[2016-06-01 22:15:16] [VERION] loading version from install dir: .\ [2016-06-01 22:15:16] [VERSION] VERSION: 0.198.136 [2016-06-01 22:15:16] [VERSION] BUILD: 20160528_190436 [2016-06-01 22:15:16] #################### StarMade ####################### [2016-06-01 22:15:16] # version 0.198.136 - build 20160528_190436 # [2016-06-01 22:15:16] ##################################################### [2016-06-01 22:15:16] [SERIAL] "not retrieved" [2016-06-01 22:15:16] [STARTER] template dir exists. overwriting template with current data [2016-06-01 22:15:16] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\FactionConfig.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\FactionConfigTemplate.xml [2016-06-01 22:15:16] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customFactionConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\customFactionConfigHOWTO.txt [2016-06-01 22:15:16] [STARTER] template dir exists. overwriting template with current data [2016-06-01 22:15:16] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigTemplate.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2016-06-01 22:15:16] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2016-06-01 22:15:16] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2016-06-01 22:15:16] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-06-01 22:15:16] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-06-01 22:15:16] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-06-01 22:15:16] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-06-01 22:15:16] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-06-01 22:15:16] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-06-01 22:15:16] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-06-01 22:15:16] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-06-01 22:15:16] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\language\defaultPack.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\language\english\pack.xml [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-01 22:15:16] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-01 22:15:16] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-01 22:15:16] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-01 22:15:16] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-01 22:15:16] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-06-01 22:15:16] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-06-01 22:15:16] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-06-01 22:15:16] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-06-01 22:15:16] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-01 22:15:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-01 22:15:16] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-01 22:15:16] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-01 22:15:16] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-01 22:15:16] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-01 22:15:16] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-01 22:15:16] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-01 22:15:16] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-01 22:15:16] [LANGUAGE] Loading English; Version: 0 [2016-06-01 22:15:16] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-06-01 22:15:17] [SERVER] using world: world0; .\server-database\world0\ [2016-06-01 22:15:17] [INIT] Segment Database Path: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-06-01 22:15:17] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-06-01 22:15:17] [MAIN] MIGRATION PROCESS DONE [2016-06-01 22:15:17] [MAIN] STARTING WITH ARGUMENTS: [-server, -gui, -port:4242] [2016-06-01 22:15:17] [MAIN] LOADED ENGINE SETTINGS [2016-06-01 22:15:17] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-06-01 22:15:17] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-06-01 22:15:17] ERROR: no content in Resource: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\file:\D:\Jeux\Steam\SteamApps\common\StarMade\0%20Mondes\Conception\StarMade.jar!\org\schema\game\network\commands [2016-06-01 22:15:17] ################# Loading from JAR ##################### [2016-06-01 22:15:17] ######################################################## [2016-06-01 22:15:17] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-06-01 22:15:17] [INITIALIZE] SECURITY MANAGER SET [2016-06-01 22:15:17] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-06-01 22:15:18] [INITIALIZE] BLOCK CONFIGURATION READ [2016-06-01 22:15:18] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\blueprints\catalog.txt [2016-06-01 22:15:18] [MAIN] INITIALIZATION COMPLETED [2016-06-01 22:15:18] [SERVER] initializing [2016-06-01 22:15:18] java.lang.Exception: Server Shutdown: false [2016-06-01 22:15:18] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-06-01 22:15:18] at obfuscated.QW.run(SourceFile:1251) [2016-06-01 22:15:18] at java.lang.Thread.run(Unknown Source) [2016-06-01 22:15:18] java.lang.Exception: Server created: true [2016-06-01 22:15:18] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-06-01 22:15:18] at org.schema.schine.network.server.ServerState.(SourceFile:47) [2016-06-01 22:15:18] at obfuscated.aoR.(SourceFile:302) [2016-06-01 22:15:18] at obfuscated.QW.run(SourceFile:1255) [2016-06-01 22:15:18] at java.lang.Thread.run(Unknown Source) [2016-06-01 22:15:18] [SERVER] Server State Created! [2016-06-01 22:15:18] [INIT] Seed File: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\.seed [2016-06-01 22:15:18] [SQL] Fetching connection (may take some if game crashed on the run before) [2016-06-01 22:15:18] [SQL] connection successfull [2016-06-01 22:15:19] [DATABASE] ENTITIES UID SIZE: 128 [2016-06-01 22:15:19] [DATABASE] FTL UID SIZE: 128 [2016-06-01 22:15:19] [DATABASE] SYSTEMS UID SIZE: 128 [2016-06-01 22:15:19] [SERVER] Request Thread pool size is: 10 [2016-06-01 22:15:19] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 2 GB [2016-06-01 22:15:19] EXPLOSION DATA: ray info data: dim size: 16; total instances used: 4096 [2016-06-01 22:15:23] [SERVER] port 4242 is open [2016-06-01 22:15:23] [SERVER] USING TCP... [2016-06-01 22:15:23] [PARSER] not parsed: idlingFloating [2016-06-01 22:15:23] [PARSER] not parsed: idlingGravity [2016-06-01 22:15:23] [PARSER] not parsed: dancingGravity [2016-06-01 22:15:23] [PARSER] not parsed: movingJumpingJumpUp [2016-06-01 22:15:23] [PARSER] not parsed: movingJumpingJumpDown [2016-06-01 22:15:23] [PARSER] not parsed: movingFallingStandard [2016-06-01 22:15:23] [PARSER] not parsed: movingFallingLedge [2016-06-01 22:15:23] [PARSER] not parsed: movingLandingShortFall [2016-06-01 22:15:23] [PARSER] not parsed: movingLandingMiddleFall [2016-06-01 22:15:23] [PARSER] not parsed: movingLandingLongFall [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawling [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalking [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalking [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunning [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningNorth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningSouth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGun [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunIdle [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunDraw [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunAway [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunFire [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunMeelee [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricator [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-01 22:15:23] [PARSER] not parsed: attacking [2016-06-01 22:15:23] [PARSER] not parsed: attackingMeelee [2016-06-01 22:15:23] [PARSER] not parsed: attackingMeeleeFloating [2016-06-01 22:15:23] [PARSER] not parsed: attackingMeeleeGravity [2016-06-01 22:15:23] [PARSER] not parsed: death [2016-06-01 22:15:23] [PARSER] not parsed: deathFloating [2016-06-01 22:15:23] [PARSER] not parsed: deathGravity [2016-06-01 22:15:23] [PARSER] not parsed: sitting [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlock [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockNoFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedge [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: hit [2016-06-01 22:15:23] [PARSER] not parsed: hitSmall [2016-06-01 22:15:23] [PARSER] not parsed: hitSmallFloating [2016-06-01 22:15:23] [PARSER] not parsed: hitSmallGravity [2016-06-01 22:15:23] [PARSER] not parsed: salutes [2016-06-01 22:15:23] [PARSER] not parsed: salutesSalute [2016-06-01 22:15:23] [PARSER] not parsed: talk [2016-06-01 22:15:23] [PARSER] not parsed: talkSalute [2016-06-01 22:15:23] [PARSER] not parsed: helmet [2016-06-01 22:15:23] [PARSER] not parsed: helmetOn [2016-06-01 22:15:23] [PARSER] not parsed: helmetOff [2016-06-01 22:15:23] [PARSER] not parsed: idlingFloating [2016-06-01 22:15:23] [PARSER] not parsed: idlingGravity [2016-06-01 22:15:23] [PARSER] not parsed: dancingGravity [2016-06-01 22:15:23] [PARSER] not parsed: movingJumpingJumpUp [2016-06-01 22:15:23] [PARSER] not parsed: movingJumpingJumpDown [2016-06-01 22:15:23] [PARSER] not parsed: movingFallingStandard [2016-06-01 22:15:23] [PARSER] not parsed: movingFallingLedge [2016-06-01 22:15:23] [PARSER] not parsed: movingLandingShortFall [2016-06-01 22:15:23] [PARSER] not parsed: movingLandingMiddleFall [2016-06-01 22:15:23] [PARSER] not parsed: movingLandingLongFall [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-01 22:15:23] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawling [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalking [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalking [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunning [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningNorth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningSouth [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-01 22:15:23] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGun [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunIdle [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunDraw [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunAway [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunFire [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunMeelee [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricator [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-01 22:15:23] [PARSER] not parsed: attacking [2016-06-01 22:15:23] [PARSER] not parsed: attackingMeelee [2016-06-01 22:15:23] [PARSER] not parsed: attackingMeeleeFloating [2016-06-01 22:15:23] [PARSER] not parsed: attackingMeeleeGravity [2016-06-01 22:15:23] [PARSER] not parsed: death [2016-06-01 22:15:23] [PARSER] not parsed: deathFloating [2016-06-01 22:15:23] [PARSER] not parsed: deathGravity [2016-06-01 22:15:23] [PARSER] not parsed: sitting [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlock [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockNoFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedge [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: hit [2016-06-01 22:15:23] [PARSER] not parsed: hitSmall [2016-06-01 22:15:23] [PARSER] not parsed: hitSmallFloating [2016-06-01 22:15:23] [PARSER] not parsed: hitSmallGravity [2016-06-01 22:15:23] [PARSER] not parsed: salutes [2016-06-01 22:15:23] [PARSER] not parsed: salutesSalute [2016-06-01 22:15:23] [PARSER] not parsed: talk [2016-06-01 22:15:23] [PARSER] not parsed: talkSalute [2016-06-01 22:15:23] [PARSER] not parsed: helmet [2016-06-01 22:15:23] [PARSER] not parsed: helmetOn [2016-06-01 22:15:23] [PARSER] not parsed: helmetOff [2016-06-01 22:15:23] [PARSER] not parsed: movingFallingStandard [2016-06-01 22:15:23] [PARSER] not parsed: movingFallingLedge [2016-06-01 22:15:23] [PARSER] not parsed: movingLandingShortFall [2016-06-01 22:15:23] [PARSER] not parsed: movingLandingMiddleFall [2016-06-01 22:15:23] [PARSER] not parsed: movingLandingLongFall [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGun [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunIdle [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunDraw [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunAway [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunFire [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyGunMeelee [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricator [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-01 22:15:23] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-01 22:15:23] [PARSER] not parsed: attacking [2016-06-01 22:15:23] [PARSER] not parsed: attackingMeelee [2016-06-01 22:15:23] [PARSER] not parsed: attackingMeeleeFloating [2016-06-01 22:15:23] [PARSER] not parsed: attackingMeeleeGravity [2016-06-01 22:15:23] [PARSER] not parsed: death [2016-06-01 22:15:23] [PARSER] not parsed: deathFloating [2016-06-01 22:15:23] [PARSER] not parsed: deathGravity [2016-06-01 22:15:23] [PARSER] not parsed: sitting [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlock [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockNoFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedge [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeFloor [2016-06-01 22:15:23] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-01 22:15:23] [PARSER] not parsed: hit [2016-06-01 22:15:23] [PARSER] not parsed: hitSmall [2016-06-01 22:15:23] [PARSER] not parsed: hitSmallFloating [2016-06-01 22:15:23] [PARSER] not parsed: hitSmallGravity [2016-06-01 22:15:23] [PARSER] not parsed: salutes [2016-06-01 22:15:23] [PARSER] not parsed: salutesSalute [2016-06-01 22:15:23] [PARSER] not parsed: talk [2016-06-01 22:15:23] [PARSER] not parsed: talkSalute [2016-06-01 22:15:23] [PARSER] not parsed: helmet [2016-06-01 22:15:23] [PARSER] not parsed: helmetOn [2016-06-01 22:15:23] [PARSER] not parsed: helmetOff [2016-06-01 22:15:23] [SERVER] ###### READING ALL BLUEPRINTS! [2016-06-01 22:15:23] [SERVER] ###### READING ALL 14 BLUEPRINTS FINISHED! TOOK 35ms [2016-06-01 22:15:23] [SERVER][CATALOG] READ RAW BLUEPRINTS: 14 [2016-06-01 22:15:23] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-06-01 22:15:24] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@404ac115 READING tag: ENTITY_SHOP_1463436553787.ent; took long: 12ms [2016-06-01 22:15:24] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1463436553787.ent took long: 23ms [2016-06-01 22:15:24] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1463436553787 took long: 187ms [2016-06-01 22:15:24] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 73ms, loadDB 7ms, add 487ms, entity 191ms [2016-06-01 22:15:24] [ServerListener] Server initialization OK... now waiting for connections [2016-06-01 22:15:24] [SERVERCONTROLLER][INIT] (listenerId[0]) SERVER STARTED UPDATING [2016-06-01 22:15:24] [SERVER] SERVER INIT FINISHED [2016-06-01 22:15:24] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 72 on Server(0) [2016-06-01 22:15:24] [NT] Big FullUpdate: 15859 bytes: SenableGameState(1) [2016-06-01 22:15:24] [NT] Big FullUpdate: 21908 bytes: Shop(3) [2016-06-01 22:15:44] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 1) [2016-06-01 22:15:44] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-06-01 22:15:44] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed [2016-06-01 22:15:44] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 42ms -> tagcreate: 14; tagwrite: 7; rename: 18; delete: 1; DB: 0 [2016-06-01 22:15:52] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 8; QUEUE: 0; InactSectors: 0 [2016-06-01 22:15:54] [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2) [2016-06-01 22:15:54] [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Shop(3)] [2016-06-01 22:15:54] [ENTITIES] removed object from loaded state Shop(3); 3 [2016-06-01 22:15:54] [DELETE][Server(0)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified! [2016-06-01 22:15:54] [ENTITIES] removed object from loaded state [SERVER RemoteSector(2)false; (2, 2, 2)]; 2 [2016-06-01 22:15:54] [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2016-06-01 22:16:11] [SERVERSOCKET] Connection made. starting new processor 49505, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2016-06-01 22:16:11] [SERVER] ListenerId[0] connection registered (TRunning: 1/0/0) 0 [2016-06-01 22:16:11] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2016-06-01 22:16:11] [SERVER][LOGIN] new client connected. given id: 1: description: Croquelune [2016-06-01 22:16:11] [SERVER][LOGIN] return code 0 [2016-06-01 22:16:11] [SERVER] PREPARING LOGIN (Croquelune) [2016-06-01 22:16:11] [SERVER] PROCESSING LOGIN (Croquelune) [2016-06-01 22:16:11] [INIT] Retrieved auth style: 1 [2016-06-01 22:16:11] [AUTH] authenticating Croquelune; useAuth: false; requireAuth: false [2016-06-01 22:16:11] [SESSION_CALLBACK] no player verification is necessary! [2016-06-01 22:16:11] [LOGIN] checking user agent: 0: Croquelune [2016-06-01 22:16:11] [LOGIN] successful auth: now protecting username Croquelune with null [2016-06-01 22:16:11] [SERVER] checking ip ban: 127.0.0.1 [2016-06-01 22:16:12] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-06-01 22:16:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 42; [2016-06-01 22:16:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2016-06-01 22:16:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2016-06-01 22:16:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 61; [2016-06-01 22:16:12] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@404ac115 READING tag: ENTITY_SHOP_1463436553787.ent; took long: 62ms [2016-06-01 22:16:12] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[5](2, 2, 2) loading entity: ENTITY_SHOP_1463436553787 took long: 129ms [2016-06-01 22:16:12] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 1ms, loadDB 4ms, add 9ms, entity 129ms [2016-06-01 22:16:12] [SERVER] loaded faction for PlS[Croquelune ; id(4)(1)f(10001)] -> 10001 [2016-06-01 22:16:12] [SERVER] player LOADED FROM DISK Croquelune, credits: 50000 [2016-06-01 22:16:12] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -168) [2016-06-01 22:16:12] [SERVER] Ship[rampant](8) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[7](-200, 5, -168) loading entity: ENTITY_SHIP_rampant took long: 442ms [2016-06-01 22:16:12] [SERVER] Ship[chenille 3](9) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[chenille 5](10) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[PG1i](11) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(10, 3, 18), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_rampant](9, 8, 18)[Rail Basic]o[[WARNING] UNKNOWN SIDE 7][inactive][100hp][ka]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_PG1i](7, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][kg]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@d83ebb40, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@d83ebb40, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-01 22:16:12] [SERVER] Ship[chenille 4rl0](12) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(10, 8, 8), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_chenille 4](9, 8, 8)[Rail Rotator Counter Clock Wise]o[RIGHT][inactive][100hp][kb]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_chenille 4rl0](7, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][kg]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa7cee17, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa7cee17, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-01 22:16:12] [SERVER] Ship[Croquelune_1464563527154](13) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[PG1](14) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(10, 8, 8), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_PG1i](9, 8, 8)[Rail Rotator Counter Clock Wise]o[RIGHT][inactive][100hp][kb]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_PG1](7, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][kg]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa7cee17, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa7cee17, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-01 