[2016-01-16 08:25:39] [VERION] loading version from install dir: .\
[2016-01-16 08:25:39] [VERSION] VERSION: 0.19549
[2016-01-16 08:25:39] [VERSION] BUILD: 20160116_015456
[2016-01-16 08:25:39] #################### StarMade #######################
[2016-01-16 08:25:39] # version 0.19549 - build 20160116_015456 #
[2016-01-16 08:25:39] #####################################################
[2016-01-16 08:25:39] [SERIAL] "not retrieved"
[2016-01-16 08:25:39] [STARTER] template dir exists. overwriting template with current data
[2016-01-16 08:25:39] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\config\FactionConfig.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\customFactionConfig\FactionConfigTemplate.xml
[2016-01-16 08:25:39] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\config\customFactionConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\customFactionConfig\customFactionConfigHOWTO.txt
[2016-01-16 08:25:39] [STARTER] template dir exists. overwriting template with current data
[2016-01-16 08:25:39] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\config\customBlockBehaviorConfigTemplate.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml
[2016-01-16 08:25:39] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\config\customBlockBehaviorConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt
[2016-01-16 08:25:39] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it)
[2016-01-16 08:25:39] [SERVER] using world: world0; .\server-database\world0\
[2016-01-16 08:25:39] [INIT] Segment Database Path: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false
[2016-01-16 08:25:39] Now playing:
[2016-01-16 08:25:39] :
[2016-01-16 08:25:39]
[2016-01-16 08:25:39] 00 G-Darius - EPISODE 0.ogg
[2016-01-16 08:25:39] [LIBLOADER] OS ARCHITECTURE amd64
[2016-01-16 08:25:40] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES
[2016-01-16 08:25:40] [LIBLOADER] LOADED NATIVE LIBRARIES
[2016-01-16 08:25:40] [MAIN] LOADED ENGINE SETTINGS
[2016-01-16 08:25:40] [INITIALIZE] REMOTE CLASSES REGISTERED
[2016-01-16 08:25:40] [INITIALIZE] RESOURCE MANAGER INITIALIZED
[2016-01-16 08:25:40] ERROR: no content in Resource: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\file:\D:\Jeux\Steam\SteamApps\common\StarMade\0%20Mondes\Test\StarMade.jar!\org\schema\game\network\commands
[2016-01-16 08:25:40] ################# Loading from JAR #####################
[2016-01-16 08:25:40] ########################################################
[2016-01-16 08:25:40] [INITIALIZE] REMOTE COMMANDS REGISTERED
[2016-01-16 08:25:40] [INITIALIZE] SECURITY MANAGER SET
[2016-01-16 08:25:40] [INITIALIZE] COMMAND ID's ASSIGNED
[2016-01-16 08:25:40] Error
[2016-01-16 08:25:40] :
[2016-01-16 08:25:40]
[2016-01-16 08:25:40] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 08:25:41] [INITIALIZE] BLOCK CONFIGURATION READ
[2016-01-16 08:25:41] [MAIN] INITIALIZATION COMPLETED
[2016-01-16 08:25:41] [MAIN] CHECKING IF MIGRATION NECESSARY
[2016-01-16 08:25:41] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\blueprints\catalog.txt
[2016-01-16 08:25:41] [SERVER] ###### READING ALL BLUEPRINTS!
[2016-01-16 08:25:41] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 46ms
[2016-01-16 08:25:41] [MAIN] MIGRATION PROCESS DONE
[2016-01-16 08:25:41] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA
[2016-01-16 08:25:43] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242]
[2016-01-16 08:25:43] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\data\language\defaultPack.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\language\english\pack.xml
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT - DOWN
[2016-01-16 08:25:43] DUIPLICATE KEY DOWN - STRAFE_LEFT
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT - DOWN
[2016-01-16 08:25:43] DUIPLICATE KEY DOWN - STRAFE_LEFT
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT - DOWN
[2016-01-16 08:25:43] DUIPLICATE KEY DOWN - STRAFE_LEFT
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT - DOWN
[2016-01-16 08:25:43] DUIPLICATE KEY DOWN - STRAFE_LEFT
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT - DOWN
[2016-01-16 08:25:43] DUIPLICATE KEY DOWN - STRAFE_LEFT
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] java.lang.IllegalArgumentException: No enum constant org.schema.game.client.data.KeyboardMappings.BREAK
[2016-01-16 08:25:43] at java.lang.Enum.valueOf(Unknown Source)
[2016-01-16 08:25:43] at org.schema.game.client.data.KeyboardMappings.valueOf(SourceFile:23)
[2016-01-16 08:25:43] at org.schema.game.client.data.KeyboardMappings.a(SourceFile:188)
[2016-01-16 08:25:43] at org.schema.game.common.Starter.loadLanguage(SourceFile:340)
[2016-01-16 08:25:43] at org.schema.game.common.Starter.clientStartup(SourceFile:397)
[2016-01-16 08:25:43] at org.schema.game.common.Starter.main(SourceFile:967)
[2016-01-16 08:25:43] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
[2016-01-16 08:25:43] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
[2016-01-16 08:25:43] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
[2016-01-16 08:25:43] at java.lang.reflect.Method.invoke(Unknown Source)
[2016-01-16 08:25:43] at m127.musicmade.MainStarter.run(MainStarter.java:34)
[2016-01-16 08:25:43] Could not read settings file: using defaults (No enum constant org.schema.game.client.data.KeyboardMappings.BREAK)
[2016-01-16 08:25:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:43] [LANGUAGE] Loading English; Version: 0
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_0 -> Block behavior config upload failed!
Unsupported Encoding
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_0 -> Block behavior config upload failed!
Unsupported Encoding
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_1 -> Uploading block behavior config...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_1 -> Uploading block behavior config...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_2 -> Cannot upload!
ADMIN ACCESS REQUIRED
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_2 -> Cannot upload!
ADMIN ACCESS REQUIRED
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_3 -> Scan data received,
check your Navigation Panel!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_CLIENTCHANNEL_3 -> Scan data received,
check your Navigation Panel!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_0 -> Checking server block config...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_0 -> Checking server block config...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_1 -> Downloading server block config...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_1 -> Downloading server block config...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_10 -> Edit access denied:
this structure belongs
to another faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_10 -> Edit access denied:
this structure belongs
to another faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_11 -> Access denied by faction rank!
You must at least be rank
'%s'
to edit this!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_11 -> Access denied by faction rank!
You must at least be rank
'%s'
to edit this!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_12 -> Not allowed to build!
Access denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_12 -> Not allowed to build!
Access denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_13 -> Access denied
(overwritten by admin rights)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_13 -> Access denied
(overwritten by admin rights)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_14 -> Access denied by faction rank!
You must at least be rank
'%s'
to edit this!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_14 -> Access denied by faction rank!
You must at least be rank
'%s'
to edit this!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_15 -> Not allowed to build!
Access denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_15 -> Not allowed to build!
Access denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_16 -> Edit access denied:
this structure belongs
to another faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_16 -> Edit access denied:
this structure belongs
to another faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_17 -> State: Cannot edit ship in shipyard at this state:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_17 -> State: Cannot edit ship in shipyard at this state:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_18 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_18 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_19 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_19 -> Cannot edit ship in shipyard at this state:
Shipyard invalid!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_2 -> Downloading server faction config...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_2 -> Downloading server faction config...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_20 -> You are not allowed
to modify a shop
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_20 -> You are not allowed
to modify a shop
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_21 -> You are not allowed to edit this!
Someone else is in this ship.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_21 -> You are not allowed to edit this!
Someone else is in this ship.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_22 -> Found credentials.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_22 -> Found credentials.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_23 -> Decrypted StarMade credentials ... logging in to star-made.org
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_23 -> Decrypted StarMade credentials ... logging in to star-made.org
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_24 -> Decrypted StarMade credentials ... logging in to star-made.org
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_24 -> Decrypted StarMade credentials ... logging in to star-made.org
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_25 -> Logging in to star-made.org successfull.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_25 -> Logging in to star-made.org successfull.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_26 -> Logging in to star-made.org successfull.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_26 -> Logging in to star-made.org successfull.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_27 -> Requesting Game Mode...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_27 -> Requesting Game Mode...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_28 -> Initializing chat system...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_28 -> Initializing chat system...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_29 -> Setting up control manager...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_29 -> Setting up control manager...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_3 -> Downloading server block properties...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_3 -> Downloading server block properties...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_30 -> Loading block hevahior config...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_30 -> Loading block hevahior config...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_31 -> Possible Commands:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_31 -> Possible Commands:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_32 -> Cannot spawn!
Please wait %s sec...
(spam protection)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_32 -> Cannot spawn!
Please wait %s sec...
(spam protection)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_33 -> Starting up graphics...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_33 -> Starting up graphics...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_34 -> DONE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_34 -> DONE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_35 -> New block behavior config
has been applied.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_35 -> New block behavior config
has been applied.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_4 -> Downloading server block behavior config...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_4 -> Downloading server block behavior config...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_5 -> Downloading server custom textures...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_5 -> Downloading server custom textures...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_6 -> RE-SYNCHRONIZING with server.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_6 -> RE-SYNCHRONIZING with server.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_7 -> (Admin-Only) Debug Mode: %b
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_7 -> (Admin-Only) Debug Mode: %b
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_8 -> Activation access denied:
this structure belongs
to another faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_8 -> Activation access denied:
this structure belongs
to another faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_9 -> Activation access denied:
you do not have sufficient rank in your faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_GAMECLIENTCONTROLLER_9 -> Activation access denied:
you do not have sufficient rank in your faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_0 -> Login Procedure not finished!
Please try again.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_0 -> Login Procedure not finished!
Please try again.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_1 -> Login Procedure not finished!
Please try again.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_JOINMENU_1 -> Login Procedure not finished!
Please try again.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_0 -> Sorry! There is no menu to go back to. Please choose 'exit game'.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_0 -> Sorry! There is no menu to go back to. Please choose 'exit game'.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_1 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_1 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_10 -> Respawn?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_10 -> Respawn?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_11 -> Exit Game to Desktop?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_11 -> Exit Game to Desktop?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_12 -> Exit Game
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_12 -> Exit Game
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_2 -> Respawn?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_2 -> Respawn?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_3 -> Those who don't exist cannot be killed!.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_3 -> Those who don't exist cannot be killed!.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_4 -> Exit Game
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_4 -> Exit Game
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_5 -> Main Menu
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_5 -> Main Menu
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_6 -> EXIT TEST SECTOR
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_6 -> EXIT TEST SECTOR
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_7 -> EXIT TUTORIAL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_7 -> EXIT TUTORIAL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_8 -> TUTORIALS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_8 -> TUTORIALS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_9 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MAINMENU_9 -> Are you sure you want to respawn?
You will spawn at the last activated
"Undeathinator" module.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_0 -> You can't bring that ship!
Please get out of the ship
first!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_0 -> You can't bring that ship!
Please get out of the ship
first!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_1 -> You can't bring that ship!
Please get out of the ship
first!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_ABSTRACTCONTROLMANAGER_1 -> You can't bring that ship!
Please get out of the ship
first!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_0 -> Only allowed in
astronaut mode
or as admin!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_0 -> Only allowed in
astronaut mode
or as admin!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_1 -> Exit structure before using this!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_1 -> Exit structure before using this!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_2 -> Only allowed for admins!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_2 -> Only allowed for admins!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_3 -> (Admin-Only) Debug Mode: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_3 -> (Admin-Only) Debug Mode: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_4 -> Only allowed for admins!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_DEBUGCONTROLMANAGER_4 -> Only allowed for admins!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_ABSTRACTBUILDCONTROLMANAGER_0 -> %s cannot be
connected to selected block:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_ABSTRACTBUILDCONTROLMANAGER_0 -> %s cannot be
connected to selected block:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_0 -> To create a new ship/station, please enter a name of your choice.
It can be changed later with a faction module.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_0 -> To create a new ship/station, please enter a name of your choice.
It can be changed later with a faction module.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_1 -> Can only edit design in build mode!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_1 -> Can only edit design in build mode!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_10 -> This entity is heavier than the rail
can support.
Please reduce mass or add more rail
mass enhancers!
Currently at %s%% speed
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_10 -> This entity is heavier than the rail
can support.
Please reduce mass or add more rail
mass enhancers!
Currently at %s%% speed
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_11 -> ERROR
Cannot enter ship here.
Must enter at core or
another controller!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_11 -> ERROR
Cannot enter ship here.
Must enter at core or
another controller!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_12 -> ERROR
Can't do that!
You are a spectator!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_12 -> ERROR
Can't do that!
You are a spectator!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_13 -> ERROR
You need a ship core
to create a ship!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_13 -> ERROR
You need a ship core
to create a ship!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_14 -> ERROR
Cannot spawn ship here.
No space!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_14 -> ERROR
Cannot spawn ship here.
No space!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_15 -> New Ship
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_15 -> New Ship
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_16 -> ERROR
Can't do that!
You are a spectator!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_16 -> ERROR
Can't do that!
You are a spectator!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_17 -> You don't have enough money
to repair this!
(%s credits required)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_17 -> You don't have enough money
to repair this!
(%s credits required)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_18 -> Cannot spawn station here.
No room to spawn in the target area!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_18 -> Cannot spawn station here.
No room to spawn in the target area!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_19 -> You don't have enough money
for a Space Station!
(%s credits required)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_19 -> You don't have enough money
for a Space Station!
(%s credits required)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_2 -> Controller blocks placed
in astronaut-mode have
to be connected manually.
(Please complete tutorial first)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_2 -> Controller blocks placed
in astronaut-mode have
to be connected manually.
(Please complete tutorial first)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_20 -> If you are stuck in a block,
press %s.
Time left to use this: %s sec
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_20 -> If you are stuck in a block,
press %s.
Time left to use this: %s sec
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_21 -> New Space Station
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_21 -> New Space Station
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_22 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_22 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_23 -> Repair Space Station
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_23 -> Repair Space Station
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_24 -> This will cost: %s credits!
Do you want to rename the station?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_24 -> This will cost: %s credits!
Do you want to rename the station?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_25 -> NAME INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_25 -> NAME INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_26 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_26 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_3 -> Warning:
Controller blocks placed
in astronaut mode have
to be connected manually.
(use '%s'(select) and '%s'(connect))
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_3 -> Warning:
Controller blocks placed
in astronaut mode have
to be connected manually.
(use '%s'(select) and '%s'(connect))
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_4 -> Can't do that in tutorial.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_4 -> Can't do that in tutorial.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_5 -> ERROR
Cannot enter here.
Only ships can be entered
at the moment!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_5 -> ERROR
Cannot enter here.
Only ships can be entered
at the moment!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_6 -> ERROR
Cannot enter here.
You are a spectator.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_6 -> ERROR
Cannot enter here.
You are a spectator.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_7 -> ERROR
Cannot enter here.
You don't have the necessary permissions.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_7 -> ERROR
Cannot enter here.
You don't have the necessary permissions.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_8 -> ERROR
Cannot enter while
recovering from overheating
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_8 -> ERROR
Cannot enter while
recovering from overheating
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_9 -> ERROR
Cannot enter here.
There is already someone in this ship.
You can still enter
computers, etc. though...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_CHARACTER_PLAYEREXTERNALCONTROLLER_9 -> ERROR
Cannot enter here.
There is already someone in this ship.
You can still enter
computers, etc. though...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_0 -> ERROR
Only one Faction block is permitted
per structure.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_0 -> ERROR
Only one Faction block is permitted
per structure.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_1 -> ERROR
Only one AI block is permitted
per structure.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_1 -> ERROR
Only one AI block is permitted
per structure.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_10 -> ERROR:
The contoller to a block in this paste
is not initialized yet!
Skipping block...
Please wait for the structure to fully load!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_10 -> ERROR:
The contoller to a block in this paste
is not initialized yet!
Skipping block...
Please wait for the structure to fully load!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_2 -> ERROR
Only one Shop block is permitted
per structure.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_2 -> ERROR
Only one Shop block is permitted
per structure.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_3 -> ERROR
Only one Core block is permitted
per structure.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_3 -> ERROR
Only one Core block is permitted
per structure.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_4 -> ERROR
Type not allowed here:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_4 -> ERROR
Type not allowed here:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_5 -> Cannot paste!
Template size is too big
for this server.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_5 -> Cannot paste!
Template size is too big
for this server.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_6 -> Paste not complete:
not enough blocks!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_6 -> Paste not complete:
not enough blocks!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_7 -> some
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_7 -> some
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_8 -> all
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_8 -> all
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_9 -> Warning: %s module connections
ignored due to overlapping blocks.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_COPYAREA_9 -> Warning: %s module connections
ignored due to overlapping blocks.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_0 -> Access denied by faction rank!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_0 -> Access denied by faction rank!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_1 -> Permission denied!
(faction rank)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_1 -> Permission denied!
(faction rank)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_2 -> Permission denied!
(faction rank)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_2 -> Permission denied!
(faction rank)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_3 -> Permission denied!
(faction rank)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_3 -> Permission denied!
(faction rank)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_4 -> Must only contain letters or numbers or ( _-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_4 -> Must only contain letters or numbers or ( _-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_5 -> Permission denied!
(faction rank)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONBLOCKDIALOG_5 -> Permission denied!
(faction rank)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_0 -> ERROR: not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_0 -> ERROR: not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_1 -> ERROR: not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_1 -> ERROR: not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_10 -> Cannot modify:
You are not in any faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_10 -> Cannot modify:
You are not in any faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_11 -> Your faction is corrupted
and does not exist!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_11 -> Your faction is corrupted
and does not exist!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_12 -> Target faction is corrupted
and does not exist!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_12 -> Target faction is corrupted
and does not exist!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_13 -> Your faction can't have
relations with itself.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_13 -> Your faction can't have
relations with itself.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_14 -> Cannot modify relations
to a NPC faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_14 -> Cannot modify relations
to a NPC faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_15 -> Cannot change relation:
Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_15 -> Cannot change relation:
Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_2 -> You can only have five
invitations pending
at the same time.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_2 -> You can only have five
invitations pending
at the same time.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_3 -> Create Invitation
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_3 -> Create Invitation
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_4 -> Enter Name of the player you want to invite
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_4 -> Enter Name of the player you want to invite
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_5 -> Invitation sent to %s.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_5 -> Invitation sent to %s.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_6 -> Alliance Offer
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_6 -> Alliance Offer
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_7 -> Peace Treaty Offer
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_7 -> Peace Treaty Offer
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_8 -> Cannot modify:
You are not in any faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_8 -> Cannot modify:
You are not in any faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_9 -> Your faction is corrupted
and does not exist!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_FACTION_FACTIONCONTROLMANAGER_9 -> Your faction is corrupted
and does not exist!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INGAMECONTROLMANAGER_0 -> Network Statistics only allowed for admins!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INGAMECONTROLMANAGER_0 -> Network Statistics only allowed for admins!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INVENTORYCONTROLLERMANAGER_0 -> Chest not found!
It has been removed.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_INVENTORYCONTROLLERMANAGER_0 -> Chest not found!
It has been removed.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_0 -> ERROR: You are not near any shop!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_0 -> ERROR: You are not near any shop!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_1 -> ERROR: Weapon Menu only available
inside a ship!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERGAMECONTROLMANAGER_1 -> ERROR: Weapon Menu only available
inside a ship!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_0 -> ERROR
Can't do that!
You are a spectator!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_0 -> ERROR
Can't do that!
You are a spectator!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_1 -> Please place the cannon
computer first or else your
weapons aren't connected.
(you'll learn manual later)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_1 -> Please place the cannon
computer first or else your
weapons aren't connected.
(you'll learn manual later)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_10 -> WARNING
This station's infrastructure is decayed.
You won't be able to salvage the blocks
you placed!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_10 -> WARNING
This station's infrastructure is decayed.
You won't be able to salvage the blocks
you placed!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_11 -> No element available to build!
Selected slot is empty!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_11 -> No element available to build!
Selected slot is empty!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_12 -> No element available to build!
Selected slot is empty!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_12 -> No element available to build!
Selected slot is empty!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_13 -> INFO:
Use gravity when you are
outside the ship. Look at
a gravity module and press %s.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_13 -> INFO:
Use gravity when you are
outside the ship. Look at
a gravity module and press %s.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_14 -> unknown
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_14 -> unknown
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_15 -> Cannot build here!
Position is blocked by
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_15 -> Cannot build here!
Position is blocked by
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_16 -> Cannot build here!
Position blocked
by active docking area!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_16 -> Cannot build here!
Position blocked
by active docking area!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_17 -> Block not placed.
Area not initialized yet.
Please build slower..
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_17 -> Block not placed.
Area not initialized yet.
Please build slower..
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_18 -> This block is unusable on a planet
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_18 -> This block is unusable on a planet
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_19 -> Activated ships AI Element.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_19 -> Activated ships AI Element.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_2 -> Cannot be placed!
This is not a building element!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_2 -> Cannot be placed!
This is not a building element!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_20 -> Edit name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_20 -> Edit name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_21 -> Cannot activate:
Invalid faction ID!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_21 -> Cannot activate:
Invalid faction ID!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_22 -> You have to be owner of this structure
or in a faction to activate this block.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_22 -> You have to be owner of this structure
or in a faction to activate this block.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_23 -> POWER INFO
Capacity: %s/%s
Recharge Rate (e/sec): %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_23 -> POWER INFO
Capacity: %s/%s
Recharge Rate (e/sec): %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_24 -> Faction Access denied
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_24 -> Faction Access denied
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_25 -> SHIELD INFO
Capacity: %s/%s
Recharge Rate (e/sec): %s
Power Usage (e/sec): %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_25 -> SHIELD INFO
Capacity: %s/%s
Recharge Rate (e/sec): %s
Power Usage (e/sec): %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_26 -> Can't open this on a design!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_26 -> Can't open this on a design!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_27 -> Opened
%s
Location: %s
of %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_27 -> Opened
%s
Location: %s
of %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_28 -> Edit Sign
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_28 -> Edit Sign
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_29 -> Format
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_29 -> Format
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_3 -> Cannot place blocks
while rebooting!
(%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_3 -> Cannot place blocks
while rebooting!
(%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_30 -> You can use different kinds of styles for your display block
Use a header like to select font and color
e.g. -> red text with medium font size.
f=x (x can be 0,1,2 for font sizes)
c=x (x has to be a hex code for font (used in css/html) starting with #)
Variables that can be placed inside the text:
[shield], [shieldCap], [power], [powerCap]
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_30 -> You can use different kinds of styles for your display block
Use a header like to select font and color
e.g. -> red text with medium font size.
f=x (x can be 0,1,2 for font sizes)
c=x (x has to be a hex code for font (used in css/html) starting with #)
Variables that can be placed inside the text:
[shield], [shieldCap], [power], [powerCap]
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_31 -> Display Help
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_31 -> Display Help
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_32 -> Cannot activate this block!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_32 -> Cannot activate this block!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_33 -> %s now idling...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_33 -> %s now idling...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_34 -> %s not attacking itself
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_34 -> %s not attacking itself
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_35 -> %s attack
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_35 -> %s attack
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_36 -> Cannot attack: no target!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_36 -> Cannot attack: no target!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_37 -> %s roaming at
%s in
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_37 -> %s roaming at
%s in
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_38 -> %s now roaming
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_38 -> %s now roaming
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_39 -> %s now following %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_39 -> %s now following %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_4 -> Docker can't be placed here because it is blocked
by another structure
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_4 -> Docker can't be placed here because it is blocked
by another structure
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_40 -> %s moving to
%s in
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_40 -> %s moving to
%s in
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_41 -> Cannot move: no target!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_41 -> Cannot move: no target!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_42 -> You don't have crew in this slot.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_42 -> You don't have crew in this slot.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_43 -> AI Entity Not Loaded:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_43 -> AI Entity Not Loaded:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_44 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_44 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_45 -> Please undock this ship first, or
faction would be overwritten!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_45 -> Please undock this ship first, or
faction would be overwritten!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_46 -> Faction Block
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_46 -> Faction Block
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_47 -> You are not in any faction.
Do you want to reset this object to neutral?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_47 -> You are not in any faction.
Do you want to reset this object to neutral?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_5 -> Core cannot be placed here
because it is blocked
by another structure
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_5 -> Core cannot be placed here
because it is blocked
by another structure
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_6 -> Place core at a free position!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_6 -> Place core at a free position!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_7 -> Please place on a rail surface!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_7 -> Please place on a rail surface!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_8 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_8 -> Placing blocks on a damaged ship
can lead to negative effects!
Please reboot the ship before placing
any blocks.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_9 -> Placing armor on a ship that is not at 100%
will not add any additional armor!
Please repair the ship at a shop before placing
any armor blocks
Stations will repair all armor on reboot.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_PLAYERINTERACTIONCONTROLMANAGER_9 -> Placing armor on a ship that is not at 100%
will not add any additional armor!
Please repair the ship at a shop before placing
any armor blocks
Stations will repair all armor on reboot.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_0 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_0 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_1 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SEGMENTBUILDCONTROLLER_1 -> Note:
You placed a controllable Block
Without having a conroller selected!
E.g. if you place weapons, please
select/place the weapon computer
first.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_INSHIPCONTROLMANAGER_0 -> Sticky free cam active:
hit %s again to deactivate.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_INSHIPCONTROLMANAGER_0 -> Sticky free cam active:
hit %s again to deactivate.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_0 -> No free place to go,
blocked by other player or
denied by faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_0 -> No free place to go,
blocked by other player or
denied by faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_1 -> No free place to go,
blocked by other player or
denied by faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_1 -> No free place to go,
blocked by other player or
denied by faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_2 -> Position to go
isn't loaded yet.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_2 -> Position to go
isn't loaded yet.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_3 -> ERROR
Cannot switch to this.
You don't have the necessary
faction rank!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHIP_SHIPEXTERNALFLIGHTCONTROLLER_3 -> ERROR
Cannot switch to this.
You don't have the necessary
faction rank!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_0 -> Invalid quantity!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_0 -> Invalid quantity!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_1 -> Inventory is full!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_1 -> Inventory is full!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_2 -> No shop available!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_2 -> No shop available!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_3 -> This item is out of stock!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_3 -> This item is out of stock!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_4 -> ERROR
You can't afford that many!
You can only afford %s...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_BUYQUANTITYDIALOG_4 -> ERROR
You can't afford that many!
You can only afford %s...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_0 -> ERROR: No shop available!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_0 -> ERROR: No shop available!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_1 -> ERROR: Invalid quantity!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_1 -> ERROR: Invalid quantity!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_2 -> ERROR: Shop cannot stock any
more of that item!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_2 -> ERROR: Shop cannot stock any
more of that item!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_3 -> ERROR
You can't split that many!
You can only split %s...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_CONVERTCUBATOMQUANTITYDIALOG_3 -> ERROR
You can't split that many!
You can only split %s...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_0 -> Invalid quantity!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_0 -> Invalid quantity!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_1 -> ERROR
You can't delete that many!
You can only delete %s...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_1 -> ERROR
You can't delete that many!
You can only delete %s...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_2 -> Please only enter numbers!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DELETEQUANTITYDIALOG_2 -> Please only enter numbers!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_0 -> Drop Credits
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_0 -> Drop Credits
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_1 -> How many credits do you want to drop
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_1 -> How many credits do you want to drop
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_2 -> ERROR: Invalid quantity!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_2 -> ERROR: Invalid quantity!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_3 -> Please only enter numbers!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_DROPCREDITSDIALOG_3 -> Please only enter numbers!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_0 -> No shop available!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_0 -> No shop available!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_1 -> Invalid quantity!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_1 -> Invalid quantity!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_2 -> Shop cannot stock any
more of that item!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_2 -> Shop cannot stock any
more of that item!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_3 -> Shop cannot stock so
many of that item!
Max: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_3 -> Shop cannot stock so
many of that item!
Max: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_4 -> ERROR
Shop can't pay fully you!
You can only sell %s...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_4 -> ERROR
Shop can't pay fully you!
You can only sell %s...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_5 -> ERROR
You can't sell that many!
You can only sell %s...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SELLQUANTITYDIALOG_5 -> ERROR
You can't sell that many!
You can only sell %s...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_0 -> Cannot upload now!
Please wait %s seconds.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_0 -> Cannot upload now!
Please wait %s seconds.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_1 -> Please enter in a name for your blueprint!
Available:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_1 -> Please enter in a name for your blueprint!
Available:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_10 -> Cannot save now!
Please wait %s seconds.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_10 -> Cannot save now!
Please wait %s seconds.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_11 -> Please enter in a name for your blueprint!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_11 -> Please enter in a name for your blueprint!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_12 -> Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_12 -> Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_13 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_13 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_14 -> Cannot buy now!
Please wait %s seconds.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_14 -> Cannot buy now!
Please wait %s seconds.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_15 -> Please type in a name for your new Ship!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_15 -> Please type in a name for your new Ship!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_16 -> New Ship
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_16 -> New Ship
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_17 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_17 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_18 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_18 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_19 -> ERROR: shop no longer in range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_19 -> ERROR: shop no longer in range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_2 -> Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_2 -> Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_20 -> Sorry, this item cannot be sold!
It is old technology
and we are no longer
trading it...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_20 -> Sorry, this item cannot be sold!
It is old technology
and we are no longer
trading it...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_21 -> Inventory is full!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_21 -> Inventory is full!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_22 -> ERROR: No shop available!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_22 -> ERROR: No shop available!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_23 -> You are not allowed
to buy at this shop!
(no permission)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_23 -> You are not allowed
to buy at this shop!
(no permission)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_24 -> Shop has infinite
supply.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_24 -> Shop has infinite
supply.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_25 -> ERROR: Item out of stock!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_25 -> ERROR: Item out of stock!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_26 -> ERROR: Not enough credits!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_26 -> ERROR: Not enough credits!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_27 -> ERROR: Item is forbidden
from being traded:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_27 -> ERROR: Item is forbidden
from being traded:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_28 -> You are not allowed
to buy at this shop!
(no permission)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_28 -> You are not allowed
to buy at this shop!
(no permission)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_29 -> ERROR: Shop has reached the max
stock for the item:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_29 -> ERROR: Shop has reached the max
stock for the item:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_3 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_3 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_30 -> ERROR: No shop in range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_30 -> ERROR: No shop in range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_31 -> ERROR: You don't own that item!
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_31 -> ERROR: You don't own that item!
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_32 -> Lost all shops in range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_32 -> Lost all shops in range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_33 -> Put Quantity
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_33 -> Put Quantity
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_34 -> Sell Quantity
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_34 -> Sell Quantity
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_35 -> Cannot sell this item.
It is not allowed in shops.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_35 -> Cannot sell this item.
It is not allowed in shops.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_36 -> Cannot trash this item.
It isn't valid on this server.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_36 -> Cannot trash this item.
It isn't valid on this server.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_4 -> Cannot Upload!
There is already
an upload in progress!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_4 -> Cannot Upload!
There is already
an upload in progress!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_5 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_5 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_6 -> Cannot save now!
Please wait %s seconds.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_6 -> Cannot save now!
Please wait %s seconds.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_7 -> Please enter in a name for your blueprint!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_7 -> Please enter in a name for your blueprint!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_8 -> Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_8 -> Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_9 -> File already exists
in your local database!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_MANAGER_INGAME_SHOP_SHOPCONTROLLERMANAGER_9 -> File already exists
in your local database!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_0 -> Block Storage Item
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_0 -> Block Storage Item
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_1 -> GET ALL BLOCKS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_1 -> GET ALL BLOCKS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_10 -> Please enter a valid
number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_10 -> Please enter a valid
number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_11 -> You only have %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_11 -> You only have %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_12 -> Please enter a valid
number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_12 -> Please enter a valid
number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_13 -> Add
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_13 -> Add
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_14 -> How many %s do you want to add?
(Admin only)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_14 -> How many %s do you want to add?
(Admin only)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_15 -> Please enter a valid
number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_15 -> Please enter a valid
number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_16 -> You only have %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_16 -> You only have %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_17 -> Please enter a valid
number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_17 -> Please enter a valid
number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_2 -> ADD ALL BLOCKS (Admin)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_2 -> ADD ALL BLOCKS (Admin)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_3 -> DONE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_3 -> DONE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_4 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_4 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_5 -> This gets as many items as capacity allows in your inventory.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_5 -> This gets as many items as capacity allows in your inventory.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_6 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_6 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_7 -> This puts all the blocks of your inventory in this storage
(Admin only)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_7 -> This puts all the blocks of your inventory in this storage
(Admin only)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_8 -> Get Blocks
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_8 -> Get Blocks
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_9 -> How many %s do you want to get
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLOCKSTORAGEMETADIALOG_9 -> How many %s do you want to get
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_0 -> Blueprint %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_0 -> Blueprint %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_1 -> ADD ALL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_1 -> ADD ALL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_10 -> You are not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_10 -> You are not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_11 -> Add
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_11 -> Add
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_12 -> How many %s do you want
to use for this blueprint?
(Warning: once used, you can't get the resource back)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_12 -> How many %s do you want
to use for this blueprint?
(Warning: once used, you can't get the resource back)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_13 -> Please enter a valid
number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_13 -> Please enter a valid
number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_14 -> You only have %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_14 -> You only have %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_15 -> Please enter a valid
number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_15 -> Please enter a valid
number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_2 -> SPAWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_2 -> SPAWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_3 -> DONE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_3 -> DONE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_4 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_4 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_5 -> This adds as many items as possible
from your inventory to this blueprint.
(WARNING: you can't take items out of a blueprint again)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_5 -> This adds as many items as possible
from your inventory to this blueprint.
(WARNING: you can't take items out of a blueprint again)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_6 -> Spawn
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_6 -> Spawn
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_7 -> Please enter a name.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_7 -> Please enter a name.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_8 -> Invalid name!
Must only contain
letters or numbers or '_', '-'
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_8 -> Invalid name!
Must only contain
letters or numbers or '_', '-'
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_9 -> Set as own Faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERBLUEPRINTMETADIALOG_9 -> Set as own Faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_0 -> Faction Point Statistics
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_0 -> Faction Point Statistics
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_1 -> CLOSE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERFACTIONPOINTDIALOGNEW_1 -> CLOSE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_0 -> MM/dd/yyyy HH:mm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_0 -> MM/dd/yyyy HH:mm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_1 -> Scan History
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_1 -> Scan History
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_10 -> Own Territory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_10 -> Own Territory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_11 -> Unclaimed Territory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_11 -> Unclaimed Territory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_12 -> Unknown
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_12 -> Unknown
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_13 -> Territory Relation:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_13 -> Territory Relation:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_14 -> Mining bonus multiplier in this System:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_14 -> Mining bonus multiplier in this System:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_15 -> System Owner Station Position:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_15 -> System Owner Station Position:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_16 -> Scanned Activity:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_16 -> Scanned Activity:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_17 -> NO ACTIVITY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_17 -> NO ACTIVITY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_18 -> #%s Name:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_18 -> #%s Name:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_19 -> Faction:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_19 -> Faction:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_2 -> DONE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_2 -> DONE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_20 -> Personal Faction Enemy
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_20 -> Personal Faction Enemy
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_21 -> Not in a Faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_21 -> Not in a Faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_22 -> unknown faction (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_22 -> unknown faction (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_23 -> Relation:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_23 -> Relation:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_24 -> Personal Faction Enemy
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_24 -> Personal Faction Enemy
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_25 -> Sector:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_25 -> Sector:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_26 -> Vessel:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_26 -> Vessel:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_3 -> Scan Time:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_3 -> Scan Time:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_4 -> Scanned From:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_4 -> Scanned From:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_5 -> Scan Range:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_5 -> Scan Range:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_6 -> System Ownership:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_6 -> System Ownership:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_7 -> Allied Territory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_7 -> Allied Territory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_8 -> Enemy Territory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_8 -> Enemy Territory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_9 -> Neutral Territory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSCANDIALOG_9 -> Neutral Territory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_0 -> Info
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_0 -> Info
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_1 -> DONE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_PLAYERSHIPYARDINFODIALOG_1 -> DONE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_0 -> Please select the block
the marker is pointing to!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_0 -> Please select the block
the marker is pointing to!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_1 -> Please connect the block
the marker is pointing to!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CONNECTEDFROMTOTESTSTATE_1 -> Please connect the block
the marker is pointing to!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CREATESHIPTESTSTATE_0 -> WARNING
You already used your core!
You will be given one more.
(this works if you're an admin)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_CREATESHIPTESTSTATE_0 -> WARNING
You already used your core!
You will be given one more.
(this works if you're an admin)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_0 -> TUTORIAL ERROR:
NOT A SEGCONTROLLER
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_0 -> TUTORIAL ERROR:
NOT A SEGCONTROLLER
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_1 -> TUTORIAL ERROR:
SEGCONTROLLER NOT FOUND (Starting UID with)
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_ENTERUIDSEGMENTCONTROLLERTESTSTATE_1 -> TUTORIAL ERROR:
SEGCONTROLLER NOT FOUND (Starting UID with)
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_OPENCHESTTESTSTATE_0 -> Press %s here to open
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_OPENCHESTTESTSTATE_0 -> Press %s here to open
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_0 -> Place %s here
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_0 -> Place %s here
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_1 -> Open the chest at the marker
position ('%s')
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_1 -> Open the chest at the marker
position ('%s')
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_2 -> You don't have enough (%s total)
%s
Please buy one in
the shop (Press %s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_2 -> You don't have enough (%s total)
%s
Please buy one in
the shop (Press %s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_3 -> Drag at least %s more
%s from
your inventory into the block
inventoy below
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_PUTINCHESTTESTSTATE_3 -> Drag at least %s more
%s from
your inventory into the block
inventoy below
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_SELECTPRODUCTIONTESTSTATE_0 -> Press %s here to open
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_SELECTPRODUCTIONTESTSTATE_0 -> Press %s here to open
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TALKTONPCTESTSTATE_0 -> Press %s here to talk to '%s'
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TALKTONPCTESTSTATE_0 -> Press %s here to talk to '%s'
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TELEPORTTOTUTORIALSECTOR_0 -> You can't be in a structure
to do this tutorial.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TELEPORTTOTUTORIALSECTOR_0 -> You can't be in a structure
to do this tutorial.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TUTORIALFAILEDSTATE_0 -> ERROR
Tutorial failed!
Something went wrong.
Please restart the game or exit tutorial!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TUTORIALFAILEDSTATE_0 -> ERROR
Tutorial failed!
Something went wrong.
Please restart the game or exit tutorial!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEININVENTORYTESTSTATE_0 -> %sGet %s more %s!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEININVENTORYTESTSTATE_0 -> %sGet %s more %s!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_0 -> Refine Raw Materials
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_0 -> Refine Raw Materials
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_1 -> Open up your inventory (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_1 -> Open up your inventory (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_2 -> Please click on the Craft and then on the
'%s' button
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_2 -> Please click on the Craft and then on the
'%s' button
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_3 -> Please drag
%s from the
'%s' inventory
back to your own inventory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_3 -> Please drag
%s from the
'%s' inventory
back to your own inventory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_4 -> Please remove
the item from the
'%s' inventory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_4 -> Please remove
the item from the
'%s' inventory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_5 -> Drag at least %s more
%s into
one of the two slots
below your inventory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALCAPSULEREFINERYTESTSTATE_5 -> Drag at least %s more
%s into
one of the two slots
below your inventory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_0 -> Craft Basic Factory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_0 -> Craft Basic Factory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_1 -> Open up your inventory (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_1 -> Open up your inventory (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_2 -> Please click on the Craft amd then the
'%s' button
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_2 -> Please click on the Craft amd then the
'%s' button
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_3 -> Please drag
%s from the
'%s' inventory
back to your own inventory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_3 -> Please drag
%s from the
'%s' inventory
back to your own inventory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_4 -> Please remove
the item from the
'%s' inventory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_4 -> Please remove
the item from the
'%s' inventory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_5 -> Drag at least %s more
%s into
one of the two slots
below your inventory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_CONTROLLER_TUTORIAL_STATES_TYPEINPERSONALFACTORYASSEMBERTESTSTATE_5 -> Drag at least %s more
%s into
one of the two slots
below your inventory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_DATA_CLIENTMESSAGELOGENTRY_0 -> dd MMM yyyy HH:mm:ss
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_DATA_CLIENTMESSAGELOGENTRY_0 -> dd MMM yyyy HH:mm:ss
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_ABSTRACTDRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_ABSTRACTDRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_DRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CHARACTER_DRAWABLEHUMANCHARACTER_0 -> Error: There is something
with the astronaut
more than one player is attached
%s
please report this.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_CUBES_SHAPES_BLOCKSHAPEALGORITHM_0 -> yyyy/MM/dd HH:mm:ss
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_CUBES_SHAPES_BLOCKSHAPEALGORITHM_0 -> yyyy/MM/dd HH:mm:ss
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_0 -> Not implemented yet for fleet...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_0 -> Not implemented yet for fleet...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_1 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_1 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_10 -> Rename
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_10 -> Rename
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_11 -> %s
(You can quickly control this entity by holding control and pressing the number on the keyboard)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_11 -> %s
(You can quickly control this entity by holding control and pressing the number on the keyboard)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_12 -> %s
(UNLOADED)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_12 -> %s
(UNLOADED)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_2 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_2 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_3 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_3 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_4 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_4 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_5 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_5 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_6 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_6 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_7 -> Idle
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_7 -> Idle
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_8 -> Settings
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_8 -> Settings
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_9 -> Follow me
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_AIINTERFACEEXTENDEDPANEL_9 -> Follow me
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_NEWAI_AIPANELNEW_0 -> CURRENT ENTITY AI
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_AI_NEWAI_AIPANELNEW_0 -> CURRENT ENTITY AI
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDSIDEBAROLD_0 -> No more room in inventory!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDSIDEBAROLD_0 -> No more room in inventory!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_0 -> *PICK AREA*
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_0 -> *PICK AREA*
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_1 -> Copy
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_1 -> Copy
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_10 -> Remove/Replace filter
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_10 -> Remove/Replace filter
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_11 -> Pick a type
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_11 -> Pick a type
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_12 -> replace with active slot
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_12 -> replace with active slot
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_2 -> Template loaded
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_2 -> Template loaded
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_3 -> Failed to load
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_3 -> Failed to load
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_4 -> No Templates found!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_4 -> No Templates found!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_5 -> Save
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_5 -> Save
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_6 -> Template saved.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_6 -> Template saved.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_7 -> Failed to save template!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_7 -> Failed to save template!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_8 -> Name is too short!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_8 -> Name is too short!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_9 -> Clear %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_BUILDTOOLS_BUILDTOOLSPANEL_9 -> Clear %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_0 -> Please type in a name for your new Ship!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_0 -> Please type in a name for your new Ship!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_1 -> New Ship
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_1 -> New Ship
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_10 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_10 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_11 -> Owner
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_11 -> Owner
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_12 -> Description
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_12 -> Description
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_13 -> Permissions
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_13 -> Permissions
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_14 -> Rate
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_14 -> Rate
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_15 -> ERROR:
Cannot delete!
You do not own this!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_15 -> ERROR:
Cannot delete!
You do not own this!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_16 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_16 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_17 -> Do you really want to delete this entry?
(a backup will be created on the server)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_17 -> Do you really want to delete this entry?
(a backup will be created on the server)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_18 -> Enter a description for this entry.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_18 -> Enter a description for this entry.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_2 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_2 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_3 -> ERROR:
Cannot buy!
You are not near a shop!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_3 -> ERROR:
Cannot buy!
You are not near a shop!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_4 -> New Ship
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_4 -> New Ship
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_5 -> Buy Blueprint %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_5 -> Buy Blueprint %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_6 -> Do you want to buy this blueprint?
This will put the blueprint in your
inventory. Right click on it to provide
the necessary materials.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_6 -> Do you want to buy this blueprint?
This will put the blueprint in your
inventory. Right click on it to provide
the necessary materials.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_7 -> Change the owner of "%s"
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_7 -> Change the owner of "%s"
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_8 -> Change Owner
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_8 -> Change Owner
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_9 -> ONWER INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGEXTENDEDPANEL_9 -> ONWER INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_0 -> You must be in a
ship or have one
selected to save it.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_0 -> You must be in a
ship or have one
selected to save it.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_1 -> You must be in a
ship or have one
selected to save it.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_1 -> You must be in a
ship or have one
selected to save it.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_2 -> File already exists
in your local database!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_2 -> File already exists
in your local database!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_3 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_3 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_4 -> Please select your blueprint!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_4 -> Please select your blueprint!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_5 -> Upload blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_5 -> Upload blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_6 -> Cannot Upload!
There is already
an upload in progress!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_CATALOGTOOLSPANEL_6 -> Cannot Upload!
There is already
an upload in progress!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_0 -> Blueprint Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_0 -> Blueprint Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_1 -> Mass Spawn Ships
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_1 -> Mass Spawn Ships
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_10 -> AMOUNT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_10 -> AMOUNT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_11 -> CLEAR ALL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_11 -> CLEAR ALL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_12 -> SAVE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_12 -> SAVE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_13 -> Saved Mass Spawn
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_13 -> Saved Mass Spawn
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_14 -> Error Saving Mass Spawn!
See logs!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_14 -> Error Saving Mass Spawn!
See logs!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_15 -> LOAD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_15 -> LOAD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_2 -> Clean up Mob/Admin-Spawned ships in range
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_2 -> Clean up Mob/Admin-Spawned ships in range
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_3 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_3 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_4 -> This will delete all ships in the area that have
not been spawned by a player.
This action cannot be undone.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_4 -> This will delete all ships in the area that have
not been spawned by a player.
This action cannot be undone.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_5 -> Manage AI Spawn Groups
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_5 -> Manage AI Spawn Groups
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_6 -> Battle
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_6 -> Battle
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_7 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_7 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_8 -> ADD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_8 -> ADD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_9 -> Choose Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGADMINOPTIONSBUTTONPANEL_9 -> Choose Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_1 -> Faction ID
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_1 -> Faction ID
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_10 -> Must be positive!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_10 -> Must be positive!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_11 -> Must be a number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_11 -> Must be a number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_12 -> Faction ID
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_12 -> Faction ID
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_13 -> Faction ID
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_13 -> Faction ID
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_14 -> Must be a number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_14 -> Must be a number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_2 -> Amount
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_2 -> Amount
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_3 -> Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_3 -> Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_4 -> SEARCH BY NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_4 -> SEARCH BY NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_5 -> AMOUNT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_5 -> AMOUNT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_6 -> FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_6 -> FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_7 -> DEL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_7 -> DEL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_8 -> Amount of Ships
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_8 -> Amount of Ships
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_9 -> How many ships?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGBATTLESCROLLABLELISTNEW_9 -> How many ships?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_0 -> Blueprint Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_0 -> Blueprint Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_1 -> Save Blueprint of entered structure
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_1 -> Save Blueprint of entered structure
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_10 -> File already exists
in your local database!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_10 -> File already exists
in your local database!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_11 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_11 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_12 -> Please select your blueprint!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_12 -> Please select your blueprint!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_13 -> Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_13 -> Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_14 -> Cannot Upload!
There is already
an upload in progress!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_14 -> Cannot Upload!
There is already
an upload in progress!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_2 -> Save from multiplayer server as local
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_2 -> Save from multiplayer server as local
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_3 -> Upload Blueprint to multiplayer server
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_3 -> Upload Blueprint to multiplayer server
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_4 -> Please enter in a name for your blueprint!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_4 -> Please enter in a name for your blueprint!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_5 -> Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_5 -> Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_6 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_6 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_7 -> Please enter in a name for your blueprint!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_7 -> Please enter in a name for your blueprint!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_8 -> Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_8 -> Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_9 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGOPTIONSBUTTONPANEL_9 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_0 -> OWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_0 -> OWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_1 -> BLUEPRINTS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_1 -> BLUEPRINTS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_2 -> ADMIN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGPANELNEW_2 -> ADMIN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_1 -> Type
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_1 -> Type
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_10 -> Owner: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_10 -> Owner: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_11 -> Created: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_11 -> Created: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_12 -> Description:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_12 -> Description:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_13 -> BUY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_13 -> BUY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_14 -> DESCRIPTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_14 -> DESCRIPTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_15 -> Edit Faction Description
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_15 -> Edit Faction Description
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_16 -> PERMISSIONS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_16 -> PERMISSIONS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_17 -> BLOCKS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_17 -> BLOCKS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_18 -> Blueprint Details
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_18 -> Blueprint Details
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_19 -> ADMIN LOAD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_19 -> ADMIN LOAD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_2 -> Mass
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_2 -> Mass
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_20 -> DELETE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_20 -> DELETE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_21 -> CHANGE OWNER
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_21 -> CHANGE OWNER
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_22 -> Change the owner of "%s"
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_22 -> Change the owner of "%s"
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_23 -> Change Owner
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_23 -> Change Owner
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_24 -> ONWER INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_24 -> ONWER INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_25 -> Please type in a name for your new Ship!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_25 -> Please type in a name for your new Ship!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_26 -> New Ship
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_26 -> New Ship
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_27 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_27 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_28 -> Set as own Faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_28 -> Set as own Faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_29 -> You are not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_29 -> You are not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_3 -> Price
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_3 -> Price
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_30 -> ERROR:
Cannot buy!
