31:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 8, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:28] [GETNEAREST] SIDE: BOTTOM(3): (4.5916038, 0.500443, -1.6575499); (5, 1, -2) [2016-01-07 12:31:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:29] [GETNEAREST] SIDE: BOTTOM(3): (4.6729403, -0.49982405, -1.2065153); (5, 0, -1) [2016-01-07 12:31:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 8, 7)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:29] [GETNEAREST] SIDE: BOTTOM(3): (4.9860206, 0.5008168, -0.9060221); (5, 1, -1) [2016-01-07 12:31:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 7)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:30] [GETNEAREST] SIDE: BOTTOM(3): (5.381156, 0.50007296, -0.23955512); (5, 1, 0) [2016-01-07 12:31:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 8)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:31] [GETNEAREST] SIDE: BOTTOM(3): (5.321761, 0.50048685, 0.73231006); (5, 1, 1) [2016-01-07 12:31:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 9)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:32] STYLE CHANGED: LOADING :: Glass Door : :: Alloyed Metal Mesh Wedge [2016-01-07 12:31:33] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:31:34] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:31:34] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.232627, 0.5003009, -1.078746); (3, 1, -1) [2016-01-07 12:31:34] [CLIENT][EDIT] PLACING AT (11, 8, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:31:34] adding new element to Ra at (11, 8, 7)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:31:36] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:31:36] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.8682365, 1.5000262, -0.5143928); (2, 2, -1) [2016-01-07 12:31:36] [CLIENT][EDIT] PLACING AT (10, 9, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:31:36] adding new element to Ra at (10, 9, 7)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:31:37] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:31:37] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.7845917, 1.5000148, 0.30873683); (2, 2, 0) [2016-01-07 12:31:37] [CLIENT][EDIT] PLACING AT (10, 9, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:31:37] adding new element to Ra at (10, 9, 8)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:31:38] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:31:38] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.8971987, 0.5002208, -0.5862857); (2, 1, -1) [2016-01-07 12:31:38] [CLIENT][EDIT] PLACING AT (10, 8, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:31:38] adding new element to Ra at (10, 8, 7)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:31:39] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:31:39] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.7023735, 0.5000434, 0.14089075); (2, 1, 0) [2016-01-07 12:31:39] [CLIENT][EDIT] PLACING AT (10, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:31:39] adding new element to Ra at (10, 8, 8)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:31:40] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:31:40] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.6847353, 0.50017405, 1.0277113); (2, 1, 1) [2016-01-07 12:31:40] [CLIENT][EDIT] PLACING AT (10, 8, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:31:40] adding new element to Ra at (10, 8, 9)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:31:45] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:31:45] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:31:45] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:31:46] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:31:46] STYLE CHANGED: LOADING :: Alloyed Metal Mesh : :: Alloyed Metal Mesh Wedge [2016-01-07 12:31:46] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:31:49] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:31:49] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.1954021, -0.49990797, -0.61649704); (2, 0, -1) [2016-01-07 12:31:49] [CLIENT][EDIT] PLACING AT (10, 7, 7)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:31:49] adding new element to Ra at (10, 7, 7)[NONE]o[FRONT][inactive][75hp], type 440 [2016-01-07 12:31:50] [GETNEAREST] SIDE: BOTTOM(3): (2.0654755, -1.4999309, -0.6395303); (2, -1, -1) [2016-01-07 12:31:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 7, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:51] [GETNEAREST] SIDE: BOTTOM(3): (2.1954021, -0.49990797, -0.61649704); (2, 0, -1) [2016-01-07 12:31:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:52] [GETNEAREST] SIDE: BOTTOM(3): (2.0550675, -0.4998889, 1.053992); (2, 0, 1) [2016-01-07 12:31:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 9)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:57] [GETNEAREST] SIDE: BOTTOM(3): (3.5966487, -0.49998713, -0.9653233); (4, 0, -1) [2016-01-07 12:31:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:59] [GETNEAREST] SIDE: BOTTOM(3): (3.5320346, -0.48643923, 0.54888); (4, 0, 1) [2016-01-07 12:31:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 9)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:31:59] [GETNEAREST] SIDE: BOTTOM(3): (2.9839315, -0.4968419, 0.497449); (3, 0, 0) [2016-01-07 12:31:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 8)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:32:00] [GETNEAREST] SIDE: BACK(1): (2.9988499, -0.4335227, 0.50002396); (3, 0, 1) [2016-01-07 12:32:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 9)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:32:01] [GETNEAREST] SIDE: BOTTOM(3): (2.3168125, -0.49997282, -0.12772623); (2, 0, 0) [2016-01-07 12:32:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 8)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:32:02] [GETNEAREST] SIDE: BOTTOM(3): (2.6714125, -0.49994326, -0.7922642); (3, 0, -1) [2016-01-07 12:32:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:32:02] [GETNEAREST] SIDE: BOTTOM(3): (3.695968, -0.4999299, -0.41197306); (4, 0, 0) [2016-01-07 12:32:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 8)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:32:04] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 12:32:04] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.246863, 0.50013113, -0.40172407); (3, 1, 0) [2016-01-07 12:32:04] [CLIENT][EDIT] PLACING AT (11, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:32:04] adding new element to Ra at (11, 8, 8)[NONE]o[FRONT][inactive][10hp], type 440 [2016-01-07 12:32:06] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:32:06] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:32:07] STYLE CHANGED: LOADING :: Alloyed Metal Mesh : :: Alloyed Metal Mesh Wedge [2016-01-07 12:32:10] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 12:32:10] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 12:32:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.0464783, 0.50007105, 0.07068804); (2, 1, 0) [2016-01-07 12:32:10] [CLIENT][EDIT] PLACING AT (10, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:32:10] adding new element to Ra at (10, 8, 8)[NONE]o[FRONT][inactive][10hp], type 441 [2016-01-07 12:32:11] [GETNEAREST] SIDE: BOTTOM(3): (1.9556189, -0.13644171, 0.08104876); (2, 0, 0) [2016-01-07 12:32:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 8)[Alloyed Metal Mesh Wedge]o[RIGHT][active][10hp][kS]; orientation: 4; RIGHT [2016-01-07 12:32:12] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 12:32:12] STYLE CHANGED: LOADING :: Glass Door : :: Glass Door Wedge [2016-01-07 12:32:12] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:32:13] STYLE CHANGED: LOADING :: Beacon : :: Glass Door Wedge [2016-01-07 12:32:13] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 12:32:14] STYLE CHANGED: LOADING :: Glass Door : :: Alloyed Metal Mesh Wedge [2016-01-07 12:32:15] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:32:15] STYLE CHANGED: LOADING :: Alloyed Metal Mesh : :: Alloyed Metal Mesh Wedge [2016-01-07 12:32:18] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 12:32:18] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 12:32:18] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.0748587, 0.5000024, 0.07720509); (2, 1, 0) [2016-01-07 12:32:18] [CLIENT][EDIT] PLACING AT (10, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:32:18] adding new element to Ra at (10, 8, 8)[NONE]o[FRONT][inactive][10hp], type 441 [2016-01-07 12:32:19] [GETNEAREST] SIDE: BACK(1): (2.0696392, 0.1402154, -0.1848025); (2, 0, 0) [2016-01-07 12:32:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 8)[Alloyed Metal Mesh Wedge]o[RIGHT][active][10hp][kS]; orientation: 4; RIGHT [2016-01-07 12:32:21] DRAWING DEBUG: 30000441; ; 0; 3; 441; [2016-01-07 12:32:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:22] DRAWING DEBUG: 20000441; ; 0; 2; 441; [2016-01-07 12:32:22] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:22] DRAWING DEBUG: 10000441; ; 0; 1; 441; [2016-01-07 12:32:22] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:23] DRAWING DEBUG: 441; ; 0; 0; 441; [2016-01-07 12:32:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:23] DRAWING DEBUG: 110000441; ; 0; 11; 441; [2016-01-07 12:32:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:24] DRAWING DEBUG: 100000441; ; 0; 10; 441; [2016-01-07 12:32:24] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:28] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 12:32:28] [CLIENT] BLOCK style: 1; ORIENTATION: 10; kW [2016-01-07 12:32:28] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.9723682, 0.50081396, 0.118646175); (2, 1, 0) [2016-01-07 12:32:28] [CLIENT][EDIT] PLACING AT (10, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:32:28] adding new element to Ra at (10, 8, 8)[NONE]o[FRONT][inactive][10hp], type 441 [2016-01-07 12:32:29] [GETNEAREST] SIDE: BACK(1): (1.9761171, 0.29743576, -0.030933231); (2, 0, 0) [2016-01-07 12:32:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 8)[Alloyed Metal Mesh Wedge]o[[WARNING] UNKNOWN SIDE 10][active][10hp][kW]; orientation: 10; [WARNING] UNKNOWN SIDE 10 [2016-01-07 12:32:30] DRAWING DEBUG: 90000441; ; 0; 9; 441; [2016-01-07 12:32:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:30] DRAWING DEBUG: 80000441; ; 0; 8; 441; [2016-01-07 12:32:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:31] DRAWING DEBUG: 70000441; ; 0; 7; 441; [2016-01-07 12:32:31] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:32] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 12:32:32] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:32:32] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.9723682, 0.50081396, 0.118646175); (2, 1, 0) [2016-01-07 12:32:32] [CLIENT][EDIT] PLACING AT (10, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:32:32] adding new element to Ra at (10, 8, 8)[NONE]o[FRONT][inactive][10hp], type 441 [2016-01-07 12:32:36] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 12:32:36] [CLIENT] BLOCK style: 1; ORIENTATION: 8; kX [2016-01-07 12:32:36] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.8730779, 0.50017834, -0.8444536); (3, 1, -1) [2016-01-07 12:32:36] [CLIENT][EDIT] PLACING AT (11, 8, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 8([WARNING] UNKNOWN SIDE 8) -map-> 8 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:32:36] adding new element to Ra at (11, 8, 7)[NONE]o[FRONT][inactive][10hp], type 441 [2016-01-07 12:32:37] [GETNEAREST] SIDE: BOTTOM(3): (2.5921931, -0.5399995, -1.288787); (3, 0, -1) [2016-01-07 12:32:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 7)[Alloyed Metal Mesh Wedge]o[[WARNING] UNKNOWN SIDE 8][active][10hp][kX]; orientation: 8; [WARNING] UNKNOWN SIDE 8 [2016-01-07 12:32:38] DRAWING DEBUG: 60000441; ; 0; 6; 441; [2016-01-07 12:32:38] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:39] DRAWING DEBUG: 50000441; ; 0; 5; 441; [2016-01-07 12:32:39] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:32:44] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 12:32:44] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 12:32:44] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.9781275, 0.51624393, 1.1786653); (3, 1, 1) [2016-01-07 12:32:44] [CLIENT][EDIT] PLACING AT (11, 8, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:32:44] adding new element to Ra at (11, 8, 9)[NONE]o[FRONT][inactive][10hp], type 441 [2016-01-07 12:32:51] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 12:32:51] [CLIENT] BLOCK style: 1; ORIENTATION: 5; kU [2016-01-07 12:32:51] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.041339, 0.50003815, 0.20885721); (4, 1, 0) [2016-01-07 12:32:51] [CLIENT][EDIT] PLACING AT (12, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:32:51] adding new element to Ra at (12, 8, 8)[NONE]o[FRONT][inactive][10hp], type 441 [2016-01-07 12:32:54] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 12:32:54] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 12:32:54] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.6612825, 0.5001011, -0.7099549); (3, 1, -1) [2016-01-07 12:32:54] [CLIENT][EDIT] PLACING AT (11, 8, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:32:54] adding new element to Ra at (11, 8, 7)[NONE]o[FRONT][inactive][10hp], type 441 [2016-01-07 12:33:29] [GETNEAREST] SIDE: BOTTOM(3): (3.8095803, 0.5009794, 0.80331075); (4, 1, 1) [2016-01-07 12:33:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 9)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:33:31] [GETNEAREST] SIDE: RIGHT(4): (4.2427063, 0.18623972, -0.13487089); (4, 0, 0) [2016-01-07 12:33:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 8)[Alloyed Metal Mesh Wedge]o[LEFT][active][10hp][kU]; orientation: 5; LEFT [2016-01-07 12:33:31] [GETNEAREST] SIDE: BOTTOM(3): (4.05785, 0.5006461, -0.31424534); (4, 1, 0) [2016-01-07 12:33:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 8)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:33:32] [GETNEAREST] SIDE: BOTTOM(3): (3.9787822, 0.5003643, -1.3877008); (4, 1, -1) [2016-01-07 12:33:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:33:33] [GETNEAREST] SIDE: RIGHT(4): (3.499701, 0.70781946, -1.3396407); (3, 1, -1) [2016-01-07 12:33:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:33:34] [GETNEAREST] SIDE: RIGHT(4): (3.4556806, 0.28187227, -1.3383862); (3, 0, -1) [2016-01-07 12:33:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 7)[Alloyed Metal Mesh Wedge]o[RIGHT][active][10hp][kS]; orientation: 4; RIGHT [2016-01-07 12:33:34] [GETNEAREST] SIDE: RIGHT(4): (2.499951, 0.78454876, -1.2758552); (2, 1, -1) [2016-01-07 12:33:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 7)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:33:35] [GETNEAREST] SIDE: RIGHT(4): (3.5398588, -0.123120785, 0.5375265); (3, 0, 1) [2016-01-07 12:33:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 9)[Alloyed Metal Mesh Wedge]o[[WARNING] UNKNOWN SIDE 6][active][10hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 12:33:36] [GETNEAREST] SIDE: BOTTOM(3): (3.165483, 0.5004959, 0.6968607); (3, 1, 1) [2016-01-07 12:33:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 9)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:33:36] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 12:33:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 12:33:37] [GETNEAREST] SIDE: RIGHT(4): (2.4999113, 0.5543437, 0.75286126); (2, 1, 1) [2016-01-07 12:33:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 9)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:33:37] [GETNEAREST] SIDE: RIGHT(4): (3.4999971, -0.39589262, -0.40330508); (3, 0, 0) [2016-01-07 12:33:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 8)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:33:40] [GETNEAREST] SIDE: BOTTOM(3): (2.0458612, -0.10207796, -0.17988268); (2, 0, 0) [2016-01-07 12:33:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 8)[Alloyed Metal Mesh Wedge]o[[WARNING] UNKNOWN SIDE 7][active][10hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:33:41] [GETNEAREST] SIDE: BOTTOM(3): (1.9358664, 0.5000005, -0.19894542); (2, 1, 0) [2016-01-07 12:33:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 8)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:33:42] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 12:33:42] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:33:42] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:33:42] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 12:33:43] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 12:33:43] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 12:33:43] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:33:43] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 12:33:43] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 12:33:43] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 12:33:43] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:33:43] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:33:44] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 12:33:44] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 12:33:44] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:33:44] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 12:33:45] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:33:45] STYLE CHANGED: LOADING :: Varat Crystal : :: Varat Crystal Wedge [2016-01-07 12:33:45] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:33:45] STYLE CHANGED: LOADING :: Varat Crystal : :: Rammet Crystal Wedge [2016-01-07 12:33:47] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 12:33:48] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:33:48] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.0187092, 1.5000334, -0.2094748); (2, 2, 0) [2016-01-07 12:33:48] [CLIENT][EDIT] PLACING AT (10, 9, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:33:48] adding new element to Ra at (10, 9, 8)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:33:49] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:33:49] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.0291739, 1.5001016, -0.95558894); (2, 2, -1) [2016-01-07 12:33:49] [CLIENT][EDIT] PLACING AT (10, 9, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:33:49] adding new element to Ra at (10, 9, 7)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:33:50] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:33:50] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.7742815, 1.5185456, -1.032857); (3, 2, -1) [2016-01-07 12:33:50] [CLIENT][EDIT] PLACING AT (11, 9, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:33:50] adding new element to Ra at (11, 9, 7)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:33:53] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:33:53] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.7317786, 1.5000787, -1.0082415); (4, 2, -1) [2016-01-07 12:33:53] [CLIENT][EDIT] PLACING AT (12, 9, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:33:53] adding new element to Ra at (12, 9, 7)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:33:54] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:33:54] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.788389, 1.5000467, -0.011498749); (4, 2, 0) [2016-01-07 12:33:54] [CLIENT][EDIT] PLACING AT (12, 9, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:33:54] adding new element to Ra at (12, 9, 8)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:33:55] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:33:55] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.8469062, 1.5001035, 1.019154); (4, 2, 1) [2016-01-07 12:33:55] [CLIENT][EDIT] PLACING AT (12, 9, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:33:55] adding new element to Ra at (12, 9, 9)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:33:56] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:33:56] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.7659197, 1.5001392, 1.0469809); (3, 2, 1) [2016-01-07 12:33:56] [CLIENT][EDIT] PLACING AT (11, 9, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:33:56] adding new element to Ra at (11, 9, 9)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:33:57] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:33:57] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.8893414, 1.5000529, 1.0537742); (2, 2, 1) [2016-01-07 12:33:57] [CLIENT][EDIT] PLACING AT (10, 9, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:33:57] adding new element to Ra at (10, 9, 9)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:33:58] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:33:58] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.8815002, 0.50936174, 0.2492412); (3, 1, 0) [2016-01-07 12:33:58] [CLIENT][EDIT] PLACING AT (11, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:33:58] adding new element to Ra at (11, 8, 8)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:34:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 12:34:10] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:34:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (-7.510107, 1.4990735, 12.642002); (-8, 2, 13) [2016-01-07 12:34:10] [CLIENT][EDIT] PLACING AT (0, 9, 21)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:34:10] adding new element to Ra at (0, 9, 21)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:34:23] [GETNEAREST] SIDE: BOTTOM(3): (-8.133354, 0.5015683, 12.888858); (-8, 1, 13) [2016-01-07 12:34:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 9, 21)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:34:31] STYLE CHANGED: LOADING :: Rammet Crystal : :: Beacon Rod [2016-01-07 12:34:31] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:34:32] STYLE CHANGED: LOADING :: Beacon : :: Beacon Rod [2016-01-07 12:34:32] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 12:34:32] STYLE CHANGED: LOADING :: Rammet Crystal : :: Rammet Crystal Wedge [2016-01-07 12:34:34] [CLIENT] PLACING MULTISLOT: 1 -> 550 [2016-01-07 12:34:34] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 12:34:34] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.276328, 0.4999299, 0.024756521); (2, 1, 0) [2016-01-07 12:34:34] [CLIENT][EDIT] PLACING AT (10, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:34:34] adding new element to Ra at (10, 8, 8)[NONE]o[FRONT][inactive][10hp], type 550 [2016-01-07 12:34:36] Now playing: [2016-01-07 12:34:36] : [2016-01-07 12:34:36] [2016-01-07 12:34:36] Kazune Koyama - Untitled 5 (192A).ogg [2016-01-07 12:34:36] Error [2016-01-07 12:34:36] : [2016-01-07 12:34:36] [2016-01-07 12:34:36] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:34:37] [GETNEAREST] SIDE: BOTTOM(3): (1.9451795, -0.31463957, 0.2582465); (2, 0, 0) [2016-01-07 12:34:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 8)[Rammet Crystal Wedge]o[RIGHT][active][25hp][kS]; orientation: 4; RIGHT [2016-01-07 12:34:38] [CLIENT] PLACING MULTISLOT: 1 -> 550 [2016-01-07 12:34:38] [CLIENT] BLOCK style: 1; ORIENTATION: 4; kS [2016-01-07 12:34:38] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.891735, 0.5003271, -0.83025014); (3, 1, -1) [2016-01-07 12:34:38] [CLIENT][EDIT] PLACING AT (11, 8, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:34:38] adding new element to Ra at (11, 8, 7)[NONE]o[FRONT][inactive][10hp], type 550 [2016-01-07 12:34:39] DRAWING DEBUG: 40000550; ; 0; 4; 550; [2016-01-07 12:34:39] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:34:39] DRAWING DEBUG: 30000550; ; 0; 3; 550; [2016-01-07 12:34:39] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:34:45] [CLIENT] PLACING MULTISLOT: 1 -> 550 [2016-01-07 12:34:45] [CLIENT] BLOCK style: 1; ORIENTATION: 3; ld [2016-01-07 12:34:45] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.1356773, 0.50020695, -0.30535746); (4, 1, 0) [2016-01-07 12:34:45] [CLIENT][EDIT] PLACING AT (12, 8, 8)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:34:45] adding new element to Ra at (12, 8, 8)[NONE]o[FRONT][inactive][10hp], type 550 [2016-01-07 12:34:51] [GETNEAREST] SIDE: FRONT(0): (3.899146, -0.53948355, 0.50602114); (4, 0, 0) [2016-01-07 12:34:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 8)[Rammet Crystal Wedge]o[BOTTOM][active][25hp][ld]; orientation: 3; BOTTOM [2016-01-07 12:34:54] DRAWING DEBUG: 20000550; ; 0; 2; 550; [2016-01-07 12:34:54] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:34:54] DRAWING DEBUG: 10000550; ; 0; 1; 550; [2016-01-07 12:34:54] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:34:58] DRAWING DEBUG: 50000550; ; 0; 5; 550; [2016-01-07 12:34:58] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:35:00] [CLIENT] PLACING MULTISLOT: 1 -> 550 [2016-01-07 12:35:00] [CLIENT] BLOCK style: 1; ORIENTATION: 5; kU [2016-01-07 12:35:00] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.0590134, 0.5004015, 0.12824777); (4, 1, 0) [2016-01-07 12:35:00] [CLIENT][EDIT] PLACING AT (12, 8, 8)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:35:00] adding new element to Ra at (12, 8, 8)[NONE]o[FRONT][inactive][25hp], type 550 [2016-01-07 12:35:02] DRAWING DEBUG: 60000550; ; 0; 6; 550; [2016-01-07 12:35:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:35:04] [CLIENT] PLACING MULTISLOT: 1 -> 550 [2016-01-07 12:35:04] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 12:35:04] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.6067972, 0.5005474, 0.85102487); (4, 1, 1) [2016-01-07 12:35:04] [CLIENT][EDIT] PLACING AT (12, 8, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:35:04] adding new element to Ra at (12, 8, 9)[NONE]o[FRONT][inactive][10hp], type 550 [2016-01-07 12:35:04] [GETNEAREST] SIDE: LEFT(5): (3.503469, 0.015398979, 1.0725172); (4, 0, 1) [2016-01-07 12:35:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 9)[Rammet Crystal Wedge]o[[WARNING] UNKNOWN SIDE 6][active][25hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 12:35:05] [CLIENT] PLACING MULTISLOT: 1 -> 550 [2016-01-07 12:35:05] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 12:35:05] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.1204042, 0.50000954, 0.735464); (3, 1, 1) [2016-01-07 12:35:05] [CLIENT][EDIT] PLACING AT (11, 8, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:35:05] adding new element to Ra at (11, 8, 9)[NONE]o[FRONT][inactive][10hp], type 550 [2016-01-07 12:35:07] DRAWING DEBUG: 70000550; ; 0; 7; 550; [2016-01-07 12:35:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:35:08] [CLIENT] PLACING MULTISLOT: 1 -> 550 [2016-01-07 12:35:08] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:35:08] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.1002579, 0.50058365, -0.2897497); (2, 1, 0) [2016-01-07 12:35:08] [CLIENT][EDIT] PLACING AT (10, 8, 8)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:35:08] adding new element to Ra at (10, 8, 8)[NONE]o[FRONT][inactive][25hp], type 550 [2016-01-07 12:35:44] Now playing: [2016-01-07 12:35:44] : [2016-01-07 12:35:44] [2016-01-07 12:35:44] Dungeon Keeper - Nightmare Creatures.ogg [2016-01-07 12:35:44] Error [2016-01-07 12:35:44] : [2016-01-07 12:35:44] [2016-01-07 12:35:44] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:35:46] [CLIENT] PLACING MULTISLOT: 1 -> 550 [2016-01-07 12:35:46] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:35:46] [GETNEXTTONEAREST] SIDE: BACK: (2.6518955, 1.0964975, -1.4998466); (3, 1, -1) [2016-01-07 12:35:46] [CLIENT][EDIT] PLACING AT (11, 9, 6)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:35:46] adding new element to Ra at (11, 9, 6)[NONE]o[FRONT][inactive][75hp], type 550 [2016-01-07 12:35:47] [GETNEAREST] SIDE: [WARNING] UNKNOWN SIDE -1(-1): (2.651896, 1.0964975, -1.4998475); (3, 1, -1) [2016-01-07 12:35:47] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-01-07 12:35:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:35:51] [UNDO] ADDING REDO obfuscated.cO@60e8b4f3(;ADD: 0; REMOVES: 0) [2016-01-07 12:35:53] [UNDO] ADDING REDO obfuscated.cO@6c83317a(;ADD: 1; REMOVES: 0) [2016-01-07 12:35:56] BLOCK ORIENTATION FOR Rammet Crystal: FRONT [2016-01-07 12:35:58] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:35:58] [GETNEXTTONEAREST] SIDE: BACK: (3.560182, 1.3262339, -1.4983284); (4, 1, -1) [2016-01-07 12:35:58] [CLIENT][EDIT] PLACING AT (12, 9, 6)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:35:58] adding new element to Ra at (12, 9, 6)[NONE]o[FRONT][inactive][75hp], type 452 [2016-01-07 12:35:59] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:35:59] [GETNEXTTONEAREST] SIDE: BACK: (2.6576066, 1.4117398, -1.4983622); (3, 1, -1) [2016-01-07 12:35:59] [CLIENT][EDIT] PLACING AT (11, 9, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:35:59] adding new element to Ra at (11, 9, 6)[NONE]o[FRONT][inactive][25hp], type 452 [2016-01-07 12:36:00] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:00] [GETNEXTTONEAREST] SIDE: BACK: (1.857882, 1.3629279, -1.4999906); (2, 1, -1) [2016-01-07 12:36:00] [CLIENT][EDIT] PLACING AT (10, 9, 6)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:00] adding new element to Ra at (10, 9, 6)[NONE]o[FRONT][inactive][75hp], type 452 [2016-01-07 12:36:07] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:07] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.8489919, 0.5001817, -0.5336103); (4, 1, -1) [2016-01-07 12:36:07] [CLIENT][EDIT] PLACING AT (12, 8, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:07] adding new element to Ra at (12, 8, 7)[NONE]o[FRONT][inactive][10hp], type 452 [2016-01-07 12:36:08] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:08] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.960736, -0.49989367, -0.577381); (4, 0, -1) [2016-01-07 12:36:08] [CLIENT][EDIT] PLACING AT (12, 7, 7)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:08] adding new element to Ra at (12, 7, 7)[NONE]o[FRONT][inactive][75hp], type 452 [2016-01-07 12:36:08] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:08] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.225745, -1.4998803, -0.5852953); (4, -1, -1) [2016-01-07 12:36:08] [CLIENT][EDIT] PLACING AT (12, 6, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:08] adding new element to Ra at (12, 6, 7)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:08] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:08] [GETNEXTTONEAREST] SIDE: RIGHT: (4.4824953, -2.4685655, -0.5914269); (4, -2, -1) [2016-01-07 12:36:08] [CLIENT][EDIT] PLACING AT (13, 6, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:08] adding new element to Ra at (13, 6, 7)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:08] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:08] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.4824953, -2.4685655, -0.5914269); (4, -2, -1) [2016-01-07 12:36:08] [CLIENT][EDIT] PLACING AT (12, 5, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:08] adding new element to Ra at (12, 5, 7)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:09] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:09] [GETNEXTTONEAREST] SIDE: RIGHT: (4.499182, -2.5315242, -0.5918254); (4, -3, -1) [2016-01-07 12:36:09] [CLIENT][EDIT] PLACING AT (13, 5, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:09] adding new element to Ra at (13, 5, 7)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:09] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:09] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.755863, -3.499946, -0.59795535); (5, -3, -1) [2016-01-07 12:36:09] [CLIENT][EDIT] PLACING AT (13, 4, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:09] adding new element to Ra at (13, 4, 7)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:09] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:09] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.020893, -4.499868, -0.60428464); (5, -4, -1) [2016-01-07 12:36:09] [CLIENT][EDIT] PLACING AT (13, 3, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:09] adding new element to Ra at (13, 3, 7)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:09] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:09] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.5173988, -0.49541616, -0.36909252); (4, 0, 0) [2016-01-07 12:36:09] [CLIENT][EDIT] PLACING AT (12, 7, 8)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:09] adding new element to Ra at (12, 7, 8)[NONE]o[FRONT][inactive][75hp], type 452 [2016-01-07 12:36:10] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.665354, -1.4995027, -0.029725105); (4, -1, 0) [2016-01-07 12:36:10] [CLIENT][EDIT] PLACING AT (12, 6, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:10] adding new element to Ra at (12, 6, 8)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:10] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.2563004, -0.107228756, 0.948073); (3, 0, 1) [2016-01-07 12:36:10] [CLIENT][EDIT] PLACING AT (11, 7, 9)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:10] adding new element to Ra at (11, 7, 9)[NONE]o[FRONT][inactive][75hp], type 452 [2016-01-07 12:36:10] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.6995468, 1.5006375, 1.8686); (3, 2, 2) [2016-01-07 12:36:10] [CLIENT][EDIT] PLACING AT (11, 9, 10)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:10] adding new element to Ra at (11, 9, 10)[NONE]o[FRONT][inactive][75hp], type 452 [2016-01-07 12:36:10] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (2.9867086, 0.50002813, 1.8358337); (3, 1, 2) [2016-01-07 12:36:10] [CLIENT][EDIT] PLACING AT (11, 8, 10)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:10] adding new element to Ra at (11, 8, 10)[NONE]o[FRONT][inactive][75hp], type 452 [2016-01-07 12:36:10] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.372116, -0.493999, 1.6972438); (3, 0, 2) [2016-01-07 12:36:10] [CLIENT][EDIT] PLACING AT (11, 7, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:10] adding new element to Ra at (11, 7, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:11] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:11] [GETNEXTTONEAREST] SIDE: RIGHT: (3.499527, -0.8774257, 1.7033788); (3, -1, 2) [2016-01-07 12:36:11] [CLIENT][EDIT] PLACING AT (12, 7, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:11] adding new element to Ra at (12, 7, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:11] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:11] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.706133, -1.4994378, 1.7151524); (4, -1, 2) [2016-01-07 12:36:11] [CLIENT][EDIT] PLACING AT (12, 6, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:11] adding new element to Ra at (12, 6, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:11] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:11] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.0220137, -2.4996696, 1.7285389); (4, -2, 2) [2016-01-07 12:36:11] [CLIENT][EDIT] PLACING AT (12, 5, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:11] adding new element to Ra at (12, 5, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:11] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:11] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.356085, -3.5000005, 1.7446252); (4, -3, 2) [2016-01-07 12:36:11] [CLIENT][EDIT] PLACING AT (12, 4, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:11] adding new element to Ra at (12, 4, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:11] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:11] [GETNEXTTONEAREST] SIDE: RIGHT: (4.49988, -3.930572, 1.7515491); (4, -4, 2) [2016-01-07 12:36:11] [CLIENT][EDIT] PLACING AT (13, 4, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:11] adding new element to Ra at (13, 4, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:12] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:12] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.685535, -4.499724, 1.7604893); (5, -4, 2) [2016-01-07 12:36:12] [CLIENT][EDIT] PLACING AT (13, 3, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:12] adding new element to Ra at (13, 3, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:12] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:12] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.02001, -5.499601, 1.7765952); (5, -5, 2) [2016-01-07 12:36:12] [CLIENT][EDIT] PLACING AT (13, 2, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:12] adding new element to Ra at (13, 2, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:12] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:12] [GETNEXTTONEAREST] SIDE: BOTTOM: (5.354658, -6.499994, 1.7927095); (5, -6, 2) [2016-01-07 12:36:12] [CLIENT][EDIT] PLACING AT (13, 1, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:12] adding new element to Ra at (13, 1, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:12] [CLIENT] PLACING MULTISLOT: 0 -> 452 [2016-01-07 12:36:12] [GETNEXTTONEAREST] SIDE: RIGHT: (5.4997754, -6.933806, 1.799697); (5, -7, 2) [2016-01-07 12:36:12] [CLIENT][EDIT] PLACING AT (14, 1, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:36:12] adding new element to Ra at (14, 1, 10)[NONE]o[FRONT][active][0hp], type 452 [2016-01-07 12:36:24] [GETNEAREST] SIDE: BOTTOM(3): (3.6977415, 0.5000186, -2.4217215); (4, 1, -2) [2016-01-07 12:36:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 6)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:25] [GETNEAREST] SIDE: BOTTOM(3): (3.041635, 0.50000906, -2.4471388); (3, 1, -2) [2016-01-07 12:36:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 6)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:26] [GETNEAREST] SIDE: BOTTOM(3): (2.3592358, 0.50033045, -2.2543364); (2, 1, -2) [2016-01-07 12:36:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 6)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:27] [GETNEAREST] SIDE: BACK(1): (2.3275862, 0.51803875, -1.4882509); (2, 1, -1) [2016-01-07 12:36:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:27] [GETNEAREST] SIDE: BACK(1): (2.1726847, 0.79437685, -0.49966916); (2, 1, 0) [2016-01-07 12:36:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 8)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:32] [GETNEAREST] SIDE: LEFT(5): (2.5000334, 1.1022763, -0.311278); (3, 1, 0) [2016-01-07 12:36:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 8)[Beacon]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:35] [GETNEAREST] SIDE: BACK(1): (4.9212303, -5.1514697, -1.4931405); (5, -5, -1) [2016-01-07 12:36:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 3, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:36] [GETNEAREST] SIDE: BACK(1): (4.919416, -6.3171773, 1.5000455); (5, -6, 2) [2016-01-07 12:36:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 2, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:36] [GETNEAREST] SIDE: BACK(1): (5.471015, -6.9592967, 1.5001714); (5, -7, 2) [2016-01-07 12:36:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 1, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:37] [GETNEAREST] SIDE: BACK(1): (5.7917304, -6.927032, 1.5000141); (6, -7, 2) [2016-01-07 12:36:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 1, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:37] [GETNEAREST] SIDE: BACK(1): (4.7455482, -4.331227, -1.4716904); (5, -4, -1) [2016-01-07 12:36:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 4, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:38] [GETNEAREST] SIDE: BACK(1): (4.830614, -4.0665154, 1.5326059); (5, -4, 2) [2016-01-07 12:36:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 4, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:39] [GETNEAREST] SIDE: BACK(1): (4.7283144, -4.6329618, 1.5292766); (5, -5, 2) [2016-01-07 12:36:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 3, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:39] [GETNEAREST] SIDE: BACK(1): (4.23001, -4.2781224, 1.523546); (4, -4, 2) [2016-01-07 12:36:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 4, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:40] [GETNEAREST] SIDE: BACK(1): (4.6604567, -3.441505, -1.4751914); (5, -3, -1) [2016-01-07 12:36:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 5, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:41] [GETNEAREST] SIDE: BACK(1): (4.2036037, -3.4844098, -1.4999955); (4, -3, -1) [2016-01-07 12:36:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 5, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:41] [GETNEAREST] SIDE: BACK(1): (3.9914196, -3.2936988, 1.5096405); (4, -3, 2) [2016-01-07 12:36:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 5, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:42] [GETNEAREST] SIDE: BACK(1): (4.120204, -1.7876897, -1.4995174); (4, -2, -1) [2016-01-07 12:36:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:42] [GETNEAREST] SIDE: BOTTOM(3): (3.8817582, -1.4996095, -0.5076501); (4, -1, -1) [2016-01-07 12:36:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 7, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:43] [GETNEAREST] SIDE: BACK(1): (5.135447, -2.2529778, -1.4999483); (5, -2, -1) [2016-01-07 12:36:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 6, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:44] [GETNEAREST] SIDE: BACK(1): (4.4504385, -2.0819488, -0.49976462); (4, -2, 0) [2016-01-07 12:36:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 8)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:44] [GETNEAREST] SIDE: BACK(1): (4.1253133, -2.0467048, 1.5000517); (4, -2, 2) [2016-01-07 12:36:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:45] [GETNEAREST] SIDE: BOTTOM(3): (4.022854, -1.4999948, 1.5150931); (4, -1, 2) [2016-01-07 12:36:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 7, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:45] [GETNEAREST] SIDE: BOTTOM(3): (3.3754559, -1.4999604, 0.55034363); (3, -1, 1) [2016-01-07 12:36:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 7, 9)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:46] [GETNEAREST] SIDE: BOTTOM(3): (3.115942, -1.499969, 1.5568165); (3, -1, 2) [2016-01-07 12:36:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 7, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:46] [GETNEAREST] SIDE: BOTTOM(3): (4.113826, -1.4998956, -0.3386299); (4, -1, 0) [2016-01-07 12:36:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 7, 8)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:47] [GETNEAREST] SIDE: BOTTOM(3): (3.866877, -0.49996424, -0.5833644); (4, 0, -1) [2016-01-07 12:36:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:47] [GETNEAREST] SIDE: RIGHT(4): (3.5080779, -0.41422033, -0.64149654); (3, 0, -1) [2016-01-07 12:36:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 7)[Rammet Crystal Wedge]o[RIGHT][active][25hp][kS]; orientation: 4; RIGHT [2016-01-07 12:36:48] [GETNEAREST] SIDE: BOTTOM(3): (3.4253697, -0.49996805, -0.46358028); (3, 0, 0) [2016-01-07 12:36:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 8)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:48] [GETNEAREST] SIDE: BOTTOM(3): (3.7716198, -0.2846594, -0.40962738); (4, 0, 0) [2016-01-07 12:36:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 8, 8)[Rammet Crystal Wedge]o[LEFT][active][25hp][kU]; orientation: 5; LEFT [2016-01-07 12:36:49] [GETNEAREST] SIDE: BOTTOM(3): (3.7574048, 0.5003629, -0.10983652); (4, 1, 0) [2016-01-07 12:36:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 8)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:50] [GETNEAREST] SIDE: BOTTOM(3): (3.766329, 0.50000715, -1.4652989); (4, 1, -1) [2016-01-07 12:36:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:50] [DRAWER][WARNING] update took 22 ms [2016-01-07 12:36:50] [GETNEAREST] SIDE: BOTTOM(3): (3.4530807, 0.50000334, -1.3323898); (3, 1, -1) [2016-01-07 12:36:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 7)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:51] [GETNEAREST] SIDE: RIGHT(4): (2.5399256, 0.27168941, -0.33676517); (2, 0, 0) [2016-01-07 12:36:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 8, 8)[Rammet Crystal Wedge]o[[WARNING] UNKNOWN SIDE 7][active][25hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:36:52] [GETNEAREST] SIDE: RIGHT(4): (3.5397315, 0.1978507, 0.79359245); (3, 0, 1) [2016-01-07 12:36:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 9)[Rammet Crystal Wedge]o[[WARNING] UNKNOWN SIDE 6][active][25hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 12:36:53] [GETNEAREST] SIDE: BACK(1): (3.0383415, 0.059012413, 1.5005006); (3, 0, 2) [2016-01-07 12:36:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 8, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:53] [GETNEAREST] SIDE: BOTTOM(3): (3.5220451, 0.50133276, 1.131084); (4, 1, 1) [2016-01-07 12:36:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 9)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:54] [GETNEAREST] SIDE: BOTTOM(3): (3.2386446, 0.50006485, 1.5466579); (3, 1, 2) [2016-01-07 12:36:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 10)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:54] [GETNEAREST] SIDE: BOTTOM(3): (3.2307172, 0.50000143, 1.0953163); (3, 1, 1) [2016-01-07 12:36:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 9)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:36:55] [GETNEAREST] SIDE: BOTTOM(3): (2.4050026, 0.5001092, 0.95310104); (2, 1, 1) [2016-01-07 12:36:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 9)[Rammet Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:37:08] STYLE CHANGED: LOADING :: Rammet Crystal : :: Beacon Rod [2016-01-07 12:37:08] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:37:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:37:29] SWITCHING SLOTS: 4, 27 [2016-01-07 12:37:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=27, subSlot=-1, count=9999999] [2016-01-07 12:37:32] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:37:32] [GETNEXTTONEAREST] SIDE: TOP: (1.7014046, 2.492741, 4.709763); (2, 2, 5) [2016-01-07 12:37:32] [CLIENT][EDIT] PLACING AT (10, 11, 13)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:32] adding new element to Ra at (10, 11, 13)[NONE]o[FRONT][active][0hp], type 62 [2016-01-07 12:37:33] [GETNEAREST] SIDE: TOP(2): (1.788888, 3.499776, 4.704121); (2, 3, 5) [2016-01-07 12:37:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 13)[Beacon]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:37:33] STYLE CHANGED: LOADING :: Beacon : :: Beacon Rod [2016-01-07 12:37:34] [CLIENT] PLACING MULTISLOT: 1 -> 503 [2016-01-07 12:37:34] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 12:37:34] [GETNEXTTONEAREST] SIDE: TOP: (1.697115, 2.492741, 4.7078085); (2, 2, 5) [2016-01-07 12:37:34] [CLIENT][EDIT] PLACING AT (10, 11, 13)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:34] adding new element to Ra at (10, 11, 13)[NONE]o[FRONT][inactive][10hp], type 503 [2016-01-07 12:37:41] [GETNEAREST] SIDE: RIGHT(4): (2.499775, 3.1446242, 5.116573); (2, 3, 5) [2016-01-07 12:37:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 13)[Beacon Rod]o[TOP][active][5hp][kH]; orientation: 2; TOP [2016-01-07 12:37:41] DRAWING TIME OF 48 elements: 26(25.72642); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 12:37:41] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:37:42] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:37:42] [GETNEXTTONEAREST] SIDE: TOP: (2.078641, 2.499597, 5.06127); (2, 2, 5) [2016-01-07 12:37:42] [CLIENT][EDIT] PLACING AT (10, 11, 13)[NONE]o[FRONT][inactive][5hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:42] adding new element to Ra at (10, 11, 13)[NONE]o[FRONT][inactive][5hp], type 62 [2016-01-07 12:37:46] STYLE CHANGED: LOADING :: Beacon : :: Glass Door Wedge [2016-01-07 12:37:46] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 12:37:46] STYLE CHANGED: LOADING :: Glass Door : :: Glass Door Wedge [2016-01-07 12:37:47] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:37:47] STYLE CHANGED: LOADING :: Beacon : :: Beacon Rod [2016-01-07 12:37:47] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 12:37:47] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Advanced Armor Wedge [2016-01-07 12:37:48] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 12:37:50] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:37:50] [GETNEXTTONEAREST] SIDE: TOP: (1.0576234, 2.4996328, 5.2368555); (1, 2, 5) [2016-01-07 12:37:50] [CLIENT][EDIT] PLACING AT (9, 11, 13)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:50] adding new element to Ra at (9, 11, 13)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:37:51] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:37:51] [GETNEXTTONEAREST] SIDE: TOP: (1.0518198, 2.4997315, 5.998969); (1, 2, 6) [2016-01-07 12:37:51] [CLIENT][EDIT] PLACING AT (9, 11, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:51] adding new element to Ra at (9, 11, 14)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:37:53] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:37:53] [GETNEXTTONEAREST] SIDE: TOP: (1.0962582, 2.499946, 3.846142); (1, 2, 4) [2016-01-07 12:37:53] [CLIENT][EDIT] PLACING AT (9, 11, 12)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:53] adding new element to Ra at (9, 11, 12)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:37:53] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:37:53] [GETNEXTTONEAREST] SIDE: TOP: (1.800991, 2.4996743, 3.86814); (2, 2, 4) [2016-01-07 12:37:53] [CLIENT][EDIT] PLACING AT (10, 11, 12)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:53] adding new element to Ra at (10, 11, 12)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:37:54] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:37:54] [GETNEXTTONEAREST] SIDE: TOP: (2.8246112, 2.4999561, 3.9452016); (3, 2, 4) [2016-01-07 12:37:54] [CLIENT][EDIT] PLACING AT (11, 11, 12)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:54] adding new element to Ra at (11, 11, 12)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:37:55] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:37:55] [GETNEXTTONEAREST] SIDE: TOP: (2.8398523, 2.4999747, 4.999978); (3, 2, 5) [2016-01-07 12:37:55] [CLIENT][EDIT] PLACING AT (11, 11, 13)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:55] adding new element to Ra at (11, 11, 13)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:37:55] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:37:55] [GETNEXTTONEAREST] SIDE: TOP: (2.8420362, 2.4999156, 6.0874977); (3, 2, 6) [2016-01-07 12:37:55] [CLIENT][EDIT] PLACING AT (11, 11, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:55] adding new element to Ra at (11, 11, 14)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:37:56] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:37:56] [GETNEXTTONEAREST] SIDE: TOP: (1.9953094, 2.4997325, 6.0679183); (2, 2, 6) [2016-01-07 12:37:56] [CLIENT][EDIT] PLACING AT (10, 11, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:56] adding new element to Ra at (10, 11, 14)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:37:57] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:37:57] [GETNEXTTONEAREST] SIDE: TOP: (2.191463, 3.4999995, 5.3415117); (2, 3, 5) [2016-01-07 12:37:57] [CLIENT][EDIT] PLACING AT (10, 12, 13)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:37:57] adding new element to Ra at (10, 12, 13)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:38:12] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Beacon Rod [2016-01-07 12:38:12] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:38:13] STYLE CHANGED: LOADING :: Beacon : :: Glass Door Wedge [2016-01-07 12:38:13] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 12:38:13] STYLE CHANGED: LOADING :: Glass Door : :: Glass Door Wedge [2016-01-07 12:38:13] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:38:13] STYLE CHANGED: LOADING :: Beacon : :: Beacon Rod [2016-01-07 12:38:13] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 12:38:14] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Advanced Armor Wedge [2016-01-07 12:38:17] [CLIENT] PLACING MULTISLOT: 1 -> 311 [2016-01-07 12:38:17] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:38:17] [GETNEXTTONEAREST] SIDE: TOP: (1.8136373, 3.499999, 4.2478304); (2, 3, 4) [2016-01-07 12:38:17] [CLIENT][EDIT] PLACING AT (10, 12, 12)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:17] adding new element to Ra at (10, 12, 12)[NONE]o[FRONT][inactive][25hp], type 311 [2016-01-07 12:38:18] [GETNEAREST] SIDE: RIGHT(4): (2.4992971, 4.5199246, 4.16966); (2, 4, 4) [2016-01-07 12:38:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 12)[Grey Advanced Armor Wedge]o[[WARNING] UNKNOWN SIDE 7][active][250hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:38:18] STYLE CHANGED: LOADING :: Grey Advanced Armor Wedge : :: Grey Advanced Armor Corner [2016-01-07 12:38:18] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Tetra [2016-01-07 12:38:19] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Corner [2016-01-07 12:38:20] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 12:38:20] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 12:38:20] [GETNEXTTONEAREST] SIDE: TOP: (1.7838798, 3.4993982, 4.210897); (2, 3, 4) [2016-01-07 12:38:20] [CLIENT][EDIT] PLACING AT (10, 12, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:20] adding new element to Ra at (10, 12, 12)[NONE]o[FRONT][inactive][250hp], type 320 [2016-01-07 12:38:23] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 12:38:23] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 12:38:23] [GETNEXTTONEAREST] SIDE: TOP: (2.8502183, 3.4995399, 4.2534313); (3, 3, 4) [2016-01-07 12:38:23] [CLIENT][EDIT] PLACING AT (11, 12, 12)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:23] adding new element to Ra at (11, 12, 12)[NONE]o[FRONT][inactive][25hp], type 320 [2016-01-07 12:38:24] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 12:38:24] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 12:38:24] [GETNEXTTONEAREST] SIDE: TOP: (2.8205218, 3.499992, 5.3329787); (3, 3, 5) [2016-01-07 12:38:24] [CLIENT][EDIT] PLACING AT (11, 12, 13)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:24] adding new element to Ra at (11, 12, 13)[NONE]o[FRONT][inactive][25hp], type 320 [2016-01-07 12:38:25] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 12:38:25] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 12:38:25] [GETNEXTTONEAREST] SIDE: TOP: (2.8356204, 3.4999995, 6.0185647); (3, 3, 6) [2016-01-07 12:38:25] [CLIENT][EDIT] PLACING AT (11, 12, 14)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:25] adding new element to Ra at (11, 12, 14)[NONE]o[FRONT][inactive][25hp], type 320 [2016-01-07 12:38:28] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 12:38:28] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 12:38:28] [GETNEXTTONEAREST] SIDE: TOP: (2.0654454, 3.499927, 5.998336); (2, 3, 6) [2016-01-07 12:38:28] [CLIENT][EDIT] PLACING AT (10, 12, 14)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:28] adding new element to Ra at (10, 12, 14)[NONE]o[FRONT][inactive][25hp], type 320 [2016-01-07 12:38:29] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 12:38:29] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 12:38:29] [GETNEXTTONEAREST] SIDE: TOP: (1.2454457, 3.4999795, 6.0157347); (1, 3, 6) [2016-01-07 12:38:29] [CLIENT][EDIT] PLACING AT (9, 12, 14)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:29] adding new element to Ra at (9, 12, 14)[NONE]o[FRONT][inactive][25hp], type 320 [2016-01-07 12:38:30] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 12:38:30] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 12:38:30] [GETNEXTTONEAREST] SIDE: TOP: (1.1303983, 3.4999585, 5.1259546); (1, 3, 5) [2016-01-07 12:38:30] [CLIENT][EDIT] PLACING AT (9, 12, 13)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:30] adding new element to Ra at (9, 12, 13)[NONE]o[FRONT][inactive][25hp], type 320 [2016-01-07 12:38:31] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 12:38:31] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 12:38:31] [GETNEXTTONEAREST] SIDE: TOP: (1.1073575, 3.4999762, 3.9691222); (1, 3, 4) [2016-01-07 12:38:31] [CLIENT][EDIT] PLACING AT (9, 12, 12)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:31] adding new element to Ra at (9, 12, 12)[NONE]o[FRONT][inactive][25hp], type 320 [2016-01-07 12:38:35] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Wedge [2016-01-07 12:38:36] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 12:38:38] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:38] [GETNEXTTONEAREST] SIDE: TOP: (0.71177864, 2.499989, 2.945187); (1, 2, 3) [2016-01-07 12:38:38] [CLIENT][EDIT] PLACING AT (9, 11, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:38] adding new element to Ra at (9, 11, 11)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:38] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:38] [GETNEXTTONEAREST] SIDE: RIGHT: (1.4998689, 3.036553, 2.9113326); (1, 3, 3) [2016-01-07 12:38:38] [CLIENT][EDIT] PLACING AT (10, 11, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:38] adding new element to Ra at (10, 11, 11)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:39] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:39] [GETNEXTTONEAREST] SIDE: TOP: (2.7873807, 2.5000024, 2.8311768); (3, 2, 3) [2016-01-07 12:38:39] [CLIENT][EDIT] PLACING AT (11, 11, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:39] adding new element to Ra at (11, 11, 11)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:40] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:40] [GETNEXTTONEAREST] SIDE: TOP: (3.6733153, 2.486236, 2.7865455); (4, 2, 3) [2016-01-07 12:38:40] [CLIENT][EDIT] PLACING AT (12, 11, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:40] adding new element to Ra at (12, 11, 11)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:41] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:41] [GETNEXTTONEAREST] SIDE: TOP: (3.7927942, 2.4893203, 3.7992299); (4, 2, 4) [2016-01-07 12:38:41] [CLIENT][EDIT] PLACING AT (12, 11, 12)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:41] adding new element to Ra at (12, 11, 12)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:42] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:42] [GETNEXTTONEAREST] SIDE: TOP: (3.8826878, 2.491899, 4.82963); (4, 2, 5) [2016-01-07 12:38:42] [CLIENT][EDIT] PLACING AT (12, 11, 13)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:42] adding new element to Ra at (12, 11, 13)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:43] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:43] [GETNEXTTONEAREST] SIDE: TOP: (3.9655755, 2.4939952, 5.9914155); (4, 2, 6) [2016-01-07 12:38:43] [CLIENT][EDIT] PLACING AT (12, 11, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:43] adding new element to Ra at (12, 11, 14)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:44] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:44] [GETNEXTTONEAREST] SIDE: TOP: (3.9609077, 2.4962783, 6.91175); (4, 2, 7) [2016-01-07 12:38:44] [CLIENT][EDIT] PLACING AT (12, 11, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:44] adding new element to Ra at (12, 11, 15)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:45] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:45] [GETNEXTTONEAREST] SIDE: TOP: (2.4253144, 2.4999413, 7.164602); (2, 2, 7) [2016-01-07 12:38:45] [CLIENT][EDIT] PLACING AT (10, 11, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:45] adding new element to Ra at (10, 11, 15)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:46] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:46] [GETNEXTTONEAREST] SIDE: TOP: (2.636282, 2.49995, 7.2573786); (3, 2, 7) [2016-01-07 12:38:46] [CLIENT][EDIT] PLACING AT (11, 11, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:46] adding new element to Ra at (11, 11, 15)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:47] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:47] [GETNEXTTONEAREST] SIDE: TOP: (0.93378544, 2.4998975, 6.9834948); (1, 2, 7) [2016-01-07 12:38:47] [CLIENT][EDIT] PLACING AT (9, 11, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:47] adding new element to Ra at (9, 11, 15)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:48] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:48] [GETNEXTTONEAREST] SIDE: TOP: (0.27532148, 2.4999557, 6.7836533); (0, 2, 7) [2016-01-07 12:38:48] [CLIENT][EDIT] PLACING AT (8, 11, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:48] adding new element to Ra at (8, 11, 15)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:50] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:50] [GETNEXTTONEAREST] SIDE: TOP: (-0.16218519, 2.4998507, 5.8877563); (0, 2, 6) [2016-01-07 12:38:50] [CLIENT][EDIT] PLACING AT (8, 11, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:50] adding new element to Ra at (8, 11, 14)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:50] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:50] [GETNEXTTONEAREST] SIDE: TOP: (-0.11371422, 2.49935, 4.762364); (0, 2, 5) [2016-01-07 12:38:50] [CLIENT][EDIT] PLACING AT (8, 11, 13)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:50] adding new element to Ra at (8, 11, 13)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:51] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:51] [GETNEXTTONEAREST] SIDE: TOP: (-0.06292486, 2.499848, 3.9424345); (0, 2, 4) [2016-01-07 12:38:51] [CLIENT][EDIT] PLACING AT (8, 11, 12)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:51] adding new element to Ra at (8, 11, 12)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:52] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:52] [GETNEXTTONEAREST] SIDE: TOP: (0.002067566, 2.4993644, 2.9241233); (0, 2, 3) [2016-01-07 12:38:52] [CLIENT][EDIT] PLACING AT (8, 11, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:52] adding new element to Ra at (8, 11, 11)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 12:38:58] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:58] [GETNEXTTONEAREST] SIDE: TOP: (0.19376898, 3.499907, 5.344501); (0, 3, 5) [2016-01-07 12:38:58] [CLIENT][EDIT] PLACING AT (8, 12, 13)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:58] adding new element to Ra at (8, 12, 13)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:38:59] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:59] [GETNEXTTONEAREST] SIDE: TOP: (0.21941328, 3.4999623, 6.0827265); (0, 3, 6) [2016-01-07 12:38:59] [CLIENT][EDIT] PLACING AT (8, 12, 14)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:59] adding new element to Ra at (8, 12, 14)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:38:59] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:38:59] [GETNEXTTONEAREST] SIDE: TOP: (0.1753788, 3.4999032, 6.6327047); (0, 3, 7) [2016-01-07 12:38:59] [CLIENT][EDIT] PLACING AT (8, 12, 15)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:38:59] adding new element to Ra at (8, 12, 15)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:01] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:01] [GETNEXTTONEAREST] SIDE: TOP: (0.90385866, 3.4999928, 6.5491443); (1, 3, 7) [2016-01-07 12:39:01] [CLIENT][EDIT] PLACING AT (9, 12, 15)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:01] adding new element to Ra at (9, 12, 15)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:03] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:03] [GETNEXTTONEAREST] SIDE: TOP: (1.806036, 3.4999127, 6.934424); (2, 3, 7) [2016-01-07 12:39:03] [CLIENT][EDIT] PLACING AT (10, 12, 15)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:03] adding new element to Ra at (10, 12, 15)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:04] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:04] [GETNEXTTONEAREST] SIDE: TOP: (2.834391, 3.4999976, 6.7209315); (3, 3, 7) [2016-01-07 12:39:04] [CLIENT][EDIT] PLACING AT (11, 12, 15)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:04] adding new element to Ra at (11, 12, 15)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:07] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:07] [GETNEXTTONEAREST] SIDE: TOP: (3.9503233, 3.4999995, 7.2153406); (4, 3, 7) [2016-01-07 12:39:07] [CLIENT][EDIT] PLACING AT (12, 12, 15)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:07] adding new element to Ra at (12, 12, 15)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:08] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:08] [GETNEXTTONEAREST] SIDE: TOP: (3.7796662, 3.4999976, 6.2102046); (4, 3, 6) [2016-01-07 12:39:08] [CLIENT][EDIT] PLACING AT (12, 12, 14)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:08] adding new element to Ra at (12, 12, 14)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:10] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:10] [GETNEXTTONEAREST] SIDE: TOP: (3.8845768, 3.4999976, 5.0527997); (4, 3, 5) [2016-01-07 12:39:10] [CLIENT][EDIT] PLACING AT (12, 12, 13)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:10] adding new element to Ra at (12, 12, 13)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:11] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:11] [GETNEXTTONEAREST] SIDE: TOP: (3.8348532, 3.4999976, 3.90811); (4, 3, 4) [2016-01-07 12:39:11] [CLIENT][EDIT] PLACING AT (12, 12, 12)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:11] adding new element to Ra at (12, 12, 12)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:11] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:11] [GETNEXTTONEAREST] SIDE: TOP: (3.6764553, 3.4999967, 3.2584715); (4, 3, 3) [2016-01-07 12:39:11] [CLIENT][EDIT] PLACING AT (12, 12, 11)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:11] adding new element to Ra at (12, 12, 11)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:12] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:12] [GETNEXTTONEAREST] SIDE: TOP: (3.0162468, 3.4999833, 3.279553); (3, 3, 3) [2016-01-07 12:39:12] [CLIENT][EDIT] PLACING AT (11, 12, 11)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:12] adding new element to Ra at (11, 12, 11)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:13] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:13] [GETNEXTTONEAREST] SIDE: TOP: (2.0967703, 3.4998412, 3.2837431); (2, 3, 3) [2016-01-07 12:39:13] [CLIENT][EDIT] PLACING AT (10, 12, 11)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:13] adding new element to Ra at (10, 12, 11)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:13] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:13] [GETNEXTTONEAREST] SIDE: TOP: (1.0570612, 3.4997792, 3.261387); (1, 3, 3) [2016-01-07 12:39:13] [CLIENT][EDIT] PLACING AT (9, 12, 11)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:13] adding new element to Ra at (9, 12, 11)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:14] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:14] [GETNEXTTONEAREST] SIDE: TOP: (0.2423544, 3.4999557, 3.2000918); (0, 3, 3) [2016-01-07 12:39:14] [CLIENT][EDIT] PLACING AT (8, 12, 11)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:14] adding new element to Ra at (8, 12, 11)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:15] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:15] [GETNEXTTONEAREST] SIDE: TOP: (0.0795517, 3.4998116, 3.962835); (0, 3, 4) [2016-01-07 12:39:15] [CLIENT][EDIT] PLACING AT (8, 12, 12)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:15] adding new element to Ra at (8, 12, 12)[NONE]o[FRONT][inactive][25hp], type 263 [2016-01-07 12:39:27] [GETNEAREST] SIDE: [WARNING] UNKNOWN SIDE -1(-1): (2.0614457, 3.1447334, 5.1265645); (2, 3, 5) [2016-01-07 12:39:27] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-01-07 12:39:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 13)[Beacon]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:39:32] [GETNEAREST] SIDE: [WARNING] UNKNOWN SIDE -1(-1): (1.9807825, 2.498095, 5.131331); (2, 2, 5) [2016-01-07 12:39:32] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-01-07 12:39:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 10, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:39:42] [GETNEAREST] SIDE: BOTTOM(3): (2.1306167, 1.8783369, 5.1368546); (2, 2, 5) [2016-01-07 12:39:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 10, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:39:44] [GETNEAREST] SIDE: BOTTOM(3): (2.1315084, 2.5020013, 5.135828); (2, 3, 5) [2016-01-07 12:39:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 13)[Beacon]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:39:47] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:39:47] [GETNEXTTONEAREST] SIDE: FRONT: (2.2887182, 2.2197366, 4.499945); (2, 2, 4) [2016-01-07 12:39:47] [CLIENT][EDIT] PLACING AT (10, 10, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:39:47] adding new element to Ra at (10, 10, 13)[NONE]o[FRONT][inactive][250hp], type 263 [2016-01-07 12:39:57] [GETNEAREST] SIDE: TOP(2): (3.205885, 3.6892262, 4.632742); (3, 4, 5) [2016-01-07 12:39:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 12, 13)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 12:39:58] [GETNEAREST] SIDE: TOP(2): (3.2803278, 3.4911294, 4.5831656); (3, 3, 5) [2016-01-07 12:39:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:39:58] [GETNEAREST] SIDE: FRONT(0): (3.1927204, 3.2664194, 4.4999733); (3, 3, 4) [2016-01-07 12:39:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 12)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:39:59] [GETNEAREST] SIDE: FRONT(0): (3.3370051, 3.719491, 4.449052); (3, 4, 4) [2016-01-07 12:39:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 12, 12)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 12:39:59] [GETNEAREST] SIDE: TOP(2): (3.7481549, 4.496118, 4.4944334); (4, 4, 4) [2016-01-07 12:39:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 12, 12)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:03] [GETNEAREST] SIDE: RIGHT(4): (4.4998055, 3.9996028, 5.954933); (4, 4, 6) [2016-01-07 12:40:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 12, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:03] [GETNEAREST] SIDE: TOP(2): (3.8754976, 3.4994044, 5.852676); (4, 3, 6) [2016-01-07 12:40:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 11, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:03] [GETNEAREST] SIDE: RIGHT(4): (3.4995115, 3.189538, 5.8737063); (3, 3, 6) [2016-01-07 12:40:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:03] [GETNEAREST] SIDE: RIGHT(4): (4.498126, 4.4456234, 5.432867); (4, 4, 5) [2016-01-07 12:40:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 12, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:04] [GETNEAREST] SIDE: TOP(2): (1.8559675, 2.4997945, 5.2713394); (2, 2, 5) [2016-01-07 12:40:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 10, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:04] [GETNEAREST] SIDE: RIGHT(4): (1.4999962, 2.318623, 5.2270947); (1, 2, 5) [2016-01-07 12:40:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 10, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:04] [GETNEAREST] SIDE: RIGHT(4): (2.4996796, 4.2553964, 5.460252); (2, 4, 5) [2016-01-07 12:40:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:05] [GETNEAREST] SIDE: BACK(1): (2.1497722, 3.9064367, 5.8769083); (2, 4, 6) [2016-01-07 12:40:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 14)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 12:40:05] [GETNEAREST] SIDE: TOP(2): (2.7839522, 4.2205906, 6.164103); (3, 4, 6) [2016-01-07 12:40:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 12, 14)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 12:40:05] [GETNEAREST] SIDE: TOP(2): (3.7173364, 4.499978, 6.5782566); (4, 4, 7) [2016-01-07 12:40:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 12, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:05] [GETNEAREST] SIDE: RIGHT(4): (3.4993603, 4.092455, 6.807024); (3, 4, 7) [2016-01-07 12:40:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 12, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:06] [GETNEAREST] SIDE: TOP(2): (2.8302002, 3.4995017, 6.97531); (3, 3, 7) [2016-01-07 12:40:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:06] [GETNEAREST] SIDE: TOP(2): (3.8090575, 3.4997978, 6.984632); (4, 3, 7) [2016-01-07 12:40:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 11, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:06] [GETNEAREST] SIDE: RIGHT(4): (2.4996328, 3.7632835, 6.9012938); (2, 4, 7) [2016-01-07 12:40:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:07] [GETNEAREST] SIDE: TOP(2): (1.7894945, 3.4991412, 6.91988); (2, 3, 7) [2016-01-07 12:40:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:07] [GETNEAREST] SIDE: RIGHT(4): (1.4999318, 3.3584323, 6.9004183); (1, 3, 7) [2016-01-07 12:40:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:07] [GETNEAREST] SIDE: RIGHT(4): (1.4989166, 3.5705686, 6.8279715); (1, 4, 7) [2016-01-07 12:40:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 12, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:07] [GETNEAREST] SIDE: RIGHT(4): (0.49972725, 3.3365474, 6.8951063); (0, 3, 7) [2016-01-07 12:40:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:07] [GETNEAREST] SIDE: TOP(2): (-0.9315624, 2.4993691, 7.079316); (-1, 2, 7) [2016-01-07 12:40:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 10, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:08] [GETNEAREST] SIDE: RIGHT(4): (1.2695861, 3.786609, 6.2792134); (1, 4, 6) [2016-01-07 12:40:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 12, 14)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 12:40:08] [GETNEAREST] SIDE: TOP(2): (1.0016708, 3.49958, 5.955471); (1, 3, 6) [2016-01-07 12:40:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:08] [GETNEAREST] SIDE: RIGHT(4): (0.49954128, 3.1157074, 5.814106); (0, 3, 6) [2016-01-07 12:40:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:08] [GETNEAREST] SIDE: TOP(2): (1.875011, 3.4998097, 5.943404); (2, 3, 6) [2016-01-07 12:40:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:08] [GETNEAREST] SIDE: TOP(2): (1.2800808, 2.4997315, 6.098863); (1, 2, 6) [2016-01-07 12:40:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 10, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:08] [GETNEAREST] SIDE: RIGHT(4): (0.49931145, 2.1081672, 6.1242495); (0, 2, 6) [2016-01-07 12:40:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:09] [GETNEAREST] SIDE: RIGHT(4): (0.4994998, 3.5890012, 6.6286554); (0, 4, 7) [2016-01-07 12:40:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:09] [GETNEAREST] SIDE: TOP(2): (-1.5047836, 2.4989343, 7.049616); (-2, 2, 7) [2016-01-07 12:40:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 10, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:09] [GETNEAREST] SIDE: RIGHT(4): (0.49902773, 3.6814256, 5.9451747); (0, 4, 6) [2016-01-07 12:40:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:10] [GETNEAREST] SIDE: TOP(2): (-1.7405319, 2.4997458, 5.9017653); (-2, 2, 6) [2016-01-07 12:40:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 10, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:11] [GETNEAREST] SIDE: RIGHT(4): (1.2481403, 3.8082218, 4.9218826); (1, 4, 5) [2016-01-07 12:40:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 12, 13)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 12:40:12] [GETNEAREST] SIDE: TOP(2): (0.1295886, 4.4996476, 5.2945285); (0, 4, 5) [2016-01-07 12:40:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:13] [WARNING] RAYTRACE::: #5000; -354, 221, -4424; (0.5366809, 0.5383332, 0.536567); -1, 1, -1; i: 4999; maxDepth: 8284 [2016-01-07 12:40:13] [WARNING] RAYTRACE::: #6000; -425, 265, -5309; (0.6439899, 0.645679, 0.6438607); -1, 1, -1; i: 5999; maxDepth: 8284 [2016-01-07 12:40:13] [WARNING] RAYTRACE::: #7000; -496, 309, -6194; (0.75129896, 0.7530248, 0.7511544); -1, 1, -1; i: 6999; maxDepth: 8284 [2016-01-07 12:40:13] [WARNING] RAYTRACE::: #8000; -567, 353, -7079; (0.858608, 0.86037064, 0.85844815); -1, 1, -1; i: 7999; maxDepth: 8284 [2016-01-07 12:40:13] [WARNING] RAYTRACE::: #5000; -354, 221, -4424; (0.53765446, 0.53931105, 0.5375125); -1, 1, -1; i: 4999; maxDepth: 8269 [2016-01-07 12:40:13] [WARNING] RAYTRACE::: #6000; -425, 265, -5309; (0.6451582, 0.64685094, 0.6450172); -1, 1, -1; i: 5999; maxDepth: 8269 [2016-01-07 12:40:13] [WARNING] RAYTRACE::: #7000; -496, 309, -6194; (0.7526619, 0.75439084, 0.75252193); -1, 1, -1; i: 6999; maxDepth: 8269 [2016-01-07 12:40:13] [WARNING] RAYTRACE::: #8000; -567, 353, -7079; (0.8601656, 0.8619307, 0.86002666); -1, 1, -1; i: 7999; maxDepth: 8269 [2016-01-07 12:40:15] [UNDO] ADDING REDO obfuscated.cO@4c8dfa41(;ADD: 0; REMOVES: 1) [2016-01-07 12:40:15] [UNDO] ADDING REDO obfuscated.cO@3e4e6694(;ADD: 0; REMOVES: 1) [2016-01-07 12:40:16] [UNDO] ADDING REDO obfuscated.cO@1b241282(;ADD: 0; REMOVES: 1) [2016-01-07 12:40:16] [UNDO] ADDING REDO obfuscated.cO@6ed9e87d(;ADD: 0; REMOVES: 1) [2016-01-07 12:40:17] [UNDO] ADDING REDO obfuscated.cO@4da54815(;ADD: 0; REMOVES: 1) [2016-01-07 12:40:18] [UNDO] ADDING REDO obfuscated.cO@12fdf3(;ADD: 0; REMOVES: 1) [2016-01-07 12:40:19] [GETNEAREST] SIDE: RIGHT(4): (0.4997487, 4.2924724, 6.6157675); (0, 4, 7) [2016-01-07 12:40:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 15)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:20] [GETNEAREST] SIDE: RIGHT(4): (0.49985886, 4.3952, 6.2474213); (0, 4, 6) [2016-01-07 12:40:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:21] [GETNEAREST] SIDE: TOP(2): (0.49829483, 4.4559507, 5.3815517); (0, 4, 5) [2016-01-07 12:40:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:22] [GETNEAREST] SIDE: TOP(2): (0.42726135, 4.4999995, 4.310997); (0, 4, 4) [2016-01-07 12:40:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 12)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:22] [GETNEAREST] SIDE: TOP(2): (-0.22261333, 3.49964, 3.5430636); (0, 3, 4) [2016-01-07 12:40:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 12)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:23] [GETNEAREST] SIDE: TOP(2): (0.6671686, 4.4999967, 3.4350896); (1, 4, 3) [2016-01-07 12:40:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 12, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:24] [GETNEAREST] SIDE: RIGHT(4): (0.4997282, 4.206416, 3.2525215); (0, 4, 3) [2016-01-07 12:40:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:24] [GETNEAREST] SIDE: TOP(2): (0.3513651, 3.5000005, 3.2444077); (0, 3, 3) [2016-01-07 12:40:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:25] [GETNEAREST] SIDE: BACK(1): (1.1438174, 3.9093986, 3.8663485); (1, 4, 4) [2016-01-07 12:40:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 12, 12)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 12:40:25] [GETNEAREST] SIDE: FRONT(0): (1.7087965, 4.3476233, 4.468467); (2, 4, 4) [2016-01-07 12:40:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 12)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 12:40:26] [GETNEAREST] SIDE: BACK(1): (1.1230159, 3.8021631, 4.745694); (1, 4, 5) [2016-01-07 12:40:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 12, 13)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 12:40:26] [GETNEAREST] SIDE: TOP(2): (1.678936, 3.4993834, 4.444022); (2, 3, 4) [2016-01-07 12:40:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 12)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:27] [GETNEAREST] SIDE: TOP(2): (1.168632, 3.499898, 4.7945414); (1, 3, 5) [2016-01-07 12:40:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:27] [GETNEAREST] SIDE: RIGHT(4): (0.4935708, 3.4403381, 4.860493); (0, 3, 5) [2016-01-07 12:40:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:28] [GETNEAREST] SIDE: TOP(2): (1.1141729, 3.4997606, 4.33984); (1, 3, 4) [2016-01-07 12:40:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 12)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:28] [GETNEAREST] SIDE: FRONT(0): (1.1385994, 2.9325109, 3.4999666); (1, 3, 3) [2016-01-07 12:40:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:29] [GETNEAREST] SIDE: TOP(2): (2.8496537, 4.4999995, 3.4233341); (3, 4, 3) [2016-01-07 12:40:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 12, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:29] [GETNEAREST] SIDE: TOP(2): (3.7495174, 4.499487, 3.3787093); (4, 4, 3) [2016-01-07 12:40:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 12, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:30] [GETNEAREST] SIDE: TOP(2): (3.9244788, 3.499885, 3.6738193); (4, 3, 4) [2016-01-07 12:40:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 11, 12)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:31] [GETNEAREST] SIDE: TOP(2): (4.1569633, 3.4999428, 4.6902046); (4, 3, 5) [2016-01-07 12:40:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 11, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:32] [GETNEAREST] SIDE: TOP(2): (3.9214718, 3.499762, 3.3136125); (4, 3, 3) [2016-01-07 12:40:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 11, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:32] [GETNEAREST] SIDE: TOP(2): (3.117889, 3.4993849, 3.025409); (3, 3, 3) [2016-01-07 12:40:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:33] [GETNEAREST] SIDE: RIGHT(4): (2.4986324, 3.6927924, 2.932351); (2, 4, 3) [2016-01-07 12:40:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:33] [GETNEAREST] SIDE: TOP(2): (2.3193407, 3.4999971, 2.9525037); (2, 3, 3) [2016-01-07 12:40:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 11)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:34] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:40:34] [GETNEXTTONEAREST] SIDE: RIGHT: (0.4998212, 1.8823686, 5.19979); (0, 2, 5) [2016-01-07 12:40:34] [CLIENT][EDIT] PLACING AT (9, 10, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:40:34] adding new element to Ra at (9, 10, 13)[NONE]o[FRONT][inactive][250hp], type 263 [2016-01-07 12:40:35] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:40:35] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.500854, 1.8492594, 6.112849); (-1, 2, 6) [2016-01-07 12:40:35] [CLIENT][EDIT] PLACING AT (8, 10, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:40:35] adding new element to Ra at (8, 10, 14)[NONE]o[FRONT][inactive][250hp], type 263 [2016-01-07 12:40:36] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:40:36] [GETNEXTTONEAREST] SIDE: TOP: (0.45356464, 2.4909797, 6.1228366); (0, 2, 6) [2016-01-07 12:40:36] [CLIENT][EDIT] PLACING AT (8, 11, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:40:36] adding new element to Ra at (8, 11, 14)[NONE]o[FRONT][inactive][250hp], type 263 [2016-01-07 12:40:37] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:40:37] [GETNEXTTONEAREST] SIDE: RIGHT: (-1.5000439, 2.401215, 7.0288134); (-2, 2, 7) [2016-01-07 12:40:37] [CLIENT][EDIT] PLACING AT (7, 10, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:40:37] adding new element to Ra at (7, 10, 15)[NONE]o[FRONT][inactive][250hp], type 263 [2016-01-07 12:40:38] [GETNEAREST] SIDE: TOP(2): (0.38619232, 3.4998622, 6.304652); (0, 3, 6) [2016-01-07 12:40:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:39] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:40:39] [GETNEXTTONEAREST] SIDE: TOP: (0.2802534, 2.4999452, 6.1928196); (0, 2, 6) [2016-01-07 12:40:39] [CLIENT][EDIT] PLACING AT (8, 11, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:40:39] adding new element to Ra at (8, 11, 14)[NONE]o[FRONT][inactive][250hp], type 263 [2016-01-07 12:40:39] [GETNEAREST] SIDE: RIGHT(4): (0.49863148, 2.6115856, 6.1980066); (0, 3, 6) [2016-01-07 12:40:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 14)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:40:40] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:40:40] [GETNEXTTONEAREST] SIDE: RIGHT: (0.49920082, 1.8224812, 6.10194); (0, 2, 6) [2016-01-07 12:40:40] [CLIENT][EDIT] PLACING AT (9, 10, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:40:40] adding new element to Ra at (9, 10, 14)[NONE]o[FRONT][inactive][250hp], type 263 [2016-01-07 12:40:41] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 12:40:41] [GETNEXTTONEAREST] SIDE: RIGHT: (1.49997, 2.1839976, 4.5827937); (1, 2, 5) [2016-01-07 12:40:41] [CLIENT][EDIT] PLACING AT (10, 10, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:40:41] adding new element to Ra at (10, 10, 13)[NONE]o[FRONT][inactive][250hp], type 263 [2016-01-07 12:40:59] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Beacon Rod [2016-01-07 12:40:59] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:40:59] STYLE CHANGED: LOADING :: Beacon : :: Glass Door Wedge [2016-01-07 12:40:59] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:40:59] STYLE CHANGED: LOADING :: Beacon : :: Beacon Rod [2016-01-07 12:41:00] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:41:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 12:41:05] [SERVER][UNIVERSE] LOADING SECTOR... (2, -4, -3) [2016-01-07 12:41:05] POPULATE EMPTY (2, -4, -3) [2016-01-07 12:41:05] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, -4, -3): STATS: inst 0ms, loadDB 41ms, add 0ms, entity 0ms [2016-01-07 12:41:08] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:41:08] [GETNEXTTONEAREST] SIDE: TOP: (2.0588517, 2.4999747, 6.0880313); (2, 2, 6) [2016-01-07 12:41:08] [CLIENT][EDIT] PLACING AT (10, 11, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:08] adding new element to Ra at (10, 11, 14)[NONE]o[FRONT][inactive][250hp], type 62 [2016-01-07 12:41:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:41:18] SWITCHING SLOTS: 1, 108 [2016-01-07 12:41:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=108, subSlot=-1, count=9999999] [2016-01-07 12:41:21] STYLE CHANGED: LOADING :: Beacon : :: Glass Door Wedge [2016-01-07 12:41:21] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 12:41:21] STYLE CHANGED: LOADING :: Glass Door : :: Scaffold Wedge [2016-01-07 12:41:23] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:23] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:23] [GETNEXTTONEAREST] SIDE: TOP: (1.9084945, 2.4998202, 7.333889); (2, 2, 7) [2016-01-07 12:41:23] [CLIENT][EDIT] PLACING AT (10, 11, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:23] adding new element to Ra at (10, 11, 15)[NONE]o[FRONT][inactive][250hp], type 676 [2016-01-07 12:41:24] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:24] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:24] [GETNEXTTONEAREST] SIDE: RIGHT: (2.4996176, 2.5780392, 5.8945403); (2, 3, 6) [2016-01-07 12:41:24] [CLIENT][EDIT] PLACING AT (11, 11, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:24] adding new element to Ra at (11, 11, 14)[NONE]o[FRONT][inactive][250hp], type 676 [2016-01-07 12:41:25] [DATABASE] UPDATING SECTOR: (2, -4, -3) trans: false [2016-01-07 12:41:25] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:25] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:25] [GETNEXTTONEAREST] SIDE: TOP: (1.9969625, 2.4997592, 4.8282967); (2, 2, 5) [2016-01-07 12:41:25] [CLIENT][EDIT] PLACING AT (10, 11, 13)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:25] adding new element to Ra at (10, 11, 13)[NONE]o[FRONT][inactive][10hp], type 676 [2016-01-07 12:41:25] [SERVER] SERVER SECTOR WRITING STARTED #137 active: false at (2, -4, -3) (ents: 0) [2016-01-07 12:41:25] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:25] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:25] [GETNEXTTONEAREST] SIDE: TOP: (2.1024194, 3.4997993, 5.812676); (2, 3, 6) [2016-01-07 12:41:25] [CLIENT][EDIT] PLACING AT (10, 12, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:25] adding new element to Ra at (10, 12, 14)[NONE]o[FRONT][inactive][250hp], type 676 [2016-01-07 12:41:27] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:27] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:27] [GETNEXTTONEAREST] SIDE: TOP: (0.78600454, 2.4999967, 5.805206); (1, 2, 6) [2016-01-07 12:41:27] [CLIENT][EDIT] PLACING AT (9, 11, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:27] adding new element to Ra at (9, 11, 14)[NONE]o[FRONT][inactive][250hp], type 676 [2016-01-07 12:41:28] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:28] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:28] [GETNEXTTONEAREST] SIDE: TOP: (0.9417205, 2.4999514, 6.943594); (1, 2, 7) [2016-01-07 12:41:28] [CLIENT][EDIT] PLACING AT (9, 11, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:28] adding new element to Ra at (9, 11, 15)[NONE]o[FRONT][inactive][250hp], type 676 [2016-01-07 12:41:29] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:29] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:29] [GETNEXTTONEAREST] SIDE: TOP: (0.8983388, 2.499938, 5.4055243); (1, 2, 5) [2016-01-07 12:41:29] [CLIENT][EDIT] PLACING AT (9, 11, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:29] adding new element to Ra at (9, 11, 13)[NONE]o[FRONT][inactive][250hp], type 676 [2016-01-07 12:41:31] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:31] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:31] [GETNEXTTONEAREST] SIDE: TOP: (3.0514388, 2.4876633, 5.36119); (3, 2, 5) [2016-01-07 12:41:31] [CLIENT][EDIT] PLACING AT (11, 11, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:31] adding new element to Ra at (11, 11, 13)[NONE]o[FRONT][inactive][250hp], type 676 [2016-01-07 12:41:31] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:31] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:31] [GETNEXTTONEAREST] SIDE: TOP: (3.0267558, 2.4884734, 6.7199435); (3, 2, 7) [2016-01-07 12:41:31] [CLIENT][EDIT] PLACING AT (11, 11, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:31] adding new element to Ra at (11, 11, 15)[NONE]o[FRONT][inactive][250hp], type 676 [2016-01-07 12:41:32] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 12:41:33] STYLE CHANGED: LOADING :: Scaffold : :: Scaffold Wedge [2016-01-07 12:41:34] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:34] [CLIENT] BLOCK style: 1; ORIENTATION: 7; kT [2016-01-07 12:41:34] [GETNEXTTONEAREST] SIDE: TOP: (3.0459452, 3.539997, 6.0996666); (3, 3, 6) [2016-01-07 12:41:34] [CLIENT][EDIT] PLACING AT (11, 12, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:34] adding new element to Ra at (11, 12, 14)[NONE]o[FRONT][inactive][250hp], type 676 [2016-01-07 12:41:35] [SECTOR][CLEANUP] removing entities and Sector[137](2, -4, -3): Sector[137](2, -4, -3); Sector[137](2, -4, -3) [2016-01-07 12:41:35] [ENTITIES] removed object from loaded state [SERVER RemoteSector(137)false; (2, -4, -3)]; 137 [2016-01-07 12:41:35] [DELETE][Server(0)] Sendable 137([SERVER RemoteSector(137)false; (2, -4, -3)]) Physically DELETING DONE and Notified! [2016-01-07 12:41:35] [ENTITIES] removed object from loaded state [CLIENT ReSector(137)true; (2, -4, -3); ]; 137 [2016-01-07 12:41:35] [DELETE][Client(1)] Sendable 137([CLIENT ReSector(137)true; (2, -4, -3); ]) Physically DELETING DONE and Notified! [2016-01-07 12:41:35] [GETNEAREST] SIDE: TOP(2): (3.1387858, 4.5321803, 6.102246); (3, 4, 6) [2016-01-07 12:41:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 12, 14)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:41:36] DRAWING DEBUG: 70000676; ; 0; 7; 676; [2016-01-07 12:41:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:41:37] DRAWING DEBUG: 60000676; ; 0; 6; 676; [2016-01-07 12:41:37] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:41:39] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 12:41:40] STYLE CHANGED: LOADING :: Scaffold : :: Scaffold Wedge [2016-01-07 12:41:41] DRAWING DEBUG: 50000676; ; 0; 5; 676; [2016-01-07 12:41:41] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:41:43] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 12:41:43] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 12:41:43] [GETNEXTTONEAREST] SIDE: TOP: (3.0416436, 3.5399933, 6.0934277); (3, 3, 6) [2016-01-07 12:41:43] [CLIENT][EDIT] PLACING AT (11, 12, 14)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:41:43] adding new element to Ra at (11, 12, 14)[NONE]o[FRONT][inactive][75hp], type 676 [2016-01-07 12:41:50] [GETNEAREST] SIDE: RIGHT(4): (3.5395129, 4.2329316, 6.0559225); (3, 4, 6) [2016-01-07 12:41:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 12, 14)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 12:42:00] [GETNEAREST] SIDE: TOP(2): (2.4074183, 4.539952, 6.2408724); (2, 4, 6) [2016-01-07 12:42:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 14)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:42:01] [GETNEAREST] SIDE: TOP(2): (2.114324, 3.4998527, 6.111155); (2, 3, 6) [2016-01-07 12:42:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 14)[Beacon]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:42:03] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 12:42:03] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:42:03] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:42:03] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 12:42:03] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 12:42:04] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 12:42:04] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:42:04] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 12:42:04] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 12:42:04] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 12:42:05] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:42:05] Now playing: [2016-01-07 12:42:05] : [2016-01-07 12:42:05] [2016-01-07 12:42:05] Perimeter - Exodus Military.ogg [2016-01-07 12:42:05] Error [2016-01-07 12:42:05] : [2016-01-07 12:42:05] [2016-01-07 12:42:05] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:42:05] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:42:06] [CLIENT] PLACING MULTISLOT: 1 -> 552 [2016-01-07 12:42:06] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 12:42:06] [GETNEXTTONEAREST] SIDE: TOP: (1.7642694, 2.4999232, 6.01158); (2, 2, 6) [2016-01-07 12:42:06] [CLIENT][EDIT] PLACING AT (10, 11, 14)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:42:06] adding new element to Ra at (10, 11, 14)[NONE]o[FRONT][inactive][10hp], type 552 [2016-01-07 12:42:08] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:42:08] STYLE CHANGED: LOADING :: Parseen Crystal : :: Parseen Crystal Wedge [2016-01-07 12:42:08] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 12:42:08] STYLE CHANGED: LOADING :: Nocx Crystal : :: Nocx Crystal Wedge [2016-01-07 12:42:08] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:42:08] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 12:42:08] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 12:42:08] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 12:42:09] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:42:09] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:42:09] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 12:42:10] [CLIENT] PLACING MULTISLOT: 0 -> 656 [2016-01-07 12:42:10] [GETNEXTTONEAREST] SIDE: TOP: (1.9483457, 3.5399308, 6.066827); (2, 3, 6) [2016-01-07 12:42:10] [CLIENT][EDIT] PLACING AT (10, 12, 14)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:42:10] adding new element to Ra at (10, 12, 14)[NONE]o[FRONT][inactive][75hp], type 656 [2016-01-07 12:42:18] [GETNEAREST] SIDE: TOP(2): (2.335443, 4.4627547, 5.99616); (2, 4, 6) [2016-01-07 12:42:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 14)[Scaffold]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:42:20] [GETNEAREST] SIDE: TOP(2): (2.3579416, 3.5242648, 6.7630496); (2, 3, 7) [2016-01-07 12:42:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 15)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:42:20] [GETNEAREST] SIDE: TOP(2): (2.9188657, 3.516477, 6.7335553); (3, 3, 7) [2016-01-07 12:42:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 15)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:42:21] [GETNEAREST] SIDE: TOP(2): (2.9782686, 3.5164752, 6.055062); (3, 3, 6) [2016-01-07 12:42:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 14)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:42:22] [GETNEAREST] SIDE: TOP(2): (2.9863954, 3.5164752, 5.2944937); (3, 3, 5) [2016-01-07 12:42:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 13)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:42:22] [GETNEAREST] SIDE: TOP(2): (1.8554406, 3.539904, 5.2717333); (2, 3, 5) [2016-01-07 12:42:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 13)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:42:23] [GETNEAREST] SIDE: TOP(2): (1.2594361, 3.5398974, 5.2593603); (1, 3, 5) [2016-01-07 12:42:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 13)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:42:24] [GETNEAREST] SIDE: TOP(2): (1.280334, 3.5399175, 6.362457); (1, 3, 6) [2016-01-07 12:42:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 14)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:42:24] [GETNEAREST] SIDE: TOP(2): (1.3031182, 3.5399642, 6.9164786); (1, 3, 7) [2016-01-07 12:42:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 15)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][kT]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 12:42:25] [GETNEAREST] SIDE: TOP(2): (2.080234, 3.5401835, 5.8733373); (2, 3, 6) [2016-01-07 12:42:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 14)[Bastyn Crystal Wedge]o[[WARNING] UNKNOWN SIDE 6][active][25hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 12:43:40] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:43:41] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:43:41] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:43:41] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 12:43:41] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:43:41] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:43:41] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 12:43:41] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 12:43:41] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 12:43:42] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:43:42] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 12:43:42] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 12:43:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:43:49] SWITCHING SLOTS: 2, 84 [2016-01-07 12:43:49] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=84, subSlot=-1, count=9999999] [2016-01-07 12:43:50] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 12:43:50] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:43:50] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:43:50] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 12:43:50] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 12:43:51] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:43:51] STYLE CHANGED: LOADING :: Varat Crystal : :: Grey Advanced Armor Hepta [2016-01-07 12:43:51] STYLE CHANGED: LOADING :: Grey Advanced Armor Hepta : :: Grey Advanced Armor Tetra [2016-01-07 12:43:51] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Corner [2016-01-07 12:43:51] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Wedge [2016-01-07 12:43:51] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 12:43:52] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Beacon Rod [2016-01-07 12:43:52] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:43:56] STYLE CHANGED: LOADING :: Beacon : :: Beacon Rod [2016-01-07 12:43:57] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:43:57] STYLE CHANGED: LOADING :: Beacon : :: Red Rod Light [2016-01-07 12:43:58] [CLIENT] PLACING MULTISLOT: 1 -> 501 [2016-01-07 12:43:58] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 12:43:58] [GETNEXTTONEAREST] SIDE: TOP: (2.188501, 2.4999986, 6.329966); (2, 2, 6) [2016-01-07 12:43:58] [CLIENT][EDIT] PLACING AT (10, 11, 14)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:43:58] adding new element to Ra at (10, 11, 14)[NONE]o[FRONT][inactive][25hp], type 501 [2016-01-07 12:44:02] [GETNEAREST] SIDE: RIGHT(4): (2.499453, 2.9622178, 5.9285655); (2, 3, 6) [2016-01-07 12:44:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 14)[Red Rod Light]o[TOP][active][5hp][kH]; orientation: 2; TOP [2016-01-07 12:44:03] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:44:03] STYLE CHANGED: LOADING :: Beacon : :: Beacon Rod [2016-01-07 12:44:03] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:44:04] STYLE CHANGED: LOADING :: Beacon : :: Red Rod Light [2016-01-07 12:44:04] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 12:44:04] STYLE CHANGED: LOADING :: Red light : :: Scaffold Wedge [2016-01-07 12:44:05] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 12:44:05] STYLE CHANGED: LOADING :: Red light : :: Red Rod Light [2016-01-07 12:44:05] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 12:44:07] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:07] [GETNEXTTONEAREST] SIDE: TOP: (2.1401944, 2.499556, 6.7019005); (2, 2, 7) [2016-01-07 12:44:07] [CLIENT][EDIT] PLACING AT (10, 11, 15)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:07] adding new element to Ra at (10, 11, 15)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:44:14] STYLE CHANGED: LOADING :: Red light : :: Scaffold Wedge [2016-01-07 12:44:14] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 12:44:14] STYLE CHANGED: LOADING :: Scaffold : :: Scaffold Wedge [2016-01-07 12:44:14] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 12:44:15] STYLE CHANGED: LOADING :: Red light : :: Red Rod Light [2016-01-07 12:44:15] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:44:15] STYLE CHANGED: LOADING :: Beacon : :: Beacon Rod [2016-01-07 12:44:16] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:44:17] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:44:17] [GETNEXTTONEAREST] SIDE: TOP: (2.0569415, 3.4996877, 6.8235006); (2, 3, 7) [2016-01-07 12:44:17] [CLIENT][EDIT] PLACING AT (10, 12, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:17] adding new element to Ra at (10, 12, 15)[NONE]o[FRONT][inactive][250hp], type 62 [2016-01-07 12:44:18] STYLE CHANGED: LOADING :: Beacon : :: Red Rod Light [2016-01-07 12:44:19] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 12:44:21] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:21] [GETNEXTTONEAREST] SIDE: FRONT: (1.7542462, 3.9414713, 7.499834); (2, 4, 7) [2016-01-07 12:44:21] [CLIENT][EDIT] PLACING AT (10, 12, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:21] adding new element to Ra at (10, 12, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:44:21] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:21] [GETNEXTTONEAREST] SIDE: RIGHT: (2.4999766, 4.0738363, 7.0014606); (2, 4, 7) [2016-01-07 12:44:21] [CLIENT][EDIT] PLACING AT (11, 12, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:21] adding new element to Ra at (11, 12, 15)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:44:24] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:24] [GETNEXTTONEAREST] SIDE: BACK: (1.8664808, 3.9962385, 6.500326); (2, 4, 7) [2016-01-07 12:44:24] [CLIENT][EDIT] PLACING AT (10, 12, 14)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:24] adding new element to Ra at (10, 12, 14)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:44:28] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:28] [GETNEXTTONEAREST] SIDE: LEFT: (1.5000072, 4.369766, 6.9190836); (2, 4, 7) [2016-01-07 12:44:28] [CLIENT][EDIT] PLACING AT (9, 12, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:28] adding new element to Ra at (9, 12, 15)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:44:29] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:29] [GETNEXTTONEAREST] SIDE: TOP: (1.7788324, 4.4997015, 7.029233); (2, 4, 7) [2016-01-07 12:44:29] [CLIENT][EDIT] PLACING AT (10, 13, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:29] adding new element to Ra at (10, 13, 15)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:44:40] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:40] [GETNEXTTONEAREST] SIDE: TOP: (2.8474035, 2.4990368, 7.670632); (3, 2, 8) [2016-01-07 12:44:40] [CLIENT][EDIT] PLACING AT (11, 11, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:40] adding new element to Ra at (11, 11, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:44:42] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:42] [GETNEXTTONEAREST] SIDE: TOP: (2.7787433, 2.4997196, 6.849362); (3, 2, 7) [2016-01-07 12:44:42] [CLIENT][EDIT] PLACING AT (11, 11, 15)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:42] adding new element to Ra at (11, 11, 15)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:44:43] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:43] [GETNEXTTONEAREST] SIDE: TOP: (2.7708135, 2.4992113, 6.1031413); (3, 2, 6) [2016-01-07 12:44:43] [CLIENT][EDIT] PLACING AT (11, 11, 14)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:43] adding new element to Ra at (11, 11, 14)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:44:44] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:44] [GETNEXTTONEAREST] SIDE: TOP: (1.825769, 2.4986696, 6.275527); (2, 2, 6) [2016-01-07 12:44:44] [CLIENT][EDIT] PLACING AT (10, 11, 14)[NONE]o[FRONT][inactive][5hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:44] adding new element to Ra at (10, 11, 14)[NONE]o[FRONT][inactive][5hp], type 282 [2016-01-07 12:44:45] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:45] [GETNEXTTONEAREST] SIDE: TOP: (0.9514642, 2.4995666, 6.2941103); (1, 2, 6) [2016-01-07 12:44:45] [CLIENT][EDIT] PLACING AT (9, 11, 14)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:45] adding new element to Ra at (9, 11, 14)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:44:48] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:48] [GETNEXTTONEAREST] SIDE: TOP: (1.0417819, 2.4988017, 7.2215996); (1, 2, 7) [2016-01-07 12:44:48] [CLIENT][EDIT] PLACING AT (9, 11, 15)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:48] adding new element to Ra at (9, 11, 15)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:44:49] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:49] [GETNEXTTONEAREST] SIDE: TOP: (1.2746081, 2.4992833, 7.759175); (1, 2, 8) [2016-01-07 12:44:49] [CLIENT][EDIT] PLACING AT (9, 11, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:49] adding new element to Ra at (9, 11, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:44:51] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:51] [GETNEXTTONEAREST] SIDE: LEFT: (2.50001, 2.505909, 7.916738); (3, 3, 8) [2016-01-07 12:44:51] [CLIENT][EDIT] PLACING AT (10, 11, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:51] adding new element to Ra at (10, 11, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:44:51] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:51] [GETNEXTTONEAREST] SIDE: TOP: (0.96709967, 3.499786, 7.950525); (1, 3, 8) [2016-01-07 12:44:51] [CLIENT][EDIT] PLACING AT (9, 12, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:51] adding new element to Ra at (9, 12, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:44:53] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:53] [GETNEXTTONEAREST] SIDE: FRONT: (2.9680414, 3.5473056, 7.4993176); (3, 4, 7) [2016-01-07 12:44:53] [CLIENT][EDIT] PLACING AT (11, 12, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:53] adding new element to Ra at (11, 12, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:44:56] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:56] [GETNEXTTONEAREST] SIDE: TOP: (2.5728593, 3.4990907, 5.942441); (3, 3, 6) [2016-01-07 12:44:56] [CLIENT][EDIT] PLACING AT (11, 12, 14)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:56] adding new element to Ra at (11, 12, 14)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:44:57] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:57] [GETNEXTTONEAREST] SIDE: TOP: (0.7745724, 3.4996486, 5.956845); (1, 3, 6) [2016-01-07 12:44:57] [CLIENT][EDIT] PLACING AT (9, 12, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:57] adding new element to Ra at (9, 12, 14)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:44:58] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:58] [GETNEXTTONEAREST] SIDE: TOP: (1.1643538, 4.4999123, 6.0123863); (1, 4, 6) [2016-01-07 12:44:58] [CLIENT][EDIT] PLACING AT (9, 13, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:58] adding new element to Ra at (9, 13, 14)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:44:58] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:58] [GETNEXTTONEAREST] SIDE: TOP: (0.85310507, 4.499441, 7.091395); (1, 4, 7) [2016-01-07 12:44:58] [CLIENT][EDIT] PLACING AT (9, 13, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:58] adding new element to Ra at (9, 13, 15)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:44:59] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:44:59] [GETNEXTTONEAREST] SIDE: TOP: (0.8220229, 4.4996486, 8.110436); (1, 4, 8) [2016-01-07 12:44:59] [CLIENT][EDIT] PLACING AT (9, 13, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:44:59] adding new element to Ra at (9, 13, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:00] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:00] [GETNEXTTONEAREST] SIDE: TOP: (1.6579523, 4.4996915, 8.02914); (2, 4, 8) [2016-01-07 12:45:00] [CLIENT][EDIT] PLACING AT (10, 13, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:00] adding new element to Ra at (10, 13, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:00] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:00] [GETNEXTTONEAREST] SIDE: TOP: (2.6510072, 4.4999294, 7.8036695); (3, 4, 8) [2016-01-07 12:45:00] [CLIENT][EDIT] PLACING AT (11, 13, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:00] adding new element to Ra at (11, 13, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:01] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:01] [GETNEXTTONEAREST] SIDE: TOP: (2.9617286, 4.5, 6.864252); (3, 4, 7) [2016-01-07 12:45:01] [CLIENT][EDIT] PLACING AT (11, 13, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:01] adding new element to Ra at (11, 13, 15)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:01] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:01] [GETNEXTTONEAREST] SIDE: TOP: (3.2295794, 4.499769, 6.0546927); (3, 4, 6) [2016-01-07 12:45:01] [CLIENT][EDIT] PLACING AT (11, 13, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:01] adding new element to Ra at (11, 13, 14)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:02] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:02] [GETNEXTTONEAREST] SIDE: TOP: (2.6734734, 5.4993258, 5.996848); (3, 5, 6) [2016-01-07 12:45:02] [CLIENT][EDIT] PLACING AT (11, 14, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:02] adding new element to Ra at (11, 14, 14)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:03] [GETNEAREST] SIDE: TOP(2): (2.9475713, 6.499879, 6.153881); (3, 6, 6) [2016-01-07 12:45:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 14, 14)[Red light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:45:03] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:03] [GETNEXTTONEAREST] SIDE: TOP: (1.7070355, 4.4999437, 5.7445006); (2, 4, 6) [2016-01-07 12:45:03] [CLIENT][EDIT] PLACING AT (10, 13, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:03] adding new element to Ra at (10, 13, 14)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:16] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:16] [GETNEXTTONEAREST] SIDE: TOP: (3.9792268, 2.499845, 7.6162105); (4, 2, 8) [2016-01-07 12:45:16] [CLIENT][EDIT] PLACING AT (12, 11, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:16] adding new element to Ra at (12, 11, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:17] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:17] [GETNEXTTONEAREST] SIDE: TOP: (3.9880917, 2.4999976, 7.4313025); (4, 2, 7) [2016-01-07 12:45:17] [CLIENT][EDIT] PLACING AT (12, 11, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:17] adding new element to Ra at (12, 11, 15)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:18] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:18] [GETNEXTTONEAREST] SIDE: TOP: (3.932226, 2.4992485, 6.102021); (4, 2, 6) [2016-01-07 12:45:18] [CLIENT][EDIT] PLACING AT (12, 11, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:18] adding new element to Ra at (12, 11, 14)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:19] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:19] [GETNEXTTONEAREST] SIDE: TOP: (3.8927414, 2.499937, 5.1894097); (4, 2, 5) [2016-01-07 12:45:19] [CLIENT][EDIT] PLACING AT (12, 11, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:19] adding new element to Ra at (12, 11, 13)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:19] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:19] [GETNEXTTONEAREST] SIDE: TOP: (3.917792, 2.4991894, 4.2145143); (4, 2, 4) [2016-01-07 12:45:19] [CLIENT][EDIT] PLACING AT (12, 11, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:19] adding new element to Ra at (12, 11, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:22] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:22] [GETNEXTTONEAREST] SIDE: TOP: (2.834465, 2.4991884, 4.817718); (3, 2, 5) [2016-01-07 12:45:22] [CLIENT][EDIT] PLACING AT (11, 11, 13)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:22] adding new element to Ra at (11, 11, 13)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:45:23] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:23] [GETNEXTTONEAREST] SIDE: TOP: (1.8095474, 2.4999995, 4.8986683); (2, 2, 5) [2016-01-07 12:45:23] [CLIENT][EDIT] PLACING AT (10, 11, 13)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:23] adding new element to Ra at (10, 11, 13)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:45:24] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:24] [GETNEXTTONEAREST] SIDE: TOP: (0.67907333, 2.4993887, 4.9739685); (1, 2, 5) [2016-01-07 12:45:24] [CLIENT][EDIT] PLACING AT (9, 11, 13)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:24] adding new element to Ra at (9, 11, 13)[NONE]o[FRONT][inactive][75hp], type 282 [2016-01-07 12:45:25] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:25] [GETNEXTTONEAREST] SIDE: TOP: (0.5666318, 3.498609, 4.869199); (1, 3, 5) [2016-01-07 12:45:25] [CLIENT][EDIT] PLACING AT (9, 12, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:25] adding new element to Ra at (9, 12, 13)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:28] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:28] [GETNEXTTONEAREST] SIDE: TOP: (0.049636364, 2.4993248, 4.694752); (0, 2, 5) [2016-01-07 12:45:28] [CLIENT][EDIT] PLACING AT (8, 11, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:28] adding new element to Ra at (8, 11, 13)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:29] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:29] [GETNEXTTONEAREST] SIDE: TOP: (0.106924534, 2.4994755, 4.366687); (0, 2, 4) [2016-01-07 12:45:29] [CLIENT][EDIT] PLACING AT (8, 11, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:29] adding new element to Ra at (8, 11, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:29] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:29] [GETNEXTTONEAREST] SIDE: TOP: (0.7117691, 2.4986477, 4.1925545); (1, 2, 4) [2016-01-07 12:45:29] [CLIENT][EDIT] PLACING AT (9, 11, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:29] adding new element to Ra at (9, 11, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:30] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:30] [GETNEXTTONEAREST] SIDE: TOP: (1.7396626, 2.49938, 4.1190696); (2, 2, 4) [2016-01-07 12:45:30] [CLIENT][EDIT] PLACING AT (10, 11, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:30] adding new element to Ra at (10, 11, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:31] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:31] [GETNEXTTONEAREST] SIDE: TOP: (2.6096864, 2.4994292, 3.9833357); (3, 2, 4) [2016-01-07 12:45:31] [CLIENT][EDIT] PLACING AT (11, 11, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:31] adding new element to Ra at (11, 11, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:34] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:34] [GETNEXTTONEAREST] SIDE: TOP: (-0.09974384, 2.4995117, 7.813189); (0, 2, 8) [2016-01-07 12:45:34] [CLIENT][EDIT] PLACING AT (8, 11, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:34] adding new element to Ra at (8, 11, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:35] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:35] [GETNEXTTONEAREST] SIDE: TOP: (0.032189846, 2.499539, 7.412741); (0, 2, 7) [2016-01-07 12:45:35] [CLIENT][EDIT] PLACING AT (8, 11, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:35] adding new element to Ra at (8, 11, 15)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:35] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:35] [GETNEXTTONEAREST] SIDE: BACK: (0.0034132004, 2.7761087, 6.5004034); (0, 3, 7) [2016-01-07 12:45:35] [CLIENT][EDIT] PLACING AT (8, 11, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:35] adding new element to Ra at (8, 11, 14)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:36] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:36] [GETNEXTTONEAREST] SIDE: TOP: (0.018358707, 3.477025, 5.549848); (0, 3, 6) [2016-01-07 12:45:36] [CLIENT][EDIT] PLACING AT (8, 12, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:36] adding new element to Ra at (8, 12, 14)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:36] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:36] [GETNEXTTONEAREST] SIDE: TOP: (0.015027046, 3.4997292, 4.9240656); (0, 3, 5) [2016-01-07 12:45:36] [CLIENT][EDIT] PLACING AT (8, 12, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:36] adding new element to Ra at (8, 12, 13)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:37] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:37] [GETNEXTTONEAREST] SIDE: TOP: (-0.007083416, 3.4997334, 4.3062253); (0, 3, 4) [2016-01-07 12:45:37] [CLIENT][EDIT] PLACING AT (8, 12, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:37] adding new element to Ra at (8, 12, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:38] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:38] [GETNEXTTONEAREST] SIDE: TOP: (1.0018306, 3.4997754, 4.276738); (1, 3, 4) [2016-01-07 12:45:38] [CLIENT][EDIT] PLACING AT (9, 12, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:38] adding new element to Ra at (9, 12, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:38] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:38] [GETNEXTTONEAREST] SIDE: TOP: (2.2693987, 3.4993086, 4.1549478); (2, 3, 4) [2016-01-07 12:45:38] [CLIENT][EDIT] PLACING AT (10, 12, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:38] adding new element to Ra at (10, 12, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:39] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:39] [GETNEXTTONEAREST] SIDE: TOP: (3.3884268, 3.4993405, 4.0096602); (3, 3, 4) [2016-01-07 12:45:39] [CLIENT][EDIT] PLACING AT (11, 12, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:39] adding new element to Ra at (11, 12, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:40] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:40] [GETNEXTTONEAREST] SIDE: TOP: (4.197336, 3.4998274, 3.95732); (4, 3, 4) [2016-01-07 12:45:40] [CLIENT][EDIT] PLACING AT (12, 12, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:40] adding new element to Ra at (12, 12, 12)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:41] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:41] [GETNEXTTONEAREST] SIDE: TOP: (1.9704738, 3.4983544, 5.4457207); (2, 3, 5) [2016-01-07 12:45:41] [CLIENT][EDIT] PLACING AT (10, 12, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:41] adding new element to Ra at (10, 12, 13)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:42] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:42] [GETNEXTTONEAREST] SIDE: BACK: (3.1024046, 3.8545794, 5.500958); (3, 4, 6) [2016-01-07 12:45:42] [CLIENT][EDIT] PLACING AT (11, 12, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:42] adding new element to Ra at (11, 12, 13)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:43] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:43] [GETNEXTTONEAREST] SIDE: TOP: (3.9861143, 3.499783, 5.6492963); (4, 3, 6) [2016-01-07 12:45:43] [CLIENT][EDIT] PLACING AT (12, 12, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:43] adding new element to Ra at (12, 12, 14)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:44] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:44] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (3.9049113, 3.497437, 5.5036845); (4, 3, 6) [2016-01-07 12:45:44] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-01-07 12:45:44] [CLIENT][EDIT] PLACING AT (12, 11, 14)[Red light]o[FRONT][active][10hp][BLOCK]; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:44] adding new element to Ra at (12, 11, 14)[Red light]o[FRONT][active][10hp][BLOCK], type 282 [2016-01-07 12:45:45] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:45] [GETNEXTTONEAREST] SIDE: TOP: (3.8270526, 3.4987636, 5.39137); (4, 3, 5) [2016-01-07 12:45:45] [CLIENT][EDIT] PLACING AT (12, 12, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:45] adding new element to Ra at (12, 12, 13)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:50] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:50] [GETNEXTTONEAREST] SIDE: TOP: (3.5921204, 3.4987211, 6.7217774); (4, 3, 7) [2016-01-07 12:45:50] [CLIENT][EDIT] PLACING AT (12, 12, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:50] adding new element to Ra at (12, 12, 15)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:45:51] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:51] [GETNEXTTONEAREST] SIDE: TOP: (3.9924555, 3.4997945, 8.211065); (4, 3, 8) [2016-01-07 12:45:51] [CLIENT][EDIT] PLACING AT (12, 12, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:51] adding new element to Ra at (12, 12, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:51] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:51] [GETNEXTTONEAREST] SIDE: TOP: (3.6869373, 2.499126, 9.129891); (4, 2, 9) [2016-01-07 12:45:51] [CLIENT][EDIT] PLACING AT (12, 11, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:51] adding new element to Ra at (12, 11, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:52] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:52] [GETNEXTTONEAREST] SIDE: TOP: (4.007078, 2.499175, 10.318585); (4, 2, 10) [2016-01-07 12:45:52] [CLIENT][EDIT] PLACING AT (12, 11, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:52] adding new element to Ra at (12, 11, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:59] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:59] [GETNEXTTONEAREST] SIDE: TOP: (0.26358128, 2.4994798, 8.92703); (0, 2, 9) [2016-01-07 12:45:59] [CLIENT][EDIT] PLACING AT (8, 11, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:59] adding new element to Ra at (8, 11, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:45:59] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:45:59] [GETNEXTTONEAREST] SIDE: TOP: (0.651988, 2.4991746, 9.071631); (1, 2, 9) [2016-01-07 12:45:59] [CLIENT][EDIT] PLACING AT (9, 11, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:45:59] adding new element to Ra at (9, 11, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:00] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:00] [GETNEXTTONEAREST] SIDE: RIGHT: (1.4999952, 3.316835, 9.250915); (1, 3, 9) [2016-01-07 12:46:00] [CLIENT][EDIT] PLACING AT (10, 11, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:00] adding new element to Ra at (10, 11, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:01] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:01] [GETNEXTTONEAREST] SIDE: TOP: (2.6003413, 2.4997058, 8.833543); (3, 2, 9) [2016-01-07 12:46:01] [CLIENT][EDIT] PLACING AT (11, 11, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:01] adding new element to Ra at (11, 11, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:02] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:02] [GETNEXTTONEAREST] SIDE: TOP: (2.9803848, 2.4994597, 9.823117); (3, 2, 10) [2016-01-07 12:46:02] [CLIENT][EDIT] PLACING AT (11, 11, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:02] adding new element to Ra at (11, 11, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:03] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:03] [GETNEXTTONEAREST] SIDE: TOP: (1.823153, 2.499741, 10.021319); (2, 2, 10) [2016-01-07 12:46:03] [CLIENT][EDIT] PLACING AT (10, 11, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:03] adding new element to Ra at (10, 11, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:04] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:04] [GETNEXTTONEAREST] SIDE: TOP: (0.8914752, 2.4999986, 10.093116); (1, 2, 10) [2016-01-07 12:46:04] [CLIENT][EDIT] PLACING AT (9, 11, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:04] adding new element to Ra at (9, 11, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:04] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:04] [GETNEXTTONEAREST] SIDE: TOP: (-0.0241189, 2.4998012, 10.075027); (0, 2, 10) [2016-01-07 12:46:04] [CLIENT][EDIT] PLACING AT (8, 11, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:04] adding new element to Ra at (8, 11, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:06] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:06] [GETNEXTTONEAREST] SIDE: TOP: (-0.1653037, 3.499227, 6.68738); (0, 3, 7) [2016-01-07 12:46:06] [CLIENT][EDIT] PLACING AT (8, 12, 15)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:06] adding new element to Ra at (8, 12, 15)[NONE]o[FRONT][inactive][250hp], type 282 [2016-01-07 12:46:07] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:07] [GETNEXTTONEAREST] SIDE: TOP: (0.04570198, 3.4994187, 7.7146106); (0, 3, 8) [2016-01-07 12:46:07] [CLIENT][EDIT] PLACING AT (8, 12, 16)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:07] adding new element to Ra at (8, 12, 16)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:07] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:07] [GETNEXTTONEAREST] SIDE: TOP: (0.1626029, 3.4999928, 8.6662855); (0, 3, 9) [2016-01-07 12:46:07] [CLIENT][EDIT] PLACING AT (8, 12, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:07] adding new element to Ra at (8, 12, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:08] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:08] [GETNEXTTONEAREST] SIDE: TOP: (0.24490404, 3.4993215, 9.758437); (0, 3, 10) [2016-01-07 12:46:08] [CLIENT][EDIT] PLACING AT (8, 12, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:08] adding new element to Ra at (8, 12, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:09] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:09] [GETNEXTTONEAREST] SIDE: TOP: (1.1473637, 3.4991765, 8.717353); (1, 3, 9) [2016-01-07 12:46:09] [CLIENT][EDIT] PLACING AT (9, 12, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:09] adding new element to Ra at (9, 12, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:09] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:09] [GETNEXTTONEAREST] SIDE: TOP: (1.2137227, 3.4991765, 9.589303); (1, 3, 10) [2016-01-07 12:46:09] [CLIENT][EDIT] PLACING AT (9, 12, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:09] adding new element to Ra at (9, 12, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:10] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:10] [GETNEXTTONEAREST] SIDE: TOP: (2.199943, 3.499599, 8.943787); (2, 3, 9) [2016-01-07 12:46:10] [CLIENT][EDIT] PLACING AT (10, 12, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:10] adding new element to Ra at (10, 12, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:11] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:11] [GETNEXTTONEAREST] SIDE: TOP: (2.225779, 3.4998956, 9.809174); (2, 3, 10) [2016-01-07 12:46:11] [CLIENT][EDIT] PLACING AT (10, 12, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:11] adding new element to Ra at (10, 12, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:11] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:11] [GETNEXTTONEAREST] SIDE: TOP: (2.9853559, 3.499601, 9.067539); (3, 3, 9) [2016-01-07 12:46:11] [CLIENT][EDIT] PLACING AT (11, 12, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:11] adding new element to Ra at (11, 12, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:12] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:12] [GETNEXTTONEAREST] SIDE: TOP: (3.064715, 3.4998717, 9.804338); (3, 3, 10) [2016-01-07 12:46:12] [CLIENT][EDIT] PLACING AT (11, 12, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:12] adding new element to Ra at (11, 12, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:12] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:12] [GETNEXTTONEAREST] SIDE: TOP: (4.0798893, 3.4995933, 8.915173); (4, 3, 9) [2016-01-07 12:46:12] [CLIENT][EDIT] PLACING AT (12, 12, 17)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:12] adding new element to Ra at (12, 12, 17)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:13] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:13] [GETNEXTTONEAREST] SIDE: TOP: (4.1033764, 3.4998488, 9.623159); (4, 3, 10) [2016-01-07 12:46:13] [CLIENT][EDIT] PLACING AT (12, 12, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:13] adding new element to Ra at (12, 12, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:21] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:21] [GETNEXTTONEAREST] SIDE: TOP: (0.2108264, 4.499975, 9.578256); (0, 4, 10) [2016-01-07 12:46:21] [CLIENT][EDIT] PLACING AT (8, 13, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:21] adding new element to Ra at (8, 13, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:23] DRAWING DEBUG: 282; ; 0; 0; 282; [2016-01-07 12:46:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:46:48] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:46:48] [GETNEXTTONEAREST] SIDE: TOP: (3.7604494, 4.4997497, 9.9268265); (4, 4, 10) [2016-01-07 12:46:48] [CLIENT][EDIT] PLACING AT (12, 13, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:46:48] adding new element to Ra at (12, 13, 18)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:46:52] [GETNEAREST] SIDE: TOP(2): (3.8341775, 5.499517, 10.010254); (4, 5, 10) [2016-01-07 12:46:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 13, 18)[Red light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:46:52] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-5, -3, -7) [2016-01-07 12:46:55] Now playing: [2016-01-07 12:46:55] : [2016-01-07 12:46:55] [2016-01-07 12:46:55] SoundTeMP - Away From Home.ogg [2016-01-07 12:46:56] Error [2016-01-07 12:46:56] : [2016-01-07 12:46:56] [2016-01-07 12:46:56] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:47:08] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:47:08] [GETNEXTTONEAREST] SIDE: TOP: (-1.5496464, 2.4999995, 7.0790997); (-2, 2, 7) [2016-01-07 12:47:08] [CLIENT][EDIT] PLACING AT (6, 11, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:47:08] adding new element to Ra at (6, 11, 15)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:47:10] [GETNEAREST] SIDE: TOP(2): (-2.1362343, 3.499989, 7.2064238); (-2, 3, 7) [2016-01-07 12:47:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 11, 15)[Red light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:47:33] STYLE CHANGED: LOADING :: Red light : :: Scaffold Wedge [2016-01-07 12:47:33] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 12:47:33] STYLE CHANGED: LOADING :: Red light : :: Red Rod Light [2016-01-07 12:47:34] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:47:34] STYLE CHANGED: LOADING :: Beacon : :: Red Rod Light [2016-01-07 12:47:35] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 12:47:37] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-01-07 12:47:37] [GETNEXTTONEAREST] SIDE: TOP: (-5.850256, 2.4998407, 7.2236767); (-6, 2, 7) [2016-01-07 12:47:37] [CLIENT][EDIT] PLACING AT (2, 11, 15)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:47:37] adding new element to Ra at (2, 11, 15)[NONE]o[FRONT][active][0hp], type 282 [2016-01-07 12:47:39] STYLE CHANGED: LOADING :: Red light : :: Red Rod Light [2016-01-07 12:47:40] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:47:40] STYLE CHANGED: LOADING :: Beacon : :: Red Rod Light [2016-01-07 12:47:40] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 12:47:40] STYLE CHANGED: LOADING :: Red light : :: Red Rod Light [2016-01-07 12:47:41] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 12:47:42] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:47:42] [GETNEXTTONEAREST] SIDE: TOP: (-6.2041225, 2.499701, 5.760434); (-6, 2, 6) [2016-01-07 12:47:42] [CLIENT][EDIT] PLACING AT (2, 11, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:47:42] adding new element to Ra at (2, 11, 14)[NONE]o[FRONT][active][0hp], type 62 [2016-01-07 12:47:45] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 12:47:45] [SEGMENTCONTROLLER] This cant be controlled by SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]: 282 -> 62 [2016-01-07 12:47:46] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 12:47:46] [SEGMENTCONTROLLER] This cant be controlled by SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]: 282 -> 62 [2016-01-07 12:47:47] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 12:47:47] [SEGMENTCONTROLLER] This cant be controlled by SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]: 282 -> 62 [2016-01-07 12:47:51] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 12:47:51] [SEGMENTCONTROLLER] This cant be controlled by SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]: 62 -> 282 [2016-01-07 12:47:51] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-01-07 12:47:51] [SEGMENTCONTROLLER] This cant be controlled by SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]: 62 -> 282 [2016-01-07 12:47:52] [GETNEAREST] SIDE: TOP(2): (-5.870943, 3.4997792, 6.312794); (-6, 3, 6) [2016-01-07 12:47:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 14)[Beacon]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:47:53] [GETNEAREST] SIDE: TOP(2): (-5.8546543, 3.4998083, 6.8372865); (-6, 3, 7) [2016-01-07 12:47:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 15)[Red light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:48:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 12:48:05] [SERVER][UNIVERSE] LOADING SECTOR... (1, 0, 0) [2016-01-07 12:48:05] POPULATE EMPTY (1, 0, 0) [2016-01-07 12:48:07] DRAWING DEBUG: 62; ; 0; 0; 62; [2016-01-07 12:48:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:48:20] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:48:20] [GETNEAREST] SIDE: TOP(2): (-7.13713, 3.499187, 21.93631); (-7, 3, 22) [2016-01-07 12:48:20] COPY AREA SET (1, 11, 30) [2016-01-07 12:48:20] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:48:20] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 30, relativeToAreaPos: (0, 0, 0); Yellow Advanced Armor(270) [2016-01-07 12:48:20] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:48:25] [DATABASE] UPDATING SECTOR: (1, 0, 0) trans: false [2016-01-07 12:48:25] [SERVER] SERVER SECTOR WRITING STARTED #139 active: false at (1, 0, 0) (ents: 0) [2016-01-07 12:48:34] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:48:34] [GETNEXTTONEAREST] SIDE: TOP: (-7.1884604, 3.499999, 16.53431); (-7, 3, 17) [2016-01-07 12:48:34] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 120, 250; Type: Yellow Advanced Armor(270) [2016-01-07 12:48:35] [SECTOR][CLEANUP] removing entities and Sector[139](1, 0, 0): Sector[139](1, 0, 0); Sector[139](1, 0, 0) [2016-01-07 12:48:35] [ENTITIES] removed object from loaded state [SERVER RemoteSector(139)false; (1, 0, 0)]; 139 [2016-01-07 12:48:35] [DELETE][Server(0)] Sendable 139([SERVER RemoteSector(139)false; (1, 0, 0)]) Physically DELETING DONE and Notified! [2016-01-07 12:48:35] [ENTITIES] removed object from loaded state [CLIENT ReSector(139)true; (1, 0, 0); ]; 139 [2016-01-07 12:48:35] [DELETE][Client(1)] Sendable 139([CLIENT ReSector(139)true; (1, 0, 0); ]) Physically DELETING DONE and Notified! [2016-01-07 12:48:38] [GETNEAREST] SIDE: TOP(2): (-6.615453, 4.4999857, 16.688057); (-7, 4, 17) [2016-01-07 12:48:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 25)[Yellow Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:48:53] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:48:53] [GETNEXTTONEAREST] SIDE: TOP: (-9.220461, 2.4999843, 11.081533); (-9, 2, 11) [2016-01-07 12:48:53] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 110, 190; Type: Yellow Advanced Armor(270) [2016-01-07 12:49:04] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:04] [GETNEXTTONEAREST] SIDE: TOP: (-8.519252, 3.4999871, 10.683538); (-9, 3, 11) [2016-01-07 12:49:04] [CLIENT][COPYPASTE] BUILDING PASTE: -10, 120, 190; Type: Yellow Advanced Armor(270) [2016-01-07 12:49:05] [GETNEAREST] SIDE: RIGHT(4): (-8.500199, 4.227826, 11.100675); (-9, 4, 11) [2016-01-07 12:49:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 12, 19)[Yellow Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:49:06] [GETNEAREST] SIDE: TOP(2): (-8.8610115, 3.499611, 10.99574); (-9, 3, 11) [2016-01-07 12:49:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (-1, 11, 19)[Yellow Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:49:26] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:26] [GETNEXTTONEAREST] SIDE: TOP: (-7.14869, 2.4999695, 9.83672); (-7, 2, 10) [2016-01-07 12:49:26] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 110, 180; Type: Yellow Advanced Armor(270) [2016-01-07 12:49:27] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:27] [GETNEXTTONEAREST] SIDE: TOP: (-5.797517, 2.4998298, 10.092777); (-6, 2, 10) [2016-01-07 12:49:27] [CLIENT][COPYPASTE] BUILDING PASTE: 20, 110, 180; Type: Yellow Advanced Armor(270) [2016-01-07 12:49:28] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:28] [GETNEXTTONEAREST] SIDE: TOP: (-4.7052326, 2.4999218, 9.930585); (-5, 2, 10) [2016-01-07 12:49:28] [CLIENT][COPYPASTE] BUILDING PASTE: 30, 110, 180; Type: Yellow Advanced Armor(270) [2016-01-07 12:49:28] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:28] [GETNEXTTONEAREST] SIDE: TOP: (-3.7653923, 2.499762, 9.948851); (-4, 2, 10) [2016-01-07 12:49:28] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 180; Type: Yellow Advanced Armor(270) [2016-01-07 12:49:34] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:34] [GETNEAREST] SIDE: TOP(2): (-7.078392, 3.4991822, 16.037714); (-7, 3, 16) [2016-01-07 12:49:34] COPY AREA SET (1, 11, 24) [2016-01-07 12:49:34] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:49:34] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 24, relativeToAreaPos: (0, 0, 0); Purple Standard Armor(69) [2016-01-07 12:49:34] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:49:35] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:35] [GETNEXTTONEAREST] SIDE: TOP: (-6.9615936, 3.499185, 9.549756); (-7, 3, 10) [2016-01-07 12:49:35] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 120, 180; Type: Purple Standard Armor(69) [2016-01-07 12:49:36] [GETNEAREST] SIDE: TOP(2): (-6.6500597, 4.499504, 9.845734); (-7, 4, 10) [2016-01-07 12:49:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 18)[Purple Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:49:36] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:36] [GETNEXTTONEAREST] SIDE: TOP: (-6.962658, 2.4999065, 8.696518); (-7, 2, 9) [2016-01-07 12:49:36] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 110, 170; Type: Purple Standard Armor(69) [2016-01-07 12:49:37] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:37] [GETNEXTTONEAREST] SIDE: TOP: (-5.7478294, 2.499185, 8.596804); (-6, 2, 9) [2016-01-07 12:49:37] [CLIENT][COPYPASTE] BUILDING PASTE: 20, 110, 170; Type: Purple Standard Armor(69) [2016-01-07 12:49:38] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:38] [GETNEXTTONEAREST] SIDE: TOP: (-4.9851093, 2.499505, 8.772194); (-5, 2, 9) [2016-01-07 12:49:38] [CLIENT][COPYPASTE] BUILDING PASTE: 30, 110, 170; Type: Purple Standard Armor(69) [2016-01-07 12:49:38] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 12:49:38] [GETNEXTTONEAREST] SIDE: TOP: (-3.9102306, 2.4998207, 8.745035); (-4, 2, 9) [2016-01-07 12:49:38] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 170; Type: Purple Standard Armor(69) [2016-01-07 12:50:03] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 12:50:03] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 12:50:03] Screen Already Exists: ./starmade-screenshot-0002.png [2016-01-07 12:50:03] Screen Already Exists: ./starmade-screenshot-0003.png [2016-01-07 12:50:03] Screen Already Exists: ./starmade-screenshot-0004.png [2016-01-07 12:50:03] Screen Already Exists: ./starmade-screenshot-0005.png [2016-01-07 12:50:34] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 12:50:34] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 12:50:34] Screen Already Exists: ./starmade-screenshot-0002.png [2016-01-07 12:50:34] Screen Already Exists: ./starmade-screenshot-0003.png [2016-01-07 12:50:34] Screen Already Exists: ./starmade-screenshot-0004.png [2016-01-07 12:50:34] Screen Already Exists: ./starmade-screenshot-0005.png [2016-01-07 12:50:34] Screen Already Exists: ./starmade-screenshot-0006.png [2016-01-07 12:50:53] Now playing: [2016-01-07 12:50:53] : [2016-01-07 12:50:53] [2016-01-07 12:50:53] Einhänder - ??[Machine Beat] (vitesse réduite).ogg [2016-01-07 12:50:53] Error [2016-01-07 12:50:53] : [2016-01-07 12:50:53] [2016-01-07 12:50:53] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:51:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:51:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:51:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:51:26] SWITCHING SLOTS: 4, 56 [2016-01-07 12:51:26] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=56, subSlot=-1, count=9999999] [2016-01-07 12:51:29] STYLE CHANGED: LOADING :: Beacon : :: Red Rod Light [2016-01-07 12:51:29] BLOCK ORIENTATION FOR Red light: FRONT [2016-01-07 12:51:29] STYLE CHANGED: LOADING :: Red light : :: Scaffold Wedge [2016-01-07 12:51:30] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 12:51:30] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 12:51:30] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 12:51:30] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 12:51:30] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 12:51:30] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 12:51:31] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 12:51:31] STYLE CHANGED: LOADING :: Plex Lift : :: Nocx Crystal Wedge [2016-01-07 12:51:31] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-01-07 12:51:31] STYLE CHANGED: LOADING :: Nocx Crystal : :: Parseen Crystal Wedge [2016-01-07 12:51:31] BLOCK ORIENTATION FOR Parseen Crystal: FRONT [2016-01-07 12:51:31] STYLE CHANGED: LOADING :: Parseen Crystal : :: Bastyn Crystal Wedge [2016-01-07 12:51:31] BLOCK ORIENTATION FOR Bastyn Crystal: FRONT [2016-01-07 12:51:31] STYLE CHANGED: LOADING :: Bastyn Crystal : :: Varat Crystal Wedge [2016-01-07 12:51:31] BLOCK ORIENTATION FOR Varat Crystal: FRONT [2016-01-07 12:51:31] STYLE CHANGED: LOADING :: Varat Crystal : :: Purple Standard Armor Hepta [2016-01-07 12:51:31] STYLE CHANGED: LOADING :: Purple Standard Armor Hepta : :: Purple Standard Armor Tetra [2016-01-07 12:51:31] STYLE CHANGED: LOADING :: Purple Standard Armor Tetra : :: Purple Standard Armor Corner [2016-01-07 12:51:31] STYLE CHANGED: LOADING :: Purple Standard Armor Corner : :: Purple Standard Armor Wedge [2016-01-07 12:51:32] BLOCK ORIENTATION FOR Purple Standard Armor: FRONT [2016-01-07 12:51:33] [CLIENT] PLACING MULTISLOT: 0 -> 69 [2016-01-07 12:51:33] [GETNEXTTONEAREST] SIDE: TOP: (-8.178284, 3.4998603, 16.974457); (-8, 3, 17) [2016-01-07 12:51:33] [CLIENT][EDIT] PLACING AT (0, 12, 25)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:51:33] adding new element to Ra at (0, 12, 25)[NONE]o[FRONT][active][0hp], type 69 [2016-01-07 12:51:37] [GETNEAREST] SIDE: RIGHT(4): (-7.500003, 4.4723063, 16.878649); (-8, 4, 17) [2016-01-07 12:51:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 25)[Purple Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:51:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:51:42] SWITCHING SLOTS: 4, 57 [2016-01-07 12:51:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=57, subSlot=-1, count=9999999] [2016-01-07 12:51:43] BLOCK ORIENTATION FOR Purple Advanced Armor: FRONT [2016-01-07 12:51:45] STYLE CHANGED: LOADING :: Purple Advanced Armor : :: Beacon Rod [2016-01-07 12:51:46] BLOCK ORIENTATION FOR Purple Advanced Armor: FRONT [2016-01-07 12:51:48] [GETNEAREST] SIDE: TOP(2): (-7.23242, 3.4999223, 16.045172); (-7, 3, 16) [2016-01-07 12:51:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 24)[Purple Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:51:49] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:51:49] [GETNEXTTONEAREST] SIDE: RIGHT: (-7.5004454, 2.7133632, 16.058603); (-8, 3, 16) [2016-01-07 12:51:49] [CLIENT][EDIT] PLACING AT (1, 11, 24)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:51:49] adding new element to Ra at (1, 11, 24)[NONE]o[FRONT][inactive][100hp], type 266 [2016-01-07 12:51:54] [GETNEAREST] SIDE: TOP(2): (-4.4343014, 3.4888272, 9.063211); (-4, 3, 9) [2016-01-07 12:51:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 17)[Purple Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:51:55] [GETNEAREST] SIDE: TOP(2): (-4.9075556, 3.4993324, 9.060272); (-5, 3, 9) [2016-01-07 12:51:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 17)[Purple Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:51:56] [GETNEAREST] SIDE: TOP(2): (-5.650589, 3.4999375, 9.043177); (-6, 3, 9) [2016-01-07 12:51:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 17)[Purple Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:51:57] [GETNEAREST] SIDE: TOP(2): (-6.567954, 3.4999466, 8.9885235); (-7, 3, 9) [2016-01-07 12:51:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 17)[Purple Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:51:57] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:51:57] [GETNEXTTONEAREST] SIDE: TOP: (-6.886406, 2.4997406, 8.980405); (-7, 2, 9) [2016-01-07 12:51:57] [CLIENT][EDIT] PLACING AT (1, 11, 17)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:51:57] adding new element to Ra at (1, 11, 17)[NONE]o[FRONT][inactive][100hp], type 266 [2016-01-07 12:51:58] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:51:58] [GETNEXTTONEAREST] SIDE: RIGHT: (-6.5000772, 2.660235, 9.007129); (-7, 3, 9) [2016-01-07 12:51:58] [CLIENT][EDIT] PLACING AT (2, 11, 17)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:51:58] adding new element to Ra at (2, 11, 17)[NONE]o[FRONT][inactive][100hp], type 266 [2016-01-07 12:51:59] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:51:59] [GETNEXTTONEAREST] SIDE: TOP: (-5.46984, 2.4952226, 9.026023); (-5, 2, 9) [2016-01-07 12:51:59] [CLIENT][EDIT] PLACING AT (3, 11, 17)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:51:59] adding new element to Ra at (3, 11, 17)[NONE]o[FRONT][inactive][100hp], type 266 [2016-01-07 12:52:00] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:00] [GETNEXTTONEAREST] SIDE: TOP: (-4.326315, 2.4732633, 9.063887); (-4, 2, 9) [2016-01-07 12:52:00] [CLIENT][EDIT] PLACING AT (4, 11, 17)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 12:52:00] adding new element to Ra at (4, 11, 17)[NONE]o[FRONT][inactive][100hp], type 266 [2016-01-07 12:52:07] DRAWING DEBUG: 266; ; 0; 0; 266; [2016-01-07 12:52:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 12:52:13] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:13] [GETNEAREST] SIDE: TOP(2): (-8.893976, 3.4997454, 16.047804); (-9, 3, 16) [2016-01-07 12:52:13] COPY AREA SET (-1, 11, 24) [2016-01-07 12:52:13] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:52:13] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 24, relativeToAreaPos: (0, 0, 0); Purple Hull(613) [2016-01-07 12:52:13] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:52:15] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:15] [GETNEXTTONEAREST] SIDE: TOP: (-7.226406, 2.4986305, 10.666019); (-7, 2, 11) [2016-01-07 12:52:15] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 110, 190; Type: Purple Hull(613) [2016-01-07 12:52:15] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:15] [GETNEXTTONEAREST] SIDE: TOP: (-6.4450483, 2.499433, 10.688826); (-6, 2, 11) [2016-01-07 12:52:15] [CLIENT][COPYPASTE] BUILDING PASTE: 20, 110, 190; Type: Purple Hull(613) [2016-01-07 12:52:16] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:16] [GETNEXTTONEAREST] SIDE: TOP: (-5.131913, 2.4997497, 10.786945); (-5, 2, 11) [2016-01-07 12:52:16] [CLIENT][COPYPASTE] BUILDING PASTE: 30, 110, 190; Type: Purple Hull(613) [2016-01-07 12:52:17] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:17] [GETNEXTTONEAREST] SIDE: TOP: (-4.1230335, 2.4999814, 10.744384); (-4, 2, 11) [2016-01-07 12:52:17] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 190; Type: Purple Hull(613) [2016-01-07 12:52:21] [FACTIONMANAGER] MAKING FACTION TURN: Thu Jan 07 11:52:21 CET 2016; 18; Turn: 60.0 [2016-01-07 12:52:21] [FACTIONMANAGER] faction update took: 0ms [2016-01-07 12:52:32] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:32] [GETNEAREST] SIDE: TOP(2): (-8.808487, 3.4989967, 22.132803); (-9, 3, 22) [2016-01-07 12:52:32] COPY AREA SET (-1, 11, 30) [2016-01-07 12:52:32] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:52:32] [CLIENT][COPYPASTE] recorded: pos: -1, 11, 30, relativeToAreaPos: (0, 0, 0); Yellow Hull(628) [2016-01-07 12:52:32] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:52:33] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:33] [GETNEXTTONEAREST] SIDE: TOP: (-7.521351, 2.4999776, 12.181606); (-8, 2, 12) [2016-01-07 12:52:33] [CLIENT][COPYPASTE] BUILDING PASTE: 00, 110, 200; Type: Yellow Hull(628) [2016-01-07 12:52:34] [GETNEAREST] SIDE: TOP(2): (-8.020136, 3.499352, 12.356013); (-8, 3, 12) [2016-01-07 12:52:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 11, 20)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:52:36] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:36] [GETNEXTTONEAREST] SIDE: TOP: (-6.7665997, 3.4999776, 8.514457); (-7, 3, 9) [2016-01-07 12:52:36] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 120, 170; Type: Yellow Hull(628) [2016-01-07 12:52:37] [GETNEAREST] SIDE: TOP(2): (-6.9067087, 4.499893, 9.256187); (-7, 4, 9) [2016-01-07 12:52:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 17)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:52:38] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:38] [GETNEXTTONEAREST] SIDE: TOP: (-7.0736313, 2.4998937, 7.6214957); (-7, 2, 8) [2016-01-07 12:52:38] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 110, 160; Type: Yellow Hull(628) [2016-01-07 12:52:40] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:52:40] [GETNEXTTONEAREST] SIDE: TOP: (-7.49496, 2.4990287, 12.157522); (-7, 2, 12) [2016-01-07 12:52:40] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 110, 200; Type: Yellow Hull(628) [2016-01-07 12:52:43] [GETNEAREST] SIDE: TOP(2): (-7.243601, 3.4991689, 12.283988); (-7, 3, 12) [2016-01-07 12:52:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 20)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:52:50] [GETNEAREST] SIDE: TOP(2): (-6.6349907, 3.4999151, 7.8406625); (-7, 3, 8) [2016-01-07 12:52:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 16)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:52:53] [GETNEAREST] SIDE: TOP(2): (-6.7273054, 3.499864, 11.121871); (-7, 3, 11) [2016-01-07 12:52:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 19)[Purple Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:52:53] [GETNEAREST] SIDE: TOP(2): (-6.3003464, 3.4999037, 11.102818); (-6, 3, 11) [2016-01-07 12:52:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 19)[Purple Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:52:54] [GETNEAREST] SIDE: TOP(2): (-5.0798645, 3.499989, 11.085971); (-5, 3, 11) [2016-01-07 12:52:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 19)[Purple Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:52:55] [GETNEAREST] SIDE: TOP(2): (-4.298258, 3.4901304, 11.075827); (-4, 3, 11) [2016-01-07 12:52:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 19)[Purple Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:53:07] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:53:07] [GETNEAREST] SIDE: TOP(2): (-7.462346, 3.4989905, 17.833302); (-7, 3, 18) [2016-01-07 12:53:07] COPY AREA SET (1, 11, 26) [2016-01-07 12:53:07] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:53:07] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 26, relativeToAreaPos: (0, 0, 0); Brown Advanced Armor(269) [2016-01-07 12:53:07] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:53:10] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:53:10] [GETNEXTTONEAREST] SIDE: TOP: (-4.3283205, 2.4998221, 11.195721); (-4, 2, 11) [2016-01-07 12:53:10] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 190; Type: Brown Advanced Armor(269) [2016-01-07 12:53:13] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:53:13] [GETNEXTTONEAREST] SIDE: TOP: (-3.6988068, 2.4996705, 7.9053473); (-4, 2, 8) [2016-01-07 12:53:13] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 160; Type: Brown Advanced Armor(269) [2016-01-07 12:53:18] [GETNEAREST] SIDE: TOP(2): (-3.9425707, 3.4999762, 10.606256); (-4, 3, 11) [2016-01-07 12:53:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 19)[Brown Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:53:23] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:53:23] [GETNEXTTONEAREST] SIDE: TOP: (-6.6981754, 3.4997544, 20.791046); (-7, 3, 21) [2016-01-07 12:53:23] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 120, 290; Type: Brown Advanced Armor(269) [2016-01-07 12:53:24] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:53:24] [GETNEXTTONEAREST] SIDE: TOP: (-6.831355, 3.4998975, 19.314695); (-7, 3, 19) [2016-01-07 12:53:24] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 120, 270; Type: Brown Advanced Armor(269) [2016-01-07 12:53:26] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:53:26] [GETNEXTTONEAREST] SIDE: TOP: (-7.94034, 3.4998527, 19.394178); (-8, 3, 19) [2016-01-07 12:53:26] [CLIENT][COPYPASTE] BUILDING PASTE: 00, 120, 270; Type: Brown Advanced Armor(269) [2016-01-07 12:53:27] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:53:27] [GETNEXTTONEAREST] SIDE: TOP: (-7.870227, 3.4998455, 21.055876); (-8, 3, 21) [2016-01-07 12:53:27] [CLIENT][COPYPASTE] BUILDING PASTE: 00, 120, 290; Type: Brown Advanced Armor(269) [2016-01-07 12:53:30] [GETNEAREST] SIDE: TOP(2): (-7.163374, 4.497098, 18.8579); (-7, 4, 19) [2016-01-07 12:53:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 27)[Brown Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:53:32] [GETNEAREST] SIDE: TOP(2): (-7.5708923, 4.4999933, 18.880444); (-8, 4, 19) [2016-01-07 12:53:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 27)[Brown Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:53:33] [GETNEAREST] SIDE: TOP(2): (-7.064148, 4.4999876, 21.286562); (-7, 4, 21) [2016-01-07 12:53:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 12, 29)[Brown Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:53:34] [GETNEAREST] SIDE: TOP(2): (-7.5329695, 4.5009317, 21.2932); (-8, 4, 21) [2016-01-07 12:53:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 29)[Brown Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:53:38] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:53:38] [GETNEXTTONEAREST] SIDE: TOP: (-5.7347145, 3.499724, 22.955727); (-6, 3, 23) [2016-01-07 12:53:38] [CLIENT][COPYPASTE] BUILDING PASTE: 20, 120, 310; Type: Brown Advanced Armor(269) [2016-01-07 12:53:40] [GETNEAREST] SIDE: TOP(2): (-6.1068325, 4.4999266, 22.805784); (-6, 4, 23) [2016-01-07 12:53:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 12, 31)[Brown Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:53:47] [GETNEAREST] SIDE: TOP(2): (-4.031129, 3.4998488, 8.084272); (-4, 3, 8) [2016-01-07 12:53:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 16)[Brown Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:54:06] [GETNEAREST] SIDE: TOP(2): (-3.7692156, 3.499846, 21.571718); (-4, 3, 22) [2016-01-07 12:54:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 30)[Decorative Computer (Orange)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 12:54:08] [UNDO] ADDING REDO obfuscated.cO@7da0d4de(;ADD: 0; REMOVES: 1) [2016-01-07 12:54:11] [GETNEAREST] SIDE: RIGHT(4): (-7.5009136, 3.819353, 22.865082); (-8, 4, 23) [2016-01-07 12:54:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (0, 12, 31)[AND-Signal]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:54:37] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:54:37] [GETNEAREST] SIDE: TOP(2): (-7.844472, 3.499762, 18.869965); (-8, 3, 19) [2016-01-07 12:54:37] COPY AREA SET (0, 11, 27) [2016-01-07 12:54:37] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:54:37] [CLIENT][COPYPASTE] recorded: pos: 0, 11, 27, relativeToAreaPos: (0, 0, 0); Green Standard Armor(78) [2016-01-07 12:54:37] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:54:41] [GETNEAREST] SIDE: TOP(2): (-3.8599453, 3.49999, 9.82917); (-4, 3, 10) [2016-01-07 12:54:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 18)[Yellow Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:54:42] [GETNEAREST] SIDE: TOP(2): (-4.6524544, 3.4999862, 9.839022); (-5, 3, 10) [2016-01-07 12:54:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 18)[Yellow Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:54:43] [GETNEAREST] SIDE: TOP(2): (-5.714526, 3.4998121, 9.941803); (-6, 3, 10) [2016-01-07 12:54:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 18)[Yellow Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:54:44] [GETNEAREST] SIDE: RIGHT(4): (-6.5002403, 3.3141704, 9.984252); (-7, 3, 10) [2016-01-07 12:54:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 18)[Yellow Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:54:45] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:54:45] [GETNEXTTONEAREST] SIDE: TOP: (-7.0394325, 2.499885, 10.025252); (-7, 2, 10) [2016-01-07 12:54:45] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 110, 180; Type: Green Standard Armor(78) [2016-01-07 12:54:46] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:54:46] [GETNEXTTONEAREST] SIDE: RIGHT: (-6.5002737, 2.9661045, 9.987156); (-7, 3, 10) [2016-01-07 12:54:46] [CLIENT][COPYPASTE] BUILDING PASTE: 20, 110, 180; Type: Green Standard Armor(78) [2016-01-07 12:54:47] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:54:47] [GETNEXTTONEAREST] SIDE: RIGHT: (-5.500332, 3.2781215, 9.937364); (-6, 3, 10) [2016-01-07 12:54:47] [CLIENT][COPYPASTE] BUILDING PASTE: 30, 110, 180; Type: Green Standard Armor(78) [2016-01-07 12:54:48] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:54:48] [GETNEXTTONEAREST] SIDE: RIGHT: (-4.501005, 2.6374564, 9.884155); (-5, 3, 10) [2016-01-07 12:54:48] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 180; Type: Green Standard Armor(78) [2016-01-07 12:55:00] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:55:00] [GETNEAREST] SIDE: TOP(2): (-7.110441, 3.4991693, 18.738453); (-7, 3, 19) [2016-01-07 12:55:00] COPY AREA SET (1, 11, 27) [2016-01-07 12:55:00] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:55:00] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 27, relativeToAreaPos: (0, 0, 0); Green Advanced Armor(268) [2016-01-07 12:55:00] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:55:03] [GETNEAREST] SIDE: TOP(2): (-6.7241592, 3.4996018, 10.27974); (-7, 3, 10) [2016-01-07 12:55:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 18)[Green Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:03] [GETNEAREST] SIDE: TOP(2): (-6.295883, 3.4993634, 10.161315); (-6, 3, 10) [2016-01-07 12:55:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 18)[Green Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:04] [GETNEAREST] SIDE: TOP(2): (-5.3993387, 3.4996839, 9.944486); (-5, 3, 10) [2016-01-07 12:55:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 18)[Green Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 12:55:05] [GETNEAREST] SIDE: TOP(2): (-4.0723457, 3.4991875, 9.9835); (-4, 3, 10) [2016-01-07 12:55:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 18)[Green Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:07] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:55:07] [GETNEXTTONEAREST] SIDE: FRONT: (-6.7589073, 2.7739096, 9.499184); (-7, 3, 9) [2016-01-07 12:55:07] [CLIENT][COPYPASTE] BUILDING PASTE: 10, 110, 180; Type: Green Advanced Armor(268) [2016-01-07 12:55:07] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:55:07] [GETNEXTTONEAREST] SIDE: FRONT: (-6.3211937, 2.771999, 9.498897); (-6, 3, 9) [2016-01-07 12:55:07] [CLIENT][COPYPASTE] BUILDING PASTE: 20, 110, 180; Type: Green Advanced Armor(268) [2016-01-07 12:55:08] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:55:08] [GETNEXTTONEAREST] SIDE: RIGHT: (-5.500166, 2.9201293, 9.609089); (-6, 3, 10) [2016-01-07 12:55:08] [CLIENT][COPYPASTE] BUILDING PASTE: 30, 110, 180; Type: Green Advanced Armor(268) [2016-01-07 12:55:09] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:55:09] [GETNEXTTONEAREST] SIDE: RIGHT: (-4.500003, 3.1761246, 9.987267); (-5, 3, 10) [2016-01-07 12:55:09] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 180; Type: Green Advanced Armor(268) [2016-01-07 12:55:24] [GETNEAREST] SIDE: TOP(2): (-4.1156006, 3.499776, 9.179118); (-4, 3, 9) [2016-01-07 12:55:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 17)[Purple Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:25] [GETNEAREST] SIDE: TOP(2): (-4.797781, 3.4998426, 9.189252); (-5, 3, 9) [2016-01-07 12:55:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 17)[Purple Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:32] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:55:32] [GETNEAREST] SIDE: TOP(2): (-7.0754366, 3.4989772, 21.304075); (-7, 3, 21) [2016-01-07 12:55:32] COPY AREA SET (1, 11, 29) [2016-01-07 12:55:32] [CLIENT][COPYPASTE] RECORDING AREA [2016-01-07 12:55:32] [CLIENT][COPYPASTE] recorded: pos: 1, 11, 29, relativeToAreaPos: (0, 0, 0); Orange Advanced Armor(431) [2016-01-07 12:55:32] [CLIENT][COPYPASTE] 1 blocks recorded [2016-01-07 12:55:34] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:55:34] [GETNEXTTONEAREST] SIDE: TOP: (-4.5053635, 2.4950032, 9.166541); (-5, 2, 9) [2016-01-07 12:55:34] [CLIENT][COPYPASTE] BUILDING PASTE: 30, 110, 170; Type: Orange Advanced Armor(431) [2016-01-07 12:55:35] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-01-07 12:55:35] [GETNEXTTONEAREST] SIDE: TOP: (-4.231036, 2.4995346, 9.182956); (-4, 2, 9) [2016-01-07 12:55:35] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 110, 170; Type: Orange Advanced Armor(431) [2016-01-07 12:55:40] [GETNEAREST] SIDE: TOP(2): (-5.2218323, 3.4999566, 9.836214); (-5, 3, 10) [2016-01-07 12:55:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 18)[Green Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:41] [GETNEAREST] SIDE: TOP(2): (-4.3998337, 3.49935, 9.772212); (-4, 3, 10) [2016-01-07 12:55:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 18)[Green Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:42] [GETNEAREST] SIDE: TOP(2): (-5.1825256, 3.4996543, 8.821512); (-5, 3, 9) [2016-01-07 12:55:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 11, 17)[Orange Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:43] [GETNEAREST] SIDE: TOP(2): (-4.1584616, 3.4998593, 8.930259); (-4, 3, 9) [2016-01-07 12:55:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 11, 17)[Orange Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:44] [GETNEAREST] SIDE: TOP(2): (-6.0679455, 3.4998784, 8.888259); (-6, 3, 9) [2016-01-07 12:55:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 17)[Purple Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:55:45] [GETNEAREST] SIDE: TOP(2): (-6.924944, 3.4993901, 8.904379); (-7, 3, 9) [2016-01-07 12:55:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 17)[Purple Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:56:28] [GETNEAREST] SIDE: TOP(2): (-6.192621, 3.4996042, 10.041254); (-6, 3, 10) [2016-01-07 12:56:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (2, 11, 18)[Green Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:56:28] [GETNEAREST] SIDE: TOP(2): (-6.7700586, 3.4999528, 10.035033); (-7, 3, 10) [2016-01-07 12:56:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (1, 11, 18)[Green Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 12:56:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:56:54] Now playing: [2016-01-07 12:56:54] : [2016-01-07 12:56:54] [2016-01-07 12:56:54] HDD Experience - The Magic Jungle.ogg [2016-01-07 12:56:54] Error [2016-01-07 12:56:54] : [2016-01-07 12:56:54] [2016-01-07 12:56:54] Unable to access volume control: Control not found Disabling volume control [2016-01-07 12:56:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:56:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:57:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:57:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:57:25] [UNIVERSE] WARNING: Sector UPDATE took 274; sectors updated: 27 [2016-01-07 12:57:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 275 [2016-01-07 12:58:07] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 12:58:07] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 12:58:33] [CLIENT][POPUP] ERROR: Server under heavy load. If this message persists, tell an admin to send a report. Press F7 to check on lagging objects/sector (Admin) (if there is no object/sector lag, it may be just a connection problem) [2016-01-07 12:58:33] [CLIENTPROCESSOR][WARNING] Ping time of client (1) exceeded time limit: retrying! pending requests: {} [2016-01-07 12:58:39] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-01-07 12:58:39] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-01-07 12:58:40] [SERVER] Std Ping; retries: 11 to RegisteredClient: Croquelune (1) connected: true; ProcessorID: 0 [2016-01-07 12:58:40] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (1) connected: true; Retries left: 11; retries resetting [2016-01-07 12:58:44] [UNIVERSE] WARNING: Sector UPDATE took 233; sectors updated: 27 [2016-01-07 12:58:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 233 [2016-01-07 12:58:44] DRAWING TIME OF 48 elements: 46(45.254154); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 12:58:44] DRAWING TIME OF 48 elements: 42(41.737534); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 12:58:44] DRAWING TIME OF 48 elements: 43(43.632256); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 12:58:44] [UNIVERSE] WARNING: Sector UPDATE took 89; sectors updated: 27 [2016-01-07 12:58:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 89 [2016-01-07 12:59:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:01] SWITCHING SLOTS: 0, 10 [2016-01-07 12:59:01] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=10, subSlot=-1, count=9999999] [2016-01-07 12:59:05] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 12:59:05] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 12:59:05] Screen Already Exists: ./starmade-screenshot-0002.png [2016-01-07 12:59:05] Screen Already Exists: ./starmade-screenshot-0003.png [2016-01-07 12:59:05] Screen Already Exists: ./starmade-screenshot-0004.png [2016-01-07 12:59:05] Screen Already Exists: ./starmade-screenshot-0005.png [2016-01-07 12:59:05] Screen Already Exists: ./starmade-screenshot-0006.png [2016-01-07 12:59:05] Screen Already Exists: ./starmade-screenshot-0007.png [2016-01-07 12:59:10] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 12:59:10] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 12:59:10] Screen Already Exists: ./starmade-screenshot-0002.png [2016-01-07 12:59:10] Screen Already Exists: ./starmade-screenshot-0003.png [2016-01-07 12:59:10] Screen Already Exists: ./starmade-screenshot-0004.png [2016-01-07 12:59:10] Screen Already Exists: ./starmade-screenshot-0005.png [2016-01-07 12:59:10] Screen Already Exists: ./starmade-screenshot-0006.png [2016-01-07 12:59:10] Screen Already Exists: ./starmade-screenshot-0007.png [2016-01-07 12:59:10] Screen Already Exists: ./starmade-screenshot-0008.png [2016-01-07 12:59:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:13] SWITCHING SLOTS: 1, 11 [2016-01-07 12:59:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=11, subSlot=-1, count=9999999] [2016-01-07 12:59:14] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:16] SWITCHING SLOTS: 2, 12 [2016-01-07 12:59:16] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=12, subSlot=-1, count=9999999] [2016-01-07 12:59:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:18] SWITCHING SLOTS: 3, 13 [2016-01-07 12:59:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=13, subSlot=-1, count=9999999] [2016-01-07 12:59:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:20] SWITCHING SLOTS: 4, 14 [2016-01-07 12:59:21] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=14, subSlot=-1, count=9999999] [2016-01-07 12:59:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:23] SWITCHING SLOTS: 5, 15 [2016-01-07 12:59:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=15, subSlot=-1, count=9999999] [2016-01-07 12:59:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:25] SWITCHING SLOTS: 6, 16 [2016-01-07 12:59:25] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=16, subSlot=-1, count=9999999] [2016-01-07 12:59:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:33] SWITCHING SLOTS: 7, 17 [2016-01-07 12:59:33] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=17, subSlot=-1, count=9999999] [2016-01-07 12:59:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:36] SWITCHING SLOTS: 8, 18 [2016-01-07 12:59:36] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=18, subSlot=-1, count=9999999] [2016-01-07 12:59:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 12:59:47] SWITCHING SLOTS: 9, 19 [2016-01-07 12:59:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=9, otherSlot=19, subSlot=-1, count=9999999] [2016-01-07 12:59:54] [CLIENT] Rotating copy area - [2016-01-07 12:59:54] [CLIENT] Rotating copy area - [2016-01-07 12:59:55] [CLIENT] Rotating copy area - [2016-01-07 12:59:55] [CLIENT] Rotating copy area - [2016-01-07 12:59:57] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 13:00:00] BLOCK ORIENTATION FOR Power Reactor Module: FRONT [2016-01-07 13:00:00] BLOCK ORIENTATION FOR Storage: FRONT [2016-01-07 13:00:01] BLOCK ORIENTATION FOR Cargo Space: RIGHT [2016-01-07 13:00:01] BLOCK ORIENTATION FOR Build Block: FRONT [2016-01-07 13:00:01] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 13:00:03] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4999986, 1.8295269, -1.9439582); (7, 2, -2) [2016-01-07 13:00:03] [CLIENT][EDIT] PLACING AT (16, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:03] adding new element to Ra at (16, 10, 6)[NONE]o[FRONT][active][0hp], type 56 [2016-01-07 13:00:03] [CLIENT][POPUP] INFO: INFO: Use gravity when you are outside the ship. Look at a gravity module and press R. [2016-01-07 13:00:04] BLOCK ORIENTATION FOR Build Block: FRONT [2016-01-07 13:00:08] [GETNEXTTONEAREST] SIDE: RIGHT: (8.49997, 1.9955897, -1.9183692); (8, 2, -2) [2016-01-07 13:00:08] [CLIENT][EDIT] PLACING AT (17, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:08] adding new element to Ra at (17, 10, 6)[NONE]o[FRONT][active][0hp], type 123 [2016-01-07 13:00:09] SETTING BBB TO DEFAULT:: Gravity Unit [2016-01-07 13:00:09] BLOCK ORIENTATION FOR Build Block: FRONT [2016-01-07 13:00:09] BLOCK ORIENTATION FOR Cargo Space: RIGHT [2016-01-07 13:00:10] [CLIENT] PLACING MULTISLOT: 0 -> 689 [2016-01-07 13:00:10] [GETNEXTTONEAREST] SIDE: RIGHT: (9.499918, 2.1616483, -1.8927808); (9, 2, -2) [2016-01-07 13:00:10] [CLIENT][EDIT] PLACING AT (18, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:10] adding new element to Ra at (18, 10, 6)[NONE]o[FRONT][active][0hp], type 689 [2016-01-07 13:00:10] [CLIENT][POPUP] INFO: Note: You placed a controllable Block Without having a conroller selected! E.g. if you place weapons, please select/place the weapon computer first. [2016-01-07 13:00:12] BLOCK ORIENTATION FOR Storage: FRONT [2016-01-07 13:00:13] [CLIENT] PLACING MULTISLOT: 1 -> 120 [2016-01-07 13:00:13] [GETNEXTTONEAREST] SIDE: RIGHT: (10.499997, 2.3277292, -1.8671888); (10, 2, -2) [2016-01-07 13:00:13] [CLIENT][EDIT] PLACING AT (19, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:13] adding new element to Ra at (19, 10, 6)[NONE]o[FRONT][active][0hp], type 120 [2016-01-07 13:00:14] [SERVER] SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] ADDING NEW INVENTORY (19, 10, 6) [2016-01-07 13:00:14] BLOCK ORIENTATION FOR Power Reactor Module: FRONT [2016-01-07 13:00:15] [GETNEXTTONEAREST] SIDE: RIGHT: (11.498148, 2.4934897, -1.8416464); (11, 2, -2) [2016-01-07 13:00:15] [CLIENT][EDIT] PLACING AT (20, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:15] adding new element to Ra at (20, 10, 6)[NONE]o[FRONT][active][0hp], type 2 [2016-01-07 13:00:16] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 13:00:16] [GETNEXTTONEAREST] SIDE: TOP: (11.534375, 2.4995055, -1.8407195); (12, 2, -2) [2016-01-07 13:00:16] [CLIENT][EDIT] PLACING AT (20, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:16] adding new element to Ra at (20, 11, 6)[NONE]o[FRONT][active][0hp], type 291 [2016-01-07 13:00:16] [SREVER] FACTION BLOCK ADDED TO SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((16, 0, 0))[s6; Hash3606; id 23632]; resetting faction! [2016-01-07 13:00:17] [GETNEAREST] SIDE: RIGHT(4): (12.496397, 2.6724963, -1.8161018); (12, 3, -2) [2016-01-07 13:00:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (20, 11, 6)[Faction Module]o[FRONT][inactive][255hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:00:18] [SREVER] FACTION BLOCK REMOVED FROM SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; resetting faction !!!!!!!!!!!!!! [2016-01-07 13:00:19] [GETNEXTTONEAREST] SIDE: RIGHT: (12.499868, 2.2560449, -1.8477732); (12, 2, -2) [2016-01-07 13:00:19] [CLIENT][EDIT] PLACING AT (21, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:19] adding new element to Ra at (21, 10, 6)[NONE]o[FRONT][active][0hp], type 291 [2016-01-07 13:00:19] [SREVER] FACTION BLOCK ADDED TO SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((16, 0, 0))[s6; Hash3606; id 23632]; resetting faction! [2016-01-07 13:00:22] Now playing: [2016-01-07 13:00:22] : [2016-01-07 13:00:22] [2016-01-07 13:00:22] Kohei Tanaka - Kline's Dream.ogg [2016-01-07 13:00:22] Error [2016-01-07 13:00:22] : [2016-01-07 13:00:22] [2016-01-07 13:00:22] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:00:25] BLOCK ORIENTATION FOR Public Permission: FRONT [2016-01-07 13:00:25] BLOCK ORIENTATION FOR Faction Permission: FRONT [2016-01-07 13:00:26] BLOCK ORIENTATION FOR Public Permission: FRONT [2016-01-07 13:00:27] [GETNEXTTONEAREST] SIDE: RIGHT: (13.472834, 1.5657258, -1.9395794); (13, 2, -2) [2016-01-07 13:00:27] [CLIENT][EDIT] PLACING AT (22, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:27] adding new element to Ra at (22, 10, 6)[NONE]o[FRONT][active][0hp], type 346 [2016-01-07 13:00:27] BLOCK ORIENTATION FOR Faction Permission: FRONT [2016-01-07 13:00:28] [GETNEXTTONEAREST] SIDE: RIGHT: (14.441696, 1.612711, -1.9433713); (14, 2, -2) [2016-01-07 13:00:28] [CLIENT][EDIT] PLACING AT (23, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:28] adding new element to Ra at (23, 10, 6)[NONE]o[FRONT][active][0hp], type 936 [2016-01-07 13:00:30] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-01-07 13:00:30] [UNIVERSE] WARNING: Sector UPDATE took 70; sectors updated: 27 [2016-01-07 13:00:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 70 [2016-01-07 13:00:30] [GETNEXTTONEAREST] SIDE: RIGHT: (15.43585, 1.6495233, -1.9472618); (15, 2, -2) [2016-01-07 13:00:30] [CLIENT][EDIT] PLACING AT (24, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:30] adding new element to Ra at (24, 10, 6)[NONE]o[FRONT][active][0hp], type 331 [2016-01-07 13:00:31] BLOCK ORIENTATION FOR Warhead: TOP [2016-01-07 13:00:33] [GETNEXTTONEAREST] SIDE: RIGHT: (16.457016, 1.6873355, -1.9512581); (16, 2, -2) [2016-01-07 13:00:33] [CLIENT][EDIT] PLACING AT (25, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:33] adding new element to Ra at (25, 10, 6)[NONE]o[FRONT][active][0hp], type 14 [2016-01-07 13:00:34] BLOCK ORIENTATION FOR Scanner Computer: FRONT [2016-01-07 13:00:35] [GETNEXTTONEAREST] SIDE: RIGHT: (17.47688, 1.7251, -1.9552499); (17, 2, -2) [2016-01-07 13:00:35] [CLIENT][EDIT] PLACING AT (26, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:00:35] adding new element to Ra at (26, 10, 6)[NONE]o[FRONT][active][0hp], type 654 [2016-01-07 13:00:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:00:42] SWITCHING SLOTS: 0, 20 [2016-01-07 13:00:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=20, subSlot=-1, count=9999999] [2016-01-07 13:00:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:00:46] SWITCHING SLOTS: 1, 21 [2016-01-07 13:00:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=21, subSlot=-1, count=9999999] [2016-01-07 13:00:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:00:48] SWITCHING SLOTS: 2, 22 [2016-01-07 13:00:48] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=22, subSlot=-1, count=9999999] [2016-01-07 13:00:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:00:51] SWITCHING SLOTS: 3, 23 [2016-01-07 13:00:51] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=23, subSlot=-1, count=9999999] [2016-01-07 13:00:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:00:53] SWITCHING SLOTS: 4, 24 [2016-01-07 13:00:54] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=24, subSlot=-1, count=9999999] [2016-01-07 13:00:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:00:57] SWITCHING SLOTS: 6, 25 [2016-01-07 13:00:57] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=25, subSlot=-1, count=9999999] [2016-01-07 13:01:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:01:01] SWITCHING SLOTS: 7, 26 [2016-01-07 13:01:01] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=26, subSlot=-1, count=9999999] [2016-01-07 13:01:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:01:04] SWITCHING SLOTS: 8, 27 [2016-01-07 13:01:04] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=27, subSlot=-1, count=9999999] [2016-01-07 13:01:13] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:01:14] SWITCHING SLOTS: 9, 28 [2016-01-07 13:01:14] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=9, otherSlot=28, subSlot=-1, count=9999999] [2016-01-07 13:01:20] STYLE CHANGED: LOADING :: Scanner Computer : :: Grey Advanced Armor Hepta [2016-01-07 13:01:21] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 13:01:21] STYLE CHANGED: LOADING :: White Hull : :: White Hull Wedge [2016-01-07 13:01:21] STYLE CHANGED: LOADING :: White Hull Wedge : :: White Hull Corner [2016-01-07 13:01:22] STYLE CHANGED: LOADING :: White Hull Corner : :: White Hull Tetra [2016-01-07 13:01:22] STYLE CHANGED: LOADING :: White Hull Tetra : :: White Hull Hepta [2016-01-07 13:01:22] BLOCK ORIENTATION FOR Scanner Antenna: TOP [2016-01-07 13:01:23] [GETNEXTTONEAREST] SIDE: RIGHT: (18.499908, 1.9771185, -1.9927574); (18, 2, -2) [2016-01-07 13:01:23] [CLIENT][EDIT] PLACING AT (27, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:01:23] adding new element to Ra at (27, 10, 6)[NONE]o[FRONT][active][0hp], type 655 [2016-01-07 13:01:24] BLOCK ORIENTATION FOR Jump Inhibitor Computer: FRONT [2016-01-07 13:01:25] [GETNEXTTONEAREST] SIDE: RIGHT: (19.5, 2.1918607, -1.9921745); (19, 2, -2) [2016-01-07 13:01:25] [CLIENT][EDIT] PLACING AT (28, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:01:25] adding new element to Ra at (28, 10, 6)[NONE]o[FRONT][active][0hp], type 681 [2016-01-07 13:01:26] BLOCK ORIENTATION FOR Jump Inhibitor Module: TOP [2016-01-07 13:01:26] [GETNEXTTONEAREST] SIDE: RIGHT: (20.499943, 2.4065719, -1.9915917); (20, 2, -2) [2016-01-07 13:01:26] [CLIENT][EDIT] PLACING AT (29, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:01:26] adding new element to Ra at (29, 10, 6)[NONE]o[FRONT][active][0hp], type 682 [2016-01-07 13:01:27] BLOCK ORIENTATION FOR Transporter Controller: FRONT [2016-01-07 13:01:29] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 13:01:30] BLOCK ORIENTATION FOR Transporter Controller: FRONT [2016-01-07 13:01:31] [GETNEXTTONEAREST] SIDE: RIGHT: (21.499817, 2.141378, -1.9329975); (21, 2, -2) [2016-01-07 13:01:31] [CLIENT][EDIT] PLACING AT (30, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:01:31] adding new element to Ra at (30, 10, 6)[NONE]o[FRONT][active][0hp], type 687 [2016-01-07 13:01:32] SETTING BBB TO DEFAULT:: Transporter Module [2016-01-07 13:01:33] [GETNEXTTONEAREST] SIDE: RIGHT: (22.49998, 2.4182, -1.9399171); (22, 2, -2) [2016-01-07 13:01:33] [CLIENT][EDIT] PLACING AT (31, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:01:33] adding new element to Ra at (31, 10, 6)[NONE]o[FRONT][active][0hp], type 688 [2016-01-07 13:01:34] BLOCK ORIENTATION FOR Public Permission: FRONT [2016-01-07 13:01:35] [GETNEXTTONEAREST] SIDE: RIGHT: (23.499844, 2.3018737, -1.9812278); (23, 2, -2) [2016-01-07 13:01:35] [CLIENT][EDIT] PLACING AT (32, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:01:35] adding new element to Ra at (32, 10, 6)[NONE]o[FRONT][active][0hp], type 346 [2016-01-07 13:01:54] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 13:01:57] BLOCK ORIENTATION FOR Public Permission: FRONT [2016-01-07 13:01:58] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 13:01:59] [CLIENT] PLACING MULTISLOT: 0 -> 598 [2016-01-07 13:01:59] [GETNEXTTONEAREST] SIDE: RIGHT: (24.49943, 1.5633521, -2.076622); (24, 2, -2) [2016-01-07 13:01:59] [CLIENT][EDIT] PLACING AT (33, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:01:59] adding new element to Ra at (33, 10, 6)[NONE]o[FRONT][active][0hp], type 598 [2016-01-07 13:01:59] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 13:02:04] [CLIENT] PLACING MULTISLOT: 1 -> 599 [2016-01-07 13:02:04] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:02:04] [GETNEXTTONEAREST] SIDE: RIGHT: (25.499954, 1.6794057, -1.8868713); (25, 2, -2) [2016-01-07 13:02:04] [CLIENT][EDIT] PLACING AT (34, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:04] adding new element to Ra at (34, 10, 6)[NONE]o[FRONT][active][0hp], type 599 [2016-01-07 13:02:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 13:02:05] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Corner [2016-01-07 13:02:06] [CLIENT] PLACING MULTISLOT: 2 -> 600 [2016-01-07 13:02:06] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:02:06] [GETNEXTTONEAREST] SIDE: RIGHT: (26.534409, 2.0872226, -1.9154809); (26, 2, -2) [2016-01-07 13:02:06] [CLIENT][EDIT] PLACING AT (35, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:06] adding new element to Ra at (35, 10, 6)[NONE]o[FRONT][active][0hp], type 600 [2016-01-07 13:02:07] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Tetra [2016-01-07 13:02:08] [CLIENT] PLACING MULTISLOT: 3 -> 602 [2016-01-07 13:02:08] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:02:08] [GETNEXTTONEAREST] SIDE: RIGHT: (27.19123, 1.8642511, -1.8932478); (27, 2, -2) [2016-01-07 13:02:08] [CLIENT][EDIT] PLACING AT (36, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:08] adding new element to Ra at (36, 10, 6)[NONE]o[FRONT][active][0hp], type 602 [2016-01-07 13:02:08] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:02:08] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Hepta [2016-01-07 13:02:12] [CLIENT] PLACING MULTISLOT: 4 -> 601 [2016-01-07 13:02:12] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:02:12] [GETNEXTTONEAREST] SIDE: RIGHT: (28.108194, 1.5839939, -1.8770089); (28, 2, -2) [2016-01-07 13:02:12] [CLIENT][EDIT] PLACING AT (37, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:12] adding new element to Ra at (37, 10, 6)[NONE]o[FRONT][active][0hp], type 601 [2016-01-07 13:02:15] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2016-01-07 13:02:16] [CLIENT] PLACING MULTISLOT: 0 -> 5 [2016-01-07 13:02:16] [GETNEXTTONEAREST] SIDE: RIGHT: (29.539839, 1.884666, -1.8740319); (29, 2, -2) [2016-01-07 13:02:16] [CLIENT][EDIT] PLACING AT (38, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:16] adding new element to Ra at (38, 10, 6)[NONE]o[FRONT][active][0hp], type 5 [2016-01-07 13:02:18] STYLE CHANGED: LOADING :: Grey Standard Armor : :: Grey Standard Armor Wedge [2016-01-07 13:02:19] [CLIENT] PLACING MULTISLOT: 1 -> 293 [2016-01-07 13:02:19] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:02:19] [GETNEXTTONEAREST] SIDE: RIGHT: (30.5, 2.0169492, -1.8871129); (30, 2, -2) [2016-01-07 13:02:19] [CLIENT][EDIT] PLACING AT (39, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:19] adding new element to Ra at (39, 10, 6)[NONE]o[FRONT][active][0hp], type 293 [2016-01-07 13:02:20] STYLE CHANGED: LOADING :: Grey Standard Armor Wedge : :: Grey Standard Armor Corner [2016-01-07 13:02:20] [CLIENT] PLACING MULTISLOT: 2 -> 302 [2016-01-07 13:02:20] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:02:20] [GETNEXTTONEAREST] SIDE: RIGHT: (31.539997, 2.2451615, -1.8828707); (31, 2, -2) [2016-01-07 13:02:20] [CLIENT][EDIT] PLACING AT (40, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:20] adding new element to Ra at (40, 10, 6)[NONE]o[FRONT][active][0hp], type 302 [2016-01-07 13:02:22] STYLE CHANGED: LOADING :: Grey Standard Armor Corner : :: Grey Standard Armor Tetra [2016-01-07 13:02:24] STYLE CHANGED: LOADING :: Grey Standard Armor Tetra : :: Grey Standard Armor Corner [2016-01-07 13:02:25] [GETNEAREST] SIDE: RIGHT(4): (32.30248, 1.7539134, -1.8450892); (32, 2, -2) [2016-01-07 13:02:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (40, 10, 6)[Grey Standard Armor Corner]o[FRONT][active][100hp][kA]; orientation: 0; FRONT [2016-01-07 13:02:25] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 13:02:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 13:02:28] STYLE CHANGED: LOADING :: Grey Standard Armor Corner : :: Grey Standard Armor Tetra [2016-01-07 13:02:29] STYLE CHANGED: LOADING :: Grey Standard Armor Tetra : :: Grey Standard Armor Corner [2016-01-07 13:02:30] [CLIENT] PLACING MULTISLOT: 2 -> 302 [2016-01-07 13:02:30] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:02:30] [GETNEXTTONEAREST] SIDE: RIGHT: (31.539993, 2.2444196, -2.112223); (31, 2, -2) [2016-01-07 13:02:30] [CLIENT][EDIT] PLACING AT (40, 10, 6)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:30] adding new element to Ra at (40, 10, 6)[NONE]o[FRONT][inactive][100hp], type 302 [2016-01-07 13:02:32] STYLE CHANGED: LOADING :: Grey Standard Armor Corner : :: Grey Standard Armor Tetra [2016-01-07 13:02:33] [CLIENT] PLACING MULTISLOT: 3 -> 348 [2016-01-07 13:02:33] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:02:33] [GETNEXTTONEAREST] SIDE: RIGHT: (32.319298, 1.7372608, -1.9093356); (32, 2, -2) [2016-01-07 13:02:33] [CLIENT][EDIT] PLACING AT (41, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:33] adding new element to Ra at (41, 10, 6)[NONE]o[FRONT][active][0hp], type 348 [2016-01-07 13:02:33] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:02:34] STYLE CHANGED: LOADING :: Grey Standard Armor Tetra : :: Grey Standard Armor Hepta [2016-01-07 13:02:35] [CLIENT] PLACING MULTISLOT: 4 -> 357 [2016-01-07 13:02:35] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:02:35] [GETNEXTTONEAREST] SIDE: RIGHT: (33.02793, 1.9307275, -1.610612); (33, 2, -2) [2016-01-07 13:02:35] [CLIENT][EDIT] PLACING AT (42, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:35] adding new element to Ra at (42, 10, 6)[NONE]o[FRONT][active][0hp], type 357 [2016-01-07 13:02:37] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 13:02:38] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 13:02:38] [GETNEXTTONEAREST] SIDE: RIGHT: (34.528748, 2.4438658, -1.6710659); (34, 2, -2) [2016-01-07 13:02:38] [CLIENT][EDIT] PLACING AT (43, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:38] adding new element to Ra at (43, 10, 6)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 13:02:41] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Advanced Armor Wedge [2016-01-07 13:02:42] [CLIENT] PLACING MULTISLOT: 1 -> 311 [2016-01-07 13:02:42] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:02:42] [GETNEXTTONEAREST] SIDE: RIGHT: (35.499985, 1.609633, -1.8842146); (35, 2, -2) [2016-01-07 13:02:42] [CLIENT][EDIT] PLACING AT (44, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:42] adding new element to Ra at (44, 10, 6)[NONE]o[FRONT][active][0hp], type 311 [2016-01-07 13:02:44] STYLE CHANGED: LOADING :: Grey Advanced Armor Wedge : :: Grey Advanced Armor Corner [2016-01-07 13:02:45] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 13:02:45] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:02:45] [GETNEXTTONEAREST] SIDE: RIGHT: (36.539974, 2.1784387, -1.9521098); (36, 2, -2) [2016-01-07 13:02:45] [CLIENT][EDIT] PLACING AT (45, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:45] adding new element to Ra at (45, 10, 6)[NONE]o[FRONT][active][0hp], type 320 [2016-01-07 13:02:46] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Tetra [2016-01-07 13:02:47] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Corner [2016-01-07 13:02:49] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Tetra [2016-01-07 13:02:50] [CLIENT] PLACING MULTISLOT: 3 -> 402 [2016-01-07 13:02:50] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:02:50] [GETNEXTTONEAREST] SIDE: RIGHT: (37.202065, 1.854403, -1.8398011); (37, 2, -2) [2016-01-07 13:02:50] [CLIENT][EDIT] PLACING AT (46, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:50] adding new element to Ra at (46, 10, 6)[NONE]o[FRONT][active][0hp], type 402 [2016-01-07 13:02:50] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:02:51] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Hepta [2016-01-07 13:02:53] [CLIENT] PLACING MULTISLOT: 4 -> 401 [2016-01-07 13:02:53] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:02:53] [GETNEXTTONEAREST] SIDE: RIGHT: (38.04488, 1.7305589, -1.7921818); (38, 2, -2) [2016-01-07 13:02:53] [CLIENT][EDIT] PLACING AT (47, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:02:53] adding new element to Ra at (47, 10, 6)[NONE]o[FRONT][active][0hp], type 401 [2016-01-07 13:03:06] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 13:03:07] [CLIENT] PLACING MULTISLOT: 0 -> 608 [2016-01-07 13:03:07] [GETNEXTTONEAREST] SIDE: RIGHT: (39.540817, 2.4262738, -2.1054204); (39, 2, -2) [2016-01-07 13:03:07] [CLIENT][EDIT] PLACING AT (48, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:03:07] adding new element to Ra at (48, 10, 6)[NONE]o[FRONT][active][0hp], type 608 [2016-01-07 13:03:07] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:03:09] STYLE CHANGED: LOADING :: White Hull : :: White Hull Wedge [2016-01-07 13:03:10] [CLIENT] PLACING MULTISLOT: 1 -> 609 [2016-01-07 13:03:10] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:03:10] [GETNEXTTONEAREST] SIDE: RIGHT: (40.499317, 2.0041776, -2.0923367); (40, 2, -2) [2016-01-07 13:03:10] [CLIENT][EDIT] PLACING AT (49, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:03:10] adding new element to Ra at (49, 10, 6)[NONE]o[FRONT][active][0hp], type 609 [2016-01-07 13:03:11] STYLE CHANGED: LOADING :: White Hull Wedge : :: White Hull Corner [2016-01-07 13:03:12] [CLIENT] PLACING MULTISLOT: 2 -> 610 [2016-01-07 13:03:12] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:03:12] [GETNEXTTONEAREST] SIDE: RIGHT: (41.539936, 2.2915187, -2.0931542); (41, 2, -2) [2016-01-07 13:03:12] [CLIENT][EDIT] PLACING AT (50, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:03:12] adding new element to Ra at (50, 10, 6)[NONE]o[FRONT][active][0hp], type 610 [2016-01-07 13:03:13] STYLE CHANGED: LOADING :: White Hull Corner : :: White Hull Tetra [2016-01-07 13:03:13] [CLIENT] PLACING MULTISLOT: 3 -> 612 [2016-01-07 13:03:13] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:03:13] [GETNEXTTONEAREST] SIDE: RIGHT: (42.25149, 1.8049483, -1.9864299); (42, 2, -2) [2016-01-07 13:03:13] [CLIENT][EDIT] PLACING AT (51, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:03:13] adding new element to Ra at (51, 10, 6)[NONE]o[FRONT][active][0hp], type 612 [2016-01-07 13:03:14] STYLE CHANGED: LOADING :: White Hull Tetra : :: White Hull Hepta [2016-01-07 13:03:15] [CLIENT] PLACING MULTISLOT: 4 -> 611 [2016-01-07 13:03:15] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:03:15] [GETNEXTTONEAREST] SIDE: RIGHT: (43.084568, 1.624165, -1.8604305); (43, 2, -2) [2016-01-07 13:03:15] [CLIENT][EDIT] PLACING AT (52, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:03:15] adding new element to Ra at (52, 10, 6)[NONE]o[FRONT][active][0hp], type 611 [2016-01-07 13:03:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:24] SWITCHING SLOTS: 0, 29 [2016-01-07 13:03:24] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=29, subSlot=-1, count=9999999] [2016-01-07 13:03:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:26] SWITCHING SLOTS: 1, 30 [2016-01-07 13:03:27] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=30, subSlot=-1, count=9999999] [2016-01-07 13:03:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:29] SWITCHING SLOTS: 2, 31 [2016-01-07 13:03:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=31, subSlot=-1, count=9999999] [2016-01-07 13:03:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:32] SWITCHING SLOTS: 3, 32 [2016-01-07 13:03:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=32, subSlot=-1, count=9999999] [2016-01-07 13:03:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:35] SWITCHING SLOTS: 4, 33 [2016-01-07 13:03:35] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=33, subSlot=-1, count=9999999] [2016-01-07 13:03:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:38] SWITCHING SLOTS: 5, 34 [2016-01-07 13:03:38] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=34, subSlot=-1, count=9999999] [2016-01-07 13:03:39] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:40] SWITCHING SLOTS: 6, 35 [2016-01-07 13:03:40] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=35, subSlot=-1, count=9999999] [2016-01-07 13:03:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:45] SWITCHING SLOTS: 7, 36 [2016-01-07 13:03:45] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=36, subSlot=-1, count=9999999] [2016-01-07 13:03:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:51] SWITCHING SLOTS: 8, 37 [2016-01-07 13:03:51] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=37, subSlot=-1, count=9999999] [2016-01-07 13:03:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:03:54] SWITCHING SLOTS: 9, 38 [2016-01-07 13:03:54] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=9, otherSlot=38, subSlot=-1, count=9999999] [2016-01-07 13:03:57] BLOCK ORIENTATION FOR White Standard Armor: FRONT [2016-01-07 13:04:03] STYLE CHANGED: LOADING :: White Standard Armor : :: Black Crystal Armor Hepta [2016-01-07 13:04:03] BLOCK ORIENTATION FOR White Standard Armor: FRONT [2016-01-07 13:04:04] [CLIENT] PLACING MULTISLOT: 0 -> 81 [2016-01-07 13:04:04] [GETNEXTTONEAREST] SIDE: RIGHT: (44.539734, 1.8157163, -1.8175694); (44, 2, -2) [2016-01-07 13:04:04] [CLIENT][EDIT] PLACING AT (53, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:04] adding new element to Ra at (53, 10, 6)[NONE]o[FRONT][active][0hp], type 81 [2016-01-07 13:04:04] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:04:05] STYLE CHANGED: LOADING :: White Standard Armor : :: White Standard Armor Wedge [2016-01-07 13:04:06] [CLIENT] PLACING MULTISLOT: 1 -> 301 [2016-01-07 13:04:06] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:04:06] [GETNEXTTONEAREST] SIDE: RIGHT: (45.49999, 1.9710493, -1.8198928); (45, 2, -2) [2016-01-07 13:04:06] [CLIENT][EDIT] PLACING AT (54, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:06] adding new element to Ra at (54, 10, 6)[NONE]o[FRONT][active][0hp], type 301 [2016-01-07 13:04:06] STYLE CHANGED: LOADING :: White Standard Armor Wedge : :: White Standard Armor Corner [2016-01-07 13:04:07] [CLIENT] PLACING MULTISLOT: 2 -> 310 [2016-01-07 13:04:07] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:04:07] [GETNEXTTONEAREST] SIDE: RIGHT: (46.520123, 2.1283698, -1.8223608); (46, 2, -2) [2016-01-07 13:04:07] [CLIENT][EDIT] PLACING AT (55, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:07] adding new element to Ra at (55, 10, 6)[NONE]o[FRONT][active][0hp], type 310 [2016-01-07 13:04:09] STYLE CHANGED: LOADING :: White Standard Armor Corner : :: White Standard Armor Tetra [2016-01-07 13:04:11] [CLIENT] PLACING MULTISLOT: 3 -> 400 [2016-01-07 13:04:11] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:04:11] [GETNEXTTONEAREST] SIDE: RIGHT: (47.146515, 1.910028, -1.7256573); (47, 2, -2) [2016-01-07 13:04:11] [CLIENT][EDIT] PLACING AT (56, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:11] adding new element to Ra at (56, 10, 6)[NONE]o[FRONT][active][0hp], type 400 [2016-01-07 13:04:12] STYLE CHANGED: LOADING :: White Standard Armor Tetra : :: White Standard Armor Hepta [2016-01-07 13:04:13] [CLIENT] PLACING MULTISLOT: 4 -> 392 [2016-01-07 13:04:13] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:04:13] [GETNEXTTONEAREST] SIDE: RIGHT: (48.192646, 1.728095, -1.6477374); (48, 2, -2) [2016-01-07 13:04:13] [CLIENT][EDIT] PLACING AT (57, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:13] adding new element to Ra at (57, 10, 6)[NONE]o[FRONT][active][0hp], type 392 [2016-01-07 13:04:13] BLOCK ORIENTATION FOR White Advanced Armor: FRONT [2016-01-07 13:04:14] [CLIENT] PLACING MULTISLOT: 0 -> 271 [2016-01-07 13:04:14] [GETNEXTTONEAREST] SIDE: RIGHT: (49.53973, 2.0202155, -1.6739018); (49, 2, -2) [2016-01-07 13:04:14] [CLIENT][EDIT] PLACING AT (58, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:14] adding new element to Ra at (58, 10, 6)[NONE]o[FRONT][active][0hp], type 271 [2016-01-07 13:04:15] STYLE CHANGED: LOADING :: White Advanced Armor : :: White Advanced Armor Wedge [2016-01-07 13:04:15] [CLIENT] PLACING MULTISLOT: 1 -> 319 [2016-01-07 13:04:15] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:04:15] [GETNEXTTONEAREST] SIDE: RIGHT: (50.499847, 2.2284198, -1.6925501); (50, 2, -2) [2016-01-07 13:04:15] [CLIENT][EDIT] PLACING AT (59, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:15] adding new element to Ra at (59, 10, 6)[NONE]o[FRONT][active][0hp], type 319 [2016-01-07 13:04:16] STYLE CHANGED: LOADING :: White Advanced Armor Wedge : :: White Advanced Armor Corner [2016-01-07 13:04:17] [CLIENT] PLACING MULTISLOT: 2 -> 328 [2016-01-07 13:04:17] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:04:17] [GETNEXTTONEAREST] SIDE: RIGHT: (51.539898, 2.4539585, -1.7127512); (51, 2, -2) [2016-01-07 13:04:17] [CLIENT][EDIT] PLACING AT (60, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:17] adding new element to Ra at (60, 10, 6)[NONE]o[FRONT][active][0hp], type 328 [2016-01-07 13:04:17] STYLE CHANGED: LOADING :: White Advanced Armor Corner : :: White Advanced Armor Tetra [2016-01-07 13:04:18] [CLIENT] PLACING MULTISLOT: 3 -> 384 [2016-01-07 13:04:18] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:04:18] [GETNEXTTONEAREST] SIDE: TOP: (51.539898, 2.4539585, -1.7127512); (51, 2, -2) [2016-01-07 13:04:18] [CLIENT][EDIT] PLACING AT (59, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:18] adding new element to Ra at (59, 11, 6)[NONE]o[FRONT][active][0hp], type 384 [2016-01-07 13:04:18] STYLE CHANGED: LOADING :: White Advanced Armor Tetra : :: White Advanced Armor Hepta [2016-01-07 13:04:21] [CLIENT] PLACING MULTISLOT: 4 -> 376 [2016-01-07 13:04:21] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:04:21] [GETNEXTTONEAREST] SIDE: TOP: (52.00146, 2.0549264, -1.8958949); (52, 2, -2) [2016-01-07 13:04:21] [CLIENT][EDIT] PLACING AT (60, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:21] adding new element to Ra at (60, 11, 6)[NONE]o[FRONT][active][0hp], type 376 [2016-01-07 13:04:24] BLOCK ORIENTATION FOR White Crystal Armor: FRONT [2016-01-07 13:04:25] STYLE CHANGED: LOADING :: White Crystal Armor : :: White Advanced Armor Hepta [2016-01-07 13:04:26] BLOCK ORIENTATION FOR White Crystal Armor: FRONT [2016-01-07 13:04:27] [CLIENT] PLACING MULTISLOT: 0 -> 507 [2016-01-07 13:04:27] [GETNEXTTONEAREST] SIDE: RIGHT: (51.99292, 2.063335, -1.9026592); (52, 2, -2) [2016-01-07 13:04:27] [CLIENT][EDIT] PLACING AT (61, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:27] adding new element to Ra at (61, 10, 6)[NONE]o[FRONT][active][0hp], type 507 [2016-01-07 13:04:27] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:04:29] STYLE CHANGED: LOADING :: White Crystal Armor : :: White Crystal Armor Wedge [2016-01-07 13:04:29] [CLIENT] PLACING MULTISLOT: 1 -> 508 [2016-01-07 13:04:29] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:04:29] [GETNEXTTONEAREST] SIDE: RIGHT: (53.49991, 2.3465128, -1.8964368); (53, 2, -2) [2016-01-07 13:04:29] [CLIENT][EDIT] PLACING AT (62, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:29] adding new element to Ra at (62, 10, 6)[NONE]o[FRONT][active][0hp], type 508 [2016-01-07 13:04:30] STYLE CHANGED: LOADING :: White Crystal Armor Wedge : :: White Crystal Armor Corner [2016-01-07 13:04:30] [CLIENT] PLACING MULTISLOT: 2 -> 509 [2016-01-07 13:04:30] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:04:30] [GETNEXTTONEAREST] SIDE: TOP: (54.065342, 2.53974, -1.9054935); (54, 2, -2) [2016-01-07 13:04:30] [CLIENT][EDIT] PLACING AT (62, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:30] adding new element to Ra at (62, 11, 6)[NONE]o[FRONT][active][0hp], type 509 [2016-01-07 13:04:31] STYLE CHANGED: LOADING :: White Crystal Armor Corner : :: White Crystal Armor Tetra [2016-01-07 13:04:32] [CLIENT] PLACING MULTISLOT: 3 -> 511 [2016-01-07 13:04:32] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:04:32] [GETNEXTTONEAREST] SIDE: RIGHT: (54.40807, 2.6482134, -1.9015255); (54, 3, -2) [2016-01-07 13:04:32] [CLIENT][EDIT] PLACING AT (63, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:32] adding new element to Ra at (63, 11, 6)[NONE]o[FRONT][active][0hp], type 511 [2016-01-07 13:04:32] STYLE CHANGED: LOADING :: White Crystal Armor Tetra : :: White Crystal Armor Hepta [2016-01-07 13:04:33] [CLIENT] PLACING MULTISLOT: 4 -> 510 [2016-01-07 13:04:33] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:04:33] [GETNEXTTONEAREST] SIDE: BACK: (54.876347, 2.7964253, -1.8961037); (55, 3, -2) [2016-01-07 13:04:33] [CLIENT][EDIT] PLACING AT (63, 11, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:33] adding new element to Ra at (63, 11, 5)[NONE]o[FRONT][active][0hp], type 510 [2016-01-07 13:04:38] BLOCK ORIENTATION FOR Dark Grey Hull: FRONT [2016-01-07 13:04:42] [CLIENT] PLACING MULTISLOT: 0 -> 828 [2016-01-07 13:04:42] [GETNEXTTONEAREST] SIDE: RIGHT: (54.517006, 2.0991445, -2.0024824); (54, 2, -2) [2016-01-07 13:04:42] [CLIENT][EDIT] PLACING AT (63, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:42] adding new element to Ra at (63, 10, 6)[NONE]o[FRONT][active][0hp], type 828 [2016-01-07 13:04:42] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:04:44] STYLE CHANGED: LOADING :: Dark Grey Hull : :: White Crystal Armor Hepta [2016-01-07 13:04:45] BLOCK ORIENTATION FOR Dark Grey Hull: FRONT [2016-01-07 13:04:46] [GETNEAREST] SIDE: RIGHT(4): (55.491905, 2.1582055, -1.9980149); (55, 2, -2) [2016-01-07 13:04:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (63, 10, 6)[Dark Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:04:48] STYLE CHANGED: LOADING :: Dark Grey Hull : :: White Crystal Armor Hepta [2016-01-07 13:04:49] BLOCK ORIENTATION FOR Dark Grey Hull: FRONT [2016-01-07 13:04:49] [CLIENT] PLACING MULTISLOT: 0 -> 828 [2016-01-07 13:04:49] [GETNEXTTONEAREST] SIDE: RIGHT: (54.517006, 2.0991445, -2.0024824); (54, 2, -2) [2016-01-07 13:04:49] [CLIENT][EDIT] PLACING AT (63, 10, 6)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:49] adding new element to Ra at (63, 10, 6)[NONE]o[FRONT][inactive][75hp], type 828 [2016-01-07 13:04:50] STYLE CHANGED: LOADING :: Dark Grey Hull : :: Dark Grey Hull Wedge [2016-01-07 13:04:51] [CLIENT] PLACING MULTISLOT: 1 -> 829 [2016-01-07 13:04:51] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:04:51] [GETNEXTTONEAREST] SIDE: RIGHT: (55.491905, 2.1582055, -1.9980149); (55, 2, -2) [2016-01-07 13:04:51] [CLIENT][EDIT] PLACING AT (64, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:51] adding new element to Ra at (64, 10, 6)[NONE]o[FRONT][active][0hp], type 829 [2016-01-07 13:04:51] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:04:51] STYLE CHANGED: LOADING :: Dark Grey Hull Wedge : :: Dark Grey Hull Corner [2016-01-07 13:04:51] [CLIENT] PLACING MULTISLOT: 2 -> 830 [2016-01-07 13:04:51] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:04:51] [GETNEXTTONEAREST] SIDE: RIGHT: (56.539986, 2.2217011, -1.9932121); (56, 2, -2) [2016-01-07 13:04:51] [CLIENT][EDIT] PLACING AT (65, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:51] adding new element to Ra at (65, 10, 6)[NONE]o[FRONT][active][0hp], type 830 [2016-01-07 13:04:52] STYLE CHANGED: LOADING :: Dark Grey Hull Corner : :: Dark Grey Hull Tetra [2016-01-07 13:04:54] [CLIENT] PLACING MULTISLOT: 3 -> 832 [2016-01-07 13:04:54] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:04:54] [GETNEXTTONEAREST] SIDE: TOP: (56.539986, 2.2217011, -1.9932121); (56, 2, -2) [2016-01-07 13:04:54] [CLIENT][EDIT] PLACING AT (64, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:54] adding new element to Ra at (64, 11, 6)[NONE]o[FRONT][active][0hp], type 832 [2016-01-07 13:04:54] STYLE CHANGED: LOADING :: Dark Grey Hull Tetra : :: Dark Grey Hull Hepta [2016-01-07 13:04:56] [CLIENT] PLACING MULTISLOT: 4 -> 831 [2016-01-07 13:04:56] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:04:56] [GETNEXTTONEAREST] SIDE: FRONT: (56.539986, 2.2217011, -1.9932121); (56, 2, -2) [2016-01-07 13:04:56] [CLIENT][EDIT] PLACING AT (64, 10, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:04:56] adding new element to Ra at (64, 10, 7)[NONE]o[FRONT][active][0hp], type 831 [2016-01-07 13:04:58] BLOCK ORIENTATION FOR Dark Grey Standard Armor: FRONT [2016-01-07 13:05:00] [CLIENT] PLACING MULTISLOT: 0 -> 818 [2016-01-07 13:05:00] [GETNEXTTONEAREST] SIDE: BACK: (56.539986, 2.2217011, -1.9932121); (56, 2, -2) [2016-01-07 13:05:00] [CLIENT][EDIT] PLACING AT (64, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:00] adding new element to Ra at (64, 10, 5)[NONE]o[FRONT][active][0hp], type 818 [2016-01-07 13:05:02] STYLE CHANGED: LOADING :: Dark Grey Standard Armor : :: Dark Grey Standard Armor Wedge [2016-01-07 13:05:03] [CLIENT] PLACING MULTISLOT: 1 -> 819 [2016-01-07 13:05:03] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:05:03] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (56.539986, 2.2217011, -1.9932121); (56, 2, -2) [2016-01-07 13:05:03] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-01-07 13:05:03] [CLIENT][EDIT] PLACING AT (64, 10, 6)[Dark Grey Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; size: (1, 1, 1) --> (0, 0, 0); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:03] adding new element to Ra at (64, 10, 6)[Dark Grey Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR], type 819 [2016-01-07 13:05:05] [CLIENT] PLACING MULTISLOT: 1 -> 819 [2016-01-07 13:05:05] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:05:05] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (56.539986, 2.2217011, -1.9932121); (56, 2, -2) [2016-01-07 13:05:05] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-01-07 13:05:05] [CLIENT][EDIT] PLACING AT (64, 10, 6)[Dark Grey Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; size: (1, 1, 1) --> (0, 0, 0); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:05] adding new element to Ra at (64, 10, 6)[Dark Grey Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR], type 819 [2016-01-07 13:05:08] [CLIENT] PLACING MULTISLOT: 1 -> 819 [2016-01-07 13:05:08] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:05:08] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (56.539913, 2.0744529, -2.0308864); (56, 2, -2) [2016-01-07 13:05:08] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-01-07 13:05:08] [CLIENT][EDIT] PLACING AT (64, 10, 6)[Dark Grey Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; size: (1, 1, 1) --> (0, 0, 0); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:08] adding new element to Ra at (64, 10, 6)[Dark Grey Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR], type 819 [2016-01-07 13:05:11] [CLIENT] PLACING MULTISLOT: 1 -> 819 [2016-01-07 13:05:11] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:05:11] [GETNEXTTONEAREST] SIDE: RIGHT: (57.26214, 1.7938895, -2.0153885); (57, 2, -2) [2016-01-07 13:05:11] [CLIENT][EDIT] PLACING AT (66, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:11] adding new element to Ra at (66, 10, 6)[NONE]o[FRONT][active][0hp], type 819 [2016-01-07 13:05:11] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:05:14] STYLE CHANGED: LOADING :: Dark Grey Standard Armor Wedge : :: Dark Grey Standard Armor Corner [2016-01-07 13:05:17] [CLIENT] PLACING MULTISLOT: 2 -> 820 [2016-01-07 13:05:17] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:05:17] [GETNEXTTONEAREST] SIDE: BACK: (57.30762, 1.7485023, -1.9651908); (57, 2, -2) [2016-01-07 13:05:17] [CLIENT][EDIT] PLACING AT (65, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:17] adding new element to Ra at (65, 10, 5)[NONE]o[FRONT][active][0hp], type 820 [2016-01-07 13:05:17] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:05:19] STYLE CHANGED: LOADING :: Dark Grey Standard Armor Corner : :: Dark Grey Standard Armor Tetra [2016-01-07 13:05:20] [CLIENT] PLACING MULTISLOT: 3 -> 822 [2016-01-07 13:05:20] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:05:20] [GETNEXTTONEAREST] SIDE: RIGHT: (58.528202, 2.0205197, -2.116497); (58, 2, -2) [2016-01-07 13:05:20] [CLIENT][EDIT] PLACING AT (67, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:20] adding new element to Ra at (67, 10, 6)[NONE]o[FRONT][active][0hp], type 822 [2016-01-07 13:05:22] STYLE CHANGED: LOADING :: Dark Grey Standard Armor Tetra : :: Dark Grey Standard Armor Hepta [2016-01-07 13:05:24] [CLIENT] PLACING MULTISLOT: 4 -> 821 [2016-01-07 13:05:24] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:05:24] [GETNEXTTONEAREST] SIDE: BACK: (58.61985, 1.879662, -2.0697534); (59, 2, -2) [2016-01-07 13:05:24] [CLIENT][EDIT] PLACING AT (67, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:24] adding new element to Ra at (67, 10, 5)[NONE]o[FRONT][active][0hp], type 821 [2016-01-07 13:05:24] Now playing: [2016-01-07 13:05:24] : [2016-01-07 13:05:24] [2016-01-07 13:05:24] Kazune Koyama - Flow (vitesse réduite).ogg [2016-01-07 13:05:25] Error [2016-01-07 13:05:25] : [2016-01-07 13:05:25] [2016-01-07 13:05:25] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:05:26] BLOCK ORIENTATION FOR Dark Grey Advanced Armor: FRONT [2016-01-07 13:05:27] [CLIENT] PLACING MULTISLOT: 0 -> 823 [2016-01-07 13:05:27] [GETNEXTTONEAREST] SIDE: RIGHT: (58.879284, 1.6782689, -2.0094576); (59, 2, -2) [2016-01-07 13:05:27] [CLIENT][EDIT] PLACING AT (68, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:27] adding new element to Ra at (68, 10, 6)[NONE]o[FRONT][active][0hp], type 823 [2016-01-07 13:05:28] STYLE CHANGED: LOADING :: Dark Grey Advanced Armor : :: Dark Grey Advanced Armor Wedge [2016-01-07 13:05:29] [CLIENT] PLACING MULTISLOT: 1 -> 824 [2016-01-07 13:05:29] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:05:29] [GETNEXTTONEAREST] SIDE: RIGHT: (60.499958, 1.8911424, -1.9963607); (60, 2, -2) [2016-01-07 13:05:29] [CLIENT][EDIT] PLACING AT (69, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:29] adding new element to Ra at (69, 10, 6)[NONE]o[FRONT][active][0hp], type 824 [2016-01-07 13:05:31] STYLE CHANGED: LOADING :: Dark Grey Advanced Armor Wedge : :: Dark Grey Advanced Armor Corner [2016-01-07 13:05:32] [CLIENT] PLACING MULTISLOT: 2 -> 825 [2016-01-07 13:05:32] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:05:32] [GETNEXTTONEAREST] SIDE: RIGHT: (61.539906, 2.0318766, -1.9879568); (61, 2, -2) [2016-01-07 13:05:32] [CLIENT][EDIT] PLACING AT (70, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:32] adding new element to Ra at (70, 10, 6)[NONE]o[FRONT][active][0hp], type 825 [2016-01-07 13:05:34] STYLE CHANGED: LOADING :: Dark Grey Advanced Armor Corner : :: Dark Grey Advanced Armor Tetra [2016-01-07 13:05:35] [CLIENT] PLACING MULTISLOT: 3 -> 827 [2016-01-07 13:05:35] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:05:35] [GETNEXTTONEAREST] SIDE: RIGHT: (62.19341, 1.8620839, -1.9124904); (62, 2, -2) [2016-01-07 13:05:35] [CLIENT][EDIT] PLACING AT (71, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:35] adding new element to Ra at (71, 10, 6)[NONE]o[FRONT][active][0hp], type 827 [2016-01-07 13:05:37] STYLE CHANGED: LOADING :: Dark Grey Advanced Armor Tetra : :: Dark Grey Advanced Armor Hepta [2016-01-07 13:05:38] [CLIENT] PLACING MULTISLOT: 4 -> 826 [2016-01-07 13:05:38] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:05:38] [GETNEXTTONEAREST] SIDE: RIGHT: (62.94142, 1.7486806, -1.8776152); (63, 2, -2) [2016-01-07 13:05:38] [CLIENT][EDIT] PLACING AT (72, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:38] adding new element to Ra at (72, 10, 6)[NONE]o[FRONT][active][0hp], type 826 [2016-01-07 13:05:39] BLOCK ORIENTATION FOR Black Hull: FRONT [2016-01-07 13:05:40] [CLIENT] PLACING MULTISLOT: 0 -> 603 [2016-01-07 13:05:40] [GETNEXTTONEAREST] SIDE: RIGHT: (64.53995, 2.074572, -1.8655561); (64, 2, -2) [2016-01-07 13:05:40] [CLIENT][EDIT] PLACING AT (73, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:40] adding new element to Ra at (73, 10, 6)[NONE]o[FRONT][active][0hp], type 603 [2016-01-07 13:05:43] STYLE CHANGED: LOADING :: Black Hull : :: Black Hull Wedge [2016-01-07 13:05:44] [CLIENT] PLACING MULTISLOT: 1 -> 604 [2016-01-07 13:05:44] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:05:44] [GETNEXTTONEAREST] SIDE: RIGHT: (65.49986, 1.5633798, -2.028998); (65, 2, -2) [2016-01-07 13:05:44] [CLIENT][EDIT] PLACING AT (74, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:44] adding new element to Ra at (74, 10, 6)[NONE]o[FRONT][active][0hp], type 604 [2016-01-07 13:05:46] STYLE CHANGED: LOADING :: Black Hull Wedge : :: Black Hull Corner [2016-01-07 13:05:46] [CLIENT] PLACING MULTISLOT: 2 -> 605 [2016-01-07 13:05:46] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:05:46] [GETNEXTTONEAREST] SIDE: RIGHT: (66.539894, 1.9644909, -2.0654871); (66, 2, -2) [2016-01-07 13:05:46] [CLIENT][EDIT] PLACING AT (75, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:46] adding new element to Ra at (75, 10, 6)[NONE]o[FRONT][active][0hp], type 605 [2016-01-07 13:05:47] STYLE CHANGED: LOADING :: Black Hull Corner : :: Black Hull Tetra [2016-01-07 13:05:48] [CLIENT] PLACING MULTISLOT: 3 -> 607 [2016-01-07 13:05:48] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:05:48] [GETNEXTTONEAREST] SIDE: RIGHT: (67.23872, 1.8169589, -1.9474336); (67, 2, -2) [2016-01-07 13:05:48] [CLIENT][EDIT] PLACING AT (76, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:48] adding new element to Ra at (76, 10, 6)[NONE]o[FRONT][active][0hp], type 607 [2016-01-07 13:05:49] STYLE CHANGED: LOADING :: Black Hull Tetra : :: Black Hull Hepta [2016-01-07 13:05:51] [CLIENT] PLACING MULTISLOT: 4 -> 606 [2016-01-07 13:05:51] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:05:51] [GETNEXTTONEAREST] SIDE: RIGHT: (67.96837, 1.7902131, -1.8102995); (68, 2, -2) [2016-01-07 13:05:51] [CLIENT][EDIT] PLACING AT (77, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:51] adding new element to Ra at (77, 10, 6)[NONE]o[FRONT][active][0hp], type 606 [2016-01-07 13:05:54] BLOCK ORIENTATION FOR Black Standard Armor: FRONT [2016-01-07 13:05:56] [CLIENT] PLACING MULTISLOT: 0 -> 75 [2016-01-07 13:05:56] [GETNEXTTONEAREST] SIDE: RIGHT: (69.53987, 1.9781327, -1.8282449); (69, 2, -2) [2016-01-07 13:05:56] [CLIENT][EDIT] PLACING AT (78, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:56] adding new element to Ra at (78, 10, 6)[NONE]o[FRONT][active][0hp], type 75 [2016-01-07 13:05:56] [CLIENT][POPUP] INFO: Scan Charged! Right click to activate! [2016-01-07 13:05:57] STYLE CHANGED: LOADING :: Black Standard Armor : :: Black Standard Armor Wedge [2016-01-07 13:05:58] [CLIENT] PLACING MULTISLOT: 1 -> 296 [2016-01-07 13:05:58] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:05:58] [GETNEXTTONEAREST] SIDE: RIGHT: (70.50043, 2.0929942, -1.8392135); (70, 2, -2) [2016-01-07 13:05:58] [CLIENT][EDIT] PLACING AT (79, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:58] adding new element to Ra at (79, 10, 6)[NONE]o[FRONT][active][0hp], type 296 [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] [WARNING] not inbound: 80, 0, 0 -> returning as free [2016-01-07 13:05:58] STYLE CHANGED: LOADING :: Black Standard Armor Wedge : :: Black Standard Armor Corner [2016-01-07 13:05:59] [CLIENT] PLACING MULTISLOT: 2 -> 305 [2016-01-07 13:05:59] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:05:59] [GETNEXTTONEAREST] SIDE: RIGHT: (71.539856, 2.21729, -1.8510832); (71, 2, -2) [2016-01-07 13:05:59] [CLIENT][EDIT] PLACING AT (80, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:05:59] adding new element to Ra at (80, 10, 6)[NONE]o[FRONT][active][0hp], type 305 [2016-01-07 13:06:00] STYLE CHANGED: LOADING :: Black Standard Armor Corner : :: Black Standard Armor Tetra [2016-01-07 13:06:02] [CLIENT] PLACING MULTISLOT: 3 -> 393 [2016-01-07 13:06:02] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:06:02] [GETNEXTTONEAREST] SIDE: RIGHT: (72.16968, 1.8862052, -1.8582673); (72, 2, -2) [2016-01-07 13:06:02] [CLIENT][EDIT] PLACING AT (81, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:02] adding new element to Ra at (81, 10, 6)[NONE]o[FRONT][active][0hp], type 393 [2016-01-07 13:06:02] STYLE CHANGED: LOADING :: Black Standard Armor Tetra : :: Black Standard Armor Hepta [2016-01-07 13:06:03] [CLIENT] PLACING MULTISLOT: 4 -> 385 [2016-01-07 13:06:03] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:06:03] [GETNEXTTONEAREST] SIDE: TOP: (72.72743, 1.9762568, -1.8646368); (73, 2, -2) [2016-01-07 13:06:03] [CLIENT][EDIT] PLACING AT (81, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:03] adding new element to Ra at (81, 11, 6)[NONE]o[FRONT][active][0hp], type 385 [2016-01-07 13:06:04] BLOCK ORIENTATION FOR Black Advanced Armor: FRONT [2016-01-07 13:06:05] [CLIENT] PLACING MULTISLOT: 0 -> 264 [2016-01-07 13:06:05] [GETNEXTTONEAREST] SIDE: RIGHT: (72.94302, 1.9884443, -1.6375849); (73, 2, -2) [2016-01-07 13:06:05] [CLIENT][EDIT] PLACING AT (82, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:05] adding new element to Ra at (82, 10, 6)[NONE]o[FRONT][active][0hp], type 264 [2016-01-07 13:06:06] STYLE CHANGED: LOADING :: Black Advanced Armor : :: Black Advanced Armor Wedge [2016-01-07 13:06:07] [CLIENT] PLACING MULTISLOT: 1 -> 312 [2016-01-07 13:06:07] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:06:07] [GETNEXTTONEAREST] SIDE: RIGHT: (74.49989, 2.15546, -1.7596054); (74, 2, -2) [2016-01-07 13:06:07] [CLIENT][EDIT] PLACING AT (83, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:07] adding new element to Ra at (83, 10, 6)[NONE]o[FRONT][active][0hp], type 312 [2016-01-07 13:06:08] STYLE CHANGED: LOADING :: Black Advanced Armor Wedge : :: Black Advanced Armor Corner [2016-01-07 13:06:08] STYLE CHANGED: LOADING :: Black Advanced Armor Corner : :: Black Advanced Armor Tetra [2016-01-07 13:06:08] STYLE CHANGED: LOADING :: Black Advanced Armor Tetra : :: Black Advanced Armor Corner [2016-01-07 13:06:09] [CLIENT] PLACING MULTISLOT: 2 -> 321 [2016-01-07 13:06:09] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:06:09] [GETNEXTTONEAREST] SIDE: RIGHT: (75.53993, 2.3523555, -1.793335); (75, 2, -2) [2016-01-07 13:06:09] [CLIENT][EDIT] PLACING AT (84, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:09] adding new element to Ra at (84, 10, 6)[NONE]o[FRONT][active][0hp], type 321 [2016-01-07 13:06:11] STYLE CHANGED: LOADING :: Black Advanced Armor Corner : :: Black Advanced Armor Tetra [2016-01-07 13:06:12] [CLIENT] PLACING MULTISLOT: 3 -> 377 [2016-01-07 13:06:12] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:06:12] [GETNEXTTONEAREST] SIDE: RIGHT: (76.195404, 1.8604441, -1.8636837); (76, 2, -2) [2016-01-07 13:06:12] [CLIENT][EDIT] PLACING AT (85, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:12] adding new element to Ra at (85, 10, 6)[NONE]o[FRONT][active][0hp], type 377 [2016-01-07 13:06:13] STYLE CHANGED: LOADING :: Black Advanced Armor Tetra : :: Black Advanced Armor Hepta [2016-01-07 13:06:14] [CLIENT] PLACING MULTISLOT: 4 -> 369 [2016-01-07 13:06:14] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:06:14] [GETNEXTTONEAREST] SIDE: RIGHT: (76.897705, 1.8512311, -1.8195108); (77, 2, -2) [2016-01-07 13:06:14] [CLIENT][EDIT] PLACING AT (86, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:14] adding new element to Ra at (86, 10, 6)[NONE]o[FRONT][active][0hp], type 369 [2016-01-07 13:06:15] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-01-07 13:06:15] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-01-07 13:06:15] [GETNEXTTONEAREST] SIDE: RIGHT: (78.533066, 2.523419, -1.8961914); (78, 2, -2) [2016-01-07 13:06:15] [CLIENT][EDIT] PLACING AT (87, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:15] adding new element to Ra at (87, 10, 6)[NONE]o[FRONT][active][0hp], type 593 [2016-01-07 13:06:19] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Black Crystal Armor Wedge [2016-01-07 13:06:19] [CLIENT] PLACING MULTISLOT: 1 -> 594 [2016-01-07 13:06:19] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:06:19] [GETNEXTTONEAREST] SIDE: RIGHT: (79.500015, 2.1583266, -1.9132622); (79, 2, -2) [2016-01-07 13:06:19] [CLIENT][EDIT] PLACING AT (88, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:19] adding new element to Ra at (88, 10, 6)[NONE]o[FRONT][active][0hp], type 594 [2016-01-07 13:06:20] STYLE CHANGED: LOADING :: Black Crystal Armor Wedge : :: Black Crystal Armor Corner [2016-01-07 13:06:21] [CLIENT] PLACING MULTISLOT: 2 -> 595 [2016-01-07 13:06:21] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:06:21] [GETNEXTTONEAREST] SIDE: RIGHT: (80.53996, 2.2587395, -1.9553846); (80, 2, -2) [2016-01-07 13:06:21] [CLIENT][EDIT] PLACING AT (89, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:21] adding new element to Ra at (89, 10, 6)[NONE]o[FRONT][active][0hp], type 595 [2016-01-07 13:06:21] STYLE CHANGED: LOADING :: Black Crystal Armor Corner : :: Black Crystal Armor Tetra [2016-01-07 13:06:22] [CLIENT] PLACING MULTISLOT: 3 -> 597 [2016-01-07 13:06:22] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:06:22] [GETNEXTTONEAREST] SIDE: TOP: (80.53996, 2.2587395, -1.9553846); (80, 2, -2) [2016-01-07 13:06:22] [CLIENT][EDIT] PLACING AT (88, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:22] adding new element to Ra at (88, 11, 6)[NONE]o[FRONT][active][0hp], type 597 [2016-01-07 13:06:23] STYLE CHANGED: LOADING :: Black Crystal Armor Tetra : :: Black Crystal Armor Hepta [2016-01-07 13:06:24] [CLIENT] PLACING MULTISLOT: 4 -> 596 [2016-01-07 13:06:24] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:06:24] [GETNEXTTONEAREST] SIDE: FRONT: (80.53996, 2.2587395, -1.9553846); (80, 2, -2) [2016-01-07 13:06:24] [CLIENT][EDIT] PLACING AT (88, 10, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:06:24] adding new element to Ra at (88, 10, 7)[NONE]o[FRONT][active][0hp], type 596 [2016-01-07 13:06:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:06:36] SWITCHING SLOTS: 0, 39 [2016-01-07 13:06:36] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=39, subSlot=-1, count=9999999] [2016-01-07 13:06:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:06:43] SWITCHING SLOTS: 1, 40 [2016-01-07 13:06:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=40, subSlot=-1, count=9999999] [2016-01-07 13:06:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:06:46] SWITCHING SLOTS: 2, 41 [2016-01-07 13:06:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=41, subSlot=-1, count=9999999] [2016-01-07 13:06:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:06:50] SWITCHING SLOTS: 3, 42 [2016-01-07 13:06:50] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=42, subSlot=-1, count=9999999] [2016-01-07 13:06:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:06:53] SWITCHING SLOTS: 4, 43 [2016-01-07 13:06:53] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=43, subSlot=-1, count=9999999] [2016-01-07 13:07:21] [GETNEAREST] SIDE: RIGHT(4): (80.52687, 2.5307307, -1.3048959); (80, 2, -1) [2016-01-07 13:07:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (88, 10, 7)[Black Crystal Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:07:22] [GETNEAREST] SIDE: RIGHT(4): (80.28337, 2.5822492, -1.7028947); (80, 3, -2) [2016-01-07 13:07:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (88, 11, 6)[Black Crystal Armor Tetra]o[FRONT][active][250hp][kQ]; orientation: 0; FRONT [2016-01-07 13:07:23] [GETNEAREST] SIDE: TOP(2): (80.409164, 2.5399985, -1.6838105); (80, 2, -2) [2016-01-07 13:07:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (88, 10, 6)[Black Crystal Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:07:23] [GETNEAREST] SIDE: RIGHT(4): (79.5, 1.5147929, -2.4497163); (79, 2, -2) [2016-01-07 13:07:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (87, 10, 6)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:07:24] [GETNEAREST] SIDE: RIGHT(4): (78.53877, 1.90418, -2.1672409); (78, 2, -2) [2016-01-07 13:07:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (86, 10, 6)[Black Advanced Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:07:25] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:25] [GETNEAREST] SIDE: BACK(1): (76.754974, 1.7964411, -2.0160515); (77, 2, -2) [2016-01-07 13:07:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (85, 10, 6)[Black Advanced Armor Tetra]o[FRONT][active][250hp][kQ]; orientation: 0; FRONT [2016-01-07 13:07:25] [GETNEAREST] SIDE: RIGHT(4): (76.332275, 1.7236481, -2.0358171); (76, 2, -2) [2016-01-07 13:07:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (84, 10, 6)[Black Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 13:07:26] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:26] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:26] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:26] [GETNEAREST] SIDE: RIGHT(4): (75.53558, 1.8112779, -2.1628609); (75, 2, -2) [2016-01-07 13:07:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (83, 10, 6)[Black Advanced Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:07:27] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:27] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:27] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:27] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:28] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:31] [GETNEAREST] SIDE: RIGHT(4): (81.48538, 1.5703888, -1.5551453); (81, 2, -2) [2016-01-07 13:07:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (89, 10, 6)[Black Crystal Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 13:07:32] DRAWING DEBUG: 70000596; ; 0; 7; 596; [2016-01-07 13:07:32] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:07:38] [GETNEAREST] SIDE: RIGHT(4): (74.5, 1.8726182, -1.8247551); (74, 2, -2) [2016-01-07 13:07:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (82, 10, 6)[Black Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:07:38] [GETNEAREST] SIDE: RIGHT(4): (73.11505, 1.6660614, -1.7881572); (73, 2, -2) [2016-01-07 13:07:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (81, 10, 6)[Black Standard Armor Tetra]o[FRONT][active][100hp][kQ]; orientation: 0; FRONT [2016-01-07 13:07:38] [GETNEAREST] SIDE: RIGHT(4): (72.42711, 1.6293683, -1.8067232); (72, 2, -2) [2016-01-07 13:07:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (80, 10, 6)[Black Standard Armor Corner]o[FRONT][active][100hp][kA]; orientation: 0; FRONT [2016-01-07 13:07:38] [GETNEAREST] SIDE: BOTTOM(3): (70.497894, 1.5477114, -1.8695488); (70, 2, -2) [2016-01-07 13:07:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (78, 10, 6)[Black Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:07:38] [GETNEAREST] SIDE: RIGHT(4): (69.53639, 1.5381665, -1.8643394); (69, 2, -2) [2016-01-07 13:07:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (77, 10, 6)[Black Hull Hepta]o[[WARNING] UNKNOWN SIDE 7][active][75hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:07:39] [GETNEAREST] SIDE: RIGHT(4): (73.53996, 2.6975274, -2.0137875); (73, 3, -2) [2016-01-07 13:07:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (81, 11, 6)[Black Standard Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:07:39] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:07:39] [GETNEAREST] SIDE: RIGHT(4): (55.498627, 3.0795922, -2.6715503); (55, 3, -3) [2016-01-07 13:07:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (63, 11, 5)[White Crystal Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:07:43] [UNDO] ADDING REDO obfuscated.cO@5474a867(;ADD: 0; REMOVES: 1) [2016-01-07 13:07:43] [UNDO] ADDING REDO obfuscated.cO@425d019(;ADD: 0; REMOVES: 0) [2016-01-07 13:07:43] [UNDO] ADDING REDO obfuscated.cO@34ec32ab(;ADD: 0; REMOVES: 1) [2016-01-07 13:07:44] [UNDO] ADDING REDO obfuscated.cO@164abb06(;ADD: 0; REMOVES: 1) [2016-01-07 13:07:45] [GETNEAREST] SIDE: RIGHT(4): (73.53998, 2.746894, -1.9594394); (73, 3, -2) [2016-01-07 13:07:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (81, 11, 6)[Black Standard Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:07:46] [GETNEAREST] SIDE: RIGHT(4): (71.532745, 2.2828088, -2.0727632); (71, 2, -2) [2016-01-07 13:07:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (79, 10, 6)[Black Standard Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][100hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:07:47] [GETNEAREST] SIDE: RIGHT(4): (69.531235, 2.0423756, -2.1936526); (69, 2, -2) [2016-01-07 13:07:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (77, 10, 6)[Black Hull Hepta]o[[WARNING] UNKNOWN SIDE 7][active][75hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:07:48] [GETNEAREST] SIDE: BACK(1): (67.60546, 1.7649364, -2.1961255); (68, 2, -2) [2016-01-07 13:07:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (76, 10, 6)[Black Hull Tetra]o[FRONT][active][75hp][kQ]; orientation: 0; FRONT [2016-01-07 13:07:49] [GETNEAREST] SIDE: RIGHT(4): (67.308716, 1.7476406, -2.1379592); (67, 2, -2) [2016-01-07 13:07:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (75, 10, 6)[Black Hull Corner]o[FRONT][active][75hp][kA]; orientation: 0; FRONT [2016-01-07 13:07:50] [GETNEAREST] SIDE: BACK(1): (66.24859, 1.8503227, -2.539555); (66, 2, -2) [2016-01-07 13:07:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (74, 10, 6)[Black Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:07:50] [GETNEAREST] SIDE: RIGHT(4): (65.4998, 1.8713307, -2.2998235); (65, 2, -2) [2016-01-07 13:07:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (73, 10, 6)[Black Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:07:51] [GETNEAREST] SIDE: RIGHT(4): (64.53994, 1.8882179, -1.959842); (64, 2, -2) [2016-01-07 13:07:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (72, 10, 6)[Dark Grey Advanced Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:07:52] [GETNEAREST] SIDE: RIGHT(4): (63.092964, 1.7591453, -1.716932); (63, 2, -2) [2016-01-07 13:07:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (71, 10, 6)[Dark Grey Advanced Armor Tetra]o[FRONT][active][250hp][kQ]; orientation: 0; FRONT [2016-01-07 13:07:54] [GETNEAREST] SIDE: FRONT(0): (62.379536, 1.6764364, -1.5179827); (62, 2, -2) [2016-01-07 13:07:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (70, 10, 6)[Dark Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 13:07:55] [GETNEAREST] SIDE: BACK(1): (60.67333, 1.7735467, -2.539227); (61, 2, -2) [2016-01-07 13:07:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (69, 10, 6)[Dark Grey Advanced Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:07:56] [GETNEAREST] SIDE: RIGHT(4): (60.499966, 1.7702923, -2.4357622); (60, 2, -2) [2016-01-07 13:07:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (68, 10, 6)[Dark Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:07:57] [GETNEAREST] SIDE: BOTTOM(3): (58.523674, 1.782927, -2.2612598); (59, 2, -2) [2016-01-07 13:07:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (67, 10, 6)[Dark Grey Standard Armor Tetra]o[FRONT][active][100hp][kQ]; orientation: 0; FRONT [2016-01-07 13:07:57] [GETNEAREST] SIDE: RIGHT(4): (59.53081, 1.7877755, -2.5796323); (59, 2, -3) [2016-01-07 13:07:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (67, 10, 5)[Dark Grey Standard Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:07:58] [GETNEAREST] SIDE: RIGHT(4): (58.539913, 1.7936411, -2.2672243); (58, 2, -2) [2016-01-07 13:07:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (66, 10, 6)[Dark Grey Standard Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][100hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:07:58] [GETNEAREST] SIDE: RIGHT(4): (57.281265, 1.7747626, -2.061593); (57, 2, -2) [2016-01-07 13:07:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (65, 10, 6)[Dark Grey Hull Corner]o[FRONT][active][75hp][kA]; orientation: 0; FRONT [2016-01-07 13:07:59] [GETNEAREST] SIDE: RIGHT(4): (57.24204, 1.8118482, -3.2298214); (57, 2, -3) [2016-01-07 13:07:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (65, 10, 5)[Dark Grey Standard Armor Corner]o[FRONT][active][100hp][kA]; orientation: 0; FRONT [2016-01-07 13:08:00] [GETNEAREST] SIDE: RIGHT(4): (56.49357, 2.1793633, -3.2408545); (56, 2, -3) [2016-01-07 13:08:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (64, 10, 5)[Dark Grey Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:01] [GETNEAREST] SIDE: RIGHT(4): (55.539906, 2.7573133, -3.0592313); (55, 3, -3) [2016-01-07 13:08:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (63, 11, 5)[White Crystal Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:08:01] [GETNEAREST] SIDE: BACK(1): (55.961407, 2.3016849, -2.5393937); (56, 2, -2) [2016-01-07 13:08:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (64, 10, 6)[Dark Grey Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:08:02] [GETNEAREST] SIDE: RIGHT(4): (55.49989, 2.3341284, -2.3390086); (55, 2, -2) [2016-01-07 13:08:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (63, 10, 6)[Dark Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:03] [GETNEAREST] SIDE: RIGHT(4): (56.539913, 2.244872, -1.1880844); (56, 2, -1) [2016-01-07 13:08:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (64, 10, 7)[Dark Grey Hull Hepta]o[[WARNING] UNKNOWN SIDE 7][active][75hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:08:04] [GETNEAREST] SIDE: RIGHT(4): (56.068054, 2.7007718, -1.8002439); (56, 3, -2) [2016-01-07 13:08:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (64, 11, 6)[Dark Grey Hull Tetra]o[FRONT][active][75hp][kQ]; orientation: 0; FRONT [2016-01-07 13:08:04] [GETNEAREST] SIDE: BOTTOM(3): (55.055595, 2.4600673, -1.6299726); (55, 3, -2) [2016-01-07 13:08:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (63, 11, 6)[White Crystal Armor Tetra]o[FRONT][active][250hp][kQ]; orientation: 0; FRONT [2016-01-07 13:08:05] [GETNEAREST] SIDE: RIGHT(4): (54.531788, 2.5002732, -1.6145157); (54, 3, -2) [2016-01-07 13:08:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (62, 11, 6)[White Crystal Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 13:08:05] [GETNEAREST] SIDE: RIGHT(4): (54.5391, 2.345282, -1.68594); (54, 2, -2) [2016-01-07 13:08:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (62, 10, 6)[White Crystal Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:08:05] [GETNEAREST] SIDE: RIGHT(4): (53.490013, 2.3724084, -1.6210953); (53, 2, -2) [2016-01-07 13:08:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (61, 10, 6)[White Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:06] [GETNEAREST] SIDE: RIGHT(4): (52.52546, 2.4688597, -1.6960156); (52, 3, -2) [2016-01-07 13:08:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (60, 11, 6)[White Advanced Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:08:07] [GETNEAREST] SIDE: TOP(2): (51.90903, 2.1456614, -1.6609389); (52, 2, -2) [2016-01-07 13:08:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (60, 10, 6)[White Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 13:08:08] [GETNEAREST] SIDE: FRONT(0): (50.482826, 1.951097, -1.6981515); (50, 2, -2) [2016-01-07 13:08:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (58, 10, 6)[White Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:09] [GETNEAREST] SIDE: RIGHT(4): (51.526802, 2.191072, -1.818254); (51, 2, -2) [2016-01-07 13:08:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (59, 10, 6)[White Advanced Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:08:09] [GETNEAREST] SIDE: RIGHT(4): (49.537445, 2.283887, -1.8795184); (49, 2, -2) [2016-01-07 13:08:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (57, 10, 6)[White Standard Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:08:10] [GETNEAREST] SIDE: BOTTOM(3): (50.85486, 2.4601932, -1.8421513); (51, 3, -2) [2016-01-07 13:08:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (59, 11, 6)[White Advanced Armor Tetra]o[FRONT][active][250hp][kQ]; orientation: 0; FRONT [2016-01-07 13:08:11] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:08:12] [GETNEAREST] SIDE: TOP(2): (47.54672, 2.2827067, -1.7388202); (48, 2, -2) [2016-01-07 13:08:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (56, 10, 6)[White Standard Armor Tetra]o[FRONT][active][100hp][kQ]; orientation: 0; FRONT [2016-01-07 13:08:13] [GETNEAREST] SIDE: TOP(2): (46.7934, 2.2627115, -1.7026947); (47, 2, -2) [2016-01-07 13:08:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (55, 10, 6)[White Standard Armor Corner]o[FRONT][active][100hp][kA]; orientation: 0; FRONT [2016-01-07 13:08:13] [GETNEAREST] SIDE: RIGHT(4): (46.537163, 2.2578378, -1.7664716); (46, 2, -2) [2016-01-07 13:08:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (54, 10, 6)[White Standard Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][100hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:08:14] [GETNEAREST] SIDE: RIGHT(4): (45.497993, 2.2059503, -1.8013662); (45, 2, -2) [2016-01-07 13:08:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (53, 10, 6)[White Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:15] [GETNEAREST] SIDE: RIGHT(4): (44.53731, 2.1583424, -1.8188895); (44, 2, -2) [2016-01-07 13:08:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (52, 10, 6)[White Hull Hepta]o[[WARNING] UNKNOWN SIDE 7][active][75hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:08:15] [GETNEAREST] SIDE: TOP(2): (42.63589, 2.0654945, -1.866397); (43, 2, -2) [2016-01-07 13:08:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (51, 10, 6)[White Hull Tetra]o[FRONT][active][75hp][kQ]; orientation: 0; FRONT [2016-01-07 13:08:16] [GETNEAREST] SIDE: TOP(2): (42.023476, 2.0341449, -1.8837452); (42, 2, -2) [2016-01-07 13:08:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (50, 10, 6)[White Hull Corner]o[FRONT][active][75hp][kA]; orientation: 0; FRONT [2016-01-07 13:08:16] [GETNEAREST] SIDE: RIGHT(4): (41.516243, 2.0172057, -1.9309753); (41, 2, -2) [2016-01-07 13:08:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (49, 10, 6)[White Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:08:17] [GETNEAREST] SIDE: RIGHT(4): (40.494408, 1.972506, -1.9801444); (40, 2, -2) [2016-01-07 13:08:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (48, 10, 6)[White Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:17] [GETNEAREST] SIDE: RIGHT(4): (39.539135, 1.9303932, -2.0256414); (39, 2, -2) [2016-01-07 13:08:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (47, 10, 6)[Grey Advanced Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:08:18] [GETNEAREST] SIDE: BACK(1): (37.61196, 1.8440566, -2.1132429); (38, 2, -2) [2016-01-07 13:08:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (46, 10, 6)[Grey Advanced Armor Tetra]o[FRONT][active][250hp][kQ]; orientation: 0; FRONT [2016-01-07 13:08:18] [GETNEAREST] SIDE: RIGHT(4): (37.2373, 1.8192334, -2.1096227); (37, 2, -2) [2016-01-07 13:08:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (45, 10, 6)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 13:08:19] [GETNEAREST] SIDE: BOTTOM(3): (35.498123, 1.7277164, -2.145695); (35, 2, -2) [2016-01-07 13:08:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (43, 10, 6)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:20] [GETNEAREST] SIDE: RIGHT(4): (36.53521, 1.8097239, -2.1628587); (36, 2, -2) [2016-01-07 13:08:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (44, 10, 6)[Grey Advanced Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:08:23] [GETNEAREST] SIDE: RIGHT(4): (34.536346, 1.8048477, -1.9622653); (34, 2, -2) [2016-01-07 13:08:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (42, 10, 6)[Grey Standard Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:08:24] [GETNEAREST] SIDE: BACK(1): (32.59147, 1.9798555, -1.997015); (33, 2, -2) [2016-01-07 13:08:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (41, 10, 6)[Grey Standard Armor Tetra]o[FRONT][active][100hp][kQ]; orientation: 0; FRONT [2016-01-07 13:08:24] [GETNEAREST] SIDE: RIGHT(4): (32.171783, 1.8846922, -1.9411505); (32, 2, -2) [2016-01-07 13:08:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (40, 10, 6)[Grey Standard Armor Corner]o[FRONT][active][100hp][kA]; orientation: 0; FRONT [2016-01-07 13:08:25] [GETNEAREST] SIDE: RIGHT(4): (31.537958, 1.9832478, -1.9994526); (31, 2, -2) [2016-01-07 13:08:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (39, 10, 6)[Grey Standard Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][100hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:08:25] [GETNEAREST] SIDE: RIGHT(4): (30.499258, 2.0419307, -2.0418973); (30, 2, -2) [2016-01-07 13:08:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (38, 10, 6)[Grey Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:25] [GETNEAREST] SIDE: RIGHT(4): (29.53447, 2.0559115, -2.023548); (29, 2, -2) [2016-01-07 13:08:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (37, 10, 6)[Grey Hull Hepta]o[[WARNING] UNKNOWN SIDE 7][active][75hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:08:26] [GETNEAREST] SIDE: RIGHT(4): (27.954277, 1.8183794, -1.7955593); (28, 2, -2) [2016-01-07 13:08:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (36, 10, 6)[Grey Hull Tetra]o[FRONT][active][75hp][kQ]; orientation: 0; FRONT [2016-01-07 13:08:26] [GETNEAREST] SIDE: RIGHT(4): (27.294828, 1.7613597, -1.7546048); (27, 2, -2) [2016-01-07 13:08:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (35, 10, 6)[Grey Hull Corner]o[FRONT][active][75hp][kA]; orientation: 0; FRONT [2016-01-07 13:08:27] [GETNEAREST] SIDE: FRONT(0): (25.488728, 1.636662, -1.7063111); (25, 2, -2) [2016-01-07 13:08:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (33, 10, 6)[Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:28] [GETNEAREST] SIDE: RIGHT(4): (24.493038, 1.636611, -1.7693312); (24, 2, -2) [2016-01-07 13:08:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (32, 10, 6)[Public Permission]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:29] [GETNEAREST] SIDE: RIGHT(4): (26.32562, 1.8837404, -2.0600443); (26, 2, -2) [2016-01-07 13:08:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (34, 10, 6)[Grey Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:08:29] [GETNEAREST] SIDE: RIGHT(4): (23.499828, 1.9556322, -1.9744264); (23, 2, -2) [2016-01-07 13:08:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (31, 10, 6)[Transporter Module]o[TOP][inactive][150hp][BLOCK]; orientation: 2; TOP [2016-01-07 13:08:30] [GETNEAREST] SIDE: RIGHT(4): (22.497778, 1.9390388, -2.0094619); (22, 2, -2) [2016-01-07 13:08:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (30, 10, 6)[Transporter Controller]o[FRONT][inactive][150hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:30] [GETNEAREST] SIDE: RIGHT(4): (21.496124, 1.9484735, -2.052764); (21, 2, -2) [2016-01-07 13:08:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (29, 10, 6)[Jump Inhibitor Module]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:31] [GETNEAREST] SIDE: RIGHT(4): (20.498592, 1.951592, -2.065505); (20, 2, -2) [2016-01-07 13:08:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (28, 10, 6)[Jump Inhibitor Computer]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:31] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 25770459164 ---> null; {} [2016-01-07 13:08:31] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 25770459164 ---> null; {} [2016-01-07 13:08:32] [GETNEAREST] SIDE: RIGHT(4): (19.498476, 1.9590874, -2.077086); (19, 2, -2) [2016-01-07 13:08:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (27, 10, 6)[Scanner Antenna]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:32] [GETNEAREST] SIDE: RIGHT(4): (18.499466, 1.9665751, -2.088655); (18, 2, -2) [2016-01-07 13:08:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (26, 10, 6)[Scanner Computer]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:32] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 25770459162 ---> null; {} [2016-01-07 13:08:32] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 25770459162 ---> null; {} [2016-01-07 13:08:32] [GETNEAREST] SIDE: RIGHT(4): (17.499634, 1.9740691, -2.100233); (17, 2, -2) [2016-01-07 13:08:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (25, 10, 6)[Warhead]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:33] [GETNEAREST] SIDE: RIGHT(4): (16.498898, 1.9815702, -2.111822); (16, 2, -2) [2016-01-07 13:08:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (24, 10, 6)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:34] [GETNEAREST] SIDE: RIGHT(4): (15.497315, 1.9890771, -2.12342); (15, 2, -2) [2016-01-07 13:08:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (23, 10, 6)[Faction Permission]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:34] [GETNEAREST] SIDE: RIGHT(4): (14.499177, 1.9965572, -2.1349788); (14, 2, -2) [2016-01-07 13:08:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (22, 10, 6)[Public Permission]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:35] [GETNEAREST] SIDE: RIGHT(4): (13.499685, 2.0040493, -2.1465528); (13, 2, -2) [2016-01-07 13:08:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (21, 10, 6)[Faction Module]o[FRONT][inactive][255hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:35] [SREVER] FACTION BLOCK REMOVED FROM SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; resetting faction !!!!!!!!!!!!!! [2016-01-07 13:08:35] [GETNEAREST] SIDE: RIGHT(4): (12.499685, 2.0113468, -2.1572964); (12, 2, -2) [2016-01-07 13:08:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (20, 10, 6)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:36] [GETNEAREST] SIDE: RIGHT(4): (11.499508, 2.0183425, -2.1678786); (11, 2, -2) [2016-01-07 13:08:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (19, 10, 6)[Storage]o[FRONT][active][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:36] [MANAGERCONTAINER] onRemovedElement REMOVING INVENTORY!! SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) preserveC: false [2016-01-07 13:08:36] [MANAGERCONTAINER] onRemovedElement REMOVING INVENTORY!! SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) preserveC: false [2016-01-07 13:08:36] [MANAGERCONTAINER] ANNOUNCE INVENTORY REMOVE ON SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]: preserve false [2016-01-07 13:08:36] [MANAGERCONTAINER] REMOVING INVENTORY! (now spawning in space)Server(0) - SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 13:08:36] [INVENTORY][SPAWNING] spawning inventory at (19, 10, 6) [2016-01-07 13:08:36] [MANAGERCONTAINER] ANNOUNCE INVENTORY REMOVE ON SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]: preserve false [2016-01-07 13:08:36] [GETNEAREST] SIDE: RIGHT(4): (10.419668, 2.025896, -2.1793036); (10, 2, -2) [2016-01-07 13:08:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (18, 10, 6)[Cargo Space]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:37] [GETNEAREST] SIDE: RIGHT(4): (9.499186, 2.0309534, -2.1876614); (9, 2, -2) [2016-01-07 13:08:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (17, 10, 6)[Build Block]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:08:38] [GETNEAREST] SIDE: RIGHT(4): (8.497336, 2.0364585, -2.1967578); (8, 2, -2) [2016-01-07 13:08:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 6)[Gravity Unit]o[BOTTOM][inactive][25hp][BLOCK]; orientation: 3; BOTTOM [2016-01-07 13:08:54] Now playing: [2016-01-07 13:08:54] : [2016-01-07 13:08:54] [2016-01-07 13:08:54] Perimeter - Perimeter Main.ogg [2016-01-07 13:08:54] Error [2016-01-07 13:08:54] : [2016-01-07 13:08:54] [2016-01-07 13:08:54] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:09:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0002.png [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0003.png [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0004.png [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0005.png [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0006.png [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0007.png [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0008.png [2016-01-07 13:09:14] Screen Already Exists: ./starmade-screenshot-0009.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0000.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0001.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0002.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0003.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0004.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0005.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0006.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0007.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0008.