[2016-11-20 09:09:13] [VERSION] loading version from install dir: .\ [2016-11-20 09:09:13] [VERSION] VERSION: 0.199.276 [2016-11-20 09:09:13] [VERSION] BUILD: 20161119_040204 [2016-11-20 09:09:13] #################### StarMade ####################### [2016-11-20 09:09:13] # version 0.199.276 - build 20161119_040204 # [2016-11-20 09:09:13] ##################################################### [2016-11-20 09:09:13] [SERIAL] "not retrieved" [2016-11-20 09:09:13] [INSTALLATION_DIRECTORY] "D:\Starmade\Builds\199.xxx\." [2016-11-20 09:09:13] [JVM-ARGUMENTS] [-verbose:jni, -Djava.net.preferIPv4Stack=true, -Xmn256M, -Xms1024M, -Xmx4096M, -Xincgc] [2016-11-20 09:09:13] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-11-20 09:09:13] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-11-20 09:09:13] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-11-20 09:09:13] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-11-20 09:09:13] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-11-20 09:09:13] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-11-20 09:09:13] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-11-20 09:09:13] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-11-20 09:09:13] [SERVER] using world: npc factions; .\server-database\npc factions\ [2016-11-20 09:09:13] [INIT] Segment Database Path: D:\Starmade\Builds\199.xxx\.\server-database\npc factions\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-11-20 09:09:13] [LIBLOADER] OS Windows 7 - 6.1 [2016-11-20 09:09:13] [LIBLOADER] JAVA Oracle Corporation - 1.7.0_80 - D:\Starmade\starmade-launcher-win32-x64\dep\java\jre1.7.0_80 [2016-11-20 09:09:13] [LIBLOADER] ARCHITECTURE amd64 [2016-11-20 09:09:13] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2016-11-20 09:09:13] [LIBLOADER] FastNoiseSIMD Level: 3 [2016-11-20 09:09:13] [LIBLOADER] COMPLETE [2016-11-20 09:09:13] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-11-20 09:09:13] [MAIN] MIGRATION PROCESS DONE [2016-11-20 09:09:13] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242, -auth 6b40c25e2c91d45c521c9a7cfa6fb432b11d6d73411c58985e9059d61dd73350] [2016-11-20 09:09:13] [LANGUAGE] loading language: english; Resolved to english [2016-11-20 09:09:13] [LANGUAGE] Loading English; Version: 0 [2016-11-20 09:09:13] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-11-20 09:09:14] [GRAPHICS] set display mode: FULLSCREEN: false; dim: 1680 / 1050 [2016-11-20 09:09:14] [GRAPHICS] WARNING Displaymode already set!!! [2016-11-20 09:09:14] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-11-20 09:09:14] [DISPLAY] ViewPort for Resolution: 1680x1050: 1680, 1035 [2016-11-20 09:09:14] FILE CREATED: true [2016-11-20 09:09:14] [GLFrame] Open-GL initialized [2016-11-20 09:09:14] Running on thread: main Adapter: aticfx64 Driver Version: 8.17.10.1484 Vendor: ATI Technologies Inc. OpenGL Version: 4.5.14008 Compatibility Profile Context 21.19.137.1 Renderer: Radeon (TM) RX 470 Graphics [2016-11-20 09:09:14] [FONT] FONT PATH TO LOAD: font/Monda-Regular.ttf; false; true [2016-11-20 09:09:14] [FONT] created from font file: D:\Starmade\Builds\199.xxx\data\font\Monda-Regular.ttf [2016-11-20 09:09:14] [CLIENT] INITIALIZING LOADING SCREEN [2016-11-20 09:09:14] [TEXTURE] data\./image-resource/schine.png LOAD TAKEN: stream: 0 ms; data: 7 ms; create: 50 ms [2016-11-20 09:09:14] [TEXTURE] data\./image-resource/loadingscreen-background.png LOAD TAKEN: stream: 1 ms; data: 77 ms; create: 2 ms [2016-11-20 09:09:14] [TEXTURE] data\./image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-11-20 09:09:14] [SceneParser] now parsing scene: data\./models/3Dlogo/\3Dlogo [2016-11-20 09:09:14] ... parse Mesh data\./models/3Dlogo/\3Dlogo.mesh.xml 0 [2016-11-20 09:09:15] ... parse Mesh data\./models/3Dlogo/\3Dstar.mesh.xml 8 [2016-11-20 09:09:15] [GLFrame] loading content data [2016-11-20 09:09:15] [CLIENT] STARTING UP OPEN GL [2016-11-20 09:09:15] [SOUND] flag settings changed! [2016-11-20 09:09:15] [SOUND] flag settings changed! [2016-11-20 09:09:15] Starting up SoundSystem... [2016-11-20 09:09:15] Initializing LWJGL OpenAL [2016-11-20 09:09:15] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-11-20 09:09:15] OpenAL initialized. [2016-11-20 09:09:15] [SOUND] flag settings changed! [2016-11-20 09:09:15] [SOUND] flag settings changed! [2016-11-20 09:09:15] ############## LOADING RESOURCE ServerSettings [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE MainMenuBackgroundShader [2016-11-20 09:09:15] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/loadingscreen/bg.vert.glsl; data\/shader/loadingscreen/bg.frag.glsl [2016-11-20 09:09:15] ############## DONE IN 5 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE bar-4x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/bar-4x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 5 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE bars [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/bars.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 2 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE box [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/box.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 2 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE build-icons-00-16x16-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/build-icons-00-16x16-gui-.png LOAD TAKEN: stream: 1 ms; data: 20 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 24 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE build-icons-01-16x16-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/build-icons-01-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 20 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 22 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE build-icons-02-16x16-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/build-icons-02-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 15 ms; create: 2 ms [2016-11-20 09:09:15] ############## DONE IN 18 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE build-icons-extra-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/build-icons-extra-gui-.png LOAD TAKEN: stream: 0 ms; 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data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 16px Horizontal-1x8-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 16px Scanlines-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Scanlines-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 16px Stars-1x4-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Stars-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 16px Vertical-8x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; 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data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 32px Corners-8x8-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 32px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 4 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 32px Vertical-8x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 32px Vertical-8x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 6 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 32px-horizontals-1x32-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 32px-horizontals-1x32-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Background-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Background-gui-.png LOAD TAKEN: stream: 1 ms; 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data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Progress-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Progress-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Textbox-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Textbox-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 8px Corners-8x8-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 8px Horizontal-1x16-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Horizontal-1x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 8px Notification-gui- copy [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 8px Tooltip-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI 8px Vertical-32x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI_MainTheme-2x2-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI_MainTheme-2x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI_MainThemeBg-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI_MainThemeBg-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI_MainThemeLeftRight-1x2-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI_MainThemeLeftRight-1x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/ingame/UI_MainThemeTopBottom-2x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/ingame/UI_MainThemeTopBottom-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/tools-16x16-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/tools-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 4 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 16px Center_Case-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 16px Center_Case-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 16px Horizontal-1x8-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 16px Scanlines-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 16px Scanlines-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 16px Stars-1x4-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 16px Stars-1x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 16px Vertical-8x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 16px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 16px-8x8-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 16px-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFalse [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 32px Center SBFalse.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFTrue [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 32px Center SBFTrue.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 32px Corners-8x8-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 32px Corners-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 2 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 32px Vertical-8x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 32px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 32px-horizontals-1x32-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 32px-horizontals-1x32-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 8px Center_Background-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Background-gui-.png LOAD TAKEN: stream: 0 ms; 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data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 8px Center_Progress-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Progress-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 8px Center_Textbox-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Textbox-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 8px Corners-8x8-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 8px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 8px Horizontal-1x16-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 8px Horizontal-1x16-gui-.png LOAD TAKEN: stream: 23 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 24 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 8px Notification-gui- copy [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 8px Tooltip-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI 8px Vertical-32x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI_MainTheme-2x2-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI_MainTheme-2x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI_MainThemeBg-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI_MainThemeBg-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI_MainThemeLeftRight-1x2-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI_MainThemeLeftRight-1x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE gui/menu/UI_MainThemeTopBottom-2x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/gui/menu/UI_MainThemeTopBottom-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE hud-arrow-c-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/hud-arrow-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE hud-arrow-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/hud-arrow-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE hud-sides-left-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/hud-sides-left-gui-.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 3 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE hud-sides-right-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/hud-sides-right-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 3 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE hud-target-4x4-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/hud-target-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 2 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE hud-target-c-4x4-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/hud-target-c-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_Bar [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_Bar.png LOAD TAKEN: stream: 1 ms; data: 5 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 7 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_CombatNote-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_CombatNote-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_HorizontalBar-1x4-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_HorizontalBar-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_Hotbar-8x2-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_Hotbar-8x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 2 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_Hotbar-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_Hotbar-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 2 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_Map-2x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_Map-2x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 2 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_MapLarge-2x1-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_MapLarge-2x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 5 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 6 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_PlayerHP-1x4-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_PlayerHP-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 0 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_pointers-c-8x8-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_pointers-c-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 4 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE hud_pointers-c-8x8 [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/hud_pointers-c-8x8.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 4 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_ServerNote-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_ServerNote-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 2 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_ServerNote_Colour-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_ServerNote_Colour-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_Sprites-8x8-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_Sprites-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE HUD_Target-2x4-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/HUD_Target-2x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 4 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE icon [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/icon.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE icon16 [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/icon16.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE icon32 [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/icon32.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE inventory-slot-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/inventory-slot-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE lens_flare-4x1-c- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/lens_flare-4x1-c-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE lens_flare [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/lens_flare.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-11-20 09:09:15] ############## DONE IN 2 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE loadingscreen-background [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/loadingscreen-background.png LOAD TAKEN: stream: 0 ms; data: 20 ms; create: 3 ms [2016-11-20 09:09:15] ############## DONE IN 23 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE map-sprites-8x2-c-gui- [2016-11-20 09:09:15] [TEXTURE] data\/image-resource/map-sprites-8x2-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:15] ############## DONE IN 1 ms [2016-11-20 09:09:15] ############## LOADING RESOURCE meta-icons-00-16x16-gui- [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/meta-icons-00-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 12 ms; create: 1 ms [2016-11-20 09:09:16] ############## DONE IN 14 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE missile [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/missile.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2016-11-20 09:09:16] ############## DONE IN 5 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE planet-desert-diff [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/planet-desert-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE planet-earth-clouds [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/planet-earth-clouds.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE planet-earth-diff [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/planet-earth-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 0 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE planet-earth-normal [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/planet-earth-normal.png LOAD TAKEN: stream: 1 ms; data: 16 ms; create: 1 ms [2016-11-20 09:09:16] ############## DONE IN 18 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE planet-earth-specular [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/planet-earth-specular.