[2015-09-04 13:25:01] [VERION] loading version from install dir: .\ [2015-09-04 13:25:02] [VERSION] VERSION: 0.19421 [2015-09-04 13:25:02] [VERSION] BUILD: 20150903_165600 [2015-09-04 13:25:02] #################### StarMade ####################### [2015-09-04 13:25:02] # version 0.19421 - build 20150903_165600 # [2015-09-04 13:25:02] ##################################################### [2015-09-04 13:25:02] [SERIAL] "not retrieved" [2015-09-04 13:25:02] [STARTER] template dir exists. overwriting template with current data [2015-09-04 13:25:03] [IO][COPY] FILE FROM E:\Downloads\Starmade test\StarMade\.\data\config\FactionConfig.xml to E:\Downloads\Starmade test\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2015-09-04 13:25:03] [IO][COPY] FILE FROM E:\Downloads\Starmade test\StarMade\.\data\config\customFactionConfigHOWTO.txt to E:\Downloads\Starmade test\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2015-09-04 13:25:03] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2015-09-04 13:25:04] [SERVER] using world: FPS world 2; .\server-database\fps world 2\ [2015-09-04 13:25:04] [INIT] Segment Database Path: E:\Downloads\Starmade test\StarMade\.\server-database\fps world 2\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2015-09-04 13:25:04] [LIBLOADER] OS ARCHITECTURE amd64 [2015-09-04 13:25:05] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2015-09-04 13:25:05] [LIBLOADER] LOADED NATIVE LIBRARIES [2015-09-04 13:25:05] [MAIN] LOADED ENGINE SETTINGS [2015-09-04 13:25:05] [INITIALIZE] REMOTE CLASSES REGISTERED [2015-09-04 13:25:05] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2015-09-04 13:25:05] ERROR: no content in Resource: E:\Downloads\Starmade test\StarMade\file:\E:\Downloads\Starmade%20test\StarMade\StarMade.jar!\org\schema\game\network\commands [2015-09-04 13:25:05] ################# Loading from JAR ##################### [2015-09-04 13:25:05] ######################################################## [2015-09-04 13:25:05] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-09-04 13:25:05] [INITIALIZE] SECURITY MANAGER SET [2015-09-04 13:25:05] [INITIALIZE] COMMAND ID's ASSIGNED [2015-09-04 13:25:06] [INITIALIZE] BLOCK CONFIGURATION READ [2015-09-04 13:25:06] [MAIN] INITIALIZATION COMPLETED [2015-09-04 13:25:06] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-09-04 13:25:07] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: E:\Downloads\Starmade test\StarMade\.\blueprints\catalog.txt [2015-09-04 13:25:07] [SERVER] ###### READING ALL BLUEPRINTS! [2015-09-04 13:25:09] [BLUEPRINT] Exception: invalid blueprint directory: File Not Found: .\blueprints\Build20150730_213921-starmade-crashon20150801-135733\header.smbph (The system cannot find the file specified) [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 179 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 180; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 180 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 180; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 180 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 180; [2015-09-04 13:25:12] [TAG] warning: reading tag: null took: 181 [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 219 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 222; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 222 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 222; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 222 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 223; [2015-09-04 13:25:12] [TAG] warning: reading tag: null took: 223 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 83; [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 87; [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 87; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 106 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 111; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 111 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 112; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 112 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 112; [2015-09-04 13:25:12] [TAG] warning: reading tag: null took: 112 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 54; [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 54; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 163 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 171; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 172 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 172; [2015-09-04 13:25:12] [TAG] WARNING: Struct read time of null took: 172 [2015-09-04 13:25:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 172; [2015-09-04 13:25:12] [TAG] warning: reading tag: null took: 173 [2015-09-04 13:25:14] [BLUEPRINT] Exception: invalid blueprint directory: File Not Found: .\blueprints\nightbane_piratestation_turrets\ATTACHED_0\header.smbph (The system cannot find the path specified) [2015-09-04 13:25:59] [SERVER] ###### READING ALL 314 BLUEPRINTS FINISHED! TOOK 52561ms [2015-09-04 13:25:59] [MAIN] MIGRATION PROCESS DONE [2015-09-04 13:25:59] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA [2015-09-04 13:26:00] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2015-09-04 13:26:00] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel [2015-09-04 13:26:00] [CLIENT][GUI] Starting Client Login&Settings Dialog [2015-09-04 13:26:01] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2015-09-04 13:26:01] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2015-09-04 13:26:01] Difficulty read: easy [2015-09-04 13:26:01] WRITTEN SERVER DIFFICULTY LEVEL 10 [2015-09-04 13:35:51] [CLIENT][TEXTURE] CURRENT TEX PACK: Default [2015-09-04 13:35:52] [CLIENT] initializing 0.19421 (20150903_165600) [2015-09-04 13:35:52] [CLIENT] Added observer for GameClientController [2015-09-04 13:35:53] WARNING: Found unknown Windows version: Windows 7 [2015-09-04 13:35:53] Attempting to use default windows plug-in. [2015-09-04 13:35:53] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2015-09-04 13:35:53] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 5 [2015-09-04 13:35:53] [JOYSTICK] reading config ./joystick.cfg [2015-09-04 13:35:53] [JOYSTICK] writing config ./joystick.cfg [2015-09-04 13:35:53] [CLIENT] Client State and Controller successfully created [2015-09-04 13:35:53] [CLIENT] trying to connect to play.star-made.org:4242 [2015-09-04 13:35:53] Found Credentials [2015-09-04 13:35:54] Decrypted StarMade credentials ... logging in to star-made.org [2015-09-04 13:35:57] [API-LOGIN] REQUESTING OWN INFO [2015-09-04 13:35:57] [API-LOGIN] REQUESTING AUTH TOKEN TO AUTHORIZE ON SERVER [2015-09-04 13:35:57] [OAuth2] Requesting Auth Token https://registry.star-made.org/api/v1/users/login_request.json [2015-09-04 13:35:57] [OAuth2] server_auth token aquired [2015-09-04 13:35:57] logging in to star-made.org successfull. [2015-09-04 13:35:58] [CLIENT] establishing new socket connection to play.star-made.org:4242 [2015-09-04 13:35:58] [CLIENT] Trying TCP... [2015-09-04 13:35:58] [CLIENT] SOCKET CONNECTED TO SERVER [2015-09-04 13:35:58] [CLIENT] logging in now... Lancake; play.star-made.org:4242; [2015-09-04 13:35:58] [COMMAND] WARNING: WRITING OUT NT COMMAND Login[return] ON Client(-4242) TOOK: 12 [2015-09-04 13:35:59] [Client] [LOGIN]: Client sucessfully registered with id: 23 [2015-09-04 13:35:59] [CLIENT] logged in as: Client(23) [2015-09-04 13:35:59] [CLIENT] executing login hooks... [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] SET INITIAL SECTOR ID TO 6529 [2015-09-04 13:35:59] [CLIENT] RECEIVED STARTING SECTOR: (-41, -10, -21) [2015-09-04 13:35:59] [Client] Faction Config Checksum check failed: [2015-09-04 13:35:59] Remote: e7eff194f395c08dd5f37d121d48bb441d98449e [2015-09-04 13:35:59] Local: cdda1e8603294f21b78e21b6239c0509b8655c80 [2015-09-04 13:35:59] java.util.zip.ZipException: Not in GZIP format [2015-09-04 13:35:59] at java.util.zip.GZIPInputStream.readHeader(Unknown Source) [2015-09-04 13:35:59] at java.util.zip.GZIPInputStream.(Unknown Source) [2015-09-04 13:35:59] at java.util.zip.GZIPInputStream.(Unknown Source) [2015-09-04 13:35:59] at org.schema.game.common.updater.FileUtil.b(SourceFile:896) [2015-09-04 13:35:59] at obfuscated.C.onLogin(SourceFile:430) [2015-09-04 13:35:59] at org.schema.schine.network.client.ClientController.connect(SourceFile:295) [2015-09-04 13:35:59] at obfuscated.C.a(SourceFile:1667) [2015-09-04 13:35:59] at obfuscated.Mi.run(SourceFile:87) [2015-09-04 13:35:59] at java.lang.Thread.run(Unknown Source) [2015-09-04 13:35:59] [Client] Found valid blockConfig cache file for this server in E:\Downloads\Starmade test\StarMade\.