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0009.png [2016-01-07 13:09:15] Screen Already Exists: ./starmade-screenshot-0010.png [2016-01-07 13:09:26] [CLIENT][PlayerInput] successfully deactivated obfuscated.ek@46ef118e [2016-01-07 13:09:26] [FACTION] Added to members Croquelune perm(4) of Faction [id=10001, name=Sol Colonial Navy, description=a faction, size: 1; FP: 100] on Server(0) [2016-01-07 13:09:26] [SERVER][ChannelRouter] Faction Changed by PlS[Croquelune ; id(4)(1)f(10001)] to 10001 [2016-01-07 13:09:26] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2016-01-07 13:09:26] [SERVER][FactionChannel] added player automatically to Faction10001: PlS[Croquelune ; id(4)(1)f(10001)] [2016-01-07 13:09:26] [CLIENT] Client received new channel: Faction10001; creating... [2016-01-07 13:09:26] [SERVER] PlS[Croquelune ; id(4)(1)f(10001)] FactionNews for 10001 not found! [2016-01-07 13:09:33] [UNIVERSE] WARNING: Sector UPDATE took 131; sectors updated: 27 [2016-01-07 13:09:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 131 [2016-01-07 13:09:33] [UNIVERSE] WARNING: Sector UPDATE took 107; sectors updated: 27 [2016-01-07 13:09:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 107 [2016-01-07 13:09:33] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2016-01-07 13:09:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2016-01-07 13:09:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:09:38] SWITCHING SLOTS: 0, 25 [2016-01-07 13:09:38] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=25, subSlot=-1, count=9999999] [2016-01-07 13:09:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:09:40] SWITCHING SLOTS: 1, 26 [2016-01-07 13:09:41] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=26, subSlot=-1, count=9999999] [2016-01-07 13:09:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:09:43] SWITCHING SLOTS: 2, 27 [2016-01-07 13:09:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=27, subSlot=-1, count=9999999] [2016-01-07 13:09:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:09:52] SWITCHING SLOTS: 3, 28 [2016-01-07 13:09:52] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=28, subSlot=-1, count=9999999] [2016-01-07 13:09:54] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:09:55] SWITCHING SLOTS: 4, 29 [2016-01-07 13:09:55] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=29, subSlot=-1, count=9999999] [2016-01-07 13:10:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:10:04] SWITCHING SLOTS: 5, 30 [2016-01-07 13:10:04] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=30, subSlot=-1, count=9999999] [2016-01-07 13:10:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:10:07] SWITCHING SLOTS: 6, 31 [2016-01-07 13:10:07] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=31, subSlot=-1, count=9999999] [2016-01-07 13:10:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:10:27] SWITCHING SLOTS: 7, 75 [2016-01-07 13:10:27] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=75, subSlot=-1, count=9999999] [2016-01-07 13:10:38] STYLE CHANGED: LOADING :: Black Crystal Armor Hepta : :: Black Crystal Armor Tetra [2016-01-07 13:10:39] STYLE CHANGED: LOADING :: Black Crystal Armor Tetra : :: Black Crystal Armor Hepta [2016-01-07 13:10:40] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-01-07 13:10:43] [CLIENT] PLACING MULTISLOT: 0 -> 598 [2016-01-07 13:10:43] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4999375, 2.1073852, -2.1304448); (7, 2, -2) [2016-01-07 13:10:43] [CLIENT][EDIT] PLACING AT (16, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:10:43] adding new element to Ra at (16, 10, 6)[NONE]o[FRONT][active][0hp], type 598 [2016-01-07 13:10:45] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-01-07 13:10:46] [CLIENT] PLACING MULTISLOT: 1 -> 599 [2016-01-07 13:10:46] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:10:46] [GETNEXTTONEAREST] SIDE: RIGHT: (8.492845, 2.0661407, -2.1626458); (8, 2, -2) [2016-01-07 13:10:46] [CLIENT][EDIT] PLACING AT (17, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:10:46] adding new element to Ra at (17, 10, 6)[NONE]o[FRONT][active][0hp], type 599 [2016-01-07 13:10:47] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Corner [2016-01-07 13:10:48] [CLIENT] PLACING MULTISLOT: 2 -> 600 [2016-01-07 13:10:48] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:10:48] [GETNEXTTONEAREST] SIDE: RIGHT: (9.532539, 2.0229511, -2.1963642); (9, 2, -2) [2016-01-07 13:10:48] [CLIENT][EDIT] PLACING AT (18, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:10:48] adding new element to Ra at (18, 10, 6)[NONE]o[FRONT][active][0hp], type 600 [2016-01-07 13:10:49] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Tetra [2016-01-07 13:10:50] [CLIENT] PLACING MULTISLOT: 3 -> 602 [2016-01-07 13:10:50] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:10:50] [GETNEXTTONEAREST] SIDE: RIGHT: (10.143534, 1.9127998, -2.1127167); (10, 2, -2) [2016-01-07 13:10:50] [CLIENT][EDIT] PLACING AT (19, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:10:50] adding new element to Ra at (19, 10, 6)[NONE]o[FRONT][active][0hp], type 602 [2016-01-07 13:10:52] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Hepta [2016-01-07 13:10:52] [CLIENT] PLACING MULTISLOT: 4 -> 601 [2016-01-07 13:10:52] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:10:52] [GETNEXTTONEAREST] SIDE: BACK: (10.746281, 1.846849, -1.9740523); (11, 2, -2) [2016-01-07 13:10:52] [CLIENT][EDIT] PLACING AT (19, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:10:52] adding new element to Ra at (19, 10, 5)[NONE]o[FRONT][active][0hp], type 601 [2016-01-07 13:10:54] [GETNEAREST] SIDE: RIGHT(4): (11.532869, 1.9825897, -2.7809794); (11, 2, -3) [2016-01-07 13:10:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (19, 10, 5)[Grey Hull Hepta]o[[WARNING] UNKNOWN SIDE 7][active][75hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 13:10:56] [CLIENT] PLACING MULTISLOT: 4 -> 601 [2016-01-07 13:10:56] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:10:56] [GETNEXTTONEAREST] SIDE: RIGHT: (10.929082, 1.7785754, -1.8611978); (11, 2, -2) [2016-01-07 13:10:56] [CLIENT][EDIT] PLACING AT (20, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:10:56] adding new element to Ra at (20, 10, 6)[NONE]o[FRONT][active][0hp], type 601 [2016-01-07 13:10:59] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2016-01-07 13:11:00] [CLIENT] PLACING MULTISLOT: 0 -> 5 [2016-01-07 13:11:00] [GETNEXTTONEAREST] SIDE: RIGHT: (12.520388, 1.7431741, -1.926435); (12, 2, -2) [2016-01-07 13:11:00] [CLIENT][EDIT] PLACING AT (21, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:00] adding new element to Ra at (21, 10, 6)[NONE]o[FRONT][active][0hp], type 5 [2016-01-07 13:11:01] STYLE CHANGED: LOADING :: Grey Standard Armor : :: Grey Standard Armor Wedge [2016-01-07 13:11:01] [CLIENT] PLACING MULTISLOT: 1 -> 293 [2016-01-07 13:11:01] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:11:01] [GETNEXTTONEAREST] SIDE: RIGHT: (13.484213, 1.8453908, -1.9449543); (13, 2, -2) [2016-01-07 13:11:01] [CLIENT][EDIT] PLACING AT (22, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:01] adding new element to Ra at (22, 10, 6)[NONE]o[FRONT][active][0hp], type 293 [2016-01-07 13:11:02] STYLE CHANGED: LOADING :: Grey Standard Armor Wedge : :: Grey Standard Armor Corner [2016-01-07 13:11:03] [CLIENT] PLACING MULTISLOT: 2 -> 302 [2016-01-07 13:11:03] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:11:03] [GETNEXTTONEAREST] SIDE: RIGHT: (14.538334, 2.0681958, -2.0207407); (14, 2, -2) [2016-01-07 13:11:03] [CLIENT][EDIT] PLACING AT (23, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:03] adding new element to Ra at (23, 10, 6)[NONE]o[FRONT][active][0hp], type 302 [2016-01-07 13:11:05] STYLE CHANGED: LOADING :: Grey Standard Armor Corner : :: Grey Standard Armor Tetra [2016-01-07 13:11:07] [CLIENT] PLACING MULTISLOT: 3 -> 348 [2016-01-07 13:11:07] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:11:07] [GETNEXTTONEAREST] SIDE: RIGHT: (15.183324, 1.872858, -1.9124713); (15, 2, -2) [2016-01-07 13:11:07] [CLIENT][EDIT] PLACING AT (24, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:07] adding new element to Ra at (24, 10, 6)[NONE]o[FRONT][active][0hp], type 348 [2016-01-07 13:11:08] STYLE CHANGED: LOADING :: Grey Standard Armor Tetra : :: Grey Standard Armor Hepta [2016-01-07 13:11:09] [CLIENT] PLACING MULTISLOT: 4 -> 357 [2016-01-07 13:11:09] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:11:09] [GETNEXTTONEAREST] SIDE: RIGHT: (15.9088955, 1.8690777, -1.7904118); (16, 2, -2) [2016-01-07 13:11:09] [CLIENT][EDIT] PLACING AT (25, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:09] adding new element to Ra at (25, 10, 6)[NONE]o[FRONT][active][0hp], type 357 [2016-01-07 13:11:12] BLOCK ORIENTATION FOR Grey Advanced Armor: FRONT [2016-01-07 13:11:14] [CLIENT] PLACING MULTISLOT: 0 -> 263 [2016-01-07 13:11:14] [GETNEXTTONEAREST] SIDE: RIGHT: (17.534906, 1.6282392, -1.8590468); (17, 2, -2) [2016-01-07 13:11:14] [CLIENT][EDIT] PLACING AT (26, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:14] adding new element to Ra at (26, 10, 6)[NONE]o[FRONT][active][0hp], type 263 [2016-01-07 13:11:15] STYLE CHANGED: LOADING :: Grey Advanced Armor : :: Grey Advanced Armor Wedge [2016-01-07 13:11:16] [CLIENT] PLACING MULTISLOT: 1 -> 311 [2016-01-07 13:11:16] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:11:16] [GETNEXTTONEAREST] SIDE: RIGHT: (18.499939, 1.7138343, -1.9153091); (18, 2, -2) [2016-01-07 13:11:16] [CLIENT][EDIT] PLACING AT (27, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:16] adding new element to Ra at (27, 10, 6)[NONE]o[FRONT][active][0hp], type 311 [2016-01-07 13:11:17] STYLE CHANGED: LOADING :: Grey Advanced Armor Wedge : :: Grey Advanced Armor Corner [2016-01-07 13:11:18] [CLIENT] PLACING MULTISLOT: 2 -> 320 [2016-01-07 13:11:18] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:11:18] [GETNEXTTONEAREST] SIDE: RIGHT: (19.517931, 2.016851, -2.0560818); (19, 2, -2) [2016-01-07 13:11:18] [CLIENT][EDIT] PLACING AT (28, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:18] adding new element to Ra at (28, 10, 6)[NONE]o[FRONT][active][0hp], type 320 [2016-01-07 13:11:19] STYLE CHANGED: LOADING :: Grey Advanced Armor Corner : :: Grey Advanced Armor Tetra [2016-01-07 13:11:20] [CLIENT] PLACING MULTISLOT: 3 -> 402 [2016-01-07 13:11:20] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:11:20] [GETNEXTTONEAREST] SIDE: RIGHT: (20.18843, 1.8674421, -1.9609115); (20, 2, -2) [2016-01-07 13:11:20] [CLIENT][EDIT] PLACING AT (29, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:20] adding new element to Ra at (29, 10, 6)[NONE]o[FRONT][active][0hp], type 402 [2016-01-07 13:11:21] STYLE CHANGED: LOADING :: Grey Advanced Armor Tetra : :: Grey Advanced Armor Hepta [2016-01-07 13:11:22] [CLIENT] PLACING MULTISLOT: 4 -> 401 [2016-01-07 13:11:22] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:11:22] [GETNEXTTONEAREST] SIDE: RIGHT: (20.951471, 1.8118868, -1.8055269); (21, 2, -2) [2016-01-07 13:11:22] [CLIENT][EDIT] PLACING AT (30, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:22] adding new element to Ra at (30, 10, 6)[NONE]o[FRONT][active][0hp], type 401 [2016-01-07 13:11:23] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 13:11:24] [CLIENT] PLACING MULTISLOT: 0 -> 608 [2016-01-07 13:11:24] [GETNEXTTONEAREST] SIDE: RIGHT: (22.530567, 1.9799995, -1.9686272); (22, 2, -2) [2016-01-07 13:11:24] [CLIENT][EDIT] PLACING AT (31, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:24] adding new element to Ra at (31, 10, 6)[NONE]o[FRONT][active][0hp], type 608 [2016-01-07 13:11:29] STYLE CHANGED: LOADING :: White Hull : :: Grey Advanced Armor Hepta [2016-01-07 13:11:30] BLOCK ORIENTATION FOR White Hull: FRONT [2016-01-07 13:11:30] STYLE CHANGED: LOADING :: White Hull : :: White Hull Wedge [2016-01-07 13:11:31] [CLIENT] PLACING MULTISLOT: 1 -> 609 [2016-01-07 13:11:31] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:11:31] [GETNEXTTONEAREST] SIDE: RIGHT: (23.481373, 1.8049331, -2.0370617); (23, 2, -2) [2016-01-07 13:11:31] [CLIENT][EDIT] PLACING AT (32, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:31] adding new element to Ra at (32, 10, 6)[NONE]o[FRONT][active][0hp], type 609 [2016-01-07 13:11:33] STYLE CHANGED: LOADING :: White Hull Wedge : :: White Hull Corner [2016-01-07 13:11:34] [CLIENT] PLACING MULTISLOT: 2 -> 610 [2016-01-07 13:11:34] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:11:34] [GETNEXTTONEAREST] SIDE: RIGHT: (24.525408, 2.046772, -2.0785472); (24, 2, -2) [2016-01-07 13:11:34] [CLIENT][EDIT] PLACING AT (33, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:34] adding new element to Ra at (33, 10, 6)[NONE]o[FRONT][active][0hp], type 610 [2016-01-07 13:11:36] STYLE CHANGED: LOADING :: White Hull Corner : :: White Hull Tetra [2016-01-07 13:11:37] [CLIENT] PLACING MULTISLOT: 3 -> 612 [2016-01-07 13:11:37] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:11:37] [GETNEXTTONEAREST] SIDE: RIGHT: (25.22315, 1.8323312, -1.9380459); (25, 2, -2) [2016-01-07 13:11:37] [CLIENT][EDIT] PLACING AT (34, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:37] adding new element to Ra at (34, 10, 6)[NONE]o[FRONT][active][0hp], type 612 [2016-01-07 13:11:38] STYLE CHANGED: LOADING :: White Hull Tetra : :: White Hull Hepta [2016-01-07 13:11:39] [CLIENT] PLACING MULTISLOT: 4 -> 611 [2016-01-07 13:11:39] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:11:39] [GETNEXTTONEAREST] SIDE: RIGHT: (26.041655, 1.7509861, -1.7756563); (26, 2, -2) [2016-01-07 13:11:39] [CLIENT][EDIT] PLACING AT (35, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:39] adding new element to Ra at (35, 10, 6)[NONE]o[FRONT][active][0hp], type 611 [2016-01-07 13:11:41] BLOCK ORIENTATION FOR White Standard Armor: FRONT [2016-01-07 13:11:43] [CLIENT] PLACING MULTISLOT: 0 -> 81 [2016-01-07 13:11:43] [GETNEXTTONEAREST] SIDE: RIGHT: (27.52251, 1.773025, -1.9655343); (27, 2, -2) [2016-01-07 13:11:43] [CLIENT][EDIT] PLACING AT (36, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:43] adding new element to Ra at (36, 10, 6)[NONE]o[FRONT][active][0hp], type 81 [2016-01-07 13:11:43] STYLE CHANGED: LOADING :: White Standard Armor : :: White Standard Armor Wedge [2016-01-07 13:11:44] [CLIENT] PLACING MULTISLOT: 1 -> 301 [2016-01-07 13:11:44] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:11:44] [GETNEXTTONEAREST] SIDE: RIGHT: (28.483624, 1.7315087, -1.8914095); (28, 2, -2) [2016-01-07 13:11:44] [CLIENT][EDIT] PLACING AT (37, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:44] adding new element to Ra at (37, 10, 6)[NONE]o[FRONT][active][0hp], type 301 [2016-01-07 13:11:46] STYLE CHANGED: LOADING :: White Standard Armor Wedge : :: White Standard Armor Corner [2016-01-07 13:11:46] [CLIENT] PLACING MULTISLOT: 2 -> 310 [2016-01-07 13:11:46] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:11:46] [GETNEXTTONEAREST] SIDE: RIGHT: (29.535103, 1.9742212, -2.0850677); (29, 2, -2) [2016-01-07 13:11:46] [CLIENT][EDIT] PLACING AT (38, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:46] adding new element to Ra at (38, 10, 6)[NONE]o[FRONT][active][0hp], type 310 [2016-01-07 13:11:47] STYLE CHANGED: LOADING :: White Standard Armor Corner : :: White Standard Armor Tetra [2016-01-07 13:11:49] [CLIENT] PLACING MULTISLOT: 3 -> 400 [2016-01-07 13:11:49] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:11:49] [GETNEXTTONEAREST] SIDE: RIGHT: (30.146772, 1.9097886, -1.9409438); (30, 2, -2) [2016-01-07 13:11:49] [CLIENT][EDIT] PLACING AT (39, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:49] adding new element to Ra at (39, 10, 6)[NONE]o[FRONT][active][0hp], type 400 [2016-01-07 13:11:50] STYLE CHANGED: LOADING :: White Standard Armor Tetra : :: White Standard Armor Hepta [2016-01-07 13:11:51] [CLIENT] PLACING MULTISLOT: 4 -> 392 [2016-01-07 13:11:51] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:11:51] [GETNEXTTONEAREST] SIDE: RIGHT: (30.961163, 1.814601, -1.7922704); (31, 2, -2) [2016-01-07 13:11:51] [CLIENT][EDIT] PLACING AT (40, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:51] adding new element to Ra at (40, 10, 6)[NONE]o[FRONT][active][0hp], type 392 [2016-01-07 13:11:54] BLOCK ORIENTATION FOR White Advanced Armor: FRONT [2016-01-07 13:11:54] [CLIENT] PLACING MULTISLOT: 0 -> 271 [2016-01-07 13:11:54] [GETNEXTTONEAREST] SIDE: RIGHT: (32.539932, 1.8387761, -1.9266231); (32, 2, -2) [2016-01-07 13:11:54] [CLIENT][EDIT] PLACING AT (41, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:54] adding new element to Ra at (41, 10, 6)[NONE]o[FRONT][active][0hp], type 271 [2016-01-07 13:11:55] STYLE CHANGED: LOADING :: White Advanced Armor : :: White Advanced Armor Wedge [2016-01-07 13:11:55] [CLIENT] PLACING MULTISLOT: 1 -> 319 [2016-01-07 13:11:55] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:11:55] [GETNEXTTONEAREST] SIDE: RIGHT: (33.499996, 1.8774719, -2.0403616); (33, 2, -2) [2016-01-07 13:11:55] [CLIENT][EDIT] PLACING AT (42, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:55] adding new element to Ra at (42, 10, 6)[NONE]o[FRONT][active][0hp], type 319 [2016-01-07 13:11:56] STYLE CHANGED: LOADING :: White Advanced Armor Wedge : :: White Advanced Armor Corner [2016-01-07 13:11:56] [CLIENT] PLACING MULTISLOT: 2 -> 328 [2016-01-07 13:11:56] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:11:56] [GETNEXTTONEAREST] SIDE: RIGHT: (34.53994, 1.9193878, -2.163564); (34, 2, -2) [2016-01-07 13:11:56] [CLIENT][EDIT] PLACING AT (43, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:56] adding new element to Ra at (43, 10, 6)[NONE]o[FRONT][active][0hp], type 328 [2016-01-07 13:11:58] STYLE CHANGED: LOADING :: White Advanced Armor Corner : :: White Advanced Armor Tetra [2016-01-07 13:11:59] [CLIENT] PLACING MULTISLOT: 3 -> 384 [2016-01-07 13:11:59] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:11:59] [GETNEXTTONEAREST] SIDE: RIGHT: (35.182823, 1.873723, -2.1018522); (35, 2, -2) [2016-01-07 13:11:59] [CLIENT][EDIT] PLACING AT (44, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:11:59] adding new element to Ra at (44, 10, 6)[NONE]o[FRONT][active][0hp], type 384 [2016-01-07 13:11:59] STYLE CHANGED: LOADING :: White Advanced Armor Tetra : :: White Advanced Armor Hepta [2016-01-07 13:12:01] [CLIENT] PLACING MULTISLOT: 4 -> 376 [2016-01-07 13:12:01] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:12:01] [GETNEXTTONEAREST] SIDE: RIGHT: (35.986813, 1.8409672, -1.7402943); (36, 2, -2) [2016-01-07 13:12:01] [CLIENT][EDIT] PLACING AT (45, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:01] adding new element to Ra at (45, 10, 6)[NONE]o[FRONT][active][0hp], type 376 [2016-01-07 13:12:03] BLOCK ORIENTATION FOR White Crystal Armor: FRONT [2016-01-07 13:12:04] [CLIENT] PLACING MULTISLOT: 0 -> 507 [2016-01-07 13:12:04] [GETNEXTTONEAREST] SIDE: RIGHT: (37.539955, 1.8398113, -2.3338683); (37, 2, -2) [2016-01-07 13:12:04] [CLIENT][EDIT] PLACING AT (46, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:04] adding new element to Ra at (46, 10, 6)[NONE]o[FRONT][active][0hp], type 507 [2016-01-07 13:12:05] STYLE CHANGED: LOADING :: White Crystal Armor : :: White Crystal Armor Wedge [2016-01-07 13:12:05] [CLIENT] PLACING MULTISLOT: 1 -> 508 [2016-01-07 13:12:05] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:12:05] [GETNEXTTONEAREST] SIDE: RIGHT: (38.499165, 1.909224, -1.7579113); (38, 2, -2) [2016-01-07 13:12:05] [CLIENT][EDIT] PLACING AT (47, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:05] adding new element to Ra at (47, 10, 6)[NONE]o[FRONT][active][0hp], type 508 [2016-01-07 13:12:07] STYLE CHANGED: LOADING :: White Crystal Armor Wedge : :: White Crystal Armor Corner [2016-01-07 13:12:07] [CLIENT] PLACING MULTISLOT: 2 -> 509 [2016-01-07 13:12:07] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:12:07] [GETNEXTTONEAREST] SIDE: RIGHT: (39.53998, 2.1527019, -2.0241225); (39, 2, -2) [2016-01-07 13:12:07] [CLIENT][EDIT] PLACING AT (48, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:07] adding new element to Ra at (48, 10, 6)[NONE]o[FRONT][active][0hp], type 509 [2016-01-07 13:12:08] STYLE CHANGED: LOADING :: White Crystal Armor Corner : :: White Crystal Armor Tetra [2016-01-07 13:12:11] [CLIENT] PLACING MULTISLOT: 3 -> 511 [2016-01-07 13:12:11] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:12:11] [GETNEXTTONEAREST] SIDE: RIGHT: (40.500664, 1.5558801, -1.9397415); (40, 2, -2) [2016-01-07 13:12:11] [CLIENT][EDIT] PLACING AT (49, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:11] adding new element to Ra at (49, 10, 6)[NONE]o[FRONT][active][0hp], type 511 [2016-01-07 13:12:11] STYLE CHANGED: LOADING :: White Crystal Armor Tetra : :: White Crystal Armor Hepta [2016-01-07 13:12:12] [CLIENT] PLACING MULTISLOT: 4 -> 510 [2016-01-07 13:12:12] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:12:12] [GETNEXTTONEAREST] SIDE: RIGHT: (41.028942, 1.5955796, -1.944718); (41, 2, -2) [2016-01-07 13:12:12] [CLIENT][EDIT] PLACING AT (50, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:12] adding new element to Ra at (50, 10, 6)[NONE]o[FRONT][active][0hp], type 510 [2016-01-07 13:12:13] BLOCK ORIENTATION FOR Glass: FRONT [2016-01-07 13:12:13] STYLE CHANGED: LOADING :: Glass : :: Glass Wedge [2016-01-07 13:12:14] BLOCK ORIENTATION FOR Glass: FRONT [2016-01-07 13:12:15] STYLE CHANGED: LOADING :: Glass : :: White Crystal Armor Hepta [2016-01-07 13:12:16] BLOCK ORIENTATION FOR Glass: FRONT [2016-01-07 13:12:18] STYLE CHANGED: LOADING :: Glass : :: White Crystal Armor Hepta [2016-01-07 13:12:18] BLOCK ORIENTATION FOR Glass: FRONT [2016-01-07 13:12:20] [CLIENT] PLACING MULTISLOT: 0 -> 63 [2016-01-07 13:12:20] [GETNEXTTONEAREST] SIDE: RIGHT: (42.538673, 1.7090344, -1.9589415); (42, 2, -2) [2016-01-07 13:12:20] [CLIENT][EDIT] PLACING AT (51, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:20] adding new element to Ra at (51, 10, 6)[NONE]o[FRONT][active][0hp], type 63 [2016-01-07 13:12:20] STYLE CHANGED: LOADING :: Glass : :: Glass Wedge [2016-01-07 13:12:21] [CLIENT] PLACING MULTISLOT: 1 -> 329 [2016-01-07 13:12:21] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:12:21] [GETNEXTTONEAREST] SIDE: RIGHT: (43.488724, 1.7804298, -1.9678911); (43, 2, -2) [2016-01-07 13:12:21] [CLIENT][EDIT] PLACING AT (52, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:21] adding new element to Ra at (52, 10, 6)[NONE]o[FRONT][active][0hp], type 329 [2016-01-07 13:12:21] STYLE CHANGED: LOADING :: Glass Wedge : :: Glass Corner [2016-01-07 13:12:22] [CLIENT] PLACING MULTISLOT: 2 -> 330 [2016-01-07 13:12:22] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:12:22] [GETNEXTTONEAREST] SIDE: FRONT: (43.488724, 1.7804298, -1.9678911); (43, 2, -2) [2016-01-07 13:12:22] [CLIENT][EDIT] PLACING AT (51, 10, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:22] adding new element to Ra at (51, 10, 7)[NONE]o[FRONT][active][0hp], type 330 [2016-01-07 13:12:25] [GETNEAREST] SIDE: RIGHT(4): (43.156982, 1.8995013, -0.974447); (43, 2, -1) [2016-01-07 13:12:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (51, 10, 7)[Glass Corner]o[FRONT][active][75hp][kA]; orientation: 0; FRONT [2016-01-07 13:12:27] [CLIENT] PLACING MULTISLOT: 2 -> 330 [2016-01-07 13:12:27] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:12:27] [GETNEXTTONEAREST] SIDE: RIGHT: (44.5288, 2.14858, -2.2513545); (44, 2, -2) [2016-01-07 13:12:27] [CLIENT][EDIT] PLACING AT (53, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:27] adding new element to Ra at (53, 10, 6)[NONE]o[FRONT][active][0hp], type 330 [2016-01-07 13:12:28] STYLE CHANGED: LOADING :: Glass Corner : :: Glass Tetra [2016-01-07 13:12:29] STYLE CHANGED: LOADING :: Glass Tetra : :: Glass Corner [2016-01-07 13:12:29] STYLE CHANGED: LOADING :: Glass Corner : :: Glass Tetra [2016-01-07 13:12:30] [CLIENT] PLACING MULTISLOT: 3 -> 368 [2016-01-07 13:12:30] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:12:30] [GETNEXTTONEAREST] SIDE: RIGHT: (45.144703, 1.9116831, -2.04891); (45, 2, -2) [2016-01-07 13:12:30] [CLIENT][EDIT] PLACING AT (54, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:30] adding new element to Ra at (54, 10, 6)[NONE]o[FRONT][active][0hp], type 368 [2016-01-07 13:12:31] STYLE CHANGED: LOADING :: Glass Tetra : :: Glass Hepta [2016-01-07 13:12:32] [CLIENT] PLACING MULTISLOT: 4 -> 367 [2016-01-07 13:12:32] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:12:32] [GETNEXTTONEAREST] SIDE: RIGHT: (45.91715, 1.8146267, -1.8364748); (46, 2, -2) [2016-01-07 13:12:32] [CLIENT][EDIT] PLACING AT (55, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:12:32] adding new element to Ra at (55, 10, 6)[NONE]o[FRONT][active][0hp], type 367 [2016-01-07 13:12:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:12:46] SWITCHING SLOTS: 0, 77 [2016-01-07 13:12:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=77, subSlot=-1, count=9999999] [2016-01-07 13:12:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:13:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:13:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:13:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:13:31] SWITCHING SLOTS: 1, 80 [2016-01-07 13:13:31] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=80, subSlot=-1, count=9999999] [2016-01-07 13:13:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:13:34] SWITCHING SLOTS: 2, 81 [2016-01-07 13:13:34] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=81, subSlot=-1, count=9999999] [2016-01-07 13:13:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:13:37] SWITCHING SLOTS: 3, 82 [2016-01-07 13:13:37] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=82, subSlot=-1, count=9999999] [2016-01-07 13:13:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:13:50] SWITCHING SLOTS: 4, 91 [2016-01-07 13:13:50] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=91, subSlot=-1, count=9999999] [2016-01-07 13:13:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:13:53] SWITCHING SLOTS: 3, 92 [2016-01-07 13:13:53] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=92, subSlot=-1, count=9999999] [2016-01-07 13:13:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:14:00] SWITCHING SLOTS: 5, 93 [2016-01-07 13:14:00] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=93, subSlot=-1, count=9999999] [2016-01-07 13:14:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:14:06] SWITCHING SLOTS: 6, 96 [2016-01-07 13:14:06] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=96, subSlot=-1, count=9999999] [2016-01-07 13:14:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:14:10] SWITCHING SLOTS: 7, 97 [2016-01-07 13:14:10] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=97, subSlot=-1, count=9999999] [2016-01-07 13:14:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:14:13] SWITCHING SLOTS: 8, 98 [2016-01-07 13:14:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=98, subSlot=-1, count=9999999] [2016-01-07 13:14:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:14:17] SWITCHING SLOTS: 9, 99 [2016-01-07 13:14:17] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=9, otherSlot=99, subSlot=-1, count=9999999] [2016-01-07 13:14:20] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 13:14:23] STYLE CHANGED: LOADING :: Glass Door : :: Glass Door Wedge [2016-01-07 13:14:23] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 13:14:23] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-01-07 13:14:23] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 13:14:23] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Forcefield Wedge (Red) [2016-01-07 13:14:24] STYLE CHANGED: LOADING :: Forcefield Wedge (Red) : :: Rail Turret Axis [2016-01-07 13:14:26] [CLIENT] PLACING MULTISLOT: 0 -> 665 [2016-01-07 13:14:26] [CLIENT] BLOCK style: 6; ORIENTATION: 6; jr [2016-01-07 13:14:26] [GETNEXTTONEAREST] SIDE: RIGHT: (47.51756, 2.274588, -1.9925865); (47, 2, -2) [2016-01-07 13:14:26] [CLIENT][EDIT] PLACING AT (56, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:26] adding new element to Ra at (56, 10, 6)[NONE]o[FRONT][active][0hp], type 665 [2016-01-07 13:14:28] [CLIENT] PLACING MULTISLOT: 1 -> 662 [2016-01-07 13:14:28] [CLIENT] BLOCK style: 6; ORIENTATION: 6; jr [2016-01-07 13:14:28] [GETNEXTTONEAREST] SIDE: RIGHT: (48.491795, 1.9983168, -2.032052); (48, 2, -2) [2016-01-07 13:14:28] [CLIENT][EDIT] PLACING AT (57, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:28] adding new element to Ra at (57, 10, 6)[NONE]o[FRONT][active][0hp], type 662 [2016-01-07 13:14:29] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-01-07 13:14:32] [CLIENT] PLACING MULTISLOT: 2 -> 664 [2016-01-07 13:14:32] [CLIENT] BLOCK style: 6; ORIENTATION: 6; jr [2016-01-07 13:14:32] [GETNEXTTONEAREST] SIDE: RIGHT: (49.49787, 1.9156289, -2.046054); (49, 2, -2) [2016-01-07 13:14:32] [CLIENT][EDIT] PLACING AT (58, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:32] adding new element to Ra at (58, 10, 6)[NONE]o[FRONT][active][0hp], type 664 [2016-01-07 13:14:32] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-01-07 13:14:34] [CLIENT] PLACING MULTISLOT: 3 -> 669 [2016-01-07 13:14:34] [CLIENT] BLOCK style: 6; ORIENTATION: 6; jr [2016-01-07 13:14:34] [GETNEXTTONEAREST] SIDE: RIGHT: (50.4955, 1.8336358, -2.059938); (50, 2, -2) [2016-01-07 13:14:34] [CLIENT][EDIT] PLACING AT (59, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:34] adding new element to Ra at (59, 10, 6)[NONE]o[FRONT][active][0hp], type 669 [2016-01-07 13:14:37] BLOCK ORIENTATION FOR White Light: FRONT [2016-01-07 13:14:37] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-01-07 13:14:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:14:41] SWITCHING SLOTS: 0, 76 [2016-01-07 13:14:41] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=76, subSlot=-1, count=9999999] [2016-01-07 13:14:42] [CLIENT] BLOCK style: 6; ORIENTATION: 6; jr [2016-01-07 13:14:42] [GETNEXTTONEAREST] SIDE: RIGHT: (51.499992, 1.7996855, -2.0836933); (51, 2, -2) [2016-01-07 13:14:42] [CLIENT][EDIT] PLACING AT (60, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:42] adding new element to Ra at (60, 10, 6)[NONE]o[FRONT][active][0hp], type 663 [2016-01-07 13:14:48] BLOCK ORIENTATION FOR White Light: FRONT [2016-01-07 13:14:49] [CLIENT] PLACING MULTISLOT: 0 -> 55 [2016-01-07 13:14:49] [GETNEXTTONEAREST] SIDE: RIGHT: (52.499912, 1.9610882, -2.103615); (52, 2, -2) [2016-01-07 13:14:49] [CLIENT][EDIT] PLACING AT (61, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:49] adding new element to Ra at (61, 10, 6)[NONE]o[FRONT][active][0hp], type 55 [2016-01-07 13:14:50] STYLE CHANGED: LOADING :: White Light : :: White Rod Light [2016-01-07 13:14:51] [CLIENT] PLACING MULTISLOT: 1 -> 499 [2016-01-07 13:14:51] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:14:51] [GETNEXTTONEAREST] SIDE: RIGHT: (53.49998, 2.0303645, -2.1053374); (53, 2, -2) [2016-01-07 13:14:51] [CLIENT][EDIT] PLACING AT (62, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:51] adding new element to Ra at (62, 10, 6)[NONE]o[FRONT][active][0hp], type 499 [2016-01-07 13:14:52] BLOCK ORIENTATION FOR Beacon: FRONT [2016-01-07 13:14:53] [CLIENT] PLACING MULTISLOT: 0 -> 62 [2016-01-07 13:14:53] [GETNEXTTONEAREST] SIDE: RIGHT: (54.49994, 2.2196317, -2.1307628); (54, 2, -2) [2016-01-07 13:14:53] [CLIENT][EDIT] PLACING AT (63, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:53] adding new element to Ra at (63, 10, 6)[NONE]o[FRONT][active][0hp], type 62 [2016-01-07 13:14:55] STYLE CHANGED: LOADING :: Beacon : :: Beacon Rod [2016-01-07 13:14:55] [CLIENT] PLACING MULTISLOT: 1 -> 503 [2016-01-07 13:14:55] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:14:55] [GETNEXTTONEAREST] SIDE: RIGHT: (55.499958, 2.4089146, -2.156191); (55, 2, -2) [2016-01-07 13:14:55] [CLIENT][EDIT] PLACING AT (64, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:55] adding new element to Ra at (64, 10, 6)[NONE]o[FRONT][active][0hp], type 503 [2016-01-07 13:14:57] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-01-07 13:14:58] [CLIENT] PLACING MULTISLOT: 0 -> 408 [2016-01-07 13:14:58] [GETNEXTTONEAREST] SIDE: RIGHT: (56.499992, 2.4554267, -2.1868782); (56, 2, -2) [2016-01-07 13:14:58] [CLIENT][EDIT] PLACING AT (65, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:14:58] adding new element to Ra at (65, 10, 6)[NONE]o[FRONT][active][0hp], type 408 [2016-01-07 13:15:00] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-01-07 13:15:01] [CLIENT] PLACING MULTISLOT: 1 -> 410 [2016-01-07 13:15:01] [GETNEXTTONEAREST] SIDE: RIGHT: (57.498177, 1.681057, -2.2055814); (57, 2, -2) [2016-01-07 13:15:01] [CLIENT][EDIT] PLACING AT (66, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:01] adding new element to Ra at (66, 10, 6)[NONE]o[FRONT][active][0hp], type 410 [2016-01-07 13:15:01] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-01-07 13:15:02] [CLIENT] PLACING MULTISLOT: 2 -> 409 [2016-01-07 13:15:02] [GETNEXTTONEAREST] SIDE: RIGHT: (58.491844, 1.8358641, -2.2303495); (58, 2, -2) [2016-01-07 13:15:02] [CLIENT][EDIT] PLACING AT (67, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:02] adding new element to Ra at (67, 10, 6)[NONE]o[FRONT][active][0hp], type 409 [2016-01-07 13:15:03] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-01-07 13:15:03] [CLIENT] PLACING MULTISLOT: 3 -> 407 [2016-01-07 13:15:03] [GETNEXTTONEAREST] SIDE: RIGHT: (59.494644, 1.992095, -2.255345); (59, 2, -2) [2016-01-07 13:15:03] [CLIENT][EDIT] PLACING AT (68, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:03] adding new element to Ra at (68, 10, 6)[NONE]o[FRONT][active][0hp], type 407 [2016-01-07 13:15:04] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-01-07 13:15:04] [CLIENT] PLACING MULTISLOT: 4 -> 667 [2016-01-07 13:15:04] [GETNEXTTONEAREST] SIDE: RIGHT: (60.49937, 2.148624, -2.2803888); (60, 2, -2) [2016-01-07 13:15:04] [CLIENT][EDIT] PLACING AT (69, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:04] adding new element to Ra at (69, 10, 6)[NONE]o[FRONT][active][0hp], type 667 [2016-01-07 13:15:06] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-01-07 13:15:07] [CLIENT] PLACING MULTISLOT: 0 -> 413 [2016-01-07 13:15:07] [GETNEXTTONEAREST] SIDE: RIGHT: (61.499977, 2.20444, -2.277342); (61, 2, -2) [2016-01-07 13:15:07] [CLIENT][EDIT] PLACING AT (70, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:07] adding new element to Ra at (70, 10, 6)[NONE]o[FRONT][active][0hp], type 413 [2016-01-07 13:15:08] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-01-07 13:15:09] [CLIENT] PLACING MULTISLOT: 1 -> 405 [2016-01-07 13:15:09] [GETNEXTTONEAREST] SIDE: RIGHT: (62.499943, 2.3501396, -2.2993119); (62, 2, -2) [2016-01-07 13:15:09] [CLIENT][EDIT] PLACING AT (71, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:09] adding new element to Ra at (71, 10, 6)[NONE]o[FRONT][active][0hp], type 405 [2016-01-07 13:15:09] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-01-07 13:15:11] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-01-07 13:15:12] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-01-07 13:15:14] [CLIENT] PLACING MULTISLOT: 2 -> 411 [2016-01-07 13:15:14] [GETNEXTTONEAREST] SIDE: RIGHT: (63.499912, 2.372098, -2.3411229); (63, 2, -2) [2016-01-07 13:15:14] [CLIENT][EDIT] PLACING AT (72, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:14] adding new element to Ra at (72, 10, 6)[NONE]o[FRONT][active][0hp], type 411 [2016-01-07 13:15:16] Now playing: [2016-01-07 13:15:16] : [2016-01-07 13:15:16] [2016-01-07 13:15:16] Perimeter - Harkbackhood Covered.ogg [2016-01-07 13:15:17] Error [2016-01-07 13:15:17] : [2016-01-07 13:15:17] [2016-01-07 13:15:17] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:15:17] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-01-07 13:15:18] [CLIENT] PLACING MULTISLOT: 3 -> 412 [2016-01-07 13:15:18] [GETNEXTTONEAREST] SIDE: RIGHT: (64.4998, 1.7951169, -2.3037856); (64, 2, -2) [2016-01-07 13:15:18] [CLIENT][EDIT] PLACING AT (73, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:18] adding new element to Ra at (73, 10, 6)[NONE]o[FRONT][active][0hp], type 412 [2016-01-07 13:15:18] BLOCK ORIENTATION FOR Button: FRONT [2016-01-07 13:15:19] [CLIENT] PLACING MULTISLOT: 4 -> 666 [2016-01-07 13:15:19] [GETNEXTTONEAREST] SIDE: RIGHT: (65.499954, 2.1182752, -2.3632884); (65, 2, -2) [2016-01-07 13:15:19] [CLIENT][EDIT] PLACING AT (74, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:19] adding new element to Ra at (74, 10, 6)[NONE]o[FRONT][active][0hp], type 666 [2016-01-07 13:15:20] BLOCK ORIENTATION FOR Inner Ship Remote: FRONT [2016-01-07 13:15:21] [CLIENT] PLACING MULTISLOT: 0 -> 670 [2016-01-07 13:15:21] [GETNEXTTONEAREST] SIDE: RIGHT: (66.49999, 2.4414053, -2.4227853); (66, 2, -2) [2016-01-07 13:15:21] [CLIENT][EDIT] PLACING AT (75, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:21] adding new element to Ra at (75, 10, 6)[NONE]o[FRONT][active][0hp], type 670 [2016-01-07 13:15:21] Client(1); received text block TextBlockPair [provider=null, block=188588260166598731, text=[no data]] [2016-01-07 13:15:23] BLOCK ORIENTATION FOR Wireless Logic Module: FRONT [2016-01-07 13:15:24] [CLIENT] PLACING MULTISLOT: 1 -> 668 [2016-01-07 13:15:24] [GETNEXTTONEAREST] SIDE: RIGHT: (67.49998, 1.900239, -2.3388681); (67, 2, -2) [2016-01-07 13:15:24] [CLIENT][EDIT] PLACING AT (76, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:24] adding new element to Ra at (76, 10, 6)[NONE]o[FRONT][active][0hp], type 668 [2016-01-07 13:15:25] BLOCK ORIENTATION FOR Plex Door: FRONT [2016-01-07 13:15:26] [UNIVERSE] WARNING: Sector UPDATE took 48; sectors updated: 27 [2016-01-07 13:15:26] [SERVER][UPDATE] WARNING: UNIVERSE update took 48 [2016-01-07 13:15:26] [CLIENT] PLACING MULTISLOT: 0 -> 122 [2016-01-07 13:15:26] [GETNEXTTONEAREST] SIDE: RIGHT: (68.4998, 2.2800107, -2.4788506); (68, 2, -2) [2016-01-07 13:15:26] [CLIENT][EDIT] PLACING AT (77, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:26] adding new element to Ra at (77, 10, 6)[NONE]o[FRONT][active][0hp], type 122 [2016-01-07 13:15:28] STYLE CHANGED: LOADING :: Plex Door : :: Plex Door Wedge [2016-01-07 13:15:29] [CLIENT] PLACING MULTISLOT: 1 -> 588 [2016-01-07 13:15:29] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:15:29] [GETNEXTTONEAREST] SIDE: RIGHT: (69.499886, 2.322515, -2.3153884); (69, 2, -2) [2016-01-07 13:15:29] [CLIENT][EDIT] PLACING AT (78, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:29] adding new element to Ra at (78, 10, 6)[NONE]o[FRONT][active][0hp], type 588 [2016-01-07 13:15:32] BLOCK ORIENTATION FOR Glass Door: FRONT [2016-01-07 13:15:32] [CLIENT] PLACING MULTISLOT: 0 -> 589 [2016-01-07 13:15:32] [GETNEXTTONEAREST] SIDE: RIGHT: (70.539764, 2.0165, -2.01008); (70, 2, -2) [2016-01-07 13:15:32] [CLIENT][EDIT] PLACING AT (79, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:32] adding new element to Ra at (79, 10, 6)[NONE]o[FRONT][active][0hp], type 589 [2016-01-07 13:15:33] STYLE CHANGED: LOADING :: Glass Door : :: Glass Door Wedge [2016-01-07 13:15:34] [CLIENT] PLACING MULTISLOT: 1 -> 590 [2016-01-07 13:15:34] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:15:34] [GETNEXTTONEAREST] SIDE: RIGHT: (71.499954, 2.210301, -2.0280898); (71, 2, -2) [2016-01-07 13:15:34] [CLIENT][EDIT] PLACING AT (80, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:34] adding new element to Ra at (80, 10, 6)[NONE]o[FRONT][active][0hp], type 590 [2016-01-07 13:15:34] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-01-07 13:15:35] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-01-07 13:15:35] [GETNEXTTONEAREST] SIDE: TOP: (72.34187, 2.5397673, -2.0339196); (72, 2, -2) [2016-01-07 13:15:35] [CLIENT][EDIT] PLACING AT (80, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:35] adding new element to Ra at (80, 11, 6)[NONE]o[FRONT][active][0hp], type 591 [2016-01-07 13:15:36] [GETNEAREST] SIDE: RIGHT(4): (72.499405, 2.6014166, -2.0350106); (72, 3, -2) [2016-01-07 13:15:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (80, 11, 6)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:15:37] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-01-07 13:15:37] [GETNEXTTONEAREST] SIDE: RIGHT: (72.53978, 2.2756495, -2.0994048); (72, 2, -2) [2016-01-07 13:15:37] [CLIENT][EDIT] PLACING AT (81, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:37] adding new element to Ra at (81, 10, 6)[NONE]o[FRONT][active][0hp], type 591 [2016-01-07 13:15:38] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-01-07 13:15:39] [CLIENT] PLACING MULTISLOT: 1 -> 592 [2016-01-07 13:15:39] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:15:39] [GETNEXTTONEAREST] SIDE: RIGHT: (73.49977, 2.271583, -2.0696185); (73, 2, -2) [2016-01-07 13:15:39] [CLIENT][EDIT] PLACING AT (82, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:39] adding new element to Ra at (82, 10, 6)[NONE]o[FRONT][active][0hp], type 592 [2016-01-07 13:15:40] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 13:15:41] [CLIENT] PLACING MULTISLOT: 0 -> 659 [2016-01-07 13:15:41] [GETNEXTTONEAREST] SIDE: RIGHT: (74.53958, 2.046032, -2.084234); (74, 2, -2) [2016-01-07 13:15:41] [CLIENT][EDIT] PLACING AT (83, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:41] adding new element to Ra at (83, 10, 6)[NONE]o[FRONT][active][0hp], type 659 [2016-01-07 13:15:42] STYLE CHANGED: LOADING :: Forcefield (Red) : :: Forcefield Wedge (Red) [2016-01-07 13:15:43] [CLIENT] PLACING MULTISLOT: 1 -> 673 [2016-01-07 13:15:43] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:15:43] [GETNEXTTONEAREST] SIDE: RIGHT: (75.499435, 2.4524312, -2.0822423); (75, 2, -2) [2016-01-07 13:15:43] [CLIENT][EDIT] PLACING AT (84, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:15:43] adding new element to Ra at (84, 10, 6)[NONE]o[FRONT][active][0hp], type 673 [2016-01-07 13:15:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:15:54] SWITCHING SLOTS: 0, 100 [2016-01-07 13:15:54] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=100, subSlot=-1, count=9999999] [2016-01-07 13:15:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:15:56] SWITCHING SLOTS: 1, 101 [2016-01-07 13:15:56] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=101, subSlot=-1, count=9999999] [2016-01-07 13:16:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:16:02] SWITCHING SLOTS: 2, 103 [2016-01-07 13:16:02] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=103, subSlot=-1, count=9999999] [2016-01-07 13:16:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:16:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 13:16:05] SWITCHING SLOTS: 3, 106 [2016-01-07 13:16:05] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=106, subSlot=-1, count=9999999] [2016-01-07 13:16:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:16:08] SWITCHING SLOTS: 4, 107 [2016-01-07 13:16:08] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=107, subSlot=-1, count=9999999] [2016-01-07 13:16:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:16:10] SWITCHING SLOTS: 5, 108 [2016-01-07 13:16:10] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=108, subSlot=-1, count=9999999] [2016-01-07 13:16:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:16:13] SWITCHING SLOTS: 6, 109 [2016-01-07 13:16:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=109, subSlot=-1, count=9999999] [2016-01-07 13:16:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:16:17] SWITCHING SLOTS: 7, 111 [2016-01-07 13:16:17] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=111, subSlot=-1, count=9999999] [2016-01-07 13:16:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:16:19] SWITCHING SLOTS: 8, 112 [2016-01-07 13:16:19] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=112, subSlot=-1, count=9999999] [2016-01-07 13:16:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:16:21] SWITCHING SLOTS: 9, 113 [2016-01-07 13:16:21] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=9, otherSlot=113, subSlot=-1, count=9999999] [2016-01-07 13:16:25] STYLE CHANGED: LOADING :: Yellow Hazard Armor Wedge : :: Yellow Hazard Armor Corner [2016-01-07 13:16:26] STYLE CHANGED: LOADING :: Yellow Hazard Armor Corner : :: Yellow Hazard Armor Tetra [2016-01-07 13:16:26] STYLE CHANGED: LOADING :: Yellow Hazard Armor Tetra : :: Yellow Hazard Armor Hepta [2016-01-07 13:16:27] BLOCK ORIENTATION FOR Forcefield (Blue): FRONT [2016-01-07 13:16:28] [CLIENT] PLACING MULTISLOT: 0 -> 660 [2016-01-07 13:16:28] [GETNEXTTONEAREST] SIDE: RIGHT: (76.5399, 1.8855066, -2.2200582); (76, 2, -2) [2016-01-07 13:16:28] [CLIENT][EDIT] PLACING AT (85, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:28] adding new element to Ra at (85, 10, 6)[NONE]o[FRONT][active][0hp], type 660 [2016-01-07 13:16:29] STYLE CHANGED: LOADING :: Forcefield (Blue) : :: Forcefield Wedge (Blue) [2016-01-07 13:16:30] [CLIENT] PLACING MULTISLOT: 1 -> 674 [2016-01-07 13:16:30] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:16:30] [GETNEXTTONEAREST] SIDE: RIGHT: (77.49997, 1.9930143, -2.2108502); (77, 2, -2) [2016-01-07 13:16:30] [CLIENT][EDIT] PLACING AT (86, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:30] adding new element to Ra at (86, 10, 6)[NONE]o[FRONT][active][0hp], type 674 [2016-01-07 13:16:30] BLOCK ORIENTATION FOR Forcefield (Yellow): FRONT [2016-01-07 13:16:31] [CLIENT] PLACING MULTISLOT: 0 -> 661 [2016-01-07 13:16:31] [GETNEXTTONEAREST] SIDE: RIGHT: (78.53998, 2.103724, -2.195165); (78, 2, -2) [2016-01-07 13:16:31] [CLIENT][EDIT] PLACING AT (87, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:31] adding new element to Ra at (87, 10, 6)[NONE]o[FRONT][active][0hp], type 661 [2016-01-07 13:16:31] STYLE CHANGED: LOADING :: Forcefield (Yellow) : :: Forcefield Wedge (Yellow) [2016-01-07 13:16:32] [CLIENT] PLACING MULTISLOT: 1 -> 675 [2016-01-07 13:16:32] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:16:32] [GETNEXTTONEAREST] SIDE: RIGHT: (79.499985, 2.2200317, -2.1806862); (79, 2, -2) [2016-01-07 13:16:32] [CLIENT][EDIT] PLACING AT (88, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:32] adding new element to Ra at (88, 10, 6)[NONE]o[FRONT][active][0hp], type 675 [2016-01-07 13:16:32] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-01-07 13:16:33] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-01-07 13:16:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-01-07 13:16:34] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-01-07 13:16:34] [GETNEXTTONEAREST] SIDE: RIGHT: (80.53424, 2.3500113, -2.1650877); (80, 2, -2) [2016-01-07 13:16:34] [CLIENT][EDIT] PLACING AT (89, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:34] adding new element to Ra at (89, 10, 6)[NONE]o[FRONT][active][0hp], type 337 [2016-01-07 13:16:35] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-01-07 13:16:35] [CLIENT] PLACING MULTISLOT: 1 -> 336 [2016-01-07 13:16:35] [GETNEXTTONEAREST] SIDE: RIGHT: (81.498764, 2.4712253, -2.1505408); (81, 2, -2) [2016-01-07 13:16:35] [CLIENT][EDIT] PLACING AT (90, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:35] adding new element to Ra at (90, 10, 6)[NONE]o[FRONT][active][0hp], type 336 [2016-01-07 13:16:35] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-01-07 13:16:36] [CLIENT] PLACING MULTISLOT: 2 -> 338 [2016-01-07 13:16:36] [GETNEXTTONEAREST] SIDE: TOP: (81.72536, 2.499702, -2.1471233); (82, 2, -2) [2016-01-07 13:16:36] [CLIENT][EDIT] PLACING AT (90, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:36] adding new element to Ra at (90, 11, 6)[NONE]o[FRONT][active][0hp], type 338 [2016-01-07 13:16:36] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-01-07 13:16:37] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-01-07 13:16:37] [GETNEXTTONEAREST] SIDE: RIGHT: (82.49553, 2.5964923, -2.1355076); (82, 3, -2) [2016-01-07 13:16:37] [CLIENT][EDIT] PLACING AT (91, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:37] adding new element to Ra at (91, 11, 6)[NONE]o[FRONT][active][0hp], type 339 [2016-01-07 13:16:42] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 13:16:42] [CLIENT] PLACING MULTISLOT: 0 -> 440 [2016-01-07 13:16:42] [GETNEXTTONEAREST] SIDE: RIGHT: (82.48744, 1.7201715, -2.1356137); (82, 2, -2) [2016-01-07 13:16:42] [CLIENT][EDIT] PLACING AT (91, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:42] adding new element to Ra at (91, 10, 6)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 13:16:43] STYLE CHANGED: LOADING :: Alloyed Metal Mesh : :: Alloyed Metal Mesh Wedge [2016-01-07 13:16:43] [CLIENT] PLACING MULTISLOT: 1 -> 441 [2016-01-07 13:16:43] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:16:43] [GETNEXTTONEAREST] SIDE: RIGHT: (83.49989, 1.8427835, -2.120344); (83, 2, -2) [2016-01-07 13:16:43] [CLIENT][EDIT] PLACING AT (92, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:43] adding new element to Ra at (92, 10, 6)[NONE]o[FRONT][active][0hp], type 441 [2016-01-07 13:16:44] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 13:16:45] [CLIENT] PLACING MULTISLOT: 0 -> 442 [2016-01-07 13:16:45] [GETNEXTTONEAREST] SIDE: RIGHT: (84.53061, 1.9676075, -2.1047986); (84, 2, -2) [2016-01-07 13:16:45] [CLIENT][EDIT] PLACING AT (93, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:45] adding new element to Ra at (93, 10, 6)[NONE]o[FRONT][active][0hp], type 442 [2016-01-07 13:16:45] STYLE CHANGED: LOADING :: Metal Grill : :: Metal Grill Wedge [2016-01-07 13:16:46] [CLIENT] PLACING MULTISLOT: 1 -> 443 [2016-01-07 13:16:46] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:16:46] [GETNEXTTONEAREST] SIDE: RIGHT: (85.49538, 2.0844436, -2.0902483); (85, 2, -2) [2016-01-07 13:16:46] [CLIENT][EDIT] PLACING AT (94, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:46] adding new element to Ra at (94, 10, 6)[NONE]o[FRONT][active][0hp], type 443 [2016-01-07 13:16:48] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 13:16:51] [CLIENT] PLACING MULTISLOT: 0 -> 656 [2016-01-07 13:16:51] [GETNEXTTONEAREST] SIDE: RIGHT: (86.536285, 2.0380301, -2.0749269); (86, 2, -2) [2016-01-07 13:16:51] [CLIENT][EDIT] PLACING AT (95, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:51] adding new element to Ra at (95, 10, 6)[NONE]o[FRONT][active][0hp], type 656 [2016-01-07 13:16:51] [WARNING] not inbound: 96, 0, 0 -> returning as free [2016-01-07 13:16:51] [WARNING] not inbound: 96, 0, 0 -> returning as free [2016-01-07 13:16:51] [WARNING] not inbound: 96, 0, 0 -> returning as free [2016-01-07 13:16:51] [WARNING] not inbound: 96, 0, 0 -> returning as free [2016-01-07 13:16:51] [WARNING] not inbound: 96, 0, 0 -> returning as free [2016-01-07 13:16:51] [WARNING] not inbound: 96, 0, 0 -> returning as free [2016-01-07 13:16:51] [WARNING] not inbound: 96, 0, 0 -> returning as free [2016-01-07 13:16:51] [WARNING] not inbound: 96, 0, 0 -> returning as free [2016-01-07 13:16:51] STYLE CHANGED: LOADING :: Scaffold : :: Scaffold Wedge [2016-01-07 13:16:52] [CLIENT] PLACING MULTISLOT: 1 -> 676 [2016-01-07 13:16:52] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:16:52] [GETNEXTTONEAREST] SIDE: RIGHT: (87.492096, 2.1059785, -2.0600321); (87, 2, -2) [2016-01-07 13:16:52] [CLIENT][EDIT] PLACING AT (96, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:52] adding new element to Ra at (96, 10, 6)[NONE]o[FRONT][active][0hp], type 676 [2016-01-07 13:16:53] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-01-07 13:16:54] [CLIENT] PLACING MULTISLOT: 0 -> 448 [2016-01-07 13:16:54] [GETNEXTTONEAREST] SIDE: RIGHT: (88.53993, 2.102038, -2.0272667); (88, 2, -2) [2016-01-07 13:16:54] [CLIENT][EDIT] PLACING AT (97, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:54] adding new element to Ra at (97, 10, 6)[NONE]o[FRONT][active][0hp], type 448 [2016-01-07 13:16:55] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-01-07 13:16:56] [CLIENT] PLACING MULTISLOT: 1 -> 447 [2016-01-07 13:16:56] [GETNEXTTONEAREST] SIDE: RIGHT: (89.49419, 2.1867204, -2.0166917); (89, 2, -2) [2016-01-07 13:16:56] [CLIENT][EDIT] PLACING AT (98, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:56] adding new element to Ra at (98, 10, 6)[NONE]o[FRONT][active][0hp], type 447 [2016-01-07 13:16:56] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-01-07 13:16:57] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-01-07 13:16:57] [GETNEXTTONEAREST] SIDE: RIGHT: (90.495895, 2.2756124, -2.005591); (90, 2, -2) [2016-01-07 13:16:57] [CLIENT][EDIT] PLACING AT (99, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:16:57] adding new element to Ra at (99, 10, 6)[NONE]o[FRONT][active][0hp], type 449 [2016-01-07 13:17:02] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-01-07 13:17:04] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-01-07 13:17:04] [GETNEXTTONEAREST] SIDE: RIGHT: (91.47432, 1.8045583, -1.9804515); (91, 2, -2) [2016-01-07 13:17:04] [CLIENT][EDIT] PLACING AT (100, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:04] adding new element to Ra at (100, 10, 6)[NONE]o[FRONT][active][0hp], type 450 [2016-01-07 13:17:04] BLOCK ORIENTATION FOR Personal Computer (Blue): FRONT [2016-01-07 13:17:05] [CLIENT] PLACING MULTISLOT: 4 -> 451 [2016-01-07 13:17:05] [GETNEXTTONEAREST] SIDE: RIGHT: (92.47453, 1.8260713, -1.966865); (92, 2, -2) [2016-01-07 13:17:05] [CLIENT][EDIT] PLACING AT (101, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:05] adding new element to Ra at (101, 10, 6)[NONE]o[FRONT][active][0hp], type 451 [2016-01-07 13:17:05] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-01-07 13:17:06] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-01-07 13:17:06] [GETNEXTTONEAREST] SIDE: RIGHT: (93.49989, 1.848125, -1.9529374); (93, 2, -2) [2016-01-07 13:17:06] [CLIENT][EDIT] PLACING AT (102, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:06] adding new element to Ra at (102, 10, 6)[NONE]o[FRONT][active][0hp], type 446 [2016-01-07 13:17:07] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-01-07 13:17:07] BLOCK ORIENTATION FOR Green Hazard Armor: FRONT [2016-01-07 13:17:07] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-01-07 13:17:08] [DRAWER][WARNING] update took 111 ms [2016-01-07 13:17:08] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 13:17:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 13:17:08] [CLIENT] PLACING MULTISLOT: 1 -> 445 [2016-01-07 13:17:08] [GETNEXTTONEAREST] SIDE: RIGHT: (94.472885, 1.8496919, -1.9087429); (94, 2, -2) [2016-01-07 13:17:08] [CLIENT][EDIT] PLACING AT (103, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:08] adding new element to Ra at (103, 10, 6)[NONE]o[FRONT][active][0hp], type 445 [2016-01-07 13:17:09] BLOCK ORIENTATION FOR Green Hazard Armor: FRONT [2016-01-07 13:17:10] [CLIENT] PLACING MULTISLOT: 0 -> 438 [2016-01-07 13:17:10] [GETNEXTTONEAREST] SIDE: RIGHT: (95.48114, 1.8738995, -1.8990809); (95, 2, -2) [2016-01-07 13:17:10] [CLIENT][EDIT] PLACING AT (104, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:10] adding new element to Ra at (104, 10, 6)[NONE]o[FRONT][active][0hp], type 438 [2016-01-07 13:17:10] STYLE CHANGED: LOADING :: Green Hazard Armor : :: Green Hazard Armor Wedge [2016-01-07 13:17:11] [CLIENT] PLACING MULTISLOT: 1 -> 439 [2016-01-07 13:17:11] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:17:11] [GETNEXTTONEAREST] SIDE: RIGHT: (96.495316, 1.8982487, -1.8893622); (96, 2, -2) [2016-01-07 13:17:11] [CLIENT][EDIT] PLACING AT (105, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:11] adding new element to Ra at (105, 10, 6)[NONE]o[FRONT][active][0hp], type 439 [2016-01-07 13:17:11] STYLE CHANGED: LOADING :: Green Hazard Armor Wedge : :: Green Hazard Armor Corner [2016-01-07 13:17:13] [CLIENT] PLACING MULTISLOT: 2 -> 651 [2016-01-07 13:17:13] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:17:13] [GETNEXTTONEAREST] SIDE: RIGHT: (97.534256, 2.0261974, -2.1631982); (97, 2, -2) [2016-01-07 13:17:13] [CLIENT][EDIT] PLACING AT (106, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:13] adding new element to Ra at (106, 10, 6)[NONE]o[FRONT][active][0hp], type 651 [2016-01-07 13:17:14] STYLE CHANGED: LOADING :: Green Hazard Armor Corner : :: Green Hazard Armor Tetra [2016-01-07 13:17:15] [CLIENT] PLACING MULTISLOT: 3 -> 653 [2016-01-07 13:17:15] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:17:15] [GETNEXTTONEAREST] SIDE: RIGHT: (98.23633, 1.8202448, -2.0160728); (98, 2, -2) [2016-01-07 13:17:15] [CLIENT][EDIT] PLACING AT (107, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:15] adding new element to Ra at (107, 10, 6)[NONE]o[FRONT][active][0hp], type 653 [2016-01-07 13:17:16] STYLE CHANGED: LOADING :: Green Hazard Armor Tetra : :: Green Hazard Armor Hepta [2016-01-07 13:17:16] [CLIENT] PLACING MULTISLOT: 4 -> 652 [2016-01-07 13:17:16] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:17:16] [GETNEXTTONEAREST] SIDE: RIGHT: (98.922745, 1.8212161, -1.8249291); (99, 2, -2) [2016-01-07 13:17:16] [CLIENT][EDIT] PLACING AT (108, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:16] adding new element to Ra at (108, 10, 6)[NONE]o[FRONT][active][0hp], type 652 [2016-01-07 13:17:17] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 13:17:18] [CLIENT] PLACING MULTISLOT: 0 -> 436 [2016-01-07 13:17:18] [GETNEXTTONEAREST] SIDE: RIGHT: (100.53642, 1.900084, -1.8271183); (100, 2, -2) [2016-01-07 13:17:18] [CLIENT][EDIT] PLACING AT (109, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:18] adding new element to Ra at (109, 10, 6)[NONE]o[FRONT][active][0hp], type 436 [2016-01-07 13:17:18] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Yellow Hazard Armor Wedge [2016-01-07 13:17:21] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 13:17:22] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Yellow Hazard Armor Wedge [2016-01-07 13:17:22] [CLIENT] PLACING MULTISLOT: 1 -> 437 [2016-01-07 13:17:22] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:17:22] [GETNEXTTONEAREST] SIDE: RIGHT: (101.49931, 1.8810177, -1.7617031); (101, 2, -2) [2016-01-07 13:17:22] [CLIENT][EDIT] PLACING AT (110, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:22] adding new element to Ra at (110, 10, 6)[NONE]o[FRONT][active][0hp], type 437 [2016-01-07 13:17:23] STYLE CHANGED: LOADING :: Yellow Hazard Armor Wedge : :: Yellow Hazard Armor Corner [2016-01-07 13:17:25] [CLIENT] PLACING MULTISLOT: 2 -> 648 [2016-01-07 13:17:25] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kA [2016-01-07 13:17:25] [GETNEXTTONEAREST] SIDE: RIGHT: (102.52879, 2.1964564, -1.898444); (102, 2, -2) [2016-01-07 13:17:25] [CLIENT][EDIT] PLACING AT (111, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:25] adding new element to Ra at (111, 10, 6)[NONE]o[FRONT][active][0hp], type 648 [2016-01-07 13:17:26] STYLE CHANGED: LOADING :: Yellow Hazard Armor Corner : :: Yellow Hazard Armor Tetra [2016-01-07 13:17:27] [CLIENT] PLACING MULTISLOT: 3 -> 650 [2016-01-07 13:17:27] [CLIENT] BLOCK style: 4; ORIENTATION: 0; kQ [2016-01-07 13:17:27] [GETNEXTTONEAREST] SIDE: RIGHT: (103.196686, 1.8588052, -1.8232267); (103, 2, -2) [2016-01-07 13:17:27] [CLIENT][EDIT] PLACING AT (112, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:27] adding new element to Ra at (112, 10, 6)[NONE]o[FRONT][active][0hp], type 650 [2016-01-07 13:17:28] STYLE CHANGED: LOADING :: Yellow Hazard Armor Tetra : :: Yellow Hazard Armor Hepta [2016-01-07 13:17:29] [CLIENT] PLACING MULTISLOT: 4 -> 649 [2016-01-07 13:17:29] [CLIENT] BLOCK style: 5; ORIENTATION: 7; jU [2016-01-07 13:17:29] [GETNEXTTONEAREST] SIDE: RIGHT: (104.17201, 1.623671, -1.7722801); (104, 2, -2) [2016-01-07 13:17:29] [CLIENT][EDIT] PLACING AT (113, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:17:29] adding new element to Ra at (113, 10, 6)[NONE]o[FRONT][active][0hp], type 649 [2016-01-07 13:18:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:18:07] SWITCHING SLOTS: 0, 114 [2016-01-07 13:18:08] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=114, subSlot=-1, count=9999999] [2016-01-07 13:18:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:18:11] SWITCHING SLOTS: 1, 115 [2016-01-07 13:18:11] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=115, subSlot=-1, count=9999999] [2016-01-07 13:18:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:18:18] SWITCHING SLOTS: 2, 122 [2016-01-07 13:18:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=122, subSlot=-1, count=9999999] [2016-01-07 13:18:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:18:22] SWITCHING SLOTS: 3, 123 [2016-01-07 13:18:22] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=123, subSlot=-1, count=9999999] [2016-01-07 13:18:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:18:27] SWITCHING SLOTS: 4, 130 [2016-01-07 13:18:27] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=130, subSlot=-1, count=9999999] [2016-01-07 13:18:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:18:29] SWITCHING SLOTS: 5, 131 [2016-01-07 13:18:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=131, subSlot=-1, count=9999999] [2016-01-07 13:18:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:18:37] SWITCHING SLOTS: 6, 139 [2016-01-07 13:18:37] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=139, subSlot=-1, count=9999999] [2016-01-07 13:18:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:18:40] SWITCHING SLOTS: 7, 140 [2016-01-07 13:18:40] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=140, subSlot=-1, count=9999999] [2016-01-07 13:18:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:18:46] SWITCHING SLOTS: 8, 147 [2016-01-07 13:18:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=147, subSlot=-1, count=9999999] [2016-01-07 13:18:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:19:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:20:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:20:10] SWITCHING SLOTS: 0, 204 [2016-01-07 13:20:10] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=204, subSlot=-1, count=9999999] [2016-01-07 13:20:13] STYLE CHANGED: LOADING :: Yellow Hazard Armor Hepta : :: Yellow Hazard Armor Tetra [2016-01-07 13:20:13] STYLE CHANGED: LOADING :: Yellow Hazard Armor Tetra : :: Yellow Hazard Armor Corner [2016-01-07 13:20:14] STYLE CHANGED: LOADING :: Yellow Hazard Armor Corner : :: Yellow Hazard Armor Wedge [2016-01-07 13:20:14] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 13:20:14] BLOCK ORIENTATION FOR Beacon Charged Circuit: FRONT [2016-01-07 13:20:14] STYLE CHANGED: LOADING :: Beacon Charged Circuit : :: Sintyr Charged Circuit Wedge [2016-01-07 13:20:15] BLOCK ORIENTATION FOR Beacon Charged Circuit: FRONT [2016-01-07 13:20:15] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 13:20:15] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Yellow Hazard Armor Wedge [2016-01-07 13:20:15] STYLE CHANGED: LOADING :: Yellow Hazard Armor Wedge : :: Yellow Hazard Armor Corner [2016-01-07 13:20:15] STYLE CHANGED: LOADING :: Yellow Hazard Armor Corner : :: Yellow Hazard Armor Tetra [2016-01-07 13:20:15] STYLE CHANGED: LOADING :: Yellow Hazard Armor Tetra : :: Yellow Hazard Armor Hepta [2016-01-07 13:20:16] STYLE CHANGED: LOADING :: Yellow Hazard Armor Hepta : :: Yellow Paint [2016-01-07 13:20:17] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:20:17] [GETNEXTTONEAREST] SIDE: RIGHT: (105.53992, 1.9144149, -1.5431594); (105, 2, -2) [2016-01-07 13:20:17] [CLIENT][EDIT] PLACING AT (114, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:17] adding new element to Ra at (114, 10, 6)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:20:26] [GETNEAREST] SIDE: RIGHT(4): (106.49498, 2.0144548, -1.8922832); (106, 2, -2) [2016-01-07 13:20:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (114, 10, 6)[Yellow Paint]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:20:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:20:31] SWITCHING SLOTS: 0, 114 [2016-01-07 13:20:31] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=114, subSlot=-1, count=9999999] [2016-01-07 13:20:33] BLOCK ORIENTATION FOR Threns Ingot: FRONT [2016-01-07 13:20:34] [CLIENT] PLACING MULTISLOT: 0 -> 471 [2016-01-07 13:20:34] [GETNEXTTONEAREST] SIDE: RIGHT: (105.533035, 1.8456826, -1.9314696); (105, 2, -2) [2016-01-07 13:20:34] [CLIENT][EDIT] PLACING AT (114, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:34] adding new element to Ra at (114, 10, 6)[NONE]o[FRONT][inactive][1hp], type 471 [2016-01-07 13:20:34] STYLE CHANGED: LOADING :: Threns Ingot : :: Threns Ingot Wedge [2016-01-07 13:20:35] [CLIENT] PLACING MULTISLOT: 1 -> 561 [2016-01-07 13:20:35] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:20:35] [GETNEXTTONEAREST] SIDE: RIGHT: (106.49498, 2.0187583, -1.8914499); (106, 2, -2) [2016-01-07 13:20:35] [CLIENT][EDIT] PLACING AT (115, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:35] adding new element to Ra at (115, 10, 6)[NONE]o[FRONT][active][0hp], type 561 [2016-01-07 13:20:36] BLOCK ORIENTATION FOR Jisper Ingot: FRONT [2016-01-07 13:20:37] [CLIENT] PLACING MULTISLOT: 0 -> 473 [2016-01-07 13:20:37] [GETNEXTTONEAREST] SIDE: RIGHT: (107.53995, 2.2066703, -1.8706075); (107, 2, -2) [2016-01-07 13:20:37] [CLIENT][EDIT] PLACING AT (116, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:37] adding new element to Ra at (116, 10, 6)[NONE]o[FRONT][active][0hp], type 473 [2016-01-07 13:20:37] STYLE CHANGED: LOADING :: Jisper Ingot : :: Jisper Ingot Wedge [2016-01-07 13:20:38] [CLIENT] PLACING MULTISLOT: 1 -> 562 [2016-01-07 13:20:38] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:20:38] [GETNEXTTONEAREST] SIDE: RIGHT: (108.499985, 2.3776112, -1.8234522); (108, 2, -2) [2016-01-07 13:20:38] [CLIENT][EDIT] PLACING AT (117, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:38] adding new element to Ra at (117, 10, 6)[NONE]o[FRONT][active][0hp], type 562 [2016-01-07 13:20:39] BLOCK ORIENTATION FOR Threns Motherboard: FRONT [2016-01-07 13:20:40] [CLIENT] PLACING MULTISLOT: 0 -> 235 [2016-01-07 13:20:40] [GETNEXTTONEAREST] SIDE: RIGHT: (109.54001, 2.407566, -2.305108); (109, 2, -2) [2016-01-07 13:20:40] [CLIENT][EDIT] PLACING AT (118, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:40] adding new element to Ra at (118, 10, 6)[NONE]o[FRONT][active][0hp], type 235 [2016-01-07 13:20:41] STYLE CHANGED: LOADING :: Threns Motherboard : :: Threns Motherboard Wedge [2016-01-07 13:20:43] [CLIENT] PLACING MULTISLOT: 1 -> 577 [2016-01-07 13:20:43] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:20:43] [GETNEXTTONEAREST] SIDE: RIGHT: (110.5, 1.7387342, -2.2999141); (110, 2, -2) [2016-01-07 13:20:43] [CLIENT][EDIT] PLACING AT (119, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:43] adding new element to Ra at (119, 10, 6)[NONE]o[FRONT][active][0hp], type 577 [2016-01-07 13:20:44] BLOCK ORIENTATION FOR Jisper Motherboard: FRONT [2016-01-07 13:20:46] [CLIENT] PLACING MULTISLOT: 0 -> 247 [2016-01-07 13:20:46] [GETNEXTTONEAREST] SIDE: RIGHT: (111.539825, 2.0878634, -2.2122865); (111, 2, -2) [2016-01-07 13:20:46] [CLIENT][EDIT] PLACING AT (120, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:46] adding new element to Ra at (120, 10, 6)[NONE]o[FRONT][active][0hp], type 247 [2016-01-07 13:20:46] STYLE CHANGED: LOADING :: Jisper Motherboard : :: Jisper Motherboard Wedge [2016-01-07 13:20:47] [CLIENT] PLACING MULTISLOT: 1 -> 578 [2016-01-07 13:20:47] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:20:47] [GETNEXTTONEAREST] SIDE: RIGHT: (112.49992, 2.3918314, -2.1853237); (112, 2, -2) [2016-01-07 13:20:47] [CLIENT][EDIT] PLACING AT (121, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:47] adding new element to Ra at (121, 10, 6)[NONE]o[FRONT][active][0hp], type 578 [2016-01-07 13:20:48] BLOCK ORIENTATION FOR Hattel Circuit: FRONT [2016-01-07 13:20:50] [CLIENT] PLACING MULTISLOT: 0 -> 236 [2016-01-07 13:20:50] [GETNEXTTONEAREST] SIDE: RIGHT: (113.539795, 1.9129491, -2.1445062); (113, 2, -2) [2016-01-07 13:20:50] [CLIENT][EDIT] PLACING AT (122, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:50] adding new element to Ra at (122, 10, 6)[NONE]o[FRONT][active][0hp], type 236 [2016-01-07 13:20:50] STYLE CHANGED: LOADING :: Hattel Circuit : :: Hattel Circuit Wedge [2016-01-07 13:20:51] [CLIENT] PLACING MULTISLOT: 1 -> 569 [2016-01-07 13:20:51] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:20:51] [GETNEXTTONEAREST] SIDE: RIGHT: (114.499985, 2.2222013, -2.1218646); (114, 2, -2) [2016-01-07 13:20:51] [CLIENT][EDIT] PLACING AT (123, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:51] adding new element to Ra at (123, 10, 6)[NONE]o[FRONT][active][0hp], type 569 [2016-01-07 13:20:51] BLOCK ORIENTATION FOR Sintyr Circuit: FRONT [2016-01-07 13:20:53] [CLIENT] PLACING MULTISLOT: 0 -> 248 [2016-01-07 13:20:53] [GETNEXTTONEAREST] SIDE: RIGHT: (115.53984, 2.214364, -2.094793); (115, 2, -2) [2016-01-07 13:20:53] [CLIENT][EDIT] PLACING AT (124, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:53] adding new element to Ra at (124, 10, 6)[NONE]o[FRONT][active][0hp], type 248 [2016-01-07 13:20:55] STYLE CHANGED: LOADING :: Sintyr Circuit : :: Sintyr Circuit Wedge [2016-01-07 13:20:55] [CLIENT] PLACING MULTISLOT: 1 -> 570 [2016-01-07 13:20:55] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:20:55] [GETNEXTTONEAREST] SIDE: RIGHT: (116.500015, 2.4199414, -2.04826); (116, 2, -2) [2016-01-07 13:20:55] [CLIENT][EDIT] PLACING AT (125, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:55] adding new element to Ra at (125, 10, 6)[NONE]o[FRONT][active][0hp], type 570 [2016-01-07 13:20:57] BLOCK ORIENTATION FOR Hattel Charged Circuit: FRONT [2016-01-07 13:20:57] [CLIENT] PLACING MULTISLOT: 0 -> 237 [2016-01-07 13:20:57] [GETNEXTTONEAREST] SIDE: RIGHT: (117.539856, 2.1383653, -2.033651); (117, 2, -2) [2016-01-07 13:20:57] [CLIENT][EDIT] PLACING AT (126, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:20:57] adding new element to Ra at (126, 10, 6)[NONE]o[FRONT][active][0hp], type 237 [2016-01-07 13:20:58] STYLE CHANGED: LOADING :: Hattel Charged Circuit : :: Hattel Charged Circuit Wedge [2016-01-07 13:21:00] [CLIENT] PLACING MULTISLOT: 1 -> 585 [2016-01-07 13:21:00] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:21:00] [GETNEXTTONEAREST] SIDE: RIGHT: (118.49977, 2.000053, -2.0332358); (118, 2, -2) [2016-01-07 13:21:00] [CLIENT][EDIT] PLACING AT (127, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:21:00] adding new element to Ra at (127, 10, 6)[NONE]o[FRONT][active][0hp], type 585 [2016-01-07 13:21:00] [WARNING] not inbound: 128, 0, 0 -> returning as free [2016-01-07 13:21:00] [WARNING] not inbound: 128, 0, 0 -> returning as free [2016-01-07 13:21:00] [WARNING] not inbound: 128, 0, 0 -> returning as free [2016-01-07 13:21:00] [WARNING] not inbound: 128, 0, 0 -> returning as free [2016-01-07 13:21:00] [WARNING] not inbound: 128, 0, 0 -> returning as free [2016-01-07 13:21:00] [WARNING] not inbound: 128, 0, 0 -> returning as free [2016-01-07 13:21:00] [WARNING] not inbound: 128, 0, 0 -> returning as free [2016-01-07 13:21:00] [WARNING] not inbound: 128, 0, 0 -> returning as free [2016-01-07 13:21:00] [WARNING] not inbound: 128, 0, 0 -> returning as free [2016-01-07 13:21:04] BLOCK ORIENTATION FOR Sintyr Charged Circuit: FRONT [2016-01-07 13:21:06] [CLIENT] PLACING MULTISLOT: 0 -> 249 [2016-01-07 13:21:06] [GETNEXTTONEAREST] SIDE: RIGHT: (119.53493, 2.0040908, -2.2441664); (119, 2, -2) [2016-01-07 13:21:06] [CLIENT][EDIT] PLACING AT (128, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:21:06] adding new element to Ra at (128, 10, 6)[NONE]o[FRONT][active][0hp], type 249 [2016-01-07 13:21:09] STYLE CHANGED: LOADING :: Sintyr Charged Circuit : :: Hattel Charged Circuit Wedge [2016-01-07 13:21:10] BLOCK ORIENTATION FOR Sintyr Charged Circuit: FRONT [2016-01-07 13:21:13] STYLE CHANGED: LOADING :: Sintyr Charged Circuit : :: Sintyr Charged Circuit Wedge [2016-01-07 13:21:14] [CLIENT] PLACING MULTISLOT: 1 -> 586 [2016-01-07 13:21:14] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:21:14] [GETNEXTTONEAREST] SIDE: RIGHT: (120.5, 2.2695723, -2.244092); (120, 2, -2) [2016-01-07 13:21:14] [CLIENT][EDIT] PLACING AT (129, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:21:14] adding new element to Ra at (129, 10, 6)[NONE]o[FRONT][active][0hp], type 586 [2016-01-07 13:23:02] BLOCK ORIENTATION FOR Beacon Charged Circuit: FRONT [2016-01-07 13:23:04] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 13:23:04] BLOCK ORIENTATION FOR Beacon Charged Circuit: FRONT [2016-01-07 13:23:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 13:23:05] Now playing: [2016-01-07 13:23:05] : [2016-01-07 13:23:05] [2016-01-07 13:23:05] Outpost.ogg [2016-01-07 13:23:05] Error [2016-01-07 13:23:05] : [2016-01-07 13:23:05] [2016-01-07 13:23:05] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:23:05] [GETNEXTTONEAREST] SIDE: RIGHT: (121.53999, 2.194024, -2.068831); (121, 2, -2) [2016-01-07 13:23:05] [CLIENT][EDIT] PLACING AT (130, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:23:05] adding new element to Ra at (130, 10, 6)[NONE]o[FRONT][active][0hp], type 253 [2016-01-07 13:23:10] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 13:23:11] [CLIENT] PLACING MULTISLOT: 0 -> 436 [2016-01-07 13:23:11] [GETNEXTTONEAREST] SIDE: RIGHT: (122.49994, 1.5224981, -1.8424574); (122, 2, -2) [2016-01-07 13:23:11] [CLIENT][EDIT] PLACING AT (131, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:23:11] adding new element to Ra at (131, 10, 6)[NONE]o[FRONT][active][0hp], type 436 [2016-01-07 13:23:12] STYLE CHANGED: LOADING :: Yellow Hazard Armor : :: Yellow Hazard Armor Wedge [2016-01-07 13:23:17] [GETNEAREST] SIDE: RIGHT(4): (123.49194, 1.6020513, -2.3022716); (123, 2, -2) [2016-01-07 13:23:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (131, 10, 6)[Yellow Hazard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:23:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:23:29] SWITCHING SLOTS: 0, 212 [2016-01-07 13:23:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=212, subSlot=-1, count=9999999] [2016-01-07 13:23:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:23:31] SWITCHING SLOTS: 1, 213 [2016-01-07 13:23:31] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=213, subSlot=-1, count=9999999] [2016-01-07 13:23:34] STYLE CHANGED: LOADING :: Yellow Hazard Armor Wedge : :: Yellow Hazard Armor Corner [2016-01-07 13:23:34] STYLE CHANGED: LOADING :: Yellow Hazard Armor Corner : :: Yellow Hazard Armor Tetra [2016-01-07 13:23:34] STYLE CHANGED: LOADING :: Yellow Hazard Armor Tetra : :: Yellow Hazard Armor Hepta [2016-01-07 13:23:34] STYLE CHANGED: LOADING :: Yellow Hazard Armor Hepta : :: Scrap Alloy [2016-01-07 13:23:35] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:23:35] [CLIENT][POPUP] ERROR: ERROR This Item cannot be placed. [2016-01-07 13:23:35] Type is not allowed on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; 546 [2016-01-07 13:23:37] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:23:37] Type is not allowed on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; 547 [2016-01-07 13:23:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:23:43] SWITCHING SLOTS: 0, 214 [2016-01-07 13:23:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=214, subSlot=-1, count=9999999] [2016-01-07 13:23:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:23:47] SWITCHING SLOTS: 1, 216 [2016-01-07 13:23:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=216, subSlot=-1, count=9999999] [2016-01-07 13:23:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:23:49] SWITCHING SLOTS: 2, 224 [2016-01-07 13:23:49] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=224, subSlot=-1, count=9999999] [2016-01-07 13:23:53] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:23:53] [GETNEXTTONEAREST] SIDE: RIGHT: (122.49994, 2.1944766, -2.2082653); (122, 2, -2) [2016-01-07 13:23:53] [CLIENT][EDIT] PLACING AT (131, 10, 6)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:23:53] adding new element to Ra at (131, 10, 6)[NONE]o[FRONT][inactive][100hp], type 866 [2016-01-07 13:23:55] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:23:55] [CLIENT][POPUP] ERROR: ERROR This Item cannot be placed. [2016-01-07 13:23:55] Type is not allowed on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; 480 [2016-01-07 13:23:57] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:23:57] Type is not allowed on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; 488 [2016-01-07 13:23:59] [GETNEAREST] SIDE: RIGHT(4): (123.49968, 2.0893788, -2.1299195); (123, 2, -2) [2016-01-07 13:23:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (131, 10, 6)[Standard Hardener]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:24:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:24:06] SWITCHING SLOTS: 1, 204 [2016-01-07 13:24:06] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=204, subSlot=-1, count=9999999] [2016-01-07 13:24:11] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:24:11] [GETNEXTTONEAREST] SIDE: RIGHT: (122.49979, 1.6925526, -2.115865); (122, 2, -2) [2016-01-07 13:24:11] [CLIENT][EDIT] PLACING AT (131, 10, 6)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:24:11] adding new element to Ra at (131, 10, 6)[NONE]o[FRONT][inactive][10hp], type 866 [2016-01-07 13:24:12] STYLE CHANGED: LOADING :: Standard Hardener : :: Yellow Hazard Armor Hepta [2016-01-07 13:24:12] STYLE CHANGED: LOADING :: Yellow Hazard Armor Hepta : :: Standard Hardener [2016-01-07 13:24:13] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:24:13] [GETNEXTTONEAREST] SIDE: RIGHT: (123.499695, 2.1117554, -2.1672137); (123, 2, -2) [2016-01-07 13:24:13] [CLIENT][EDIT] PLACING AT (132, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:24:13] adding new element to Ra at (132, 10, 6)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:24:17] DRAWING DEBUG: 20000243; ; 0; 2; 243; [2016-01-07 13:24:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:24:18] DRAWING DEBUG: 10000243; ; 0; 1; 243; [2016-01-07 13:24:18] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:24:22] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:24:22] [GETNEXTTONEAREST] SIDE: RIGHT: (124.4996, 1.5646644, -2.1722016); (124, 2, -2) [2016-01-07 13:24:22] [CLIENT][EDIT] PLACING AT (133, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:24:22] adding new element to Ra at (133, 10, 6)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:24:30] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:24:30] [GETNEXTTONEAREST] SIDE: BACK: (125.4305, 1.9822526, -2.499904); (125, 2, -2) [2016-01-07 13:24:30] [CLIENT][EDIT] PLACING AT (133, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:24:30] adding new element to Ra at (133, 10, 5)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:24:32] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:24:32] [GETNEXTTONEAREST] SIDE: BACK: (124.87764, 1.9791036, -3.4999616); (125, 2, -3) [2016-01-07 13:24:32] [CLIENT][EDIT] PLACING AT (133, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:24:32] adding new element to Ra at (133, 10, 4)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:24:35] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:24:35] [GETNEXTTONEAREST] SIDE: RIGHT: (125.49475, 2.2171807, -2.7471733); (125, 2, -3) [2016-01-07 13:24:35] [CLIENT][EDIT] PLACING AT (134, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:24:35] adding new element to Ra at (134, 10, 5)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:25:01] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:25:01] [GETNEXTTONEAREST] SIDE: BACK: (124.155975, 2.2091346, -2.4995832); (124, 2, -2) [2016-01-07 13:25:01] [CLIENT][EDIT] PLACING AT (132, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:25:01] adding new element to Ra at (132, 10, 5)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:25:04] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:25:04] [GETNEXTTONEAREST] SIDE: RIGHT: (125.49904, 2.1534047, -3.8812845); (125, 2, -4) [2016-01-07 13:25:04] [CLIENT][EDIT] PLACING AT (134, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:25:04] adding new element to Ra at (134, 10, 4)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:25:05] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:25:05] [GETNEXTTONEAREST] SIDE: BACK: (124.71973, 2.041388, -4.4986477); (125, 2, -4) [2016-01-07 13:25:05] [CLIENT][EDIT] PLACING AT (133, 10, 3)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:25:05] adding new element to Ra at (133, 10, 3)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:25:06] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:25:06] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 1(BACK) -map-> 1 PHY: [2016-01-07 13:25:06] no intersection found in world currentSegmentContext [2016-01-07 13:25:07] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:25:07] [GETNEXTTONEAREST] SIDE: BACK: (124.595184, 2.019887, -5.49985); (125, 2, -5) [2016-01-07 13:25:07] [CLIENT][EDIT] PLACING AT (133, 10, 2)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:25:07] adding new element to Ra at (133, 10, 2)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:25:08] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:25:08] [GETNEXTTONEAREST] SIDE: BACK: (124.7489, 1.9608064, -6.4987297); (125, 2, -6) [2016-01-07 13:25:08] [CLIENT][EDIT] PLACING AT (133, 10, 1)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:25:08] adding new element to Ra at (133, 10, 1)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:25:09] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:25:09] [GETNEXTTONEAREST] SIDE: BACK: (124.55406, 2.156242, -7.498617); (125, 2, -7) [2016-01-07 13:25:09] [CLIENT][EDIT] PLACING AT (133, 10, 0)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:25:09] adding new element to Ra at (133, 10, 0)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 13:25:14] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:25:14] [GETNEXTTONEAREST] SIDE: BACK: (125.095764, 1.9357023, -8.499711); (125, 2, -8) [2016-01-07 13:25:14] [CLIENT][EDIT] PLACING AT (133, 10, -1)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:25:14] adding new element to Ra at (133, 10, -1)[NONE]o[FRONT][active][0hp], type 866 [2016-01-07 13:25:18] Now playing: [2016-01-07 13:25:18] : [2016-01-07 13:25:18] [2016-01-07 13:25:18] Magic 2014 - Khaldheim.ogg [2016-01-07 13:25:18] Error [2016-01-07 13:25:18] : [2016-01-07 13:25:18] [2016-01-07 13:25:18] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:25:31] [GETNEAREST] SIDE: BACK(1): (125.35852, 2.1979337, -9.5); (125, 2, -9) [2016-01-07 13:25:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, -1)[Standard Hardener]o[BACK][active][10hp][kB]; orientation: 1; BACK [2016-01-07 13:25:31] [GETNEAREST] SIDE: BACK(1): (125.0862, 1.8247037, -8.499991); (125, 2, -8) [2016-01-07 13:25:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 0)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:32] [GETNEAREST] SIDE: BACK(1): (124.88196, 1.5896726, -7.499658); (125, 2, -7) [2016-01-07 13:25:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 1)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:33] [GETNEAREST] SIDE: BACK(1): (124.94461, 1.6384506, -6.499248); (125, 2, -6) [2016-01-07 13:25:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 2)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:33] [GETNEAREST] SIDE: BACK(1): (124.85936, 1.6016631, -5.4998493); (125, 2, -5) [2016-01-07 13:25:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 3)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:34] [GETNEAREST] SIDE: BACK(1): (124.85976, 1.6226287, -4.499195); (125, 2, -4) [2016-01-07 13:25:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 4)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:34] [GETNEAREST] SIDE: BACK(1): (124.8689, 1.5583086, -3.4995534); (125, 2, -3) [2016-01-07 13:25:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 5)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:35] [GETNEAREST] SIDE: BACK(1): (124.84044, 1.5235486, -2.4996526); (125, 2, -2) [2016-01-07 13:25:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 6)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:35] [GETNEAREST] SIDE: BACK(1): (125.76221, 1.8319411, -4.4997425); (126, 2, -4) [2016-01-07 13:25:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (134, 10, 4)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:36] [GETNEAREST] SIDE: BACK(1): (125.771835, 1.8106513, -3.4995258); (126, 2, -3) [2016-01-07 13:25:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (134, 10, 5)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:37] [GETNEAREST] SIDE: BACK(1): (124.14528, 1.777842, -3.4993176); (124, 2, -3) [2016-01-07 13:25:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (132, 10, 5)[Yellow Paint]o[BACK][active][1hp][kB]; orientation: 1; BACK [2016-01-07 13:25:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:25:44] SWITCHING SLOTS: 0, 232 [2016-01-07 13:25:44] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=232, subSlot=-1, count=9999999] [2016-01-07 13:25:46] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kB [2016-01-07 13:25:46] [GETNEXTTONEAREST] SIDE: RIGHT: (124.49977, 1.6074696, -2.117944); (124, 2, -2) [2016-01-07 13:25:46] [CLIENT][EDIT] PLACING AT (133, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:25:46] adding new element to Ra at (133, 10, 6)[NONE]o[FRONT][inactive][1hp], type 182 [2016-01-07 13:25:47] DRAWING DEBUG: 10000182; ; 0; 1; 182; [2016-01-07 13:25:47] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:25:50] DRAWING DEBUG: 182; ; 0; 0; 182; [2016-01-07 13:25:50] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:25:51] DRAWING DEBUG: 20000182; ; 0; 2; 182; [2016-01-07 13:25:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:25:54] [GETNEAREST] SIDE: RIGHT(4): (125.499985, 1.8928089, -2.1831765); (125, 2, -2) [2016-01-07 13:25:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 6)[Hattel Capsule]o[BACK][active][10hp][kB]; orientation: 1; BACK [2016-01-07 13:25:54] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:25:54] [GETNEXTTONEAREST] SIDE: RIGHT: (124.49979, 1.6542845, -2.1096087); (124, 2, -2) [2016-01-07 13:25:54] [CLIENT][EDIT] PLACING AT (133, 10, 6)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:25:54] adding new element to Ra at (133, 10, 6)[NONE]o[FRONT][inactive][10hp], type 182 [2016-01-07 13:26:11] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:11] [GETNEXTTONEAREST] SIDE: RIGHT: (125.499985, 2.4146647, -2.089519); (125, 2, -2) [2016-01-07 13:26:11] [CLIENT][EDIT] PLACING AT (134, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:11] adding new element to Ra at (134, 10, 6)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:15] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:15] [GETNEXTTONEAREST] SIDE: BACK: (126.47969, 2.427422, -2.4999907); (126, 2, -2) [2016-01-07 13:26:15] [CLIENT][EDIT] PLACING AT (134, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:15] adding new element to Ra at (134, 10, 5)[NONE]o[FRONT][inactive][1hp], type 182 [2016-01-07 13:26:18] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:18] [GETNEXTTONEAREST] SIDE: BACK: (126.24205, 2.2133832, -3.4999485); (126, 2, -3) [2016-01-07 13:26:18] [CLIENT][EDIT] PLACING AT (134, 10, 4)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:18] adding new element to Ra at (134, 10, 4)[NONE]o[FRONT][inactive][1hp], type 182 [2016-01-07 13:26:19] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:19] [GETNEXTTONEAREST] SIDE: RIGHT: (126.49823, 2.2584324, -3.4958963); (126, 2, -3) [2016-01-07 13:26:19] [CLIENT][EDIT] PLACING AT (135, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:19] adding new element to Ra at (135, 10, 5)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:20] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:20] [GETNEXTTONEAREST] SIDE: BACK: (126.512436, 2.216385, -3.4998488); (127, 2, -3) [2016-01-07 13:26:20] [CLIENT][EDIT] PLACING AT (135, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:20] adding new element to Ra at (135, 10, 4)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:23] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:23] [GETNEXTTONEAREST] SIDE: BACK: (125.313965, 1.7508168, -2.4990795); (125, 2, -2) [2016-01-07 13:26:23] [CLIENT][EDIT] PLACING AT (133, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:23] adding new element to Ra at (133, 10, 5)[NONE]o[FRONT][inactive][1hp], type 182 [2016-01-07 13:26:33] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:33] [GETNEXTTONEAREST] SIDE: TOP: (125.7419, 2.4994712, -3.0126572); (126, 2, -3) [2016-01-07 13:26:33] [CLIENT][EDIT] PLACING AT (134, 11, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:33] adding new element to Ra at (134, 11, 5)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:36] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:36] [GETNEXTTONEAREST] SIDE: TOP: (126.55386, 2.4999337, -2.7549615); (127, 2, -3) [2016-01-07 13:26:36] [CLIENT][EDIT] PLACING AT (135, 11, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:36] adding new element to Ra at (135, 11, 5)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:36] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:36] [GETNEXTTONEAREST] SIDE: FRONT: (126.53078, 2.3633838, -2.5000908); (127, 2, -3) [2016-01-07 13:26:36] [CLIENT][EDIT] PLACING AT (135, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:36] adding new element to Ra at (135, 10, 6)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:38] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:38] [GETNEXTTONEAREST] SIDE: RIGHT: (127.49997, 2.3682475, -2.441272); (127, 2, -2) [2016-01-07 13:26:38] [CLIENT][EDIT] PLACING AT (136, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:38] adding new element to Ra at (136, 10, 6)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:40] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:40] [GETNEXTTONEAREST] SIDE: TOP: (127.89748, 2.4999757, -2.437573); (128, 2, -2) [2016-01-07 13:26:40] [CLIENT][EDIT] PLACING AT (136, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:40] adding new element to Ra at (136, 11, 6)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:43] [GETNEAREST] SIDE: TOP(2): (128.0277, 3.498993, -2.1230464); (128, 3, -2) [2016-01-07 13:26:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (136, 11, 6)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:26:44] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:44] [GETNEXTTONEAREST] SIDE: RIGHT: (127.499344, 2.0959673, -3.285837); (127, 2, -3) [2016-01-07 13:26:44] [CLIENT][EDIT] PLACING AT (136, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:44] adding new element to Ra at (136, 10, 5)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:46] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:26:46] [GETNEXTTONEAREST] SIDE: RIGHT: (127.499435, 1.5860877, -4.046125); (127, 2, -4) [2016-01-07 13:26:46] [CLIENT][EDIT] PLACING AT (136, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:26:46] adding new element to Ra at (136, 10, 4)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 13:26:47] [GETNEAREST] SIDE: RIGHT(4): (128.5, 2.4212127, -4.328191); (128, 2, -4) [2016-01-07 13:26:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (136, 10, 4)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:09] [GETNEAREST] SIDE: TOP(2): (126.43277, 2.4999948, -2.2865515); (126, 2, -2) [2016-01-07 13:27:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (134, 10, 6)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:10] [GETNEAREST] SIDE: FRONT(0): (126.32289, 2.7317147, -2.5000014); (126, 3, -3) [2016-01-07 13:27:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (134, 11, 5)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:12] [GETNEAREST] SIDE: TOP(2): (125.628586, 2.499919, -2.5975506); (126, 2, -3) [2016-01-07 13:27:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (134, 10, 5)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:12] [GETNEAREST] SIDE: RIGHT(4): (125.50058, 2.3888783, -2.729421); (125, 2, -3) [2016-01-07 13:27:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 5)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:13] [GETNEAREST] SIDE: FRONT(0): (125.78615, 2.09338, -3.5003278); (126, 2, -4) [2016-01-07 13:27:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (134, 10, 4)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:13] [GETNEAREST] SIDE: FRONT(0): (126.791016, 2.9560604, -2.5010471); (127, 3, -3) [2016-01-07 13:27:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (135, 11, 5)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:14] [GETNEAREST] SIDE: TOP(2): (126.5219, 2.4986067, -3.098009); (127, 2, -3) [2016-01-07 13:27:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (135, 10, 5)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:14] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:27:14] [GETNEAREST] SIDE: TOP(2): (127.04903, 2.4999595, -1.8986181); (127, 2, -2) [2016-01-07 13:27:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (135, 10, 6)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:15] [GETNEAREST] SIDE: TOP(2): (127.82913, 2.499886, -1.6994015); (128, 2, -2) [2016-01-07 13:27:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (136, 10, 6)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:16] [GETNEAREST] SIDE: FRONT(0): (127.83887, 2.1488976, -2.5002573); (128, 2, -3) [2016-01-07 13:27:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (136, 10, 5)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:27:16] [GETNEAREST] SIDE: FRONT(0): (127.45383, 1.9852672, -3.5000026); (127, 2, -4) [2016-01-07 13:27:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (135, 10, 4)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 13:30:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 13:30:09] Now playing: [2016-01-07 13:30:09] : [2016-01-07 13:30:09] [2016-01-07 13:30:09] Andy B - Shadow.ogg [2016-01-07 13:30:09] Error [2016-01-07 13:30:09] : [2016-01-07 13:30:09] [2016-01-07 13:30:09] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:30:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:30:30] SWITCHING SLOTS: 0, 240 [2016-01-07 13:30:30] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=240, subSlot=-1, count=9999999] [2016-01-07 13:30:32] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:30:32] [GETNEXTTONEAREST] SIDE: RIGHT: (125.49974, 2.1455889, -2.3547943); (125, 2, -2) [2016-01-07 13:30:32] [CLIENT][EDIT] PLACING AT (134, 10, 6)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:30:32] adding new element to Ra at (134, 10, 6)[NONE]o[FRONT][inactive][10hp], type 154 [2016-01-07 13:30:37] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:30:42] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:30:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:30:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:30:45] SWITCHING SLOTS: 0, 255 [2016-01-07 13:30:45] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=255, subSlot=-1, count=9999999] [2016-01-07 13:30:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:30:49] SWITCHING SLOTS: 0, 248 [2016-01-07 13:30:49] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=248, subSlot=-1, count=9999999] [2016-01-07 13:30:52] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:30:52] [GETNEXTTONEAREST] SIDE: RIGHT: (126.49986, 1.7298503, -2.0829546); (126, 2, -2) [2016-01-07 13:30:52] [CLIENT][EDIT] PLACING AT (135, 10, 6)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:30:52] adding new element to Ra at (135, 10, 6)[NONE]o[FRONT][inactive][10hp], type 156 [2016-01-07 13:31:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:31:30] SWITCHING SLOTS: 0, 302 [2016-01-07 13:31:30] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=302, subSlot=-1, count=9999999] [2016-01-07 13:31:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:31:33] SWITCHING SLOTS: 1, 303 [2016-01-07 13:31:33] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=303, subSlot=-1, count=9999999] [2016-01-07 13:31:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:31:35] SWITCHING SLOTS: 2, 304 [2016-01-07 13:31:35] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=304, subSlot=-1, count=9999999] [2016-01-07 13:31:42] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 13:31:44] [CLIENT] PLACING MULTISLOT: 0 -> 286 [2016-01-07 13:31:44] [GETNEXTTONEAREST] SIDE: RIGHT: (127.49594, 1.9167347, -2.1968043); (127, 2, -2) [2016-01-07 13:31:44] [CLIENT][EDIT] PLACING AT (136, 10, 6)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:31:44] adding new element to Ra at (136, 10, 6)[NONE]o[FRONT][inactive][10hp], type 286 [2016-01-07 13:31:46] STYLE CHANGED: LOADING :: Ice Crystal : :: Yellow Hazard Armor Hepta [2016-01-07 13:31:47] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 13:31:47] STYLE CHANGED: LOADING :: Ice Crystal : :: Ice