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE planet-ice-diff [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/planet-ice-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE planet-mars-diff [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/planet-mars-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE planet-purple-diff [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/planet-purple-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 0 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE playertex [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/playertex.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 3 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE QuadLegsTex01 [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE QuadTorsoTex01 [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/QuadTorsoTex01.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 2 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE radarBackground [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/radarBackground.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE schine [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/schine.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 2 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE screen-gui- [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/screen-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 3 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE shield_tex [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/shield_tex.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE smoke4 [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/smoke4.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE smoke_alpha [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/smoke_alpha.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 2 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE smoke_color [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/smoke_color.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 2 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE SM_logo_white_nostar [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 5 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE star [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/star.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE starColorMap-gui- [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/starColorMap-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 0 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE starSprite [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/starSprite.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE std-message-gui- [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/std-message-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE stellarSprites-2x2-c- [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/stellarSprites-2x2-c-.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 1 ms [2016-11-20 09:09:16] ############## DONE IN 5 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE sunSprite-c- [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/sunSprite-c-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE symm-plane [2016-11-20 09:09:16] [TEXTURE] data\/image-resource/symm-plane.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:16] ############## DONE IN 1 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE CONFIG_HUD [2016-11-20 09:09:16] ############## DONE IN 208 ms [2016-11-20 09:09:16] ############## LOADING RESOURCE CONFIG_GUI [2016-11-20 09:09:16] ############## DONE IN 9 ms [2016-11-20 09:09:16] [GLFRAME] Content has been loaded [2016-11-20 09:09:16] [SHADER] validate: current FBO: 0 [2016-11-20 09:09:23] [SERVERLIST] Retrieving Server List [2016-11-20 09:09:23] [SERVERLIST] Successfully Retrieved Online Server List! Size: 77 [2016-11-20 09:09:23] [SERVERLIST] Successfully Retrieved Locally Saved Server List! Size: 2 [2016-11-20 09:09:23] [SERVERLIST] Total Servers to fetch: 79 [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 173.199.107.73,4242: ANGARA; Ping: 12; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 89.163.251.154,4242: Elitesupppe - Germany - Server:Frankfurt; Ping: 12; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: iceland.clanservers.com,4242: IceLand - New Server CZ/SK/EU; Ping: 12; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 85.25.132.45,5555: Blumenwiese_Noshop WOIP; Ping: 15; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 85.131.147.30,4242: European Server; Ping: 16; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: starmade.bohramt.de,4242: Bohramt; Ping: 16; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: lumpous.de,4242: [DE] Lumpous.de; Ping: 16; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 164.132.241.121,4242: [Fr]DOG ts.division-of-gamers.fr; Ping: 20; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 164.132.121.5,4242: [FR]Starmade Perseus; Ping: 22; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: sun-world.at,4242: Sun World; Ping: 25; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: sm.forultranoob.be,27560: StarFun; Ping: 20; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: play.asguard-serv.com,27050: [FR] Asguard-serv.com | Semi-RP; Ping: 21; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 185.62.39.2,25568: Gothic 40k (Starmade 40k New Server); Ping: 23; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: sandbox02.mtxserv.fr,27360: [FR] RivalSpace - SemiRP PvP Event; Ping: 22; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: madcad.net,4242: MadCad [GER] AUTH only; Ping: 17; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: sandbox13.mtxserv.fr,27290: _____[FR]_EUR_Stargate_S_C_G_teamspeak5.mtxserv.fr:10188_____; Ping: 22; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: starmade-serwer.48h.waw.pl,4242: [PL] StarMade Server; Ping: 28; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: husarion.one.pl,4242: Husarion [PL]; Ping: 19; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 94.23.241.157,57921: [WHITELIST] NFD Build Server; Ping: 18; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: play.valkyrion.eu,4242: Netcore-IT Valkyrion; Ping: 34; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: starmade.rebelgames.net,4242: RebelGames.net Universe; Ping: 33; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: cyanox.nl,4242: Nox Box; Ping: 36; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: starmade.Herr-MC.de,4242: [German] Haudi1986-Twitch-.TV | Teamspeak ts.Herr-MC.de |; Ping: 11; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 94.23.15.198,5005: www.nc1.eu StarMade Server Hosting; Ping: 18; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: univers.port-x.de,4242: xX-PINGRAMS-UNIVERS-Xx; Ping: 35; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: dannysmc.com,4242: Helios Network; Ping: 19; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 78.129.184.155,57921: [LifeinSpaceRp][NoWipe][247][UkEu]; Ping: 26; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: space.multigaming.network,4242: DE-Multigaming.network; Ping: 18; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: blacksunvpn.ddns.net,4242: Internation[EU] Roleplay server; Ping: 37; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: play.systemhack.net,4242: SystemHack | systemhack.net; Ping: 31; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: play.star-made.org,4242: Official Test Server (Normal); Ping: 15; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: play.star-made.org,4545: Official Test Server (Battlemode); Ping: 15; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: play.star-made.org,4747: Official Event Server (Whitelist); Ping: 15; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: play.star-made.org,4646: Official Test Server (OLD-DB); Ping: 16; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: play.star-made.org,4848: Official Test Server (NPC-Sandbox); Ping: 19; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: cityofuranium.fr,4242: [FR] CiTy oF UrAnIuM; Ping: 19; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: game.daxp.de,4242: [GER] Dark Xpress www.daxp.de ts3.daxp.de; Ping: 17; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: Novam-Domum.sun-world.at,4242: Militärpolizei; Ping: 21; Type: TCP [2016-11-20 09:09:23] [GUI] SELECTED ONLINE SERVER INFO SERVER INFO FOR play.star-made.org:4848(INFO VERSION: 3) Version: 0.199.276 Name: Official Test Server (NPC-Sandbox) Description: NPC-Test-Mode | Unlimited building | Speed 100 | Build Area 25 Started: Sat Nov 19 14:31:21 CET 2016 Players: 0/32 Ping: 19 [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 95.128.241.97,4242: (RU) Starmade MOD; Ping: 62; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 94.23.15.198,5001: Space Blocks; Ping: 20; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 109.239.147.114,4242: [FR]Orion; Ping: 28; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: minestar.g-sl.net,4242: [FR] MineStar; Ping: 64; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 66.55.158.102,4242: Pattens&Friends; Ping: 100; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 216.155.140.159,4242: Exelia StarMade [Beta]; Ping: 103; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 172.93.98.98,25604: The Cosmic Pantheon; Ping: 103; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: smvoid.nasszone.com,4545: Void Inc. StarMade Server; Ping: 107; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 68.132.78.9,4242: wolfpackclan.com; Ping: 116; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 206.217.143.114,57921: pingperfect.com; Ping: 117; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: direct.groundtactics.com,4243: GT StarMade; Ping: 116; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 167.114.209.170,25565: Ragnarok Galaxy; Ping: 131; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 108.61.120.88,4242: PFE Starmade Hardmode; Ping: 135; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 209.150.58.253,4242: wolfpackclan.com-2; Ping: 111; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: starmade.brierie.net,4242: Brieries Dedicated StarMade; Ping: 17; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 85.29.136.113,4242: Russian_team_server; Ping: 116; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: qcexilez.clanservers.com,4242: QcExileZ; Ping: 135; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: 108.174.100.191,4242: Freaks R Us; Ping: 142; Type: TCP [2016-11-20 09:09:23] [SERVERLIST] Retrieved: abbeyspace.clanservers.com,4242: Sky Abbey; Ping: 150; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: 167.114.209.107,4242: Blighted Expanse; Ping: 98; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: starmade.errantventure.net,4242: The Errant Venture; Ping: 160; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: 173.208.177.66,4242: Sol Remembrance Dedicated RP Server; Ping: 157; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: apollo.prolly.org,4242: Prolly.org; Ping: 142; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: 73.242.103.174,4242: Aetherion Starmade [www.Aetherionstarmade.com]; Ping: 168; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: www.nasszone.com,4242: North American Sandbox Servers; Ping: 112; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: lvdserver.b33r.us,4242: <###> Light vs Dark <###> - Now with quest engine!; Ping: 100; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: intersect.many-words.com,4242: Gamehostinator; Ping: 174; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: saicheaven.tk,4242: Heaven's StarMade; Ping: 157; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: stars.bitminery.com,4242: StarBits; Ping: 152; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: 75.102.27.211,57921: Galaxies Aflame Online 2; Ping: 120; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: 173.199.86.101,4242: BloodBorn official Server; Ping: 197; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: starmade.analpoundtownandassociates.com,4242: Goonspace_9; Ping: 178; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: gaming.myztek.biz,4245: Myztekia Aerospace - Testing Server; Ping: 211; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: getofftherug.net,4242: getofftherug; Ping: 223; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: 108.61.227.214,4242: Pegasus; Ping: 315; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: starmade.com.au,4242: CraftAU - Starmade; Ping: 333; Type: TCP [2016-11-20 09:09:24] [SERVERLIST] Retrieved: sandbox-smj.server-on.net,4242: Japanese Family Time Server; Ping: 285; Type: TCP [2016-11-20 09:09:25] [SERVERLIST] Retrieved: escapecraft.com,4242: Escapecraft Starmade; Ping: 132; Type: TCP [2016-11-20 09:09:25] [CLIENT] starting selected online universe: SERVER INFO FOR play.star-made.org:4848(INFO VERSION: 3) Version: 0.199.276 Name: Official Test Server (NPC-Sandbox) Description: NPC-Test-Mode | Unlimited building | Speed 100 | Build Area 25 Started: Sat Nov 19 14:31:21 CET 2016 Players: 0/32 Ping: 19 [2016-11-20 09:09:25] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-11-20 09:09:25] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-11-20 09:09:25] ERROR: no content in Resource: D:\Starmade\Builds\199.xxx\file:\D:\Starmade\Builds\199.xxx\StarMade.jar!\org\schema\game\network\commands [2016-11-20 09:09:25] ################# Loading from JAR ##################### [2016-11-20 09:09:25] ######################################################## [2016-11-20 09:09:25] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-11-20 09:09:25] [INITIALIZE] SECURITY MANAGER SET [2016-11-20 09:09:25] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-11-20 09:09:25] [INITIALIZE] BLOCK CONFIGURATION READ [2016-11-20 09:09:26] [CLIENT] initializing 0.199.276 (20161119_040204) [2016-11-20 09:09:27] [CLIENT] Added observer for GameClientController [2016-11-20 09:09:27] [CLIENT] set own model path to D:\Starmade\StarMade Stuff\Skins\DeadFrank.smskin [2016-11-20 09:09:27] WARNING: Found unknown Windows version: Windows 7 [2016-11-20 09:09:27] Attempting to use default windows plug-in. [2016-11-20 09:09:27] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2016-11-20 09:09:27] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 8 [2016-11-20 09:09:27] [JOYSTICK] reading config ./joystick.cfg [2016-11-20 09:09:27] [JOYSTICK] writing config ./joystick.cfg [2016-11-20 09:09:27] [CLIENT] Client State and Controller successfully created [2016-11-20 09:09:27] [CLIENT] trying to connect to play.star-made.org:4848 [2016-11-20 09:09:27] Found Credentials [2016-11-20 09:09:27] Decrypted StarMade credentials ... logging in to star-made.org [2016-11-20 09:09:28] [API-LOGIN] REQUESTING OWN INFO [2016-11-20 09:09:29] [API-LOGIN] REQUESTING AUTH TOKEN TO AUTHORIZE ON SERVER [2016-11-20 09:09:29] [OAuth2] Requesting Auth Token https://registry.star-made.org/api/v1/users/login_request.json [2016-11-20 09:09:29] [OAuth2] server_auth token aquired [2016-11-20 09:09:29] Logging in to star-made.org successfull. [2016-11-20 09:09:29] [CLIENT] establishing new socket connection to play.star-made.org:4848 [2016-11-20 09:09:29] [CLIENT] Trying TCP... [2016-11-20 09:09:29] [CLIENT] SOCKET CONNECTED TO SERVER [2016-11-20 09:09:29] [CLIENT] logging in now... SmilingTester; play.star-made.org:4848; [2016-11-20 09:09:29] java.net.SocketTimeoutException [2016-11-20 09:09:29] at net.rudp.ReliableSocket.connect(ReliableSocket.java:339) [2016-11-20 09:09:29] at org.schema.schine.network.StarMadeNetUtil.getServerInfo(SourceFile:159) [2016-11-20 09:09:29] at org.schema.schine.network.ServerListRetriever$1.run(SourceFile:114) [2016-11-20 09:09:29] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [2016-11-20 09:09:29] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [2016-11-20 09:09:29] at java.lang.Thread.run(Unknown Source) [2016-11-20 09:09:30] [Client] [LOGIN]: Client sucessfully registered with id: 122; Time Difference: 538090 (W/O RTT 1479629908029); (RTT: 706) [2016-11-20 09:09:30] [CLIENT] logged in as: Client(122) [2016-11-20 09:09:30] [CLIENT] executing login hooks... [2016-11-20 09:09:30] [CLIENT] FORMATING: [420, SmilingTester]; type: Integer [2016-11-20 09:09:30] [CLIENT] Server message: %s has joined the game. [2016-11-20 09:09:30] [SYNCHRONIZE] Client(122) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-11-20 09:09:30] [SYNCHRONIZE] Client(122) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-11-20 09:09:30] SET INITIAL SECTOR ID TO 35791 [2016-11-20 09:09:30] [CLIENT] RECEIVED STARTING SECTOR: (124, -12, 13) [2016-11-20 09:09:30] [CLIENT] Server is using default block behavior: CSUM: remote: 0a5a82a435782ac3d8dd8703aa47bcc575eb6725 ::: local: 0a5a82a435782ac3d8dd8703aa47bcc575eb6725 [2016-11-20 09:09:30] [CLIENT] Server is using default block properties [2016-11-20 09:09:30] [CLIENT] Server is using default block config [2016-11-20 09:09:30] [CLIENT] finished executing client hooks: [#document: null] [2016-11-20 09:09:30] [CLIENT] synchronizing ALL Client(122) [2016-11-20 09:09:30] [SYNCHRONIZE] Client(122) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-11-20 09:09:30] [SYNCHRONIZE] Client(122) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-11-20 09:09:30] [CLIENT] WARNING: received large (>128kb) NT package: 224415 / 1048576 [2016-11-20 09:09:30] [CLIENT] 122 Sync all update received [2016-11-20 09:09:30] [SYNCHRONIZE] FORCED UPDATE [2016-11-20 09:09:30] [SYNC-RECEIVER] Client(122) DECODING OF NEW OBJECT Ship[Kutza_1479585147812](35788) TOOK 28 [2016-11-20 09:09:30] [SYNC-RECEIVER] Client(122) DECODING OF NEW OBJECT SenableGameState(1) TOOK 79 [2016-11-20 09:09:31] [CLIENT] chat channels loaded 2 [2016-11-20 09:09:31] [SKINMANAGER] PlS[SmilingTester ; id(35782)(122)f(10008)] Client(122) received skin filename [2016-11-20 09:09:31] [PlayerState] Client successfully received player state Client(122), owner: 122 [2016-11-20 09:09:31] [SYNC-RECEIVER] Client(122) DECODING OF NEW OBJECT PlS[SmilingTester ; id(35782)(122)f(10008)] TOOK 30 [2016-11-20 09:09:31] [CHAT] Client(122) initializing data from network object 0 [2016-11-20 09:09:31] [CLIENT] 122 executed RequestSynchronizeAll. fetched objects 26 [2016-11-20 09:09:31] [CLIENT] RE- synchronized client: 122 [2016-11-20 09:09:31] [CLIENT] connected to server play.star-made.org:4848 [2016-11-20 09:09:31] UPDATING AFTER LOGIN [2016-11-20 09:09:31] [CLIENT] Client State and Controller successfully connected [2016-11-20 09:09:31] [CLIENT] State initializing [2016-11-20 09:09:31] [CLIENT] Chat initializing [2016-11-20 09:09:31] [CLIENT] Client(122) asking for new IDS [2016-11-20 09:09:31] [SYNC-RECEIVER] Client(122) DECODING OF NEW OBJECT Planet(35824)[s35815]ENTITY_PLANETCORE_123_-12_13(unloaded) TOOK 19 [2016-11-20 09:09:31] [SYNC-RECEIVER] Client(122) DECODING OF NEW OBJECT Shop(35859) TOOK 28 [2016-11-20 09:09:31] Client got new ID range 35868 [2016-11-20 09:09:31] [CLIENT] Client(122) received new IDS [2016-11-20 09:09:31] [CLIENT] ID RANGE AQUIRE TOOK 170 [2016-11-20 09:09:31] [CLIENT] Control Manager initializing [2016-11-20 09:09:31] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-11-20 09:09:31] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-11-20 09:09:31] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-11-20 09:09:31] [CLIENT] InternalCallback initializing [2016-11-20 09:09:31] [CLIENT] State initialized. GameMode: SANDBOX [2016-11-20 09:09:31] [CLIENT] Client State and Controller successfully initialized [2016-11-20 09:09:31] ################### ENGINE SETTINGS ########################## [2016-11-20 09:09:31] C_USE_NEW_PLAYER_MODEL_ true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] CONTROL_HELP false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] C_MOUSE_BUTTON_SWITCH false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_RESOLUTION 1680 x 1050 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_FULLSCREEN false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_WINDOWED_BORDERLESS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_TEXTURE_PACK Default [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_TEXTURE_PACK_RESOLUTION 256 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_VSYNCH false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_MULTI_SAMPLE_TARGET 0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_MULTI_SAMPLE 0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_GAMMA 1.1 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_FOV 95.