You are not near a shop!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_30 -> ERROR:
Cannot buy!
You are not near a shop!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_31 -> Please type in a name for your new Ship!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_31 -> Please type in a name for your new Ship!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_32 -> New Ship
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_32 -> New Ship
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_33 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_33 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_34 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_34 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_35 -> Set as own Faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_35 -> Set as own Faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_36 -> You are not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_36 -> You are not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_37 -> ERROR:
Cannot buy!
You are not near a shop!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_37 -> ERROR:
Cannot buy!
You are not near a shop!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_38 -> Buy Blueprint of %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_38 -> Buy Blueprint of %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_39 -> This blueprint is free!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_39 -> This blueprint is free!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_4 -> Rating
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_4 -> Rating
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_40 -> A station blueprint costs %s Credits!
You currently have %s Credits.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_40 -> A station blueprint costs %s Credits!
You currently have %s Credits.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_41 -> %s
This will put the blueprint in your inventory.
Right click on it to provide the necessary materials.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_41 -> %s
This will put the blueprint in your inventory.
Right click on it to provide the necessary materials.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_5 -> OWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_5 -> OWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_6 -> FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_6 -> FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_7 -> Filter By Ownership (off)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_7 -> Filter By Ownership (off)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_8 -> SEARCH BY NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_8 -> SEARCH BY NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_9 -> SEARCH BY OWNER
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_CATALOGSCROLLABLELISTNEW_9 -> SEARCH BY OWNER
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_0 -> Type
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_0 -> Type
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_1 -> Count
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_1 -> Count
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_2 -> Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_2 -> Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_3 -> SEARCH BY TYPE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_3 -> SEARCH BY TYPE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_4 -> GET
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_4 -> GET
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_5 -> ADD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLOCKSTORAGEMETAITEMFILLSCROLLABLELIST_5 -> ADD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_0 -> Type
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_0 -> Type
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_1 -> Amount
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_1 -> Amount
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_2 -> SEARCH BY TYPE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTCONSISTENCESCROLLABLELIST_2 -> SEARCH BY TYPE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_0 -> Type
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_0 -> Type
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_1 -> Provided
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_1 -> Provided
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_2 -> Goal
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_2 -> Goal
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_3 -> Progress
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_3 -> Progress
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_4 -> Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_4 -> Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_5 -> SEARCH BY TYPE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_5 -> SEARCH BY TYPE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_6 -> (needs %s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_6 -> (needs %s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_7 -> ADD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_GUIBLUEPRINTFILLSCROLLABLELIST_7 -> ADD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_0 -> AI Wave manager
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_0 -> AI Wave manager
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_1 -> ADD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_1 -> ADD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_2 -> Battle
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_2 -> Battle
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_3 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_3 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_4 -> ADD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_4 -> ADD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_5 -> Choose Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_5 -> Choose Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_6 -> AMOUNT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_6 -> AMOUNT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_7 -> CLEAR ALL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_7 -> CLEAR ALL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_8 -> FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_8 -> FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_9 -> DIFFICULTY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_PLAYERWAVEMANAGERINPUT_9 -> DIFFICULTY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_0 -> First
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_0 -> First
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_1 -> Difficulty
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_1 -> Difficulty
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_10 -> Battle
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_10 -> Battle
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_11 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_11 -> Choose catalog entries and faction to fight each other. (Default Faction ID's: 0 is neutral, -1 is pirate, -2 is Trading Guild)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_12 -> ADD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_12 -> ADD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_13 -> Choose Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_13 -> Choose Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_14 -> AMOUNT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_14 -> AMOUNT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_15 -> CLEAR ALL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_15 -> CLEAR ALL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_16 -> Difficulty
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_16 -> Difficulty
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_17 -> How many ships?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_17 -> How many ships?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_18 -> Must be positive!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_18 -> Must be positive!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_19 -> Must be a number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_19 -> Must be a number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_2 -> Faction ID
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_2 -> Faction ID
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_20 -> Faction ID
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_20 -> Faction ID
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_21 -> Faction ID
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_21 -> Faction ID
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_3 -> Ships
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_3 -> Ships
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_4 -> Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_4 -> Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_5 -> SEARCH BY FACTION ID
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_5 -> SEARCH BY FACTION ID
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_6 -> DIFFICULTY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_6 -> DIFFICULTY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_7 -> EDIT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_7 -> EDIT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_8 -> FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_8 -> FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_9 -> DEL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CATALOG_NEWCATALOG_WAVESCROLLABLELISTNEW_9 -> DEL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNBAN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_BANNEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNBAN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_1 -> SEARCH
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_1 -> SEARCH
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_10 -> IGNORE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_10 -> IGNORE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_2 -> PRIVATE MESSAGE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_2 -> PRIVATE MESSAGE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_3 -> UNMOD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_3 -> UNMOD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_4 -> MOD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_4 -> MOD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_5 -> KICK
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_5 -> KICK
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_6 -> BAN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_6 -> BAN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_7 -> UNMUTE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_7 -> UNMUTE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_8 -> MUTE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_8 -> MUTE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_9 -> UNIGNORE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELMEMBERSSCROLLABLELISTNEW_9 -> UNIGNORE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_1 -> Joined
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_1 -> Joined
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_10 -> Enter Password
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_10 -> Enter Password
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_11 -> Enter the channel password to join this channel
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_11 -> Enter the channel password to join this channel
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_12 -> DELETE CHANNEL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_12 -> DELETE CHANNEL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_2 -> Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_2 -> Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_3 -> #
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_3 -> #
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_4 -> SEARCH
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_4 -> SEARCH
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_5 -> CLOSE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_5 -> CLOSE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_6 -> OPEN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_6 -> OPEN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_7 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_7 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_8 -> Do you really want to remove this channel?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_8 -> Do you really want to remove this channel?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_9 -> (you can leave this blank as admin)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATCHANNELSSCROLLABLELISTNEW_9 -> (you can leave this blank as admin)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_0 -> BANS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_0 -> BANS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_1 -> Manage Bans
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_1 -> Manage Bans
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_10 -> DONE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_10 -> DONE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_11 -> ON HUD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_11 -> ON HUD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_12 -> FULL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_12 -> FULL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_13 -> LEAVE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_13 -> LEAVE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_2 -> DONE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_2 -> DONE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_3 -> Manage Mutes
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_3 -> Manage Mutes
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_4 -> DONE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_4 -> DONE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_5 -> PW
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_5 -> PW
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_6 -> Change password
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_6 -> Change password
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_7 -> Leave blank to make the channel public.
In case you lose the password,
please ask an admin to reset it!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_7 -> Leave blank to make the channel public.
In case you lose the password,
please ask an admin to reset it!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_8 -> IGNORED
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_8 -> IGNORED
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_9 -> Manage Ignored
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATINPUTPANEL_9 -> Manage Ignored
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_0 -> CHAT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_0 -> CHAT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_1 -> CHAT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_1 -> CHAT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_10 -> Cannot create permanent channel.
Only admins may do so.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_10 -> Cannot create permanent channel.
Only admins may do so.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_11 -> Cannot create permanent channel.
Only admins may do so.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_11 -> Cannot create permanent channel.
Only admins may do so.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_2 -> All
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_2 -> All
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_3 -> All
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_3 -> All
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_4 -> Hide on ret.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_4 -> Hide on ret.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_5 -> CHANNELS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_5 -> CHANNELS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_6 -> Create Channel
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_6 -> Create Channel
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_7 -> Create New Channel
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_7 -> Create New Channel
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_8 -> Invalid Channel Name!
1.: No '#' at start.
2.: May not be equal to
default channels.
3.: At least 3 characters
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_8 -> Invalid Channel Name!
1.: No '#' at start.
2.: May not be equal to
default channels.
3.: At least 3 characters
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_9 -> Permanent
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_CHATPANEL_9 -> Permanent
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_1 -> Option
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_1 -> Option
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_2 -> SEARCH
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_2 -> SEARCH
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_3 -> UNIGNORE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_IGNOREDBYPLAYERSCROLLABLELISTNEW_3 -> UNIGNORE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_1 -> Option
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_2 -> SEARCH
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNMUTE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CHAT_MUTEDFROMCHANNELSCROLLABLELISTNEW_3 -> UNMUTE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_1 -> Unknown
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_1 -> Unknown
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_10 -> RENAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_10 -> RENAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_11 -> DELETE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_11 -> DELETE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_12 -> FOLLOW ME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_12 -> FOLLOW ME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_13 -> IDLE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_13 -> IDLE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_14 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_14 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_15 -> Rename
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_15 -> Rename
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_16 -> Enter a new name (must be at least 3 letters)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_16 -> Enter a new name (must be at least 3 letters)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_17 -> Name to short
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_17 -> Name to short
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_18 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_18 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_19 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_19 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_2 -> Unknown
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_2 -> Unknown
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_20 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_20 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_21 -> AI Entity not loaded!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_21 -> AI Entity not loaded!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_3 -> Last Known Sector
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_3 -> Last Known Sector
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_4 -> SEARCH BY NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_4 -> SEARCH BY NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_5 -> (UNLOADED)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_5 -> (UNLOADED)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_6 -> unknown
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_6 -> unknown
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_7 -> unknown (unloaded)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_7 -> unknown (unloaded)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_8 -> Crew member: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_8 -> Crew member: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_9 -> Crew member: %s (UNLOADED)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_AICREWSCROLLABLELISTNEW_9 -> Crew member: %s (UNLOADED)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_CREWPANELNEW_0 -> CREW MANAGEMENT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CREW_CREWPANELNEW_0 -> CREW MANAGEMENT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_0 -> No item to craft selected!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_0 -> No item to craft selected!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_1 -> Recipe not met!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMCRAFTCONTROLPANEL_1 -> Recipe not met!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_0 -> List of compounds
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_0 -> List of compounds
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_1 -> You don't have that item:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_1 -> You don't have that item:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_2 -> You don't have that item:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_CUBATON_CUBATOMSPLITCONTROLPANEL_2 -> You don't have that item:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_0 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_0 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_1 -> WARNING!
If you set this rank, you will no longer
be able to edit or change it.
Do you really want to do this?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_1 -> WARNING!
If you set this rank, you will no longer
be able to edit or change it.
Do you really want to do this?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_2 -> You don't have the right
to set permission to that
value
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONBLOCKGUIDIALOG_2 -> You don't have the right
to set permission to that
value
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_0 -> Settings for %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_0 -> Settings for %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_1 -> You are not in this faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_1 -> You are not in this faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_10 -> You cannot kick players with this rank!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_10 -> You cannot kick players with this rank!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_11 -> You cannot kick founders!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_11 -> You cannot kick founders!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_12 -> You cannot kick yourself!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_12 -> You cannot kick yourself!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_13 -> Choose a role for this player.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_13 -> Choose a role for this player.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_14 -> You don't have permission to edit this member!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_14 -> You don't have permission to edit this member!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_2 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_2 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_3 -> You are admin of this faction.
Do you really want to change your role?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_3 -> You are admin of this faction.
Do you really want to change your role?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_4 -> You cannot change role:
permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_4 -> You cannot change role:
permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_5 -> You cannot change
roles of higher ranked
players!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_5 -> You cannot change
roles of higher ranked
players!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_6 -> You cannot change role:
permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_6 -> You cannot change role:
permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_7 -> You cannot change
roles of higher ranked
players!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_7 -> You cannot change
roles of higher ranked
players!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_8 -> Kick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_8 -> Kick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_9 -> You don't have kick permission!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONMEMBEREDITDIALOG_9 -> You don't have kick permission!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_0 -> Edit
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_0 -> Edit
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_1 -> Kick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_1 -> Kick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_10 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_10 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_11 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_11 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_12 -> Edit Role Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_12 -> Edit Role Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_13 -> Enter a new name for this Role
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_13 -> Enter a new name for this Role
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_14 -> Please only alphanumeric (and space, _, -) values
and between 3 and 16 long!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_14 -> Please only alphanumeric (and space, _, -) values
and between 3 and 16 long!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_15 -> You don't have permission to edit this member!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_15 -> You don't have permission to edit this member!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_16 -> You don't have permission to edit this!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_16 -> You don't have permission to edit this!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_2 -> Kick on friendly fire
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_2 -> Kick on friendly fire
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_3 -> Invite
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_3 -> Invite
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_4 -> Permission Edit
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_4 -> Permission Edit
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_5 -> Permissions
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_5 -> Permissions
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_6 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_6 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_7 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_7 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_8 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_8 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_9 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONROLESETTINGPANEL_9 -> Cannot modify rights
of an admin role!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_0 -> Public Faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_0 -> Public Faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_1 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_1 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_10 -> Edit Description
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_10 -> Edit Description
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_11 -> Offers
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_11 -> Offers
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_2 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_2 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_3 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_3 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_4 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_4 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_5 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_5 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_6 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_6 -> Cannot change setting!
You are not in a faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_7 -> Post News
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_7 -> Post News
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_8 -> Roles
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_8 -> Roles
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_9 -> Personal Enemies
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_FACTIONSETTINGSPANEL_9 -> Personal Enemies
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_1 -> Status
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_1 -> Status
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_10 -> You cannot change role:
permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_10 -> You cannot change role:
permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_11 -> You cannot promote members on your own rank!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_11 -> You cannot promote members on your own rank!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_12 -> You cannot change
roles of higher ranked
players!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_12 -> You cannot change
roles of higher ranked
players!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_13 -> You cannot promote any further!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_13 -> You cannot promote any further!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_14 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_14 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_15 -> Do you really want to promote this member to founder?
Doing this can only be reverted by a founder
or if the founder is inactive for over a month.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_15 -> Do you really want to promote this member to founder?
Doing this can only be reverted by a founder
or if the founder is inactive for over a month.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_16 -> DEMOTE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_16 -> DEMOTE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_17 -> You cannot change role:
permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_17 -> You cannot change role:
permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_18 -> You cannot change
roles of higher ranked
players!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_18 -> You cannot change
roles of higher ranked
players!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_19 -> You cannot demote any further!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_19 -> You cannot demote any further!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_2 -> Rank
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_2 -> Rank
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_20 -> You can't demote another
founder but yourself!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_20 -> You can't demote another
founder but yourself!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_21 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_21 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_22 -> You are currently a faction founder!
Do you really want to demote yourself?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_22 -> You are currently a faction founder!
Do you really want to demote yourself?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_23 -> KICK
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_23 -> KICK
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_24 -> You cannot kick:
permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_24 -> You cannot kick:
permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_25 -> You cannot kick players of this rank!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_25 -> You cannot kick players of this rank!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_26 -> You cannot kick Founders!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_26 -> You cannot kick Founders!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_27 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_27 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_28 -> Do you really want to kick %s
from the faction?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_28 -> Do you really want to kick %s
from the faction?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_3 -> Position
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_3 -> Position
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_4 -> ONLINE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_4 -> ONLINE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_5 -> ONLINE(I)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_5 -> ONLINE(I)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_6 -> OFFLINE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_6 -> OFFLINE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_7 -> OFFLINE(I)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_7 -> OFFLINE(I)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_8 -> MAIL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_8 -> MAIL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_9 -> PROMOTE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONMEMBERSCROLLABLELISTNEW_9 -> PROMOTE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_0 -> Faction Control Panel
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_0 -> Faction Control Panel
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_1 -> Invite Player
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_1 -> Invite Player
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_10 -> Manage Individual Enemies
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_10 -> Manage Individual Enemies
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_11 -> Declare war on hostile action:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_11 -> Declare war on hostile action:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_2 -> Sent Pending Invites (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_2 -> Sent Pending Invites (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_3 -> Received Diplomacy Offers
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_3 -> Received Diplomacy Offers
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_4 -> Post News
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_4 -> Post News
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_5 -> Faction Points (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_5 -> Faction Points (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_6 -> Edit Ranks
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_6 -> Edit Ranks
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_7 -> Edit Faction Description
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_7 -> Edit Faction Description
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_8 -> Edit Faction Description
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_8 -> Edit Faction Description
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_9 -> ERROR: NO FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONFACTIONCONTENT_9 -> ERROR: NO FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_0 -> Personal Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_0 -> Personal Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_1 -> Create Faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_1 -> Create Faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_2 -> Create Faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_2 -> Create Faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_3 -> Leave Faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_3 -> Leave Faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_4 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_4 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_5 -> Do you really want to leave the faction?
WARNING: If you are the last member, the faction will disband.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_5 -> Do you really want to leave the faction?
WARNING: If you are the last member, the faction will disband.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_6 -> Received Invites (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONOPTIONPERSONALCONTENT_6 -> Received Invites (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_0 -> NEWS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_0 -> NEWS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_1 -> MEMBERS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_1 -> MEMBERS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_2 -> DIPLOMACY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_2 -> DIPLOMACY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_3 -> OPTIONS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONPANELNEW_3 -> OPTIONS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_1 -> CHANGE NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_1 -> CHANGE NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_2 -> Edit Role Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_2 -> Edit Role Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_3 -> Enter a new name for this Role
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_3 -> Enter a new name for this Role
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_4 -> Please only alphanumeric (and space, _, -) values
and between 3 and 16 long!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_4 -> Please only alphanumeric (and space, _, -) values
and between 3 and 16 long!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_5 -> Cannot change permission
of admin rank!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_5 -> Cannot change permission
of admin rank!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_6 -> Cannot change permission
of admin rank!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONROLESSCROLLABLELISTNEW_6 -> Cannot change permission
of admin rank!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_0 -> VIEW RELATIONS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_0 -> VIEW RELATIONS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_1 -> Relations for %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_1 -> Relations for %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_2 -> JOIN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_2 -> JOIN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_3 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_3 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_4 -> Do you really want to join this faction
and leave your current faction?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_4 -> Do you really want to join this faction
and leave your current faction?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_5 -> CHANGE RELATION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_5 -> CHANGE RELATION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_6 -> Homebase:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_6 -> Homebase:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_7 -> No Homebase
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_7 -> No Homebase
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_8 -> ; Faction ID (Admin):
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_NEWFACTION_FACTIONSCROLLABLELISTNEW_8 -> ; Faction ID (Admin):
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_SCROLLABLEFACTIONMEMBERLIST_0 -> M/d/yyyy, h:mm a
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_FACTION_SCROLLABLEFACTIONMEMBERLIST_0 -> M/d/yyyy, h:mm a
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_0 -> GENERAL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_0 -> GENERAL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_1 -> SPAWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_1 -> SPAWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_2 -> EXIT TO DESKTOP
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_2 -> EXIT TO DESKTOP
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_3 -> Hello, %S!
Welcome to StarMade!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_JOINPANELNEW_3 -> Hello, %S!
Welcome to StarMade!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_0 -> GENERAL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_0 -> GENERAL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_1 -> RESUME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_1 -> RESUME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_2 -> OPTIONS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_2 -> OPTIONS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_3 -> RESPAWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_3 -> RESPAWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_4 -> EXIT TO DESKTOP
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GAMEMENUS_GAMEMENUSNEW_MAINMENUPANELNEW_4 -> EXIT TO DESKTOP
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_0 -> OK
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_0 -> OK
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_1 -> CANCEL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIINPUTPANEL_1 -> CANCEL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIPLAYERMESSAGESPANEL_0 -> MM/dd/yyyy HH:mm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_GUIPLAYERMESSAGESPANEL_0 -> MM/dd/yyyy HH:mm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_0 -> Type
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_0 -> Type
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_1 -> Provided
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_1 -> Provided
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_2 -> Goal
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_2 -> Goal
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_3 -> Progress
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_3 -> Progress
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_4 -> SEARCH BY TYPE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_GUISHIPYARDINFOBLOCKSFILLSCROLLABLELIST_4 -> SEARCH BY TYPE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYDOUBLE_0 -> No more room in inventory!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYDOUBLE_0 -> No more room in inventory!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONSNEW_0 -> Object has no editing option (yet)...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONSNEW_0 -> Object has no editing option (yet)...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONSNEW_1 -> Object is unknown
on server...
re-requesting...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYICONSNEW_1 -> Object is unknown
on server...
re-requesting...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_1 -> Deactivate Storage Auto-Pull
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_1 -> Deactivate Storage Auto-Pull
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_10 -> Use as personal Cargo
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_10 -> Use as personal Cargo
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_11 -> Filter
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_11 -> Filter
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_12 -> Every block added here will be taken out of every inventory block,
like chests/factories/etc, that is connected to it per tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_12 -> Every block added here will be taken out of every inventory block,
like chests/factories/etc, that is connected to it per tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_13 -> ADD SINGLE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_13 -> ADD SINGLE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_14 -> Pick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_14 -> Pick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_15 -> ADD CATEGORY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_15 -> ADD CATEGORY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_16 -> Pick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_16 -> Pick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_17 -> CLEAR ALL PULLS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_17 -> CLEAR ALL PULLS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_18 -> ADD ALL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_18 -> ADD ALL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_19 -> Count Taken Per Tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_19 -> Count Taken Per Tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_2 -> Activate Storage Auto-Pull
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_2 -> Activate Storage Auto-Pull
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_20 -> How many blocks of everything should be pulled per tick?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_20 -> How many blocks of everything should be pulled per tick?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_21 -> Must be positive!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_21 -> Must be positive!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_22 -> Must be a number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_22 -> Must be a number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_3 -> Change Items to Auto-Pull
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_3 -> Change Items to Auto-Pull
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_4 -> Pull Tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_4 -> Pull Tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_5 -> Pull Tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_5 -> Pull Tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_6 -> Item Auto-Pull Inactive
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_6 -> Item Auto-Pull Inactive
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_7 -> Set Inventory Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_7 -> Set Inventory Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_8 -> Can only name up to 16
inventories!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_8 -> Can only name up to 16
inventories!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_9 -> CLEAR NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSCHESTBUTTONPANEL_9 -> CLEAR NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_0 -> FILTER BY BLOCK NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_0 -> FILTER BY BLOCK NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_1 -> Deactivate Production
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_1 -> Deactivate Production
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_10 -> Enter a new name for this stash (10 characters max)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_10 -> Enter a new name for this stash (10 characters max)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_11 -> Can only name up to 16
inventories!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_11 -> Can only name up to 16
inventories!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_12 -> CLEAR NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_12 -> CLEAR NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_13 -> Pull Tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_13 -> Pull Tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_14 -> Refining Materials
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_14 -> Refining Materials
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_15 -> Producing Capsules
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_15 -> Producing Capsules
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_16 -> Producing %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_16 -> Producing %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_17 -> Nothing in Production
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_17 -> Nothing in Production
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_18 -> %s (Inactive)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_18 -> %s (Inactive)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_19 -> Production Inactive
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_19 -> Production Inactive
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_2 -> Activate Production
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_2 -> Activate Production
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_20 -> Production info
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_20 -> Production info
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_21 -> Use slot Recipe
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_21 -> Use slot Recipe
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_3 -> Change Production
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_3 -> Change Production
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_4 -> View Production Recipe
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_4 -> View Production Recipe
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_5 -> Capsule
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_5 -> Capsule
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_6 -> Micro
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_6 -> Micro
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_7 -> Recipe Graph for %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_7 -> Recipe Graph for %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_8 -> Set Inventory Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_8 -> Set Inventory Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_9 -> Rename %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSFACTORYBUTTONPANEL_9 -> Rename %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_0 -> Craft
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_0 -> Craft
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_1 -> Refine Raw Materials
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_1 -> Refine Raw Materials
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_10 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_10 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_11 -> Item cannot be
sold (yet)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_11 -> Item cannot be
sold (yet)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_12 -> ERROR: Not in shop range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_12 -> ERROR: Not in shop range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_13 -> ERROR: Can't sell from creative mode!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_13 -> ERROR: Can't sell from creative mode!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_14 -> Cannot delete a whole stack at once (yet)
Right click and split it first.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_14 -> Cannot delete a whole stack at once (yet)
Right click and split it first.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_2 -> Craft Generic Resources
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_2 -> Craft Generic Resources
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_3 -> Craft Basic Factory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_3 -> Craft Basic Factory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_4 -> Cargo
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_4 -> Cargo
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_5 -> Creative Mode
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_5 -> Creative Mode
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_6 -> FILTER BY BLOCK NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_6 -> FILTER BY BLOCK NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_7 -> DROP TO SELL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_7 -> DROP TO SELL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_8 -> Drop to sell (no shop)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_8 -> Drop to sell (no shop)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_9 -> Cannot sell a whole stack at once (yet)
Right click and split it first.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSMAINBUTTONPANEL_9 -> Cannot sell a whole stack at once (yet)
Right click and split it first.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_0 -> View Graph to %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_0 -> View Graph to %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_1 -> Refine Raw Materials
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_1 -> Refine Raw Materials
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_2 -> Craft Generic Materials
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_2 -> Craft Generic Materials
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_3 -> Craft Macro Factory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_3 -> Craft Macro Factory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_4 -> Refining Raw Materials
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_4 -> Refining Raw Materials
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_5 -> Crafting Generic Materials
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_5 -> Crafting Generic Materials
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_6 -> Crafting Macro Factory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYOPTIONSPERSONALFACTORYBUTTONPANEL_6 -> Crafting Macro Factory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_0 -> Micro Assember: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_0 -> Micro Assember: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_1 -> Micro Assember at %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_1 -> Micro Assember at %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_10 -> Multi-Slot
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_10 -> Multi-Slot
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_11 -> This is a Multi-Slot. It contains multiple shapes of the same item.
You can put it in your hotbar and select a specific shape with the mouse wheel
or right click it and take a specific one.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_11 -> This is a Multi-Slot. It contains multiple shapes of the same item.
You can put it in your hotbar and select a specific shape with the mouse wheel
or right click it and take a specific one.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_12 -> Click on an item to view its description.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_12 -> Click on an item to view its description.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_13 -> Show Block Information
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_13 -> Show Block Information
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_14 -> Hide Block Information
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_14 -> Hide Block Information
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_15 -> Refine Raw Materials
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_15 -> Refine Raw Materials
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_16 -> Craft Generic Materials
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_16 -> Craft Generic Materials
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_17 -> Craft Basic Factory Block
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_17 -> Craft Basic Factory Block
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_18 -> No more room in inventory!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_18 -> No more room in inventory!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_19 -> No more room in inventory!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_19 -> No more room in inventory!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_2 -> Capsule Refinery: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_2 -> Capsule Refinery: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_3 -> Capsule Refinery at %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_3 -> Capsule Refinery at %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_4 -> %s: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_4 -> %s: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_5 -> %s at %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_5 -> %s at %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_6 -> Stash: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_6 -> Stash: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_7 -> Stash at at %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_7 -> Stash at at %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_8 -> OWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_8 -> OWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_9 -> INVENTORY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYPANELNEW_9 -> INVENTORY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_1 -> Amount
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_1 -> Amount
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_2 -> Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_2 -> Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_3 -> SEARCH BY NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_3 -> SEARCH BY NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_4 -> Count Taken Per Tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_4 -> Count Taken Per Tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_5 -> How many blocks of this type should be pulled per tick?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_5 -> How many blocks of this type should be pulled per tick?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_6 -> Must be positive!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_6 -> Must be positive!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_7 -> Must be a number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_7 -> Must be a number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_8 -> DEL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_INVENTORYSTASHPRODUCTIONSCROLLABLELISTNEW_8 -> DEL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_0 -> FILTER BY BLOCK NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_1 -> Place Order
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_1 -> Place Order
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_10 -> Pull Tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_10 -> Pull Tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_11 -> Pull Tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_11 -> Pull Tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_12 -> Item Auto-Pull Inactive
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_12 -> Item Auto-Pull Inactive
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_13 -> Current Order
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_13 -> Current Order
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_14 -> Unpowered! Needs %s e/sec
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_14 -> Unpowered! Needs %s e/sec
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_15 -> current dock/design too large for this shipyard
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_15 -> current dock/design too large for this shipyard
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_16 -> --- %s ---
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_16 -> --- %s ---
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_17 -> Loaded Entity
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_17 -> Loaded Entity
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_18 -> no design loaded / no ship docked
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_18 -> no design loaded / no ship docked
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_19 -> Virtual: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_19 -> Virtual: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_2 -> Undock
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_2 -> Undock
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_20 -> Real: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_20 -> Real: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_21 -> Pulling on Construction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_21 -> Pulling on Construction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_22 -> No Block Pulling
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_22 -> No Block Pulling
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_23 -> Set Inventory Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_23 -> Set Inventory Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_24 -> Rename %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_24 -> Rename %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_25 -> Enter a new name for this stash (10 characters max)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_25 -> Enter a new name for this stash (10 characters max)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_26 -> Can only name up to 16
inventories!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_26 -> Can only name up to 16
inventories!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_27 -> CLEAR NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_27 -> CLEAR NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_28 -> Order
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_28 -> Order
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_29 -> Filter
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_29 -> Filter
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_3 -> Undock
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_3 -> Undock
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_30 -> Every block added here will be taken out of every inventory block,
like chests/factories/etc, that is connected to it per tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_30 -> Every block added here will be taken out of every inventory block,
like chests/factories/etc, that is connected to it per tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_31 -> ADD PULL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_31 -> ADD PULL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_32 -> Pick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_32 -> Pick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_33 -> CLEAR ALL PULLS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_33 -> CLEAR ALL PULLS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_34 -> SET ALL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_34 -> SET ALL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_35 -> Count Taken Per Tick
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_35 -> Count Taken Per Tick
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_36 -> How many blocks of everything should be pulled per tick?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_36 -> How many blocks of everything should be pulled per tick?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_37 -> Must be positive!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_37 -> Must be positive!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_38 -> Must be a number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_38 -> Must be a number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_4 -> Do you really want to undock
the current ship '%s' from shipyard?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_4 -> Do you really want to undock
the current ship '%s' from shipyard?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_5 -> Resource Status
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_5 -> Resource Status
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_6 -> Cancel current Order
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_6 -> Cancel current Order
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_7 -> Cancel Order
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_7 -> Cancel Order
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_8 -> Do you really want to cancel the current order?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_8 -> Do you really want to cancel the current order?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_9 -> Blocks collected for construction will be refunded.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYNEW_SHIPYARDOPTIONSCHESTBUTTONPANEL_9 -> Blocks collected for construction will be refunded.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_0 -> Cannot sell a whole stack at once (yet)
Right click and split it first.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_0 -> Cannot sell a whole stack at once (yet)
Right click and split it first.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_1 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_1 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_2 -> Item cannot be
sold (yet)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_2 -> Item cannot be
sold (yet)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_3 -> ERROR: Not in shop range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYPANEL_3 -> ERROR: Not in shop range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_0 -> Object is unknown
on server...
re-requesting...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_0 -> Object is unknown
on server...
re-requesting...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_1 -> Cannot move active Item!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_1 -> Cannot move active Item!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_2 -> Cannot move item from this inventory!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_2 -> Cannot move item from this inventory!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_3 -> Cannot move item from this inventory in test sector!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_3 -> Cannot move item from this inventory in test sector!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_4 -> Multi-Slot(unknown)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_4 -> Multi-Slot(unknown)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_5 -> Multi-Slot: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_5 -> Multi-Slot: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_6 -> unknown
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_6 -> unknown
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_7 -> Multi-Slot(unknown)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_7 -> Multi-Slot(unknown)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_8 -> unknown
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_INVENTORY_INVENTORYSLOTOVERLAYELEMENT_8 -> unknown
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_0 -> LAG OBJECTS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_0 -> LAG OBJECTS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_1 -> Always show lag objects
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_1 -> Always show lag objects
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_2 -> Show current
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_LAGSTATS_GUILAGSTATSPANELNEW_2 -> Show current
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_0 -> CREATE NEW MAIL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_0 -> CREATE NEW MAIL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_1 -> MARK ALL AS READ
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_1 -> MARK ALL AS READ
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_2 -> DELETE ALL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_2 -> DELETE ALL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_3 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_3 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_4 -> Do you really want to delete all mails?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILPANELNEW_4 -> Do you really want to delete all mails?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_0 -> New
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_0 -> New
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_1 -> From
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_1 -> From
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_2 -> Topic
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_2 -> Topic
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_3 -> Date
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_3 -> Date
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_4 -> SEARCH BY SENDER
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_4 -> SEARCH BY SENDER
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_5 -> SEARCH BY TOPIC
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_5 -> SEARCH BY TOPIC
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_6 -> SEARCH BY MESSAGE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_6 -> SEARCH BY MESSAGE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_7 -> NEW
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_7 -> NEW
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_8 -> REPLY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_8 -> REPLY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_9 -> DELETE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MAIL_GUIMAILSCROLLABLELIST_9 -> DELETE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGPANELNEW_0 -> GENERAL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGPANELNEW_0 -> GENERAL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_0 -> Type
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_0 -> Type
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_1 -> Date
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_1 -> Date
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_2 -> From
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_2 -> From
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_3 -> Message
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_3 -> Message
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_4 -> Filter By Type (off)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_4 -> Filter By Type (off)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_5 -> SEARCH BY FROM
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_5 -> SEARCH BY FROM
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_6 -> SEARCH BY MESSAGE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_MESSAGELOG_MESSAGELOGNEW_MESSAGELOGSCROLLABLELISTNEW_6 -> SEARCH BY MESSAGE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_0 -> Navigation Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_0 -> Navigation Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_1 -> WP: %s (set)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_1 -> WP: %s (set)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_10 -> Save Coordinates
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_10 -> Save Coordinates
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_11 -> Enter a name for the coordinates %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_11 -> Enter a name for the coordinates %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_12 -> Enter waypoint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_12 -> Enter waypoint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_13 -> Enter waypoint (e.g. 10, 20, 111 [or 10 20 111][or 10.20.100])
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_13 -> Enter waypoint (e.g. 10, 20, 111 [or 10 20 111][or 10.20.100])
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_14 -> Wrong Format!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_14 -> Wrong Format!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_2 -> Set or Load Waypoint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_2 -> Set or Load Waypoint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_3 -> Save current coordinates
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_3 -> Save current coordinates
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_4 -> Set navigation filter
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_4 -> Set navigation filter
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_5 -> Open Galaxy Map (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_5 -> Open Galaxy Map (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_6 -> Search last entered ship
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_6 -> Search last entered ship
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_7 -> Searching for last entered...!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_7 -> Searching for last entered...!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_8 -> Spam Protection:
please wait a moment!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_8 -> Spam Protection:
please wait a moment!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_9 -> Scan History
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONOPTIONSBUTTONPANEL_9 -> Scan History
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_0 -> OWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_0 -> OWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_1 -> NAVIGATION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONPANELNEW_1 -> NAVIGATION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_0 -> Target
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_0 -> Target
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_1 -> Type
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_1 -> Type
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_10 -> Crew:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_10 -> Crew:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_11 -> Population:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_11 -> Population:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_2 -> Mass
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_2 -> Mass
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_3 -> Faction
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_3 -> Faction
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_4 -> Distance
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_4 -> Distance
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_5 -> Filter By Type (off)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_5 -> Filter By Type (off)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_6 -> SEARCH BY NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_6 -> SEARCH BY NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_7 -> SEARCH BY FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_7 -> SEARCH BY FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_8 -> Pilots:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_8 -> Pilots:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_9 -> Builders:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONNEW_NAVIGATIONSCROLLABLELISTNEW_9 -> Builders:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_0 -> search for last entered ship
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_0 -> search for last entered ship
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_1 -> Spam Protection:
please wait a moment!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NAVIGATION_NAVIGATIONPANEL_1 -> Spam Protection:
please wait a moment!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_0 -> INVENTORY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_0 -> INVENTORY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_1 -> NO SHOP IN RANGE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_1 -> NO SHOP IN RANGE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_10 -> STRUCTURE N/A
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_10 -> STRUCTURE N/A
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_11 -> WEAPON
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_11 -> WEAPON
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_12 -> ENTITY STRUCTURE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_12 -> ENTITY STRUCTURE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_13 -> AI
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_13 -> AI
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_14 -> CARGO
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_14 -> CARGO
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_15 -> This structure has no
named Stashes.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_15 -> This structure has no
named Stashes.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_16 -> THRUST
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_16 -> THRUST
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_17 -> FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_17 -> FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_18 -> NO FACTION BLOCK
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_18 -> NO FACTION BLOCK
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_19 -> FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_19 -> FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_2 -> SHOP
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_2 -> SHOP
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_20 -> MESSAGES/QUESTS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_20 -> MESSAGES/QUESTS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_21 -> MAIL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_21 -> MAIL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_22 -> MESSAGE LOG
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_22 -> MESSAGE LOG
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_23 -> RACES
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_23 -> RACES
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_3 -> NAVIGATION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_3 -> NAVIGATION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_4 -> CATALOG
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_4 -> CATALOG
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_5 -> FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_5 -> FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_6 -> CREW
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_6 -> CREW
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_7 -> SHIP
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_7 -> SHIP
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_8 -> PLANET
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_8 -> PLANET
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_9 -> STATION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NEWGUI_GUITOPTASKBAR_9 -> STATION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_0 -> Network Statistics
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_0 -> Network Statistics
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_1 -> RECEIVED
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_1 -> RECEIVED
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_2 -> SENT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSPANELNEW_2 -> SENT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_0 -> Details
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_0 -> Details
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_1 -> Saved
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_1 -> Saved
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_2 -> Packet data has been successfully saved
to %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_2 -> Packet data has been successfully saved
to %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_3 -> SAVE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_NTSTATS_GUINETWORKSTATSSCROLLABLELIST_3 -> SAVE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_0 -> WARNING
Duplicate detected:
Keys for "%s"(%s) and
"%s"(%s) have been
switched
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_0 -> WARNING
Duplicate detected:
Keys for "%s"(%s) and
"%s"(%s) have been
switched
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_1 -> Assign New Key to %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_1 -> Assign New Key to %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_2 -> Press a Key to assign it to
<%s>
or press ESC to cancel.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_GUIKEYBOARDELEMENT_2 -> Press a Key to assign it to
<%s>
or press ESC to cancel.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_0 -> SETTINGS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_0 -> SETTINGS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_1 -> CONTROLS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_1 -> CONTROLS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_2 -> MOUSE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_2 -> MOUSE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_3 -> KEYBOARD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_3 -> KEYBOARD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_4 -> JOYSTICK/PAD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_4 -> JOYSTICK/PAD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_5 -> GENERAL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_5 -> GENERAL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_6 -> GRAPHICS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_6 -> GRAPHICS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_7 -> SOUND
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSPANELNEW_7 -> SOUND
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_1 -> Setting
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_1 -> Setting
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_2 -> SEARCH BY NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_NEWOPTIONS_OPTIONSSCROLLABLELISTNEW_2 -> SEARCH BY NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_0 -> OK
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_0 -> OK
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_1 -> CANCEL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_OPTIONS_OPTIONMENUPANEL_1 -> CANCEL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_0 -> No shop in range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_0 -> No shop in range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_1 -> ERROR: Only available inside a ship!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERPANEL_1 -> ERROR: Only available inside a ship!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATISTICSPANEL_0 -> User not uplinked!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATISTICSPANEL_0 -> User not uplinked!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_0 -> OWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_0 -> OWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_1 -> NAVIGATION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_PLAYERSTATS_PLAYERSTATISTICSPANELNEW_1 -> NAVIGATION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_0 -> Rank
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_0 -> Rank
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_1 -> Gate
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_1 -> Gate
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_2 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_2 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_3 -> Status
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_3 -> Status
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_4 -> SEARCH BY NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_4 -> SEARCH BY NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_5 -> FOREFEIT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_5 -> FOREFEIT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_6 -> START
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_6 -> START
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_7 -> FINISHED
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_7 -> FINISHED
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_8 -> RACING
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEENTRANTSSCROLLABLELIST_8 -> RACING
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_0 -> Race
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_0 -> Race
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_1 -> CREATE NEW RACE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_1 -> CREATE NEW RACE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_10 -> LEAVE/FOREFEIT RACE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_10 -> LEAVE/FOREFEIT RACE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_11 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_11 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_12 -> Do you really want to leave/forefeit?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_12 -> Do you really want to leave/forefeit?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_13 -> REMOVE RACE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_13 -> REMOVE RACE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_14 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_14 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_15 -> Do you really want to remove this race?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_15 -> Do you really want to remove this race?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_2 -> %s's Race
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_2 -> %s's Race
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_3 -> Race name must be more than 2 letters.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_3 -> Race name must be more than 2 letters.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_4 -> Invalid value for buy-in!
Must be positive number.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_4 -> Invalid value for buy-in!
Must be positive number.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_5 -> JOIN RACE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_5 -> JOIN RACE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_6 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_6 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_7 -> This race has a buy-in of %s credits.
Winnings will be split 60/30/10 for the first 3 places!
If there are only 2 racers it's split 80/20.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_7 -> This race has a buy-in of %s credits.
Winnings will be split 60/30/10 for the first 3 places!
If there are only 2 racers it's split 80/20.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_8 -> Can't join!
This race has a buy-in of %s credits.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_8 -> Can't join!
This race has a buy-in of %s credits.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_9 -> Can't join!
This race has a buy-in of %s credits.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACEPANELNEW_9 -> Can't join!
This race has a buy-in of %s credits.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_0 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_0 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_1 -> Sector
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_1 -> Sector
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_2 -> Racers
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_2 -> Racers
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_3 -> Buy-In
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_3 -> Buy-In
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_4 -> Started
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_4 -> Started
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_5 -> SEARCH BY NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_5 -> SEARCH BY NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_6 -> OPEN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_6 -> OPEN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_7 -> STARTED
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_RACE_GUIRACESCROLLABLELIST_7 -> STARTED
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_0 -> Rank %s
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_0 -> Rank %s
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_1 -> Rank %s
(FINISHED)%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_HUDINDICATOROVERLAY_1 -> Rank %s
(FINISHED)%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_0 -> Mass: %s (Blocks: %s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_0 -> Mass: %s (Blocks: %s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_1 -> Cargo: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_1 -> Cargo: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_2 -> [total /w rail: %s]
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHIPHUD_SHIPINFORMATIONPANEL_2 -> [total /w rail: %s]
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_0 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_0 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_1 -> Item cannot be
sold (yet)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_1 -> Item cannot be
sold (yet)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_2 -> ERROR: Not in shop range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_BLOCKBUYPANEL_2 -> ERROR: Not in shop range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_0 -> What the player pays when he/she buys the item:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_0 -> What the player pays when he/she buys the item:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_1 -> What the player gets when he/she sells the item:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_1 -> What the player gets when he/she sells the item:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_10 -> Must be 0 or larger!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_10 -> Must be 0 or larger!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_11 -> Must be a number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_11 -> Must be a number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_12 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_12 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_13 -> Invalid type: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_13 -> Invalid type: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_2 -> CREDITS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_2 -> CREDITS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_3 -> Set Amount
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_3 -> Set Amount
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_4 -> Set Buy Amount
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_4 -> Set Buy Amount
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_5 -> Enter price in credits or block amount
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_5 -> Enter price in credits or block amount
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_6 -> Must be 0 or larger!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_6 -> Must be 0 or larger!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_7 -> Must be a number!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_7 -> Must be a number!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_8 -> Set Sell Amount
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_8 -> Set Sell Amount
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_9 -> Enter price in credits or block amount
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_EDITSHOPPRICEDIALOG_9 -> Enter price in credits or block amount
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_0 -> You can't afford this recipe!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_0 -> You can't afford this recipe!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_1 -> BUY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_1 -> BUY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_2 -> Cost: %s credits
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_2 -> Cost: %s credits
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_3 -> Cost: %s of %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_RECIPECONTROLPANEL_3 -> Cost: %s of %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.
To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.
Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.
Effect:
%s
Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.
If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.
To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.
Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.
Effect:
%s
Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.
If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.
To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.
Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.
Note that for the full effect,
you need to connect 1:1 in size.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCATEGORYLIST_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.
To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.
Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.
Note that for the full effect,
you need to connect 1:1 in size.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_0 -> n/a
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_0 -> n/a
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_1 -> Shop buys for: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_1 -> Shop buys for: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_10 -> Buy: 0
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_10 -> Buy: 0
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_11 -> Sell: 0
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_11 -> Sell: 0
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_2 -> Shop sells for: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_2 -> Shop sells for: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_3 -> Shop buys for: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_3 -> Shop buys for: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_4 -> Edit Price
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_4 -> Edit Price
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_5 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_5 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_6 -> Invalid type: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_6 -> Invalid type: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_7 -> Buy Recipe
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_7 -> Buy Recipe
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_8 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_8 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_9 -> This recipe will produce the %s
Its cost is %s %s blocks
The type and amount of ingridients will be random, depending on the
module type. Recipes have to be placed in the top left slot inside
Faction modules for them to produce that block.
Recipes can be improved over time to be more efficient.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPCONTROLPANEL_9 -> This recipe will produce the %s
Its cost is %s %s blocks
The type and amount of ingridients will be random, depending on the
module type. Recipes have to be placed in the top left slot inside
Faction modules for them to produce that block.
Recipes can be improved over time to be more efficient.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_0 -> Deposit Credits (+)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_0 -> Deposit Credits (+)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_1 -> Deposit Credits (+)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_1 -> Deposit Credits (+)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_10 -> Type the name of the player.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_10 -> Type the name of the player.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_11 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_11 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_12 -> Remove Shop Owner (-)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_12 -> Remove Shop Owner (-)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_13 -> Remove Owner
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_13 -> Remove Owner
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_14 -> Type the name of the player.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_14 -> Type the name of the player.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_15 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_15 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_16 -> ALL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_16 -> ALL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_17 -> NO ENEMIES
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_17 -> NO ENEMIES
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_18 -> ALLIES ONLY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_18 -> ALLIES ONLY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_19 -> FACTION ONLY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_19 -> FACTION ONLY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_2 -> How much?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_2 -> How much?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_20 -> Shop usage permission:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_20 -> Shop usage permission:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_3 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_3 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_4 -> Withdrawal Credits (-)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_4 -> Withdrawal Credits (-)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_5 -> Withdrawal Credits (-)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_5 -> Withdrawal Credits (-)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_6 -> How much?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_6 -> How much?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_7 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_7 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_8 -> Add Shop Owner (+)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_8 -> Add Shop Owner (+)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_9 -> Add Owner
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPEDITPANEL_9 -> Add Owner
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_0 -> ShopPanelNew
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_0 -> ShopPanelNew
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_1 -> OWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_1 -> OWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_10 -> Shop Owner%s: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_10 -> Shop Owner%s: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_11 -> Shop Owner: n/a
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_11 -> Shop Owner: n/a
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_12 -> Own Credits: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_12 -> Own Credits: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_13 -> Shop Credits: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_13 -> Shop Credits: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_14 -> Shop Credits: n/a
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_14 -> Shop Credits: n/a
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_15 -> Shop Owner: Trading Guild (buy a shop module to create your own shop)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_15 -> Shop Owner: Trading Guild (buy a shop module to create your own shop)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_16 -> Nobody (you can take ownership)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_16 -> Nobody (you can take ownership)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_17 -> Shop Owner%s: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_17 -> Shop Owner%s: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_18 -> Shop Owner: n/a
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_18 -> Shop Owner: n/a
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_19 -> Current Permission: Everyone has permission to buy and sell
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_19 -> Current Permission: Everyone has permission to buy and sell
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_2 -> SHOP
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_2 -> SHOP
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_20 -> Current Permission: Only enemies don't have permission to buy and sell
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_20 -> Current Permission: Only enemies don't have permission to buy and sell
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_21 -> Current Permission: Only allies have permission to buy and sell
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_21 -> Current Permission: Only allies have permission to buy and sell
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_22 -> Current Permission: Only faction has permission to buy and sell
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_22 -> Current Permission: Only faction has permission to buy and sell
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_23 -> ALL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_23 -> ALL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_24 -> NO ENEMIES
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_24 -> NO ENEMIES
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_25 -> ALLIES ONLY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_25 -> ALLIES ONLY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_26 -> FACTION ONLY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_26 -> FACTION ONLY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_27 -> Multi-Slot
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_27 -> Multi-Slot
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_28 -> Current price set for buying: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_28 -> Current price set for buying: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_29 -> This is a Multi-Slot. It contains multiple shapes of the same item.
You can put it in your hotbar and select a specific shape with the mouse wheel
or right click it and take a specific one.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_29 -> This is a Multi-Slot. It contains multiple shapes of the same item.