Crystal Wedge [2016-01-07 13:31:48] [CLIENT] PLACING MULTISLOT: 1 -> 444 [2016-01-07 13:31:48] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:31:48] [GETNEXTTONEAREST] SIDE: RIGHT: (128.49991, 2.1672235, -1.9622208); (128, 2, -2) [2016-01-07 13:31:48] [CLIENT][EDIT] PLACING AT (137, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:31:48] adding new element to Ra at (137, 10, 6)[NONE]o[FRONT][active][0hp], type 444 [2016-01-07 13:31:49] BLOCK ORIENTATION FOR Hattel Crystal: FRONT [2016-01-07 13:31:51] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:31:51] [GETNEXTTONEAREST] SIDE: RIGHT: (129.5399, 2.4381418, -2.3114948); (129, 2, -2) [2016-01-07 13:31:51] [CLIENT][EDIT] PLACING AT (138, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:31:51] adding new element to Ra at (138, 10, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:31:52] STYLE CHANGED: LOADING :: Hattel Crystal : :: Hattel Crystal Wedge [2016-01-07 13:31:53] [CLIENT] PLACING MULTISLOT: 1 -> 553 [2016-01-07 13:31:53] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:31:53] [GETNEXTTONEAREST] SIDE: RIGHT: (130.49995, 2.4312186, -2.200262); (130, 2, -2) [2016-01-07 13:31:53] [CLIENT][EDIT] PLACING AT (139, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:31:53] adding new element to Ra at (139, 10, 6)[NONE]o[FRONT][active][0hp], type 553 [2016-01-07 13:31:54] BLOCK ORIENTATION FOR Sintyr Crystal: FRONT [2016-01-07 13:31:56] [CLIENT] PLACING MULTISLOT: 0 -> 457 [2016-01-07 13:31:56] [GETNEXTTONEAREST] SIDE: RIGHT: (131.53995, 2.1021218, -2.1930294); (131, 2, -2) [2016-01-07 13:31:56] [CLIENT][EDIT] PLACING AT (140, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:31:56] adding new element to Ra at (140, 10, 6)[NONE]o[FRONT][active][0hp], type 457 [2016-01-07 13:31:56] STYLE CHANGED: LOADING :: Sintyr Crystal : :: Sintyr Crystal Wedge [2016-01-07 13:31:57] [CLIENT] PLACING MULTISLOT: 1 -> 554 [2016-01-07 13:31:57] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:31:57] [GETNEXTTONEAREST] SIDE: RIGHT: (132.5, 2.357036, -2.056795); (132, 2, -2) [2016-01-07 13:31:57] [CLIENT][EDIT] PLACING AT (141, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:31:57] adding new element to Ra at (141, 10, 6)[NONE]o[FRONT][active][0hp], type 554 [2016-01-07 13:32:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:32:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:32:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:32:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:32:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:32:08] SWITCHING SLOTS: 2, 314 [2016-01-07 13:32:08] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=314, subSlot=-1, count=9999999] [2016-01-07 13:32:10] STYLE CHANGED: LOADING :: Sintyr Crystal Wedge : :: Fan Flower [2016-01-07 13:32:11] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:32:11] [GETNEXTTONEAREST] SIDE: RIGHT: (133.53995, 2.4825387, -1.9494809); (133, 2, -2) [2016-01-07 13:32:11] [CLIENT][EDIT] PLACING AT (142, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:11] adding new element to Ra at (142, 10, 6)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:32:16] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:32:16] [GETNEXTTONEAREST] SIDE: BACK: (133.26761, 1.7875686, -2.5398097); (133, 2, -2) [2016-01-07 13:32:16] [CLIENT][EDIT] PLACING AT (141, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:16] adding new element to Ra at (141, 10, 5)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:32:18] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:32:18] [GETNEXTTONEAREST] SIDE: RIGHT: (133.49919, 1.947545, -2.6964831); (133, 2, -3) [2016-01-07 13:32:18] [CLIENT][EDIT] PLACING AT (142, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:18] adding new element to Ra at (142, 10, 5)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:32:23] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:32:23] [GETNEXTTONEAREST] SIDE: TOP: (132.80885, 2.5398183, -2.40828); (133, 2, -2) [2016-01-07 13:32:23] [CLIENT][EDIT] PLACING AT (141, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:23] adding new element to Ra at (141, 11, 6)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:32:24] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:32:24] [GETNEXTTONEAREST] SIDE: BACK: (132.3072, 2.452218, -2.4999495); (132, 2, -2) [2016-01-07 13:32:24] [CLIENT][EDIT] PLACING AT (140, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:24] adding new element to Ra at (140, 10, 5)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:32:32] BLOCK ORIENTATION FOR Jisper Motherboard: FRONT [2016-01-07 13:32:32] STYLE CHANGED: LOADING :: Jisper Motherboard : :: Fan Flower [2016-01-07 13:32:32] STYLE CHANGED: LOADING :: Fan Flower : :: Hattel Crystal Wedge [2016-01-07 13:32:33] [CLIENT] PLACING MULTISLOT: 1 -> 553 [2016-01-07 13:32:33] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 13:32:33] [GETNEXTTONEAREST] SIDE: RIGHT: (134.49988, 2.353458, -2.6650662); (134, 2, -3) [2016-01-07 13:32:33] [CLIENT][EDIT] PLACING AT (143, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:33] adding new element to Ra at (143, 10, 5)[NONE]o[FRONT][active][0hp], type 553 [2016-01-07 13:32:33] [WARNING] not inbound: 144, 0, 0 -> returning as free [2016-01-07 13:32:33] [WARNING] not inbound: 144, 0, 0 -> returning as free [2016-01-07 13:32:33] [WARNING] not inbound: 144, 0, 0 -> returning as free [2016-01-07 13:32:33] [WARNING] not inbound: 144, 0, 0 -> returning as free [2016-01-07 13:32:33] [WARNING] not inbound: 144, 0, 0 -> returning as free [2016-01-07 13:32:33] [WARNING] not inbound: 144, 0, 0 -> returning as free [2016-01-07 13:32:37] [GETNEAREST] SIDE: TOP(2): (134.96732, 2.539185, -2.854647); (135, 2, -3) [2016-01-07 13:32:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (143, 10, 5)[Hattel Crystal Wedge]o[[WARNING] UNKNOWN SIDE 6][active][25hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 13:32:37] STYLE CHANGED: LOADING :: Hattel Crystal Wedge : :: Fan Flower [2016-01-07 13:32:38] STYLE CHANGED: LOADING :: Fan Flower : :: Hattel Crystal Wedge [2016-01-07 13:32:38] BLOCK ORIENTATION FOR Hattel Crystal: FRONT [2016-01-07 13:32:39] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:32:39] [GETNEXTTONEAREST] SIDE: RIGHT: (134.4995, 1.917284, -2.7089396); (134, 2, -3) [2016-01-07 13:32:39] [CLIENT][EDIT] PLACING AT (143, 10, 5)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:39] adding new element to Ra at (143, 10, 5)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:32:39] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:32:39] [GETNEXTTONEAREST] SIDE: RIGHT: (134.49873, 1.6969957, -1.5268574); (134, 2, -2) [2016-01-07 13:32:39] [CLIENT][EDIT] PLACING AT (143, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:39] adding new element to Ra at (143, 10, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:32:43] [GETNEAREST] SIDE: BACK(1): (133.71707, 2.3264961, -3.499746); (134, 2, -3) [2016-01-07 13:32:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (142, 10, 5)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:32:44] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:32:44] [GETNEXTTONEAREST] SIDE: LEFT: (134.50002, 2.451962, -3.44597); (135, 2, -3) [2016-01-07 13:32:44] [CLIENT][EDIT] PLACING AT (142, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:44] adding new element to Ra at (142, 10, 5)[NONE]o[FRONT][inactive][1hp], type 455 [2016-01-07 13:32:46] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:32:46] [GETNEXTTONEAREST] SIDE: BACK: (132.00272, 1.9607844, -3.499185); (132, 2, -3) [2016-01-07 13:32:46] [CLIENT][EDIT] PLACING AT (140, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:46] adding new element to Ra at (140, 10, 4)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:32:47] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:32:47] [GETNEXTTONEAREST] SIDE: BACK: (133.26328, 1.5764728, -3.4986987); (133, 2, -3) [2016-01-07 13:32:47] [CLIENT][EDIT] PLACING AT (141, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:47] adding new element to Ra at (141, 10, 4)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:32:48] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:32:48] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 13:32:48] no intersection found in world currentSegmentContext [2016-01-07 13:32:49] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:32:49] [GETNEXTTONEAREST] SIDE: BACK: (133.95743, 1.7791433, -3.4990542); (134, 2, -3) [2016-01-07 13:32:49] [CLIENT][EDIT] PLACING AT (142, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:49] adding new element to Ra at (142, 10, 4)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:32:50] [GETNEAREST] SIDE: TOP(2): (131.88377, 2.4999437, -3.41711); (132, 2, -3) [2016-01-07 13:32:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (140, 10, 5)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:32:51] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:32:51] [GETNEXTTONEAREST] SIDE: BACK: (132.05556, 1.7097516, -2.4994974); (132, 2, -2) [2016-01-07 13:32:51] [CLIENT][EDIT] PLACING AT (140, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:32:51] adding new element to Ra at (140, 10, 5)[NONE]o[FRONT][inactive][1hp], type 455 [2016-01-07 13:33:02] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:33:02] [GETNEXTTONEAREST] SIDE: BOTTOM: (132.5947, 1.5000205, -3.2886486); (133, 2, -3) [2016-01-07 13:33:02] [CLIENT][EDIT] PLACING AT (141, 9, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:33:02] adding new element to Ra at (141, 9, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:33:19] [GETNEAREST] SIDE: TOP(2): (133.34114, 2.499601, -2.9772558); (133, 2, -3) [2016-01-07 13:33:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (141, 10, 5)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:33:20] [GETNEAREST] SIDE: TOP(2): (133.40541, 3.499999, -1.9602457); (133, 3, -2) [2016-01-07 13:33:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (141, 11, 6)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:33:22] [GETNEAREST] SIDE: TOP(2): (134.11415, 2.4995074, -1.7006259); (134, 2, -2) [2016-01-07 13:33:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (142, 10, 6)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:33:26] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:33:26] [GETNEXTTONEAREST] SIDE: FRONT: (135.18872, 1.8674703, -1.5000002); (135, 2, -2) [2016-01-07 13:33:26] [CLIENT][EDIT] PLACING AT (143, 10, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:33:26] adding new element to Ra at (143, 10, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:33:30] [GETNEAREST] SIDE: FRONT(0): (133.65462, 1.9887948, -2.5004902); (134, 2, -3) [2016-01-07 13:33:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (142, 10, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:33:32] [GETNEAREST] SIDE: TOP(2): (132.28358, 2.4991245, -3.2078683); (132, 2, -3) [2016-01-07 13:33:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (140, 10, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:33:33] [GETNEAREST] SIDE: TOP(2): (132.31282, 2.4999084, -3.7373152); (132, 2, -4) [2016-01-07 13:33:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (140, 10, 4)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:33:33] [GETNEAREST] SIDE: TOP(2): (132.84653, 2.4998565, -3.596145); (133, 2, -4) [2016-01-07 13:33:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (141, 10, 4)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:33:36] [GETNEAREST] SIDE: RIGHT(4): (133.49902, 0.94083166, -3.2089126); (133, 1, -3) [2016-01-07 13:33:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (141, 9, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:33:36] [GETNEAREST] SIDE: FRONT(0): (134.14113, 2.0959873, -3.5000138); (134, 2, -4) [2016-01-07 13:33:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (142, 10, 4)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:36:53] Now playing: [2016-01-07 13:36:53] : [2016-01-07 13:36:53] [2016-01-07 13:36:53] Castlevania - Silence.ogg [2016-01-07 13:36:54] Error [2016-01-07 13:36:54] : [2016-01-07 13:36:54] [2016-01-07 13:36:54] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:37:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 13:39:14] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:14] [GETNEXTTONEAREST] SIDE: BOTTOM: (134.75992, 1.5007558, -2.2990286); (135, 2, -2) [2016-01-07 13:39:14] [CLIENT][EDIT] PLACING AT (143, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:14] adding new element to Ra at (143, 9, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:15] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:15] [GETNEXTTONEAREST] SIDE: BOTTOM: (135.30836, 1.5, -1.3434644); (135, 2, -1) [2016-01-07 13:39:15] [CLIENT][EDIT] PLACING AT (143, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:15] adding new element to Ra at (143, 9, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:16] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:16] [GETNEXTTONEAREST] SIDE: RIGHT: (135.499, 1.1433558, -1.8127459); (135, 1, -2) [2016-01-07 13:39:16] [CLIENT][EDIT] PLACING AT (144, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:16] adding new element to Ra at (144, 9, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:17] [GETNEAREST] SIDE: RIGHT(4): (135.48912, 1.3206911, -1.256025); (135, 1, -1) [2016-01-07 13:39:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (143, 9, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:39:22] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:22] [GETNEXTTONEAREST] SIDE: RIGHT: (135.49986, 1.7559247, -0.746928); (135, 2, -1) [2016-01-07 13:39:22] [CLIENT][EDIT] PLACING AT (144, 10, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:22] adding new element to Ra at (144, 10, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:23] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:23] [GETNEXTTONEAREST] SIDE: RIGHT: (135.49991, 1.5313001, -3.0867627); (135, 2, -3) [2016-01-07 13:39:23] [CLIENT][EDIT] PLACING AT (144, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:23] adding new element to Ra at (144, 10, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:27] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:27] [GETNEXTTONEAREST] SIDE: FRONT: (136.29987, 2.3624163, -0.5000279); (136, 2, -1) [2016-01-07 13:39:27] [CLIENT][EDIT] PLACING AT (144, 10, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:27] adding new element to Ra at (144, 10, 8)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:29] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:29] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49904, 1.7860608, -0.43678215); (136, 2, 0) [2016-01-07 13:39:29] [CLIENT][EDIT] PLACING AT (145, 10, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:29] adding new element to Ra at (145, 10, 8)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:31] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:31] [GETNEXTTONEAREST] SIDE: TOP: (136.4586, 1.4999909, -2.010544); (136, 1, -2) [2016-01-07 13:39:31] [CLIENT][EDIT] PLACING AT (144, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:31] adding new element to Ra at (144, 10, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:31] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:31] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49863, 1.5628538, -2.0079577); (136, 2, -2) [2016-01-07 13:39:31] [CLIENT][EDIT] PLACING AT (145, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:31] adding new element to Ra at (145, 10, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:33] [GETNEAREST] SIDE: TOP(2): (136.33426, 2.4998002, -2.0110433); (136, 2, -2) [2016-01-07 13:39:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 10, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:39:34] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:34] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49934, 1.822053, -1.8864658); (137, 2, -2) [2016-01-07 13:39:34] [CLIENT][EDIT] PLACING AT (146, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:34] adding new element to Ra at (146, 10, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:36] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:36] [GETNEXTTONEAREST] SIDE: FRONT: (137.69069, 1.6519799, -1.500151); (138, 2, -2) [2016-01-07 13:39:36] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:36] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:38] [GETNEAREST] SIDE: TOP(2): (136.09409, 2.4998064, 7.020235E-4); (136, 2, 0) [2016-01-07 13:39:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 10, 8)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:39:41] [GETNEAREST] SIDE: TOP(2): (134.69151, 2.4997983, -1.1232764); (135, 2, -1) [2016-01-07 13:39:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (143, 10, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:39:43] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:43] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49951, 2.076254, -3.4350932); (136, 2, -3) [2016-01-07 13:39:43] [CLIENT][EDIT] PLACING AT (145, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:43] adding new element to Ra at (145, 10, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:45] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:45] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 13:39:45] no intersection found in world currentSegmentContext [2016-01-07 13:39:46] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:46] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49956, 1.6467099, -2.934388); (137, 2, -3) [2016-01-07 13:39:46] [CLIENT][EDIT] PLACING AT (146, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:46] adding new element to Ra at (146, 10, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:47] [GETNEAREST] SIDE: TOP(2): (137.81076, 2.4999928, -2.2224338); (138, 2, -2) [2016-01-07 13:39:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:39:54] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:54] [GETNEXTTONEAREST] SIDE: BOTTOM: (135.75957, 1.5005946, -0.9521444); (136, 2, -1) [2016-01-07 13:39:54] [CLIENT][EDIT] PLACING AT (144, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:54] adding new element to Ra at (144, 9, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:55] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:55] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49982, 1.1717215, -0.9908781); (136, 1, -1) [2016-01-07 13:39:55] [CLIENT][EDIT] PLACING AT (145, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:55] adding new element to Ra at (145, 9, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:39:58] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:39:58] [GETNEXTTONEAREST] SIDE: BOTTOM: (136.74265, 1.5009398, -2.9120696); (137, 2, -3) [2016-01-07 13:39:58] [CLIENT][EDIT] PLACING AT (145, 9, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:39:58] adding new element to Ra at (145, 9, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:40:00] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:40:00] [GETNEXTTONEAREST] SIDE: BACK: (136.80586, 2.0508094, -3.4994905); (137, 2, -3) [2016-01-07 13:40:00] [CLIENT][EDIT] PLACING AT (145, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:00] adding new element to Ra at (145, 10, 4)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:40:02] [GETNEAREST] SIDE: TOP(2): (136.67581, 2.4995093, -2.7014217); (137, 2, -3) [2016-01-07 13:40:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:40:06] [GETNEAREST] SIDE: FRONT(0): (135.60376, 0.76290226, -0.5010947); (136, 1, -1) [2016-01-07 13:40:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 9, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:40:10] Now playing: [2016-01-07 13:40:10] : [2016-01-07 13:40:10] [2016-01-07 13:40:10] Spectrum' - On our own.ogg [2016-01-07 13:40:10] Error [2016-01-07 13:40:10] : [2016-01-07 13:40:10] [2016-01-07 13:40:10] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:40:11] [GETNEAREST] SIDE: LEFT(5): (134.50009, 1.5867524, -3.2985423); (135, 2, -3) [2016-01-07 13:40:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (143, 10, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:40:15] STYLE CHANGED: LOADING :: Hattel Crystal : :: Ice Crystal Wedge [2016-01-07 13:40:16] BLOCK ORIENTATION FOR Ice Crystal: FRONT [2016-01-07 13:40:16] STYLE CHANGED: LOADING :: Ice Crystal : :: Yellow Hazard Armor Hepta [2016-01-07 13:40:16] STYLE CHANGED: LOADING :: Yellow Hazard Armor Hepta : :: Yellow Hazard Armor Tetra [2016-01-07 13:40:16] STYLE CHANGED: LOADING :: Yellow Hazard Armor Tetra : :: Yellow Hazard Armor Corner [2016-01-07 13:40:17] STYLE CHANGED: LOADING :: Yellow Hazard Armor Corner : :: Yellow Hazard Armor Wedge [2016-01-07 13:40:17] BLOCK ORIENTATION FOR Yellow Hazard Armor: FRONT [2016-01-07 13:40:17] BLOCK ORIENTATION FOR Beacon Charged Circuit: FRONT [2016-01-07 13:40:17] STYLE CHANGED: LOADING :: Beacon Charged Circuit : :: Sintyr Charged Circuit Wedge [2016-01-07 13:40:17] BLOCK ORIENTATION FOR Sintyr Charged Circuit: FRONT [2016-01-07 13:40:17] STYLE CHANGED: LOADING :: Sintyr Charged Circuit : :: Hattel Charged Circuit Wedge [2016-01-07 13:40:17] BLOCK ORIENTATION FOR Hattel Charged Circuit: FRONT [2016-01-07 13:40:17] STYLE CHANGED: LOADING :: Hattel Charged Circuit : :: Sintyr Circuit Wedge [2016-01-07 13:40:18] BLOCK ORIENTATION FOR Sintyr Circuit: FRONT [2016-01-07 13:40:18] STYLE CHANGED: LOADING :: Sintyr Circuit : :: Hattel Circuit Wedge [2016-01-07 13:40:18] BLOCK ORIENTATION FOR Hattel Circuit: FRONT [2016-01-07 13:40:18] STYLE CHANGED: LOADING :: Hattel Circuit : :: Jisper Motherboard Wedge [2016-01-07 13:40:18] BLOCK ORIENTATION FOR Jisper Motherboard: FRONT [2016-01-07 13:40:18] STYLE CHANGED: LOADING :: Jisper Motherboard : :: Fan Flower [2016-01-07 13:40:20] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:20] [GETNEXTTONEAREST] SIDE: BACK: (136.89499, 2.4953437, -0.49867666); (137, 2, 0) [2016-01-07 13:40:20] [CLIENT][EDIT] PLACING AT (145, 10, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:20] adding new element to Ra at (145, 10, 7)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:40:21] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:21] [GETNEXTTONEAREST] SIDE: TOP: (135.70609, 1.4997482, -1.966492); (136, 1, -2) [2016-01-07 13:40:21] [CLIENT][EDIT] PLACING AT (144, 10, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:21] adding new element to Ra at (144, 10, 6)[NONE]o[FRONT][inactive][25hp], type 97 [2016-01-07 13:40:22] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:22] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49944, 1.7609901, -2.8984468); (136, 2, -3) [2016-01-07 13:40:22] [CLIENT][EDIT] PLACING AT (145, 10, 5)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:22] adding new element to Ra at (145, 10, 5)[NONE]o[FRONT][inactive][25hp], type 97 [2016-01-07 13:40:28] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:28] [GETNEXTTONEAREST] SIDE: TOP: (137.94875, 2.4998589, -3.3603847); (138, 2, -3) [2016-01-07 13:40:28] [CLIENT][EDIT] PLACING AT (146, 11, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:28] adding new element to Ra at (146, 11, 5)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:40:30] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:30] [GETNEXTTONEAREST] SIDE: TOP: (138.32649, 2.4998407, -1.4245021); (138, 2, -1) [2016-01-07 13:40:30] [CLIENT][EDIT] PLACING AT (146, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:30] adding new element to Ra at (146, 11, 7)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:40:31] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:31] [GETNEXTTONEAREST] SIDE: TOP: (137.19057, 2.4997334, -1.6708399); (137, 2, -2) [2016-01-07 13:40:31] [CLIENT][EDIT] PLACING AT (145, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:31] adding new element to Ra at (145, 11, 6)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:40:33] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:33] [GETNEXTTONEAREST] SIDE: TOP: (136.92337, 2.4995904, 0.36579672); (137, 2, 0) [2016-01-07 13:40:33] [CLIENT][EDIT] PLACING AT (145, 11, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:33] adding new element to Ra at (145, 11, 8)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:40:34] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:34] [GETNEXTTONEAREST] SIDE: TOP: (135.83482, 2.4996371, -0.7541045); (136, 2, -1) [2016-01-07 13:40:34] [CLIENT][EDIT] PLACING AT (144, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:34] adding new element to Ra at (144, 11, 7)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:40:36] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:36] [GETNEXTTONEAREST] SIDE: TOP: (134.97461, 2.49958, -2.1579087); (135, 2, -2) [2016-01-07 13:40:36] [CLIENT][EDIT] PLACING AT (143, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:36] adding new element to Ra at (143, 11, 6)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:40:37] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:37] [GETNEXTTONEAREST] SIDE: TOP: (135.65233, 2.4990954, -3.0001106); (136, 2, -3) [2016-01-07 13:40:37] [CLIENT][EDIT] PLACING AT (144, 11, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:37] adding new element to Ra at (144, 11, 5)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:40:38] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:40:38] [GETNEXTTONEAREST] SIDE: TOP: (136.68042, 2.4986677, -3.955909); (137, 2, -4) [2016-01-07 13:40:38] [CLIENT][EDIT] PLACING AT (145, 11, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:40:38] adding new element to Ra at (145, 11, 4)[NONE]o[FRONT][active][0hp], type 97 [2016-01-07 13:40:59] [GETNEAREST] SIDE: TOP(2): (136.86626, 3.499961, 0.37587604); (137, 3, 0) [2016-01-07 13:40:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 8)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:00] [GETNEAREST] SIDE: FRONT(0): (136.11993, 3.433844, -0.50003433); (136, 3, -1) [2016-01-07 13:41:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 11, 7)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:01] [GETNEAREST] SIDE: FRONT(0): (135.29152, 3.406176, -1.5002177); (135, 3, -2) [2016-01-07 13:41:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (143, 11, 6)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:02] [GETNEAREST] SIDE: TOP(2): (135.65302, 2.499642, -1.9431658); (136, 2, -2) [2016-01-07 13:41:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 10, 6)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:03] [GETNEAREST] SIDE: FRONT(0): (135.66014, 2.9505887, -2.500823); (136, 3, -3) [2016-01-07 13:41:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 11, 5)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:04] [GETNEAREST] SIDE: FRONT(0): (136.70992, 3.4884982, -1.500005); (137, 3, -2) [2016-01-07 13:41:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 6)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:06] [GETNEAREST] SIDE: FRONT(0): (136.83026, 3.4422274, -3.500079); (137, 3, -4) [2016-01-07 13:41:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 4)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:07] [GETNEAREST] SIDE: TOP(2): (136.84575, 2.4996543, -3.2228584); (137, 2, -3) [2016-01-07 13:41:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 5)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:08] [GETNEAREST] SIDE: FRONT(0): (138.00348, 3.4278994, -2.5000553); (138, 3, -3) [2016-01-07 13:41:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 5)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:08] [GETNEAREST] SIDE: TOP(2): (138.01959, 3.4996758, -1.2129906); (138, 3, -1) [2016-01-07 13:41:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 7)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:10] [GETNEAREST] SIDE: TOP(2): (137.32622, 2.4999151, -1.0662286); (137, 2, -1) [2016-01-07 13:41:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 7)[Fan Flower]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:41:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:23] SWITCHING SLOTS: 0, 311 [2016-01-07 13:41:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=311, subSlot=-1, count=9999999] [2016-01-07 13:41:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:26] SWITCHING SLOTS: 1, 312 [2016-01-07 13:41:26] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=312, subSlot=-1, count=9999999] [2016-01-07 13:41:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:28] SWITCHING SLOTS: 3, 313 [2016-01-07 13:41:28] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=313, subSlot=-1, count=9999999] [2016-01-07 13:41:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:33] SWITCHING SLOTS: 2, 315 [2016-01-07 13:41:33] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=315, subSlot=-1, count=9999999] [2016-01-07 13:41:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:36] SWITCHING SLOTS: 4, 316 [2016-01-07 13:41:36] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=316, subSlot=-1, count=9999999] [2016-01-07 13:41:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:39] SWITCHING SLOTS: 5, 317 [2016-01-07 13:41:39] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=317, subSlot=-1, count=9999999] [2016-01-07 13:41:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:41] SWITCHING SLOTS: 6, 318 [2016-01-07 13:41:41] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=318, subSlot=-1, count=9999999] [2016-01-07 13:41:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:44] SWITCHING SLOTS: 7, 319 [2016-01-07 13:41:44] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=319, subSlot=-1, count=9999999] [2016-01-07 13:41:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:47] SWITCHING SLOTS: 8, 320 [2016-01-07 13:41:47] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=320, subSlot=-1, count=9999999] [2016-01-07 13:41:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:41:51] SWITCHING SLOTS: 9, 321 [2016-01-07 13:41:51] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=9, otherSlot=321, subSlot=-1, count=9999999] [2016-01-07 13:41:55] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:41:55] [GETNEXTTONEAREST] SIDE: TOP: (134.5298, 2.49997, -2.2022178); (135, 2, -2) [2016-01-07 13:41:55] [CLIENT][EDIT] PLACING AT (143, 11, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:41:55] adding new element to Ra at (143, 11, 6)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:41:58] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:41:58] [GETNEXTTONEAREST] SIDE: FRONT: (135.66106, 1.9355431, -2.5008588); (136, 2, -3) [2016-01-07 13:41:58] [CLIENT][EDIT] PLACING AT (144, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:41:58] adding new element to Ra at (144, 10, 6)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:00] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:42:00] [GETNEXTTONEAREST] SIDE: FRONT: (136.61972, 1.8599014, -1.5013266); (137, 2, -2) [2016-01-07 13:42:00] [CLIENT][EDIT] PLACING AT (145, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:00] adding new element to Ra at (145, 10, 7)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:02] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:42:02] [GETNEXTTONEAREST] SIDE: FRONT: (136.89558, 2.1192245, -3.5000582); (137, 2, -4) [2016-01-07 13:42:02] [CLIENT][EDIT] PLACING AT (145, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:02] adding new element to Ra at (145, 10, 5)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:03] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:42:03] [GETNEXTTONEAREST] SIDE: TOP: (136.99713, 2.4996696, -2.1918101); (137, 2, -2) [2016-01-07 13:42:03] [CLIENT][EDIT] PLACING AT (145, 11, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:03] adding new element to Ra at (145, 11, 6)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:04] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:42:04] [GETNEXTTONEAREST] SIDE: TOP: (136.22177, 2.4995728, -1.255341); (136, 2, -1) [2016-01-07 13:42:04] [CLIENT][EDIT] PLACING AT (144, 11, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:04] adding new element to Ra at (144, 11, 7)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:06] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:42:06] [GETNEXTTONEAREST] SIDE: TOP: (135.89728, 2.4987755, -3.317864); (136, 2, -3) [2016-01-07 13:42:06] [CLIENT][EDIT] PLACING AT (144, 11, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:06] adding new element to Ra at (144, 11, 5)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:09] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:42:09] [GETNEXTTONEAREST] SIDE: TOP: (137.25053, 2.4999738, -4.4081206); (137, 2, -4) [2016-01-07 13:42:09] [CLIENT][EDIT] PLACING AT (145, 11, 4)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:09] adding new element to Ra at (145, 11, 4)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:10] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:42:10] [GETNEXTTONEAREST] SIDE: TOP: (137.68654, 2.4994345, -3.3697581); (138, 2, -3) [2016-01-07 13:42:10] [CLIENT][EDIT] PLACING AT (146, 11, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:10] adding new element to Ra at (146, 11, 5)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:11] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:42:11] [GETNEXTTONEAREST] SIDE: TOP: (137.8701, 2.4992018, -1.280523); (138, 2, -1) [2016-01-07 13:42:11] [CLIENT][EDIT] PLACING AT (146, 11, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:11] adding new element to Ra at (146, 11, 7)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:12] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 13:42:12] [GETNEXTTONEAREST] SIDE: TOP: (136.7522, 2.499598, -0.26427627); (137, 2, 0) [2016-01-07 13:42:12] [CLIENT][EDIT] PLACING AT (145, 11, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:12] adding new element to Ra at (145, 11, 8)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:42:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:42:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:42:30] SWITCHING SLOTS: 0, 303 [2016-01-07 13:42:30] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=303, subSlot=-1, count=9999999] [2016-01-07 13:42:32] BLOCK ORIENTATION FOR Hattel Crystal: FRONT [2016-01-07 13:42:34] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:42:34] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49901, 1.7375221, -1.8510609); (137, 2, -2) [2016-01-07 13:42:34] [CLIENT][EDIT] PLACING AT (146, 10, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:34] adding new element to Ra at (146, 10, 6)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:42:37] [GETNEAREST] SIDE: RIGHT(4): (138.5, 2.860971, -0.8511021); (138, 3, -1) [2016-01-07 13:42:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 7)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:42:38] [GETNEAREST] SIDE: RIGHT(4): (138.49988, 2.7160492, -2.9996054); (138, 3, -3) [2016-01-07 13:42:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 5)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:42:39] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:42:39] [GETNEXTTONEAREST] SIDE: TOP: (138.04147, 2.4993653, -2.026305); (138, 2, -2) [2016-01-07 13:42:39] [CLIENT][EDIT] PLACING AT (146, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:39] adding new element to Ra at (146, 11, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:42:40] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:42:40] [GETNEXTTONEAREST] SIDE: RIGHT: (138.48425, 2.490872, -2.0444071); (138, 2, -2) [2016-01-07 13:42:40] [CLIENT][EDIT] PLACING AT (147, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:40] adding new element to Ra at (147, 10, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:42:41] [GETNEAREST] SIDE: TOP(2): (138.7708, 2.4990005, -2.0540977); (139, 2, -2) [2016-01-07 13:42:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:42:44] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:42:44] [GETNEXTTONEAREST] SIDE: BOTTOM: (138.01114, 1.5002165, -2.126185); (138, 2, -2) [2016-01-07 13:42:44] [CLIENT][EDIT] PLACING AT (146, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:44] adding new element to Ra at (146, 9, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:42:45] [GETNEAREST] SIDE: RIGHT(4): (138.49991, 1.7360339, -1.9960418); (138, 2, -2) [2016-01-07 13:42:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:42:46] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:42:46] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49994, 1.3390417, -1.9842113); (138, 1, -2) [2016-01-07 13:42:46] [CLIENT][EDIT] PLACING AT (147, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:46] adding new element to Ra at (147, 9, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:42:54] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:42:54] [GETNEXTTONEAREST] SIDE: RIGHT: (137.50002, 1.0859599, -1.0765721); (137, 1, -1) [2016-01-07 13:42:54] [CLIENT][EDIT] PLACING AT (146, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:54] adding new element to Ra at (146, 9, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:42:56] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:42:56] [GETNEXTTONEAREST] SIDE: RIGHT: (137.4996, 1.0374174, -2.6239474); (137, 1, -3) [2016-01-07 13:42:56] [CLIENT][EDIT] PLACING AT (146, 9, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:56] adding new element to Ra at (146, 9, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:42:58] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:42:58] [GETNEXTTONEAREST] SIDE: BOTTOM: (137.56728, 2.500153, -2.3256109); (138, 3, -2) [2016-01-07 13:42:58] [CLIENT][EDIT] PLACING AT (146, 10, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:42:58] adding new element to Ra at (146, 10, 6)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:43:03] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:03] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49979, 2.287798, -0.4801033); (137, 2, 0) [2016-01-07 13:43:03] [CLIENT][EDIT] PLACING AT (146, 10, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:03] adding new element to Ra at (146, 10, 8)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:43:05] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:05] [GETNEXTTONEAREST] SIDE: FRONT: (137.9573, 2.5105734, -1.5001411); (138, 3, -2) [2016-01-07 13:43:05] [CLIENT][EDIT] PLACING AT (146, 11, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:05] adding new element to Ra at (146, 11, 7)[NONE]o[FRONT][inactive][1hp], type 455 [2016-01-07 13:43:06] [GETNEAREST] SIDE: RIGHT(4): (138.49956, 2.221425, -1.4871222); (138, 2, -1) [2016-01-07 13:43:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:09] [GETNEAREST] SIDE: RIGHT(4): (138.5, 2.434534, 0.28178778); (138, 2, 0) [2016-01-07 13:43:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 8)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:11] [GETNEAREST] SIDE: RIGHT(4): (138.49998, 2.6199136, -0.85269964); (138, 3, -1) [2016-01-07 13:43:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:14] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:14] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49916, 2.7620187, -1.3439206); (136, 3, -1) [2016-01-07 13:43:14] [CLIENT][EDIT] PLACING AT (145, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:14] adding new element to Ra at (145, 11, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:43:16] [GETNEAREST] SIDE: RIGHT(4): (138.49951, 3.274764, -2.3770697); (138, 3, -2) [2016-01-07 13:43:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:19] [GETNEAREST] SIDE: RIGHT(4): (137.49997, 3.2449775, -2.2973444); (137, 3, -2) [2016-01-07 13:43:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 6)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:43:22] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:22] [GETNEXTTONEAREST] SIDE: TOP: (136.3198, 2.4991655, -2.37307); (136, 2, -2) [2016-01-07 13:43:22] [CLIENT][EDIT] PLACING AT (144, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:22] adding new element to Ra at (144, 11, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:43:23] [GETNEAREST] SIDE: TOP(2): (136.42036, 3.4999208, -1.5787581); (136, 3, -2) [2016-01-07 13:43:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 11, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:23] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:23] [GETNEXTTONEAREST] SIDE: TOP: (136.3198, 2.4991655, -2.37307); (136, 2, -2) [2016-01-07 13:43:23] [CLIENT][EDIT] PLACING AT (144, 11, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:23] adding new element to Ra at (144, 11, 6)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:43:25] [GETNEAREST] SIDE: TOP(2): (135.92853, 3.499504, -1.4048474); (136, 3, -1) [2016-01-07 13:43:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 11, 7)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:43:25] [GETNEAREST] SIDE: TOP(2): (135.9162, 3.5, -1.6302221); (136, 3, -2) [2016-01-07 13:43:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 11, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:26] [GETNEAREST] SIDE: FRONT(0): (135.973, 2.9033356, -2.5002537); (136, 3, -3) [2016-01-07 13:43:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 11, 5)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:43:26] [GETNEAREST] SIDE: TOP(2): (136.00807, 2.4993272, -2.9197698); (136, 2, -3) [2016-01-07 13:43:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 10, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:27] [GETNEAREST] SIDE: TOP(2): (135.93597, 2.4997563, -1.7806199); (136, 2, -2) [2016-01-07 13:43:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 10, 6)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:43:27] [GETNEAREST] SIDE: TOP(2): (135.91454, 2.4999547, -1.4212215); (136, 2, -1) [2016-01-07 13:43:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 10, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:28] [GETNEAREST] SIDE: TOP(2): (135.99042, 1.4998622, -2.094792); (136, 1, -2) [2016-01-07 13:43:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 9, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:29] [GETNEAREST] SIDE: FRONT(0): (134.72179, 2.7295017, -1.5006554); (135, 3, -2) [2016-01-07 13:43:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (143, 11, 6)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:43:29] [GETNEAREST] SIDE: TOP(2): (134.7532, 2.4999957, -1.5891248); (135, 2, -2) [2016-01-07 13:43:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (143, 10, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:30] [GETNEAREST] SIDE: TOP(2): (134.79169, 1.5, -1.9563284); (135, 1, -2) [2016-01-07 13:43:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (143, 9, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:34] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:34] [GETNEXTTONEAREST] SIDE: TOP: (137.40149, 2.4999714, -2.1677477); (137, 2, -2) [2016-01-07 13:43:34] [CLIENT][EDIT] PLACING AT (145, 11, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:34] adding new element to Ra at (145, 11, 6)[NONE]o[FRONT][inactive][1hp], type 455 [2016-01-07 13:43:36] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:36] [GETNEXTTONEAREST] SIDE: TOP: (137.25204, 3.4999585, -1.6061597); (137, 3, -2) [2016-01-07 13:43:36] [CLIENT][EDIT] PLACING AT (145, 12, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:36] adding new element to Ra at (145, 12, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:43:37] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:37] [GETNEXTTONEAREST] SIDE: LEFT: (136.50056, 2.9208589, -1.73282); (137, 3, -2) [2016-01-07 13:43:37] [CLIENT][EDIT] PLACING AT (144, 11, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:37] adding new element to Ra at (144, 11, 6)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:43:39] [GETNEAREST] SIDE: TOP(2): (137.27266, 3.4994898, -1.2390531); (137, 3, -1) [2016-01-07 13:43:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:41] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:41] [GETNEXTTONEAREST] SIDE: FRONT: (137.39378, 2.6362338, -1.500255); (137, 3, -2) [2016-01-07 13:43:41] [CLIENT][EDIT] PLACING AT (145, 11, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:41] adding new element to Ra at (145, 11, 7)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:43:42] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:42] [GETNEXTTONEAREST] SIDE: LEFT: (136.50043, 1.9346356, -1.313224); (137, 2, -1) [2016-01-07 13:43:42] [CLIENT][EDIT] PLACING AT (144, 10, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:42] adding new element to Ra at (144, 10, 7)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:43:45] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:45] [GETNEXTTONEAREST] SIDE: LEFT: (136.5042, 1.8162208, -2.9385974); (137, 2, -3) [2016-01-07 13:43:45] [CLIENT][EDIT] PLACING AT (144, 10, 5)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:45] adding new element to Ra at (144, 10, 5)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:43:47] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:43:47] [GETNEXTTONEAREST] SIDE: TOP: (137.18578, 2.4992614, -2.641235); (137, 2, -3) [2016-01-07 13:43:47] [CLIENT][EDIT] PLACING AT (145, 11, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:43:47] adding new element to Ra at (145, 11, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:43:52] [GETNEAREST] SIDE: RIGHT(4): (137.49693, 2.7504807, -1.528912); (137, 3, -2) [2016-01-07 13:43:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:43:53] [GETNEAREST] SIDE: RIGHT(4): (138.49994, 2.394404, -2.8147767); (138, 2, -3) [2016-01-07 13:43:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:44:00] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:00] [GETNEXTTONEAREST] SIDE: BOTTOM: (138.2397, 0.50021696, -2.2724528); (138, 1, -2) [2016-01-07 13:44:00] [CLIENT][EDIT] PLACING AT (146, 8, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:00] adding new element to Ra at (146, 8, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 13:44:05] [SERVER][UNIVERSE] LOADING SECTOR... (1, -3, 0) [2016-01-07 13:44:05] POPULATE EMPTY (1, -3, 0) [2016-01-07 13:44:06] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:06] [GETNEXTTONEAREST] SIDE: BOTTOM: (137.06244, 0.50036144, -2.6866007); (137, 1, -3) [2016-01-07 13:44:06] [CLIENT][EDIT] PLACING AT (145, 8, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:06] adding new element to Ra at (145, 8, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:09] [GETNEAREST] SIDE: BACK(1): (137.13286, -0.35109854, -3.4997022); (137, 0, -3) [2016-01-07 13:44:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:44:10] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (137.21823, 0.5012679, -2.6165617); (137, 1, -3) [2016-01-07 13:44:10] [CLIENT][EDIT] PLACING AT (145, 8, 5)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:10] adding new element to Ra at (145, 8, 5)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:44:12] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:12] [GETNEXTTONEAREST] SIDE: LEFT: (136.501, 0.10593557, -2.875855); (137, 0, -3) [2016-01-07 13:44:12] [CLIENT][EDIT] PLACING AT (144, 8, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:12] adding new element to Ra at (144, 8, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:13] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:13] [GETNEXTTONEAREST] SIDE: BOTTOM: (136.88579, -0.49993944, -3.272796); (137, 0, -3) [2016-01-07 13:44:13] [CLIENT][EDIT] PLACING AT (145, 7, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:13] adding new element to Ra at (145, 7, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:13] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:13] [GETNEXTTONEAREST] SIDE: BACK: (136.82407, -0.08857632, -3.4999554); (137, 0, -3) [2016-01-07 13:44:13] [CLIENT][EDIT] PLACING AT (145, 8, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:13] adding new element to Ra at (145, 8, 4)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:15] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:15] [GETNEXTTONEAREST] SIDE: BACK: (137.52274, 0.19904995, -2.4991174); (138, 0, -2) [2016-01-07 13:44:15] [CLIENT][EDIT] PLACING AT (146, 8, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:15] adding new element to Ra at (146, 8, 5)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:16] [GETNEAREST] SIDE: BOTTOM(3): (138.21382, -0.49971342, -3.1895912); (138, 0, -3) [2016-01-07 13:44:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:44:17] [GETNEAREST] SIDE: RIGHT(4): (137.5, 0.33280563, -2.543504); (137, 0, -3) [2016-01-07 13:44:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:44:21] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:21] [GETNEXTTONEAREST] SIDE: BOTTOM: (136.93294, 1.5002007, -2.350077); (137, 2, -2) [2016-01-07 13:44:21] [CLIENT][EDIT] PLACING AT (145, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:21] adding new element to Ra at (145, 9, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:24] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:24] [GETNEXTTONEAREST] SIDE: LEFT: (136.50006, 1.3639598, -2.364159); (137, 1, -2) [2016-01-07 13:44:24] [CLIENT][EDIT] PLACING AT (144, 9, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:24] adding new element to Ra at (144, 9, 6)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:44:24] Now playing: [2016-01-07 13:44:24] : [2016-01-07 13:44:24] [2016-01-07 13:44:24] DOMINION TANK POLICE - Kiken Noudo.ogg [2016-01-07 13:44:24] Error [2016-01-07 13:44:24] : [2016-01-07 13:44:24] [2016-01-07 13:44:24] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:44:25] [DATABASE] UPDATING SECTOR: (1, -3, 0) trans: false [2016-01-07 13:44:25] [SERVER] SERVER SECTOR WRITING STARTED #141 active: false at (1, -3, 0) (ents: 0) [2016-01-07 13:44:25] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:25] [GETNEXTTONEAREST] SIDE: BOTTOM: (137.23543, 0.500196, -1.3752414); (137, 1, -1) [2016-01-07 13:44:25] [CLIENT][EDIT] PLACING AT (145, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:25] adding new element to Ra at (145, 8, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:27] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:27] [GETNEXTTONEAREST] SIDE: FRONT: (137.02657, -0.20350075, -0.50028825); (137, 0, -1) [2016-01-07 13:44:27] [CLIENT][EDIT] PLACING AT (145, 8, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:27] adding new element to Ra at (145, 8, 8)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:28] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:28] [GETNEXTTONEAREST] SIDE: BOTTOM: (137.02672, -0.49989557, -0.5964352); (137, 0, -1) [2016-01-07 13:44:28] [CLIENT][EDIT] PLACING AT (145, 7, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:28] adding new element to Ra at (145, 7, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:31] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:31] [GETNEXTTONEAREST] SIDE: BOTTOM: (137.00002, 0.50036097, -1.633878); (137, 1, -2) [2016-01-07 13:44:31] [CLIENT][EDIT] PLACING AT (145, 8, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:31] adding new element to Ra at (145, 8, 6)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:33] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:33] [GETNEXTTONEAREST] SIDE: LEFT: (136.50015, 0.08406496, -0.5956819); (137, 0, -1) [2016-01-07 13:44:33] [CLIENT][EDIT] PLACING AT (144, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:33] adding new element to Ra at (144, 8, 7)[NONE]o[FRONT][active][0hp], type 455 [2016-01-07 13:44:35] [SECTOR][CLEANUP] removing entities and Sector[141](1, -3, 0): Sector[141](1, -3, 0); Sector[141](1, -3, 0) [2016-01-07 13:44:35] [ENTITIES] removed object from loaded state [SERVER RemoteSector(141)false; (1, -3, 0)]; 141 [2016-01-07 13:44:35] [DELETE][Server(0)] Sendable 141([SERVER RemoteSector(141)false; (1, -3, 0)]) Physically DELETING DONE and Notified! [2016-01-07 13:44:35] [ENTITIES] removed object from loaded state [CLIENT ReSector(141)true; (1, -3, 0); ]; 141 [2016-01-07 13:44:35] [DELETE][Client(1)] Sendable 141([CLIENT ReSector(141)true; (1, -3, 0); ]) Physically DELETING DONE and Notified! [2016-01-07 13:44:36] [GETNEAREST] SIDE: FRONT(0): (137.88597, -0.21960735, -1.5000304); (138, 0, -2) [2016-01-07 13:44:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:44:37] [CLIENT] PLACING MULTISLOT: 0 -> 455 [2016-01-07 13:44:37] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49939, -0.06725645, -1.67182); (137, 0, -2) [2016-01-07 13:44:37] [CLIENT][EDIT] PLACING AT (146, 8, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:37] adding new element to Ra at (146, 8, 6)[NONE]o[FRONT][inactive][25hp], type 455 [2016-01-07 13:44:38] [GETNEAREST] SIDE: RIGHT(4): (137.49945, -0.19395971, -0.8684111); (137, 0, -1) [2016-01-07 13:44:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 13:44:41] [GETNEAREST] SIDE: RIGHT(4): (137.4999, 1.7363586, -1.3228639); (137, 2, -1) [2016-01-07 13:44:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 7)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:44:42] [GETNEAREST] SIDE: RIGHT(4): (137.49988, 3.066012, -0.32614642); (137, 3, 0) [2016-01-07 13:44:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 8)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:44:44] [GETNEAREST] SIDE: RIGHT(4): (137.4996, 2.9662752, -4.1355176); (137, 3, -4) [2016-01-07 13:44:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 4)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:44:45] [GETNEAREST] SIDE: RIGHT(4): (137.4989, 1.6720595, -3.3240726); (137, 2, -3) [2016-01-07 13:44:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 5)[Blue Flowers]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 13:44:47] DRAWING DEBUG: 455; ; 0; 0; 455; [2016-01-07 13:44:47] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:44:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 13:44:52] SWITCHING SLOTS: 0, 311 [2016-01-07 13:44:52] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=311, subSlot=-1, count=9999999] [2016-01-07 13:44:53] STYLE CHANGED: LOADING :: Hattel Crystal : :: Blue Flowers [2016-01-07 13:44:59] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:44:59] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49251, 0.45099783, -0.9926536); (136, 0, -1) [2016-01-07 13:44:59] [CLIENT][EDIT] PLACING AT (145, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:44:59] adding new element to Ra at (145, 8, 7)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:45:01] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:01] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49992, 1.9453149, -1.4453539); (136, 2, -1) [2016-01-07 13:45:01] [CLIENT][EDIT] PLACING AT (145, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:01] adding new element to Ra at (145, 10, 7)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:45:03] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:03] [GETNEXTTONEAREST] SIDE: FRONT: (137.10657, 2.6655388, -2.5000255); (137, 3, -3) [2016-01-07 13:45:03] [CLIENT][EDIT] PLACING AT (145, 11, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:03] adding new element to Ra at (145, 11, 6)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:45:04] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:04] [GETNEXTTONEAREST] SIDE: FRONT: (136.67178, 2.244845, -3.5002701); (137, 2, -4) [2016-01-07 13:45:04] [CLIENT][EDIT] PLACING AT (145, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:04] adding new element to Ra at (145, 10, 5)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:45:05] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:05] [GETNEXTTONEAREST] SIDE: FRONT: (136.79266, -0.018062115, -3.5002713); (137, 0, -4) [2016-01-07 13:45:05] [CLIENT][EDIT] PLACING AT (145, 8, 5)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:05] adding new element to Ra at (145, 8, 5)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:45:07] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:07] [GETNEXTTONEAREST] SIDE: RIGHT: (138.4999, -0.08636379, -2.2472808); (138, 0, -2) [2016-01-07 13:45:07] [CLIENT][EDIT] PLACING AT (147, 8, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:07] adding new element to Ra at (147, 8, 6)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:08] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:08] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49918, 0.6859441, -1.1821954); (138, 1, -1) [2016-01-07 13:45:08] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:08] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:10] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:10] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49933, -0.1657176, 0.05740708); (137, 0, 0) [2016-01-07 13:45:10] [CLIENT][EDIT] PLACING AT (146, 8, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:10] adding new element to Ra at (146, 8, 8)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:11] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:11] [GETNEXTTONEAREST] SIDE: RIGHT: (137.499, -0.72622633, -1.426425); (137, -1, -1) [2016-01-07 13:45:11] [CLIENT][EDIT] PLACING AT (146, 7, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:11] adding new element to Ra at (146, 7, 7)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:13] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:13] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49998, -0.9845376, -3.294154); (137, -1, -3) [2016-01-07 13:45:13] [CLIENT][EDIT] PLACING AT (146, 7, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:13] adding new element to Ra at (146, 7, 5)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:14] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:14] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49995, -0.32106924, -4.1471972); (137, 0, -4) [2016-01-07 13:45:14] [CLIENT][EDIT] PLACING AT (146, 8, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:14] adding new element to Ra at (146, 8, 4)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:15] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:15] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49478, 0.7762561, -3.1542563); (138, 1, -3) [2016-01-07 13:45:15] [CLIENT][EDIT] PLACING AT (147, 9, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:15] adding new element to Ra at (147, 9, 5)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:16] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:16] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49995, 1.9381199, -2.3376465); (138, 2, -2) [2016-01-07 13:45:16] [CLIENT][EDIT] PLACING AT (147, 10, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:16] adding new element to Ra at (147, 10, 6)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:45:19] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:19] [GETNEXTTONEAREST] SIDE: RIGHT: (137.5, 4.1700077, -1.8548104); (137, 4, -2) [2016-01-07 13:45:19] [CLIENT][EDIT] PLACING AT (146, 12, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:19] adding new element to Ra at (146, 12, 6)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:21] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:21] [GETNEXTTONEAREST] SIDE: RIGHT: (137.48318, 3.2155838, -1.0174099); (137, 3, -1) [2016-01-07 13:45:21] [CLIENT][EDIT] PLACING AT (146, 11, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:21] adding new element to Ra at (146, 11, 7)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:45:22] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:22] [GETNEXTTONEAREST] SIDE: RIGHT: (137.4999, 2.1254134, -0.109992236); (137, 2, 0) [2016-01-07 13:45:22] [CLIENT][EDIT] PLACING AT (146, 10, 8)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:22] adding new element to Ra at (146, 10, 8)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:45:23] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:23] [GETNEXTTONEAREST] SIDE: RIGHT: (137.5, 2.6314507, -2.9784906); (137, 3, -3) [2016-01-07 13:45:23] [CLIENT][EDIT] PLACING AT (146, 11, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:23] adding new element to Ra at (146, 11, 5)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:45:24] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:24] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49997, 2.2178936, -3.8794706); (137, 2, -4) [2016-01-07 13:45:24] [CLIENT][EDIT] PLACING AT (146, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:24] adding new element to Ra at (146, 10, 4)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:28] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:28] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49994, 1.905025, -3.1170425); (137, 2, -3) [2016-01-07 13:45:28] [CLIENT][EDIT] PLACING AT (146, 10, 5)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:28] adding new element to Ra at (146, 10, 5)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:45:32] [GETNEAREST] SIDE: RIGHT(4): (138.49925, 2.3010097, -3.6296813); (138, 2, -4) [2016-01-07 13:45:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 4)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:45:35] [GETNEAREST] SIDE: RIGHT(4): (138.49995, 2.2017064, -3.44205); (138, 2, -3) [2016-01-07 13:45:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 5)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:45:36] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:36] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49892, 1.9449992, -3.5817454); (137, 2, -4) [2016-01-07 13:45:36] [CLIENT][EDIT] PLACING AT (146, 10, 4)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:36] adding new element to Ra at (146, 10, 4)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:45:38] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:45:38] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49959, 1.0987029, -1.8250327); (139, 1, -2) [2016-01-07 13:45:38] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:38] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:45:56] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:45:56] [GETNEXTTONEAREST] SIDE: RIGHT: (137.5, 1.646532, -1.4724177); (137, 2, -1) [2016-01-07 13:45:56] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:45:56] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:46:07] [GETNEAREST] SIDE: RIGHT(4): (138.49979, 0.28397036, 0.11215368); (138, 0, 0) [2016-01-07 13:46:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 8)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:08] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:08] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49872, -0.10063219, -0.23656875); (137, 0, 0) [2016-01-07 13:46:08] [CLIENT][EDIT] PLACING AT (146, 8, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:08] adding new element to Ra at (146, 8, 8)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:11] [GETNEAREST] SIDE: FRONT(0): (140.32578, 0.8592377, -1.5000005); (140, 1, -2) [2016-01-07 13:46:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:12] [GETNEAREST] SIDE: FRONT(0): (139.33257, 0.97707987, -0.50005424); (139, 1, -1) [2016-01-07 13:46:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:12] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:12] [GETNEXTTONEAREST] SIDE: FRONT: (138.91174, 0.8057685, -1.5006689); (139, 1, -2) [2016-01-07 13:46:12] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:12] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:14] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:14] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49918, 0.8113284, -2.2144883); (139, 1, -2) [2016-01-07 13:46:14] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:14] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:16] [GETNEAREST] SIDE: RIGHT(4): (139.49971, 0.9443464, -3.1842856); (139, 1, -3) [2016-01-07 13:46:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 5)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:18] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:18] [GETNEXTTONEAREST] SIDE: RIGHT: (138.4996, 0.6872797, -3.2680037); (138, 1, -3) [2016-01-07 13:46:18] [CLIENT][EDIT] PLACING AT (147, 9, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:18] adding new element to Ra at (147, 9, 5)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:18] [GETNEAREST] SIDE: RIGHT(4): (139.50002, 1.6394029, -1.8321359); (139, 2, -2) [2016-01-07 13:46:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 6)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:20] [GETNEAREST] SIDE: RIGHT(4): (139.4996, 0.23687696, -1.9500557); (139, 0, -2) [2016-01-07 13:46:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 6)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:20] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:20] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49971, -6.341934E-5, -2.1785803); (138, 0, -2) [2016-01-07 13:46:20] [CLIENT][EDIT] PLACING AT (147, 8, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:20] adding new element to Ra at (147, 8, 6)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:21] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:21] [GETNEXTTONEAREST] SIDE: TOP: (138.84622, 1.4999347, -2.0630944); (139, 1, -2) [2016-01-07 13:46:21] [CLIENT][EDIT] PLACING AT (147, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:21] adding new element to Ra at (147, 10, 6)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:33] [GETNEAREST] SIDE: FRONT(0): (138.23, 1.6579037, 0.4997038); (138, 2, 0) [2016-01-07 13:46:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 8)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:34] [GETNEAREST] SIDE: FRONT(0): (138.40982, 1.7627044, -0.5000011); (138, 2, -1) [2016-01-07 13:46:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:46:35] [GETNEAREST] SIDE: RIGHT(4): (137.49995, 1.9029326, -1.0114214); (137, 2, -1) [2016-01-07 13:46:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 7)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:36] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:36] [GETNEXTTONEAREST] SIDE: FRONT: (137.15602, 1.8125172, -1.5004548); (137, 2, -2) [2016-01-07 13:46:36] [CLIENT][EDIT] PLACING AT (145, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:36] adding new element to Ra at (145, 10, 7)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:39] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:39] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49966, 1.855835, 0.25917897); (137, 2, 0) [2016-01-07 13:46:39] [CLIENT][EDIT] PLACING AT (146, 10, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:39] adding new element to Ra at (146, 10, 8)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:41] [GETNEAREST] SIDE: RIGHT(4): (138.49985, 2.7335062, -0.87092245); (138, 3, -1) [2016-01-07 13:46:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 7)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:44] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:44] [GETNEXTTONEAREST] SIDE: RIGHT: (137.5, 2.928945, -1.2421693); (137, 3, -1) [2016-01-07 13:46:44] [CLIENT][EDIT] PLACING AT (146, 11, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:44] adding new element to Ra at (146, 11, 7)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:45] [GETNEAREST] SIDE: RIGHT(4): (138.49951, 3.7473254, -2.1721773); (138, 4, -2) [2016-01-07 13:46:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 12, 6)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:46] [GETNEAREST] SIDE: RIGHT(4): (137.49973, 3.3782287, -2.2415705); (137, 3, -2) [2016-01-07 13:46:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 6)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:47] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:47] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49931, 4.06538, -2.3404286); (137, 4, -2) [2016-01-07 13:46:47] [CLIENT][EDIT] PLACING AT (146, 12, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:47] adding new element to Ra at (146, 12, 6)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:47] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:47] [GETNEXTTONEAREST] SIDE: BOTTOM: (137.81374, 3.500095, -2.2032292); (138, 4, -2) [2016-01-07 13:46:47] [CLIENT][EDIT] PLACING AT (146, 11, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, -1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:47] adding new element to Ra at (146, 11, 6)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:46:48] [GETNEAREST] SIDE: RIGHT(4): (138.49991, 3.4045005, -3.2453172); (138, 3, -3) [2016-01-07 13:46:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 5)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:49] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:49] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 4(RIGHT) -map-> 4 PHY: [2016-01-07 13:46:49] no intersection found in world currentSegmentContext [2016-01-07 13:46:49] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:49] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49995, 3.3146172, -3.3458986); (137, 3, -3) [2016-01-07 13:46:49] [CLIENT][EDIT] PLACING AT (146, 11, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:49] adding new element to Ra at (146, 11, 5)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:51] [GETNEAREST] SIDE: RIGHT(4): (138.49991, 2.1915445, -4.306988); (138, 2, -4) [2016-01-07 13:46:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 4)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:51] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:51] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49991, 2.1152606, -3.651357); (137, 2, -4) [2016-01-07 13:46:51] [CLIENT][EDIT] PLACING AT (146, 10, 4)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:51] adding new element to Ra at (146, 10, 4)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:46:52] [GETNEAREST] SIDE: RIGHT(4): (137.49976, 2.1226025, -3.1461525); (137, 2, -3) [2016-01-07 13:46:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 5)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:46:53] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:46:53] [GETNEXTTONEAREST] SIDE: RIGHT: (136.50002, 2.104269, -3.4534273); (136, 2, -3) [2016-01-07 13:46:53] [CLIENT][EDIT] PLACING AT (145, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:46:53] adding new element to Ra at (145, 10, 5)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:47:34] [GETNEAREST] SIDE: RIGHT(4): (138.50064, 0.06714058, 0.49129954); (138, 0, 0) [2016-01-07 13:47:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 8)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:35] [GETNEAREST] SIDE: RIGHT(4): (137.49986, -0.16985273, -0.59665805); (137, 0, -1) [2016-01-07 13:47:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 7)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:47:36] [GETNEAREST] SIDE: RIGHT(4): (138.49945, -0.54494715, -0.5064987); (138, -1, -1) [2016-01-07 13:47:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 7, 7)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:47:36] [GETNEAREST] SIDE: RIGHT(4): (138.49936, -0.9277625, -3.3884656); (138, -1, -3) [2016-01-07 13:47:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 7, 5)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:47:37] [GETNEAREST] SIDE: RIGHT(4): (138.49998, -0.21325159, -3.6641798); (138, 0, -4) [2016-01-07 13:47:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 4)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:47:38] [GETNEAREST] SIDE: RIGHT(4): (140.49982, 0.7353101, -2.0064912); (140, 1, -2) [2016-01-07 13:47:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:40] [GETNEAREST] SIDE: RIGHT(4): (139.49998, 0.8296199, -3.1854298); (139, 1, -3) [2016-01-07 13:47:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 5)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:41] [GETNEAREST] SIDE: RIGHT(4): (139.5, 0.34815836, -2.0515676); (139, 0, -2) [2016-01-07 13:47:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 6)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:42] [GETNEAREST] SIDE: RIGHT(4): (137.49992, -0.015652657, -3.0680947); (137, 0, -3) [2016-01-07 13:47:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 5)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:47:43] [GETNEAREST] SIDE: RIGHT(4): (139.49944, 0.7582116, -1.3085507); (139, 1, -1) [2016-01-07 13:47:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:44] [GETNEAREST] SIDE: RIGHT(4): (139.49988, 1.5820436, -1.8338934); (139, 2, -2) [2016-01-07 13:47:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 6)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:45] [GETNEAREST] SIDE: RIGHT(4): (137.50002, 2.0582504, -1.0576487); (137, 2, -1) [2016-01-07 13:47:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 7)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:46] [GETNEAREST] SIDE: RIGHT(4): (138.49998, 1.8690991, 0.31814793); (138, 2, 0) [2016-01-07 13:47:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 8)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:47] [GETNEAREST] SIDE: RIGHT(4): (138.49979, 2.6111689, -0.82858026); (138, 3, -1) [2016-01-07 13:47:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 7)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:48] [GETNEAREST] SIDE: RIGHT(4): (138.49985, 2.7858944, -2.3800373); (138, 3, -2) [2016-01-07 13:47:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 6)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:50] [GETNEAREST] SIDE: RIGHT(4): (138.49998, 3.6639934, -2.2108665); (138, 4, -2) [2016-01-07 13:47:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 12, 6)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:50] [GETNEAREST] SIDE: RIGHT(4): (138.49985, 2.93855, -2.781975); (138, 3, -3) [2016-01-07 13:47:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 5)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:51] [GETNEAREST] SIDE: RIGHT(4): (137.49966, 2.3066673, -2.9551046); (137, 2, -3) [2016-01-07 13:47:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 5)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:52] [GETNEAREST] SIDE: RIGHT(4): (138.49995, 2.0916271, -3.6833482); (138, 2, -4) [2016-01-07 13:47:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 4)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:47:56] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:47:56] [GETNEXTTONEAREST] SIDE: FRONT: (139.28758, 1.2471132, -1.5002825); (139, 1, -2) [2016-01-07 13:47:56] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:47:56] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:47:59] [GETNEAREST] SIDE: FRONT(0): (138.86136, 1.1575356, -0.500587); (139, 1, -1) [2016-01-07 13:47:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Small Cactus]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:48:00] DRAWING DEBUG: 40000095; ; 0; 4; 95; [2016-01-07 13:48:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:48:00] DRAWING DEBUG: 30000095; ; 0; 3; 95; [2016-01-07 13:48:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:48:01] DRAWING DEBUG: 20000095; ; 0; 2; 95; [2016-01-07 13:48:01] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:48:02] DRAWING DEBUG: 10000095; ; 0; 1; 95; [2016-01-07 13:48:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:48:03] DRAWING DEBUG: 50000095; ; 0; 5; 95; [2016-01-07 13:48:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:48:05] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:05] [GETNEXTTONEAREST] SIDE: FRONT: (138.5928, 1.0972705, -1.5023868); (139, 1, -2) [2016-01-07 13:48:05] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:05] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:07] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:07] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49931, 1.1794028, -2.103697); (139, 1, -2) [2016-01-07 13:48:07] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:07] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:09] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:09] [GETNEXTTONEAREST] SIDE: FRONT: (136.95407, 2.2959075, -1.5002053); (137, 2, -2) [2016-01-07 13:48:09] [CLIENT][EDIT] PLACING AT (145, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:09] adding new element to Ra at (145, 10, 7)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:10] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:10] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49933, 1.9312425, 0.12347421); (137, 2, 0) [2016-01-07 13:48:10] [CLIENT][EDIT] PLACING AT (146, 10, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:10] adding new element to Ra at (146, 10, 8)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:12] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:12] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49895, 2.1750112, -2.335871); (138, 2, -2) [2016-01-07 13:48:12] [CLIENT][EDIT] PLACING AT (147, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:12] adding new element to Ra at (147, 10, 6)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:13] Now playing: [2016-01-07 13:48:13] : [2016-01-07 13:48:13] [2016-01-07 13:48:13] 00 G-Darius - EPISODE 0.ogg [2016-01-07 13:48:13] Error [2016-01-07 13:48:13] : [2016-01-07 13:48:13] [2016-01-07 13:48:13] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:48:16] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:16] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49918, -0.006052494, -2.147383); (138, 0, -2) [2016-01-07 13:48:16] [CLIENT][EDIT] PLACING AT (147, 8, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:16] adding new element to Ra at (147, 8, 6)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:17] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:17] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49979, -0.02837181, 0.24347076); (137, 0, 0) [2016-01-07 13:48:17] [CLIENT][EDIT] PLACING AT (146, 8, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:17] adding new element to Ra at (146, 8, 8)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:19] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:19] [GETNEXTTONEAREST] SIDE: RIGHT: (137.5, -1.0805202, -1.1585941); (137, -1, -1) [2016-01-07 13:48:19] [CLIENT][EDIT] PLACING AT (146, 7, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:19] adding new element to Ra at (146, 7, 7)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:20] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:20] [GETNEXTTONEAREST] SIDE: FRONT: (137.30965, 0.08797026, -1.5001388); (137, 0, -2) [2016-01-07 13:48:20] [CLIENT][EDIT] PLACING AT (145, 8, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:20] adding new element to Ra at (145, 8, 7)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:21] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:22] [GETNEXTTONEAREST] SIDE: RIGHT: (137.4997, -0.62563276, -3.1139638); (137, -1, -3) [2016-01-07 13:48:22] [CLIENT][EDIT] PLACING AT (146, 7, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:22] adding new element to Ra at (146, 7, 5)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:23] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:23] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49966, 0.38966846, -3.3410718); (136, 0, -3) [2016-01-07 13:48:23] [CLIENT][EDIT] PLACING AT (145, 8, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:23] adding new element to Ra at (145, 8, 5)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:23] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:23] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49966, 0.13730097, -4.022952); (137, 0, -4) [2016-01-07 13:48:23] [CLIENT][EDIT] PLACING AT (146, 8, 4)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:23] adding new element to Ra at (146, 8, 4)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:24] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:24] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49994, 1.1469207, -3.3412945); (138, 1, -3) [2016-01-07 13:48:24] [CLIENT][EDIT] PLACING AT (147, 9, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:24] adding new element to Ra at (147, 9, 5)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:25] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:25] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49998, 2.080418, -4.187979); (137, 2, -4) [2016-01-07 13:48:25] [CLIENT][EDIT] PLACING AT (146, 10, 4)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:25] adding new element to Ra at (146, 10, 4)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:26] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:26] [GETNEXTTONEAREST] SIDE: RIGHT: (137.5, 3.2138066, -3.3482); (137, 3, -3) [2016-01-07 13:48:26] [CLIENT][EDIT] PLACING AT (146, 11, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:26] adding new element to Ra at (146, 11, 5)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:27] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:27] [GETNEXTTONEAREST] SIDE: BOTTOM: (136.89687, 2.5000434, -2.7654898); (137, 3, -3) [2016-01-07 13:48:27] [CLIENT][EDIT] PLACING AT (145, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, -1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:27] adding new element to Ra at (145, 10, 5)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:28] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:28] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49942, 3.4630075, -1.7041659); (136, 3, -2) [2016-01-07 13:48:28] [CLIENT][EDIT] PLACING AT (145, 11, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:28] adding new element to Ra at (145, 11, 6)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:29] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:29] [GETNEXTTONEAREST] SIDE: RIGHT: (137.4993, 4.052207, -1.7465936); (137, 4, -2) [2016-01-07 13:48:29] [CLIENT][EDIT] PLACING AT (146, 12, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:29] adding new element to Ra at (146, 12, 6)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:30] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:30] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49986, 3.2761598, -0.8048195); (137, 3, -1) [2016-01-07 13:48:30] [CLIENT][EDIT] PLACING AT (146, 11, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:30] adding new element to Ra at (146, 11, 7)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:48:38] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:48:38] [GETNEXTTONEAREST] SIDE: FRONT: (138.26416, 1.238152, -0.50015676); (138, 1, -1) [2016-01-07 13:48:38] [CLIENT][EDIT] PLACING AT (146, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:38] adding new element to Ra at (146, 9, 8)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:48:41] [GETNEAREST] SIDE: FRONT(0): (138.33035, 1.3253922, 0.49990764); (138, 1, 0) [2016-01-07 13:48:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 8)[Blue Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:48:44] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:48:44] [GETNEXTTONEAREST] SIDE: FRONT: (138.08868, 1.282124, -0.50018865); (138, 1, -1) [2016-01-07 13:48:44] [CLIENT][EDIT] PLACING AT (146, 9, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:44] adding new element to Ra at (146, 9, 8)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:48:48] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:48:48] [GETNEXTTONEAREST] SIDE: FRONT: (138.02188, 1.7552905, -1.5004925); (138, 2, -2) [2016-01-07 13:48:48] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:48] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:48:51] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:48:51] [GETNEXTTONEAREST] SIDE: FRONT: (138.07773, -0.4063897, -1.5001436); (138, 0, -2) [2016-01-07 13:48:51] [CLIENT][EDIT] PLACING AT (146, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:51] adding new element to Ra at (146, 8, 7)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:48:54] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:48:54] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49934, -0.34688902, -2.7028136); (137, 0, -3) [2016-01-07 13:48:54] [CLIENT][EDIT] PLACING AT (146, 8, 5)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:54] adding new element to Ra at (146, 8, 5)[NONE]o[FRONT][inactive][25hp], type 93 [2016-01-07 13:48:57] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:48:57] [GETNEXTTONEAREST] SIDE: BACK: (138.01949, 1.7701545, -2.4994829); (138, 2, -2) [2016-01-07 13:48:57] [CLIENT][EDIT] PLACING AT (146, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:48:57] adding new element to Ra at (146, 10, 5)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:49:02] [GETNEAREST] SIDE: RIGHT(4): (138.49985, 0.9633484, 0.40682998); (138, 1, 0) [2016-01-07 13:49:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 8)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:49:10] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:49:10] [GETNEXTTONEAREST] SIDE: BACK: (137.739, 0.7575431, -3.4999135); (138, 1, -3) [2016-01-07 13:49:10] [CLIENT][EDIT] PLACING AT (146, 9, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:49:10] adding new element to Ra at (146, 9, 4)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:49:10] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:49:10] [GETNEXTTONEAREST] SIDE: BACK: (136.83011, 0.74008083, -3.4998977); (137, 1, -3) [2016-01-07 13:49:10] [CLIENT][EDIT] PLACING AT (145, 9, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:49:10] adding new element to Ra at (145, 9, 4)[NONE]o[FRONT][active][0hp], type 93 [2016-01-07 13:49:11] [GETNEAREST] SIDE: BACK(1): (137.07239, 0.85343885, -4.499869); (137, 1, -4) [2016-01-07 13:49:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 9, 4)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:49:16] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:49:16] [GETNEXTTONEAREST] SIDE: FRONT: (138.02686, 0.5530505, -0.50068647); (138, 1, -1) [2016-01-07 13:49:16] [CLIENT][EDIT] PLACING AT (146, 9, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:49:16] adding new element to Ra at (146, 9, 8)[NONE]o[FRONT][inactive][1hp], type 93 [2016-01-07 13:49:20] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:49:20] [GETNEXTTONEAREST] SIDE: FRONT: (136.95566, 0.61682653, -0.5003207); (137, 1, -1) [2016-01-07 13:49:20] [CLIENT][EDIT] PLACING AT (145, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:49:20] adding new element to Ra at (145, 9, 8)[NONE]o[FRONT][active][0hp], type 95 [2016-01-07 13:49:26] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:49:26] [GETNEXTTONEAREST] SIDE: BACK: (136.85196, 0.87225914, -3.499808); (137, 1, -3) [2016-01-07 13:49:26] [CLIENT][EDIT] PLACING AT (145, 9, 4)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:49:26] adding new element to Ra at (145, 9, 