[2016-09-03 16:08:20] [VERSION] loading version from install dir: .\ [2016-09-03 16:08:20] [VERSION] VERSION: 0.199.172 [2016-09-03 16:08:20] [VERSION] BUILD: 20160828_061948 [2016-09-03 16:08:20] #################### StarMade ####################### [2016-09-03 16:08:20] # version 0.199.172 - build 20160828_061948 # [2016-09-03 16:08:20] ##################################################### [2016-09-03 16:08:20] [SERIAL] "not retrieved" [2016-09-03 16:08:20] [INSTALLATION_DIRECTORY] "C:\Users\C\Documents\Programme\StarMade\." [2016-09-03 16:08:20] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-09-03 16:08:20] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-09-03 16:08:20] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-09-03 16:08:20] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-09-03 16:08:20] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-09-03 16:08:20] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-09-03 16:08:20] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-09-03 16:08:20] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-09-03 16:08:20] [SERVER] using world: world0; .\server-database\world0\ [2016-09-03 16:08:20] [INIT] Segment Database Path: C:\Users\C\Documents\Programme\StarMade\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-09-03 16:08:20] [LIBLOADER] OS Windows 10 - 10.0 [2016-09-03 16:08:20] [LIBLOADER] JAVA Oracle Corporation - 1.8.0_101 - C:\Program Files\Java\jre1.8.0_101 [2016-09-03 16:08:20] [LIBLOADER] ARCHITECTURE amd64 [2016-09-03 16:08:20] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2016-09-03 16:08:20] [LIBLOADER] FastNoiseSIMD Level: 2 [2016-09-03 16:08:20] [LIBLOADER] COMPLETE [2016-09-03 16:08:20] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-09-03 16:08:20] [MAIN] MIGRATION PROCESS DONE [2016-09-03 16:08:20] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2016-09-03 16:08:20] [LANGUAGE] loading language: english; Resolved to english [2016-09-03 16:08:20] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY DOWN_SHIP - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - DOWN_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] DUIPLICATE KEY ROTATE_LEFT_SHIP - REBOOT_SYSTEMS [2016-09-03 16:08:20] DUIPLICATE KEY REBOOT_SYSTEMS - ROTATE_LEFT_SHIP [2016-09-03 16:08:20] [LANGUAGE] Loading English; Version: 0 [2016-09-03 16:08:20] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-09-03 16:08:22] [GRAPHICS] set display mode: FULLSCREEN: true; dim: 1280 / 1024 [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 32 @72Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 576 x 32 @56Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 32 @75Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 1152 x 864 x 32 @75Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 576 x 32 @60Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 720 x 32 @60Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 32 @72Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 32 @75Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 480 x 32 @72Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 480 x 32 @75Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 768 x 32 @60Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 960 x 32 @60Hz [2016-09-03 16:08:22] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @60Hz [2016-09-03 16:08:22] [GRAPHICS] Compatible DisplayMode found: 1280 x 1024 x 32 @60Hz; fullsceen capable true [2016-09-03 16:08:22] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-09-03 16:08:22] [DISPLAY] ViewPort for Resolution: 1280x1024: 1280, 1024 [2016-09-03 16:08:22] INITIAL MEMORY AVAILABLE [2016-09-03 16:08:22] CURRENT_AVAILABLE: 1787MB [2016-09-03 16:08:22] TOTAL_AVAILABLE: 2048MB [2016-09-03 16:08:22] INFO_DEDICATED: 2048MB [2016-09-03 16:08:22] INFO_EVICTED: 0MB [2016-09-03 16:08:22] FILE CREATED: true [2016-09-03 16:08:22] [GLFrame] Open-GL initialized [2016-09-03 16:08:22] Running on thread: main Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5382 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.82 Renderer: GeForce GTX 750 Ti/PCIe/SSE2 [2016-09-03 16:08:22] [FONT] FONT PATH TO LOAD: font/Monda-Regular.ttf; false; true [2016-09-03 16:08:22] [FONT] created from font file: C:\Users\C\Documents\Programme\StarMade\data\font\Monda-Regular.ttf [2016-09-03 16:08:23] [CLIENT] INITIALIZING LOADING SCREEN [2016-09-03 16:08:23] [TEXTURE] data/./image-resource/schine.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 69 ms [2016-09-03 16:08:23] [TEXTURE] data/./image-resource/loadingscreen-background.png LOAD TAKEN: stream: 0 ms; data: 85 ms; create: 15 ms [2016-09-03 16:08:23] [TEXTURE] data/./image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 0 ms; data: 16 ms; create: 0 ms [2016-09-03 16:08:23] [SceneParser] now parsing scene: data/./models/3Dlogo/\3Dlogo [2016-09-03 16:08:23] ... parse Mesh data/./models/3Dlogo/\3Dlogo.mesh.xml 0 [2016-09-03 16:08:23] ... parse Mesh data/./models/3Dlogo/\3Dstar.mesh.xml 8 [2016-09-03 16:08:23] [GLFrame] loading content data [2016-09-03 16:08:23] [CLIENT] STARTING UP OPEN GL [2016-09-03 16:08:23] [SOUND] flag settings changed! [2016-09-03 16:08:23] [SOUND] flag settings changed! [2016-09-03 16:08:23] Starting up SoundSystem... [2016-09-03 16:08:23] Initializing LWJGL OpenAL [2016-09-03 16:08:23] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-09-03 16:08:23] OpenAL initialized. [2016-09-03 16:08:24] [SOUND] flag settings changed! [2016-09-03 16:08:24] [SOUND] flag settings changed! [2016-09-03 16:08:24] ############## LOADING RESOURCE ServerSettings [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE MainMenuBackgroundShader [2016-09-03 16:08:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/loadingscreen/bg.vert.glsl; data//shader/loadingscreen/bg.frag.glsl [2016-09-03 16:08:24] ############## DONE IN 8 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE ai-panel-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/ai-panel-gui-.png LOAD TAKEN: stream: 0 ms; data: 16 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 18 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE bar-4x1-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/bar-4x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 7 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 9 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE bars [2016-09-03 16:08:24] [TEXTURE] data//image-resource/bars.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 3 ms [2016-09-03 16:08:24] ############## DONE IN 5 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE box [2016-09-03 16:08:24] [TEXTURE] data//image-resource/box.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 4 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE build-icons-00-16x16-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/build-icons-00-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 29 ms; create: 2 ms [2016-09-03 16:08:24] ############## DONE IN 36 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE build-icons-01-16x16-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/build-icons-01-16x16-gui-.png LOAD TAKEN: stream: 1 ms; data: 18 ms; create: 2 ms [2016-09-03 16:08:24] ############## DONE IN 27 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE build-icons-02-16x16-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/build-icons-02-16x16-gui-.png LOAD TAKEN: stream: 1 ms; data: 23 ms; create: 2 ms [2016-09-03 16:08:24] ############## DONE IN 28 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE build-icons-extra-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/build-icons-extra-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE buttons-8x8-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/buttons-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 18 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 20 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE catalog-panel-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/catalog-panel-gui-.png LOAD TAKEN: stream: 1 ms; data: 11 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 13 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE crosshair-build-c-gui- [2016-09-03 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crosshair-simple-c-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/crosshair-simple-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 0 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE cubaton-counts-4x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/cubaton-counts-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE cubaton-sprites-4x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/cubaton-sprites-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE detail [2016-09-03 16:08:24] [TEXTURE] data//image-resource/detail.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 4 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE detail_normal [2016-09-03 16:08:24] [TEXTURE] data//image-resource/detail_normal.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 6 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE dirtlense [2016-09-03 16:08:24] [TEXTURE] data//image-resource/dirtlense.png LOAD TAKEN: stream: 0 ms; data: 17 ms; create: 11 ms [2016-09-03 16:08:24] ############## DONE IN 28 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE dust [2016-09-03 16:08:24] [TEXTURE] data//image-resource/dust.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE energy_tex [2016-09-03 16:08:24] [TEXTURE] data//image-resource/energy_tex.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 5 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE faction-personal-panel-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/faction-personal-panel-gui-.png LOAD TAKEN: stream: 0 ms; data: 11 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 13 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE flare [2016-09-03 16:08:24] [TEXTURE] data//image-resource/flare.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 3 ms [2016-09-03 16:08:24] ############## DONE IN 8 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE fontset-standard [2016-09-03 16:08:24] [TEXTURE] data//image-resource/fontset-standard.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/ingame/tools-16x16-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/ingame/tools-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 7 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/ingame/UI 16px Center_Case-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/ingame/UI 16px Center_Case-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 0 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/ingame/UI 16px Horizontal-1x8-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/ingame/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 0 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/ingame/UI 16px Scanlines-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/ingame/UI 16px Scanlines-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/ingame/UI 16px Stars-1x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/ingame/UI 16px Stars-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/ingame/UI 16px Vertical-8x1-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/ingame/UI 16px Vertical-8x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/ingame/UI 16px-1x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/ingame/UI 16px-1x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/ingame/UI 16px-8x8-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/ingame/UI 16px-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/ingame/UI 32px Center SBFalse [2016-09-03 16:08:24] [TEXTURE] 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############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/menu/UI 16px Stars-1x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/menu/UI 16px Stars-1x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/menu/UI 16px Vertical-8x1-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/menu/UI 16px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 4 ms [2016-09-03 16:08:24] ############## DONE IN 4 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/menu/UI 16px-8x8-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/menu/UI 16px-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFalse [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/menu/UI 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Notification-gui- copy.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/menu/UI 8px Tooltip-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/menu/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/menu/UI 8px Vertical-32x1-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/menu/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE gui/menu/UI_MainTheme-2x2-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/gui/menu/UI_MainTheme-2x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING 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6 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 7 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE help-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/help-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE help-shipbuild-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/help-shipbuild-gui-.png LOAD TAKEN: stream: 1 ms; data: 5 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 7 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE help-shipcommon-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/help-shipcommon-gui-.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 6 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE help-shipflight-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/help-shipflight-gui-.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 6 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE hud-arrow-c-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/hud-arrow-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE hud-arrow-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/hud-arrow-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE hud-sides-left-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/hud-sides-left-gui-.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 5 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE hud-sides-right-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/hud-sides-right-gui-.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 5 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE hud-target-4x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/hud-target-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE hud-target-c-4x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/hud-target-c-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_Bar [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_Bar.png LOAD TAKEN: stream: 0 ms; data: 8 ms; create: 3 ms [2016-09-03 16:08:24] ############## DONE IN 11 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_CombatNote-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_CombatNote-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_HorizontalBar-1x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_HorizontalBar-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_Hotbar-8x2-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_Hotbar-8x2-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_Hotbar-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_Hotbar-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 4 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_Map-2x1-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_Map-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_MapLarge-2x1-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_MapLarge-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 7 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 7 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_PlayerHP-1x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_PlayerHP-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_pointers-c-8x8-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_pointers-c-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 6 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE hud_pointers-c-8x8 [2016-09-03 16:08:24] [TEXTURE] data//image-resource/hud_pointers-c-8x8.