22:16:12] [SERVER] Ship[Tentacules racines](15) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[o](16) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[chenille 3rl0](17) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(10, 8, 8), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_chenille 3](9, 8, 8)[Rail Rotator Counter Clock Wise]o[RIGHT][inactive][100hp][kb]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_chenille 3rl0](7, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][kg]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa7cee17, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa7cee17, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-01 22:16:12] [SERVER] Ship[chenille 5rl0](18) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(10, 8, 8), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_chenille 5](9, 8, 8)[Rail Rotator Counter Clock Wise]o[RIGHT][inactive][100hp][kb]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_chenille 5rl0](7, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][kg]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa7cee17, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa7cee17, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-01 22:16:12] [SERVER] Ship[HUD eclaireur v1_1464524780846](19) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[dropship WIP1](20) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] SpaceStation[ENTITY_SPACESTATION_Test station(21)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[chenille 4](22) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[Eclaireur 28 WIP1](23) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[chenille G2rl0](24) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(10, 8, 8), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_chenille G2](9, 8, 8)[Rail Rotator Counter Clock Wise]o[RIGHT][inactive][100hp][kb]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_chenille G2rl0](7, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][kg]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa7cee17, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa7cee17, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-01 22:16:12] [SERVER] Ship[HUD Basique_1464293947342](25) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[Schema eclaireur n1](26) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[chenille G2](27) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(10, 8, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_rampant](9, 8, 11)[Rail Basic]o[RIGHT][inactive][100hp][kb]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_chenille G2](7, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][kg]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@6c3fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@6c3fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-01 22:16:12] [SERVER] Ship[140x140x140 Cube regle](28) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[HUD proto 2](29) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[Tentacules](30) loaded activation state: ActBuffer 0; Delay 2; DelayNR 0 [2016-06-01 22:16:12] [SERVER] Ship[HUD original](31) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-01 22:16:12] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-200, 5, -168): STATS: inst 0ms, loadDB 19ms, add 5ms, entity 511ms [2016-06-01 22:16:12] [SERVER] adding player to synch queue (ID: 4) (SECTOR: (-200, 5, -168) [7]) [2016-06-01 22:16:12] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Croquelune (1) connected: true: returnCode: 0 [2016-06-01 22:16:12] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 60 on Server(0) [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[chenille 4rl0](12): (ConnectRequest): [UNLOADED: ENTITY_SHIP_chenille 4rl0 (7, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_chenille 4 (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL][CONNECT] Server(0) Ship[chenille 4rl0](12) DOCKING PROCEDURE SUCCESSFUL [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[chenille 4rl0](12): (ConnectRequest): [Ship[chenille 4rl0](12) (7, 8, 8) Rail Docker(663)] -> [Ship[chenille 4rl0](12) (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[PG1](14): (ConnectRequest): [UNLOADED: ENTITY_SHIP_PG1 (7, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_PG1i (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL][CONNECT] Server(0) Ship[PG1](14) DOCKING PROCEDURE SUCCESSFUL [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[PG1](14): (ConnectRequest): [Ship[PG1](14) (7, 8, 8) Rail Docker(663)] -> [Ship[PG1](14) (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[chenille G2rl0](24): (ConnectRequest): [UNLOADED: ENTITY_SHIP_chenille G2rl0 (7, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_chenille G2 (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL][CONNECT] Server(0) Ship[chenille G2rl0](24) DOCKING PROCEDURE SUCCESSFUL [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[chenille G2rl0](24): (ConnectRequest): [Ship[chenille G2rl0](24) (7, 8, 8) Rail Docker(663)] -> [Ship[chenille G2rl0](24) (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[chenille G2](27): (ConnectRequest): [UNLOADED: ENTITY_SHIP_chenille G2 (7, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_rampant (9, 8, 11) Rail Basic(662)] [2016-06-01 22:16:12] [RAIL][CONNECT] Server(0) Ship[chenille G2](27) DOCKING PROCEDURE SUCCESSFUL [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[chenille G2](27): (ConnectRequest): [Ship[chenille G2](27) (7, 8, 8) Rail Docker(663)] -> [Ship[chenille G2](27) (9, 8, 11) Rail Basic(662)] [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[chenille 3rl0](17): (ConnectRequest): [UNLOADED: ENTITY_SHIP_chenille 3rl0 (7, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_chenille 3 (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL][CONNECT] Server(0) Ship[chenille 3rl0](17) DOCKING PROCEDURE SUCCESSFUL [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[chenille 3rl0](17): (ConnectRequest): [Ship[chenille 3rl0](17) (7, 8, 8) Rail Docker(663)] -> [Ship[chenille 3rl0](17) (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[chenille 5rl0](18): (ConnectRequest): [UNLOADED: ENTITY_SHIP_chenille 5rl0 (7, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_chenille 5 (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL][CONNECT] Server(0) Ship[chenille 5rl0](18) DOCKING PROCEDURE SUCCESSFUL [2016-06-01 22:16:12] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[chenille 5rl0](18): (ConnectRequest): [Ship[chenille 5rl0](18) (7, 8, 8) Rail Docker(663)] -> [Ship[chenille 5rl0](18) (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-01 22:16:12] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[chenille 3](9) [2016-06-01 22:16:12] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille 3](9) [2016-06-01 22:16:12] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille 3rl0](17) [2016-06-01 22:16:12] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[chenille 3](9) [2016-06-01 22:16:12] [RAIL] Child #0: obfuscated.YG@a3595d4c([CubesShape|SER Ship[chenille 3](9)]) [2016-06-01 22:16:12] [RAIL] Child #1: obfuscated.YG@f8288a0b([CubesShape|SER Ship[chenille 3rl0](17)]) [2016-06-01 22:16:12] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[chenille 3](9); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-06-01 22:16:12] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[chenille 5](10) [2016-06-01 22:16:12] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille 5](10) [2016-06-01 22:16:12] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille 5rl0](18) [2016-06-01 22:16:12] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[chenille 5](10) [2016-06-01 22:16:12] [RAIL] Child #0: obfuscated.YG@7605c72c([CubesShape|SER Ship[chenille 5](10)]) [2016-06-01 22:16:12] [RAIL] Child #1: obfuscated.YG@f99627d9([CubesShape|SER Ship[chenille 5rl0](18)]) [2016-06-01 22:16:12] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[chenille 5](10); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-06-01 22:16:12] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[rampant](8) [2016-06-01 22:16:12] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[rampant](8) [2016-06-01 22:16:12] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille G2](27) [2016-06-01 22:16:12] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille G2rl0](24) [2016-06-01 22:16:12] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[rampant](8) [2016-06-01 22:16:12] [RAIL] Child #0: obfuscated.YG@4756b7e1([CubesShape|SER Ship[rampant](8)]) [2016-06-01 22:16:12] [RAIL] Child #1: obfuscated.YG@f0e7fba7([CubesShape|SER Ship[chenille G2](27)]) [2016-06-01 22:16:12] [RAIL] Child #2: obfuscated.YG@3474743c([CubesShape|SER Ship[chenille G2rl0](24)]) [2016-06-01 22:16:12] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[rampant](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-06-01 22:16:13] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 115 [2016-06-01 22:16:13] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 118 [2016-06-01 22:16:13] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[PG1i](11): (ConnectRequest): [UNLOADED: ENTITY_SHIP_PG1i (7, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_rampant (9, 8, 18) Rail Basic(662)] [2016-06-01 22:16:13] [RAIL][CONNECT] Server(0) Ship[PG1i](11) DOCKING PROCEDURE SUCCESSFUL [2016-06-01 22:16:13] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[PG1i](11): (ConnectRequest): [Ship[PG1i](11) (7, 8, 8) Rail Docker(663)] -> [Ship[PG1i](11) (9, 8, 18) Rail Basic(662)] [2016-06-01 22:16:13] [SERVER][UPDATE] WARNING: object local update of 28 objects took 151 [2016-06-01 22:16:13] [NT] Big FullUpdate: 21908 bytes: Shop(6) [2016-06-01 22:16:13] [SERVER] SERIALIZED PROXIMITY (-200, 5, -168) [2016-06-01 22:16:13] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [391, Croquelune]] to RegisteredClient: Croquelune (1) connected: true [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -169) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -168) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -167) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -169) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -168) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -167) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -169) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -168) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -167) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -169) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -168) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -167) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -169) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -167) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -169) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -168) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -167) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -169) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -168) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -167) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -169) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -168) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -167) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -169) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -168) [2016-06-01 22:16:13] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -167) [2016-06-01 22:16:13] [UNIVERSE] WARNING: Sector Ping took 120 [2016-06-01 22:16:13] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 28 [2016-06-01 22:16:13] [SERVER][UPDATE] WARNING: UNIVERSE update took 152 [2016-06-01 22:16:13] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[chenille 4](22) [2016-06-01 22:16:13] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille 4](22) [2016-06-01 22:16:13] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille 4rl0](12) [2016-06-01 22:16:13] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[chenille 4](22) [2016-06-01 22:16:13] [RAIL] Child #0: obfuscated.YG@8129bfb([CubesShape|SER Ship[chenille 4](22)]) [2016-06-01 22:16:13] [RAIL] Child #1: obfuscated.YG@bf666e7([CubesShape|SER Ship[chenille 4rl0](12)]) [2016-06-01 22:16:13] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[chenille 4](22); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-06-01 22:16:13] [SHIP] Server(0) Ship[chenille 3](9) manager udpate took 55 [2016-06-01 22:16:13] [SERVER][UPDATE] WARNING: object local update of Ship[chenille 3](9) took 63 [2016-06-01 22:16:13] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[rampant](8) [2016-06-01 22:16:13] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[rampant](8) [2016-06-01 22:16:13] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille G2](27) [2016-06-01 22:16:13] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille G2rl0](24) [2016-06-01 22:16:13] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[PG1i](11) [2016-06-01 22:16:13] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[PG1](14) [2016-06-01 22:16:13] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[rampant](8) [2016-06-01 22:16:13] [RAIL] Child #0: obfuscated.YG@4756b7e1([CubesShape|SER Ship[rampant](8)]) [2016-06-01 22:16:13] [RAIL] Child #1: obfuscated.YG@f0e7fba7([CubesShape|SER Ship[chenille G2](27)]) [2016-06-01 22:16:13] [RAIL] Child #2: obfuscated.YG@3474743c([CubesShape|SER Ship[chenille G2rl0](24)]) [2016-06-01 22:16:13] [RAIL] Child #3: obfuscated.YG@d74e1fcb([CubesShape|SER Ship[PG1i](11)]) [2016-06-01 22:16:13] [RAIL] Child #4: obfuscated.YG@4b28990a([CubesShape|SER Ship[PG1](14)]) [2016-06-01 22:16:13] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[rampant](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-06-01 22:16:13] [SERVER][UPDATE] WARNING: object local update of 28 objects took 95 [2016-06-01 22:16:13] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Croquelune (1) connected: true [2016-06-01 22:16:13] [SERVER] sending ALLSYNCHRONIZING update to Croquelune 56, 56 [2016-06-01 22:16:13] [SYNC_SENDER] SENDING ALL OBJECTS: 56 [2016-06-01 22:16:13] [NT] Big FullUpdate: 7933 bytes: SenableGameState(1) [2016-06-01 22:16:13] [NT] Big FullUpdate: 11173 bytes: Shop(6) [2016-06-01 22:16:13] [SERVER] SERIALIZED PROXIMITY (-200, 5, -168) [2016-06-01 22:16:13] [SERVER] ALL-SYNCHRONIZE TO Croquelune TOOK 24 ms [2016-06-01 22:16:13] [SERVER] SYNCHALL TO RegisteredClient: Croquelune (1) connected: true took: 25 [2016-06-01 22:16:13] [SHIP] Server(0) Ship[HUD original](31) manager udpate took 23 [2016-06-01 22:16:13] [SERVER][UPDATE] WARNING: object local update of 28 objects took 53 [2016-06-01 22:16:14] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 28 [2016-06-01 22:16:14] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2016-06-01 22:16:14] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Test station(21)] took 138 [2016-06-01 22:16:14] [SERVER][UPDATE] WARNING: object local update of 28 objects took 143 [2016-06-01 22:16:14] SENDING new ID RANGE TO CLIENT 58; packet -32764 [2016-06-01 22:16:15] [SHIP] Server(0) Ship[chenille 5](10) AI udpate took 26 [2016-06-01 22:16:16] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 28 [2016-06-01 22:16:16] [SERVER][UPDATE] WARNING: UNIVERSE update took 36 [2016-06-01 22:16:17] [SERVER][UPDATE] WARNING: object local update of Ship[chenille 4](22) took 63 [2016-06-01 22:16:17] [SERVER][UPDATE] WARNING: object local update of 28 objects took 76 [2016-06-01 22:16:23] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-06-01 22:16:23] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-06-01 22:16:23] [WARNING] Server(0) Ship[dropship WIP1](20); manager inventory changed updates took 91ms [2016-06-01 22:16:23] [SHIP] Server(0) Ship[dropship WIP1](20) manager udpate took 91 [2016-06-01 22:16:23] [SERVER][UPDATE] WARNING: object local update of Ship[dropship WIP1](20) took 180 [2016-06-01 22:16:23] [SERVER][UPDATE] WARNING: object local update of 28 objects took 181 [2016-06-01 22:16:23] [SHIP] Server(0) Ship[Schema eclaireur n1](26) manager udpate took 27 [2016-06-01 22:16:23] [SERVER][UPDATE] WARNING: object local update of 28 objects took 60 [2016-06-01 22:16:24] RETRY STATUS: Retries: 11; waiting for pong true (1464812184269/1464812193253); ProcessorID: 0 [2016-06-01 22:16:25] RETRY STATUS: Retries: 11; waiting for pong true (1464812185291/1464812193253); ProcessorID: 0 [2016-06-01 22:16:25] [SERVER][UPDATE] WARNING: object local update of 28 objects took 53 [2016-06-01 22:16:26] RETRY STATUS: Retries: 11; waiting for pong true (1464812186291/1464812193253); ProcessorID: 0 [2016-06-01 22:16:27] RETRY STATUS: Retries: 11; waiting for pong true (1464812187301/1464812193253); ProcessorID: 0 [2016-06-01 22:16:28] RETRY STATUS: Retries: 11; waiting for pong true (1464812188301/1464812193253); ProcessorID: 0 [2016-06-01 22:16:29] RETRY STATUS: Retries: 11; waiting for pong true (1464812189301/1464812193253); ProcessorID: 0 [2016-06-01 22:16:30] RETRY STATUS: Retries: 11; waiting for pong true (1464812190301/1464812193253); ProcessorID: 0 [2016-06-01 22:16:31] RETRY STATUS: Retries: 11; waiting for pong true (1464812191325/1464812193253); ProcessorID: 0 [2016-06-01 22:16:32] [SERVER] SERVER SECTOR WRITING STARTED #5 active: false at (2, 2, 2) (ents: 1) [2016-06-01 22:16:32] [SERVER] WRITING ENTITY TAG: Shop(6) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-06-01 22:16:32] [SERVER] Database: Entry Shop(6) skipped SQL update since it hasn't changed [2016-06-01 22:16:32] RETRY STATUS: Retries: 11; waiting for pong true (1464812192325/1464812193253); ProcessorID: 0 [2016-06-01 22:16:33] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 11; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-06-01 22:16:33] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-06-01 22:16:33] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (1) connected: true; Retries left: 11; retries resetting [2016-06-01 22:16:33] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 99 [2016-06-01 22:16:33] [SERVER][UPDATE] WARNING: object local update of 28 objects took 100 [2016-06-01 22:16:34] [SERVER] Std Ping; retries: 11 to RegisteredClient: Croquelune (1) connected: true; ProcessorID: 0 [2016-06-01 22:16:34] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (1) connected: true; Retries left: 11; retries resetting [2016-06-01 22:16:42] [CHAT] Server(0) initializing data from network object 59 [2016-06-01 22:16:42] [SECTOR][CLEANUP] removing entities and Sector[5](2, 2, 2): Sector[5](2, 2, 2); Sector[5](2, 2, 2) [2016-06-01 22:16:42] [SERVER] waiting for sector Sector[5](2, 2, 2) entities to be cleaned up [Shop(6)] [2016-06-01 22:16:42] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2016-06-01 22:16:42] [SERVER] Sending all available channels to PlS[Croquelune ; id(4)(1)f(10001)]; total existing: 2 [2016-06-01 22:16:42] [SERVER] Sending available channel to PlS[Croquelune ; id(4)(1)f(10001)]: all [2016-06-01 22:16:42] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2016-06-01 22:16:42] [SERVER] Sending available channel to PlS[Croquelune ; id(4)(1)f(10001)]: Faction10001 [2016-06-01 22:16:42] [ENTITIES] removed object from loaded state Shop(6); 6 [2016-06-01 22:16:42] [DELETE][Server(0)] Sendable 6(Shop(6)) Physically DELETING DONE and Notified! [2016-06-01 22:16:42] [ENTITIES] removed object from loaded state [SERVER RemoteSector(5)false; (2, 2, 2)]; 5 [2016-06-01 22:16:42] [DELETE][Server(0)] Sendable 5([SERVER RemoteSector(5)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2016-06-01 22:16:42] [SERVER][PLAYERMESSAGE] received message request from PlS[Croquelune ; id(4)(1)f(10001)] for 10 messages [2016-06-01 22:16:42] [DB] loading messages set from 1464812202584 for receiver croquelune: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'croquelune' AND SENT < 1464812202584 ORDER BY SENT DESC LIMIT 10; [2016-06-01 22:16:42] [SERVER] PlS[Croquelune ; id(4)(1)f(10001)] FactionNews for 10001 not found! [2016-06-01 22:16:44] [IO] WARNING: SERVER[ Header creation for .