4)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:49:38] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:49:38] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49997, -0.027573109, 0.38146558); (138, 0, 0) [2016-01-07 13:49:38] [CLIENT][EDIT] PLACING AT (147, 8, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:49:38] adding new element to Ra at (147, 8, 8)[NONE]o[FRONT][active][0hp], type 95 [2016-01-07 13:49:39] [GETNEAREST] SIDE: FRONT(0): (139.15973, 0.0747776, 0.4999362); (139, 0, 0) [2016-01-07 13:49:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 8)[Small Cactus]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:49:40] [GETNEAREST] SIDE: FRONT(0): (138.2121, 0.14486647, 0.49968067); (138, 0, 0) [2016-01-07 13:49:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 8)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:49:41] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:49:41] [GETNEXTTONEAREST] SIDE: FRONT: (137.73901, -0.027905464, -0.5003665); (138, 0, -1) [2016-01-07 13:49:41] [CLIENT][EDIT] PLACING AT (146, 8, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:49:41] adding new element to Ra at (146, 8, 8)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:49:44] Now playing: [2016-01-07 13:49:44] : [2016-01-07 13:49:44] [2016-01-07 13:49:44] SoundTeMP - Away From Home.ogg [2016-01-07 13:49:44] Error [2016-01-07 13:49:44] : [2016-01-07 13:49:44] [2016-01-07 13:49:44] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:49:46] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:49:46] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49913, -0.022539616, -0.2105349); (138, 0, 0) [2016-01-07 13:49:46] [CLIENT][EDIT] PLACING AT (147, 8, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:49:46] adding new element to Ra at (147, 8, 8)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:49:51] DRAWING DEBUG: 95; ; 0; 0; 95; [2016-01-07 13:49:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:49:54] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:49:54] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49985, -0.055544376, -0.057899863); (139, 0, 0) [2016-01-07 13:49:54] [CLIENT][EDIT] PLACING AT (148, 8, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:49:54] adding new element to Ra at (148, 8, 8)[NONE]o[FRONT][active][0hp], type 95 [2016-01-07 13:49:57] [GETNEAREST] SIDE: FRONT(0): (139.98221, 0.049220562, 0.49984178); (140, 0, 0) [2016-01-07 13:49:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 8, 8)[Small Cactus]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:50:02] [GETNEAREST] SIDE: FRONT(0): (137.97092, 0.74046326, 0.4887196); (138, 1, 0) [2016-01-07 13:50:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 8)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:50:06] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:50:06] [GETNEXTTONEAREST] SIDE: FRONT: (137.9, 0.7279477, -0.50731164); (138, 1, -1) [2016-01-07 13:50:06] [CLIENT][EDIT] PLACING AT (146, 9, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:50:06] adding new element to Ra at (146, 9, 8)[NONE]o[FRONT][inactive][1hp], type 95 [2016-01-07 13:50:39] [UNIVERSE] WARNING: Sector UPDATE took 73; sectors updated: 27 [2016-01-07 13:50:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 74 [2016-01-07 13:51:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 13:51:18] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:51:18] [GETNEXTTONEAREST] SIDE: FRONT: (138.92691, 2.220386, -1.5003082); (139, 2, -2) [2016-01-07 13:51:18] [CLIENT][EDIT] PLACING AT (147, 10, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:51:18] adding new element to Ra at (147, 10, 7)[NONE]o[FRONT][active][0hp], type 95 [2016-01-07 13:51:21] [GETNEAREST] SIDE: FRONT(0): (138.46262, 2.0565472, 0.49992505); (138, 2, 0) [2016-01-07 13:51:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 8)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:51:49] [GETNEAREST] SIDE: FRONT(0): (137.2927, 0.6740093, 0.499891); (137, 1, 0) [2016-01-07 13:51:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 9, 8)[Small Cactus]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:51:50] [GETNEAREST] SIDE: FRONT(0): (137.71643, 0.78683615, 0.49818364); (138, 1, 0) [2016-01-07 13:51:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 8)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:51:51] [GETNEAREST] SIDE: FRONT(0): (138.2417, -0.018839836, 0.4999875); (138, 0, 0) [2016-01-07 13:51:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 8)[Small Cactus]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:51:51] [GETNEAREST] SIDE: FRONT(0): (138.10463, -0.057566166, -0.5002096); (138, 0, -1) [2016-01-07 13:51:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 7)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:51:52] [GETNEAREST] SIDE: FRONT(0): (139.03917, 0.0488739, 0.5003623); (139, 0, 0) [2016-01-07 13:51:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 8)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:51:53] [GETNEAREST] SIDE: FRONT(0): (138.32024, -0.5980773, -0.5001167); (138, -1, -1) [2016-01-07 13:51:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 7, 7)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:51:55] [GETNEAREST] SIDE: RIGHT(4): (137.49901, -0.07518768, -1.1916513); (137, 0, -1) [2016-01-07 13:51:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 7)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:51:56] [GETNEAREST] SIDE: RIGHT(4): (139.49998, 0.008658886, -1.53421); (139, 0, -2) [2016-01-07 13:51:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 6)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:51:57] [GETNEAREST] SIDE: RIGHT(4): (138.49937, -0.7553477, -2.8856432); (138, -1, -3) [2016-01-07 13:51:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 7, 5)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:51:59] [GETNEAREST] SIDE: RIGHT(4): (138.49991, -0.21043253, -3.1642919); (138, 0, -3) [2016-01-07 13:51:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 5)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:52:00] [GETNEAREST] SIDE: RIGHT(4): (137.49976, -0.28339243, -3.2784917); (137, 0, -3) [2016-01-07 13:52:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 5)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:00] [GETNEAREST] SIDE: RIGHT(4): (138.49994, -0.09108734, -3.6294296); (138, 0, -4) [2016-01-07 13:52:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 4)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:01] [GETNEAREST] SIDE: RIGHT(4): (140.49379, 0.5987334, -2.1515188); (140, 1, -2) [2016-01-07 13:52:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:02] [GETNEAREST] SIDE: RIGHT(4): (139.5, 0.729012, -1.2647792); (139, 1, -1) [2016-01-07 13:52:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:04] [GETNEAREST] SIDE: RIGHT(4): (139.49976, 0.83490133, -3.2046285); (139, 1, -3) [2016-01-07 13:52:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 5)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:05] [GETNEAREST] SIDE: BACK(1): (138.05026, 0.81191874, -4.499534); (138, 1, -4) [2016-01-07 13:52:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 4)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:52:07] [GETNEAREST] SIDE: BACK(1): (137.15482, 0.8624339, -4.499686); (137, 1, -4) [2016-01-07 13:52:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 9, 4)[Small Cactus]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:52:08] [GETNEAREST] SIDE: BACK(1): (137.91801, 1.6417952, -4.4991894); (138, 2, -4) [2016-01-07 13:52:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 4)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:10] [GETNEAREST] SIDE: BACK(1): (138.33795, 1.7063842, -3.4997592); (138, 2, -3) [2016-01-07 13:52:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 5)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:52:13] [GETNEAREST] SIDE: RIGHT(4): (137.49983, 2.2503371, -3.329646); (137, 2, -3) [2016-01-07 13:52:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 5)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:14] [GETNEAREST] SIDE: RIGHT(4): (139.49994, 2.155055, -2.1105235); (139, 2, -2) [2016-01-07 13:52:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 6)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:15] [GETNEAREST] SIDE: RIGHT(4): (139.49977, 2.134799, -1.058084); (139, 2, -1) [2016-01-07 13:52:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 7)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:15] [GETNEAREST] SIDE: RIGHT(4): (138.49985, 2.0234323, -0.92293406); (138, 2, -1) [2016-01-07 13:52:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Blue Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:52:16] [GETNEAREST] SIDE: RIGHT(4): (138.49994, 2.6874123, -1.2263705); (138, 3, -1) [2016-01-07 13:52:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 7)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:17] [GETNEAREST] SIDE: RIGHT(4): (137.49997, 2.2190351, -1.0322758); (137, 2, -1) [2016-01-07 13:52:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 7)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:18] [GETNEAREST] SIDE: RIGHT(4): (138.4884, 2.89118, -2.5980775); (138, 3, -3) [2016-01-07 13:52:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 11, 5)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:18] [GETNEAREST] SIDE: RIGHT(4): (137.4794, 2.913229, -1.949172); (137, 3, -2) [2016-01-07 13:52:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 6)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:20] [GETNEAREST] SIDE: RIGHT(4): (138.49991, 3.8633678, -2.2511232); (138, 4, -2) [2016-01-07 13:52:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 12, 6)[Small Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:52:21] [FACTIONMANAGER] MAKING FACTION TURN: Thu Jan 07 12:52:21 CET 2016; 19; Turn: 60.0 [2016-01-07 13:52:21] [FACTIONMANAGER] faction update took: 65ms [2016-01-07 13:52:21] [SERVER][UPDATE] WARNING: object local update of SenableGameState(1) took 65 [2016-01-07 13:52:21] [SERVER][UPDATE] WARNING: object local update of 8 objects took 65 [2016-01-07 13:52:26] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:52:26] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49997, 0.7568221, -0.95579636); (138, 1, -1) [2016-01-07 13:52:26] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:52:26] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:52:28] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:52:28] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49982, 0.64389277, -1.6384639); (139, 1, -2) [2016-01-07 13:52:28] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:52:28] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:52:29] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:52:29] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49916, 0.3356681, -2.2513952); (138, 0, -2) [2016-01-07 13:52:29] [CLIENT][EDIT] PLACING AT (147, 8, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:52:29] adding new element to Ra at (147, 8, 6)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:52:31] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:52:31] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49966, 2.0068288, -2.2917218); (138, 2, -2) [2016-01-07 13:52:31] [CLIENT][EDIT] PLACING AT (147, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:52:31] adding new element to Ra at (147, 10, 6)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:52:35] DRAWING DEBUG: 50000098; ; 0; 5; 98; [2016-01-07 13:52:35] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:52:35] DRAWING DEBUG: 98; ; 0; 0; 98; [2016-01-07 13:52:35] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:52:36] Now playing: [2016-01-07 13:52:36] : [2016-01-07 13:52:36] [2016-01-07 13:52:36] SoundTeMP - Sleeping Volcano.ogg [2016-01-07 13:52:36] Error [2016-01-07 13:52:36] : [2016-01-07 13:52:36] [2016-01-07 13:52:36] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:52:36] DRAWING DEBUG: 40000098; ; 0; 4; 98; [2016-01-07 13:52:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:52:37] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:52:37] [GETNEXTTONEAREST] SIDE: FRONT: (138.3995, 1.9439745, -1.5000278); (138, 2, -2) [2016-01-07 13:52:37] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:52:37] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:52:40] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:52:40] [GETNEXTTONEAREST] SIDE: FRONT: (138.92802, 2.160874, -1.500065); (139, 2, -2) [2016-01-07 13:52:40] [CLIENT][EDIT] PLACING AT (147, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:52:40] adding new element to Ra at (147, 10, 7)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:52:44] [GETNEAREST] SIDE: FRONT(0): (139.35753, 2.2337756, -0.50006235); (139, 2, -1) [2016-01-07 13:52:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 7)[Long Grass]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:52:45] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:52:45] [GETNEXTTONEAREST] SIDE: FRONT: (137.62492, 1.9621687, -0.5004025); (138, 2, -1) [2016-01-07 13:52:45] [CLIENT][EDIT] PLACING AT (146, 10, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:52:45] adding new element to Ra at (146, 10, 8)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:52:47] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:52:47] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49953, -0.0032191277, -0.1889959); (137, 0, 0) [2016-01-07 13:52:47] [CLIENT][EDIT] PLACING AT (146, 8, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:52:47] adding new element to Ra at (146, 8, 8)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:52:50] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:52:50] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49928, -1.052835, -1.37245); (137, -1, -1) [2016-01-07 13:52:50] [CLIENT][EDIT] PLACING AT (146, 7, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:52:50] adding new element to Ra at (146, 7, 7)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:52:53] [GETNEAREST] SIDE: FRONT(0): (138.19963, 0.33026934, 0.49992958); (138, 0, 0) [2016-01-07 13:52:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 8)[Long Grass]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:52:55] [GETNEAREST] SIDE: FRONT(0): (138.31694, -0.7266164, -0.5000552); (138, -1, -1) [2016-01-07 13:52:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 7, 7)[Long Grass]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:52:58] [GETNEAREST] SIDE: FRONT(0): (138.36057, 1.5936007, 0.49995604); (138, 2, 0) [2016-01-07 13:52:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 8)[Long Grass]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:53:01] [GETNEAREST] SIDE: FRONT(0): (138.42638, 1.6753502, -0.500018); (138, 2, -1) [2016-01-07 13:53:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Long Grass]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:53:04] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:53:04] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49994, 1.3713174, -3.1156437); (138, 1, -3) [2016-01-07 13:53:04] [CLIENT][EDIT] PLACING AT (147, 9, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:53:04] adding new element to Ra at (147, 9, 5)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:53:08] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:53:08] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49997, 0.8574667, -0.77988076); (139, 1, -1) [2016-01-07 13:53:08] [CLIENT][EDIT] PLACING AT (148, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:53:08] adding new element to Ra at (148, 9, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:53:09] [GETNEAREST] SIDE: FRONT(0): (140.06406, 0.9557438, -0.5019546); (140, 1, -1) [2016-01-07 13:53:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 7)[Long Grass]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:53:10] DRAWING DEBUG: 30000098; ; 0; 3; 98; [2016-01-07 13:53:10] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:53:13] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:53:13] [GETNEXTTONEAREST] SIDE: FRONT: (139.82742, 0.6943121, -1.5069686); (140, 1, -2) [2016-01-07 13:53:13] [CLIENT][EDIT] PLACING AT (148, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:53:13] adding new element to Ra at (148, 9, 7)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:53:14] [GETNEAREST] SIDE: FRONT(0): (140.01926, 0.9678583, -0.50195473); (140, 1, -1) [2016-01-07 13:53:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:53:15] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:53:15] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49982, 0.707881, -1.4461076); (139, 1, -1) [2016-01-07 13:53:15] [CLIENT][EDIT] PLACING AT (148, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:53:15] adding new element to Ra at (148, 9, 7)[NONE]o[FRONT][inactive][1hp], type 98 [2016-01-07 13:53:19] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:53:19] [GETNEXTTONEAREST] SIDE: BOTTOM: (139.66573, 0.50019073, -0.6756619); (140, 1, -1) [2016-01-07 13:53:19] [CLIENT][EDIT] PLACING AT (148, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:53:19] adding new element to Ra at (148, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:53:28] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:53:28] [GETNEXTTONEAREST] SIDE: FRONT: (139.32892, -0.12679243, -1.5000831); (139, 0, -2) [2016-01-07 13:53:28] [CLIENT][EDIT] PLACING AT (147, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:53:28] adding new element to Ra at (147, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:53:37] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:53:37] [GETNEXTTONEAREST] SIDE: RIGHT: (140.5, -0.45204306, -1.457345); (140, 0, -1) [2016-01-07 13:53:37] [CLIENT][EDIT] PLACING AT (149, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:53:37] adding new element to Ra at (149, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:53:47] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:53:47] [GETNEXTTONEAREST] SIDE: RIGHT: (141.49988, 0.01569128, -0.99123716); (141, 0, -1) [2016-01-07 13:53:47] [CLIENT][EDIT] PLACING AT (150, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:53:47] adding new element to Ra at (150, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:53:50] [GETNEAREST] SIDE: FRONT(0): (140.08627, 0.49361515, -0.5007314); (140, 0, -1) [2016-01-07 13:53:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 8, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:53:51] [GETNEAREST] SIDE: FRONT(0): (139.22739, 0.4423957, -0.5000981); (139, 0, -1) [2016-01-07 13:53:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 7)[Long Grass]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:54:06] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:06] [GETNEXTTONEAREST] SIDE: RIGHT: (142.49918, 0.119372845, -0.9484582); (142, 0, -1) [2016-01-07 13:54:06] [CLIENT][EDIT] PLACING AT (151, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:06] adding new element to Ra at (151, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:54:07] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:07] [GETNEXTTONEAREST] SIDE: RIGHT: (143.49915, 0.11477995, -1.0852066); (143, 0, -1) [2016-01-07 13:54:07] [CLIENT][EDIT] PLACING AT (152, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:07] adding new element to Ra at (152, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:54:08] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:08] [GETNEXTTONEAREST] SIDE: RIGHT: (144.49867, 0.016274929, -1.3236276); (144, 0, -1) [2016-01-07 13:54:08] [CLIENT][EDIT] PLACING AT (153, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:08] adding new element to Ra at (153, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:54:08] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:08] [GETNEXTTONEAREST] SIDE: RIGHT: (145.49872, 0.04959154, -1.4519224); (145, 0, -1) [2016-01-07 13:54:08] [CLIENT][EDIT] PLACING AT (154, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:08] adding new element to Ra at (154, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:54:09] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:09] [GETNEXTTONEAREST] SIDE: RIGHT: (146.49966, 0.115170956, -1.3800404); (146, 0, -1) [2016-01-07 13:54:09] [CLIENT][EDIT] PLACING AT (155, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:09] adding new element to Ra at (155, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:54:10] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:10] [GETNEXTTONEAREST] SIDE: RIGHT: (147.49918, 0.17739296, -1.0481193); (147, 0, -1) [2016-01-07 13:54:10] [CLIENT][EDIT] PLACING AT (156, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:10] adding new element to Ra at (156, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:54:11] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:11] [GETNEXTTONEAREST] SIDE: RIGHT: (148.5, 0.48087692, -0.59169275); (148, 0, -1) [2016-01-07 13:54:11] [CLIENT][EDIT] PLACING AT (157, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:11] adding new element to Ra at (157, 8, 7)[NONE]o[FRONT][active][0hp], type 98 [2016-01-07 13:54:22] [GETNEAREST] SIDE: FRONT(0): (143.02536, 0.33534956, -0.5001994); (143, 0, -1) [2016-01-07 13:54:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (151, 8, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:23] [GETNEAREST] SIDE: FRONT(0): (143.89009, 0.2656989, -0.50035775); (144, 0, -1) [2016-01-07 13:54:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (152, 8, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:23] [GETNEAREST] SIDE: LEFT(5): (144.50069, 0.13788986, -0.87806475); (145, 0, -1) [2016-01-07 13:54:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (153, 8, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:24] [GETNEAREST] SIDE: LEFT(5): (145.50063, -0.038174152, -0.7929145); (146, 0, -1) [2016-01-07 13:54:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (154, 8, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:25] [GETNEAREST] SIDE: LEFT(5): (146.50046, -0.08870983, -1.0630829); (147, 0, -1) [2016-01-07 13:54:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (155, 8, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:25] [GETNEAREST] SIDE: LEFT(5): (147.50043, -0.15843344, -1.0891421); (148, 0, -1) [2016-01-07 13:54:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (156, 8, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:26] [GETNEAREST] SIDE: LEFT(5): (148.501, -0.17214441, -1.0109141); (149, 0, -1) [2016-01-07 13:54:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (157, 8, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:48] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:48] [GETNEXTTONEAREST] SIDE: RIGHT: (142.49992, -0.24051714, -1.1394854); (142, 0, -1) [2016-01-07 13:54:48] [CLIENT][EDIT] PLACING AT (151, 8, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:48] adding new element to Ra at (151, 8, 7)[NONE]o[FRONT][inactive][1hp], type 96 [2016-01-07 13:54:49] [GETNEAREST] SIDE: FRONT(0): (142.83597, 0.29049683, -0.5003975); (143, 0, -1) [2016-01-07 13:54:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (151, 8, 7)[Coral]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:50] [GETNEAREST] SIDE: FRONT(0): (142.46294, 0.2859149, -0.49937895); (142, 0, -1) [2016-01-07 13:54:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (150, 8, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:51] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 13:54:51] [GETNEAREST] SIDE: RIGHT(4): (141.49873, -0.22356606, -1.3286889); (141, 0, -1) [2016-01-07 13:54:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (149, 8, 7)[Long Grass]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:54:52] [GETNEAREST] SIDE: FRONT(0): (140.44743, 0.80094385, -0.50004333); (140, 1, -1) [2016-01-07 13:54:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:53] [GETNEAREST] SIDE: RIGHT(4): (139.49979, 0.9676447, -0.6882063); (139, 1, -1) [2016-01-07 13:54:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:54] [GETNEAREST] SIDE: RIGHT(4): (140.49998, 1.0570421, -1.5354822); (140, 1, -2) [2016-01-07 13:54:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:55] [GETNEAREST] SIDE: RIGHT(4): (139.49982, 1.7264514, -1.7227017); (139, 2, -2) [2016-01-07 13:54:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 6)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:56] [GETNEAREST] SIDE: RIGHT(4): (139.4994, 1.1121397, -2.940298); (139, 1, -3) [2016-01-07 13:54:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 5)[Long Grass]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 13:54:56] [GETNEAREST] SIDE: RIGHT(4): (139.49953, 0.3691926, -2.1014917); (139, 0, -2) [2016-01-07 13:54:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 6)[Long Grass]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 13:54:57] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:57] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49965, 0.9193163, -0.92321277); (138, 1, -1) [2016-01-07 13:54:57] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:57] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 96 [2016-01-07 13:54:58] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:54:58] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49985, 0.9970069, -1.6441363); (139, 1, -2) [2016-01-07 13:54:58] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:54:58] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 96 [2016-01-07 13:55:01] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:55:01] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49919, 2.0597758, -2.1539686); (138, 2, -2) [2016-01-07 13:55:01] [CLIENT][EDIT] PLACING AT (147, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:55:01] adding new element to Ra at (147, 10, 6)[NONE]o[FRONT][inactive][1hp], type 96 [2016-01-07 13:55:04] DRAWING DEBUG: 50000096; ; 0; 5; 96; [2016-01-07 13:55:04] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:55:05] DRAWING DEBUG: 40000096; ; 0; 4; 96; [2016-01-07 13:55:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 13:55:06] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:55:06] [GETNEXTTONEAREST] SIDE: FRONT: (137.68275, 1.9624386, -1.500153); (138, 2, -2) [2016-01-07 13:55:06] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:55:06] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 96 [2016-01-07 13:55:09] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 13:55:09] [GETNEXTTONEAREST] SIDE: FRONT: (140.38557, 1.1333313, -1.5000582); (140, 1, -2) [2016-01-07 13:55:09] [CLIENT][EDIT] PLACING AT (148, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:55:09] adding new element to Ra at (148, 9, 7)[NONE]o[FRONT][inactive][1hp], type 96 [2016-01-07 13:55:14] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 13:55:14] [GETNEXTTONEAREST] SIDE: RIGHT: (140.49986, 0.72362185, -0.77190584); (140, 1, -1) [2016-01-07 13:55:14] [CLIENT][EDIT] PLACING AT (149, 9, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 13:55:14] adding new element to Ra at (149, 9, 7)[NONE]o[FRONT][active][0hp], type 96 [2016-01-07 13:56:34] Now playing: [2016-01-07 13:56:34] : [2016-01-07 13:56:34] [2016-01-07 13:56:34] ONI - Ambient Suite.ogg [2016-01-07 13:56:34] Error [2016-01-07 13:56:34] : [2016-01-07 13:56:34] [2016-01-07 13:56:34] Unable to access volume control: Control not found Disabling volume control [2016-01-07 13:58:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 14:04:07] Now playing: [2016-01-07 14:04:07] : [2016-01-07 14:04:07] [2016-01-07 14:04:07] Perimeter - Harkbackhood Military.ogg [2016-01-07 14:04:08] Error [2016-01-07 14:04:08] : [2016-01-07 14:04:08] [2016-01-07 14:04:08] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:05:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 14:06:15] Now playing: [2016-01-07 14:06:15] : [2016-01-07 14:06:15] [2016-01-07 14:06:15] Kazune Koyama - 199A.ogg [2016-01-07 14:06:15] Error [2016-01-07 14:06:15] : [2016-01-07 14:06:15] [2016-01-07 14:06:15] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:09:25] Now playing: [2016-01-07 14:09:25] : [2016-01-07 14:09:25] [2016-01-07 14:09:25] Krazy Ivan - Envisage.ogg [2016-01-07 14:09:25] Error [2016-01-07 14:09:25] : [2016-01-07 14:09:25] [2016-01-07 14:09:25] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:12:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 14:12:16] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 21; QUEUE: 0; InactSectors: 0 [2016-01-07 14:12:34] [GETNEAREST] SIDE: FRONT(0): (140.25003, 1.3912692, -0.5000419); (140, 1, -1) [2016-01-07 14:12:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 7)[Coral]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:12:36] [GETNEAREST] SIDE: FRONT(0): (140.62161, 1.3413587, -0.50000066); (141, 1, -1) [2016-01-07 14:12:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (149, 9, 7)[Coral]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:12:37] DRAWING DEBUG: 96; ; 0; 0; 96; [2016-01-07 14:12:37] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:12:38] DRAWING DEBUG: 10000096; ; 0; 1; 96; [2016-01-07 14:12:38] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:12:40] DRAWING DEBUG: 30000096; ; 0; 3; 96; [2016-01-07 14:12:40] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:12:45] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 14:12:45] [GETNEXTTONEAREST] SIDE: FRONT: (138.06342, -0.21679926, -1.500522); (138, 0, -2) [2016-01-07 14:12:45] [CLIENT][EDIT] PLACING AT (146, 8, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:12:45] adding new element to Ra at (146, 8, 7)[NONE]o[FRONT][inactive][1hp], type 96 [2016-01-07 14:12:46] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kC [2016-01-07 14:12:46] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49954, 0.2348895, -0.50672174); (138, 0, -1) [2016-01-07 14:12:46] [CLIENT][EDIT] PLACING AT (147, 8, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:12:46] adding new element to Ra at (147, 8, 7)[NONE]o[FRONT][inactive][1hp], type 96 [2016-01-07 14:12:49] [GETNEAREST] SIDE: FRONT(0): (137.7405, 0.164783, -0.5003224); (138, 0, -1) [2016-01-07 14:12:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 7)[Coral]o[BOTTOM][active][1hp][kC]; orientation: 3; BOTTOM [2016-01-07 14:12:50] [GETNEAREST] SIDE: FRONT(0): (138.81303, 0.6548109, -0.5065999); (139, 1, -1) [2016-01-07 14:12:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Coral]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:12:52] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 14:12:52] [GETNEXTTONEAREST] SIDE: FRONT: (138.55023, 0.50549746, -1.5056602); (139, 1, -2) [2016-01-07 14:12:52] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:12:52] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 96 [2016-01-07 14:13:14] [GETNEAREST] SIDE: FRONT(0): (139.24802, 0.5197716, -0.5001122); (139, 1, -1) [2016-01-07 14:13:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Coral]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 14:13:15] [GETNEAREST] SIDE: FRONT(0): (139.20683, 0.44738388, -0.5001904); (139, 0, -1) [2016-01-07 14:13:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 7)[Coral]o[BOTTOM][active][1hp][kC]; orientation: 3; BOTTOM [2016-01-07 14:13:20] [GETNEAREST] SIDE: FRONT(0): (138.46484, 1.6705031, -0.5000011); (138, 2, -1) [2016-01-07 14:13:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Coral]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:13:21] [GETNEAREST] SIDE: FRONT(0): (139.00092, 1.7943239, -1.5000364); (139, 2, -2) [2016-01-07 14:13:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 6)[Coral]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:13:22] [GETNEAREST] SIDE: FRONT(0): (140.11235, 1.2882476, -1.5000076); (140, 1, -2) [2016-01-07 14:13:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Coral]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:13:26] DRAWING DEBUG: 20000099; ; 0; 2; 99; [2016-01-07 14:13:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:13:27] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 14:13:27] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (138.49759, 1.009193, -1.503714); (138, 1, -2) [2016-01-07 14:13:27] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-01-07 14:13:27] [CLIENT][EDIT] PLACING AT (146, 9, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; size: (1, 1, 1) --> (0, 0, 0); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:13:27] adding new element to Ra at (146, 9, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK], type 99 [2016-01-07 14:13:28] DRAWING DEBUG: 10000099; ; 0; 1; 99; [2016-01-07 14:13:28] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:13:29] DRAWING DEBUG: 99; ; 0; 0; 99; [2016-01-07 14:13:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:13:29] DRAWING DEBUG: 50000099; ; 0; 5; 99; [2016-01-07 14:13:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:13:30] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:13:30] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49866, 1.0382395, -1.4734491); (138, 1, -1) [2016-01-07 14:13:30] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:13:30] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 99 [2016-01-07 14:13:32] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:13:32] [GETNEXTTONEAREST] SIDE: FRONT: (138.067, 1.7522345, -1.5001622); (138, 2, -2) [2016-01-07 14:13:32] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:13:32] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 99 [2016-01-07 14:13:35] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:13:35] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49928, 1.9258914, -2.2215784); (138, 2, -2) [2016-01-07 14:13:35] [CLIENT][EDIT] PLACING AT (147, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:13:35] adding new element to Ra at (147, 10, 6)[NONE]o[FRONT][inactive][1hp], type 99 [2016-01-07 14:13:38] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:13:38] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49998, 1.2302971, -2.83035); (138, 1, -3) [2016-01-07 14:13:38] [CLIENT][EDIT] PLACING AT (147, 9, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:13:38] adding new element to Ra at (147, 9, 5)[NONE]o[FRONT][inactive][1hp], type 99 [2016-01-07 14:13:44] DRAWING DEBUG: 30000099; ; 0; 3; 99; [2016-01-07 14:13:44] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:13:45] DRAWING DEBUG: 40000099; ; 0; 4; 99; [2016-01-07 14:13:45] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:13:47] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:13:47] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49997, 0.93121004, -2.3231604); (139, 1, -2) [2016-01-07 14:13:47] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:13:47] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 99 [2016-01-07 14:13:50] [GETNEAREST] SIDE: FRONT(0): (139.84425, 1.2142005, -1.5032738); (140, 1, -2) [2016-01-07 14:13:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Desert Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:13:50] Now playing: [2016-01-07 14:13:50] : [2016-01-07 14:13:50] [2016-01-07 14:13:50] SoundTeMP - Sleeping Volcano.ogg [2016-01-07 14:13:50] Error [2016-01-07 14:13:50] : [2016-01-07 14:13:50] [2016-01-07 14:13:50] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:13:52] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:13:52] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49931, 1.0303102, -0.9605384); (139, 1, -1) [2016-01-07 14:13:52] [CLIENT][EDIT] PLACING AT (148, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:13:52] adding new element to Ra at (148, 9, 7)[NONE]o[FRONT][inactive][1hp], type 99 [2016-01-07 14:13:54] [GETNEAREST] SIDE: FRONT(0): (138.8784, 1.0041771, -0.50673187); (139, 1, -1) [2016-01-07 14:13:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Desert Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:13:55] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:13:55] [GETNEXTTONEAREST] SIDE: RIGHT: (140.4995, 1.0036268, -0.9086802); (140, 1, -1) [2016-01-07 14:13:55] [CLIENT][EDIT] PLACING AT (149, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:13:55] adding new element to Ra at (149, 9, 7)[NONE]o[FRONT][inactive][1hp], type 99 [2016-01-07 14:13:56] [GETNEAREST] SIDE: FRONT(0): (141.1829, 1.0582337, -0.5001087); (141, 1, -1) [2016-01-07 14:13:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (149, 9, 7)[Desert Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:14:00] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:14:00] [GETNEXTTONEAREST] SIDE: RIGHT: (140.49957, 0.89738655, -0.98011315); (140, 1, -1) [2016-01-07 14:14:00] [CLIENT][EDIT] PLACING AT (149, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:14:00] adding new element to Ra at (149, 9, 7)[NONE]o[FRONT][inactive][1hp], type 99 [2016-01-07 14:14:42] [GETNEAREST] SIDE: FRONT(0): (140.73471, 1.3193288, -0.500143); (141, 1, -1) [2016-01-07 14:14:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (149, 9, 7)[Desert Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:14:43] [GETNEAREST] SIDE: FRONT(0): (140.024, 1.3024807, -0.50010794); (140, 1, -1) [2016-01-07 14:14:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 7)[Desert Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:14:49] [GETNEAREST] SIDE: FRONT(0): (139.38945, 1.6935763, -1.5001456); (139, 2, -2) [2016-01-07 14:14:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 6)[Desert Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:14:52] [GETNEAREST] SIDE: RIGHT(4): (138.49997, 1.7206044, -0.5498903); (138, 2, -1) [2016-01-07 14:14:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Desert Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:14:53] [GETNEAREST] SIDE: RIGHT(4): (139.49953, 1.1443105, -2.988353); (139, 1, -3) [2016-01-07 14:14:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 5)[Desert Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:14:58] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:14:58] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49962, 1.113946, -1.735843); (139, 1, -2) [2016-01-07 14:14:58] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:14:58] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 100 [2016-01-07 14:15:01] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:15:01] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49901, 1.8827081, -0.3042838); (137, 2, 0) [2016-01-07 14:15:01] [CLIENT][EDIT] PLACING AT (146, 10, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:15:01] adding new element to Ra at (146, 10, 8)[NONE]o[FRONT][inactive][1hp], type 100 [2016-01-07 14:15:04] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:15:04] [GETNEXTTONEAREST] SIDE: FRONT: (137.17195, 1.8864155, -1.5003048); (137, 2, -2) [2016-01-07 14:15:04] [CLIENT][EDIT] PLACING AT (145, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:15:04] adding new element to Ra at (145, 10, 7)[NONE]o[FRONT][inactive][1hp], type 100 [2016-01-07 14:15:06] [GETNEAREST] SIDE: RIGHT(4): (137.4999, 1.8270483, -1.2649528); (137, 2, -1) [2016-01-07 14:15:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 7)[Fungal Growth]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:15:07] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:15:07] [GETNEXTTONEAREST] SIDE: FRONT: (137.814, 1.696846, -1.5003254); (138, 2, -2) [2016-01-07 14:15:07] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:15:07] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 100 [2016-01-07 14:15:09] [GETNEAREST] SIDE: FRONT(0): (137.84773, 1.8655005, 0.49937895); (138, 2, 0) [2016-01-07 14:15:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 8)[Fungal Growth]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:15:11] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:15:11] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49995, 1.7495975, -0.93581045); (138, 2, -1) [2016-01-07 14:15:11] [CLIENT][EDIT] PLACING AT (147, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:15:11] adding new element to Ra at (147, 10, 7)[NONE]o[FRONT][inactive][1hp], type 100 [2016-01-07 14:15:13] [GETNEAREST] SIDE: FRONT(0): (138.61104, 1.7890196, -0.50348604); (139, 2, -1) [2016-01-07 14:15:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 7)[Fungal Growth]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:15:15] DRAWING DEBUG: 50000100; ; 0; 5; 100; [2016-01-07 14:15:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:15:15] DRAWING DEBUG: 100; ; 0; 0; 100; [2016-01-07 14:15:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:15:15] DRAWING DEBUG: 10000100; ; 0; 1; 100; [2016-01-07 14:15:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:15:17] DRAWING DEBUG: 40000100; ; 0; 4; 100; [2016-01-07 14:15:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:15:19] [GETNEAREST] SIDE: FRONT(0): (138.4064, 1.7687426, -0.50006354); (138, 2, -1) [2016-01-07 14:15:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Fungal Growth]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:15:19] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:15:19] [GETNEXTTONEAREST] SIDE: FRONT: (138.08594, 1.6505947, -1.5002197); (138, 2, -2) [2016-01-07 14:15:19] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:15:19] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 100 [2016-01-07 14:15:22] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:15:22] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49997, 1.8917575, -0.5089563); (138, 2, -1) [2016-01-07 14:15:22] [CLIENT][EDIT] PLACING AT (147, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:15:22] adding new element to Ra at (147, 10, 7)[NONE]o[FRONT][inactive][1hp], type 100 [2016-01-07 14:16:08] [GETNEAREST] SIDE: FRONT(0): (138.62881, 2.0013223, -0.50049055); (139, 2, -1) [2016-01-07 14:16:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 7)[Fungal Growth]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:16:09] [GETNEAREST] SIDE: FRONT(0): (138.1655, 1.9795947, -0.50068647); (138, 2, -1) [2016-01-07 14:16:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Fungal Growth]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:16:12] [GETNEAREST] SIDE: TOP(2): (140.06749, 1.4999676, -1.7239552); (140, 1, -2) [2016-01-07 14:16:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Fungal Growth]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:16:15] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:16:15] [GETNEXTTONEAREST] SIDE: FRONT: (139.31387, 1.4913449, -1.4995892); (139, 1, -2) [2016-01-07 14:16:15] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:16:15] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 101 [2016-01-07 14:16:19] [GETNEAREST] SIDE: RIGHT(4): (139.49867, 0.75122595, -1.3918633); (139, 1, -1) [2016-01-07 14:16:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Glow Trap]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:16:19] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:16:19] [GETNEXTTONEAREST] SIDE: RIGHT: (139.4988, 0.5664706, -1.8308249); (139, 1, -2) [2016-01-07 14:16:19] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:16:19] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 101 [2016-01-07 14:16:23] [GETNEAREST] SIDE: FRONT(0): (140.29715, 1.4270167, -1.5000651); (140, 1, -2) [2016-01-07 14:16:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Glow Trap]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:16:25] DRAWING DEBUG: 50000101; ; 0; 5; 101; [2016-01-07 14:16:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:16:25] DRAWING DEBUG: 101; ; 0; 0; 101; [2016-01-07 14:16:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:16:26] DRAWING DEBUG: 40000101; ; 0; 4; 101; [2016-01-07 14:16:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:16:26] DRAWING DEBUG: 30000101; ; 0; 3; 101; [2016-01-07 14:16:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:16:27] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:16:27] [GETNEXTTONEAREST] SIDE: FRONT: (139.11937, 1.2772932, -1.5001376); (139, 1, -2) [2016-01-07 14:16:27] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:16:27] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 101 [2016-01-07 14:16:29] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:16:29] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49901, 0.612576, -1.3482926); (139, 1, -1) [2016-01-07 14:16:29] [CLIENT][EDIT] PLACING AT (148, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:16:29] adding new element to Ra at (148, 9, 7)[NONE]o[FRONT][inactive][1hp], type 101 [2016-01-07 14:16:39] [GETNEAREST] SIDE: FRONT(0): (139.19353, 0.75362873, -0.5000795); (139, 1, -1) [2016-01-07 14:16:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Glow Trap]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:16:48] [GETNEAREST] SIDE: TOP(2): (140.07457, 1.4999461, -0.7022143); (140, 1, -1) [2016-01-07 14:16:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 7)[Glow Trap]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:16:50] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:16:50] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49968, 0.6314664, -1.8780173); (139, 1, -2) [2016-01-07 14:16:50] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:16:50] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 102 [2016-01-07 14:16:52] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:16:52] [GETNEXTTONEAREST] SIDE: FRONT: (138.64174, 1.3735957, -1.5000813); (139, 1, -2) [2016-01-07 14:16:52] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:16:52] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 102 [2016-01-07 14:16:54] [GETNEAREST] SIDE: FRONT(0): (138.8565, 1.4132714, -0.5000508); (139, 1, -1) [2016-01-07 14:16:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Small Berry Bush]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:16:54] DRAWING DEBUG: 50000102; ; 0; 5; 102; [2016-01-07 14:16:54] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:16:54] DRAWING DEBUG: 40000102; ; 0; 4; 102; [2016-01-07 14:16:54] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:16:55] DRAWING DEBUG: 30000102; ; 0; 3; 102; [2016-01-07 14:16:55] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:16:57] DRAWING DEBUG: 102; ; 0; 0; 102; [2016-01-07 14:16:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:16:57] DRAWING DEBUG: 10000102; ; 0; 1; 102; [2016-01-07 14:16:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:17:00] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:17:00] [GETNEXTTONEAREST] SIDE: FRONT: (138.68384, 0.86956835, -1.5005136); (139, 1, -2) [2016-01-07 14:17:00] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:17:00] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 102 [2016-01-07 14:17:03] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:17:03] [GETNEXTTONEAREST] SIDE: FRONT: (140.09221, 1.0546446, -1.5006864); (140, 1, -2) [2016-01-07 14:17:03] [CLIENT][EDIT] PLACING AT (148, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:17:03] adding new element to Ra at (148, 9, 7)[NONE]o[FRONT][inactive][1hp], type 102 [2016-01-07 14:17:09] [GETNEAREST] SIDE: FRONT(0): (139.34029, 1.4300985, -0.5001254); (139, 1, -1) [2016-01-07 14:17:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Small Berry Bush]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:17:10] [GETNEAREST] SIDE: FRONT(0): (139.58627, 1.4210248, -0.5001023); (140, 1, -1) [2016-01-07 14:17:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 7)[Small Berry Bush]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:17:12] [GETNEAREST] SIDE: FRONT(0): (139.50302, 0.76456404, -1.502689); (140, 1, -2) [2016-01-07 14:17:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Small Berry Bush]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:17:14] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:17:14] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49997, 0.7336612, -1.5495522); (139, 1, -2) [2016-01-07 14:17:14] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:17:14] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 103 [2016-01-07 14:17:15] [GETNEAREST] SIDE: FRONT(0): (139.50302, 0.7666316, -1.5026882); (140, 1, -2) [2016-01-07 14:17:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Arched Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:17:16] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:17:16] [GETNEXTTONEAREST] SIDE: TOP: (137.9181, 1.4999843, -1.0908159); (138, 1, -1) [2016-01-07 14:17:16] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:17:16] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 103 [2016-01-07 14:17:21] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:17:21] [GETNEXTTONEAREST] SIDE: TOP: (136.92256, 1.4997678, -3.4699843); (137, 1, -3) [2016-01-07 14:17:21] [CLIENT][EDIT] PLACING AT (145, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:17:21] adding new element to Ra at (145, 10, 5)[NONE]o[FRONT][inactive][1hp], type 103 [2016-01-07 14:17:22] [GETNEAREST] SIDE: RIGHT(4): (137.49992, 1.8509254, -3.293081); (137, 2, -3) [2016-01-07 14:17:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 5)[Arched Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:17:23] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:17:23] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49951, 1.8606153, -2.093896); (138, 2, -2) [2016-01-07 14:17:23] [CLIENT][EDIT] PLACING AT (147, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:17:23] adding new element to Ra at (147, 10, 6)[NONE]o[FRONT][inactive][1hp], type 103 [2016-01-07 14:17:33] DRAWING DEBUG: 50000103; ; 0; 5; 103; [2016-01-07 14:17:33] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:17:33] DRAWING DEBUG: 103; ; 0; 0; 103; [2016-01-07 14:17:33] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:17:34] DRAWING DEBUG: 10000103; ; 0; 1; 103; [2016-01-07 14:17:34] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:17:35] DRAWING DEBUG: 40000103; ; 0; 4; 103; [2016-01-07 14:17:35] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:17:36] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:17:36] [GETNEXTTONEAREST] SIDE: FRONT: (139.17918, 0.7362852, -1.5000092); (139, 1, -2) [2016-01-07 14:17:36] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:17:36] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 103 [2016-01-07 14:17:39] DRAWING DEBUG: 30000103; ; 0; 3; 103; [2016-01-07 14:17:39] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:17:39] DRAWING DEBUG: 20000103; ; 0; 2; 103; [2016-01-07 14:17:39] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:17:41] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:17:41] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49979, 0.9814358, -1.3233002); (139, 1, -1) [2016-01-07 14:17:41] [CLIENT][EDIT] PLACING AT (148, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:17:41] adding new element to Ra at (148, 9, 7)[NONE]o[FRONT][inactive][1hp], type 103 [2016-01-07 14:17:53] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-01-07 14:17:53] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-01-07 14:17:53] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (1) connected: true; Retries left: 11; retries resetting [2016-01-07 14:18:10] [GETNEAREST] SIDE: FRONT(0): (140.0409, 0.5618849, -0.5006215); (140, 1, -1) [2016-01-07 14:18:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 7)[Arched Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:18:12] [GETNEAREST] SIDE: FRONT(0): (139.44734, 0.68784857, -0.5000614); (139, 1, -1) [2016-01-07 14:18:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Arched Cactus]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:18:19] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:18:19] [GETNEXTTONEAREST] SIDE: FRONT: (138.87183, 0.6335182, -1.5002443); (139, 1, -2) [2016-01-07 14:18:19] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:18:19] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 104 [2016-01-07 14:18:23] [GETNEAREST] SIDE: FRONT(0): (138.22578, 2.3036103, -0.5000048); (138, 2, -1) [2016-01-07 14:18:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Arched Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:18:23] Now playing: [2016-01-07 14:18:23] : [2016-01-07 14:18:23] [2016-01-07 14:18:23] Perimeter - Empire Covered.ogg [2016-01-07 14:18:23] Error [2016-01-07 14:18:23] : [2016-01-07 14:18:23] [2016-01-07 14:18:23] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:18:24] [GETNEAREST] SIDE: FRONT(0): (139.33635, 2.3025088, -1.5000787); (139, 2, -2) [2016-01-07 14:18:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 6)[Arched Cactus]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:18:28] [GETNEAREST] SIDE: FRONT(0): (138.90112, 0.53430414, -0.5000266); (139, 1, -1) [2016-01-07 14:18:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Mushroom]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:18:29] DRAWING DEBUG: 50000104; ; 0; 5; 104; [2016-01-07 14:18:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:18:29] DRAWING DEBUG: 104; ; 0; 0; 104; [2016-01-07 14:18:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:18:30] DRAWING DEBUG: 10000104; ; 0; 1; 104; [2016-01-07 14:18:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:18:31] DRAWING DEBUG: 40000104; ; 0; 4; 104; [2016-01-07 14:18:31] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:18:32] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:18:32] [GETNEXTTONEAREST] SIDE: FRONT: (138.66484, 0.6618762, -1.5000185); (139, 1, -2) [2016-01-07 14:18:32] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:18:32] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 104 [2016-01-07 14:18:40] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:18:40] [GETNEXTTONEAREST] SIDE: FRONT: (137.02742, 0.95665646, -0.500005); (137, 1, -1) [2016-01-07 14:18:40] [CLIENT][EDIT] PLACING AT (145, 9, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:18:40] adding new element to Ra at (145, 9, 8)[NONE]o[FRONT][inactive][1hp], type 104 [2016-01-07 14:18:47] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:18:47] [GETNEXTTONEAREST] SIDE: FRONT: (138.16972, 1.2990537, -0.50017196); (138, 1, -1) [2016-01-07 14:18:47] [CLIENT][EDIT] PLACING AT (146, 9, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:18:47] adding new element to Ra at (146, 9, 8)[NONE]o[FRONT][inactive][1hp], type 104 [2016-01-07 14:18:49] [GETNEAREST] SIDE: FRONT(0): (137.1905, 1.1439834, 0.4999158); (137, 1, 0) [2016-01-07 14:18:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 9, 8)[Mushroom]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:18:52] [GETNEAREST] SIDE: FRONT(0): (138.03815, 1.369925, 0.49992839); (138, 1, 0) [2016-01-07 14:18:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 8)[Mushroom]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:18:53] [GETNEAREST] SIDE: FRONT(0): (139.4195, 1.2771001, -0.50028646); (139, 1, -1) [2016-01-07 14:18:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Mushroom]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:18:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:18:58] SWITCHING SLOTS: 0, 322 [2016-01-07 14:18:58] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=322, subSlot=-1, count=9999999] [2016-01-07 14:18:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:19:00] SWITCHING SLOTS: 1, 323 [2016-01-07 14:19:00] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=323, subSlot=-1, count=9999999] [2016-01-07 14:19:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:19:04] SWITCHING SLOTS: 2, 324 [2016-01-07 14:19:04] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=324, subSlot=-1, count=9999999] [2016-01-07 14:19:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 14:19:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:19:07] SWITCHING SLOTS: 3, 325 [2016-01-07 14:19:07] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=325, subSlot=-1, count=9999999] [2016-01-07 14:19:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:19:10] SWITCHING SLOTS: 4, 326 [2016-01-07 14:19:10] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=326, subSlot=-1, count=9999999] [2016-01-07 14:19:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:19:13] SWITCHING SLOTS: 5, 327 [2016-01-07 14:19:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=327, subSlot=-1, count=9999999] [2016-01-07 14:19:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:19:16] SWITCHING SLOTS: 6, 328 [2016-01-07 14:19:16] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=6, otherSlot=328, subSlot=-1, count=9999999] [2016-01-07 14:19:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:19:19] SWITCHING SLOTS: 7, 329 [2016-01-07 14:19:19] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=7, otherSlot=329, subSlot=-1, count=9999999] [2016-01-07 14:19:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:19:21] SWITCHING SLOTS: 8, 330 [2016-01-07 14:19:21] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=8, otherSlot=330, subSlot=-1, count=9999999] [2016-01-07 14:19:29] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:19:29] [GETNEXTTONEAREST] SIDE: FRONT: (138.2766, 1.507309, -1.5026273); (138, 2, -2) [2016-01-07 14:19:29] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:19:29] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 105 [2016-01-07 14:19:31] [GETNEAREST] SIDE: FRONT(0): (138.27998, 1.7407851, -0.4990643); (138, 2, -1) [2016-01-07 14:19:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Purple Weeds]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:19:31] DRAWING DEBUG: 40000105; ; 0; 4; 105; [2016-01-07 14:19:31] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:19:34] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:19:34] [GETNEXTTONEAREST] SIDE: FRONT: (138.21265, 1.6995625, -1.5015296); (138, 2, -2) [2016-01-07 14:19:34] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:19:34] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 105 [2016-01-07 14:19:36] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:19:36] [GETNEXTTONEAREST] SIDE: FRONT: (139.03308, 0.92009974, -1.5001105); (139, 1, -2) [2016-01-07 14:19:36] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:19:36] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 105 [2016-01-07 14:19:39] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:19:39] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49908, 1.8929248, -2.2088056); (138, 2, -2) [2016-01-07 14:19:39] [CLIENT][EDIT] PLACING AT (147, 10, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:19:39] adding new element to Ra at (147, 10, 6)[NONE]o[FRONT][inactive][1hp], type 105 [2016-01-07 14:19:42] [GETNEAREST] SIDE: FRONT(0): (137.96036, 2.1266294, -0.50029165); (138, 2, -1) [2016-01-07 14:19:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Purple Weeds]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:19:43] [GETNEAREST] SIDE: FRONT(0): (138.69423, 1.9485445, -1.5003546); (139, 2, -2) [2016-01-07 14:19:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 10, 6)[Purple Weeds]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:19:44] [GETNEAREST] SIDE: TOP(2): (138.8127, 1.4999967, -0.8256477); (139, 1, -1) [2016-01-07 14:19:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Purple Weeds]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:19:48] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:19:48] [GETNEXTTONEAREST] SIDE: FRONT: (138.34045, 1.2178993, -0.50000703); (138, 1, -1) [2016-01-07 14:19:48] [CLIENT][EDIT] PLACING AT (146, 9, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:19:48] adding new element to Ra at (146, 9, 8)[NONE]o[FRONT][inactive][1hp], type 105 [2016-01-07 14:19:53] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:19:53] [GETNEXTTONEAREST] SIDE: FRONT: (136.87799, 0.81337214, -0.5006807); (137, 1, -1) [2016-01-07 14:19:53] [CLIENT][EDIT] PLACING AT (145, 9, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:19:53] adding new element to Ra at (145, 9, 8)[NONE]o[FRONT][inactive][1hp], type 105 [2016-01-07 14:20:01] [GETNEAREST] SIDE: FRONT(0): (137.10089, 0.70745754, 0.496721); (137, 1, 0) [2016-01-07 14:20:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 9, 8)[Purple Weeds]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:20:01] [GETNEAREST] SIDE: FRONT(0): (137.92888, 0.66472864, 0.49326292); (138, 1, 0) [2016-01-07 14:20:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 8)[Purple Weeds]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:20:04] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kF [2016-01-07 14:20:04] [GETNEXTTONEAREST] SIDE: FRONT: (137.11539, 0.6758952, -0.50628453); (137, 1, -1) [2016-01-07 14:20:04] [CLIENT][EDIT] PLACING AT (145, 9, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:04] adding new element to Ra at (145, 9, 8)[NONE]o[FRONT][inactive][1hp], type 106 [2016-01-07 14:20:06] DRAWING DEBUG: 40000106; ; 0; 4; 106; [2016-01-07 14:20:06] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:20:06] DRAWING DEBUG: 30000106; ; 0; 3; 106; [2016-01-07 14:20:06] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:20:08] DRAWING DEBUG: 50000106; ; 0; 5; 106; [2016-01-07 14:20:08] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:20:09] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:09] [GETNEXTTONEAREST] SIDE: FRONT: (137.75334, 0.679163, -0.5069075); (138, 1, -1) [2016-01-07 14:20:09] [CLIENT][EDIT] PLACING AT (146, 9, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:09] adding new element to Ra at (146, 9, 8)[NONE]o[FRONT][inactive][1hp], type 106 [2016-01-07 14:20:11] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:11] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49994, 0.87561846, 0.1150035); (138, 1, 0) [2016-01-07 14:20:11] [CLIENT][EDIT] PLACING AT (147, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:11] adding new element to Ra at (147, 9, 8)[NONE]o[FRONT][active][0hp], type 106 [2016-01-07 14:20:13] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:13] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49998, 0.8185806, -2.2044017); (139, 1, -2) [2016-01-07 14:20:13] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:13] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 106 [2016-01-07 14:20:18] [GETNEAREST] SIDE: FRONT(0): (137.11436, 1.3552895, 0.49982783); (137, 1, 0) [2016-01-07 14:20:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 9, 8)[Yellow Flowers]o[RIGHT][active][1hp][kF]; orientation: 4; RIGHT [2016-01-07 14:20:20] [GETNEAREST] SIDE: FRONT(0): (137.89119, 1.3683391, 0.49999943); (138, 1, 0) [2016-01-07 14:20:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 8)[Yellow Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:20:23] [GETNEAREST] SIDE: FRONT(0): (139.44878, 1.320085, 0.4999722); (139, 1, 0) [2016-01-07 14:20:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 8)[Yellow Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:20:24] [GETNEAREST] SIDE: FRONT(0): (140.01274, 1.0259728, -1.5000293); (140, 1, -2) [2016-01-07 14:20:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Yellow Flowers]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:20:28] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:28] [GETNEXTTONEAREST] SIDE: FRONT: (138.59308, 0.72677374, -1.5000066); (139, 1, -2) [2016-01-07 14:20:28] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:28] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 107 [2016-01-07 14:20:29] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:29] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49997, 0.8544955, -1.6836284); (139, 1, -2) [2016-01-07 14:20:29] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:29] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 107 [2016-01-07 14:20:33] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:33] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49976, 0.06783819, -0.21377116); (137, 0, 0) [2016-01-07 14:20:33] [CLIENT][EDIT] PLACING AT (146, 8, 8)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:33] adding new element to Ra at (146, 8, 8)[NONE]o[FRONT][inactive][1hp], type 107 [2016-01-07 14:20:36] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:36] [GETNEXTTONEAREST] SIDE: RIGHT: (137.49965, -1.0909095, -1.4098748); (137, -1, -1) [2016-01-07 14:20:36] [CLIENT][EDIT] PLACING AT (146, 7, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:36] adding new element to Ra at (146, 7, 7)[NONE]o[FRONT][inactive][1hp], type 107 [2016-01-07 14:20:40] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:40] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49995, -0.40666437, -1.5382575); (138, 0, -2) [2016-01-07 14:20:40] [CLIENT][EDIT] PLACING AT (147, 8, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:40] adding new element to Ra at (147, 8, 6)[NONE]o[FRONT][inactive][1hp], type 107 [2016-01-07 14:20:45] [GETNEAREST] SIDE: FRONT(0): (139.53957, 0.62920237, -1.500112); (140, 1, -2) [2016-01-07 14:20:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Stone Fragment]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:20:46] [GETNEAREST] SIDE: FRONT(0): (139.1986, 0.27616072, -1.5001172); (139, 0, -2) [2016-01-07 14:20:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 6)[Stone Fragment]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:20:48] [GETNEAREST] SIDE: FRONT(0): (139.11182, 0.6138158, -0.500013); (139, 1, -1) [2016-01-07 14:20:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Stone Fragment]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:20:49] [GETNEAREST] SIDE: FRONT(0): (138.38835, -0.7076535, -0.50018513); (138, -1, -1) [2016-01-07 14:20:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 7, 7)[Stone Fragment]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:20:51] [GETNEAREST] SIDE: FRONT(0): (138.39421, -0.2658944, 0.49992815); (138, 0, 0) [2016-01-07 14:20:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 8)[Stone Fragment]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:20:54] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:54] [GETNEXTTONEAREST] SIDE: FRONT: (139.07072, 0.6724582, -1.5000044); (139, 1, -2) [2016-01-07 14:20:54] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:54] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 108 [2016-01-07 14:20:56] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:20:56] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49992, 0.96144056, -1.5542908); (139, 1, -2) [2016-01-07 14:20:56] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:20:56] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 108 [2016-01-07 14:21:01] [GETNEAREST] SIDE: FRONT(0): (139.25931, 1.1052485, -0.5001483); (139, 1, -1) [2016-01-07 14:21:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Funal Trap]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:02] [GETNEAREST] SIDE: FRONT(0): (139.77501, 0.9879055, -1.5083071); (140, 1, -2) [2016-01-07 14:21:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Funal Trap]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:04] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:04] [GETNEXTTONEAREST] SIDE: FRONT: (139.12111, 0.6776819, -1.5000001); (139, 1, -2) [2016-01-07 14:21:04] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:04] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 109 [2016-01-07 14:21:07] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:07] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49998, -0.3634839, -2.1326084); (138, 0, -2) [2016-01-07 14:21:07] [CLIENT][EDIT] PLACING AT (147, 8, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:07] adding new element to Ra at (147, 8, 6)[NONE]o[FRONT][inactive][1hp], type 109 [2016-01-07 14:21:21] [GETNEAREST] SIDE: RIGHT(4): (139.49944, 0.21650648, -2.108811); (139, 0, -2) [2016-01-07 14:21:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 8, 6)[Yhole]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:23] [GETNEAREST] SIDE: FRONT(0): (139.15587, 0.9951987, -0.5002209); (139, 1, -1) [2016-01-07 14:21:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Yhole]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:25] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:25] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49966, 0.7972379, -0.91975915); (138, 1, -1) [2016-01-07 14:21:25] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:25] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 278 [2016-01-07 14:21:27] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:27] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49992, 0.70499325, -1.7382995); (139, 1, -2) [2016-01-07 14:21:27] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:27] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 278 [2016-01-07 14:21:32] [GETNEAREST] SIDE: FRONT(0): (139.19476, 0.8710084, -0.50071204); (139, 1, -1) [2016-01-07 14:21:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Ice Fan Flower]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:33] [GETNEAREST] SIDE: FRONT(0): (140.17313, 0.74349785, -1.5000006); (140, 1, -2) [2016-01-07 14:21:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Ice Fan Flower]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:35] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:35] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49995, 0.7687373, -2.3252008); (139, 1, -2) [2016-01-07 14:21:35] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:35] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 279 [2016-01-07 14:21:37] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:37] [GETNEXTTONEAREST] SIDE: FRONT: (139.57503, 0.80093765, -1.5009472); (140, 1, -2) [2016-01-07 14:21:37] [CLIENT][EDIT] PLACING AT (148, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:37] adding new element to Ra at (148, 9, 7)[NONE]o[FRONT][inactive][1hp], type 279 [2016-01-07 14:21:39] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:39] [GETNEXTTONEAREST] SIDE: FRONT: (137.02946, 2.000671, -1.5004653); (137, 2, -2) [2016-01-07 14:21:39] [CLIENT][EDIT] PLACING AT (145, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:39] adding new element to Ra at (145, 10, 7)[NONE]o[FRONT][inactive][1hp], type 279 [2016-01-07 14:21:40] [GETNEAREST] SIDE: RIGHT(4): (140.49997, 1.2342658, -0.6426968); (140, 1, -1) [2016-01-07 14:21:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 7)[Ice Crag]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:42] [GETNEAREST] SIDE: FRONT(0): (140.33945, 1.1649055, -1.5001932); (140, 1, -2) [2016-01-07 14:21:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Ice Crag]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:44] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:44] [GETNEXTTONEAREST] SIDE: RIGHT: (136.49998, 1.9413543, -3.1140327); (136, 2, -3) [2016-01-07 14:21:44] [CLIENT][EDIT] PLACING AT (145, 10, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:44] adding new element to Ra at (145, 10, 5)[NONE]o[FRONT][inactive][1hp], type 279 [2016-01-07 14:21:45] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:45] [GETNEXTTONEAREST] SIDE: RIGHT: (136.5, 0.040388584, -2.9903524); (136, 0, -3) [2016-01-07 14:21:45] [CLIENT][EDIT] PLACING AT (145, 8, 5)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:45] adding new element to Ra at (145, 8, 5)[NONE]o[FRONT][inactive][1hp], type 279 [2016-01-07 14:21:48] [GETNEAREST] SIDE: RIGHT(4): (137.49957, 0.23425436, -3.11332); (137, 0, -3) [2016-01-07 14:21:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 5)[Ice Crag]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:49] [GETNEAREST] SIDE: RIGHT(4): (137.49988, 1.6746979, -3.315665); (137, 2, -3) [2016-01-07 14:21:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 5)[Ice Crag]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:50] [GETNEAREST] SIDE: RIGHT(4): (137.49998, 1.6980791, -1.1066173); (137, 2, -1) [2016-01-07 14:21:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 7)[Ice Crag]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:21:54] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:54] [GETNEXTTONEAREST] SIDE: FRONT: (137.45528, 1.699718, -1.500018); (137, 2, -2) [2016-01-07 14:21:54] [CLIENT][EDIT] PLACING AT (145, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:54] adding new element to Ra at (145, 10, 7)[NONE]o[FRONT][inactive][1hp], type 280 [2016-01-07 14:21:56] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:21:56] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49977, 1.1653543, -1.9914601); (139, 1, -2) [2016-01-07 14:21:56] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:21:56] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 280 [2016-01-07 14:22:04] [GETNEAREST] SIDE: RIGHT(4): (137.5, 1.9647827, -1.0834322); (137, 2, -1) [2016-01-07 14:22:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 7)[Ice Coral]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:22:06] [GETNEAREST] SIDE: FRONT(0): (140.36565, 1.1912789, -1.5000309); (140, 1, -2) [2016-01-07 14:22:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Ice Coral]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:22:08] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:22:08] [GETNEXTTONEAREST] SIDE: RIGHT: (139.49998, 1.1696486, -2.1377547); (139, 1, -2) [2016-01-07 14:22:08] [CLIENT][EDIT] PLACING AT (148, 9, 6)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:22:08] adding new element to Ra at (148, 9, 6)[NONE]o[FRONT][inactive][1hp], type 281 [2016-01-07 14:22:09] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:22:09] [GETNEXTTONEAREST] SIDE: RIGHT: (138.49875, 1.1327095, -1.4829518); (138, 1, -1) [2016-01-07 14:22:09] [CLIENT][EDIT] PLACING AT (147, 9, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:22:09] adding new element to Ra at (147, 9, 7)[NONE]o[FRONT][inactive][1hp], type 281 [2016-01-07 14:22:13] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:22:13] [GETNEXTTONEAREST] SIDE: FRONT: (138.26044, 2.1596608, -1.5001343); (138, 2, -2) [2016-01-07 14:22:13] [CLIENT][EDIT] PLACING AT (146, 10, 7)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:22:13] adding new element to Ra at (146, 10, 7)[NONE]o[FRONT][inactive][1hp], type 281 [2016-01-07 14:22:16] [GETNEAREST] SIDE: FRONT(0): (137.75189, 1.6209154, -0.50006443); (138, 2, -1) [2016-01-07 14:22:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 7)[Snowbuds]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:22:17] [GETNEAREST] SIDE: FRONT(0): (138.54391, 1.0552573, -0.5133246); (139, 1, -1) [2016-01-07 14:22:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 7)[Snowbuds]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:22:18] [GETNEAREST] SIDE: FRONT(0): (139.9916, 0.9608636, -1.4993815); (140, 1, -2) [2016-01-07 14:22:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (148, 9, 6)[Snowbuds]o[LEFT][active][1hp][kE]; orientation: 5; LEFT [2016-01-07 14:22:25] [GETNEAREST] SIDE: FRONT(0): (138.33148, 0.57455254, -0.5002922); (138, 1, -1) [2016-01-07 14:22:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:25] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:25] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:26] [GETNEAREST] SIDE: FRONT(0): (137.14563, 0.57791185, -0.5002449); (137, 1, -1) [2016-01-07 14:22:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 9, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:26] [GETNEAREST] SIDE: TOP(2): (136.93837, 0.49989033, -0.0727146); (137, 0, 0) [2016-01-07 14:22:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 8)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:26] [GETNEAREST] SIDE: FRONT(0): (137.29373, -0.30057, -1.5000099); (137, 0, -2) [2016-01-07 14:22:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:26] [GETNEAREST] SIDE: FRONT(0): (137.45224, -0.81590986, -2.5002558); (137, -1, -3) [2016-01-07 14:22:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 7, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:26] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:26] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:27] [GETNEAREST] SIDE: FRONT(0): (136.25949, 0.012207031, -0.50033164); (136, 0, -1) [2016-01-07 14:22:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 8, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:27] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:27] [GETNEAREST] SIDE: FRONT(0): (136.6613, 0.784976, -1.5000212); (137, 1, -2) [2016-01-07 14:22:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 9, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:27] [GETNEAREST] SIDE: FRONT(0): (136.78587, 0.977448, -2.5000732); (137, 1, -3) [2016-01-07 14:22:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 9, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:27] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:27] [GETNEAREST] SIDE: FRONT(0): (136.24854, 0.9472885, -1.5000002); (136, 1, -2) [2016-01-07 14:22:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 9, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:28] [GETNEAREST] SIDE: FRONT(0): (136.31032, 0.45301342, -2.5046341); (136, 0, -3) [2016-01-07 14:22:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 8, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:28] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:28] [GETNEAREST] SIDE: FRONT(0): (136.19693, 1.6843233, -0.5128038); (136, 2, -1) [2016-01-07 14:22:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 10, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:28] [GETNEAREST] SIDE: FRONT(0): (136.33531, 2.1767101, -2.514415); (136, 2, -3) [2016-01-07 14:22:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 10, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:29] [GETNEAREST] SIDE: FRONT(0): (136.44078, 2.7837772, -1.5000966); (136, 3, -2) [2016-01-07 14:22:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (144, 11, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:29] [GETNEAREST] SIDE: LEFT(5): (136.50003, 3.090095, -2.7335885); (137, 3, -3) [2016-01-07 14:22:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:29] [GETNEAREST] SIDE: FRONT(0): (136.54106, 2.7116761, -0.50000024); (137, 3, -1) [2016-01-07 14:22:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 11, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:30] [GETNEAREST] SIDE: FRONT(0): (136.79736, 1.937788, 0.49984333); (137, 2, 0) [2016-01-07 14:22:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 8)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:30] [GETNEAREST] SIDE: FRONT(0): (137.38487, 2.0791335, -1.5002383); (137, 2, -2) [2016-01-07 14:22:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:30] [GETNEAREST] SIDE: LEFT(5): (137.50047, 2.1401591, -2.146395); (138, 2, -2) [2016-01-07 14:22:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 10, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:30] [GETNEAREST] SIDE: FRONT(0): (137.47035, 2.124826, -3.5000942); (137, 2, -4) [2016-01-07 14:22:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 10, 4)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:30] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:31] [GETNEAREST] SIDE: FRONT(0): (137.07407, 3.5042043, -1.5014971); (137, 4, -2) [2016-01-07 14:22:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 12, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:31] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:31] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:31] [GETNEAREST] SIDE: LEFT(5): (137.50008, 1.4765658, -1.7273978); (138, 1, -2) [2016-01-07 14:22:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:32] [GETNEAREST] SIDE: FRONT(0): (138.11946, 1.1478806, -2.500419); (138, 1, -3) [2016-01-07 14:22:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 9, 5)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:32] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:32] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:32] [GETNEAREST] SIDE: FRONT(0): (137.5787, 0.23173475, -1.5000852); (138, 0, -2) [2016-01-07 14:22:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (146, 8, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:32] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:33] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:33] [GETNEAREST] SIDE: FRONT(0): (137.45801, -0.07490921, -3.5002558); (137, 0, -4) [2016-01-07 14:22:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 8, 4)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:33] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:33] [GETNEAREST] SIDE: FRONT(0): (136.99953, -0.5574889, -0.50020385); (137, -1, -1) [2016-01-07 14:22:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (145, 7, 7)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:33] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:34] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:34] [GETNEAREST] SIDE: FRONT(0): (138.56349, 0.637239, -1.5000018); (139, 1, -2) [2016-01-07 14:22:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (147, 9, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:34] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 14:22:42] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 14:22:43] SETTING BBB TO DEFAULT:: Salvage Module [2016-01-07 14:22:44] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 14:22:45] [GETNEAREST] SIDE: RIGHT(4): (133.5399, 1.9790692, -2.206551); (133, 2, -2) [2016-01-07 14:22:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (141, 10, 6)[Sintyr Crystal Wedge]o[[WARNING] UNKNOWN SIDE 6][active][25hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:22:46] [GETNEAREST] SIDE: RIGHT(4): (132.49995, 2.1201534, -2.221144); (132, 2, -2) [2016-01-07 14:22:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (140, 10, 6)[Sintyr Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:47] [GETNEAREST] SIDE: RIGHT(4): (131.54, 2.2511735, -2.219196); (131, 2, -2) [2016-01-07 14:22:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (139, 10, 6)[Hattel Crystal Wedge]o[[WARNING] UNKNOWN SIDE 6][active][25hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:22:48] [GETNEAREST] SIDE: RIGHT(4): (130.49994, 2.3950648, -2.253422); (130, 2, -2) [2016-01-07 14:22:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (138, 10, 6)[Hattel Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:48] [GETNEAREST] SIDE: RIGHT(4): (129.53998, 2.1735606, -2.3335662); (129, 2, -2) [2016-01-07 14:22:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (137, 10, 6)[Ice Crystal Wedge]o[[WARNING] UNKNOWN SIDE 6][active][25hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:22:49] [GETNEAREST] SIDE: RIGHT(4): (128.49115, 1.8996181, -2.2425375); (128, 2, -2) [2016-01-07 14:22:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (136, 10, 6)[Ice Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:50] [GETNEAREST] SIDE: RIGHT(4): (127.49426, 1.8696852, -2.0352716); (127, 2, -2) [2016-01-07 14:22:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (135, 10, 6)[Lukrah Capsule]o[TOP][active][50hp][kH]; orientation: 2; TOP [2016-01-07 14:22:51] [GETNEAREST] SIDE: RIGHT(4): (126.49298, 1.8817477, -1.9516982); (126, 2, -2) [2016-01-07 14:22:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (134, 10, 6)[Threns Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 14:22:53] [GETNEAREST] SIDE: RIGHT(4): (125.49478, 1.8850827, -1.989745); (125, 2, -2) [2016-01-07 14:22:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (133, 10, 6)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 14:22:53] [GETNEAREST] SIDE: RIGHT(4): (124.49251, 1.88486, -1.9571593); (124, 2, -2) [2016-01-07 14:22:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (132, 10, 6)[Yellow Paint]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 14:22:54] [GETNEAREST] SIDE: RIGHT(4): (123.499664, 1.8835678, -1.9376136); (123, 2, -2) [2016-01-07 14:22:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (131, 10, 6)[Standard Hardener]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 14:22:54] [GETNEAREST] SIDE: RIGHT(4): (122.49519, 1.8875937, -1.9031703); (122, 2, -2) [2016-01-07 14:22:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (130, 10, 6)[Beacon Charged Circuit]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:54] [GETNEAREST] SIDE: FRONT(0): (120.49597, 1.8956065, -1.8346144); (120, 2, -2) [2016-01-07 14:22:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (128, 10, 6)[Sintyr Charged Circuit]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:54] [GETNEAREST] SIDE: FRONT(0): (118.49588, 1.9007401, -1.7775723); (118, 2, -2) [2016-01-07 14:22:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (126, 10, 6)[Hattel Charged Circuit]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:55] [GETNEAREST] SIDE: FRONT(0): (116.48314, 1.9077992, -1.716339); (116, 2, -2) [2016-01-07 14:22:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (124, 10, 6)[Sintyr Circuit]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:56] [GETNEAREST] SIDE: LEFT(5): (120.74855, 1.965363, -1.9782456); (121, 2, -2) [2016-01-07 14:22:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (129, 10, 6)[Sintyr Charged Circuit Wedge]o[[WARNING] UNKNOWN SIDE 6][active][10hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:22:56] [GETNEAREST] SIDE: RIGHT(4): (119.53769, 2.0214682, -2.0214658); (119, 2, -2) [2016-01-07 14:22:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (127, 10, 6)[Hattel Charged Circuit Wedge]o[[WARNING] UNKNOWN SIDE 6][active][10hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:22:56] [GETNEAREST] SIDE: RIGHT(4): (117.53783, 2.1015706, -2.0949407); (117, 2, -2) [2016-01-07 14:22:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (125, 10, 6)[Sintyr Circuit Wedge]o[[WARNING] UNKNOWN SIDE 6][active][10hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:22:56] [GETNEAREST] SIDE: RIGHT(4): (115.51889, 2.1824365, -2.169117); (115, 2, -2) [2016-01-07 14:22:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (123, 10, 6)[Hattel Circuit Wedge]o[[WARNING] UNKNOWN SIDE 6][active][10hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:22:57] [GETNEAREST] SIDE: RIGHT(4): (114.499435, 2.22327, -2.2065713); (114, 2, -2) [2016-01-07 14:22:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (122, 10, 6)[Hattel Circuit]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:22:57] [GETNEAREST] SIDE: RIGHT(4): (113.51953, 2.262519, -2.2425735); (113, 2, -2) [2016-01-07 14:22:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (121, 10, 6)[Jisper Motherboard Wedge]o[[WARNING] UNKNOWN SIDE 6][active][10hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:01] VOLUME BEF 0.02 [2016-01-07 14:23:01] VOLUME AFT 0.01 [2016-01-07 14:23:01] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@7d1520d9 [2016-01-07 14:23:05] VOLUME BEF 0.02 [2016-01-07 14:23:05] VOLUME AFT 0.01 [2016-01-07 14:23:05] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@4bb2c7ea [2016-01-07 14:23:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:23:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:23:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:23:12] Now playing: [2016-01-07 14:23:12] : [2016-01-07 14:23:12] [2016-01-07 14:23:12] Kohei Tanaka - Kline's Dream.ogg [2016-01-07 14:23:12] Error [2016-01-07 14:23:12] : [2016-01-07 14:23:12] [2016-01-07 14:23:12] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:23:14] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:23:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:23:20] VOLUME BEF 0.02 [2016-01-07 14:23:20] VOLUME AFT 0.01 [2016-01-07 14:23:20] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@7febd086 [2016-01-07 14:23:22] VOLUME BEF 0.02 [2016-01-07 14:23:22] VOLUME AFT 0.01 [2016-01-07 14:23:22] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@6324f575 [2016-01-07 14:23:27] [GETNEAREST] SIDE: RIGHT(4): (112.5, 1.6996384, -2.1227756); (112, 2, -2) [2016-01-07 14:23:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (120, 10, 6)[Jisper Motherboard]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:27] [GETNEAREST] SIDE: BOTTOM(3): (110.47325, 1.6611295, -2.1617396); (110, 2, -2) [2016-01-07 14:23:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (118, 10, 6)[Threns Motherboard]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:31] [GETNEAREST] SIDE: RIGHT(4): (111.54024, 2.1188326, -2.1298866); (111, 2, -2) [2016-01-07 14:23:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (119, 10, 6)[Threns Motherboard Wedge]o[[WARNING] UNKNOWN SIDE 6][active][10hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:32] [GETNEAREST] SIDE: RIGHT(4): (109.53049, 2.1414757, -2.1354985); (109, 2, -2) [2016-01-07 14:23:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (117, 10, 6)[Jisper Ingot Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:32] [GETNEAREST] SIDE: RIGHT(4): (108.493866, 2.1186423, -2.131591); (108, 2, -2) [2016-01-07 14:23:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (116, 10, 6)[Jisper Ingot]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:32] [GETNEAREST] SIDE: RIGHT(4): (107.533936, 2.1416907, -2.140445); (107, 2, -2) [2016-01-07 14:23:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (115, 10, 6)[Threns Ingot Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:32] [GETNEAREST] SIDE: RIGHT(4): (106.49318, 2.1028457, -2.0600553); (106, 2, -2) [2016-01-07 14:23:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (114, 10, 6)[Threns Ingot]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:32] [GETNEAREST] SIDE: RIGHT(4): (105.53607, 2.0397797, -1.9549254); (105, 2, -2) [2016-01-07 14:23:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (113, 10, 6)[Yellow Hazard Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:23:33] [GETNEAREST] SIDE: TOP(2): (103.690735, 2.0147748, -1.8610181); (104, 2, -2) [2016-01-07 14:23:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (112, 10, 6)[Yellow Hazard Armor Tetra]o[FRONT][active][100hp][kQ]; orientation: 0; FRONT [2016-01-07 14:23:33] [GETNEAREST] SIDE: TOP(2): (103.046585, 2.0095024, -1.8418322); (103, 2, -2) [2016-01-07 14:23:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (111, 10, 6)[Yellow Hazard Armor Corner]o[FRONT][active][100hp][kA]; orientation: 0; FRONT [2016-01-07 14:23:33] [GETNEAREST] SIDE: FRONT(0): (101.495056, 1.9308491, -1.7494919); (101, 2, -2) [2016-01-07 14:23:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (109, 10, 6)[Yellow Hazard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:34] [GETNEAREST] SIDE: RIGHT(4): (100.53389, 1.904901, -1.7111462); (100, 2, -2) [2016-01-07 14:23:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (108, 10, 6)[Green Hazard Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:23:34] [GETNEAREST] SIDE: RIGHT(4): (99.04497, 1.8693862, -1.6548723); (99, 2, -2) [2016-01-07 14:23:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (107, 10, 6)[Green Hazard Armor Tetra]o[FRONT][active][100hp][kQ]; orientation: 0; FRONT [2016-01-07 14:23:35] [GETNEAREST] SIDE: RIGHT(4): (102.35869, 2.0385842, -1.904943); (102, 2, -2) [2016-01-07 14:23:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (110, 10, 6)[Yellow Hazard Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][100hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:35] [GETNEAREST] SIDE: RIGHT(4): (98.161026, 1.8954549, -2.0145757); (98, 2, -2) [2016-01-07 14:23:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (106, 10, 6)[Green Hazard Armor Corner]o[FRONT][active][100hp][kA]; orientation: 0; FRONT [2016-01-07 14:23:36] [GETNEAREST] SIDE: BOTTOM(3): (96.499954, 1.8589768, -2.0558147); (96, 2, -2) [2016-01-07 14:23:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (104, 10, 6)[Green Hazard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:36] [GETNEAREST] SIDE: RIGHT(4): (95.48404, 1.8508267, -2.0761561); (95, 2, -2) [2016-01-07 14:23:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (103, 10, 6)[Medical Supplies]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:37] [GETNEAREST] SIDE: RIGHT(4): (97.53404, 1.9997745, -2.06511); (97, 2, -2) [2016-01-07 14:23:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (105, 10, 6)[Green Hazard Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][100hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:37] [GETNEAREST] SIDE: RIGHT(4): (94.48367, 1.9659157, -2.089201); (94, 2, -2) [2016-01-07 14:23:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (102, 10, 6)[Medical Cabinet]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:37] [GETNEAREST] SIDE: RIGHT(4): (93.48386, 1.973423, -2.1164265); (93, 2, -2) [2016-01-07 14:23:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (101, 10, 6)[Personal Computer (Blue)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:37] [GETNEAREST] SIDE: RIGHT(4): (92.48509, 1.9558277, -2.102466); (92, 2, -2) [2016-01-07 14:23:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (100, 10, 6)[Decorative Computer (Orange)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:38] [GETNEAREST] SIDE: RIGHT(4): (91.48715, 1.9285288, -2.0649326); (91, 2, -2) [2016-01-07 14:23:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (99, 10, 6)[Decorative Computer (Green)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:38] [GETNEAREST] SIDE: RIGHT(4): (90.48639, 1.8998909, -2.0279386); (90, 2, -2) [2016-01-07 14:23:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (98, 10, 6)[Decorative Screen (Red)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:38] [GETNEAREST] SIDE: RIGHT(4): (89.48781, 1.8812618, -2.0059502); (89, 2, -2) [2016-01-07 14:23:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (97, 10, 6)[Decorative Screen (Blue)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:38] [GETNEAREST] SIDE: FRONT(0): (87.47757, 1.8539696, -1.9820231); (87, 2, -2) [2016-01-07 14:23:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (95, 10, 6)[Scaffold]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:39] [GETNEAREST] SIDE: FRONT(0): (85.486496, 1.8528194, -2.008501); (85, 2, -2) [2016-01-07 14:23:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (93, 10, 6)[Metal Grill]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:40] [GETNEAREST] SIDE: RIGHT(4): (88.53519, 1.9214225, -2.0527506); (88, 2, -2) [2016-01-07 14:23:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (96, 10, 6)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:40] [GETNEAREST] SIDE: RIGHT(4): (86.53487, 1.9722099, -2.0813107); (86, 2, -2) [2016-01-07 14:23:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (94, 10, 6)[Metal Grill Wedge]o[[WARNING] UNKNOWN SIDE 6][active][10hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:40] [GETNEAREST] SIDE: RIGHT(4): (84.527115, 2.0360503, -2.1434858); (84, 2, -2) [2016-01-07 14:23:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (92, 10, 6)[Alloyed Metal Mesh Wedge]o[[WARNING] UNKNOWN SIDE 6][active][10hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:41] [GETNEAREST] SIDE: RIGHT(4): (83.486496, 2.0729194, -2.1869535); (83, 2, -2) [2016-01-07 14:23:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (91, 10, 6)[Alloyed Metal Mesh]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:41] [GETNEAREST] SIDE: RIGHT(4): (82.48451, 2.102573, -2.2123759); (82, 2, -2) [2016-01-07 14:23:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (90, 10, 6)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:42] [GETNEAREST] SIDE: RIGHT(4): (83.49989, 2.9172359, -2.2915003); (83, 3, -2) [2016-01-07 14:23:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (91, 11, 6)[Decorative Panel]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:43] [GETNEAREST] SIDE: RIGHT(4): (82.499985, 2.867003, -2.2089505); (82, 3, -2) [2016-01-07 14:23:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (90, 11, 6)[Decorative Pipes]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:43] [GETNEAREST] SIDE: RIGHT(4): (81.49231, 2.2066631, -1.9756318); (81, 2, -2) [2016-01-07 14:23:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (89, 10, 6)[Decorative Server]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:44] [GETNEAREST] SIDE: RIGHT(4): (80.525986, 2.1271887, -2.078482); (80, 2, -2) [2016-01-07 14:23:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (88, 10, 6)[Forcefield Wedge (Yellow)]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:44] [GETNEAREST] SIDE: RIGHT(4): (79.48753, 2.1329427, -2.1030316); (79, 2, -2) [2016-01-07 14:23:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (87, 10, 6)[Forcefield (Yellow)]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:45] [GETNEAREST] SIDE: RIGHT(4): (78.5275, 2.1351128, -2.1006396); (78, 2, -2) [2016-01-07 14:23:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (86, 10, 6)[Forcefield Wedge (Blue)]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:45] [GETNEAREST] SIDE: RIGHT(4): (77.490555, 2.110695, -2.0861025); (77, 2, -2) [2016-01-07 14:23:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (85, 10, 6)[Forcefield (Blue)]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:45] [GETNEAREST] SIDE: RIGHT(4): (76.52783, 2.061771, -2.0400412); (76, 2, -2) [2016-01-07 14:23:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (84, 10, 6)[Forcefield Wedge (Red)]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:45] [GETNEAREST] SIDE: RIGHT(4): (75.48428, 2.0313382, -2.0179186); (75, 2, -2) [2016-01-07 14:23:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (83, 10, 6)[Forcefield (Red)]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:46] [GETNEAREST] SIDE: RIGHT(4): (74.53371, 2.0235105, -2.0129015); (74, 2, -2) [2016-01-07 14:23:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (82, 10, 6)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:46] [GETNEAREST] SIDE: RIGHT(4): (73.4935, 1.9980564, -2.0398188); (73, 2, -2) [2016-01-07 14:23:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (81, 10, 6)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:46] [GETNEAREST] SIDE: RIGHT(4): (72.53529, 1.9859924, -2.0427058); (72, 2, -2) [2016-01-07 14:23:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (80, 10, 6)[Glass Door Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:47] [GETNEAREST] SIDE: RIGHT(4): (71.49837, 1.973146, -2.0400481); (71, 2, -2) [2016-01-07 14:23:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (79, 10, 6)[Glass Door]o[FRONT][active][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:47] [GETNEAREST] SIDE: RIGHT(4): (70.5349, 1.9625525, -2.040263); (70, 2, -2) [2016-01-07 14:23:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (78, 10, 6)[Plex Door Wedge]o[[WARNING] UNKNOWN SIDE 6][active][100hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:47] [GETNEAREST] SIDE: RIGHT(4): (69.49188, 1.9510846, -2.0404944); (69, 2, -2) [2016-01-07 14:23:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (77, 10, 6)[Plex Door]o[FRONT][active][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:47] [GETNEAREST] SIDE: RIGHT(4): (68.49375, 1.9401097, -2.0407162); (68, 2, -2) [2016-01-07 14:23:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (76, 10, 6)[Wireless Logic Module]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:47] [GETNEAREST] SIDE: RIGHT(4): (67.49811, 1.9291625, -2.040938); (67, 2, -2) [2016-01-07 14:23:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (75, 10, 6)[Inner Ship Remote]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:48] [GETNEAREST] SIDE: RIGHT(4): (66.49973, 1.9133339, -2.0411599); (66, 2, -2) [2016-01-07 14:23:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (74, 10, 6)[Button]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:48] [GETNEAREST] SIDE: RIGHT(4): (65.49921, 1.9008336, -2.0413826); (65, 2, -2) [2016-01-07 14:23:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (73, 10, 6)[Trigger (Step On)]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:48] [GETNEAREST] SIDE: RIGHT(4): (64.499374, 1.8871331, -2.0416048); (64, 2, -2) [2016-01-07 14:23:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (72, 10, 6)[Trigger (Area)]o[FRONT][inactive][1hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:48] [GETNEAREST] SIDE: RIGHT(4): (63.498203, 1.8727908, -2.0418272); (63, 2, -2) [2016-01-07 14:23:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (71, 10, 6)[Activation Module]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:49] [GETNEAREST] SIDE: RIGHT(4): (62.496098, 1.8592663, -2.0420501); (62, 2, -2) [2016-01-07 14:23:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (70, 10, 6)[Trigger (Area) Controller]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:49] [GETNEAREST] SIDE: RIGHT(4): (61.496155, 1.8457718, -2.0422723); (61, 2, -2) [2016-01-07 14:23:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (69, 10, 6)[Flip Flop]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:49] [GETNEAREST] SIDE: RIGHT(4): (60.499954, 1.8323274, -2.0424943); (60, 2, -2) [2016-01-07 14:23:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (68, 10, 6)[DELAY-Signal]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:50] [GETNEAREST] SIDE: RIGHT(4): (59.493256, 1.8170724, -2.0409162); (59, 2, -2) [2016-01-07 14:23:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (67, 10, 6)[OR-Signal]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:50] [GETNEAREST] SIDE: RIGHT(4): (58.498978, 1.8005462, -2.038657); (58, 2, -2) [2016-01-07 14:23:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (66, 10, 6)[NOT-Signal]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:51] [GETNEAREST] SIDE: RIGHT(4): (57.484432, 1.7696052, -2.0294986); (57, 2, -2) [2016-01-07 14:23:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (65, 10, 6)[AND-Signal]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:53] [GETNEAREST] SIDE: RIGHT(4): (56.479763, 1.8233509, -1.8955213); (56, 2, -2) [2016-01-07 14:23:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (64, 10, 6)[Beacon Rod]o[TOP][active][5hp][kH]; orientation: 2; TOP [2016-01-07 14:23:53] [GETNEAREST] SIDE: RIGHT(4): (55.477654, 1.8132157, -1.8680632); (55, 2, -2) [2016-01-07 14:23:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (63, 10, 6)[Beacon]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:53] [GETNEAREST] SIDE: RIGHT(4): (54.48594, 1.8062763, -1.8439816); (54, 2, -2) [2016-01-07 14:23:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (62, 10, 6)[White Rod Light]o[TOP][active][5hp][kH]; orientation: 2; TOP [2016-01-07 14:23:53] [GETNEAREST] SIDE: RIGHT(4): (53.48161, 1.789042, -1.7987776); (53, 2, -2) [2016-01-07 14:23:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (61, 10, 6)[White Light]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:54] [GETNEAREST] SIDE: RIGHT(4): (52.47745, 1.7805114, -1.7811605); (52, 2, -2) [2016-01-07 14:23:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (60, 10, 6)[Rail Docker]o[[WARNING] UNKNOWN SIDE 6][active][100hp][jr]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:54] [GETNEAREST] SIDE: RIGHT(4): (51.47804, 1.779438, -1.7850841); (51, 2, -2) [2016-01-07 14:23:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (59, 10, 6)[Rail Rotator Counter Clock Wise]o[[WARNING] UNKNOWN SIDE 6][active][100hp][jr]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:54] [GETNEAREST] SIDE: RIGHT(4): (50.478077, 1.7719421, -1.7633044); (50, 2, -2) [2016-01-07 14:23:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (58, 10, 6)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 6][active][100hp][jr]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:54] [GETNEAREST] SIDE: RIGHT(4): (49.485546, 1.7645116, -1.8318123); (49, 2, -2) [2016-01-07 14:23:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (57, 10, 6)[Rail Basic]o[[WARNING] UNKNOWN SIDE 6][active][100hp][jr]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:54] [GETNEAREST] SIDE: RIGHT(4): (48.488644, 1.760942, -1.8973415); (48, 2, -2) [2016-01-07 14:23:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (56, 10, 6)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 6][active][100hp][jr]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:54] [GETNEAREST] SIDE: RIGHT(4): (47.536167, 1.754281, -1.8980291); (47, 2, -2) [2016-01-07 14:23:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (55, 10, 6)[Glass Hepta]o[[WARNING] UNKNOWN SIDE 7][active][75hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:23:55] [GETNEAREST] SIDE: RIGHT(4): (45.925518, 1.7430143, -1.8991932); (46, 2, -2) [2016-01-07 14:23:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (54, 10, 6)[Glass Tetra]o[FRONT][active][75hp][kQ]; orientation: 0; FRONT [2016-01-07 14:23:55] [GETNEAREST] SIDE: RIGHT(4): (45.31725, 1.738761, -1.8996321); (45, 2, -2) [2016-01-07 14:23:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (53, 10, 6)[Glass Corner]o[FRONT][active][75hp][kA]; orientation: 0; FRONT [2016-01-07 14:23:55] [GETNEAREST] SIDE: BOTTOM(3): (43.499996, 1.726049, -1.9009453); (43, 2, -2) [2016-01-07 14:23:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (51, 10, 6)[Glass]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:23:55] [GETNEAREST] SIDE: RIGHT(4): (42.538082, 1.7193208, -1.9016402); (42, 2, -2) [2016-01-07 14:23:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (50, 10, 6)[White Crystal Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:23:57] [GETNEAREST] SIDE: TOP(2): (40.550537, 2.1266713, -1.8920336); (41, 2, -2) [2016-01-07 14:23:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (49, 10, 6)[White Crystal Armor Tetra]o[FRONT][active][250hp][kQ]; orientation: 0; FRONT [2016-01-07 14:23:58] [GETNEAREST] SIDE: RIGHT(4): (44.53995, 1.9738345, -2.0776062); (44, 2, -2) [2016-01-07 14:23:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (52, 10, 6)[Glass Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:23:59] [GETNEAREST] SIDE: RIGHT(4): (40.19924, 1.8564367, -1.9760424); (40, 2, -2) [2016-01-07 14:23:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (48, 10, 6)[White Crystal Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 14:23:59] [GETNEAREST] SIDE: RIGHT(4): (39.521, 1.9530354, -2.027025); (39, 2, -2) [2016-01-07 14:23:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (47, 10, 6)[White Crystal Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:24:00] [GETNEAREST] SIDE: RIGHT(4): (38.485348, 1.9753137, -2.0422747); (38, 2, -2) [2016-01-07 14:24:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (46, 10, 6)[White Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:24:00] [GETNEAREST] SIDE: RIGHT(4): (37.534412, 1.995769, -2.0562754); (37, 2, -2) [2016-01-07 14:24:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (45, 10, 6)[White Advanced Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:24:00] [GETNEAREST] SIDE: TOP(2): (34.537285, 2.0602412, -2.1004052); (34, 2, -2) [2016-01-07 14:24:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (42, 10, 6)[White Advanced Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:24:01] [GETNEAREST] SIDE: BACK(1): (35.781654, 1.8791876, -1.9062328); (36, 2, -2) [2016-01-07 14:24:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (44, 10, 6)[White Advanced Armor Tetra]o[FRONT][active][250hp][kQ]; orientation: 0; FRONT [2016-01-07 14:24:02] [GETNEAREST] SIDE: RIGHT(4): (35.18016, 1.87566, -1.9031414); (35, 2, -2) [2016-01-07 14:24:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (43, 10, 6)[White Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 14:24:02] [GETNEAREST] SIDE: RIGHT(4): (33.496277, 1.8295145, -1.8571675); (33, 2, -2) [2016-01-07 14:24:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (41, 10, 6)[White Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:24:03] [GETNEAREST] SIDE: RIGHT(4): (32.536335, 1.8088703, -1.8300154); (32, 2, -2) [2016-01-07 14:24:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (40, 10, 6)[White Standard Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:24:03] [GETNEAREST] SIDE: RIGHT(4): (30.926657, 1.7742858, -1.8678633); (31, 2, -2) [2016-01-07 14:24:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (39, 10, 6)[White Standard Armor Tetra]o[FRONT][active][100hp][kQ]; orientation: 0; FRONT [2016-01-07 14:24:04] [GETNEAREST] SIDE: RIGHT(4): (30.295122, 1.7607093, -1.8668237); (30, 2, -2) [2016-01-07 14:24:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (38, 10, 6)[White Standard Armor Corner]o[FRONT][active][100hp][kA]; orientation: 0; FRONT [2016-01-07 14:24:04] [GETNEAREST] SIDE: BOTTOM(3): (28.499086, 1.7220974, -1.851058); (28, 2, -2) [2016-01-07 14:24:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (36, 10, 6)[White Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:24:05] [GETNEAREST] SIDE: RIGHT(4): (29.537033, 1.9903622, -2.0354402); (29, 2, -2) [2016-01-07 14:24:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (37, 10, 6)[White Standard Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][100hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:24:05] [GETNEAREST] SIDE: RIGHT(4): (27.535555, 1.9486613, -2.0204027); (27, 2, -2) [2016-01-07 14:24:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (35, 10, 6)[White Hull Hepta]o[[WARNING] UNKNOWN SIDE 7][active][75hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:24:06] [GETNEAREST] SIDE: BACK(1): (25.637167, 1.93119, -2.0004632); (26, 2, -2) [2016-01-07 14:24:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (34, 10, 6)[White Hull Tetra]o[FRONT][active][75hp][kQ]; orientation: 0; FRONT [2016-01-07 14:24:06] [GETNEAREST] SIDE: RIGHT(4): (25.201075, 1.8544168, -1.945366); (25, 2, -2) [2016-01-07 14:24:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (33, 10, 6)[White Hull Corner]o[FRONT][active][75hp][kA]; orientation: 0; FRONT [2016-01-07 14:24:07] [GETNEAREST] SIDE: FRONT(0): (23.486763, 1.8620434, -1.957422); (23, 2, -2) [2016-01-07 14:24:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (31, 10, 6)[White Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:24:08] [GETNEAREST] SIDE: RIGHT(4): (24.537664, 1.9614625, -2.1187084); (24, 2, -2) [2016-01-07 14:24:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (32, 10, 6)[White Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:24:08] [GETNEAREST] SIDE: RIGHT(4): (22.535969, 1.8330369, -2.0613284); (22, 2, -2) [2016-01-07 14:24:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (30, 10, 6)[Grey Advanced Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][250hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:24:09] [GETNEAREST] SIDE: BACK(1): (20.672546, 1.80509, -2.0915606); (21, 2, -2) [2016-01-07 14:24:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (29, 10, 6)[Grey Advanced Armor Tetra]o[FRONT][active][250hp][kQ]; orientation: 0; FRONT [2016-01-07 14:24:09] [GETNEAREST] SIDE: RIGHT(4): (20.257074, 1.7988586, -2.0983012); (20, 2, -2) [2016-01-07 14:24:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (28, 10, 6)[Grey Advanced Armor Corner]o[FRONT][active][250hp][kA]; orientation: 0; FRONT [2016-01-07 14:24:10] [GETNEAREST] SIDE: BOTTOM(3): (18.496967, 1.7579112, -2.1147764); (18, 2, -2) [2016-01-07 14:24:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (26, 10, 6)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:24:11] [GETNEAREST] SIDE: RIGHT(4): (19.53907, 1.8414617, -2.1460114); (19, 2, -2) [2016-01-07 14:24:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (27, 10, 6)[Grey Advanced Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][250hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:24:11] [GETNEAREST] SIDE: RIGHT(4): (17.529942, 1.8535161, -2.2015975); (17, 2, -2) [2016-01-07 14:24:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (25, 10, 6)[Grey Standard Armor Hepta]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:24:13] [GETNEAREST] SIDE: BACK(1): (14.523273, 1.8715329, -2.2482996); (14, 2, -2) [2016-01-07 14:24:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (22, 10, 6)[Grey Standard Armor Wedge]o[[WARNING] UNKNOWN SIDE 6][active][100hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:24:15] [GETNEAREST] SIDE: BACK(1): (15.679804, 1.792398, -2.096079); (16, 2, -2) [2016-01-07 14:24:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (24, 10, 6)[Grey Standard Armor Tetra]o[FRONT][active][100hp][kQ]; orientation: 0; FRONT [2016-01-07 14:24:15] [GETNEAREST] SIDE: RIGHT(4): (15.266809, 1.7890964, -2.0949323); (15, 2, -2) [2016-01-07 14:24:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (23, 10, 6)[Grey Standard Armor Corner]o[FRONT][active][100hp][kA]; orientation: 0; FRONT [2016-01-07 14:24:16] [GETNEAREST] SIDE: RIGHT(4): (13.4868145, 1.7748661, -2.0899882); (13, 2, -2) [2016-01-07 14:24:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (21, 10, 6)[Grey Standard Armor]o[FRONT][inactive][100hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:24:16] [GETNEAREST] SIDE: RIGHT(4): (12.536961, 1.7672725, -2.0873497); (12, 2, -2) [2016-01-07 14:24:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (20, 10, 6)[Grey Hull Hepta]o[[WARNING] UNKNOWN SIDE 7][active][75hp][jU]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-01-07 14:24:17] [GETNEAREST] SIDE: BACK(1): (10.733467, 1.7528543, -2.0823405); (11, 2, -2) [2016-01-07 14:24:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (19, 10, 6)[Grey Hull Tetra]o[FRONT][active][75hp][kQ]; orientation: 0; FRONT [2016-01-07 14:24:17] [GETNEAREST] SIDE: RIGHT(4): (10.306409, 1.7494392, -2.0811546); (10, 2, -2) [2016-01-07 14:24:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (18, 10, 6)[Grey Hull Corner]o[FRONT][active][75hp][kA]; orientation: 0; FRONT [2016-01-07 14:24:19] [GETNEAREST] SIDE: RIGHT(4): (9.535815, 1.931097, -2.1217792); (9, 2, -2) [2016-01-07 14:24:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (17, 10, 6)[Grey Hull Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 14:24:19] [GETNEAREST] SIDE: RIGHT(4): (8.486627, 1.9691973, -2.1288328); (8, 2, -2) [2016-01-07 14:24:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 6)[Grey Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:24:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:24:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:24:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:13] SWITCHING SLOTS: 67, 3 [2016-01-07 14:25:13] [INVENTORY] PUT NOW ORIGINAL: [slot 67; t Grey Hull(598); c 336; mt -1] ON 67 [2016-01-07 14:25:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=67, otherSlot=3, subSlot=-1, count=336] [2016-01-07 14:25:13] [INVENTORY] PUT NOW ORIGINAL: [slot 67; t Grey Hull(598); c 336; mt -1] ON 67 [2016-01-07 14:25:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:25:55] VOLUME BEF 0.02 [2016-01-07 14:25:55] VOLUME AFT 0.01 [2016-01-07 14:25:55] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@6a331eb1 [2016-01-07 14:25:59] VOLUME BEF 0.02 [2016-01-07 14:25:59] VOLUME AFT 0.01 [2016-01-07 14:25:59] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@4bfd8c91 [2016-01-07 14:26:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:26:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 14:26:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:26:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:26:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:26:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:27:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:27:16] Now playing: [2016-01-07 14:27:16] : [2016-01-07 14:27:16] [2016-01-07 14:27:16] Colony Wars Vengeance - Darkness of deep space.ogg [2016-01-07 14:27:16] Error [2016-01-07 14:27:16] : [2016-01-07 14:27:16] [2016-01-07 14:27:16] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:27:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:27:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:27:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:27:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:27:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:27:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:27:41] SWITCHING SLOTS: 3, 20 [2016-01-07 14:27:41] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Lukrah Capsule(156); c 1; mt -1] ON 3 [2016-01-07 14:27:41] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=20, subSlot=-1, count=1] [2016-01-07 14:27:41] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Lukrah Capsule(156); c 1; mt -1] ON 3 [2016-01-07 14:27:45] SETTING BBB TO DEFAULT:: Salvage Module [2016-01-07 14:27:45] STYLE CHANGED: LOADING :: Salvage Module : :: Grey Hull Wedge [2016-01-07 14:27:45] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Hepta [2016-01-07 14:27:45] SETTING BBB TO DEFAULT:: Thruster Module [2016-01-07 14:27:46] STYLE CHANGED: LOADING :: Thruster Module : :: Sintyr Crystal Wedge [2016-01-07 14:27:46] BLOCK ORIENTATION FOR Sintyr Crystal: FRONT [2016-01-07 14:27:46] STYLE CHANGED: LOADING :: Sintyr Crystal : :: Lukrah Capsule [2016-01-07 14:27:47] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kE [2016-01-07 14:27:47] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4848022, 2.0087667, -2.1206186); (7, 2, -2) [2016-01-07 14:27:47] [CLIENT][EDIT] PLACING AT (16, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:27:47] adding new element to Ra at (16, 10, 6)[NONE]o[FRONT][active][0hp], type 156 [2016-01-07 14:27:48] [GETNEAREST] SIDE: RIGHT(4): (8.486627, 1.9731812, -2.1168885); (8, 2, -2) [2016-01-07 14:27:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 6)[Lukrah Capsule]o[LEFT][active][50hp][kE]; orientation: 5; LEFT [2016-01-07 14:27:49] DRAWING DEBUG: 50000156; ; 0; 5; 156; [2016-01-07 14:27:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:27:50] DRAWING DEBUG: 156; ; 0; 0; 156; [2016-01-07 14:27:50] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:27:51] DRAWING DEBUG: 10000156; ; 0; 1; 156; [2016-01-07 14:27:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:27:52] DRAWING DEBUG: 20000156; ; 0; 2; 156; [2016-01-07 14:27:52] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 14:27:53] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 14:27:53] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4848027, 2.0062718, -2.118127); (7, 2, -2) [2016-01-07 14:27:53] [CLIENT][EDIT] PLACING AT (16, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:27:53] adding new element to Ra at (16, 10, 6)[NONE]o[FRONT][active][0hp], type 156 [2016-01-07 14:27:56] [GETNEAREST] SIDE: RIGHT(4): (8.486627, 2.015645, -2.4221447); (8, 2, -2) [2016-01-07 14:27:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 6)[Lukrah Capsule]o[TOP][active][50hp][kH]; orientation: 2; TOP [2016-01-07 14:28:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:28:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:28:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:28:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:28:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:28:11] SWITCHING SLOTS: 20, 3 [2016-01-07 14:28:11] [INVENTORY] PUT NOW ORIGINAL: [slot 20; t Lukrah Capsule(156); c 1; mt -1] ON 20 [2016-01-07 14:28:11] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=20, otherSlot=3, subSlot=-1, count=1] [2016-01-07 14:28:11] [INVENTORY] PUT NOW ORIGINAL: [slot 20; t Lukrah Capsule(156); c 1; mt -1] ON 20 [2016-01-07 14:28:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:28:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:29:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:29:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:29:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:29:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:29:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:29:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:30:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:30:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:30:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:30:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:30:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:30:57] VOLUME BEF 0.02 [2016-01-07 14:30:57] VOLUME AFT 0.01 [2016-01-07 14:30:57] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@f3657c6 [2016-01-07 14:30:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:31:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:31:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:31:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:32:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:32:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:32:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:32:39] VOLUME BEF 0.02 [2016-01-07 14:32:39] VOLUME AFT 0.01 [2016-01-07 14:32:39] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@206b2602 [2016-01-07 14:32:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:32:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:32:48] VOLUME BEF 0.1 [2016-01-07 14:32:48] VOLUME AFT 0.05 [2016-01-07 14:32:48] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@52df7228 [2016-01-07 14:32:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:33:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 14:33:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:33:07] SWITCHING SLOTS: 3, 37 [2016-01-07 14:33:07] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Jisper Ingot(473); c 1; mt -1] ON 3 [2016-01-07 14:33:07] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=37, subSlot=-1, count=1] [2016-01-07 14:33:07] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Jisper Ingot(473); c 1; mt -1] ON 3 [2016-01-07 14:33:09] BLOCK ORIENTATION FOR Jisper Ingot: FRONT [2016-01-07 14:33:10] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4848022, 2.1670709, -2.470106); (7, 2, -2) [2016-01-07 14:33:10] [CLIENT][EDIT] PLACING AT (16, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:33:10] adding new element to Ra at (16, 10, 6)[NONE]o[FRONT][active][0hp], type 473 [2016-01-07 14:33:16] [GETNEAREST] SIDE: BACK(1): (8.222611, 1.7416797, -2.4995964); (8, 2, -2) [2016-01-07 14:33:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 6)[Jisper Ingot]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-01-07 14:33:24] VOLUME BEF 0.1 [2016-01-07 14:33:24] VOLUME AFT 0.05 [2016-01-07 14:33:24] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@75e1e5e6 [2016-01-07 14:33:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:33:25] SWITCHING SLOTS: 37, 72 [2016-01-07 14:33:25] [INVENTORY] PUT NOW ORIGINAL: [slot 37; t Jisper Ingot(473); c 1; mt -1] ON 37 [2016-01-07 14:33:25] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=37, otherSlot=72, subSlot=-1, count=1] [2016-01-07 14:33:25] [INVENTORY] PUT NOW ORIGINAL: [slot 37; t Jisper Ingot(473); c 1; mt -1] ON 37 [2016-01-07 14:33:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:33:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:34:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:34:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:34:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:34:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:34:33] Now playing: [2016-01-07 14:34:33] : [2016-01-07 14:34:33] [2016-01-07 14:34:33] Kohei Tanaka - Kline's Dream.ogg [2016-01-07 14:34:33] Error [2016-01-07 14:34:33] : [2016-01-07 14:34:33] [2016-01-07 14:34:33] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:35:13] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:35:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:35:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:35:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:35:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:35:58] SWITCHING SLOTS: 3, 20 [2016-01-07 14:35:58] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Lukrah Capsule(156); c 1; mt -1] ON 3 [2016-01-07 14:35:58] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=20, subSlot=-1, count=1] [2016-01-07 14:35:58] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Lukrah Capsule(156); c 1; mt -1] ON 3 [2016-01-07 14:36:01] STYLE CHANGED: LOADING :: Jisper Ingot : :: Lukrah Capsule [2016-01-07 14:36:03] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 14:36:03] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4866624, 1.6756411, -1.6902221); (7, 2, -2) [2016-01-07 14:36:03] [CLIENT][EDIT] PLACING AT (16, 10, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:36:03] adding new element to Ra at (16, 10, 6)[NONE]o[FRONT][active][0hp], type 156 [2016-01-07 14:36:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:36:56] SWITCHING SLOTS: 3, 21 [2016-01-07 14:36:56] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Threns Capsule(154); c 1; mt -1] ON 3 [2016-01-07 14:36:56] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=21, subSlot=-1, count=1] [2016-01-07 14:36:56] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Threns Capsule(154); c 1; mt -1] ON 3 [2016-01-07 14:36:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:36:58] SWITCHING SLOTS: 2, 23 [2016-01-07 14:36:58] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=23, subSlot=-1, count=1] [2016-01-07 14:37:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:37:01] SWITCHING SLOTS: 4, 24 [2016-01-07 14:37:01] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=24, subSlot=-1, count=1] [2016-01-07 14:37:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:37:03] SWITCHING SLOTS: 5, 25 [2016-01-07 14:37:03] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=25, subSlot=-1, count=1] [2016-01-07 14:37:08] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 14:37:08] [GETNEXTTONEAREST] SIDE: BACK: (7.7247496, 2.1328263, -2.4987047); (8, 2, -2) [2016-01-07 14:37:08] [CLIENT][EDIT] PLACING AT (16, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:37:08] adding new element to Ra at (16, 10, 5)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 14:37:10] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 14:37:10] [GETNEXTTONEAREST] SIDE: RIGHT: (8.499371, 2.278432, -3.0795224); (8, 2, -3) [2016-01-07 14:37:10] [CLIENT][EDIT] PLACING AT (17, 10, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:37:10] adding new element to Ra at (17, 10, 5)[NONE]o[FRONT][active][0hp], type 154 [2016-01-07 14:37:14] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 14:37:14] [GETNEXTTONEAREST] SIDE: BACK: (8.409073, 2.2737045, -3.499954); (8, 2, -3) [2016-01-07 14:37:14] [CLIENT][EDIT] PLACING AT (16, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:37:14] adding new element to Ra at (16, 10, 4)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 14:37:16] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 14:37:16] [GETNEXTTONEAREST] SIDE: RIGHT: (8.499865, 2.3512015, -3.636783); (8, 2, -4) [2016-01-07 14:37:16] [CLIENT][EDIT] PLACING AT (17, 10, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 14:37:16] adding new element to Ra at (17, 10, 4)[NONE]o[FRONT][active][0hp], type 866 [2016-01-07 14:38:07] Now playing: [2016-01-07 14:38:07] : [2016-01-07 14:38:07] [2016-01-07 14:38:07] Kazune Koyama - 90A.ogg [2016-01-07 14:38:07] Error [2016-01-07 14:38:07] : [2016-01-07 14:38:07] [2016-01-07 14:38:07] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:39:11] [GETNEAREST] SIDE: TOP(2): (8.21001, 2.4995065, -2.2105453); (8, 2, -2) [2016-01-07 14:39:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 6)[Lukrah Capsule]o[TOP][active][50hp][kH]; orientation: 2; TOP [2016-01-07 14:39:12] [GETNEAREST] SIDE: TOP(2): (8.288782, 2.4999633, -2.666231); (8, 2, -3) [2016-01-07 14:39:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 5)[Hattel Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 14:39:12] [GETNEAREST] SIDE: TOP(2): (8.677264, 2.499773, -2.937469); (9, 2, -3) [2016-01-07 14:39:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (17, 10, 5)[Threns Capsule]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 14:39:13] [GETNEAREST] SIDE: TOP(2): (8.858153, 2.4999914, -3.7789853); (9, 2, -4) [2016-01-07 14:39:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (17, 10, 4)[Standard Hardener]o[TOP][active][10hp][kH]; orientation: 2; TOP [2016-01-07 14:39:13] [GETNEAREST] SIDE: TOP(2): (8.26785, 2.4996586, -3.9004037); (8, 2, -4) [2016-01-07 14:39:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 4)[Yellow Paint]o[TOP][active][1hp][kH]; orientation: 2; TOP [2016-01-07 14:39:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:39:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:39:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:39:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:39:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:39:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:39:46] SWITCHING SLOTS: 21, 2 [2016-01-07 14:39:46] [INVENTORY] PUT NOW ORIGINAL: [slot 21; t Lukrah Capsule(156); c 1; mt -1] ON 21 [2016-01-07 14:39:46] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=21, otherSlot=2, subSlot=-1, count=1] [2016-01-07 14:39:46] [INVENTORY] PUT NOW ORIGINAL: [slot 21; t Lukrah Capsule(156); c 1; mt -1] ON 21 [2016-01-07 14:39:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:40:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:40:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 14:40:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:40:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:42:39] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:43:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:43:10] Now playing: [2016-01-07 14:43:10] : [2016-01-07 14:43:10] [2016-01-07 14:43:10] Castlevania - Crystal Teardrop.ogg [2016-01-07 14:43:10] Error [2016-01-07 14:43:10] : [2016-01-07 14:43:10] [2016-01-07 14:43:10] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:43:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:43:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:43:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:43:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:43:52] VOLUME BEF 0.1 [2016-01-07 14:43:52] VOLUME AFT 0.05 [2016-01-07 14:43:52] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@48d414fb [2016-01-07 14:43:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:43:56] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:43:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:43:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:00] VOLUME BEF 0.75 [2016-01-07 14:44:00] VOLUME AFT 0.6 [2016-01-07 14:44:00] VOLUME BEF 0.6 [2016-01-07 14:44:00] VOLUME AFT 0.45000002 [2016-01-07 14:44:00] VOLUME BEF 0.45000002 [2016-01-07 14:44:00] VOLUME AFT 0.3 [2016-01-07 14:44:00] VOLUME BEF 0.3 [2016-01-07 14:44:00] VOLUME AFT 0.15 [2016-01-07 14:44:00] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@31f670d5 [2016-01-07 14:44:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:13] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:18] SWITCHING SLOTS: 78, 57 [2016-01-07 14:44:18] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=78, otherSlot=57, subSlot=-1, count=1] [2016-01-07 14:44:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:21] SWITCHING SLOTS: 79, 67 [2016-01-07 14:44:21] [INVENTORY] PUT NOW ORIGINAL: [slot 79; t Grey Hull(598); c 336; mt -1] ON 79 [2016-01-07 14:44:21] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=79, otherSlot=67, subSlot=-1, count=336] [2016-01-07 14:44:21] [INVENTORY] PUT NOW ORIGINAL: [slot 79; t Grey Hull(598); c 336; mt -1] ON 79 [2016-01-07 14:44:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:23] SWITCHING SLOTS: 67, 78 [2016-01-07 14:44:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=67, otherSlot=78, subSlot=-1, count=1] [2016-01-07 14:44:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:26] java.lang.NullPointerException [2016-01-07 14:44:26] at obfuscated.Av.a(SourceFile:561) [2016-01-07 14:44:26] at obfuscated.Ag.a(SourceFile:508) [2016-01-07 14:44:26] at obfuscated.Ag.a(SourceFile:466) [2016-01-07 14:44:26] at obfuscated.Ag.b_(SourceFile:306) [2016-01-07 14:44:26] at obfuscated.axa.b_(SourceFile:177) [2016-01-07 14:44:26] at obfuscated.awr.b_(SourceFile:36) [2016-01-07 14:44:26] at obfuscated.awr.b_(SourceFile:36) [2016-01-07 14:44:26] at obfuscated.ayd.b_(SourceFile:55) [2016-01-07 14:44:26] at obfuscated.axE.b_(SourceFile:173) [2016-01-07 14:44:26] at obfuscated.ayn.b_(SourceFile:66) [2016-01-07 14:44:26] at obfuscated.Cv.c(SourceFile:1037) [2016-01-07 14:44:26] at obfuscated.Cg.b_(SourceFile:188) [2016-01-07 14:44:26] at obfuscated.mS.b_(SourceFile:250) [2016-01-07 14:44:26] at obfuscated.mP.b_(SourceFile:162) [2016-01-07 14:44:26] at obfuscated.hP.e(SourceFile:847) [2016-01-07 14:44:26] at obfuscated.hr.b(SourceFile:744) [2016-01-07 14:44:26] at obfuscated.hr.b_(SourceFile:368) [2016-01-07 14:44:26] at obfuscated.auX.e(SourceFile:782) [2016-01-07 14:44:26] at obfuscated.auX.a(SourceFile:1167) [2016-01-07 14:44:26] at obfuscated.C.h(SourceFile:2836) [2016-01-07 14:44:26] at obfuscated.OY.run(SourceFile:92) [2016-01-07 14:44:26] at java.lang.Thread.run(Unknown Source) [2016-01-07 14:44:26] java.lang.NullPointerException [2016-01-07 14:44:26] at obfuscated.Av.a(SourceFile:561) [2016-01-07 14:44:26] at obfuscated.Ag.a(SourceFile:508) [2016-01-07 14:44:26] at obfuscated.Ag.a(SourceFile:466) [2016-01-07 14:44:26] at obfuscated.Ag.b_(SourceFile:306) [2016-01-07 14:44:26] at obfuscated.axa.b_(SourceFile:177) [2016-01-07 14:44:26] at obfuscated.awr.b_(SourceFile:36) [2016-01-07 14:44:26] at obfuscated.awr.b_(SourceFile:36) [2016-01-07 14:44:26] at obfuscated.ayd.b_(SourceFile:64) [2016-01-07 14:44:26] at obfuscated.axE.b_(SourceFile:173) [2016-01-07 14:44:26] at obfuscated.ayn.b_(SourceFile:66) [2016-01-07 14:44:26] at obfuscated.Cv.c(SourceFile:1037) [2016-01-07 14:44:26] at obfuscated.Cg.b_(SourceFile:188) [2016-01-07 14:44:26] at obfuscated.mS.b_(SourceFile:250) [2016-01-07 14:44:26] at obfuscated.mP.b_(SourceFile:162) [2016-01-07 14:44:26] at obfuscated.hP.e(SourceFile:847) [2016-01-07 14:44:26] at obfuscated.hr.b(SourceFile:744) [2016-01-07 14:44:26] at obfuscated.hr.b_(SourceFile:368) [2016-01-07 14:44:26] at obfuscated.auX.e(SourceFile:782) [2016-01-07 14:44:26] at obfuscated.auX.a(SourceFile:1167) [2016-01-07 14:44:26] at obfuscated.C.h(SourceFile:2836) [2016-01-07 14:44:26] at obfuscated.OY.run(SourceFile:92) [2016-01-07 14:44:26] at java.lang.Thread.run(Unknown Source) [2016-01-07 14:44:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:29] SWITCHING SLOTS: 78, 39 [2016-01-07 14:44:29] [INVENTORY] PUT NOW ORIGINAL: [slot 78; t Yellow Hazard Armor(436); c 1; mt -1] ON 78 [2016-01-07 14:44:29] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=78, otherSlot=39, subSlot=-1, count=1] [2016-01-07 14:44:29] [INVENTORY] PUT NOW ORIGINAL: [slot 78; t Yellow Hazard Armor(436); c 1; mt -1] ON 78 [2016-01-07 14:44:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:33] VOLUME BEF 0.75 [2016-01-07 14:44:33] VOLUME AFT 0.6 [2016-01-07 14:44:33] VOLUME BEF 0.6 [2016-01-07 14:44:33] VOLUME AFT 0.45000002 [2016-01-07 14:44:33] VOLUME BEF 0.45000002 [2016-01-07 14:44:33] VOLUME AFT 0.3 [2016-01-07 14:44:33] VOLUME BEF 0.3 [2016-01-07 14:44:33] VOLUME AFT 0.15 [2016-01-07 14:44:33] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@abeb1b3 [2016-01-07 14:44:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:36] SWITCHING SLOTS: 80, 66 [2016-01-07 14:44:36] [INVENTORY] MERGING TO MULTI SLOT null [2016-01-07 14:44:36] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=80, otherSlot=66, subSlot=-1, count=1] [2016-01-07 14:44:36] [INVENTORY] MERGING TO MULTI SLOT null [2016-01-07 14:44:39] VOLUME BEF 0.3 [2016-01-07 14:44:39] VOLUME AFT 0.15 [2016-01-07 14:44:39] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@84c08e9 [2016-01-07 14:44:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:43] SWITCHING SLOTS: 81, 65 [2016-01-07 14:44:43] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=81, otherSlot=65, subSlot=-1, count=1] [2016-01-07 14:44:44] VOLUME BEF 1.25 [2016-01-07 14:44:44] VOLUME AFT 1.0 [2016-01-07 14:44:44] VOLUME BEF 1.0 [2016-01-07 14:44:44] VOLUME AFT 0.75 [2016-01-07 14:44:44] VOLUME BEF 0.75 [2016-01-07 14:44:44] VOLUME AFT 0.5 [2016-01-07 14:44:44] VOLUME BEF 0.5 [2016-01-07 14:44:44] VOLUME AFT 0.25 [2016-01-07 14:44:44] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@181acd93 [2016-01-07 14:44:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:44:54] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:09] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 14:45:09] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 14:45:14] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:37] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:39] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:45:54] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:46:42] VOLUME BEF 0.75 [2016-01-07 14:46:42] VOLUME AFT 0.6 [2016-01-07 14:46:42] VOLUME BEF 0.6 [2016-01-07 14:46:42] VOLUME AFT 0.45000002 [2016-01-07 14:46:42] VOLUME BEF 0.45000002 [2016-01-07 14:46:42] VOLUME AFT 0.3 [2016-01-07 14:46:42] VOLUME BEF 0.3 [2016-01-07 14:46:42] VOLUME AFT 0.15 [2016-01-07 14:46:42] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@5263ff52 [2016-01-07 14:46:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:46:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:46:49] VOLUME BEF 0.05 [2016-01-07 14:46:49] VOLUME AFT 0.025 [2016-01-07 14:46:49] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@2d2fef84 [2016-01-07 14:46:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:46:53] Now playing: [2016-01-07 14:46:53] : [2016-01-07 14:46:53] [2016-01-07 14:46:53] SoundTeMP - Curse'n Pain.ogg [2016-01-07 14:46:53] Error [2016-01-07 14:46:53] : [2016-01-07 14:46:53] [2016-01-07 14:46:53] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:47:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 14:47:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:47:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:47:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:47:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:49:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:49:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:49:23] SWITCHING SLOTS: 69, 42 [2016-01-07 14:49:23] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=69, otherSlot=42, subSlot=-1, count=1] [2016-01-07 14:49:26] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@454ca188 [2016-01-07 14:49:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:49:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:49:37] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:49:37] SWITCHING SLOTS: 92, 69 [2016-01-07 14:49:37] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=92, otherSlot=69, subSlot=-1, count=1] [2016-01-07 14:49:42] VOLUME BEF 0.125 [2016-01-07 14:49:42] VOLUME AFT 0.1 [2016-01-07 14:49:42] VOLUME BEF 0.1 [2016-01-07 14:49:42] VOLUME AFT 0.075 [2016-01-07 14:49:42] VOLUME BEF 0.075 [2016-01-07 14:49:42] VOLUME AFT 0.05 [2016-01-07 14:49:42] VOLUME BEF 0.05 [2016-01-07 14:49:42] VOLUME AFT 0.025 [2016-01-07 14:49:42] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@bf48ae7 [2016-01-07 14:49:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:49:54] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:49:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:28] Now playing: [2016-01-07 14:50:28] : [2016-01-07 14:50:28] [2016-01-07 14:50:28] G-Darius - invivo.ogg [2016-01-07 14:50:28] Error [2016-01-07 14:50:28] : [2016-01-07 14:50:28] [2016-01-07 14:50:28] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:50:28] VOLUME BEF 0.02 [2016-01-07 14:50:28] VOLUME AFT 0.01 [2016-01-07 14:50:28] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@46206da4 [2016-01-07 14:50:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:39] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:50:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:51:44] VOLUME BEF 0.02 [2016-01-07 14:51:44] VOLUME AFT 0.01 [2016-01-07 14:51:44] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@1421e92b [2016-01-07 14:51:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:51:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:51:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:21] [FACTIONMANAGER] MAKING FACTION TURN: Thu Jan 07 13:52:21 CET 2016; 19; Turn: 60.0 [2016-01-07 14:52:21] [FACTIONMANAGER] faction update took: 1ms [2016-01-07 14:52:22] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:49] VOLUME BEF 0.002 [2016-01-07 14:52:49] VOLUME AFT 0.001 [2016-01-07 14:52:49] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@34415ac6 [2016-01-07 14:52:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:52:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:53:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:53:34] Now playing: [2016-01-07 14:53:34] : [2016-01-07 14:53:34] [2016-01-07 14:53:34] Einhänder - ??[Street].ogg [2016-01-07 14:53:34] Error [2016-01-07 14:53:34] : [2016-01-07 14:53:34] [2016-01-07 14:53:34] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:53:39] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@1bcd5d1b [2016-01-07 14:53:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:53:42] SWITCHING SLOTS: 85, 46 [2016-01-07 14:53:42] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=85, otherSlot=46, subSlot=-1, count=1] [2016-01-07 14:53:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:53:45] SWITCHING SLOTS: 99, 85 [2016-01-07 14:53:45] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=99, otherSlot=85, subSlot=-1, count=1] [2016-01-07 14:53:47] VOLUME BEF 0.1 [2016-01-07 14:53:47] VOLUME AFT 0.075 [2016-01-07 14:53:47] VOLUME BEF 0.075 [2016-01-07 14:53:47] VOLUME AFT 0.05 [2016-01-07 14:53:47] VOLUME BEF 0.05 [2016-01-07 14:53:47] VOLUME AFT 0.025 [2016-01-07 14:53:47] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@5e454e8b [2016-01-07 14:53:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:53:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:54:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:54:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 14:54:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:54:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:54:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:54:32] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:54:32] SWITCHING SLOTS: 39, 47 [2016-01-07 14:54:32] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=39, otherSlot=47, subSlot=-1, count=1] [2016-01-07 14:54:34] VOLUME BEF 0.5 [2016-01-07 14:54:34] VOLUME AFT 0.25 [2016-01-07 14:54:34] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@45b69cd9 [2016-01-07 14:54:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:54:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:54:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:56:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:56:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:56:22] VOLUME BEF 0.5 [2016-01-07 14:56:22] VOLUME AFT 0.25 [2016-01-07 14:56:22] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@7b9f79c3 [2016-01-07 14:56:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:56:26] VOLUME BEF 0.5 [2016-01-07 14:56:26] VOLUME AFT 0.25 [2016-01-07 14:56:26] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@a4bd62e [2016-01-07 14:56:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:56:33] VOLUME BEF 0.5 [2016-01-07 14:56:33] VOLUME AFT 0.25 [2016-01-07 14:56:33] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@7e0ee0fa [2016-01-07 14:56:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:56:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:56:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:56:54] Now playing: [2016-01-07 14:56:54] : [2016-01-07 14:56:54] [2016-01-07 14:56:54] 06 - ??[Chase] (vitesse réduite).ogg [2016-01-07 14:56:54] Error [2016-01-07 14:56:54] : [2016-01-07 14:56:54] [2016-01-07 14:56:54] Unable to access volume control: Control not found Disabling volume control [2016-01-07 14:56:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:56:57] VOLUME BEF 0.3 [2016-01-07 14:56:57] VOLUME AFT 0.15 [2016-01-07 14:56:57] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@f2ffbb6 [2016-01-07 14:56:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:57:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:57:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:57:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:57:26] VOLUME BEF 0.1 [2016-01-07 14:57:26] VOLUME AFT 0.05 [2016-01-07 14:57:26] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@ffedaf1 [2016-01-07 14:57:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:57:37] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:57:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:57:46] VOLUME BEF 0.02 [2016-01-07 14:57:46] VOLUME AFT 0.01 [2016-01-07 14:57:46] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@5bd08786 [2016-01-07 14:57:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:57:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:58:01] VOLUME BEF 0.049999997 [2016-01-07 14:58:01] VOLUME AFT 0.04 [2016-01-07 14:58:01] VOLUME BEF 0.04 [2016-01-07 14:58:01] VOLUME AFT 0.03 [2016-01-07 14:58:01] VOLUME BEF 0.03 [2016-01-07 14:58:01] VOLUME AFT 0.02 [2016-01-07 14:58:01] VOLUME BEF 0.02 [2016-01-07 14:58:01] VOLUME AFT 0.01 [2016-01-07 14:58:01] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@5250a536 [2016-01-07 14:58:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:58:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:58:15] VOLUME BEF 0.049999997 [2016-01-07 14:58:15] VOLUME AFT 0.04 [2016-01-07 14:58:15] VOLUME BEF 0.04 [2016-01-07 14:58:15] VOLUME AFT 0.03 [2016-01-07 14:58:15] VOLUME BEF 0.03 [2016-01-07 14:58:15] VOLUME AFT 0.02 [2016-01-07 14:58:15] VOLUME BEF 0.02 [2016-01-07 14:58:15] VOLUME AFT 0.01 [2016-01-07 14:58:15] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@22521681 [2016-01-07 14:58:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:58:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:59:07] VOLUME BEF 0.035 [2016-01-07 14:59:07] VOLUME AFT 0.025 [2016-01-07 14:59:07] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@5b827968 [2016-01-07 14:59:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:59:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:59:42] VOLUME BEF 0.035 [2016-01-07 14:59:42] VOLUME AFT 0.025 [2016-01-07 14:59:42] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@4312929 [2016-01-07 14:59:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:59:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:59:56] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:59:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 14:59:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:00:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:00:46] VOLUME BEF 0.25 [2016-01-07 15:00:46] VOLUME AFT 0.2 [2016-01-07 15:00:46] VOLUME BEF 0.2 [2016-01-07 15:00:46] VOLUME AFT 0.15 [2016-01-07 15:00:46] VOLUME BEF 0.15 [2016-01-07 15:00:46] VOLUME AFT 0.1 [2016-01-07 15:00:46] VOLUME BEF 0.1 [2016-01-07 15:00:46] VOLUME AFT 0.05 [2016-01-07 15:00:46] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@539f458c [2016-01-07 15:00:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:00:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:00:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:00:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:00:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:01:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:01:02] VOLUME BEF 1.25 [2016-01-07 15:01:02] VOLUME AFT 1.0 [2016-01-07 15:01:02] VOLUME BEF 1.0 [2016-01-07 15:01:02] VOLUME AFT 0.75 [2016-01-07 15:01:02] VOLUME BEF 0.75 [2016-01-07 15:01:02] VOLUME AFT 0.5 [2016-01-07 15:01:02] VOLUME BEF 0.5 [2016-01-07 15:01:02] VOLUME AFT 0.25 [2016-01-07 15:01:02] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@614ba760 [2016-01-07 15:01:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:01:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 15:01:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:01:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:01:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:01:24] Now playing: [2016-01-07 15:01:24] : [2016-01-07 15:01:24] [2016-01-07 15:01:24] DOMINION TANK POLICE - Misty City.ogg [2016-01-07 15:01:24] Error [2016-01-07 15:01:24] : [2016-01-07 15:01:24] [2016-01-07 15:01:24] Unable to access volume control: Control not found Disabling volume control [2016-01-07 15:01:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:01:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:03:22] [SHIP] Server(0) Ship[AUSE XCH000 Travers](7) manager udpate took 21 [2016-01-07 15:03:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:03:53] Now playing: [2016-01-07 15:03:53] : [2016-01-07 15:03:53] [2016-01-07 15:03:53] Colony Wars - Opus Beta 1.ogg [2016-01-07 15:03:53] Error [2016-01-07 15:03:53] : [2016-01-07 15:03:53] [2016-01-07 15:03:53] Unable to access volume control: Control not found Disabling volume control [2016-01-07 15:04:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:04:44] VOLUME BEF 1.25 [2016-01-07 15:04:44] VOLUME AFT 1.0 [2016-01-07 15:04:44] VOLUME BEF 1.0 [2016-01-07 15:04:44] VOLUME AFT 0.75 [2016-01-07 15:04:44] VOLUME BEF 0.75 [2016-01-07 15:04:44] VOLUME AFT 0.5 [2016-01-07 15:04:44] VOLUME BEF 0.5 [2016-01-07 15:04:44] VOLUME AFT 0.25 [2016-01-07 15:04:44] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@294acb18 [2016-01-07 15:04:47] VOLUME BEF 0.75 [2016-01-07 15:04:47] VOLUME AFT 0.6 [2016-01-07 15:04:47] VOLUME BEF 0.6 [2016-01-07 15:04:47] VOLUME AFT 0.45000002 [2016-01-07 15:04:47] VOLUME BEF 0.45000002 [2016-01-07 15:04:47] VOLUME AFT 0.3 [2016-01-07 15:04:47] VOLUME BEF 0.3 [2016-01-07 15:04:47] VOLUME AFT 0.15 [2016-01-07 15:04:47] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@24bfc779 [2016-01-07 15:04:50] VOLUME BEF 0.25 [2016-01-07 15:04:50] VOLUME AFT 0.2 [2016-01-07 15:04:50] VOLUME BEF 0.2 [2016-01-07 15:04:50] VOLUME AFT 0.15 [2016-01-07 15:04:50] VOLUME BEF 0.15 [2016-01-07 15:04:50] VOLUME AFT 0.1 [2016-01-07 15:04:50] VOLUME BEF 0.1 [2016-01-07 15:04:50] VOLUME AFT 0.05 [2016-01-07 15:04:50] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@d255547 [2016-01-07 15:04:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:04:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:04:54] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:04:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:14] VOLUME BEF 0.35 [2016-01-07 15:05:14] VOLUME AFT 0.25 [2016-01-07 15:05:14] VOLUME BEF 0.25 [2016-01-07 15:05:14] VOLUME AFT 0.2 [2016-01-07 15:05:14] VOLUME BEF 0.2 [2016-01-07 15:05:14] VOLUME AFT 0.1 [2016-01-07 15:05:14] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@31e98324 [2016-01-07 15:05:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:25] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:34] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:39] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:05:56] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:06:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:06:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:06:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:06:06] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:06:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:06:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:07:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:07:23] Now playing: [2016-01-07 15:07:23] : [2016-01-07 15:07:23] [2016-01-07 15:07:23] Kohei Tanaka - Coastal Cave.ogg [2016-01-07 15:07:23] Error [2016-01-07 15:07:23] : [2016-01-07 15:07:23] [2016-01-07 15:07:23] Unable to access volume control: Control not found Disabling volume control [2016-01-07 15:07:45] VOLUME BEF 2.6 [2016-01-07 15:07:45] VOLUME AFT 0.05 [2016-01-07 15:07:45] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@4e048c0a [2016-01-07 15:07:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:07:52] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:07:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:07:56] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:07:56] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:07:59] [CLIENT][GUI] contect pane for meta item Logbook (right click to view) [2016-01-07 15:08:01] RESET [2016-01-07 15:08:04] [CLIENT][PlayerInput] successfully deactivated org.schema.game.common.data.element.meta.Logbook$1@4997c479 [2016-01-07 15:08:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 15:08:05] [CLIENT][GUI] contect pane for meta item Logbook (right click to view) [2016-01-07 15:08:07] RESET [2016-01-07 15:08:10] [CLIENT][PlayerInput] successfully deactivated obfuscated.dj@be40e3e [2016-01-07 15:08:11] [CLIENT][GUI] contect pane for meta item Helmet (right click to view) [2016-01-07 15:08:17] RESET [2016-01-07 15:08:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:08:20] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27 [2016-01-07 15:08:20] [SERVER][UPDATE] WARNING: UNIVERSE update took 36 [2016-01-07 15:08:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:13] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:09:40] [SegmentConrolManager] EXIT SHIP FROM EXTRYPOINT (4, 11, 7) [2016-01-07 15:09:40] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:09:40] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), fromPos=(4, 11, 7), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:09:40] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; detach pos: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:09:40] CHECKING EE: Server(0) [2016-01-07 15:09:40] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:09:40] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), fromPos=(4, 11, 7), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:09:40] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; detach pos: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:09:40] CHECKING EE: Client(1) [2016-01-07 15:09:40] [CLIENT][BUILDTOOLS] Reset area placement [2016-01-07 15:09:40] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2016-01-07 15:09:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:09:40] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:09:40] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:09:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:09:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 15:09:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:09:40] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:09:40] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:09:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:09:40] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:09:40] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; at: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:09:40] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-01-07 15:09:40] DRAWING TIME OF 48 elements: 58(58.049095); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 15:09:40] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: FROM (0.60690606, -4.6881757, -11.441105); (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-0.39309394, -4.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (1.606906, -4.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -3.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -5.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.606906, -4.6881757, -10.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.6069061, -4.6881757, -12.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-0.593094, -4.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (1.8069061, -4.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -3.4881756, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -5.888176, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.606906, -4.6881757, -10.241105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.6069061, -4.6881757, -12.641105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-0.7930939, -4.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (2.006906, -4.6881757, -11.441105) [2016-01-07 15:09:40] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (0.60690606, -3.2881756, -11.441105); Client(1) [2016-01-07 15:09:40] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: (0.60690606, -4.6881757, -11.441105) -> (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:09:40] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (0.60690606, -4.6881757, -11.441105) TO (0.60690606, -3.2881756, -11.441105) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:09:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:09:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:09:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:09:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:09:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 15:09:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:09:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:09:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:09:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:09:40] [GHOST-OBJECT] SWEEP TEST TIME: 51 [2016-01-07 15:09:40] [CLIENT-CONTROLLER][WARNING] state update took 53ms [2016-01-07 15:09:40] [CLIENT] WARNING: Physics took 52 [2016-01-07 15:09:40] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 15:09:41] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-01-07 15:09:41] [SHADER] validate: current FBO: 1 [2016-01-07 15:09:41] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 27 [2016-01-07 15:09:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2016-01-07 15:09:54] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (0.572696, -0.6705319, 0.47156823) [2016-01-07 15:09:54] HIT RESULT near: (6, 10, 20)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:09:54] [CLIENT][POPUP] INFO: Aligned to Arsenal [2016-01-07 15:09:54] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:09:58] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (0.94732213, -0.30689746, -0.0913598) [2016-01-07 15:09:58] HIT RESULT near: (5, 10, 13)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:09:58] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:10:08] Now playing: [2016-01-07 15:10:08] : [2016-01-07 15:10:08] [2016-01-07 15:10:08] LeVant - Through Heaven's Grace.ogg [2016-01-07 15:10:08] Error [2016-01-07 15:10:08] : [2016-01-07 15:10:08] [2016-01-07 15:10:08] Unable to access volume control: Control not found Disabling volume control [2016-01-07 15:10:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:10:10] SWITCHING SLOTS: 2, 43 [2016-01-07 15:10:10] [INVENTORY] PUT NOW ORIGINAL: [slot 2; t Scaffold(656); c 1; mt -1] ON 2 [2016-01-07 15:10:10] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=43, subSlot=-1, count=1] [2016-01-07 15:10:10] [INVENTORY] PUT NOW ORIGINAL: [slot 2; t Scaffold(656); c 1; mt -1] ON 2 [2016-01-07 15:10:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:10:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:10:20] SWITCHING SLOTS: 43, 1 [2016-01-07 15:10:20] [INVENTORY] PUT NOW ORIGINAL: [slot 43; t Salvage Computer(4); c 1; mt -1] ON 43 [2016-01-07 15:10:21] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=43, otherSlot=1, subSlot=-1, count=1] [2016-01-07 15:10:21] [INVENTORY] PUT NOW ORIGINAL: [slot 43; t Salvage Computer(4); c 1; mt -1] ON 43 [2016-01-07 15:10:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:10:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:10:47] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:10:48] SWITCHING SLOTS: 1, 49 [2016-01-07 15:10:48] [INVENTORY] PUT NOW ORIGINAL: [slot 1; t Forcefield (Red)(659); c 1; mt -1] ON 1 [2016-01-07 15:10:48] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=49, subSlot=-1, count=1] [2016-01-07 15:10:48] [INVENTORY] PUT NOW ORIGINAL: [slot 1; t Forcefield (Red)(659); c 1; mt -1] ON 1 [2016-01-07 15:10:50] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 15:10:50] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-01-07 15:10:53] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s228; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s228; Hash6; id 1748] [2016-01-07 15:10:53] [GETNEXTTONEAREST] SIDE: TOP: (-0.91488075, 2.4999452, -1.1491119); (-1, 2, -1) [2016-01-07 15:10:53] [CLIENT][EDIT] PLACING AT (7, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:10:53] adding new element to Ra at (7, 11, 7)[NONE]o[FRONT][active][0hp], type 659 [2016-01-07 15:10:54] BLOCK ORIENTATION FOR Scaffold: FRONT [2016-01-07 15:10:55] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s229; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s229; Hash6; id 1748] [2016-01-07 15:10:55] [GETNEXTTONEAREST] SIDE: TOP: (0.26848936, 2.4997725, -0.89924574); (0, 2, -1) [2016-01-07 15:10:55] [CLIENT][EDIT] PLACING AT (8, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:10:55] adding new element to Ra at (8, 11, 7)[NONE]o[FRONT][active][0hp], type 656 [2016-01-07 15:10:57] STYLE CHANGED: LOADING :: Scaffold : :: Hattel Capsule [2016-01-07 15:10:58] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s230; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s230; Hash6; id 1748] [2016-01-07 15:10:58] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 15:10:58] [GETNEXTTONEAREST] SIDE: TOP: (0.85359764, 2.4996204, -0.98657095); (1, 2, -1) [2016-01-07 15:10:58] [CLIENT][EDIT] PLACING AT (9, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:10:58] adding new element to Ra at (9, 11, 7)[NONE]o[FRONT][active][0hp], type 182 [2016-01-07 15:11:01] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s231; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s231; Hash6; id 1748] [2016-01-07 15:11:01] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 15:11:01] [GETNEXTTONEAREST] SIDE: TOP: (2.018776, 2.499786, -0.8124819); (2, 2, -1) [2016-01-07 15:11:01] [CLIENT][EDIT] PLACING AT (10, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:11:01] adding new element to Ra at (10, 11, 7)[NONE]o[FRONT][active][0hp], type 154 [2016-01-07 15:11:01] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-01-07 15:11:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2016-01-07 15:11:03] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s232; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s232; Hash6; id 1748] [2016-01-07 15:11:03] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 15:11:03] [GETNEXTTONEAREST] SIDE: TOP: (3.0415926, 2.4997377, -0.8133291); (3, 2, -1) [2016-01-07 15:11:03] [CLIENT][EDIT] PLACING AT (11, 11, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:11:03] adding new element to Ra at (11, 11, 7)[NONE]o[FRONT][active][0hp], type 866 [2016-01-07 15:11:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:11:13] SWITCHING SLOTS: 0, 11 [2016-01-07 15:11:13] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=11, subSlot=-1, count=1] [2016-01-07 15:11:13] [CLIENT][GUI] contect pane for meta item Laser (right click to view) [2016-01-07 15:11:14] RESET [2016-01-07 15:11:28] [CLIENT][PlayerInput] successfully deactivated org.schema.game.common.data.element.meta.weapon.Weapon$1@2294d5f9 [2016-01-07 15:11:31] [SHADER] validate: current FBO: 4 [2016-01-07 15:11:33] DRAWING TIME OF 48 elements: 121(120.46815); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 15:11:39] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-01-07 15:11:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 42 [2016-01-07 15:11:43] [JOYSTICK] reading config ./joystick.cfg [2016-01-07 15:11:43] [JOYSTICK] writing config ./joystick.cfg [2016-01-07 15:12:11] [CLIENT][PlayerInput] successfully deactivated obfuscated.aa@10848897 [2016-01-07 15:12:11] WRITING JOYSTICK CONFIG [2016-01-07 15:12:11] [JOYSTICK] writing config ./joystick.cfg [2016-01-07 15:12:11] [JOYSTICK] reading config ./joystick.cfg [2016-01-07 15:12:11] [JOYSTICK] writing config ./joystick.cfg [2016-01-07 15:12:13] [CLIENT][PlayerInput] successfully deactivated obfuscated.U@3e03eab2 [2016-01-07 15:12:21] [SHADER] validate: current FBO: 4 [2016-01-07 15:12:21] [UNIVERSE] WARNING: Sector UPDATE took 96; sectors updated: 27 [2016-01-07 15:12:21] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-01-07 15:12:25] [UNIVERSE] WARNING: Sector UPDATE took 56; sectors updated: 27 [2016-01-07 15:12:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 56 [2016-01-07 15:12:28] HIT RESULT near: (7, 11, 7)[Forcefield (Red)]o[FRONT][active][243hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:12:28] [CLIENT] ACTIVATE BLOCK (std) (7, 11, 7)[Forcefield (Red)]o[FRONT][active][243hp][BLOCK] [2016-01-07 15:12:30] HIT RESULT near: (7, 11, 7)[Forcefield (Red)]o[FRONT][inactive][243hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:12:30] [CLIENT] ACTIVATE BLOCK (std) (7, 11, 7)[Forcefield (Red)]o[FRONT][inactive][243hp][BLOCK] [2016-01-07 15:13:00] [DRAWER][WARNING] update took 41 ms [2016-01-07 15:13:06] HIT RESULT near: (7, 11, 7)[Forcefield (Red)]o[FRONT][active][187hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:13:06] [CLIENT] ACTIVATE BLOCK (std) (7, 11, 7)[Forcefield (Red)]o[FRONT][active][187hp][BLOCK] [2016-01-07 15:13:06] HIT RESULT near: (7, 11, 7)[Forcefield (Red)]o[FRONT][inactive][187hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:13:06] [CLIENT] ACTIVATE BLOCK (std) (7, 11, 7)[Forcefield (Red)]o[FRONT][inactive][187hp][BLOCK] [2016-01-07 15:13:07] HIT RESULT near: (7, 11, 7)[Forcefield (Red)]o[FRONT][active][187hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:13:07] [CLIENT] ACTIVATE BLOCK (std) (7, 11, 7)[Forcefield (Red)]o[FRONT][active][187hp][BLOCK] [2016-01-07 15:13:09] HIT RESULT near: (7, 11, 7)[Forcefield (Red)]o[FRONT][inactive][187hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:13:09] [CLIENT] ACTIVATE BLOCK (std) (7, 11, 7)[Forcefield (Red)]o[FRONT][inactive][187hp][BLOCK] [2016-01-07 15:13:14] [CLIENT-CONTROLLER][WARNING] state update took 51ms [2016-01-07 15:13:14] [CLIENT] WARNING: Physics took 51 [2016-01-07 15:13:14] [CLIENT] WARNING: Physics took 33 [2016-01-07 15:13:14] [CLIENT] WARNING: Physics took 50 [2016-01-07 15:13:34] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-01-07 15:13:34] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 15:13:43] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27 [2016-01-07 15:13:43] [SERVER][UPDATE] WARNING: UNIVERSE update took 40 [2016-01-07 15:13:51] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (0.5978691, -0.7927064, 0.117685325) [2016-01-07 15:13:51] HIT RESULT near: (6, 10, 8)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:13:51] [CLIENT][POPUP] INFO: Aligned to Arsenal [2016-01-07 15:13:51] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:14:25] HIT RESULT near: (7, 11, 7)[Forcefield (Red)]o[FRONT][active][9hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:14:25] [CLIENT] ACTIVATE BLOCK (std) (7, 11, 7)[Forcefield (Red)]o[FRONT][active][9hp][BLOCK] [2016-01-07 15:14:27] HIT RESULT near: (7, 11, 7)[Forcefield (Red)]o[FRONT][inactive][9hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:14:27] [CLIENT] ACTIVATE BLOCK (std) (7, 11, 7)[Forcefield (Red)]o[FRONT][inactive][9hp][BLOCK] [2016-01-07 15:14:42] Now playing: [2016-01-07 15:14:42] : [2016-01-07 15:14:42] [2016-01-07 15:14:42] SoundTeMP - Away From Home.ogg [2016-01-07 15:14:42] Error [2016-01-07 15:14:42] : [2016-01-07 15:14:42] [2016-01-07 15:14:42] Unable to access volume control: Control not found Disabling volume control [2016-01-07 15:14:53] HIT RESULT near: (4, 11, 7)[Build Block]o[FRONT][inactive][50hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:14:53] [CLIENT] CHANGED ENTERED: set to: (4, 11, 7)[Build Block]o[FRONT][inactive][50hp][BLOCK] [2016-01-07 15:14:53] [CLIENT] Player character enter used [2016-01-07 15:14:53] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:14:53] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), toPos=(4, 11, 7), hide=true] [2016-01-07 15:14:53] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (6.912988, -12.36083, -18.78689) [2016-01-07 15:14:53] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:14:53] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), toPos=(4, 11, 7), hide=true] [2016-01-07 15:14:53] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (6.912988, -12.36083, -18.78689) [2016-01-07 15:14:53] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:14:53] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; at: (-0.39309406, -7.6881757, -7.441105) [2016-01-07 15:14:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:14:59] SWITCHING SLOTS: 1, 21 [2016-01-07 15:14:59] [INVENTORY] PUT NOW ORIGINAL: [slot 1; t Lukrah Capsule(156); c 1; mt -1] ON 1 [2016-01-07 15:14:59] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=21, subSlot=-1, count=1] [2016-01-07 15:14:59] [INVENTORY] PUT NOW ORIGINAL: [slot 1; t Lukrah Capsule(156); c 1; mt -1] ON 1 [2016-01-07 15:15:00] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:15:01] SWITCHING SLOTS: 2, 20 [2016-01-07 15:15:01] [INVENTORY] PUT NOW ORIGINAL: [slot 2; t Yellow Paint(243); c 1; mt -1] ON 2 [2016-01-07 15:15:01] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=2, otherSlot=20, subSlot=-1, count=1] [2016-01-07 15:15:01] [INVENTORY] PUT NOW ORIGINAL: [slot 2; t Yellow Paint(243); c 1; mt -1] ON 2 [2016-01-07 15:15:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 15:15:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:15:11] SWITCHING SLOTS: 3, 69 [2016-01-07 15:15:11] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Scaffold Wedge(676); c 1; mt -1] ON 3 [2016-01-07 15:15:11] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=69, subSlot=-1, count=1] [2016-01-07 15:15:11] [INVENTORY] PUT NOW ORIGINAL: [slot 3; t Scaffold Wedge(676); c 1; mt -1] ON 3 [2016-01-07 15:15:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:15:19] SWITCHING SLOTS: 4, 44 [2016-01-07 15:15:20] [INVENTORY] PUT NOW ORIGINAL: [slot 4; t Metal Grill(442); c 1; mt -1] ON 4 [2016-01-07 15:15:20] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=44, subSlot=-1, count=1] [2016-01-07 15:15:20] [INVENTORY] PUT NOW ORIGINAL: [slot 4; t Metal Grill(442); c 1; mt -1] ON 4 [2016-01-07 15:15:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:15:22] SWITCHING SLOTS: 5, 45 [2016-01-07 15:15:22] [INVENTORY] PUT NOW ORIGINAL: [slot 5; t Alloyed Metal Mesh(440); c 1; mt -1] ON 5 [2016-01-07 15:15:22] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=5, otherSlot=45, subSlot=-1, count=1] [2016-01-07 15:15:22] [INVENTORY] PUT NOW ORIGINAL: [slot 5; t Alloyed Metal Mesh(440); c 1; mt -1] ON 5 [2016-01-07 15:15:26] BLOCK ORIENTATION FOR Faction Module: FRONT [2016-01-07 15:15:26] SETTING BBB TO DEFAULT:: Salvage Module [2016-01-07 15:15:26] STYLE CHANGED: LOADING :: Salvage Module : :: Grey Hull Wedge [2016-01-07 15:15:26] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Hepta [2016-01-07 15:15:26] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 15:15:26] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 15:15:26] STYLE CHANGED: LOADING :: Metal Grill : :: Scaffold Wedge [2016-01-07 15:15:26] BLOCK ORIENTATION FOR Metal Grill: FRONT [2016-01-07 15:15:27] [GETNEXTTONEAREST] SIDE: TOP: (5.7665367, 2.4998384, 0.6534643); (6, 2, 1) [2016-01-07 15:15:27] [CLIENT][EDIT] PLACING AT (14, 11, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:15:27] adding new element to Ra at (14, 11, 9)[NONE]o[FRONT][active][0hp], type 442 [2016-01-07 15:15:37] [CLIENT][PlayerInput] successfully deactivated obfuscated.dq@3277ebdc [2016-01-07 15:15:38] BLOCK ORIENTATION FOR Alloyed Metal Mesh: FRONT [2016-01-07 15:15:39] [GETNEXTTONEAREST] SIDE: BACK: (5.8544292, 2.6023798, 0.50002515); (6, 3, 1) [2016-01-07 15:15:39] [CLIENT][EDIT] PLACING AT (14, 11, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:15:39] adding new element to Ra at (14, 11, 8)[NONE]o[FRONT][active][0hp], type 440 [2016-01-07 15:15:40] STYLE CHANGED: LOADING :: Alloyed Metal Mesh : :: Scaffold Wedge [2016-01-07 15:15:43] [CLIENT] BLOCK style: 1; ORIENTATION: 6; kR [2016-01-07 15:15:43] [GETNEXTTONEAREST] SIDE: TOP: (5.7694054, 2.499817, 1.849645); (6, 2, 2) [2016-01-07 15:15:43] [CLIENT][EDIT] PLACING AT (14, 11, 10)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:15:43] adding new element to Ra at (14, 11, 10)[NONE]o[FRONT][active][0hp], type 676 [2016-01-07 15:15:45] [GETNEAREST] SIDE: TOP(2): (5.462365, 3.5014863, 1.8596855); (6, 3, 2) [2016-01-07 15:15:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 11, 10)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 6][active][75hp][kR]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-01-07 15:15:48] DRAWING DEBUG: 40000676; ; 0; 4; 676; [2016-01-07 15:15:48] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 15:15:48] DRAWING DEBUG: 30000676; ; 0; 3; 676; [2016-01-07 15:15:48] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 15:15:49] DRAWING DEBUG: 20000676; ; 0; 2; 676; [2016-01-07 15:15:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 15:15:49] DRAWING DEBUG: 10000676; ; 0; 1; 676; [2016-01-07 15:15:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 15:15:49] DRAWING DEBUG: 676; ; 0; 0; 676; [2016-01-07 15:15:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-01-07 15:15:53] [CLIENT] BLOCK style: 1; ORIENTATION: 0; lc [2016-01-07 15:15:53] [GETNEXTTONEAREST] SIDE: TOP: (5.7865734, 2.4999995, 1.9476649); (6, 2, 2) [2016-01-07 15:15:53] [CLIENT][EDIT] PLACING AT (14, 11, 10)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:15:53] adding new element to Ra at (14, 11, 10)[NONE]o[FRONT][inactive][75hp], type 676 [2016-01-07 15:15:54] [GETNEAREST] SIDE: RIGHT(4): (6.383021, 2.8568935, 1.8007559); (6, 3, 2) [2016-01-07 15:15:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 11, 10)[Scaffold Wedge]o[FRONT][active][75hp][lc]; orientation: 0; FRONT [2016-01-07 15:15:59] [CLIENT] BLOCK style: 1; ORIENTATION: 2; lb [2016-01-07 15:15:59] [GETNEXTTONEAREST] SIDE: TOP: (6.442911, 2.4997187, 1.7354659); (6, 2, 2) [2016-01-07 15:15:59] [CLIENT][EDIT] PLACING AT (14, 11, 10)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:15:59] adding new element to Ra at (14, 11, 10)[NONE]o[FRONT][inactive][75hp], type 676 [2016-01-07 15:16:01] STYLE CHANGED: LOADING :: Scaffold Wedge : :: Yellow Paint [2016-01-07 15:16:02] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 15:16:02] [GETNEXTTONEAREST] SIDE: TOP: (4.2276716, 2.4992003, -0.09627956); (4, 2, 0) [2016-01-07 15:16:02] [CLIENT][EDIT] PLACING AT (12, 11, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:16:02] adding new element to Ra at (12, 11, 8)[NONE]o[FRONT][active][0hp], type 243 [2016-01-07 15:16:05] [CLIENT] BLOCK style: 3; ORIENTATION: 2; kH [2016-01-07 15:16:05] [GETNEXTTONEAREST] SIDE: TOP: (2.928401, 2.499187, -0.35589874); (3, 2, 0) [2016-01-07 15:16:05] [CLIENT][EDIT] PLACING AT (11, 11, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:16:05] adding new element to Ra at (11, 11, 8)[NONE]o[FRONT][active][0hp], type 156 [2016-01-07 15:16:06] [SegmentConrolManager] EXIT SHIP FROM EXTRYPOINT (4, 11, 7) [2016-01-07 15:16:06] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:16:06] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), fromPos=(4, 11, 7), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:16:06] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; detach pos: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:16:06] CHECKING EE: Server(0) [2016-01-07 15:16:06] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:16:06] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), fromPos=(4, 11, 7), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:16:06] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; detach pos: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:16:06] CHECKING EE: Client(1) [2016-01-07 15:16:06] [CLIENT][BUILDTOOLS] Reset area placement [2016-01-07 15:16:06] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2016-01-07 15:16:06] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:16:06] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; at: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:16:06] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-01-07 15:16:06] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 15:16:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:16:06] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:16:06] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:16:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:16:06] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 15:16:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:16:06] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:16:06] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:16:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:16:06] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: FROM (0.60690606, -4.6881757, -11.441105); (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-0.39309394, -4.