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_MAX_SEGMENTSDRAWN 4000 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_NORMAL_MAPPING true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOWS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_QUALITY BEST [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOWS_TARGET false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_QUALITY_TARGET BEST [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_PROD_BG true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_PROD_BG_QUALITY 2048 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] PLAYER_SKIN_CREATE [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] PLAYER_SKIN D:\Starmade\StarMade Stuff\Skins\DeadFrank.smskin [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] D_LIFETIME_NORM 30 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_SOUND_SYS_ENABLED true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_SOUND_ENABLED true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_SOUND_VOLUME_GLOBAL 4 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] USE_OPEN_AL_SOUND true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] C_SELECTED_JOYSTICK 1 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] BUILD_MODE_SHIFT_SPEED 60.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] ORBITAL_CAM_SPEED 0.5 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DAMAGE_DISPLAY 2500 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_STAR_COUNT 0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_VBO_BULKMODE_SIZE 4 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_FOG false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_BEAMS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_EXHAUST_PLUMES true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] D_INFO_CONTROLMANAGER false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] D_INFO_SHADER true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] T_ENABLE_TEXTURE_BAKER false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] D_INFO_DRAW_TIMES false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] D_INFO_DRAW_SPACE_PARTICLE false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SPACE_PARTICLE false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_MOUSE_COLLISION false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_ATMOSPHERE_SHADER normal [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] F_FRAME_BUFFER true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_NEAR_DIST 1.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_FAR_DIST 75.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_DEPTH_RANGE_NEAR 0.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_DEPTH_RANGE_FAR 1.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_FAR_0 0.325 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_NEAR_1 0.325 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_FAR_1 0.325 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_NEAR_2 0.325 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_MULT 1.005 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_CROP_MATRIX_MAX -1000.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_CROP_MATRIX_MIN 1000.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_EXTRA_BACKUP 20.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_NEAR_CLIP 0.05 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_MAT_RADIUS_ADD_0 0.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_MAT_RADIUS_ADD_1 10.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_MAT_RADIUS_ADD_2 10.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_MAT_RADIUS_ADD_3 3.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_0 0.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_1 100.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_2 50.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_3 150.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_SPLIT_ORTHO_NEAR_ADDED -100.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_0 -0.013 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_1 -0.002 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_2 -0.002 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_0 -0.023 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_1 -0.002 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_2 -0.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_FOV_ADDED_RAD 0.2 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOW_DISPLAY_SHADOW_MAP false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_SHIELDS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_WATER true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_BACKGROUND true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_WATER_USE_MIPMAPS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] E_NAVIGATION_FILTER 621 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_ENTITIES true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_FRUSTUM_CULLING true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_EFFECTS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADER_RELOAD false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_FRAMERATE_FIXED 30 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADERS_ACTIVE true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DEBUG_DRAW_GRID false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DEBUG_DRAW_LINES true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] T_TERRAIN_DRAW true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] T_TERRAIN_WIREFRAME_DRAW false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_CULLING_ACTIVE true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_TEXTURE_ARRAYS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_AUTO_NORMALIZATION true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_BY_SIDES true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_WIREFRAMED false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_TEXTURE_COMPRESSION_BLOCKS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_TEXTURE_ARRAY_COMPRESSION true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_TEXTURE_ARRAY_MIPMAP true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_TEXTURE_MIPMAP true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHADOWS_VSM false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_PAUSED false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_SETTINGS_SHOW false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] MINIMAP_MODE SMALL [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SECTOR_INDICATION_MODE INDICATION_ONLY [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_KEY_ALLOW_DUPLICATES true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] GIF_WIDTH 640 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] GIF_HEIGHT 640 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] GIF_FPS 15 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] GIF_GUI false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DEBRIS_THRESHOLD_MS 4 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_INITIAL_SETTING Single Player [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_GAME_MODE Sandbox [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_BONE_ANIMATION true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] P_NT_DEBUG_ACTIVE false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] P_PHYSICS_DEBUG_ACTIVE false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] P_PHYSICS_DEBUG_MODE 0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DEBUG_LINE_DRAWING_ACTIVATED false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_WINDOW_START_POSITION center [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_GUI_ACTIVE true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_NO_OVERLAYS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_PARTICLE_SORTING true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] P_PHYSICS_ACTIVATED true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SMOKE_QUALITY false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_STARS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_PASTE_PREVIEW true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_USE_SPRITE_VBO true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] TUTORIAL_NEW false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_AUTOSELECT_CONTROLLERS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_INFO_DRAW SOME_INFO [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_VBO_FLAG STATIC [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] N_LAG_COMPENSATION true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] N_SERVERTIME_UPDATE_FREQUENCY 10000 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_MIPMAP_LEVEL_MAX 3 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] M_MOUSE_SENSITIVITY 0.5 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_HIT_INDICATION_SIZE 2.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] F_BLOOM false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] F_BLOOM_INTENSITY 0.4 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_MOUSE_LOCK true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_ZOOM_MOUSEWHEEL SLOTS [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_MOUSE_SHIP_INVERT false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_MOUSE_ALL_INVERT false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_USE_REGION_SIGNATURE_TEST false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_PREVIEW_TO_BUILD_BLOCK true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] S_EXIT_ON_ESC false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_USE_HIGH_QUALITY_BACKGROUND false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_POPUPS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_USE_VBO_MAP true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_JUMP_OVERLAY true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_MAG_FILTER_LINEAR_BLOCKS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] BLOCK_TEXTURE_ANISOTROPY false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_MAG_FILTER_LINEAR_GUI true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_MAX_BEAMS 1024 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SEGMENT_REQUEST_BATCH 64 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] CLIENT_BUFFER_SIZE 65536 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] LIGHT_RAY_COUNT 128 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] ICON_BAKERY_SINGLE_ICONS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_USE_SHADER4 true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] O_OCULUS_RENDERING false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_USE_VERTEX_LIGHTING_ONLY false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] CLIENT_TRAFFIC_CLASS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_USE_TWO_COMPONENT_SHADER false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] A_FORCE_AUTHENTICATION_METHOD -1 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] MIN_FFA 2 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] B_UNDO_REDO_MAX 30 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_ANY_CONNECTIONS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_ALL_CONNECTIONS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] N_ARTIFICIAL_DELAY 0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_MAX_MISSILE_TRAILS 256 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_USE_OCCLUSION_CULLING false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] C_AUTOASSIGN_WEAPON_SLOTS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_NT_STATS_OVERLAY true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SECRET none [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] LIMIT_FPS_UNFOCUS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] GUI_USE_DISPLAY_LISTS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] USE_GL_MULTI_DRAWARRAYS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] CHAT_CLOSE_ON_ENTER true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHIP_INFO_ZOOM 0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SINGLEPLAYER_CREATIVE_MODE true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_DRAW_LAG_OBJECTS_IN_HUD true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_SHOW_SYMMETRY_PLANES true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] LANGUAGE_PACK english [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] LANGUAGE_PACK_ASSIGNED true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] G_BASIC_SELECTION_BOX false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] OFFLINE_PLAYER_NAME SmilingDemon [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] ONLINE_PLAYER_NAME SmilingTester [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SERVERLIST_COMPATIBLE true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SERVERLIST_RESPONSIVE false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SERVERLIST_FAVORITES false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SERVERLIST_CUSTOMS false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] CUBE_LIGHT_NORMALIZER_NEW_M true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SERVERLIST_LAST_SERVER_USED localhost:4242 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] LAST_GAME MP;play.star-made.org;4848;SmilingTester [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] PLAY_INTRO false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SUBTITLES true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] TUTORIAL_BUTTON_BLINKING false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] TUTORIAL_PLAY_INTRO false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] TUTORIAL_WATCHED fundamentals;thrust system;character movement; [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] SHOW_32BIT_WARNING true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] USE_INTEGER_VERTICES true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] LOD_DISTANCE_IN_THRESHOLD 80.0 [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] AUTOSET_RESOLUTION false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] FIRST_START false [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] USE_TGA_NORMAL_MAPS true [2016-11-20 09:09:31] ---------------------------------------------------------------- [2016-11-20 09:09:31] PLUME_BLOOM true [2016-11-20 09:09:31] ################### /ENGINE SETTINGS ######################### [2016-11-20 09:09:31] [CLIENT] DISPOSING CONNECTION DIALOG [2016-11-20 09:09:31] [CLIENT] disposing connection dialog: null [2016-11-20 09:09:31] [CLIENT] GRAPHICS CONTEXT: obfuscated.aCQ@27027e30 [2016-11-20 09:09:31] [RESOURCE] EQUEUING ALL RESOURCES! [2016-11-20 09:09:31] [PARSER] not parsed: attackingMelee [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeFloating [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeGravity [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyBareHandMelee [2016-11-20 09:09:31] [PARSER] not parsed: idlingFloating [2016-11-20 09:09:31] [PARSER] not parsed: idlingGravity [2016-11-20 09:09:31] [PARSER] not parsed: dancingGravity [2016-11-20 09:09:31] [PARSER] not parsed: movingJumpingJumpUp [2016-11-20 09:09:31] [PARSER] not parsed: movingJumpingJumpDown [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingStandard [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingLedge [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingShortFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingMiddleFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingLongFall [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatRot [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatHit [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatDeath [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawling [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalking [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalking [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunning [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyBareHandMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGun [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdleIn [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFireHeavy [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricator [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-11-20 09:09:31] [PARSER] not parsed: attacking [2016-11-20 09:09:31] [PARSER] not parsed: attackingMelee [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeFloating [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeGravity [2016-11-20 09:09:31] [PARSER] not parsed: death [2016-11-20 09:09:31] [PARSER] not parsed: deathFloating [2016-11-20 09:09:31] [PARSER] not parsed: deathGravity [2016-11-20 09:09:31] [PARSER] not parsed: sitting [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlock [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedge [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: hit [2016-11-20 09:09:31] [PARSER] not parsed: hitSmall [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallFloating [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallGravity [2016-11-20 09:09:31] [PARSER] not parsed: salutes [2016-11-20 09:09:31] [PARSER] not parsed: salutesSalute [2016-11-20 09:09:31] [PARSER] not parsed: talk [2016-11-20 09:09:31] [PARSER] not parsed: talkSalute [2016-11-20 09:09:31] [PARSER] not parsed: helmet [2016-11-20 09:09:31] [PARSER] not parsed: helmetOn [2016-11-20 09:09:31] [PARSER] not parsed: helmetOff [2016-11-20 09:09:31] [PARSER] not parsed: idlingFloating [2016-11-20 09:09:31] [PARSER] not parsed: idlingGravity [2016-11-20 09:09:31] [PARSER] not parsed: dancingGravity [2016-11-20 09:09:31] [PARSER] not parsed: movingJumpingJumpUp [2016-11-20 09:09:31] [PARSER] not parsed: movingJumpingJumpDown [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingStandard [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingLedge [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingShortFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingMiddleFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingLongFall [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatRot [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatHit [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatDeath [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawling [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalking [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalking [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunning [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyBareHandMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGun [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdleIn [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFireHeavy [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricator [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-11-20 09:09:31] [PARSER] not parsed: attacking [2016-11-20 09:09:31] [PARSER] not parsed: attackingMelee [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeFloating [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeGravity [2016-11-20 09:09:31] [PARSER] not parsed: death [2016-11-20 09:09:31] [PARSER] not parsed: deathFloating [2016-11-20 09:09:31] [PARSER] not parsed: deathGravity [2016-11-20 09:09:31] [PARSER] not parsed: sitting [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlock [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedge [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: hit [2016-11-20 09:09:31] [PARSER] not parsed: hitSmall [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallFloating [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallGravity [2016-11-20 09:09:31] [PARSER] not parsed: salutes [2016-11-20 09:09:31] [PARSER] not parsed: salutesSalute [2016-11-20 09:09:31] [PARSER] not parsed: talk [2016-11-20 09:09:31] [PARSER] not parsed: talkSalute [2016-11-20 09:09:31] [PARSER] not parsed: helmet [2016-11-20 09:09:31] [PARSER] not parsed: helmetOn [2016-11-20 09:09:31] [PARSER] not parsed: helmetOff [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingStandard [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingLedge [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingShortFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingMiddleFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingLongFall [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyBareHandMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGun [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdleIn [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFireHeavy [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricator [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-11-20 09:09:31] [PARSER] not parsed: attacking [2016-11-20 09:09:31] [PARSER] not parsed: attackingMelee [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeFloating [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeGravity [2016-11-20 09:09:31] [PARSER] not parsed: death [2016-11-20 09:09:31] [PARSER] not parsed: deathFloating [2016-11-20 09:09:31] [PARSER] not parsed: deathGravity [2016-11-20 09:09:31] [PARSER] not parsed: sitting [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlock [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedge [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: hit [2016-11-20 09:09:31] [PARSER] not parsed: hitSmall [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallFloating [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallGravity [2016-11-20 09:09:31] [PARSER] not parsed: salutes [2016-11-20 09:09:31] [PARSER] not parsed: salutesSalute [2016-11-20 09:09:31] [PARSER] not parsed: talk [2016-11-20 09:09:31] [PARSER] not parsed: talkSalute [2016-11-20 09:09:31] [PARSER] not parsed: helmet [2016-11-20 09:09:31] [PARSER] not parsed: helmetOn [2016-11-20 09:09:31] [PARSER] not parsed: helmetOff [2016-11-20 09:09:31] [RESOURCE] ENQUEING 3D MODELS -35 [2016-11-20 09:09:31] [CLIENT] AFTER GRAPHICS RUN! [2016-11-20 09:09:31] [CLIENT] REMOVING CONNECTION DIALOG [2016-11-20 09:09:31] [RESOURCE] EQUEUING ALL RESOURCES! [2016-11-20 09:09:31] [PARSER] not parsed: attackingMelee [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeFloating [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeGravity [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyBareHandMelee [2016-11-20 09:09:31] [PARSER] not parsed: idlingFloating [2016-11-20 09:09:31] [PARSER] not parsed: idlingGravity [2016-11-20 09:09:31] [PARSER] not parsed: dancingGravity [2016-11-20 09:09:31] [PARSER] not parsed: movingJumpingJumpUp [2016-11-20 09:09:31] [PARSER] not parsed: movingJumpingJumpDown [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingStandard [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingLedge [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingShortFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingMiddleFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingLongFall [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatRot [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatHit [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatDeath [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawling [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalking [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalking [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunning [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyBareHandMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGun [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdleIn [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFireHeavy [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricator [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-11-20 09:09:31] [PARSER] not parsed: attacking [2016-11-20 09:09:31] [PARSER] not parsed: attackingMelee [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeFloating [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeGravity [2016-11-20 09:09:31] [PARSER] not parsed: death [2016-11-20 09:09:31] [PARSER] not parsed: deathFloating [2016-11-20 09:09:31] [PARSER] not parsed: deathGravity [2016-11-20 09:09:31] [PARSER] not parsed: sitting [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlock [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedge [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: hit [2016-11-20 09:09:31] [PARSER] not parsed: hitSmall [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallFloating [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallGravity [2016-11-20 09:09:31] [PARSER] not parsed: salutes [2016-11-20 09:09:31] [PARSER] not parsed: salutesSalute [2016-11-20 09:09:31] [PARSER] not parsed: talk [2016-11-20 09:09:31] [PARSER] not parsed: talkSalute [2016-11-20 09:09:31] [PARSER] not parsed: helmet [2016-11-20 09:09:31] [PARSER] not parsed: helmetOn [2016-11-20 09:09:31] [PARSER] not parsed: helmetOff [2016-11-20 09:09:31] [PARSER] not parsed: idlingFloating [2016-11-20 09:09:31] [PARSER] not parsed: idlingGravity [2016-11-20 09:09:31] [PARSER] not parsed: dancingGravity [2016-11-20 09:09:31] [PARSER] not parsed: movingJumpingJumpUp [2016-11-20 09:09:31] [PARSER] not parsed: movingJumpingJumpDown [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingStandard [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingLedge [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingShortFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingMiddleFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingLongFall [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatRot [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatHit [2016-11-20 09:09:31] [PARSER] not parsed: movingNoGravityFloatDeath [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawling [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalking [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalking [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunning [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouth [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorthEast [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningNorthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouthWest [2016-11-20 09:09:31] [PARSER] not parsed: movingByFootRunningSouthEast [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyBareHandMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGun [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdleIn [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFireHeavy [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricator [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-11-20 09:09:31] [PARSER] not parsed: attacking [2016-11-20 09:09:31] [PARSER] not parsed: attackingMelee [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeFloating [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeGravity [2016-11-20 09:09:31] [PARSER] not parsed: death [2016-11-20 09:09:31] [PARSER] not parsed: deathFloating [2016-11-20 09:09:31] [PARSER] not parsed: deathGravity [2016-11-20 09:09:31] [PARSER] not parsed: sitting [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlock [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedge [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: hit [2016-11-20 09:09:31] [PARSER] not parsed: hitSmall [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallFloating [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallGravity [2016-11-20 09:09:31] [PARSER] not parsed: salutes [2016-11-20 09:09:31] [PARSER] not parsed: salutesSalute [2016-11-20 09:09:31] [PARSER] not parsed: talk [2016-11-20 09:09:31] [PARSER] not parsed: talkSalute [2016-11-20 09:09:31] [PARSER] not parsed: helmet [2016-11-20 09:09:31] [PARSER] not parsed: helmetOn [2016-11-20 09:09:31] [PARSER] not parsed: helmetOff [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingStandard [2016-11-20 09:09:31] [PARSER] not parsed: movingFallingLedge [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingShortFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingMiddleFall [2016-11-20 09:09:31] [PARSER] not parsed: movingLandingLongFall [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyBareHandMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGun [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunIdleIn [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunFireHeavy [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyGunMelee [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricator [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorIdle [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorDraw [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorAway [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorFire [2016-11-20 09:09:31] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-11-20 09:09:31] [PARSER] not parsed: attacking [2016-11-20 09:09:31] [PARSER] not parsed: attackingMelee [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeFloating [2016-11-20 09:09:31] [PARSER] not parsed: attackingMeleeGravity [2016-11-20 09:09:31] [PARSER] not parsed: death [2016-11-20 09:09:31] [PARSER] not parsed: deathFloating [2016-11-20 09:09:31] [PARSER] not parsed: deathGravity [2016-11-20 09:09:31] [PARSER] not parsed: sitting [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlock [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingBlockFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedge [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloor [2016-11-20 09:09:31] [PARSER] not parsed: sittingWedgeFloorIdle [2016-11-20 09:09:31] [PARSER] not parsed: hit [2016-11-20 09:09:31] [PARSER] not parsed: hitSmall [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallFloating [2016-11-20 09:09:31] [PARSER] not parsed: hitSmallGravity [2016-11-20 09:09:31] [PARSER] not parsed: salutes [2016-11-20 09:09:31] [PARSER] not parsed: salutesSalute [2016-11-20 09:09:31] [PARSER] not parsed: talk [2016-11-20 09:09:31] [PARSER] not parsed: talkSalute [2016-11-20 09:09:31] [PARSER] not parsed: helmet [2016-11-20 09:09:31] [PARSER] not parsed: helmetOn [2016-11-20 09:09:31] [PARSER] not parsed: helmetOff [2016-11-20 09:09:31] [RESOURCE] ENQUEING 3D MODELS -35 [2016-11-20 09:09:31] ############## LOADING RESOURCE FONT [2016-11-20 09:09:32] ############## DONE IN 671 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE CONFIG_GUI [2016-11-20 09:09:32] ############## DONE IN 4 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - buttons push big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - buttons push medium [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - buttons push small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - enter digits in digital keypad [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - error invalid [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - fuel fill up (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - fuel fill up quick [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - keyboard typing [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - purchase register _chick-ching_ [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - purchase with coins [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - purchase with credits [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - receive coins [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - receive credits [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - repair ship power drill & ratchet [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - switches flip big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - switches flip small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_action - upgrade ship power tools [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience loop - computer lab tech (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience loop - interior cockpit (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience loop - shop machinery (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience loop - space wind omnious light warbling tones (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar light (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - air release steam valve [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds drill [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds hydraulics [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds working with ratchet [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - digital readout busy [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - digital readout light [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - light flicker [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - radar pulse [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - radio static interference with glitchy voices [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_ambience sfx - servo movement [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_explosion [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_explosion_2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_explosion_3 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_explosion_4 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - achievement reached 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - achievement reached 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - achievement reached 3 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - achievement reached 4 