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 2 ms [2016-09-03 16:08:24] ############## DONE IN 8 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_ServerNote-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_ServerNote-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_ServerNote_Colour-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_ServerNote_Colour-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_Sprites-8x8-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/HUD_Sprites-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE HUD_Target-2x4-gui- [2016-09-03 16:08:24] [TEXTURE] 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data: 9 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 11 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE info-panel-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/info-panel-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE info [2016-09-03 16:08:24] [TEXTURE] data//image-resource/info.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 5 ms [2016-09-03 16:08:24] ############## DONE IN 15 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE inventory-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/inventory-gui-.png LOAD TAKEN: stream: 1 ms; data: 11 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 13 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE inventory-slot-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/inventory-slot-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE inventory-slots-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/inventory-slots-gui-.png LOAD TAKEN: stream: 1 ms; data: 5 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 7 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE inventory-slots-simple-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/inventory-slots-simple-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE lens_flare-4x1-c- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/lens_flare-4x1-c-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE lens_flare [2016-09-03 16:08:24] [TEXTURE] data//image-resource/lens_flare.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE loadingscreen-background [2016-09-03 16:08:24] [TEXTURE] data//image-resource/loadingscreen-background.png LOAD TAKEN: stream: 0 ms; data: 26 ms; create: 9 ms [2016-09-03 16:08:24] ############## DONE IN 36 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE map-sprites-8x2-c-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/map-sprites-8x2-c-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE menu-panel-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/menu-panel-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE meta-icons-00-16x16-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/meta-icons-00-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 18 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 20 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE missile [2016-09-03 16:08:24] [TEXTURE] data//image-resource/missile.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 3 ms [2016-09-03 16:08:24] ############## DONE IN 8 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE navigation-panel-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/navigation-panel-gui-.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 12 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE optionsJoystick-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/optionsJoystick-gui-.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 11 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE optionsKeyboard-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/optionsKeyboard-gui-.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 12 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE optionsPanel-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/optionsPanel-gui-.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 12 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE panel-std-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/panel-std-gui-.png LOAD TAKEN: stream: 0 ms; data: 8 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 9 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE planet-desert-diff [2016-09-03 16:08:24] [TEXTURE] data//image-resource/planet-desert-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE planet-earth-clouds [2016-09-03 16:08:24] [TEXTURE] data//image-resource/planet-earth-clouds.png LOAD TAKEN: stream: 0 ms; 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ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE planet-mars-diff [2016-09-03 16:08:24] [TEXTURE] data//image-resource/planet-mars-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 0 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE planet-purple-diff [2016-09-03 16:08:24] [TEXTURE] data//image-resource/planet-purple-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 0 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE playertex [2016-09-03 16:08:24] [TEXTURE] data//image-resource/playertex.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE playertex_shading [2016-09-03 16:08:24] [TEXTURE] data//image-resource/playertex_shading.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 4 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE powerbar-1x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/powerbar-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 5 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE powerbar-2x4-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/powerbar-2x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE QuadLegsTex01 [2016-09-03 16:08:24] [TEXTURE] data//image-resource/QuadLegsTex01.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE QuadTorsoTex01 [2016-09-03 16:08:24] [TEXTURE] data//image-resource/QuadTorsoTex01.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE radarBackground [2016-09-03 16:08:24] [TEXTURE] data//image-resource/radarBackground.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE radarGUIBackground [2016-09-03 16:08:24] [TEXTURE] data//image-resource/radarGUIBackground.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE schine [2016-09-03 16:08:24] [TEXTURE] data//image-resource/schine.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE screen-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/screen-gui-.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 5 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE sell-item-dropzone-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/sell-item-dropzone-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 2 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE shield_tex [2016-09-03 16:08:24] [TEXTURE] data//image-resource/shield_tex.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 3 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE shop-panel-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/shop-panel-gui-.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 11 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE shopinrange-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/shopinrange-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE sidebar-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/sidebar-gui-.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 5 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE sidebarwep-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/sidebarwep-gui-.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2016-09-03 16:08:24] ############## DONE IN 5 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE small-dialog-gui- [2016-09-03 16:08:24] [TEXTURE] data//image-resource/small-dialog-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:24] ############## DONE IN 1 ms [2016-09-03 16:08:24] ############## LOADING RESOURCE smallinfo-panel-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/smallinfo-panel-gui-.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:25] ############## DONE IN 4 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE smoke4 [2016-09-03 16:08:25] [TEXTURE] data//image-resource/smoke4.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:25] ############## DONE IN 3 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE smoke_alpha [2016-09-03 16:08:25] [TEXTURE] data//image-resource/smoke_alpha.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 4 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE smoke_color [2016-09-03 16:08:25] [TEXTURE] data//image-resource/smoke_color.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:25] ############## DONE IN 3 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE SM_logo_white_nostar [2016-09-03 16:08:25] [TEXTURE] data//image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 3 ms [2016-09-03 16:08:25] ############## DONE IN 7 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE specmap2 [2016-09-03 16:08:25] [TEXTURE] data//image-resource/specmap2.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 2 ms [2016-09-03 16:08:25] ############## DONE IN 12 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE star [2016-09-03 16:08:25] [TEXTURE] data//image-resource/star.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 3 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE starColorMap-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/starColorMap-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE starmade-icon [2016-09-03 16:08:25] [TEXTURE] data//image-resource/starmade-icon.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:25] ############## DONE IN 2 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE starmade-logo [2016-09-03 16:08:25] [TEXTURE] 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[2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 0 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 16px Scanlines-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 16px Scanlines-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 0 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 16px Stars-1x4-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 16px Stars-1x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 16px Vertical-8x1-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 16px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 16px-1x4-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 16px-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 16px-8x8-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 16px-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 32px Center SBFalse [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 32px Center SBFalse.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 32px Center SBFTrue [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 32px Center SBFTrue.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 32px Corners-8x8-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 32px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 3 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 32px Vertical-8x1-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 32px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 32px-horizontals-1x32-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 32px-horizontals-1x32-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 2 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Center_Background-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Center_Background-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Center_Button-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Center_Button-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Center_Filter-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Center_Filter-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 0 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Center_Foreground-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Center_Foreground-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 0 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Center_PopUp-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Center_PopUp-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Center_Progress-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Center_Progress-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Center_Textbox-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Center_Textbox-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Corners-8x8-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Horizontal-1x16-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Horizontal-1x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Notification-gui- copy [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI 8px Vertical-16x1-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI 8px Vertical-16x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 2 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI_MainTheme-2x2-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI_MainTheme-2x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 2 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI_MainThemeBg-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI_MainThemeBg-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI_MainThemeLeftRight-1x2-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI_MainThemeLeftRight-1x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:25] ############## DONE IN 1 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE UI_MainThemeTopBottom-2x1-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/UI_MainThemeTopBottom-2x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:25] ############## DONE IN 2 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE unlink-weapon-dropzone-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/unlink-weapon-dropzone-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:25] ############## DONE IN 2 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE weapon-assign-panel-gui- [2016-09-03 16:08:25] [TEXTURE] data//image-resource/weapon-assign-panel-gui-.png LOAD TAKEN: stream: 1 ms; data: 10 ms; create: 1 ms [2016-09-03 16:08:25] ############## DONE IN 12 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE CONFIG_HUD [2016-09-03 16:08:25] ############## DONE IN 236 ms [2016-09-03 16:08:25] ############## LOADING RESOURCE CONFIG_GUI [2016-09-03 16:08:25] ############## DONE IN 11 ms [2016-09-03 16:08:25] [GLFRAME] Content has been loaded [2016-09-03 16:08:25] [MOVIE] opening movie file: C:\Users\C\Documents\Programme\StarMade\.\data\video\SchineSplashScreen.mp4 [2016-09-03 16:08:26] ffmpeg version N-43418-g633b90c Copyright (c) 2000-2012 the FFmpeg developers built on Aug 9 2012 23:56:26 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 51. 67.100 / 51. 67.100 libavcodec 54. 51.100 / 54. 51.100 libavformat 54. 22.104 / 54. 22.104 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 7.100 / 3. 7.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\Users\C\Documents\Programme\StarMade\.