[2015-08-28 01:30:15] [VERION] loading version from install dir: .\ [2015-08-28 01:30:15] [VERSION] VERSION: 0.19412 [2015-08-28 01:30:15] [VERSION] BUILD: 20150826_190309 [2015-08-28 01:30:15] #################### StarMade ####################### [2015-08-28 01:30:15] # version 0.19412 - build 20150826_190309 # [2015-08-28 01:30:15] ##################################################### [2015-08-28 01:30:15] [SERIAL] "not retrieved" [2015-08-28 01:30:15] [STARTER] template dir exists. overwriting template with current data [2015-08-28 01:30:15] [IO][COPY] FILE FROM C:\Users\themaster\Desktop\dev ver\StarMade\.\data\config\FactionConfig.xml to C:\Users\themaster\Desktop\dev ver\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2015-08-28 01:30:15] [IO][COPY] FILE FROM C:\Users\themaster\Desktop\dev ver\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Users\themaster\Desktop\dev ver\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2015-08-28 01:30:15] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2015-08-28 01:30:15] [SERVER] using world: world0; .\server-database\world0\ [2015-08-28 01:30:15] [INIT] Segment Database Path: C:\Users\themaster\Desktop\dev ver\StarMade\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2015-08-28 01:30:15] [LIBLOADER] OS ARCHITECTURE amd64 [2015-08-28 01:30:15] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2015-08-28 01:30:15] [LIBLOADER] LOADED NATIVE LIBRARIES [2015-08-28 01:30:15] [MAIN] LOADED ENGINE SETTINGS [2015-08-28 01:30:15] [INITIALIZE] REMOTE CLASSES REGISTERED [2015-08-28 01:30:15] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2015-08-28 01:30:15] ERROR: no content in Resource: C:\Users\themaster\Desktop\dev ver\StarMade\file:\C:\Users\themaster\Desktop\dev%20ver\StarMade\StarMade.jar!\org\schema\game\network\commands [2015-08-28 01:30:15] ################# Loading from JAR ##################### [2015-08-28 01:30:15] ######################################################## [2015-08-28 01:30:15] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-08-28 01:30:15] [INITIALIZE] SECURITY MANAGER SET [2015-08-28 01:30:15] [INITIALIZE] COMMAND ID's ASSIGNED [2015-08-28 01:30:15] [INITIALIZE] BLOCK CONFIGURATION READ [2015-08-28 01:30:15] [MAIN] INITIALIZATION COMPLETED [2015-08-28 01:30:15] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-08-28 01:30:16] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\themaster\Desktop\dev ver\StarMade\.\blueprints\catalog.txt [2015-08-28 01:30:16] [SERVER] ###### READING ALL BLUEPRINTS! [2015-08-28 01:30:16] [SERVER] ###### READING ALL 19 BLUEPRINTS FINISHED! TOOK 51ms [2015-08-28 01:30:16] [MAIN] MIGRATION PROCESS DONE [2015-08-28 01:30:16] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA [2015-08-28 01:30:17] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4243] [2015-08-28 01:30:17] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel [2015-08-28 01:30:17] [CLIENT][GUI] Starting Client Login&Settings Dialog [2015-08-28 01:30:17] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2015-08-28 01:30:17] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2015-08-28 01:30:17] Difficulty read: easy [2015-08-28 01:30:17] WRITTEN SERVER DIFFICULTY LEVEL 10 [2015-08-28 01:30:20] [CLIENT][TEXTURE] CURRENT TEX PACK: Default [2015-08-28 01:30:20] [CLIENT] initializing 0.19412 (20150826_190309) [2015-08-28 01:30:20] [CLIENT] Added observer for GameClientController [2015-08-28 01:30:20] WARNING: Found unknown Windows version: Windows 7 [2015-08-28 01:30:20] Attempting to use default windows plug-in. [2015-08-28 01:30:20] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2015-08-28 01:30:21] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 4 [2015-08-28 01:30:21] [JOYSTICK] cannot read default joystick file because it does not exist [2015-08-28 01:30:21] [CLIENT] Client State and Controller successfully created [2015-08-28 01:30:21] [CLIENT] trying to connect to localhost:4243 [2015-08-28 01:30:21] [CLIENT] establishing new socket connection to localhost:4243 [2015-08-28 01:30:21] [CLIENT] Trying TCP... [2015-08-28 01:30:21] [CLIENT] SOCKET CONNECTED TO SERVER [2015-08-28 01:30:21] [CLIENT] logging in now... spunkie2; ; [2015-08-28 01:30:21] [Client] [LOGIN]: Client sucessfully registered with id: 2 [2015-08-28 01:30:21] [CLIENT] logged in as: Client(2) [2015-08-28 01:30:21] [CLIENT] executing login hooks... [2015-08-28 01:30:21] SET INITIAL SECTOR ID TO 18 [2015-08-28 01:30:21] [CLIENT] RECEIVED STARTING SECTOR: (0, 0, 1) [2015-08-28 01:30:21] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2015-08-28 01:30:21] [CLIENT] Server is using default block behavior: CSUM: remote: 3a7dfee39a608a671c2ad5fe438027c6e2260cea ::: local: 3a7dfee39a608a671c2ad5fe438027c6e2260cea [2015-08-28 01:30:21] [CLIENT] Server is using default block properties [2015-08-28 01:30:21] [CLIENT] Server is using default block config [2015-08-28 01:30:21] [CLIENT] finished executing client hooks: [#document: null] [2015-08-28 01:30:21] [CLIENT] synchronizing ALL Client(2) [2015-08-28 01:30:21] [SYNCHRONIZE] Client(2) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-08-28 01:30:21] [SYNCHRONIZE] Client(2) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-08-28 01:30:21] [SYNCHRONIZE] Client(2) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-08-28 01:30:21] [SYNCHRONIZE] Client(2) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-08-28 01:30:21] [CLIENT] 2 Sync all update received [2015-08-28 01:30:21] [SYNCHRONIZE] FORCED UPDATE [2015-08-28 01:30:21] [SYNC-RECEIVER] Client(2) DECODING OF NEW OBJECT Ship[corvette_1440494191801rl20](32) TOOK 30 [2015-08-28 01:30:21] [CLIENT] chat channels loaded 2 [2015-08-28 01:30:21] [SKINMANAGER] PlS[spunkie ; id(17)(1)f(10001)] Client(2) received skin filename defaultMale [2015-08-28 01:30:21] [CONTROLLERSTATE] Client(2); PlS[spunkie ; id(17)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(17)(1)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=23 (null), toPos=(8, 8, 8), hide=false] [2015-08-28 01:30:21] [SYNC-RECEIVER] Client(2) DECODING OF NEW OBJECT PlS[spunkie ; id(17)(1)f(10001)] TOOK 13 [2015-08-28 01:30:21] [CLIENT] chat channels loaded 2 [2015-08-28 01:30:22] [SKINMANAGER] PlS[spunkie2 ; id(166)(2)f(10001)] Client(2) received skin filename [2015-08-28 01:30:22] [PlayerState] Client successfully received player state Client(2), owner: 2 [2015-08-28 01:30:22] [CHAT] Client(2) initializing data from network object 66 [2015-08-28 01:30:22] [SYNC-RECEIVER] Client(2) DECODING OF NEW OBJECT SenableGameState(1) TOOK 12 [2015-08-28 01:30:22] [CHAT] Client(2) initializing data from network object 0 [2015-08-28 01:30:22] [CLIENT] 2 executed RequestSynchronizeAll. fetched objects 68 [2015-08-28 01:30:22] [CLIENT] RE- synchronized client: 2 [2015-08-28 01:30:22] [CLIENT] connected to server localhost:4243 [2015-08-28 01:30:22] [CLIENT] Client State and Controller successfully connected [2015-08-28 01:30:22] [CLIENT] State initializing [2015-08-28 01:30:22] [CLIENT] Chat initializing [2015-08-28 01:30:22] [CLIENT] Client(2) asking for new IDS [2015-08-28 01:30:22] Client got new ID range 182 [2015-08-28 01:30:22] [CLIENT] Client(2) received new IDS [2015-08-28 01:30:22] [CLIENT] ID RANGE AQUIRE TOOK 5 [2015-08-28 01:30:22] [CLIENT] Control Manager initializing [2015-08-28 01:30:22] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-08-28 01:30:22] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-08-28 01:30:22] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-08-28 01:30:22] [CLIENT] InternalCallback initializing [2015-08-28 01:30:22] [CLIENT] State initialized. GameMode: SANDBOX [2015-08-28 01:30:22] [CLIENT] Client State and Controller successfully initialized [2015-08-28 01:30:22] ################### ENGINE SETTINGS ########################## [2015-08-28 01:30:22] C_USE_NEW_PLAYER_MODEL_ true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] CONTROL_HELP false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] C_MOUSE_BUTTOM_SWITCH false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_RESOLUTION 1920 x 1080 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_FULLSCREEN false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_VSYNCH false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_FOV 85.0 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_MAX_SEGEMENTSDRAWN 2000 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] D_LIFETIME_NORM 0 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_WINDOWED_BORDERLESS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_SOUND_SYSTEM_ENABLED true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_SOUND_ENABLED true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_SOUND_VOLUME_GLOBAL 10 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] C_SELECTED_JOYSTICK -1 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] BUILD_MODE_SHIFT_SPEED 25.0 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] ORBITAL_CAM_SPEED 0.5 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DAMAGE_DISPLAY 2000 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_STAR_COUNT 4096 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_VBO_BULKMODE_SIZE 4 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_FOG false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_BEAMS true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_EXHAUST_PLUMS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] D_INFO_CONTROLMANAGER false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] D_INFO_SHADER true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] T_ENABLE_TEXTURE_BAKER false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] D_INFO_DRAW_TIMES false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] D_INFO_DRAW_SPACE_PARTICLE false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SPACE_PARTICLE false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_MOUSE_COLLISION false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_ATMOSPHERE_SHADER normal [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SHADOW_QUALITY BEST [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_SHIELDS true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_WATER true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_BACKGOUND false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_WATER_USER_MIPMAPS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] E_NAVIGATION_FILTER 237 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_ENTITIES true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_FRUSTUM_CULLTING true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_EFFECTS true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SHADER_RELOAD false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_FRAMRATE_FIXED -1 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SHADERS_ACTIVE true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DEBUG_DRAW_GRID false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DEBUG_DRAW_LINES true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] F_FRAME_BUFFER_USE false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] T_TERRAIN_DRAW true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] T_TERRAIN_WIREFRAME_DRAW false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_CULLING_ACTIVE true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_TEXTURE_ARRAYS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_AUTO_NORMALIZATION true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_BY_SIDES true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_WIREFRAMED false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_NORMAL_MAPPING false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_TEXTURE_COMPRESSION true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_TEXTURE_ARRAY_COMPRESSION true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_TEXTURE_ARRAY_MIPMAP true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_TEXTURE_MIPMAP true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SHADOWS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SHADOWS_VSM false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_PAUSED false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_SETTINGS_SHOW false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] MINIMAP_MODE LARGE [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] SECTOR_INDICATION_MODE INDICATION_ONLY [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_KEY_ALLOW_DUPLICATES true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_PROD_BG true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_PROD_BG_QUALITY 2048 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_TEXTURE_PACK Default [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] GIF_WIDTH 640 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] GIF_HEIGHT 640 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] GIF_FPS 15 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] GIF_GUI false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DEBRIS_THRESHOLD_MS 4 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_TEXTURE_PACK_RESOLUTION 128 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_INITIAL_SETTING Multi Player [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_GAME_MODE Sandbox [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_BONE_ANIMATION true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] P_NT_DEBUG_ACTIVE false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] P_PHYSICS_DEBUG_ACTIVE false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] P_PHYSICS_DEBUG_MODE 0 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DEUBG_LINE_DRAWING_ACTIVATED false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_WINDOW_START_POSITION center [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_GUI_ACTIVE true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_NO_OVERLAYS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_PARTICLE_SORTING true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] P_PHYSICS_ACTIVATED true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SMOKE_QUALITY false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_STARS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_PASTE_PREVIEW true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_USE_SPRITE_VBO true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_TUTORIAL false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_AUTOSELECT_CONTROLLERS true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_INFO_DRAW SOME_INFO [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_VBO_FLAG STATIC [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] N_LAG_COMPENSATION true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] N_SERVER_TIME_UPDATE_FREQUENCE 2000 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_MULTI_SAMPLE 0 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] M_MOUSE_SENSITIVITY 0.9 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_HIT_INDICATION_SIZE 1.0 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] F_BLOOM true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] F_BLOOM_INTENSITY 1.0E-4 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_MOUSE_LOCK true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_ALL_CONNECTIONS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_ZOOM_MOUSEWHEEL SLOTS [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_MOUSE_SHIP_INVERT false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_MOUSE_ALL_INVERT false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_USE_REGION_SIGNATURE_TEST false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_PREVIEW_TO_BUILD_BLOCK_TEST true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] S_EXIT_ON_ESC false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_USE_HIGH_QUALITY_ACKGROUND false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_POPUPS true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_USE_VBO_MAP true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_JUMP_OVERLAY true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_MAG_FILTER_LINEAR_BLOCKS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_MAG_FILTER_LINEAR_GUI false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_MAX_BEAMS 1024 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] SEGMENT_REQUEST_BATCH 32 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] CLIENT_BUFFER_SIZE 65536 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] ICON_BAKERY_SINGLE_RESOLUTION 150 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_RAYTRACE_COUNT 256 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] ICON_BAKERY_SINGLE_ICONS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_USE_SHADER4 true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] O_OCULUS_RENDERING false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_USE_VERTEX_LIGHTING_ONLY false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] CLIENT_TRAFFIC_CLASS true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_SELECTED_BLOCK_WOBBLE true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_USE_TWO_COMPENENT_SHADER false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] A_FORCE_AUTHENTICATION_METHOD -1 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] MIN_FFA 2 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] B_UNDO_REDO_MAX 30 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] N_ARTIFICIAL_DELAY 0 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_MAX_MISSILE_TRAILS 128 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_USE_OCCLUSION_CULLING false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] C_AUTOASSIGN_WEAPON_SLOTS true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_DRAW_NT_STATS_OVERLAY false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] SECRET none [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] USE_OPEN_AL_SOUND false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] LIMIT_FPS_UNFOCUS true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] GUI_USE_DISPLAY_LISTS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] USE_GL_MULTI_DRAWARRAYS false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] CHAT_CLOSE_ON_ENTER true [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SHIP_INFO_ZOOM 3 [2015-08-28 01:30:22] ---------------------------------------------------------------- [2015-08-28 01:30:22] G_SINGLEPLAYER_CREATIVE_MODE false [2015-08-28 01:30:22] ################### /ENGINE SETTINGS ######################### [2015-08-28 01:30:22] [CLIENT] disposing connection dialog: DONE [2015-08-28 01:30:22] FULLSCREEN false; 1920 / 1080 [2015-08-28 01:30:22] WARNING Displaymode already set!!! [2015-08-28 01:30:22] ARB_SUPPORTED COULD NOT BE RETRIEVED [2015-08-28 01:30:22] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1065 [2015-08-28 01:30:22] FILE CREATED: true [2015-08-28 01:30:22] [GLFrame] Open-GL initialized [2015-08-28 01:30:22] Starting up SoundSystem... [2015-08-28 01:30:22] Initializing Java Sound [2015-08-28 01:30:22] (The Java Sound API. For more information, see http://java.sun.com/products/java-media/sound/) [2015-08-28 01:30:22] JavaSound initialized. [2015-08-28 01:30:23] Running on thread: ClientThread Adapter: aticfx64 Driver Version: 8.17.10.1404 Vendor: ATI Technologies Inc. OpenGL Version: 4.5.13399 Compatibility Profile Context 15.200.1062.1003 Renderer: AMD Radeon HD 6800 Series [2015-08-28 01:30:23] [GLFrame] loading content data [2015-08-28 01:30:23] [PARSER] not parsed: idlingFloating [2015-08-28 01:30:23] [PARSER] not parsed: idlingGravity [2015-08-28 01:30:23] [PARSER] not parsed: dancingGravity [2015-08-28 01:30:23] [PARSER] not parsed: movingJumpingJumpUp [2015-08-28 01:30:23] [PARSER] not parsed: movingJumpingJumpDown [2015-08-28 01:30:23] [PARSER] not parsed: movingFallingStandard [2015-08-28 01:30:23] [PARSER] not parsed: movingFallingLedge [2015-08-28 