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - cockpit warning beep [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - level completed [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - level up 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - level up 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - low armor _electric_ warning chime [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - low fuel warning constant beeps (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - notification chime 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - notification chime 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - power down big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - power down small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - power up big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - power up small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - prompt 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - prompt 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - prompt 3 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - prompt 4 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_gameplay - save game chime [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - forcefield activate [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - forcefield loop [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - forcefield powerdown [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - pick up coin ding [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - pick up health [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - pick up weapon [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - shield activate [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - shield loop [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - shield powerdown [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - special item pickup 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - special item pickup 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - special item pickup 3 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - use special blastwave [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - use special dissapear energetic hum (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - use special energy zap [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_item - use special light beam [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - back [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - cancel [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - enter [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - error 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - error 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - highlight 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - highlight 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - highlight 3 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - pause [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - select 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - select 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - select 3 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - select 4 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll large [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_misc - engine start up [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_misc - ship pass by quick [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_misc - ship pass by slow [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters big ship low pitched (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters medium ship medium pitched (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters small ship high pitched (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - hit large explosion big enemy ship blow up [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - hit medium explosion medium enemy ship blow up [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion metallic impact on enemy ship [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion synthetic impact on enemy ship [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - hit small explosion small enemy ship blow up [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid large [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - collision with metal large [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - collision with metal small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 1 (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 2 (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm medium pitched (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster end release gas [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster loop [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster start push gas [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - lightspeed space wind [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - lock on target unsuccessful tone [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - locked on target successful beep [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - locking on target pulse (loop) [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters end release gas [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters loop [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters start push gas [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence heavy [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence medium [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster end release gas [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster loop [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - small engine thrusters start push gas [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - turbo boost large [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - turbo boost medium [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - turbo boost small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_laser_cannon_1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_laser_cannon_1_burst [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_laser_cannon_2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_laser_cannon_2_burst [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_proton_torpedo_1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_proton_torpedo_2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun fire burst [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire large [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire medium [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - canon fire 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - canon fire 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire three [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire two [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire medium [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit big [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit small [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - missile fire 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - missile fire 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - ricochet laser hits metal [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 1 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2016-11-20 09:09:32] ############## DONE IN 1 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 2 [2016-11-20 09:09:32] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2016-11-20 09:09:32] ############## DONE IN 0 ms [2016-11-20 09:09:32] ############## LOADING RESOURCE Sky [2016-11-20 09:09:32] [SceneParser] now parsing scene: data\/models/ground/\sky [2016-11-20 09:09:32] ... parse Mesh data\/models/ground/\sky-sphere-mesh.mesh.xml 0 [2016-11-20 09:09:32] [UTIL] native buffer fetch took 377 ms; invoked GC: true; new size 60480; index: 3 [2016-11-20 09:09:32] [UTIL] native buffer fetch took 251 ms; invoked GC: true; new size 60480; index: 4 [2016-11-20 09:09:33] [TAG] WARNING: Struct read time of null took: 250 [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 550; [2016-11-20 09:09:33] [TAG] WARNING: Struct read time of null took: 551 [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 551; [2016-11-20 09:09:33] [TAG] WARNING: Struct read time of null took: 551 [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 551; [2016-11-20 09:09:33] [TAG] WARNING: Struct read time of null took: 551 [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 551; [2016-11-20 09:09:33] [UTIL] native buffer fetch took 295 ms; invoked GC: true; new size 181440; index: 5 [2016-11-20 09:09:33] [TAG] WARNING: Struct read time of null took: 303 [2016-11-20 09:09:33] [UTIL] native buffer fetch took 303 ms; invoked GC: true; new size 181440; index: 6 [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 303; [2016-11-20 09:09:33] [TAG] WARNING: Struct read time of null took: 598 [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 598; [2016-11-20 09:09:33] [TAG] WARNING: Struct read time of null took: 598 [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 598; [2016-11-20 09:09:33] [TAG] WARNING: Struct read time of null took: 598 [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 598; [2016-11-20 09:09:33] java.net.SocketTimeoutException [2016-11-20 09:09:33] at net.rudp.ReliableSocket.connect(ReliableSocket.java:339) [2016-11-20 09:09:33] at org.schema.schine.network.StarMadeNetUtil.getServerInfo(SourceFile:159) [2016-11-20 09:09:33] at org.schema.schine.network.ServerListRetriever$1.run(SourceFile:114) [2016-11-20 09:09:33] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [2016-11-20 09:09:33] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [2016-11-20 09:09:33] at java.lang.Thread.run(Unknown Source) [2016-11-20 09:09:33] java.net.SocketTimeoutException [2016-11-20 09:09:33] at net.rudp.ReliableSocket.connect(ReliableSocket.java:339) [2016-11-20 09:09:33] at org.schema.schine.network.StarMadeNetUtil.getServerInfo(SourceFile:159) [2016-11-20 09:09:33] at org.schema.schine.network.ServerListRetriever$1.run(SourceFile:114) [2016-11-20 09:09:33] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [2016-11-20 09:09:33] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [2016-11-20 09:09:33] at java.lang.Thread.run(Unknown Source) [2016-11-20 09:09:33] [UTIL] native buffer fetch took 262 ms; invoked GC: true; new size 120960; index: 7 [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 68; [2016-11-20 09:09:33] [TAG] WARNING STRUCT DESERIALIZATION took too long: 68; [2016-11-20 09:09:34] ############## DONE IN 1909 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Box [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\box [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\Box.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/ground/brick.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2016-11-20 09:09:34] ############## DONE IN 4 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Sphere [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\sphere-low [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\planet-mesh.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 17 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Cylinder [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\cylinder [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\Cylinder001.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 4 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE GeoSphere [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\GeoSphere300x10 [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\GeoSphere300x10.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 53 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Planet [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\planet [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\Planet.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 17 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Atmosphere [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\atmosphere [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\Atmosphere.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 36 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Asteroid [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\asteroid [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\asteroid.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/ground/asteroid.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:34] [TEXTURE] creation took: convert: 102; data: 0; make: 46 [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2016-11-20 09:09:34] ############## DONE IN 177 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE ExhaustPlum [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\exaustplum [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\ExaustPlum.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 4 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE SimpleBeam [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\simplebeam [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\beam.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 2 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Arrow [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\arrow [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\arrow.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/ground/arrow.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2016-11-20 09:09:34] ############## DONE IN 3 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE BlackHole [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\blackhole [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\blackhole.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 6 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Debris00 [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\BlDebris0 [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\BlDebris_0.mesh.xml 0 [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\BlDebris_1.mesh.xml 8 [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\BlDebris_2.mesh.xml 16 [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\BlDebris_3.mesh.xml 24 [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\BlDebris_4.mesh.xml 32 [2016-11-20 09:09:34] ############## DONE IN 53 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Tube [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/ground/\fnTube [2016-11-20 09:09:34] ... parse Mesh data\/models/ground/\fnTube.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 23 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE PowerSupplyBeam [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/gear/Power/\AccPowerBeam [2016-11-20 09:09:34] ... parse Mesh data\/models/gear/Power/\AccPowerBeam.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Power/powerbeam.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Power/powerbeam_normal.png [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Power/powerbeam_EM.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:34] ############## DONE IN 14 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE BuildInhibitor [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/gear/Inhibitor/\AccBuildInhibitor [2016-11-20 09:09:34] ... parse Mesh data\/models/gear/Inhibitor/\AccBuildInhibitor.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Inhibitor/buildinhibtitor.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Inhibitor/buildinhibtitor_normal.png [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Inhibitor/buildinhibtitor_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:34] ############## DONE IN 11 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE HealingBeam [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/gear/HealingBeam/\HealBeam [2016-11-20 09:09:34] ... parse Mesh data\/models/gear/HealingBeam/\AccHeal.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/HealingBeam/heal.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal_normal.png [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/HealingBeam/heal_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:34] ############## DONE IN 9 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Fabricator [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/gear/Fabricator/\AccFabricator [2016-11-20 09:09:34] ... parse Mesh data\/models/gear/Fabricator/\AccFabricator.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Fabricator/accfabricator.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Fabricator/accfabricator_normal.png [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Fabricator/accfabricator_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:34] ############## DONE IN 11 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Pistol [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/gear/Pistol/\AccPistol [2016-11-20 09:09:34] ... parse Mesh data\/models/gear/Pistol/\AccPistol.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Pistol/WeapPistol.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Pistol/WeapPistol_normal.png [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Pistol/WeapPistol_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:34] ############## DONE IN 8 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Torch [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/gear/Torch/\AccTorch [2016-11-20 09:09:34] ... parse Mesh data\/models/gear/Torch/\AccTorch.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Torch/torch.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Torch/torch_normal.png [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Torch/torch_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:34] ############## DONE IN 10 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Helmet [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/gear/Helmet/\AccHelmet [2016-11-20 09:09:34] ... parse Mesh data\/models/gear/Helmet/\AccHelmet.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Helmet/playerhelm.