\data\video\SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Output #0, rawvideo, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.22.104 Stream #0:0(eng): Video: rawvideo (RGB[24] / 0x18424752), rgb24, 1920x1080 [SAR 1:1 DAR 16:9], q=2-31, 200 kb/s, 90k tbn, 29.97 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream mapping: Stream #0:0 -> #0:0 (h264 -> rawvideo) Press [q] to stop, [?] for help frame= 18 fps=0.0 q=0.0 size= 109350kB time=00:00:00.60 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-09-03 16:08:26] ffmpeg version N-43418-g633b90c Copyright (c) 2000-2012 the FFmpeg developers built on Aug 9 2012 23:56:26 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 51. 67.100 / 51. 67.100 libavcodec 54. 51.100 / 54. 51.100 libavformat 54. 22.104 / 54. 22.104 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 7.100 / 3. 7.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\Users\C\Documents\Programme\StarMade\.\data\video\SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Output #0, wav, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.22.104 Stream #0:0(eng): Audio: pcm_s16le ([1][0][0][0] / 0x0001), 48000 Hz, stereo, s16, 1536 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Stream mapping: Stream #0:1 -> #0:0 (aac -> pcm_s16le) Press [q] to stop, [?] for help size= 136kB time=00:00:00.76 bitrate=1448.5kbits/s [2016-09-03 16:08:26] size= 248kB time=00:00:01.36 bitrate=1486.8kbits/s [2016-09-03 16:08:26] frame= 35 fps= 33 q=0.0 size= 212625kB time=00:00:01.16 bitrate=1491500.9kbits/s dup=1 drop=0 [2016-09-03 16:08:27] size= 344kB time=00:00:01.87 bitrate=1500.2kbits/s [2016-09-03 16:08:27] frame= 50 fps= 32 q=0.0 size= 303750kB time=00:00:01.66 bitrate=1491500.8kbits/s dup=1 drop=0 [2016-09-03 16:08:27] size= 424kB time=00:00:02.30 bitrate=1506.8kbits/s [2016-09-03 16:08:27] frame= 65 fps= 32 q=0.0 size= 394875kB time=00:00:02.16 bitrate=1491500.7kbits/s dup=1 drop=0 [2016-09-03 16:08:28] size= 532kB time=00:00:02.88 bitrate=1512.7kbits/s [2016-09-03 16:08:28] frame= 81 fps= 31 q=0.0 size= 492075kB time=00:00:02.70 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-09-03 16:08:28] frame= 96 fps= 31 q=0.0 size= 583200kB time=00:00:03.20 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-09-03 16:08:28] size= 648kB time=00:00:03.49 bitrate=1516.8kbits/s [2016-09-03 16:08:29] frame= 111 fps= 31 q=0.0 size= 674325kB time=00:00:03.70 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-09-03 16:08:29] size= 744kB time=00:00:04.01 bitrate=1519.2kbits/s [2016-09-03 16:08:29] frame= 126 fps= 31 q=0.0 size= 765450kB time=00:00:04.20 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-09-03 16:08:29] size= 840kB time=00:00:04.52 bitrate=1521.1kbits/s [2016-09-03 16:08:30] frame= 142 fps= 31 q=0.0 size= 862650kB time=00:00:04.73 bitrate=1491500.4kbits/s dup=1 drop=0 [2016-09-03 16:08:30] size= 936kB time=00:00:05.03 bitrate=1522.6kbits/s [2016-09-03 16:08:30] frame= 158 fps= 31 q=0.0 size= 959850kB time=00:00:05.27 bitrate=1491500.6kbits/s dup=1 drop=0 [2016-09-03 16:08:30] size= 1032kB time=00:00:05.54 bitrate=1523.9kbits/s [2016-09-03 16:08:30] size= 1040kB time=00:00:05.58 bitrate=1524.0kbits/s [2016-09-03 16:08:30] video:0kB audio:1040kB subtitle:0 global headers:0kB muxing overhead 0.004320% [2016-09-03 16:08:31] frame= 167 fps= 30 q=0.0 Lsize= 1014525kB time=00:00:05.57 bitrate=1491500.6kbits/s dup=1 drop=0 [2016-09-03 16:08:31] video:1014525kB audio:0kB subtitle:0 global headers:0kB muxing overhead 0.000000% [2016-09-03 16:08:31] [VIDEOSTREAM] cleaned up video stream 1920x1080 [2016-09-03 16:08:31] [MOVIE] Destroying Video Process [2016-09-03 16:08:31] [MOVIE] Destroying Audio Process [2016-09-03 16:08:31] [SHADER] validate: current FBO: 0 [2016-09-03 16:08:32] [CLIENT] starting selected online universe: SERVER INFO FOR space.multigaming.network:4242(INFO VERSION: 0) Version: n/a Name: n/a Description: n/a Started: Thu Jan 01 01:00:00 CET 1970 Players: 0/0 Ping: 99999 [2016-09-03 16:08:32] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-09-03 16:08:32] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-09-03 16:08:32] ERROR: no content in Resource: C:\Users\C\Documents\Programme\StarMade\file:\C:\Users\C\Documents\Programme\StarMade\StarMade.jar!\org\schema\game\network\commands [2016-09-03 16:08:32] ################# Loading from JAR ##################### [2016-09-03 16:08:32] ######################################################## [2016-09-03 16:08:32] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-09-03 16:08:32] [INITIALIZE] SECURITY MANAGER SET [2016-09-03 16:08:32] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-09-03 16:08:32] [INITIALIZE] BLOCK CONFIGURATION READ [2016-09-03 16:08:32] [CLIENT] initializing 0.199.172 (20160828_061948) [2016-09-03 16:08:34] [CLIENT] Added observer for GameClientController [2016-09-03 16:08:34] [CLIENT] set own model path to C:\Users\C\Downloads\EsaFS1.smskin [2016-09-03 16:08:34] WARNING: Found unknown Windows version: Windows 10 [2016-09-03 16:08:34] Attempting to use default windows plug-in. [2016-09-03 16:08:34] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2016-09-03 16:08:34] [JOYSTICK] reading config ./joystick.cfg [2016-09-03 16:08:34] java.lang.IllegalArgumentException: No enum constant org.schema.schine.input.KeyboardMappings.LEADERBOARD [2016-09-03 16:08:34] at java.lang.Enum.valueOf(Unknown Source) [2016-09-03 16:08:34] at org.schema.schine.input.KeyboardMappings.valueOf(SourceFile:29) [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:185) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] org.schema.common.ParseException: cannot parse C:\Users\C\Documents\Programme\StarMade\.\joystick.cfg: unknown name: LEADERBOARD [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:191) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] java.lang.IllegalArgumentException: No enum constant org.schema.schine.input.KeyboardMappings.SHOP_FAST_SWITCH [2016-09-03 16:08:34] at java.lang.Enum.valueOf(Unknown Source) [2016-09-03 16:08:34] at org.schema.schine.input.KeyboardMappings.valueOf(SourceFile:29) [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:185) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] org.schema.common.ParseException: cannot parse C:\Users\C\Documents\Programme\StarMade\.\joystick.cfg: unknown name: SHOP_FAST_SWITCH [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:191) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] java.lang.IllegalArgumentException: No enum constant org.schema.schine.input.KeyboardMappings.CUBATOM_PANEL [2016-09-03 16:08:34] at java.lang.Enum.valueOf(Unknown Source) [2016-09-03 16:08:34] at org.schema.schine.input.KeyboardMappings.valueOf(SourceFile:29) [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:185) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] org.schema.common.ParseException: cannot parse C:\Users\C\Documents\Programme\StarMade\.\joystick.cfg: unknown name: CUBATOM_PANEL [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:191) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] java.lang.IllegalArgumentException: No enum constant org.schema.schine.input.KeyboardMappings.AI_CONTROL_KEY [2016-09-03 16:08:34] at java.lang.Enum.valueOf(Unknown Source) [2016-09-03 16:08:34] at org.schema.schine.input.KeyboardMappings.valueOf(SourceFile:29) [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:185) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] org.schema.common.ParseException: cannot parse C:\Users\C\Documents\Programme\StarMade\.\joystick.cfg: unknown name: AI_CONTROL_KEY [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:191) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] java.lang.IllegalArgumentException: No enum constant org.schema.schine.input.KeyboardMappings.BREAK [2016-09-03 16:08:34] at java.lang.Enum.valueOf(Unknown Source) [2016-09-03 16:08:34] at org.schema.schine.input.KeyboardMappings.valueOf(SourceFile:29) [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:185) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] org.schema.common.ParseException: cannot parse C:\Users\C\Documents\Programme\StarMade\.\joystick.cfg: unknown name: BREAK [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:191) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] java.lang.IllegalArgumentException: No enum constant org.schema.schine.input.KeyboardMappings.TEAM_CHANGE_DEPRECATED [2016-09-03 16:08:34] at java.lang.Enum.valueOf(Unknown Source) [2016-09-03 16:08:34] at org.schema.schine.input.KeyboardMappings.valueOf(SourceFile:29) [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:185) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] org.schema.common.ParseException: cannot parse C:\Users\C\Documents\Programme\StarMade\.\joystick.cfg: unknown name: TEAM_CHANGE_DEPRECATED [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:191) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] java.lang.IllegalArgumentException: No enum constant org.schema.schine.input.KeyboardMappings.PLAYER_STATISTICS [2016-09-03 16:08:34] at java.lang.Enum.valueOf(Unknown Source) [2016-09-03 16:08:34] at org.schema.schine.input.KeyboardMappings.valueOf(SourceFile:29) [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:185) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] org.schema.common.ParseException: cannot parse C:\Users\C\Documents\Programme\StarMade\.\joystick.cfg: unknown name: PLAYER_STATISTICS [2016-09-03 16:08:34] at obfuscated.aJf.a(SourceFile:191) [2016-09-03 16:08:34] at obfuscated.aJf.b(SourceFile:261) [2016-09-03 16:08:34] at obfuscated.aIW.a(SourceFile:229) [2016-09-03 16:08:34] at obfuscated.F.(SourceFile:284) [2016-09-03 16:08:34] at obfuscated.TG.run(SourceFile:102) [2016-09-03 16:08:34] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:08:34] not writing joystick config: no joystick available [2016-09-03 16:08:34] [CLIENT] Client State and Controller successfully created [2016-09-03 16:08:34] [CLIENT] trying to connect to space.multigaming.network:4242 [2016-09-03 16:08:34] Found Credentials [2016-09-03 16:08:34] Decrypted StarMade credentials ... logging in to star-made.org [2016-09-03 16:08:36] [API-LOGIN] REQUESTING OWN INFO [2016-09-03 16:08:36] [API-LOGIN] REQUESTING AUTH TOKEN TO AUTHORIZE ON SERVER [2016-09-03 16:08:36] [OAuth2] Requesting Auth Token https://registry.star-made.org/api/v1/users/login_request.json [2016-09-03 16:08:36] [OAuth2] server_auth token aquired [2016-09-03 16:08:36] Logging in to star-made.org successfull. [2016-09-03 16:08:36] [CLIENT] establishing new socket connection to space.multigaming.network:4242 [2016-09-03 16:08:36] [CLIENT] Trying TCP... [2016-09-03 16:08:36] [CLIENT] SOCKET CONNECTED TO SERVER [2016-09-03 16:08:36] [CLIENT] logging in now... Skorpjon_RKN; space.multigaming.network:4242; [2016-09-03 16:08:37] [Client] [LOGIN]: Client sucessfully registered with id: 472; Time Difference: -22882 (W/O RTT 1472911694229); (RTT: 521) [2016-09-03 16:08:37] [CLIENT] logged in as: Client(472) [2016-09-03 16:08:37] [CLIENT] executing login hooks... [2016-09-03 16:08:37] [CLIENT] FORMATING: [411, Skorpjon_RKN]; type: Integer [2016-09-03 16:08:37] [CLIENT] Server message: %s has joined the game. [2016-09-03 16:08:37] [SYNCHRONIZE] Client(472) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-09-03 16:08:37] [SYNCHRONIZE] Client(472) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-09-03 16:08:37] SET INITIAL SECTOR ID TO 310773 [2016-09-03 16:08:37] [CLIENT] RECEIVED STARTING SECTOR: (200306, 0, 0) [2016-09-03 16:08:37] [CLIENT] Server is using default block behavior: CSUM: remote: f11a3cc85266c7a033dbb7ea8555ade56409b2d2 ::: local: f11a3cc85266c7a033dbb7ea8555ade56409b2d2 [2016-09-03 16:08:37] [CLIENT] Server is using default block properties [2016-09-03 16:08:37] [CLIENT] Server is using default block config [2016-09-03 16:08:37] [CLIENT] finished executing client hooks: [#document: null] [2016-09-03 16:08:37] [CLIENT] synchronizing ALL Client(472) [2016-09-03 16:08:37] [CLIENT] WARNING: received large (>128kb) NT package: 161059 / 1048576 [2016-09-03 16:08:37] [CLIENT] 472 Sync all update received [2016-09-03 16:08:37] [SYNCHRONIZE] FORCED UPDATE [2016-09-03 16:08:37] [SYNC-RECEIVER] Client(472) DECODING OF NEW OBJECT Ship[SpawnBase_01_1457034972060rl5](310758) TOOK 40 [2016-09-03 16:08:38] [CLIENT] chat channels loaded 1 [2016-09-03 16:08:38] [SKINMANAGER] PlS[Skorpjon_RKN ; id(310750)(472)f(0)] Client(472) received skin filename [2016-09-03 16:08:38] [PlayerState] Client successfully received player state Client(472), owner: 472 [2016-09-03 16:08:38] [SYNC-RECEIVER] Client(472) DECODING OF NEW OBJECT PlS[Skorpjon_RKN ; id(310750)(472)f(0)] TOOK 15 [2016-09-03 16:08:38] [SHOP] SpaceStation[ENTITY_SPACESTATION_SpawnBase_01_1457034972060(310763)] Client(472) received mod: Price [priceForType=-1, priceTypeBuy=0, amountBuy=1, buyDownTo=-1, priceTypeSell=0, amountSell=1, sellUpTo=-1, add=true, permission=31, modName=patpumukl_bau] [2016-09-03 16:08:38] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_SpawnBase_01_1457034972060(310763)]] Client(472) setting SHOP permission from 15 to 31 [2016-09-03 16:08:38] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_SpawnBase_01_1457034972060(310763)]] Client(472) setting TRADE permission from 15 to 2 [2016-09-03 16:08:38] [SHOP] SpaceStation[ENTITY_SPACESTATION_SpawnBase_01_1457034972060(310763)] Client(472) received mod: Price [priceForType=-1, priceTypeBuy=0, amountBuy=1, buyDownTo=-1, priceTypeSell=0, amountSell=1, sellUpTo=-1, add=true, permission=31, modName=patpumukl_bau] [2016-09-03 16:08:38] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_SpawnBase_01_1457034972060(310763)]] Client(472) setting SHOP permission from 31 to 31 [2016-09-03 16:08:38] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_SpawnBase_01_1457034972060(310763)]] Client(472) setting TRADE permission from 31 to 2 [2016-09-03 16:08:38] [CLIENT] RECEIVED REMOTE FLEET Fleet [members=[], name=my new fleet, owner=Tyrioner, dbid=301, parentFleet=0, missionString=IDLING, state=Client(472), markForCacheCheck=false, flagRemove=false] [2016-09-03 16:08:38] [SYNC-RECEIVER] Client(472) DECODING OF NEW OBJECT SenableGameState(1) TOOK 37 [2016-09-03 16:08:38] [CHAT] Client(472) initializing data from network object 0 [2016-09-03 16:08:38] [CLIENT] 472 executed RequestSynchronizeAll. fetched objects 26 [2016-09-03 16:08:38] [CLIENT] RE- synchronized client: 472 [2016-09-03 16:08:38] [CLIENT] connected to server space.multigaming.network:4242 [2016-09-03 16:08:38] UPDATING AFTER LOGIN [2016-09-03 16:08:38] [CLIENT] Client State and Controller successfully connected [2016-09-03 16:08:38] [CLIENT] State initializing [2016-09-03 16:08:38] [CLIENT] Chat initializing [2016-09-03 16:08:38] [CLIENT] Client(472) asking for new IDS [2016-09-03 16:08:38] Client got new ID range 310801 [2016-09-03 16:08:38] [CLIENT] Client(472) received new IDS [2016-09-03 16:08:38] [CLIENT] ID RANGE AQUIRE TOOK 32 [2016-09-03 16:08:38] [CLIENT] Control Manager initializing [2016-09-03 16:08:38] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-09-03 16:08:38] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-09-03 16:08:38] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-09-03 16:08:38] [CLIENT] InternalCallback initializing [2016-09-03 16:08:38] [CLIENT] State initialized. GameMode: SANDBOX [2016-09-03 16:08:38] [CLIENT] Client State and Controller successfully initialized [2016-09-03 16:08:38] ################### ENGINE SETTINGS ########################## [2016-09-03 16:08:38] C_USE_NEW_PLAYER_MODEL_ true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] CONTROL_HELP false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] C_MOUSE_BUTTON_SWITCH false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_RESOLUTION 1280 x 1024 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_FULLSCREEN true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_WINDOWED_BORDERLESS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_TEXTURE_PACK Default [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_TEXTURE_PACK_RESOLUTION 128 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_VSYNCH false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_MULTI_SAMPLE_TARGET 0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_MULTI_SAMPLE 0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_GAMMA 1.2 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_FOV 85.