\client-database\play.star-made.org-faction.xml [2015-09-04 13:35:59] [Client] Custom textures Checksum check failed: [2015-09-04 13:35:59] Remote: 577a8f071ab487539ce5448a1b27630ea0120e8e4cbb914a55e1651786e73d9102b5cbb73a5322be88fc126f79cdb45bf66f062d783c61283f55a8794c81d62ecc62a2d1276970907b9ae1f3431b014ff75007e4cd4a99e6385139fa41ab9069ad51a2cdb587431a4e4a290110b4f69ed92c0d3dda74a0d1 [2015-09-04 13:35:59] Local: cf29931069e83777d193da437dbd6a03c209bdf34cbb914a55e1651786e73d9102b5cbb73a5322be8cffba5b9f86445f49a8e69e7ffb2c0aa0687b8a4c81d62ecc62a2d1276970907b9ae1f3431b014f6d746c8dab54177d1a44430b65fd1c0494282791b587431a4e4a290110b4f69ed92c0d3dda74a0d1 [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [Client] Found valid custom textures cache file for this server in E:\Downloads\Starmade test\StarMade\.\client-database\play.star-made.org-custom-textures\pack.zip [2015-09-04 13:35:59] Extracting file: customBlockTextures/256/custom.png exists: true, is Dir: true. E:\Downloads\Starmade test\StarMade\.\client-database\play.star-made.org-custom-textures [2015-09-04 13:35:59] Extracting file: customBlockTextures/256/custom_NRM.png exists: true, is Dir: true. E:\Downloads\Starmade test\StarMade\.\client-database\play.star-made.org-custom-textures [2015-09-04 13:35:59] Extracting file: customBlockTextures/128/custom.png exists: true, is Dir: true. E:\Downloads\Starmade test\StarMade\.\client-database\play.star-made.org-custom-textures [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] Extracting file: customBlockTextures/128/custom_NRM.png exists: true, is Dir: true. E:\Downloads\Starmade test\StarMade\.\client-database\play.star-made.org-custom-textures [2015-09-04 13:35:59] Extracting file: customBlockTextures/hash.txt exists: true, is Dir: true. E:\Downloads\Starmade test\StarMade\.\client-database\play.star-made.org-custom-textures [2015-09-04 13:35:59] Extracting file: customBlockTextures/64/custom.png exists: true, is Dir: true. E:\Downloads\Starmade test\StarMade\.\client-database\play.star-made.org-custom-textures [2015-09-04 13:35:59] Extracting file: customBlockTextures/64/custom_NRM.png exists: true, is Dir: true. E:\Downloads\Starmade test\StarMade\.\client-database\play.star-made.org-custom-textures [2015-09-04 13:35:59] [CLIENT] Server is using default block behavior: CSUM: remote: c90e00d9f087ac265732800148615268e34cd610 ::: local: c90e00d9f087ac265732800148615268e34cd610 [2015-09-04 13:35:59] [CLIENT] Server is using default block properties [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [CLIENT] Server is using default block config [2015-09-04 13:35:59] [CLIENT] finished executing client hooks: [#document: null] [2015-09-04 13:35:59] [CLIENT] synchronizing ALL Client(23) [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-04 13:35:59] [SYNCHRONIZE] Client(23) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-04 13:35:59] [CLIENT] WARNING: received large (>128kb) NT package: 390931 / 1048576 [2015-09-04 13:36:00] [CLIENT] 23 Sync all update received [2015-09-04 13:36:00] [SYNCHRONIZE] FORCED UPDATE [2015-09-04 13:36:00] [SYNC-RECEIVER] Client(23) DECODING OF NEW OBJECT AICharacter[(ENTITY_CREATURE_1438745347502_1)(6530)] TOOK 111 [2015-09-04 13:36:01] [SYNC-RECEIVER] Client(23) DECODING OF NEW OBJECT Ship[TauShuttle_1440787875566rl0](6524) TOOK 96 [2015-09-04 13:36:01] [SHOP] Shop(6526) Client(23) received mod: Price [priceTypeBuy=0, amountBuy=1, priceTypeSell=0, amountSell=1, priceForType=-1, modName=AndyP, add=true, senderId=0, permission=0] [2015-09-04 13:36:01] [SHOP] Shop(6526) Client(23) received mod: Price [priceTypeBuy=0, amountBuy=1, priceTypeSell=0, amountSell=1, priceForType=-1, modName=AndyP, add=true, senderId=0, permission=0] [2015-09-04 13:36:01] [SYNC-RECEIVER] Client(23) DECODING OF NEW OBJECT Shop(6526) TOOK 16 [2015-09-04 13:36:01] [SYNC-RECEIVER] Client(23) DECODING OF NEW OBJECT SpaceStation[ENTITY_SPACESTATION_Test Yard 2_1441309414352(6555)] TOOK 12 [2015-09-04 13:36:01] [CLIENT] chat channels loaded 2 [2015-09-04 13:36:01] [SKINMANAGER] PlS[Lancake ; id(6503)(23)f(10028)] Client(23) received skin filename [2015-09-04 13:36:01] [PlayerState] Client successfully received player state Client(23), owner: 23 [2015-09-04 13:36:01] [SYNC-RECEIVER] Client(23) DECODING OF NEW OBJECT PlS[Lancake ; id(6503)(23)f(10028)] TOOK 45 [2015-09-04 13:36:01] [SYNC-RECEIVER] Client(23) DECODING OF NEW OBJECT SenableGameState(1) TOOK 19 [2015-09-04 13:36:01] [CHAT] Client(23) initializing data from network object 0 [2015-09-04 13:36:01] [CLIENT] 23 executed RequestSynchronizeAll. fetched objects 60 [2015-09-04 13:36:01] [CLIENT] RE- synchronized client: 23 [2015-09-04 13:36:01] [CLIENT] connected to server play.star-made.org:4242 [2015-09-04 13:36:01] UPDATING AFTER LOGIN [2015-09-04 13:36:01] [CLIENT] Client State and Controller successfully connected [2015-09-04 13:36:01] [CLIENT] State initializing [2015-09-04 13:36:01] [CLIENT] Chat initializing [2015-09-04 13:36:01] [CLIENT] Client(23) asking for new IDS [2015-09-04 13:36:02] Client got new ID range 6561 [2015-09-04 13:36:02] [CLIENT] Client(23) received new IDS [2015-09-04 13:36:02] [CLIENT] ID RANGE AQUIRE TOOK 78 [2015-09-04 13:36:02] [CLIENT] Control Manager initializing [2015-09-04 13:36:02] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-09-04 13:36:02] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-09-04 13:36:02] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-09-04 13:36:02] [CLIENT] InternalCallback initializing [2015-09-04 13:36:02] [CLIENT] State initialized. GameMode: SANDBOX [2015-09-04 13:36:02] [CLIENT] Client State and Controller successfully initialized [2015-09-04 13:36:02] ################### ENGINE SETTINGS ########################## [2015-09-04 13:36:02] C_USE_NEW_PLAYER_MODEL_ true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] CONTROL_HELP false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] C_MOUSE_BUTTOM_SWITCH false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_RESOLUTION 1920 x 1080 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_FULLSCREEN true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_VSYNCH false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_FOV 85.0 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_MAX_SEGEMENTSDRAWN 20000 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] D_LIFETIME_NORM 120 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_WINDOWED_BORDERLESS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_SOUND_SYSTEM_ENABLED true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_SOUND_ENABLED true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_SOUND_VOLUME_GLOBAL 4 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] C_SELECTED_JOYSTICK 0 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] BUILD_MODE_SHIFT_SPEED 25.0 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] ORBITAL_CAM_SPEED 0.5 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DAMAGE_DISPLAY 600 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_STAR_COUNT 4096 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_VBO_BULKMODE_SIZE 4 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_FOG false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_BEAMS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_EXHAUST_PLUMS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] D_INFO_CONTROLMANAGER false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] D_INFO_SHADER true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] T_ENABLE_TEXTURE_BAKER false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] D_INFO_DRAW_TIMES false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] D_INFO_DRAW_SPACE_PARTICLE false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SPACE_PARTICLE false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_MOUSE_COLLISION false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_ATMOSPHERE_SHADER normal [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SHADOW_QUALITY ULTRA [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_SHIELDS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_WATER