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Helmet/playerhelm_normal.png [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/Helmet/playerhelm_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:34] ############## DONE IN 15 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE MarkerBeam [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/gear/MarkerBeam/\AccMarkerBeam [2016-11-20 09:09:34] ... parse Mesh data\/models/gear/MarkerBeam/\AccMarkerBeam.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/MarkerBeam/marker.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/MarkerBeam/marker_normal.png [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/MarkerBeam/marker_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:34] ############## DONE IN 10 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE GrappleBeam [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/gear/GrappleBeam/\AccGrappleBeam [2016-11-20 09:09:34] ... parse Mesh data\/models/gear/GrappleBeam/\AccGrappleBeam.mesh.xml 0 [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/GrappleBeam/grapplebeam.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:34] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/GrappleBeam/grapplebeam_normal.png [2016-11-20 09:09:34] [TEXTURE] data\/models/gear/GrappleBeam/grapplebeam_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:34] ############## DONE IN 9 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE Capsule [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/lod/Capsule/\Capsule [2016-11-20 09:09:34] ... parse Mesh data\/models/lod/Capsule/\Capsule.mesh.xml 0 [2016-11-20 09:09:34] ############## DONE IN 3 ms [2016-11-20 09:09:34] ############## LOADING RESOURCE SphereLod [2016-11-20 09:09:34] [SceneParser] now parsing scene: data\/models/lod/Sphere/\Sphere [2016-11-20 09:09:34] ... parse Mesh data\/models/lod/Sphere/\Sphere.mesh.xml 0 [2016-11-20 09:09:34] [UTIL] native buffer fetch took 271 ms; invoked GC: true; new size 34560; index: 8 [2016-11-20 09:09:35] [UTIL] native buffer fetch took 290 ms; invoked GC: true; new size 23040; index: 9 [2016-11-20 09:09:35] [TAG] WARNING STRUCT DESERIALIZATION took too long: 290; [2016-11-20 09:09:35] [TAG] WARNING: Struct read time of null took: 290 [2016-11-20 09:09:35] [TAG] WARNING STRUCT DESERIALIZATION took too long: 290; [2016-11-20 09:09:35] [TAG] WARNING: Struct read time of null took: 290 [2016-11-20 09:09:35] [TAG] WARNING STRUCT DESERIALIZATION took too long: 291; [2016-11-20 09:09:35] [TAG] WARNING: Struct read time of null took: 291 [2016-11-20 09:09:35] [TAG] WARNING STRUCT DESERIALIZATION took too long: 291; [2016-11-20 09:09:35] [TEXTURE] data\/models/lod/Sphere/marble-seamless-texture.png LOAD TAKEN: stream: 0 ms; data: 6 ms; create: 1 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Sphere/marble-seamless-texture_normal.png [2016-11-20 09:09:35] ############## DONE IN 593 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE Pipe [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/lod/Pipe/\Pipe [2016-11-20 09:09:35] ... parse Mesh data\/models/lod/Pipe/\Pipe.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/lod/Pipe/Pipe.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 9 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Pipe/Pipe_normal.png [2016-11-20 09:09:35] ############## DONE IN 15 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE Console1 [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/lod/Console1/\Console1 [2016-11-20 09:09:35] ... parse Mesh data\/models/lod/Console1/\Console1.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/lod/Console1/console.png LOAD TAKEN: stream: 0 ms; data: 81 ms; create: 0 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Console1/console_normal.png [2016-11-20 09:09:35] [TEXTURE] data\/models/lod/Console1/console_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:35] ############## DONE IN 115 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE MushroomLod [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/lod/Flora/Mushroom/\Mushroom [2016-11-20 09:09:35] ... parse Mesh data\/models/lod/Flora/Mushroom/\Mushroom.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/lod/Flora/Mushroom/mushroom.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Flora/Mushroom/mushroom_normal.png [2016-11-20 09:09:35] ############## DONE IN 10 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE LightBarLod [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/lod/LightBar/\LightBar [2016-11-20 09:09:35] ... parse Mesh data\/models/lod/LightBar/\LightBar.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/lod/LightBar/lightbar.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/LightBar/lightbar_normal.png [2016-11-20 09:09:35] [TEXTURE] data\/models/lod/LightBar/lightbar_em.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-11-20 09:09:35] ############## DONE IN 14 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE Konata [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/character/\konata [2016-11-20 09:09:35] ... parse Mesh data\/models/character/\Character.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/character/uvw.png LOAD TAKEN: stream: 3 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2016-11-20 09:09:35] ############## DONE IN 65 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE PlayerMdl [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/character/\PlayerMdl [2016-11-20 09:09:35] ... parse Mesh data\/models/character/\PlayerMdl.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/character/playertex.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2016-11-20 09:09:35] [TEXTURE] data\/models/character/playertex_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:35] ############## DONE IN 136 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE HoppyLegs [2016-11-20 09:09:35] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/character/\hoppy_legs [2016-11-20 09:09:35] ... parse Mesh data\/models/character/\MdlLegs.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-11-20 09:09:35] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-11-20 09:09:35] ############## DONE IN 26 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE HoppyBody [2016-11-20 09:09:35] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/character/\hoppy_body [2016-11-20 09:09:35] ... parse Mesh data\/models/character/\MdlBody.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-11-20 09:09:35] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-11-20 09:09:35] ############## DONE IN 24 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE LegsArag [2016-11-20 09:09:35] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/character/\FaunQuadAracLegs [2016-11-20 09:09:35] ... parse Mesh data\/models/character/\AracLeg.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2016-11-20 09:09:35] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:35] ############## DONE IN 157 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE TorsoShell [2016-11-20 09:09:35] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:35] [SceneParser] now parsing scene: data\/models/character/\FaunQuadBodyShell [2016-11-20 09:09:35] ... parse Mesh data\/models/character/\FaunQBodyTorso.mesh.xml 0 [2016-11-20 09:09:35] [TEXTURE] data\/models/character/QuadTorsoTex01.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:35] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2016-11-20 09:09:35] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:35] ############## DONE IN 12 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE Explision [2016-11-20 09:09:35] ############## DONE IN 2 ms [2016-11-20 09:09:35] ############## LOADING RESOURCE NoiseVolume [2016-11-20 09:09:36] [UTIL] native buffer fetch took 264 ms; invoked GC: true; new size 2097280; index: 0 [2016-11-20 09:09:36] ############## DONE IN 266 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE marple [2016-11-20 09:09:36] [TEXTURE] data\textures/marble-seamless-texture.png LOAD TAKEN: stream: 0 ms; data: 6 ms; create: 1 ms [2016-11-20 09:09:36] ############## DONE IN 7 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE LavaTex [2016-11-20 09:09:36] [TEXTURE] data\textures/lava.png LOAD TAKEN: stream: 0 ms; data: 12 ms; create: 0 ms [2016-11-20 09:09:36] ############## DONE IN 13 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE ExplosionData [2016-11-20 09:09:36] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 4 GB [2016-11-20 09:09:36] [EXPLOSION] DATA: ray info data: dim size: 16; total instances used: 4096 [2016-11-20 09:09:36] [EXPLOSION] Array init took 0 ms [2016-11-20 09:09:36] [EXPLOSION] 'Ray' File read took 2ms [2016-11-20 09:09:36] [EXPLOSION] DATA: sizeOrder size: 10485760 -> 40 MB [2016-11-20 09:09:36] [EXPLOSION] 'Order' File read took 92 ms [2016-11-20 09:09:36] ############## DONE IN 392 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE SimpeStarField [2016-11-20 09:09:36] [TEXTURE] data\textures/simplestarfield.png LOAD TAKEN: stream: 0 ms; data: 7 ms; create: 0 ms [2016-11-20 09:09:36] ############## DONE IN 9 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE Effects [2016-11-20 09:09:36] [RESOURCE] Loading effects [2016-11-20 09:09:36] [TEXTURE] data\effects/dudvmap.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:36] [TEXTURE] creation took: convert: 29; data: 1; make: 0 [2016-11-20 09:09:36] [TEXTURE] data\effects/noise.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:36] [RESOURCE] Loading effects done [2016-11-20 09:09:36] ############## DONE IN 40 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE TradingSkins [2016-11-20 09:09:36] [TEXTURE] D:\Starmade\Builds\199.xxx\data\textures\skins\traid00_main_diff.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-11-20 09:09:36] [TEXTURE] D:\Starmade\Builds\199.xxx\data\textures\skins\traid00_main_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:36] [TEXTURE] D:\Starmade\Builds\199.xxx\data\textures\skins\traid00_helmet_diff.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-11-20 09:09:36] [TEXTURE] D:\Starmade\Builds\199.xxx\data\textures\skins\traid00_helmet_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:36] ############## DONE IN 6 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE SkyTexturefalse [2016-11-20 09:09:36] [RESOURCE] Loading background [2016-11-20 09:09:36] [RESOURCE] Loading background DONE [2016-11-20 09:09:36] ############## DONE IN 91 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE Occlusionfalse [2016-11-20 09:09:36] ############## DONE IN 0 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE Extract_Textures [2016-11-20 09:09:36] [TEXTURELOADER] Checking if textures exist: true [2016-11-20 09:09:36] ############## DONE IN 0 ms [2016-11-20 09:09:36] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default256 [2016-11-20 09:09:36] [RESOURCE] Loading cube textures [2016-11-20 09:09:36] [TAG] WARNING STRUCT DESERIALIZATION took too long: 271; [2016-11-20 09:09:36] [TAG] WARNING: Struct read time of null took: 271 [2016-11-20 09:09:36] [TAG] WARNING STRUCT DESERIALIZATION took too long: 271; [2016-11-20 09:09:36] [TAG] WARNING: Struct read time of null took: 271 [2016-11-20 09:09:36] [TAG] WARNING STRUCT DESERIALIZATION took too long: 271; [2016-11-20 09:09:37] [TEXTURE] data\./textures/block/Default/256/t000.png LOAD TAKEN: stream: 1 ms; data: 781 ms; create: 109 ms [2016-11-20 09:09:38] [TEXTURE] data\./textures/block/Default/256/t001.png LOAD TAKEN: stream: 1 ms; data: 601 ms; create: 47 ms [2016-11-20 09:09:38] [TEXTURE] data\./textures/block/Default/256/t002.png LOAD TAKEN: stream: 1 ms; data: 329 ms; create: 41 ms [2016-11-20 09:09:38] [TEXTURE] ./customBlockTextures/256/custom.png LOAD TAKEN: stream: 0 ms; data: 162 ms; create: 42 ms [2016-11-20 09:09:39] [TEXTURE] data\./textures/block/Default/256/overlays.png LOAD TAKEN: stream: 1 ms; data: 207 ms; create: 41 ms [2016-11-20 09:09:39] [TEXTURE] data\./textures/block/Default/64/t000.png LOAD TAKEN: stream: 0 ms; data: 42 ms; create: 12 ms [2016-11-20 09:09:39] [TEXTURE] data\./textures/block/Default/64/t001.png LOAD TAKEN: stream: 1 ms; data: 44 ms; create: 2 ms [2016-11-20 09:09:39] [TEXTURE] data\./textures/block/Default/64/t002.png LOAD TAKEN: stream: 0 ms; data: 23 ms; create: 3 ms [2016-11-20 09:09:39] [TEXTURE] ./customBlockTextures/64/custom.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 2 ms [2016-11-20 09:09:39] [TEXTURE] data\./textures/block/Default/64/overlays.png LOAD TAKEN: stream: 0 ms; data: 12 ms; create: 2 ms [2016-11-20 09:09:39] [RESOURCE] Loading cube textures DONE [2016-11-20 09:09:39] ############## DONE IN 2522 ms [2016-11-20 09:09:39] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default256normal [2016-11-20 09:09:39] [TEXTURE] data\./textures/block/Default/256/t000_NRM.tga LOAD TAKEN: stream: 0 ms; data: 473 ms; create: 34 ms [2016-11-20 09:09:40] [TEXTURE] data\./textures/block/Default/256/t001_NRM.tga LOAD TAKEN: stream: 1 ms; data: 493 ms; create: 44 ms [2016-11-20 09:09:40] [TEXTURE] data\./textures/block/Default/256/t002_NRM.tga LOAD TAKEN: stream: 0 ms; data: 435 ms; create: 42 ms [2016-11-20 09:09:40] [TEXTURE] ./customBlockTextures/256/custom_NRM.png LOAD TAKEN: stream: 1 ms; data: 118 ms; create: 16 ms [2016-11-20 09:09:40] [RESOURCE] emission texture present: true [2016-11-20 09:09:40] [TEXTURE] data\./textures/block/Default/64/t000_NRM.tga LOAD TAKEN: stream: 0 ms; data: 26 ms; create: 12 ms [2016-11-20 09:09:40] [TEXTURE] data\./textures/block/Default/64/t001_NRM.tga LOAD TAKEN: stream: 1 ms; data: 25 ms; create: 3 ms [2016-11-20 09:09:41] [TEXTURE] data\./textures/block/Default/64/t002_NRM.tga LOAD TAKEN: stream: 1 ms; data: 26 ms; create: 2 ms [2016-11-20 09:09:41] [TEXTURE] ./customBlockTextures/64/custom_NRM.png LOAD TAKEN: stream: 1 ms; data: 7 ms; create: 1 ms [2016-11-20 09:09:41] ############## DONE IN 1764 ms [2016-11-20 09:09:41] ############## LOADING RESOURCE Advanced Building Tutorial_full [2016-11-20 09:09:41] [TEXTURE] D:\Starmade\Builds\199.xxx\.\data\tutorial\Advanced Building Tutorial\full.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2016-11-20 09:09:41] ############## DONE IN 5 ms [2016-11-20 09:09:41] ############## LOADING RESOURCE Crafting Tutorial_factoryExp [2016-11-20 09:09:41] [TEXTURE] D:\Starmade\Builds\199.xxx\.\data\tutorial\Crafting Tutorial\factoryExp.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 0 ms [2016-11-20 09:09:41] ############## DONE IN 5 ms [2016-11-20 09:09:41] ############## LOADING RESOURCE Crafting Tutorial_powerRecipe [2016-11-20 09:09:41] [TEXTURE] D:\Starmade\Builds\199.xxx\.\data\tutorial\Crafting Tutorial\powerRecipe.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-11-20 09:09:41] ############## DONE IN 4 ms [2016-11-20 09:09:41] ############## LOADING RESOURCE Weapon System Tutorial_combinationtable [2016-11-20 09:09:41] [TEXTURE] D:\Starmade\Builds\199.xxx\.\data\tutorial\Weapon System Tutorial\combinationtable.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 1 ms [2016-11-20 09:09:41] ############## DONE IN 6 ms [2016-11-20 09:09:41] [GLFRAME] Content has been loaded [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/atmosphere/SkyFromSpace.vert; data\/shader/atmosphere/SkyFromSpace.frag [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/atmosphere/SkyFromAtmosphere.vert; data\/shader/atmosphere/SkyFromAtmosphere.frag [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/perpixel/perpixel.vert.glsl; data\/shader/perpixel/perpixel.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/blackhole/blackhole.vert.glsl; data\/shader/blackhole/blackhole.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/selectionSingle.vert.glsl; data\/shader/cube/selectionSingle.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/selectionSolid.vert.glsl; data\/shader/cube/selectionSolid.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/beamHitSingle.vert.glsl; data\/shader/cube/beamHitSingle.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/plasma/plasma.vert.glsl; data\/shader/plasma/plasma.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/godrays.vert.glsl; data\/shader/bloom/godrays.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/tubes/tube.vert.glsl; data\/shader/tubes/tube.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/ocDistortion/ocDistortion_vert.glsl; data\/shader/ocDistortion/ocDistortion_frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/gamma/gamma.vert.glsl; data\/shader/gamma/gamma.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/simplebeam/simplebeam.vert.glsl; data\/shader/simplebeam/simplebeam.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/transporter/transporter.vert.glsl; data\/shader/transporter/transporter.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pulse/pulse.vert.glsl; data\/shader/pulse/pulse.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bump.vert; data\/shader/bump.frag [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/standard/projectile.vsh; data\/shader/projectiles/standard/projectile.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/texture/wrap.vert.glsl; data\/shader/texture/wrap.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/scanline/scanline.vert.glsl; data\/shader/scanline/scanline.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/trail/projectileTrail.vsh; data\/shader/projectiles/trail/projectileTrail.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/standard/projectileQuad.vsh; data\/shader/projectiles/standard/projectileQuad.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/standard/projectileQuad.vsh; data\/shader/projectiles/standard/projectileQuad.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/beam/projectileQuad.vsh; data\/shader/projectiles/beam/projectileQuad.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/explosion/explosion.vsh; data\/shader/explosion/explosion.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/spacedustExt/spacedust.vsh; data\/shader/spacedustExt/spacedust.