\server-database\world0\\DATA\ENTITY_SHIP_Croquelune_1464563527154.0.0.0.smd2 took 78ms; [synch: 77ms] existed: true [2016-06-01 22:16:44] [SERVER][UPDATE] WARNING: object local update of Ship[o](16) took 105 [2016-06-01 22:16:45] [SERVER][UPDATE] WARNING: object local update of Ship[chenille 4rl0](12) took 919 [2016-06-01 22:16:45] [WARNING] Server(0) Ship[chenille G2rl0](24); manager general updates took 108ms [2016-06-01 22:16:45] [SHIP] Server(0) Ship[chenille G2rl0](24) manager udpate took 109 [2016-06-01 22:16:45] [SERVER][UPDATE] WARNING: object local update of Ship[chenille G2rl0](24) took 109 [2016-06-01 22:16:45] [SERVER][UPDATE] WARNING: object local update of 28 objects took 1172 [2016-06-01 22:16:45] [SERVER] A segment for Ship[HUD original](31): 0, 0, 0 was requested multiple times (debug exception; will not crash server) [2016-06-01 22:16:45] [SERVER] A segment for Ship[chenille G2](27): 0, 0, 0 was requested multiple times (debug exception; will not crash server) [2016-06-01 22:16:45] [SERVER][UPDATE] WARNING: object local update of Ship[chenille 4](22) took 57 [2016-06-01 22:16:45] [SERVER][UPDATE] WARNING: object local update of 28 objects took 118 [2016-06-01 22:16:45] [SERVER] Ship[o](16) Failed Activating 1 Blocks [2016-06-01 22:16:45] [SERVER] Ship[HUD eclaireur v1_1464524780846](19) Failed Activating 1 Blocks [2016-06-01 22:16:45] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-06-01 22:16:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-06-01 22:16:45] [SERVER] Ship[HUD Basique_1464293947342](25) Failed Activating 1 Blocks [2016-06-01 22:16:45] [SERVER] Ship[Tentacules](30) Failed Activating 2 Blocks [2016-06-01 22:16:45] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[Croquelune ; id(4)(1)f(10001)] [2016-06-01 22:16:45] [SERVER][SPAWN] PlS[Croquelune ; id(4)(1)f(10001)]; Relative: Ship[dropship WIP1](20) -> (67.559845, -11.517183, 440.19464); objOrigin: (67.559845, -11.517183, 440.19464) [2016-06-01 22:16:45] [SERVER][SPAWN] Gravity object to use for PlS[Croquelune ; id(4)(1)f(10001)] set to: ENTITY_SHIP_dropship WIP1 [2016-06-01 22:16:45] [SERVER][PlayerCharacter] Server(0) Set initial transform to (67.559845, -11.517183, 440.19464) [2016-06-01 22:16:45] [IO] WARNING: SERVER[ Header creation for .\server-database\world0\\DATA\ENTITY_SHIP_140x140x140 Cube regle.0.1.0.smd2 took 131ms; [synch: 0ms] existed: true [2016-06-01 22:16:45] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[dropship WIP1](20) [2016-06-01 22:16:45] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] Server(0) SOURCE CHANGE null -> Ship[dropship WIP1](20) [2016-06-01 22:16:45] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] gravity change sent [2016-06-01 22:16:45] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] changed gravity on Server(0) Ship[dropship WIP1](20) -> (0.0, 0.0, 0.0) [2016-06-01 22:16:45] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] Server(0) starting gravity change: (67.559845, -11.517183, 440.19464) [2016-06-01 22:16:45] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] INITIALIZING GRAVITY FOR Ship[dropship WIP1](20) [2016-06-01 22:16:45] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-06-01 22:16:45] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] Server(0) starting gravity change DONE: source: Ship[dropship WIP1](20) origin: (67.559845, -11.517183, 440.19464) [2016-06-01 22:16:45] [SERVER][UPDATE] WARNING: object local update of 29 objects took 70 [2016-06-01 22:16:45] [GHOST-OBJECT] SWEEP TEST TIME: 34 [2016-06-01 22:16:45] [GHOST-OBJECT] SWEEP TEST TIME: 19 [2016-06-01 22:16:45] [GHOST-OBJECT] SWEEP TEST TIME: 36 [2016-06-01 22:16:45] WARNING: sector update of single sector (-200, 5, -168) took 279 ms; Physics 279 ms [2016-06-01 22:16:45] WARNING: sector info: (-200, 5, -168); id 7; type VOID; [2016-06-01 22:16:45] [UNIVERSE] WARNING: Sector UPDATE took 280; sectors updated: 27 [2016-06-01 22:16:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 280 [2016-06-01 22:16:46] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [337, (-200, 5, -168), 279, 279]] to RegisteredClient: Croquelune (1) connected: true [2016-06-01 22:16:46] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-06-01 22:16:46] [UNIVERSE] WARNING: Sector UPDATE took 144; sectors updated: 27 [2016-06-01 22:16:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 144 [2016-06-01 22:16:46] [UNIVERSE] WARNING: Sector UPDATE took 52; sectors updated: 27 [2016-06-01 22:16:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 53 [2016-06-01 22:16:46] [SHIP] Server(0) Ship[HUD proto 2](29) manager udpate took 35 [2016-06-01 22:16:46] [SERVER][UPDATE] WARNING: object local update of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] took 328 [2016-06-01 22:16:46] [SERVER][UPDATE] WARNING: object local update of 29 objects took 338 [2016-06-01 22:16:46] [UNIVERSE] WARNING: Sector UPDATE took 95; sectors updated: 27 [2016-06-01 22:16:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 95 [2016-06-01 22:16:46] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27 [2016-06-01 22:16:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2016-06-01 22:16:47] Sector[7](-200, 5, -168) Narrowphase of Sector[7](-200, 5, -168) took: 40 [2016-06-01 22:16:47] [UNIVERSE] WARNING: Sector UPDATE took 116; sectors updated: 27 [2016-06-01 22:16:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 116 [2016-06-01 22:16:47] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-06-01 22:16:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-06-01 22:16:49] [UNIVERSE] WARNING: Sector UPDATE took 171; sectors updated: 27 [2016-06-01 22:16:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 171 [2016-06-01 22:16:49] [SERVER] Ship[o](16) Failed Activating 1 Blocks [2016-06-01 22:16:49] [SERVER] Ship[HUD Basique_1464293947342](25) Failed Activating 1 Blocks [2016-06-01 22:16:49] [SERVER] Ship[HUD eclaireur v1_1464524780846](19) Failed Activating 1 Blocks [2016-06-01 22:16:49] [SERVER] Ship[Tentacules](30) Failed Activating 2 Blocks [2016-06-01 22:16:50] [GHOST-OBJECT] SWEEP TEST TIME: 31 [2016-06-01 22:16:50] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 27 [2016-06-01 22:16:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 44 [2016-06-01 22:16:50] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-06-01 22:16:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 42 [2016-06-01 22:16:50] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-06-01 22:16:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 34 [2016-06-01 22:16:50] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27 [2016-06-01 22:16:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2016-06-01 22:16:51] [UNIVERSE] WARNING: Sector UPDATE took 52; sectors updated: 27 [2016-06-01 22:16:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 53 [2016-06-01 22:16:51] [UNIVERSE] WARNING: Sector UPDATE took 88; sectors updated: 27 [2016-06-01 22:16:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 88 [2016-06-01 22:16:54] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=158, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-06-01 22:16:54] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] [2016-06-01 22:16:54] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] Server(0) starting gravity change: (67.268684, -11.797271, 439.89746) [2016-06-01 22:16:54] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] INITIALIZING GRAVITY FOR Ship[dropship WIP1](20) [2016-06-01 22:16:54] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-06-01 22:16:54] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] Server(0) starting gravity change DONE: source: Ship[dropship WIP1](20) origin: (67.268684, -11.797267, 439.89743) [2016-06-01 22:16:54] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] FLAG changed gravity on Server(0) Ship[dropship WIP1](20) -> (0.0, 0.0, 0.0) [2016-06-01 22:16:54] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] Server(0) starting gravity change: (67.268684, -11.797267, 439.89743) [2016-06-01 22:16:54] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] INITIALIZING GRAVITY FOR Ship[dropship WIP1](20) [2016-06-01 22:16:54] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-06-01 22:16:54] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] Server(0) starting gravity change DONE: source: Ship[dropship WIP1](20) origin: (67.268684, -11.797271, 439.8974) [2016-06-01 22:16:54] [SERVER][GALAXY] REQUESTING SYSTEM (-13, 0, -11); exists in DB: true; TIME: 2ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-200, secY=5, secZ=-168, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2016-06-01 22:16:54] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: -200, 5, -168 [2016-06-01 22:17:00] [WARNING][SERVER] WARNING: synchronized flush took 271 ms, size: 81 bytes [2016-06-01 22:18:48] [SERVER] NTException on: RegisteredClient: Croquelune (1) connected: true; ProcessorID: 0 [2016-06-01 22:18:48] [SERVER] last received size: 53 [2016-06-01 22:18:48] [SERVER] last received check: 42 [2016-06-01 22:18:48] [SERVER] last received header: 123: Stream [2016-06-01 22:18:48] [SERVER] last received command: Synchronize[void] [2016-06-01 22:18:48] [SERVER][LASTRECEIVED] decoded class #0: NetworkPlayerHumanCharacter; decoded: [(RemotePhysicsTransform; val: org.schema.schine.network.objects.NetworkTransformation@78a8941f)] [2016-06-01 22:18:48] java.io.EOFException [2016-06-01 22:18:48] at java.io.DataInputStream.readInt(Unknown Source) [2016-06-01 22:18:48] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:522) [2016-06-01 22:18:48] at java.lang.Thread.run(Unknown Source) [2016-06-01 22:18:48] [SERVER][DISCONNECT] Client 'RegisteredClient: Croquelune (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2016-06-01 22:18:48] [SERVER] logging out client 1 [2016-06-01 22:18:48] [SERVER] successfully removed client