true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_BACKGOUND true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_WATER_USER_MIPMAPS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] E_NAVIGATION_FILTER 1021 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_ENTITIES true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_FRUSTUM_CULLTING true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_EFFECTS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SHADER_RELOAD false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_FRAMRATE_FIXED -1 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SHADERS_ACTIVE true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DEBUG_DRAW_GRID false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DEBUG_DRAW_LINES true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] F_FRAME_BUFFER_USE false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] T_TERRAIN_DRAW true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] T_TERRAIN_WIREFRAME_DRAW false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_CULLING_ACTIVE true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_TEXTURE_ARRAYS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_AUTO_NORMALIZATION true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_BY_SIDES true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_WIREFRAMED false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_NORMAL_MAPPING true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_TEXTURE_COMPRESSION_BLOCKS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_TEXTURE_ARRAY_COMPRESSION true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_TEXTURE_ARRAY_MIPMAP true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_TEXTURE_MIPMAP true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SHADOWS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SHADOWS_VSM false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_PAUSED false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_SETTINGS_SHOW false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] MINIMAP_MODE LARGE [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] SECTOR_INDICATION_MODE INDICATION_ONLY [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_KEY_ALLOW_DUPLICATES true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_PROD_BG true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_PROD_BG_QUALITY 4096 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_TEXTURE_PACK Default [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] GIF_WIDTH 800 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] GIF_HEIGHT 800 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] GIF_FPS 24 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] GIF_GUI true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DEBRIS_THRESHOLD_MS 4 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_TEXTURE_PACK_RESOLUTION 256 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_INITIAL_SETTING Multi Player [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_GAME_MODE Sandbox [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_BONE_ANIMATION true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] P_NT_DEBUG_ACTIVE false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] P_PHYSICS_DEBUG_ACTIVE false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] P_PHYSICS_DEBUG_MODE 0 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DEUBG_LINE_DRAWING_ACTIVATED false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_WINDOW_START_POSITION center [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_GUI_ACTIVE true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_NO_OVERLAYS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_PARTICLE_SORTING true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] P_PHYSICS_ACTIVATED true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SMOKE_QUALITY false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_STARS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_PASTE_PREVIEW true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_USE_SPRITE_VBO true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_TUTORIAL false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_AUTOSELECT_CONTROLLERS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_INFO_DRAW SOME_INFO [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_VBO_FLAG STATIC [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] N_LAG_COMPENSATION true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] N_SERVER_TIME_UPDATE_FREQUENCE 2000 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_MULTI_SAMPLE 0 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] M_MOUSE_SENSITIVITY 0.5 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_HIT_INDICATION_SIZE 1.0 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] F_BLOOM false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] F_BLOOM_INTENSITY 0.4 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_MOUSE_LOCK true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_ALL_CONNECTIONS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_ZOOM_MOUSEWHEEL SLOTS [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_MOUSE_SHIP_INVERT false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_MOUSE_ALL_INVERT false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_USE_REGION_SIGNATURE_TEST false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_PREVIEW_TO_BUILD_BLOCK_TEST false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] S_EXIT_ON_ESC false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_USE_HIGH_QUALITY_ACKGROUND true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_POPUPS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_USE_VBO_MAP false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_JUMP_OVERLAY true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_MAG_FILTER_LINEAR_BLOCKS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_MAG_FILTER_LINEAR_GUI false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_MAX_BEAMS 1024 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] SEGMENT_REQUEST_BATCH 32 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] CLIENT_BUFFER_SIZE 65536 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] ICON_BAKERY_SINGLE_RESOLUTION 150 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_RAYTRACE_COUNT 128 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] ICON_BAKERY_SINGLE_ICONS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED -1.0 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_USE_SHADER4 true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] O_OCULUS_RENDERING false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_USE_VERTEX_LIGHTING_ONLY false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] CLIENT_TRAFFIC_CLASS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_SELECTED_BLOCK_WOBBLE true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_USE_TWO_COMPENENT_SHADER false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] A_FORCE_AUTHENTICATION_METHOD -1 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] MIN_FFA 2 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] B_UNDO_REDO_MAX 300 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] N_ARTIFICIAL_DELAY 0 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_MAX_MISSILE_TRAILS 1024 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_USE_OCCLUSION_CULLING false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] C_AUTOASSIGN_WEAPON_SLOTS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_NT_STATS_OVERLAY false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] SECRET none [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] USE_OPEN_AL_SOUND false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] LIMIT_FPS_UNFOCUS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] GUI_USE_DISPLAY_LISTS false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] USE_GL_MULTI_DRAWARRAYS true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] CHAT_CLOSE_ON_ENTER true [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SHIP_INFO_ZOOM 3 [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SINGLEPLAYER_CREATIVE_MODE false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_DRAW_LAG_OBJECTS_IN_HUD