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_MAX_SEGMENTSDRAWN 1100 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_NORMAL_MAPPING false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOWS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_QUALITY BEST [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOWS_TARGET false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_QUALITY_TARGET BEST [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_PROD_BG true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_PROD_BG_QUALITY 2048 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] PLAYER_SKIN_CREATE [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] PLAYER_SKIN C:\Users\C\Downloads\EsaFS1.smskin [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] D_LIFETIME_NORM 30 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_SOUND_SYS_ENABLED true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_SOUND_ENABLED true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_SOUND_VOLUME_GLOBAL 4 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] USE_OPEN_AL_SOUND true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] C_SELECTED_JOYSTICK -1 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] BUILD_MODE_SHIFT_SPEED 25.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] ORBITAL_CAM_SPEED 0.5 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DAMAGE_DISPLAY 600 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_STAR_COUNT 4096 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_VBO_BULKMODE_SIZE 4 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_FOG false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_BEAMS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_EXHAUST_PLUMES true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] D_INFO_CONTROLMANAGER false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] D_INFO_SHADER true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] T_ENABLE_TEXTURE_BAKER false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] D_INFO_DRAW_TIMES false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] D_INFO_DRAW_SPACE_PARTICLE false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SPACE_PARTICLE true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_MOUSE_COLLISION false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_ATMOSPHERE_SHADER normal [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] F_FRAME_BUFFER true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_NEAR_DIST 1.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_FAR_DIST 75.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_DEPTH_RANGE_NEAR 0.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_DEPTH_RANGE_FAR 1.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_FAR_0 0.325 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_NEAR_1 0.325 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_FAR_1 0.325 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_NEAR_2 0.325 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_MULT 1.005 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_CROP_MATRIX_MAX -1000.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_CROP_MATRIX_MIN 1000.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_EXTRA_BACKUP 20.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_NEAR_CLIP 0.05 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_RADIUS_ADD_0 0.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_RADIUS_ADD_1 10.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_RADIUS_ADD_2 0.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_RADIUS_ADD_3 0.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_0 0.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_1 100.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_2 0.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_3 0.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_SPLIT_ORTHO_NEAR_ADDED -100.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_ULTRA_FAR_BOUND_ADDED_0 -0.023 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_ULTRA_FAR_BOUND_ADDED_1 -0.002 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_ULTRA_FAR_BOUND_ADDED_2 -0.002 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_0 -0.023 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_1 -0.002 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_2 -0.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_FOV_ADDED_RAD 0.2 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOW_DISPLAY_SHADOW_MAP false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_SHIELDS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_WATER true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_BACKGROUND true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_WATER_USE_MIPMAPS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] E_NAVIGATION_FILTER 621 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_ENTITIES true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_FRUSTUM_CULLING true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_EFFECTS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADER_RELOAD false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_FRAMERATE_FIXED -1 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADERS_ACTIVE true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DEBUG_DRAW_GRID false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DEBUG_DRAW_LINES true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] T_TERRAIN_DRAW true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] T_TERRAIN_WIREFRAME_DRAW false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_CULLING_ACTIVE true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_TEXTURE_ARRAYS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_AUTO_NORMALIZATION true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_BY_SIDES true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_WIREFRAMED false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_TEXTURE_COMPRESSION_BLOCKS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_TEXTURE_ARRAY_COMPRESSION true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_TEXTURE_ARRAY_MIPMAP true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_TEXTURE_MIPMAP true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHADOWS_VSM false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_PAUSED false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_SETTINGS_SHOW false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] MINIMAP_MODE SMALL [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SECTOR_INDICATION_MODE INDICATION_ONLY [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_KEY_ALLOW_DUPLICATES true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] GIF_WIDTH 640 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] GIF_HEIGHT 640 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] GIF_FPS 15 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] GIF_GUI false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DEBRIS_THRESHOLD_MS 4 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_INITIAL_SETTING Multi Player [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_GAME_MODE Sandbox [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_BONE_ANIMATION true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] P_NT_DEBUG_ACTIVE false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] P_PHYSICS_DEBUG_ACTIVE false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] P_PHYSICS_DEBUG_MODE 0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DEBUG_LINE_DRAWING_ACTIVATED false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_WINDOW_START_POSITION center [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_GUI_ACTIVE true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_NO_OVERLAYS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_PARTICLE_SORTING true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] P_PHYSICS_ACTIVATED true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SMOKE_QUALITY false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_STARS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_PASTE_PREVIEW true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_USE_SPRITE_VBO true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] TUTORIAL_NEW false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_AUTOSELECT_CONTROLLERS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_INFO_DRAW FPS_AND_PING [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_VBO_FLAG STATIC [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] N_LAG_COMPENSATION true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] N_SERVERTIME_UPDATE_FREQUENCY 10000 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_MIPMAP_LEVEL_MAX 3 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] M_MOUSE_SENSITIVITY 0.5 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_HIT_INDICATION_SIZE 1.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] F_BLOOM false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] F_BLOOM_INTENSITY 0.4 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_MOUSE_LOCK true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_ALL_CONNECTIONS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_ZOOM_MOUSEWHEEL SLOTS [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_MOUSE_SHIP_INVERT false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_MOUSE_ALL_INVERT false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_USE_REGION_SIGNATURE_TEST false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_PREVIEW_TO_BUILD_BLOCK true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] S_EXIT_ON_ESC false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_USE_HIGH_QUALITY_BACKGROUND false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_POPUPS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_USE_VBO_MAP true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_JUMP_OVERLAY true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_MAG_FILTER_LINEAR_BLOCKS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_MAG_FILTER_LINEAR_GUI false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_MAX_BEAMS 1024 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SEGMENT_REQUEST_BATCH 32 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] CLIENT_BUFFER_SIZE 65536 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] LIGHT_RAY_COUNT 48 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] ICON_BAKERY_SINGLE_ICONS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_USE_SHADER4 true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] O_OCULUS_RENDERING false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_USE_VERTEX_LIGHTING_ONLY false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] CLIENT_TRAFFIC_CLASS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_USE_TWO_COMPONENT_SHADER false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] A_FORCE_AUTHENTICATION_METHOD -1 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] MIN_FFA 2 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] B_UNDO_REDO_MAX 30 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] N_ARTIFICIAL_DELAY 0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_MAX_MISSILE_TRAILS 128 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_USE_OCCLUSION_CULLING false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] C_AUTOASSIGN_WEAPON_SLOTS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_NT_STATS_OVERLAY true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SECRET none [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] LIMIT_FPS_UNFOCUS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] GUI_USE_DISPLAY_LISTS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] USE_GL_MULTI_DRAWARRAYS true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] CHAT_CLOSE_ON_ENTER true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHIP_INFO_ZOOM 0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SINGLEPLAYER_CREATIVE_MODE false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_DRAW_LAG_OBJECTS_IN_HUD true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_SHOW_SYMMETRY_PLANES true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] LANGUAGE_PACK english [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] LANGUAGE_PACK_ASSIGNED true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] G_BASIC_SELECTION_BOX false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] OFFLINE_PLAYER_NAME [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] ONLINE_PLAYER_NAME Skorpjon_RKN [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SERVERLIST_COMPATIBLE true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SERVERLIST_RESPONSIVE true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SERVERLIST_FAVORITES true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SERVERLIST_CUSTOMS false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] CUBE_LIGHT_NORMALIZER_NEW_M true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SERVERLIST_LAST_SERVER_USED localhost:4242 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] LAST_GAME MP;space.multigaming.network;4242;Skorpjon_RKN [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] PLAY_INTRO true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SUBTITLES true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] TUTORIAL_BUTTON_BLINKING false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] TUTORIAL_PLAY_INTRO false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] TUTORIAL_WATCHED fundamentals; [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] SHOW_32BIT_WARNING true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] USE_INTEGER_VERTICES true [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] LOD_DISTANCE_IN_THRESHOLD 80.0 [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] AUTOSET_RESOLUTION false [2016-09-03 16:08:38] ---------------------------------------------------------------- [2016-09-03 16:08:38] FIRST_START false [2016-09-03 16:08:38] ################### /ENGINE SETTINGS ######################### [2016-09-03 16:08:38] [CLIENT] DISPOSING CONNECTION DIALOG [2016-09-03 16:08:38] [CLIENT] disposing connection dialog: null [2016-09-03 16:08:38] [CLIENT] GRAPHICS CONTEXT: obfuscated.azG@7aed2c58 [2016-09-03 16:08:38] [RESOURCE] EQUEUING ALL RESOURCES! [2016-09-03 16:08:38] [RESOURCE] EQUEUING ALL RESOURCES! [2016-09-03 16:08:38] [PARSER] not parsed: attackingMelee [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeFloating [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeGravity [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-03 16:08:38] [PARSER] not parsed: idlingFloating [2016-09-03 16:08:38] [PARSER] not parsed: idlingGravity [2016-09-03 16:08:38] [PARSER] not parsed: dancingGravity [2016-09-03 16:08:38] [PARSER] not parsed: movingJumpingJumpUp [2016-09-03 16:08:38] [PARSER] not parsed: movingJumpingJumpDown [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingStandard [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingLedge [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingShortFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingMiddleFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingLongFall [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatRot [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatHit [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatDeath [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawling [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalking [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalking [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunning [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGun [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricator [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-03 16:08:38] [PARSER] not parsed: attacking [2016-09-03 16:08:38] [PARSER] not parsed: attackingMelee [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeFloating [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeGravity [2016-09-03 16:08:38] [PARSER] not parsed: death [2016-09-03 16:08:38] [PARSER] not parsed: deathFloating [2016-09-03 16:08:38] [PARSER] not parsed: deathGravity [2016-09-03 16:08:38] [PARSER] not parsed: sitting [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlock [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedge [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: hit [2016-09-03 16:08:38] [PARSER] not parsed: hitSmall [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallFloating [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallGravity [2016-09-03 16:08:38] [PARSER] not parsed: salutes [2016-09-03 16:08:38] [PARSER] not parsed: salutesSalute [2016-09-03 16:08:38] [PARSER] not parsed: talk [2016-09-03 16:08:38] [PARSER] not parsed: talkSalute [2016-09-03 16:08:38] [PARSER] not parsed: helmet [2016-09-03 16:08:38] [PARSER] not parsed: helmetOn [2016-09-03 16:08:38] [PARSER] not parsed: helmetOff [2016-09-03 16:08:38] [PARSER] not parsed: idlingFloating [2016-09-03 16:08:38] [PARSER] not parsed: idlingGravity [2016-09-03 16:08:38] [PARSER] not parsed: dancingGravity [2016-09-03 16:08:38] [PARSER] not parsed: movingJumpingJumpUp [2016-09-03 16:08:38] [PARSER] not parsed: movingJumpingJumpDown [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingStandard [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingLedge [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingShortFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingMiddleFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingLongFall [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatRot [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatHit [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatDeath [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawling [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalking [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalking [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunning [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGun [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricator [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-03 16:08:38] [PARSER] not parsed: attacking [2016-09-03 16:08:38] [PARSER] not parsed: attackingMelee [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeFloating [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeGravity [2016-09-03 16:08:38] [PARSER] not parsed: death [2016-09-03 16:08:38] [PARSER] not parsed: deathFloating [2016-09-03 16:08:38] [PARSER] not parsed: deathGravity [2016-09-03 16:08:38] [PARSER] not parsed: sitting [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlock [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedge [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: hit [2016-09-03 16:08:38] [PARSER] not parsed: hitSmall [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallFloating [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallGravity [2016-09-03 16:08:38] [PARSER] not parsed: salutes [2016-09-03 16:08:38] [PARSER] not parsed: salutesSalute [2016-09-03 16:08:38] [PARSER] not parsed: talk [2016-09-03 16:08:38] [PARSER] not parsed: talkSalute [2016-09-03 16:08:38] [PARSER] not parsed: helmet [2016-09-03 16:08:38] [PARSER] not parsed: helmetOn [2016-09-03 16:08:38] [PARSER] not parsed: helmetOff [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingStandard [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingLedge [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingShortFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingMiddleFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingLongFall [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGun [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricator [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-03 16:08:38] [PARSER] not parsed: attacking [2016-09-03 16:08:38] [PARSER] not parsed: attackingMelee [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeFloating [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeGravity [2016-09-03 16:08:38] [PARSER] not parsed: death [2016-09-03 16:08:38] [PARSER] not parsed: deathFloating [2016-09-03 16:08:38] [PARSER] not parsed: deathGravity [2016-09-03 16:08:38] [PARSER] not parsed: sitting [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlock [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedge [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: hit [2016-09-03 16:08:38] [PARSER] not parsed: hitSmall [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallFloating [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallGravity [2016-09-03 16:08:38] [PARSER] not parsed: salutes [2016-09-03 16:08:38] [PARSER] not parsed: salutesSalute [2016-09-03 16:08:38] [PARSER] not parsed: talk [2016-09-03 16:08:38] [PARSER] not parsed: talkSalute [2016-09-03 16:08:38] [PARSER] not parsed: helmet [2016-09-03 16:08:38] [PARSER] not parsed: helmetOn [2016-09-03 16:08:38] [PARSER] not parsed: helmetOff [2016-09-03 16:08:38] [RESOURCE] ENQUEING 3D MODELS -35 [2016-09-03 16:08:38] [PARSER] not parsed: attackingMelee [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeFloating [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeGravity [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-03 16:08:38] [PARSER] not parsed: idlingFloating [2016-09-03 16:08:38] [PARSER] not parsed: idlingGravity [2016-09-03 16:08:38] [PARSER] not parsed: dancingGravity [2016-09-03 16:08:38] [PARSER] not parsed: movingJumpingJumpUp [2016-09-03 16:08:38] [PARSER] not parsed: movingJumpingJumpDown [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingStandard [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingLedge [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingShortFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingMiddleFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingLongFall [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatRot [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatHit [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatDeath [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawling [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalking [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalking [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunning [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGun [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricator [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-03 16:08:38] [PARSER] not parsed: attacking [2016-09-03 16:08:38] [PARSER] not parsed: attackingMelee [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeFloating [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeGravity [2016-09-03 16:08:38] [PARSER] not parsed: death [2016-09-03 16:08:38] [PARSER] not parsed: deathFloating [2016-09-03 16:08:38] [PARSER] not parsed: deathGravity [2016-09-03 16:08:38] [PARSER] not parsed: sitting [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlock [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedge [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: hit [2016-09-03 16:08:38] [PARSER] not parsed: hitSmall [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallFloating [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallGravity [2016-09-03 16:08:38] [PARSER] not parsed: salutes [2016-09-03 16:08:38] [PARSER] not parsed: salutesSalute [2016-09-03 16:08:38] [PARSER] not parsed: talk [2016-09-03 16:08:38] [PARSER] not parsed: talkSalute [2016-09-03 16:08:38] [PARSER] not parsed: helmet [2016-09-03 16:08:38] [PARSER] not parsed: helmetOn [2016-09-03 16:08:38] [PARSER] not parsed: helmetOff [2016-09-03 16:08:38] [PARSER] not parsed: idlingFloating [2016-09-03 16:08:38] [PARSER] not parsed: idlingGravity [2016-09-03 16:08:38] [PARSER] not parsed: dancingGravity [2016-09-03 16:08:38] [PARSER] not parsed: movingJumpingJumpUp [2016-09-03 16:08:38] [PARSER] not parsed: movingJumpingJumpDown [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingStandard [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingLedge [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingShortFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingMiddleFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingLongFall [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatRot [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatHit [2016-09-03 16:08:38] [PARSER] not parsed: movingNoGravityFloatDeath [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawling [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalking [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalking [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunning [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouth [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorthEast [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningNorthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouthWest [2016-09-03 16:08:38] [PARSER] not parsed: movingByFootRunningSouthEast [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGun [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricator [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-03 16:08:38] [PARSER] not parsed: attacking [2016-09-03 16:08:38] [PARSER] not parsed: attackingMelee [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeFloating [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeGravity [2016-09-03 16:08:38] [PARSER] not parsed: death [2016-09-03 16:08:38] [PARSER] not parsed: deathFloating [2016-09-03 16:08:38] [PARSER] not parsed: deathGravity [2016-09-03 16:08:38] [PARSER] not parsed: sitting [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlock [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedge [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: hit [2016-09-03 16:08:38] [PARSER] not parsed: hitSmall [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallFloating [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallGravity [2016-09-03 16:08:38] [PARSER] not parsed: salutes [2016-09-03 16:08:38] [PARSER] not parsed: salutesSalute [2016-09-03 16:08:38] [PARSER] not parsed: talk [2016-09-03 16:08:38] [PARSER] not parsed: talkSalute [2016-09-03 16:08:38] [PARSER] not parsed: helmet [2016-09-03 16:08:38] [PARSER] not parsed: helmetOn [2016-09-03 16:08:38] [PARSER] not parsed: helmetOff [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingStandard [2016-09-03 16:08:38] [PARSER] not parsed: movingFallingLedge [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingShortFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingMiddleFall [2016-09-03 16:08:38] [PARSER] not parsed: movingLandingLongFall [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGun [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyGunMelee [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricator [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-03 16:08:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-03 16:08:38] [PARSER] not parsed: attacking [2016-09-03 16:08:38] [PARSER] not parsed: attackingMelee [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeFloating [2016-09-03 16:08:38] [PARSER] not parsed: attackingMeleeGravity [2016-09-03 16:08:38] [PARSER] not parsed: death [2016-09-03 16:08:38] [PARSER] not parsed: deathFloating [2016-09-03 16:08:38] [PARSER] not parsed: deathGravity [2016-09-03 16:08:38] [PARSER] not parsed: sitting [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlock [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedge [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloor [2016-09-03 16:08:38] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-03 16:08:38] [PARSER] not parsed: hit [2016-09-03 16:08:38] [PARSER] not parsed: hitSmall [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallFloating [2016-09-03 16:08:38] [PARSER] not parsed: hitSmallGravity [2016-09-03 16:08:38] [PARSER] not parsed: salutes [2016-09-03 16:08:38] [PARSER] not parsed: salutesSalute [2016-09-03 16:08:38] [PARSER] not parsed: talk [2016-09-03 16:08:38] [PARSER] not parsed: talkSalute [2016-09-03 16:08:38] [PARSER] not parsed: helmet [2016-09-03 16:08:38] [PARSER] not parsed: helmetOn [2016-09-03 16:08:38] [PARSER] not parsed: helmetOff [2016-09-03 16:08:38] [RESOURCE] ENQUEING 3D MODELS -70 [2016-09-03 16:08:38] [CLIENT] AFTER GRAPHICS RUN! [2016-09-03 16:08:38] [CLIENT] REMOVING CONNECTION DIALOG [2016-09-03 16:08:38] ############## LOADING RESOURCE FONT [2016-09-03 16:08:38] VIDEO MEMORY BEFORE LOADING FONTS [2016-09-03 16:08:38] CURRENT_AVAILABLE: 1652MB [2016-09-03 16:08:38] TOTAL_AVAILABLE: 2048MB [2016-09-03 16:08:38] INFO_DEDICATED: 2048MB [2016-09-03 16:08:38] INFO_EVICTED: 0MB [2016-09-03 16:08:39] VIDEO MEMORY AFTER LOADING FONTS [2016-09-03 16:08:39] CURRENT_AVAILABLE: 1630MB [2016-09-03 16:08:39] TOTAL_AVAILABLE: 2048MB [2016-09-03 16:08:39] INFO_DEDICATED: 2048MB [2016-09-03 16:08:39] INFO_EVICTED: 0MB [2016-09-03 16:08:39] ############## DONE IN 1071 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE CONFIG_GUI [2016-09-03 16:08:39] ############## DONE IN 4 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - buttons push big [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - buttons push medium [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - buttons push small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - enter digits in digital keypad [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - error invalid [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - fuel fill up (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - fuel fill up quick [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - keyboard typing [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - purchase register _chick-ching_ [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - purchase with coins [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - purchase with credits [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - receive coins [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - receive credits [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - repair ship power drill & ratchet [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - switches flip big [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - switches flip small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_action - upgrade ship power tools [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience loop - computer lab tech (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience loop - interior cockpit (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience loop - shop machinery (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience loop - space wind omnious light warbling tones (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar light (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 2 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - air release steam valve [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds drill [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds hydraulics [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds working with ratchet [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - digital readout busy [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - digital readout light [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - light flicker [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - radar pulse [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - radio static interference with glitchy voices [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_ambience sfx - servo movement [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_explosion [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_explosion_2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_explosion_3 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_explosion_4 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - achievement reached 1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - achievement reached 2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - achievement reached 3 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - achievement reached 4 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - cockpit warning beep [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - level completed [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - level up 1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - level up 2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - low armor _electric_ warning chime [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2016-09-03 16:08:39] ############## DONE IN 6 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - low fuel warning constant beeps (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - notification chime 1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - notification chime 2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - power down big [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - power down small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2016-09-03 16:08:39] ############## DONE IN 2 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - power up big [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - power up small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - prompt 1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2016-09-03 16:08:39] ############## DONE IN 2 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - prompt 2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - prompt 3 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - prompt 4 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_gameplay - save game chime [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - forcefield activate [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - forcefield loop [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - forcefield powerdown [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - pick up coin ding [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - pick up health [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - pick up weapon [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - shield activate [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - shield loop [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - shield powerdown [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - special item pickup 1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - special item pickup 2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - special item pickup 3 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - use special blastwave [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - use special dissapear energetic hum (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - use special energy zap [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_item - use special light beam [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - back [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - cancel [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - enter [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - error 1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - error 2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - highlight 1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - highlight 2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - highlight 3 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - pause [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - select 1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - select 2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - select 3 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - select 4 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll large [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion big [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_misc - engine start up [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_misc - ship pass by quick [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_misc - ship pass by slow [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters big ship low pitched (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters medium ship medium pitched (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters small ship high pitched (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit large explosion big enemy ship blow up [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit medium explosion medium enemy ship blow up [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion metallic impact on enemy ship [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion synthetic impact on enemy ship [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit small explosion small enemy ship blow up [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid large [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - collision with metal large [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - collision with metal small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 1 (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 2 (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm medium pitched (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster end release gas [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster loop [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster start push gas [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit big [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit big [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire big [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - lightspeed space wind [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - lock on target unsuccessful tone [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - locked on target successful beep [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - locking on target pulse (loop) [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters end release gas [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters loop [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters start push gas [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence heavy [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence medium [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster end release gas [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster loop [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - small engine thrusters start push gas [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - turbo boost large [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - turbo boost medium [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship user - turbo boost small [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_laser_cannon_1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_laser_cannon_1_burst [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_laser_cannon_2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_laser_cannon_2_burst [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_proton_torpedo_1 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_proton_torpedo_2 [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun fire burst [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire large [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2016-09-03 16:08:39] ############## DONE IN 1 ms [2016-09-03 16:08:39] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire medium [2016-09-03 16:08:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2016-09-03 16:08:39] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire small [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - canon fire 1 [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2016-09-03 16:08:40] ############## DONE IN 1 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - canon fire 2 [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire three [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2016-09-03 16:08:40] ############## DONE IN 1 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire two [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire medium [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire small [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit big [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit small [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2016-09-03 16:08:40] ############## DONE IN 1 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit big [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit small [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2016-09-03 16:08:40] ############## DONE IN 1 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - missile fire 1 [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - missile fire 2 [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - ricochet laser hits metal [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2016-09-03 16:08:40] ############## DONE IN 1 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 1 [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 2 [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2016-09-03 16:08:40] ############## DONE IN 1 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 1 [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 2 [2016-09-03 16:08:40] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2016-09-03 16:08:40] ############## DONE IN 0 ms [2016-09-03 16:08:40] ############## LOADING RESOURCE Sky [2016-09-03 16:08:40] [SceneParser] now parsing scene: data//models/ground/\sky [2016-09-03 16:08:40] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0 [2016-09-03 16:08:40] [UTIL] native buffer fetch took 438 ms; invoked GC: true; new size 60480; index: 3 [2016-09-03 16:08:40] [UTIL] native buffer fetch took 324 ms; invoked GC: true; new size 60480; index: 4 [2016-09-03 16:08:41] [UTIL] native buffer fetch took 338 ms; invoked GC: true; new size 181440; index: 5 [2016-09-03 16:08:41] [UTIL] native buffer fetch took 231 ms; invoked GC: true; new size 181440; index: 6 [2016-09-03 16:08:41] [UTIL] native buffer fetch took 247 ms; invoked GC: true; new size 120960; index: 7 [2016-09-03 16:08:41] ############## DONE IN 1792 ms [2016-09-03 16:08:41] ############## LOADING RESOURCE Box [2016-09-03 16:08:41] [SceneParser] now parsing scene: data//models/ground/\box [2016-09-03 16:08:41] ... parse Mesh data//models/ground/\Box.mesh.xml 0 [2016-09-03 16:08:41] [TEXTURE] data//models/ground/brick.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:41] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2016-09-03 16:08:41] ############## DONE IN 7 ms [2016-09-03 16:08:41] ############## LOADING RESOURCE Sphere [2016-09-03 16:08:41] [SceneParser] now parsing scene: data//models/ground/\sphere-low [2016-09-03 16:08:41] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0 [2016-09-03 16:08:41] ############## DONE IN 26 ms [2016-09-03 16:08:41] ############## LOADING RESOURCE Cylinder [2016-09-03 16:08:41] [SceneParser] now parsing scene: data//models/ground/\cylinder [2016-09-03 16:08:41] ... parse Mesh data//models/ground/\Cylinder001.mesh.xml 0 [2016-09-03 16:08:41] ############## DONE IN 5 ms [2016-09-03 16:08:41] ############## LOADING RESOURCE GeoSphere [2016-09-03 16:08:41] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10 [2016-09-03 16:08:41] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0 [2016-09-03 16:08:41] ############## DONE IN 58 ms [2016-09-03 16:08:41] ############## LOADING RESOURCE Planet [2016-09-03 16:08:41] [SceneParser] now parsing scene: data//models/ground/\planet [2016-09-03 16:08:41] ... parse Mesh data//models/ground/\Planet.mesh.xml 0 [2016-09-03 16:08:41] ############## DONE IN 25 ms [2016-09-03 16:08:41] ############## LOADING RESOURCE Atmosphere [2016-09-03 16:08:41] [SceneParser] now parsing scene: data//models/ground/\atmosphere [2016-09-03 16:08:41] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0 [2016-09-03 16:08:42] ############## DONE IN 82 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE Asteroid [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/ground/\asteroid [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/ground/asteroid.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:42] [TEXTURE] creation took: convert: 122; data: 1; make: 2 [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2016-09-03 16:08:42] ############## DONE IN 169 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE ExhaustPlum [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/ground/\exaustplum [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0 [2016-09-03 16:08:42] ############## DONE IN 12 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE SimpleBeam [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/ground/\simplebeam [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\beam.mesh.xml 0 [2016-09-03 16:08:42] ############## DONE IN 3 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE Arrow [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/ground/\arrow [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\arrow.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/ground/arrow.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2016-09-03 16:08:42] ############## DONE IN 4 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE BlackHole [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/ground/\blackhole [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0 [2016-09-03 16:08:42] ############## DONE IN 15 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE Debris00 [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/ground/\BlDebris0 [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0 [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 8 [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 16 [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 24 [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 32 [2016-09-03 16:08:42] ############## DONE IN 14 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE Tube [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/ground/\fnTube [2016-09-03 16:08:42] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0 [2016-09-03 16:08:42] ############## DONE IN 52 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE PowerSupplyBeam [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/gear/Power/\AccPowerBeam [2016-09-03 16:08:42] ... parse Mesh data//models/gear/Power/\AccPowerBeam.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Power/powerbeam.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Power/powerbeam_normal.png [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Power/powerbeam_EM.