[2016-06-09 16:31:36] [VERION] loading version from install dir: .\ [2016-06-09 16:31:36] [VERSION] VERSION: 0.197.36 [2016-06-09 16:31:36] [VERSION] BUILD: 20160413_201539 [2016-06-09 16:31:36] #################### StarMade ####################### [2016-06-09 16:31:36] # version 0.197.36 - build 20160413_201539 # [2016-06-09 16:31:36] ##################################################### [2016-06-09 16:31:36] [SERIAL] "not retrieved" [2016-06-09 16:31:36] [STARTER] template dir exists. overwriting template with current data [2016-06-09 16:31:36] [IO][COPY] FILE FROM D:\Starmade\Starmade2\ServerApril\StarMade\.\data\config\FactionConfig.xml to D:\Starmade\Starmade2\ServerApril\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2016-06-09 16:31:36] [IO][COPY] FILE FROM D:\Starmade\Starmade2\ServerApril\StarMade\.\data\config\customFactionConfigHOWTO.txt to D:\Starmade\Starmade2\ServerApril\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2016-06-09 16:31:36] [STARTER] template dir exists. overwriting template with current data [2016-06-09 16:31:36] [IO][COPY] FILE FROM D:\Starmade\Starmade2\ServerApril\StarMade\.\data\config\customBlockBehaviorConfigTemplate.xml to D:\Starmade\Starmade2\ServerApril\StarMade\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2016-06-09 16:31:36] [IO][COPY] FILE FROM D:\Starmade\Starmade2\ServerApril\StarMade\.\data\config\customBlockBehaviorConfigHOWTO.txt to D:\Starmade\Starmade2\ServerApril\StarMade\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2016-06-09 16:31:37] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2016-06-09 16:31:37] [SERVER] using world: mfworld; .\server-database\mfworld\ [2016-06-09 16:31:37] [INIT] Segment Database Path: D:\Starmade\Starmade2\ServerApril\StarMade\.\server-database\mfworld\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-06-09 16:31:37] [LIBLOADER] OS ARCHITECTURE amd64 [2016-06-09 16:31:37] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2016-06-09 16:31:37] [LIBLOADER] LOADED NATIVE LIBRARIES [2016-06-09 16:31:37] [MAIN] LOADED ENGINE SETTINGS [2016-06-09 16:31:37] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-06-09 16:31:37] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-06-09 16:31:37] ERROR: no content in Resource: D:\Starmade\Starmade2\ServerApril\StarMade\file:\D:\Starmade\Starmade2\ServerApril\StarMade\StarMade.jar!\org\schema\game\network\commands [2016-06-09 16:31:37] ################# Loading from JAR ##################### [2016-06-09 16:31:37] ######################################################## [2016-06-09 16:31:37] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-06-09 16:31:37] [INITIALIZE] SECURITY MANAGER SET [2016-06-09 16:31:37] [INITIALIZE] COMMAND ID's ASSIGNED [2016-06-09 16:31:37] [INITIALIZE] BLOCK CONFIGURATION READ [2016-06-09 16:31:37] [MAIN] INITIALIZATION COMPLETED [2016-06-09 16:31:37] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-06-09 16:31:37] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Starmade\Starmade2\ServerApril\StarMade\.\blueprints\catalog.txt [2016-06-09 16:31:37] [SERVER] ###### READING ALL BLUEPRINTS! [2016-06-09 16:31:37] [BLUEPRINT] ERROR: invalid blueprint directory: File Not Found: .\blueprints\New folder\header.smbph (The system cannot find the file specified) [2016-06-09 16:31:37] [BLUEPRINT] ERROR: invalid blueprint directory: File Not Found: .\blueprints\blueprints\header.smbph (The system cannot find the file specified) [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 36; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 36; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 31; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 34; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 43; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 59; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 60; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 39; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 39; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 60; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 38; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 42; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 40; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 41; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 59; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 59; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 39; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 60; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 62; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 62; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 31; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 62; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 62; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 63; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 31; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 64; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 64; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 70; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 34; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 71; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 71; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 67; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 60; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 64; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 76; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 61; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 81; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 61; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 60; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 58; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 83; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 84; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 53; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 82; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 86; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 61; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 76; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 69; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 72; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 35; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 87; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 35; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 73; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 76; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 76; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 80; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 81; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 80; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 81; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 83; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 96; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 97; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 97; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 98; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 70; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 71; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 72; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 130; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 73; [2016-06-09 16:31:38] [TAG] WARNING: Struct read time of null took: 130 [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 131; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 65; [2016-06-09 16:31:38] [TAG] WARNING: Struct read time of null took: 132 [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 133; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 67; [2016-06-09 16:31:38] [TAG] WARNING: Struct read time of exS took: 133 [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 134; [2016-06-09 16:31:38] [TAG] warning: reading tag: container took: 134 [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 69; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 62; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 62; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 63; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 67; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 73; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 74; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 74; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 75; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 75; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 75; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 75; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 79; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 71; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 71; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 71; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 73; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 66; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 67; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 60; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 60; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 60; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 65; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 43; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 37; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 39; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 68; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 52; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 52; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 52; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 52; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 52; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 52; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 55; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 53; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 56; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 56; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 56; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 61; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 62; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 62; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 62; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 73; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 74; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 84; [2016-06-09 16:31:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 85; [2016-06-09 16:31:39] [SERVER] ###### READING ALL 117 BLUEPRINTS FINISHED! TOOK 1463ms [2016-06-09 16:31:39] [MAIN] MIGRATION PROCESS DONE [2016-06-09 16:31:39] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA [2016-06-09 16:31:39] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 2 GB [2016-06-09 16:31:39] EXPLOSION DATA: ray info data: dim size: 16; total instances used: 4096 [2016-06-09 16:31:40] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2016-06-09 16:31:40] [IO][COPY] FILE FROM D:\Starmade\Starmade2\ServerApril\StarMade\.