false [2015-09-04 13:36:02] ---------------------------------------------------------------- [2015-09-04 13:36:02] G_SHOW_SYMMETRY_PLANES true [2015-09-04 13:36:02] ################### /ENGINE SETTINGS ######################### [2015-09-04 13:36:02] [CLIENT] disposing connection dialog: DONE [2015-09-04 13:36:02] FULLSCREEN true; 1920 / 1080 [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 640 x 480 x 32 @75Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1152 x 864 x 32 @75Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1280 x 720 x 16 @75Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 720 x 576 x 32 @60Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1280 x 800 x 16 @60Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 800 x 600 x 32 @75Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1920 x 1080 x 16 @60Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @60Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1280 x 960 x 16 @75Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1280 x 768 x 32 @60Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @60Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 720 x 480 x 16 @60Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 800 x 600 x 16 @75Hz [2015-09-04 13:36:02] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @60Hz [2015-09-04 13:36:02] Compatible DisplayMode found: 1920 x 1080 x 32 @60Hz; fullsceen capable true [2015-09-04 13:36:02] ARB_SUPPORTED COULD NOT BE RETRIEVED [2015-09-04 13:36:04] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1080 [2015-09-04 13:36:04] INITIAL MEMORY AVAILABLE [2015-09-04 13:36:04] CURRENT_AVAILABLE: 3754MB [2015-09-04 13:36:04] TOTAL_AVAILABLE: 4096MB [2015-09-04 13:36:04] INFO_DEDICATED: 4096MB [2015-09-04 13:36:04] INFO_EVICTED: 42MB [2015-09-04 13:36:04] FILE CREATED: true [2015-09-04 13:36:04] [GLFrame] Open-GL initialized [2015-09-04 13:36:04] Starting up SoundSystem... [2015-09-04 13:36:04] Initializing Java Sound [2015-09-04 13:36:04] (The Java Sound API. For more information, see http://java.sun.com/products/java-media/sound/) [2015-09-04 13:36:05] JavaSound initialized. [2015-09-04 13:36:05] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 9.18.13.5012 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 350.12 Renderer: GeForce GTX 970/PCIe/SSE2 [2015-09-04 13:36:05] [WARNING] initializing Texture data/./image-resource/schine.png took 676 ms [2015-09-04 13:36:05] [GLFrame] loading content data [2015-09-04 13:36:06] [PARSER] not parsed: idlingFloating [2015-09-04 13:36:06] [PARSER] not parsed: idlingGravity [2015-09-04 13:36:06] [PARSER] not parsed: dancingGravity [2015-09-04 13:36:06] [PARSER] not parsed: movingJumpingJumpUp [2015-09-04 13:36:06] [PARSER] not parsed: movingJumpingJumpDown [2015-09-04 13:36:06] [PARSER] not parsed: movingFallingStandard [2015-09-04 13:36:06] [PARSER] not parsed: movingFallingLedge [2015-09-04 13:36:06] [PARSER] not parsed: movingLandingShortFall [2015-09-04 13:36:06] [PARSER] not parsed: movingLandingMiddleFall [2015-09-04 13:36:06] [PARSER] not parsed: movingLandingLongFall [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatRot [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatHit [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatDeath [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawling [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingNorth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingSouth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalking [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalking [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingNorth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingSouth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunning [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningNorth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningSouth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningNorthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningNorthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningSouthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningSouthEast [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGun [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunIdle [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunIdleIn [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunDraw [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunAway [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunFire [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunFireHeavy [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunMeelee [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricator [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorIdle [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorDraw [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorAway [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorFire [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-09-04 13:36:06] [PARSER] not parsed: attacking [2015-09-04 13:36:06] [PARSER] not parsed: attackingMeelee [2015-09-04 13:36:06] [PARSER] not parsed: attackingMeeleeFloating [2015-09-04 13:36:06] [PARSER] not parsed: attackingMeeleeGravity [2015-09-04 13:36:06] [PARSER] not parsed: death [2015-09-04 13:36:06] [PARSER] not parsed: deathFloating [2015-09-04 13:36:06] [PARSER] not parsed: deathGravity [2015-09-04 13:36:06] [PARSER] not parsed: sitting [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlock [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockNoFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedge [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeNoFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: hit [2015-09-04 13:36:06] [PARSER] not parsed: hitSmall [2015-09-04 13:36:06] [PARSER] not parsed: hitSmallFloating [2015-09-04 13:36:06] [PARSER] not parsed: hitSmallGravity [2015-09-04 13:36:06] [PARSER] not parsed: salutes [2015-09-04 13:36:06] [PARSER] not parsed: salutesSalute [2015-09-04 13:36:06] [PARSER] not parsed: talk [2015-09-04 13:36:06] [PARSER] not parsed: talkSalute [2015-09-04 13:36:06] [PARSER] not parsed: helmet [2015-09-04 13:36:06] [PARSER] not parsed: helmetOn [2015-09-04 13:36:06] [PARSER] not parsed: helmetOff [2015-09-04 13:36:06] [PARSER] not parsed: idlingFloating [2015-09-04 13:36:06] [PARSER] not parsed: idlingGravity [2015-09-04 13:36:06] [PARSER] not parsed: dancingGravity [2015-09-04 13:36:06] [PARSER] not parsed: movingJumpingJumpUp [2015-09-04 13:36:06] [PARSER] not parsed: movingJumpingJumpDown [2015-09-04 13:36:06] [PARSER] not parsed: movingFallingStandard [2015-09-04 13:36:06] [PARSER] not parsed: movingFallingLedge [2015-09-04 13:36:06] [PARSER] not parsed: movingLandingShortFall [2015-09-04 13:36:06] [PARSER] not parsed: movingLandingMiddleFall [2015-09-04 13:36:06] [PARSER] not parsed: movingLandingLongFall [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatRot [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatHit [2015-09-04 13:36:06] [PARSER] not parsed: movingNoGravityFloatDeath [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawling [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingNorth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingSouth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalking [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalking [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingNorth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingSouth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunning [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningNorth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningSouth [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningNorthEast [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningNorthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningSouthWest [2015-09-04 13:36:06] [PARSER] not parsed: movingByFootRunningSouthEast [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGun [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunIdle [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunIdleIn [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunDraw [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunAway [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunFire [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunFireHeavy [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunMeelee [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricator [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorIdle [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorDraw [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorAway [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorFire [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-09-04 13:36:06] [PARSER] not parsed: attacking [2015-09-04 13:36:06] [PARSER] not parsed: attackingMeelee [2015-09-04 13:36:06] [PARSER] not parsed: attackingMeeleeFloating [2015-09-04 13:36:06] [PARSER] not parsed: attackingMeeleeGravity [2015-09-04 13:36:06] [PARSER] not parsed: death [2015-09-04 13:36:06] [PARSER] not parsed: deathFloating [2015-09-04 13:36:06] [PARSER] not parsed: deathGravity [2015-09-04 13:36:06] [PARSER] not parsed: sitting [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlock [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockNoFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedge [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeNoFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: hit [2015-09-04 13:36:06] [PARSER] not parsed: hitSmall [2015-09-04 13:36:06] [PARSER] not parsed: hitSmallFloating [2015-09-04 13:36:06] [PARSER] not parsed: hitSmallGravity [2015-09-04 13:36:06] [PARSER] not parsed: salutes [2015-09-04 13:36:06] [PARSER] not parsed: salutesSalute [2015-09-04 13:36:06] [PARSER] not parsed: talk [2015-09-04 13:36:06] [PARSER] not parsed: talkSalute [2015-09-04 13:36:06] [PARSER] not parsed: helmet [2015-09-04 13:36:06] [PARSER] not parsed: helmetOn [2015-09-04 13:36:06] [PARSER] not parsed: helmetOff [2015-09-04 13:36:06] [PARSER] not parsed: movingFallingStandard [2015-09-04 13:36:06] [PARSER] not parsed: movingFallingLedge [2015-09-04 13:36:06] [PARSER] not parsed: movingLandingShortFall [2015-09-04 13:36:06] [PARSER] not parsed: movingLandingMiddleFall [2015-09-04 13:36:06] [PARSER] not parsed: movingLandingLongFall [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGun [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunIdle [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunIdleIn [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunDraw [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunAway [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunFire [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunFireHeavy [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyGunMeelee [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricator [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorIdle [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorDraw [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorAway [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorFire [2015-09-04 13:36:06] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-09-04 13:36:06] [PARSER] not parsed: attacking [2015-09-04 13:36:06] [PARSER] not parsed: attackingMeelee [2015-09-04 13:36:06] [PARSER] not parsed: attackingMeeleeFloating [2015-09-04 13:36:06] [PARSER] not parsed: attackingMeeleeGravity [2015-09-04 13:36:06] [PARSER] not parsed: death [2015-09-04 13:36:06] [PARSER] not parsed: deathFloating [2015-09-04 13:36:06] [PARSER] not parsed: deathGravity [2015-09-04 13:36:06] [PARSER] not parsed: sitting [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlock [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockNoFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingBlockFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedge [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeNoFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeFloor [2015-09-04 13:36:06] [PARSER] not parsed: sittingWedgeFloorIdle [2015-09-04 13:36:06] [PARSER] not parsed: hit [2015-09-04 13:36:06] [PARSER] not parsed: hitSmall [2015-09-04 13:36:06] [PARSER] not parsed: hitSmallFloating [2015-09-04 13:36:06] [PARSER] not parsed: hitSmallGravity [2015-09-04 13:36:06] [PARSER] not parsed: salutes [2015-09-04 13:36:06] [PARSER] not parsed: salutesSalute [2015-09-04 13:36:06] [PARSER] not parsed: talk [2015-09-04 13:36:06] [PARSER] not parsed: talkSalute [2015-09-04 13:36:06] [PARSER] not parsed: helmet [2015-09-04 13:36:06] [PARSER] not parsed: helmetOn [2015-09-04 13:36:06] [PARSER] not parsed: helmetOff [2015-09-04 13:36:06] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2015-09-04 13:36:07] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2015-09-04 13:36:07] [SceneParser] now parsing scene: data//models/ground/\sky [2015-09-04 13:36:07] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0 [2015-09-04 13:36:07] [SceneParser] now parsing scene: data//models/ground/\box [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\Box.mesh.xml 0 [2015-09-04 13:36:08] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\sphere-low [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0 [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10 [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0 [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\planet [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\Planet.mesh.xml 0 [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\atmosphere [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0 [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\asteroid [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0 [2015-09-04 13:36:08] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\exaustplum [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0 [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\simplebeam [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\beam.mesh.xml 0 [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\arrow [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\arrow.mesh.xml 0 [2015-09-04 13:36:08] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\blackhole [2015-09-04 13:36:08] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0 [2015-09-04 13:36:08] [SceneParser] now parsing scene: data//models/ground/\BlDebris0 [2015-09-04 13:36:09] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0 [2015-09-04 13:36:09] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6 [2015-09-04 13:36:09] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12 [2015-09-04 13:36:09] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18 [2015-09-04 13:36:09] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24 [2015-09-04 13:36:09] [SceneParser] now parsing scene: data//models/ground/\fnTube [2015-09-04 13:36:09] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0 [2015-09-04 13:36:09] [SceneParser] now parsing scene: data//models/character/\AccHelmet [2015-09-04 13:36:09] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0 [2015-09-04 13:36:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png [2015-09-04 13:36:09] [SceneParser] now parsing scene: data//models/character/\AccFabricator [2015-09-04 13:36:09] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0 [2015-09-04 13:36:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png [2015-09-04 13:36:09] [SceneParser] now parsing scene: data//models/character/\AccPistol [2015-09-04 13:36:09] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0 [2015-09-04 13:36:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png [2015-09-04 13:36:09] [SceneParser] now parsing scene: data//models/character/\konata [2015-09-04 13:36:09] ... parse Mesh data//models/character/\Character.mesh.xml 0 [2015-09-04 13:36:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2015-09-04 13:36:09] [SceneParser] now parsing scene: data//models/character/\PlayerMdl [2015-09-04 13:36:09] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0 [2015-09-04 13:36:09] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2015-09-04 13:36:10] [SceneParser] now parsing scene: data//models/character/\hoppy_legs [2015-09-04 13:36:10] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0 [2015-09-04 13:36:10] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2015-09-04 13:36:10] [SceneParser] now parsing scene: data//models/character/\hoppy_body [2015-09-04 13:36:10] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0 [2015-09-04 13:36:10] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2015-09-04 