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/planet.vert.glsl; data\/shader/planet.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/atmosphere.vert.glsl; data\/shader/atmosphere.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom.vert.glsl; data\/shader/bloom2D.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/sun.vert.glsl; data\/shader/sun.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/lava/lava.vert.glsl; data\/shader/lava/lava.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/silhouette.vert.glsl; data\/shader/silhouette.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/silhouette.vert.glsl; data\/shader/silhouette2DAlpha.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/silhouette.vert.glsl; data\/shader/silhouetteAlpha.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/thruster/thruster.vert.glsl; data\/shader/thruster/thruster.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/starsExt/stars.vsh; data\/shader/starsExt/stars.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/starsExt/field.vert.glsl; data\/shader/starsExt/field.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bg.vert.glsl; data\/shader/bg.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/hyperspace/tunnel.vert.glsl; data\/shader/hyperspace/tunnel.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/starsExt/starsflare.vsh; data\/shader/starsExt/starsflare.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/hud/powerbar/powerbar.vert.glsl; data\/shader/hud/powerbar/powerbar.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/hud/powerbar/powerbarHorizontal.vert.glsl; data\/shader/hud/powerbar/powerbarHorizontal.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/simplecube.vsh; data\/shader/cube/quads13/simplecube.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube-shadow.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/shard/shard.vert.glsl; data\/shader/cube/shard/shard.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/shieldCube/shieldcube-3rd.vsh; data\/shader/cube/shieldCube/shieldcube.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/jumpCube/jumpcube.vsh; data\/shader/cube/jumpCube/jumpcube.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cubemap.vsh; data\/shader/cubemap.fsh [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom1.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom2.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom3.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom4.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pointBloom/default.vert.glsl; data\/shader/pointBloom/blur1Vert.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pointBloom/default.vert.glsl; data\/shader/pointBloom/blur2Hor.frag.glsl [2016-11-20 09:09:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pointBloom/default.vert.glsl; data\/shader/pointBloom/downsampler.frag.glsl [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 1680 / 1035; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 1680 / 1035; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 840 / 517; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 1680 / 1035; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] CREATING DEPTH ATTACHMENT FOR FBO [2016-11-20 09:09:41] creating depth texture [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 1680 / 1035; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 1680 / 1035; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 840 / 517; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 420 / 258; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 210 / 129; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] [FrameBuffer] creating frame buffer 105 / 64; Samples: 0 [2016-11-20 09:09:41] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:41] [UNIVERSE] creation time: 184 ms [2016-11-20 09:09:41] [UNIVERSE] NPC NODES: [(-5, -1, -8), (4, 2, 3), (15, 0, -11), (12, 0, -7), (6, -1, -4), (-2, 0, 16)] [2016-11-20 09:09:41] [CLIENT] creating galaxy (0, 0, 0); Stars: 2824; created in: 189ms [2016-11-20 09:09:42] [TEXTURE] data\./effects/noise.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 4 ms [2016-11-20 09:09:42] [BG] updating field [2016-11-20 09:09:42] [STARFIELD] RECRATING WITH RESOLUTION: 2048 [2016-11-20 09:09:42] [FrameBuffer] creating frame buffer 2048 / 2048; Samples: 0 [2016-11-20 09:09:42] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:42] [FrameBuffer] creating frame buffer 2048 / 2048; Samples: 0 [2016-11-20 09:09:42] [FrameBuffer] initializing frame buffer textures [2016-11-20 09:09:42] [SHADER] validate: current FBO: 11 [2016-11-20 09:09:42] [CLIENT][BACKGROUND] generating background took: 19ms [2016-11-20 09:09:42] [SHADER] validate: current FBO: 4 [2016-11-20 09:09:42] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2016-11-20 09:09:42] [SHADER] validate: current FBO: 4 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 4 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 4 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 4 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 4 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 5 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 3 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 10 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 6 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 0 [2016-11-20 09:09:42] [CLIENT][SOUND] Sound Volume Changed to 0.4 (current background lvl: 0.18) [2016-11-20 09:09:42] [SOUND] flag settings changed! [2016-11-20 09:09:42] [CLIENT] FORMATING: [[SERVER]: SmilingTester has joined the game.]; type: String [2016-11-20 09:09:42] [CLIENT][CHAT] [MESSAGE] [SERVER]: SmilingTester has joined the game. [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] Received shop inventory on Planet [2016-11-20 09:09:42] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1479527018635_0)(A. Trader, the 4197431580537901556th)(35805)] FROM -2 TO 35783 [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl300](35795); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl300 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl30 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl300](35795); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl300 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl30 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl300](35795): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl300 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl30 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl300](35795) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl300](35795): (ConnectRequest): [Ship[Miner Escortrl300](35795) (18, 16, 16) Rail Docker(663)] -> [Ship[Miner Escortrl300](35795) (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [AI] Setting callback Client(122) Ship[Miner Escortrl300](35795) Executing send callback: true [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl10](35800); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl10 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl1 (16, 16, 17) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl10](35800); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl10 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl1 (16, 16, 17) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl10](35800): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl10 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl1 (16, 16, 17) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl10](35800) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl10](35800): (ConnectRequest): [Ship[Miner Escortrl10](35800) (16, 15, 16) Rail Docker(663)] -> [Ship[Miner Escortrl10](35800) (16, 16, 17) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl000](35801); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl000 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl00 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl000](35801); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl000 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl00 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl000](35801): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl000 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl00 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl000](35801) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl000](35801): (ConnectRequest): [Ship[Miner Escortrl000](35801) (18, 16, 16) Rail Docker(663)] -> [Ship[Miner Escortrl000](35801) (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [AI] Setting callback Client(122) Ship[Miner Escortrl000](35801) Executing send callback: true [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl3](35792); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl3 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (-3, 20, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl3](35792); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl3 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (-3, 20, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl3](35792): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl3 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (-3, 20, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl3](35792) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl3](35792): (ConnectRequest): [Ship[Miner Escortrl3](35792) (16, 16, 15) Rail Docker(663)] -> [Ship[Miner Escortrl3](35792) (-3, 20, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl2](35798); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl2 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (35, 20, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl2](35798); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl2 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (35, 20, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl2](35798): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl2 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (35, 20, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl2](35798) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl2](35798): (ConnectRequest): [Ship[Miner Escortrl2](35798) (17, 16, 16) Rail Docker(663)] -> [Ship[Miner Escortrl2](35798) (35, 20, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl200](35793); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl200 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl20 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl200](35793); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl200 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl20 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl200](35793): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl200 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl20 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl200](35793) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl200](35793): (ConnectRequest): [Ship[Miner Escortrl200](35793) (18, 16, 16) Rail Docker(663)] -> [Ship[Miner Escortrl200](35793) (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [AI] Setting callback Client(122) Ship[Miner Escortrl200](35793) Executing send callback: true [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl100](35803); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl100 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl10 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl100](35803); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl100 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl10 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl100](35803): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl100 (18, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl10 (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl100](35803) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl100](35803): (ConnectRequest): [Ship[Miner Escortrl100](35803) (18, 16, 16) Rail Docker(663)] -> [Ship[Miner Escortrl100](35803) (16, 17, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [AI] Setting callback Client(122) Ship[Miner Escortrl100](35803) Executing send callback: true [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl30](35797); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl30 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl3 (16, 16, 17) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl30](35797); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl30 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl3 (16, 16, 17) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl30](35797): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl30 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl3 (16, 16, 17) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl30](35797) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl30](35797): (ConnectRequest): [Ship[Miner Escortrl30](35797) (16, 15, 16) Rail Docker(663)] -> [Ship[Miner Escortrl30](35797) (16, 16, 17) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl00](35796); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl00 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl0 (15, 16, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl00](35796); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl00 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl0 (15, 16, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl00](35796): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl00 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl0 (15, 16, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl00](35796) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl00](35796): (ConnectRequest): [Ship[Miner Escortrl00](35796) (16, 15, 16) Rail Docker(663)] -> [Ship[Miner Escortrl00](35796) (15, 16, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl20](35799); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl20 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl2 (15, 16, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl20](35799); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl20 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl2 (15, 16, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl20](35799): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl20 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escortrl2 (15, 16, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl20](35799) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl20](35799): (ConnectRequest): [Ship[Miner Escortrl20](35799) (16, 15, 16) Rail Docker(663)] -> [Ship[Miner Escortrl20](35799) (15, 16, 16) Rail Turret Axis(665)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl0](35802); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl0 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (35, 12, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl0](35802); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl0 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (35, 12, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl0](35802): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl0 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (35, 12, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl0](35802) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl0](35802): (ConnectRequest): [Ship[Miner Escortrl0](35802) (17, 16, 16) Rail Docker(663)] -> [Ship[Miner Escortrl0](35802) (35, 12, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [RAIL] Client(122) RECREATING RAIL FROM ROOT: Ship[Miner Escort](35804) [2016-11-20 09:09:42] [RAIL] Client(122) recreateRootObjectPhysics() added physics for Ship[Miner Escort](35804) [2016-11-20 09:09:42] [RAIL] Client(122) RECREATING RAIL FROM ROOT DONE: Ship[Miner Escort](35804); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl1](35794); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl1 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (-3, 12, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Miner Escortrl1](35794); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl1 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (-3, 12, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) EXECUTING RAIL REQUEST ON: Ship[Miner Escortrl1](35794): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Miner Escortrl1 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Miner Escort (-3, 12, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [RAIL][CONNECT] Client(122) Ship[Miner Escortrl1](35794) DOCKING PROCEDURE SUCCESSFUL [2016-11-20 09:09:42] [RAIL][UPDATE] Client(122) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Miner Escortrl1](35794): (ConnectRequest): [Ship[Miner Escortrl1](35794) (16, 16, 15) Rail Docker(663)] -> [Ship[Miner Escortrl1](35794) (-3, 12, 22) Rail Rotator Clock Wise(664)] [2016-11-20 09:09:42] [CLIENT] ADDED PLANET CORE OBJECT: PlanetCore( id 35817; hp 1.0E7; uid ENTITY_PLANETCORE_123_-12_13) [2016-11-20 09:09:42] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[SmilingTester ; id(35782)(122)f(10008)] for PlS[SmilingTester ; id(35782)(122)f(10008)] [2016-11-20 09:09:42] [SHADER] validate: current FBO: 4 [2016-11-20 09:09:42] [SHADER] validate: current FBO: 4 [2016-11-20 09:09:42] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 13 on Client(122) [2016-11-20 09:09:42] [RAIL] Client(122) RECREATING RAIL FROM ROOT: Ship[Miner Escort](35804) [2016-11-20 09:09:42] [RAIL] Client(122) recreateRootObjectPhysics() added physics for Ship[Miner Escort](35804) [2016-11-20 09:09:42] [RAIL] Client(122) RECREATING RAIL FROM ROOT DONE: Ship[Miner Escort](35804); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-11-20 09:09:42] [CLIENT] REQUESTED FOW FOR (7, -1, 0) [2016-11-20 09:09:42] Metaobject 100048 is not available: requesting from server [2016-11-20 09:09:42] Metaobject 100044 is not available: requesting from server [2016-11-20 09:09:42] Metaobject 100045 is not available: requesting from server [2016-11-20 09:09:42] Metaobject 100046 is not available: requesting from server [2016-11-20 09:09:42] Metaobject 100049 is not available: requesting from server [2016-11-20 09:09:42] Metaobject 100047 is not available: requesting from server [2016-11-20 09:09:42] Metaobject 