\data\language\defaultPack.xml to D:\Starmade\Starmade2\ServerApril\StarMade\.\language\english\pack.xml [2016-06-09 16:31:41] [LANGUAGE] Loading English; Version: 0 [2016-06-09 16:31:41] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-06-09 16:31:41] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel [2016-06-09 16:31:41] [CLIENT][GUI] Starting Client Login&Settings Dialog [2016-06-09 16:31:41] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-06-09 16:31:41] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-06-09 16:31:41] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-06-09 16:31:41] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-06-09 16:31:46] [CLIENT][TEXTURE] CURRENT TEX PACK: Default [2016-06-09 16:31:46] [CLIENT] initializing 0.197.36 (20160413_201539) [2016-06-09 16:31:46] [CLIENT] Added observer for GameClientController [2016-06-09 16:31:46] WARNING: Found unknown Windows version: Windows 8.1 [2016-06-09 16:31:46] Attempting to use default windows plug-in. [2016-06-09 16:31:46] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2016-06-09 16:31:46] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 2 [2016-06-09 16:31:46] [JOYSTICK] cannot read default joystick file because it does not exist [2016-06-09 16:31:46] [CLIENT] Client State and Controller successfully created [2016-06-09 16:31:46] [CLIENT] trying to connect to sm.mushroomfleet.co.uk:25571 [2016-06-09 16:31:46] Found Credentials [2016-06-09 16:31:47] Decrypted StarMade credentials ... logging in to star-made.org [2016-06-09 16:31:48] [API-LOGIN] REQUESTING OWN INFO [2016-06-09 16:31:49] [API-LOGIN] REQUESTING AUTH TOKEN TO AUTHORIZE ON SERVER [2016-06-09 16:31:49] [OAuth2] Requesting Auth Token https://registry.star-made.org/api/v1/users/login_request.json [2016-06-09 16:31:49] [OAuth2] server_auth token aquired [2016-06-09 16:31:49] Logging in to star-made.org successfull. [2016-06-09 16:31:49] [CLIENT] establishing new socket connection to sm.mushroomfleet.co.uk:25571 [2016-06-09 16:31:49] [CLIENT] Trying TCP... [2016-06-09 16:31:49] [CLIENT] SOCKET CONNECTED TO SERVER [2016-06-09 16:31:49] [CLIENT] logging in now... Viztastic_ADM; sm.mushroomfleet.co.uk:25571; [2016-06-09 16:31:49] [COMMAND] WARNING: WRITING OUT NT COMMAND Login[return] ON Client(-4242) TOOK: 35 [2016-06-09 16:31:51] [CLIENT] not logged int to server: discarding pong [2016-06-09 16:31:51] [Client] [LOGIN]: Client sucessfully registered with id: 1 [2016-06-09 16:31:51] [CLIENT] logged in as: Client(1) [2016-06-09 16:31:51] [CLIENT] executing login hooks... [2016-06-09 16:31:51] [CLIENT] FORMATING: [391, Viztastic_ADM]; type: Integer [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:51] SET INITIAL SECTOR ID TO 62 [2016-06-09 16:31:51] [CLIENT] RECEIVED STARTING SECTOR: (3, 2, 2) [2016-06-09 16:31:51] [Client] Config Checksum check failed: [2016-06-09 16:31:51] Remote: 1ff2c2bf97a6595e8b8b5879951cbaae37caf802 [2016-06-09 16:31:51] Local: 3a37ccb905bc48f799651bf2cf36e5d547a10f7a [2016-06-09 16:31:51] [Client] Found valid blockConfig cache file for this server in D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk.xml [2016-06-09 16:31:51] [Client] Faction Config Checksum check failed: [2016-06-09 16:31:51] Remote: 61605c2429c59de298154aff86940e6091a555e6 [2016-06-09 16:31:51] Local: 685609bb31bd70d43de4507c8af7010b75da3ac6 [2016-06-09 16:31:51] java.util.zip.ZipException: Not in GZIP format [2016-06-09 16:31:51] at java.util.zip.GZIPInputStream.readHeader(Unknown Source) [2016-06-09 16:31:51] at java.util.zip.GZIPInputStream.(Unknown Source) [2016-06-09 16:31:51] at java.util.zip.GZIPInputStream.(Unknown Source) [2016-06-09 16:31:51] at org.schema.game.common.updater.FileUtil.b(SourceFile:896) [2016-06-09 16:31:51] at obfuscated.C.onLogin(SourceFile:437) [2016-06-09 16:31:51] at org.schema.schine.network.client.ClientController.connect(SourceFile:295) [2016-06-09 16:31:51] at obfuscated.C.a(SourceFile:1726) [2016-06-09 16:31:51] at obfuscated.QJ.run(SourceFile:87) [2016-06-09 16:31:51] at java.lang.Thread.run(Unknown Source) [2016-06-09 16:31:51] [Client][FactionConfig] TRYING UNZIPPED CHECKSUM [2016-06-09 16:31:51] [Client] Found valid blockConfig cache file for this server in D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-faction.xml [2016-06-09 16:31:51] [Client] Config Checksum check failed: [2016-06-09 16:31:51] Remote: 7c810a485b90d4c15029b3c929ab477ab6cc7329 [2016-06-09 16:31:51] Local: 19f037cd7b2e1ce43f56dd769c7aa83fc2ee9989 [2016-06-09 16:31:51] [CLIENT] Detected modified server block properties [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:51] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [Client] Block behavior Checksum check failed: [2016-06-09 16:31:52] Remote: 6470c7cd3235c1bca2b5476bd2d591ea720e378e [2016-06-09 16:31:52] Local: d78e4ee59d9ab49cbb15d662af0e8c513e3a8ea2 [2016-06-09 16:31:52] [CLIENT] Detected modified server Block behavior [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:52] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [Client] Custom