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:42] ############## DONE IN 20 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE BuildInhibitor [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/gear/Inhibitor/\AccBuildInhibitor [2016-09-03 16:08:42] ... parse Mesh data//models/gear/Inhibitor/\AccBuildInhibitor.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Inhibitor/buildinhibtitor.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Inhibitor/buildinhibtitor_normal.png [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Inhibitor/buildinhibtitor_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-03 16:08:42] ############## DONE IN 15 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE HealingBeam [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/gear/HealingBeam/\HealBeam [2016-09-03 16:08:42] ... parse Mesh data//models/gear/HealingBeam/\AccHeal.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/gear/HealingBeam/heal.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal_normal.png [2016-09-03 16:08:42] [TEXTURE] data//models/gear/HealingBeam/heal_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:42] ############## DONE IN 11 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE Fabricator [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/gear/Fabricator/\AccFabricator [2016-09-03 16:08:42] ... parse Mesh data//models/gear/Fabricator/\AccFabricator.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Fabricator/accfabricator.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Fabricator/accfabricator_normal.png [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Fabricator/accfabricator_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:42] ############## DONE IN 15 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE Pistol [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/gear/Pistol/\AccPistol [2016-09-03 16:08:42] ... parse Mesh data//models/gear/Pistol/\AccPistol.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Pistol/WeapPistol.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Pistol/WeapPistol_normal.png [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Pistol/WeapPistol_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:42] ############## DONE IN 10 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE Torch [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/gear/Torch/\AccTorch [2016-09-03 16:08:42] ... parse Mesh data//models/gear/Torch/\AccTorch.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Torch/torch.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Torch/torch_normal.png [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Torch/torch_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:42] ############## DONE IN 14 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE Helmet [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/gear/Helmet/\AccHelmet [2016-09-03 16:08:42] ... parse Mesh data//models/gear/Helmet/\AccHelmet.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Helmet/playerhelm.png LOAD TAKEN: stream: 26 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Helmet/playerhelm_normal.png [2016-09-03 16:08:42] [TEXTURE] data//models/gear/Helmet/playerhelm_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:42] ############## DONE IN 47 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE MarkerBeam [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/gear/MarkerBeam/\AccMarkerBeam [2016-09-03 16:08:42] ... parse Mesh data//models/gear/MarkerBeam/\AccMarkerBeam.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/gear/MarkerBeam/marker.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/MarkerBeam/marker_normal.png [2016-09-03 16:08:42] [TEXTURE] data//models/gear/MarkerBeam/marker_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:42] ############## DONE IN 15 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE GrappleBeam [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/gear/GrappleBeam/\AccGrappleBeam [2016-09-03 16:08:42] ... parse Mesh data//models/gear/GrappleBeam/\AccGrappleBeam.mesh.xml 0 [2016-09-03 16:08:42] [TEXTURE] data//models/gear/GrappleBeam/grapplebeam.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 8 ms [2016-09-03 16:08:42] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/GrappleBeam/grapplebeam_normal.png [2016-09-03 16:08:42] [TEXTURE] data//models/gear/GrappleBeam/grapplebeam_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:42] ############## DONE IN 21 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE Capsule [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/lod/Capsule/\Capsule [2016-09-03 16:08:42] ... parse Mesh data//models/lod/Capsule/\Capsule.mesh.xml 0 [2016-09-03 16:08:42] ############## DONE IN 4 ms [2016-09-03 16:08:42] ############## LOADING RESOURCE SphereLod [2016-09-03 16:08:42] [SceneParser] now parsing scene: data//models/lod/Sphere/\Sphere [2016-09-03 16:08:42] ... parse Mesh data//models/lod/Sphere/\Sphere.mesh.xml 0 [2016-09-03 16:08:42] [UTIL] native buffer fetch took 304 ms; invoked GC: true; new size 34560; index: 8 [2016-09-03 16:08:42] [UTIL] native buffer fetch took 191 ms; invoked GC: true; new size 23040; index: 9 [2016-09-03 16:08:43] [TEXTURE] data//models/lod/Sphere/marble-seamless-texture.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 3 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Sphere/marble-seamless-texture_normal.png [2016-09-03 16:08:43] ############## DONE IN 557 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE Pipe [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/lod/Pipe/\Pipe [2016-09-03 16:08:43] ... parse Mesh data//models/lod/Pipe/\Pipe.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/lod/Pipe/Pipe.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Pipe/Pipe_normal.png [2016-09-03 16:08:43] ############## DONE IN 9 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE Console1 [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/lod/Console1/\Console1 [2016-09-03 16:08:43] ... parse Mesh data//models/lod/Console1/\Console1.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/lod/Console1/console.png LOAD TAKEN: stream: 0 ms; data: 11 ms; create: 2 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Console1/console_normal.png [2016-09-03 16:08:43] [TEXTURE] data//models/lod/Console1/console_em.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:43] ############## DONE IN 21 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE MushroomLod [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/lod/Flora/Mushroom/\Mushroom [2016-09-03 16:08:43] ... parse Mesh data//models/lod/Flora/Mushroom/\Mushroom.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/lod/Flora/Mushroom/mushroom.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 1 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Flora/Mushroom/mushroom_normal.png [2016-09-03 16:08:43] ############## DONE IN 12 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE LightBarLod [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/lod/LightBar/\LightBar [2016-09-03 16:08:43] ... parse Mesh data//models/lod/LightBar/\LightBar.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/lod/LightBar/lightbar.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 3 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/LightBar/lightbar_normal.png [2016-09-03 16:08:43] [TEXTURE] data//models/lod/LightBar/lightbar_em.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 3 ms [2016-09-03 16:08:43] ############## DONE IN 20 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE Konata [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/character/\konata [2016-09-03 16:08:43] ... parse Mesh data//models/character/\Character.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/character/uvw.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2016-09-03 16:08:43] ############## DONE IN 122 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE PlayerMdl [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/character/\PlayerMdl [2016-09-03 16:08:43] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/character/playertex.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2016-09-03 16:08:43] [TEXTURE] data//models/character/playertex_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:43] ############## DONE IN 254 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE HoppyLegs [2016-09-03 16:08:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 0 ms [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/character/\hoppy_legs [2016-09-03 16:08:43] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 2 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-09-03 16:08:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 0 ms [2016-09-03 16:08:43] ############## DONE IN 39 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE HoppyBody [2016-09-03 16:08:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/character/\hoppy_body [2016-09-03 16:08:43] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-09-03 16:08:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2016-09-03 16:08:43] ############## DONE IN 32 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE LegsArag [2016-09-03 16:08:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs [2016-09-03 16:08:43] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2016-09-03 16:08:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:43] ############## DONE IN 54 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE TorsoShell [2016-09-03 16:08:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:43] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell [2016-09-03 16:08:43] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0 [2016-09-03 16:08:43] [TEXTURE] data//models/character/QuadTorsoTex01.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2016-09-03 16:08:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:43] ############## DONE IN 22 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE Explision [2016-09-03 16:08:43] ############## DONE IN 3 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE NoiseVolume [2016-09-03 16:08:43] [UTIL] native buffer fetch took 287 ms; invoked GC: true; new size 2097280; index: 0 [2016-09-03 16:08:43] ############## DONE IN 294 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE marple [2016-09-03 16:08:43] [TEXTURE] data/textures/marble-seamless-texture.png LOAD TAKEN: stream: 1 ms; data: 7 ms; create: 3 ms [2016-09-03 16:08:43] ############## DONE IN 11 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE LavaTex [2016-09-03 16:08:43] [TEXTURE] data/textures/lava.png LOAD TAKEN: stream: 1 ms; data: 16 ms; create: 3 ms [2016-09-03 16:08:43] ############## DONE IN 20 ms [2016-09-03 16:08:43] ############## LOADING RESOURCE ExplosionData [2016-09-03 16:08:43] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 4 GB [2016-09-03 16:08:44] [EXPLOSION] DATA: ray info data: dim size: 16; total instances used: 4096 [2016-09-03 16:08:44] [EXPLOSION] Array init took 0 ms [2016-09-03 16:08:44] [EXPLOSION] 'Ray' File read took 2ms [2016-09-03 16:08:44] [EXPLOSION] DATA: sizeOrder size: 10485760 -> 40 MB [2016-09-03 16:08:44] [EXPLOSION] 'Order' File read took 124 ms [2016-09-03 16:08:44] ############## DONE IN 328 ms [2016-09-03 16:08:44] ############## LOADING RESOURCE SimpeStarField [2016-09-03 16:08:44] [TEXTURE] data/textures/simplestarfield.png LOAD TAKEN: stream: 1 ms; data: 12 ms; create: 3 ms [2016-09-03 16:08:44] ############## DONE IN 17 ms [2016-09-03 16:08:44] ############## LOADING RESOURCE Effects [2016-09-03 16:08:44] [RESOURCE] Loading effects [2016-09-03 16:08:44] [TEXTURE] data/effects/dudvmap.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-03 16:08:44] [TEXTURE] creation took: convert: 109; data: 0; make: 3 [2016-09-03 16:08:44] [TEXTURE] data/effects/noise.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:44] [RESOURCE] Loading effects done [2016-09-03 16:08:44] ############## DONE IN 132 ms [2016-09-03 16:08:44] ############## LOADING RESOURCE TradingSkins [2016-09-03 16:08:44] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\data\textures\skins\traid00_main_diff.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-03 16:08:44] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\data\textures\skins\traid00_main_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:44] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\data\textures\skins\traid00_helmet_diff.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:44] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\data\textures\skins\traid00_helmet_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-03 16:08:44] ############## DONE IN 10 ms [2016-09-03 16:08:44] ############## LOADING RESOURCE SkyTexturefalse [2016-09-03 16:08:44] [RESOURCE] Loading background [2016-09-03 16:08:44] [RESOURCE] Loading background DONE [2016-09-03 16:08:44] ############## DONE IN 89 ms [2016-09-03 16:08:44] ############## LOADING RESOURCE Occlusionfalse [2016-09-03 16:08:44] ############## DONE IN 0 ms [2016-09-03 16:08:44] ############## LOADING RESOURCE Extract_Textures [2016-09-03 16:08:44] [TEXTURELOADER] Checking if textures exist: true [2016-09-03 16:08:44] ############## DONE IN 1 ms [2016-09-03 16:08:44] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default128 [2016-09-03 16:08:44] [RESOURCE] Loading cube textures [2016-09-03 16:08:44] GL_MEMORY Before DEFFUSE [2016-09-03 16:08:44] CURRENT_AVAILABLE: 1596MB [2016-09-03 16:08:44] TOTAL_AVAILABLE: 2048MB [2016-09-03 16:08:44] INFO_DEDICATED: 2048MB [2016-09-03 16:08:44] INFO_EVICTED: 0MB [2016-09-03 16:08:45] [TEXTURE] data/./textures/block/Default/128/t000.png LOAD TAKEN: stream: 1 ms; data: 614 ms; create: 37 ms [2016-09-03 16:08:45] [TEXTURE] data/./textures/block/Default/128/t001.png LOAD TAKEN: stream: 0 ms; data: 214 ms; create: 38 ms [2016-09-03 16:08:45] [TEXTURE] data/./textures/block/Default/128/t002.png LOAD TAKEN: stream: 0 ms; data: 111 ms; create: 37 ms [2016-09-03 16:08:45] [TEXTURE] ./customBlockTextures/128/custom.png LOAD TAKEN: stream: 1 ms; data: 54 ms; create: 54 ms [2016-09-03 16:08:45] [TEXTURE] data/./textures/block/Default/128/overlays.png LOAD TAKEN: stream: 0 ms; data: 70 ms; create: 38 ms [2016-09-03 16:08:45] [TEXTURE] data/./textures/block/Default/64/t000.png LOAD TAKEN: stream: 0 ms; data: 57 ms; create: 10 ms [2016-09-03 16:08:45] [TEXTURE] data/./textures/block/Default/64/t001.png LOAD TAKEN: stream: 1 ms; data: 61 ms; create: 9 ms [2016-09-03 16:08:46] [TEXTURE] data/./textures/block/Default/64/t002.png LOAD TAKEN: stream: 1 ms; data: 30 ms; create: 9 ms [2016-09-03 16:08:46] [TEXTURE] ./customBlockTextures/64/custom.png LOAD TAKEN: stream: 0 ms; data: 13 ms; create: 10 ms [2016-09-03 16:08:46] [TEXTURE] data/./textures/block/Default/64/overlays.png LOAD TAKEN: stream: 0 ms; data: 16 ms; create: 9 ms [2016-09-03 16:08:46] GL_MEMORY AFTER DIFFUSE [2016-09-03 16:08:46] CURRENT_AVAILABLE: 1483MB [2016-09-03 16:08:46] TOTAL_AVAILABLE: 2048MB [2016-09-03 16:08:46] INFO_DEDICATED: 2048MB [2016-09-03 16:08:46] INFO_EVICTED: 0MB [2016-09-03 16:08:46] [RESOURCE] Loading cube textures DONE [2016-09-03 16:08:46] ############## DONE IN 1500 ms [2016-09-03 16:08:46] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default128normal [2016-09-03 16:08:46] ############## DONE IN 0 ms [2016-09-03 16:08:46] ############## LOADING RESOURCE Advanced Building Tutorial_full [2016-09-03 16:08:46] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\.\data\tutorial\Advanced Building Tutorial\full.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 2 ms [2016-09-03 16:08:46] ############## DONE IN 7 ms [2016-09-03 16:08:46] ############## LOADING RESOURCE Crafting Tutorial_factoryExp [2016-09-03 16:08:46] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\.\data\tutorial\Crafting Tutorial\factoryExp.