You can put it in your hotbar and select a specific shape with the mouse wheel
or right click it and take a specific one.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_3 -> REPAIRS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_3 -> REPAIRS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_30 -> Chose an item from the left panel.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_30 -> Chose an item from the left panel.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_31 -> Repair Systems (Reboot)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_31 -> Repair Systems (Reboot)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_32 -> Repair Armor
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_32 -> Repair Armor
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_33 -> DEPOSIT CREDITS (+)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_33 -> DEPOSIT CREDITS (+)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_34 -> WITHDRAW CREDITS (-)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_34 -> WITHDRAW CREDITS (-)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_35 -> ADD SHOP OWNER
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_35 -> ADD SHOP OWNER
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_36 -> REMOVE SHOP OWNER
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_36 -> REMOVE SHOP OWNER
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_37 -> TAKE AS OWNER
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_37 -> TAKE AS OWNER
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_38 -> BUY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_38 -> BUY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_39 -> PUT IN AS OWNER
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_39 -> PUT IN AS OWNER
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_4 -> OPTIONS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_4 -> OPTIONS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_40 -> SELL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_40 -> SELL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_41 -> Can't sell from this inventory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_41 -> Can't sell from this inventory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_42 -> TAKE QUANTITY AS OWNER
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_42 -> TAKE QUANTITY AS OWNER
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_43 -> BUY AMOUNT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_43 -> BUY AMOUNT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_44 -> PUT IN QUANTITY AS OWNER
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_44 -> PUT IN QUANTITY AS OWNER
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_45 -> SELL AMOUNT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_45 -> SELL AMOUNT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_46 -> Can't sell from this inventory
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_46 -> Can't sell from this inventory
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_47 -> SET PRICE TO BUY
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_47 -> SET PRICE TO BUY
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_48 -> SET PRICE TO SELL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_48 -> SET PRICE TO SELL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_49 -> CREDITS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_49 -> CREDITS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_5 -> Own Credits: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_5 -> Own Credits: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_50 -> Edit Buy Price
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_50 -> Edit Buy Price
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_51 -> CREDITS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_51 -> CREDITS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_52 -> Edit Sell Price
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_52 -> Edit Sell Price
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_53 -> Deposit Credits (+)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_53 -> Deposit Credits (+)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_54 -> How much?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_54 -> How much?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_55 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_55 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_56 -> Withdrawal Credits (-)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_56 -> Withdrawal Credits (-)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_57 -> How much?
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_57 -> How much?
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_58 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_58 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_59 -> Add Owner
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_59 -> Add Owner
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_6 -> Shop Credits: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_6 -> Shop Credits: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_60 -> Type the name of the player.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_60 -> Type the name of the player.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_61 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_61 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_62 -> Remove Owner
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_62 -> Remove Owner
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_63 -> Type the name of the player.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_63 -> Type the name of the player.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_64 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_64 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_65 -> Take Quantity
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_65 -> Take Quantity
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_66 -> Buy Quantity
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_66 -> Buy Quantity
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_67 -> ERROR: shop no longer in range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_67 -> ERROR: shop no longer in range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_68 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_68 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_69 -> Item cannot be
sold (yet)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_69 -> Item cannot be
sold (yet)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_7 -> Shop Credits: n/a
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_7 -> Shop Credits: n/a
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_70 -> ERROR: Not in shop range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_70 -> ERROR: Not in shop range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_8 -> Shop Owner: Trading Guild
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_8 -> Shop Owner: Trading Guild
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_9 -> nobody (take ownership in options)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_SHOP_SHOPNEW_SHOPPANELNEW_9 -> nobody (take ownership in options)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_0 -> STRUCTURE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_0 -> STRUCTURE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_1 -> REBOOTING (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_1 -> REBOOTING (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_2 -> REBOOT SYSTEMS & REPAIR ARMOR
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_2 -> REBOOT SYSTEMS & REPAIR ARMOR
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_3 -> REBOOT SYSTEMS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_3 -> REBOOT SYSTEMS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_4 -> REPAIR ARMOR
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_4 -> REPAIR ARMOR
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_5 -> ALL SYSTEMS WORKING FINE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_5 -> ALL SYSTEMS WORKING FINE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_6 -> REBOOT SYSTEMS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_6 -> REBOOT SYSTEMS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_7 -> ALL SYSTEMS WORKING FINE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_7 -> ALL SYSTEMS WORKING FINE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_8 -> invalid object
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_STRUCTURECONTROL_STRUCTURENEW_STRUCTUREPANELNEW_8 -> invalid object
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_0 -> GENERAL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_0 -> GENERAL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_1 -> Thrust Management
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_1 -> Thrust Management
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_10 -> n/a
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_10 -> n/a
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_11 -> Left/Right
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_11 -> Left/Right
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_12 -> Up/Down
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_12 -> Up/Down
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_13 -> Forward/Back
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_13 -> Forward/Back
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_14 -> n/a
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_14 -> n/a
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_2 -> AUTO-DAMPENERS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_2 -> AUTO-DAMPENERS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_3 -> REACTIVATE DAMPING ON EXIT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_3 -> REACTIVATE DAMPING ON EXIT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_4 -> RESET AXIS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_4 -> RESET AXIS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_5 -> ALL FORW/BACK
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_5 -> ALL FORW/BACK
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_6 -> ALL UP/DOWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_6 -> ALL UP/DOWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_7 -> ALL RIGHT/LEFT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_7 -> ALL RIGHT/LEFT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_8 -> INHERIT THRUSTERS FROM DOCKS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_8 -> INHERIT THRUSTERS FROM DOCKS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_9 -> Rotational Thrusters %s%%
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_THRUSTMANAGEMENT_THRUSTMANAGEMENTPANELNEW_9 -> Rotational Thrusters %s%%
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_0 -> Transporter:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_0 -> Transporter:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_1 -> CHANGE NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_1 -> CHANGE NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_10 -> not set
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_10 -> not set
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_11 -> Not in range!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_11 -> Not in range!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_12 -> Name: %s
Target Structure: %s;
Target Transporter: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_12 -> Name: %s
Target Structure: %s;
Target Transporter: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_2 -> Must be longer than 2 letters!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_2 -> Must be longer than 2 letters!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_3 -> ACTIVATE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_3 -> ACTIVATE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_4 -> PUBLIC ACCESS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_4 -> PUBLIC ACCESS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_5 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_5 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_6 -> Public access means that this transporter can be
targeted by any nearby structure.
You and the target will also lose all shields on transporting.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_6 -> Public access means that this transporter can be
targeted by any nearby structure.
You and the target will also lose all shields on transporting.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_7 -> FACTION ACCESS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_7 -> FACTION ACCESS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_8 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_8 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_9 -> Faction access means that this transporter can be
targeted by a nearby structure of the same faction.
You and the target will also lose all shields on transporting.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRANSPORTERPANEL_9 -> Faction access means that this transporter can be
targeted by a nearby structure of the same faction.
You and the target will also lose all shields on transporting.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_0 -> Structure
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_0 -> Structure
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_1 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_1 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_2 -> Block
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_2 -> Block
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_3 -> SEARCH BY NAME
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_3 -> SEARCH BY NAME
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_4 -> SEARCH BY STRUCTURE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_4 -> SEARCH BY STRUCTURE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_5 -> SET DESTINATION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TRANSPORTER_GUITRASPORTERDESTINATIONSSCROLLABLELIST_5 -> SET DESTINATION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_0 -> SKIP
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_0 -> SKIP
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_1 -> NEXT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_1 -> NEXT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_2 -> CLOSE
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_2 -> CLOSE
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_3 -> EXIT TUTORIAL
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_TUTORIAL_TUTORIALNEW_GUITUTORIALSTEPPANELNEW_3 -> EXIT TUTORIAL
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_0 -> Something is affecting you:
<%s>
Effect Efficiency: %s%%
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_0 -> Something is affecting you:
<%s>
Effect Efficiency: %s%%
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_1 -> Something is affecting you:
<%s>
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONBOTTOMBAR_1 -> Something is affecting you:
<%s>
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_0 -> Blueprint Options
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_0 -> Blueprint Options
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_1 -> Save Blueprint of entered structure
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_1 -> Save Blueprint of entered structure
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_2 -> Save from multiplayer server as local
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_2 -> Save from multiplayer server as local
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_3 -> Upload Blueprint to multiplayer server
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONDETAILPANEL_3 -> Upload Blueprint to multiplayer server
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_0 -> OWN
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_0 -> OWN
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_1 -> BLUEPRINTS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONPANELNEW_1 -> BLUEPRINTS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONSCROLLABLELISTNEW_0 -> Details
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONNEW_WEAPONSCROLLABLELISTNEW_0 -> Details
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_0 -> unknown
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_0 -> unknown
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_1 -> Cannot connect to itself
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_1 -> Cannot connect to itself
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_2 ->
+S: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_2 ->
+S: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_3 ->
+E: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_GUI_WEAPON_WEAPONSLOTOVERLAYELEMENT_3 ->
+E: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_MAINGAMEGRAPHICS_0 -> WARNING!
You are running low on memory!
Please increase the max AND min value
in the StarMade-Launcher.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_MAINGAMEGRAPHICS_0 -> WARNING!
You are running low on memory!
Please increase the max AND min value
in the StarMade-Launcher.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_CLIENT_VIEW_SEGMENTDRAWER_0 -> #SegmentsDrawn count will update
when all queued up
updates are done.
Please stand still to not queue new ones!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_CLIENT_VIEW_SEGMENTDRAWER_0 -> #SegmentsDrawn count will update
when all queued up
updates are done.
Please stand still to not queue new ones!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_0 -> Cannot end Race!
No race was created here!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_0 -> Cannot end Race!
No race was created here!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_1 -> Cannot create Race!
A race at this gate already exists.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_1 -> Cannot create Race!
A race at this gate already exists.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_10 -> A race started in this sector!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_10 -> A race started in this sector!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_11 -> A Race in this sector cannot be started!
No Racers!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_11 -> A Race in this sector cannot be started!
No Racers!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_2 -> %s joined the race.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_2 -> %s joined the race.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_3 -> %s forfeited the race.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_3 -> %s forfeited the race.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_4 -> %s left the race.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_4 -> %s left the race.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_5 -> Race started!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_5 -> Race started!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_6 -> Can't find race to join!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_6 -> Can't find race to join!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_7 -> Can't find race to leave!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_7 -> Can't find race to leave!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_8 -> Can't join Race! You are still in an active race!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_8 -> Can't join Race! You are still in an active race!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_9 -> Can't join Race! It already started!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACEMANAGER_9 -> Can't join Race! It already started!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_0 -> Lap %s
Passed Gate %s of %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_0 -> Lap %s
Passed Gate %s of %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_1 -> Passed Gate %s of %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_1 -> Passed Gate %s of %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_2 -> Congratulations!
You finished on rank %s!
You won %s credits!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_2 -> Congratulations!
You finished on rank %s!
You won %s credits!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_3 -> You finished the race on rank %s!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ACTIVITIES_RACE_3 -> You finished the race on rank %s!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_0 -> AI Error occured on Server!
Please send in server error report.
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_0 -> AI Error occured on Server!
Please send in server error report.
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_1 -> WARNING
This vessel was AI controlled
... switched off AI
re-enable AI with %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_AI_AIGAMECONFIGURATION_1 -> WARNING
This vessel was AI controlled
... switched off AI
re-enable AI with %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_0 -> DEBUG-ADMIN ERROR:
%s cannot dock
The target area is invalid to dock
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_0 -> DEBUG-ADMIN ERROR:
%s cannot dock
The target area is invalid to dock
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_1 -> Size of docked structure
too big for docking area!
Undocking %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_1 -> Size of docked structure
too big for docking area!
Undocking %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_10 -> You cannot dock on a
ship of another faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_10 -> You cannot dock on a
ship of another faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_11 -> You cannot dock on a
ship of another faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_11 -> You cannot dock on a
ship of another faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_12 -> ERROR:
%s
tried to dock to itself!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_12 -> ERROR:
%s
tried to dock to itself!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_13 -> ERROR: Docking timed out on
%s
to UID '%s'
Structure will now undock!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_13 -> ERROR: Docking timed out on
%s
to UID '%s'
Structure will now undock!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_2 -> Docking module has been removed!
Undocking %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_2 -> Docking module has been removed!
Undocking %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_3 -> Cannot dock!
Can't mix rails with old dock!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_3 -> Cannot dock!
Can't mix rails with old dock!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_4 -> Cannot dock!
Docking block in use by
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_4 -> Cannot dock!
Docking block in use by
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_5 -> turret must be on the end
of the chain (for now)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_5 -> turret must be on the end
of the chain (for now)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_6 -> chain docking only allows 3 deep
(for now)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_6 -> chain docking only allows 3 deep
(for now)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_7 -> chain docking only allows 3 deep
(for now)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_7 -> chain docking only allows 3 deep
(for now)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_8 -> turret must be on the end
of the chain (for now)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_8 -> turret must be on the end
of the chain (for now)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_9 -> You cannot dock on a
ship of another faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_DOCKINGCONTROLLER_9 -> You cannot dock on a
ship of another faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_0 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_0 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_1 -> ERROR
This Item cannot be placed.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_1 -> ERROR
This Item cannot be placed.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_10 -> The vessel you are trying to
hit is in godmode from player %s!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_10 -> The vessel you are trying to
hit is in godmode from player %s!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_11 -> Cannot delete core!
It must be the last
block remaining to delete.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_11 -> Cannot delete core!
It must be the last
block remaining to delete.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_12 -> Can't undo!
Inventory full.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_12 -> Can't undo!
Inventory full.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_13 -> Cannot dock! Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_13 -> Cannot dock! Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_14 -> Cannot dock! Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_14 -> Cannot dock! Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_2 -> Cannot attack a faction's
home base!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_2 -> Cannot attack a faction's
home base!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_3 -> ERROR
Only one %s
is permitted per structure!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_3 -> ERROR
Only one %s
is permitted per structure!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_4 -> Please place the block
at the indicated position.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_4 -> Please place the block
at the indicated position.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_5 -> Cannot attack
spectators!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_5 -> Cannot attack
spectators!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_6 -> Structure is invulnerable!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_6 -> Structure is invulnerable!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_7 -> The vessel you are trying to
hit is in godmode from player %s!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_7 -> The vessel you are trying to
hit is in godmode from player %s!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_8 -> This Sector is Protected!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_8 -> This Sector is Protected!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_9 -> The vessel you are trying to
hit is in godmode from player %s!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_EDITABLESENDABLESEGMENTCONTROLLER_9 -> The vessel you are trying to
hit is in godmode from player %s!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ACTIVATIONGATE_ACTIVATIONGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_BEAM_BEAMELEMENTMANAGER_0 -> You are focusing beams
with the left mouse button.
Salvage beams are more powerful
unfocused with the right mouse button.
(works with all weapons/etc)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_BEAM_BEAMELEMENTMANAGER_0 -> You are focusing beams
with the left mouse button.
Salvage beams are more powerful
unfocused with the right mouse button.
(works with all weapons/etc)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_COMBINATIONADDON_0 -> This combination doesn't work.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_COMBINATIONADDON_0 -> This combination doesn't work.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_MISSILECOMBINATIONADDON_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_COMBINATION_MISSILECOMBINATIONADDON_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_CONTROLBLOCKELEMENTCOLLECTIONMANAGER_0 -> WARNING!
Weapon/Tool will not have any effect!
Server doesn't allow more than %s groups
per computer.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_CONTROLBLOCKELEMENTCOLLECTIONMANAGER_0 -> WARNING!
Weapon/Tool will not have any effect!
Server doesn't allow more than %s groups
per computer.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_0 -> Can't undock a design!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_0 -> Can't undock a design!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_1 -> Undocking from
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_1 -> Undocking from
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_2 -> Undocking
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMELEMENTMANAGER_2 -> Undocking
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_0 -> Old docking systems are
no longer supported.
Please use the rail system.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_0 -> Old docking systems are
no longer supported.
Please use the rail system.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_1 -> Please replace the docking block
and report that bug if you
are the one that placed it.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_1 -> Please replace the docking block
and report that bug if you
are the one that placed it.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_10 -> Cannot activate block!
Access denied by Faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_10 -> Cannot activate block!
Access denied by Faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_11 -> Cannot dock here!
Target not compatible...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_11 -> Cannot dock here!
Target not compatible...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_2 -> Cannot dock here!
Chain may only
be 3 deep.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_2 -> Cannot dock here!
Chain may only
be 3 deep.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_3 -> Cannot dock here!
No target found on
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_3 -> Cannot dock here!
No target found on
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_4 -> Cannot dock here!
Target docking area
is blocked.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_4 -> Cannot dock here!
Target docking area
is blocked.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_5 -> General Note:
Turrets may not have blocks
below the core.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_5 -> General Note:
Turrets may not have blocks
below the core.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_6 -> The docking area is too small
for this turret to dock.
Please expand the docking area,
or use a smaller turret.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_6 -> The docking area is too small
for this turret to dock.
Please expand the docking area,
or use a smaller turret.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_7 -> The docking area is too small
for this ship to dock.
Please expand the docking area,
or use a smaller ship.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_7 -> The docking area is too small
for this ship to dock.
Please expand the docking area,
or use a smaller ship.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_8 -> Cannot dock here!
Target not compatible...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_8 -> Cannot dock here!
Target not compatible...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_9 -> Left click to activate/open.
Right click to deactivate/close.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBEAM_DOCKINGBEAMHANDLER_9 -> Left click to activate/open.
Right click to deactivate/close.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_0 -> Docking Module online!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_0 -> Docking Module online!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_1 -> Docking Module offline!
Area is blocked!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_DOCKINGBLOCK_DOCKINGBLOCKCOLLECTIONMANAGER_1 -> Docking Module offline!
Area is blocked!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_0 -> Total Blocks
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_0 -> Total Blocks
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_1 -> %s in %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_1 -> %s in %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_2 -> Total Blocks
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_2 -> Total Blocks
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_3 -> %s in %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_3 -> %s in %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_4 -> StructureTab:
Unable to load GUI-UNIT:
%s:
Please Report!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_ELEMENTCOLLECTIONMANAGER_4 -> StructureTab:
Unable to load GUI-UNIT:
%s:
Please Report!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_FACTORY_FACTORYCOLLECTIONMANAGER_0 -> Can't produce! Inventory capacity reached
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_FACTORY_FACTORYCOLLECTIONMANAGER_0 -> Can't produce! Inventory capacity reached
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVECOLLECTIONMANAGER_0 -> Cannot jump!
Drive not charged.
(%s/%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVECOLLECTIONMANAGER_0 -> Cannot jump!
Drive not charged.
(%s/%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_0 -> Jump Drive Unit
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_0 -> Jump Drive Unit
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_1 -> Jump Drive not charged
Hold left mouse to charge!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_1 -> Jump Drive not charged
Hold left mouse to charge!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_2 -> Cannot jump!
Ship is docked!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_2 -> Cannot jump!
Ship is docked!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_3 -> ERROR
Physical Object not found!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_3 -> ERROR
Physical Object not found!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_4 -> WARNING!
No Jump Drive Modules
connected to entry point.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_4 -> WARNING!
No Jump Drive Modules
connected to entry point.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_5 -> WARNING!
Weapon Elements unpowered: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_5 -> WARNING!
Weapon Elements unpowered: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_6 -> WARNING!
No weapon controllers.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPDRIVE_JUMPDRIVEELEMENTMANAGER_6 -> WARNING!
No weapon controllers.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORCOLLECTIONMANAGER_0 -> Jump Inhibitor detected!
Source:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORCOLLECTIONMANAGER_0 -> Jump Inhibitor detected!
Source:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_0 -> WARNING!
Modules unpowered: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_0 -> WARNING!
Modules unpowered: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_1 -> WARNING!
No controllers
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_JUMPPROHIBITER_JUMPINHIBITORELEMENTMANAGER_1 -> WARNING!
No controllers
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_LIFT_LIFTUNIT_0 -> Lift is busy
(currently active)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_LIFT_LIFTUNIT_0 -> Lift is busy
(currently active)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_0 -> BLOCK CONFIG PARSING
FAILED ON SERVER!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_0 -> BLOCK CONFIG PARSING
FAILED ON SERVER!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_1 -> Cannot connect module
on this structure
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_1 -> Cannot connect module
on this structure
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_2 -> Cannot connect module
on this structure
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MANAGERCONTAINER_2 -> Cannot connect module
on this structure
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_FIREANDFORGET_FAFOMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_FIREANDFORGET_FAFOMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_HEATSEEKING_HEATMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_HEATSEEKING_HEATMISSILEELEMENTMANAGER_0 -> Warning: This Weapon is
deprecated and will be
removed soon. Please
replace it with the
correspondent missile combination
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_0 -> Missile Unit#%s damage: %s; power consumption: normal: %s, +extraFromEffectMult %s; Total: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_1 -> WARNING!
No Weapons connected
to entry point
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_1 -> WARNING!
No Weapons connected
to entry point
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_2 -> WARNING!
Weapon Elements unpowered: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_2 -> WARNING!
Weapon Elements unpowered: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_3 -> WARNING!
No weapon controllers.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_MISSILE_MISSILEELEMENTMANAGER_3 -> WARNING!
No weapon controllers.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PROJECTILECONTROLLER_0 -> This Sector is Protected!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PROJECTILECONTROLLER_0 -> This Sector is Protected!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_0 -> WARNING!
No Weapons connected
to entry point
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_0 -> WARNING!
No Weapons connected
to entry point
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_1 -> WARNING!
Weapon Elements unpowered: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_1 -> WARNING!
Weapon Elements unpowered: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_2 -> WARNING!
No weapon controllers.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_PULSE_PULSEELEMENTMANAGER_2 -> WARNING!
No weapon controllers.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_0 -> Cannot activate!
Not enough power in gate!
Power needed for mass:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RACEGATE_RACEGATEUNIT_1 -> Cannot activate!
Not enough power in gate!
Power needed for mass: 1
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_0 -> Can't undock from shop!
Only %s can undock!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_0 -> Can't undock from shop!
Only %s can undock!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_1 -> Can't undock a design!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_RAILBEAM_RAILBEAMELEMENTMANAGER_1 -> Can't undock a design!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_0 -> Scanning in system: %s...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_0 -> Scanning in system: %s...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_1 -> A scanner signal in
this sector has interrupted
your cloaking and jamming
systems!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_1 -> A scanner signal in
this sector has interrupted
your cloaking and jamming
systems!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_2 -> Our scanners decloaked an
entity:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_2 -> Our scanners decloaked an
entity:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_3 -> There is a cloaked/jamming
entity in this sector
but our signal isn't strong
enough to reveal it!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_3 -> There is a cloaked/jamming
entity in this sector
but our signal isn't strong
enough to reveal it!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_4 -> Cannot Scan!
drive not charged
(%s/%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERCOLLECTIONMANAGER_4 -> Cannot Scan!
drive not charged
(%s/%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_0 -> WARNING!
Scanner unpowered:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_0 -> WARNING!
Scanner unpowered:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_1 -> WARNING!
No Scanner!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_1 -> WARNING!
No Scanner!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_2 -> Not fully charged (server)
%s/%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_2 -> Not fully charged (server)
%s/%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_3 -> No Scan Computer!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_3 -> No Scan Computer!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_4 -> Not charged
%s/%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_4 -> Not charged
%s/%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_5 -> WARNING!
No Scanner Modules
connected to entry point
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SCANNER_SCANNERELEMENTMANAGER_5 -> WARNING!
No Scanner Modules
connected to entry point
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_0 -> !!!WARNING!!!
Shields DOWN
(%s sec recovery)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_0 -> !!!WARNING!!!
Shields DOWN
(%s sec recovery)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_1 -> [%s / %s # In: %s Shields]
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_1 -> [%s / %s # In: %s Shields]
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_2 -> [%s%%%s Shields]
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIELDADDON_2 -> [%s%%%s Shields]
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_0 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_0 -> Must only contain letters or numbers or (_-)!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_1 -> Create new Design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_1 -> Create new Design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_10 -> Choose a Design from shipyard inventory.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_10 -> Choose a Design from shipyard inventory.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_11 -> Deconstruct to Design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_11 -> Deconstruct to Design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_12 -> Deconstructs currently docked Ship, and creates a design of it.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_12 -> Deconstructs currently docked Ship, and creates a design of it.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_13 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_13 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_14 -> Deconstruct without design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_14 -> Deconstruct without design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_15 -> Deconstructs currently docked Ship.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
Warning: this will not create a design!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_15 -> Deconstructs currently docked Ship.
All resources of the ship will be placed here and in connected chests.
If there is no room, the rest will spawn at your position.
Warning: this will not create a design!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_16 -> Deconstruct without Design!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_16 -> Deconstruct without Design!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_17 -> Warning: this will disassemble your ship into its resources without creating a design!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_17 -> Warning: this will disassemble your ship into its resources without creating a design!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_18 -> Construct current Design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_18 -> Construct current Design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_19 -> Collects the resources in here and in connected chests. When all resources for the design are provided, the ship will be constructed and will become yours to take.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_19 -> Collects the resources in here and in connected chests. When all resources for the design are provided, the ship will be constructed and will become yours to take.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_2 -> Creates and loads a fresh design and places it here.
In design mode, you can build with any block type and amount.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_2 -> Creates and loads a fresh design and places it here.
In design mode, you can build with any block type and amount.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_20 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_20 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_21 -> Choose a name.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_21 -> Choose a name.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_22 -> Create Design from Blueprint
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_22 -> Create Design from Blueprint
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_23 -> This will create and load a design of an existing Blueprint.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_23 -> This will create and load a design of an existing Blueprint.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_24 -> No blueprints in shipyard inventory!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_24 -> No blueprints in shipyard inventory!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_25 -> Blueprints
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_25 -> Blueprints
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_26 -> Choose a blueprint from shipyard inventory.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_26 -> Choose a blueprint from shipyard inventory.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_27 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_27 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_28 -> Choose a name.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_28 -> Choose a name.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_29 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_29 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_3 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_3 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_30 -> Create Blueprint from Design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_30 -> Create Blueprint from Design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_31 -> This will create a Blueprint of the current loaded design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_31 -> This will create a Blueprint of the current loaded design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_32 -> Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_32 -> Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_33 -> Choose a name.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_33 -> Choose a name.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_34 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_34 -> SHIPNAME INVALID: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_35 -> Test out Design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_35 -> Test out Design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_36 -> Take your current design for a test flight in a virtual sector.
Spawn in enemy waves or shoot at some static targets.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_36 -> Take your current design for a test flight in a virtual sector.
Spawn in enemy waves or shoot at some static targets.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_37 -> Repair Docked from Design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_37 -> Repair Docked from Design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_38 -> Restore the current docked ship to a design.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_38 -> Restore the current docked ship to a design.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_39 -> No designs in shipyard inventory!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_39 -> No designs in shipyard inventory!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_4 -> Unload Design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_4 -> Unload Design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_40 -> Designs
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_40 -> Designs
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_41 -> Choose a Design from shipyard inventory.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_41 -> Choose a Design from shipyard inventory.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_42 -> Unit group invalid for unknown reason
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_42 -> Unit group invalid for unknown reason
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_43 -> Unit group must have same orientation as the others unit groups
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_43 -> Unit group must have same orientation as the others unit groups
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_44 -> Unit group must have same size as the biggest:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_44 -> Unit group must have same size as the biggest:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_45 -> Unit group must have same orientation as the others unit groups
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_45 -> Unit group must have same orientation as the others unit groups
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_46 -> Unit group must have same size as the biggest:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_46 -> Unit group must have same size as the biggest:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_47 -> Unit group must have same orientation as the others unit groups
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_47 -> Unit group must have same orientation as the others unit groups
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_48 -> Unit group must have same size as the biggest:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_48 -> Unit group must have same size as the biggest:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_49 -> Unit group too far from next. It's %s / %s blocks
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_49 -> Unit group too far from next. It's %s / %s blocks
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_5 -> Unloads the currently loaded design.
This can also be done by right-clicking on the design item.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_5 -> Unloads the currently loaded design.
This can also be done by right-clicking on the design item.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_50 -> Unit group too far from next. It's %s / %s blocks
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_50 -> Unit group too far from next. It's %s / %s blocks
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_51 -> Unit group too far from next. It's %s / %s blocks
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_51 -> Unit group too far from next. It's %s / %s blocks
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_52 -> Unit group too far from next. It's %s / %s blocks
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_52 -> Unit group too far from next. It's %s / %s blocks
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_53 -> End Points of this Unit group doesn't match up another unit group (YZ)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_53 -> End Points of this Unit group doesn't match up another unit group (YZ)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_54 -> End Points of this Unit group doesn't match up another unit group (XZ)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_54 -> End Points of this Unit group doesn't match up another unit group (XZ)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_55 -> End Points of this Unit group doesn't match up another unit group (XY)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_55 -> End Points of this Unit group doesn't match up another unit group (XY)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_56 -> Shipyard structure invalid!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_56 -> Shipyard structure invalid!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_57 -> Shipyard must have exactly one connected Shipyard Core Anchor
in the shipyard shipyard arc area!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_57 -> Shipyard must have exactly one connected Shipyard Core Anchor
in the shipyard shipyard arc area!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_58 -> Shipyard unpowered!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_58 -> Shipyard unpowered!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_59 -> Shipyard structure invalid!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_59 -> Shipyard structure invalid!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_6 -> Load Design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_6 -> Load Design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_60 -> Power Consumption
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_60 -> Power Consumption
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_61 -> Max Arc Distance
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_61 -> Max Arc Distance
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_62 -> Shipyard System
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_62 -> Shipyard System
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_63 -> Critical: Invalid Transition
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_63 -> Critical: Invalid Transition
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_64 -> Critical: Required state not met
%s
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_64 -> Critical: Required state not met
%s
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_65 -> Critical: FSM not setup
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_65 -> Critical: FSM not setup
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_66 -> Please wait for the entity to load...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_66 -> Please wait for the entity to load...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_67 -> Out of service...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_67 -> Out of service...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_68 -> (server error)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_68 -> (server error)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_69 -> (shipyard invalid)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_69 -> (shipyard invalid)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_7 -> Loads an existing design.
This can also be done by right-clicking on the design item.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_7 -> Loads an existing design.
This can also be done by right-clicking on the design item.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_70 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_70 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_71 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_71 -> Cannot create design!
No Shipyard Core Anchor connected to this shipyard!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_72 -> This operation cannot be canceled!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_72 -> This operation cannot be canceled!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_73 -> This operation cannot be canceled!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_73 -> This operation cannot be canceled!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_74 -> Cannot cancel current operation!
Systems out of service!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_74 -> Cannot cancel current operation!
Systems out of service!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_8 -> No designs in shipyard inventory!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_8 -> No designs in shipyard inventory!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_9 -> Designs
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_SHIPYARD_SHIPYARDCOLLECTIONMANAGER_9 -> Designs
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_0 -> Max speed in tutorial
area is 15 m/s.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_0 -> Max speed in tutorial
area is 15 m/s.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_1 -> Ship control systems
not responding!
(%s sec)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_1 -> Ship control systems
not responding!
(%s sec)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_2 -> WARNING!
Not enough Thrusters for
the mass of your ship
It will only move slowly
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_2 -> WARNING!
Not enough Thrusters for
the mass of your ship
It will only move slowly
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_3 -> WARNING!
No power left for thrusters!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_3 -> WARNING!
No power left for thrusters!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_4 -> WARNING!
Thrusters have no power!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_THRUST_THRUSTERELEMENTMANAGER_4 -> WARNING!
Thrusters have no power!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_0 -> Cannot transport!
Destination denied access!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_0 -> Cannot transport!
Destination denied access!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_1 -> Cannot transport!
Not enough endpoints!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_1 -> Cannot transport!
Not enough endpoints!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_2 -> Cannot transport!
Destination not set or out of reach!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_TRANSPORTER_TRANSPORTERCOLLECTIONMANAGER_2 -> Cannot transport!
Destination not set or out of reach!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLECONTROLLABLEELEMENTMANAGER_0 -> WARNING!
Weapon/Tool will not not work on server!
Server doesn't allow more than %s computers of this type.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLECONTROLLABLEELEMENTMANAGER_0 -> WARNING!
Weapon/Tool will not not work on server!
Server doesn't allow more than %s computers of this type.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_0 -> Cannot shoot!
Initializing weapons...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_0 -> Cannot shoot!
Initializing weapons...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_1 -> Cannot shoot
Error in combination
reason:
Invalid combination
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_1 -> Cannot shoot
Error in combination
reason:
Invalid combination
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_2 -> Cannot shoot
Error in combination
reason:
No combination
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_USABLEELEMENTMANAGER_2 -> Cannot shoot
Error in combination
reason:
No combination
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_0 -> Cannot jump!
Not enough power in gate!
Power needed for mass:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_0 -> Cannot jump!
Not enough power in gate!
Power needed for mass:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_1 -> Cannot jump!
Not enough power in gate!
Power needed for mass: 1
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_1 -> Cannot jump!
Not enough power in gate!
Power needed for mass: 1
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_2 -> Cannot jump!
Can only jump while free floating
or in gravity/aligned to a station.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WARPGATE_WARPGATEUNIT_2 -> Cannot jump!
Can only jump while free floating
or in gravity/aligned to a station.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_0 -> WARNING!
No Weapons connected
to entry point
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_0 -> WARNING!
No Weapons connected
to entry point
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_1 -> WARNING!
Weapon Elements unpowered: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_1 -> WARNING!
Weapon Elements unpowered: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_2 -> WARNING!
No weapon controllers.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_ELEMENTS_WEAPON_WEAPONELEMENTMANAGER_2 -> WARNING!
No weapon controllers.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_0 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_0 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_1 -> SerialException on Server!
Please send in report from server
caused by: %s
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_1 -> SerialException on Server!
Please send in report from server
caused by: %s
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_2 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_IO_SEGMENTDATAIO_2 -> ERROR while saving data!
Please tell an admin to
restart the server and to
send in a report
DATA MAY BE LOST IF CONTINUED
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PARTICLEENTRY_0 -> Particle effect
"%s"
missing!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PARTICLEENTRY_0 -> Particle effect
"%s"
missing!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_0 -> Error:
Spam protection:
please wait 10 seconds
until you can create
another faction.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_0 -> Error:
Spam protection:
please wait 10 seconds
until you can create
another faction.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_1 -> %s
joined your faction.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_1 -> %s
joined your faction.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_10 -> You don't have the
permission to reset the faction
signature of this object!
You need homebase
permission for this.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_10 -> You don't have the
permission to reset the faction
signature of this object!
You need homebase
permission for this.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_11 -> You don't have permission
to reset the faction signature
of this object!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_11 -> You don't have permission
to reset the faction signature
of this object!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_12 -> Faction Module:
changed sginature of %s
to
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_12 -> Faction Module:
changed sginature of %s
to
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_13 -> You have been removed from
a faction!
Faction does not exist anymore.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_13 -> You have been removed from
a faction!
Faction does not exist anymore.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_14 -> You have been removed from
a faction!
Not in member roster,
you may have been kicked.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_14 -> You have been removed from
a faction!
Not in member roster,
you may have been kicked.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_15 -> ERROR
You can't change this setting!
-> permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_15 -> ERROR
You can't change this setting!
-> permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_16 -> [SERVER][PlayerFaction] cannot change otj setting. no permission for %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_16 -> [SERVER][PlayerFaction] cannot change otj setting. no permission for %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_17 -> You cannot change this setting
-> not a member of this faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_17 -> You cannot change this setting
-> not a member of this faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_18 -> You cannot change this setting
-> not in any faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_18 -> You cannot change this setting
-> not in any faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_19 -> ERROR
You can't change this setting!
-> permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_19 -> ERROR
You can't change this setting!
-> permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_2 -> %s
left your faction.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_2 -> %s
left your faction.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_20 -> You cannot change this setting
-> not a member of this faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_20 -> You cannot change this setting
-> not a member of this faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_21 -> You cannot change this setting
-> not in any faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_21 -> You cannot change this setting
-> not in any faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_22 -> ERROR
You can't change this setting!
-> permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_22 -> ERROR
You can't change this setting!
-> permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_23 -> You cannot change this setting
-> not a member of this faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_23 -> You cannot change this setting
-> not a member of this faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_24 -> You cannot change this setting
-> not in any faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_24 -> You cannot change this setting
-> not in any faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_25 -> Leaving faction
%s.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_25 -> Leaving faction
%s.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_26 -> You already are in that faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_26 -> You already are in that faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_27 -> Joining faction:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_27 -> Joining faction:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_28 -> Cannot join faction!
Faction is not public
or you had no invitation!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_28 -> Cannot join faction!
Faction is not public
or you had no invitation!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_29 -> Faction to join
does not exist!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_29 -> Faction to join
does not exist!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_3 -> NO FACTION
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_3 -> NO FACTION
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_30 -> You became active in your faction.
Your faction will earn faction points
for %s hours after you logout
even when you are offline
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_30 -> You became active in your faction.
Your faction will earn faction points
for %s hours after you logout
even when you are offline
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_31 -> You own other accounts in the same
faction! Member %s has
been set to inactive.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_31 -> You own other accounts in the same
faction! Member %s has
been set to inactive.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_32 ->
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_32 ->
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_33 -> (invalid rank)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_33 -> (invalid rank)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_4 -> ...CALCULATING(%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_4 -> ...CALCULATING(%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_5 -> ERROR
You can't change this setting!
-> not a member!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_5 -> ERROR
You can't change this setting!
-> not a member!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_6 -> ERROR
You can't change this setting!
-> no faction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_6 -> ERROR
You can't change this setting!
-> no faction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_7 -> Can't post news!
No topic!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_7 -> Can't post news!
No topic!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_8 -> Can't post news!
No post body!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_8 -> Can't post news!
No post body!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_9 -> You have been invited
by %s to join
the faction
%s.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PLAYERFACTIONCONTROLLER_9 -> You have been invited
by %s to join
the faction
%s.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_0 -> Shop only had %s of this item
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_0 -> Shop only had %s of this item
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_1 -> Inventory full!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_1 -> Inventory full!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_10 -> %s of %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_10 -> %s of %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_2 -> You are not allowed
to buy at this shop!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_2 -> You are not allowed
to buy at this shop!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_3 -> SERVER: you only had %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_3 -> SERVER: you only had %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_4 -> Shop cannot pay you (left: %s Credits)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_4 -> Shop cannot pay you (left: %s Credits)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_5 -> Shop cannot pay you
%s (has %s) of %s
(out of stock for price)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_5 -> Shop cannot pay you
%s (has %s) of %s
(out of stock for price)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_6 -> %s Credits
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_6 -> %s Credits
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_7 -> %s of %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_7 -> %s of %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_8 -> %s of %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_8 -> %s of %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_9 -> %s Credits
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_PRICE_9 -> %s Credits
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_0 -> Cannot dock!
Can't mix rails with
old docking system.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_0 -> Cannot dock!
Can't mix rails with
old docking system.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_1 -> Cannot dock:
This dock would cause
a loop!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_1 -> Cannot dock:
This dock would cause
a loop!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_10 -> Can dock again in %s sec
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_10 -> Can dock again in %s sec
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_2 -> Cannot dock:
No more than %s chains allowed on this server
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_2 -> Cannot dock:
No more than %s chains allowed on this server
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_3 -> Cannot dock:
Faction permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_3 -> Cannot dock:
Faction permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_4 -> Cannot dock:
Structure doesn't fit!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_4 -> Cannot dock:
Structure doesn't fit!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_5 -> Error adding ship
%s
Position invalid
Please send in logs.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_5 -> Error adding ship
%s
Position invalid
Please send in logs.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_6 -> Error adding ship
%s
Position invalid
Please send in logs.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_6 -> Error adding ship
%s
Position invalid
Please send in logs.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_7 -> Error adding ship
%s
Position invalid
Please send in logs.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_7 -> Error adding ship
%s
Position invalid
Please send in logs.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_8 -> Error adding ship
%s
Position invalid
Please send in logs.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_8 -> Error adding ship
%s
Position invalid
Please send in logs.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_9 -> Can dock again in %s sec
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_RAILS_RAILCONTROLLER_9 -> Can dock again in %s sec
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLERHPCONTROLLER_0 -> Reboot aborted
by damage taken
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLERHPCONTROLLER_0 -> Reboot aborted
by damage taken
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_0 -> %s cannot be
connected to %s.
Reason: Incompatible blocks
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_0 -> %s cannot be
connected to %s.
Reason: Incompatible blocks
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_1 -> Structure
%s
detected to be stuck!
WARPING OUT OF COLLISION!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_1 -> Structure
%s
detected to be stuck!
WARPING OUT OF COLLISION!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_2 -> Structure
%s
is slowing down the server!
WARPING OUT OF COLLISION!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_2 -> Structure
%s
is slowing down the server!
WARPING OUT OF COLLISION!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_3 -> INVALID DESIGN: REMOVING
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_3 -> INVALID DESIGN: REMOVING
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_4 -> Rank Set! Only rank
'%s'
%smay edit this structure
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_4 -> Rank Set! Only rank
'%s'
%smay edit this structure
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_5 -> %s:
You don't have the
right to change permission
to this value!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SEGMENTCONTROLLER_5 -> %s:
You don't have the
right to change permission
to this value!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_0 -> Wireless logic blocks connected.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_0 -> Wireless logic blocks connected.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_1 -> Wireless logic blocks
disconnected.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SENDABLESEGMENTCONTROLLER_1 -> Wireless logic blocks
disconnected.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_0 -> Cannot place
%s
on a ship!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_0 -> Cannot place
%s
on a ship!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_1 -> ERROR
Only one AI block is permitted
per ship!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_1 -> ERROR
Only one AI block is permitted
per ship!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_2 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_2 -> ERROR
Ship Cores cannot be placed,
they are used to spawn new ships.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_3 -> Ship %s
used a block type that is not allowed on ships:
%s
It will be removed!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_3 -> Ship %s
used a block type that is not allowed on ships:
%s
It will be removed!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_4 -> Recalibrating thrusters.
%s sec left
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_4 -> Recalibrating thrusters.
%s sec left
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_5 -> Recalibration successfull!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_5 -> Recalibration successfull!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_6 -> MODIFIED BLUEPRINT WARNING
%s spawned blueprint
%s
BB-Price: %s
Price of actual spawned: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_6 -> MODIFIED BLUEPRINT WARNING
%s spawned blueprint
%s
BB-Price: %s
Price of actual spawned: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_7 -> Sector frozen!
Cannot move ships!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHIP_7 -> Sector frozen!
Cannot move ships!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_0 -> This is a protected area, weapons
disabled.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_0 -> This is a protected area, weapons
disabled.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_1 -> ####### Transmission Start
Cease fire immediately!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_1 -> ####### Transmission Start
Cease fire immediately!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_10 -> ####### Transmission Start
No soup for YOU!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_10 -> ####### Transmission Start
No soup for YOU!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_11 -> Not allowed to change NPC shop!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_11 -> Not allowed to change NPC shop!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_12 -> You don't have permission
to do that!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_12 -> You don't have permission
to do that!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_13 -> Not allowed to change NPC shop!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_13 -> Not allowed to change NPC shop!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_14 -> Invalid player name!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_14 -> Invalid player name!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_15 -> You don't have permission
to do that!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_15 -> You don't have permission
to do that!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_16 -> Not allowed to change NPC shop!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_16 -> Not allowed to change NPC shop!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_17 -> You don't have permission
to do that!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_17 -> You don't have permission
to do that!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_18 -> SERVER: permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_18 -> SERVER: permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_19 -> you have not enough credits!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_19 -> you have not enough credits!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_2 -> ####### Transmission Start
Cease fire immediately!
This is your last warning!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_2 -> ####### Transmission Start
Cease fire immediately!
This is your last warning!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_20 -> Shop has not enough credits!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_20 -> Shop has not enough credits!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_3 -> ####### Transmission Start
Fleet dispatched!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_3 -> ####### Transmission Start
Fleet dispatched!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_4 -> ####### Transmission Start
Our Fleet is on the way to kill you!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_4 -> ####### Transmission Start
Our Fleet is on the way to kill you!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_5 -> ####### Transmission Start
The Trading Guild will
eliminate you!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_5 -> ####### Transmission Start
The Trading Guild will
eliminate you!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_6 -> ####### Transmission Start
Are you suicidal?!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_6 -> ####### Transmission Start
Are you suicidal?!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_7 -> ####### Transmission Start
In space, nobody can hear you scream!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_7 -> ####### Transmission Start
In space, nobody can hear you scream!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_8 -> ####### Transmission Start
Freeze!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_8 -> ####### Transmission Start
Freeze!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_9 -> ####### Transmission Start
Please pull over, sir!
####### Transmission End
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SHOPPINGADDON_9 -> ####### Transmission Start
Please pull over, sir!
####### Transmission End
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SLOTASSIGNMENT_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SLOTASSIGNMENT_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_0 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_0 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_1 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_1 -> Ship %s
used a block type that is not allowed on space stations:
%s
It will be removed!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_2 -> Invalid station. A station can't be docked and will be removed.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_2 -> Invalid station. A station can't be docked and will be removed.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_3 -> Invalid station. A station can't be docked and will be removed.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_3 -> Invalid station. A station can't be docked and will be removed.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_4 -> The blocks on this station are
worn and decayed!
You can only salvage scrap!
(press %s on the station to repair)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_SPACESTATION_4 -> The blocks on this station are
worn and decayed!
You can only salvage scrap!
(press %s on the station to repair)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_CONTROLLER_TEAMDEATHSTAR_0 -> Cannot place
%s
on a death star!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_CONTROLLER_TEAMDEATHSTAR_0 -> Cannot place
%s
on a death star!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_0 -> yyyy/MM/dd - HH:mm:ss
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_0 -> yyyy/MM/dd - HH:mm:ss
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_1 -> Received direct message from unknown
%s
-> %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_1 -> Received direct message from unknown
%s
-> %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_2 -> Received message from unknown
%s
-> %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_2 -> Received message from unknown
%s
-> %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_3 -> Can't send message:
You are muted
from chatting!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_3 -> Can't send message:
You are muted
from chatting!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_4 -> Can't send message:
This player ignores you.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_4 -> Can't send message:
This player ignores you.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_5 -> Can't send message:
you have been muted!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_5 -> Can't send message:
you have been muted!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_6 -> Can't join the channel
%s:
Incorrect password!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_6 -> Can't join the channel
%s:
Incorrect password!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_7 -> Can't join the channel
%s:
You are banned there!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHANNELROUTER_7 -> Can't join the channel
%s:
You are banned there!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHATCHANNEL_0 -> You have been kicked
from the chat channel:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CHAT_CHATCHANNEL_0 -> You have been kicked
from the chat channel:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_0 -> Cannot attack in tutorial!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_0 -> Cannot attack in tutorial!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_1 -> Cannot attack in tutorial!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_CREATURE_AICREATURE_1 -> Cannot attack in tutorial!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_0 -> Beam #%s Power Total Consumption: %s; per Tick: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_0 -> Beam #%s Power Total Consumption: %s; per Tick: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_1 -> Beam #%s Power(damage) per Tick: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_1 -> Beam #%s Power(damage) per Tick: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_2 -> Beam #%s Ticks Done: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_2 -> Beam #%s Ticks Done: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_3 -> %s
cannot be hit by this beam.
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ABSTRACTBEAMHANDLER_3 -> %s
cannot be hit by this beam.
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_CONTROLELEMENTMAP_0 -> Error: Cannot connect a block
to itself!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_CONTROLELEMENTMAP_0 -> Error: Cannot connect a block
to itself!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.
To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.
Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.
Effect:
%s
Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.
If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_0 -> You can use this system to upgrade your weapons or to use defensively on your ship.
To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.
Afterwards you can link it to a weapon by connecting the weapon controller you want to upgrade
with the effect controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.
Effect:
%s
Note that for the full effect,
you need to connect 1:1 in size.
The amount of linked modules of your effect has to be the same amount of your weapon.
If not used linked to a weapon,
the system has a defensive effect you can enable
Place the computer on your hotbar in the Weapons Menu
and activate it:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.
To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.
Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.
Note that for the full effect,
you need to connect 1:1 in size.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_ELEMENTINFORMATION_1 -> This controller can be connected to other weapons
and systems (cannon, beam, damage pulse, missile)
to customize your weapon.
To link your Controller to its Modules, press %s on the Controller, then %s on the individual modules,
or alternatively Shift + $CONNECT_MODULE to mass select grouped modules.
Afterwards you can link it to another weapon by connecting the weapon controller you want to upgrade
with the weapon controller you just made.
You can do this manually with $SELECT_MODULE and $CONNECT_MODULE or in the Weapons Menu.
Note that for the full effect,
you need to connect 1:1 in size.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_BLOCKSTORAGEMETAITEM_0 -> GET BLOCKS
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_BLOCKSTORAGEMETAITEM_0 -> GET BLOCKS
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_0 -> Edit Logbook
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_0 -> Edit Logbook
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_1 -> Operation not permitted:
Access denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_1 -> Operation not permitted:
Access denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_2 -> Logbook
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_2 -> Logbook
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_3 -> Logbook
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_LOGBOOK_3 -> Logbook
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_0 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_0 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_1 -> Do you really want to dispose this item?