textures Checksum check failed: [2016-06-09 16:31:53] Remote: 1dc24267a948a3062da07b6586cdbe3b8b69aaaf3bec1f4ddaa684b8a090b78e6b8b2ed799eea27fdcd6d80d8e545a283306ec2ed0bde3a2dee2a87c771bc1daace46f1e43c7c4a9b309ffc1f8089749be38a06a6914404597086a3b442e15d1d92f11492e7125d63d4d25304432dbfc1a8cf241c55247f0e45136c4ca41b21a3876bd387f6a7f5a497319eb0d34d7db4002601963cf24e265a317375e2ed5d2bc886906da4889dde7c48f93c9f083bc9c45595030c159853c0d7b6ff9dc1f1e7a51740295537b3b4429910d70a7b8308ffdfabb60b0598b48e217ddf1468d84363f6458296060c887df01ab7916962f [2016-06-09 16:31:53] Local: 1dc24267a948a3062da07b6586cdbe3b8b69aaaf3bec1f4ddaa684b8a090b78e6b8b2ed799eea27fdcd6d80d8e545a283306ec2ed0bde3a2dee2a87c771bc1daace46f1e43c7c4a9b309ffc1f8089749be38a06a6914404597086a3b442e15d1d92f11492e7125d63d4d25304432dbfc1a8cf241c55247f0 [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:53] Cached Custom textures File existed. Checksums failed [2016-06-09 16:31:53] Remote: 1dc24267a948a3062da07b6586cdbe3b8b69aaaf3bec1f4ddaa684b8a090b78e6b8b2ed799eea27fdcd6d80d8e545a283306ec2ed0bde3a2dee2a87c771bc1daace46f1e43c7c4a9b309ffc1f8089749be38a06a6914404597086a3b442e15d1d92f11492e7125d63d4d25304432dbfc1a8cf241c55247f0e45136c4ca41b21a3876bd387f6a7f5a497319eb0d34d7db4002601963cf24e265a317375e2ed5d2bc886906da4889dde7c48f93c9f083bc9c45595030c159853c0d7b6ff9dc1f1e7a51740295537b3b4429910d70a7b8308ffdfabb60b0598b48e217ddf1468d84363f6458296060c887df01ab7916962f [2016-06-09 16:31:53] Local: 1dc24267a948a3062da07b6586cdbe3b8b69aaaf3bec1f4ddaa684b8a090b78e6b8b2ed799eea27fdcd6d80d8e545a283306ec2ed0bde3a2dee2a87c771bc1daace46f1e43c7c4a9b309ffc1f8089749be38a06a6914404597086a3b442e15d1d92f11492e7125d63d4d25304432dbfc1a8cf241c55247f0 [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:53] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:54] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:54] [CLIENT] NO selected in custom texture dialog. using default textures [2016-06-09 16:31:54] [IO][COPY] FILE FROM D:\Starmade\Starmade2\ServerApril\StarMade\.\customBlockTextures\pack.zip to D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures\pack.zip [2016-06-09 16:31:55] Extracting file: customBlockTextures/128/custom.png exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/128/custom_NRM.png exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/128/custom_NRM.tga exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/256/custom.png exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/256/custom_NRM.png exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/256/custom_NRM.tga exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/256/Thumbs.db exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/64/custom.png exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/64/custom_NRM.png exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/64/custom_NRM.tga exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] Extracting file: customBlockTextures/hash.txt exists: true, is Dir: true. D:\Starmade\Starmade2\ServerApril\StarMade\.\client-database\sm.mushroomfleet.co.uk-custom-textures [2016-06-09 16:31:55] [CLIENT] finished executing client hooks: [#document: null] [2016-06-09 16:31:55] [CLIENT] synchronizing ALL Client(1) [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-06-09 16:31:56] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-06-09 16:31:56] [CLIENT] WARNING: received large (>128kb) NT package: 199422 / 1048576 [2016-06-09 16:31:57] [CLIENT] 1 Sync all update received [2016-06-09 16:31:57] [SYNCHRONIZE] FORCED UPDATE [2016-06-09 16:31:58] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Ship[Dalmont_Fleet_Submission_1_1465025372564rl230](77) TOOK 69 [2016-06-09 16:31:58] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT SpaceStation[ENTITY_SPACESTATION_SESMedicalstation2mfsign_1463117753157(5)] TOOK 25 [2016-06-09 16:31:58] [SHOP] org.schema.game.common.controller.elements.SpaceStationManagerContainer@2b Client(1) received mod: Price [priceTypeBuy=0, amountBuy=1, priceTypeSell=0, amountSell=1, priceForType=-1, modName=OmegaCybran_ADM, add=true, senderId=0, permission=0] [2016-06-09 16:31:58] [SHOP] org.schema.game.common.controller.elements.SpaceStationManagerContainer@2b Client(1) received mod: Price [priceTypeBuy=0, amountBuy=1, priceTypeSell=0, amountSell=1, priceForType=-1, modName=OmegaCybran_ADM, add=true, senderId=0, permission=0] [2016-06-09 16:31:58] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT SenableGameState(1) TOOK 19 [2016-06-09 16:31:58] [SHOP] org.schema.game.common.controller.elements.SpaceStationManagerContainer@15 Client(1) received mod: Price [priceTypeBuy=0, amountBuy=1, priceTypeSell=0, amountSell=1, priceForType=-1, modName=Alsos, add=true, senderId=0, permission=0] [2016-06-09 16:31:58] [SHOP] org.schema.game.common.controller.elements.SpaceStationManagerContainer@15 Client(1) received mod: Price [priceTypeBuy=0, amountBuy=1, priceTypeSell=0, amountSell=1, priceForType=-1, modName=Alsos, add=true, senderId=0, permission=0] [2016-06-09 16:31:58] [CLIENT] chat channels loaded 2 [2016-06-09 16:31:58] [SKINMANAGER] PlS[Viztastic_ADM ; id(61)(1)f(10009)] Client(1) received skin filename [2016-06-09 16:31:58] [PlayerState] Client successfully received player state Client(1), owner: 1 [2016-06-09 16:31:58] [CHAT] Client(1) initializing data from network object 0 [2016-06-09 