01:30:23] [PARSER] not parsed: movingLandingShortFall [2015-08-28 01:30:23] [PARSER] not parsed: movingLandingMiddleFall [2015-08-28 01:30:23] [PARSER] not parsed: movingLandingLongFall [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawling [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalking [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalking [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunning [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningNorth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningSouth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGun [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunIdle [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunDraw [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunAway [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunFire [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunMeelee [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricator [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-28 01:30:23] [PARSER] not parsed: attacking [2015-08-28 01:30:23] [PARSER] not parsed: attackingMeelee [2015-08-28 01:30:23] [PARSER] not parsed: attackingMeeleeFloating [2015-08-28 01:30:23] [PARSER] not parsed: attackingMeeleeGravity [2015-08-28 01:30:23] [PARSER] not parsed: death [2015-08-28 01:30:23] [PARSER] not parsed: deathFloating [2015-08-28 01:30:23] [PARSER] not parsed: deathGravity [2015-08-28 01:30:23] [PARSER] not parsed: sitting [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlock [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockNoFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedge [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: hit [2015-08-28 01:30:23] [PARSER] not parsed: hitSmall [2015-08-28 01:30:23] [PARSER] not parsed: hitSmallFloating [2015-08-28 01:30:23] [PARSER] not parsed: hitSmallGravity [2015-08-28 01:30:23] [PARSER] not parsed: salutes [2015-08-28 01:30:23] [PARSER] not parsed: salutesSalute [2015-08-28 01:30:23] [PARSER] not parsed: talk [2015-08-28 01:30:23] [PARSER] not parsed: talkSalute [2015-08-28 01:30:23] [PARSER] not parsed: helmet [2015-08-28 01:30:23] [PARSER] not parsed: helmetOn [2015-08-28 01:30:23] [PARSER] not parsed: helmetOff [2015-08-28 01:30:23] [PARSER] not parsed: idlingFloating [2015-08-28 01:30:23] [PARSER] not parsed: idlingGravity [2015-08-28 01:30:23] [PARSER] not parsed: dancingGravity [2015-08-28 01:30:23] [PARSER] not parsed: movingJumpingJumpUp [2015-08-28 01:30:23] [PARSER] not parsed: movingJumpingJumpDown [2015-08-28 01:30:23] [PARSER] not parsed: movingFallingStandard [2015-08-28 01:30:23] [PARSER] not parsed: movingFallingLedge [2015-08-28 01:30:23] [PARSER] not parsed: movingLandingShortFall [2015-08-28 01:30:23] [PARSER] not parsed: movingLandingMiddleFall [2015-08-28 01:30:23] [PARSER] not parsed: movingLandingLongFall [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-28 01:30:23] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawling [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalking [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalking [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunning [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningNorth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningSouth [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-28 01:30:23] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGun [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunIdle [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunDraw [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunAway [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunFire [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunMeelee [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricator [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-28 01:30:23] [PARSER] not parsed: attacking [2015-08-28 01:30:23] [PARSER] not parsed: attackingMeelee [2015-08-28 01:30:23] [PARSER] not parsed: attackingMeeleeFloating [2015-08-28 01:30:23] [PARSER] not parsed: attackingMeeleeGravity [2015-08-28 01:30:23] [PARSER] not parsed: death [2015-08-28 01:30:23] [PARSER] not parsed: deathFloating [2015-08-28 01:30:23] [PARSER] not parsed: deathGravity [2015-08-28 01:30:23] [PARSER] not parsed: sitting [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlock [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockNoFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedge [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: hit [2015-08-28 01:30:23] [PARSER] not parsed: hitSmall [2015-08-28 01:30:23] [PARSER] not parsed: hitSmallFloating [2015-08-28 01:30:23] [PARSER] not parsed: hitSmallGravity [2015-08-28 01:30:23] [PARSER] not parsed: salutes [2015-08-28 01:30:23] [PARSER] not parsed: salutesSalute [2015-08-28 01:30:23] [PARSER] not parsed: talk [2015-08-28 01:30:23] [PARSER] not parsed: talkSalute [2015-08-28 01:30:23] [PARSER] not parsed: helmet [2015-08-28 01:30:23] [PARSER] not parsed: helmetOn [2015-08-28 01:30:23] [PARSER] not parsed: helmetOff [2015-08-28 01:30:23] [PARSER] not parsed: movingFallingStandard [2015-08-28 01:30:23] [PARSER] not parsed: movingFallingLedge [2015-08-28 01:30:23] [PARSER] not parsed: movingLandingShortFall [2015-08-28 01:30:23] [PARSER] not parsed: movingLandingMiddleFall [2015-08-28 01:30:23] [PARSER] not parsed: movingLandingLongFall [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGun [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunIdle [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunDraw [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunAway [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunFire [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyGunMeelee [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricator [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-28 01:30:23] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-28 01:30:23] [PARSER] not parsed: attacking [2015-08-28 01:30:23] [PARSER] not parsed: attackingMeelee [2015-08-28 01:30:23] [PARSER] not parsed: attackingMeeleeFloating [2015-08-28 01:30:23] [PARSER] not parsed: attackingMeeleeGravity [2015-08-28 01:30:23] [PARSER] not parsed: death [2015-08-28 01:30:23] [PARSER] not parsed: deathFloating [2015-08-28 01:30:23] [PARSER] not parsed: deathGravity [2015-08-28 01:30:23] [PARSER] not parsed: sitting [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlock [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockNoFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedge [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeFloor [2015-08-28 01:30:23] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-28 01:30:23] [PARSER] not parsed: hit [2015-08-28 01:30:23] [PARSER] not parsed: hitSmall [2015-08-28 01:30:23] [PARSER] not parsed: hitSmallFloating [2015-08-28 01:30:23] [PARSER] not parsed: hitSmallGravity [2015-08-28 01:30:23] [PARSER] not parsed: salutes [2015-08-28 01:30:23] [PARSER] not parsed: salutesSalute [2015-08-28 01:30:23] [PARSER] not parsed: talk [2015-08-28 01:30:23] [PARSER] not parsed: talkSalute [2015-08-28 01:30:23] [PARSER] not parsed: helmet [2015-08-28 01:30:23] [PARSER] not parsed: helmetOn [2015-08-28 01:30:23] [PARSER] not parsed: helmetOff [2015-08-28 01:30:23] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2015-08-28 01:30:24] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\sky [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\box [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\Box.mesh.xml 0 [2015-08-28 01:30:24] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\sphere-low [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10 [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\planet [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\Planet.mesh.xml 0 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\atmosphere [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\asteroid [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0 [2015-08-28 01:30:24] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\exaustplum [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\simplebeam [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\beam.mesh.xml 0 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\arrow [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\arrow.mesh.xml 0 [2015-08-28 01:30:24] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\blackhole [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\BlDebris0 [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0 [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6 [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12 [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18 [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/ground/\fnTube [2015-08-28 01:30:24] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0 [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/character/\AccHelmet [2015-08-28 01:30:24] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0 [2015-08-28 01:30:24] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/character/\AccFabricator [2015-08-28 01:30:24] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0 [2015-08-28 01:30:24] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/character/\AccPistol [2015-08-28 01:30:24] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0 [2015-08-28 01:30:24] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png [2015-08-28 01:30:24] [SceneParser] now parsing scene: data//models/character/\konata [2015-08-28 01:30:24] ... parse Mesh data//models/character/\Character.mesh.xml 0 [2015-08-28 01:30:25] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2015-08-28 01:30:25] [SceneParser] now parsing scene: data//models/character/\PlayerMdl [2015-08-28 01:30:25] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0 [2015-08-28 01:30:25] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2015-08-28 01:30:25] [SceneParser] now parsing scene: data//models/character/\hoppy_legs [2015-08-28 01:30:25] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0 [2015-08-28 01:30:25] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2015-08-28 01:30:25] [SceneParser] now parsing scene: data//models/character/\hoppy_body [2015-08-28 01:30:25] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0 [2015-08-28 01:30:25] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2015-08-28 01:30:25] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs [2015-08-28 01:30:25] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0 [2015-08-28 01:30:25] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2015-08-28 01:30:25] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell [2015-08-28 01:30:25] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0 [2015-08-28 01:30:25] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2015-08-28 01:30:25] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 306 ms [2015-08-28 01:30:28] [RESOURCE] Init Shop FrameBuffer [2015-08-28 01:30:28] [UTIL] native buffer fetch took 381 ms; invoked GC: true; new size 2097280; index: 0 [2015-08-28 01:30:28] [RESOURCE] Loading cube textures [2015-08-28 01:30:31] [RESOURCE] Loading cube textures DONE [2015-08-28 01:30:31] [RESOURCE] Loading effects [2015-08-28 01:30:31] [RESOURCE] Loading effects done [2015-08-28 01:30:31] [RESOURCE] Loading background [2015-08-28 01:30:31] [RESOURCE] Loading background DONE [2015-08-28 01:30:31] [GLFRAME] Content has been loaded [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl [2015-08-28 01:30:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl [2015-08-28 01:30:32] [FrameBuffer] creating frame buffer 1920 / 1065 [2015-08-28 01:30:32] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:32] [FrameBuffer] creating frame buffer 1920 / 1065 [2015-08-28 01:30:32] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:32] [FrameBuffer] creating frame buffer 1920 / 1065 [2015-08-28 01:30:32] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:32] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:30:32] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:32] [CLIENT] creating galaxy (0, 0, 0); Stars: 3087; created in: 219ms [2015-08-28 01:30:32] [CLIENT][STARSKY] reloading stars [2015-08-28 01:30:32] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2015-08-28 01:30:33] [BG] updating field [2015-08-28 01:30:33] [FrameBuffer] creating frame buffer 2048 / 2048 [2015-08-28 01:30:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:33] [FrameBuffer] creating frame buffer 2048 / 2048 [2015-08-28 01:30:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:33] [CLIENT][BACKGROUND] generating background took: 3ms [2015-08-28 01:30:33] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2015-08-28 01:30:33] BLOOM SHADER INITIALIZING!!! [2015-08-28 01:30:33] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:30:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:33] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:30:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:33] BLOOM SHADER INITIALIZING!!! [2015-08-28 01:30:33] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:30:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:33] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:30:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:30:33] [CLIENT][CHAT] [message] [SERVER]: spunkie2 has joined the game [2015-08-28 01:30:33] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM -2 TO 18 [2015-08-28 01:30:33] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1439829272484_0)(181)] FROM -2 TO 167 [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl7](31) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl7](31) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl7](31): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (9, 8, -19) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl7](31) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl7](31): (ConnectRequest: [Ship[corvette_1440494191801rl7](31) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl7](31) (9, 8, -19) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl0](26) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl0](26) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl0](26): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 9, -35) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl0](26) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl0](26): (ConnectRequest: [Ship[corvette_1440494191801rl0](26) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl0](26) (8, 9, -35) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl5](29) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl5](29) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl5](29): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 7, 51) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl5](29) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl5](29): (ConnectRequest: [Ship[corvette_1440494191801rl5](29) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl5](29) (8, 7, 51) Rail Turret Axis(665)] [2015-08-28 01:30:33] Client(2) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] RECEIVED REMOTE GRAVITY: 23 --- (0.0, 0.0, 0.0) [2015-08-28 01:30:33] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_corvette_1440494191801(23); (0.0, 0.0, 0.0)] [2015-08-28 01:30:33] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FLAG changed gravity on Client(2) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl70](25) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl70](25) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl70](25): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl70 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7 (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl70](25) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl70](25): (ConnectRequest: [Ship[corvette_1440494191801rl70](25) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl70](25) (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl20](32) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl20](32) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl20](32): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl20 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2 (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl20](32) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl20](32): (ConnectRequest: [Ship[corvette_1440494191801rl20](32) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl20](32) (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl30](22) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl30](22) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl30](22): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl30 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3 (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl30](22) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl30](22): (ConnectRequest: [Ship[corvette_1440494191801rl30](22) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl30](22) (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl60](19) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl60](19) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl60](19): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl60 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6 (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl60](19) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl60](19): (ConnectRequest: [Ship[corvette_1440494191801rl60](19) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl60](19) (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl10](33) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl10](33) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl10](33): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl10 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1 (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl10](33) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl10](33): (ConnectRequest: [Ship[corvette_1440494191801rl10](33) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl10](33) (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl1](24) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl1](24) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl1](24): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (7, 8, -19) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl1](24) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl1](24): (ConnectRequest: [Ship[corvette_1440494191801rl1](24) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl1](24) (7, 8, -19) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl6](34) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl6](34) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl6](34): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (7, 8, 35) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl6](34) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl6](34): (ConnectRequest: [Ship[corvette_1440494191801rl6](34) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl6](34) (7, 8, 35) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl4](30) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl4](30) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl4](30): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (9, 8, 35) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl4](30) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl4](30): (ConnectRequest: [Ship[corvette_1440494191801rl4](30) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl4](30) (9, 8, 35) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) RECREATING RAIL FROM ROOT: Ship[corvette_1440494191801](23) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801](23) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl7](31) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl70](25) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl0](26) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl5](29) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl1](24) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl10](33) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl6](34) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl60](19) [2015-08-28 