This cannot be undone!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_1 -> Do you really want to dispose this item?
This cannot be undone!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_2 -> INFO
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_2 -> INFO
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_3 -> Object has no info (yet)...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_3 -> Object has no info (yet)...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_4 -> EDIT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_4 -> EDIT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_5 -> Object has no editing option (yet)...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_METAOBJECT_5 -> Object has no editing option (yet)...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_0 -> Info
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_0 -> Info
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_1 -> This is a ship design. Designs are used in shipyards to load a virtual projection on a ship. The projection can be edited in creative mode.
Designs can then be made into a real ship by providing the resources.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_1 -> This is a ship design. Designs are used in shipyards to load a virtual projection on a ship. The projection can be edited in creative mode.
Designs can then be made into a real ship by providing the resources.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_2 -> Virtual Design Name
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_2 -> Virtual Design Name
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_3 -> Enter a name for this design!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_3 -> Enter a name for this design!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_4 -> Operation not permitted:
Access denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_4 -> Operation not permitted:
Access denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_5 -> Design
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_5 -> Design
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_6 -> LOAD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_6 -> LOAD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_7 -> UNLOAD
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_7 -> UNLOAD
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_8 -> Ship Design (%s)
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_VIRTUALBLUEPRINTMETAITEM_8 -> Ship Design (%s)
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_0 -> Grapple Beam
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_0 -> Grapple Beam
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_1 -> Grapple Beam
Color(RGBA): %s
Distance: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_GRAPPLEBEAM_1 -> Grapple Beam
Color(RGBA): %s
Distance: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_0 -> Heal Beam
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_0 -> Heal Beam
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_1 -> HealBeam
Power: %s
Speed: %s
Color(RGBA): %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_HEALBEAM_1 -> HealBeam
Power: %s
Speed: %s
Color(RGBA): %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_0 -> Laser Weapon
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_0 -> Laser Weapon
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_1 -> Laser
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_LASERWEAPON_1 -> Laser
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_0 -> Marker Beam
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_0 -> Marker Beam
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_1 -> Marker Beam
Current Marking On: %s
Local Pos: %s
Right click -> mark
Left click -> enter marker informatinon
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_MARKERBEAM_1 -> Marker Beam
Current Marking On: %s
Local Pos: %s
Right click -> mark
Left click -> enter marker informatinon
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_0 -> Power Supply Beam
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_0 -> Power Supply Beam
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_1 -> Power Supply Beam
Power: %s
Speed: %s
Color(RGBA): %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_POWERSUPPLYBEAM_1 -> Power Supply Beam
Power: %s
Speed: %s
Color(RGBA): %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_0 -> Rocket Launcher
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_0 -> Rocket Launcher
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_1 -> Rocket Launcher
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
Radius: %s
Distance: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_ROCKETLAUNCHERWEAPON_1 -> Rocket Launcher
Damage: %s
Speed: %s
Reload: %s ms
Color(RGBA): %s
Radius: %s
Distance: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_0 -> Sniper Rifle
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_0 -> Sniper Rifle
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_1 -> Sniper Rifle
Damage: %s
Speed: %s
Color(RGBA): %s
Distance: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_SNIPERRIFLE_1 -> Sniper Rifle
Damage: %s
Speed: %s
Color(RGBA): %s
Distance: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_0 -> Torch
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_0 -> Torch
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_1 -> Torch Beam
Damage: %s
Color(RGBA): %s
Distance: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TORCHBEAM_1 -> Torch Beam
Damage: %s
Color(RGBA): %s
Distance: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_0 -> Connection with transporter cannot be established,
destination not set or out of reach!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_0 -> Connection with transporter cannot be established,
destination not set or out of reach!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_1 -> Transporter is trying to locate you!
Completed %s%%
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_1 -> Transporter is trying to locate you!
Completed %s%%
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_2 -> Destination not set or out of reach!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_2 -> Destination not set or out of reach!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_3 -> Cannot transport from inside structures!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_3 -> Cannot transport from inside structures!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_4 -> TRANSPORT
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_4 -> TRANSPORT
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_5 -> Confirm
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_5 -> Confirm
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_6 -> Transport to destination?
Shield of sending and destination structure
will be dropped!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_6 -> Transport to destination?
Shield of sending and destination structure
will be dropped!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_7 -> Transporter Beacon
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_7 -> Transporter Beacon
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_8 -> Use this (left click) on a transporter computer to warp back to it
Right click to charge and trigger transporter beacon.
Current Destination: %s; %s
Charge Speed Percent/sec: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_TRANSPORTERBEACONBEAM_8 -> Use this (left click) on a transporter computer to warp back to it
Right click to charge and trigger transporter beacon.
Current Destination: %s; %s
Charge Speed Percent/sec: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_0 -> Item
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_0 -> Item
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_1 -> Spectators can't fire!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_1 -> Spectators can't fire!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_10 -> Transporter Beacon
%s
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_10 -> Transporter Beacon
%s
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_11 -> unknown weapon type (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_11 -> unknown weapon type (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_2 -> Laser
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_2 -> Laser
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_3 -> Healing Beam
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_3 -> Healing Beam
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_4 -> Marker Beam
%s
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_4 -> Marker Beam
%s
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_5 -> Power Supply Beam
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_5 -> Power Supply Beam
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_6 -> Rocket Launcher
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_6 -> Rocket Launcher
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_7 -> Sniper Rifle
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_7 -> Sniper Rifle
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_8 -> Grapple
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_8 -> Grapple
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_9 -> Torch
(right click to view)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_ELEMENT_META_WEAPON_WEAPON_9 -> Torch
(right click to view)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_0 -> Your ship doesn't meet
mass or dimension requirements
You are currently
excluded from battle!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_0 -> Your ship doesn't meet
mass or dimension requirements
You are currently
excluded from battle!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_1 -> Your faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_1 -> Your faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_10 -> Not enough players to battle!
Faction count invalid...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_10 -> Not enough players to battle!
Faction count invalid...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_11 -> Not enough players to battle!
Preset not found...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_11 -> Not enough players to battle!
Preset not found...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_12 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_12 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_13 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_13 -> Not enough players to battle!
Fighting condition not met...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_14 -> Not enough players to battle!
Factions preparation failed...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_14 -> Not enough players to battle!
Factions preparation failed...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_15 -> Cannot setup battle sector
as it's currently loaded...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_15 -> Cannot setup battle sector
as it's currently loaded...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_16 -> Sector still active!
Removing players in sector!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_16 -> Sector still active!
Removing players in sector!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_17 -> Cannot setup battle sector!
Import failed...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_17 -> Cannot setup battle sector!
Import failed...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_18 -> Cannot load battle sectors...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_18 -> Cannot load battle sectors...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_19 -> Cannot warp in players...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_19 -> Cannot warp in players...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_2 -> FFA faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_2 -> FFA faction exceeds max mass!
You are not participating
in the next battle.
Player in biggest ship:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_20 -> Cannot warp in players...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_20 -> Cannot warp in players...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_21 -> BATTLE START!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_21 -> BATTLE START!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_22 -> Round ended!
(Sector unloaded)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_22 -> Round ended!
(Sector unloaded)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_23 -> Round ended!
FFA has ended!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_23 -> Round ended!
FFA has ended!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_24 -> Round ended!
Only %s faction remains.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_24 -> Round ended!
Only %s faction remains.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_25 -> You are not allowed to
spawn ships in battle!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_25 -> You are not allowed to
spawn ships in battle!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_26 -> Changing faction
in battle costs
your life!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_26 -> Changing faction
in battle costs
your life!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_3 -> Your ship doesn't meet
mass requirements!
You are currently
excluded from battle.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_3 -> Your ship doesn't meet
mass requirements!
You are currently
excluded from battle.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_4 -> Your ship doesn't meet
dimension requirements!
You are currently
excluded from battle.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_4 -> Your ship doesn't meet
dimension requirements!
You are currently
excluded from battle.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_5 -> You are up for the
next team battle!
GET READY!
(or leave the faction)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_5 -> You are up for the
next team battle!
GET READY!
(or leave the faction)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_6 -> You are spectating
the next battle!
(to cancel, leave the faction)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_6 -> You are spectating
the next battle!
(to cancel, leave the faction)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_7 -> You are up for the
next FFA battle!
GET READY!
(or leave the faction)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_7 -> You are up for the
next FFA battle!
GET READY!
(or leave the faction)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_8 -> You are spectating
the next battle!
(to cancel, leave the faction)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_8 -> You are spectating
the next battle!
(to cancel, leave the faction)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_9 -> Not enough players to battle!
Preset not found...
Resetting round!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_GAMEMODE_BATTLE_BATTLEROUND_9 -> Not enough players to battle!
Preset not found...
Resetting round!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_KINEMATICCHARACTERCONTROLLEREXT_0 -> Collision detection is disabled for
invulnerable characters!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_KINEMATICCHARACTERCONTROLLEREXT_0 -> Collision detection is disabled for
invulnerable characters!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_0 -> (ADMIN) Exception:
%s
physics inconsistency detected (dif)
Performing cleanup on object to recover...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_0 -> (ADMIN) Exception:
%s
physics inconsistency detected (dif)
Performing cleanup on object to recover...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_1 -> (ADMIN) Exception:
%s
physics inconsistency detected (miss)
Performing cleanup on object to recover...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_1 -> (ADMIN) Exception:
%s
physics inconsistency detected (miss)
Performing cleanup on object to recover...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_2 -> CLIENT ERROR
Double character update
detected:
%s
Please restart and send in logs.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_2 -> CLIENT ERROR
Double character update
detected:
%s
Please restart and send in logs.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_3 -> SERVER ERROR
Double character update
detected:
%s
Please send in server logs.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PHYSICS_MODIFIEDDYNAMICSWORLD_3 -> SERVER ERROR
Double character update
detected:
%s
Please send in server logs.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_0 -> SPAWN-STUCK-PROTECTION
Warping out of
possible collisions!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_0 -> SPAWN-STUCK-PROTECTION
Warping out of
possible collisions!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_1 -> Gravity neutralized...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_1 -> Gravity neutralized...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_10 -> Can't sit here!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_10 -> Can't sit here!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_11 -> Can't sit here!
Area blocked from above!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_11 -> Can't sit here!
Area blocked from above!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_12 -> Can't sit here!
Area blocked!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_12 -> Can't sit here!
Area blocked!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_13 -> Cannot attack
spectators!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_13 -> Cannot attack
spectators!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_14 -> This Sector is Protected!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_14 -> This Sector is Protected!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_15 -> Cannot attack
spectators!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_15 -> Cannot attack
spectators!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_16 -> Medical supplies depleted
Resupply in %s sec
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_16 -> Medical supplies depleted
Resupply in %s sec
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_17 -> Healed for %s HP
Resupply in %s sec
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_17 -> Healed for %s HP
Resupply in %s sec
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_18 -> Lucky!
This block yielded
%s raw resources!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_18 -> Lucky!
This block yielded
%s raw resources!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_19 -> No empty slots in inventory!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_19 -> No empty slots in inventory!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
LENGTH: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
LENGTH: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_3 -> Aligned to
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_3 -> Aligned to
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_4 -> Can only sit on blocks and wedges!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_4 -> Can only sit on blocks and wedges!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_5 -> Can only sit on top!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_5 -> Can only sit on top!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_6 -> Can only sit on top!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_6 -> Can only sit on top!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_7 -> Can only sit on top!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_7 -> Can only sit on top!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_8 -> Can't sit on this wedge
without gravity!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_8 -> Can't sit on this wedge
without gravity!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_9 -> Can't sit on this wedge
in this gravity direction!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTCHARACTER_9 -> Can't sit on this wedge
in this gravity direction!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTOWNERSTATE_0 -> Can no longer sit here!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_ABSTRACTOWNERSTATE_0 -> Can no longer sit here!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_0 -> ERROR
Catalog entry does not exist!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_0 -> ERROR
Catalog entry does not exist!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_1 -> ERROR
You do not own this entry!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_1 -> ERROR
You do not own this entry!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_2 -> Upload failed!
Entry already exists!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_2 -> Upload failed!
Entry already exists!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_3 -> Admin Message:
There are currently
no blueprints selected
to spawn as NPC!
(change in catalog->admin panel)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_3 -> Admin Message:
There are currently
no blueprints selected
to spawn as NPC!
(change in catalog->admin panel)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_4 -> Rated %s:
Your Rating: %s
Your Rating before:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_4 -> Rated %s:
Your Rating: %s
Your Rating before:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_5 -> ERROR
There was an IO error,
deleting the entry...
Please report!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_5 -> ERROR
There was an IO error,
deleting the entry...
Please report!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_6 -> ERROR
Entry not found!
please report!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_6 -> ERROR
Entry not found!
please report!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_7 -> Upload failed!
Entry already exists
and you don't own it!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_7 -> Upload failed!
Entry already exists
and you don't own it!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_8 -> Cannot save,
name already exists!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CATALOG_CATALOGMANAGER_8 -> Cannot save,
name already exists!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_0 -> Admin priviledges used
to enter.
(would otherwise be denied)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_0 -> Admin priviledges used
to enter.
(would otherwise be denied)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_1 -> SERVER: %s
attempted to take control of
%s
(Faction access denied)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_1 -> SERVER: %s
attempted to take control of
%s
(Faction access denied)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_2 -> SERVER: %s
attempted to take control of
%s
(Already controlled by player %s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_2 -> SERVER: %s
attempted to take control of
%s
(Already controlled by player %s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_3 -> You are forced out of
this structure!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_3 -> You are forced out of
this structure!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_4 -> You are forced out of
this structure!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_CONTROLLERSTATE_4 -> You are forced out of
this structure!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGCANCELSTATE_0 -> Goodbye!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGCANCELSTATE_0 -> Goodbye!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGTEXTSTATE_0 -> Goodbye!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_DIALOGTEXTSTATE_0 -> Goodbye!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_0 -> Can't talk now.
Please complete your
objective first!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_0 -> Can't talk now.
Please complete your
objective first!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_1 -> Can't talk to this NPC.
Please talk to
%s instead!
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_1 -> Can't talk to this NPC.
Please talk to
%s instead!
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_2 -> Error Select: conversation partner
not found on server: %s (%s)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_2 -> Error Select: conversation partner
not found on server: %s (%s)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_3 -> Error: conversation partner
not found on client:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_3 -> Error: conversation partner
not found on client:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_4 -> Error: conversation partner
not found on server: %s -> %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATIONMANAGER_4 -> Error: conversation partner
not found on server: %s -> %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATION_0 -> Warning: Script failed to execute!
(see log)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_DIALOG_PLAYERCONVERSATION_0 -> Warning: Script failed to execute!
(see log)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_0 -> A news post has been posted
on your faction board
%s...
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_0 -> A news post has been posted
on your faction board
%s...
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_1 -> Cannot set permission!
Your rank is too low!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_1 -> Cannot set permission!
Your rank is too low!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_10 -> System ownership failed!
Please send in logs.
%s
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_10 -> System ownership failed!
Please send in logs.
%s
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_11 -> System ownership failed!
Please send in logs.
%s
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_11 -> System ownership failed!
Please send in logs.
%s
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_12 -> System ownership failed!
Please send in logs.
%s
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_12 -> System ownership failed!
Please send in logs.
%s
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_13 -> Cannot set homebase:
Faction permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_13 -> Cannot set homebase:
Faction permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_14 -> Homebase creation failed!
Please send in logs.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_14 -> Homebase creation failed!
Please send in logs.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_15 -> Your faction has a new home:
%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_15 -> Your faction has a new home:
%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_16 -> Your faction has abandoned
its home!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_16 -> Your faction has abandoned
its home!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_2 -> Cannot set permission!
Access denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_2 -> Cannot set permission!
Access denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_3 -> Cannot kick!
Access denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_3 -> Cannot kick!
Access denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_4 -> Permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_4 -> Permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_5 -> You have been kicked from
%s!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_5 -> You have been kicked from
%s!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_6 -> Cannot claim sector with
negative faction points!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_6 -> Cannot claim sector with
negative faction points!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_7 -> Cannot claim/unclaim:
Faction permission denied!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_7 -> Cannot claim/unclaim:
Faction permission denied!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_8 -> System can not be claimed!
(invalid UID)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_8 -> System can not be claimed!
(invalid UID)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_9 -> System can not be claimed!
(admin protected)
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTIONMANAGER_9 -> System can not be claimed!
(admin protected)
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_0 -> You have been kicked
from your faction
for repeated friendly fire!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_0 -> You have been kicked
from your faction
for repeated friendly fire!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_1 -> Faction member
%s
was kicked for
friendly fire!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_1 -> Faction member
%s
was kicked for
friendly fire!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_10 -> You lost faction points for dying: %s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_10 -> You lost faction points for dying: %s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_2 -> WARNING!
Your faction rank does not
allow friendly fire!
Strikes: %s/%s
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_2 -> WARNING!
Your faction rank does not
allow friendly fire!
Strikes: %s/%s
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_3 -> Faction Attack Response:
%s now considers
%s
as an enemy!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_3 -> Faction Attack Response:
%s now considers
%s
as an enemy!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_4 -> AUTO-DECLARED-WAR:
Hostile action detected from
%s!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_4 -> AUTO-DECLARED-WAR:
Hostile action detected from
%s!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_5 -> Pilot:
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_5 -> Pilot:
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_6 -> WAR:
%s declared war on
%s!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_6 -> WAR:
%s declared war on
%s!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_7 -> The station of your claimed system
%s has been moved or destroyed.
You no longer control that territory.
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_7 -> The station of your claimed system
%s has been moved or destroyed.
You no longer control that territory.
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_8 -> Respawn does not cost faction points!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_8 -> Respawn does not cost faction points!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_9 -> Because of your previous death, you won't lose points for another %s minutes!
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_FACTION_FACTION_9 -> Because of your previous death, you won't lose points for another %s minutes!
[2016-01-16 08:25:43] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_0 -> Inventory capacity too small
[2016-01-16 08:25:43] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_0 -> Inventory capacity too small
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_1 -> Inventory capacity too small
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_1 -> Inventory capacity too small
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_2 -> Inventory capacity too small
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_2 -> Inventory capacity too small
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_3 -> Inventory capacity too small
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_3 -> Inventory capacity too small
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_4 -> Capacity: %s/%s Volume Units (%s%%)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_4 -> Capacity: %s/%s Volume Units (%s%%)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_5 -> WARNING: over capacity!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_INVENTORY_INVENTORY_5 -> WARNING: over capacity!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_0 -> WARNING!
Intruders on structure
detected!
You are being boarded!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_0 -> WARNING!
Intruders on structure
detected!
You are being boarded!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_1 -> WARNING!
Intruders on structure
detected!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_1 -> WARNING!
Intruders on structure
detected!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_10 -> Input System
not found!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_10 -> Input System
not found!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_11 -> Object not compatible
for marking!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_11 -> Object not compatible
for marking!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_12 -> Wrong faction ID!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_12 -> Wrong faction ID!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_13 -> Input System
not found!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_13 -> Input System
not found!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_14 -> Object not compatible
for marking!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_14 -> Object not compatible
for marking!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_15 -> Input System
not found!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_15 -> Input System
not found!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_16 -> Object not compatible
for marking!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_16 -> Object not compatible
for marking!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_17 -> Cannot input on
this block type.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_17 -> Cannot input on
this block type.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_18 -> Marked '%s'
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_18 -> Marked '%s'
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_19 -> Entered '%s' as destination.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_19 -> Entered '%s' as destination.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_2 -> Grappled to
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_2 -> Grappled to
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_20 -> Tip: power supply can only supply
one active factory. Please make
sure other factories of the same
structure are disabled if there is no
other power source.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_20 -> Tip: power supply can only supply
one active factory. Please make
sure other factories of the same
structure are disabled if there is no
other power source.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_21 -> +%s Power
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_21 -> +%s Power
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_3 -> Wrong faction ID!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_3 -> Wrong faction ID!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_4 -> Set to transporter '%s'
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_4 -> Set to transporter '%s'
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_5 -> Cannot set!
You must hit a transporter computer!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_5 -> Cannot set!
You must hit a transporter computer!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_6 -> Wrong faction ID!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_6 -> Wrong faction ID!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_7 -> Wrong faction ID!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_7 -> Wrong faction ID!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_8 -> ADDED TO TRACK:
from %s
to %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_8 -> ADDED TO TRACK:
from %s
to %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_9 -> Entity not yet saved in database!
Please wait for auto save
or get the sector unloaded by getting at least 3 sectors away
for more than 20 sec.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PERSONALBEAMHANDLER_9 -> Entity not yet saved in database!
Please wait for auto save
or get the sector unloaded by getting at least 3 sectors away
for more than 20 sec.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_0 ->
YOU DIED!
(some of your credits are lost)
(the character entity got deleted)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_0 ->
YOU DIED!
(some of your credits are lost)
(the character entity got deleted)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_1 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_1 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_10 -> You exited the
gravity field of
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_10 -> You exited the
gravity field of
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_11 -> You exited the
gravity field of
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_11 -> You exited the
gravity field of
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_12 -> You switched to the
gravity field of
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_12 -> You switched to the
gravity field of
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_2 -> SPAWNING POINT ERROR DETECTED
PLEASE SEND IN A REPORT
SECTOR DIFF: %s / %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_3 -> Waiting for segments(chunks)
to load %s...
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_3 -> Waiting for segments(chunks)
to load %s...
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_4 -> Aligned to
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_4 -> Aligned to
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_5 -> Exit
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_5 -> Exit
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_6 -> Do you really want to do that.
The current object was flying at %s m/s.
(this message can be customized or
turned off in the game option
'Popup Detach Warning' in the ingame options menu)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_6 -> Do you really want to do that.
The current object was flying at %s m/s.
(this message can be customized or
turned off in the game option
'Popup Detach Warning' in the ingame options menu)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_7 -> Ended alignment.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_7 -> Ended alignment.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_8 -> Ended alignment.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_8 -> Ended alignment.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_9 -> You entered the
gravity field of %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERCHARACTER_9 -> You entered the
gravity field of %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERKEYCONFIGURATIONMANAGER_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERKEYCONFIGURATIONMANAGER_0 -> Automatically assigning
weapon slots...
(can be turned off in options)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_0 -> You have unread mail!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_0 -> You have unread mail!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_1 -> Message delivered to
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_1 -> Message delivered to
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_10 -> Message sent to
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_10 -> Message sent to
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_2 -> Message can't be delivered
at this time.
Player '%s'
will receive it when joining.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_2 -> Message can't be delivered
at this time.
Player '%s'
will receive it when joining.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_3 -> Cannot send!
Name too short!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_3 -> Cannot send!
Name too short!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_4 -> Cannot send!
Name too long!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_4 -> Cannot send!
Name too long!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_5 -> Cannot send!
Receiver's name %s
is reserved for system!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_5 -> Cannot send!
Receiver's name %s
is reserved for system!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_6 -> Cannot send!
Receiver's faction name has
invalid format!
(faction name must between [ ])
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_6 -> Cannot send!
Receiver's faction name has
invalid format!
(faction name must between [ ])
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_7 -> Message sent to faction
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_7 -> Message sent to faction
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_8 -> Cannot send!
Faction unknown:
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_8 -> Cannot send!
Faction unknown:
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_9 -> Cannot send!
Faction unknown!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERMESSAGE_PLAYERMESSAGECONTROLLER_9 -> Cannot send!
Faction unknown!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_0 -> Spawn point set on
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_0 -> Spawn point set on
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_1 -> The ship you logged out on
does no longer exist!
Spawning at last known position...
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATESPAWNDATA_1 -> The ship you logged out on
does no longer exist!
Spawning at last known position...
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_0 -> You dropped %s credits!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_0 -> You dropped %s credits!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_1 -> You lost %s credits!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_1 -> You lost %s credits!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_10 -> [SERVER] Error spawning
Please send a report
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_10 -> [SERVER] Error spawning
Please send a report
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_100 -> No cargo selected!
Open any storage block and
select it as personal cargo.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_100 -> No cargo selected!
Open any storage block and
select it as personal cargo.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_11 -> Cannot spawn!
You are not an admin!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_11 -> Cannot spawn!
You are not an admin!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_12 -> Cannot spawn!
(already exists)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_12 -> Cannot spawn!
(already exists)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_13 -> Our scanners picked up a HOSTILE
signature in our territory.
Origin System: %s %s.
Send Scanner there to get exact
positions!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_13 -> Our scanners picked up a HOSTILE
signature in our territory.
Origin System: %s %s.
Send Scanner there to get exact
positions!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_14 -> Our scanners picked up a HOSTILE
signature in our territory.
Origin System: %s %s.
Send Scanner there to get exact
positions!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_14 -> Our scanners picked up a HOSTILE
signature in our territory.
Origin System: %s %s.
Send Scanner there to get exact
positions!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_15 -> Faction Auto Scanner
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_15 -> Faction Auto Scanner
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_16 -> Hostile signature in territory
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_16 -> Hostile signature in territory
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_17 -> Our scanners picked up a FRIENDLY
signature in our territory.
Origin System: %s %s.
Send Scanner there to get exact
positions!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_17 -> Our scanners picked up a FRIENDLY
signature in our territory.
Origin System: %s %s.
Send Scanner there to get exact
positions!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_18 -> Our scanners picked up a NEUTRAL
signature in our territory.
Origin System: %s %s.
Send Scanner there to get exact
positions!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_18 -> Our scanners picked up a NEUTRAL
signature in our territory.
Origin System: %s %s.
Send Scanner there to get exact
positions!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_19 -> [UPLOAD][ERROR] Critical error while extracting upload file!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_19 -> [UPLOAD][ERROR] Critical error while extracting upload file!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_2 -> Your inventory dropped into space!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_2 -> Your inventory dropped into space!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_20 -> WARNING:
Cannot hold more credits!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_20 -> WARNING:
Cannot hold more credits!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_21 -> Cannot create dock!
You need a Rail Docker!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_21 -> Cannot create dock!
You need a Rail Docker!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_22 -> Cannot create dock!
You need a Ship Core!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_22 -> Cannot create dock!
You need a Ship Core!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_23 -> Cannot create dock!
Unique name already exists!
Choose a different name.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_23 -> Cannot create dock!
Unique name already exists!
Choose a different name.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_24 -> Cannot create dock!
Action not allowed in test sector.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_24 -> Cannot create dock!
Action not allowed in test sector.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_25 -> Cannot create dock!
Dock is already in use!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_25 -> Cannot create dock!
Dock is already in use!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_26 -> Ship to dock on not found!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_26 -> Ship to dock on not found!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_27 -> Spawn protection ended!
(weapon fired)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_27 -> Spawn protection ended!
(weapon fired)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_28 -> No Faction points lost!
Sector set not to cost
faction points on death.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_28 -> No Faction points lost!
Sector set not to cost
faction points on death.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_29 -> Player %s died
but didn't lose FP.
(Admin FP loss protected)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_29 -> Player %s died
but didn't lose FP.
(Admin FP loss protected)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_3 -> No punishment: respawn protection still on!
%s / %s seconds
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_3 -> No punishment: respawn protection still on!
%s / %s seconds
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_30 -> Unknown command: %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_30 -> Unknown command: %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_31 -> Possible hacking attempt
by %s!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_31 -> Possible hacking attempt
by %s!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_32 -> Something went wrong!
Please tell an admin or
try in a new universe.
Report the error!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_32 -> Something went wrong!
Please tell an admin or
try in a new universe.
Report the error!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_33 -> Not enough credits!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_33 -> Not enough credits!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_34 -> Cannot afford repairs!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_34 -> Cannot afford repairs!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_35 -> Cannot afford repairs!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_35 -> Cannot afford repairs!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_36 -> Shop already has a
Shopkeep!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_36 -> Shop already has a
Shopkeep!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_37 -> Server doesn't allow blueprint station spawning!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_37 -> Server doesn't allow blueprint station spawning!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_38 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_38 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_39 -> The blueprint of this item doesn't exist in the catalog!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_39 -> The blueprint of this item doesn't exist in the catalog!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_4 -> No punishment: Sector set to peace!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_4 -> No punishment: Sector set to peace!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_40 -> Server doesn't allow blueprint station spawning!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_40 -> Server doesn't allow blueprint station spawning!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_41 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_41 -> Server doesn't allow blueprint ship spawning!
Please use a shipyard!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_42 -> The blueprint of this item doesn't exist in the catalog!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_42 -> The blueprint of this item doesn't exist in the catalog!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_43 -> ERROR: Inventory doesn't
contain blueprint!
(Possible Hack)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_43 -> ERROR: Inventory doesn't
contain blueprint!
(Possible Hack)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_44 -> Cannot spawn blueprint!
The blueprint doesn't
have all the materials
to spawn it!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_44 -> Cannot spawn blueprint!
The blueprint doesn't
have all the materials
to spawn it!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_45 -> Requested items don't fit in inventory!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_45 -> Requested items don't fit in inventory!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_46 -> Requested items don't fully fit in inventory!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_46 -> Requested items don't fully fit in inventory!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_47 -> Cause of last Death:
You committed suicide.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_47 -> Cause of last Death:
You committed suicide.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_48 -> %s
committed suicide.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_48 -> %s
committed suicide.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_49 -> %s
killed
%s!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_49 -> %s
killed
%s!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_5 -> Picked up %s
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_5 -> Picked up %s
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_50 -> %s
killed
%s!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_50 -> %s
killed
%s!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_51 -> Unkown Object(%s) killed
%s!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_51 -> Unkown Object(%s) killed
%s!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_52 -> Server doesn't allow blueprint spawning!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_52 -> Server doesn't allow blueprint spawning!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_53 -> Can't spawn this blueprint!
It was changed or removed.
Spawning items in space.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_53 -> Can't spawn this blueprint!
It was changed or removed.
Spawning items in space.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_54 -> Cannot spawn here!
Only %s station(s) per sector
allowed!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_54 -> Cannot spawn here!
Only %s station(s) per sector
allowed!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_55 -> Blueprint is free!
(infinite shop)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_55 -> Blueprint is free!
(infinite shop)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_56 -> Can only spawn ships
from shop directly. Please
use the blueprint buy system!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_56 -> Can only spawn ships
from shop directly. Please
use the blueprint buy system!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_57 -> Cannot buy blueprint.
Spam protection!
Wait %s seconds
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_57 -> Cannot buy blueprint.
Spam protection!
Wait %s seconds
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_58 -> Cannot buy blueprint.
Not enough credits!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_58 -> Cannot buy blueprint.
Not enough credits!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_59 -> Name already exists!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_59 -> Name already exists!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_6 -> Inventory full!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_6 -> Inventory full!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_60 -> SERVER: recipe cost type unknown %s
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_60 -> SERVER: recipe cost type unknown %s
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_61 -> SERVER: no slot free for recipe!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_61 -> SERVER: no slot free for recipe!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_62 -> SERVER: Cannot afford recipe
%s
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_62 -> SERVER: Cannot afford recipe
%s
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_63 -> SERVER: Invalid recipe request
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_63 -> SERVER: Invalid recipe request
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_64 -> Can no longer buy recipes...
Please use the crafting system!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_64 -> Can no longer buy recipes...
Please use the crafting system!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_65 -> Cannot drop from locked inventory!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_65 -> Cannot drop from locked inventory!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_66 -> Can't drop active item!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_66 -> Can't drop active item!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_67 -> Cannot save blueprint:
out of slots: %s/%s!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_67 -> Cannot save blueprint:
out of slots: %s/%s!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_68 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_68 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_69 -> You are not
near a shop!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_69 -> You are not
near a shop!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_7 -> No empty slots
in inventory!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_7 -> No empty slots
in inventory!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_70 -> Cannot buy!
No shop in range!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_70 -> Cannot buy!
No shop in range!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_71 -> Server:
No permission to use shop!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_71 -> Server:
No permission to use shop!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_72 -> No space in inventory!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_72 -> No space in inventory!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_73 -> WARNING
Possible hacking:
Player %s
tried to sell forbidden item.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_73 -> WARNING
Possible hacking:
Player %s
tried to sell forbidden item.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_74 -> No space in inventory!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_74 -> No space in inventory!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_75 -> WARNING
Space time disruption
detected!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_75 -> WARNING
Space time disruption
detected!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_76 -> WARNING
Time and space is warping!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_76 -> WARNING
Time and space is warping!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_77 -> You are not taking damage!
(spawn protection %s / %s sec)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_77 -> You are not taking damage!
(spawn protection %s / %s sec)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_78 -> Responsible:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_78 -> Responsible:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_79 -> Responsible: %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_79 -> Responsible: %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_8 -> Your inventory was over capacity.
A block storage item has been created
which contains all of your blocks.
This is done to ensure the over capacity penalty wouldn't hit a player out of the blue.
You can pull out blocks from there by right clicking on the item.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_8 -> Your inventory was over capacity.
A block storage item has been created
which contains all of your blocks.
This is done to ensure the over capacity penalty wouldn't hit a player out of the blue.
You can pull out blocks from there by right clicking on the item.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_80 -> Responsible: %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_80 -> Responsible: %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_81 -> Killer: %s (%s/%s HP left)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_81 -> Killer: %s (%s/%s HP left)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_82 -> %s has died!
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_82 -> %s has died!
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_83 -> This Sector is Protected!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_83 -> This Sector is Protected!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_84 -> Invalid last entered:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_84 -> Invalid last entered:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_85 -> Ship has not been found! (original name: %s)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_85 -> Ship has not been found! (original name: %s)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_86 -> Found ship in sector:
(orig: %s)
-> %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_86 -> Found ship in sector:
(orig: %s)
-> %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_87 -> Last entered ship
can't be retraced!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_87 -> Last entered ship
can't be retraced!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_88 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_88 -> Not near shop,
OVERWRITTEN BY ADMINRIGHTS!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_89 -> You are not
near a shop!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_89 -> You are not
near a shop!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_9 -> Spawing creature
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_9 -> Spawing creature
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_90 -> You don't have enough
credits to buy a
station blueprint!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_90 -> You don't have enough
credits to buy a
station blueprint!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_91 -> Blueprint not found!
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_91 -> Blueprint not found!
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_92 -> Inventory is full!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_92 -> Inventory is full!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_93 -> You are currently
not allowed to buy
blueprints!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_93 -> You are currently
not allowed to buy
blueprints!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_94 -> Server doesn't allow bookmarks!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_94 -> Server doesn't allow bookmarks!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_95 -> Cannot save more than
%s coordinates.
Please remove some first.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_95 -> Cannot save more than
%s coordinates.
Please remove some first.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_96 -> Cargo disabled in Tutorial!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_96 -> Cargo disabled in Tutorial!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_97 -> Selected personal cargo doesn't point to any storage block!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_97 -> Selected personal cargo doesn't point to any storage block!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_98 -> Selected personal cargo out of range!
It must be in the same sector as you.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_98 -> Selected personal cargo out of range!
It must be in the same sector as you.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_99 -> Selected personal cargo out of range!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_PLAYERSTATE_99 -> Selected personal cargo out of range!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_0 -> Cannot save blueprint:
out of slots: %s/%s!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_0 -> Cannot save blueprint:
out of slots: %s/%s!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_1 -> [UPLOAD][ERROR] IMPORT FAILED %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_1 -> [UPLOAD][ERROR] IMPORT FAILED %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_2 -> This server doesn't allow
uploading blueprints!
Uploading data is discarded.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SHIPUPLOADCONTROLLER_2 -> This server doesn't allow
uploading blueprints!
Uploading data is discarded.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_0 -> ERROR: can only use skin
textures with height and
width in power of two
(256,512,1024)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_0 -> ERROR: can only use skin
textures with height and
width in power of two
(256,512,1024)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_1 -> ADMIN WARNING
Cannot analyze skin file!
(In case the server uses OpenJDK8
it may have a bug, OpenJDK7 works)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_1 -> ADMIN WARNING
Cannot analyze skin file!
(In case the server uses OpenJDK8
it may have a bug, OpenJDK7 works)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_2 -> ADMIN WARNING
Player %s
tried to upload corrupted
skin file
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINMANAGER_2 -> ADMIN WARNING
Player %s
tried to upload corrupted
skin file
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINUPLOADCONTROLLER_0 -> [UPLOAD][ERROR] IMPORT FAILED %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_SKINUPLOADCONTROLLER_0 -> [UPLOAD][ERROR] IMPORT FAILED %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_0 -> Entry not found:
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_0 -> Entry not found:
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_1 -> Downloading skin: %s... %s kb
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_1 -> Downloading skin: %s... %s kb
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_2 -> Upload finished!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_2 -> Upload finished!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_3 -> uploading: %s kb of %s kb
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_3 -> uploading: %s kb of %s kb
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_4 -> download
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_PLAYER_UPLOADCONTROLLER_4 -> download
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_SENDABLEGAMESTATE_0 -> Server deploying new
block behavior config.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_SENDABLEGAMESTATE_0 -> Server deploying new
block behavior config.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_0 -> A wormhole is warping you to
sector
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_0 -> A wormhole is warping you to
sector
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_1 -> You are taking damage
from being too close to
a star!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_1 -> You are taking damage
from being too close to
a star!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_2 -> WARNING!
the heat of a star is
damaging your hull!
Hide behind natural objects!
INTENSITY: %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_2 -> WARNING!
the heat of a star is
damaging your hull!
Hide behind natural objects!
INTENSITY: %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_3 -> DEBUG: sector %s
is causing server lag
(took %s ms on update)
Physics: %sms
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_3 -> DEBUG: sector %s
is causing server lag
(took %s ms on update)
Physics: %sms
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_4 -> Physics Exception on server!
Please send in server logs
%s
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SECTOR_4 -> Physics Exception on server!
Please send in server logs
%s
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_0 -> SERVER-WARNING: %s
tried to edit
%s
(faction access denied)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_0 -> SERVER-WARNING: %s
tried to edit
%s
(faction access denied)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_1 -> SERVER-WARNING: unknown(%s)
tried to edit
%s
(faction access denied)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SEGMENT_1 -> SERVER-WARNING: unknown(%s)
tried to edit
%s
(faction access denied)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_0 -> Cannot enter this sector!
(admin forced)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_0 -> Cannot enter this sector!
(admin forced)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_1 -> Cannot exit this sector!
(admin forced)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_1 -> Cannot exit this sector!
(admin forced)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_10 -> Destination invalid!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_10 -> Destination invalid!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_11 -> Gate destination invalid!
Destination structure
not found!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_11 -> Gate destination invalid!
Destination structure
not found!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_12 -> Destination unavailable!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_12 -> Destination unavailable!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_13 -> Jumping to Station
%s
in sector
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_13 -> Jumping to Station
%s
in sector
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_14 -> Gate on cooldown!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_14 -> Gate on cooldown!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_15 -> Gate Destination too far!
Distance in Sectors: %s,
but max %s Sectors possible
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_15 -> Gate Destination too far!
Distance in Sectors: %s,
but max %s Sectors possible
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_2 -> Jumping in current
direction -> %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_2 -> Jumping in current
direction -> %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_3 -> Waypoint not in range.
Jumping to waypoint direction
-> %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_3 -> Waypoint not in range.
Jumping to waypoint direction
-> %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_4 -> Waypoint in range.
Jumping exactly there
-> %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_4 -> Waypoint in range.
Jumping exactly there
-> %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_5 -> Invalid position (NaN) for
%s
position reset to
local(400, 400, 400)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_5 -> Invalid position (NaN) for
%s
position reset to
local(400, 400, 400)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_6 -> Gate has no
Destination!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_6 -> Gate has no
Destination!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_7 -> ERROR
Own sector invalid (%s)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_7 -> ERROR
Own sector invalid (%s)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_8 -> Destination gate not valid!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_8 -> Destination gate not valid!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_9 -> Destination gate not valid!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SIMPLETRANSFORMABLESENDABLEOBJECT_9 -> Destination gate not valid!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_0 -> Error occured on exploding
planet. please send
in a report
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_0 -> Error occured on exploding
planet. please send
in a report
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_1 -> Error occured on exploding
planet. please send
in a report
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_1 -> Error occured on exploding
planet. please send
in a report
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_2 -> Error occured on exploding
planet. please send
in a report
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_2 -> Error occured on exploding
planet. please send
in a report
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_3 -> Exploded Planet
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_3 -> Exploded Planet
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_4 -> OUR SENSORS ARE PICKING
UP A PLANETARY DESTRUCTION!
Millions of voices
cried out in terror
and were suddenly silenced...
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_4 -> OUR SENSORS ARE PICKING
UP A PLANETARY DESTRUCTION!
Millions of voices
cried out in terror
and were suddenly silenced...
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_5 -> This Sector is Protected!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_DATA_WORLD_SPACE_PLANETCORE_5 -> This Sector is Protected!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_0 -> Search
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_0 -> Search
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_1 -> Tree
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTCHOSERDIALOG_1 -> Tree
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_0 -> Blocks
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_0 -> Blocks
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_1 -> Recipes
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_1 -> Recipes
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_2 -> Price Table
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_FACEDIT_ELEMENTEDITORFRAME_2 -> Price Table
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_0 -> Login Name
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_0 -> Login Name
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_1 -> In-Game Name
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_1 -> In-Game Name
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_10 -> Settings
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_10 -> Settings
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_11 -> OK
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_11 -> OK
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_12 -> OK
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_12 -> OK
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_13 -> Cancel
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_13 -> Cancel
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_14 -> Cancel
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_14 -> Cancel
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_15 -> Uplink
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_15 -> Uplink
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_16 -> Login to Star-Made.org
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_16 -> Login to Star-Made.org
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_17 -> Show Advanced Settings
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_17 -> Show Advanced Settings
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_18 -> Settings
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_18 -> Settings
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_19 -> Settings
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_19 -> Settings
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_2 -> Uplink to protect your player file on multiplayer servers. (Optional)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_2 -> Uplink to protect your player file on multiplayer servers. (Optional)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_20 -> Open Ship Catalog Manager
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_20 -> Open Ship Catalog Manager
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_21 -> Open Language Editor
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_21 -> Open Language Editor
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_22 -> Migrate Database (for older Versions)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_22 -> Migrate Database (for older Versions)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_23 -> Database Migration from v0.078 to v0.079+.
This updates only the current universe.
Old catalog data will automatically update, when you import!
Be sure to have a Backup!
(All you data got backed up on Version update)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_23 -> Database Migration from v0.078 to v0.079+.
This updates only the current universe.
Old catalog data will automatically update, when you import!
Be sure to have a Backup!
(All you data got backed up on Version update)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_24 -> Migration
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_24 -> Migration
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_25 -> Database Migration in Progress.
This may take a few minutes.
Please do not interrupt this progress!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_25 -> Database Migration in Progress.
This may take a few minutes.
Please do not interrupt this progress!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_26 -> Database Migration was successfull.
You can now play the game. Have fun!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_26 -> Database Migration was successfull.
You can now play the game. Have fun!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_27 -> Migration completed
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_27 -> Migration completed
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_28 -> StarCalc
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_28 -> StarCalc
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_29 -> Reset all Worlds
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_29 -> Reset all Worlds
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_3 -> Game
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_3 -> Game
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_30 -> BackUp & Reset
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_30 -> BackUp & Reset
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_31 -> Reset
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_31 -> Reset
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_32 -> Cancel
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_32 -> Cancel
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_33 -> This will reset the complete database. All created worlds will be gone.
.
WARNING: deleting without backup CANNOT be undone
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_33 -> This will reset the complete database. All created worlds will be gone.
.
WARNING: deleting without backup CANNOT be undone
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_34 -> Reset Universe
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_34 -> Reset Universe
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_35 -> View Index Database
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_35 -> View Index Database
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_36 -> Start StarMote Remote Tool
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_36 -> Start StarMote Remote Tool
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_37 -> Clear client cache
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_37 -> Clear client cache
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_38 -> Reset Client cache.
Resets the data saved locally from servers
The data will be re-fetched on the next connect!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_38 -> Reset Client cache.
Resets the data saved locally from servers
The data will be re-fetched on the next connect!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_39 -> Reset Cache
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_39 -> Reset Cache
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_4 -> Single Player
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_4 -> Single Player
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_40 -> Crash & Bug Report
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_40 -> Crash & Bug Report
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_41 -> Launch Report Tool
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_41 -> Launch Report Tool
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_42 -> Modding
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_42 -> Modding
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_43 -> Block Editor
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_43 -> Block Editor
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_44 -> Create Custom Skin
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_44 -> Create Custom Skin
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_45 -> Load Custom Skin
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_45 -> Load Custom Skin
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_46 -> The texture pack you have chosen is not officially supported and might have some missing textures
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_46 -> The texture pack you have chosen is not officially supported and might have some missing textures
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_47 -> Login Failed
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_47 -> Login Failed
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_48 -> Login Name: No Login Name given
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_48 -> Login Name: No Login Name given
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_49 -> Login Name: Only a max length of 24 is allowed
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_49 -> Login Name: Only a max length of 24 is allowed
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_5 -> World Manager
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_5 -> World Manager
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_50 -> Login Name: Must be at least 3
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_50 -> Login Name: Must be at least 3
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_51 -> Login Name: Username must contain letters
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_51 -> Login Name: Username must contain letters
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_52 -> Login Name: Only letters, numbers, '-' and '_' are allowed
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_52 -> Login Name: Only letters, numbers, '-' and '_' are allowed
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_53 -> Login Name: No Login Name given
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_53 -> Login Name: No Login Name given
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_54 -> Login Name: Only a max length of 24 is allowed
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_54 -> Login Name: Only a max length of 24 is allowed
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_55 -> Login Name: Must be at least 3
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_55 -> Login Name: Must be at least 3
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_56 -> Login Name: Username must contain letters
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_56 -> Login Name: Username must contain letters
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_57 -> Login Name: Only letters, numbers, '-' and '_' are allowed
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_57 -> Login Name: Only letters, numbers, '-' and '_' are allowed
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_58 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_58 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_59 -> Host Name Error: Invalid port (must be a number): "%s" (example: 192.168.2.1:4242)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_59 -> Host Name Error: Invalid port (must be a number): "%s" (example: 192.168.2.1:4242)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_6 -> MultiPlayer
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_6 -> MultiPlayer
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_60 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_60 -> Host Name Error: Use format Host:Port (example: 192.168.2.1:4242)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_7 -> Host:Port
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_7 -> Host:Port
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_8 -> Server List
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_8 -> Server List
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_9 -> Server List
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTDIALOG_9 -> Server List
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_0 -> Resolution:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_0 -> Resolution:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_1 -> AntiAliasing samples:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_1 -> AntiAliasing samples:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_10 -> Max Segments in Graphics Memory:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_10 -> Max Segments in Graphics Memory:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_11 -> Occlusion Culling (turn off on flicker or startup-crash)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_11 -> Occlusion Culling (turn off on flicker or startup-crash)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_12 -> Lighting Quality (#raytrace steps):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_12 -> Lighting Quality (#raytrace steps):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_13 -> Simple Dyn. Lighting (faster):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_13 -> Simple Dyn. Lighting (faster):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_14 -> HiRes Background:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_14 -> HiRes Background:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_15 -> Tutorial:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_15 -> Tutorial:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_16 -> Invert Ship Mouse:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_16 -> Invert Ship Mouse:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_17 -> Invert Mouse for everything:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_17 -> Invert Mouse for everything:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_18 -> Window Pos:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_18 -> Window Pos:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_19 -> Enable Background:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_19 -> Enable Background:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_2 -> Bloom:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_2 -> Bloom:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_20 -> Enable Shieldhit graphics:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_20 -> Enable Shieldhit graphics:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_21 -> Enable Sound:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_21 -> Enable Sound:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_22 -> Sound Volume:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_22 -> Sound Volume:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_23 -> Field of View (FOV):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_23 -> Field of View (FOV):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_24 -> Use Frame Buffer:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_24 -> Use Frame Buffer:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_25 -> Shadows:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_25 -> Shadows:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_26 -> Shadow Quality:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_26 -> Shadow Quality:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_27 -> Atmosphere Shader:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_27 -> Atmosphere Shader:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_28 -> GL_MULTIDRAW (turn off if there are chunk problems):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_28 -> GL_MULTIDRAW (turn off if there are chunk problems):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_29 -> Texture 2D Compression:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_29 -> Texture 2D Compression:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_3 -> Normal/Emissive/Specular Mapping:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_3 -> Normal/Emissive/Specular Mapping:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_30 -> Texture Array Compression:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_30 -> Texture Array Compression:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_31 -> Texture 2D MipMap:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_31 -> Texture 2D MipMap:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_32 -> Texture Array MipMap:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_32 -> Texture Array MipMap:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_4 -> VBO Bulk-Mode size (MB):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_4 -> VBO Bulk-Mode size (MB):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_5 -> Mousewheel zoom:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_5 -> Mousewheel zoom:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_6 -> Vertical Synch:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_6 -> Vertical Synch:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_7 -> Fullscreen:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_7 -> Fullscreen:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_8 -> Borderless windowed:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_8 -> Borderless windowed:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_9 -> Limit FPS (-1 is unlimited):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINEADVANCEDSETTINGSPANEL_9 -> Limit FPS (-1 is unlimited):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_0 -> Tutorial:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_0 -> Tutorial:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_1 -> AI-Difficulty:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_1 -> AI-Difficulty:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_10 -> Field of View (FOV):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_10 -> Field of View (FOV):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_11 -> Max segments (view distance):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_11 -> Max segments (view distance):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_12 -> Shadows:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_12 -> Shadows:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_13 -> Normal/Emissive/Specular mapping:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_13 -> Normal/Emissive/Specular mapping:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_14 -> Lighting Quality (#raytrace steps):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_14 -> Lighting Quality (#raytrace steps):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_15 -> Oculus:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_15 -> Oculus:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_16 -> off
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_16 -> off
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_17 -> on
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_17 -> on
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_18 -> Turn %s Oculus support
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_18 -> Turn %s Oculus support
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_19 -> Turn on oculus support?
This action requires the program to be restarted as
Oculus must be initialized before any window is created.
Also please make sure that your graphics card suppports
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_19 -> Turn on oculus support?
This action requires the program to be restarted as
Oculus must be initialized before any window is created.
Also please make sure that your graphics card suppports
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_2 -> easy
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_2 -> easy
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_20 -> Yes, turn on support and exit
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_20 -> Yes, turn on support and exit
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_21 -> Cancel
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_21 -> Cancel
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_22 -> Oculus Support
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_22 -> Oculus Support
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_23 -> Oculus support has been turned off
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_23 -> Oculus support has been turned off
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_24 -> Oculus Support
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_24 -> Oculus Support
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_25 -> Turn on Oculus support
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_25 -> Turn on Oculus support
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_26 -> Procedural Background:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_26 -> Procedural Background:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_27 -> Res:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_27 -> Res:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_28 -> Texture Pack:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_28 -> Texture Pack:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_29 -> Pack:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_29 -> Pack:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_3 -> medium
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_3 -> medium
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_30 -> Resolution:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_30 -> Resolution:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_31 -> Sound Settings
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_31 -> Sound Settings
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_32 -> Sound Problems?
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_32 -> Sound Problems?
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_33 -> Please Read First: Although this is very unlikely, Schine-GmbH is not responsible for any damage to the system resulting from this information.
If you don't know how to apply this information, please ask on the StarMade forum for help.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_33 -> Please Read First: Although this is very unlikely, Schine-GmbH is not responsible for any damage to the system resulting from this information.
If you don't know how to apply this information, please ask on the StarMade forum for help.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_34 -> Due to the nature of the 3rd party sound library, I unfortunately currently cannot fix some issues
that occur depending on hardware.
Working work-arounds will be posted here:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_34 -> Due to the nature of the 3rd party sound library, I unfortunately currently cannot fix some issues
that occur depending on hardware.
Working work-arounds will be posted here:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_35 -> All Platforms: There is an alternative sound mode. Turning off OpenAL (below the sound problems button)
will solve most problems for people having trouble with sound.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_35 -> All Platforms: There is an alternative sound mode. Turning off OpenAL (below the sound problems button)
will solve most problems for people having trouble with sound.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_36 -> WINDOWS(64 bit): Sound looping (noise):
copying OpenAL64.dll from '..\StarMade\native\windows\x64' into both '..\Windows\System32' and '..\Windows\SysWOW64\'
and restarting the computer seems to fix the issue
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_37 -> LINUX: No sound
Do an export to expand the lookup paths before starting the game:
export LD_LIBRARY_PATH="$PWD/StarMade/native/linux:$LD_LIBRARY_PATH"
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_37 -> LINUX: No sound
Do an export to expand the lookup paths before starting the game:
export LD_LIBRARY_PATH="$PWD/StarMade/native/linux:$LD_LIBRARY_PATH"
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_38 -> Sound Help
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_38 -> Sound Help
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_39 -> Enable Sound:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_39 -> Enable Sound:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_4 -> hard
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_4 -> hard
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_40 -> Sound Volume:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_40 -> Sound Volume:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_41 -> Use OpenAL
(turn off on sound problems):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_41 -> Use OpenAL
(turn off on sound problems):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_42 -> Control Settings
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_42 -> Control Settings
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_43 -> Invert Mouse (All):
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_43 -> Invert Mouse (All):
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_44 -> Invert Ship Mouse:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_44 -> Invert Ship Mouse:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_5 -> mean
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_5 -> mean
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_6 -> Singleplayer Creative Mode:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_6 -> Singleplayer Creative Mode:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_7 -> Graphics Settings
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_7 -> Graphics Settings
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_8 -> Resolution:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_8 -> Resolution:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_9 -> Fullscreen:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_CLIENTSCHINESETTINGSPANEL_9 -> Fullscreen:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_0 -> Login to Star-Made.org
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_0 -> Login to Star-Made.org
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_1 -> Please enter your registry.star-made.org credentials
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_1 -> Please enter your registry.star-made.org credentials
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_10 -> Exit
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_10 -> Exit
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_11 -> Cancel
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_11 -> Cancel
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_2 -> If you don't have an Account yet, please go to www.star-made.org to create one
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_2 -> If you don't have an Account yet, please go to www.star-made.org to create one
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_3 -> User Name
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_3 -> User Name
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_4 -> Password
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_4 -> Password
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_5 -> Delete Saved Login
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_5 -> Delete Saved Login
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_6 -> Note: this is optional!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_6 -> Note: this is optional!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_7 -> You don't have to be logged on to play single, or multiplayer
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_7 -> You don't have to be logged on to play single, or multiplayer
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_8 -> Exit
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_8 -> Exit
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_9 -> Cancel
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_LOGINDIALOG_9 -> Cancel
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_0 -> You have been manually kicked!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_0 -> You have been manually kicked!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_1 -> Player %s has been kicked!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERCLIENTSINFOPANEL_1 -> Player %s has been kicked!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_GUI_SERVERGUI_0 -> Main
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_GUI_SERVERGUI_0 -> Main
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STARCALC_STARCALC_0 -> Formula Calculator
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STARCALC_STARCALC_0 -> Formula Calculator
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_0 -> Online
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_0 -> Online
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_1 -> All
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_PLAYER_STARMOTEPLAYERPANEL_1 -> All
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_0 -> Players
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_0 -> Players
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_1 -> Catalog
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_1 -> Catalog
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_2 -> Entity
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_2 -> Entity
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_3 -> Sector
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_3 -> Sector
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_4 -> Faction
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STAREMOTE_GUI_STARMOTEMAINTABSPANEL_4 -> Faction
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STARTER_0 -> Version 0.0915 Update Hook!
Database detected without Index Database Layer
The system will now create it
This can take a little depending on the size
of the database
WARNING: Do not interrupt this process! Should this process fail
you can reset the index by deleting the
StarMade/server-database/index directory
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_0 -> Version 0.0915 Update Hook!
Database detected without Index Database Layer
The system will now create it
This can take a little depending on the size
of the database
WARNING: Do not interrupt this process! Should this process fail
you can reset the index by deleting the
StarMade/server-database/index directory
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STARTER_1 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_1 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STARTER_2 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_2 -> FILLING DATABASE WITH AVAILABLE DATA FROM FILE-DATABASE %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STARTER_3 -> REMOVING DISPENSABLE DATABASE FILES %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_3 -> REMOVING DISPENSABLE DATABASE FILES %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STARTER_4 -> An error occurred creating the index database!
Please sent an error report!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_4 -> An error occurred creating the index database!
Please sent an error report!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STARTER_5 -> An error occurred creating the index database!
Please sent an error report!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_5 -> An error occurred creating the index database!
Please sent an error report!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STARTER_6 -> Index Creation Successfull!
Have fun playing!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_6 -> Index Creation Successfull!
Have fun playing!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_STARTER_7 -> Database Index Creation
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_STARTER_7 -> Database Index Creation
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_COMMON_UPDATER_NEWSRETRIEVER_0 -> M/d/yyyy - h:mm a
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_COMMON_UPDATER_NEWSRETRIEVER_0 -> M/d/yyyy - h:mm a
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_AI_CREATUREAIENTITY_0 -> WARNING: Object in move command:
%s has not been found
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_AI_CREATUREAIENTITY_0 -> WARNING: Object in move command:
%s has not been found
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_AI_PROGRAM_CREATURE_CHARACTER_STATES_CHARACTERWAITINGFORINPUT_0 -> AI command failed:
Cannot reach target
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_AI_PROGRAM_CREATURE_CHARACTER_STATES_CHARACTERWAITINGFORINPUT_0 -> AI command failed:
Cannot reach target
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_AI_SPACESTATIONAIENTITY_0 -> Radio transmission intercepted:
'We are being attacked!
Requesting immediate backup!'
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_AI_SPACESTATIONAIENTITY_0 -> Radio transmission intercepted:
'We are being attacked!
Requesting immediate backup!'
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMEMAPPROVIDER_0 -> Game Map Provider failed
%s
PLEASE send in server logs immediately
(else it might get washed out).
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMEMAPPROVIDER_0 -> Game Map Provider failed
%s
PLEASE send in server logs immediately
(else it might get washed out).
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_0 -> SERVER AUTO-SAVING
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_0 -> SERVER AUTO-SAVING
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_1 -> Server not saving:
delayed by admin
(left %ssec)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_1 -> Server not saving:
delayed by admin
(left %ssec)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_2 -> You don't have enough credits!
%s of %s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_2 -> You don't have enough credits!
%s of %s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_3 -> Cannot spawn here!
Only %s station(s) per sector
allowed!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_3 -> Cannot spawn here!
Only %s station(s) per sector
allowed!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_4 -> Name already exists!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_4 -> Name already exists!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_5 -> Error occured on Server!
Please send in server error report.
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_5 -> Error occured on Server!
Please send in server error report.
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_6 -> WARNING: File corrupt!
%s
creating backup,
and regenerating new sector
please report this bug
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_GAMESERVERCONTROLLER_6 -> WARNING: File corrupt!
%s
creating backup,
and regenerating new sector
please report this bug
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_PATHFINDING_ABSTRACTPATHFINDINGHANDLER_0 -> AdminMessage: Path calculation failed:
Calculation took over %s secs
(sector %s)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_PATHFINDING_ABSTRACTPATHFINDINGHANDLER_0 -> AdminMessage: Path calculation failed:
Calculation took over %s secs
(sector %s)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_0 -> Cannot exit sector
(Sector locked by admin)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_0 -> Cannot exit sector
(Sector locked by admin)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_1 -> Cannot enter sector
(Sector locked by admin)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORSWITCH_1 -> Cannot enter sector
(Sector locked by admin)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_0 -> ADMIN-MESSAGE
Cleaning sector for import
removed:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_0 -> ADMIN-MESSAGE
Cleaning sector for import
removed:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_1 -> ADMIN-MESSAGE ERROR
Object to clean not found:
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SECTORUTIL_1 -> ADMIN-MESSAGE ERROR
Object to clean not found:
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SERVERSEGMENTPROVIDER_0 -> ERROR
A chunk has failed to load on
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_CONTROLLER_SERVERSEGMENTPROVIDER_0 -> ERROR
A chunk has failed to load on
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_DATA_ADMIN_ADMINCOMMANDQUEUEELEMENT_0 -> YOU HAVE BEEN
REMOTELY KILLED
BY AN ADMIN!
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_ADMIN_ADMINCOMMANDQUEUEELEMENT_0 -> YOU HAVE BEEN
REMOTELY KILLED
BY AN ADMIN!
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_0 -> Removing corrupted blueprint.
A backup will be created at
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_0 -> Removing corrupted blueprint.
A backup will be created at
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_1 -> Removing corrupted blueprint.
A backup will be created at
%s
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_GAMESERVERSTATE_1 -> Removing corrupted blueprint.
A backup will be created at
%s
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...
#### Transmission End
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...
#### Transmission End
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...
#### Transmission End
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_ATTACKSINGLEENTITYSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...
#### Transmission End
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...
#### Transmission End
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...
#### Transmission End
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_1 -> #### Transmission Start
Base %s:
Hostile signs in %s...
Sending raiding party...
#### Transmission End
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_RAVEGINGSIMULATIONGROUP_1 -> #### Transmission Start
Base %s:
Hostile signs in %s...
Sending raiding party...
#### Transmission End
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...
#### Transmission End
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_0 -> #### Transmission Start
Target has fled...
Return to base...
#### Transmission End
[2016-01-16 08:25:44] LF: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...
#### Transmission End
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_GAME_SERVER_DATA_SIMULATION_GROUPS_TARGETSECTORSIMULATIONGROUP_1 -> #### Transmission Start
Hostile identified...
Exterminate...
#### Transmission End
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_COMMON_LANGUAGE_LANGUAGEREADER_0 -> this ( is a test) MAMA " "(()
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_COMMON_LANGUAGE_LANGUAGEREADER_0 -> this ( is a test) MAMA " "(()
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUIMAINWINDOW_0 -> DEFAULT
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUIMAINWINDOW_0 -> DEFAULT
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUISTATISTICSGRAPH_0 -> HH:mm:ss
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUISTATISTICSGRAPH_0 -> HH:mm:ss
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUITABPANE_0 -> TABBBB
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_GUITABPANE_0 -> TABBBB
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_SCROLLABLETABLELIST_0 -> SEARCH
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_GRAPHICSENGINE_FORMS_GUI_NEWGUI_SCROLLABLETABLELIST_0 -> SEARCH
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_0 -> Server under heavy load.
If this message persists, tell an
admin to send a report.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_0 -> Server under heavy load.
If this message persists, tell an
admin to send a report.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_1 ->
Press F7 to check on lagging objects/sector (Admin)
(if there is no object/sector lag, it may be just a connection problem)
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_CLIENT_CLIENTPROCESSOR_1 ->
Press F7 to check on lagging objects/sector (Admin)
(if there is no object/sector lag, it may be just a connection problem)
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_0 -> %s's connection failed (%s).
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_0 -> %s's connection failed (%s).
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_1 -> %s has joined the game.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_1 -> %s has joined the game.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_2 -> %s has joined the game.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_2 -> %s has joined the game.
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_3 -> %s's connection failed (%s).
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_COMMANDS_LOGINREQUEST_3 -> %s's connection failed (%s).
[2016-01-16 08:25:44] LF: ORG_SCHEMA_SCHINE_NETWORK_SERVER_SERVERPROCESSOR_0 -> %s left the game.
[2016-01-16 08:25:44] Language: SET: ORG_SCHEMA_SCHINE_NETWORK_SERVER_SERVERPROCESSOR_0 -> %s left the game.
[2016-01-16 08:25:44] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel
[2016-01-16 08:25:44] [CLIENT][GUI] Starting Client Login&Settings Dialog
[2016-01-16 08:25:44] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory
[2016-01-16 08:25:44] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory
[2016-01-16 08:25:44] Difficulty read: easy
[2016-01-16 08:25:44] WRITTEN SERVER DIFFICULTY LEVEL 10
[2016-01-16 08:25:57] [CLIENT][TEXTURE] CURRENT TEX PACK: Default
[2016-01-16 08:25:57] [SERVER] initializing
[2016-01-16 08:25:58] [INIT] Seed File: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\server-database\world0\.seed
[2016-01-16 08:25:58] [SQL] Fetching connection (may take some if game crashed on the run before)
[2016-01-16 08:25:58] [CLIENT] initializing 0.19549 (20160116_015456)
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] java.lang.IllegalArgumentException: No enum constant org.schema.game.client.data.KeyboardMappings.BREAK
[2016-01-16 08:25:58] at java.lang.Enum.valueOf(Unknown Source)
[2016-01-16 08:25:58] at org.schema.game.client.data.KeyboardMappings.valueOf(SourceFile:23)
[2016-01-16 08:25:58] at org.schema.game.client.data.KeyboardMappings.a(SourceFile:188)
[2016-01-16 08:25:58] at obfuscated.Pc.run(SourceFile:57)
[2016-01-16 08:25:58] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:25:58] Could not read settings file: using defaults (No enum constant org.schema.game.client.data.KeyboardMappings.BREAK)
[2016-01-16 08:25:58] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:25:58] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:25:58] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:25:58] [SQL] connection successfull
[2016-01-16 08:25:59] [DATABASE] ENTITIES UID SIZE: 128
[2016-01-16 08:25:59] [DATABASE] FTL UID SIZE: 128
[2016-01-16 08:25:59] [DATABASE] SYSTEMS UID SIZE: 128
[2016-01-16 08:25:59] [SERVER] Request Thread pool size is: 25
[2016-01-16 08:26:00] [SERVER] port 4242 is open
[2016-01-16 08:26:00] [SERVER] USING TCP...
[2016-01-16 08:26:00] [PARSER] not parsed: idlingFloating
[2016-01-16 08:26:00] [PARSER] not parsed: idlingGravity
[2016-01-16 08:26:00] [PARSER] not parsed: dancingGravity
[2016-01-16 08:26:00] [PARSER] not parsed: movingJumpingJumpUp
[2016-01-16 08:26:00] [PARSER] not parsed: movingJumpingJumpDown
[2016-01-16 08:26:00] [PARSER] not parsed: movingFallingStandard
[2016-01-16 08:26:00] [PARSER] not parsed: movingFallingLedge
[2016-01-16 08:26:00] [PARSER] not parsed: movingLandingShortFall
[2016-01-16 08:26:00] [PARSER] not parsed: movingLandingMiddleFall
[2016-01-16 08:26:00] [PARSER] not parsed: movingLandingLongFall
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityGravToNoGrav
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityNoGravToGrav
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatMoveN
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatMoveS
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatMoveUp
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatMoveDown
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatRot
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatHit
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatDeath
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawling
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingNorth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingSouth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingNorthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingNorthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingSouthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingSouthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalking
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingNorth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingSouth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalking
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingNorth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingSouth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingNorthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingNorthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingSouthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingSouthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunning
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningNorth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningSouth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningNorthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningNorthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningSouthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningSouthEast
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGun
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunIdle
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunIdleIn
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunDraw
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunAway
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunFire
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunFireHeavy
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunMeelee
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricator
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorDraw
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorAway
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorFire
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorPumpAction
[2016-01-16 08:26:00] [PARSER] not parsed: attacking
[2016-01-16 08:26:00] [PARSER] not parsed: attackingMeelee
[2016-01-16 08:26:00] [PARSER] not parsed: attackingMeeleeFloating
[2016-01-16 08:26:00] [PARSER] not parsed: attackingMeeleeGravity
[2016-01-16 08:26:00] [PARSER] not parsed: death
[2016-01-16 08:26:00] [PARSER] not parsed: deathFloating
[2016-01-16 08:26:00] [PARSER] not parsed: deathGravity
[2016-01-16 08:26:00] [PARSER] not parsed: sitting
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlock
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockNoFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockNoFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedge
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeNoFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeNoFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: hit
[2016-01-16 08:26:00] [PARSER] not parsed: hitSmall
[2016-01-16 08:26:00] [PARSER] not parsed: hitSmallFloating
[2016-01-16 08:26:00] [PARSER] not parsed: hitSmallGravity
[2016-01-16 08:26:00] [PARSER] not parsed: salutes
[2016-01-16 08:26:00] [PARSER] not parsed: salutesSalute
[2016-01-16 08:26:00] [PARSER] not parsed: talk
[2016-01-16 08:26:00] [PARSER] not parsed: talkSalute
[2016-01-16 08:26:00] [PARSER] not parsed: helmet
[2016-01-16 08:26:00] [PARSER] not parsed: helmetOn
[2016-01-16 08:26:00] [PARSER] not parsed: helmetOff
[2016-01-16 08:26:00] [PARSER] not parsed: idlingFloating
[2016-01-16 08:26:00] [PARSER] not parsed: idlingGravity
[2016-01-16 08:26:00] [PARSER] not parsed: dancingGravity
[2016-01-16 08:26:00] [PARSER] not parsed: movingJumpingJumpUp
[2016-01-16 08:26:00] [PARSER] not parsed: movingJumpingJumpDown
[2016-01-16 08:26:00] [PARSER] not parsed: movingFallingStandard
[2016-01-16 08:26:00] [PARSER] not parsed: movingFallingLedge
[2016-01-16 08:26:00] [PARSER] not parsed: movingLandingShortFall
[2016-01-16 08:26:00] [PARSER] not parsed: movingLandingMiddleFall
[2016-01-16 08:26:00] [PARSER] not parsed: movingLandingLongFall
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityGravToNoGrav
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityNoGravToGrav
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatMoveN
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatMoveS
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatMoveUp
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatMoveDown
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatRot
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatHit
[2016-01-16 08:26:00] [PARSER] not parsed: movingNoGravityFloatDeath
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawling
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingNorth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingSouth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingNorthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingNorthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingSouthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootCrawlingSouthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalking
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingNorth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingSouth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalking
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingNorth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingSouth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingNorthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingNorthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingSouthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootWalkingSouthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunning
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningNorth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningSouth
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningNorthEast
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningNorthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningSouthWest
[2016-01-16 08:26:00] [PARSER] not parsed: movingByFootRunningSouthEast
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGun
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunIdle
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunIdleIn
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunDraw
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunAway
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunFire
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunFireHeavy
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunMeelee
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricator
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorDraw
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorAway
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorFire
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorPumpAction
[2016-01-16 08:26:00] [PARSER] not parsed: attacking
[2016-01-16 08:26:00] [PARSER] not parsed: attackingMeelee
[2016-01-16 08:26:00] [PARSER] not parsed: attackingMeeleeFloating
[2016-01-16 08:26:00] [PARSER] not parsed: attackingMeeleeGravity
[2016-01-16 08:26:00] [PARSER] not parsed: death
[2016-01-16 08:26:00] [PARSER] not parsed: deathFloating
[2016-01-16 08:26:00] [PARSER] not parsed: deathGravity
[2016-01-16 08:26:00] [PARSER] not parsed: sitting
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlock
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockNoFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockNoFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedge
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeNoFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeNoFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: hit
[2016-01-16 08:26:00] [PARSER] not parsed: hitSmall
[2016-01-16 08:26:00] [PARSER] not parsed: hitSmallFloating
[2016-01-16 08:26:00] [PARSER] not parsed: hitSmallGravity
[2016-01-16 08:26:00] [PARSER] not parsed: salutes
[2016-01-16 08:26:00] [PARSER] not parsed: salutesSalute
[2016-01-16 08:26:00] [PARSER] not parsed: talk
[2016-01-16 08:26:00] [PARSER] not parsed: talkSalute
[2016-01-16 08:26:00] [PARSER] not parsed: helmet
[2016-01-16 08:26:00] [PARSER] not parsed: helmetOn
[2016-01-16 08:26:00] [PARSER] not parsed: helmetOff
[2016-01-16 08:26:00] [PARSER] not parsed: movingFallingStandard
[2016-01-16 08:26:00] [PARSER] not parsed: movingFallingLedge
[2016-01-16 08:26:00] [PARSER] not parsed: movingLandingShortFall
[2016-01-16 08:26:00] [PARSER] not parsed: movingLandingMiddleFall
[2016-01-16 08:26:00] [PARSER] not parsed: movingLandingLongFall
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGun
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunIdle
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunIdleIn
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunDraw
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunAway
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunFire
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunFireHeavy
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyGunMeelee
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricator
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorDraw
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorAway
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorFire
[2016-01-16 08:26:00] [PARSER] not parsed: upperBodyFabricatorPumpAction
[2016-01-16 08:26:00] [PARSER] not parsed: attacking
[2016-01-16 08:26:00] [PARSER] not parsed: attackingMeelee
[2016-01-16 08:26:00] [PARSER] not parsed: attackingMeeleeFloating
[2016-01-16 08:26:00] [PARSER] not parsed: attackingMeeleeGravity
[2016-01-16 08:26:00] [PARSER] not parsed: death
[2016-01-16 08:26:00] [PARSER] not parsed: deathFloating
[2016-01-16 08:26:00] [PARSER] not parsed: deathGravity
[2016-01-16 08:26:00] [PARSER] not parsed: sitting
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlock
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockNoFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockNoFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingBlockFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedge
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeNoFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeNoFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeFloor
[2016-01-16 08:26:00] [PARSER] not parsed: sittingWedgeFloorIdle
[2016-01-16 08:26:00] [PARSER] not parsed: hit
[2016-01-16 08:26:00] [PARSER] not parsed: hitSmall
[2016-01-16 08:26:00] [PARSER] not parsed: hitSmallFloating
[2016-01-16 08:26:00] [PARSER] not parsed: hitSmallGravity
[2016-01-16 08:26:00] [PARSER] not parsed: salutes
[2016-01-16 08:26:00] [PARSER] not parsed: salutesSalute
[2016-01-16 08:26:00] [PARSER] not parsed: talk
[2016-01-16 08:26:00] [PARSER] not parsed: talkSalute
[2016-01-16 08:26:00] [PARSER] not parsed: helmet
[2016-01-16 08:26:00] [PARSER] not parsed: helmetOn
[2016-01-16 08:26:00] [PARSER] not parsed: helmetOff
[2016-01-16 08:26:00] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@4fae053f READING tag: FACTIONS; .fac took long: 40ms
[2016-01-16 08:26:00] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16
[2016-01-16 08:26:00] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2)
[2016-01-16 08:26:01] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@4fae053f READING tag: ENTITY_SHOP_1452066626814.ent; took long: 60ms
[2016-01-16 08:26:01] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1452066626814 took long: 240ms
[2016-01-16 08:26:01] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 70ms, loadDB 30ms, add 624ms, entity 250ms
[2016-01-16 08:26:01] [ServerListener] Server initialization OK... now waiting for connections
[2016-01-16 08:26:01] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING
[2016-01-16 08:26:01] [LOCAL GAME] CHANGED PORT TO 4242
[2016-01-16 08:26:01] [CLIENT] Added observer for GameClientController
[2016-01-16 08:26:01] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 70 on Server(0)
[2016-01-16 08:26:01] [FACTIONMANAGER] MAKING FACTION TURN: Fri Jan 15 14:28:03 CET 2016; 19; Turn: 60.0
[2016-01-16 08:26:01] WARNING: Found unknown Windows version: Windows 7
[2016-01-16 08:26:01] Attempting to use default windows plug-in.
[2016-01-16 08:26:01] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin
[2016-01-16 08:26:01] [FACTIONMANAGER] faction update took: 160ms
[2016-01-16 08:26:01] [SERVER][UPDATE] WARNING: object local update of SenableGameState(1) took 160
[2016-01-16 08:26:01] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 2
[2016-01-16 08:26:01] [JOYSTICK] reading config ./joystick.cfg
[2016-01-16 08:26:01] [SERVER] updating prices for: obfuscated.Ra@6a248001 took 100
[2016-01-16 08:26:01] [SERVER][UPDATE] WARNING: object local update of Shop(3) took 100
[2016-01-16 08:26:01] [SERVER][UPDATE] WARNING: object local update of 3 objects took 260
[2016-01-16 08:26:01] [NT] Big FullUpdate: 14286 bytes: SenableGameState(1)
[2016-01-16 08:26:01] java.lang.IllegalArgumentException: No enum constant org.schema.game.client.data.KeyboardMappings.CUBATOM_PANEL
[2016-01-16 08:26:01] at java.lang.Enum.valueOf(Unknown Source)
[2016-01-16 08:26:01] at org.schema.game.client.data.KeyboardMappings.valueOf(SourceFile:23)
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:178)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] org.schema.common.ParseException: cannot parse D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\joystick.cfg: unknown name: CUBATOM_PANEL
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:184)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] java.lang.IllegalArgumentException: No enum constant org.schema.game.client.data.KeyboardMappings.TEAM_CHANGE_DEPRECATED
[2016-01-16 08:26:01] at java.lang.Enum.valueOf(Unknown Source)
[2016-01-16 08:26:01] at org.schema.game.client.data.KeyboardMappings.valueOf(SourceFile:23)
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:178)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] org.schema.common.ParseException: cannot parse D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\joystick.cfg: unknown name: TEAM_CHANGE_DEPRECATED
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:184)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] java.lang.IllegalArgumentException: No enum constant org.schema.game.client.data.KeyboardMappings.SHOP_FAST_SWITCH
[2016-01-16 08:26:01] at java.lang.Enum.valueOf(Unknown Source)
[2016-01-16 08:26:01] at org.schema.game.client.data.KeyboardMappings.valueOf(SourceFile:23)
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:178)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] org.schema.common.ParseException: cannot parse D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\joystick.cfg: unknown name: SHOP_FAST_SWITCH
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:184)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] java.lang.IllegalArgumentException: No enum constant org.schema.game.client.data.KeyboardMappings.AI_CONTROL_KEY
[2016-01-16 08:26:01] at java.lang.Enum.valueOf(Unknown Source)
[2016-01-16 08:26:01] at org.schema.game.client.data.KeyboardMappings.valueOf(SourceFile:23)
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:178)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] org.schema.common.ParseException: cannot parse D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\joystick.cfg: unknown name: AI_CONTROL_KEY
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:184)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] java.lang.IllegalArgumentException: No enum constant org.schema.game.client.data.KeyboardMappings.BREAK
[2016-01-16 08:26:01] at java.lang.Enum.valueOf(Unknown Source)
[2016-01-16 08:26:01] at org.schema.game.client.data.KeyboardMappings.valueOf(SourceFile:23)
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:178)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] org.schema.common.ParseException: cannot parse D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\joystick.cfg: unknown name: BREAK
[2016-01-16 08:26:01] at obfuscated.gK.a(SourceFile:184)
[2016-01-16 08:26:01] at obfuscated.gK.b(SourceFile:253)
[2016-01-16 08:26:01] at obfuscated.C.(SourceFile:202)
[2016-01-16 08:26:01] at obfuscated.Pc.run(SourceFile:82)
[2016-01-16 08:26:01] at java.lang.Thread.run(Unknown Source)
[2016-01-16 08:26:01] [JOYSTICK] writing config ./joystick.cfg
[2016-01-16 08:26:01] [CLIENT] Client State and Controller successfully created
[2016-01-16 08:26:01] [CLIENT] trying to connect to localhost:4242
[2016-01-16 08:26:01] [NT] Big FullUpdate: 22524 bytes: Shop(3)
[2016-01-16 08:26:01] [CLIENT] establishing new socket connection to localhost:4242
[2016-01-16 08:26:01] [CLIENT] Trying TCP...
[2016-01-16 08:26:01] [CLIENT] SOCKET CONNECTED TO SERVER
[2016-01-16 08:26:01] [CLIENT] logging in now... Croquelune; ;
[2016-01-16 08:26:02] [SERVERSOCKET] Connection made. starting new processor 50668, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false
[2016-01-16 08:26:02] [SERVER] connection registered (TRunning: 1/0/0) 0
[2016-01-16 08:26:02] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input
[2016-01-16 08:26:02] [SERVER][LOGIN] new client connected. given id: 1: description: Croquelune
[2016-01-16 08:26:02] [SERVER][LOGIN] return code 0
[2016-01-16 08:26:02] [INIT] Retrieved auth style: 1
[2016-01-16 08:26:02] [AUTH] authenticating Croquelune; useAuth: false; requireAuth: false
[2016-01-16 08:26:02] [SESSION_CALLBACK] no player verification is necessary!
[2016-01-16 08:26:02] [LOGIN] checking user agent: 0: Croquelune
[2016-01-16 08:26:02] [LOGIN] successful auth: now protecting username Croquelune with null
[2016-01-16 08:26:02] [SERVER] checking ip ban: 127.0.0.1
[2016-01-16 08:26:02] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@4fae053f READING tag: ENTITY_PLAYERSTATE_Croquelune; .ent took long: 17ms
[2016-01-16 08:26:02] [SERVER] loaded faction for PlS[Croquelune ; id(4)(1)f(10001)] -> 10001
[2016-01-16 08:26:02] [SERVER] player LOADED FROM DISK Croquelune, credits: 999862005
[2016-01-16 08:26:02] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 1, -13)
[2016-01-16 08:26:02] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@4fae053f READING tag: ENTITY_SHIP_Shoot tester.ent; took long: 20ms
[2016-01-16 08:26:02] [SERVER] Ship[Shoot tester](6) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0
[2016-01-16 08:26:02] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[5](-30, 1, -13) loading entity: ENTITY_SHIP_Shoot tester took long: 304ms
[2016-01-16 08:26:02] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@4fae053f READING tag: ENTITY_SHIP_X.ent; took long: 20ms
[2016-01-16 08:26:02] [SERVER] Ship[X](7) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0
[2016-01-16 08:26:02] [SERVER] Ship[0001](8) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0
[2016-01-16 08:26:02] [SERVER] Ship[AUZE-CH-X000 Spectre](9) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0
[2016-01-16 08:26:02] [SERVER] Ship[Cible test](10) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0
[2016-01-16 08:26:02] [SERVER] Ship[armure mobile](11) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0
[2016-01-16 08:26:02] [SERVER] Ship[Bouclier test](12) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0
[2016-01-16 08:26:02] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@4fae053f READING tag: ENTITY_SPACESTATION_Arsenal.ent; took long: 32ms
[2016-01-16 08:26:02] [SERVER] SpaceStation[ENTITY_SPACESTATION_Arsenal(13)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0
[2016-01-16 08:26:02] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[5](-30, 1, -13) loading entity: ENTITY_SPACESTATION_Arsenal took long: 52ms
[2016-01-16 08:26:02] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-30, 1, -13): STATS: inst 1ms, loadDB 5ms, add 64ms, entity 436ms
[2016-01-16 08:26:02] [SERVER] adding player to synch queue (ID: 4) (SECTOR: (-30, 1, -13) [5])
[2016-01-16 08:26:02] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Croquelune (1) connected: true: returnCode: 0
[2016-01-16 08:26:02] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 20 on Server(0)
[2016-01-16 08:26:02] [Client] [LOGIN]: Client sucessfully registered with id: 1
[2016-01-16 08:26:02] [CLIENT] logged in as: Client(1)
[2016-01-16 08:26:02] [CLIENT] executing login hooks...
[2016-01-16 08:26:03] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 116
[2016-01-16 08:26:03] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 118
[2016-01-16 08:26:03] [SERVER][UPDATE] WARNING: object local update of 12 objects took 131
[2016-01-16 08:26:03] [SERVER] SERIALIZED PROXIMITY (-30, 1, -13)
[2016-01-16 08:26:03] [NT] Big FullUpdate: 8052 bytes: PlS[Croquelune ; id(4)(1)f(10001)]
[2016-01-16 08:26:03] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [384, Croquelune]] to RegisteredClient: Croquelune (1) connected: true
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 0, -14)
[2016-01-16 08:26:03] [CLIENT] FORMATING: [384, Croquelune]; type: Integer
[2016-01-16 08:26:03] SET INITIAL SECTOR ID TO 5
[2016-01-16 08:26:03] [CLIENT] RECEIVED STARTING SECTOR: (-30, 1, -13)
[2016-01-16 08:26:03] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES
[2016-01-16 08:26:03] [CLIENT] Server is using default block behavior: CSUM: remote: b75f4f33e461c7c3a4aacfcef00acfe3ee1e2322 ::: local: b75f4f33e461c7c3a4aacfcef00acfe3ee1e2322
[2016-01-16 08:26:03] [CLIENT] Server is using default block properties
[2016-01-16 08:26:03] [CLIENT] Server is using default block config
[2016-01-16 08:26:03] [CLIENT] finished executing client hooks: [#document: null]
[2016-01-16 08:26:03] [CLIENT] synchronizing ALL Client(1)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-31, 0, -14): STATS: inst 0ms, loadDB 21ms, add 1ms, entity 1ms
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 0, -13)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 0, -12)
[2016-01-16 08:26:03] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@4fae053f READING tag: ENTITY_SHIP_Bouclier B.ent; took long: 19ms
[2016-01-16 08:26:03] [SERVER] Ship[Bouclier B](17) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0
[2016-01-16 08:26:03] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Bouclier A](8, 8, 5)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 6][inactive][100hp][jE]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Bouclier B](8, 8, 9)[Rail Docker]o[RIGHT][inactive][100hp][jG]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL]
[2016-01-16 08:26:03] [SERVER] Ship[Bouclier A](18) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0
[2016-01-16 08:26:03] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-31, 0, -12): STATS: inst 1ms, loadDB 1ms, add 2ms, entity 52ms
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 1, -14)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 1, -13)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 1, -12)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 2, -14)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 2, -13)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 2, -12)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 0, -14)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 0, -13)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 0, -12)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 1, -14)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 1, -12)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 2, -14)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 2, -13)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 2, -12)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 0, -14)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 0, -13)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 0, -12)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 1, -14)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 1, -13)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 1, -12)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 2, -14)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 2, -13)
[2016-01-16 08:26:03] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 2, -12)
[2016-01-16 08:26:03] [UNIVERSE] WARNING: Sector Ping took 176
[2016-01-16 08:26:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 205
[2016-01-16 08:26:03] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[Bouclier B](17): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Bouclier B (8, 8, 9) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Bouclier A (8, 8, 5) Rail Turret Axis(665)]
[2016-01-16 08:26:03] [RAIL][CONNECT] Server(0) Ship[Bouclier B](17) DOCKING PROCEDURE SUCCESSFUL
[2016-01-16 08:26:03] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Bouclier B](17): (ConnectRequest): [Ship[Bouclier B](17) (8, 8, 9) Rail Docker(663)] -> [Ship[Bouclier B](17) (8, 8, 5) Rail Turret Axis(665)]
[2016-01-16 08:26:03] [SHIP] Server(0) Ship[Bouclier B](17) manager udpate took 24
[2016-01-16 08:26:03] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
[2016-01-16 08:26:03] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
[2016-01-16 08:26:03] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT
[2016-01-16 08:26:03] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT
[2016-01-16 08:26:03] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[Bouclier A](18)
[2016-01-16 08:26:03] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Bouclier A](18)
[2016-01-16 08:26:03] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Bouclier B](17)
[2016-01-16 08:26:03] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[Bouclier A](18)
[2016-01-16 08:26:03] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[Bouclier A](18); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false
[2016-01-16 08:26:03] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Croquelune (1) connected: true
[2016-01-16 08:26:03] [SERVER] sending ALLSYNCHRONIZING update to Croquelune 43, 43
[2016-01-16 08:26:03] [SYNC_SENDER] SENDING ALL OBJECTS: 43
[2016-01-16 08:26:03] [NT] Big FullUpdate: 7750 bytes: SenableGameState(1)
[2016-01-16 08:26:03] [NT] Big FullUpdate: 11176 bytes: Shop(3)
[2016-01-16 08:26:03] [SERVER] SERIALIZED PROXIMITY (-30, 1, -13)
[2016-01-16 08:26:03] [NT] Big FullUpdate: 6055 bytes: PlS[Croquelune ; id(4)(1)f(10001)]
[2016-01-16 08:26:03] [SERVER] ALL-SYNCHRONIZE TO Croquelune TOOK 8 ms
[2016-01-16 08:26:03] [SERVER] SYNCHALL TO RegisteredClient: Croquelune (1) connected: true took: 8
[2016-01-16 08:26:03] [CLIENT] 1 Sync all update received
[2016-01-16 08:26:03] [SYNCHRONIZE] FORCED UPDATE
[2016-01-16 08:26:03] [CLIENT] chat channels loaded 2
[2016-01-16 08:26:03] [SKINMANAGER] PlS[Croquelune ; id(4)(1)f(10001)] Client(1) received skin filename
[2016-01-16 08:26:03] [PlayerState] Client successfully received player state Client(1), owner: 1
[2016-01-16 08:26:03] [CHAT] Client(1) initializing data from network object 0
[2016-01-16 08:26:03] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 43
[2016-01-16 08:26:03] [CLIENT] RE- synchronized client: 1
[2016-01-16 08:26:03] [CLIENT] connected to server localhost:4242
[2016-01-16 08:26:03] [CLIENT] Client State and Controller successfully connected
[2016-01-16 08:26:03] [CLIENT] State initializing
[2016-01-16 08:26:03] [CLIENT] Chat initializing
[2016-01-16 08:26:03] [CLIENT] Client(1) asking for new IDS
[2016-01-16 08:26:03] SENDING new ID RANGE TO CLIENT 43; packet -32763
[2016-01-16 08:26:03] Client got new ID range 43
[2016-01-16 08:26:03] [CLIENT] Client(1) received new IDS
[2016-01-16 08:26:03] [CLIENT] ID RANGE AQUIRE TOOK 11
[2016-01-16 08:26:03] [CLIENT] Control Manager initializing
[2016-01-16 08:26:03] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
[2016-01-16 08:26:03] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
[2016-01-16 08:26:03] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen)
[2016-01-16 08:26:03] [CLIENT] InternalCallback initializing
[2016-01-16 08:26:03] [CLIENT] State initialized. GameMode: SANDBOX
[2016-01-16 08:26:03] [CLIENT] Client State and Controller successfully initialized
[2016-01-16 08:26:03] ################### ENGINE SETTINGS ##########################
[2016-01-16 08:26:03] C_USE_NEW_PLAYER_MODEL_ true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] CONTROL_HELP false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] C_MOUSE_BUTTOM_SWITCH false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_RESOLUTION 1920 x 1080
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_FULLSCREEN true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_VSYNCH false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_FOV 110.0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_MAX_SEGEMENTSDRAWN 4000
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] HIT_INDICATION_NUMBERS_LIFETIME 0.6
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] D_LIFETIME_NORM 30
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_WINDOWED_BORDERLESS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_SOUND_SYSTEM_ENABLED true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_SOUND_ENABLED true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_SOUND_VOLUME_GLOBAL 10
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] N_TRANSMIT_RAW_DEBUG_POSITIONS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] C_SELECTED_JOYSTICK 0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] MOUSE_WHEEL_SENSIBILITY 7.0E-4
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] BUILD_MODE_SHIFT_SPEED 25.0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] ORBITAL_CAM_SPEED 0.5
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DAMAGE_DISPLAY 600
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_STAR_COUNT 4096
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_VBO_BULKMODE_SIZE 4
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_FOG false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_BEAMS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_EXHAUST_PLUMS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] D_INFO_CONTROLMANAGER false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] D_INFO_SHADER true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] T_ENABLE_TEXTURE_BAKER false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] D_INFO_DRAW_TIMES false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] D_INFO_DRAW_SPACE_PARTICLE false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SPACE_PARTICLE true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_MOUSE_COLLISION false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_ATMOSPHERE_SHADER normal
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SHADOW_QUALITY BEST
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_SHIELDS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_WATER true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_BACKGOUND true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_WATER_USER_MIPMAPS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] E_NAVIGATION_FILTER 805
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_ENTITIES true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_FRUSTUM_CULLTING true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_EFFECTS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SHADER_RELOAD false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_FRAMRATE_FIXED -1
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SHADERS_ACTIVE true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DEBUG_DRAW_GRID false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DEBUG_DRAW_LINES true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] F_FRAME_BUFFER_USE false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] T_TERRAIN_DRAW true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] T_TERRAIN_WIREFRAME_DRAW false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_CULLING_ACTIVE true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_TEXTURE_ARRAYS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_AUTO_NORMALIZATION true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_BY_SIDES true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_WIREFRAMED false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_NORMAL_MAPPING false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_TEXTURE_COMPRESSION_BLOCKS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_TEXTURE_ARRAY_COMPRESSION true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_TEXTURE_ARRAY_MIPMAP true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_TEXTURE_MIPMAP true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SHADOWS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SHADOWS_VSM false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_PAUSED false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_SETTINGS_SHOW false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] MINIMAP_MODE SMALL
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] SECTOR_INDICATION_MODE INDICATION_ONLY
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_KEY_ALLOW_DUPLICATES true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_PROD_BG true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_PROD_BG_QUALITY 4096
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_TEXTURE_PACK Default
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] GIF_WIDTH 640
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] GIF_HEIGHT 640
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] GIF_FPS 15
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] GIF_GUI false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DEBRIS_THRESHOLD_MS 4
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_TEXTURE_PACK_RESOLUTION 256
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_INITIAL_SETTING Single Player
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_GAME_MODE Sandbox
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_BONE_ANIMATION true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] P_NT_DEBUG_ACTIVE false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] P_PHYSICS_DEBUG_ACTIVE false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] P_PHYSICS_DEBUG_MODE 0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DEUBG_LINE_DRAWING_ACTIVATED false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_WINDOW_START_POSITION center
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_GUI_ACTIVE true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_NO_OVERLAYS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_PARTICLE_SORTING true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] P_PHYSICS_ACTIVATED true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SMOKE_QUALITY false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_STARS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_PASTE_PREVIEW true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_USE_SPRITE_VBO true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_TUTORIAL false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_AUTOSELECT_CONTROLLERS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_INFO_DRAW FPS_AND_PING
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_VBO_FLAG STATIC
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] N_LAG_COMPENSATION true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] N_SERVER_TIME_UPDATE_FREQUENCE 2000
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_MULTI_SAMPLE 0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_MIPMAP_LEVEL_MAX 3
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] M_MOUSE_SENSITIVITY 0.5
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_HIT_INDICATION_SIZE 1.0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] F_BLOOM false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] F_BLOOM_INTENSITY 0.4
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_MOUSE_LOCK true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_ALL_CONNECTIONS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_ZOOM_MOUSEWHEEL SLOTS
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_MOUSE_SHIP_INVERT false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_MOUSE_ALL_INVERT false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_USE_REGION_SIGNATURE_TEST false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_PREVIEW_TO_BUILD_BLOCK true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] S_EXIT_ON_ESC false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_USE_HIGH_QUALITY_ACKGROUND false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_POPUPS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_USE_VBO_MAP true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_JUMP_OVERLAY true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_MAG_FILTER_LINEAR_BLOCKS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_MAG_FILTER_LINEAR_GUI false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_MAX_BEAMS 1024
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] SEGMENT_REQUEST_BATCH 32
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] CLIENT_BUFFER_SIZE 65536
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] ICON_BAKERY_SINGLE_RESOLUTION 150
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_RAYTRACE_COUNT 256
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] ICON_BAKERY_SINGLE_ICONS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_USE_SHADER4 true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] O_OCULUS_RENDERING false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_USE_VERTEX_LIGHTING_ONLY false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] CLIENT_TRAFFIC_CLASS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_SELECTED_BLOCK_WOBBLE true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_USE_TWO_COMPENENT_SHADER false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] A_FORCE_AUTHENTICATION_METHOD -1
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] MIN_FFA 2
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] B_UNDO_REDO_MAX 30
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] N_ARTIFICIAL_DELAY 0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_MAX_MISSILE_TRAILS 128
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_USE_OCCLUSION_CULLING false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] C_AUTOASSIGN_WEAPON_SLOTS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_NT_STATS_OVERLAY false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] SECRET none
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] USE_OPEN_AL_SOUND true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] LIMIT_FPS_UNFOCUS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] GUI_USE_DISPLAY_LISTS false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] USE_GL_MULTI_DRAWARRAYS true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] CHAT_CLOSE_ON_ENTER true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SHIP_INFO_ZOOM 0
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SINGLEPLAYER_CREATIVE_MODE false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_DRAW_LAG_OBJECTS_IN_HUD false
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] G_SHOW_SYMMETRY_PLANES true
[2016-01-16 08:26:03] ----------------------------------------------------------------
[2016-01-16 08:26:03] LANGUAGE_PACK english
[2016-01-16 08:26:03] ################### /ENGINE SETTINGS #########################
[2016-01-16 08:26:03] [UNIVERSE] WARNING: Sector UPDATE took 87; sectors updated: 28
[2016-01-16 08:26:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 120
[2016-01-16 08:26:03] [CLIENT] disposing connection dialog: null
[2016-01-16 08:26:03] FULLSCREEN true; 1920 / 1080
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1176 x 664 x 32 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1176 x 664 x 32 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1176 x 664 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1176 x 664 x 16 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1176 x 664 x 16 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1176 x 664 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 32 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 32 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 16 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 16 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1280 x 800 x 32 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 32 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 32 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 16 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 32 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 16 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 16 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 16 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 16 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1280 x 768 x 16 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 16 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 32 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 16 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 16 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 16 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 16 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 32 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 16 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 32 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 32 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 32 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 32 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1280 x 768 x 32 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 32 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 16 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 32 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 32 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 32 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 32 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 16 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 16 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 32 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1440 x 480 x 32 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1280 x 800 x 16 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 16 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1360 x 768 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1366 x 768 x 16 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 720 x 576 x 32 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1280 x 960 x 16 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1280 x 960 x 32 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 720 x 576 x 16 @50Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @23Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1768 x 992 x 16 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1768 x 992 x 16 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1768 x 992 x 16 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 640 x 480 x 32 @72Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 640 x 480 x 32 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 800 x 600 x 32 @72Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 800 x 600 x 32 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 720 x 480 x 16 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 720 x 480 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 800 x 600 x 16 @72Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 800 x 600 x 16 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 720 x 480 x 32 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 720 x 480 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1024 x 768 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1768 x 992 x 32 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1768 x 992 x 32 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1768 x 992 x 32 @30Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 640 x 480 x 16 @72Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 640 x 480 x 16 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 640 x 480 x 16 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 640 x 480 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 800 x 600 x 16 @56Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 800 x 600 x 16 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1024 x 768 x 16 @70Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1024 x 768 x 16 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1280 x 1024 x 16 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 800 x 600 x 32 @56Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 800 x 600 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1024 x 768 x 32 @70Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1024 x 768 x 32 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @75Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 640 x 480 x 32 @59Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 640 x 480 x 32 @60Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @24Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @25Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @29Hz
[2016-01-16 08:26:04] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @30Hz
[2016-01-16 08:26:04] Compatible DisplayMode found: 1920 x 1080 x 32 @30Hz; fullsceen capable true
[2016-01-16 08:26:04] ARB_SUPPORTED COULD NOT BE RETRIEVED
[2016-01-16 08:26:05] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1080
[2016-01-16 08:26:05] [UNIVERSE] WARNING: Sector UPDATE took 1382; sectors updated: 28
[2016-01-16 08:26:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 1382
[2016-01-16 08:26:05] INITIAL MEMORY AVAILABLE
[2016-01-16 08:26:05] CURRENT_AVAILABLE: 1863MB
[2016-01-16 08:26:05] TOTAL_AVAILABLE: 2048MB
[2016-01-16 08:26:05] INFO_DEDICATED: 2048MB
[2016-01-16 08:26:05] INFO_EVICTED: 103MB
[2016-01-16 08:26:05] FILE CREATED: true
[2016-01-16 08:26:05] [GLFrame] Open-GL initialized
[2016-01-16 08:26:05] Starting up SoundSystem...
[2016-01-16 08:26:05] Initializing LWJGL OpenAL
[2016-01-16 08:26:05] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
[2016-01-16 08:26:05] OpenAL initialized.
[2016-01-16 08:26:06] Running on thread: ClientThread
Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx
Driver Version: 10.18.13.5330
Vendor: NVIDIA Corporation
OpenGL Version: 4.5.0 NVIDIA 353.30
Renderer: GeForce GTX 960/PCIe/SSE2
[2016-01-16 08:26:07] [UNIVERSE] WARNING: Sector UPDATE took 965; sectors updated: 28
[2016-01-16 08:26:07] [SERVER][UPDATE] WARNING: UNIVERSE update took 966
[2016-01-16 08:26:07] [WARNING] initializing Texture data/./image-resource/schine.png took 1166 ms
[2016-01-16 08:26:07] [GLFrame] loading content data
[2016-01-16 08:26:07] [PARSER] not parsed: idlingFloating
[2016-01-16 08:26:07] [PARSER] not parsed: idlingGravity
[2016-01-16 08:26:07] [PARSER] not parsed: dancingGravity
[2016-01-16 08:26:07] [PARSER] not parsed: movingJumpingJumpUp
[2016-01-16 08:26:07] [PARSER] not parsed: movingJumpingJumpDown
[2016-01-16 08:26:07] [PARSER] not parsed: movingFallingStandard
[2016-01-16 08:26:07] [PARSER] not parsed: movingFallingLedge
[2016-01-16 08:26:07] [PARSER] not parsed: movingLandingShortFall
[2016-01-16 08:26:07] [PARSER] not parsed: movingLandingMiddleFall
[2016-01-16 08:26:07] [PARSER] not parsed: movingLandingLongFall
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityGravToNoGrav
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityNoGravToGrav
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatMoveN
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatMoveS
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatMoveUp
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatMoveDown
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatRot
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatHit
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatDeath
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawling
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingNorth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingSouth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingNorthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingNorthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingSouthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingSouthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalking
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingNorth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingSouth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalking
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingNorth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingSouth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingNorthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingNorthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingSouthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingSouthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunning
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningNorth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningSouth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningNorthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningNorthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningSouthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningSouthEast
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGun
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunIdle
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunIdleIn
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunDraw
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunAway
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunFire
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunFireHeavy
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunMeelee
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricator
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorDraw
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorAway
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorFire
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorPumpAction
[2016-01-16 08:26:07] [PARSER] not parsed: attacking
[2016-01-16 08:26:07] [PARSER] not parsed: attackingMeelee
[2016-01-16 08:26:07] [PARSER] not parsed: attackingMeeleeFloating
[2016-01-16 08:26:07] [PARSER] not parsed: attackingMeeleeGravity
[2016-01-16 08:26:07] [PARSER] not parsed: death
[2016-01-16 08:26:07] [PARSER] not parsed: deathFloating
[2016-01-16 08:26:07] [PARSER] not parsed: deathGravity
[2016-01-16 08:26:07] [PARSER] not parsed: sitting
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlock
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockNoFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockNoFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedge
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeNoFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeNoFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: hit
[2016-01-16 08:26:07] [PARSER] not parsed: hitSmall
[2016-01-16 08:26:07] [PARSER] not parsed: hitSmallFloating
[2016-01-16 08:26:07] [PARSER] not parsed: hitSmallGravity
[2016-01-16 08:26:07] [PARSER] not parsed: salutes
[2016-01-16 08:26:07] [PARSER] not parsed: salutesSalute
[2016-01-16 08:26:07] [PARSER] not parsed: talk
[2016-01-16 08:26:07] [PARSER] not parsed: talkSalute
[2016-01-16 08:26:07] [PARSER] not parsed: helmet
[2016-01-16 08:26:07] [PARSER] not parsed: helmetOn
[2016-01-16 08:26:07] [PARSER] not parsed: helmetOff
[2016-01-16 08:26:07] [PARSER] not parsed: idlingFloating
[2016-01-16 08:26:07] [PARSER] not parsed: idlingGravity
[2016-01-16 08:26:07] [PARSER] not parsed: dancingGravity
[2016-01-16 08:26:07] [PARSER] not parsed: movingJumpingJumpUp
[2016-01-16 08:26:07] [PARSER] not parsed: movingJumpingJumpDown
[2016-01-16 08:26:07] [PARSER] not parsed: movingFallingStandard
[2016-01-16 08:26:07] [PARSER] not parsed: movingFallingLedge
[2016-01-16 08:26:07] [PARSER] not parsed: movingLandingShortFall
[2016-01-16 08:26:07] [PARSER] not parsed: movingLandingMiddleFall
[2016-01-16 08:26:07] [PARSER] not parsed: movingLandingLongFall
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityGravToNoGrav
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityNoGravToGrav
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatMoveN
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatMoveS
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatMoveUp
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatMoveDown
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatRot
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatHit
[2016-01-16 08:26:07] [PARSER] not parsed: movingNoGravityFloatDeath
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawling
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingNorth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingSouth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingNorthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingNorthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingSouthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootCrawlingSouthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalking
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingNorth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingSouth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingNorthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingNorthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingSouthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootSlowWalkingSouthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalking
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingNorth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingSouth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingNorthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingNorthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingSouthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootWalkingSouthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunning
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningNorth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningSouth
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningNorthEast
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningNorthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningSouthWest
[2016-01-16 08:26:07] [PARSER] not parsed: movingByFootRunningSouthEast
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGun
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunIdle
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunIdleIn
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunDraw
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunAway
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunFire
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunFireHeavy
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunMeelee
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricator
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorDraw
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorAway
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorFire
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorPumpAction
[2016-01-16 08:26:07] [PARSER] not parsed: attacking
[2016-01-16 08:26:07] [PARSER] not parsed: attackingMeelee
[2016-01-16 08:26:07] [PARSER] not parsed: attackingMeeleeFloating
[2016-01-16 08:26:07] [PARSER] not parsed: attackingMeeleeGravity
[2016-01-16 08:26:07] [PARSER] not parsed: death
[2016-01-16 08:26:07] [PARSER] not parsed: deathFloating
[2016-01-16 08:26:07] [PARSER] not parsed: deathGravity
[2016-01-16 08:26:07] [PARSER] not parsed: sitting
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlock
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockNoFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockNoFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedge
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeNoFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeNoFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: hit
[2016-01-16 08:26:07] [PARSER] not parsed: hitSmall
[2016-01-16 08:26:07] [PARSER] not parsed: hitSmallFloating
[2016-01-16 08:26:07] [PARSER] not parsed: hitSmallGravity
[2016-01-16 08:26:07] [PARSER] not parsed: salutes
[2016-01-16 08:26:07] [PARSER] not parsed: salutesSalute
[2016-01-16 08:26:07] [PARSER] not parsed: talk
[2016-01-16 08:26:07] [PARSER] not parsed: talkSalute
[2016-01-16 08:26:07] [PARSER] not parsed: helmet
[2016-01-16 08:26:07] [PARSER] not parsed: helmetOn
[2016-01-16 08:26:07] [PARSER] not parsed: helmetOff
[2016-01-16 08:26:07] [PARSER] not parsed: movingFallingStandard
[2016-01-16 08:26:07] [PARSER] not parsed: movingFallingLedge
[2016-01-16 08:26:07] [PARSER] not parsed: movingLandingShortFall
[2016-01-16 08:26:07] [PARSER] not parsed: movingLandingMiddleFall
[2016-01-16 08:26:07] [PARSER] not parsed: movingLandingLongFall
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGun
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunIdle
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunIdleIn
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunDraw
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunAway
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunFire
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunFireHeavy
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyGunMeelee
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricator
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorDraw
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorAway
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorFire
[2016-01-16 08:26:07] [PARSER] not parsed: upperBodyFabricatorPumpAction
[2016-01-16 08:26:07] [PARSER] not parsed: attacking
[2016-01-16 08:26:07] [PARSER] not parsed: attackingMeelee
[2016-01-16 08:26:07] [PARSER] not parsed: attackingMeeleeFloating
[2016-01-16 08:26:07] [PARSER] not parsed: attackingMeeleeGravity
[2016-01-16 08:26:07] [PARSER] not parsed: death
[2016-01-16 08:26:07] [PARSER] not parsed: deathFloating
[2016-01-16 08:26:07] [PARSER] not parsed: deathGravity
[2016-01-16 08:26:07] [PARSER] not parsed: sitting
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlock
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockNoFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockNoFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingBlockFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedge
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeNoFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeNoFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeFloor
[2016-01-16 08:26:07] [PARSER] not parsed: sittingWedgeFloorIdle
[2016-01-16 08:26:07] [PARSER] not parsed: hit
[2016-01-16 08:26:07] [PARSER] not parsed: hitSmall
[2016-01-16 08:26:07] [PARSER] not parsed: hitSmallFloating
[2016-01-16 08:26:07] [PARSER] not parsed: hitSmallGravity
[2016-01-16 08:26:07] [PARSER] not parsed: salutes
[2016-01-16 08:26:07] [PARSER] not parsed: salutesSalute
[2016-01-16 08:26:07] [PARSER] not parsed: talk
[2016-01-16 08:26:07] [PARSER] not parsed: talkSalute
[2016-01-16 08:26:07] [PARSER] not parsed: helmet
[2016-01-16 08:26:07] [PARSER] not parsed: helmetOn
[2016-01-16 08:26:07] [PARSER] not parsed: helmetOff
[2016-01-16 08:26:07] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg
[2016-01-16 08:26:07] [FONT] created from font file: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\data\font\Monda-Regular.ttf
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav
[2016-01-16 08:26:08] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg
[2016-01-16 08:26:09] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg
[2016-01-16 08:26:09] [SceneParser] now parsing scene: data//models/ground/\sky
[2016-01-16 08:26:09] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0
[2016-01-16 08:26:09] [SceneParser] now parsing scene: data//models/ground/\box
[2016-01-16 08:26:09] ... parse Mesh data//models/ground/\Box.mesh.xml 0
[2016-01-16 08:26:09] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png
[2016-01-16 08:26:09] [SceneParser] now parsing scene: data//models/ground/\sphere-low
[2016-01-16 08:26:09] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0
[2016-01-16 08:26:09] [SceneParser] now parsing scene: data//models/ground/\cylinder
[2016-01-16 08:26:09] ... parse Mesh data//models/ground/\Cylinder001.mesh.xml 0
[2016-01-16 08:26:09] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10
[2016-01-16 08:26:09] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0
[2016-01-16 08:26:09] [SceneParser] now parsing scene: data//models/ground/\planet
[2016-01-16 08:26:09] ... parse Mesh data//models/ground/\Planet.mesh.xml 0
[2016-01-16 08:26:09] [SceneParser] now parsing scene: data//models/ground/\atmosphere
[2016-01-16 08:26:09] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0
[2016-01-16 08:26:09] [SceneParser] now parsing scene: data//models/ground/\asteroid
[2016-01-16 08:26:09] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0
[2016-01-16 08:26:10] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/ground/\exaustplum
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/ground/\simplebeam
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\beam.mesh.xml 0
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/ground/\arrow
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\arrow.mesh.xml 0
[2016-01-16 08:26:10] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/ground/\blackhole
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/ground/\BlDebris0
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/ground/\fnTube
[2016-01-16 08:26:10] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/character/\AccHelmet
[2016-01-16 08:26:10] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0
[2016-01-16 08:26:10] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/character/\AccFabricator
[2016-01-16 08:26:10] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0
[2016-01-16 08:26:10] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/character/\AccPistol
[2016-01-16 08:26:10] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0
[2016-01-16 08:26:10] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/character/\konata
[2016-01-16 08:26:10] ... parse Mesh data//models/character/\Character.mesh.xml 0
[2016-01-16 08:26:10] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png
[2016-01-16 08:26:10] [SceneParser] now parsing scene: data//models/character/\PlayerMdl
[2016-01-16 08:26:10] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0
[2016-01-16 08:26:11] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png
[2016-01-16 08:26:11] [SceneParser] now parsing scene: data//models/character/\hoppy_legs
[2016-01-16 08:26:11] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0
[2016-01-16 08:26:11] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png
[2016-01-16 08:26:11] [SceneParser] now parsing scene: data//models/character/\hoppy_body
[2016-01-16 08:26:11] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0
[2016-01-16 08:26:11] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png
[2016-01-16 08:26:11] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs
[2016-01-16 08:26:11] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0
[2016-01-16 08:26:11] [SERVER][UPDATE] WARNING: object local update of Ship[X](7) took 62
[2016-01-16 08:26:11] [SERVER][UPDATE] WARNING: object local update of 15 objects took 63
[2016-01-16 08:26:11] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png
[2016-01-16 08:26:11] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell
[2016-01-16 08:26:11] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0
[2016-01-16 08:26:11] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png
[2016-01-16 08:26:12] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 859 ms
[2016-01-16 08:26:12] [UNIVERSE] WARNING: Sector UPDATE took 445; sectors updated: 28
[2016-01-16 08:26:12] [SERVER][UPDATE] WARNING: UNIVERSE update took 446
[2016-01-16 08:26:12] [WARNING] initializing Texture data//image-resource/build-icons-00-16x16-gui-.png took 518 ms
[2016-01-16 08:26:13] VIDEO MEMORY BEFORE LOADING FONTS
[2016-01-16 08:26:13] CURRENT_AVAILABLE: 1763MB
[2016-01-16 08:26:13] TOTAL_AVAILABLE: 2048MB
[2016-01-16 08:26:13] INFO_DEDICATED: 2048MB
[2016-01-16 08:26:13] INFO_EVICTED: 137MB
[2016-01-16 08:26:15] VIDEO MEMORY AFTER LOADING FONTS
[2016-01-16 08:26:15] CURRENT_AVAILABLE: 1737MB
[2016-01-16 08:26:15] TOTAL_AVAILABLE: 2048MB
[2016-01-16 08:26:15] INFO_DEDICATED: 2048MB
[2016-01-16 08:26:15] INFO_EVICTED: 137MB
[2016-01-16 08:26:15] [RESOURCE] Init Shop FrameBuffer
[2016-01-16 08:26:16] [UTIL] native buffer fetch took 771 ms; invoked GC: true; new size 2097280; index: 0
[2016-01-16 08:26:16] [RESOURCE] Loading cube textures
[2016-01-16 08:26:16] GL_MEMORY Before DEFFUSE
[2016-01-16 08:26:16] CURRENT_AVAILABLE: 1728MB
[2016-01-16 08:26:16] TOTAL_AVAILABLE: 2048MB
[2016-01-16 08:26:16] INFO_DEDICATED: 2048MB
[2016-01-16 08:26:16] INFO_EVICTED: 137MB
[2016-01-16 08:26:21] [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false
[2016-01-16 08:26:21] GL_MEMORY AFTER DEFFUSE
[2016-01-16 08:26:21] CURRENT_AVAILABLE: 1342MB
[2016-01-16 08:26:21] TOTAL_AVAILABLE: 2048MB
[2016-01-16 08:26:21] INFO_DEDICATED: 2048MB
[2016-01-16 08:26:21] INFO_EVICTED: 137MB
[2016-01-16 08:26:21] [RESOURCE] Loading cube textures DONE
[2016-01-16 08:26:21] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 1)
[2016-01-16 08:26:21] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\world0\ENTITY_SHOP_1452066626814.ent
[2016-01-16 08:26:21] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed
[2016-01-16 08:26:21] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 89ms -> tagcreate: 7; tagwrite: 80; rename: 2; delete: 0; DB: 0
[2016-01-16 08:26:21] [RESOURCE] Loading effects
[2016-01-16 08:26:21] [RESOURCE] Loading effects done
[2016-01-16 08:26:22] [RESOURCE] Loading background
[2016-01-16 08:26:22] [RESOURCE] Loading background DONE
[2016-01-16 08:26:22] [GLFRAME] Content has been loaded
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/transporter/transporter.vert.glsl; data//shader/transporter/transporter.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/texture/wrap.vert.glsl; data//shader/texture/wrap.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/shadow/view_vertex.glsl; data//shader/shadow/view_fragment.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/shadowcube.vsh; data//shader/cube/quads13/shadowcube.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/shadowcube.vsh; data//shader/cube/quads13/shadowcube.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl
[2016-01-16 08:26:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl
[2016-01-16 08:26:25] [CLIENT] creating galaxy (0, 0, 0); Stars: 3011; created in: 466ms
[2016-01-16 08:26:25] [CLIENT][STARSKY] reloading stars
[2016-01-16 08:26:25] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648)
[2016-01-16 08:26:26] GL_MEMORY AFTER NORMAL MAPS BEFORE SHADOW
[2016-01-16 08:26:26] CURRENT_AVAILABLE: 1237MB
[2016-01-16 08:26:26] TOTAL_AVAILABLE: 2048MB
[2016-01-16 08:26:26] INFO_DEDICATED: 2048MB
[2016-01-16 08:26:26] INFO_EVICTED: 137MB
[2016-01-16 08:26:26] GL_MEMORY AFTER NORMAL MAPS AFTER SHADOW
[2016-01-16 08:26:26] CURRENT_AVAILABLE: 1237MB
[2016-01-16 08:26:26] TOTAL_AVAILABLE: 2048MB
[2016-01-16 08:26:26] INFO_DEDICATED: 2048MB
[2016-01-16 08:26:26] INFO_EVICTED: 137MB
[2016-01-16 08:26:26] [FrameBuffer] creating frame buffer 1920 / 1080
[2016-01-16 08:26:26] [FrameBuffer] initializing frame buffer textures
[2016-01-16 08:26:26] [FrameBuffer] creating frame buffer 1920 / 1080
[2016-01-16 08:26:26] [FrameBuffer] initializing frame buffer textures
[2016-01-16 08:26:26] [FrameBuffer] creating frame buffer 1920 / 1080
[2016-01-16 08:26:26] [FrameBuffer] initializing frame buffer textures
[2016-01-16 08:26:26] [FrameBuffer] creating frame buffer 960 / 540
[2016-01-16 08:26:26] [FrameBuffer] initializing frame buffer textures
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 1
[2016-01-16 08:26:26] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 1
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 1
[2016-01-16 08:26:26] [BG] updating field
[2016-01-16 08:26:26] [FrameBuffer] creating frame buffer 4096 / 4096
[2016-01-16 08:26:26] [FrameBuffer] initializing frame buffer textures
[2016-01-16 08:26:26] [FrameBuffer] creating frame buffer 4096 / 4096
[2016-01-16 08:26:26] [FrameBuffer] initializing frame buffer textures
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 6
[2016-01-16 08:26:26] [CLIENT][BACKGROUND] generating background took: 7ms
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 3
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 4
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 4
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 4
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 4
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 4
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 5
[2016-01-16 08:26:26] [CLIENT] FORMATING: [[SERVER]: Croquelune has joined the game.]; type: String
[2016-01-16 08:26:26] [CLIENT][CHAT] [message] [SERVER]: Croquelune has joined the game.
[2016-01-16 08:26:26] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Bouclier B](17); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Bouclier B (8, 8, 9) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Bouclier A (8, 8, 5) Rail Turret Axis(665)]
[2016-01-16 08:26:26] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Bouclier B](17); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Bouclier B (8, 8, 9) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Bouclier A (8, 8, 5) Rail Turret Axis(665)]
[2016-01-16 08:26:26] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Bouclier B](17): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Bouclier B (8, 8, 9) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Bouclier A (8, 8, 5) Rail Turret Axis(665)]
[2016-01-16 08:26:26] [RAIL][CONNECT] Client(1) Ship[Bouclier B](17) DOCKING PROCEDURE SUCCESSFUL
[2016-01-16 08:26:26] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Bouclier B](17): (ConnectRequest): [Ship[Bouclier B](17) (8, 8, 9) Rail Docker(663)] -> [Ship[Bouclier B](17) (8, 8, 5) Rail Turret Axis(665)]
[2016-01-16 08:26:26] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[Croquelune ; id(4)(1)f(10001)] for PlS[Croquelune ; id(4)(1)f(10001)]
[2016-01-16 08:26:26] [CHAT] Server(0) initializing data from network object 44
[2016-01-16 08:26:26] [WORLDDRAWER] WARNING: DRAWER UPDATE OF Ship[Bouclier A](18) took 16
[2016-01-16 08:26:26] [WORLDDRAWER] WARNING: ADD TOOK 17
[2016-01-16 08:26:26] [DRAWER][WARNING] segManControllerUpdate took 20 ms
[2016-01-16 08:26:26] [DRAWER][WARNING] update took 23 ms
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 4
[2016-01-16 08:26:26] [SERVER][UPDATE] WARNING: handleAddedAndRemovedObjects update took 18
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 4
[2016-01-16 08:26:26] [SERVER][ChannelRouter] created Faction channel: Faction10001
[2016-01-16 08:26:26] [SERVER] Sending all available channels to PlS[Croquelune ; id(4)(1)f(10001)]; total existing: 2
[2016-01-16 08:26:26] [SERVER] Sending available channel to PlS[Croquelune ; id(4)(1)f(10001)]: all
[2016-01-16 08:26:26] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001
[2016-01-16 08:26:26] [SERVER] Sending available channel to PlS[Croquelune ; id(4)(1)f(10001)]: Faction10001
[2016-01-16 08:26:26] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[Croquelune ; id(4)(1)f(10001)]
[2016-01-16 08:26:26] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 12 on Client(1)
[2016-01-16 08:26:26] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[Bouclier A](18)
[2016-01-16 08:26:26] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Bouclier A](18)
[2016-01-16 08:26:26] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Bouclier B](17)
[2016-01-16 08:26:26] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[Bouclier A](18)
[2016-01-16 08:26:26] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[Bouclier A](18); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false
[2016-01-16 08:26:26] [CLIENT] Client received new channel: all; creating...
[2016-01-16 08:26:26] [CLIENT] Client received existing channel mod: all; CREATE
[2016-01-16 08:26:26] [CLIENT] WARNING: member in channel: all already existed
[2016-01-16 08:26:26] [CLIENT] Client received new channel: Faction10001; creating...
[2016-01-16 08:26:26] [CLIENT] Client received existing channel mod: Faction10001; CREATE
[2016-01-16 08:26:26] [CLIENT] WARNING: member in channel: Faction10001 already existed
[2016-01-16 08:26:26] [CLIENT] successfully rejoined all; opening chat: false
[2016-01-16 08:26:26] [CLIENT] successfully rejoined Faction10001; opening chat: false
[2016-01-16 08:26:26] [SERVER][PLAYERMESSAGE] received message request from PlS[Croquelune ; id(4)(1)f(10001)] for 10 messages
[2016-01-16 08:26:26] [CLIENT] stars recreating from changed system; last (-2147483648, -2147483648, -2147483648); new (-2, 0, -1)
[2016-01-16 08:26:26] [CLIENT][STARSKY] reloading stars
[2016-01-16 08:26:26] [CLIENT] Stars: NEW SYSTEM: (-2, 0, -1)
[2016-01-16 08:26:26] [DB] loading messages set from 1452929186753 for receiver croquelune: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'croquelune' AND SENT < 1452929186753 ORDER BY SENT DESC LIMIT 10;
[2016-01-16 08:26:26] [SERVER] PlS[Croquelune ; id(4)(1)f(10001)] FactionNews for 10001 not found!
[2016-01-16 08:26:26] [SHADER] validate: current FBO: 4
[2016-01-16 08:26:26] [SKIN] USING DEFAULT FOR PLAYER PlS[Croquelune ; id(4)(1)f(10001)]
[2016-01-16 08:26:26] [SKIN] REMOVING TMP PATH: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Test\.\texTmp
[2016-01-16 08:26:26] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR SpaceStation[ENTITY_SPACESTATION_Arsenal(13)]
[2016-01-16 08:26:27] [SERVER] Ship[AUZE-CH-X000 Spectre](9) Failed Activating 1 Blocks
[2016-01-16 08:26:27] [SEGMENTPROVIDER] WARNING: ANALYZING RETURN REQ: Size: 1; Total: 29; Sync: 0; loop: 29; notify: 0
[2016-01-16 08:26:27] [CLIENTPROVIDER] WARNING: WHOLE request time > 10: 29; ITERATIONS: 1 / 1
[2016-01-16 08:26:27] [CLIENTPROVIDER] Request for Ship[armure mobile](11) took 34ms
[2016-01-16 08:26:27] [CLIENT-CONTROLLER][WARNING] state update took 51ms
[2016-01-16 08:26:28] [CLIENT-CONTROLLER][WARNING] state update took 52ms
[2016-01-16 08:26:28] [PHYSICSCONTAINER][WARNING] Could not set mass!
[2016-01-16 08:26:28] [DRAWER][WARNING] update took 34 ms
[2016-01-16 08:26:28] USE BUFFER RANGE: true
[2016-01-16 08:26:29] DRAWING TIME OF 97 elements: 64(63.13925); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0
[2016-01-16 08:26:29] [UNIVERSE] WARNING: Sector UPDATE took 109; sectors updated: 28
[2016-01-16 08:26:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 109
[2016-01-16 08:26:29] [DRAWER][WARNING] update took 40 ms
[2016-01-16 08:26:30] Client(1) Narrowphase of Client(1) took: 70
[2016-01-16 08:26:30] [CLIENT-CONTROLLER][WARNING] state update took 74ms
[2016-01-16 08:26:30] [CLIENT] WARNING: Physics took 73
[2016-01-16 08:26:30] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 28
[2016-01-16 08:26:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:26:31] [UNIVERSE] WARNING: Sector UPDATE took 324; sectors updated: 28
[2016-01-16 08:26:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 325
[2016-01-16 08:26:31] [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2)
[2016-01-16 08:26:31] [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Shop(3)]
[2016-01-16 08:26:31] [ENTITIES] removed object from loaded state Shop(3); 3
[2016-01-16 08:26:31] [DELETE][Server(0)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified!
[2016-01-16 08:26:31] [ENTITIES] removed object from loaded state Shop(3); 3
[2016-01-16 08:26:31] [DELETE][Client(1)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified!
[2016-01-16 08:26:31] [UNIVERSE] WARNING: Sector UPDATE took 169; sectors updated: 27
[2016-01-16 08:26:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 170
[2016-01-16 08:26:31] [ENTITIES] removed object from loaded state [SERVER RemoteSector(2)false; (2, 2, 2)]; 2
[2016-01-16 08:26:31] [ENTITIES] removed object from loaded state [CLIENT ReSector(2)true; (2, 2, 2); ]; 2
[2016-01-16 08:26:31] [DELETE][Client(1)] Sendable 2([CLIENT ReSector(2)true; (2, 2, 2); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:26:31] [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified!
[2016-01-16 08:26:31] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:26:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:31] [UNIVERSE] WARNING: Sector UPDATE took 87; sectors updated: 27
[2016-01-16 08:26:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 87
[2016-01-16 08:26:32] Sector[5](-30, 1, -13) Narrowphase of Sector[5](-30, 1, -13) took: 278
[2016-01-16 08:26:32] Sector[5](-30, 1, -13) LISTING OBJECTS:
[2016-01-16 08:26:32] 0# OBJECT: {RigBExOrig@1977770222([CCS|SER Ship[Bouclier test](12)])}
[2016-01-16 08:26:32] 1# OBJECT: {RigBExOrig@335681571([CCS|SER Ship[AUZE-CH-X000 Spectre](9)])}
[2016-01-16 08:26:32] 2# OBJECT: {RigBExOrig@1366668663([CCS|SER SpaceStation[ENTITY_SPACESTATION_Arsenal(13)]])}
[2016-01-16 08:26:32] 3# OBJECT: {RigBExOrig@1726065112([CCS|SER Ship[Cible test](10)])}
[2016-01-16 08:26:32] 4# OBJECT: {RigBExOrig@6439162([CCS|SER Ship[0001](8)])}
[2016-01-16 08:26:32] 5# OBJECT: {RigBExOrig@69571541([CCS|SER Ship[Shoot tester](6)])}
[2016-01-16 08:26:32] 6# OBJECT: {RigBExOrig@2013741099([CCS|SER Ship[armure mobile](11)])}
[2016-01-16 08:26:32] 7# OBJECT: {RigBExOrig@323197338([CCS|SER Ship[X](7)])}
[2016-01-16 08:26:32] 8# OBJECT: {RigBExvirtS(ori)(-31, 0, -12)mapTo(vi)(-30, 1, -13){{RigBExOrig@614540514([CCS|SER Ship[Bouclier A](18)])}}@28602008([CCS|SER Ship[Bouclier A](18)])}
[2016-01-16 08:26:32] WARNING: sector update of single sector (-30, 1, -13) took 280 ms; Physics 280 ms
[2016-01-16 08:26:32] WARNING: sector info: (-30, 1, -13); id 5; type VOID;
[2016-01-16 08:26:32] [UNIVERSE] WARNING: Sector UPDATE took 474; sectors updated: 27
[2016-01-16 08:26:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 474
[2016-01-16 08:26:33] [UNIVERSE] WARNING: Sector UPDATE took 107; sectors updated: 27
[2016-01-16 08:26:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 107
[2016-01-16 08:26:33] [UNIVERSE] WARNING: Sector UPDATE took 53; sectors updated: 27
[2016-01-16 08:26:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 53
[2016-01-16 08:26:33] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:26:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:35] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:26:35] [UNIVERSE] WARNING: Sector UPDATE took 87; sectors updated: 27
[2016-01-16 08:26:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 87
[2016-01-16 08:26:35] [UNIVERSE] WARNING: Sector UPDATE took 138; sectors updated: 27
[2016-01-16 08:26:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 138
[2016-01-16 08:26:35] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27
[2016-01-16 08:26:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 40
[2016-01-16 08:26:35] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:26:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:26:36] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:26:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:26:36] [UNIVERSE] WARNING: Sector UPDATE took 129; sectors updated: 27
[2016-01-16 08:26:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 129
[2016-01-16 08:26:36] DRAWING TIME OF 105 elements: 45(44.056377); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0
[2016-01-16 08:26:37] [DRAWER][WARNING] update took 23 ms
[2016-01-16 08:26:38] [UNIVERSE] WARNING: Sector UPDATE took 71; sectors updated: 27
[2016-01-16 08:26:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 71
[2016-01-16 08:26:38] [SHIP] Client(1) Ship[Bouclier test](12) manager udpate took 26
[2016-01-16 08:26:39] DRAWING TIME OF 105 elements: 81(80.68208); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0
[2016-01-16 08:26:39] [CLIENT][PlayerInput] successfully deactivated obfuscated.Q@3e75fc8e
[2016-01-16 08:26:39] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[Croquelune ; id(4)(1)f(10001)]
[2016-01-16 08:26:40] [SERVER][SPAWN] PlS[Croquelune ; id(4)(1)f(10001)]; Relative: Ship[AUZE-CH-X000 Spectre](9) -> (-16.98975, -185.38585, 40.046482); objOrigin: (-11.719019, -177.7496, 34.020477)
[2016-01-16 08:26:40] [SERVER][SPAWN] Gravity object to use for PlS[Croquelune ; id(4)(1)f(10001)] set to: ENTITY_SHIP_Z
[2016-01-16 08:26:40] [SERVER][PlayerCharacter] Server(0) Set initial transform to (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 50 on Server(0)
[2016-01-16 08:26:40] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:26:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Server(0) SOURCE CHANGE null -> Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:26:40] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] gravity change sent
[2016-01-16 08:26:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] changed gravity on Server(0) Ship[AUZE-CH-X000 Spectre](9) -> (0.0, 0.0, 0.0)
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Server(0) starting gravity change: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] INITIALIZING GRAVITY FOR Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:26:40] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] gravity to: [WARNING] UNKNOWN SIDE -1
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Server(0) starting gravity change DONE: source: Ship[AUZE-CH-X000 Spectre](9) origin: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] TOOK 27
[2016-01-16 08:26:40] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] FROM -2 TO 5
[2016-01-16 08:26:40] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]
[2016-01-16 08:26:40] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]; PlS[Croquelune ; id(4)(1)f(10001)]
[2016-01-16 08:26:40] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] RECEIVED REMOTE GRAVITY: 9 --- (0.0, 0.0, 0.0)
[2016-01-16 08:26:40] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_Z(9); (0.0, 0.0, 0.0)]
[2016-01-16 08:26:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] FLAG changed gravity on Client(1) Ship[AUZE-CH-X000 Spectre](9) -> (0.0, 0.0, 0.0)
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Client(1) starting gravity change: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] INITIALIZING GRAVITY FOR Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:26:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] gravity to: [WARNING] UNKNOWN SIDE -1
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Client(1) starting gravity change DONE: source: Ship[AUZE-CH-X000 Spectre](9) origin: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [GHOST-OBJECT] SWEEP TEST TIME: 34
[2016-01-16 08:26:40] [CLIENT] WARNING: Physics took 43
[2016-01-16 08:26:40] [SHADER] validate: current FBO: 2
[2016-01-16 08:26:40] [GHOST-OBJECT] SWEEP TEST TIME: 71
[2016-01-16 08:26:40] [UNIVERSE] WARNING: Sector UPDATE took 98; sectors updated: 27
[2016-01-16 08:26:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 98
[2016-01-16 08:26:40] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=143 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]), toPos=(0, 0, 0), hide=false]
[2016-01-16 08:26:40] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]
[2016-01-16 08:26:40] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=143 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]), toPos=(0, 0, 0), hide=false]
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Server(0) starting gravity change: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] INITIALIZING GRAVITY FOR Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:26:40] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] gravity to: [WARNING] UNKNOWN SIDE -1
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Server(0) starting gravity change DONE: source: Ship[AUZE-CH-X000 Spectre](9) origin: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] FLAG changed gravity on Server(0) Ship[AUZE-CH-X000 Spectre](9) -> (0.0, 0.0, 0.0)
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Server(0) starting gravity change: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] INITIALIZING GRAVITY FOR Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:26:40] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] gravity to: [WARNING] UNKNOWN SIDE -1
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Server(0) starting gravity change DONE: source: Ship[AUZE-CH-X000 Spectre](9) origin: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [CLIENT] REQUESTING SYSTEM: (-2, 0, -1)
[2016-01-16 08:26:40] [CLIENT][SPAWN] Spawned on object: Ship[AUZE-CH-X000 Spectre](9); (-11.719019, -177.7496, 34.020477), local (-0.1756134, 0.32896042, -11.057419) -> (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [CLIENT][BUILDTOOLS] Reset area placement
[2016-01-16 08:26:40] BACKGROUND SOUND: 0.35; 0.35; 1.0
[2016-01-16 08:26:40] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]
[2016-01-16 08:26:40] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]; at: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Croquelune ; id(4)(1)f(10001)] took 149
[2016-01-16 08:26:40] [CLIENT-CONTROLLER][WARNING] state update took 152ms
[2016-01-16 08:26:40] [CLIENT][BUILDTOOLS] Reset area placement
[2016-01-16 08:26:40] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:40] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:40] [SERVER][UPDATE] WARNING: object local update of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] took 62
[2016-01-16 08:26:40] [SERVER][UPDATE] WARNING: object local update of 16 objects took 63
[2016-01-16 08:26:40] [SHADER] validate: current FBO: 1
[2016-01-16 08:26:40] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:40] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:40] [SHADER] validate: current FBO: 1
[2016-01-16 08:26:40] [WARPOUT] took up from current grav up (-0.4122111, -0.40326643, -0.81698114)
[2016-01-16 08:26:40] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]: FROM (-16.98975, -185.38585, 40.046482); (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [KINEMATIC] WARP OUT DIDNT DETECT A HIT
[2016-01-16 08:26:40] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]: (-16.98975, -185.38585, 40.046482) -> (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-16.98975, -185.38585, 40.046482) TO (-16.98975, -185.38585, 40.046482) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Client(1) starting gravity change: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] INITIALIZING GRAVITY FOR Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:26:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] gravity to: [WARNING] UNKNOWN SIDE -1
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Client(1) starting gravity change DONE: source: Ship[AUZE-CH-X000 Spectre](9) origin: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] FLAG changed gravity on Client(1) Ship[AUZE-CH-X000 Spectre](9) -> (0.0, 0.0, 0.0)
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Client(1) starting gravity change: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] INITIALIZING GRAVITY FOR Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:26:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] gravity to: [WARNING] UNKNOWN SIDE -1
[2016-01-16 08:26:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] Client(1) starting gravity change DONE: source: Ship[AUZE-CH-X000 Spectre](9) origin: (-16.98975, -185.38585, 40.046482)
[2016-01-16 08:26:40] [CLIENT][POPUP] INFO: If you are stuck in a block,
press UP.
Time left to use this: 8 sec
[2016-01-16 08:26:40] [SERVER][GALAXY] REQUESTING SYSTEM (-2, 0, -1); exists in DB: true; TIME: 452ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-30, secY=1, secZ=-13, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)]
[2016-01-16 08:26:40] [UNIVERSE] WARNING: Sector UPDATE took 68; sectors updated: 27
[2016-01-16 08:26:40] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: -30, 1, -13
[2016-01-16 08:26:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 80
[2016-01-16 08:26:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:26:41] [GHOST-OBJECT] SWEEP TEST TIME: 42
[2016-01-16 08:26:41] [GHOST-OBJECT] SWEEP TEST TIME: 25
[2016-01-16 08:26:41] [CLIENT] WARNING: Physics took 45
[2016-01-16 08:26:41] [UNIVERSE] WARNING: Sector UPDATE took 187; sectors updated: 27
[2016-01-16 08:26:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 187
[2016-01-16 08:26:41] [CLIENT] WARNING: ParticleControllerUpdate took 99
[2016-01-16 08:26:41] [CLIENT-CONTROLLER][WARNING] state update took 102ms
[2016-01-16 08:26:41] [UNIVERSE] WARNING: Sector UPDATE took 68; sectors updated: 27
[2016-01-16 08:26:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 68
[2016-01-16 08:26:42] Now playing:
[2016-01-16 08:26:42] :
[2016-01-16 08:26:42]
[2016-01-16 08:26:42] Perimeter - Empire Covered.ogg
[2016-01-16 08:26:42] [UNIVERSE] WARNING: Sector UPDATE took 231; sectors updated: 27
[2016-01-16 08:26:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 231
[2016-01-16 08:26:42] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27
[2016-01-16 08:26:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 38
[2016-01-16 08:26:42] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
[2016-01-16 08:26:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
[2016-01-16 08:26:42] Error
[2016-01-16 08:26:42] :
[2016-01-16 08:26:42]
[2016-01-16 08:26:42] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 08:26:42] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27
[2016-01-16 08:26:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 36
[2016-01-16 08:26:42] [UNIVERSE] WARNING: Sector UPDATE took 106; sectors updated: 27
[2016-01-16 08:26:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 107
[2016-01-16 08:26:42] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:42] [GHOST-OBJECT] SWEEP TEST TIME: 69
[2016-01-16 08:26:42] [UNIVERSE] WARNING: Sector UPDATE took 69; sectors updated: 27
[2016-01-16 08:26:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 69
[2016-01-16 08:26:42] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
[2016-01-16 08:26:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 36
[2016-01-16 08:26:43] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
[2016-01-16 08:26:43] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:26:43] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27
[2016-01-16 08:26:43] [SERVER][UPDATE] WARNING: UNIVERSE update took 67
[2016-01-16 08:26:43] [DRAWER][WARNING] update took 33 ms
[2016-01-16 08:26:43] [GHOST-OBJECT] SWEEP TEST TIME: 229
[2016-01-16 08:26:43] [UNIVERSE] WARNING: Sector UPDATE took 229; sectors updated: 27
[2016-01-16 08:26:43] [SERVER][UPDATE] WARNING: UNIVERSE update took 229
[2016-01-16 08:26:43] [UNIVERSE] WARNING: Sector UPDATE took 67; sectors updated: 27
[2016-01-16 08:26:43] [SERVER][UPDATE] WARNING: UNIVERSE update took 67
[2016-01-16 08:26:44] [UNIVERSE] WARNING: Sector UPDATE took 83; sectors updated: 27
[2016-01-16 08:26:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 84
[2016-01-16 08:26:44] [UNIVERSE] WARNING: Sector UPDATE took 79; sectors updated: 27
[2016-01-16 08:26:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 79
[2016-01-16 08:26:44] [UNIVERSE] WARNING: Sector UPDATE took 49; sectors updated: 27
[2016-01-16 08:26:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 49
[2016-01-16 08:26:44] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:26:45] [SERVER][UPDATE] WARNING: object local update of Ship[Shoot tester](6) took 588
[2016-01-16 08:26:45] [SERVER][UPDATE] WARNING: object local update of 16 objects took 589
[2016-01-16 08:26:45] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 27
[2016-01-16 08:26:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 47
[2016-01-16 08:26:45] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27
[2016-01-16 08:26:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 36
[2016-01-16 08:26:46] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
[2016-01-16 08:26:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:26:46] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:26:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:26:46] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:26:47] [DRAWER][WARNING] update took 23 ms
[2016-01-16 08:26:47] BLOCK ORIENTATION FOR Plex Lift: TOP
[2016-01-16 08:26:47] [UNIVERSE] WARNING: Sector UPDATE took 60; sectors updated: 27
[2016-01-16 08:26:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 61
[2016-01-16 08:26:47] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:48] [UNIVERSE] WARNING: Sector UPDATE took 116; sectors updated: 27
[2016-01-16 08:26:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 116
[2016-01-16 08:26:48] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:48] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:26:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:26:48] [UNIVERSE] WARNING: Sector UPDATE took 202; sectors updated: 27
[2016-01-16 08:26:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 202
[2016-01-16 08:26:49] [UNIVERSE] WARNING: Sector UPDATE took 120; sectors updated: 27
[2016-01-16 08:26:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 121
[2016-01-16 08:26:49] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:49] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl
[2016-01-16 08:26:49] [SHADER] validate: current FBO: 1
[2016-01-16 08:26:50] [SHADER] validate: current FBO: 2
[2016-01-16 08:26:50] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:50] [UNIVERSE] WARNING: Sector UPDATE took 106; sectors updated: 27
[2016-01-16 08:26:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 106
[2016-01-16 08:26:51] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:51] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:51] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:51] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:51] [UNIVERSE] WARNING: Sector UPDATE took 96; sectors updated: 27
[2016-01-16 08:26:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 97
[2016-01-16 08:26:52] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27
[2016-01-16 08:26:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 98
[2016-01-16 08:26:52] DRAWING TIME OF 105 elements: 83(82.38147); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0
[2016-01-16 08:26:52] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:52] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:52] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
[2016-01-16 08:26:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:26:53] [UNIVERSE] WARNING: Sector UPDATE took 276; sectors updated: 27
[2016-01-16 08:26:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 276
[2016-01-16 08:26:53] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:53] [UNIVERSE] WARNING: Sector UPDATE took 38; sectors updated: 27
[2016-01-16 08:26:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 38
[2016-01-16 08:26:53] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
[2016-01-16 08:26:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:26:54] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:54] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:26:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:26:54] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27
[2016-01-16 08:26:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 66
[2016-01-16 08:26:54] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 64
[2016-01-16 08:26:54] [SERVER][UPDATE] WARNING: object local update of 16 objects took 71
[2016-01-16 08:26:54] [UNIVERSE] WARNING: Sector UPDATE took 106; sectors updated: 27
[2016-01-16 08:26:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 106
[2016-01-16 08:26:55] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
[2016-01-16 08:26:55] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
[2016-01-16 08:26:55] Sector[5](-30, 1, -13) Narrowphase of Sector[5](-30, 1, -13) took: 113
[2016-01-16 08:26:55] Sector[5](-30, 1, -13) LISTING OBJECTS:
[2016-01-16 08:26:55] 0# OBJECT: {RigBExOrig@1977770222([CCS|SER Ship[Bouclier test](12)])}
[2016-01-16 08:26:55] 1# OBJECT: {RigBExOrig@335681571([CCS|SER Ship[AUZE-CH-X000 Spectre](9)])}
[2016-01-16 08:26:55] 2# OBJECT: {RigBExOrig@1366668663([CCS|SER SpaceStation[ENTITY_SPACESTATION_Arsenal(13)]])}
[2016-01-16 08:26:55] 3# OBJECT: {RigBExOrig@1726065112([CCS|SER Ship[Cible test](10)])}
[2016-01-16 08:26:55] 4# OBJECT: {RigBExOrig@6439162([CCS|SER Ship[0001](8)])}
[2016-01-16 08:26:55] 5# OBJECT: {RigBExOrig@69571541([CCS|SER Ship[Shoot tester](6)])}
[2016-01-16 08:26:55] 6# OBJECT: {RigBExOrig@2013741099([CCS|SER Ship[armure mobile](11)])}
[2016-01-16 08:26:55] 7# OBJECT: {RigBExOrig@323197338([CCS|SER Ship[X](7)])}
[2016-01-16 08:26:55] 8# OBJECT: {RigBExvirtS(ori)(-31, 0, -12)mapTo(vi)(-30, 1, -13){{RigBExOrig@614540514([CCS|SER Ship[Bouclier A](18)])}}@28602008([CCS|SER Ship[Bouclier A](18)])}
[2016-01-16 08:26:55] 9# OBJECT: PCGhostObjExt(143->Attached(Ship[AUZE-CH-X000 Spectre](9)))@1463041580
[2016-01-16 08:26:55] [UNIVERSE] WARNING: Sector UPDATE took 217; sectors updated: 27
[2016-01-16 08:26:55] [SERVER][UPDATE] WARNING: UNIVERSE update took 217
[2016-01-16 08:26:56] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27
[2016-01-16 08:26:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 41
[2016-01-16 08:26:56] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
[2016-01-16 08:26:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
[2016-01-16 08:26:56] [UNIVERSE] WARNING: Sector UPDATE took 67; sectors updated: 27
[2016-01-16 08:26:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 67
[2016-01-16 08:26:56] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
[2016-01-16 08:26:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:26:56] Sector[5](-30, 1, -13) Narrowphase of Sector[5](-30, 1, -13) took: 88
[2016-01-16 08:26:56] [UNIVERSE] WARNING: Sector UPDATE took 95; sectors updated: 27
[2016-01-16 08:26:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 96
[2016-01-16 08:26:57] [UNIVERSE] WARNING: Sector UPDATE took 72; sectors updated: 27
[2016-01-16 08:26:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 75
[2016-01-16 08:26:57] [UNIVERSE] WARNING: Sector UPDATE took 105; sectors updated: 27
[2016-01-16 08:26:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 105
[2016-01-16 08:26:57] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
[2016-01-16 08:26:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
[2016-01-16 08:26:59] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 27
[2016-01-16 08:26:59] [SERVER][UPDATE] WARNING: UNIVERSE update took 39
[2016-01-16 08:27:00] [UNIVERSE] WARNING: Sector UPDATE took 99; sectors updated: 27
[2016-01-16 08:27:00] [SERVER][UPDATE] WARNING: UNIVERSE update took 99
[2016-01-16 08:27:00] [DRAWER][WARNING] update took 28 ms
[2016-01-16 08:27:00] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
[2016-01-16 08:27:00] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:27:01] HIT RESULT near: (7, 8, 7)[Black Advanced Armor Hepta]o[[WARNING] UNKNOWN SIDE 6][active][250hp][jT], on Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:27:01] [CLIENT] ACTIVATE BLOCK (std) (7, 8, 7)[Black Advanced Armor Hepta]o[[WARNING] UNKNOWN SIDE 6][active][250hp][jT]
[2016-01-16 08:27:01] [UNIVERSE] WARNING: Sector UPDATE took 74; sectors updated: 27
[2016-01-16 08:27:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 74
[2016-01-16 08:27:01] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
[2016-01-16 08:27:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:27:01] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
[2016-01-16 08:27:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:27:01] [CLIENTPROVIDER] Request for Asteroid(22)sec[21] took 13ms
[2016-01-16 08:27:01] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27
[2016-01-16 08:27:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:01] [UNIVERSE] WARNING: Sector UPDATE took 57; sectors updated: 27
[2016-01-16 08:27:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 57
[2016-01-16 08:27:02] [UNIVERSE] WARNING: Sector UPDATE took 68; sectors updated: 27
[2016-01-16 08:27:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 68
[2016-01-16 08:27:02] [UNIVERSE] WARNING: Sector UPDATE took 58; sectors updated: 27
[2016-01-16 08:27:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 78
[2016-01-16 08:27:02] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:27:02] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:27:02] [CLIENT] Player character enter used
[2016-01-16 08:27:02] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] -> Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:27:02] [UNIVERSE] WARNING: Sector UPDATE took 198; sectors updated: 27
[2016-01-16 08:27:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 198
[2016-01-16 08:27:02] [CONTROLLERSTATE] Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=143 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]), fromPos=(0, 0, 0), toId=9 (Ship[AUZE-CH-X000 Spectre](9)), toPos=(8, 8, 8), hide=true]
[2016-01-16 08:27:02] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]; detach pos: (-20.116177, -174.5964, 46.93981)
[2016-01-16 08:27:02] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] removed warp token, because character entered structure!