13:36:10] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs [2015-09-04 13:36:10] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0 [2015-09-04 13:36:10] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2015-09-04 13:36:10] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell [2015-09-04 13:36:10] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0 [2015-09-04 13:36:10] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2015-09-04 13:36:10] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 364 ms [2015-09-04 13:36:11] [WARNING] initializing Texture data//image-resource/build-icons-00-16x16-gui-.png took 322 ms [2015-09-04 13:36:13] VIDEO MEMORY BEFORE LOADING FONTS [2015-09-04 13:36:13] CURRENT_AVAILABLE: 3652MB [2015-09-04 13:36:13] TOTAL_AVAILABLE: 4096MB [2015-09-04 13:36:13] INFO_DEDICATED: 4096MB [2015-09-04 13:36:13] INFO_EVICTED: 76MB [2015-09-04 13:36:15] VIDEO MEMORY AFTER LOADING FONTS [2015-09-04 13:36:15] CURRENT_AVAILABLE: 3624MB [2015-09-04 13:36:15] TOTAL_AVAILABLE: 4096MB [2015-09-04 13:36:15] INFO_DEDICATED: 4096MB [2015-09-04 13:36:15] INFO_EVICTED: 76MB [2015-09-04 13:36:15] [RESOURCE] Init Shop FrameBuffer [2015-09-04 13:36:15] [UTIL] native buffer fetch took 386 ms; invoked GC: true; new size 2097280; index: 0 [2015-09-04 13:36:15] [RESOURCE] Loading cube textures [2015-09-04 13:36:15] GL_MEMORY Before DEFFUSE [2015-09-04 13:36:15] CURRENT_AVAILABLE: 3615MB [2015-09-04 13:36:15] TOTAL_AVAILABLE: 4096MB [2015-09-04 13:36:15] INFO_DEDICATED: 4096MB [2015-09-04 13:36:15] INFO_EVICTED: 76MB [2015-09-04 13:36:20] GL_MEMORY AFTER DEFFUSE [2015-09-04 13:36:20] CURRENT_AVAILABLE: 3230MB [2015-09-04 13:36:20] TOTAL_AVAILABLE: 4096MB [2015-09-04 13:36:20] INFO_DEDICATED: 4096MB [2015-09-04 13:36:20] INFO_EVICTED: 76MB [2015-09-04 13:36:21] [RESOURCE] emission texture present: false [2015-09-04 13:36:21] GL_MEMORY AFTER NORMAL [2015-09-04 13:36:21] CURRENT_AVAILABLE: 2867MB [2015-09-04 13:36:21] TOTAL_AVAILABLE: 4096MB [2015-09-04 13:36:21] INFO_DEDICATED: 4096MB [2015-09-04 13:36:21] INFO_EVICTED: 76MB [2015-09-04 13:36:21] [RESOURCE] Loading cube textures DONE [2015-09-04 13:36:21] [RESOURCE] Loading effects [2015-09-04 13:36:21] [RESOURCE] Loading effects done [2015-09-04 13:36:21] [RESOURCE] Loading background [2015-09-04 13:36:22] [RESOURCE] Loading background DONE [2015-09-04 13:36:22] [GLFRAME] Content has been loaded [2015-09-04 13:36:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag [2015-09-04 13:36:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag [2015-09-04 13:36:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl [2015-09-04 13:36:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl [2015-09-04 13:36:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl [2015-09-04 13:36:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl [2015-09-04 13:36:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl [2015-09-04 13:36:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl [2015-09-04 13:36:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh [2015-09-04 13:36:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-04 13:36:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-04 13:36:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-04 13:36:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-04 13:36:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-04 13:36:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-04 13:36:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl [2015-09-04 13:36:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl [2015-09-04 13:36:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl [2015-09-04 13:36:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl [2015-09-04 13:36:25] [CLIENT] creating galaxy (0, 0, 0); Stars: 3286; created in: 205ms [2015-09-04 13:36:25] [CLIENT][STARSKY] reloading stars [2015-09-04 13:36:25] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2015-09-04 13:36:26] [BG] updating field [2015-09-04 13:36:26] [FrameBuffer] creating frame buffer 4096 / 4096 [2015-09-04 13:36:26] [FrameBuffer] initializing frame buffer textures [2015-09-04 13:36:26] [FrameBuffer] creating frame buffer 4096 / 4096 [2015-09-04 13:36:26] [FrameBuffer] initializing frame buffer textures [2015-09-04 13:36:26] [CLIENT][BACKGROUND] generating background took: 38ms [2015-09-04 13:36:26] [GRAPHICS] TRY USING VBO MAPPED BUFFER: false [2015-09-04 13:36:26] [CLIENT][CHAT] [message] [SERVER]: Lancake has joined the game [2015-09-04 13:36:26] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1438745347502_1)(6530)] FROM -2 TO 6504 [2015-09-04 13:36:26] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1438481328746_0)(6531)] FROM -2 TO 6504 [2015-09-04 13:36:26] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[Lancake ; id(6503)(23)f(10028)] for PlS[Lancake ; id(6503)(23)f(10028)] [2015-09-04 13:36:26] [BEAMDRAWER] WARNING SHIP PLUM ADD of Ship[Lancake_1441312002393](6556) took 15 ms [2015-09-04 13:36:26] [BEAMDRAWER] WARNING SHIP NORMAL ADD of Ship[Lancake_1441312002393](6556) took 17 ms [2015-09-04 13:36:26] [WORLDDRAWER] WARNING: DRAWER UPDATE OF Ship[Lancake_1441312002393](6556) took 17 [2015-09-04 13:36:26] [WORLDDRAWER] WARNING: ADD TOOK 17 [2015-09-04 13:36:26] [DRAWER][WARNING] segManControllerUpdate took 19 ms [2015-09-04 13:36:26] [DRAWER][WARNING] update took 25 ms [2015-09-04 13:36:27] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Lancake ; id(6503)(23)f(10028)] took 82 [2015-09-04 13:36:27] [FACTIONMANAGER] Faction Invites Changed [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10193, b=10158, rel=FRIEND] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10174, b=10120, rel=FRIEND] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10220, b=10071, rel=NEUTRAL] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10000, b=10127, rel=NEUTRAL] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10056, b=10006, rel=NEUTRAL] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10000, b=10052, rel=NEUTRAL] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10027, b=10006, rel=NEUTRAL] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10086, b=10029, rel=FRIEND] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10158, b=10028, rel=FRIEND] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10176, b=10125, rel=FRIEND] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10012, b=10147, rel=NEUTRAL] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10016, b=10024, rel=FRIEND] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10000, b=10006, rel=NEUTRAL] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] put relationship offer RelOffer[a=10029, b=10006, rel=FRIEND] on Client(23) [2015-09-04 13:36:27] [FACTIONMANAGER] Faction Offers Changed [2015-09-04 13:36:27] [CLIENT-CONTROLLER][WARNING] state update took 103ms [2015-09-04 13:36:27] [CLIENT] Client received new channel: all; creating... [2015-09-04 13:36:27] [CLIENT] Client received existing channel mod: all; CREATE [2015-09-04 13:36:27] [CLIENT] WARNING: member in channel: all already existed [2015-09-04 13:36:27] [CLIENT] Client received new channel: Permanent testchannel; creating... [2015-09-04 13:36:27] [CLIENT] Client received new channel: Testserver-Admins; creating... [2015-09-04 13:36:27] [CLIENT] Client received new channel: PARTY CHANNEL; creating... [2015-09-04 13:36:27] [CLIENT] Client received new channel: Faction10028; creating... [2015-09-04 13:36:27] [CLIENT] Client received existing channel mod: Faction10028; CREATE [2015-09-04 13:36:27] [CLIENT] WARNING: member in channel: Faction10028 already existed [2015-09-04 13:36:27] [CLIENT] successfully rejoined all; opening chat: false [2015-09-04 13:36:27] [CLIENT] successfully rejoined Faction10028; opening chat: false [2015-09-04 13:36:27] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[Lancake ; id(6503)(23)f(10028)] [2015-09-04 13:36:27] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR SpaceStation[ENTITY_SPACESTATION_Test Yard 2_1441309414352(6555)] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1427978340004, read=true, message=Your faction MuChMo declared war on Mandalore! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=jango_fett, to=lancake, sent=1427978180077, read=true, message=sorry heat seakers at spawn, topic=RE: [FACTION] MuChMo declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1431624090973, read=true, message=Your faction MuChMo declared war on Navis12! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1435713482631, read=true, message=Your faction MuChMo declared war on Time-Space Admin Bureau! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1426881343647, read=true, message=Your faction MuChMo declared war on Mandalore! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1434842626300, read=true, message=The Aethi Imperium declared war on your faction! AUTO-DECLARED-WAR: hostile action detected from PlayerCharacter[(ENTITY_PLAYERCHARACTER_AndyP)(1781)] Pilot: AndyP, topic=[FACTION] The Aethi Imperium declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1438873834450, read=false, message=Your faction MuChMo declared war on Eralidor Empire! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1438812818772, read=false, message=TeamEmerald declared war on your faction! AUTO-DECLARED-WAR: hostile action detected from PlayerCharacter[(ENTITY_PLAYERCHARACTER_AndyP)(877)] Pilot: AndyP, topic=[FACTION] TeamEmerald declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1438559571939, read=false, message=Your faction MuChMo declared war on Deans Salvage Co! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1432603546260, read=true, message=Your faction MuChMo declared war on TRITAIN_FLEET! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [FACTIONMANAGER] received news on vlient channel Client(23): FactionNewsPost [factionId=10028, op=SmilingTester, date=1434790945416, message=System default(-3, -1, -2) has been claimed by SmilingTester., permission=0] [2015-09-04 13:36:27] [FACTIONMANAGER] received news on vlient channel Client(23): FactionNewsPost [factionId=10028, op=SmilingTester, date=1434790944026, message=Faction Home set to Smiling Test Home by SmilingTester., permission=0] [2015-09-04 13:36:27] [FACTIONMANAGER] received news on vlient channel Client(23): FactionNewsPost [factionId=10028, op=reset of faction on that structure, date=1434790470262, message=Ownership of System default(-3, -1, -2) has been revoked by reset of faction on that structure., permission=0] [2015-09-04 13:36:27] [FACTIONMANAGER] received news on vlient channel Client(23): FactionNewsPost [factionId=10028, op=ADMIN, date=1434790470257, message=Faction Home has been reset, because faction block has been removed. If that was unintended, please ask an admin who last edited the Station, permission=0] [2015-09-04 13:36:27] [FACTIONMANAGER] received news on vlient channel Client(23): FactionNewsPost [factionId=10028, op=SmilingTester, date=1434731880005, message=System default(-3, -1, -2) has been claimed by SmilingTester., permission=0] [2015-09-04 13:36:27] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 138 [2015-09-04 13:36:27] [CLIENT] WARNING: UPDATE OF Ship[Lancake_1441312002393](6556) took 139 [2015-09-04 13:36:27] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching SpaceStation[ENTITY_SPACESTATION_Test Yard 2_1441309414352(6555)] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1427978340004, read=true, message=Your faction MuChMo declared war on Mandalore! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=jango_fett, to=lancake, sent=1427978180077, read=true, message=sorry heat seakers at spawn, topic=RE: [FACTION] MuChMo declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1431624090973, read=true, message=Your faction MuChMo declared war on Navis12! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1435713482631, read=true, message=Your faction MuChMo declared war on Time-Space Admin Bureau! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1426881343647, read=true, message=Your faction MuChMo declared war on Mandalore! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1434842626300, read=true, message=The Aethi Imperium declared war on your faction! AUTO-DECLARED-WAR: hostile action detected from PlayerCharacter[(ENTITY_PLAYERCHARACTER_AndyP)(1781)] Pilot: AndyP, topic=[FACTION] The Aethi Imperium declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1438873834450, read=false, message=Your faction MuChMo declared war on Eralidor Empire! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [CLIENT][POPUP] INFO: You got unread mail! [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1438812818772, read=false, message=TeamEmerald declared war on your faction! AUTO-DECLARED-WAR: hostile action detected from PlayerCharacter[(ENTITY_PLAYERCHARACTER_AndyP)(877)] Pilot: AndyP, topic=[FACTION] TeamEmerald declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1438559571939, read=false, message=Your faction MuChMo declared war on Deans Salvage Co! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [PLAYERMESSAGE] Client(23) Handle Received PlayerMessage: PlayerMessage [from=[faction], to=lancake, sent=1432603546260, read=true, message=Your faction MuChMo declared war on TRITAIN_FLEET! , topic=[FACTION] Your faction declared war!] [2015-09-04 13:36:27] [CLIENT-CONTROLLER][WARNING] state update took 161ms [2015-09-04 13:36:27] [SKIN] USING DEFAULT FOR PLAYER PlS[Lancake ; id(6503)(23)f(10028)] [2015-09-04 13:36:27] [SKIN] REMOVING TMP PATH: E:\Downloads\Starmade test\StarMade\.\texTmp [2015-09-04 13:36:28] [CLIENT] SpaceStation[ENTITY_SPACESTATION_Test Yard 2_1441309414352(6555)]((0, 0, 0))[s1360; Hash6555; id 3439] WARNING: Revalidating took 396ms (without locks) [2015-09-04 13:36:28] [CLIENT] SpaceStation[ENTITY_SPACESTATION_Test Yard 2_1441309414352(6555)] revalidating this segment SpaceStation[ENTITY_SPACESTATION_Test Yard 2_1441309414352(6555)]((0, 0, 0))[s1360; Hash6555; id 3439] took 397 [2015-09-04 13:36:28] [CLIENT] WARNING: SpaceStation[ENTITY_SPACESTATION_Test Yard 2_1441309414352(6555)] Segment Provider addReadySegments() (for 65 segs) update took: 410ms (synch 0) [2015-09-04 13:36:28] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_Test Yard 2_1441309414352(6555)] took 412 [2015-09-04 13:36:28] [CLIENT-CONTROLLER][WARNING] state update took 423ms [2015-09-04 13:36:28] [DRAWER][WARNING] update took 26 ms [2015-09-04 13:36:28] USE BUFFER RANGE: true [2015-09-04 13:36:29] [DELETE] Cleaning up playerCharacter for AIPlayer(BOBY THE JEB, 6530) on Client(23) [2015-09-04 13:36:29] [DELETE] Cleaning up playerCharacter for AIPlayer(ShopKeep, 6531) on Client(23) [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6509(Ship[D_1439784040576](6509)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6526(Shop(6526)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6520(Ship[TauShuttle_1440787875566rl3](6520)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6511(Ship[spunkie_1440489207256](6511)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6507(Ship[tengu](6507)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6523(Ship[TauShuttle_1440787875566rl30](6523)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6530(AICharacter[(ENTITY_CREATURE_1438745347502_1)(6530)]) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6528(Ship[connector](6528)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6504([CLIENT ReSector(6504)true; (2, 2, 2); ]) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6524(Ship[TauShuttle_1440787875566rl0](6524)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6522(Ship[TauShuttle_1440787875566rl40](6522)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6517(Ship[TauShuttle_1440787875566rl2](6517)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6515(Ship[TauShuttle_1440787875566](6515)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6527(Ship[CXT-1 Red_1440966485948](6527)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6506(Ship[Hatias_1438994341345](6506)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6531(AICharacter[(ENTITY_CREATURE_1438481328746_0)(6531)]) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6516(Ship[TauShuttle_1440787875566rl1](6516)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6505(SpaceStation[ENTITY_SPACESTATION_FreeBlocks(6505)]) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6525(Ship[spunkie3_1438965455075](6525)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6519(Ship[CXT-1 