100043 is not available: requesting from server [2016-11-20 09:09:42] [CLIENT][TEXTURE-SYNCH] not using default skin. time of last changed skin: Fri Dec 19 19:02:17 CET 2014 [2016-11-20 09:09:42] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[SmilingTester ; id(35782)(122)f(10008)] [2016-11-20 09:09:42] [CLIENT] RECEIVED TRADE NODES: 4 [2016-11-20 09:09:42] [CLIENT] Total nodes: 1 [2016-11-20 09:09:42] [CLIENT] Total nodes: 2 [2016-11-20 09:09:42] [CLIENT] Total nodes: 3 [2016-11-20 09:09:42] [CLIENT] Total nodes: 4 [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl300](35795); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl10](35800); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl000](35801); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35823)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35827)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl3](35792); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35822)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl2](35798); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl200](35793); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl100](35803); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35828)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl30](35797); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl00](35796); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35820)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35818)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl20](35799); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35826)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35819)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl0](35802); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35825)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35821)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Ship[Miner Escortrl1](35794); Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35824)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [SHIELDADDON] Planet(35816)[s35815]Planet (r260)[10000000hp]; Client(122) SHIELD OUTAGE [2016-11-20 09:09:42] [CLIENT] Client received new channel: all; creating... [2016-11-20 09:09:42] [CLIENT] Client received existing channel mod: all; CREATE [2016-11-20 09:09:42] [CLIENT] WARNING: member in channel: all already existed [2016-11-20 09:09:42] [CLIENT] Client received new channel: Faction10008; creating... [2016-11-20 09:09:42] [CLIENT] Client received existing channel mod: Faction10008; CREATE [2016-11-20 09:09:42] [CLIENT] WARNING: member in channel: Faction10008 already existed [2016-11-20 09:09:42] [CLIENT] successfully rejoined all; opening chat: true [2016-11-20 09:09:42] [CLIENT] successfully rejoined Faction10008; opening chat: false [2016-11-20 09:09:42] CLIENT RECEIVED VIS AWNSER 7, -1; 0: false [2016-11-20 09:09:42] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR Ship[Miner Escort](35804) [2016-11-20 09:09:42] [METAITEM] Creating new meta item: type: -14; ID: 0 [2016-11-20 09:09:42] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-11-20 09:09:42] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-11-20 09:09:42] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-11-20 09:09:42] [METAITEM] Creating new meta item: type: -11; ID: 0 [2016-11-20 09:09:42] [METAITEM] Creating new meta item: type: -12; ID: 0 [2016-11-20 09:09:42] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-11-20 09:09:42] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 100 [2016-11-20 09:09:42] [CLIENT] WARNING: UPDATE OF Ship[Miner Escortrl300](35795) took 102 [2016-11-20 09:09:42] [CLIENT-CONTROLLER][WARNING] state update took 165ms [2016-11-20 09:09:42] Extracting file: skin_main_diff.png exists: true, is Dir: true. D:\Starmade\Builds\199.xxx\.\texTmp [2016-11-20 09:09:42] Extracting file: skin_main_em.png exists: true, is Dir: true. D:\Starmade\Builds\199.xxx\.\texTmp [2016-11-20 09:09:42] Extracting file: skin_helmet_diff.png exists: true, is Dir: true. D:\Starmade\Builds\199.xxx\.\texTmp [2016-11-20 09:09:42] Extracting file: skin_helmet_em.png exists: true, is Dir: true. D:\Starmade\Builds\199.xxx\.\texTmp [2016-11-20 09:09:42] [TEXTURE] D:\Starmade\Builds\199.xxx\.\texTmp\skin_main_diff.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-11-20 09:09:42] [TEXTURE] D:\Starmade\Builds\199.xxx\.\texTmp\skin_main_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-11-20 09:09:42] [TEXTURE] D:\Starmade\Builds\199.xxx\.\texTmp\skin_helmet_diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-11-20 09:09:42] [TEXTURE] D:\Starmade\Builds\199.xxx\.\texTmp\skin_helmet_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-11-20 09:09:42] [SKIN] OWN REFRESH LOADING D:\Starmade\StarMade Stuff\Skins\DeadFrank.smskin AS SmilingTester [2016-11-20 09:09:42] [SKIN] REMOVING TMP PATH: D:\Starmade\Builds\199.xxx\.\texTmp [2016-11-20 09:09:42] [CLIENTPROVIDER] Request for Planet(35827)[s35815]Planet (r260)[10000000hp] took 11ms [2016-11-20 09:09:42] [CLIENT-CONTROLLER][WARNING] state update took 68ms [2016-11-20 09:09:43] [CLIENT-CONTROLLER][WARNING] state update took 51ms [2016-11-20 09:09:43] [CLIENT-CONTROLLER][WARNING] state update took 72ms [2016-11-20 09:09:43] [CLIENT-CONTROLLER][WARNING] state update took 77ms [2016-11-20 09:09:43] [CLIENT] WARNING: Physics took 73 [2016-11-20 09:09:43] [DRAWER][WARNING] update took 121 ms [2016-11-20 09:09:44] USE BUFFER RANGE: true [2016-11-20 09:09:44] [CLIENT][PlayerInput] successfully deactivated obfuscated.al@3949c7cd [2016-11-20 09:09:44] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] FROM -2 TO 35791 [2016-11-20 09:09:44] [CLIENT]: PlS[SmilingTester ; id(35782)(122)f(10008)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] [2016-11-20 09:09:44] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)]; PlS[SmilingTester ; id(35782)(122)f(10008)] [2016-11-20 09:09:44] Client(122) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] RECEIVED REMOTE GRAVITY: 35804 --- (0.0, 0.0, 0.0) [2016-11-20 09:09:44] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_Miner Escort(35804); (0.0, 0.0, 0.0)] [2016-11-20 09:09:44] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] FLAG changed gravity on Client(122) Ship[Miner Escort](35804) -> (0.0, 0.0, 0.0) [2016-11-20 09:09:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] Client(122) starting gravity change: (-20.3327, -20.799292, 44.919025) [2016-11-20 09:09:44] Client(122)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] INITIALIZING GRAVITY FOR Ship[Miner Escort](35804) [2016-11-20 09:09:44] [PLAYERCHARACTER] Client(122) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-11-20 09:09:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] Client(122) starting gravity change DONE: source: Ship[Miner Escort](35804) origin: (-20.3327, -20.799294, 44.919025) [2016-11-20 09:09:44] [SHADER] validate: current FBO: 0 [2016-11-20 09:09:44] [CLIENT] REQUESTING SYSTEM: (7, -1, 0) [2016-11-20 09:09:44] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(122); PlS[SmilingTester ; id(35782)(122)f(10008)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=35968, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-11-20 09:09:44] [CLIENTPROVIDER] Request for Asteroid(35814)sec[35812] took 10ms [2016-11-20 09:09:44] [CLIENT][SPAWN] Spawned on object: Ship[Miner Escort](35804); (-21.974556, -24.488628, 49.884228), local (-2.861023E-6, 6.4000053, -1.4305115E-5) -> (-20.332703, -20.799292, 44.91903) [2016-11-20 09:09:44] [CLIENT][BUILDTOOLS] Reset area placement [2016-11-20 09:09:44] BACKGROUND SOUND: 0.14; 0.35; 0.4 [2016-11-20 09:09:44] [CONTROLLER][ADD-UNIT] (Client(122)): PlS[SmilingTester ; id(35782)(122)f(10008)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] [2016-11-20 09:09:44] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)]; at: (-20.332703, -20.799292, 44.91903) [2016-11-20 09:09:44] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[SmilingTester ; id(35782)(122)f(10008)] took 61 [2016-11-20 09:09:44] [CLIENT-CONTROLLER][WARNING] state update took 108ms [2016-11-20 09:09:44] [CLIENT][BUILDTOOLS] Reset area placement [2016-11-20 09:09:45] DRAWING TIME OF 144 elements: 98(97.67898); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-11-20 09:09:45] DRAWING TIME OF 144 elements: 75(74.87331); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-11-20 09:09:45] [CUBE] WARNING: context switch time: 12 ms : 0ms: O 0; P 0; U 0::; map true; range true; init true unmap true [2016-11-20 09:09:45] [WARPOUT] took up from current grav up (0.2565396, 0.57645655, -0.7758127) [2016-11-20 09:09:45] [KINEMATIC] Client(122) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)]: FROM (-20.332703, -20.799292, 44.91903); (-20.332703, -20.799292, 44.91903) [2016-11-20 09:09:45] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2016-11-20 09:09:45] [PLAYERCHARACTER][ONPHYSICSADD][Client(122)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)]: (-20.332703, -20.799292, 44.91903) -> (-20.332703, -20.799292, 44.91903) [2016-11-20 09:09:45] [REMOTETRANFORM][WARP] Client(122) SETTING WARP POSITION from (-20.332703, -20.799292, 44.91903) TO (-20.332703, -20.799292, 44.91903) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] [2016-11-20 09:09:45] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] Client(122) starting gravity change: (-20.332703, -20.799292, 44.91903) [2016-11-20 09:09:45] Client(122)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] INITIALIZING GRAVITY FOR Ship[Miner Escort](35804) [2016-11-20 09:09:45] [PLAYERCHARACTER] Client(122) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-11-20 09:09:45] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] Client(122) starting gravity change DONE: source: Ship[Miner Escort](35804) origin: (-20.3327, -20.799292, 44.919025) [2016-11-20 09:09:45] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] FLAG changed gravity on Client(122) Ship[Miner Escort](35804) -> (0.0, 0.0, 0.0) [2016-11-20 09:09:45] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] Client(122) starting gravity change: (-20.3327, -20.799292, 44.919025) [2016-11-20 09:09:45] Client(122)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] INITIALIZING GRAVITY FOR Ship[Miner Escort](35804) [2016-11-20 09:09:45] [PLAYERCHARACTER] Client(122) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-11-20 09:09:45] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_SmilingTester)(35968)] Client(122) starting gravity change DONE: source: Ship[Miner Escort](35804) origin: (-20.3327, -20.799294, 44.919025) [2016-11-20 09:09:45] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-11-20 09:09:45] [CLIENT-CONTROLLER][WARNING] state update took 53ms [2016-11-20 09:09:45] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-11-20 09:09:45] Client(122) Narrowphase of Client(122) took: 92 [2016-11-20 09:09:45] [CLIENT-CONTROLLER][WARNING] state update took 97ms [2016-11-20 09:09:45] [CLIENT] WARNING: Physics took 94 [2016-11-20 09:09:45] [CLIENT] WARNING: Physics took 31 [2016-11-20 09:09:45] [WARNING] Client(122) Planet(35818)[s35815]Planet (r260)[10000000hp]; manager general updates took 134ms [2016-11-20 09:09:45] [CLIENT] WARNING: UPDATE OF Planet(35818)[s35815]Planet (r260)[10000000hp] took 135 [2016-11-20 09:09:45] [CLIENT-CONTROLLER][WARNING] state update took 165ms [2016-11-20 09:09:46] [GHOST-OBJECT] SWEEP TEST TIME: 57 [2016-11-20 09:09:46] [CLIENT-CONTROLLER][WARNING] state update took 72ms [2016-11-20 09:09:46] [CLIENT] WARNING: Physics took 61 [2016-11-20 09:09:46] [CLIENT-CONTROLLER][WARNING] state update took 114ms [2016-11-20 09:09:46] [CLIENT] WARNING: Physics took 38 [2016-11-20 09:09:46] [GHOST-OBJECT] SWEEP TEST TIME: 38 [2016-11-20 09:09:46] [CLIENT-CONTROLLER][WARNING] state update took 62ms [2016-11-20 09:09:46] [CLIENT] WARNING: Physics took 59 [2016-11-20 09:09:47] [CLIENT-CONTROLLER][WARNING] state update took 120ms [2016-11-20 09:09:47] [CLIENT] WARNING: Physics took 110 [2016-11-20 09:09:47] [WARNING] Client(122) Ship[Miner Escortrl20](35799); manager general updates took 63ms [2016-11-20 09:09:47] [SHIP] Client(122) Ship[Miner Escortrl20](35799) manager udpate took 64 [2016-11-20 09:09:47] [CLIENT] WARNING: UPDATE OF Ship[Miner Escortrl20](35799) took 75 [2016-11-20 09:09:47] [CLIENT-CONTROLLER][WARNING] state update took 101ms [2016-11-20 09:09:47] [CLIENT] Planet(35821)[s35815]Planet (r260)[10000000hp]((-32, 64, 32))[s1787; Hash-14701812; id 30720] WARNING: Revalidating took 58ms (without locks) [2016-11-20 09:09:48] [GHOST-OBJECT] SWEEP TEST TIME: 76 [2016-11-20 09:09:48] [CLIENT-CONTROLLER][WARNING] state update took 90ms [2016-11-20 09:09:48] [CLIENT] WARNING: Physics took 85 [2016-11-20 09:09:49] [CLIENT-CONTROLLER][WARNING] state update took 54ms [2016-11-20 09:09:49] [CLIENT] Asteroid(35807)sec[35806] onAddRequestedSegment(s)/addImmediate/inProgress.remove Asteroid(35807)sec[35806]((-32, 0, -128))[e; Hash-14768227; id 32617] took 40 [2016-11-20 09:09:49] [CLIENT-CONTROLLER][WARNING] state update took 76ms [2016-11-20 09:09:50] [CLIENT][POPUP] ERROR: ERROR: Cannot buy! You are not near a shop! [2016-11-20 09:09:51] [GHOST-OBJECT] SWEEP TEST TIME: 65 [2016-11-20 09:09:51] [CLIENT-CONTROLLER][WARNING] state update took 67ms [2016-11-20 09:09:51] [CLIENT] WARNING: Physics took 65 [2016-11-20 09:09:53] [CLIENT-CONTROLLER][WARNING] state update took 65ms [2016-11-20 09:09:53] [CLIENT][PlayerInput] successfully deactivated obfuscated.rx@680a7f84 [2016-11-20 09:09:53] java.lang.NullPointerException [2016-11-20 09:09:53] at obfuscated.agi.serialize(SourceFile:28) [2016-11-20 09:09:53] at org.schema.game.network.objects.remote.RemoteBlueprintPlayerRequest.toByteStream(SourceFile:36) [2016-11-20 09:09:53] at org.schema.game.network.objects.remote.RemoteBlueprintPlayerHandleRequestBuffer.toByteStream(SourceFile:40) [2016-11-20 09:09:53] at org.schema.schine.network.objects.NetworkObject.getFieldCode(SourceFile:351) [2016-11-20 09:09:53] at org.schema.schine.network.objects.NetworkObject.encode(SourceFile:302) [2016-11-20 09:09:53] at org.schema.schine.network.objects.NetworkObject.encodeChange(SourceFile:719) [2016-11-20 09:09:53] at org.schema.schine.network.synchronization.SynchronizationSender.encodePartialObjectIfChanged(SourceFile:244) [2016-11-20 09:09:53] at org.schema.schine.network.synchronization.SynchronizationSender.encodeNetworkObjects(SourceFile:183) [2016-11-20 09:09:53] at org.schema.schine.network.client.ClientController.synchronize(SourceFile:243) [2016-11-20 09:09:53] at org.schema.schine.network.client.ClientController.updateSynchronization(SourceFile:367) [2016-11-20 09:09:53] at obfuscated.H.update(SourceFile:1424) [2016-11-20 09:09:53] at obfuscated.aCK.a(SourceFile:709) [2016-11-20 09:09:53] at obfuscated.aCQ.b(SourceFile:652) [2016-11-20 09:09:53] at obfuscated.T.e(SourceFile:953) [2016-11-20 09:09:53] at org.schema.game.common.Starter.startMainMenu(SourceFile:1430) [2016-11-20 09:09:53] at org.schema.game.common.Starter.main(SourceFile:977) [2016-11-20 09:09:53] [GLFRAME] THROWN: class java.lang.NullPointerException Now Printing StackTrace [2016-11-20 09:09:53] java.lang.NullPointerException [2016-11-20 09:09:53] at obfuscated.agi.serialize(SourceFile:28) [2016-11-20 09:09:53] at org.schema.game.network.objects.remote.RemoteBlueprintPlayerRequest.toByteStream(SourceFile:36) [2016-11-20 09:09:53] at org.schema.game.network.objects.remote.RemoteBlueprintPlayerHandleRequestBuffer.toByteStream(SourceFile:40) [2016-11-20 09:09:53] at org.schema.schine.network.objects.NetworkObject.getFieldCode(SourceFile:351) [2016-11-20 09:09:53] at org.schema.schine.network.objects.NetworkObject.encode(SourceFile:302) [2016-11-20 09:09:53] at org.schema.schine.network.objects.NetworkObject.encodeChange(SourceFile:719) [2016-11-20 09:09:53] at org.schema.schine.network.synchronization.SynchronizationSender.encodePartialObjectIfChanged(SourceFile:244) [2016-11-20 09:09:53] at org.schema.schine.network.synchronization.SynchronizationSender.encodeNetworkObjects(SourceFile:183) [2016-11-20 09:09:53] at org.schema.schine.network.client.ClientController.synchronize(SourceFile:243) [2016-11-20 09:09:53] at org.schema.schine.network.client.ClientController.updateSynchronization(SourceFile:367) [2016-11-20 09:09:53] at obfuscated.H.update(SourceFile:1424) [2016-11-20 09:09:53] at obfuscated.aCK.a(SourceFile:709) [2016-11-20 09:09:53] at obfuscated.aCQ.b(SourceFile:652) [2016-11-20 09:09:53] at obfuscated.T.e(SourceFile:953) [2016-11-20 09:09:53] at org.schema.game.common.Starter.startMainMenu(SourceFile:1430) [2016-11-20 09:09:53] at org.schema.game.common.Starter.main(SourceFile:977) [2016-11-20 09:09:53] [GLFRAME] THROWN: class java.lang.NullPointerExceptionPrinting StackTrace DONE [2016-11-20 09:09:53] ############## LOADING RESOURCE CONFIG_GUI [2016-11-20 09:09:53] ############## DONE IN 4 ms [2016-11-20 09:09:53] [GLFRAME] Content has been loaded [2016-11-20 09:09:55] [GUI] PRESSED OK ON ERROR [2016-11-20 09:09:55] [CLIENT][PlayerInput] successfully deactivated obfuscated.Rt@5ea3fe10 [2016-11-20 09:09:56] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT [2016-11-20 09:09:56] org.schema.schine.graphicsengine.core.FinishedFrameException [2016-11-20 09:09:56] at obfuscated.aCK.e(SourceFile:134) [2016-11-20 09:09:56] at obfuscated.RE.callback(SourceFile:258) [2016-11-20 09:09:56] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:64) [2016-11-20 09:09:56] at obfuscated.aMj.a(SourceFile:199) [2016-11-20 09:09:56] at obfuscated.T.a(SourceFile:216) [2016-11-20 09:09:56] at obfuscated.Rm.a(SourceFile:149) [2016-11-20 09:09:56] at obfuscated.aCQ.b(SourceFile:652) [2016-11-20 09:09:56] at obfuscated.T.e(SourceFile:953) [2016-11-20 09:09:56] at org.schema.game.common.Starter.startMainMenu(SourceFile:1430) [2016-11-20 09:09:56] at org.schema.game.common.Starter.main(SourceFile:977) [2016-11-20 09:09:56] [GRAPHICS] Graphics Context HAS FINISHED!!! [2016-11-20 09:09:56] [AUDIO] Cleaning up sound system [2016-11-20 09:09:56] SoundSystem shutting down... [2016-11-20 09:09:56] Author: Paul Lamb, www.paulscode.com