16:31:58] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 148 [2016-06-09 16:31:58] [CLIENT] RE- synchronized client: 1 [2016-06-09 16:31:58] [CLIENT] connected to server sm.mushroomfleet.co.uk:25571 [2016-06-09 16:31:58] UPDATING AFTER LOGIN [2016-06-09 16:31:58] [CLIENT] Client State and Controller successfully connected [2016-06-09 16:31:58] [CLIENT] State initializing [2016-06-09 16:31:58] [CLIENT] Chat initializing [2016-06-09 16:31:58] [CLIENT] Client(1) asking for new IDS [2016-06-09 16:31:58] Client got new ID range 148 [2016-06-09 16:31:58] [CLIENT] Client(1) received new IDS [2016-06-09 16:31:58] [CLIENT] ID RANGE AQUIRE TOOK 114 [2016-06-09 16:31:58] [CLIENT] Control Manager initializing [2016-06-09 16:31:59] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-06-09 16:31:59] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-06-09 16:31:59] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-06-09 16:31:59] [CLIENT] InternalCallback initializing [2016-06-09 16:31:59] [CLIENT] State initialized. GameMode: SANDBOX [2016-06-09 16:31:59] [CLIENT] Client State and Controller successfully initialized [2016-06-09 16:31:59] ################### ENGINE SETTINGS ########################## [2016-06-09 16:31:59] C_USE_NEW_PLAYER_MODEL_ true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CONTROL_HELP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_MOUSE_BUTTOM_SWITCH false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RESOLUTION 1360 x 768 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_FULLSCREEN false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_VSYNCH false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_FOV 110.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_SEGEMENTSDRAWN 20000 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] D_LIFETIME_NORM 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_WINDOWED_BORDERLESS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_SOUND_SYSTEM_ENABLED true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_SOUND_ENABLED true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_SOUND_VOLUME_GLOBAL 4 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_SELECTED_JOYSTICK -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] BUILD_MODE_SHIFT_SPEED 25.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ORBITAL_CAM_SPEED 0.5 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DAMAGE_DISPLAY 600 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_STAR_COUNT 4096 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_VBO_BULKMODE_SIZE 4 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_FOG false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_BEAMS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_EXHAUST_PLUMS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] D_INFO_CONTROLMANAGER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] D_INFO_SHADER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] T_ENABLE_TEXTURE_BAKER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] D_INFO_DRAW_TIMES false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] D_INFO_DRAW_SPACE_PARTICLE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SPACE_PARTICLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_MOUSE_COLLISION false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_ATMOSPHERE_SHADER normal [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHADOW_QUALITY BEST [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SHIELDS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_WATER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_BACKGOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_WATER_USER_MIPMAPS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] E_NAVIGATION_FILTER 997 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_ENTITIES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_FRUSTUM_CULLTING true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_EFFECTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHADER_RELOAD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_FRAMRATE_FIXED -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHADERS_ACTIVE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DEBUG_DRAW_GRID false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DEBUG_DRAW_LINES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] F_FRAME_BUFFER_USE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] T_TERRAIN_DRAW true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] T_TERRAIN_WIREFRAME_DRAW false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_CULLING_ACTIVE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_TEXTURE_ARRAYS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_AUTO_NORMALIZATION true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_BY_SIDES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_WIREFRAMED false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_NORMAL_MAPPING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_TEXTURE_COMPRESSION_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_TEXTURE_ARRAY_COMPRESSION true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_TEXTURE_ARRAY_MIPMAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_TEXTURE_MIPMAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHADOWS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHADOWS_VSM false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_PAUSED