01:30:33] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl4](30) [2015-08-28 01:30:33] [RAIL] Client(2) recreateRootObjectPhysics() added physics for Ship[corvette_1440494191801](23) [2015-08-28 01:30:33] [RAIL] Client(2) RECREATING RAIL FROM ROOT DONE: Ship[corvette_1440494191801](23); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl00](35) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl00](35) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl00](35): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl00 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0 (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl00](35) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl00](35): (ConnectRequest: [Ship[corvette_1440494191801rl00](35) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl00](35) (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl3](27) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl3](27) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl3](27): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 7, -35) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl3](27) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl3](27): (ConnectRequest: [Ship[corvette_1440494191801rl3](27) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl3](27) (8, 7, -35) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl40](21) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl40](21) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl40](21): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl40 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4 (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl40](21) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl40](21): (ConnectRequest: [Ship[corvette_1440494191801rl40](21) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl40](21) (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl50](20) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl50](20) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl50](20): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl50 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5 (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl50](20) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl50](20): (ConnectRequest: [Ship[corvette_1440494191801rl50](20) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl50](20) (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl2](28) [2015-08-28 01:30:33] [RAIL] Client(2) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl2](28) [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl2](28): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 9, 51) Rail Turret Axis(665)] [2015-08-28 01:30:33] [RAIL][CONNECT] Client(2) Ship[corvette_1440494191801rl2](28) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:30:33] [RAIL][UPDATE] Client(2) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl2](28): (ConnectRequest: [Ship[corvette_1440494191801rl2](28) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl2](28) (8, 9, 51) Rail Turret Axis(665)] [2015-08-28 01:30:33] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[spunkie ; id(17)(1)f(10001)] for PlS[spunkie2 ; id(166)(2)f(10001)] [2015-08-28 01:30:33] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[spunkie2 ; id(166)(2)f(10001)] for PlS[spunkie2 ; id(166)(2)f(10001)] [2015-08-28 01:30:33] [DRAWER][WARNING] update took 20 ms [2015-08-28 01:30:34] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[spunkie2 ; id(166)(2)f(10001)] [2015-08-28 01:30:34] [RAIL] Client(2) RECREATING RAIL FROM ROOT: Ship[corvette_1440494191801](23) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801](23) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl7](31) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl70](25) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl0](26) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl00](35) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl5](29) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl50](20) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl1](24) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl10](33) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl6](34) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl60](19) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl4](30) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl40](21) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl3](27) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl30](22) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl2](28) [2015-08-28 01:30:34] [RAIL] Client(2) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl20](32) [2015-08-28 01:30:34] [RAIL] Client(2) recreateRootObjectPhysics() added physics for Ship[corvette_1440494191801](23) [2015-08-28 01:30:34] [RAIL] Client(2) RECREATING RAIL FROM ROOT DONE: Ship[corvette_1440494191801](23); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-28 01:30:34] [CONTROLLER][ADD-UNIT] (Client(2)): PlS[spunkie ; id(17)(1)f(10001)] Added to controllers: Ship[corvette_1440494191801](23) [2015-08-28 01:30:34] [CLIENT] Client received new channel: all; creating... [2015-08-28 01:30:34] [CLIENT] Client received existing channel mod: all; CREATE [2015-08-28 01:30:34] [CLIENT] WARNING: member in channel: all already existed [2015-08-28 01:30:34] [CLIENT] WARNING: member in channel: all already existed [2015-08-28 01:30:34] [CLIENT] Client received new channel: Faction10001; creating... [2015-08-28 01:30:34] [CLIENT] Client received existing channel mod: Faction10001; CREATE [2015-08-28 01:30:34] [CLIENT] WARNING: member in channel: Faction10001 already existed [2015-08-28 01:30:34] [CLIENT] WARNING: member in channel: Faction10001 already existed [2015-08-28 01:30:34] [CLIENT] successfully rejoined all; opening chat: false [2015-08-28 01:30:34] [CLIENT] successfully rejoined Faction10001; opening chat: false [2015-08-28 01:30:34] [FACTIONMANAGER] received news on vlient channel Client(2): FactionNewsPost [factionId=10001, op=antiderpey, date=1440532677954, message=antiderpey declared war! 1, permission=0] [2015-08-28 01:30:34] [SKIN] USING DEFAULT FOR PLAYER PlS[spunkie2 ; id(166)(2)f(10001)] [2015-08-28 01:30:34] [SKIN] REMOVING TMP PATH: C:\Users\themaster\Desktop\dev ver\StarMade\.\texTmp [2015-08-28 01:30:34] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[spunkie ; id(17)(1)f(10001)] [2015-08-28 01:30:34] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR Ship[Isanth Type-Zero Mb 13-2](50) [2015-08-28 01:30:34] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 138 [2015-08-28 01:30:34] [CLIENT] WARNING: UPDATE OF Ship[corvette_1440494191801rl7](31) took 138 [2015-08-28 01:30:34] [CLIENT-CONTROLLER][WARNING] state update took 171ms [2015-08-28 01:30:34] [SKIN] USING DEFAULT FOR PLAYER PlS[spunkie ; id(17)(1)f(10001)] [2015-08-28 01:30:34] [SKIN] REMOVING TMP PATH: C:\Users\themaster\Desktop\dev ver\StarMade\.\texTmp [2015-08-28 01:30:35] USE BUFFER RANGE: true [2015-08-28 01:30:37] [CLIENT][PlayerInput] successfully deactivated obfuscated.O@2c263bc8 [2015-08-28 01:30:37] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM -2 TO 18 [2015-08-28 01:30:37] [CLIENT]: PlS[spunkie2 ; id(166)(2)f(10001)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:30:37] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]; PlS[spunkie2 ; id(166)(2)f(10001)] [2015-08-28 01:30:37] Client(2) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] RECEIVED REMOTE GRAVITY: 23 --- (0.0, 0.0, 0.0) [2015-08-28 01:30:37] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_corvette_1440494191801(23); (0.0, 0.0, 0.0)] [2015-08-28 01:30:37] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(2) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:30:37] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] [CONTROLLERSTATE] Client(2); PlS[spunkie2 ; id(166)(2)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie2 ; id(166)(2)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=282 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]), toPos=(0, 0, 0), hide=false] [2015-08-28 01:30:37] [CLIENT] REQUESTING SYSTEM: (0, 0, 0) [2015-08-28 01:30:37] [CLIENT][SPAWN] Spawned on object: Ship[corvette_1440494191801](23); (-1137.4546, 1133.4806, -1064.6796), local (0.37939453, 16.73523, 70.95697) -> (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] [CLIENT][BUILDTOOLS] Reset area placement [2015-08-28 01:30:37] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2015-08-28 01:30:37] [CONTROLLER][ADD-UNIT] (Client(2)): PlS[spunkie2 ; id(166)(2)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:30:37] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]; at: (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[spunkie2 ; id(166)(2)f(10001)] took 69 [2015-08-28 01:30:37] [CLIENT-CONTROLLER][WARNING] state update took 73ms [2015-08-28 01:30:37] [CLIENT][BUILDTOOLS] Reset area placement [2015-08-28 01:30:37] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1138.962, 1148.7183, -993.40094); (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1138.962, 1148.7183, -993.40094) -> (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1138.962, 1148.7183, -993.40094) TO (-1138.962, 1148.7183, -993.40094) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:30:37] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(2) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:30:37] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 secs [2015-08-28 01:30:41] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2015-08-28 01:30:46] DRAWING TIME OF 133 elements: 3723(3723.6235); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-08-28 01:30:47] DRAWING TIME OF 133 elements: 395(395.4605); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-08-28 01:30:51] [DELETE] Cleaning up playerCharacter for AIPlayer(A. Trader, the 4197431580537901556th, 181) on Client(2) [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 177(Ship[spunkie_1440652129945](177)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 178(Ship[spunkie_1440343798258](178)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 173(Ship[spunkie_1440696815928](173)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 169(Ship[spunkie_1439829358766](169)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 179(ManagedAsteroid(179)sec[167](!)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 170(Ship[spunkie_1440652224723](170)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 181(AICharacter[(ENTITY_CREATURE_1439829272484_0)(181)]) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 171(SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(171)]) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 176(Shop(176)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 180(Ship[spunkie_1440340020622](180)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 175(Ship[spunkie_1440744719829](175)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 174(Ship[spunkie_1440340143643](174)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 168(Ship[spunkie2_1440636055575](168)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 172(Ship[spunkie_1440342670550](172)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(2)] Sendable 167([CLIENT ReSector(167)true; (2, 2, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:31:04] HIT RESULT near: (4, 21, 13)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 11][active][250hp][kz], on Ship[corvette_1440494191801](23) [2015-08-28 01:31:04] [CLIENT] ACTIVATE BLOCK (std) (4, 21, 13)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 11][active][250hp][kz] [2015-08-28 01:31:05] [CLIENT] WARNING: Physics took 39 [2015-08-28 01:31:06] HIT RESULT near: (3, 21, 11)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 8][inactive][250hp][kD], on Ship[corvette_1440494191801](23) [2015-08-28 01:31:06] [CLIENT] ACTIVATE BLOCK (std) (3, 21, 11)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 8][inactive][250hp][kD] [2015-08-28 01:31:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:31:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:31:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:31:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:31:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:31:15] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:31:51] FULLSCREEN false; 1920 / 542 [2015-08-28 01:31:51] [GLFrame] Viewport resized: 1920, 542 [2015-08-28 01:33:24] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1138.3424, 1150.5348, -1147.977); (-1138.3424, 1150.5348, -1147.977) [2015-08-28 01:33:24] Exception KinematikCharacter: warp out of collision broadphase handle of ghost object PCGhostObjExt(282->Attached(Ship[corvette_1440494191801](23)))@868335236 is null PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:24] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1138.3424, 1150.5348, -1147.977) -> (-1138.3424, 1150.5348, -1147.977) [2015-08-28 01:33:24] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1138.3424, 1150.5348, -1147.977) TO (-1138.3424, 1150.5348, -1147.977) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1138.3424, 1150.5348, -1147.977) [2015-08-28 01:33:24] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:24] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.3423, 1150.5348, -1147.977) [2015-08-28 01:33:24] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 49 [2015-08-28 01:33:24] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 49 [2015-08-28 01:33:24] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 49 [2015-08-28 01:33:24] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1138.3423, 1150.5348, -1147.977); (-1138.3423, 1150.5348, -1147.977) [2015-08-28 01:33:24] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1138.3423, 1150.5348, -1147.977) -> (-1138.3423, 1150.5348, -1147.977) [2015-08-28 01:33:24] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1138.3423, 1150.5348, -1147.977) TO (-1138.3423, 1150.5348, -1147.977) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1138.3423, 1150.5348, -1147.977) [2015-08-28 01:33:24] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:24] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.2762, 1150.5175, -1143.9679) [2015-08-28 01:33:24] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.3839, 1133.1384, 1149.8433) [2015-08-28 01:33:24] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.24363412, -0.10194767, -19.530554); (0.0, 0.0, 0.0) [2015-08-28 01:33:28] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1138.179, 1150.5227, 1162.1819); (-1138.179, 1150.5227, 1162.1819) [2015-08-28 01:33:28] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1138.179, 1150.5227, 1162.1819) -> (-1138.179, 1150.5227, 1162.1819) [2015-08-28 01:33:28] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1138.179, 1150.5227, 1162.1819) TO (-1138.179, 1150.5227, 1162.1819) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:28] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1138.179, 1150.5227, 1162.1819) [2015-08-28 01:33:28] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:28] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:28] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.179, 1150.5228, 1162.1818) [2015-08-28 01:33:28] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 49 TO 18 [2015-08-28 01:33:28] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 49 TO 18 [2015-08-28 01:33:28] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1138.179, 1150.5228, 1162.1818); (-1138.179, 1150.5228, 1162.1818) [2015-08-28 01:33:28] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1138.179, 1150.5228, 1162.1818) -> (-1138.179, 1150.5228, 1162.1818) [2015-08-28 01:33:28] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1138.179, 1150.5228, 1162.1818) TO (-1138.179, 1150.5228, 1162.1818) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:28] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1138.179, 1150.5228, 1162.1818) [2015-08-28 01:33:28] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:28] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:28] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.113, 1150.5054, 1166.1908) [2015-08-28 01:33:28] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 49 TO 18 [2015-08-28 01:33:28] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.3108, 1133.1226, -1145.5795) [2015-08-28 01:33:28] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.15694112, 0.06566737, 12.580746); (0.0, 0.0, 0.0) [2015-08-28 01:33:32] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1138.1664, 1150.4321, -1139.8689); (-1138.1664, 1150.4321, -1139.8689) [2015-08-28 01:33:32] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1138.1664, 1150.4321, -1139.8689) -> (-1138.1664, 1150.4321, -1139.8689) [2015-08-28 01:33:32] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1138.1664, 1150.4321, -1139.8689) TO (-1138.1664, 1150.4321, -1139.8689) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:32] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1138.1664, 1150.4321, -1139.8689) [2015-08-28 01:33:32] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:32] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:32] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.1664, 1150.4321, -1139.869) [2015-08-28 01:33:32] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 49 [2015-08-28 01:33:32] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 49 [2015-08-28 01:33:32] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 49 [2015-08-28 01:33:32] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1138.1664, 1150.4321, -1139.869); (-1138.1664, 1150.4321, -1139.869) [2015-08-28 01:33:32] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-1138.1814, 1150.4259, -1141.069) [2015-08-28 01:33:32] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1138.1664, 1150.4321, -1139.869) -> (-1138.1814, 1150.4259, -1141.069) [2015-08-28 01:33:32] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1138.1664, 1150.4321, -1139.869) TO (-1138.1814, 1150.4259, -1141.069) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:32] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1138.1814, 1150.4259, -1141.069) [2015-08-28 01:33:32] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:32] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:32] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.1155, 1150.4086, -1137.0599) [2015-08-28 01:33:32] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.351, 1133.06, 1149.9126) [2015-08-28 01:33:32] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.20244671, -0.084707536, -16.228523); (0.0, 0.0, 0.0) [2015-08-28 01:33:36] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1137.92, 1150.4529, 1177.6929); (-1137.92, 1150.4529, 1177.6929) [2015-08-28 01:33:36] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1137.92, 1150.4529, 1177.6929) -> (-1137.92, 1150.4529, 1177.6929) [2015-08-28 01:33:36] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1137.92, 1150.4529, 1177.6929) TO (-1137.92, 1150.4529, 1177.6929) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1137.92, 1150.4529, 1177.6929) [2015-08-28 01:33:36] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:36] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.92, 1150.4528, 1177.6929) [2015-08-28 01:33:36] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 49 TO 18 [2015-08-28 01:33:36] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 49 TO 18 [2015-08-28 01:33:36] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1137.92, 1150.4528, 1177.6929); (-1137.92, 1150.4528, 1177.6929) [2015-08-28 