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 2 ms [2016-09-03 16:08:46] ############## DONE IN 6 ms [2016-09-03 16:08:46] ############## LOADING RESOURCE Crafting Tutorial_powerRecipe [2016-09-03 16:08:46] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\.\data\tutorial\Crafting Tutorial\powerRecipe.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 2 ms [2016-09-03 16:08:46] ############## DONE IN 7 ms [2016-09-03 16:08:46] ############## LOADING RESOURCE Weapon System Tutorial_combinationtable [2016-09-03 16:08:46] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\.\data\tutorial\Weapon System Tutorial\combinationtable.png LOAD TAKEN: stream: 0 ms; data: 7 ms; create: 3 ms [2016-09-03 16:08:46] ############## DONE IN 10 ms [2016-09-03 16:08:46] [GLFRAME] Content has been loaded [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSolid.vert.glsl; data//shader/cube/selectionSolid.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/gamma/gamma.vert.glsl; data//shader/gamma/gamma.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/transporter/transporter.vert.glsl; data//shader/transporter/transporter.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/texture/wrap.vert.glsl; data//shader/texture/wrap.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:46] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/lodCube/lodcube.vert.glsl; data//shader/cube/lodCube/lodcube.frag.glsl [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/lodCube/lodcube.vert.glsl; data//shader/cube/lodCube/lodcube-shadow.frag.glsl [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/lodCube/lodcube.vert.glsl; data//shader/cube/lodCube/lodcube.frag.glsl [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/lodCube/lodcube.vert.glsl; data//shader/cube/lodCube/lodcube.frag.glsl [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl [2016-09-03 16:08:47] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl [2016-09-03 16:08:47] [FrameBuffer] creating frame buffer 1280 / 1024 [2016-09-03 16:08:47] [FrameBuffer] initializing frame buffer textures [2016-09-03 16:08:47] [FrameBuffer] creating frame buffer 1280 / 1024 [2016-09-03 16:08:47] [FrameBuffer] initializing frame buffer textures [2016-09-03 16:08:47] [FrameBuffer] creating frame buffer 1280 / 1024 [2016-09-03 16:08:47] [FrameBuffer] initializing frame buffer textures [2016-09-03 16:08:47] [FrameBuffer] creating frame buffer 640 / 512 [2016-09-03 16:08:47] [FrameBuffer] initializing frame buffer textures [2016-09-03 16:08:48] [UNIVERSE] creation time: 324 ms [2016-09-03 16:08:48] [UNIVERSE] NPC NODES: [(-11, 0, -27), (-22, 0, 1), (-23, 0, -3), (12, 0, -31), (3, -3, 9)] [2016-09-03 16:08:48] [CLIENT] creating galaxy (98, 0, 0); Stars: 3185; created in: 329ms [2016-09-03 16:08:48] [CLIENT][STARSKY] reloading stars [2016-09-03 16:08:48] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2016-09-03 16:08:48] [TEXTURE] data/./effects/noise.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:48] [BG] updating field [2016-09-03 16:08:48] [STARFIELD] RECRATING WITH RESOLUTION: 2048 [2016-09-03 16:08:48] [FrameBuffer] creating frame buffer 2048 / 2048 [2016-09-03 16:08:48] [FrameBuffer] initializing frame buffer textures [2016-09-03 16:08:48] [FrameBuffer] creating frame buffer 2048 / 2048 [2016-09-03 16:08:48] [FrameBuffer] initializing frame buffer textures [2016-09-03 16:08:48] [SHADER] validate: current FBO: 5 [2016-09-03 16:08:48] [CLIENT][BACKGROUND] generating background took: 5ms [2016-09-03 16:08:48] [SHADER] validate: current FBO: 2 [2016-09-03 16:08:48] [SHADER] validate: current FBO: 3 [2016-09-03 16:08:48] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2016-09-03 16:08:48] [SHADER] validate: current FBO: 3 [2016-09-03 16:08:48] [SHADER] validate: current FBO: 3 [2016-09-03 16:08:48] [SHADER] validate: current FBO: 3 [2016-09-03 16:08:48] [SHADER] validate: current FBO: 3 [2016-09-03 16:08:48] [SHADER] validate: current FBO: 3 [2016-09-03 16:08:48] [SHADER] validate: current FBO: 4 [2016-09-03 16:08:48] [SHADER] validate: current FBO: 0 [2016-09-03 16:08:48] [CLIENT][SOUND] Sound Volume Changed to 0.4 (current background lvl: 0.18) [2016-09-03 16:08:48] [SOUND] flag settings changed! [2016-09-03 16:08:48] [CLIENT] FORMATING: [[SERVER]: Skorpjon_RKN has joined the game.]; type: String [2016-09-03 16:08:48] [CLIENT][CHAT] [MESSAGE] [SERVER]: Skorpjon_RKN has joined the game. [2016-09-03 16:08:48] [CLIENT] Received shop inventory on SpawnBase_01_1457034972060 [2016-09-03 16:08:48] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[Skorpjon_RKN ; id(310750)(472)f(0)] for PlS[Skorpjon_RKN ; id(310750)(472)f(0)] [2016-09-03 16:08:48] [SHADER] validate: current FBO: 3 [2016-09-03 16:08:48] [SHADER] validate: current FBO: 3 [2016-09-03 16:08:48] Metaobject 24598 is not available: requesting from server [2016-09-03 16:08:48] Metaobject 24600 is not available: requesting from server [2016-09-03 16:08:48] Metaobject 24601 is not available: requesting from server [2016-09-03 16:08:48] Metaobject 24595 is not available: requesting from server [2016-09-03 16:08:48] Metaobject 24596 is not available: requesting from server [2016-09-03 16:08:48] Metaobject 24599 is not available: requesting from server [2016-09-03 16:08:48] Metaobject 24597 is not available: requesting from server [2016-09-03 16:08:48] [FACTIONMANAGER] Faction Invites Changed [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10140, b=10000, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10174, b=10071, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10071, b=10032, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10222, b=10004, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10222, b=10061, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10200, b=10146, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10227, b=10212, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10004, b=10032, rel=NEUTRAL] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10146, b=10195, rel=NEUTRAL] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10032, b=10071, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10120, b=10032, rel=NEUTRAL] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10174, b=10140, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10174, b=10032, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10140, b=10032, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10174, b=10193, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10140, b=10071, rel=FRIEND] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] put relationship offer RelOffer[a=10195, b=10146, rel=NEUTRAL] on Client(472) [2016-09-03 16:08:48] [FACTIONMANAGER] Faction Offers Changed [2016-09-03 16:08:48] [SHADER] validate: current FBO: 3 [2016-09-03 16:08:48] [CLIENT][TEXTURE-SYNCH] not using default skin. time of last changed skin: Mon Jan 05 19:32:22 CET 2015 [2016-09-03 16:08:48] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[Skorpjon_RKN ; id(310750)(472)f(0)] [2016-09-03 16:08:48] [CLIENT] RECEIVED TRADE NODES: 12 [2016-09-03 16:08:48] [CLIENT] Total nodes: 1 [2016-09-03 16:08:48] [CLIENT] Total nodes: 2 [2016-09-03 16:08:48] [CLIENT] Total nodes: 3 [2016-09-03 16:08:48] [CLIENT] Total nodes: 4 [2016-09-03 16:08:48] [CLIENT] Total nodes: 5 [2016-09-03 16:08:48] [CLIENT] Total nodes: 6 [2016-09-03 16:08:48] [CLIENT] Total nodes: 7 [2016-09-03 16:08:48] [CLIENT] Total nodes: 8 [2016-09-03 16:08:48] [CLIENT] Total nodes: 9 [2016-09-03 16:08:48] [CLIENT] Total nodes: 10 [2016-09-03 16:08:48] [CLIENT] Total nodes: 11 [2016-09-03 16:08:48] [CLIENT] Total nodes: 12 [2016-09-03 16:08:48] [CLIENT] Client received new channel: all; creating... [2016-09-03 16:08:48] [CLIENT] Client received existing channel mod: all; CREATE [2016-09-03 16:08:48] [CLIENT] WARNING: member in channel: all already existed [2016-09-03 16:08:48] [CLIENT] Client received new channel: Syndikat; creating... [2016-09-03 16:08:48] [CLIENT] Client received new channel: Outrider; creating... [2016-09-03 16:08:48] [CLIENT] Client received new channel: Allianz; creating... [2016-09-03 16:08:48] [CLIENT] successfully rejoined all; opening chat: false [2016-09-03 16:08:48] Extracting file: skin_main_diff.png exists: true, is Dir: true. C:\Users\C\Documents\Programme\StarMade\.\texTmp [2016-09-03 16:08:48] Extracting file: skin_main_em.png exists: true, is Dir: true. C:\Users\C\Documents\Programme\StarMade\.\texTmp [2016-09-03 16:08:48] Extracting file: skin_helmet_diff.png exists: true, is Dir: true. C:\Users\C\Documents\Programme\StarMade\.\texTmp [2016-09-03 16:08:48] Extracting file: skin_helmet_em.png exists: true, is Dir: true. C:\Users\C\Documents\Programme\StarMade\.\texTmp [2016-09-03 16:08:48] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\.\texTmp\skin_main_diff.png LOAD TAKEN: stream: 1 ms; data: 8 ms; create: 3 ms [2016-09-03 16:08:48] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\.\texTmp\skin_main_em.png LOAD TAKEN: stream: 1 ms; data: 6 ms; create: 2 ms [2016-09-03 16:08:48] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\.\texTmp\skin_helmet_diff.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-03 16:08:48] [TEXTURE] C:\Users\C\Documents\Programme\StarMade\.\texTmp\skin_helmet_em.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-09-03 16:08:48] [SKIN] OWN REFRESH LOADING C:\Users\C\Downloads\EsaFS1.smskin AS Skorpjon_RKN [2016-09-03 16:08:48] [SKIN] REMOVING TMP PATH: C:\Users\C\Documents\Programme\StarMade\.\texTmp [2016-09-03 16:08:49] [CLIENT] Asteroid(310779)sec[310778] onAddRequestedSegment(s)/addImmediate/inProgress.remove Asteroid(310779)sec[310778]((64, 64, -32))[e; Hash260634; id 26] took 155 [2016-09-03 16:08:49] [CLIENT] WARNING: UPDATE OF Asteroid(310779)sec[310778] took 156 [2016-09-03 16:08:49] [CLIENT-CONTROLLER][WARNING] state update took 157ms [2016-09-03 16:08:50] USE BUFFER RANGE: true [2016-09-03 16:08:50] [CLIENT][PlayerInput] successfully deactivated obfuscated.aj@52815fa3 [2016-09-03 16:08:51] [CLIENT-CONTROLLER][WARNING] state update took 78ms [2016-09-03 16:08:51] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)] FROM -2 TO 310773 [2016-09-03 16:08:51] [CLIENT]: PlS[Skorpjon_RKN ; id(310750)(472)f(0)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)] [2016-09-03 16:08:51] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)]; PlS[Skorpjon_RKN ; id(310750)(472)f(0)] [2016-09-03 16:08:51] Client(472) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2016-09-03 16:08:51] [SHADER] validate: current FBO: 0 [2016-09-03 16:08:51] [CLIENT] REQUESTING SYSTEM: (12519, 0, 0) [2016-09-03 16:08:51] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(472); PlS[Skorpjon_RKN ; id(310750)(472)f(0)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=310901, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-09-03 16:08:51] [CLIENT][BUILDTOOLS] Reset area placement [2016-09-03 16:08:51] BACKGROUND SOUND: 0.14; 0.35; 0.4 [2016-09-03 16:08:51] [CONTROLLER][ADD-UNIT] (Client(472)): PlS[Skorpjon_RKN ; id(310750)(472)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)] [2016-09-03 16:08:51] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)]; at: (-6.5719724, 5.4230766, -10.500074) [2016-09-03 16:08:51] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Skorpjon_RKN ; id(310750)(472)f(0)] took 95 [2016-09-03 16:08:51] [CLIENT-CONTROLLER][WARNING] state update took 97ms [2016-09-03 16:08:51] [CLIENT][BUILDTOOLS] Reset area placement [2016-09-03 16:08:51] [CLIENT] FORMATING: [188]; type: Integer [2016-09-03 16:08:51] [CLIENT] Server message: Gravity neutralized... [2016-09-03 16:08:51] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-09-03 16:08:51] [WARPOUT] default grav up (0.0, 1.0, 0.0) [2016-09-03 16:08:51] [KINEMATIC] Client(472) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)]: FROM (-6.5719724, 5.4230766, -10.500074); (-6.5719724, 5.4230766, -10.500074) [2016-09-03 16:08:51] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2016-09-03 16:08:51] [PLAYERCHARACTER][ONPHYSICSADD][Client(472)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)]: (-6.5719724, 5.4230766, -10.500074) -> (-6.5719724, 5.4230766, -10.500074) [2016-09-03 16:08:51] [REMOTETRANFORM][WARP] Client(472) SETTING WARP POSITION from (-6.5719724, 5.4230766, -10.500074) TO (-6.5719724, 5.4230766, -10.500074) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)] [2016-09-03 16:08:51] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)] FLAG changed gravity on Client(472) null -> (0.0, 0.0, 0.0) [2016-09-03 16:08:51] Client(472) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Skorpjon_RKN)(310901)] (handleGravity()) Deactivating gravity [2016-09-03 16:08:51] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-09-03 16:08:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-09-03 16:08:51] DRAWING TIME OF 17 elements: 27(27.530273); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-09-03 16:09:00] [CLIENT][PlayerInput] successfully deactivated obfuscated.yc@3b74ac8 [2016-09-03 16:09:00] java.net.SocketException: Connection reset [2016-09-03 16:09:00] at java.net.SocketInputStream.read(Unknown Source) [2016-09-03 16:09:00] at java.net.SocketInputStream.read(Unknown Source) [2016-09-03 16:09:00] at java.net.SocketInputStream.read(Unknown Source) [2016-09-03 16:09:00] at java.io.DataInputStream.readInt(Unknown Source) [2016-09-03 16:09:00] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:336) [2016-09-03 16:09:00] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:09:00] [ClientProcessor] EXIT: Input Stream closed. Terminated Client Processor [2016-09-03 16:09:00] [CLIENT] ClientSendingQueueThread Terminated [2016-09-03 16:09:00] [CLIENT] PacketHandler Terminated [2016-09-03 16:09:00] Client Socket connection has been closed [2016-09-03 16:09:00] java.lang.Exception: Server created: false [2016-09-03 16:09:00] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:262) [2016-09-03 16:09:00] at org.schema.schine.network.server.ServerState.clearStatic(SourceFile:56) [2016-09-03 16:09:00] at obfuscated.S.run(SourceFile:149) [2016-09-03 16:09:00] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:09:00] java.lang.Exception: Server Shutdown: false [2016-09-03 16:09:00] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:254) [2016-09-03 16:09:00] at org.schema.schine.network.server.ServerState.clearStatic(SourceFile:57) [2016-09-03 16:09:00] at obfuscated.S.run(SourceFile:149) [2016-09-03 16:09:00] at java.lang.Thread.run(Unknown Source) [2016-09-03 16:09:00] ############## LOADING RESOURCE CONFIG_GUI [2016-09-03 16:09:00] ############## DONE IN 3 ms [2016-09-03 16:09:00] [GLFRAME] Content has been loaded [2016-09-03 16:09:20] [CLIENT][PlayerInput] successfully deactivated obfuscated.Qi@2b175c00 [2016-09-03 16:09:21] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT [2016-09-03 16:09:21] org.schema.schine.graphicsengine.core.FinishedFrameException [2016-09-03 16:09:21] at obfuscated.azA.e(SourceFile:130) [2016-09-03 16:09:21] at obfuscated.Qj.pressedOK(SourceFile:546) [2016-09-03 16:09:21] at obfuscated.bG.callback(SourceFile:56) [2016-09-03 16:09:21] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:64) [2016-09-03 16:09:21] at obfuscated.aIW.a(SourceFile:198) [2016-09-03 16:09:21] at obfuscated.R.a(SourceFile:212) [2016-09-03 16:09:21] at obfuscated.Qb.a(SourceFile:149) [2016-09-03 16:09:21] at obfuscated.azG.b(SourceFile:648) [2016-09-03 16:09:21] at obfuscated.R.e(SourceFile:949) [2016-09-03 16:09:21] at org.schema.game.common.Starter.startMainMenu(SourceFile:1406) [2016-09-03 16:09:21] at org.schema.game.common.Starter.main(SourceFile:953) [2016-09-03 16:09:21] [CLIENT][PlayerInput] successfully deactivated obfuscated.Qj@1ae8bcbc [2016-09-03 16:09:21] [AUDIO] Cleaning up sound system [2016-09-03 16:09:21] SoundSystem shutting down... [2016-09-03 16:09:22] Author: Paul Lamb, www.paulscode.com