with ID 1 [2016-06-01 22:18:48] [SERVER] Client <1> logged out from server. connections count: 0 [2016-06-01 22:18:48] [SERVER] UNREGISTERING CLIENT RegisteredClient: Croquelune (1) connected: true [2016-06-01 22:18:48] [SERVER] onLoggedOut starting for RegisteredClient: Croquelune (1) connected: true [2016-06-01 22:18:48] [SERVER][ClientLogout] deleting CHATSYSTEM (59)ChatSystem [2016-06-01 22:18:48] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] [2016-06-01 22:18:48] [SERVER][ClientLogout] saving and removing Player PlS[Croquelune ; id(4)(1)f(10001)] [2016-06-01 22:18:48] [SERVER][ChannelRouter] log off of player PlS[Croquelune ; id(4)(1)f(10001)]; removing from all channels [2016-06-01 22:18:48] [SERVER][FactionChannel] removed logged out player from all: PlS[Croquelune ; id(4)(1)f(10001)] [2016-06-01 22:18:48] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(4)(1)f(10001)] from all [2016-06-01 22:18:48] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[Croquelune ; id(4)(1)f(10001)] [2016-06-01 22:18:48] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(4)(1)f(10001)] from Faction10001 [2016-06-01 22:18:48] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(4)(1)f(10001)] DD: true [2016-06-01 22:18:48] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-06-01 22:18:48] [SERVER] onLoggedOut DONE for RegisteredClient: Croquelune (1) connected: true [2016-06-01 22:18:48] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2016-06-01 22:18:48] [SERVER] sending channel removed flag of Faction10001 to Croquelune [2016-06-01 22:18:48] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Croquelune (1) connected: true [2016-06-01 22:18:48] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Croquelune (1) connected: true; PID 0 [2016-06-01 22:18:48] [SERVER][ERROR] could not wisper. client not found: 1 [2016-06-01 22:18:48] [DELETE] Cleaning up playerCharacter for playerState PlS[Croquelune ; id(4)(1)f(10001)] on Server(0); ENTITY_PLAYERCHARACTER_Croquelune; PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] [2016-06-01 22:18:48] [ControllerState] REMOVED ALL UNITS OF PlS[Croquelune ; id(4)(1)f(10001)] ON Server(0)! LEFT [] [2016-06-01 22:18:48] [NOTIFIED] REMOVED ALL UNITS OF PlS[Croquelune ; id(4)(1)f(10001)] ON Server(0)! LEFT [] [2016-06-01 22:18:48] [PLAYER][CLEANUP] PlS[Croquelune ; id(4)(1)f(10001)] removed controlled entities [2016-06-01 22:18:48] [PLAYER][CLEANUP] PlS[Croquelune ; id(4)(1)f(10001)] notified team change [2016-06-01 22:18:48] [ENTITIES] removed object from loaded state PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)]; 158 [2016-06-01 22:18:48] [DELETE][Server(0)] Sendable 158(PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)]) Physically DELETING DONE and Notified! [2016-06-01 22:18:48] [ENTITIES] removed object from loaded state (59)ChatSystem; 59 [2016-06-01 22:18:48] [DELETE][Server(0)] Sendable 59((59)ChatSystem) Physically DELETING DONE and Notified! [2016-06-01 22:18:48] [ENTITIES] removed object from loaded state PlS[Croquelune ; id(4)(1)f(10001)]; 4 [2016-06-01 22:18:48] [DELETE][Server(0)] Sendable 4(PlS[Croquelune ; id(4)(1)f(10001)]) Physically DELETING DONE and Notified! [2016-06-01 22:18:48] [SERVER] logging out client 1 [2016-06-01 22:18:48] [SERVER][WARNING] Exception cound NOT remove client with ID 1: {} [2016-06-01 22:18:48] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(4)(1)f(10001)] DD: true [2016-06-01 22:18:48] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-06-01 22:18:48] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(158)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_Croquelune.ent [2016-06-01 22:18:57] [SERVER] now executing regular shutdown [2016-06-01 22:18:57] java.lang.Exception: Server Shutdown: true [2016-06-01 22:18:57] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-06-01 22:18:57] at org.schema.game.server.controller.GameServerController.update(SourceFile:829) [2016-06-01 22:18:57] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-01 22:18:57] at java.lang.Thread.run(Unknown Source) [2016-06-01 22:18:57] [SERVER][SHUTDOWN] shutting down element collection thread [2016-06-01 22:18:57] [SERVER][SHUTDOWN] shutting down pathfinding threads [2016-06-01 22:18:57] [SERVER][SHUTDOWN] shutting down universe [2016-06-01 22:18:57] [SERVER][SHUTDOWN] shutting segment request thread [2016-06-01 22:18:57] [SERVER][SHUTDOWN] shutting down simulation [2016-06-01 22:18:57] [SERVER][SHUTDOWN] shutting down active checker [2016-06-01 22:18:57] [SERVER][SHUTDOWN] shutting down sysin listener [2016-06-01 22:18:57] [SERVER][SHUTDOWN] shutting down mob thread [2016-06-01 22:18:57] [SERVER][SHUTDOWN] shutting down game map provider [2016-06-01 22:18:57] [SERVER][SHUTDOWN] Stopping to listen! [2016-06-01 22:18:57] [SERVER] Stopping Listener [2016-06-01 22:18:57] [SERVER] Stopped Listener [2016-06-01 22:18:57] [SERVER][SHUTDOWN] disconnecting all clients! [2016-06-01 22:18:57] [SIMPLANNER] Sleep has been interrupted [2016-06-01 22:18:57] [SERVER][SHUTDOWN] Dumping server State! [2016-06-01 22:18:57] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[56](-199, 6, -168); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[51](-199, 4, -167); trans: false; [] [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-199, 6, -168) trans: false [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[32](-201, 4, -169); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[57](-199, 6, -167); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[50](-199, 4, -168); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[38](-201, 6, -169); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[47](-200, 6, -168); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[35](-201, 5, -169); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[36](-201, 5, -168); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[42](-200, 4, -168); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[48](-200, 6, -167); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[46](-200, 6, -169); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[41](-200, 4, -169); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[44](-200, 5, -169); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[55](-199, 6, -169); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[52](-199, 5, -169); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[33](-201, 4, -168); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[54](-199, 5, -167); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[37](-201, 5, -167); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[34](-201, 4, -167); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[45](-200, 5, -167); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[49](-199, 4, -169); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[39](-201, 6, -168); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[7](-200, 5, -168); trans: false; [Ship[o](16), Ship[HUD Basique_1464293947342](25), Ship[chenille 4](22), Ship[chenille 4rl0](12), Ship[PG1](14), Ship[chenille G2rl0](24), Ship[chenille G2](27), Ship[chenille 3rl0](17), SpaceStation[ENTITY_SPACESTATION_Test station(21)], Ship[dropship WIP1](20), Ship[140x140x140 Cube regle](28), Ship[Schema eclaireur n1](26), Ship[HUD original](31), Ship[HUD proto 2](29), Ship[chenille 5rl0](18), Ship[HUD eclaireur v1_1464524780846](19), Ship[chenille 3](9), Ship[Croquelune_1464563527154](13), Ship[chenille 5](10), Ship[Tentacules](30), Ship[Eclaireur 28 WIP1](23), Ship[rampant](8), Ship[Tentacules racines](15), Ship[PG1i](11)] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[40](-201, 6, -167); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[43](-200, 4, -167); trans: false; [] [2016-06-01 22:18:57] [SERVER] Terminate: Writing Entity: Sector[53](-199, 5, -168); trans: false; [] [2016-06-01 22:18:57] [SERVER] WAITING FOR LOGIN THREAD POOL TO TERMINATE; Active: 0 [2016-06-01 22:18:57] [SERVER] SERVER LOGIN THREAD POOL TERMINATED [2016-06-01 22:18:57] [SERVER] KILLING ACTIVE EXPLOSION THREADS; Active: 0 [2016-06-01 22:18:57] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-06-01 22:18:57] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-06-01 22:18:57] at org.schema.game.common.data.world.Universe.writeToDatabase(SourceFile:1375) [2016-06-01 22:18:57] at org.schema.game.server.controller.GameServerController.a(SourceFile:2728) [2016-06-01 22:18:57] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1943) [2016-06-01 22:18:57] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-06-01 22:18:57] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-01 22:18:57] at java.lang.Thread.run(Unknown Source) [2016-06-01 22:18:57] [SERVER] Server Write Queue: 26; 1; [WriterRunnable (ID: 51; state: not started), WriterRunnable (ID: 32; state: not started), WriterRunnable (ID: 57; state: not started), WriterRunnable (ID: 50; state: not started), WriterRunnable (ID: 38; state: not started), WriterRunnable (ID: 47; state: not started), WriterRunnable (ID: 35; state: not started), WriterRunnable (ID: 36; state: not started), WriterRunnable (ID: 42; state: not started), WriterRunnable (ID: 48; state: not started), WriterRunnable (ID: 46; state: not started), WriterRunnable (ID: 41; state: not started), WriterRunnable (ID: 44; state: not started), WriterRunnable (ID: 55; state: not started), WriterRunnable (ID: 52; state: not started), WriterRunnable (ID: 33; state: not started), WriterRunnable (ID: 54; state: not started), WriterRunnable (ID: 37; state: not started), WriterRunnable (ID: 34; state: not started), WriterRunnable (ID: 45; state: not started), WriterRunnable (ID: 49; state: not started), WriterRunnable (ID: 39; state: not started), WriterRunnable (ID: 7; state: not started), WriterRunnable (ID: 40; state: not started), WriterRunnable (ID: 43; state: not started), WriterRunnable (ID: 53; state: not started)] [2016-06-01 22:18:57] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 27 [2016-06-01 22:18:57] [SERVER] Server