01:33:36] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-1137.9076, 1150.458, 1178.6927) [2015-08-28 01:33:36] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1137.92, 1150.4528, 1177.6929) -> (-1137.9076, 1150.458, 1178.6927) [2015-08-28 01:33:36] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1137.92, 1150.4528, 1177.6929) TO (-1137.9076, 1150.458, 1178.6927) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1137.9076, 1150.458, 1178.6927) [2015-08-28 01:33:36] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:36] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.8416, 1150.4407, 1182.7019) [2015-08-28 01:33:36] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 49 TO 18 [2015-08-28 01:33:36] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.1653, 1133.0924, -1136.461) [2015-08-28 01:33:36] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.14473999, 0.060561955, 11.602635); (0.0, 0.0, 0.0) [2015-08-28 01:33:40] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1137.9884, 1150.3273, -1131.6478); (-1137.9884, 1150.3273, -1131.6478) [2015-08-28 01:33:40] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1137.9884, 1150.3273, -1131.6478) -> (-1137.9884, 1150.3273, -1131.6478) [2015-08-28 01:33:40] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1137.9884, 1150.3273, -1131.6478) TO (-1137.9884, 1150.3273, -1131.6478) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1137.9884, 1150.3273, -1131.6478) [2015-08-28 01:33:40] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:40] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.9884, 1150.3271, -1131.6478) [2015-08-28 01:33:40] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 49 [2015-08-28 01:33:40] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 49 [2015-08-28 01:33:40] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 49 [2015-08-28 01:33:40] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1137.9884, 1150.3271, -1131.6478); (-1137.9884, 1150.3271, -1131.6478) [2015-08-28 01:33:40] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1137.9884, 1150.3271, -1131.6478) -> (-1137.9884, 1150.3271, -1131.6478) [2015-08-28 01:33:40] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1137.9884, 1150.3271, -1131.6478) TO (-1137.9884, 1150.3271, -1131.6478) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1137.9884, 1150.3271, -1131.6478) [2015-08-28 01:33:40] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:40] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.9224, 1150.3097, -1127.6387) [2015-08-28 01:33:40] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.3198, 1132.9813, 1149.8585) [2015-08-28 01:33:40] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.107979216, -0.04518054, -8.655826); (0.0, 0.0, 0.0) [2015-08-28 01:33:44] [BG] updating field [2015-08-28 01:33:44] [CLIENT][BACKGROUND] generating background took: 2ms [2015-08-28 01:33:44] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1156.8741, 1150.3632, 1172.77); (-1156.8741, 1150.3632, 1172.77) [2015-08-28 01:33:44] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1156.8741, 1150.3632, 1172.77) -> (-1156.8741, 1150.3632, 1172.77) [2015-08-28 01:33:44] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1156.8741, 1150.3632, 1172.77) TO (-1156.8741, 1150.3632, 1172.77) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1156.8741, 1150.3632, 1172.77) [2015-08-28 01:33:44] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:44] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1156.874, 1150.363, 1172.77) [2015-08-28 01:33:44] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 49 TO 40 [2015-08-28 01:33:44] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1156.874, 1150.363, 1172.77); (-1156.874, 1150.363, 1172.77) [2015-08-28 01:33:44] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1156.874, 1150.363, 1172.77) -> (-1156.874, 1150.363, 1172.77) [2015-08-28 01:33:44] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1156.874, 1150.363, 1172.77) TO (-1156.874, 1150.363, 1172.77) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1156.874, 1150.363, 1172.77) [2015-08-28 01:33:44] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:44] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1156.808, 1150.3456, 1176.7792) [2015-08-28 01:33:44] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 49 TO 40 [2015-08-28 01:33:44] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 49 TO 40 [2015-08-28 01:33:44] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (1143.0161, 1133.0402, 1149.9757) [2015-08-28 01:33:44] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-10.8149395, 0.055017814, 0.13462654); (0.0, 0.0, 0.0) [2015-08-28 01:33:48] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (1151.1213, 1150.2927, 1180.6931); (1151.1213, 1150.2927, 1180.6931) [2015-08-28 01:33:48] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (1151.1213, 1150.2927, 1180.6931) -> (1151.1213, 1150.2927, 1180.6931) [2015-08-28 01:33:48] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (1151.1213, 1150.2927, 1180.6931) TO (1151.1213, 1150.2927, 1180.6931) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (1151.1213, 1150.2927, 1180.6931) [2015-08-28 01:33:48] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:48] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1151.1215, 1150.2928, 1180.6932) [2015-08-28 01:33:48] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 40 TO 41 [2015-08-28 01:33:48] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (1151.1215, 1150.2928, 1180.6932); (1151.1215, 1150.2928, 1180.6932) [2015-08-28 01:33:48] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (1151.1215, 1150.2928, 1180.6932) -> (1151.1215, 1150.2928, 1180.6932) [2015-08-28 01:33:48] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (1151.1215, 1150.2928, 1180.6932) TO (1151.1215, 1150.2928, 1180.6932) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (1151.1215, 1150.2928, 1180.6932) [2015-08-28 01:33:48] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:48] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1151.1875, 1150.2755, 1184.7025) [2015-08-28 01:33:48] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 40 TO 41 [2015-08-28 01:33:48] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 40 TO 41 [2015-08-28 01:33:48] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (1150.6699, 1132.9839, -1146.1102) [2015-08-28 01:33:48] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (6.985759, -0.035538, -0.08696019); (0.0, 0.0, 0.0) [2015-08-28 01:33:52] [BG] updating field [2015-08-28 01:33:52] [CLIENT][BACKGROUND] generating background took: 0ms [2015-08-28 01:33:52] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (1156.147, 1150.1957, -1118.7089); (1156.147, 1150.1957, -1118.7089) [2015-08-28 01:33:52] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (1156.147, 1150.1957, -1118.7089) -> (1156.147, 1150.1957, -1118.7089) [2015-08-28 01:33:52] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (1156.147, 1150.1957, -1118.7089) TO (1156.147, 1150.1957, -1118.7089) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (1156.147, 1150.1957, -1118.7089) [2015-08-28 01:33:52] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:52] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1156.1471, 1150.1957, -1118.7089) [2015-08-28 01:33:52] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 41 TO 18 [2015-08-28 01:33:52] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 41 TO 18 [2015-08-28 01:33:52] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (1156.1471, 1150.1957, -1118.7089); (1156.1471, 1150.1957, -1118.7089) [2015-08-28 01:33:52] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (1156.1471, 1150.1957, -1118.7089) -> (1156.1471, 1150.1957, -1118.7089) [2015-08-28 01:33:52] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (1156.1471, 1150.1957, -1118.7089) TO (1156.1471, 1150.1957, -1118.7089) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:33:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (1156.1471, 1150.1957, -1118.7089) [2015-08-28 01:33:52] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:52] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1156.2133, 1150.1785, -1114.6997) [2015-08-28 01:33:52] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 41 TO 18 [2015-08-28 01:33:52] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1144.3888, 1132.906, -1149.374) [2015-08-28 01:33:52] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.04780671, -0.02000324, -3.8322766); (0.0, 0.0, 0.0) [2015-08-28 01:34:05] [CLIENT][POPUP] GAME: [SERVER]: SERVER AUTO-SAVING [2015-08-28 01:34:11] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.6799, 1167.6482, -1032.8224); (-1142.6799, 1167.6482, -1032.8224) [2015-08-28 01:34:11] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.6799, 1167.6482, -1032.8224) -> (-1142.6799, 1167.6482, -1032.8224) [2015-08-28 01:34:11] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.6799, 1167.6482, -1032.8224) TO (-1142.6799, 1167.6482, -1032.8224) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1142.6799, 1167.6482, -1032.8224) [2015-08-28 01:34:11] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:11] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.68, 1167.6482, -1032.8224) [2015-08-28 01:34:11] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:34:11] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.68, 1167.6482, -1032.8224); (-1142.68, 1167.6482, -1032.8224) [2015-08-28 01:34:11] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.68, 1167.6482, -1032.8224) -> (-1142.68, 1167.6482, -1032.8224) [2015-08-28 01:34:11] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.68, 1167.6482, -1032.8224) TO (-1142.68, 1167.6482, -1032.8224) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1142.68, 1167.6482, -1032.8224) [2015-08-28 01:34:11] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:11] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.6143, 1167.631, -1028.8132) [2015-08-28 01:34:11] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 54 [2015-08-28 01:34:11] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:34:11] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.272, -1149.8752, -1067.6938) [2015-08-28 01:34:11] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.024263978, 4.832071, -0.02552451); (0.0, 0.0, 0.0) [2015-08-28 01:34:13] [DELETE][Client(2)] Sendable 290([CLIENT ReSector(290)true; (1, 0, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:13] [DELETE][Client(2)] Sendable 289([CLIENT ReSector(289)true; (1, -1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:13] [DELETE][Client(2)] Sendable 291([CLIENT ReSector(291)true; (1, 1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:15] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.6084, -1144.692, -1024.7234); (-1142.6084, -1144.692, -1024.7234) [2015-08-28 01:34:15] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.6084, -1144.692, -1024.7234) -> (-1142.6084, -1144.692, -1024.7234) [2015-08-28 01:34:15] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.6084, -1144.692, -1024.7234) TO (-1142.6084, -1144.692, -1024.7234) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1142.6084, -1144.692, -1024.7234) [2015-08-28 01:34:15] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:15] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.6085, -1144.6921, -1024.7234) [2015-08-28 01:34:15] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:34:15] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:34:15] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.6085, -1144.6921, -1024.7234); (-1142.6085, -1144.6921, -1024.7234) [2015-08-28 01:34:15] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.6085, -1144.6921, -1024.7234) -> (-1142.6085, -1144.6921, -1024.7234) [2015-08-28 01:34:15] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.6085, -1144.6921, -1024.7234) TO (-1142.6085, -1144.6921, -1024.7234) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1142.6085, -1144.6921, -1024.7234) [2015-08-28 01:34:15] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:15] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.5428, -1144.7096, -1020.71423) [2015-08-28 01:34:15] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 54 TO 18 [2015-08-28 01:34:15] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.2611, 1138.6787, -1063.6254) [2015-08-28 01:34:15] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.08900797, -17.725569, 0.093632065); (0.0, 0.0, 0.0) [2015-08-28 01:34:18] [DELETE][Client(2)] Sendable 292([CLIENT ReSector(292)true; (-2, -1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(2)] Sendable 287([CLIENT ReSector(287)true; (0, 0, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(2)] Sendable 285([CLIENT ReSector(285)true; (-1, 1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(2)] Sendable 288([CLIENT ReSector(288)true; (0, 1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(2)] Sendable 295([CLIENT ReSector(295)true; (-2, 0, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(2)] Sendable 284([CLIENT ReSector(284)true; (-1, 0, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(2)] Sendable 283([CLIENT ReSector(283)true; (-1, -1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(2)] Sendable 298([CLIENT ReSector(298)true; (-2, 1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(2)] Sendable 286([CLIENT ReSector(286)true; (0, -1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:19] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.4117, 1168.2279, -1016.76605); (-1142.4117, 1168.2279, -1016.76605) [2015-08-28 01:34:19] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.4117, 1168.2279, -1016.76605) -> (-1142.4117, 1168.2279, -1016.76605) [2015-08-28 01:34:19] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.4117, 1168.2279, -1016.76605) TO (-1142.4117, 1168.2279, -1016.76605) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:19] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1142.4117, 1168.2279, -1016.76605) [2015-08-28 01:34:19] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:19] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:19] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.4117, 1168.2279, -1016.7662) [2015-08-28 01:34:19] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:34:19] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.4117, 1168.2279, -1016.7662); (-1142.4117, 1168.2279, -1016.7662) [2015-08-28 01:34:19] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.4117, 1168.2279, -1016.7662) -> (-1142.4117, 1168.2279, -1016.7662) [2015-08-28 01:34:19] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.4117, 1168.2279, -1016.7662) TO (-1142.4117, 1168.2279, -1016.7662) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:19] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1142.4117, 1168.2279, -1016.7662) [2015-08-28 01:34:19] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:19] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:19] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.346, 1168.2106, -1012.75714) [2015-08-28 01:34:19] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 54 [2015-08-28 01:34:19] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:34:19] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.1361, -1149.6808, -1059.6777) [2015-08-28 01:34:19] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.07014407, 13.968903, -0.073788166); (0.0, 0.0, 0.0) [2015-08-28 01:34:22] [DELETE][Client(2)] Sendable 293([CLIENT ReSector(293)true; (-2, -1, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(2)] Sendable 300([CLIENT ReSector(300)true; (-2, 1, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(2)] Sendable 297([CLIENT ReSector(297)true; (-2, 0, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(2)] Sendable 294([CLIENT ReSector(294)true; (-2, -1, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(2)] Sendable 296([CLIENT ReSector(296)true; (-2, 0, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(2)] Sendable 302([CLIENT ReSector(302)true; (-2, 0, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(2)] Sendable 303([CLIENT ReSector(303)true; (-2, 1, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(2)] Sendable 301([CLIENT ReSector(301)true; (-2, -1, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(2)] Sendable 299([CLIENT ReSector(299)true; (-2, 1, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:23] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.3792, -1153.02, -1008.6305); (-1142.3792, -1153.02, -1008.6305) [2015-08-28 01:34:23] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.3792, -1153.02, -1008.6305) -> (-1142.3792, -1153.02, -1008.6305) [2015-08-28 01:34:23] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.3792, -1153.02, -1008.6305) TO (-1142.3792, -1153.02, -1008.6305) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1142.3792, -1153.02, -1008.6305) [2015-08-28 01:34:23] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:23] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.3794, -1153.02, -1008.6305) [2015-08-28 01:34:23] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:34:23] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:34:23] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.3794, -1153.02, -1008.6305); (-1142.3794, -1153.02, -1008.6305) [2015-08-28 01:34:23] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.3794, -1153.02, -1008.6305) -> (-1142.3794, -1153.02, -1008.6305) [2015-08-28 01:34:23] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.3794, -1153.02, -1008.6305) TO (-1142.3794, -1153.02, -1008.6305) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1142.3794, -1153.02, -1008.6305) [2015-08-28 01:34:23] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:23] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.3136, -1153.0372, -1004.62134) [2015-08-28 01:34:23] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 54 TO 18 [2015-08-28 01:34:23] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.1707, 1130.0325, -1055.56) [2015-08-28 01:34:23] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.064086005, -12.762464, 0.06741538); (0.0, 0.0, 0.0) [2015-08-28 01:34:27] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1157.6573, 1139.4271, -1000.36957); (-1157.6573, 1139.4271, -1000.36957) [2015-08-28 01:34:27] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1157.6573, 1139.4271, -1000.36957) -> (-1157.6573, 1139.4271, -1000.36957) [2015-08-28 01:34:27] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1157.6573, 1139.4271, -1000.36957) TO (-1157.6573, 1139.4271, -1000.36957) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1157.6573, 1139.4271, -1000.36957) [2015-08-28 01:34:27] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:27] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1157.6572, 1139.4271, -1000.3695) [2015-08-28 01:34:27] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 41 [2015-08-28 01:34:27] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 41 [2015-08-28 01:34:27] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 41 [2015-08-28 01:34:27] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1157.6572, 1139.4271, -1000.3695); (-1157.6572, 1139.4271, -1000.3695) [2015-08-28 01:34:27] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1157.6572, 1139.4271, -1000.3695) -> (-1157.6572, 1139.4271, -1000.3695) [2015-08-28 01:34:27] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1157.6572, 1139.4271, -1000.3695) TO (-1157.6572, 1139.4271, -1000.3695) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1157.6572, 1139.4271, -1000.3695) [2015-08-28 01:34:27] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:27] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1157.5913, 1139.4097, -996.3603) [2015-08-28 01:34:27] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (1141.6686, 1122.2214, -1051.3203) [2015-08-28 