Red_1440966485948rl0](6519)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6510(Ship[Base](6510)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6513(Ship[AndyP_1440672090477](6513)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6521(Ship[TauShuttle_1440787875566rl4](6521)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6508(Ship[TauShuttle_1440787875566rl00](6508)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6512(Ship[TauShuttle_1440787875566rl5](6512)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6514(Ship[TauShuttle_1440787875566rl6](6514)) Physically DELETING DONE and Notified! [2015-09-04 13:36:29] WARNING while checking neighbor: null; [CLIENT ReSector(6529)true; (-41, -10, -21); ]; 6504; 6529 [2015-09-04 13:36:29] [DELETE][Client(23)] Sendable 6518(Ship[Gamel_1439034462895](6518)) Physically DELETING DONE and Notified! [2015-09-04 13:36:35] [CLIENT][PlayerInput] successfully deactivated obfuscated.O@1feb729a [2015-09-04 13:36:35] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)] FROM -2 TO 6529 [2015-09-04 13:36:35] [CLIENT]: PlS[Lancake ; id(6503)(23)f(10028)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)] [2015-09-04 13:36:35] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)]; PlS[Lancake ; id(6503)(23)f(10028)] [2015-09-04 13:36:35] Client(23) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2015-09-04 13:36:35] [DRAWER][WARNING] update took 57 ms [2015-09-04 13:36:36] [CONTROLLERSTATE] Client(23); PlS[Lancake ; id(6503)(23)f(10028)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Lancake ; id(6503)(23)f(10028)], fromId=-1 (null), fromPos=(0, 0, 0), toId=6661 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)]), toPos=(0, 0, 0), hide=false] [2015-09-04 13:36:36] [CLIENT] REQUESTING SYSTEM: (-3, -1, -2) [2015-09-04 13:36:36] [CLIENT][BUILDTOOLS] Reset area placement [2015-09-04 13:36:36] BACKGROUND SOUND: 0.14; 0.35; 0.4 [2015-09-04 13:36:36] [CONTROLLER][ADD-UNIT] (Client(23)): PlS[Lancake ; id(6503)(23)f(10028)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)] [2015-09-04 13:36:36] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)]; at: (0.73177147, 2.9539807, 8.436575) [2015-09-04 13:36:36] [CLIENT][BUILDTOOLS] Reset area placement [2015-09-04 13:36:36] [CLIENT][POPUP] INFO: Gravity neutralized [2015-09-04 13:36:36] [KINEMATIC] Client(23) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)]: FROM (0.73177147, 2.9539807, 8.436575); (0.73177147, 2.9539807, 8.436575) [2015-09-04 13:36:36] [PLAYERCHARACTER][ONPHYSICSADD][Client(23)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)]: (0.73177147, 2.9539807, 8.436575) -> (0.73177147, 2.9539807, 8.436575) [2015-09-04 13:36:36] [REMOTETRANFORM][WARP] Client(23) SETTING WARP POSITION from (0.73177147, 2.9539807, 8.436575) TO (0.73177147, 2.9539807, 8.436575) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)] [2015-09-04 13:36:36] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)] FLAG changed gravity on Client(23) null -> (0.0, 0.0, 0.0) [2015-09-04 13:36:36] Client(23) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Lancake)(6661)] (handleGravity()) Deactivating gravity [2015-09-04 13:36:36] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 secs [2015-09-04 13:37:03] BLOCK ORIENTATION FOR Power Reactor Module: FRONT [2015-09-04 13:37:12] [GLFRAME] THROWN: class java.lang.IndexOutOfBoundsException Now Printing StackTrace [2015-09-04 13:37:12] java.lang.IndexOutOfBoundsException: Index (1) is greater than or equal to list size (1) [2015-09-04 13:37:12] at it.unimi.dsi.fastutil.objects.ObjectArrayList.get(ObjectArrayList.java:258) [2015-09-04 13:37:12] at obfuscated.auE.a(SourceFile:322) [2015-09-04 13:37:12] at obfuscated.auE.a(SourceFile:326) [2015-09-04 13:37:12] at obfuscated.pe.a(SourceFile:25) [2015-09-04 13:37:12] at obfuscated.pf.callback(SourceFile:60) [2015-09-04 13:37:12] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:40) [2015-09-04 13:37:12] at obfuscated.C.updateStateInput(SourceFile:1321) [2015-09-04 13:37:12] at obfuscated.arZ.a(SourceFile:1162) [2015-09-04 13:37:12] at obfuscated.C.h(SourceFile:2772) [2015-09-04 13:37:12] at obfuscated.Mi.run(SourceFile:92) [2015-09-04 13:37:12] at java.lang.Thread.run(Unknown Source) [2015-09-04 13:37:12] [GLFRAME] THROWN: class java.lang.IndexOutOfBoundsExceptionPrinting StackTrace DONE [2015-09-04 13:37:12] java.lang.IndexOutOfBoundsException: Index (1) is greater than or equal to list size (1) [2015-09-04 13:37:12] at it.unimi.dsi.fastutil.objects.ObjectArrayList.get(ObjectArrayList.java:258) [2015-09-04 13:37:12] at obfuscated.auE.a(SourceFile:322) [2015-09-04 13:37:12] at obfuscated.auE.a(SourceFile:326) [2015-09-04 13:37:12] at obfuscated.pe.a(SourceFile:25) [2015-09-04 13:37:12] at obfuscated.pf.callback(SourceFile:60) [2015-09-04 13:37:12] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:40) [2015-09-04 13:37:12] at obfuscated.C.updateStateInput(SourceFile:1321) [2015-09-04 13:37:12] at obfuscated.arZ.a(SourceFile:1162) [2015-09-04 13:37:12] at obfuscated.C.h(SourceFile:2772) [2015-09-04 13:37:12] at obfuscated.Mi.run(SourceFile:92) [2015-09-04 13:37:12] at java.lang.Thread.run(Unknown Source) [2015-09-04 13:37:23] AGAIN PRINTING STACK TRACE [2015-09-04 13:37:23] java.lang.IndexOutOfBoundsException: Index (1) is greater than or equal to list size (1) [2015-09-04 13:37:23] at it.unimi.dsi.fastutil.objects.ObjectArrayList.get(ObjectArrayList.java:258) [2015-09-04 13:37:23] at obfuscated.auE.a(SourceFile:322) [2015-09-04 13:37:23] at obfuscated.auE.a(SourceFile:326) [2015-09-04 13:37:23] at obfuscated.pe.a(SourceFile:25) [2015-09-04 13:37:23] at obfuscated.pf.callback(SourceFile:60) [2015-09-04 13:37:23] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:40) [2015-09-04 13:37:23] at obfuscated.C.updateStateInput(SourceFile:1321) [2015-09-04 13:37:23] at obfuscated.arZ.a(SourceFile:1162) [2015-09-04 13:37:23] at obfuscated.C.h(SourceFile:2772) [2015-09-04 13:37:23] at obfuscated.Mi.run(SourceFile:92) [2015-09-04 13:37:23] at java.lang.Thread.run(Unknown Source) [2015-09-04 13:37:23] [GLFrame] (ErrorDialog Chose Exit) Error Message: Index (1) is greater than or equal to list size (1) [2015-09-04 13:37:23] [CLIENT] SAVING CLIENT CHANNEL all Open: false; [2015-09-04 13:37:23] [CLIENT] SAVING CLIENT CHANNEL Faction10028 Open: false; [2015-09-04 13:37:23] [CLIENT] chat channels saved [2015-09-04 13:37:26] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT [2015-09-04 13:37:26] org.schema.schine.graphicsengine.core.FinishedFrameException [2015-09-04 13:37:26] at obfuscated.arZ.a(SourceFile:173) [2015-09-04 13:37:26] at obfuscated.gm.exit(SourceFile:1072) [2015-09-04 13:37:26] at obfuscated.arZ.a(SourceFile:291) [2015-09-04 13:37:26] at obfuscated.arZ.a(SourceFile:1162) [2015-09-04 13:37:26] at obfuscated.C.h(SourceFile:2772) [2015-09-04 13:37:26] at obfuscated.Mi.run(SourceFile:92) [2015-09-04 13:37:26] at java.lang.Thread.run(Unknown Source) [2015-09-04 13:37:27] [AUDIO] Cleaning up sound system [2015-09-04 13:37:27] SoundSystem shutting down... [2015-09-04 13:37:27] Author: Paul Lamb, www.paulscode.com [2015-09-04 13:37:27] [CLIENT] CLIENT SHUTDOWN. Dumping client data! [2015-09-04 13:37:27] [CLIENT] CLIENT SHUTDOWN. client data saved! [2015-09-04 13:37:27] [CLIENT] CLIENT SHUTDOWN. thread pool terminated! [2015-09-04 13:37:27] [GLFrame] terminated frame: exiting program; finished: true [2015-09-04 13:37:27] Exiting because of terminated frame [2015-09-04 13:37:27] org.schema.schine.network.client.ClientProcessor@18970b42 sending logout [2015-09-04 13:37:27] [CLIENT] CLOSING SOCKET [2015-09-04 13:37:27] [CLIENT] CLOSING SOCKET [2015-09-04 13:37:27] [CLIENT] SAVING CLIENT CHANNEL all Open: false; [2015-09-04 13:37:27] [CLIENT] SAVING CLIENT CHANNEL Faction10028 Open: false; [2015-09-04 13:37:27] [CLIENT] chat channels saved [2015-09-04 13:37:27] java.net.SocketException: Socket closed [2015-09-04 13:37:27] at java.net.SocketInputStream.socketRead0(Native Method) [2015-09-04 13:37:27] at java.net.SocketInputStream.socketRead(Unknown Source) [2015-09-04 13:37:27] at java.net.SocketInputStream.read(Unknown Source) [2015-09-04 13:37:27] at java.net.SocketInputStream.read(Unknown Source) [2015-09-04 13:37:27] at java.net.SocketInputStream.read(Unknown Source) [2015-09-04 13:37:27] at java.io.DataInputStream.readInt(Unknown Source) [2015-09-04 13:37:27] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:319) [2015-09-04 13:37:27] at java.lang.Thread.run(Unknown Source) [2015-09-04 13:37:27] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor