[2016-06-13 17:41:06] [VERION] loading version from install dir: .\ [2016-06-13 17:41:06] [VERSION] VERSION: 0.198.148 [2016-06-13 17:41:06] [VERSION] BUILD: 20160613_155642 [2016-06-13 17:41:06] #################### StarMade ####################### [2016-06-13 17:41:06] # version 0.198.148 - build 20160613_155642 # [2016-06-13 17:41:06] ##################################################### [2016-06-13 17:41:06] [SERIAL] "not retrieved" [2016-06-13 17:41:06] [STARTER] template dir exists. overwriting template with current data [2016-06-13 17:41:06] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\FactionConfig.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\FactionConfigTemplate.xml [2016-06-13 17:41:06] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customFactionConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\customFactionConfigHOWTO.txt [2016-06-13 17:41:06] [STARTER] template dir exists. overwriting template with current data [2016-06-13 17:41:06] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigTemplate.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2016-06-13 17:41:06] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2016-06-13 17:41:06] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2016-06-13 17:41:06] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-06-13 17:41:06] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-06-13 17:41:06] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-06-13 17:41:06] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-06-13 17:41:06] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-06-13 17:41:06] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-06-13 17:41:06] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-06-13 17:41:06] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-06-13 17:41:06] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\language\defaultPack.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\language\english\pack.xml [2016-06-13 17:41:06] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-13 17:41:06] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-13 17:41:06] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-13 17:41:06] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-13 17:41:06] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-13 17:41:06] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-13 17:41:06] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-13 17:41:06] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-13 17:41:06] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-06-13 17:41:06] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-06-13 17:41:06] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-13 17:41:06] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-13 17:41:06] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-13 17:41:06] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-13 17:41:06] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-13 17:41:06] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:06] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-13 17:41:06] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:06] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-13 17:41:06] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:06] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-13 17:41:06] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-06-13 17:41:07] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-06-13 17:41:07] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-06-13 17:41:07] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-06-13 17:41:07] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-06-13 17:41:07] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-13 17:41:07] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-06-13 17:41:07] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-13 17:41:07] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-13 17:41:07] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-13 17:41:07] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-13 17:41:07] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-06-13 17:41:07] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-06-13 17:41:07] [LANGUAGE] Loading English; Version: 0 [2016-06-13 17:41:07] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-06-13 17:41:07] [SERVER] using world: world0; .\server-database\world0\ [2016-06-13 17:41:07] [INIT] Segment Database Path: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-06-13 17:41:07] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-06-13 17:41:07] [MAIN] MIGRATION PROCESS DONE [2016-06-13 17:41:07] [MAIN] STARTING WITH ARGUMENTS: [-server, -gui, -port:4242] [2016-06-13 17:41:07] [MAIN] LOADED ENGINE SETTINGS [2016-06-13 17:41:08] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-06-13 17:41:08] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-06-13 17:41:08] ERROR: no content in Resource: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\file:\D:\Jeux\Steam\SteamApps\common\StarMade\0%20Mondes\Conception\StarMade.jar!\org\schema\game\network\commands [2016-06-13 17:41:08] ################# Loading from JAR ##################### [2016-06-13 17:41:08] ######################################################## [2016-06-13 17:41:08] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-06-13 17:41:08] [INITIALIZE] SECURITY MANAGER SET [2016-06-13 17:41:08] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-06-13 17:41:08] [INITIALIZE] BLOCK CONFIGURATION READ [2016-06-13 17:41:08] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\blueprints\catalog.txt [2016-06-13 17:41:08] [MAIN] INITIALIZATION COMPLETED [2016-06-13 17:41:08] [SERVER] initializing [2016-06-13 17:41:08] java.lang.Exception: Server Shutdown: false [2016-06-13 17:41:08] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-06-13 17:41:08] at obfuscated.Rd.run(SourceFile:1267) [2016-06-13 17:41:08] at java.lang.Thread.run(Unknown Source) [2016-06-13 17:41:08] java.lang.Exception: Server created: true [2016-06-13 17:41:08] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-06-13 17:41:08] at org.schema.schine.network.server.ServerState.(SourceFile:47) [2016-06-13 17:41:08] at obfuscated.apb.(SourceFile:302) [2016-06-13 17:41:08] at obfuscated.Rd.run(SourceFile:1271) [2016-06-13 17:41:08] at java.lang.Thread.run(Unknown Source) [2016-06-13 17:41:08] [SERVER] Server State Created! [2016-06-13 17:41:09] [INIT] Seed File: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\.seed [2016-06-13 17:41:09] [SQL] Fetching connection (may take some if game crashed on the run before) [2016-06-13 17:41:09] [SQL] connection successfull [2016-06-13 17:41:09] [DATABASE] ENTITIES UID SIZE: 128 [2016-06-13 17:41:09] [DATABASE] FTL UID SIZE: 128 [2016-06-13 17:41:09] [DATABASE] SYSTEMS UID SIZE: 128 [2016-06-13 17:41:09] [SERVER] Request Thread pool size is: 10 [2016-06-13 17:41:09] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 2 GB [2016-06-13 17:41:10] [EXPLOSION] DATA: ray info data: dim size: 16; total instances used: 4096 [2016-06-13 17:41:10] [EXPLOSION] Array init took 0 ms [2016-06-13 17:41:10] [EXPLOSION] 'Ray' File read took 3ms [2016-06-13 17:41:10] [EXPLOSION] DATA: sizeOrder size: 10485760 -> 40 MB [2016-06-13 17:41:10] [EXPLOSION] 'Order' File read took 137 ms [2016-06-13 17:41:11] [SERVER] port 4242 is open [2016-06-13 17:41:11] [SERVER] USING TCP... [2016-06-13 17:41:11] [PARSER] not parsed: idlingFloating [2016-06-13 17:41:11] [PARSER] not parsed: idlingGravity [2016-06-13 17:41:11] [PARSER] not parsed: dancingGravity [2016-06-13 17:41:11] [PARSER] not parsed: movingJumpingJumpUp [2016-06-13 17:41:11] [PARSER] not parsed: movingJumpingJumpDown [2016-06-13 17:41:11] [PARSER] not parsed: movingFallingStandard [2016-06-13 17:41:11] [PARSER] not parsed: movingFallingLedge [2016-06-13 17:41:11] [PARSER] not parsed: movingLandingShortFall [2016-06-13 17:41:11] [PARSER] not parsed: movingLandingMiddleFall [2016-06-13 17:41:11] [PARSER] not parsed: movingLandingLongFall [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawling [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalking [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalking [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunning [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningNorth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningSouth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGun [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunIdle [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunDraw [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunAway [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunFire [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunMeelee [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricator [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-13 17:41:11] [PARSER] not parsed: attacking [2016-06-13 17:41:11] [PARSER] not parsed: attackingMeelee [2016-06-13 17:41:11] [PARSER] not parsed: attackingMeeleeFloating [2016-06-13 17:41:11] [PARSER] not parsed: attackingMeeleeGravity [2016-06-13 17:41:11] [PARSER] not parsed: death [2016-06-13 17:41:11] [PARSER] not parsed: deathFloating [2016-06-13 17:41:11] [PARSER] not parsed: deathGravity [2016-06-13 17:41:11] [PARSER] not parsed: sitting [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlock [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockNoFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedge [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: hit [2016-06-13 17:41:11] [PARSER] not parsed: hitSmall [2016-06-13 17:41:11] [PARSER] not parsed: hitSmallFloating [2016-06-13 17:41:11] [PARSER] not parsed: hitSmallGravity [2016-06-13 17:41:11] [PARSER] not parsed: salutes [2016-06-13 17:41:11] [PARSER] not parsed: salutesSalute [2016-06-13 17:41:11] [PARSER] not parsed: talk [2016-06-13 17:41:11] [PARSER] not parsed: talkSalute [2016-06-13 17:41:11] [PARSER] not parsed: helmet [2016-06-13 17:41:11] [PARSER] not parsed: helmetOn [2016-06-13 17:41:11] [PARSER] not parsed: helmetOff [2016-06-13 17:41:11] [PARSER] not parsed: idlingFloating [2016-06-13 17:41:11] [PARSER] not parsed: idlingGravity [2016-06-13 17:41:11] [PARSER] not parsed: dancingGravity [2016-06-13 17:41:11] [PARSER] not parsed: movingJumpingJumpUp [2016-06-13 17:41:11] [PARSER] not parsed: movingJumpingJumpDown [2016-06-13 17:41:11] [PARSER] not parsed: movingFallingStandard [2016-06-13 17:41:11] [PARSER] not parsed: movingFallingLedge [2016-06-13 17:41:11] [PARSER] not parsed: movingLandingShortFall [2016-06-13 17:41:11] [PARSER] not parsed: movingLandingMiddleFall [2016-06-13 17:41:11] [PARSER] not parsed: movingLandingLongFall [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-13 17:41:11] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawling [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalking [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalking [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunning [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningNorth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningSouth [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-13 17:41:11] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGun [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunIdle [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunDraw [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunAway [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunFire [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunMeelee [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricator [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-13 17:41:11] [PARSER] not parsed: attacking [2016-06-13 17:41:11] [PARSER] not parsed: attackingMeelee [2016-06-13 17:41:11] [PARSER] not parsed: attackingMeeleeFloating [2016-06-13 17:41:11] [PARSER] not parsed: attackingMeeleeGravity [2016-06-13 17:41:11] [PARSER] not parsed: death [2016-06-13 17:41:11] [PARSER] not parsed: deathFloating [2016-06-13 17:41:11] [PARSER] not parsed: deathGravity [2016-06-13 17:41:11] [PARSER] not parsed: sitting [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlock [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockNoFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedge [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: hit [2016-06-13 17:41:11] [PARSER] not parsed: hitSmall [2016-06-13 17:41:11] [PARSER] not parsed: hitSmallFloating [2016-06-13 17:41:11] [PARSER] not parsed: hitSmallGravity [2016-06-13 17:41:11] [PARSER] not parsed: salutes [2016-06-13 17:41:11] [PARSER] not parsed: salutesSalute [2016-06-13 17:41:11] [PARSER] not parsed: talk [2016-06-13 17:41:11] [PARSER] not parsed: talkSalute [2016-06-13 17:41:11] [PARSER] not parsed: helmet [2016-06-13 17:41:11] [PARSER] not parsed: helmetOn [2016-06-13 17:41:11] [PARSER] not parsed: helmetOff [2016-06-13 17:41:11] [PARSER] not parsed: movingFallingStandard [2016-06-13 17:41:11] [PARSER] not parsed: movingFallingLedge [2016-06-13 17:41:11] [PARSER] not parsed: movingLandingShortFall [2016-06-13 17:41:11] [PARSER] not parsed: movingLandingMiddleFall [2016-06-13 17:41:11] [PARSER] not parsed: movingLandingLongFall [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGun [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunIdle [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunDraw [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunAway [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunFire [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyGunMeelee [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricator [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-13 17:41:11] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-13 17:41:11] [PARSER] not parsed: attacking [2016-06-13 17:41:11] [PARSER] not parsed: attackingMeelee [2016-06-13 17:41:11] [PARSER] not parsed: attackingMeeleeFloating [2016-06-13 17:41:11] [PARSER] not parsed: attackingMeeleeGravity [2016-06-13 17:41:11] [PARSER] not parsed: death [2016-06-13 17:41:11] [PARSER] not parsed: deathFloating [2016-06-13 17:41:11] [PARSER] not parsed: deathGravity [2016-06-13 17:41:11] [PARSER] not parsed: sitting [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlock [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockNoFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedge [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeFloor [2016-06-13 17:41:11] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-13 17:41:11] [PARSER] not parsed: hit [2016-06-13 17:41:11] [PARSER] not parsed: hitSmall [2016-06-13 17:41:11] [PARSER] not parsed: hitSmallFloating [2016-06-13 17:41:11] [PARSER] not parsed: hitSmallGravity [2016-06-13 17:41:11] [PARSER] not parsed: salutes [2016-06-13 17:41:11] [PARSER] not parsed: salutesSalute [2016-06-13 17:41:11] [PARSER] not parsed: talk [2016-06-13 17:41:11] [PARSER] not parsed: talkSalute [2016-06-13 17:41:11] [PARSER] not parsed: helmet [2016-06-13 17:41:11] [PARSER] not parsed: helmetOn [2016-06-13 17:41:11] [PARSER] not parsed: helmetOff [2016-06-13 17:41:11] [SERVER] ###### READING ALL BLUEPRINTS! [2016-06-13 17:41:11] [SERVER] ###### READING ALL 17 BLUEPRINTS FINISHED! TOOK 29ms [2016-06-13 17:41:11] [SERVER][CATALOG] READ RAW BLUEPRINTS: 17 [2016-06-13 17:41:11] [SIM] loading simulation group type: 0: SimulationGroup[NULL_PROGRAM] [2016-06-13 17:41:11] [ServerListener] Server initialization OK... now waiting for connections [2016-06-13 17:41:11] [SERVERCONTROLLER][INIT] (listenerId[0]) SERVER STARTED UPDATING [2016-06-13 17:41:11] [SERVER] SERVER INIT FINISHED [2016-06-13 17:41:11] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 38 on Server(0) [2016-06-13 17:41:11] [NT] Big FullUpdate: 16757 bytes: SenableGameState(1) [2016-06-13 17:41:25] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 7; QUEUE: 0; InactSectors: 0 [2016-06-13 17:41:33] [SERVERSOCKET] Connection made. starting new processor 50040, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2016-06-13 17:41:33] [SERVER] ListenerId[0] connection registered (TRunning: 0/0/0) 0 [2016-06-13 17:41:33] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2016-06-13 17:41:33] [SERVER][LOGIN] new client connected. given id: 1: description: Croquelune [2016-06-13 17:41:33] [SERVER][LOGIN] return code 0 [2016-06-13 17:41:33] [SERVER] PREPARING LOGIN (Croquelune) [2016-06-13 17:41:33] [SERVER] PROCESSING LOGIN (Croquelune) [2016-06-13 17:41:33] [INIT] Retrieved auth style: 1 [2016-06-13 17:41:33] [AUTH] authenticating Croquelune; useAuth: false; requireAuth: false [2016-06-13 17:41:33] [SESSION_CALLBACK] no player verification is necessary! [2016-06-13 17:41:33] [LOGIN] checking user agent: 0: Croquelune [2016-06-13 17:41:33] [LOGIN] successful auth: now protecting username Croquelune with null [2016-06-13 17:41:33] [SERVER] checking ip ban: 127.0.0.1 [2016-06-13 17:41:34] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-06-13 17:41:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 35; [2016-06-13 17:41:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 35; [2016-06-13 17:41:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 55; [2016-06-13 17:41:34] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@7df7d526 READING tag: ENTITY_SHOP_1463436553787.ent; took long: 55ms [2016-06-13 17:41:35] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[3](2, 2, 2) FROM TAG: ENTITY_SHOP_1463436553787.ent took long: 55ms [2016-06-13 17:41:35] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[3](2, 2, 2) loading entity: ENTITY_SHOP_1463436553787 took long: 322ms [2016-06-13 17:41:35] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 79ms, loadDB 16ms, add 582ms, entity 327ms [2016-06-13 17:41:35] [SERVER] loaded faction for PlS[Croquelune ; id(2)(1)f(10001)] -> 10001 [2016-06-13 17:41:35] [SERVER] player LOADED FROM DISK Croquelune, credits: 49877 [2016-06-13 17:41:35] [SERVER][UNIVERSE] LOADING SECTOR... (-216, 5, -152) [2016-06-13 17:41:35] [SERVER] Ship[Eclaireur](6) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-13 17:41:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-7, 27, -118), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_140x140x140 Cube regle](-7, 26, -118)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][OriencubeTopFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Eclaireur](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@f74eecc1, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-13 17:41:35] [SERVER][LOADENTITY] WARNING: SHIP IN Sector[5](-216, 5, -152) FROM TAG: ENTITY_SHIP_Eclaireur.ent took long: 11ms [2016-06-13 17:41:35] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[5](-216, 5, -152) loading entity: ENTITY_SHIP_Eclaireur took long: 372ms [2016-06-13 17:41:35] [SERVER] Ship[Coeur](7) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-13 17:41:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(8, 11, 8), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Eclaireur](8, 10, 8)[Rail Rotator Counter Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][OriencubeTopFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Coeur](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@f8d43d65, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@f8d43d65, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-13 17:41:35] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@7df7d526 READING tag: ENTITY_SHIP_140x140x140 Cube regle.ent; took long: 15ms [2016-06-13 17:41:35] [SERVER] Ship[140x140x140 Cube regle](8) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-13 17:41:35] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-216, 5, -152): STATS: inst 0ms, loadDB 16ms, add 13ms, entity 393ms [2016-06-13 17:41:35] [SERVER] adding player to synch queue (ID: 2) (SECTOR: (-216, 5, -152) [5]) [2016-06-13 17:41:35] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Croquelune (1) connected: true: returnCode: 0 [2016-06-13 17:41:35] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 75 on Server(0) [2016-06-13 17:41:35] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[Eclaireur](6): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Eclaireur (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_140x140x140 Cube regle (-7, 26, -118) Rail Turret Axis(665)] [2016-06-13 17:41:35] [RAIL][CONNECT] Server(0) Ship[Eclaireur](6) DOCKING PROCEDURE SUCCESSFUL [2016-06-13 17:41:35] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Eclaireur](6): (ConnectRequest): [Ship[Eclaireur](6) (8, 7, 8) Rail Docker(663)] -> [Ship[Eclaireur](6) (-7, 26, -118) Rail Turret Axis(665)] [2016-06-13 17:41:35] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 198 [2016-06-13 17:41:35] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(2)(1)f(10001)] took 202 [2016-06-13 17:41:35] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[Coeur](7): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Coeur (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Eclaireur (8, 10, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-13 17:41:35] [RAIL][CONNECT] Server(0) Ship[Coeur](7) DOCKING PROCEDURE SUCCESSFUL [2016-06-13 17:41:35] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Coeur](7): (ConnectRequest): [Ship[Coeur](7) (8, 7, 8) Rail Docker(663)] -> [Ship[Coeur](7) (8, 10, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-13 17:41:35] [SERVER][UPDATE] WARNING: object local update of 7 objects took 222 [2016-06-13 17:41:35] [SERVER] SERIALIZED PROXIMITY (-216, 5, -152) [2016-06-13 17:41:35] [NT] Big FullUpdate: 21912 bytes: Shop(4) [2016-06-13 17:41:35] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [391, Croquelune]] to RegisteredClient: Croquelune (1) connected: true [2016-06-13 17:41:35] [SERVER][UNIVERSE] LOADING SECTOR... (-217, 4, -153) [2016-06-13 17:41:36] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-217, 4, -153): STATS: inst 1ms, loadDB 11ms, add 0ms, entity 1ms [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-217, 4, -152) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-217, 4, -151) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-217, 5, -153) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-217, 5, -152) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-217, 5, -151) [2016-06-13 17:41:36] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-217, 5, -151): STATS: inst 1ms, loadDB 13ms, add 0ms, entity 0ms [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-217, 6, -153) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-217, 6, -152) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-217, 6, -151) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-216, 4, -153) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-216, 4, -152) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-216, 4, -151) [2016-06-13 17:41:36] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-216, 4, -151): STATS: inst 0ms, loadDB 12ms, add 0ms, entity 0ms [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-216, 5, -153) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-216, 5, -151) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-216, 6, -153) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-216, 6, -152) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-216, 6, -151) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-215, 4, -153) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-215, 4, -152) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-215, 4, -151) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-215, 5, -153) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-215, 5, -152) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-215, 5, -151) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-215, 6, -153) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-215, 6, -152) [2016-06-13 17:41:36] [SERVER][UNIVERSE] LOADING SECTOR... (-215, 6, -151) [2016-06-13 17:41:36] [UNIVERSE] WARNING: Sector Ping took 129 [2016-06-13 17:41:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 144 [2016-06-13 17:41:36] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[140x140x140 Cube regle](8) [2016-06-13 17:41:36] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[140x140x140 Cube regle](8) [2016-06-13 17:41:36] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Eclaireur](6) [2016-06-13 17:41:36] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Coeur](7) [2016-06-13 17:41:36] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[140x140x140 Cube regle](8) [2016-06-13 17:41:36] [RAIL] Child #0: obfuscated.YO@8fa8e2da([CubesShape|SER Ship[140x140x140 Cube regle](8)]) [2016-06-13 17:41:36] [RAIL] Child #1: obfuscated.YO@eb71f57c([CubesShape|SER Ship[Eclaireur](6)]) [2016-06-13 17:41:36] [RAIL] Child #2: obfuscated.YO@b70470a8([CubesShape|SER Ship[Coeur](7)]) [2016-06-13 17:41:36] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[140x140x140 Cube regle](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-06-13 17:41:36] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Croquelune (1) connected: true [2016-06-13 17:41:36] [SERVER] sending ALLSYNCHRONIZING update to Croquelune 35, 35 [2016-06-13 17:41:36] [SYNC_SENDER] SENDING ALL OBJECTS: 35 [2016-06-13 17:41:36] [NT] Big FullUpdate: 8382 bytes: SenableGameState(1) [2016-06-13 17:41:36] [SERVER] SERIALIZED PROXIMITY (-216, 5, -152) [2016-06-13 17:41:36] [NT] Big FullUpdate: 11175 bytes: Shop(4) [2016-06-13 17:41:36] [SERVER] ALL-SYNCHRONIZE TO Croquelune TOOK 69 ms [2016-06-13 17:41:36] [SERVER] SYNCHALL TO RegisteredClient: Croquelune (1) connected: true took: 69 [2016-06-13 17:41:37] [UNIVERSE] WARNING: Sector Ping took 262 [2016-06-13 17:41:37] [SERVER][UPDATE] WARNING: UNIVERSE update took 265 [2016-06-13 17:41:37] SENDING new ID RANGE TO CLIENT 35; packet -32764 [2016-06-13 17:41:37] [UNIVERSE] WARNING: Sector UPDATE took 149; sectors updated: 28 [2016-06-13 17:41:37] [SERVER][UPDATE] WARNING: UNIVERSE update took 149 [2016-06-13 17:41:38] [UNIVERSE] WARNING: Sector UPDATE took 131; sectors updated: 28 [2016-06-13 17:41:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 132 [2016-06-13 17:41:40] [UNIVERSE] WARNING: Sector UPDATE took 153; sectors updated: 28 [2016-06-13 17:41:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 153 [2016-06-13 17:41:40] [UNIVERSE] WARNING: Sector UPDATE took 69; sectors updated: 28 [2016-06-13 17:41:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 70 [2016-06-13 17:41:42] [SENSEGMENTCONTROLLER][Server(0)] WARNING: getControlElementMap().updateLocal(timer) of Ship[Coeur](7) took 21 ms [2016-06-13 17:41:42] [SERVER][UPDATE] WARNING: object local update of 7 objects took 51 [2016-06-13 17:41:45] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-06-13 17:41:45] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-06-13 17:41:46] RETRY STATUS: Retries: 11; waiting for pong true (1465832506394/1465832515388); ProcessorID: 0 [2016-06-13 17:41:47] RETRY STATUS: Retries: 11; waiting for pong true (1465832507462/1465832515388); ProcessorID: 0 [2016-06-13 17:41:48] RETRY STATUS: Retries: 11; waiting for pong true (1465832508794/1465832515388); ProcessorID: 0 [2016-06-13 17:41:49] RETRY STATUS: Retries: 11; waiting for pong true (1465832509795/1465832515388); ProcessorID: 0 [2016-06-13 17:41:50] RETRY STATUS: Retries: 11; waiting for pong true (1465832510795/1465832515388); ProcessorID: 0 [2016-06-13 17:41:51] RETRY STATUS: Retries: 11; waiting for pong true (1465832511795/1465832515388); ProcessorID: 0 [2016-06-13 17:41:52] RETRY STATUS: Retries: 11; waiting for pong true (1465832512795/1465832515388); ProcessorID: 0 [2016-06-13 17:41:53] [SHIP] Server(0) Ship[Coeur](7) manager udpate took 23 [2016-06-13 17:41:53] RETRY STATUS: Retries: 11; waiting for pong true (1465832513795/1465832515388); ProcessorID: 0 [2016-06-13 17:41:54] RETRY STATUS: Retries: 11; waiting for pong true (1465832514795/1465832515388); ProcessorID: 0 [2016-06-13 17:41:54] [SERVER] SERVER SECTOR WRITING STARTED #3 active: false at (2, 2, 2) (ents: 1) [2016-06-13 17:41:54] [SERVER] WRITING ENTITY TAG: Shop(4) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-06-13 17:41:54] [SERVER] Database: Entry Shop(4) skipped SQL update since it hasn't changed [2016-06-13 17:41:54] [SERVER] WARNING: WRITING ENTITY TAG: Shop(4) FINISHED: 43ms -> tagcreate: 9; tagwrite: 8; rename: 25; delete: 1; DB: 0 [2016-06-13 17:41:55] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (1) connected: true; Retries left: 11; retries resetting [2016-06-13 17:42:04] [SECTOR][CLEANUP] removing entities and Sector[3](2, 2, 2): Sector[3](2, 2, 2); Sector[3](2, 2, 2) [2016-06-13 17:42:04] [SERVER] waiting for sector Sector[3](2, 2, 2) entities to be cleaned up [Shop(4)] [2016-06-13 17:42:04] [ENTITIES] removed object from loaded state Shop(4); 4 [2016-06-13 17:42:04] [DELETE][Server(0)] Sendable 4(Shop(4)) Physically DELETING DONE and Notified! [2016-06-13 17:42:04] [ENTITIES] removed object from loaded state [SERVER RemoteSector(3)false; (2, 2, 2)]; 3 [2016-06-13 17:42:04] [DELETE][Server(0)] Sendable 3([SERVER RemoteSector(3)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2016-06-13 17:42:23] [SERVER][UNIVERSE] LOADING SECTOR... (-3, -3, 1) [2016-06-13 17:42:23] [SERVER] Ship[Test turret axis 1 73-0](136) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-13 17:42:23] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[135](-3, -3, 1) loading entity: ENTITY_SHIP_MOB_SIM_Test turret axis 1_73_0rl0 took long: 84ms [2016-06-13 17:42:23] [SERVER] Ship[chenille 73-1](137) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-13 17:42:23] [SERVER] Ship[MOB_SIM_chenille_73_1rl0](138) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-06-13 17:42:23] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(10, 8, 8), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_MOB_SIM_chenille_73_1](9, 8, 8)[Rail Rotator Counter Clock Wise]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_MOB_SIM_chenille_73_1rl0](7, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa7cee17, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa7cee17, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-06-13 17:42:23] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-3, -3, 1): STATS: inst 0ms, loadDB 1ms, add 3ms, entity 96ms [2016-06-13 17:42:23] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 11 on Server(0) [2016-06-13 17:42:23] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[MOB_SIM_chenille_73_1rl0](138): (ConnectRequest): [UNLOADED: ENTITY_SHIP_MOB_SIM_chenille_73_1rl0 (7, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_MOB_SIM_chenille_73_1 (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-13 17:42:23] [RAIL][CONNECT] Server(0) Ship[MOB_SIM_chenille_73_1rl0](138) DOCKING PROCEDURE SUCCESSFUL [2016-06-13 17:42:23] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[MOB_SIM_chenille_73_1rl0](138): (ConnectRequest): [Ship[MOB_SIM_chenille_73_1rl0](138) (7, 8, 8) Rail Docker(663)] -> [Ship[MOB_SIM_chenille_73_1rl0](138) (9, 8, 8) Rail Rotator Counter Clock Wise(669)] [2016-06-13 17:42:23] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[chenille 73-1](137) [2016-06-13 17:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[chenille 73-1](137) [2016-06-13 17:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[MOB_SIM_chenille_73_1rl0](138) [2016-06-13 17:42:23] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[chenille 73-1](137) [2016-06-13 17:42:23] [RAIL] Child #0: obfuscated.YO@a179ff03([CubesShape|SER Ship[chenille 73-1](137)]) [2016-06-13 17:42:23] [RAIL] Child #1: obfuscated.YO@3b17f395([CubesShape|SER Ship[MOB_SIM_chenille_73_1rl0](138)]) [2016-06-13 17:42:23] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[chenille 73-1](137); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-06-13 17:42:27] [SIM][AI] RETURNING HOME TO (-215, 1, -154) [2016-06-13 17:42:38] [SERVER][UPDATE] WARNING: object local update of Ship[Test turret axis 1 73-0](136) took 332 [2016-06-13 17:42:38] [SERVER][UPDATE] WARNING: object local update of 9 objects took 366 [2016-06-13 17:42:39] [SERVER][UPDATE] WARNING: object local update of Ship[Eclaireur](6) took 155 [2016-06-13 17:42:39] [SERVER][UPDATE] WARNING: object local update of 9 objects took 187 [2016-06-13 17:42:43] [DATABASE] UPDATING SECTOR: (-3, -3, 1) trans: false [2016-06-13 17:42:43] [SERVER] SERVER SECTOR WRITING STARTED #135 active: false at (-3, -3, 1) (ents: 3) [2016-06-13 17:42:43] [SERVER] WRITING ENTITY TAG: Ship[MOB_SIM_chenille_73_1rl0](138) to .\server-database\world0\ENTITY_SHIP_MOB_SIM_chenille_73_1rl0.ent [2016-06-13 17:42:43] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[MOB_SIM_chenille_73_1rl0](138) since it hasn't changed: lastChanged: 1465832543362 / last written 1465832543362 [2016-06-13 17:42:43] [SERVER][DEBUG] WRITTEN Ship[MOB_SIM_chenille_73_1rl0](138); lastWrite 0; written segments: 0 [2016-06-13 17:42:43] [SERVER] WRITING ENTITY TAG: Ship[chenille 73-1](137) to .\server-database\world0\ENTITY_SHIP_MOB_SIM_chenille_73_1.ent [2016-06-13 17:42:43] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[chenille 73-1](137) since it hasn't changed: lastChanged: 1465832543360 / last written 1465832543360 [2016-06-13 17:42:43] [SERVER][DEBUG] WRITTEN Ship[chenille 73-1](137); lastWrite 0; written segments: 0 [2016-06-13 17:42:43] [SERVER] WRITING ENTITY TAG: Ship[Test turret axis 1 73-0](136) to .\server-database\world0\ENTITY_SHIP_MOB_SIM_Test turret axis 1_73_0rl0.ent [2016-06-13 17:42:43] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Test turret axis 1 73-0](136) since it hasn't changed: lastChanged: 1465832543276 / last written 1465832543276 [2016-06-13 17:42:43] [SERVER][DEBUG] WRITTEN Ship[Test turret axis 1 73-0](136); lastWrite 0; written segments: 0 [2016-06-13 17:42:53] [SECTOR][CLEANUP] removing entities and Sector[135](-3, -3, 1): Sector[135](-3, -3, 1); Sector[135](-3, -3, 1) [2016-06-13 17:42:53] [SERVER] waiting for sector Sector[135](-3, -3, 1) entities to be cleaned up [Ship[MOB_SIM_chenille_73_1rl0](138), Ship[chenille 73-1](137), Ship[Test turret axis 1 73-0](136)] [2016-06-13 17:42:53] [ENTITIES] removed object from loaded state Ship[MOB_SIM_chenille_73_1rl0](138); 138 [2016-06-13 17:42:53] [DELETE][Server(0)] Sendable 138(Ship[MOB_SIM_chenille_73_1rl0](138)) Physically DELETING DONE and Notified! [2016-06-13 17:42:53] [ENTITIES] removed object from loaded state Ship[chenille 73-1](137); 137 [2016-06-13 17:42:53] [DELETE][Server(0)] Sendable 137(Ship[chenille 73-1](137)) Physically DELETING DONE and Notified! [2016-06-13 17:42:53] [ENTITIES] removed object from loaded state Ship[Test turret axis 1 73-0](136); 136 [2016-06-13 17:42:53] [DELETE][Server(0)] Sendable 136(Ship[Test turret axis 1 73-0](136)) Physically DELETING DONE and Notified! [2016-06-13 17:42:53] [ENTITIES] removed object from loaded state [SERVER RemoteSector(135)false; (-3, -3, 1)]; 135 [2016-06-13 17:42:53] [DELETE][Server(0)] Sendable 135([SERVER RemoteSector(135)false; (-3, -3, 1)]) Physically DELETING DONE and Notified! [2016-06-13 17:42:55] [CHAT] Server(0) initializing data from network object 36 [2016-06-13 17:42:55] [SYNC-RECEIVER] Server(0) DECODING OF NEW OBJECT (36)ChatSystem TOOK 12 [2016-06-13 17:42:55] [SYNC-RECEIVER] Server(0) DECODING OF NEW OBJECT obfuscated.A@26150cff TOOK 15 [2016-06-13 17:42:55] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2016-06-13 17:42:55] [SERVER] Sending all available channels to PlS[Croquelune ; id(2)(1)f(10001)]; total existing: 2 [2016-06-13 17:42:55] [SERVER] Sending available channel to PlS[Croquelune ; id(2)(1)f(10001)]: all [2016-06-13 17:42:55] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2016-06-13 17:42:55] [SERVER] Sending available channel to PlS[Croquelune ; id(2)(1)f(10001)]: Faction10001 [2016-06-13 17:42:56] [SERVER] NTException on: RegisteredClient: Croquelune (1) connected: true; ProcessorID: 0 [2016-06-13 17:42:56] [SERVER] last received size: 31 [2016-06-13 17:42:56] [SERVER] last received check: 42 [2016-06-13 17:42:56] [SERVER] last received header: 123: Stream [2016-06-13 17:42:56] [SERVER] last received command: SynchronizePrivateChannel[void] [2016-06-13 17:42:56] java.io.EOFException [2016-06-13 17:42:56] at java.io.DataInputStream.readInt(Unknown Source) [2016-06-13 17:42:56] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:522) [2016-06-13 17:42:56] at java.lang.Thread.run(Unknown Source) [2016-06-13 17:42:56] [SERVER][DISCONNECT] Client 'RegisteredClient: Croquelune (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2016-06-13 17:42:56] [SERVER] Client <1> logged out from server. connections count: 0 [2016-06-13 17:42:56] [SERVER] UNREGISTERING CLIENT RegisteredClient: Croquelune (1) connected: true [2016-06-13 17:42:56] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Croquelune (1) connected: true [2016-06-13 17:42:56] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Croquelune (1) connected: true; PID 0 [2016-06-13 17:42:56] [SERVER] logging out client 1 [2016-06-13 17:42:56] [SERVER] successfully removed client with ID 1 [2016-06-13 17:42:56] [SERVER] onLoggedOut starting for RegisteredClient: Croquelune (1) connected: true [2016-06-13 17:42:56] [SERVER][ClientLogout] deleting CHATSYSTEM (36)ChatSystem [2016-06-13 17:42:56] [SERVER][ClientLogout] saving and removing Player PlS[Croquelune ; id(2)(1)f(10001)] [2016-06-13 17:42:56] [SERVER][ChannelRouter] log off of player PlS[Croquelune ; id(2)(1)f(10001)]; removing from all channels [2016-06-13 17:42:56] [SERVER][FactionChannel] removed logged out player from all: PlS[Croquelune ; id(2)(1)f(10001)] [2016-06-13 17:42:56] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(2)(1)f(10001)] from all [2016-06-13 17:42:56] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[Croquelune ; id(2)(1)f(10001)] [2016-06-13 17:42:56] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(2)(1)f(10001)] from Faction10001 [2016-06-13 17:42:56] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(2)(1)f(10001)] DD: true [2016-06-13 17:42:56] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(2)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-06-13 17:42:56] [SERVER] onLoggedOut DONE for RegisteredClient: Croquelune (1) connected: true [2016-06-13 17:42:56] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2016-06-13 17:42:56] [SERVER] sending channel removed flag of Faction10001 to Croquelune [2016-06-13 17:42:56] [SERVER][ERROR] could not wisper. client not found: 1 [2016-06-13 17:42:56] [ControllerState] REMOVED ALL UNITS OF PlS[Croquelune ; id(2)(1)f(10001)] ON Server(0)! LEFT [] [2016-06-13 17:42:56] [NOTIFIED] REMOVED ALL UNITS OF PlS[Croquelune ; id(2)(1)f(10001)] ON Server(0)! LEFT [] [2016-06-13 17:42:56] [PLAYER][CLEANUP] PlS[Croquelune ; id(2)(1)f(10001)] removed controlled entities [2016-06-13 17:42:56] [PLAYER][CLEANUP] PlS[Croquelune ; id(2)(1)f(10001)] notified team change [2016-06-13 17:42:56] [ENTITIES] removed object from loaded state PlS[Croquelune ; id(2)(1)f(10001)]; 2 [2016-06-13 17:42:56] [DELETE][Server(0)] Sendable 2(PlS[Croquelune ; id(2)(1)f(10001)]) Physically DELETING DONE and Notified! [2016-06-13 17:42:56] [ENTITIES] removed object from loaded state (36)ChatSystem; 36 [2016-06-13 17:42:56] [DELETE][Server(0)] Sendable 36((36)ChatSystem) Physically DELETING DONE and Notified! [2016-06-13 17:42:56] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(2)(1)f(10001)] DD: true [2016-06-13 17:42:56] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(2)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-06-13 17:42:58] [SERVER] now executing regular shutdown [2016-06-13 17:42:58] java.lang.Exception: Server Shutdown: true [2016-06-13 17:42:58] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-06-13 17:42:58] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-06-13 17:42:58] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-13 17:42:58] at java.lang.Thread.run(Unknown Source) [2016-06-13 17:42:58] [SERVER][SHUTDOWN] shutting down element collection thread [2016-06-13 17:42:58] [SERVER][SHUTDOWN] shutting down pathfinding threads [2016-06-13 17:42:58] [SERVER][SHUTDOWN] shutting down universe [2016-06-13 17:42:58] [SERVER][SHUTDOWN] shutting segment request thread [2016-06-13 17:42:58] [SERVER][SHUTDOWN] shutting down simulation [2016-06-13 17:42:58] [SERVER][SHUTDOWN] shutting down active checker [2016-06-13 17:42:58] [SERVER][SHUTDOWN] shutting down sysin listener [2016-06-13 17:42:58] [SERVER][SHUTDOWN] shutting down mob thread [2016-06-13 17:42:58] [SERVER][SHUTDOWN] shutting down game map provider [2016-06-13 17:42:58] [SERVER][SHUTDOWN] Stopping to listen! [2016-06-13 17:42:58] [SERVER] Stopping Listener [2016-06-13 17:42:58] [SERVER] Stopped Listener [2016-06-13 17:42:58] [SERVER][SHUTDOWN] disconnecting all clients! [2016-06-13 17:42:58] [SERVER][SHUTDOWN] Dumping server State! [2016-06-13 17:42:58] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2016-06-13 17:42:58] [SIMPLANNER] Sleep has been interrupted [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[16](-217, 6, -152); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[25](-216, 6, -151); trans: false; [] [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-217, 6, -152) trans: false [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[32](-215, 6, -153); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[22](-216, 5, -151); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[12](-217, 5, -153); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[14](-217, 5, -151); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[24](-216, 6, -152); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[27](-215, 4, -152); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[17](-217, 6, -151); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[21](-216, 5, -153); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[20](-216, 4, -151); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[28](-215, 4, -151); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[26](-215, 4, -153); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[31](-215, 5, -151); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[29](-215, 5, -153); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[18](-216, 4, -153); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[33](-215, 6, -152); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[19](-216, 4, -152); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[9](-217, 4, -153); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[13](-217, 5, -152); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[10](-217, 4, -152); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[34](-215, 6, -151); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[30](-215, 5, -152); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[5](-216, 5, -152); trans: false; [Ship[140x140x140 Cube regle](8), Ship[Eclaireur](6), Ship[Coeur](7)] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[23](-216, 6, -153); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[15](-217, 6, -153); trans: false; [] [2016-06-13 17:42:58] [SERVER] Terminate: Writing Entity: Sector[11](-217, 4, -151); trans: false; [] [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #16 active: true at (-217, 6, -152) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-216, 6, -151) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #25 active: true at (-216, 6, -151) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-215, 6, -153) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #32 active: true at (-215, 6, -153) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-216, 5, -151) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #22 active: true at (-216, 5, -151) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-217, 5, -153) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #12 active: true at (-217, 5, -153) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-217, 5, -151) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #14 active: true at (-217, 5, -151) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-216, 6, -152) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #24 active: true at (-216, 6, -152) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-215, 4, -152) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #27 active: true at (-215, 4, -152) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-217, 6, -151) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #17 active: true at (-217, 6, -151) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-216, 5, -153) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #21 active: true at (-216, 5, -153) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-216, 4, -151) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (-216, 4, -151) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-215, 4, -151) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #28 active: true at (-215, 4, -151) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-215, 4, -153) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #26 active: true at (-215, 4, -153) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-215, 5, -151) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #31 active: true at (-215, 5, -151) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-215, 5, -153) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #29 active: true at (-215, 5, -153) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-216, 4, -153) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #18 active: true at (-216, 4, -153) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-215, 6, -152) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #33 active: true at (-215, 6, -152) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-216, 4, -152) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #19 active: true at (-216, 4, -152) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-217, 4, -153) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #9 active: true at (-217, 4, -153) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-217, 5, -152) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #13 active: true at (-217, 5, -152) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-217, 4, -152) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #10 active: true at (-217, 4, -152) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-215, 6, -151) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #34 active: true at (-215, 6, -151) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-215, 5, -152) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #30 active: true at (-215, 5, -152) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-216, 5, -152) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #5 active: true at (-216, 5, -152) (ents: 3) [2016-06-13 17:42:58] [SERVER] WRITING ENTITY TAG: Ship[140x140x140 Cube regle](8) to .\server-database\world0\ENTITY_SHIP_140x140x140 Cube regle.ent [2016-06-13 17:42:58] [SIM][TAG] WRITING GROUP SimulationGroup ->[TradingRouteSimulationProgram->MovingToSector] ; [ENTITY_SHIP_MOB_SIM_Test turret axis 1_73_0rl0, ENTITY_SHIP_MOB_SIM_chenille_73_1rl0, ENTITY_SHIP_MOB_SIM_chenille_73_1] [2016-06-13 17:42:58] [SERVER] Database: Entry Ship[140x140x140 Cube regle](8) skipped SQL update since it hasn't changed [2016-06-13 17:42:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[140x140x140 Cube regle](8) since it hasn't changed: lastChanged: 1465832495606 / last written 1465832495606 [2016-06-13 17:42:58] [SERVER][DEBUG] WRITTEN Ship[140x140x140 Cube regle](8); lastWrite 0; written segments: 0 [2016-06-13 17:42:58] [SERVER] Terminate: DONE Writing Entity: Sector[5](-216, 5, -152): Ship[140x140x140 Cube regle](8) [2016-06-13 17:42:58] [SERVER] WRITING ENTITY TAG: Ship[Eclaireur](6) to .\server-database\world0\ENTITY_SHIP_Eclaireur.ent [2016-06-13 17:42:58] [SERVER] Database: Entry Ship[Eclaireur](6) skipped SQL update since it hasn't changed [2016-06-13 17:42:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Eclaireur](6) since it hasn't changed: lastChanged: 1465832495217 / last written 1465832495217 [2016-06-13 17:42:58] [SERVER][DEBUG] WRITTEN Ship[Eclaireur](6); lastWrite 0; written segments: 0 [2016-06-13 17:42:58] [SERVER] Terminate: DONE Writing Entity: Sector[5](-216, 5, -152): Ship[Eclaireur](6) [2016-06-13 17:42:58] [SERVER] WRITING ENTITY TAG: Ship[Coeur](7) to .\server-database\world0\ENTITY_SHIP_Coeur.ent [2016-06-13 17:42:58] [SERVER] WAITING FOR LOGIN THREAD POOL TO TERMINATE; Active: 0 [2016-06-13 17:42:58] [SERVER] SERVER LOGIN THREAD POOL TERMINATED [2016-06-13 17:42:58] [SERVER] KILLING ACTIVE EXPLOSION THREADS; Active: 0 [2016-06-13 17:42:58] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-06-13 17:42:58] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-06-13 17:42:58] at org.schema.game.common.data.world.Universe.writeToDatabase(SourceFile:1375) [2016-06-13 17:42:58] at org.schema.game.server.controller.GameServerController.a(SourceFile:2732) [2016-06-13 17:42:58] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1944) [2016-06-13 17:42:58] at org.schema.game.server.controller.GameServerController.update(SourceFile:831) [2016-06-13 17:42:58] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-13 17:42:58] at java.lang.Thread.run(Unknown Source) [2016-06-13 17:42:58] [SERVER] Server Write Queue: 3; 1; [WriterRunnable (ID: 23; state: not started), WriterRunnable (ID: 15; state: not started), WriterRunnable (ID: 11; state: not started)] [2016-06-13 17:42:58] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 4 [2016-06-13 17:42:58] [SERVER] Server Write Queue: 3; 1; [WriterRunnable (ID: 23; state: not started), WriterRunnable (ID: 15; state: not started), WriterRunnable (ID: 11; state: not started)] [2016-06-13 17:42:58] [SERVER] Database: Entry Ship[Coeur](7) skipped SQL update since it hasn't changed [2016-06-13 17:42:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Coeur](7) since it hasn't changed: lastChanged: 1465832495589 / last written 1465832495589 [2016-06-13 17:42:58] [SERVER][DEBUG] WRITTEN Ship[Coeur](7); lastWrite 0; written segments: 0 [2016-06-13 17:42:58] [SERVER] Terminate: DONE Writing Entity: Sector[5](-216, 5, -152): Ship[Coeur](7) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-216, 6, -153) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #23 active: true at (-216, 6, -153) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-217, 6, -153) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #15 active: true at (-217, 6, -153) (ents: 0) [2016-06-13 17:42:58] [DATABASE] UPDATING SECTOR: (-217, 4, -151) trans: false [2016-06-13 17:42:58] [SERVER] SERVER SECTOR WRITING STARTED #11 active: true at (-217, 4, -151) (ents: 0) [2016-06-13 17:42:58] [SERVER] writing queue finished [2016-06-13 17:42:58] [SERVER] Server Write Queue: 0; 0; [] [2016-06-13 17:42:58] [SERVER] SERVER THREAD QUEUE TERMINATED [2016-06-13 17:42:58] [SERVER] Server Write Queue: 0; 0; [] [2016-06-13 17:42:58] [SERVER][SHUTDOWN] all queued writing jobs finished. closing database [2016-06-13 17:43:01] [SERVER][SHUTDOWN] database closed successfully [2016-06-13 17:43:01] [SERVER][SHUTDOWN] ServerState saved! [2016-06-13 17:43:01] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-06-13 17:43:01] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-06-13 17:43:01] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1982) [2016-06-13 17:43:01] at org.schema.game.server.controller.GameServerController.update(SourceFile:831) [2016-06-13 17:43:01] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-13 17:43:01] at java.lang.Thread.run(Unknown Source) [2016-06-13 17:43:01] java.lang.Exception: Server created: false [2016-06-13 17:43:01] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-06-13 17:43:01] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1987) [2016-06-13 17:43:01] at org.schema.game.server.controller.GameServerController.update(SourceFile:831) [2016-06-13 17:43:01] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-06-13 17:43:01] at java.lang.Thread.run(Unknown Source) [2016-06-13 17:43:01] [SERVER][SHUTDOWN] ServerState.created set to false