01:34:27] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-5.3106194, 0.027016224, 0.0661077); (0.0, 0.0, 0.0) [2015-08-28 01:34:27] [BG] updating field [2015-08-28 01:34:27] [CLIENT][BACKGROUND] generating background took: 1ms [2015-08-28 01:34:31] [BG] updating field [2015-08-28 01:34:31] [CLIENT][BACKGROUND] generating background took: 1ms [2015-08-28 01:34:31] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (1157.8275, 1139.305, -992.5277); (1157.8275, 1139.305, -992.5277) [2015-08-28 01:34:31] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (1157.8275, 1139.305, -992.5277) -> (1157.8275, 1139.305, -992.5277) [2015-08-28 01:34:31] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (1157.8275, 1139.305, -992.5277) TO (1157.8275, 1139.305, -992.5277) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (1157.8275, 1139.305, -992.5277) [2015-08-28 01:34:31] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:31] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1157.8275, 1139.3049, -992.5278) [2015-08-28 01:34:31] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 41 TO 18 [2015-08-28 01:34:31] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 41 TO 18 [2015-08-28 01:34:31] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (1157.8275, 1139.3049, -992.5278); (1157.8275, 1139.3049, -992.5278) [2015-08-28 01:34:31] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (1157.8275, 1139.3049, -992.5278) -> (1157.8275, 1139.3049, -992.5278) [2015-08-28 01:34:31] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (1157.8275, 1139.3049, -992.5278) TO (1157.8275, 1139.3049, -992.5278) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (1157.8275, 1139.3049, -992.5278) [2015-08-28 01:34:31] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:31] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1157.8933, 1139.2876, -988.5187) [2015-08-28 01:34:31] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 41 TO 18 [2015-08-28 01:34:31] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.5426, 1122.1293, -1047.4939) [2015-08-28 01:34:31] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (7.6091022, -0.038709052, -0.09471961); (0.0, 0.0, 0.0) [2015-08-28 01:34:35] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1156.4574, 1139.3367, -984.3202); (-1156.4574, 1139.3367, -984.3202) [2015-08-28 01:34:35] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1156.4574, 1139.3367, -984.3202) -> (-1156.4574, 1139.3367, -984.3202) [2015-08-28 01:34:35] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1156.4574, 1139.3367, -984.3202) TO (-1156.4574, 1139.3367, -984.3202) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1156.4574, 1139.3367, -984.3202) [2015-08-28 01:34:35] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:35] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1156.4574, 1139.3367, -984.32007) [2015-08-28 01:34:35] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 41 [2015-08-28 01:34:35] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 41 [2015-08-28 01:34:35] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 41 [2015-08-28 01:34:35] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1156.4574, 1139.3367, -984.32007); (-1156.4574, 1139.3367, -984.32007) [2015-08-28 01:34:35] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1156.4574, 1139.3367, -984.32007) -> (-1156.4574, 1139.3367, -984.32007) [2015-08-28 01:34:35] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1156.4574, 1139.3367, -984.32007) TO (-1156.4574, 1139.3367, -984.32007) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1156.4574, 1139.3367, -984.32007) [2015-08-28 01:34:35] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:35] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1156.3912, 1139.3193, -980.3108) [2015-08-28 01:34:35] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (1142.685, 1122.1859, -1043.3121) [2015-08-28 01:34:35] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-8.008575, 0.040741228, 0.09969235); (0.0, 0.0, 0.0) [2015-08-28 01:34:35] [BG] updating field [2015-08-28 01:34:35] [CLIENT][BACKGROUND] generating background took: 0ms [2015-08-28 01:34:39] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (1153.5177, 1139.2439, -976.41614); (1153.5177, 1139.2439, -976.41614) [2015-08-28 01:34:39] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (1153.5177, 1139.2439, -976.41614) -> (1153.5177, 1139.2439, -976.41614) [2015-08-28 01:34:39] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (1153.5177, 1139.2439, -976.41614) TO (1153.5177, 1139.2439, -976.41614) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:39] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (1153.5177, 1139.2439, -976.41614) [2015-08-28 01:34:39] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:39] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:39] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1153.518, 1139.2437, -976.41614) [2015-08-28 01:34:39] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 41 TO 18 [2015-08-28 01:34:39] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 41 TO 18 [2015-08-28 01:34:39] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (1153.518, 1139.2437, -976.41614); (1153.518, 1139.2437, -976.41614) [2015-08-28 01:34:39] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (1153.518, 1139.2437, -976.41614) -> (1153.518, 1139.2437, -976.41614) [2015-08-28 01:34:39] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (1153.518, 1139.2437, -976.41614) TO (1153.518, 1139.2437, -976.41614) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:39] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (1153.518, 1139.2437, -976.41614) [2015-08-28 01:34:39] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:39] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:39] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1153.584, 1139.2262, -972.407) [2015-08-28 01:34:39] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 41 TO 18 [2015-08-28 01:34:39] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1147.7366, 1122.124, -1039.4225) [2015-08-28 01:34:39] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (5.7188635, -0.029093048, -0.07118958); (0.0, 0.0, 0.0) [2015-08-28 01:34:39] [BG] updating field [2015-08-28 01:34:39] [CLIENT][BACKGROUND] generating background took: 1ms [2015-08-28 01:34:44] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1144.3892, 1167.6979, -968.55426); (-1144.3892, 1167.6979, -968.55426) [2015-08-28 01:34:44] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1144.3892, 1167.6979, -968.55426) -> (-1144.3892, 1167.6979, -968.55426) [2015-08-28 01:34:44] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1144.3892, 1167.6979, -968.55426) TO (-1144.3892, 1167.6979, -968.55426) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1144.3892, 1167.6979, -968.55426) [2015-08-28 01:34:44] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:44] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1144.3893, 1167.6979, -968.5543) [2015-08-28 01:34:44] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:34:44] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1144.3893, 1167.6979, -968.5543); (-1144.3893, 1167.6979, -968.5543) [2015-08-28 01:34:44] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1144.3893, 1167.6979, -968.5543) -> (-1144.3893, 1167.6979, -968.5543) [2015-08-28 01:34:44] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1144.3893, 1167.6979, -968.5543) TO (-1144.3893, 1167.6979, -968.5543) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1144.3893, 1167.6979, -968.5543) [2015-08-28 01:34:44] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:44] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1144.3234, 1167.6807, -964.5452) [2015-08-28 01:34:44] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 54 [2015-08-28 01:34:44] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:34:44] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1145.5352, -1149.7076, -1035.5868) [2015-08-28 01:34:44] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.047823586, 9.523868, -0.050308082); (0.0, 0.0, 0.0) [2015-08-28 01:34:48] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1144.3496, -1154.2803, -960.4152); (-1144.3496, -1154.2803, -960.4152) [2015-08-28 01:34:48] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1144.3496, -1154.2803, -960.4152) -> (-1144.3496, -1154.2803, -960.4152) [2015-08-28 01:34:48] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1144.3496, -1154.2803, -960.4152) TO (-1144.3496, -1154.2803, -960.4152) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1144.3496, -1154.2803, -960.4152) [2015-08-28 01:34:48] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:48] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1144.3495, -1154.2802, -960.4153) [2015-08-28 01:34:48] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:34:48] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:34:48] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1144.3495, -1154.2802, -960.4153); (-1144.3495, -1154.2802, -960.4153) [2015-08-28 01:34:48] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1144.3495, -1154.2802, -960.4153) -> (-1144.3495, -1154.2802, -960.4153) [2015-08-28 01:34:48] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1144.3495, -1154.2802, -960.4153) TO (-1144.3495, -1154.2802, -960.4153) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:34:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1144.3495, -1154.2802, -960.4153) [2015-08-28 01:34:48] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:48] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1144.2836, -1154.2975, -956.4062) [2015-08-28 01:34:48] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 54 TO 18 [2015-08-28 01:34:48] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1145.5775, 1129.1017, -1031.468) [2015-08-28 01:34:48] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.06846175, -13.633871, 0.07201841); (0.0, 0.0, 0.0) [2015-08-28 01:34:59] [WARNING][CLIENT] SLOW: synchronized flush took 11 ms, size 53 [2015-08-28 01:35:08] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.6587, 1167.2928, -920.4714); (-1143.6587, 1167.2928, -920.4714) [2015-08-28 01:35:08] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.6587, 1167.2928, -920.4714) -> (-1143.6587, 1167.2928, -920.4714) [2015-08-28 01:35:08] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.6587, 1167.2928, -920.4714) TO (-1143.6587, 1167.2928, -920.4714) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1143.6587, 1167.2928, -920.4714) [2015-08-28 01:35:08] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:35:08] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:35:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.6587, 1167.2927, -920.4713) [2015-08-28 01:35:08] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:35:08] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.6587, 1167.2927, -920.4713); (-1143.6587, 1167.2927, -920.4713) [2015-08-28 01:35:08] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.6587, 1167.2927, -920.4713) -> (-1143.6587, 1167.2927, -920.4713) [2015-08-28 01:35:08] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.6587, 1167.2927, -920.4713) TO (-1143.6587, 1167.2927, -920.4713) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1143.6587, 1167.2927, -920.4713) [2015-08-28 01:35:08] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:35:08] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:35:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.5928, 1167.2753, -916.46204) [2015-08-28 01:35:08] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 54 [2015-08-28 01:35:08] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:35:08] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1145.0085, -1149.8777, -995.5536) [2015-08-28 01:35:08] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.013099354, 2.6086812, -0.013779875); (0.0, 0.0, 0.0) [2015-08-28 01:35:09] [DELETE][Client(2)] Sendable 315([CLIENT ReSector(315)true; (-2, -1, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(2)] Sendable 316([CLIENT ReSector(316)true; (-2, 0, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(2)] Sendable 318([CLIENT ReSector(318)true; (-2, 0, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(2)] Sendable 319([CLIENT ReSector(319)true; (-2, 1, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(2)] Sendable 314([CLIENT ReSector(314)true; (-2, -1, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(2)] Sendable 317([CLIENT ReSector(317)true; (-2, 0, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(2)] Sendable 321([CLIENT ReSector(321)true; (-2, 1, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(2)] Sendable 313([CLIENT ReSector(313)true; (-2, -1, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(2)] Sendable 320([CLIENT ReSector(320)true; (-2, 1, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:12] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.5854, -1144.0101, -912.3874); (-1143.5854, -1144.0101, -912.3874) [2015-08-28 01:35:12] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.5854, -1144.0101, -912.3874) -> (-1143.5854, -1144.0101, -912.3874) [2015-08-28 01:35:12] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.5854, -1144.0101, -912.3874) TO (-1143.5854, -1144.0101, -912.3874) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1143.5854, -1144.0101, -912.3874) [2015-08-28 01:35:12] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:35:12] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:35:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.5854, -1144.0103, -912.3874) [2015-08-28 01:35:12] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:35:12] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:35:12] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.5854, -1144.0103, -912.3874); (-1143.5854, -1144.0103, -912.3874) [2015-08-28 01:35:12] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.5854, -1144.0103, -912.3874) -> (-1143.5854, -1144.0103, -912.3874) [2015-08-28 01:35:12] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.5854, -1144.0103, -912.3874) TO (-1143.5854, -1144.0103, -912.3874) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1143.5854, -1144.0103, -912.3874) [2015-08-28 01:35:12] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:35:12] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:35:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.5194, -1144.0277, -908.3782) [2015-08-28 01:35:12] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 54 TO 18 [2015-08-28 01:35:12] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1144.9996, 1139.1686, -991.48694) [2015-08-28 01:35:12] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.033683736, -6.707973, 0.03543362); (0.0, 0.0, 0.0) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.210144); (17.363523, 33.58789, 100.210144) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.210266); (17.363523, 33.58789, 100.210266) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.210266); (17.363523, 33.58789, 100.210266) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21039); (17.363523, 33.58789, 100.21039) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21039); (17.363523, 33.58789, 100.21039) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21045); (17.363523, 33.58789, 100.21045) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21051); (17.363523, 33.58789, 100.21051) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21057); (17.363523, 33.58789, 100.21057) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21063); (17.363523, 33.58789, 100.21063) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.210754); (17.363523, 33.58789, 100.210754) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.210815); (17.363523, 33.58789, 100.210815) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.210815); (17.363523, 33.58789, 100.210815) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21088); (17.363523, 33.58789, 100.21088) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21094); (17.363523, 33.58789, 100.21094) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.211); (17.363523, 33.58789, 100.211) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21106); (17.363523, 33.58789, 100.21106) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21112); (17.363523, 33.58789, 100.21112) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21124); (17.363523, 33.58789, 100.21124) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41210938, 66.21124); (17.363523, 33.58789, 100.21124) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41223145, 66.2113); (17.363523, 33.58777, 100.2113) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41223145, 66.211365); (17.363523, 33.58777, 100.211365) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41235352, 66.211426); (17.363523, 33.587646, 100.211426) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41235352, 66.21155); (17.363523, 33.587646, 100.21155) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41235352, 66.21155); (17.363523, 33.587646, 100.21155) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41259766, 66.21155); (17.363523, 33.587402, 100.21155) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41271973, 66.21155); (17.363523, 33.58728, 100.21155) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.4128418, 66.21155); (17.363523, 33.58716, 100.21155) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.4128418, 66.21155); (17.363523, 33.58716, 100.21155) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41296387, 66.21155); (17.363523, 33.587036, 100.21155) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41308594, 66.21161); (17.363523, 33.586914, 100.21161) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.41308594, 66.21161); (17.363523, 33.586914, 100.21161) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[corvette_1440494191801](23): AABB test failed: Own: (-16.636473, -0.413208, 66.21167); (17.363523, 33.586792, 100.21167) ---- Source (-18.984932, -14.039158, -56.991432); (19.081497, 22.962841, 66.01057) of Ship[corvette_1440494191801](23) [2015-08-28 01:35:13] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) SOURCE CHANGE Ship[corvette_1440494191801](23) -> null [2015-08-28 01:35:13] [SIMPLETRANSFORMABLE] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity change sent [2015-08-28 01:35:13] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] changed gravity on Client(2) null -> (0.0, 0.0, 0.0) [2015-08-28 01:35:13] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] (handleGravity()) Deactivating gravity [2015-08-28 01:35:13] [CLIENT][POPUP] INFO: Gravity neutralized [2015-08-28 01:35:13] Client(2) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2015-08-28 01:35:13] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.4619, 1152.8918, -903.9487); (-1143.4619, 1152.8918, -903.9487) [2015-08-28 01:35:13] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.4619, 1152.8918, -903.9487) -> (-1143.4619, 1152.8918, -903.9487) [2015-08-28 01:35:13] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.4619, 1152.8918, -903.9487) TO (-1143.4619, 1152.8918, -903.9487) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:13] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:35:13] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.4619, 1152.8918, -903.9487); (-1143.4619, 1152.8918, -903.9487) [2015-08-28 01:35:13] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.4619, 1152.8918, -903.9487) -> (-1143.4619, 1152.8918, -903.9487) [2015-08-28 01:35:13] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.4619, 1152.8918, -903.9487) TO (-1143.4619, 1152.8918, -903.9487) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:13] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.4606, -1147.1074, -903.8227) [2015-08-28 01:35:13] [REMOTE] FLAGGIN OWN CLIENT warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.4606, -1147.1074, -903.8227) [2015-08-28 