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (1.606906, -4.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -3.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -5.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.606906, -4.6881757, -10.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.6069061, -4.6881757, -12.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-0.593094, -4.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (1.8069061, -4.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -3.4881756, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -5.888176, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.606906, -4.6881757, -10.241105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.6069061, -4.6881757, -12.641105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-0.7930939, -4.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (2.006906, -4.6881757, -11.441105) [2016-01-07 15:16:06] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (0.60690606, -3.2881756, -11.441105); Client(1) [2016-01-07 15:16:06] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: (0.60690606, -4.6881757, -11.441105) -> (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:16:06] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (0.60690606, -4.6881757, -11.441105) TO (0.60690606, -3.2881756, -11.441105) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:16:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:16:06] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:16:06] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:16:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:16:07] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.0530068, -0.60859394, 0.7914519) [2016-01-07 15:16:07] HIT RESULT near: (7, 10, 7)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:16:07] [CLIENT][POPUP] INFO: Aligned to Arsenal [2016-01-07 15:16:07] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:16:13] HIT RESULT near: (9, 10, 9)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:16:13] [CLIENT] ACTIVATE BLOCK (std) (9, 10, 9)[Grey Advanced Armor]o[FRONT][inactive][250hp][BLOCK] [2016-01-07 15:16:20] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s233; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s233; Hash6; id 1748] [2016-01-07 15:16:20] [CLIENT][POPUP] INFO: No element available to build! Selected slot is empty! [2016-01-07 15:16:53] [GHOST-OBJECT] SWEEP TEST TIME: 18 [2016-01-07 15:18:31] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:18:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:19:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:19:14] Now playing: [2016-01-07 15:19:14] : [2016-01-07 15:19:14] [2016-01-07 15:19:14] Ace Combat 2 - Dystopia.ogg [2016-01-07 15:19:14] Error [2016-01-07 15:19:14] : [2016-01-07 15:19:14] [2016-01-07 15:19:14] Unable to access volume control: Control not found Disabling volume control [2016-01-07 15:19:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:19:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:19:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:19:19] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:19:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:19:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:20:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:21:40] Now playing: [2016-01-07 15:21:40] : [2016-01-07 15:21:40] [2016-01-07 15:21:40] Perimeter - Exodus Psychosphere.ogg [2016-01-07 15:21:40] Error [2016-01-07 15:21:40] : [2016-01-07 15:21:40] [2016-01-07 15:21:40] Unable to access volume control: Control not found Disabling volume control [2016-01-07 15:21:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:21:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:21:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:22:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:22:03] SWITCHING SLOTS: 0, 256 [2016-01-07 15:22:03] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=256, subSlot=-1, count=9999999] [2016-01-07 15:22:05] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9) [2016-01-07 15:22:05] BLOCK ORIENTATION FOR Plex Lift: TOP [2016-01-07 15:22:12] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s228; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s228; Hash6; id 1748] [2016-01-07 15:22:12] [GETNEXTTONEAREST] SIDE: TOP: (-1.107358, 2.4998083, -2.0666294); (-1, 2, -2) [2016-01-07 15:22:12] [CLIENT][EDIT] PLACING AT (7, 11, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:22:12] adding new element to Ra at (7, 11, 6)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 15:22:13] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s229; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s229; Hash6; id 1748] [2016-01-07 15:22:13] [GETNEXTTONEAREST] SIDE: TOP: (-1.3412542, 3.4999423, -1.9718521); (-1, 3, -2) [2016-01-07 15:22:13] [CLIENT][EDIT] PLACING AT (7, 12, 6)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:22:13] adding new element to Ra at (7, 12, 6)[NONE]o[FRONT][inactive][25hp], type 113 [2016-01-07 15:22:13] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s230; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s230; Hash6; id 1748] [2016-01-07 15:22:13] [GETNEXTTONEAREST] SIDE: LEFT: (-1.4999199, 4.010484, -1.9211977); (-1, 4, -2) [2016-01-07 15:22:13] DOING SINGLE COLLISION: obfuscated.Wy@70345947 [2016-01-07 15:22:13] [PIECECOLLISION] ElementToBuild blocked by PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:22:13] [CLIENT][POPUP] ERROR: Cannot build here! Position is blocked by Croquelune [2016-01-07 15:22:13] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s230; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s230; Hash6; id 1748] [2016-01-07 15:22:13] [GETNEXTTONEAREST] SIDE: LEFT: (-1.4999199, 4.0104837, -1.9211991); (-1, 4, -2) [2016-01-07 15:22:13] DOING SINGLE COLLISION: obfuscated.Wy@111598c6 [2016-01-07 15:22:13] [PIECECOLLISION] ElementToBuild blocked by PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:22:14] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s230; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s230; Hash6; id 1748] [2016-01-07 15:22:14] [GETNEXTTONEAREST] SIDE: TOP: (-1.438776, 4.499922, -1.8950346); (-1, 4, -2) [2016-01-07 15:22:14] [CLIENT][EDIT] PLACING AT (7, 13, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:22:14] adding new element to Ra at (7, 13, 6)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 15:22:15] HIT RESULT near: (7, 13, 6)[Plex Lift]o[FRONT][inactive][50hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:15] CHECKING FOR LIFT [2016-01-07 15:22:15] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 15:22:15] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (7, 13, 6) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:15] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit795197852[(7, 11, 6)/(8, 14, 7)](3); this unit size 3 / units 1 [2016-01-07 15:22:15] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit795197852[(7, 11, 6)/(8, 14, 7)](3) [2016-01-07 15:22:15] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 15:22:15] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 15:22:15] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (7, 13, 6) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:15] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit401777641[(7, 11, 6)/(8, 14, 7)](3); this unit size 3 / units 1 [2016-01-07 15:22:15] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit401777641[(7, 11, 6)/(8, 14, 7)](3) [2016-01-07 15:22:15] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 15:22:15] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 15:22:15] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (7, 13, 6) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:15] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit795197852[(7, 11, 6)/(8, 14, 7)](3); this unit size 3 / units 1 [2016-01-07 15:22:15] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit795197852[(7, 11, 6)/(8, 14, 7)](3) [2016-01-07 15:22:15] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 15:22:27] [CLIENT][ExternalController] adding block to segment: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s231; Hash6; id 1748]; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]((0, 0, 0))[s231; Hash6; id 1748] [2016-01-07 15:22:27] [GETNEXTTONEAREST] SIDE: TOP: (-0.87080765, 5.499887, -1.8072727); (-1, 5, -2) [2016-01-07 15:22:27] [CLIENT][EDIT] PLACING AT (7, 14, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@686337454([CCS|CLI SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]])} [2016-01-07 15:22:27] adding new element to Ra at (7, 14, 6)[NONE]o[FRONT][active][0hp], type 113 [2016-01-07 15:22:38] HIT RESULT near: (7, 12, 6)[Plex Lift]o[FRONT][inactive][50hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:38] CHECKING FOR LIFT [2016-01-07 15:22:38] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 15:22:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (7, 12, 6) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit2029115041[(7, 11, 6)/(8, 15, 7)](4); this unit size 4 / units 1 [2016-01-07 15:22:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit2029115041[(7, 11, 6)/(8, 15, 7)](4) [2016-01-07 15:22:38] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1) [2016-01-07 15:22:38] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 15:22:38] Server(0) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (7, 12, 6) Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit1635684812[(7, 11, 6)/(8, 15, 7)](4); this unit size 4 / units 1 [2016-01-07 15:22:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: false; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0); LiftUnit1635684812[(7, 11, 6)/(8, 15, 7)](4) [2016-01-07 15:22:38] [LIFTUNIT] ACTIVATING LIFT SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Server(0) [2016-01-07 15:22:38] [LIFT] CHECKING FOR LIFT UNIT IN 1 COLLECTIONS [2016-01-07 15:22:38] Client(1) [LIFTCOLLECTIONMANAGER] ACTIVATING LIFT (7, 12, 6) Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:38] [LIFTCOLLECTIONMANAGER] ACTIVATING LiftUnit2029115041[(7, 11, 6)/(8, 15, 7)](4); this unit size 4 / units 1 [2016-01-07 15:22:38] [LIFTUNIT] CHECK ACTIVATING LIFT: active status: true; SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; Client(1); LiftUnit2029115041[(7, 11, 6)/(8, 15, 7)](4) [2016-01-07 15:22:38] [CLIENT][POPUP] ERROR: Lift is busy (currently active) [2016-01-07 15:22:59] HIT RESULT near: (4, 11, 7)[Build Block]o[FRONT][inactive][50hp][BLOCK], on SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:59] [CLIENT] CHANGED ENTERED: set to: (4, 11, 7)[Build Block]o[FRONT][inactive][50hp][BLOCK] [2016-01-07 15:22:59] [CLIENT] Player character enter used [2016-01-07 15:22:59] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:59] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), toPos=(4, 11, 7), hide=true] [2016-01-07 15:22:59] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (7.880977, -12.356984, -18.282166) [2016-01-07 15:22:59] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:59] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), toPos=(4, 11, 7), hide=true] [2016-01-07 15:22:59] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (7.880977, -12.356984, -18.282166) [2016-01-07 15:22:59] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:22:59] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; at: (-0.39309406, -7.6881757, -7.441105) [2016-01-07 15:23:02] [GETNEAREST] SIDE: RIGHT(4): (-0.5001955, 2.9353476, -1.6161873); (-1, 3, -2) [2016-01-07 15:23:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 11, 6)[Plex Lift]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 15:23:03] [GETNEAREST] SIDE: RIGHT(4): (-0.5003252, 3.575953, -1.6992804); (-1, 4, -2) [2016-01-07 15:23:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 12, 6)[Plex Lift]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 15:23:04] [GETNEAREST] SIDE: BOTTOM(3): (-0.59268, 4.5001087, -1.9459531); (-1, 5, -2) [2016-01-07 15:23:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 13, 6)[Plex Lift]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 15:23:05] [GETNEAREST] SIDE: BOTTOM(3): (-1.1263924, 5.501304, -2.3645763); (-1, 6, -2) [2016-01-07 15:23:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 14, 6)[Plex Lift]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-01-07 15:23:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:23:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:23:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:23:26] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:24:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:25:30] [UNIVERSE] WARNING: Sector UPDATE took 50; sectors updated: 27 [2016-01-07 15:25:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 51 [2016-01-07 15:25:53] Now playing: [2016-01-07 15:25:53] : [2016-01-07 15:25:53] [2016-01-07 15:25:53] Ace Combat 3 - Engage.ogg [2016-01-07 15:25:53] Error [2016-01-07 15:25:53] : [2016-01-07 15:25:53] [2016-01-07 15:25:53] Unable to access volume control: Control not found Disabling volume control [2016-01-07 15:26:22] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-01-07 15:26:34] [SegmentConrolManager] EXIT SHIP FROM EXTRYPOINT (4, 11, 7) [2016-01-07 15:26:34] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:26:34] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), fromPos=(4, 11, 7), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:26:34] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; detach pos: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:26:34] CHECKING EE: Server(0) [2016-01-07 15:26:34] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:26:34] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=6 (SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]), fromPos=(4, 11, 7), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:26:34] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; detach pos: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:26:34] CHECKING EE: Client(1) [2016-01-07 15:26:34] [CLIENT][BUILDTOOLS] Reset area placement [2016-01-07 15:26:34] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2016-01-07 15:26:34] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:26:34] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; at: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:26:34] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-01-07 15:26:34] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Client(1) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 15:26:34] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:26:34] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:26:34] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:26:34] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:26:34] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> (0.0, 0.0, 0.0) [2016-01-07 15:26:34] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:26:34] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:26:34] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:26:34] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:26:34] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: FROM (0.60690606, -4.6881757, -11.441105); (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -4.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-0.39309394, -4.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (1.606906, -4.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -3.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -5.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.606906, -4.6881757, -10.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.6069061, -4.6881757, -12.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-0.593094, -4.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (1.8069061, -4.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -3.4881756, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.60690606, -5.888176, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.606906, -4.6881757, -10.241105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (0.6069061, -4.6881757, -12.641105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-0.7930939, -4.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (2.006906, -4.6881757, -11.441105) [2016-01-07 15:26:34] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (0.60690606, -3.2881756, -11.441105); Client(1) [2016-01-07 15:26:34] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: (0.60690606, -4.6881757, -11.441105) -> (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:26:34] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (0.60690606, -4.6881757, -11.441105) TO (0.60690606, -3.2881756, -11.441105) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:26:34] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:26:34] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:26:34] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:26:34] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] origin: (0.60690606, -3.2881756, -11.441105) [2016-01-07 15:26:34] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-01-07 15:26:34] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-01-07 15:26:35] [UNIVERSE] WARNING: Sector UPDATE took 88; sectors updated: 27 [2016-01-07 15:26:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 88 [2016-01-07 15:26:40] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[AUSE XCH000 Travers](7) [2016-01-07 15:26:40] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-01-07 15:26:40] [CLIENT] Player character enter used [2016-01-07 15:26:40] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7) [2016-01-07 15:26:40] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=7 (Ship[AUSE XCH000 Travers](7)), toPos=(8, 8, 8), hide=true] [2016-01-07 15:26:40] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (11.317058, -11.098976, -18.079536) [2016-01-07 15:26:40] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7); current: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:26:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) SOURCE CHANGE SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> null [2016-01-07 15:26:40] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity change sent [2016-01-07 15:26:40] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[AUSE XCH000 Travers](7) [2016-01-07 15:26:40] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=7 (Ship[AUSE XCH000 Travers](7)), toPos=(8, 8, 8), hide=true] [2016-01-07 15:26:40] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SPACESTATION_Arsenal(6); (0.0, 0.0, 0.0)] [2016-01-07 15:26:40] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (11.317057, -11.098976, -18.079536) [2016-01-07 15:26:40] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7); current: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:26:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) SOURCE CHANGE SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] -> null [2016-01-07 15:26:40] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity change sent [2016-01-07 15:26:40] [PlayerCharacter] Server(0); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-01-07 15:26:40] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[AUSE XCH000 Travers](7) [2016-01-07 15:26:40] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[AUSE XCH000 Travers](7); at: (6.051017, -2.6996427, -9.211193) [2016-01-07 15:26:40] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Croquelune ; id(4)(1)f(10001)] took 83 [2016-01-07 15:26:40] Error in class 'SourceLWJGL OpenAL' [2016-01-07 15:26:40] Channel null in method 'stop' [2016-01-07 15:26:40] [CLIENT-CONTROLLER][WARNING] state update took 84ms [2016-01-07 15:26:40] Server(0) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2016-01-07 15:26:40] [SimpleTransformable][GRAVITY] Server(0) sending gravity update GRAV[NULL; (0.0, 0.0, 0.0)] [2016-01-07 15:26:40] [DRAWER][WARNING] update took 73 ms [2016-01-07 15:26:40] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-01-07 15:26:40] NOT SMOOTHING VELO SHIP [2016-01-07 15:26:40] NOT SMOOTHING SHIP [2016-01-07 15:26:41] [CLIENT-CONTROLLER][WARNING] state update took 130ms [2016-01-07 15:26:41] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27 [2016-01-07 15:26:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2016-01-07 15:26:41] [UNIVERSE] WARNING: Sector UPDATE took 64; sectors updated: 27 [2016-01-07 15:26:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 64 [2016-01-07 15:26:46] [UNIVERSE] WARNING: Sector UPDATE took 96; sectors updated: 27 [2016-01-07 15:26:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 96 [2016-01-07 15:26:46] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27 [2016-01-07 15:26:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-01-07 15:26:47] DRAWING TIME OF 48 elements: 239(238.07637); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 15:26:47] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hW@626ff60f); DOCKED: false; RAIL: false [2016-01-07 15:26:47] [SHADER] validate: current FBO: 2 [2016-01-07 15:26:47] Client(1) Narrowphase of Client(1) took: 37 [2016-01-07 15:26:47] [CLIENT] WARNING: Physics took 38 [2016-01-07 15:26:47] Sector[5](-30, 1, -13) Narrowphase of Sector[5](-30, 1, -13) took: 32 [2016-01-07 15:26:47] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 15:26:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 15:26:48] [UNIVERSE] WARNING: Sector UPDATE took 286; sectors updated: 27 [2016-01-07 15:26:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 286 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:26:48] INTEG: 13 [2016-01-07 15:27:00] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 15:27:00] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 15:27:02] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 27 [2016-01-07 15:27:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2016-01-07 15:27:02] [WARNING][CLIENT] SLOW: synchronized flush took 25 ms, size 53 [2016-01-07 15:27:02] [UNIVERSE] WARNING: Sector UPDATE took 96; sectors updated: 27 [2016-01-07 15:27:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 96 [2016-01-07 15:27:03] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 15:27:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 15:27:03] [UNIVERSE] WARNING: Sector UPDATE took 81; sectors updated: 27 [2016-01-07 15:27:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 81 [2016-01-07 15:27:03] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-01-07 15:27:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-01-07 15:27:04] [GETNEAREST] SIDE: BACK(1): (0.15927124, 0.022931099, -2.499939); (0, 0, -2) [2016-01-07 15:27:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 6)[Thruster Module]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 15:27:04] [GETNEAREST] SIDE: BACK(1): (-0.16474915, 0.035785675, -1.4999695); (0, 0, -1) [2016-01-07 15:27:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-01-07 15:27:06] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[AUSE XCH000 Travers](7); segSec: 5; [2016-01-07 15:27:06] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[AUSE XCH000 Travers](7) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:27:06] [CLIENT] CHANGED ENTERED: set to: null [2016-01-07 15:27:06] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=7 (Ship[AUSE XCH000 Travers](7)), fromPos=(8, 8, 8), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:27:06] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[AUSE XCH000 Travers](7); detach pos: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:27:06] CHECKING EE: Server(0) [2016-01-07 15:27:06] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:27:06] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=7 (Ship[AUSE XCH000 Travers](7)), fromPos=(8, 8, 8), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:27:06] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[AUSE XCH000 Travers](7); detach pos: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:27:06] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0) [2016-01-07 15:27:06] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] (handleGravity()) Deactivating gravity [2016-01-07 15:27:06] CHECKING EE: Client(1) [2016-01-07 15:27:06] [CLIENT][BUILDTOOLS] Reset area placement [2016-01-07 15:27:06] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2016-01-07 15:27:06] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:27:06] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; at: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:27:06] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Croquelune ; id(4)(1)f(10001)] took 82 [2016-01-07 15:27:06] [CLIENT-CONTROLLER][WARNING] state update took 83ms [2016-01-07 15:27:06] [CLIENT] FORMATING: [160]; type: Integer [2016-01-07 15:27:06] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-01-07 15:27:06] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: FROM (-66.669106, -144.95425, 20.910631); (-66.669106, -144.95425, 20.910631) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.669106, -144.95425, 20.910631) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.07708, -145.72786, 21.395498) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.26113, -144.18065, 20.425764) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-65.769775, -145.3863, 20.977995) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.568436, -144.5222, 20.843267) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.82648, -145.41779, 20.038641) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.511734, -144.49072, 21.782621) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.15867, -145.88258, 21.49247) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.17954, -144.02592, 20.328793) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-65.58991, -145.47272, 20.991468) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.7483, -144.43579, 20.829794) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.857956, -145.5105, 19.864243) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.480255, -144.39801, 21.95702) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.240265, -146.03731, 21.589443) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.097946, -143.8712, 20.23182) [2016-01-07 15:27:06] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-65.41004, -145.55913, 21.004942); Client(1) [2016-01-07 15:27:06] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: (-66.669106, -144.95425, 20.910631) -> (-65.41004, -145.55913, 21.004942) [2016-01-07 15:27:06] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-66.669106, -144.95425, 20.910631) TO (-65.41004, -145.55913, 21.004942) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:27:06] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-01-07 15:27:06] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:06] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) SOURCE CHANGE null -> Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:06] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity change sent [2016-01-07 15:27:06] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] changed gravity on Client(1) Ship[AUSE XCH000 Travers](7) -> (0.0, 0.0, 0.0) [2016-01-07 15:27:06] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Client(1) Ship[AUSE XCH000 Travers](7) -> (0.0, 0.0, 0.0) [2016-01-07 15:27:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (-65.41004, -145.55913, 21.004942) [2016-01-07 15:27:06] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:06] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:27:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: Ship[AUSE XCH000 Travers](7) origin: (-65.41005, -145.55914, 21.004955) [2016-01-07 15:27:06] Server(0) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] RECEIVED REMOTE GRAVITY: 7 --- (0.0, 0.0, 0.0) [2016-01-07 15:27:06] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_AUSE XCH000 Travers(7); (0.0, 0.0, 0.0)] [2016-01-07 15:27:06] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) Ship[AUSE XCH000 Travers](7) -> (0.0, 0.0, 0.0) [2016-01-07 15:27:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (-66.22696, -144.11888, 20.38552) [2016-01-07 15:27:06] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:06] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:27:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: Ship[AUSE XCH000 Travers](7) origin: (-66.22696, -144.11888, 20.38553) [2016-01-07 15:27:06] [SimpleTransformable][GRAVITY] Server(0) sending gravity update GRAV[ENTITY_SHIP_AUSE XCH000 Travers(7); (0.0, 0.0, 0.0)] [2016-01-07 15:27:06] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 7 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_AUSE XCH000 Travers(7); (0.0, 0.0, 0.0)] [2016-01-07 15:27:06] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27 [2016-01-07 15:27:06] [SERVER][UPDATE] WARNING: UNIVERSE update took 40 [2016-01-07 15:27:06] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-01-07 15:27:06] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-01-07 15:27:13] DRAWING TIME OF 48 elements: 35(35.475266); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-01-07 15:27:13] ACTIVATE MAP true [2016-01-07 15:27:13] [CLIENT][MAPREQUESTMANAGER] requesting system map for (0, 0, 0) [2016-01-07 15:27:13] [CLIENT][MAP][POS] SETTING TO (-30, 1, -13) [2016-01-07 15:27:13] [CLIENT][MAPREQUESTMANAGER] requesting system map for (-2, 0, -1) [2016-01-07 15:27:14] [SQL] SECTOR QUERY TOOK 279ms types: (1,2,4); from (0, 0, 0) to (16, 16, 16) [2016-01-07 15:27:15] ACTIVATE MAP false [2016-01-07 15:27:19] [UNIVERSE] WARNING: Sector UPDATE took 44; sectors updated: 27 [2016-01-07 15:27:19] [SERVER][UPDATE] WARNING: UNIVERSE update took 44 [2016-01-07 15:27:19] [UNIVERSE] WARNING: Sector UPDATE took 57; sectors updated: 27 [2016-01-07 15:27:19] [SERVER][UPDATE] WARNING: UNIVERSE update took 57 [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.432022, -18.654976, -35.054596); (11.567978, 15.345023, -1.0545979) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.432022, -18.654976, -35.054596); (11.567978, 15.345023, -1.0545979) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.432022, -18.654976, -35.054596); (11.567978, 15.345023, -1.0545979) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.432022, -18.654976, -35.054596); (11.567978, 15.345023, -1.0545979) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.432022, -18.654976, -35.054596); (11.567978, 15.345023, -1.0545979) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.432022, -18.654976, -35.054596); (11.567978, 15.345023, -1.0545979) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.452583, -18.664564, -35.128128); (11.547417, 15.335435, -1.12813) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.452583, -18.664564, -35.128128); (11.547417, 15.335435, -1.12813) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.452583, -18.664564, -35.128128); (11.547417, 15.335435, -1.12813) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.452583, -18.664564, -35.128128); (11.547417, 15.335435, -1.12813) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.468277, -18.671888, -35.184265); (11.531723, 15.328113, -1.184267) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.468277, -18.671888, -35.184265); (11.531723, 15.328113, -1.184267) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.468277, -18.671888, -35.184265); (11.531723, 15.328113, -1.184267) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.468277, -18.671888, -35.184265); (11.531723, 15.328113, -1.184267) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.468277, -18.671888, -35.184265); (11.531723, 15.328113, -1.184267) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.487831, -18.681007, -35.25421); (11.512169, 15.318993, -1.2542133) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.487831, -18.681007, -35.25421); (11.512169, 15.318993, -1.2542133) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.487831, -18.681007, -35.25421); (11.512169, 15.318993, -1.2542133) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.487831, -18.681007, -35.25421); (11.512169, 15.318993, -1.2542133) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.503483, -18.688309, -35.31021); (11.496517, 15.311691, -1.3102131) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.503483, -18.688309, -35.31021); (11.496517, 15.311691, -1.3102131) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.503483, -18.688309, -35.31021); (11.496517, 15.311691, -1.3102131) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.503483, -18.688309, -35.31021); (11.496517, 15.311691, -1.3102131) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.503483, -18.688309, -35.31021); (11.496517, 15.311691, -1.3102131) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.503483, -18.688309, -35.31021); (11.496517, 15.311691, -1.3102131) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.524258, -18.697998, -35.38452); (11.475742, 15.302002, -1.3845234) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.524258, -18.697998, -35.38452); (11.475742, 15.302002, -1.3845234) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.524258, -18.697998, -35.38452); (11.475742, 15.302002, -1.3845234) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.524258, -18.697998, -35.38452); (11.475742, 15.302002, -1.3845234) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.524258, -18.697998, -35.38452); (11.475742, 15.302002, -1.3845234) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.54147, -18.706032, -35.446106); (11.45853, 15.293969, -1.4461079) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.54147, -18.706032, -35.446106); (11.45853, 15.293969, -1.4461079) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.54147, -18.706032, -35.446106); (11.45853, 15.293969, -1.4461079) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.54147, -18.706032, -35.446106); (11.45853, 15.293969, -1.4461079) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.54147, -18.706032, -35.446106); (11.45853, 15.293969, -1.4461079) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.557926, -18.713705, -35.50496); (11.442074, 15.286295, -1.504961) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.557926, -18.713705, -35.50496); (11.442074, 15.286295, -1.504961) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.557926, -18.713705, -35.50496); (11.442074, 15.286295, -1.504961) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.557926, -18.713705, -35.50496); (11.442074, 15.286295, -1.504961) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.557926, -18.713705, -35.50496); (11.442074, 15.286295, -1.504961) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.557926, -18.713705, -35.50496); (11.442074, 15.286295, -1.504961) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.577179, -18.722689, -35.573822); (11.422821, 15.277311, -1.5738239) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.577179, -18.722689, -35.573822); (11.422821, 15.277311, -1.5738239) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.577179, -18.722689, -35.573822); (11.422821, 15.277311, -1.5738239) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.577179, -18.722689, -35.573822); (11.422821, 15.277311, -1.5738239) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.577179, -18.722689, -35.573822); (11.422821, 15.277311, -1.5738239) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.594646, -18.730835, -35.636307); (11.405354, 15.269165, -1.6363087) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.594646, -18.730835, -35.636307); (11.405354, 15.269165, -1.6363087) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.594646, -18.730835, -35.636307); (11.405354, 15.269165, -1.6363087) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.594646, -18.730835, -35.636307); (11.405354, 15.269165, -1.6363087) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.594646, -18.730835, -35.636307); (11.405354, 15.269165, -1.6363087) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.611439, -18.738667, -35.696396); (11.388561, 15.2613325, -1.6963978) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.611439, -18.738667, -35.696396); (11.388561, 15.2613325, -1.6963978) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.611439, -18.738667, -35.696396); (11.388561, 15.2613325, -1.6963978) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.611439, -18.738667, -35.696396); (11.388561, 15.2613325, -1.6963978) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.611439, -18.738667, -35.696396); (11.388561, 15.2613325, -1.6963978) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.611439, -18.738667, -35.696396); (11.388561, 15.2613325, -1.6963978) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.630932, -18.747765, -35.76613); (11.369068, 15.252235, -1.7661304) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.630932, -18.747765, -35.76613); (11.369068, 15.252235, -1.7661304) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.630932, -18.747765, -35.76613); (11.369068, 15.252235, -1.7661304) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.630932, -18.747765, -35.76613); (11.369068, 15.252235, -1.7661304) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.645874, -18.754738, -35.819565); (11.354126, 15.245262, -1.8195667) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.645874, -18.754738, -35.819565); (11.354126, 15.245262, -1.8195667) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.645874, -18.754738, -35.819565); (11.354126, 15.245262, -1.8195667) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.645874, -18.754738, -35.819565); (11.354126, 15.245262, -1.8195667) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.645874, -18.754738, -35.819565); (11.354126, 15.245262, -1.8195667) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.665375, -18.763834, -35.889328); (11.334625, 15.236166, -1.8893299) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.665375, -18.763834, -35.889328); (11.334625, 15.236166, -1.8893299) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.665375, -18.763834, -35.889328); (11.334625, 15.236166, -1.8893299) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.665375, -18.763834, -35.889328); (11.334625, 15.236166, -1.8893299) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.68113, -18.771185, -35.945694); (11.318871, 15.228815, -1.9456959) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.68113, -18.771185, -35.945694); (11.318871, 15.228815, -1.9456959) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.68113, -18.771185, -35.945694); (11.318871, 15.228815, -1.9456959) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.68113, -18.771185, -35.945694); (11.318871, 15.228815, -1.9456959) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.68113, -18.771185, -35.945694); (11.318871, 15.228815, -1.9456959) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.699993, -18.779987, -36.013184); (11.300007, 15.220012, -2.0131855) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.699993, -18.779987, -36.013184); (11.300007, 15.220012, -2.0131855) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.699993, -18.779987, -36.013184); (11.300007, 15.220012, -2.0131855) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.699993, -18.779987, -36.013184); (11.300007, 15.220012, -2.0131855) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.699993, -18.779987, -36.013184); (11.300007, 15.220012, -2.0131855) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.699993, -18.779987, -36.013184); (11.300007, 15.220012, -2.0131855) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.719372, -18.789024, -36.08249); (11.280628, 15.210976, -2.082491) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.719372, -18.789024, -36.08249); (11.280628, 15.210976, -2.082491) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.719372, -18.789024, -36.08249); (11.280628, 15.210976, -2.082491) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.719372, -18.789024, -36.08249); (11.280628, 15.210976, -2.082491) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.73423, -18.795954, -36.135635); (11.26577, 15.204046, -2.1356373) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.73423, -18.795954, -36.135635); (11.26577, 15.204046, -2.1356373) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.73423, -18.795954, -36.135635); (11.26577, 15.204046, -2.1356373) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.73423, -18.795954, -36.135635); (11.26577, 15.204046, -2.1356373) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.73423, -18.795954, -36.135635); (11.26577, 15.204046, -2.1356373) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.754307, -18.805319, -36.207443); (11.245693, 15.194681, -2.2074451) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.754307, -18.805319, -36.207443); (11.245693, 15.194681, -2.2074451) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.754307, -18.805319, -36.207443); (11.245693, 15.194681, -2.2074451) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.754307, -18.805319, -36.207443); (11.245693, 15.194681, -2.2074451) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.770798, -18.813017, -36.266434); (11.229202, 15.186983, -2.2664356) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.770798, -18.813017, -36.266434); (11.229202, 15.186983, -2.2664356) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.770798, -18.813017, -36.266434); (11.229202, 15.186983, -2.2664356) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.770798, -18.813017, -36.266434); (11.229202, 15.186983, -2.2664356) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.770798, -18.813017, -36.266434); (11.229202, 15.186983, -2.2664356) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.790112, -18.822027, -36.335526); (11.209888, 15.177973, -2.3355274) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.790112, -18.822027, -36.335526); (11.209888, 15.177973, -2.3355274) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.790112, -18.822027, -36.335526); (11.209888, 15.177973, -2.3355274) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.790112, -18.822027, -36.335526); (11.209888, 15.177973, -2.3355274) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.790112, -18.822027, -36.335526); (11.209888, 15.177973, -2.3355274) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.80732, -18.830055, -36.397095); (11.19268, 15.169944, -2.3970966) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.80732, -18.830055, -36.397095); (11.19268, 15.169944, -2.3970966) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.80732, -18.830055, -36.397095); (11.19268, 15.169944, -2.3970966) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.80732, -18.830055, -36.397095); (11.19268, 15.169944, -2.3970966) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.80732, -18.830055, -36.397095); (11.19268, 15.169944, -2.3970966) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.824314, -18.837988, -36.457886); (11.175686, 15.162012, -2.4578876) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.824314, -18.837988, -36.457886); (11.175686, 15.162012, -2.4578876) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.824314, -18.837988, -36.457886); (11.175686, 15.162012, -2.4578876) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.824314, -18.837988, -36.457886); (11.175686, 15.162012, -2.4578876) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.824314, -18.837988, -36.457886); (11.175686, 15.162012, -2.4578876) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.842083, -18.846272, -36.52144); (11.157917, 15.1537285, -2.5214405) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.842083, -18.846272, -36.52144); (11.157917, 15.1537285, -2.5214405) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.842083, -18.846272, -36.52144); (11.157917, 15.1537285, -2.5214405) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.842083, -18.846272, -36.52144); (11.157917, 15.1537285, -2.5214405) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.842083, -18.846272, -36.52144); (11.157917, 15.1537285, -2.5214405) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.86134, -18.855255, -36.590317); (11.13866, 15.144745, -2.5903187) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.86134, -18.855255, -36.590317); (11.13866, 15.144745, -2.5903187) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.86134, -18.855255, -36.590317); (11.13866, 15.144745, -2.5903187) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.86134, -18.855255, -36.590317); (11.13866, 15.144745, -2.5903187) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.86134, -18.855255, -36.590317); (11.13866, 15.144745, -2.5903187) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.87806, -18.863052, -36.650116); (11.121941, 15.136949, -2.6501179) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.87806, -18.863052, -36.650116); (11.121941, 15.136949, -2.6501179) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.87806, -18.863052, -36.650116); (11.121941, 15.136949, -2.6501179) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.87806, -18.863052, -36.650116); (11.121941, 15.136949, -2.6501179) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.87806, -18.863052, -36.650116); (11.121941, 15.136949, -2.6501179) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.87806, -18.863052, -36.650116); (11.121941, 15.136949, -2.6501179) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.897182, -18.871973, -36.71852); (11.102818, 15.128027, -2.718523) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.897182, -18.871973, -36.71852); (11.102818, 15.128027, -2.718523) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.897182, -18.871973, -36.71852); (11.102818, 15.128027, -2.718523) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.897182, -18.871973, -36.71852); (11.102818, 15.128027, -2.718523) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.897182, -18.871973, -36.71852); (11.102818, 15.128027, -2.718523) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.914116, -18.879871, -36.779083); (11.085884, 15.120129, -2.7790852) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.914116, -18.879871, -36.779083); (11.085884, 15.120129, -2.7790852) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.914116, -18.879871, -36.779083); (11.085884, 15.120129, -2.7790852) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.914116, -18.879871, -36.779083); (11.085884, 15.120129, -2.7790852) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.914116, -18.879871, -36.779083); (11.085884, 15.120129, -2.7790852) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.914116, -18.879871, -36.779083); (11.085884, 15.120129, -2.7790852) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.93354, -18.888933, -36.848557); (11.06646, 15.111067, -2.8485584) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.93354, -18.888933, -36.848557); (11.06646, 15.111067, -2.8485584) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.93354, -18.888933, -36.848557); (11.06646, 15.111067, -2.8485584) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.93354, -18.888933, -36.848557); (11.06646, 15.111067, -2.8485584) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.93354, -18.888933, -36.848557); (11.06646, 15.111067, -2.8485584) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.950512, -18.89685, -36.909256); (11.049488, 15.103148, -2.909258) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.950512, -18.89685, -36.909256); (11.049488, 15.103148, -2.909258) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.950512, -18.89685, -36.909256); (11.049488, 15.103148, -2.909258) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.950512, -18.89685, -36.909256); (11.049488, 15.103148, -2.909258) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.950512, -18.89685, -36.909256); (11.049488, 15.103148, -2.909258) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7): AABB test failed: Own: (-22.967098, -18.90459, -36.968582); (11.032902, 15.095409, -2.968584) ---- Source (-1.051, -1.051, -1.051); (2.051, 2.051, 2.051) of Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:24] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) SOURCE CHANGE Ship[AUSE XCH000 Travers](7) -> null [2016-01-07 15:27:24] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity change sent [2016-01-07 15:27:24] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2016-01-07 15:27:24] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] (handleGravity()) Deactivating gravity [2016-01-07 15:27:24] Server(0) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2016-01-07 15:27:24] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0) [2016-01-07 15:27:24] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] (handleGravity()) Deactivating gravity [2016-01-07 15:27:24] [SimpleTransformable][GRAVITY] Server(0) sending gravity update GRAV[NULL; (0.0, 0.0, 0.0)] [2016-01-07 15:27:24] [CLIENT] FORMATING: [160]; type: Integer [2016-01-07 15:27:24] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-01-07 15:27:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-01-07 15:27:30] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:30] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-01-07 15:27:30] [CLIENT] Player character enter used [2016-01-07 15:27:30] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:30] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=7 (Ship[AUSE XCH000 Travers](7)), toPos=(8, 8, 8), hide=true] [2016-01-07 15:27:30] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (-72.899414, -150.14835, 11.84543) [2016-01-07 15:27:30] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:30] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=7 (Ship[AUSE XCH000 Travers](7)), toPos=(8, 8, 8), hide=true] [2016-01-07 15:27:30] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (-72.92865, -150.20105, 11.8598385) [2016-01-07 15:27:30] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:30] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[AUSE XCH000 Travers](7); at: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:27:34] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 27 [2016-01-07 15:27:34] [SERVER][UPDATE] WARNING: UNIVERSE update took 39 [2016-01-07 15:27:36] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:27:37] CHECKING GUIAncorUnnamedSceneNode 366535540 MOUSE NO MORE GRABBED [2016-01-07 15:27:37] NOW DROPPING UnnamedSceneNode [2016-01-07 15:27:37] [INVENTORYGUI] ITEM slot 13; count 9999999; type 2 thrown into space [2016-01-07 15:27:37] [SERVER][PLAYER] DROPPING NORMAL SLOT Power Reactor Module(2): 9999999 [2016-01-07 15:27:37] [SERVER][PLAYER] PlS[Croquelune ; id(4)(1)f(10001)] dropping item from Ship[AUSE XCH000 Travers](7) [2016-01-07 15:27:37] Ship[AUSE XCH000 Travers](7) POINT INSIDE (ITEM[1]: type 2; #9999999; (-67.512314, -146.231, 22.198614)): (-67.512314, -146.231, 22.198614) -trans> (8, 8, 10): (8, 8, 10)[NONE]o[FRONT][active][0hp] [2016-01-07 15:27:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-01-07 15:27:39] SWITCHING SLOTS: 0, 13 [2016-01-07 15:27:39] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=13, subSlot=-1, count=9999999] [2016-01-07 15:27:39] java.lang.NullPointerException [2016-01-07 15:27:39] at obfuscated.aaa.(SourceFile:42) [2016-01-07 15:27:39] at obfuscated.ZS.a(SourceFile:1339) [2016-01-07 15:27:39] at obfuscated.ZQ.a(SourceFile:239) [2016-01-07 15:27:39] at org.schema.game.common.data.player.AbstractOwnerState.updateLocal(SourceFile:205) [2016-01-07 15:27:39] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1135) [2016-01-07 15:27:39] at org.schema.game.server.controller.GameServerController.update(SourceFile:1276) [2016-01-07 15:27:39] at org.schema.schine.network.server.ServerController.run(SourceFile:256) [2016-01-07 15:27:39] at java.lang.Thread.run(Unknown Source) [2016-01-07 15:27:39] [SERVER] Exception catched [2016-01-07 15:27:39] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [364, NullPointerException]] to RegisteredClient: Croquelune (1) connected: true [2016-01-07 15:27:39] [CLIENT] FORMATING: [364, NullPointerException]; type: Integer [2016-01-07 15:27:39] [CLIENT] FORMATING: [[SERVER]: Error occured on Server! Please send in server error report. NullPointerException]; type: String [2016-01-07 15:27:39] [CLIENT][POPUP] ERROR: [SERVER]: Error occured on Server! Please send in server error report. NullPointerException [2016-01-07 15:27:54] [CLIENT][PlayerInput] successfully deactivated obfuscated.bz@205c45c4 [2016-01-07 15:27:58] [CLIENT][PlayerInput] successfully deactivated obfuscated.bq@3e239eab [2016-01-07 15:28:01] Ship[AUSE XCH000 Travers](7) POINT INSIDE (ITEM[1]: type 2; #9999999; (-67.512314, -146.231, 22.198614)): (-67.512314, -146.231, 22.198614) -trans> (8, 8, 10): (8, 8, 10)[NONE]o[FRONT][active][0hp] [2016-01-07 15:28:06] BLOCK ORIENTATION FOR Power Reactor Module: FRONT [2016-01-07 15:28:06] Now playing: [2016-01-07 15:28:06] : [2016-01-07 15:28:06] [2016-01-07 15:28:06] Krazy Ivan - 48 Poles.ogg [2016-01-07 15:28:07] Error [2016-01-07 15:28:07] : [2016-01-07 15:28:07] [2016-01-07 15:28:07] Unable to access volume control: Control not found Disabling volume control [2016-01-07 15:28:08] [GETNEXTTONEAREST] SIDE: BACK: (-0.21806335, -0.37399292, -0.49995422); (0, 0, 0) [2016-01-07 15:28:08] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:08] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:08] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:10] [GETNEXTTONEAREST] SIDE: BACK: (-0.22379303, -0.32994437, -0.49993896); (0, 0, 0) [2016-01-07 15:28:10] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:10] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:10] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:10] [GETNEXTTONEAREST] SIDE: BACK: (-0.22380066, -0.32443, -0.49993896); (0, 0, 0) [2016-01-07 15:28:10] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:10] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:10] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:15] [GETNEXTTONEAREST] SIDE: RIGHT: (0.4999466, -0.069784164, 0.2339325); (0, 0, 0) [2016-01-07 15:28:15] [CLIENT][EDIT] PLACING AT (9, 8, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:15] adding new element to QO at (9, 8, 8)[NONE]o[FRONT][inactive][250hp], type 2 [2016-01-07 15:28:15] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (9, 8, 8)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:17] [GETNEXTTONEAREST] SIDE: BACK: (-0.3179245, -0.13281465, -0.49917603); (0, 0, 0) [2016-01-07 15:28:17] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:17] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:17] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:18] [GETNEXTTONEAREST] SIDE: BACK: (-0.3179245, -0.13281465, -0.49917603); (0, 0, 0) [2016-01-07 15:28:18] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:18] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:18] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:18] [GETNEXTTONEAREST] SIDE: BACK: (-0.3179245, -0.13281465, -0.49917603); (0, 0, 0) [2016-01-07 15:28:18] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:18] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:18] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:19] [GETNEXTTONEAREST] SIDE: BACK: (-0.3179245, -0.13281465, -0.49917603); (0, 0, 0) [2016-01-07 15:28:19] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:19] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:19] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:22] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:22] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:22] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:22] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:22] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:22] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:22] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:22] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:22] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:22] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:22] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:22] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:23] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:23] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:23] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:23] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:23] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:23] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:23] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:23] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:23] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:23] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:23] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:23] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:23] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:23] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:23] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:23] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:23] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:23] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:23] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:23] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:23] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:23] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:23] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:23] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:24] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:24] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:24] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:24] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:24] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:24] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:24] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:24] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:24] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:24] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:24] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:24] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:24] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:24] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:24] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:24] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:24] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:24] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:24] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:24] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:25] Ship[AUSE XCH000 Travers](7) POINT INSIDE (ITEM[1]: type 2; #9999999; (-67.512314, -146.231, 22.198614)): (-67.512314, -146.231, 22.198614) -trans> (8, 8, 10): (8, 8, 10)[NONE]o[FRONT][active][0hp] [2016-01-07 15:28:27] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:27] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:27] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:27] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:28] [GETNEXTTONEAREST] SIDE: BACK: (0.12376022, -0.1261673, -0.4994049); (0, 0, 0) [2016-01-07 15:28:28] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:28] adding new element to QO at (8, 8, 7)[NONE]o[FRONT][inactive][25hp], type 2 [2016-01-07 15:28:28] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:33] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-01-07 15:28:33] no intersection found in world currentSegmentContext [2016-01-07 15:28:41] [GETNEXTTONEAREST] SIDE: FRONT: (0.46694183, -0.05917692, 0.49996948); (0, 0, 0) [2016-01-07 15:28:41] [CLIENT][EDIT] PLACING AT (8, 8, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:41] adding new element to QO at (8, 8, 9)[NONE]o[FRONT][active][0hp], type 2 [2016-01-07 15:28:41] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (8, 8, 9)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:43] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[AUSE XCH000 Travers](7); segSec: 5; [2016-01-07 15:28:43] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[AUSE XCH000 Travers](7) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:28:43] [CLIENT] CHANGED ENTERED: set to: null [2016-01-07 15:28:43] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=7 (Ship[AUSE XCH000 Travers](7)), fromPos=(8, 8, 8), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:28:43] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[AUSE XCH000 Travers](7); detach pos: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:43] CHECKING EE: Server(0) [2016-01-07 15:28:43] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:28:43] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=7 (Ship[AUSE XCH000 Travers](7)), fromPos=(8, 8, 8), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:28:43] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[AUSE XCH000 Travers](7); detach pos: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:43] Error in class 'SourceLWJGL OpenAL' [2016-01-07 15:28:43] Channel null in method 'stop' [2016-01-07 15:28:43] CHECKING EE: Client(1) [2016-01-07 15:28:43] [CLIENT][BUILDTOOLS] Reset area placement [2016-01-07 15:28:43] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2016-01-07 15:28:43] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:28:43] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; at: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:43] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-01-07 15:28:43] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) SOURCE CHANGE null -> Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:43] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity change sent [2016-01-07 15:28:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] changed gravity on Client(1) Ship[AUSE XCH000 Travers](7) -> (0.0, 0.0, 0.0) [2016-01-07 15:28:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Client(1) Ship[AUSE XCH000 Travers](7) -> (0.0, 0.0, 0.0) [2016-01-07 15:28:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0) [2016-01-07 15:28:43] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] (handleGravity()) Deactivating gravity [2016-01-07 15:28:43] [CLIENT] FORMATING: [160]; type: Integer [2016-01-07 15:28:43] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-01-07 15:28:43] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: FROM (-66.669106, -144.95425, 20.910631); (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.07708, -145.72786, 21.395498) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.26113, -144.18065, 20.425764) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-65.769775, -145.3863, 20.977995) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.568436, -144.5222, 20.843267) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.82648, -145.41779, 20.038641) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.511734, -144.49072, 21.782621) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.15867, -145.88258, 21.49247) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.17954, -144.02592, 20.328793) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-65.58991, -145.47272, 20.991468) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.7483, -144.43579, 20.829794) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.857956, -145.5105, 19.864243) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.480255, -144.39801, 21.95702) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.240265, -146.0373, 21.589443) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.097946, -143.87122, 20.23182) [2016-01-07 15:28:43] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-65.41004, -145.55913, 21.004942); Client(1) [2016-01-07 15:28:43] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: (-66.669106, -144.95425, 20.910631) -> (-65.41004, -145.55913, 21.004942) [2016-01-07 15:28:43] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-66.669106, -144.95425, 20.910631) TO (-65.41004, -145.55913, 21.004942) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:28:43] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (-65.41004, -145.55913, 21.004942) [2016-01-07 15:28:43] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:43] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:28:43] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: Ship[AUSE XCH000 Travers](7) origin: (-65.41004, -145.55913, 21.004948) [2016-01-07 15:28:43] Server(0) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] RECEIVED REMOTE GRAVITY: 7 --- (0.0, 0.0, 0.0) [2016-01-07 15:28:43] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_AUSE XCH000 Travers(7); (0.0, 0.0, 0.0)] [2016-01-07 15:28:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) Ship[AUSE XCH000 Travers](7) -> (0.0, 0.0, 0.0) [2016-01-07 15:28:43] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (-66.27192, -144.20387, 20.438988) [2016-01-07 15:28:43] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:43] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:28:43] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: Ship[AUSE XCH000 Travers](7) origin: (-66.27192, -144.20387, 20.438993) [2016-01-07 15:28:43] [SimpleTransformable][GRAVITY] Server(0) sending gravity update GRAV[ENTITY_SHIP_AUSE XCH000 Travers(7); (0.0, 0.0, 0.0)] [2016-01-07 15:28:43] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 7 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_AUSE XCH000 Travers(7); (0.0, 0.0, 0.0)] [2016-01-07 15:28:46] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:46] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-01-07 15:28:46] [CLIENT] Player character enter used [2016-01-07 15:28:46] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] -> Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:46] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=7 (Ship[AUSE XCH000 Travers](7)), toPos=(8, 8, 8), hide=true] [2016-01-07 15:28:46] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (-68.081894, -132.20557, 23.563028) [2016-01-07 15:28:46] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:46] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), fromPos=(0, 0, 0), toId=7 (Ship[AUSE XCH000 Travers](7)), toPos=(8, 8, 8), hide=true] [2016-01-07 15:28:46] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; detach pos: (-68.0819, -132.20557, 23.563028) [2016-01-07 15:28:46] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:46] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[AUSE XCH000 Travers](7); at: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:47] [GETNEXTTONEAREST] SIDE: RIGHT: (0.49957657, -0.2434125, 0.14425659); (0, 0, 0) [2016-01-07 15:28:47] [CLIENT][EDIT] PLACING AT (9, 8, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:47] adding new element to QO at (9, 8, 8)[NONE]o[FRONT][inactive][250hp], type 2 [2016-01-07 15:28:47] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (9, 8, 8)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:48] [GETNEXTTONEAREST] SIDE: RIGHT: (0.49957657, -0.2434125, 0.14425659); (0, 0, 0) [2016-01-07 15:28:48] [CLIENT][EDIT] PLACING AT (9, 8, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@231374680([CCS|CLI Ship[AUSE XCH000 Travers](7)])} [2016-01-07 15:28:48] adding new element to QO at (9, 8, 8)[NONE]o[FRONT][inactive][250hp], type 2 [2016-01-07 15:28:48] [SERVER] place-after: Player PlS[Croquelune ; id(4)(1)f(10001)] doesnt have enough in the slot he wants to build with: (9, 8, 8)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] [2016-01-07 15:28:49] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[AUSE XCH000 Travers](7); segSec: 5; [2016-01-07 15:28:49] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[AUSE XCH000 Travers](7) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:28:49] [CLIENT] CHANGED ENTERED: set to: null [2016-01-07 15:28:49] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=7 (Ship[AUSE XCH000 Travers](7)), fromPos=(8, 8, 8), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:28:49] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[AUSE XCH000 Travers](7); detach pos: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:49] CHECKING EE: Server(0) [2016-01-07 15:28:49] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:28:49] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=7 (Ship[AUSE XCH000 Travers](7)), fromPos=(8, 8, 8), toId=135 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]), toPos=(0, 0, 0), hide=true] [2016-01-07 15:28:49] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[AUSE XCH000 Travers](7); detach pos: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:49] CHECKING EE: Client(1) [2016-01-07 15:28:49] [CLIENT][BUILDTOOLS] Reset area placement [2016-01-07 15:28:49] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2016-01-07 15:28:49] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:28:49] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]; at: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:49] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Client(1) Ship[AUSE XCH000 Travers](7) -> (0.0, 0.0, 0.0) [2016-01-07 15:28:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:49] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:49] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:28:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: Ship[AUSE XCH000 Travers](7) origin: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:49] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] FLAG changed gravity on Server(0) Ship[AUSE XCH000 Travers](7) -> (0.0, 0.0, 0.0) [2016-01-07 15:28:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:49] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:49] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:28:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Server(0) starting gravity change DONE: source: Ship[AUSE XCH000 Travers](7) origin: (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:49] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: FROM (-66.669106, -144.95425, 20.910631); (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.669106, -144.95425, 20.910631) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.07708, -145.72786, 21.395498) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.26113, -144.18065, 20.425764) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-65.769775, -145.3863, 20.977995) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.568436, -144.5222, 20.843267) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.82648, -145.41779, 20.038641) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.511734, -144.49072, 21.782621) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.15867, -145.88258, 21.49247) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.17954, -144.02592, 20.328793) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-65.58991, -145.47272, 20.991468) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.7483, -144.43579, 20.829794) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.857956, -145.5105, 19.864243) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.480255, -144.39801, 21.95702) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-67.240265, -146.0373, 21.589443) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.097946, -143.87122, 20.23182) [2016-01-07 15:28:49] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-65.41004, -145.55913, 21.004942); Client(1) [2016-01-07 15:28:49] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)]: (-66.669106, -144.95425, 20.910631) -> (-65.41004, -145.55913, 21.004942) [2016-01-07 15:28:49] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-66.669106, -144.95425, 20.910631) TO (-65.41004, -145.55913, 21.004942) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:28:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change: (-65.41004, -145.55913, 21.004942) [2016-01-07 15:28:49] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] INITIALIZING GRAVITY FOR Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:49] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-01-07 15:28:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] Client(1) starting gravity change DONE: source: Ship[AUSE XCH000 Travers](7) origin: (-65.41004, -145.55913, 21.004948) [2016-01-07 15:28:49] Ship[AUSE XCH000 Travers](7) POINT INSIDE (ITEM[1]: type 2; #9999999; (-67.512314, -146.231, 22.198614)): (-67.512314, -146.231, 22.198614) -trans> (8, 8, 10): (8, 8, 10)[NONE]o[FRONT][active][0hp] [2016-01-07 15:28:53] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT [2016-01-07 15:28:53] org.schema.schine.graphicsengine.core.FinishedFrameException [2016-01-07 15:28:53] at obfuscated.auX.a(SourceFile:173) [2016-01-07 15:28:53] at obfuscated.Z.pressedOK(SourceFile:326) [2016-01-07 15:28:53] at obfuscated.bE.callback(SourceFile:51) [2016-01-07 15:28:53] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:40) [2016-01-07 15:28:53] at obfuscated.C.updateStateInput(SourceFile:1365) [2016-01-07 15:28:53] at obfuscated.auX.a(SourceFile:1167) [2016-01-07 15:28:53] at obfuscated.C.h(SourceFile:2836) [2016-01-07 15:28:53] at obfuscated.OY.run(SourceFile:92) [2016-01-07 15:28:53] at java.lang.Thread.run(Unknown Source) [2016-01-07 15:28:53] [CLIENT][PlayerInput] successfully deactivated obfuscated.Z@34c19217 [2016-01-07 15:28:53] [SERVER] now executing regular shutdown [2016-01-07 15:28:53] [SERVER] SERVER SHUTDOWN. Dumping server State! [2016-01-07 15:28:53] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(4)(1)f(10001)] DD: true [2016-01-07 15:28:53] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-01-07 15:28:53] [SERVER] WARNING: WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] FINISHED: 262ms -> tagcreate: 32; tagwrite: 4; rename: 53; delete: 1; DB: 0 [2016-01-07 15:28:53] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[16](-31, 2, -13); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[25](-30, 2, -12); trans: false; [] [2016-01-07 15:28:53] [DATABASE] UPDATING SECTOR: (-31, 2, -13) trans: false [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[32](-29, 2, -14); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[22](-30, 1, -12); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[12](-31, 1, -13); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[24](-30, 2, -13); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[27](-29, 0, -13); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[17](-31, 2, -12); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[21](-30, 1, -14); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[20](-30, 0, -12); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[28](-29, 0, -12); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[26](-29, 0, -14); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[31](-29, 1, -12); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[29](-29, 1, -14); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[18](-30, 0, -14); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[33](-29, 2, -13); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[19](-30, 0, -13); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[9](-31, 0, -13); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[13](-31, 1, -12); trans: true; [Asteroid(14)sec[13]] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[10](-31, 0, -12); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[34](-29, 2, -12); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[30](-29, 1, -13); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[5](-30, 1, -13); trans: false; [PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)], SpaceStation[ENTITY_SPACESTATION_Arsenal(6)], Ship[AUSE XCH000 Travers](7)] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[23](-30, 2, -14); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[8](-31, 0, -14); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[15](-31, 2, -14); trans: false; [] [2016-01-07 15:28:53] [SERVER] Terminate: Writing Entity: Sector[11](-31, 1, -14); trans: false; [] [2016-01-07 15:28:53] [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0 [2016-01-07 15:28:53] [SERVER] SERVER THREAD POOL TERMINATED [2016-01-07 15:28:53] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 27 [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #16 active: true at (-31, 2, -13) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-30, 2, -12) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #25 active: true at (-30, 2, -12) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-29, 2, -14) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #32 active: true at (-29, 2, -14) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-30, 1, -12) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #22 active: true at (-30, 1, -12) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-31, 1, -13) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #12 active: true at (-31, 1, -13) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-30, 2, -13) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #24 active: true at (-30, 2, -13) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-29, 0, -13) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #27 active: true at (-29, 0, -13) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-31, 2, -12) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #17 active: true at (-31, 2, -12) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-30, 1, -14) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #21 active: true at (-30, 1, -14) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-30, 0, -12) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (-30, 0, -12) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-29, 0, -12) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #28 active: true at (-29, 0, -12) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-29, 0, -14) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #26 active: true at (-29, 0, -14) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-29, 1, -12) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #31 active: true at (-29, 1, -12) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-29, 1, -14) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #29 active: true at (-29, 1, -14) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-30, 0, -14) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #18 active: true at (-30, 0, -14) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-29, 2, -13) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #33 active: true at (-29, 2, -13) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-30, 0, -13) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #19 active: true at (-30, 0, -13) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-31, 0, -13) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #9 active: true at (-31, 0, -13) (ents: 0) [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #13 active: true at (-31, 1, -12) (ents: 1) [2016-01-07 15:28:54] [SERVER] Terminate: DONE Writing Entity: Sector[13](-31, 1, -12): Asteroid(14)sec[13] [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-31, 0, -12) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #10 active: true at (-31, 0, -12) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-29, 2, -12) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #34 active: true at (-29, 2, -12) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-29, 1, -13) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #30 active: true at (-29, 1, -13) (ents: 0) [2016-01-07 15:28:54] [DATABASE] UPDATING SECTOR: (-30, 1, -13) trans: false [2016-01-07 15:28:54] [SERVER] SERVER SECTOR WRITING STARTED #5 active: true at (-30, 1, -13) (ents: 3) [2016-01-07 15:28:54] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_Croquelune.ent [2016-01-07 15:28:54] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(135)] [2016-01-07 15:28:54] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] to .\server-database\world0\ENTITY_SPACESTATION_Arsenal.ent [2016-01-07 15:28:54] [SQL] WARNING: ROW UPDATE TOOK 79 on Arsenal: query: 1; stringBuild: 0; insertOrUpdate: 78 [2016-01-07 15:28:54] [SERVER] WARNING: WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] FINISHED: 252ms -> tagcreate: 148; tagwrite: 3; rename: 4; delete: 16; DB: 80 [2016-01-07 15:28:54] [IO] WARNING Wrote Empty Header 65540: ENTITY_SPACESTATION_Arsenal.1.0.0.smd2; TIME: 54ms; open 0; close: 0 [2016-01-07 15:28:54] [IO] WARNING: SERVER[ Header creation for .\server-database\world0\\DATA\ENTITY_SPACESTATION_Arsenal.1.0.0.smd2 took 85ms; [synch: 30ms] existed: false [2016-01-07 15:28:55] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] since it HAS changed: lastChanged: 1452176585354 / last written 1452158467143 [2016-01-07 15:28:55] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] on Server(0) took: 584 ms (file header: 0ms) [2016-01-07 15:28:55] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Arsenal(6)]; lastWrite 0; written segments: 6 [2016-01-07 15:28:55] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): SpaceStation[ENTITY_SPACESTATION_Arsenal(6)] [2016-01-07 15:28:55] [SERVER] WRITING ENTITY TAG: Ship[AUSE XCH000 Travers](7) to .\server-database\world0\ENTITY_SHIP_AUSE XCH000 Travers.ent [2016-01-07 15:28:55] [SERVER] WARNING: WRITING ENTITY TAG: Ship[AUSE XCH000 Travers](7) FINISHED: 41ms -> tagcreate: 0; tagwrite: 1; rename: 2; delete: 33; DB: 4 [2016-01-07 15:28:55] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[AUSE XCH000 Travers](7) since it HAS changed: lastChanged: 1452176928216 / last written 1452158467414 [2016-01-07 15:28:55] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[AUSE XCH000 Travers](7) on Server(0) took: 91 ms (file header: 0ms) [2016-01-07 15:28:55] [SERVER][DEBUG] WRITTEN Ship[AUSE XCH000 Travers](7); lastWrite 0; written segments: 1 [2016-01-07 15:28:55] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): Ship[AUSE XCH000 Travers](7) [2016-01-07 15:28:55] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #5 (-30, 1, -13) (ents: 3) took: 1147 ms [2016-01-07 15:28:55] [DATABASE] UPDATING SECTOR: (-30, 2, -14) trans: false [2016-01-07 15:28:55] [SERVER] SERVER SECTOR WRITING STARTED #23 active: true at (-30, 2, -14) (ents: 0) [2016-01-07 15:28:55] [DATABASE] UPDATING SECTOR: (-31, 0, -14) trans: false [2016-01-07 15:28:55] [SERVER] SERVER SECTOR WRITING STARTED #8 active: true at (-31, 0, -14) (ents: 0) [2016-01-07 15:28:55] [DATABASE] UPDATING SECTOR: (-31, 2, -14) trans: false [2016-01-07 15:28:55] [SERVER] SERVER SECTOR WRITING STARTED #15 active: true at (-31, 2, -14) (ents: 0) [2016-01-07 15:28:55] [DATABASE] UPDATING SECTOR: (-31, 1, -14) trans: false [2016-01-07 15:28:55] [SERVER] SERVER SECTOR WRITING STARTED #11 active: true at (-31, 1, -14) (ents: 0) [2016-01-07 15:28:55] [SERVER] SERVER THREAD QUEUE TERMINATED [2016-01-07 15:28:55] [SHUTDOWN] all queued writing jobs finished. closing database [2016-01-07 15:28:58] [SHUTDOWN] database closed successfully [2016-01-07 15:28:58] [SERVER] SERVER SHUTDOWN. ServerState saved!