Write Queue: 26; 1; [WriterRunnable (ID: 51; state: not started), WriterRunnable (ID: 32; state: not started), WriterRunnable (ID: 57; state: not started), WriterRunnable (ID: 50; state: not started), WriterRunnable (ID: 38; state: not started), WriterRunnable (ID: 47; state: not started), WriterRunnable (ID: 35; state: not started), WriterRunnable (ID: 36; state: not started), WriterRunnable (ID: 42; state: not started), WriterRunnable (ID: 48; state: not started), WriterRunnable (ID: 46; state: not started), WriterRunnable (ID: 41; state: not started), WriterRunnable (ID: 44; state: not started), WriterRunnable (ID: 55; state: not started), WriterRunnable (ID: 52; state: not started), WriterRunnable (ID: 33; state: not started), WriterRunnable (ID: 54; state: not started), WriterRunnable (ID: 37; state: not started), WriterRunnable (ID: 34; state: not started), WriterRunnable (ID: 45; state: not started), WriterRunnable (ID: 49; state: not started), WriterRunnable (ID: 39; state: not started), WriterRunnable (ID: 7; state: not started), WriterRunnable (ID: 40; state: not started), WriterRunnable (ID: 43; state: not started), WriterRunnable (ID: 53; state: not started)] [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #56 active: true at (-199, 6, -168) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-199, 4, -167) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #51 active: true at (-199, 4, -167) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-201, 4, -169) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #32 active: true at (-201, 4, -169) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-199, 6, -167) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #57 active: true at (-199, 6, -167) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-199, 4, -168) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #50 active: true at (-199, 4, -168) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-201, 6, -169) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #38 active: true at (-201, 6, -169) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-200, 6, -168) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #47 active: true at (-200, 6, -168) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-201, 5, -169) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #35 active: true at (-201, 5, -169) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-201, 5, -168) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #36 active: true at (-201, 5, -168) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-200, 4, -168) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #42 active: true at (-200, 4, -168) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-200, 6, -167) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #48 active: true at (-200, 6, -167) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-200, 6, -169) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #46 active: true at (-200, 6, -169) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-200, 4, -169) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #41 active: true at (-200, 4, -169) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-200, 5, -169) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #44 active: true at (-200, 5, -169) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-199, 6, -169) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #55 active: true at (-199, 6, -169) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-199, 5, -169) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #52 active: true at (-199, 5, -169) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-201, 4, -168) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #33 active: true at (-201, 4, -168) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-199, 5, -167) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #54 active: true at (-199, 5, -167) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-201, 5, -167) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #37 active: true at (-201, 5, -167) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-201, 4, -167) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #34 active: true at (-201, 4, -167) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-200, 5, -167) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #45 active: true at (-200, 5, -167) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-199, 4, -169) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #49 active: true at (-199, 4, -169) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-201, 6, -168) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #39 active: true at (-201, 6, -168) (ents: 0) [2016-06-01 22:18:57] [DATABASE] UPDATING SECTOR: (-200, 5, -168) trans: false [2016-06-01 22:18:57] [SERVER] SERVER SECTOR WRITING STARTED #7 active: true at (-200, 5, -168) (ents: 24) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[o](16) to .\server-database\world0\ENTITY_SHIP_o.ent [2016-06-01 22:18:57] [SERVER] WARNING: WRITING ENTITY TAG: Ship[o](16) FINISHED: 35ms -> tagcreate: 4; tagwrite: 0; rename: 25; delete: 2; DB: 3 [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[o](16) since it HAS changed: lastChanged: 1464812337374 / last written 1464812172826 [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[o](16) on Server(0) took: 13 ms (file header: 0ms) [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[o](16); lastWrite 0; written segments: 1 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[o](16) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[HUD Basique_1464293947342](25) to .\server-database\world0\ENTITY_SHIP_HUD Basique_1464293947342.ent [2016-06-01 22:18:57] [SERVER] Database: Entry Ship[HUD Basique_1464293947342](25) skipped SQL update since it hasn't changed [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[HUD Basique_1464293947342](25) since it HAS changed: lastChanged: 1464812337374 / last written 1464812172864 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[HUD Basique_1464293947342](25); lastWrite 0; written segments: 1 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[HUD Basique_1464293947342](25) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[chenille 4](22) to .\server-database\world0\ENTITY_SHIP_chenille 4.ent [2016-06-01 22:18:57] [SERVER] Database: Entry Ship[chenille 4](22) skipped SQL update since it hasn't changed [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[chenille 4](22) since it hasn't changed: lastChanged: 1464812172857 / last written 1464812172857 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[chenille 4](22); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[chenille 4](22) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[chenille 4rl0](12) to .\server-database\world0\ENTITY_SHIP_chenille 4rl0.ent [2016-06-01 22:18:57] [SERVER] Database: Entry Ship[chenille 4rl0](12) skipped SQL update since it hasn't changed [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[chenille 4rl0](12) since it hasn't changed: lastChanged: 1464812172816 / last written 1464812172816 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[chenille 4rl0](12); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[chenille 4rl0](12) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[PG1](14) to .\server-database\world0\ENTITY_SHIP_PG1.ent [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[PG1](14) since it hasn't changed: lastChanged: 1464812172822 / last written 1464812172822 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[PG1](14); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[PG1](14) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[chenille G2rl0](24) to .\server-database\world0\ENTITY_SHIP_chenille G2rl0.ent [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[chenille G2rl0](24) since it hasn't changed: lastChanged: 1464812172862 / last written 1464812172862 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[chenille G2rl0](24); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[chenille G2rl0](24) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[chenille G2](27) to .\server-database\world0\ENTITY_SHIP_chenille G2.ent [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[chenille G2](27) since it hasn't changed: lastChanged: 1464812172867 / last written 1464812172867 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[chenille G2](27); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[chenille G2](27) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[chenille 3rl0](17) to .\server-database\world0\ENTITY_SHIP_chenille 3rl0.ent [2016-06-01 22:18:57] [SERVER] Server Write Queue: 3; 1; [WriterRunnable (ID: 40; state: not started), WriterRunnable (ID: 43; state: not started), WriterRunnable (ID: 53; state: not started)] [2016-06-01 22:18:57] [SERVER] Database: Entry Ship[chenille 3rl0](17) skipped SQL update since it hasn't changed [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[chenille 3rl0](17) since it hasn't changed: lastChanged: 1464812172828 / last written 1464812172828 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[chenille 3rl0](17); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[chenille 3rl0](17) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Test station(21)] to .\server-database\world0\ENTITY_SPACESTATION_Test station.ent [2016-06-01 22:18:57] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Test station(21)] skipped SQL update since it hasn't changed [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Test station(21)] since it hasn't changed: lastChanged: 1464812172840 / last written 1464812172840 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Test station(21)]; lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): SpaceStation[ENTITY_SPACESTATION_Test station(21)] [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[dropship WIP1](20) to .