false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_SETTINGS_SHOW false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MINIMAP_MODE SMALL [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECTOR_INDICATION_MODE INDICATION_ONLY [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_KEY_ALLOW_DUPLICATES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PROD_BG true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PROD_BG_QUALITY 2048 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_TEXTURE_PACK Default [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GIF_WIDTH 640 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GIF_HEIGHT 640 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GIF_FPS 15 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GIF_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DEBRIS_THRESHOLD_MS 4 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_TEXTURE_PACK_RESOLUTION 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_INITIAL_SETTING Multi Player [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_GAME_MODE Sandbox [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BONE_ANIMATION true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] P_NT_DEBUG_ACTIVE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] P_PHYSICS_DEBUG_ACTIVE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] P_PHYSICS_DEBUG_MODE 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DEUBG_LINE_DRAWING_ACTIVATED false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_WINDOW_START_POSITION center [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_GUI_ACTIVE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NO_OVERLAYS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PARTICLE_SORTING true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] P_PHYSICS_ACTIVATED true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SMOKE_QUALITY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_STARS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_PASTE_PREVIEW true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SPRITE_VBO true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_TUTORIAL false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_AUTOSELECT_CONTROLLERS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_INFO_DRAW FPS_AND_PING [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_VBO_FLAG STATIC [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_LAG_COMPENSATION true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_SERVER_TIME_UPDATE_FREQUENCE 2000 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MULTI_SAMPLE 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MIPMAP_LEVEL_MAX 3 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] M_MOUSE_SENSITIVITY 0.5 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_HIT_INDICATION_SIZE 1.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] F_BLOOM false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] F_BLOOM_INTENSITY 0.4 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_LOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_ALL_CONNECTIONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-09 16:32:01] Starting up SoundSystem... [2016-06-09 16:32:01] Initializing LWJGL OpenAL [2016-06-09 16:32:01] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-06-09 16:32:01] OpenAL initialized. [2016-06-09 16:32:01] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5384 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.84 Renderer: GeForce GTX 765M/PCIe/SSE2 [2016-06-09 16:32:02] [WARNING] initializing Texture data/./image-resource/schine.png took 552 ms [2016-06-09 16:32:02] [GLFrame] loading content data [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] not parsed: idlingGravity [2016-06-09 16:32:02] [PARSER] not parsed: dancingGravity [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpUp [2016-06-09 16:32:02] [PARSER] not parsed: movingJumpingJumpDown [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingStandard [2016-06-09 16:32:02] [PARSER] not parsed: movingFallingLedge [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingShortFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingMiddleFall [2016-06-09 16:32:02] [PARSER] not parsed: movingLandingLongFall [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatRot [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatHit [2016-06-09 16:32:02] [PARSER] not parsed: movingNoGravityFloatDeath [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawling [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalking [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunning [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouth [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthEast [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningNorthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthWest [2016-06-09 16:32:02] [PARSER] not parsed: movingByFootRunningSouthEast [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGun [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunIdleIn [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunFireHeavy [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyGunMeelee [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricator [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorIdle [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorDraw [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorAway [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorFire [2016-06-09 16:32:02] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-06-09 16:32:02] [PARSER] not parsed: attacking [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeelee [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeFloating [2016-06-09 16:32:02] [PARSER] not parsed: attackingMeeleeGravity [2016-06-09 16:32:02] [PARSER] not parsed: death [2016-06-09 16:32:02] [PARSER] not parsed: deathFloating [2016-06-09 16:32:02] [PARSER] not parsed: deathGravity [2016-06-09 16:32:02] [PARSER] not parsed: sitting [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlock [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingBlockFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedge [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloor [2016-06-09 16:32:02] [PARSER] not parsed: sittingWedgeFloorIdle [2016-06-09 16:32:02] [PARSER] not parsed: hit [2016-06-09 16:32:02] [PARSER] not parsed: hitSmall [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallFloating [2016-06-09 16:32:02] [PARSER] not parsed: hitSmallGravity [2016-06-09 16:32:02] [PARSER] not parsed: salutes [2016-06-09 16:32:02] [PARSER] not parsed: salutesSalute [2016-06-09 16:32:02] [PARSER] not parsed: talk [2016-06-09 16:32:02] [PARSER] not parsed: talkSalute [2016-06-09 16:32:02] [PARSER] not parsed: helmet [2016-06-09 16:32:02] [PARSER] not parsed: helmetOn [2016-06-09 16:32:02] [PARSER] not parsed: helmetOff [2016-06-09 16:32:02] [PARSER] not parsed: idlingFloating [2016-06-09 16:32:02] [PARSER] no-06-09 16:31:59] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_ZOOM_MOUSEWHEEL SLOTS [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_SHIP_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_MOUSE_ALL_INVERT false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_USE_REGION_SIGNATURE_TEST false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_PREVIEW_TO_BUILD_BLOCK true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] S_EXIT_ON_ESC false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_HIGH_QUALITY_ACKGROUND false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_POPUPS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VBO_MAP true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_JUMP_OVERLAY true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_BLOCKS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAG_FILTER_LINEAR_GUI false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_BEAMS 1024 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_REQUEST_BATCH 64 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_BUFFER_SIZE 65536 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_RAYTRACE_COUNT 150 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] ICON_BAKERY_SINGLE_ICONS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_SHADER4 true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] O_OCULUS_RENDERING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_VERTEX_LIGHTING_ONLY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_TRAFFIC_CLASS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_TWO_COMPENENT_SHADER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_AUTHENTICATION_METHOD -1 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] MIN_FFA 2 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] B_UNDO_REDO_MAX 30 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] N_ARTIFICIAL_DELAY 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_MAX_MISSILE_TRAILS 128 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_USE_OCCLUSION_CULLING false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] C_AUTOASSIGN_WEAPON_SLOTS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_NT_STATS_OVERLAY false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] SECRET none [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_OPEN_AL_SOUND true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LIMIT_FPS_UNFOCUS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] GUI_USE_DISPLAY_LISTS false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] CHAT_CLOSE_ON_ENTER true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHIP_INFO_ZOOM 0 [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SINGLEPLAYER_CREATIVE_MODE false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_SHOW_SYMMETRY_PLANES true [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] LANGUAGE_PACK english [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-06-09 16:31:59] ---------------------------------------------------------------- [2016-06-09 16:31:59] G_BASIC_SELECTION_BOX false [2016-06-09 16:31:59] ################### /ENGINE SETTINGS ######################### [2016-06-09 16:31:59] [CLIENT] disposing connection dialog: null [2016-06-09 16:31:59] FULLSCREEN false; 1360 / 768 [2016-06-09 16:31:59] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-06-09 16:32:00] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2016-06-09 16:32:00] INITIAL MEMORY AVAILABLE [2016-06-09 16:32:00] CURRENT_AVAILABLE: 1783MB [2016-06-09 16:32:00] TOTAL_AVAILABLE: 2048MB [2016-06-09 16:32:00] INFO_DEDICATED: 2048MB [2016-06-09 16:32:00] INFO_EVICTED: 4346MB [2016-06-09 16:32:00] FILE CREATED: true [2016-06-09 16:32:00] [GLFrame] Open-GL initialized [2016-06-