01:35:45] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1147.6259, -1150.3256, -933.88336); (-1147.6259, -1150.3256, -933.88336) [2015-08-28 01:35:45] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1147.6259, -1150.3256, -933.88336) -> (-1147.6259, -1150.3256, -933.88336) [2015-08-28 01:35:45] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1147.6259, -1150.3256, -933.88336) TO (-1147.6259, -1150.3256, -933.88336) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:45] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:35:45] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1147.6259, -1150.3256, -933.88336); (-1147.6259, -1150.3256, -933.88336) [2015-08-28 01:35:45] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1147.6259, -1150.3256, -933.88336) -> (-1147.6259, -1150.3256, -933.88336) [2015-08-28 01:35:45] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1147.6259, -1150.3256, -933.88336) TO (-1147.6259, -1150.3256, -933.88336) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:45] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1147.6207, 1149.8107, -933.76624) [2015-08-28 01:35:45] [REMOTE] FLAGGIN OWN CLIENT warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1147.6207, 1149.8107, -933.76624) [2015-08-28 01:35:50] HIT RESULT near: (4, 21, 13)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 11][active][250hp][kz], on Ship[corvette_1440494191801](23) [2015-08-28 01:35:50] [CLIENT] ACTIVATE BLOCK (std) (4, 21, 13)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 11][active][250hp][kz] [2015-08-28 01:35:51] HIT RESULT near: (3, 21, 11)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 8][inactive][250hp][kD], on Ship[corvette_1440494191801](23) [2015-08-28 01:35:51] [CLIENT] ACTIVATE BLOCK (std) (3, 21, 11)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 8][inactive][250hp][kD] [2015-08-28 01:35:53] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.6051, 1150.2544, -955.60236); (-1142.6051, 1150.2544, -955.60236) [2015-08-28 01:35:53] Exception KinematikCharacter: warp out of collision broadphase handle of ghost object PCGhostObjExt(282->Attached(null))@868335236 is null PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:53] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.6051, 1150.2544, -955.60236) -> (-1142.6051, 1150.2544, -955.60236) [2015-08-28 01:35:53] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.6051, 1150.2544, -955.60236) TO (-1142.6051, 1150.2544, -955.60236) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:53] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:35:53] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1142.6051, 1150.2544, -955.60236); (-1142.6051, 1150.2544, -955.60236) [2015-08-28 01:35:53] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.6051, 1150.2544, -955.60236) -> (-1142.6051, 1150.2544, -955.60236) [2015-08-28 01:35:53] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1142.6051, 1150.2544, -955.60236) TO (-1142.6051, 1150.2544, -955.60236) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:35:53] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.4922, -1149.8839, -955.3674) [2015-08-28 01:35:53] [REMOTE] FLAGGIN OWN CLIENT warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.4922, -1149.8839, -955.3674) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4922, -1149.8839, -955.3674) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.15577632; (-0.012323595, 0.0016681302, -0.9983717) ---> (-1142.4918, -1149.8839, -955.33624) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4918, -1149.8839, -955.33624) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.36302298; (0.012787619, 0.0061137136, 0.9992567) ---> (-1142.4928, -1149.8844, -955.4088) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4928, -1149.8844, -955.4088) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.19694133; (-0.011744078, 1.9121768E-5, -0.998218) ---> (-1142.4923, -1149.8844, -955.3695) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4923, -1149.8844, -955.3695) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.32105735; (0.012815609, 0.0061421865, 0.9983173) ---> (-1142.4932, -1149.8848, -955.4336) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4932, -1149.8848, -955.4336) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.22247945; (-0.0126593495, 8.0628024E-4, -0.99959385) ---> (-1142.4926, -1149.8848, -955.3891) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4926, -1149.8848, -955.3891) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.29666498; (0.012840887, 0.006170231, 0.9988854) ---> (-1142.4933, -1149.8851, -955.44836) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4933, -1149.8851, -955.44836) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.2370436; (-0.012659462, 7.603691E-4, -0.9992506) ---> (-1142.4927, -1149.8851, -955.401) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4927, -1149.8851, -955.401) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.28217855; (0.012778725, 0.006122239, 0.99962705) ---> (-1142.4934, -1149.8855, -955.4574) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4934, -1149.8855, -955.4574) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.24558009; (-0.012649826, 7.3223916E-4, -0.9982444) ---> (-1142.4928, -1149.8855, -955.4084) [2015-08-28 01:35:53] CURPOSBEF: (-1142.4928, -1149.8855, -955.4084) [2015-08-28 01:35:53] RECOVER: 1.0; dist -0.27334002; (0.012764474, 0.0061469544, 0.9998862) ---> (-1142.4935, -1149.8859, -955.4631) [2015-08-28 01:36:02] [CLIENT][POPUP] INFO: Aligned to corvette_1440494191801 [derpey] [2015-08-28 01:36:02] [SIT] SIDE: TOP: (-0.030151367, 16.49646, 3.2432861); (0, 16, 3) [2015-08-28 01:36:02] [SIT] Client(2): (8, 25, 11) -> (8, 25, 12); (8, 25, 11)[NONE]o[FRONT][inactive][5hp], (8, 25, 12)[NONE]o[FRONT][active][0hp], (8, 24, 12)[NONE]o[FRONT][active][0hp] [2015-08-28 01:36:02] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[corvette_1440494191801](23) [2015-08-28 01:36:02] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) SOURCE CHANGE null -> Ship[corvette_1440494191801](23) [2015-08-28 01:36:02] [SIMPLETRANSFORMABLE] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity change sent [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] changed gravity on Client(2) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:36:02] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1143.417, -1146.6285, -953.85693) [2015-08-28 01:36:02] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:36:02] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:36:02] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.417, -1146.6285, -953.85693) [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] Client(2) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 23 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_corvette_1440494191801(23); (0.0, 0.0, 0.0)] [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:02] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:36:03] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) SOURCE CHANGE Ship[corvette_1440494191801](23) -> null [2015-08-28 01:36:03] [SIMPLETRANSFORMABLE] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity change sent [2015-08-28 01:36:03] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] changed gravity on Client(2) null -> (0.0, 0.0, 0.0) [2015-08-28 01:36:03] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] (handleGravity()) Deactivating gravity [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [CLIENT][POPUP] INFO: Gravity neutralized [2015-08-28 01:36:03] Client(2) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.333, 1153.4005, -953.9654); (-1143.333, 1153.4005, -953.9654) [2015-08-28 01:36:03] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, 1153.4005, -953.9654) -> (-1143.333, 1153.4005, -953.9654) [2015-08-28 01:36:03] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.333, 1153.4005, -953.9654) TO (-1143.333, 1153.4005, -953.9654) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:36:03] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 308 [2015-08-28 01:36:03] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.333, 1153.4005, -953.9654); (-1143.333, 1153.4005, -953.9654) [2015-08-28 01:36:03] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, 1153.4005, -953.9654) -> (-1143.333, 1153.4005, -953.9654) [2015-08-28 01:36:03] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.333, 1153.4005, -953.9654) TO (-1143.333, 1153.4005, -953.9654) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:36:03] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:03] [REMOTE] FLAGGIN OWN CLIENT warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl5](29) since it hasn't changed: lastChanged: 1440750622111 / last written 1440750622111 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl0](26) since it hasn't changed: lastChanged: 1440750622107 / last written 1440750622107 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl7](31) since it hasn't changed: lastChanged: 1440750621905 / last written 1440750621905 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl70](25) since it hasn't changed: lastChanged: 1440750622047 / last written 1440750622047 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl20](32) since it hasn't changed: lastChanged: 1440750621417 / last written 1440750621417 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl30](22) since it hasn't changed: lastChanged: 1440750622078 / last written 1440750622078 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl60](19) since it hasn't changed: lastChanged: 1440750622114 / last written 1440750622114 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl10](33) since it hasn't changed: lastChanged: 1440750622116 / last written 1440750622116 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl1](24) since it hasn't changed: lastChanged: 1440750621786 / last written 1440750621786 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl6](34) since it hasn't changed: lastChanged: 1440750622117 / last written 1440750622117 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl4](30) since it hasn't changed: lastChanged: 1440750622006 / last written 1440750622006 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) WRITING Ship[corvette_1440494191801](23) since it HAS changed: lastChanged: 1440750951518 / last written 1440750622119 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[corvette_1440494191801](23) on Client(2) took: 12 ms (file header: 0ms) [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl00](35) since it hasn't changed: lastChanged: 1440750622094 / last written 1440750622094 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl3](27) since it hasn't changed: lastChanged: 1440750622096 / last written 1440750622096 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl40](21) since it hasn't changed: lastChanged: 1440750621901 / last written 1440750621901 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl50](20) since it hasn't changed: lastChanged: 1440750622098 / last written 1440750622098 [2015-08-28 01:36:03] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl2](28) since it hasn't changed: lastChanged: 1440750621903 / last written 1440750621903 [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:03] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:04] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:05] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:06] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:36:07] [CLIENT][POPUP] ERROR: Can no longer sit here! [2015-08-28 01:36:19] ACTIVATE MAP true [2015-08-28 01:36:19] [CLIENT][MAPREQUESTMANAGER] requesting system map for (0, 0, 0) [2015-08-28 01:36:19] [CLIENT][MAP][POS] SETTING TO (0, 2, 1) [2015-08-28 01:36:19] [CLIENT][MAPREQUESTMANAGER] requesting system map for (0, 0, 0) [2015-08-28 01:36:24] [CLIENT][MAPREQUESTMANAGER] requesting system map for (-1, 0, 0) [2015-08-28 01:36:30] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.333, -1146.5995, -953.9654); (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:30] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) -> (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:30] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.333, -1146.5995, -953.9654) TO (-1143.333, -1146.5995, -953.9654) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:36:30] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 308 TO 18 [2015-08-28 01:36:30] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.333, -1146.5995, -953.9654); (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:30] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) -> (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:30] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.333, -1146.5995, -953.9654) TO (-1143.333, -1146.5995, -953.9654) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:36:30] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:30] [REMOTE] FLAGGIN OWN CLIENT warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:32] ACTIVATE MAP false [2015-08-28 01:36:39] [CLIENT][POPUP] ERROR: ERROR You need a ship core to create a ship [2015-08-28 01:36:48] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -1143.1724, -1139.1194, -954.4469, 1.0] [2015-08-28 01:36:48] SENDING LAST NAME: ENTITY_SHIP_spunkie2_1440751007886; obs: 0 [2015-08-28 01:36:48] [CLIENT][PlayerInput] successfully deactivated obfuscated.dt@2404da65 [2015-08-28 01:36:48] deactivate [2015-08-28 01:36:50] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[spunkie2_1440751007886](334) [2015-08-28 01:36:50] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2015-08-28 01:36:50] [CLIENT] Player character enter used [2015-08-28 01:36:50] [CLIENT]: PlS[spunkie2 ; id(166)(2)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] -> Ship[spunkie2_1440751007886](334) [2015-08-28 01:36:50] [CONTROLLERSTATE] Client(2); PlS[spunkie2 ; id(166)(2)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie2 ; id(166)(2)f(10001)], fromId=282 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]), fromPos=(0, 0, 0), toId=334 (Ship[spunkie2_1440751007886](334)), toPos=(8, 8, 8), hide=true] [2015-08-28 01:36:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(2); REMOVING CONTROLLER UNIT FROM PlS[spunkie2 ; id(166)(2)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]; detach pos: (-1150.9087, -1148.9999, -963.07465) [2015-08-28 01:36:50] [CONTROLLER][ADD-UNIT] (Client(2)): PlS[spunkie2 ; id(166)(2)f(10001)] Added to controllers: Ship[spunkie2_1440751007886](334) [2015-08-28 01:36:50] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[spunkie2_1440751007886](334); at: (-1143.1724, -1139.1194, -954.4469) [2015-08-28 01:36:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hy@21471a87); DOCKED: false; RAIL: false [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 308([CLIENT ReSector(308)true; (0, 2, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 331([CLIENT ReSector(331)true; (1, 3, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 309([CLIENT ReSector(309)true; (0, 2, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 327([CLIENT ReSector(327)true; (-1, 3, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 329([CLIENT ReSector(329)true; (0, 3, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 310([CLIENT ReSector(310)true; (1, 2, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 304([CLIENT ReSector(304)true; (-1, 2, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 305([CLIENT ReSector(305)true; (-1, 2, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 312([CLIENT ReSector(312)true; (1, 2, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 311([CLIENT ReSector(311)true; (1, 2, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 330([CLIENT ReSector(330)true; (0, 3, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 323([CLIENT ReSector(323)true; (-1, 3, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 328([CLIENT ReSector(328)true; (0, 3, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 325([CLIENT ReSector(325)true; (-1, 3, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 307([CLIENT ReSector(307)true; (0, 2, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 332([CLIENT ReSector(332)true; (1, 3, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 333([CLIENT ReSector(333)true; (1, 3, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(2)] Sendable 306([CLIENT ReSector(306)true; (-1, 2, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:37:17] [BUILDBAR] Fast Switch UnnamedSceneNode; class obfuscated.yD [2015-08-28 01:37:17] [CLIENT][INVENTORY] FastSwitch: No exisitng slot found: -2; checking free [2015-08-28 01:37:17] [CLIENT][INVENTORY] FastSwitch: slot found: 13 -> 0 [2015-08-28 01:37:17] [CLIENT] Executing inventory slot switch/mod: SwitchOrCombineRequest [inv: Inventory: (6; (0, 0, 0)){293=>[slot 293; t TYPE_MULTI_SLOT; Multislot: bastyncrystal; c 9999999; mt -1], 77=>[slot 77; t Purple Rod Light(506); c 1; mt -1], 161=>[slot 161; t Power Supply Computer(334); c 1; mt -1], 154=>[slot 154; t Salvage Module(24); c 1; mt -1], 240=>[slot 240; t Varis Capsule(180); c 1; mt -1], 245=>[slot 245; t Shop Module(347); c 1; mt -1], 152=>[slot 152; t Damage Pulse Module(417); c 1; mt -1], 38=>[slot 38; t TYPE_MULTI_SLOT; Multislot: orangecrystalarmor; c 9999999; mt -1], 14=>[slot 14; t Faction Module(291); c 1; mt -1], 24=>[slot 24; t TYPE_MULTI_SLOT; Multislot: standardwhitearmor; c 9999999; mt -1], 225=>[slot 225; t Parseen Capsule(166); c 1; mt -1], 289=>[slot 289; t TYPE_MULTI_SLOT; Multislot: sintyrcrystal; c 9999999; mt -1], 108=>[slot 108; t TYPE_MULTI_SLOT; Multislot: ferikeeningot; c 9999999; mt -1], 276=>[slot 276; t Carved Cinnabar(173); c 1; mt -1], 261=>[slot 261; t Purple Vine Stuff(92); c 1; mt -1], 303=>[slot 303; t Glow Trap(101); c 1; mt -1], 309=>[slot 309; t Stone Fragment(107); c 1; mt -1], 184=>[slot 184; t Overdrive Effect Module(477); c 1; mt -1], 220=>[slot 220; t Sintyr Capsule(146); c 1; mt -1], 193=>[slot 193; t Yellow Paint(243); c 1; mt -1], 159=>[slot 159; t Shield Supply Computer(54); c 1; mt -1], 104=>[slot 104; t TYPE_MULTI_SLOT; Multislot: jisperingot; c 9999999; mt -1], 106=>[slot 106; t TYPE_MULTI_SLOT; Multislot: sertiseingot; c 9999999; mt -1], 99=>[slot 99; t Decorative Fan(680); c 1; mt -1], 129=>[slot 129; t TYPE_MULTI_SLOT; Multislot: sintyrchargedcircuit; c 9999999; mt -1], 216=>[slot 216; t Fertikeen Ore Raw(493); c 1; mt -1], 148=>[slot 148; t Missile Tube(32); c 1; mt -1], 300=>[slot 300; t Long Grass(98); c 1; mt -1], 30=>[slot 30; t TYPE_MULTI_SLOT; Multislot: blackcrystalarmor; c 9999999; mt -1], 270=>[slot 270; t Frozen Rock(275); c 1; mt -1], 155=>[slot 155; t Astrotech Computer(39); c 1; mt -1], 199=>[slot 199; t White Paint(245); c 1; mt -1], 98=>[slot 98; t TYPE_MULTI_SLOT; Multislot: decoscreen; c 9999999; mt -1], 43=>[slot 43; t TYPE_MULTI_SLOT; Multislot: basicpurplehull; c 9999999; mt -1], 239=>[slot 239; t Larimar Capsule(144); c 1; mt -1], 201=>[slot 201; t Scrap Alloy(546); c 1; mt -1], 186=>[slot 186; t Shield-Recharger(478); c 1; mt -1], 16=>[slot 16; t Power Capacitor(331); c 1; mt -1], 215=>[slot 215; t Hylat Ore Raw(492); c 1; mt -1], 56=>[slot 56; t TYPE_MULTI_SLOT; Multislot: standardbrownarmor; c 9999999; mt -1], 75=>[slot 75; t Orange Rod Light(502); c 1; mt -1], 181=>[slot 181; t Ion Effect Computer(466); c 1; mt -1], 305=>[slot 305; t Arched Cactus(103); c 1; mt -1], 296=>[slot 296; t Blue Flowers(93); c 1; mt -1], 191=>[slot 191; t Advanced Factory(259); c 1; mt -1], 65=>[slot 65; t Yellow Light(285); c 1; mt -1], 213=>[slot 213; t Zercaner Ore Raw(490); c 1; mt -1], 205=>[slot 205; t Mattise Shard Raw(482); c 1; mt -1], 139=>[slot 139; t Cloaker(22); c 1; mt -1], 187=>[slot 187; t Capsule Refinery(213); c 1; mt -1], 141=>[slot 141; t Camera(47); c 1; mt -1], 120=>[slot 120; t TYPE_MULTI_SLOT; Multislot: sintyrcircuit; c 9999999; mt -1], 116=>[slot 116; t TYPE_MULTI_SLOT; Multislot: fertikeenmother; c 9999999; mt -1], 151=>[slot 151; t Damage Pulse Computer(416); c 1; mt -1], 275=>[slot 275; t Cinnabar(171); c 1; mt -1], 292=>[slot 292; t TYPE_MULTI_SLOT; Multislot: varatcrystal; c 9999999; mt -1], 26=>[slot 26; t TYPE_MULTI_SLOT; Multislot: whitecrystalarmor; c 9999999; mt -1], 146=>[slot 146; t Cannon Barrel(16); c 1; mt -1], 29=>[slot 29; t TYPE_MULTI_SLOT; Multislot: advancedblackarmor; c 9999999; mt -1], 41=>[slot 41; t TYPE_MULTI_SLOT; Multislot: advancedredarmor; c 9999999; mt -1], 310=>[slot 310; t Funal Trap(108); c 1; mt -1], 179=>[slot 179; t Pull Effect Computer(464); c 1; mt -1], 78=>[slot 78; t Blue Rod Light(505); c 1; mt -1], 60=>[slot 60; t TYPE_MULTI_SLOT; Multislot: railtrack; c 9999999; mt -1], 13=>[slot 13; t Power Reactor Module(2); c 1; mt -1], 207=>[slot 207; t Varat Shard Raw(484); c 1; mt -1], 314=>[slot 314; t Ice Coral(280); c 1; mt -1], 297=>[slot 297; t Small Cactus(95); c 1; mt -1], 280=>[slot 280; t Carved Larimar(145); c 1; mt -1], 230=>[slot 230; t Sertise Capsule(162); c 1; mt -1], 93=>[slot 93; t Decorative Charts(657); c 1; mt -1], 63=>[slot 63; t White Light(55); c 1; mt -1], 49=>[slot 49; t TYPE_MULTI_SLOT; Multislot: advancedbluearmor; c 9999999; mt -1], 214=>[slot 214; t Sertise Ore Raw(491); c 1; mt -1], 227=>[slot 227; t Threns Capsule(154); c 1; mt -1], 137=>[slot 137; t Ship Core(1); c 1; mt -1], 85=>[slot 85; t TYPE_MULTI_SLOT; Multislot: basicdoor; c 9999999; mt -1], 255=>[slot 255; t Soil(87); c 1; mt -1], 71=>[slot 71; t Black Light(498); c 1; mt -1], 53=>[slot 53; t TYPE_MULTI_SLOT; Multislot: advancedgreenarmor; c 9999999; mt -1], 277=>[slot 277; t Sugil(163); c 1; mt -1], 126=>[slot 126; t TYPE_MULTI_SLOT; Multislot: nocxcircuit; c 9999999; mt -1], 32=>[slot 32; t TYPE_MULTI_SLOT; Multislot: standardyellowarmor; c 9999999; mt -1], 105=>[slot 105; t TYPE_MULTI_SLOT; Multislot: zerkaneringot; c 9999999; mt -1], 12=>[slot 12; t Storage(120); c 1; mt -1], 112=>[slot 112; t TYPE_MULTI_SLOT; Multislot: jispermother; c 9999999; mt -1], 124=>[slot 124; t TYPE_MULTI_SLOT; Multislot: bastyncircuit; c 9999999; mt -1], 198=>[slot 198; t Green Paint(242); c 1; mt -1], 249=>[slot 249; t Shipyard Module(678); c 1; mt -1], 150=>[slot 150; t Damage Beam Module(415); c 1; mt -1], 256=>[slot 256; t Red Planet Terrain(138); c 1; mt -1], 21=>[slot 21; t TYPE_MULTI_SLOT; Multislot: standardgreyarmor; c 9999999; mt -1], 219=>[slot 219; t Hattel Capsule(182); c 1; mt -1], 217=>[slot 217; t Sapsun Ore Raw(494); c 1; mt -1], 212=>[slot 212; t Jisper Ore Raw(489); c 1; mt -1], 95=>[slot 95; t TYPE_MULTI_SLOT; Multislot: alloyedmesh; c 9999999; mt -1], 188=>[slot 188; t Micro Assembler(215); c 1; mt -1], 130=>[slot 130; t TYPE_MULTI_SLOT; Multislot: mattisechargedcircuit; c 9999999; mt -1], 111=>[slot 111; t TYPE_MULTI_SLOT; Multislot: thrensmother; c 9999999; mt -1], 169=>[slot 169; t Explosive Effect Computer(420); c 1; mt -1], 42=>[slot 42; t TYPE_MULTI_SLOT; Multislot: redcrystalarmor; c 9999999; mt -1], 31=>[slot 31; t TYPE_MULTI_SLOT; Multislot: basicyellowhull; c 9999999; mt -1], 76=>[slot 76; t Red Rod Light(501); c 1; mt -1], 185=>[slot 185; t Shield Capacitator(3); c 1; mt -1], 59=>[slot 59; t Rail Docker(663); c 1; mt -1], 52=>[slot 52; t TYPE_MULTI_SLOT; Multislot: standardgreenarmor; c 9999999; mt -1], 258=>[slot 258; t Cactus(89); c 1; mt -1], 54=>[slot 54; t TYPE_MULTI_SLOT; Multislot: greencrystalarmor; c 9999999; mt -1], 231=>[slot 231; t Hylat Capsule(142); c 1; mt -1], 37=>[slot 37; t TYPE_MULTI_SLOT; Multislot: advancedorangearmor; c 9999999; mt -1], 254=>[slot 254; t Sand(74); c 1; mt -1], 138=>[slot 138; t Thruster Module(8); c 1; mt -1], 224=>[slot 224; t Bastyn Capsule(186); c 1; mt -1], 291=>[slot 291; t TYPE_MULTI_SLOT; Multislot: rammetcrystal; c 9999999; mt -1], 295=>[slot 295; t TYPE_MULTI_SLOT; Multislot: nocxcrystal; c 9999999; mt -1], 91=>[slot 91; t Display Module(479); c 1; mt -1], 81=>[slot 81; t TYPE_MULTI_SLOT; Multislot: activation trigger; c 9999999; mt -1], 79=>[slot 79; t Green Rod Light(504); c 1; mt -1], 94=>[slot 94; t Conduit (Blue)(658); c 1; mt -1], 315=>[slot 315; t Snowbuds(281); c 1; mt -1], 25=>[slot 25; t TYPE_MULTI_SLOT; Multislot: advancedwhitearmor; c 9999999; mt -1], 158=>[slot 158; t Shield Drain Module(40); c 1; mt -1], 22=>[slot 22; t TYPE_MULTI_SLOT; Multislot: advancedgreyarmor; c 9999999; mt -1], 58=>[slot 58; t TYPE_MULTI_SLOT; Multislot: basicglass; c 9999999; mt -1], 271=>[slot 271; t Lukrah(155); c 1; mt -1], 312=>[slot 312; t Ice Fan Flower(278); c 1; mt -1], 82=>[slot 82; t TYPE_MULTI_SLOT; Multislot: logic gate; c 9999999; mt -1], 237=>[slot 237; t Cinnabar Capsule(172); c 1; mt -1], 114=>[slot 114; t TYPE_MULTI_SLOT; Multislot: sertisemother; c 9999999; mt -1], 35=>[slot 35; t TYPE_MULTI_SLOT; Multislot: basicorangehull; c 9999999; mt -1], 250=>[slot 250; t Shipyard Core Anchor(679); c 1; mt -1], 302=>[slot 302; t Fungal Growth(100); c 1; mt -1], 298=>[slot 298; t C [2015-08-28 01:37:17] oral(96); c 1; mt -1], 274=>[slot 274; t Carved Chabaz(153); c 1; mt -1], 192=>[slot 192; t Factory Enhancer(212); c 1; mt -1], 273=>[slot 273; t Chabaz(151); c 1; mt -1], 84=>[slot 84; t TYPE_MULTI_SLOT; Multislot: wireless; c 9999999; mt -1], 20=>[slot 20; t TYPE_MULTI_SLOT; Multislot: basicgreyhull; c 9999999; mt -1], 136=>[slot 136; t Beacon Charged Circuit(253); c 1; mt -1], 147=>[slot 147; t Missile Computer(38); c 1; mt -1], 97=>[slot 97; t TYPE_MULTI_SLOT; Multislot: scaffold; c 9999999; mt -1], 46=>[slot 46; t TYPE_MULTI_SLOT; Multislot: purplecrystalarmor; c 9999999; mt -1], 18=>[slot 18; t Scanner Computer(654); c 1; mt -1], 19=>[slot 19; t Scanner Antenna(655); c 1; mt -1], 132=>[slot 132; t TYPE_MULTI_SLOT; Multislot: varatchargedcircuit; c 9999999; mt -1], 304=>[slot 304; t Small Berry Bush(102); c 1; mt -1], 243=>[slot 243; t Plex Lift(113); c 1; mt -1], 232=>[slot 232; t Fertikeen Capsule(178); c 1; mt -1], 102=>[slot 102; t TYPE_MULTI_SLOT; Multislot: yellowhazardarmor; c 9999999; mt -1], 142=>[slot 142; t BOBBY AI Module(121); c 1; mt -1], 206=>[slot 206; t Rammet Shard Raw(483); c 1; mt -1], 226=>[slot 226; t Nocx Capsule(198); c 1; mt -1], 163=>[slot 163; t Power Drain Computer(332); c 1; mt -1], 131=>[slot 131; t TYPE_MULTI_SLOT; Multislot: rammetchargedcircuit; c 9999999; mt -1], 257=>[slot 257; t Rock Red Planet Terrain(141); c 1; mt -1], 228=>[slot 228; t Jisper Capsule(150); c 1; mt -1], 278=>[slot 278; t Carved Sugil(165); c 1; mt -1], 119=>[slot 119; t TYPE_MULTI_SLOT; Multislot: hattelcircuit; c 9999999; mt -1], 311=>[slot 311; t Yhole(109); c 1; mt -1], 174=>[slot 174; t Punch-Through Effect Module(423); c 1; mt -1], 282=>[slot 282; t Carved Varis(181); c 1; mt -1], 100=>[slot 100; t TYPE_MULTI_SLOT; Multislot: medicblock; c 9999999; mt -1], 89=>[slot 89; t TYPE_MULTI_SLOT; Multislot: blue force field; c 9999999; mt -1], 17=>[slot 17; t Warhead(14); c 1; mt -1], 269=>[slot 269; t Snowy Rock Surface(274); c 1; mt -1], 68=>[slot 68; t Purple Light(496); c 1; mt -1], 238=>[slot 238; t Sugil Capsule(164); c 1; mt -1], 145=>[slot 145; t Cannon Computer(6); c 1; mt -1], 36=>[slot 36; t TYPE_MULTI_SLOT; Multislot: standardorangearmor; c 9999999; mt -1], 28=>[slot 28; t TYPE_MULTI_SLOT; Multislot: standardblackarmor; c 9999999; mt -1], 287=>[slot 287; t TYPE_MULTI_SLOT; Multislot: icecrystal; c 9999999; mt -1], 221=>[slot 221; t Mattise Capsule(194); c 1; mt -1], 107=>[slot 107; t TYPE_MULTI_SLOT; Multislot: hittalingot; c 9999999; mt -1], 208=>[slot 208; t Bastyn Shard Raw(485); c 1; mt -1], 265=>[slot 265; t Red Dirt(140); c 1; mt -1], 175=>[slot 175; t Stop Effect Computer(460); c 1; mt -1], 113=>[slot 113; t TYPE_MULTI_SLOT; Multislot: zercanermother; c 9999999; mt -1], 307=>[slot 307; t Purple Weeds.(105); c 1; mt -1], 164=>[slot 164; t Power Drain Module(333); c 1; mt -1], 281=>[slot 281; t Varis(179); c 1; mt -1], 157=>[slot 157; t Shield Drain Computer(46); c 1; mt -1], 263=>[slot 263; t Grassy Rock(83); c 1; mt -1], 118=>[slot 118; t TYPE_MULTI_SLOT; Multislot: nachtmother; c 9999999; mt -1], 122=>[slot 122; t TYPE_MULTI_SLOT; Multislot: rammetcircuit; c 9999999; mt -1], 115=>[slot 115; t TYPE_MULTI_SLOT; Multislot: hitalmother; c 9999999; mt -1], 251=>[slot 251; t Ice(64); c 1; mt -1], 260=>[slot 260; t Purple Rock Stuff(91); c 1; mt -1], 177=>[slot 177; t Push Effect Computer(462); c 1; mt -1], 66=>[slot 66; t Orange Light(497); c 1; mt -1], 222=>[slot 222; t Rammet Capsule(174); c 1; mt -1], 165=>[slot 165; t Push Pulse Computer(344); c 1; mt -1], 253=>[slot 253; t Rock(73); c 1; mt -1], 62=>[slot 62; t Rail Speed Controller(672); c 1; mt -1], 259=>[slot 259; t Purple Top Stuff(90); c 1; mt -1], 135=>[slot 135; t TYPE_MULTI_SLOT; Multislot: nocxchargedcircuit; c 9999999; mt -1], 134=>[slot 134; t TYPE_MULTI_SLOT; Multislot: parsenchargedcircuit; c 9999999; mt -1], 266=>[slot 266; t Wood(84); c 1; mt -1], 262=>[slot 262; t Grass(82); c 1; mt -1], 168=>[slot 168; t Piercing Effect Module(419); c 1; mt -1], 244=>[slot 244; t Undeathinator(94); c 1; mt -1], 27=>[slot 27; t TYPE_MULTI_SLOT; Multislot: basicblackhull; c 9999999; mt -1], 127=>[slot 127; t TYPE_MULTI_SLOT; Multislot: compositecrystal; c 9999999; mt -1], 69=>[slot 69; t Blue Light(283); c 1; mt -1], 306=>[slot 306; t Mushroom(104); c 1; mt -1], 74=>[slot 74; t Yellow Rod Light(340); c 1; mt -1], 264=>[slot 264; t Blue Rock(139); c 1; mt -1], 178=>[slot 178; t Push Effect Module(463); c 1; mt -1], 173=>[slot 173; t Punch-Through Effect Computer(422); c 1; mt -1], 170=>[slot 170; t Explosive Effect Module(421); c 1; mt -1], 285=>[slot 285; t Tekt(203); c 1; mt -1], 55=>[slot 55; t TYPE_MULTI_SLOT; Multislot: basicbrownhull; c 9999999; mt -1], 92=>[slot 92; t TYPE_MULTI_SLOT; Multislot: decopanel; c 9999999; mt -1], 96=>[slot 96; t TYPE_MULTI_SLOT; Multislot: metalgrill; c 9999999; mt -1], 195=>[slot 195; t Red Paint(239); c 1; mt -1], 10=>[slot 10; t Gravity Unit(56); c 1; mt -1], 288=>[slot 288; t TYPE_MULTI_SLOT; Multislot: hattelcrystal; c 9999999; mt -1], 162=>[slot 162; t Power Supply Module(335); c 1; mt -1], 156=>[slot 156; t Astrotech Module(30); c 1; mt -1], 23=>[slot 23; t TYPE_MULTI_SLOT; Multislot: basicwhitehull; c 9999999; mt -1], 144=>[slot 144; t Jump Drive Module(545); c 1; mt -1], 45=>[slot 45; t TYPE_MULTI_SLOT; Multislot: advancedpurplearmor; c 9999999; mt -1], 64=>[slot 64; t Beacon(62); c 1; mt -1], 39=>[slot 39; t TYPE_MULTI_SLOT; Multislot: basicredhull; c 9999999; mt -1], 149=>[slot 149; t Damage Beam Computer(414); c 1; mt -1], 267=>[slot 267; t Foliage(85); c 1; mt -1], 203=>[slot 203; t Hattel Shard Raw(480); c 1; mt -1], 73=>[slot 73; t Beacon Rod(503); c 1; mt -1], 140=>[slot 140; t RadarJammer(15); c 1; mt -1], 235=>[slot 235; t Lukrah Capsule(156); c 1; mt -1], 183=>[slot 183; t Overdrive Effect Computer(476); c 1; mt -1], 86=>[slot 86; t TYPE_MULTI_SLOT; Multislot: basicglassdoor; c 9999999; mt -1], 128=>[slot 128; t TYPE_MULTI_SLOT; Multislot: hattelchargedcircuit; c 9999999; mt -1], 125=>[slot 125; t TYPE_MULTI_SLOT; Multislot: parsencircuit; c 9999999; mt -1], 57=>[slot 57; t TYPE_MULTI_SLOT; Multislot: advancedbrownarmor; c 9999999; mt -1], 50=>[slot 50; t TYPE_MULTI_SLOT; Multislot: bluecrystalarmor; c 9999999; mt -1], 211=>[slot 211; t Threns Ore Raw(488); c 1; mt -1], 176=>[slot 176; t Stop Effect Module(461); c 1; mt -1], 189=>[slot 189; t Basic Factory(211); c 1; mt -1], 110=>[slot 110; t TYPE_MULTI_SLOT; Multislot: nachtingot; c 9999999; mt -1], 47=>[slot 47; t TYPE_MULTI_SLOT; Multislot: basicbluehull; c 9999999; mt -1], 72=>[slot 72; t White Rod Light(499); c 1; mt -1], 172=>[slot 172; t EMP Effect Module(425); c 1; mt -1], 252=>[slot 252; t Lava(80); c 1; mt -1], 194=>[slot 194; t Orange Paint(238); c 1; mt -1], 234=>[slot 234; t Macet Capsule(202); c 1; mt -1], 167=>[slot 167; t Piercing Effect Computer(418); c 1; mt -1], 171=>[slot 171; t EMP Effect Computer(424); c 1; mt -1], 70=>[slot 70; t Green Light(284); c 1; mt -1], 182=>[slot 182; t Ion Effect Module(467); c 1; mt -1], 236=>[slot 236; t Chabaz Capsule(152); c 1; mt -1], 180=>[slot 180; t Pull Effect Module(465); c 1; mt -1], 166=>[slot 166; t Push Pulse Module(345); c 1; mt -1], 313=>[slot 313; t Ice Crag(279); c 1; mt -1], 301=>[slot 301; t Desert Flowers(99); c 1; mt -1], 283=>[slot 283; t Dolom(159); c 1; mt -1], 15=>[slot 15; t Faction Permission Module(346); c 1; mt -1], 279=>[slot 279; t Larimar(143); c 1; mt -1], 40=>[slot 40; t TYPE_MULTI_SLOT; Multislot: standardredarmor; c 9999999; mt -1], 272=>[slot 272; t Carved Lukrah(157); c 1; mt -1], 218=>[slot 218; t Macet Ore Raw(495); c 1; mt -1], 133=>[slot 133; t TYPE_MULTI_SLOT; Multislot: bastynchargedcircuit; c 9999999; mt -1], 241=>[slot 241; t Dolom Capsule(160); c 1; mt -1], 51=>[slot 51; t TYPE_MULTI_SLOT; Multislot: basicgreenhull; c 9999999; mt -1], 248=>[slot 248; t Shipyard Computer(677); c 1; mt -1], 196=>[slot 196; t Purple Paint(240); c 1; mt -1], 61=>[slot 61; t Rail Mass Enhancer(671); c 1; mt -1], 103=>[slot 103; t TYPE_MULTI_SLOT; Multislot: thrensingot; c 9999999; mt -1], 200=>[slot 200; t Black Paint(244); c 1; mt -1], 80=>[slot 80; t Black Rod Light(500); c 1; mt -1], [2015-08-28 01:37:17] 117=>[slot 117; t TYPE_MULTI_SLOT; Multislot: parstunmother; c 9999999; mt -1], 233=>[slot 233; t Sapsun Capsule(158); c 1; mt -1], 88=>[slot 88; t TYPE_MULTI_SLOT; Multislot: red force field; c 9999999; mt -1], 90=>[slot 90; t TYPE_MULTI_SLOT; Multislot: yellow force field; c 9999999; mt -1], 83=>[slot 83; t DELAY-Signal(407); c 1; mt -1], 268=>[slot 268; t Water(86); c 1; mt -1], 209=>[slot 209; t Parseen Shard Raw(486); c 1; mt -1], 202=>[slot 202; t Scrap Composite(547); c 1; mt -1], 197=>[slot 197; t Blue Paint(246); c 1; mt -1], 109=>[slot 109; t TYPE_MULTI_SLOT; Multislot: parstuningot; c 9999999; mt -1], 143=>[slot 143; t Jump Drive Computer(544); c 1; mt -1], 308=>[slot 308; t Yellow Flowers(106); c 1; mt -1], 190=>[slot 190; t Standard Factory(217); c 1; mt -1], 290=>[slot 290; t TYPE_MULTI_SLOT; Multislot: mattisecrystal; c 9999999; mt -1], 246=>[slot 246; t Warp Gate Computer(542); c 1; mt -1], 67=>[slot 67; t Red light(282); c 1; mt -1], 48=>[slot 48; t TYPE_MULTI_SLOT; Multislot: standardbluearmor; c 9999999; mt -1], 229=>[slot 229; t Zercaner Capsule(170); c 1; mt -1], 44=>[slot 44; t TYPE_MULTI_SLOT; Multislot: standardpurplearmor; c 9999999; mt -1], 247=>[slot 247; t Warp Gate Module(543); c 1; mt -1], 204=>[slot 204; t Sintyr Shard Raw(481); c 1; mt -1], 33=>[slot 33; t TYPE_MULTI_SLOT; Multislot: advancedyellowarmor; c 9999999; mt -1], 153=>[slot 153; t Salvage Computer(4); c 1; mt -1], 294=>[slot 294; t TYPE_MULTI_SLOT; Multislot: parsencrystal; c 9999999; mt -1], 34=>[slot 34; t TYPE_MULTI_SLOT; Multislot: yellowcrystalarmor; c 9999999; mt -1], 223=>[slot 223; t Varat Capsule(190); c 1; mt -1], 123=>[slot 123; t TYPE_MULTI_SLOT; Multislot: varatcircuit; c 9999999; mt -1], 284=>[slot 284; t Carved Dolom(161); c 1; mt -1], 242=>[slot 242; t Tekt Capsule(204); c 1; mt -1], 210=>[slot 210; t Nocx Shard Raw(487); c 1; mt -1], 160=>[slot 160; t Shield Supply Module(48); c 1; mt -1], 101=>[slot 101; t TYPE_MULTI_SLOT; Multislot: greenhazardarmor; c 9999999; mt -1], 11=>[slot 11; t Build Block(123); c 1; mt -1], 121=>[slot 121; t TYPE_MULTI_SLOT; Multislot: mattisecircuit; c 9999999; mt -1], 87=>[slot 87; t TYPE_MULTI_SLOT; Multislot: blastdoor; c 9999999; mt -1], 299=>[slot 299; t Fan Flower(97); c 1; mt -1], 286=>[slot 286; t Carved Tekt(205); c 1; mt -1]} slot=0, subSlot=-1, otherSlot=13, otherInventory=Inventory: (6; (0, 0, 0)){293=>[slot 293; t TYPE_MULTI_SLOT; Multislot: bastyncrystal; c 9999999; mt -1], 77=>[slot 77; t Purple Rod Light(506); c 1; mt -1], 161=>[slot 161; t Power Supply Computer(334); c 1; mt -1], 154=>[slot 154; t Salvage Module(24); c 1; mt -1], 240=>[slot 240; t Varis Capsule(180); c 1; mt -1], 245=>[slot 245; t Shop Module(347); c 1; mt -1], 152=>[slot 152; t Damage Pulse Module(417); c 1; mt -1], 38=>[slot 38; t TYPE_MULTI_SLOT; Multislot: orangecrystalarmor; c 9999999; mt -1], 14=>[slot 14; t Faction Module(291); c 1; mt -1], 24=>[slot 24; t TYPE_MULTI_SLOT; Multislot: standardwhitearmor; c 9999999; mt -1], 225=>[slot 225; t Parseen Capsule(166); c 1; mt -1], 289=>[slot 289; t TYPE_MULTI_SLOT; Multislot: sintyrcrystal; c 9999999; mt -1], 108=>[slot 108; t TYPE_MULTI_SLOT; Multislot: ferikeeningot; c 9999999; mt -1], 276=>[slot 276; t Carved Cinnabar(173); c 1; mt -1], 261=>[slot 261; t Purple Vine Stuff(92); c 1; mt -1], 303=>[slot 303; t Glow Trap(101); c 1; mt -1], 309=>[slot 309; t Stone Fragment(107); c 1; mt -1], 184=>[slot 184; t Overdrive Effect Module(477); c 1; mt -1], 220=>[slot 220; t Sintyr Capsule(146); c 1; mt -1], 193=>[slot 193; t Yellow Paint(243); c 1; mt -1], 159=>[slot 159; t Shield Supply Computer(54); c 1; mt -1], 104=>[slot 104; t TYPE_MULTI_SLOT; Multislot: jisperingot; c 9999999; mt -1], 106=>[slot 106; t TYPE_MULTI_SLOT; Multislot: sertiseingot; c 9999999; mt -1], 99=>[slot 99; t Decorative Fan(680); c 1; mt -1], 129=>[slot 129; t TYPE_MULTI_SLOT; Multislot: sintyrchargedcircuit; c 9999999; mt -1], 216=>[slot 216; t Fertikeen Ore Raw(493); c 1; mt -1], 148=>[slot 148; t Missile Tube(32); c 1; mt -1], 300=>[slot 300; t Long Grass(98); c 1; mt -1], 30=>[slot 30; t TYPE_MULTI_SLOT; Multislot: blackcrystalarmor; c 9999999; mt -1], 270=>[slot 270; t Frozen Rock(275); c 1; mt -1], 155=>[slot 155; t Astrotech Computer(39); c 1; mt -1], 199=>[slot 199; t White Paint(245); c 1; mt -1], 98=>[slot 98; t TYPE_MULTI_SLOT; Multislot: decoscreen; c 9999999; mt -1], 43=>[slot 43; t TYPE_MULTI_SLOT; Multislot: basicpurplehull; c 9999999; mt -1], 239=>[slot 239; t Larimar Capsule(144); c 1; mt -1], 201=>[slot 201; t Scrap Alloy(546); c 1; mt -1], 186=>[slot 186; t Shield-Recharger(478); c 1; mt -1], 16=>[slot 16; t Power Capacitor(331); c 1; mt -1], 215=>[slot 215; t Hylat Ore Raw(492); c 1; mt -1], 56=>[slot 56; t TYPE_MULTI_SLOT; Multislot: standardbrownarmor; c 9999999; mt -1], 75=>[slot 75; t Orange Rod Light(502); c 1; mt -1], 181=>[slot 181; t Ion Effect Computer(466); c 1; mt -1], 305=>[slot 305; t Arched Cactus(103); c 1; mt -1], 296=>[slot 296; t Blue Flowers(93); c 1; mt -1], 191=>[slot 191; t Advanced Factory(259); c 1; mt -1], 65=>[slot 65; t Yellow Light(285); c 1; mt -1], 213=>[slot 213; t Zercaner Ore Raw(490); c 1; mt -1], 205=>[slot 205; t Mattise Shard Raw(482); c 1; mt -1], 139=>[slot 139; t Cloaker(22); c 1; mt -1], 187=>[slot 187; t Capsule Refinery(213); c 1; mt -1], 141=>[slot 141; t Camera(47); c 1; mt -1], 120=>[slot 120; t TYPE_MULTI_SLOT; Multislot: sintyrcircuit; c 9999999; mt -1], 116=>[slot 116; t TYPE_MULTI_SLOT; Multislot: fertikeenmother; c 9999999; mt -1], 151=>[slot 151; t Damage Pulse Computer(416); c 1; mt -1], 275=>[slot 275; t Cinnabar(171); c 1; mt -1], 292=>[slot 292; t TYPE_MULTI_SLOT; Multislot: varatcrystal; c 9999999; mt -1], 26=>[slot 26; t TYPE_MULTI_SLOT; Multislot: whitecrystalarmor; c 9999999; mt -1], 146=>[slot 146; t Cannon Barrel(16); c 1; mt -1], 29=>[slot 29; t TYPE_MULTI_SLOT; Multislot: advancedblackarmor; c 9999999; mt -1], 41=>[slot 41; t TYPE_MULTI_SLOT; Multislot: advancedredarmor; c 9999999; mt -1], 310=>[slot 310; t Funal Trap(108); c 1; mt -1], 179=>[slot 179; t Pull Effect Computer(464); c 1; mt -1], 78=>[slot 78; t Blue Rod Light(505); c 1; mt -1], 60=>[slot 60; t TYPE_MULTI_SLOT; Multislot: railtrack; c 9999999; mt -1], 13=>[slot 13; t Power Reactor Module(2); c 1; mt -1], 207=>[slot 207; t Varat Shard Raw(484); c 1; mt -1], 314=>[slot 314; t Ice Coral(280); c 1; mt -1], 297=>[slot 297; t Small Cactus(95); c 1; mt -1], 280=>[slot 280; t Carved Larimar(145); c 1; mt -1], 230=>[slot 230; t Sertise Capsule(162); c 1; mt -1], 93=>[slot 93; t Decorative Charts(657); c 1; mt -1], 63=>[slot 63; t White Light(55); c 1; mt -1], 49=>[slot 49; t TYPE_MULTI_SLOT; Multislot: advancedbluearmor; c 9999999; mt -1], 214=>[slot 214; t