\server-database\world0\ENTITY_SHIP_dropship WIP1.ent [2016-06-01 22:18:57] [SERVER] Database: Entry Ship[dropship WIP1](20) skipped SQL update since it hasn't changed [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[dropship WIP1](20) since it hasn't changed: lastChanged: 1464812172834 / last written 1464812172834 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[dropship WIP1](20); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[dropship WIP1](20) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[140x140x140 Cube regle](28) to .\server-database\world0\ENTITY_SHIP_140x140x140 Cube regle.ent [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[140x140x140 Cube regle](28) since it hasn't changed: lastChanged: 1464812172869 / last written 1464812172869 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[140x140x140 Cube regle](28); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[140x140x140 Cube regle](28) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[Schema eclaireur n1](26) to .\server-database\world0\ENTITY_SHIP_Schema eclaireur n1.ent [2016-06-01 22:18:57] [SERVER] Database: Entry Ship[Schema eclaireur n1](26) skipped SQL update since it hasn't changed [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Schema eclaireur n1](26) since it hasn't changed: lastChanged: 1464812172866 / last written 1464812172866 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[Schema eclaireur n1](26); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[Schema eclaireur n1](26) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[HUD original](31) to .\server-database\world0\ENTITY_SHIP_HUD original.ent [2016-06-01 22:18:57] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD original](31) since it hasn't changed: lastChanged: 1464812172874 / last written 1464812172874 [2016-06-01 22:18:57] [SERVER][DEBUG] WRITTEN Ship[HUD original](31); lastWrite 0; written segments: 0 [2016-06-01 22:18:57] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[HUD original](31) [2016-06-01 22:18:57] [SERVER] WRITING ENTITY TAG: Ship[HUD proto 2](29) to .\server-database\world0\ENTITY_SHIP_HUD proto 2.ent [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD proto 2](29) since it hasn't changed: lastChanged: 1464812172871 / last written 1464812172871 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[HUD proto 2](29); lastWrite 0; written segments: 0 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[HUD proto 2](29) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[chenille 5rl0](18) to .\server-database\world0\ENTITY_SHIP_chenille 5rl0.ent [2016-06-01 22:18:58] [SERVER] Database: Entry Ship[chenille 5rl0](18) skipped SQL update since it hasn't changed [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[chenille 5rl0](18) since it hasn't changed: lastChanged: 1464812172830 / last written 1464812172830 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[chenille 5rl0](18); lastWrite 0; written segments: 0 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[chenille 5rl0](18) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[HUD eclaireur v1_1464524780846](19) to .\server-database\world0\ENTITY_SHIP_HUD eclaireur v1_1464524780846.ent [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[HUD eclaireur v1_1464524780846](19) since it HAS changed: lastChanged: 1464812337375 / last written 1464812172832 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[HUD eclaireur v1_1464524780846](19); lastWrite 0; written segments: 1 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[HUD eclaireur v1_1464524780846](19) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[chenille 3](9) to .\server-database\world0\ENTITY_SHIP_chenille 3.ent [2016-06-01 22:18:58] [SERVER] Database: Entry Ship[chenille 3](9) skipped SQL update since it hasn't changed [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[chenille 3](9) since it hasn't changed: lastChanged: 1464812172807 / last written 1464812172807 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[chenille 3](9); lastWrite 0; written segments: 0 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[chenille 3](9) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[Croquelune_1464563527154](13) to .\server-database\world0\ENTITY_SHIP_Croquelune_1464563527154.ent [2016-06-01 22:18:58] [SERVER] Database: Entry Ship[Croquelune_1464563527154](13) skipped SQL update since it hasn't changed [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Croquelune_1464563527154](13) since it hasn't changed: lastChanged: 1464812172820 / last written 1464812172820 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[Croquelune_1464563527154](13); lastWrite 0; written segments: 0 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[Croquelune_1464563527154](13) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[chenille 5](10) to .\server-database\world0\ENTITY_SHIP_chenille 5.ent [2016-06-01 22:18:58] [SERVER] Database: Entry Ship[chenille 5](10) skipped SQL update since it hasn't changed [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[chenille 5](10) since it hasn't changed: lastChanged: 1464812172810 / last written 1464812172810 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[chenille 5](10); lastWrite 0; written segments: 0 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[chenille 5](10) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[Tentacules](30) to .\server-database\world0\ENTITY_SHIP_Tentacules.ent [2016-06-01 22:18:58] [SERVER] Database: Entry Ship[Tentacules](30) skipped SQL update since it hasn't changed [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Tentacules](30) since it HAS changed: lastChanged: 1464812337375 / last written 1464812172872 [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[Tentacules](30) on Server(0) took: 19 ms (file header: 0ms) [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[Tentacules](30); lastWrite 0; written segments: 1 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[Tentacules](30) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[Eclaireur 28 WIP1](23) to .\server-database\world0\ENTITY_SHIP_Eclaireur 28 WIP1.ent [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Eclaireur 28 WIP1](23) since it hasn't changed: lastChanged: 1464812172858 / last written 1464812172858 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[Eclaireur 28 WIP1](23); lastWrite 0; written segments: 0 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[Eclaireur 28 WIP1](23) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[rampant](8) to .\server-database\world0\ENTITY_SHIP_rampant.ent [2016-06-01 22:18:58] [SERVER] Database: Entry Ship[rampant](8) skipped SQL update since it hasn't changed [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[rampant](8) since it hasn't changed: lastChanged: 1464812172366 / last written 1464812172366 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[rampant](8); lastWrite 0; written segments: 0 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[rampant](8) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[Tentacules racines](15) to .\server-database\world0\ENTITY_SHIP_Tentacules racines.ent [2016-06-01 22:18:58] [SERVER] Database: Entry Ship[Tentacules racines](15) skipped SQL update since it hasn't changed [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Tentacules racines](15) since it hasn't changed: lastChanged: 1464812172824 / last written 1464812172824 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[Tentacules racines](15); lastWrite 0; written segments: 0 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[Tentacules racines](15) [2016-06-01 22:18:58] [SERVER] WRITING ENTITY TAG: Ship[PG1i](11) to .\server-database\world0\ENTITY_SHIP_PG1i.ent [2016-06-01 22:18:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[PG1i](11) since it hasn't changed: lastChanged: 1464812172812 / last written 1464812172812 [2016-06-01 22:18:58] [SERVER][DEBUG] WRITTEN Ship[PG1i](11); lastWrite 0; written segments: 0 [2016-06-01 22:18:58] [SERVER] Terminate: DONE Writing Entity: Sector[7](-200, 5, -168): Ship[PG1i](11) [2016-06-01 22:18:58] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #7 (-200, 5, -168) (ents: 24) took: 443 ms [2016-06-01 22:18:58] [DATABASE] UPDATING SECTOR: (-201, 6, -167) trans: false [2016-06-01 22:18:58] [SERVER] SERVER SECTOR WRITING STARTED #40 active: true at (-201, 6, -167) (ents: 0) [2016-06-01 22:18:58] [DATABASE] UPDATING SECTOR: (-200, 4, -167) trans: false [2016-06-01 22:18:58] [SERVER] SERVER SECTOR WRITING STARTED #43 active: true at (-200, 4, -167) (ents: 0) [2016-06-01 22:18:58] [DATABASE] UPDATING SECTOR: (-199, 5, -168) trans: false [2016-06-01 22:18:58] [SERVER] SERVER SECTOR WRITING STARTED #53 active: true at (-199, 5, -168) (ents: 0) [2016-06-01 22:18:58] [SERVER] writing queue finished [2016-06-01 22:18:58] [SERVER] Server Write Queue: 0; 0; [] [2016-06-01 22:18:58] [SERVER] SERVER THREAD QUEUE TERMINATED [2016-06-01 22:18:58] [SERVER] Server Write Queue: 0; 0; [] [2016-06-01 22:18:58] [SERVER][SHUTDOWN] all queued writing jobs finished. closing database [2016-06-01 22:19:00] [SERVER][SHUTDOWN] database closed successfully [2016-06-01 22:19:00] [SERVER][SHUTDOWN] ServerState saved! [2016-06-01 22:19:00] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-06-01 22:19:00] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-06-01 22:19:00] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1981) [2016-06-01 22:19:00] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-06-01 22:19:00] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-01 22:19:00] at java.lang.Thread.run(Unknown Source) [2016-06-01 22:19:00] java.lang.Exception: Server created: false [2016-06-01 22:19:00] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-06-01 22:19:00] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1983) [2016-06-01 22:19:00] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-06-01 22:19:00] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-01 22:19:00] at java.lang.Thread.run(Unknown Source) [2016-06-01 22:19:00] [SERVER][SHUTDOWN] ServerState.created set to false