[2016-01-16 08:27:02] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:27:02] [CONTROLLERSTATE] Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[Croquelune ; id(4)(1)f(10001)], fromId=143 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]), fromPos=(0, 0, 0), toId=9 (Ship[AUZE-CH-X000 Spectre](9)), toPos=(8, 8, 8), hide=true]
[2016-01-16 08:27:02] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]; detach pos: (-20.116179, -174.5964, 46.93981)
[2016-01-16 08:27:02] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] removed warp token, because character entered structure!
[2016-01-16 08:27:02] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:27:02] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[AUZE-CH-X000 Spectre](9); at: (-11.719019, -177.7496, 34.020477)
[2016-01-16 08:27:02] Error in class 'SourceLWJGL OpenAL'
[2016-01-16 08:27:02] Channel null in method 'stop'
[2016-01-16 08:27:02] [CLIENT-CONTROLLER][WARNING] state update took 54ms
[2016-01-16 08:27:02] [DRAWER][WARNING] update took 17 ms
[2016-01-16 08:27:02] [SHADER] validate: current FBO: 4
[2016-01-16 08:27:02] [SHADER] validate: current FBO: 4
[2016-01-16 08:27:02] [SHADER] validate: current FBO: 4
[2016-01-16 08:27:02] [SHADER] validate: current FBO: 4
[2016-01-16 08:27:02] [SHADER] validate: current FBO: 4
[2016-01-16 08:27:02] [UNIVERSE] WARNING: Sector UPDATE took 79; sectors updated: 27
[2016-01-16 08:27:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 79
[2016-01-16 08:27:02] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:27:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:03] [UNIVERSE] WARNING: Sector UPDATE took 65; sectors updated: 27
[2016-01-16 08:27:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 65
[2016-01-16 08:27:03] [UNIVERSE] WARNING: Sector UPDATE took 65; sectors updated: 27
[2016-01-16 08:27:03] [SERVER][UPDATE] WARNING: UNIVERSE update took 65
[2016-01-16 08:27:04] [UNIVERSE] WARNING: Sector UPDATE took 136; sectors updated: 27
[2016-01-16 08:27:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 136
[2016-01-16 08:27:04] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
[2016-01-16 08:27:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
[2016-01-16 08:27:04] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27
[2016-01-16 08:27:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:04] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hX@3dd0a62c); DOCKED: false; RAIL: false
[2016-01-16 08:27:04] [SHADER] validate: current FBO: 2
[2016-01-16 08:27:04] [CLIENT-CONTROLLER][WARNING] state update took 151ms
[2016-01-16 08:27:05] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:05] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:27:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:05] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:06] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:06] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:07] [UNIVERSE] WARNING: Sector UPDATE took 140; sectors updated: 27
[2016-01-16 08:27:07] [SERVER][UPDATE] WARNING: UNIVERSE update took 140
[2016-01-16 08:27:07] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:07] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:07] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:07] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:08] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:08] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:08] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:08] [UNIVERSE] WARNING: Sector UPDATE took 54; sectors updated: 27
[2016-01-16 08:27:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 54
[2016-01-16 08:27:08] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Croquelune ; id(4)(1)f(10001)] took 57
[2016-01-16 08:27:08] [CLIENT-CONTROLLER][WARNING] state update took 58ms
[2016-01-16 08:27:09] [UNIVERSE] WARNING: Sector UPDATE took 65; sectors updated: 27
[2016-01-16 08:27:09] [SERVER][UPDATE] WARNING: UNIVERSE update took 66
[2016-01-16 08:27:10] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27
[2016-01-16 08:27:10] [SERVER][UPDATE] WARNING: UNIVERSE update took 36
[2016-01-16 08:27:10] [UNIVERSE] WARNING: Sector UPDATE took 45; sectors updated: 27
[2016-01-16 08:27:10] [SERVER][UPDATE] WARNING: UNIVERSE update took 45
[2016-01-16 08:27:10] [UNIVERSE] WARNING: Sector UPDATE took 62; sectors updated: 27
[2016-01-16 08:27:10] [SERVER][UPDATE] WARNING: UNIVERSE update took 62
[2016-01-16 08:27:10] [UNIVERSE] WARNING: Sector UPDATE took 56; sectors updated: 27
[2016-01-16 08:27:10] [SERVER][UPDATE] WARNING: UNIVERSE update took 56
[2016-01-16 08:27:13] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:27:13] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:13] [UNIVERSE] WARNING: Sector UPDATE took 55; sectors updated: 27
[2016-01-16 08:27:13] [SERVER][UPDATE] WARNING: UNIVERSE update took 55
[2016-01-16 08:27:14] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27
[2016-01-16 08:27:14] [SERVER][UPDATE] WARNING: UNIVERSE update took 66
[2016-01-16 08:27:15] [UNIVERSE] WARNING: Sector UPDATE took 67; sectors updated: 27
[2016-01-16 08:27:15] [SERVER][UPDATE] WARNING: UNIVERSE update took 67
[2016-01-16 08:27:15] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:27:15] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:15] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:27:15] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:15] DRAWING TIME OF 105 elements: 130(130.46785); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0
[2016-01-16 08:27:16] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:16] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:16] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:27:16] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:16] [WARNING][CLIENT] SLOW: synchronized flush took 51 ms, size 76
[2016-01-16 08:27:17] DRAWING TIME OF 105 elements: 27(26.20586); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0
[2016-01-16 08:27:17] [UNIVERSE] WARNING: Sector UPDATE took 129; sectors updated: 27
[2016-01-16 08:27:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 129
[2016-01-16 08:27:17] [UNIVERSE] WARNING: Sector UPDATE took 65; sectors updated: 27
[2016-01-16 08:27:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 65
[2016-01-16 08:27:17] DRAWING TIME OF 105 elements: 39(39.154545); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0
[2016-01-16 08:27:17] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:27:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:17] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:27:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:17] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:18] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:18] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:19] [UNIVERSE] WARNING: Sector UPDATE took 59; sectors updated: 27
[2016-01-16 08:27:19] [SERVER][UPDATE] WARNING: UNIVERSE update took 60
[2016-01-16 08:27:21] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:27:21] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:27:21] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:21] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:21] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27
[2016-01-16 08:27:21] [SERVER][UPDATE] WARNING: UNIVERSE update took 97
[2016-01-16 08:27:22] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:22] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:24] [UNIVERSE] WARNING: Sector UPDATE took 82; sectors updated: 27
[2016-01-16 08:27:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 82
[2016-01-16 08:27:27] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hX@3dd0a62c); DOCKED: false; RAIL: false
[2016-01-16 08:27:31] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hX@3dd0a62c); DOCKED: false; RAIL: false
[2016-01-16 08:27:32] [UNIVERSE] WARNING: Sector UPDATE took 65; sectors updated: 27
[2016-01-16 08:27:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 67
[2016-01-16 08:27:38] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hX@3dd0a62c); DOCKED: false; RAIL: false
[2016-01-16 08:27:38] [UNIVERSE] WARNING: Sector UPDATE took 59; sectors updated: 27
[2016-01-16 08:27:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 59
[2016-01-16 08:27:39] [CLIENT][POPUP] INFO: ERROR: You are not near any shop!
[2016-01-16 08:27:40] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27
[2016-01-16 08:27:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 41
[2016-01-16 08:27:49] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:27:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:27:49] [CLIENT][PlayerInput] successfully deactivated obfuscated.U@4757ffa8
[2016-01-16 08:27:50] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27
[2016-01-16 08:27:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 97
[2016-01-16 08:27:55] [JOYSTICK] reading config ./joystick.cfg
[2016-01-16 08:27:55] [JOYSTICK] writing config ./joystick.cfg
[2016-01-16 08:28:01] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:28:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:28:01] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:28:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:28:10] [UNIVERSE] WARNING: Sector Ping took 12
[2016-01-16 08:28:12] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:28:14] CANCEL
[2016-01-16 08:28:14] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@5734f6bd
[2016-01-16 08:28:38] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 27
[2016-01-16 08:28:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 39
[2016-01-16 08:28:41] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:28:42] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:28:42] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:28:42] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:28:42] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:28:42] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@11e01ca5
[2016-01-16 08:29:01] [UNIVERSE] WARNING: Sector UPDATE took 128; sectors updated: 27
[2016-01-16 08:29:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 128
[2016-01-16 08:29:01] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27
[2016-01-16 08:29:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 31
[2016-01-16 08:29:18] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:29:24] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:29:24] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:29:24] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:29:24] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:29:24] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:29:24] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:29:24] [UNIVERSE] WARNING: Sector UPDATE took 253; sectors updated: 27
[2016-01-16 08:29:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 253
[2016-01-16 08:29:24] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@89ebc7e
[2016-01-16 08:29:24] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27
[2016-01-16 08:29:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:29:30] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
[2016-01-16 08:29:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
[2016-01-16 08:29:45] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:29:47] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:29:47] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:29:47] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:29:47] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:29:47] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:29:47] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:29:47] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@36b4e6dd
[2016-01-16 08:29:58] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:30:01] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:30:01] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:30:01] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:30:01] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:30:01] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:30:01] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:30:01] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@46c56fa8
[2016-01-16 08:30:03] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:30:03] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:30:03] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:30:03] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:30:03] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:30:03] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:30:03] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:30:03] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@575156e1
[2016-01-16 08:30:08] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:30:09] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:30:09] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:30:09] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:30:09] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:30:09] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:30:09] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:30:09] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@2ad17d39
[2016-01-16 08:30:11] Now playing:
[2016-01-16 08:30:11] :
[2016-01-16 08:30:11]
[2016-01-16 08:30:11] Kevin MacLeod - Overcast.ogg
[2016-01-16 08:30:11] Error
[2016-01-16 08:30:11] :
[2016-01-16 08:30:11]
[2016-01-16 08:30:11] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 08:30:15] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:30:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:30:16] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:30:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:30:16] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:30:16] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:30:16] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:30:16] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@3b42f4b0
[2016-01-16 08:30:30] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:30:31] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:30:31] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:30:31] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:30:31] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:30:31] DUIPLICATE KEY AI_CONFIG_PANEL - SELECT_NEAREST_ENTITY
[2016-01-16 08:30:31] DUIPLICATE KEY SELECT_NEAREST_ENTITY - AI_CONFIG_PANEL
[2016-01-16 08:30:31] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:30:31] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:30:31] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@5697645f
[2016-01-16 08:30:37] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:30:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:30:37] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:30:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:30:37] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:30:37] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:30:37] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:30:37] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@b2cd632
[2016-01-16 08:30:49] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:30:56] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:30:56] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:30:56] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:30:56] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:30:56] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:30:56] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:30:56] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@2ab55adb
[2016-01-16 08:30:59] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:30:59] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:30:59] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:30:59] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:30:59] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:30:59] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:30:59] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:30:59] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@67edc49
[2016-01-16 08:31:06] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:31:10] CANCEL
[2016-01-16 08:31:10] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@6b26e545
[2016-01-16 08:31:17] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:31:17] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:31:17] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:31:17] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:31:17] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:31:17] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:31:17] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:31:17] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@6d63355
[2016-01-16 08:31:31] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:31:31] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:31:31] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:31:31] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:31:31] DUIPLICATE KEY SIT - SELECT_NEAREST_ENTITY
[2016-01-16 08:31:31] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:31:31] DUIPLICATE KEY SELECT_NEAREST_ENTITY - SIT
[2016-01-16 08:31:31] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:31:31] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:31:31] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@6b5d2d6
[2016-01-16 08:31:39] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:31:39] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:31:39] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:31:39] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:31:39] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:31:39] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:31:39] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:31:39] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@7659dadd
[2016-01-16 08:31:48] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:31:48] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:31:48] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:31:48] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:31:48] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:31:48] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:31:48] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:31:48] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:31:48] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:31:48] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@2a09159e
[2016-01-16 08:31:50] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:31:50] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:31:50] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:31:50] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:31:50] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:31:50] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:31:50] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:31:50] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:31:50] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:31:50] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:31:50] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:31:50] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:31:50] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:31:50] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@1df2c711
[2016-01-16 08:31:57] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:31:59] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:31:59] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:31:59] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:31:59] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:31:59] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:31:59] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:31:59] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:31:59] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:31:59] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:31:59] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:31:59] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:31:59] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:31:59] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@3579951b
[2016-01-16 08:32:12] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:32:13] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:32:13] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:32:13] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:32:13] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:32:13] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:32:13] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:32:13] DUIPLICATE KEY HELP_SCREEN - FACTION_MENU
[2016-01-16 08:32:13] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:32:13] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:32:13] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:32:13] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:32:13] DUIPLICATE KEY FACTION_MENU - HELP_SCREEN
[2016-01-16 08:32:13] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@d4e2e5b
[2016-01-16 08:32:41] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:32:48] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:32:48] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:32:48] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:32:48] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:32:48] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:32:48] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:32:48] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:32:48] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:32:48] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:32:48] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:32:48] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:32:48] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:32:48] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:32:48] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:32:48] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:32:48] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:32:48] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@6f897f89
[2016-01-16 08:32:55] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:33:00] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9)
[2016-01-16 08:33:08] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:33:08] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:33:08] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:33:08] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:33:08] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:33:08] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:33:08] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:33:08] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:33:08] DUIPLICATE KEY HELP_SCREEN - STRUCTURE_PANEL
[2016-01-16 08:33:08] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:33:08] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:33:08] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:33:08] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:08] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:33:08] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:08] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:33:08] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:33:08] DUIPLICATE KEY STRUCTURE_PANEL - HELP_SCREEN
[2016-01-16 08:33:08] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@6448e726
[2016-01-16 08:33:15] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:33:16] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:33:16] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:33:16] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:33:16] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:33:16] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:33:16] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:33:16] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:33:16] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:33:16] DUIPLICATE KEY HELP_SCREEN - STRUCTURE_PANEL
[2016-01-16 08:33:16] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:33:16] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:33:16] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:33:16] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:16] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:33:16] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:16] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:33:16] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:33:16] DUIPLICATE KEY STRUCTURE_PANEL - HELP_SCREEN
[2016-01-16 08:33:16] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@1d6067f9
[2016-01-16 08:33:18] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:33:20] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:33:20] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:33:20] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:33:20] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:33:20] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:33:20] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:33:20] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:33:20] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:33:20] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:33:20] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:33:20] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:33:20] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:20] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:33:20] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:20] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:33:20] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:33:20] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@61a0aef8
[2016-01-16 08:33:38] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:33:39] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:33:39] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:33:39] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:33:39] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:33:39] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:33:39] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:33:39] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:33:39] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:33:39] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:33:39] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:33:39] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:33:39] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:39] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:33:39] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:39] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:33:39] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:33:39] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@4571f072
[2016-01-16 08:33:41] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:33:41] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:33:41] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:33:41] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:33:41] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:33:41] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:33:41] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:33:41] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:33:41] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:33:41] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:33:41] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:33:41] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:33:41] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:41] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:33:41] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:41] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:33:41] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:33:41] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@66a35e2d
[2016-01-16 08:33:43] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:33:43] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:33:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:33:43] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:33:43] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:33:43] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:33:43] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:33:43] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:33:43] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:33:43] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:33:43] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:33:43] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:33:43] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:43] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:33:43] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:43] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:33:43] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:33:43] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@78e2b2af
[2016-01-16 08:33:45] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:33:46] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:33:46] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:33:46] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:33:46] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:33:46] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:33:46] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:33:46] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:33:46] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:33:46] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:33:46] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:33:46] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:33:46] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:46] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:33:46] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:46] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:33:46] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:33:46] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@1cd11425
[2016-01-16 08:33:53] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:33:53] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:33:53] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:33:53] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:33:53] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:33:53] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:33:53] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:33:53] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:33:53] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:33:53] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:33:53] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:33:53] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:33:53] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:53] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:33:53] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:53] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:33:53] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:33:53] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@56e985ad
[2016-01-16 08:33:54] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:33:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:33:54] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:33:54] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:33:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:33:54] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:33:54] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:33:54] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:33:54] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:33:54] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:33:54] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:33:54] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:33:54] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:54] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:33:54] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:33:54] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:33:54] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:33:54] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@2a47fb6b
[2016-01-16 08:34:00] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:34:01] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:34:01] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:34:01] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:34:01] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:34:01] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:34:01] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:34:01] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:34:01] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:34:01] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:34:01] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:34:01] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:34:01] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:01] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:34:01] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:01] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:34:01] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:34:01] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@47dd4346
[2016-01-16 08:34:08] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:34:09] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:34:09] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:34:09] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:34:09] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:34:09] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:34:09] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:34:09] DUIPLICATE KEY SIT - SELECT_ENTITY_NEXT
[2016-01-16 08:34:09] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:34:09] DUIPLICATE KEY SELECT_ENTITY_NEXT - SIT
[2016-01-16 08:34:09] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:34:09] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:34:09] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:09] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:34:09] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:09] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:34:09] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:34:09] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@533917a4
[2016-01-16 08:34:13] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:34:14] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:34:14] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:34:14] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:34:14] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:34:14] DUIPLICATE KEY REBOOT_SYSTEMS - SELECT_ENTITY_NEXT
[2016-01-16 08:34:14] DUIPLICATE KEY ENTER_SHIP - SELECT_ENTITY_PREV
[2016-01-16 08:34:14] DUIPLICATE KEY ACTIVATE - SELECT_ENTITY_PREV
[2016-01-16 08:34:14] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:34:14] DUIPLICATE KEY SELECT_ENTITY_NEXT - REBOOT_SYSTEMS
[2016-01-16 08:34:14] DUIPLICATE KEY SELECT_ENTITY_PREV - ENTER_SHIP
[2016-01-16 08:34:14] DUIPLICATE KEY SELECT_ENTITY_PREV - ACTIVATE
[2016-01-16 08:34:14] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:14] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:34:14] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:14] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:34:14] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:34:14] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@49673483
[2016-01-16 08:34:14] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:34:15] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:34:15] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:34:15] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:34:15] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:34:15] DUIPLICATE KEY REBOOT_SYSTEMS - SELECT_ENTITY_NEXT
[2016-01-16 08:34:15] DUIPLICATE KEY SIT - SELECT_ENTITY_PREV
[2016-01-16 08:34:15] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:34:15] DUIPLICATE KEY SELECT_ENTITY_NEXT - REBOOT_SYSTEMS
[2016-01-16 08:34:15] DUIPLICATE KEY SELECT_ENTITY_PREV - SIT
[2016-01-16 08:34:15] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:15] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:34:15] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:15] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:34:15] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:34:15] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@5cee1267
[2016-01-16 08:34:24] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:34:24] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:34:24] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:34:24] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:34:24] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:34:24] DUIPLICATE KEY REBOOT_SYSTEMS - SELECT_ENTITY_NEXT
[2016-01-16 08:34:24] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:34:24] DUIPLICATE KEY SELECT_ENTITY_NEXT - REBOOT_SYSTEMS
[2016-01-16 08:34:24] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:24] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:34:24] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:24] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:34:24] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:34:24] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@7104bdcf
[2016-01-16 08:34:27] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:34:28] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:34:28] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:34:28] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:34:28] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:34:28] DUIPLICATE KEY REBOOT_SYSTEMS - SELECT_ENTITY_NEXT
[2016-01-16 08:34:28] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:34:28] DUIPLICATE KEY SELECT_ENTITY_NEXT - REBOOT_SYSTEMS
[2016-01-16 08:34:28] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:28] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:34:28] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:28] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:34:28] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:34:28] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@6a1b107c
[2016-01-16 08:34:29] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:34:29] [DRAWER][WARNING] update took 16 ms
[2016-01-16 08:34:30] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:34:30] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:34:30] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:34:30] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:34:30] DUIPLICATE KEY REBOOT_SYSTEMS - SELECT_ENTITY_NEXT
[2016-01-16 08:34:30] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:34:30] DUIPLICATE KEY SELECT_ENTITY_NEXT - REBOOT_SYSTEMS
[2016-01-16 08:34:30] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:30] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:34:30] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:34:30] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:34:30] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:34:30] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@1a28f290
[2016-01-16 08:35:09] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:10] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE
[2016-01-16 08:35:10] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:10] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:10] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP
[2016-01-16 08:35:10] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:10] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:10] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:10] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:10] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:10] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:10] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@36f9b698
[2016-01-16 08:35:11] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:12] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:12] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:12] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:12] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:12] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:12] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:12] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:12] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:12] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@62c79f4d
[2016-01-16 08:35:22] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:23] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:23] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:23] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:23] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:23] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:23] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:23] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:23] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:23] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@50edeb99
[2016-01-16 08:35:31] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:31] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:31] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:31] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:31] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:31] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:31] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:31] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:31] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:31] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@d8c2f66
[2016-01-16 08:35:33] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:33] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:33] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:33] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:33] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:33] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:33] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:33] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:33] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:33] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@763a0539
[2016-01-16 08:35:34] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:34] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:34] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:34] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:34] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:34] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:34] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:34] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:34] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:34] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@28d9c144
[2016-01-16 08:35:35] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:35] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:35] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:35] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:35] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:35] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:35] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:35] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:35] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:35] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@175746e5
[2016-01-16 08:35:36] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:37] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:37] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:37] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:37] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:37] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:37] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:37] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:37] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:37] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@7b4cbc76
[2016-01-16 08:35:37] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:38] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:38] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:38] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:38] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:38] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:38] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:38] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:38] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:38] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@5df96deb
[2016-01-16 08:35:39] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:42] DUIPLICATE KEY ROTATE_LEFT_SHIP - WEAPON_PANEL
[2016-01-16 08:35:42] DUIPLICATE KEY ROTATE_RIGHT_SHIP - ALIGN_SHIP
[2016-01-16 08:35:42] DUIPLICATE KEY ROTATE_RIGHT_SHIP - FACTION_MENU
[2016-01-16 08:35:42] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:42] DUIPLICATE KEY WEAPON_PANEL - ROTATE_LEFT_SHIP
[2016-01-16 08:35:42] DUIPLICATE KEY ALIGN_SHIP - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:42] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:42] DUIPLICATE KEY FACTION_MENU - ROTATE_RIGHT_SHIP
[2016-01-16 08:35:42] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:42] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:42] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@3b4c44f1
[2016-01-16 08:35:43] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:35:44] DUIPLICATE KEY ROTATE_LEFT_SHIP - WEAPON_PANEL
[2016-01-16 08:35:44] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:35:44] DUIPLICATE KEY WEAPON_PANEL - ROTATE_LEFT_SHIP
[2016-01-16 08:35:44] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:35:44] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:35:44] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:35:44] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@16015d13
[2016-01-16 08:35:58] Now playing:
[2016-01-16 08:35:58] :
[2016-01-16 08:35:58]
[2016-01-16 08:35:58] Kazune Koyama - 90A.ogg
[2016-01-16 08:35:59] Error
[2016-01-16 08:35:59] :
[2016-01-16 08:35:59]
[2016-01-16 08:35:59] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 08:36:32] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:36:32] DUIPLICATE KEY REBOOT_SYSTEMS - WEAPON_PANEL
[2016-01-16 08:36:32] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:36:32] DUIPLICATE KEY WEAPON_PANEL - REBOOT_SYSTEMS
[2016-01-16 08:36:32] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:36:32] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:36:32] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:36:32] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@8b0eca9
[2016-01-16 08:36:43] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:36:44] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:36:44] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:36:44] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:36:44] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:36:44] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@1e305e61
[2016-01-16 08:37:22] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:37:23] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:37:23] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:37:23] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:37:23] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:37:23] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@4782ea9a
[2016-01-16 08:37:37] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:37:39] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:37:39] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:37:39] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:37:39] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:37:39] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@5bf7cebc
[2016-01-16 08:37:51] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:37:54] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:37:54] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:37:54] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:37:54] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:37:54] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@542da4cf
[2016-01-16 08:38:02] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:38:03] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:38:03] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:38:03] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:38:03] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:38:03] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@48f22b7d
[2016-01-16 08:38:05] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:38:06] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:38:06] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:38:06] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:38:06] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:38:06] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@1874dec3
[2016-01-16 08:38:07] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:38:08] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:38:08] DUIPLICATE KEY SWITCH_COCKPIT_NEXT - SWITCH_COCKPIT_PREVIOUS
[2016-01-16 08:38:08] DUIPLICATE KEY SWITCH_COCKPIT_PREVIOUS - SWITCH_COCKPIT_NEXT
[2016-01-16 08:38:08] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:38:08] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:38:08] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:38:08] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@7d93615f
[2016-01-16 08:38:11] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:38:12] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:38:12] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:38:12] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:38:12] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:38:12] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@4421a9fe
[2016-01-16 08:38:13] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:38:14] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:38:14] DUIPLICATE KEY ALIGN_SHIP - FACTION_MENU
[2016-01-16 08:38:14] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:38:14] DUIPLICATE KEY FACTION_MENU - ALIGN_SHIP
[2016-01-16 08:38:14] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@1dd1cbc4
[2016-01-16 08:38:16] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:38:17] DUIPLICATE KEY SELECT_MODULE - FACTION_MENU
[2016-01-16 08:38:17] DUIPLICATE KEY FACTION_MENU - SELECT_MODULE
[2016-01-16 08:38:17] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@236d8c7b
[2016-01-16 08:39:49] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:39:52] CANCEL
[2016-01-16 08:39:52] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@459288d0
[2016-01-16 08:40:00] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9)
[2016-01-16 08:40:15] Now playing:
[2016-01-16 08:40:15] :
[2016-01-16 08:40:15]
[2016-01-16 08:40:15] Outpost.ogg
[2016-01-16 08:40:16] Error
[2016-01-16 08:40:16] :
[2016-01-16 08:40:16]
[2016-01-16 08:40:16] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 08:40:34] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:40:36] DUIPLICATE KEY CONNECT_MODULE - FACTION_MENU
[2016-01-16 08:40:36] DUIPLICATE KEY CANCEL_SHIP - FACTION_MENU
[2016-01-16 08:40:36] DUIPLICATE KEY FACTION_MENU - CONNECT_MODULE
[2016-01-16 08:40:36] DUIPLICATE KEY FACTION_MENU - CANCEL_SHIP
[2016-01-16 08:40:36] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@cb5b7c5
[2016-01-16 08:40:49] [SERVER] Ship[AUZE-CH-X000 Spectre](9) has players attached. Doing Sector Change for PlS[Croquelune ; id(4)(1)f(10001)]: Sector[5](-30, 1, -13) -> Sector[27](-30, 0, -13)
[2016-01-16 08:40:49] [SERVER] Ship[AUZE-CH-X000 Spectre](9) has CHARACTER. Doing Sector Change for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]: Sector[5](-30, 1, -13) -> Sector[27](-30, 0, -13) ID 27
[2016-01-16 08:40:49] [REMOTETRANFORM][WARP] Server(0) SETTING WARP POSITION from (422.92032, 1149.992, -465.8779) TO (422.92032, 1149.992, -465.8779) for Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:40:49] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 22
[2016-01-16 08:40:49] [SERVER] SERIALIZED PROXIMITY (-30, 0, -13)
[2016-01-16 08:40:49] [CLIENT] UPDATING SECTOR FOR Ship[AUZE-CH-X000 Spectre](9) FROM 5 TO 27
[2016-01-16 08:40:49] [WORLDDRAWER] WARNING: SECTOR CHANGE UPDATE FOR DRAWER TOOK 26
[2016-01-16 08:40:49] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] FROM 5 TO 27
[2016-01-16 08:40:49] [CLIENT] UPDATING SECTOR FOR Ship[AUZE-CH-X000 Spectre](9) FROM 5 TO 27
[2016-01-16 08:40:49] [REMOTE] Received warp: Ship[AUZE-CH-X000 Spectre](9): (422.92032, 1149.992, -465.8779)
[2016-01-16 08:40:49] [REMOTETRANFORM] Client(1) SETTING WARP POSITION from (422.9642, -1150.1045, -465.92914) TO (422.92032, 1149.992, -465.8779)
[2016-01-16 08:40:49] RECEIVED BREADCAST VELOS: Ship[AUZE-CH-X000 Spectre](9) : (0.50476295, -1.1053793, -0.5892578); (1.8794757E-4, 4.3221624E-4, 2.2762583E-4)
[2016-01-16 08:40:49] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[AUZE-CH-X000 Spectre](9): (422.92032, 1149.992, -465.8779)
[2016-01-16 08:40:49] [DRAWER][WARNING] update took 19 ms
[2016-01-16 08:40:50] [SERVER][UNIVERSE] LOADING SECTOR... (-31, -1, -14)
[2016-01-16 08:40:50] [SERVER][UNIVERSE] LOADING SECTOR... (-31, -1, -13)
[2016-01-16 08:40:50] [SERVER][UNIVERSE] LOADING SECTOR... (-31, -1, -12)
[2016-01-16 08:40:50] [SERVER][UNIVERSE] LOADING SECTOR... (-30, -1, -14)
[2016-01-16 08:40:50] [SERVER][UNIVERSE] LOADING SECTOR... (-30, -1, -13)
[2016-01-16 08:40:50] [SERVER][UNIVERSE] LOADING SECTOR... (-30, -1, -12)
[2016-01-16 08:40:50] [SERVER][UNIVERSE] LOADING SECTOR... (-29, -1, -14)
[2016-01-16 08:40:50] [SERVER][UNIVERSE] LOADING SECTOR... (-29, -1, -13)
[2016-01-16 08:40:50] [SERVER][UNIVERSE] LOADING SECTOR... (-29, -1, -12)
[2016-01-16 08:40:50] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-29, -1, -12): STATS: inst 0ms, loadDB 0ms, add 11ms, entity 0ms
[2016-01-16 08:40:50] [UNIVERSE] WARNING: Sector Ping took 26
[2016-01-16 08:40:50] [SERVER] Exception: Abnormal Sector change Ship[Bouclier A](18) from (-31, 0, -12) to (-31, -1, -12); CORRECTION ATTEMPT: pos: (-126493.08, -80137.875, 239101.06) -> (-344.53433, -212.01018, 651.24927)
[2016-01-16 08:40:50] [SECTOR SWITCH] CHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] IS NOT ATTACHED TO Ship[Bouclier A](18); GRAV[ENTITY_SHIP_Z(9); (0.0, 0.0, 0.0)]
[2016-01-16 08:40:50] [REMOTETRANFORM][WARP] Server(0) SETTING WARP POSITION from (-344.53433, -212.01018, 651.24927) TO (-344.53433, -212.01018, 651.24927) for Ship[Bouclier A](18)
[2016-01-16 08:40:50] [CLIENT] UPDATING SECTOR FOR Ship[Bouclier A](18) FROM 16 TO 146
[2016-01-16 08:40:50] [REMOTE] Received warp: Ship[Bouclier A](18): (-344.53433, -212.01018, 651.24927)
[2016-01-16 08:40:50] [REMOTETRANFORM] Client(1) SETTING WARP POSITION from (-336.24423, -215.58884, 651.3361) TO (-344.53433, -212.01018, 651.24927)
[2016-01-16 08:40:50] RECEIVED BREADCAST VELOS: Ship[Bouclier A](18) : (0.0, 0.0, 0.0); (0.0, 0.0, 0.0)
[2016-01-16 08:40:50] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:40:51] DUIPLICATE KEY FACTION_MENU - LEADERBOARD
[2016-01-16 08:40:51] DUIPLICATE KEY LEADERBOARD - FACTION_MENU
[2016-01-16 08:40:51] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@11fb505a
[2016-01-16 08:40:54] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:40:55] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@4af4edd6
[2016-01-16 08:40:56] [UNIVERSE] WARNING: Sector UPDATE took 42; sectors updated: 36
[2016-01-16 08:40:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 42
[2016-01-16 08:40:56] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:40:56] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 36
[2016-01-16 08:40:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:40:57] [UNIVERSE] WARNING: Sector UPDATE took 51; sectors updated: 36
[2016-01-16 08:40:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 51
[2016-01-16 08:40:57] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 36
[2016-01-16 08:40:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:40:57] [DRAWER][WARNING] update took 20 ms
[2016-01-16 08:40:57] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 36
[2016-01-16 08:40:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:40:57] [UNIVERSE] WARNING: Sector UPDATE took 65; sectors updated: 36
[2016-01-16 08:40:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 65
[2016-01-16 08:40:57] DUIPLICATE KEY FACTION_MENU - LEADERBOARD
[2016-01-16 08:40:57] DUIPLICATE KEY LEADERBOARD - FACTION_MENU
[2016-01-16 08:40:57] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@eb762c6
[2016-01-16 08:40:59] PRESSED MOUSE TO ACTIVATE
[2016-01-16 08:41:01] [CLIENT][PlayerInput] successfully deactivated obfuscated.HX@4e0c19a5
[2016-01-16 08:41:09] [DATABASE] UPDATING SECTOR: (-31, 2, -12) trans: false
[2016-01-16 08:41:09] [SERVER] SERVER SECTOR WRITING STARTED #25 active: false at (-31, 2, -12) (ents: 0)
[2016-01-16 08:41:09] [DATABASE] UPDATING SECTOR: (-30, 2, -13) trans: false
[2016-01-16 08:41:09] [SERVER] SERVER SECTOR WRITING STARTED #32 active: false at (-30, 2, -13) (ents: 0)
[2016-01-16 08:41:09] [DATABASE] UPDATING SECTOR: (-31, 2, -13) trans: false
[2016-01-16 08:41:09] [SERVER] SERVER SECTOR WRITING STARTED #24 active: false at (-31, 2, -13) (ents: 0)
[2016-01-16 08:41:09] [DATABASE] UPDATING SECTOR: (-29, 2, -12) trans: false
[2016-01-16 08:41:09] [SERVER] SERVER SECTOR WRITING STARTED #42 active: false at (-29, 2, -12) (ents: 0)
[2016-01-16 08:41:09] [DATABASE] UPDATING SECTOR: (-30, 2, -14) trans: false
[2016-01-16 08:41:09] [SERVER] SERVER SECTOR WRITING STARTED #31 active: false at (-30, 2, -14) (ents: 0)
[2016-01-16 08:41:09] [DATABASE] UPDATING SECTOR: (-29, 2, -13) trans: false
[2016-01-16 08:41:09] [SERVER] SERVER SECTOR WRITING STARTED #41 active: false at (-29, 2, -13) (ents: 0)
[2016-01-16 08:41:09] [DATABASE] UPDATING SECTOR: (-30, 2, -12) trans: false
[2016-01-16 08:41:09] [SERVER] SERVER SECTOR WRITING STARTED #33 active: false at (-30, 2, -12) (ents: 0)
[2016-01-16 08:41:09] [DATABASE] UPDATING SECTOR: (-31, 2, -14) trans: false
[2016-01-16 08:41:09] [SERVER] SERVER SECTOR WRITING STARTED #23 active: false at (-31, 2, -14) (ents: 0)
[2016-01-16 08:41:09] [DATABASE] UPDATING SECTOR: (-29, 2, -14) trans: false
[2016-01-16 08:41:09] [SERVER] SERVER SECTOR WRITING STARTED #40 active: false at (-29, 2, -14) (ents: 0)
[2016-01-16 08:41:12] [CLIENT][PlayerInput] successfully deactivated obfuscated.aa@5bee9be
[2016-01-16 08:41:12] WRITING JOYSTICK CONFIG
[2016-01-16 08:41:12] [JOYSTICK] writing config ./joystick.cfg
[2016-01-16 08:41:12] [JOYSTICK] reading config ./joystick.cfg
[2016-01-16 08:41:12] [JOYSTICK] writing config ./joystick.cfg
[2016-01-16 08:41:13] [CLIENT][PlayerInput] successfully deactivated obfuscated.U@68c93e82
[2016-01-16 08:41:13] [SHIP-CAMERA] ALIGN VIEW
[2016-01-16 08:41:16] [UNIVERSE] WARNING: Sector UPDATE took 63; sectors updated: 36
[2016-01-16 08:41:16] [SERVER][UPDATE] WARNING: UNIVERSE update took 64
[2016-01-16 08:41:16] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 36
[2016-01-16 08:41:16] [SERVER][UPDATE] WARNING: UNIVERSE update took 32
[2016-01-16 08:41:17] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 36
[2016-01-16 08:41:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:41:19] [SECTOR][CLEANUP] removing entities and Sector[42](-29, 2, -12): Sector[42](-29, 2, -12); Sector[42](-29, 2, -12)
[2016-01-16 08:41:19] [SECTOR][CLEANUP] removing entities and Sector[31](-30, 2, -14): Sector[31](-30, 2, -14); Sector[31](-30, 2, -14)
[2016-01-16 08:41:19] [SECTOR][CLEANUP] removing entities and Sector[25](-31, 2, -12): Sector[25](-31, 2, -12); Sector[25](-31, 2, -12)
[2016-01-16 08:41:19] [SECTOR][CLEANUP] removing entities and Sector[41](-29, 2, -13): Sector[41](-29, 2, -13); Sector[41](-29, 2, -13)
[2016-01-16 08:41:19] [SECTOR][CLEANUP] removing entities and Sector[32](-30, 2, -13): Sector[32](-30, 2, -13); Sector[32](-30, 2, -13)
[2016-01-16 08:41:19] [SECTOR][CLEANUP] removing entities and Sector[33](-30, 2, -12): Sector[33](-30, 2, -12); Sector[33](-30, 2, -12)
[2016-01-16 08:41:19] [SECTOR][CLEANUP] removing entities and Sector[24](-31, 2, -13): Sector[24](-31, 2, -13); Sector[24](-31, 2, -13)
[2016-01-16 08:41:19] [SECTOR][CLEANUP] removing entities and Sector[23](-31, 2, -14): Sector[23](-31, 2, -14); Sector[23](-31, 2, -14)
[2016-01-16 08:41:19] [SECTOR][CLEANUP] removing entities and Sector[40](-29, 2, -14): Sector[40](-29, 2, -14); Sector[40](-29, 2, -14)
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [SERVER RemoteSector(42)false; (-29, 2, -12)]; 42
[2016-01-16 08:41:19] [DELETE][Server(0)] Sendable 42([SERVER RemoteSector(42)false; (-29, 2, -12)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [SERVER RemoteSector(31)false; (-30, 2, -14)]; 31
[2016-01-16 08:41:19] [DELETE][Server(0)] Sendable 31([SERVER RemoteSector(31)false; (-30, 2, -14)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [SERVER RemoteSector(25)false; (-31, 2, -12)]; 25
[2016-01-16 08:41:19] [DELETE][Server(0)] Sendable 25([SERVER RemoteSector(25)false; (-31, 2, -12)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [SERVER RemoteSector(41)false; (-29, 2, -13)]; 41
[2016-01-16 08:41:19] [DELETE][Server(0)] Sendable 41([SERVER RemoteSector(41)false; (-29, 2, -13)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [CLIENT ReSector(42)true; (-29, 2, -12); ]; 42
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [SERVER RemoteSector(32)false; (-30, 2, -13)]; 32
[2016-01-16 08:41:19] [DELETE][Client(1)] Sendable 42([CLIENT ReSector(42)true; (-29, 2, -12); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [DELETE][Server(0)] Sendable 32([SERVER RemoteSector(32)false; (-30, 2, -13)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [CLIENT ReSector(31)true; (-30, 2, -14); ]; 31
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [SERVER RemoteSector(33)false; (-30, 2, -12)]; 33
[2016-01-16 08:41:19] [DELETE][Server(0)] Sendable 33([SERVER RemoteSector(33)false; (-30, 2, -12)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [SERVER RemoteSector(24)false; (-31, 2, -13)]; 24
[2016-01-16 08:41:19] [DELETE][Server(0)] Sendable 24([SERVER RemoteSector(24)false; (-31, 2, -13)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [DELETE][Client(1)] Sendable 31([CLIENT ReSector(31)true; (-30, 2, -14); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [SERVER RemoteSector(23)false; (-31, 2, -14)]; 23
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [CLIENT ReSector(25)true; (-31, 2, -12); ]; 25
[2016-01-16 08:41:19] [DELETE][Server(0)] Sendable 23([SERVER RemoteSector(23)false; (-31, 2, -14)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [DELETE][Client(1)] Sendable 25([CLIENT ReSector(25)true; (-31, 2, -12); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [CLIENT ReSector(41)true; (-29, 2, -13); ]; 41
[2016-01-16 08:41:19] [DELETE][Client(1)] Sendable 41([CLIENT ReSector(41)true; (-29, 2, -13); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [CLIENT ReSector(32)true; (-30, 2, -13); ]; 32
[2016-01-16 08:41:19] [DELETE][Client(1)] Sendable 32([CLIENT ReSector(32)true; (-30, 2, -13); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [CLIENT ReSector(33)true; (-30, 2, -12); ]; 33
[2016-01-16 08:41:19] [DELETE][Client(1)] Sendable 33([CLIENT ReSector(33)true; (-30, 2, -12); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [CLIENT ReSector(24)true; (-31, 2, -13); ]; 24
[2016-01-16 08:41:19] [DELETE][Client(1)] Sendable 24([CLIENT ReSector(24)true; (-31, 2, -13); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [CLIENT ReSector(23)true; (-31, 2, -14); ]; 23
[2016-01-16 08:41:19] [DELETE][Client(1)] Sendable 23([CLIENT ReSector(23)true; (-31, 2, -14); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [CLIENT ReSector(40)true; (-29, 2, -14); ]; 40
[2016-01-16 08:41:19] [DELETE][Client(1)] Sendable 40([CLIENT ReSector(40)true; (-29, 2, -14); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:19] [ENTITIES] removed object from loaded state [SERVER RemoteSector(40)false; (-29, 2, -14)]; 40
[2016-01-16 08:41:19] [DELETE][Server(0)] Sendable 40([SERVER RemoteSector(40)false; (-29, 2, -14)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:24] [DRAWER][WARNING] update took 24 ms
[2016-01-16 08:41:24] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:41:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:41:26] [SERVER] Ship[AUZE-CH-X000 Spectre](9) has players attached. Doing Sector Change for PlS[Croquelune ; id(4)(1)f(10001)]: Sector[27](-30, 0, -13) -> Sector[5](-30, 1, -13)
[2016-01-16 08:41:26] [SERVER] Ship[AUZE-CH-X000 Spectre](9) has CHARACTER. Doing Sector Change for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]: Sector[27](-30, 0, -13) -> Sector[5](-30, 1, -13) ID 5
[2016-01-16 08:41:26] [REMOTETRANFORM][WARP] Server(0) SETTING WARP POSITION from (423.0672, -1149.455, -473.05264) TO (423.0672, -1149.455, -473.05264) for Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 08:41:26] [SERVER] snap plCntrldObj Ship[AUZE-CH-X000 Spectre](9) from (417.4722, -1145.919, -472.07986) (original (417.4722, -1145.919, -472.07986) [(0.09470553, -4.2612634, -4.367397)] PhysObjNotNull? true) to (428.42758, 1147.7206, -473.78076); ATTACHED: false
[2016-01-16 08:41:26] [SERVER] SERIALIZED PROXIMITY (-30, 1, -13)
[2016-01-16 08:41:26] [CLIENT] UPDATING SECTOR FOR Ship[AUZE-CH-X000 Spectre](9) FROM 27 TO 5
[2016-01-16 08:41:26] [CLIENT] UPDATING SECTOR FOR Ship[AUZE-CH-X000 Spectre](9) FROM 27 TO 5
[2016-01-16 08:41:26] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] FROM 27 TO 5
[2016-01-16 08:41:26] [REMOTE] Received warp: Ship[AUZE-CH-X000 Spectre](9): (423.0672, -1149.455, -473.05264)
[2016-01-16 08:41:26] [REMOTETRANFORM] Client(1) SETTING WARP POSITION from (422.82092, 1151.2919, -472.79575) TO (423.0672, -1149.455, -473.05264)
[2016-01-16 08:41:26] RECEIVED BREADCAST VELOS: Ship[AUZE-CH-X000 Spectre](9) : (-7.0482244, 21.374983, 7.3501124); (-3.2626322E-4, -7.545E-5, -8.349049E-5)
[2016-01-16 08:41:26] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[AUZE-CH-X000 Spectre](9): (423.0672, -1149.455, -473.05264)
[2016-01-16 08:41:27] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 2, -14)
[2016-01-16 08:41:27] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 2, -13)
[2016-01-16 08:41:27] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-31, 2, -13): STATS: inst 0ms, loadDB 15ms, add 3ms, entity 0ms
[2016-01-16 08:41:27] [SERVER][UNIVERSE] LOADING SECTOR... (-31, 2, -12)
[2016-01-16 08:41:27] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 2, -14)
[2016-01-16 08:41:27] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 2, -13)
[2016-01-16 08:41:27] [SERVER][UNIVERSE] LOADING SECTOR... (-30, 2, -12)
[2016-01-16 08:41:27] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 2, -14)
[2016-01-16 08:41:27] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 2, -13)
[2016-01-16 08:41:27] [SERVER][UNIVERSE] LOADING SECTOR... (-29, 2, -12)
[2016-01-16 08:41:27] [UNIVERSE] WARNING: Sector Ping took 51
[2016-01-16 08:41:27] [SERVER][UPDATE] WARNING: UNIVERSE update took 52
[2016-01-16 08:41:28] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hX@3dd0a62c); DOCKED: false; RAIL: false
[2016-01-16 08:41:30] [UNIVERSE] WARNING: Sector UPDATE took 38; sectors updated: 36
[2016-01-16 08:41:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 38
[2016-01-16 08:41:37] [JAMMING] NOW JAMMING
[2016-01-16 08:41:46] [DATABASE] UPDATING SECTOR: (-29, -1, -12) trans: false
[2016-01-16 08:41:47] [SERVER] SERVER SECTOR WRITING STARTED #152 active: false at (-29, -1, -12) (ents: 0)
[2016-01-16 08:41:47] [DATABASE] UPDATING SECTOR: (-29, -1, -14) trans: false
[2016-01-16 08:41:47] [SERVER] SERVER SECTOR WRITING STARTED #150 active: false at (-29, -1, -14) (ents: 0)
[2016-01-16 08:41:47] [DATABASE] UPDATING SECTOR: (-29, -1, -13) trans: false
[2016-01-16 08:41:47] [SERVER] SERVER SECTOR WRITING STARTED #151 active: false at (-29, -1, -13) (ents: 0)
[2016-01-16 08:41:47] [DATABASE] UPDATING SECTOR: (-31, -1, -13) trans: false
[2016-01-16 08:41:47] [SERVER] SERVER SECTOR WRITING STARTED #145 active: false at (-31, -1, -13) (ents: 0)
[2016-01-16 08:41:47] [DATABASE] UPDATING SECTOR: (-30, -1, -14) trans: false
[2016-01-16 08:41:47] [SERVER] SERVER SECTOR WRITING STARTED #147 active: false at (-30, -1, -14) (ents: 0)
[2016-01-16 08:41:47] [DATABASE] UPDATING SECTOR: (-31, -1, -12) trans: false
[2016-01-16 08:41:47] [SERVER] SERVER SECTOR WRITING STARTED #146 active: false at (-31, -1, -12) (ents: 2)
[2016-01-16 08:41:47] [SERVER] WRITING ENTITY TAG: Ship[Bouclier A](18) to .\server-database\world0\ENTITY_SHIP_Bouclier A.ent
[2016-01-16 08:41:47] [SQL] WARNING: ROW UPDATE TOOK 44 on Bouclier A: query: 0; stringBuild: 1; insertOrUpdate: 43
[2016-01-16 08:41:47] [SERVER] WARNING: WRITING ENTITY TAG: Ship[Bouclier A](18) FINISHED: 50ms -> tagcreate: 1; tagwrite: 0; rename: 2; delete: 0; DB: 45
[2016-01-16 08:41:47] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Bouclier A](18) since it hasn't changed: lastChanged: 1452929163197 / last written 1452929163197
[2016-01-16 08:41:47] [SERVER][DEBUG] WRITTEN Ship[Bouclier A](18); lastWrite 0; written segments: 0
[2016-01-16 08:41:47] [SERVER] WRITING ENTITY TAG: Ship[Bouclier B](17) to .\server-database\world0\ENTITY_SHIP_Bouclier B.ent
[2016-01-16 08:41:47] [SERVER] WARNING: WRITING ENTITY TAG: Ship[Bouclier B](17) FINISHED: 51ms -> tagcreate: 1; tagwrite: 1; rename: 34; delete: 12; DB: 2
[2016-01-16 08:41:47] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Bouclier B](17) since it hasn't changed: lastChanged: 1452929163165 / last written 1452929163165
[2016-01-16 08:41:47] [SERVER][DEBUG] WRITTEN Ship[Bouclier B](17); lastWrite 0; written segments: 0
[2016-01-16 08:41:47] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #146 (-31, -1, -12) (ents: 2) took: 102 ms
[2016-01-16 08:41:47] [DATABASE] UPDATING SECTOR: (-30, -1, -13) trans: false
[2016-01-16 08:41:47] [SERVER] SERVER SECTOR WRITING STARTED #148 active: false at (-30, -1, -13) (ents: 0)
[2016-01-16 08:41:47] [DATABASE] UPDATING SECTOR: (-31, -1, -14) trans: false
[2016-01-16 08:41:47] [SERVER] SERVER SECTOR WRITING STARTED #144 active: false at (-31, -1, -14) (ents: 0)
[2016-01-16 08:41:47] [DATABASE] UPDATING SECTOR: (-30, -1, -12) trans: false
[2016-01-16 08:41:47] [SERVER] SERVER SECTOR WRITING STARTED #149 active: false at (-30, -1, -12) (ents: 0)
[2016-01-16 08:41:56] [SECTOR][CLEANUP] removing entities and Sector[147](-30, -1, -14): Sector[147](-30, -1, -14); Sector[147](-30, -1, -14)
[2016-01-16 08:41:56] [SECTOR][CLEANUP] removing entities and Sector[146](-31, -1, -12): Sector[146](-31, -1, -12); Sector[146](-31, -1, -12)
[2016-01-16 08:41:56] [SECTOR][CLEANUP] removing entities and Sector[148](-30, -1, -13): Sector[148](-30, -1, -13); Sector[148](-30, -1, -13)
[2016-01-16 08:41:56] [SECTOR][CLEANUP] removing entities and Sector[152](-29, -1, -12): Sector[152](-29, -1, -12); Sector[152](-29, -1, -12)
[2016-01-16 08:41:56] [SECTOR][CLEANUP] removing entities and Sector[144](-31, -1, -14): Sector[144](-31, -1, -14); Sector[144](-31, -1, -14)
[2016-01-16 08:41:56] [SECTOR][CLEANUP] removing entities and Sector[150](-29, -1, -14): Sector[150](-29, -1, -14); Sector[150](-29, -1, -14)
[2016-01-16 08:41:56] [SECTOR][CLEANUP] removing entities and Sector[149](-30, -1, -12): Sector[149](-30, -1, -12); Sector[149](-30, -1, -12)
[2016-01-16 08:41:56] [SECTOR][CLEANUP] removing entities and Sector[151](-29, -1, -13): Sector[151](-29, -1, -13); Sector[151](-29, -1, -13)
[2016-01-16 08:41:56] [SECTOR][CLEANUP] removing entities and Sector[145](-31, -1, -13): Sector[145](-31, -1, -13); Sector[145](-31, -1, -13)
[2016-01-16 08:41:56] [SERVER] waiting for sector Sector[146](-31, -1, -12) entities to be cleaned up [Ship[Bouclier A](18), Ship[Bouclier B](17)]
[2016-01-16 08:41:56] [ENTITIES] removed object from loaded state [SERVER RemoteSector(147)false; (-30, -1, -14)]; 147
[2016-01-16 08:41:56] [DELETE][Server(0)] Sendable 147([SERVER RemoteSector(147)false; (-30, -1, -14)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:56] [ENTITIES] removed object from loaded state Ship[Bouclier A](18); 18
[2016-01-16 08:41:56] [DELETE][Server(0)] Sendable 18(Ship[Bouclier A](18)) Physically DELETING DONE and Notified!
[2016-01-16 08:41:56] [ENTITIES] removed object from loaded state [SERVER RemoteSector(148)false; (-30, -1, -13)]; 148
[2016-01-16 08:41:56] [DELETE][Server(0)] Sendable 148([SERVER RemoteSector(148)false; (-30, -1, -13)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:56] [ENTITIES] removed object from loaded state [SERVER RemoteSector(152)false; (-29, -1, -12)]; 152
[2016-01-16 08:41:56] [DELETE][Server(0)] Sendable 152([SERVER RemoteSector(152)false; (-29, -1, -12)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:56] [ENTITIES] removed object from loaded state [SERVER RemoteSector(149)false; (-30, -1, -12)]; 149
[2016-01-16 08:41:56] [DELETE][Server(0)] Sendable 149([SERVER RemoteSector(149)false; (-30, -1, -12)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:56] [ENTITIES] removed object from loaded state [SERVER RemoteSector(144)false; (-31, -1, -14)]; 144
[2016-01-16 08:41:56] [DELETE][Server(0)] Sendable 144([SERVER RemoteSector(144)false; (-31, -1, -14)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:56] [ENTITIES] removed object from loaded state [SERVER RemoteSector(150)false; (-29, -1, -14)]; 150
[2016-01-16 08:41:57] [DELETE][Server(0)] Sendable 150([SERVER RemoteSector(150)false; (-29, -1, -14)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state Ship[Bouclier B](17); 17
[2016-01-16 08:41:57] [DELETE][Server(0)] Sendable 17(Ship[Bouclier B](17)) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [SERVER RemoteSector(151)false; (-29, -1, -13)]; 151
[2016-01-16 08:41:57] [DELETE][Server(0)] Sendable 151([SERVER RemoteSector(151)false; (-29, -1, -13)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [SERVER RemoteSector(145)false; (-31, -1, -13)]; 145
[2016-01-16 08:41:57] [DELETE][Server(0)] Sendable 145([SERVER RemoteSector(145)false; (-31, -1, -13)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [CLIENT ReSector(147)true; (-30, -1, -14); ]; 147
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 147([CLIENT ReSector(147)true; (-30, -1, -14); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state Ship[Bouclier A](18); 18
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 18(Ship[Bouclier A](18)) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [CLIENT ReSector(148)true; (-30, -1, -13); ]; 148
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 148([CLIENT ReSector(148)true; (-30, -1, -13); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [CLIENT ReSector(152)true; (-29, -1, -12); ]; 152
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 152([CLIENT ReSector(152)true; (-29, -1, -12); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [CLIENT ReSector(149)true; (-30, -1, -12); ]; 149
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 149([CLIENT ReSector(149)true; (-30, -1, -12); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [CLIENT ReSector(144)true; (-31, -1, -14); ]; 144
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 144([CLIENT ReSector(144)true; (-31, -1, -14); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [CLIENT ReSector(150)true; (-29, -1, -14); ]; 150
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 150([CLIENT ReSector(150)true; (-29, -1, -14); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state Ship[Bouclier B](17); 17
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 17(Ship[Bouclier B](17)) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [CLIENT ReSector(151)true; (-29, -1, -13); ]; 151
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 151([CLIENT ReSector(151)true; (-29, -1, -13); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [CLIENT ReSector(145)true; (-31, -1, -13); ]; 145
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 145([CLIENT ReSector(145)true; (-31, -1, -13); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state obfuscated.QN@443517ec; 18
[2016-01-16 08:41:57] [DELETE][Server(0)] Sendable 18(obfuscated.QN@443517ec) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state obfuscated.QN@180817a; 17
[2016-01-16 08:41:57] [DELETE][Server(0)] Sendable 17(obfuscated.QN@180817a) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [SERVER RemoteSector(146)false; (-31, -1, -12)]; 146
[2016-01-16 08:41:57] [DELETE][Server(0)] Sendable 146([SERVER RemoteSector(146)false; (-31, -1, -12)]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state [CLIENT ReSector(146)true; (-31, -1, -12); ]; 146
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 146([CLIENT ReSector(146)true; (-31, -1, -12); ]) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state obfuscated.QN@75d8b273; 18
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 18(obfuscated.QN@75d8b273) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [ENTITIES] removed object from loaded state obfuscated.QN@5d5d6a5f; 17
[2016-01-16 08:41:57] [DELETE][Client(1)] Sendable 17(obfuscated.QN@5d5d6a5f) Physically DELETING DONE and Notified!
[2016-01-16 08:41:57] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27
[2016-01-16 08:41:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 40
[2016-01-16 08:41:59] DRAWING TIME OF 101 elements: 27(27.325022); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0
[2016-01-16 08:42:01] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hX@3dd0a62c); DOCKED: false; RAIL: false
[2016-01-16 08:42:14] [CLIENT][PlayerInput] successfully deactivated obfuscated.U@52525564
[2016-01-16 08:42:18] [CLIENT][PlayerInput] successfully deactivated obfuscated.U@53515dd5
[2016-01-16 08:42:20] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hX@3dd0a62c); DOCKED: false; RAIL: false
[2016-01-16 08:42:22] SWITCH true 1
[2016-01-16 08:42:52] [UNIVERSE] WARNING: Sector UPDATE took 64; sectors updated: 27
[2016-01-16 08:42:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 64
[2016-01-16 08:42:52] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:42:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:42:52] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:42:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:42:53] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27
[2016-01-16 08:42:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 41
[2016-01-16 08:42:56] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:42:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:42:56] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:42:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:43:01] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 08:43:03] SWITCHING SLOTS: 0, 158
[2016-01-16 08:43:03] DRAWING DEBUG: 20038; ; 2; 0; 38;
[2016-01-16 08:43:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR
[2016-01-16 08:43:03] [SHADER] validate: current FBO: 4
[2016-01-16 08:43:03] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=0, otherSlot=158, subSlot=-1, count=9999999]
[2016-01-16 08:43:06] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 08:43:07] SWITCHING SLOTS: 1, 159
[2016-01-16 08:43:07] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=159, subSlot=-1, count=9999999]
[2016-01-16 08:43:08] BLOCK ORIENTATION FOR Missile Computer: FRONT
[2016-01-16 08:43:08] DRAWING DEBUG: 38; ; 0; 0; 38;
[2016-01-16 08:43:08] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR
[2016-01-16 08:43:12] SETTING BBB TO DEFAULT:: Missile Tube
[2016-01-16 08:43:12] DRAWING DEBUG: 32; ; 0; 0; 32;
[2016-01-16 08:43:12] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR
[2016-01-16 08:43:13] BLOCK ORIENTATION FOR Missile Computer: FRONT
[2016-01-16 08:43:17] [UNIVERSE] WARNING: Sector UPDATE took 52; sectors updated: 27
[2016-01-16 08:43:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 52
[2016-01-16 08:43:22] [GETNEXTTONEAREST] SIDE: TOP: (1.8784637, -1.5000458, -6.554802); (2, -2, -7)
[2016-01-16 08:43:22] [CLIENT][EDIT] PLACING AT (10, 7, 1)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@2033338607([CCS|CLI Ship[AUZE-CH-X000 Spectre](9)])}
[2016-01-16 08:43:22] adding new element to QS at (10, 7, 1)[NONE]o[FRONT][active][0hp], type 38
[2016-01-16 08:43:24] SETTING BBB TO DEFAULT:: Missile Tube
[2016-01-16 08:43:25] [GETNEXTTONEAREST] SIDE: TOP: (1.7723465, -1.500679, -5.7188034); (2, -2, -6)
[2016-01-16 08:43:25] [CLIENT][EDIT] PLACING AT (10, 7, 2)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@2033338607([CCS|CLI Ship[AUZE-CH-X000 Spectre](9)])}
[2016-01-16 08:43:25] adding new element to QS at (10, 7, 2)[NONE]o[FRONT][inactive][15hp], type 32
[2016-01-16 08:43:31] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION
[2016-01-16 08:43:31] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:43:31] [SLAVE][RESET] ADDING SUPPORT BACK TO DEFAULT (CORE): Damage Beam Computer(414)
[2016-01-16 08:43:31] Ship[AUZE-CH-X000 Spectre](9)->Missile Tube(376)(controllerPos: (12, 7, 1)[Missile Computer]o[FRONT][active][50hp][BLOCK]); Server(0) [SLAVE][RESET] controller no longer connected
[2016-01-16 08:43:34] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hX@3dd0a62c); DOCKED: false; RAIL: false
[2016-01-16 08:43:41] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:43:41] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:43:41] [WEAPONROW] UPDATE FOR: (15, 7, 1)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:43:41] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:43:41] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:43:41] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:43:41] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:43:41] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:43:41] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:43:41] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 9
[2016-01-16 08:43:46] Now playing:
[2016-01-16 08:43:46] :
[2016-01-16 08:43:46]
[2016-01-16 08:43:46] DOMINION TANK POLICE - Kiken Noudo.ogg
[2016-01-16 08:43:47] Error
[2016-01-16 08:43:47] :
[2016-01-16 08:43:47]
[2016-01-16 08:43:47] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 08:43:49] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:43:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:43:50] [CLIENT][PlayerInput] successfully deactivated obfuscated.U@4d8612c7
[2016-01-16 08:43:55] [GETNEAREST] SIDE: TOP(2): (4.4058, -0.50029755, -6.7828445); (4, -1, -7)
[2016-01-16 08:43:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 7, 1)[Missile Computer]o[FRONT][active][50hp][BLOCK]; orientation: 0; FRONT
[2016-01-16 08:43:55] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 4295426060 ---> null; {}
[2016-01-16 08:43:55] [ControlElementMap] RemoveControlBlock: REMOVED CACHE: 4295426060 ---> null; {}
[2016-01-16 08:43:57] BLOCK ORIENTATION FOR Missile Computer: FRONT
[2016-01-16 08:43:58] [GETNEXTTONEAREST] SIDE: TOP: (4.339239, -1.5003357, -6.593689); (4, -2, -7)
[2016-01-16 08:43:58] [CLIENT][EDIT] PLACING AT (12, 7, 1)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@2033338607([CCS|CLI Ship[AUZE-CH-X000 Spectre](9)])}
[2016-01-16 08:43:58] adding new element to QS at (12, 7, 1)[NONE]o[FRONT][inactive][50hp], type 38
[2016-01-16 08:44:00] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION
[2016-01-16 08:44:02] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION
[2016-01-16 08:44:02] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:44:02] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27
[2016-01-16 08:44:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 34
[2016-01-16 08:44:03] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hX@3dd0a62c); DOCKED: false; RAIL: false
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (15, 7, 1)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:44:06] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:44:06] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 10
[2016-01-16 08:44:10] [DRAG RELEASE] CHECKING WeaponSlot(TYPE_NONE[-9223372036854775808]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Missile Computer(38)[4295426060])
[2016-01-16 08:44:10] NOW DROPPING WeaponSlot(Missile Computer(38)[4295426060]); 1540447665 on WeaponSlot(TYPE_NONE[-9223372036854775808]); 934843881
[2016-01-16 08:44:10] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Missile Computer(38)[4295426060]) on: WeaponSlot(TYPE_NONE[-9223372036854775808])
[2016-01-16 08:44:10] [CLIENT][WeaponSlotOverlay] DRAGGED INTO WEAPON BAR
[2016-01-16 08:44:10] [CLIENT][WeaponSlotOverlay] PUT INTO SLOT 0: REMOVE: -1; pos: (12, 7, 1): draggable WeaponSlot(Missile Computer(38)[4295426060]) -> WeaponSlot(TYPE_NONE[-9223372036854775808])
[2016-01-16 08:44:10] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (15, 7, 1)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:44:10] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:44:10] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 10
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (15, 7, 1)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:44:14] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:44:14] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 10
[2016-01-16 08:44:18] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:44:18] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:44:28] [SOUND] WARNING: sound not found: 0022_spaceship user - missile fire 1
[2016-01-16 08:44:28] [SHADER] validate: current FBO: 4
[2016-01-16 08:44:28] [SHADER] validate: current FBO: 4
[2016-01-16 08:44:29] [SHADER] validate: current FBO: 4
[2016-01-16 08:44:30] [SHADER] validate: current FBO: 4
[2016-01-16 08:44:31] [DRAWER][WARNING] update took 25 ms
[2016-01-16 08:44:31] [SHIP] Client(1) Ship[X](7) manager udpate took 33
[2016-01-16 08:44:34] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27
[2016-01-16 08:44:34] [SERVER][UPDATE] WARNING: UNIVERSE update took 35
[2016-01-16 08:44:34] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:44:34] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:44:44] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:44:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 55
[2016-01-16 08:44:44] [UNIVERSE] WARNING: Sector UPDATE took 67; sectors updated: 27
[2016-01-16 08:44:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 67
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (15, 7, 1)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:44:50] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:44:50] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 10
[2016-01-16 08:45:11] [CLIENT][PlayerInput] successfully deactivated obfuscated.Or@10d9d936
[2016-01-16 08:45:17] [SOUND] WARNING: sound not found: 0022_spaceship user - missile fire 1
[2016-01-16 08:45:18] [UNIVERSE] WARNING: Sector UPDATE took 45; sectors updated: 27
[2016-01-16 08:45:18] [SERVER][UPDATE] WARNING: UNIVERSE update took 45
[2016-01-16 08:45:40] [SOUND] WARNING: sound not found: 0022_spaceship user - missile fire 1
[2016-01-16 08:46:03] [SOUND] WARNING: sound not found: 0022_spaceship user - missile fire 1
[2016-01-16 08:46:04] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27
[2016-01-16 08:46:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 40
[2016-01-16 08:46:09] [AI] Setting callback Server(0) Ship[armure mobile](11) Executing send callback: true
[2016-01-16 08:46:09] [SERVER] MAIN CORE STARTED DESTRUCTION: in 60 seconds - started 1452930369307
[2016-01-16 08:46:12] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@64c69ac8
[2016-01-16 08:46:15] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@34f14c70
[2016-01-16 08:46:18] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@1f115005
[2016-01-16 08:46:19] [SOUND] WARNING: sound not found: 0022_spaceship user - missile fire 1
[2016-01-16 08:46:21] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@520dfab9
[2016-01-16 08:46:23] [DRAWER][WARNING] update took 21 ms
[2016-01-16 08:46:23] [DRAWER][WARNING] update took 20 ms
[2016-01-16 08:46:24] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@243915bc
[2016-01-16 08:46:27] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@7e62b1fb
[2016-01-16 08:46:30] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@6257129e
[2016-01-16 08:46:33] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@1b8bfc67
[2016-01-16 08:46:36] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@4192ce6a
[2016-01-16 08:46:38] [SERVER] MISSILE DIED FROM LIFETIME
[2016-01-16 08:46:39] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@325f378f
[2016-01-16 08:46:42] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@3af2587c
[2016-01-16 08:46:45] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@22db8afc
[2016-01-16 08:46:48] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@6aa634be
[2016-01-16 08:46:51] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@df1f5d8
[2016-01-16 08:46:54] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@69d75c45
[2016-01-16 08:46:57] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@5bb4501d
[2016-01-16 08:47:00] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@ec9c11
[2016-01-16 08:47:00] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9)
[2016-01-16 08:47:03] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@2b1f6e1
[2016-01-16 08:47:06] Client(1) Ship[armure mobile](11) REMOVING EFFECT obfuscated.TD@51d7b786
[2016-01-16 08:47:09] [SERVER] CORE OVERHEATED COMPLETELY: KILLING ALL SHIP CREW
[2016-01-16 08:47:09] [SEGMENTCONTROLLER] ENTITY Ship[armure mobile](11) HAS BEEN DESTROYED...
[2016-01-16 08:47:09] [AI] Setting callback Server(0) Ship[armure mobile](11) Executing send callback: true
[2016-01-16 08:47:09] [SERVER] MAIN CORE STARTED DESTRUCTION: in 60 seconds - started 1452930429316
[2016-01-16 08:47:09] [ENTITIES] removed object from loaded state Ship[armure mobile](11); 11
[2016-01-16 08:47:09] [DELETE][Server(0)] Sendable 11(Ship[armure mobile](11)) Physically DELETING DONE and Notified!
[2016-01-16 08:47:09] [SERVER] WRITING ENTITY TAG: Ship[armure mobile](11) to .\server-database\world0\ENTITY_SHIP_armure mobile.ent
[2016-01-16 08:47:09] [ENTITIES] removed object from loaded state Ship[armure mobile](11); 11
[2016-01-16 08:47:09] [DELETE][Client(1)] Sendable 11(Ship[armure mobile](11)) Physically DELETING DONE and Notified!
[2016-01-16 08:47:09] [SERVER] WARNING: WRITING ENTITY TAG: Ship[armure mobile](11) FINISHED: 32ms -> tagcreate: 0; tagwrite: 0; rename: 26; delete: 1; DB: 4
[2016-01-16 08:47:09] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_armure mobile.ent
[2016-01-16 08:47:09] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY DATA: ENTITY_SHIP_armure mobile.0.0.0.smd2 (exists: true)
[2016-01-16 08:47:09] [ENTITIES] removed object from loaded state obfuscated.QN@e77d8e; 11
[2016-01-16 08:47:09] [DELETE][Server(0)] Sendable 11(obfuscated.QN@e77d8e) Physically DELETING DONE and Notified!
[2016-01-16 08:47:09] [ENTITIES] removed object from loaded state obfuscated.QN@41373ee3; 11
[2016-01-16 08:47:09] [DELETE][Client(1)] Sendable 11(obfuscated.QN@41373ee3) Physically DELETING DONE and Notified!
[2016-01-16 08:48:05] Now playing:
[2016-01-16 08:48:05] :
[2016-01-16 08:48:05]
[2016-01-16 08:48:05] Perimeter - Empire Military.ogg
[2016-01-16 08:48:05] Error
[2016-01-16 08:48:05] :
[2016-01-16 08:48:05]
[2016-01-16 08:48:05] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (15, 7, 1)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:49:33] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:49:33] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 10
[2016-01-16 08:49:38] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27
[2016-01-16 08:49:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 33
[2016-01-16 08:49:45] [DRAG RELEASE] CHECKING WeaponSlot(Missile Computer(38)[4295426058]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Cannon Computer(6)[4295426063])
[2016-01-16 08:49:45] NOW DROPPING WeaponSlot(Cannon Computer(6)[4295426063]); 1960087563 on WeaponSlot(Missile Computer(38)[4295426058]); 1579296237
[2016-01-16 08:49:45] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Cannon Computer(6)[4295426063]) on: WeaponSlot(Missile Computer(38)[4295426058])
[2016-01-16 08:49:45] [CLIENT][WeaponSlotOverlay] CHECKING EFFECT COMBINATION drag: Cannon Computer(6) -on> Missile Computer(38); combi: true; effect: false
[2016-01-16 08:49:45] SUPPORT COMBINATION WITH DRAG:
[2016-01-16 08:49:45] [SLAVE][RESET] ADDING SUPPORT BACK TO DEFAULT (CORE): Missile Computer(38)
[2016-01-16 08:49:45] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:49:45] Ship[AUZE-CH-X000 Spectre](9)->Missile Tube(520)(controllerPos: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]); Client(1) [SLAVE][RESET] controller no longer connected
[2016-01-16 08:49:45] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:49:45] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (10, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:49:45] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:49:45] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 10
[2016-01-16 08:49:45] [SLAVE][RESET] ADDING SUPPORT BACK TO DEFAULT (CORE): Missile Computer(38)
[2016-01-16 08:49:45] Ship[AUZE-CH-X000 Spectre](9)->Missile Tube(521)(controllerPos: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]); Server(0) [SLAVE][RESET] controller no longer connected
[2016-01-16 08:50:07] [DRAG RELEASE] CHECKING WeaponSlot(Cannon Computer(6)[4295426063]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Cannon Computer(6)[21475295240])
[2016-01-16 08:50:07] NOW DROPPING WeaponSlot(Cannon Computer(6)[21475295240]); 1436124508 on WeaponSlot(Cannon Computer(6)[4295426063]); 1454039902
[2016-01-16 08:50:07] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Cannon Computer(6)[21475295240]) on: WeaponSlot(Cannon Computer(6)[4295426063])
[2016-01-16 08:50:07] [CLIENT][WeaponSlotOverlay] CHECKING EFFECT COMBINATION drag: Cannon Computer(6) -on> Missile Computer(38); combi: true; effect: false
[2016-01-16 08:50:07] SUPPORT COMBINATION WITH DRAG:
[2016-01-16 08:50:07] [SLAVE][RESET] ADDING SUPPORT BACK TO DEFAULT (CORE): Cannon Computer(6)
[2016-01-16 08:50:07] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:50:07] Ship[AUZE-CH-X000 Spectre](9)->Missile Tube(520)(controllerPos: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]); Client(1) [SLAVE][RESET] controller no longer connected
[2016-01-16 08:50:07] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (15, 7, 1)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (10, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:50:07] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:50:07] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 10
[2016-01-16 08:50:07] [SLAVE][RESET] ADDING SUPPORT BACK TO DEFAULT (CORE): Cannon Computer(6)
[2016-01-16 08:50:07] Ship[AUZE-CH-X000 Spectre](9)->Missile Tube(521)(controllerPos: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]); Server(0) [SLAVE][RESET] controller no longer connected
[2016-01-16 08:50:10] [DRAG RELEASE] CHECKING WeaponSlot(Cannon Computer(6)[21475295240]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Cannon Computer(6)[4295426063])
[2016-01-16 08:50:10] NOW DROPPING WeaponSlot(Cannon Computer(6)[4295426063]); 84403780 on WeaponSlot(Cannon Computer(6)[21475295240]); 791381132
[2016-01-16 08:50:10] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Cannon Computer(6)[4295426063]) on: WeaponSlot(Cannon Computer(6)[21475295240])
[2016-01-16 08:50:10] [CLIENT][WeaponSlotOverlay] CHECKING EFFECT COMBINATION drag: Cannon Computer(6) -on> Missile Computer(38); combi: true; effect: false
[2016-01-16 08:50:10] SUPPORT COMBINATION WITH DRAG:
[2016-01-16 08:50:10] [SLAVE][RESET] ADDING SUPPORT BACK TO DEFAULT (CORE): Cannon Computer(6)
[2016-01-16 08:50:10] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:50:10] Ship[AUZE-CH-X000 Spectre](9)->Missile Tube(520)(controllerPos: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]); Client(1) [SLAVE][RESET] controller no longer connected
[2016-01-16 08:50:10] WEAPON LIST REQUESTED RECOSNTRUCTION
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (10, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:50:10] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:50:10] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 10
[2016-01-16 08:50:40] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 08:50:41] SWITCHING SLOTS: 3, 176
[2016-01-16 08:50:41] DRAWING DEBUG: 344; ; 0; 0; 344;
[2016-01-16 08:50:41] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR
[2016-01-16 08:50:41] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=3, otherSlot=176, subSlot=-1, count=9999999]
[2016-01-16 08:50:42] SETTING BBB TO DEFAULT:: Push Pulse Computer
[2016-01-16 08:50:44] [GETNEXTTONEAREST] SIDE: TOP: (0.2179184, -1.5000267, -5.764023); (0, -2, -6)
[2016-01-16 08:50:44] [CLIENT][EDIT] PLACING AT (8, 7, 2)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@2033338607([CCS|CLI Ship[AUZE-CH-X000 Spectre](9)])}
[2016-01-16 08:50:44] adding new element to QS at (8, 7, 2)[NONE]o[FRONT][inactive][100hp], type 344
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (10, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:50:48] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:50:48] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 10
[2016-01-16 08:50:57] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 08:50:58] SWITCHING SLOTS: 4, 177
[2016-01-16 08:50:58] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=4, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=4, otherInventoryPosId=(0, 0, 0), slot=4, otherSlot=177, subSlot=-1, count=9999999]
[2016-01-16 08:51:01] BLOCK ORIENTATION FOR Push Pulse Module: FRONT
[2016-01-16 08:51:01] DRAWING DEBUG: 345; ; 0; 0; 345;
[2016-01-16 08:51:01] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR
[2016-01-16 08:51:03] [GETNEXTTONEAREST] SIDE: TOP: (-0.25737, -0.50014114, -6.330658); (0, -1, -6)
[2016-01-16 08:51:03] [CLIENT][EDIT] PLACING AT (8, 8, 2)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@2033338607([CCS|CLI Ship[AUZE-CH-X000 Spectre](9)])}
[2016-01-16 08:51:03] adding new element to QS at (8, 8, 2)[NONE]o[FRONT][active][0hp], type 345
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (5, 7, 5)[Damage Beam Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (12, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (7, 7, 5)[Missile Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (8, 7, 5)[Cannon Computer]o[FRONT][active][50hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (10, 7, 1)[Missile Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (7, 7, 6)[Jump Drive Computer]o[RIGHT][inactive][50hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (14, 7, 1)[Damage Beam Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (8, 7, 2)[Push Pulse Computer]o[FRONT][inactive][50hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (5, 8, 7)[Cloaker]o[LEFT][inactive][50hp][BLOCK]
[2016-01-16 08:51:05] [WEAPONROW] UPDATE FOR: (6, 6, 13)[RadarJammer]o[BACK][inactive][50hp][BLOCK]
[2016-01-16 08:51:05] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 11
[2016-01-16 08:51:17] SETTING BBB TO DEFAULT:: Push Pulse Computer
[2016-01-16 08:51:24] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 08:51:25] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 08:51:55] Recording GIF: ./starmade-gif-0000.gif
[2016-01-16 08:51:55] [UTIL] native buffer fetch took 773 ms; invoked GC: true; new size 8294400; index: 0
[2016-01-16 08:52:21] STOPPING GIF RECORDING!
[2016-01-16 08:52:37] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 08:52:39] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 08:52:58] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 08:53:35] Now playing:
[2016-01-16 08:53:35] :
[2016-01-16 08:53:35]
[2016-01-16 08:53:35] Perimeter - Exodus Military.ogg
[2016-01-16 08:53:35] Error
[2016-01-16 08:53:35] :
[2016-01-16 08:53:35]
[2016-01-16 08:53:35] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 08:54:00] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9)
[2016-01-16 08:56:56] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27
[2016-01-16 08:56:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 31
[2016-01-16 08:59:29] Now playing:
[2016-01-16 08:59:29] :
[2016-01-16 08:59:29]
[2016-01-16 08:59:29] Perimeter - Exodus Primary.ogg
[2016-01-16 08:59:29] Error
[2016-01-16 08:59:29] :
[2016-01-16 08:59:29]
[2016-01-16 08:59:29] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 09:01:00] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9)
[2016-01-16 09:01:22] [DRAWER][WARNING] update took 25 ms
[2016-01-16 09:01:49] [DRAWER][WARNING] update took 17 ms
[2016-01-16 09:04:58] Now playing:
[2016-01-16 09:04:58] :
[2016-01-16 09:04:58]
[2016-01-16 09:04:58] Perimeter - Fostral.ogg
[2016-01-16 09:04:59] Error
[2016-01-16 09:04:59] :
[2016-01-16 09:04:59]
[2016-01-16 09:04:59] Unable to access volume control: Control not found
Disabling volume control
[2016-01-16 09:05:03] NOW GRABBING: UnnamedSceneNode; 0; -1
[2016-01-16 09:08:00] [SIMULATION] checking sectors to plan activity.... (-34, -3, -17) to (-26, 5, -9)
[2016-01-16 09:08:31] [DRAWER][WARNING] update took 23 ms
[2016-01-16 09:08:33] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT
[2016-01-16 09:08:33] org.schema.schine.graphicsengine.core.FinishedFrameException
[2016-01-16 09:08:33] at obfuscated.avd.a(SourceFile:173)
[2016-01-16 09:08:33] at obfuscated.Z.pressedOK(SourceFile:326)
[2016-01-16 09:08:33] at obfuscated.bE.callback(SourceFile:51)
[2016-01-16 09:08:33] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:40)
[2016-01-16 09:08:33] at obfuscated.C.updateStateInput(SourceFile:1365)
[2016-01-16 09:08:33] at obfuscated.avd.a(SourceFile:1167)
[2016-01-16 09:08:33] at obfuscated.C.h(SourceFile:2858)
[2016-01-16 09:08:33] at obfuscated.Pc.run(SourceFile:92)
[2016-01-16 09:08:33] at java.lang.Thread.run(Unknown Source)
[2016-01-16 09:08:33] [CLIENT][PlayerInput] successfully deactivated obfuscated.Z@2f078e50
[2016-01-16 09:08:33] [SERVER] now executing regular shutdown
[2016-01-16 09:08:33] [SERVER] SERVER SHUTDOWN. Dumping server State!
[2016-01-16 09:08:33] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(4)(1)f(10001)] DD: true
[2016-01-16 09:08:33] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent
[2016-01-16 09:08:33] [SERVER] WARNING: WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] FINISHED: 167ms -> tagcreate: 2; tagwrite: 1; rename: 22; delete: 141; DB: 0
[2016-01-16 09:08:33] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[16](-31, 0, -12); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[161](-29, 2, -12); trans: false; []
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-31, 0, -12) trans: false
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[154](-31, 2, -13); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[158](-30, 2, -12); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[38](-29, 1, -13); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[14](-31, 0, -14); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[35](-29, 0, -13); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[27](-30, 0, -13); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[21](-31, 1, -12); trans: true; [Asteroid(22)sec[21]]
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[36](-29, 0, -12); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[20](-31, 1, -13); trans: false; []
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #16 active: true at (-31, 0, -12) (ents: 0)
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[28](-30, 0, -12); trans: false; []
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-29, 2, -12) trans: false
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[159](-29, 2, -14); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[26](-30, 0, -14); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[29](-30, 1, -14); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[19](-31, 1, -14); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[156](-30, 2, -14); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[153](-31, 2, -14); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[37](-29, 1, -14); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[34](-29, 0, -14); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[30](-30, 1, -12); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[5](-30, 1, -13); trans: false; [PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)], Ship[Bouclier test](12), Ship[AUZE-CH-X000 Spectre](9), SpaceStation[ENTITY_SPACESTATION_Arsenal(13)], Ship[Cible test](10), Ship[0001](8), Ship[Shoot tester](6), Ship[X](7)]
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[155](-31, 2, -12); trans: false; []
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #161 active: true at (-29, 2, -12) (ents: 0)
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[39](-29, 1, -12); trans: false; []
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-31, 2, -13) trans: false
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[157](-30, 2, -13); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[160](-29, 2, -13); trans: false; []
[2016-01-16 09:08:33] [SERVER] Terminate: Writing Entity: Sector[15](-31, 0, -13); trans: false; []
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #154 active: true at (-31, 2, -13) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-30, 2, -12) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #158 active: true at (-30, 2, -12) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-29, 1, -13) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #38 active: true at (-29, 1, -13) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-31, 0, -14) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #14 active: true at (-31, 0, -14) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-29, 0, -13) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #35 active: true at (-29, 0, -13) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-30, 0, -13) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #27 active: true at (-30, 0, -13) (ents: 0)
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #21 active: true at (-31, 1, -12) (ents: 1)
[2016-01-16 09:08:33] [SERVER] Terminate: DONE Writing Entity: Sector[21](-31, 1, -12): Asteroid(22)sec[21]
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-29, 0, -12) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #36 active: true at (-29, 0, -12) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-31, 1, -13) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (-31, 1, -13) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-30, 0, -12) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #28 active: true at (-30, 0, -12) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-29, 2, -14) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #159 active: true at (-29, 2, -14) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-30, 0, -14) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #26 active: true at (-30, 0, -14) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-30, 1, -14) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #29 active: true at (-30, 1, -14) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-31, 1, -14) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #19 active: true at (-31, 1, -14) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-30, 2, -14) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #156 active: true at (-30, 2, -14) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-31, 2, -14) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #153 active: true at (-31, 2, -14) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-29, 1, -14) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #37 active: true at (-29, 1, -14) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-29, 0, -14) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #34 active: true at (-29, 0, -14) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-30, 1, -12) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #30 active: true at (-30, 1, -12) (ents: 0)
[2016-01-16 09:08:33] [DATABASE] UPDATING SECTOR: (-30, 1, -13) trans: false
[2016-01-16 09:08:33] [SERVER] SERVER SECTOR WRITING STARTED #5 active: true at (-30, 1, -13) (ents: 8)
[2016-01-16 09:08:33] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_Croquelune.ent
[2016-01-16 09:08:33] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(143)]
[2016-01-16 09:08:33] [SERVER] WRITING ENTITY TAG: Ship[Bouclier test](12) to .\server-database\world0\ENTITY_SHIP_Bouclier test.ent
[2016-01-16 09:08:33] [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0
[2016-01-16 09:08:33] [SERVER] SERVER THREAD POOL TERMINATED
[2016-01-16 09:08:33] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 6
[2016-01-16 09:08:33] [SERVER] Database: Entry Ship[Bouclier test](12) skipped SQL update since it hasn't changed
[2016-01-16 09:08:33] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Bouclier test](12) since it HAS changed: lastChanged: 1452930455490 / last written 1452929162869
[2016-01-16 09:08:33] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[Bouclier test](12) on Server(0) took: 46 ms (file header: 0ms)
[2016-01-16 09:08:33] [SERVER][DEBUG] WRITTEN Ship[Bouclier test](12); lastWrite 0; written segments: 12
[2016-01-16 09:08:33] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): Ship[Bouclier test](12)
[2016-01-16 09:08:33] [SERVER] WRITING ENTITY TAG: Ship[AUZE-CH-X000 Spectre](9) to .\server-database\world0\ENTITY_SHIP_Z.ent
[2016-01-16 09:08:33] [SERVER] WARNING: WRITING ENTITY TAG: Ship[AUZE-CH-X000 Spectre](9) FINISHED: 27ms -> tagcreate: 2; tagwrite: 1; rename: 3; delete: 19; DB: 2
[2016-01-16 09:08:33] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[AUZE-CH-X000 Spectre](9) since it HAS changed: lastChanged: 1452931712998 / last written 1452929162839
[2016-01-16 09:08:33] [SERVER][DEBUG] WRITTEN Ship[AUZE-CH-X000 Spectre](9); lastWrite 0; written segments: 1
[2016-01-16 09:08:33] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): Ship[AUZE-CH-X000 Spectre](9)
[2016-01-16 09:08:33] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Arsenal(13)] to .\server-database\world0\ENTITY_SPACESTATION_Arsenal.ent
[2016-01-16 09:08:33] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Arsenal(13)] skipped SQL update since it hasn't changed
[2016-01-16 09:08:33] [SERVER] WARNING: WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Arsenal(13)] FINISHED: 23ms -> tagcreate: 4; tagwrite: 15; rename: 0; delete: 1; DB: 1
[2016-01-16 09:08:33] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING SpaceStation[ENTITY_SPACESTATION_Arsenal(13)] since it HAS changed: lastChanged: 1452930456330 / last written 1452929162901
[2016-01-16 09:08:33] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of SpaceStation[ENTITY_SPACESTATION_Arsenal(13)] on Server(0) took: 53 ms (file header: 0ms)
[2016-01-16 09:08:33] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Arsenal(13)]; lastWrite 0; written segments: 9
[2016-01-16 09:08:33] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): SpaceStation[ENTITY_SPACESTATION_Arsenal(13)]
[2016-01-16 09:08:33] [SERVER] WRITING ENTITY TAG: Ship[Cible test](10) to .\server-database\world0\ENTITY_SHIP_Cible test.ent
[2016-01-16 09:08:33] [SERVER] Database: Entry Ship[Cible test](10) skipped SQL update since it hasn't changed
[2016-01-16 09:08:33] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Cible test](10) since it HAS changed: lastChanged: 1452930400428 / last written 1452929162849
[2016-01-16 09:08:33] [SERVER][DEBUG] WRITTEN Ship[Cible test](10); lastWrite 0; written segments: 2
[2016-01-16 09:08:34] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): Ship[Cible test](10)
[2016-01-16 09:08:34] [SERVER] WRITING ENTITY TAG: Ship[0001](8) to .\server-database\world0\ENTITY_SHIP_0001.ent
[2016-01-16 09:08:34] [SQL] WARNING: ROW UPDATE TOOK 62 on 0001: query: 0; stringBuild: 0; insertOrUpdate: 62
[2016-01-16 09:08:34] [SERVER] WARNING: WRITING ENTITY TAG: Ship[0001](8) FINISHED: 66ms -> tagcreate: 1; tagwrite: 0; rename: 2; delete: 1; DB: 62
[2016-01-16 09:08:34] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[0001](8) since it HAS changed: lastChanged: 1452930458172 / last written 1452929162829
[2016-01-16 09:08:34] [SERVER][DEBUG] WRITTEN Ship[0001](8); lastWrite 0; written segments: 1
[2016-01-16 09:08:34] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): Ship[0001](8)
[2016-01-16 09:08:34] [SERVER] WRITING ENTITY TAG: Ship[Shoot tester](6) to .\server-database\world0\ENTITY_SHIP_Shoot tester.ent
[2016-01-16 09:08:34] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Shoot tester](6) since it HAS changed: lastChanged: 1452930456570 / last written 1452929162505
[2016-01-16 09:08:34] [SERVER][DEBUG] WRITTEN Ship[Shoot tester](6); lastWrite 0; written segments: 5
[2016-01-16 09:08:34] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): Ship[Shoot tester](6)
[2016-01-16 09:08:34] [SERVER] WRITING ENTITY TAG: Ship[X](7) to .\server-database\world0\ENTITY_SHIP_X.ent
[2016-01-16 09:08:34] [SQL] WARNING: ROW UPDATE TOOK 29 on X: query: 21; stringBuild: 0; insertOrUpdate: 8
[2016-01-16 09:08:34] [SERVER] WARNING: WRITING ENTITY TAG: Ship[X](7) FINISHED: 33ms -> tagcreate: 1; tagwrite: 0; rename: 2; delete: 1; DB: 29
[2016-01-16 09:08:34] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[X](7) since it HAS changed: lastChanged: 1452930456120 / last written 1452929162819
[2016-01-16 09:08:34] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[X](7) on Server(0) took: 14 ms (file header: 0ms)
[2016-01-16 09:08:34] [SERVER][DEBUG] WRITTEN Ship[X](7); lastWrite 0; written segments: 6
[2016-01-16 09:08:34] [SERVER] Terminate: DONE Writing Entity: Sector[5](-30, 1, -13): Ship[X](7)
[2016-01-16 09:08:34] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #5 (-30, 1, -13) (ents: 8) took: 684 ms
[2016-01-16 09:08:34] [DATABASE] UPDATING SECTOR: (-31, 2, -12) trans: false
[2016-01-16 09:08:34] [SERVER] SERVER SECTOR WRITING STARTED #155 active: true at (-31, 2, -12) (ents: 0)
[2016-01-16 09:08:34] [DATABASE] UPDATING SECTOR: (-29, 1, -12) trans: false
[2016-01-16 09:08:34] [SERVER] SERVER SECTOR WRITING STARTED #39 active: true at (-29, 1, -12) (ents: 0)
[2016-01-16 09:08:34] [DATABASE] UPDATING SECTOR: (-30, 2, -13) trans: false
[2016-01-16 09:08:34] [SERVER] SERVER SECTOR WRITING STARTED #157 active: true at (-30, 2, -13) (ents: 0)
[2016-01-16 09:08:34] [DATABASE] UPDATING SECTOR: (-29, 2, -13) trans: false
[2016-01-16 09:08:34] [SERVER] SERVER SECTOR WRITING STARTED #160 active: true at (-29, 2, -13) (ents: 0)
[2016-01-16 09:08:34] [DATABASE] UPDATING SECTOR: (-31, 0, -13) trans: false
[2016-01-16 09:08:34] [SERVER] SERVER SECTOR WRITING STARTED #15 active: true at (-31, 0, -13) (ents: 0)
[2016-01-16 09:08:34] [SERVER] SERVER THREAD QUEUE TERMINATED
[2016-01-16 09:08:34] [SHUTDOWN] all queued writing jobs finished. closing database
[2016-01-16 09:08:34] [AUDIO] Cleaning up sound system
[2016-01-16 09:08:34] SoundSystem shutting down...
[2016-01-16 09:08:35] Author: Paul Lamb, www.paulscode.com
[2016-01-16 09:08:35] [CLIENT] CLIENT SHUTDOWN. Dumping client data!
[2016-01-16 09:08:35] [CLIENT] CLIENT SHUTDOWN. client data saved!
[2016-01-16 09:08:35] [CLIENT] CLIENT SHUTDOWN. thread pool terminated!
[2016-01-16 09:08:35] [GLFrame] terminated frame: exiting program; finished: true
[2016-01-16 09:08:35] Exiting because of terminated frame
[2016-01-16 09:08:35] org.schema.schine.network.client.ClientProcessor@3c816573 sending logout
[2016-01-16 09:08:35] [CLIENT] CLOSING SOCKET
[2016-01-16 09:08:35] [CLIENT] CLOSING SOCKET
[2016-01-16 09:08:35] [SERVER] NTException on: RegisteredClient: Croquelune (1) connected: true; ProcessorID: 0
[2016-01-16 09:08:35] [SERVER] last received size: 2
[2016-01-16 09:08:35] [SERVER] last received check: 23
[2016-01-16 09:08:35] [SERVER] last received header: 123: Stream
[2016-01-16 09:08:35] [SERVER] last received command: Synchronize[void]
[2016-01-16 09:08:35] [SERVER][LASTRECEIVED] decoded class #0: NetworkShip; decoded: [(RemotePhysicsTransform; val: org.schema.schine.network.objects.NetworkTransformation@7dd1d5ff)]
[2016-01-16 09:08:35] java.io.EOFException
[2016-01-16 09:08:35] at java.io.DataInputStream.readInt(Unknown Source)
[2016-01-16 09:08:35] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:509)
[2016-01-16 09:08:35] at java.lang.Thread.run(Unknown Source)
[2016-01-16 09:08:35] [SERVER][DISCONNECT] Client 'RegisteredClient: Croquelune (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0
[2016-01-16 09:08:35] [CLIENT] SAVING CLIENT CHANNEL all Open: false;
[2016-01-16 09:08:35] java.net.SocketException: Socket closed
[2016-01-16 09:08:35] at java.net.SocketInputStream.socketRead0(Native Method)
[2016-01-16 09:08:35] at java.net.SocketInputStream.socketRead(Unknown Source)
[2016-01-16 09:08:35] at java.net.SocketInputStream.read(Unknown Source)
[2016-01-16 09:08:35] at java.net.SocketInputStream.read(Unknown Source)
[2016-01-16 09:08:35] at java.net.SocketInputStream.read(Unknown Source)
[2016-01-16 09:08:35] at java.io.DataInputStream.readInt(Unknown Source)
[2016-01-16 09:08:35] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:321)
[2016-01-16 09:08:35] at java.lang.Thread.run(Unknown Source)
[2016-01-16 09:08:35] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor
[2016-01-16 09:08:35] [CLIENT] SAVING CLIENT CHANNEL Faction10001 Open: false;
[2016-01-16 09:08:35] [CLIENT] chat channels saved
[2016-01-16 09:08:35] [SERVER] Client <1> logged out from server. connections count: 0
[2016-01-16 09:08:35] [SERVER] UNREGISTERING CLIENT RegisteredClient: Croquelune (1) connected: true
[2016-01-16 09:08:35] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Croquelune (1) connected: true
[2016-01-16 09:08:35] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Croquelune (1) connected: true; PID 0
[2016-01-16 09:08:39] [SHUTDOWN] database closed successfully
[2016-01-16 09:08:39] [SERVER] SERVER SHUTDOWN. ServerState saved!