Sertise Ore Raw(491); c 1; mt -1], 227=>[slot 227; t Threns Capsule(154); c 1; mt -1], 137=>[slot 137; t Ship Core(1); c 1; mt -1], 85=>[slot 85; t TYPE_MULTI_SLOT; Multislot: basicdoor; c 9999999; mt -1], 255=>[slot 255; t Soil(87); c 1; mt -1], 71=>[slot 71; t Black Light(498); c 1; mt -1], 53=>[slot 53; t TYPE_MULTI_SLOT; Multislot: advancedgreenarmor; c 9999999; mt -1], 277=>[slot 277; t Sugil(163); c 1; mt -1], 126=>[slot 126; t TYPE_MULTI_SLOT; Multislot: nocxcircuit; c 9999999; mt -1], 32=>[slot 32; t TYPE_MULTI_SLOT; Multislot: standardyellowarmor; c 9999999; mt -1], 105=>[slot 105; t TYPE_MULTI_SLOT; Multislot: zerkaneringot; c 9999999; mt -1], 12=>[slot 12; t Storage(120); c 1; mt -1], 112=>[slot 112; t TYPE_MULTI_SLOT; Multislot: jispermother; c 9999999; mt -1], 124=>[slot 124; t TYPE_MULTI_SLOT; Multislot: bastyncircuit; c 9999999; mt -1], 198=>[slot 198; t Green Paint(242); c 1; mt -1], 249=>[slot 249; t Shipyard Module(678); c 1; mt -1], 150=>[slot 150; t Damage Beam Module(415); c 1; mt -1], 256=>[slot 256; t Red Planet Terrain(138); c 1; mt -1], 21=>[slot 21; t TYPE_MULTI_SLOT; Multislot: standardgreyarmor; c 9999999; mt -1], 219=>[slot 219; t Hattel Capsule(182); c 1; mt -1], 217=>[slot 217; t Sapsun Ore Raw(494); c 1; mt -1], 212=>[slot 212; t Jisper Ore Raw(489); c 1; mt -1], 95=>[slot 95; t TYPE_MULTI_SLOT; Multislot: alloyedmesh; c 9999999; mt -1], 188=>[slot 188; t Micro Assembler(215); c [2015-08-28 01:37:17] 1; mt -1], 130=>[slot 130; t TYPE_MULTI_SLOT; Multislot: mattisechargedcircuit; c 9999999; mt -1], 111=>[slot 111; t TYPE_MULTI_SLOT; Multislot: thrensmother; c 9999999; mt -1], 169=>[slot 169; t Explosive Effect Computer(420); c 1; mt -1], 42=>[slot 42; t TYPE_MULTI_SLOT; Multislot: redcrystalarmor; c 9999999; mt -1], 31=>[slot 31; t TYPE_MULTI_SLOT; Multislot: basicyellowhull; c 9999999; mt -1], 76=>[slot 76; t Red Rod Light(501); c 1; mt -1], 185=>[slot 185; t Shield Capacitator(3); c 1; mt -1], 59=>[slot 59; t Rail Docker(663); c 1; mt -1], 52=>[slot 52; t TYPE_MULTI_SLOT; Multislot: standardgreenarmor; c 9999999; mt -1], 258=>[slot 258; t Cactus(89); c 1; mt -1], 54=>[slot 54; t TYPE_MULTI_SLOT; Multislot: greencrystalarmor; c 9999999; mt -1], 231=>[slot 231; t Hylat Capsule(142); c 1; mt -1], 37=>[slot 37; t TYPE_MULTI_SLOT; Multislot: advancedorangearmor; c 9999999; mt -1], 254=>[slot 254; t Sand(74); c 1; mt -1], 138=>[slot 138; t Thruster Module(8); c 1; mt -1], 224=>[slot 224; t Bastyn Capsule(186); c 1; mt -1], 291=>[slot 291; t TYPE_MULTI_SLOT; Multislot: rammetcrystal; c 9999999; mt -1], 295=>[slot 295; t TYPE_MULTI_SLOT; Multislot: nocxcrystal; c 9999999; mt -1], 91=>[slot 91; t Display Module(479); c 1; mt -1], 81=>[slot 81; t TYPE_MULTI_SLOT; Multislot: activation trigger; c 9999999; mt -1], 79=>[slot 79; t Green Rod Light(504); c 1; mt -1], 94=>[slot 94; t Conduit (Blue)(658); c 1; mt -1], 315=>[slot 315; t Snowbuds(281); c 1; mt -1], 25=>[slot 25; t TYPE_MULTI_SLOT; Multislot: advancedwhitearmor; c 9999999; mt -1], 158=>[slot 158; t Shield Drain Module(40); c 1; mt -1], 22=>[slot 22; t TYPE_MULTI_SLOT; Multislot: advancedgreyarmor; c 9999999; mt -1], 58=>[slot 58; t TYPE_MULTI_SLOT; Multislot: basicglass; c 9999999; mt -1], 271=>[slot 271; t Lukrah(155); c 1; mt -1], 312=>[slot 312; t Ice Fan Flower(278); c 1; mt -1], 82=>[slot 82; t TYPE_MULTI_SLOT; Multislot: logic gate; c 9999999; mt -1], 237=>[slot 237; t Cinnabar Capsule(172); c 1; mt -1], 114=>[slot 114; t TYPE_MULTI_SLOT; Multislot: sertisemother; c 9999999; mt -1], 35=>[slot 35; t TYPE_MULTI_SLOT; Multislot: basicorangehull; c 9999999; mt -1], 250=>[slot 250; t Shipyard Core Anchor(679); c 1; mt -1], 302=>[slot 302; t Fungal Growth(100); c 1; mt -1], 298=>[slot 298; t Coral(96); c 1; mt -1], 274=>[slot 274; t Carved Chabaz(153); c 1; mt -1], 192=>[slot 192; t Factory Enhancer(212); c 1; mt -1], 273=>[slot 273; t Chabaz(151); c 1; mt -1], 84=>[slot 84; t TYPE_MULTI_SLOT; Multislot: wireless; c 9999999; mt -1], 20=>[slot 20; t TYPE_MULTI_SLOT; Multislot: basicgreyhull; c 9999999; mt -1], 136=>[slot 136; t Beacon Charged Circuit(253); c 1; mt -1], 147=>[slot 147; t Missile Computer(38); c 1; mt -1], 97=>[slot 97; t TYPE_MULTI_SLOT; Multislot: scaffold; c 9999999; mt -1], 46=>[slot 46; t TYPE_MULTI_SLOT; Multislot: purplecrystalarmor; c 9999999; mt -1], 18=>[slot 18; t Scanner Computer(654); c 1; mt -1], 19=>[slot 19; t Scanner Antenna(655); c 1; mt -1], 132=>[slot 132; t TYPE_MULTI_SLOT; Multislot: varatchargedcircuit; c 9999999; mt -1], 304=>[slot 304; t Small Berry Bush(102); c 1; mt -1], 243=>[slot 243; t Plex Lift(113); c 1; mt -1], 232=>[slot 232; t Fertikeen Capsule(178); c 1; mt -1], 102=>[slot 102; t TYPE_MULTI_SLOT; Multislot: yellowhazardarmor; c 9999999; mt -1], 142=>[slot 142; t BOBBY AI Module(121); c 1; mt -1], 206=>[slot 206; t Rammet Shard Raw(483); c 1; mt -1], 226=>[slot 226; t Nocx Capsule(198); c 1; mt -1], 163=>[slot 163; t Power Drain Computer(332); c 1; mt -1], 131=>[slot 131; t TYPE_MULTI_SLOT; Multislot: rammetchargedcircuit; c 9999999; mt -1], 257=>[slot 257; t Rock Red Planet Terrain(141); c 1; mt -1], 228=>[slot 228; t Jisper Capsule(150); c 1; mt -1], 278=>[slot 278; t Carved Sugil(165); c 1; mt -1], 119=>[slot 119; t TYPE_MULTI_SLOT; Multislot: hattelcircuit; c 9999999; mt -1], 311=>[slot 311; t Yhole(109); c 1; mt -1], 174=>[slot 174; t Punch-Through Effect Module(423); c 1; mt -1], 282=>[slot 282; t Carved Varis(181); c 1; mt -1], 100=>[slot 100; t TYPE_MULTI_SLOT; Multislot: medicblock; c 9999999; mt -1], 89=>[slot 89; t TYPE_MULTI_SLOT; Multislot: blue force field; c 9999999; mt -1], 17=>[slot 17; t Warhead(14); c 1; mt -1], 269=>[slot 269; t Snowy Rock Surface(274); c 1; mt -1], 68=>[slot 68; t Purple Light(496); c 1; mt -1], 238=>[slot 238; t Sugil Capsule(164); c 1; mt -1], 145=>[slot 145; t Cannon Computer(6); c 1; mt -1], 36=>[slot 36; t TYPE_MULTI_SLOT; Multislot: standardorangearmor; c 9999999; mt -1], 28=>[slot 28; t TYPE_MULTI_SLOT; Multislot: standardblackarmor; c 9999999; mt -1], 287=>[slot 287; t TYPE_MULTI_SLOT; Multislot: icecrystal; c 9999999; mt -1], 221=>[slot 221; t Mattise Capsule(194); c 1; mt -1], 107=>[slot 107; t TYPE_MULTI_SLOT; Multislot: hittalingot; c 9999999; mt -1], 208=>[slot 208; t Bastyn Shard Raw(485); c 1; mt -1], 265=>[slot 265; t Red Dirt(140); c 1; mt -1], 175=>[slot 175; t Stop Effect Computer(460); c 1; mt -1], 113=>[slot 113; t TYPE_MULTI_SLOT; Multislot: zercanermother; c 9999999; mt -1], 307=>[slot 307; t Purple Weeds.(105); c 1; mt -1], 164=>[slot 164; t Power Drain Module(333); c 1; mt -1], 281=>[slot 281; t Varis(179); c 1; mt -1], 157=>[slot 157; t Shield Drain Computer(46); c 1; mt -1], 263=>[slot 263; t Grassy Rock(83); c 1; mt -1], 118=>[slot 118; t TYPE_MULTI_SLOT; Multislot: nachtmother; c 9999999; mt -1], 122=>[slot 122; t TYPE_MULTI_SLOT; Multislot: rammetcircuit; c 9999999; mt -1], 115=>[slot 115; t TYPE_MULTI_SLOT; Multislot: hitalmother; c 9999999; mt -1], 251=>[slot 251; t Ice(64); c 1; mt -1], 260=>[slot 260; t Purple Rock Stuff(91); c 1; mt -1], 177=>[slot 177; t Push Effect Computer(462); c 1; mt -1], 66=>[slot 66; t Orange Light(497); c 1; mt -1], 222=>[slot 222; t Rammet Capsule(174); c 1; mt -1], 165=>[slot 165; t Push Pulse Computer(344); c 1; mt -1], 253=>[slot 253; t Rock(73); c 1; mt -1], 62=>[slot 62; t Rail Speed Controller(672); c 1; mt -1], 259=>[slot 259; t Purple Top Stuff(90); c 1; mt -1], 135=>[slot 135; t TYPE_MULTI_SLOT; Multislot: nocxchargedcircuit; c 9999999; mt -1], 134=>[slot 134; t TYPE_MULTI_SLOT; Multislot: parsenchargedcircuit; c 9999999; mt -1], 266=>[slot 266; t Wood(84); c 1; mt -1], 262=>[slot 262; t Grass(82); c 1; mt -1], 168=>[slot 168; t Piercing Effect Module(419); c 1; mt -1], 244=>[slot 244; t Undeathinator(94); c 1; mt -1], 27=>[slot 27; t TYPE_MULTI_SLOT; Multislot: basicblackhull; c 9999999; mt -1], 127=>[slot 127; t TYPE_MULTI_SLOT; Multislot: compositecrystal; c 9999999; mt -1], 69=>[slot 69; t Blue Light(283); c 1; mt -1], 306=>[slot 306; t Mushroom(104); c 1; mt -1], 74=>[slot 74; t Yellow Rod Light(340); c 1; mt -1], 264=>[slot 264; t Blue Rock(139); c 1; mt -1], 178=>[slot 178; t Push Effect Module(463); c 1; mt -1], 173=>[slot 173; t Punch-Through Effect Computer(422); c 1; mt -1], 170=>[slot 170; t Explosive Effect Module(421); c 1; mt -1], 285=>[slot 285; t Tekt(203); c 1; mt -1], 55=>[slot 55; t TYPE_MULTI_SLOT; Multislot: basicbrownhull; c 9999999; mt -1], 92=>[slot 92; t TYPE_MULTI_SLOT; Multislot: decopanel; c 9999999; mt -1], 96=>[slot 96; t TYPE_MULTI_SLOT; Multislot: metalgrill; c 9999999; mt -1], 195=>[slot 195; t Red Paint(239); c 1; mt -1], 10=>[slot 10; t Gravity Unit(56); c 1; mt -1], 288=>[slot 288; t TYPE_MULTI_SLOT; Multislot: hattelcrystal; c 9999999; mt -1], 162=>[slot 162; t Power Supply Module(335); c 1; mt -1], 156=>[slot 156; t Astrotech Module(30); c 1; mt -1], 23=>[slot 23; t TYPE_MULTI_SLOT; Multislot: basicwhitehull; c 9999999; mt -1], 144=>[slot 144; t Jump Drive Module(545); c 1; mt -1], 45=>[slot 45; t TYPE_MULTI_SLOT; Multislot: advancedpurplearmor; c 9999999; mt -1], 64=>[slot 64; t Beacon(62); c 1; mt -1], 39=>[slot 39; t TYPE_MULTI_SLOT; Multislot: basicredhull; c 9999999; mt -1], 149=>[slot 149; t Damage Beam Computer(414); c 1; mt -1], 267=>[slot 267; t Foliage(85); c 1; mt -1], 203=>[slot 203; t Hattel Shard Raw(480); c 1; mt -1], 73=>[slot 73; t Beacon Rod(503); c 1; mt -1], 140=>[slot 140; t RadarJammer(15); c 1; mt -1], 235=>[slot 235; t Lukrah Capsule(156); c 1; mt -1], 183=>[slot 183; t Overdrive Effect Computer(476); c 1; mt -1], 86=>[slot 86; t TYPE_MULTI_SLOT; Multislot: basicglas [2015-08-28 01:37:17] sdoor; c 9999999; mt -1], 128=>[slot 128; t TYPE_MULTI_SLOT; Multislot: hattelchargedcircuit; c 9999999; mt -1], 125=>[slot 125; t TYPE_MULTI_SLOT; Multislot: parsencircuit; c 9999999; mt -1], 57=>[slot 57; t TYPE_MULTI_SLOT; Multislot: advancedbrownarmor; c 9999999; mt -1], 50=>[slot 50; t TYPE_MULTI_SLOT; Multislot: bluecrystalarmor; c 9999999; mt -1], 211=>[slot 211; t Threns Ore Raw(488); c 1; mt -1], 176=>[slot 176; t Stop Effect Module(461); c 1; mt -1], 189=>[slot 189; t Basic Factory(211); c 1; mt -1], 110=>[slot 110; t TYPE_MULTI_SLOT; Multislot: nachtingot; c 9999999; mt -1], 47=>[slot 47; t TYPE_MULTI_SLOT; Multislot: basicbluehull; c 9999999; mt -1], 72=>[slot 72; t White Rod Light(499); c 1; mt -1], 172=>[slot 172; t EMP Effect Module(425); c 1; mt -1], 252=>[slot 252; t Lava(80); c 1; mt -1], 194=>[slot 194; t Orange Paint(238); c 1; mt -1], 234=>[slot 234; t Macet Capsule(202); c 1; mt -1], 167=>[slot 167; t Piercing Effect Computer(418); c 1; mt -1], 171=>[slot 171; t EMP Effect Computer(424); c 1; mt -1], 70=>[slot 70; t Green Light(284); c 1; mt -1], 182=>[slot 182; t Ion Effect Module(467); c 1; mt -1], 236=>[slot 236; t Chabaz Capsule(152); c 1; mt -1], 180=>[slot 180; t Pull Effect Module(465); c 1; mt -1], 166=>[slot 166; t Push Pulse Module(345); c 1; mt -1], 313=>[slot 313; t Ice Crag(279); c 1; mt -1], 301=>[slot 301; t Desert Flowers(99); c 1; mt -1], 283=>[slot 283; t Dolom(159); c 1; mt -1], 15=>[slot 15; t Faction Permission Module(346); c 1; mt -1], 279=>[slot 279; t Larimar(143); c 1; mt -1], 40=>[slot 40; t TYPE_MULTI_SLOT; Multislot: standardredarmor; c 9999999; mt -1], 272=>[slot 272; t Carved Lukrah(157); c 1; mt -1], 218=>[slot 218; t Macet Ore Raw(495); c 1; mt -1], 133=>[slot 133; t TYPE_MULTI_SLOT; Multislot: bastynchargedcircuit; c 9999999; mt -1], 241=>[slot 241; t Dolom Capsule(160); c 1; mt -1], 51=>[slot 51; t TYPE_MULTI_SLOT; Multislot: basicgreenhull; c 9999999; mt -1], 248=>[slot 248; t Shipyard Computer(677); c 1; mt -1], 196=>[slot 196; t Purple Paint(240); c 1; mt -1], 61=>[slot 61; t Rail Mass Enhancer(671); c 1; mt -1], 103=>[slot 103; t TYPE_MULTI_SLOT; Multislot: thrensingot; c 9999999; mt -1], 200=>[slot 200; t Black Paint(244); c 1; mt -1], 80=>[slot 80; t Black Rod Light(500); c 1; mt -1], 117=>[slot 117; t TYPE_MULTI_SLOT; Multislot: parstunmother; c 9999999; mt -1], 233=>[slot 233; t Sapsun Capsule(158); c 1; mt -1], 88=>[slot 88; t TYPE_MULTI_SLOT; Multislot: red force field; c 9999999; mt -1], 90=>[slot 90; t TYPE_MULTI_SLOT; Multislot: yellow force field; c 9999999; mt -1], 83=>[slot 83; t DELAY-Signal(407); c 1; mt -1], 268=>[slot 268; t Water(86); c 1; mt -1], 209=>[slot 209; t Parseen Shard Raw(486); c 1; mt -1], 202=>[slot 202; t Scrap Composite(547); c 1; mt -1], 197=>[slot 197; t Blue Paint(246); c 1; mt -1], 109=>[slot 109; t TYPE_MULTI_SLOT; Multislot: parstuningot; c 9999999; mt -1], 143=>[slot 143; t Jump Drive Computer(544); c 1; mt -1], 308=>[slot 308; t Yellow Flowers(106); c 1; mt -1], 190=>[slot 190; t Standard Factory(217); c 1; mt -1], 290=>[slot 290; t TYPE_MULTI_SLOT; Multislot: mattisecrystal; c 9999999; mt -1], 246=>[slot 246; t Warp Gate Computer(542); c 1; mt -1], 67=>[slot 67; t Red light(282); c 1; mt -1], 48=>[slot 48; t TYPE_MULTI_SLOT; Multislot: standardbluearmor; c 9999999; mt -1], 229=>[slot 229; t Zercaner Capsule(170); c 1; mt -1], 44=>[slot 44; t TYPE_MULTI_SLOT; Multislot: standardpurplearmor; c 9999999; mt -1], 247=>[slot 247; t Warp Gate Module(543); c 1; mt -1], 204=>[slot 204; t Sintyr Shard Raw(481); c 1; mt -1], 33=>[slot 33; t TYPE_MULTI_SLOT; Multislot: advancedyellowarmor; c 9999999; mt -1], 153=>[slot 153; t Salvage Computer(4); c 1; mt -1], 294=>[slot 294; t TYPE_MULTI_SLOT; Multislot: parsencrystal; c 9999999; mt -1], 34=>[slot 34; t TYPE_MULTI_SLOT; Multislot: yellowcrystalarmor; c 9999999; mt -1], 223=>[slot 223; t Varat Capsule(190); c 1; mt -1], 123=>[slot 123; t TYPE_MULTI_SLOT; Multislot: varatcircuit; c 9999999; mt -1], 284=>[slot 284; t Carved Dolom(161); c 1; mt -1], 242=>[slot 242; t Tekt Capsule(204); c 1; mt -1], 210=>[slot 210; t Nocx Shard Raw(487); c 1; mt -1], 160=>[slot 160; t Shield Supply Module(48); c 1; mt -1], 101=>[slot 101; t TYPE_MULTI_SLOT; Multislot: greenhazardarmor; c 9999999; mt -1], 11=>[slot 11; t Build Block(123); c 1; mt -1], 121=>[slot 121; t TYPE_MULTI_SLOT; Multislot: mattisecircuit; c 9999999; mt -1], 87=>[slot 87; t TYPE_MULTI_SLOT; Multislot: blastdoor; c 9999999; mt -1], 299=>[slot 299; t Fan Flower(97); c 1; mt -1], 286=>[slot 286; t Carved Tekt(205); c 1; mt -1]}, count=-1] [2015-08-28 01:37:17] DRAWING DEBUG: 2; ; 0; 0; 2; [2015-08-28 01:37:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2015-08-28 01:37:30] [BUILDBAR] Fast Switch UnnamedSceneNode; class obfuscated.yD [2015-08-28 01:37:30] [CLIENT][INVENTORY] FastSwitch: No exisitng slot found: -2; checking free [2015-08-28 01:37:30] [CLIENT][INVENTORY] FastSwitch: slot found: 138 -> 1 [2015-08-28 01:37:30] [CLIENT] Executing inventory slot switch/mod: SwitchOrCombineRequest [inv: Inventory: (6; (0, 0, 0)){293=>[slot 293; t TYPE_MULTI_SLOT; Multislot: bastyncrystal; c 9999999; mt -1], 77=>[slot 77; t Purple Rod Light(506); c 1; mt -1], 161=>[slot 161; t Power Supply Computer(334); c 1; mt -1], 154=>[slot 154; t Salvage Module(24); c 1; mt -1], 240=>[slot 240; t Varis Capsule(180); c 1; mt -1], 245=>[slot 245; t Shop Module(347); c 1; mt -1], 152=>[slot 152; t Damage Pulse Module(417); c 1; mt -1], 38=>[slot 38; t TYPE_MULTI_SLOT; Multislot: orangecrystalarmor; c 9999999; mt -1], 14=>[slot 14; t Faction Module(291); c 1; mt -1], 24=>[slot 24; t TYPE_MULTI_SLOT; Multislot: standardwhitearmor; c 9999999; mt -1], 225=>[slot 225; t Parseen Capsule(166); c 1; mt -1], 289=>[slot 289; t TYPE_MULTI_SLOT; Multislot: sintyrcrystal; c 9999999; mt -1], 108=>[slot 108; t TYPE_MULTI_SLOT; Multislot: ferikeeningot; c 9999999; mt -1], 276=>[slot 276; t Carved Cinnabar(173); c 1; mt -1], 261=>[slot 261; t Purple Vine Stuff(92); c 1; mt -1], 303=>[slot 303; t Glow Trap(101); c 1; mt -1], 309=>[slot 309; t Stone Fragment(107); c 1; mt -1], 184=>[slot 184; t Overdrive Effect Module(477); c 1; mt -1], 220=>[slot 220; t Sintyr Capsule(146); c 1; mt -1], 193=>[slot 193; t Yellow Paint(243); c 1; mt -1], 159=>[slot 159; t Shield Supply Computer(54); c 1; mt -1], 104=>[slot 104; t TYPE_MULTI_SLOT; Multislot: jisperingot; c 9999999; mt -1], 106=>[slot 106; t TYPE_MULTI_SLOT; Multislot: sertiseingot; c 9999999; mt -1], 99=>[slot 99; t Decorative Fan(680); c 1; mt -1], 129=>[slot 129; t TYPE_MULTI_SLOT; Multislot: sintyrchargedcircuit; c 9999999; mt -1], 216=>[slot 216; t Fertikeen Ore Raw(493); c 1; mt -1], 148=>[slot 148; t Missile Tube(32); c 1; mt -1], 300=>[slot 300; t Long Grass(98); c 1; mt -1], 30=>[slot 30; t TYPE_MULTI_SLOT; Multislot: blackcrystalarmor; c 9999999; mt -1], 270=>[slot 270; t Frozen Rock(275); c 1; mt -1], 155=>[slot 155; t Astrotech Computer(39); c 1; mt -1], 199=>[slot 199; t White Paint(245); c 1; mt -1], 98=>[slot 98; t TYPE_MULTI_SLOT; Multislot: decoscreen; c 9999999; mt -1], 43=>[slot 43; t TYPE_MULTI_SLOT; Multislot: basicpurplehull; c 9999999; mt -1], 239=>[slot 239; t Larimar Capsule(144); c 1; mt -1], 201=>[slot 201; t Scrap Alloy(546); c 1; mt -1], 186=>[slot 186; t Shield-Recharger(478); c 1; mt -1], 16=>[slot 16; t Power Capacitor(331); c 1; mt -1], 215=>[slot 215; t Hylat Ore Raw(492); c 1; mt -1], 56=>[slot 56; t TYPE_MULTI_SLOT; Multislot: standardbrownarmor; c 9999999; mt -1], 75=>[slot 75; t Orange Rod Light(502); c 1; mt -1], 181=>[slot 181; t Ion Effect Computer(466); c 1; mt -1], 305=>[slot 305; t Arched Cactus(103); c 1; mt -1], 296=>[slot 296; t Blue Flowers(93); c 1; mt -1], 191=>[slot 191; t Advanced Factory(259); c 1; mt -1], 65=>[slot 65; t Yellow Light(285); c 1; mt -1], 213=>[slot 213; t Zercaner Ore Raw(490); c 1; mt -1], 205=>[slot 205; t Mattise Shard Raw(482); c 1; mt -1], 139=>[slot 139; t Cloaker(22); c 1; mt -1], 187=>[slot 187; t Capsule Refinery(213); c 1; mt -1], 141=>[slot 141; t Camera(47); c 1; mt -1], 120=>[slot 120; t TYPE_MULTI_SLOT; Multislot: sintyrcircuit; c 9999999; mt -1], 116=>[slot 116; t TYPE_MULTI_SLOT; Multislot: fertikeenmother; c 9999999; mt -1], 151=>[slot 151; t Damage Pulse Computer(416); c 1; mt -1], 275=>[slot 275; t Cinnabar(171); c 1; mt -1], 292=>[slot 292; t TYPE_MULTI_SLOT; Multislot: varatcrystal; c 9999999; mt -1], 26=>[slot 26; t TYPE_MULTI_SLOT; Multislot: whitecrystalarmor; c 9999999; mt -1], 146=>[slot 146; t Cannon Barrel(16); c 1; mt -1], 29=>[slot 29; t TYPE_MULTI_SLOT; Multislot: advancedblackarmor; c 9999999; mt -1], 41=>[slot 41; t TYPE_MULTI_SLOT; Multislot: advancedredarmor; c 9999999; mt -1], 310=>[slot 310; t Funal Trap(108); c 1; mt -1], 179=>[slot 179; t Pull Effect Computer(464); c 1; mt -1], 78=>[slot 78; t Blue Rod Light(505); c 1; mt -1], 60=>[slot 60; t TYPE_MULTI_SLOT; Multislot: railtrack; c 9999999; mt -1], 13=>[slot 13; t Power Reactor Module(2); c 1; mt -1], 207=>[slot 207; t Varat Shard Raw(484); c 1; mt -1], 314=>[slot 314; t Ice Coral(280); c 1; mt -1], 297=>[slot 297; t Small Cactus(95); c 1; mt -1], 280=>[slot 280; t Carved Larimar(145); c 1; mt -1], 230=>[slot 230; t Sertise Capsule(162); c 1; mt -1], 93=>[slot 93; t Decorative Charts(657); c 1; mt -1], 63=>[slot 63; t White Light(55); c 1; mt -1], 49=>[slot 49; t TYPE_MULTI_SLOT; Multislot: advancedbluearmor; c 9999999; mt -1], 214=>[slot 214; t Sertise Ore Raw(491); c 1; mt -1], 227=>[slot 227; t Threns Capsule(154); c 1; mt -1], 137=>[slot 137; t Ship Core(1); c 1; mt -1], 85=>[slot 85; t TYPE_MULTI_SLOT; Multislot: basicdoor; c 9999999; mt -1], 255=>[slot 255; t Soil(87); c 1; mt -1], 71=>[slot 71; t Black Light(498); c 1; mt -1], 53=>[slot 53; t TYPE_MULTI_SLOT; Multislot: advancedgreenarmor; c 9999999; mt -1], 277=>[slot 277; t Sugil(163); c 1; mt -1], 126=>[slot 126; t TYPE_MULTI_SLOT; Multislot: nocxcircuit; c 9999999; mt -1], 32=>[slot 32; t TYPE_MULTI_SLOT; Multislot: standardyellowarmor; c 9999999; mt -1], 105=>[slot 105; t TYPE_MULTI_SLOT; Multislot: zerkaneringot; c 9999999; mt -1], 12=>[slot 12; t Storage(120); c 1; mt -1], 112=>[slot 112; t TYPE_MULTI_SLOT; Multislot: jispermother; c 9999999; mt -1], 124=>[slot 124; t TYPE_MULTI_SLOT; Multislot: bastyncircuit; c 9999999; mt -1], 198=>[slot 198; t Green Paint(242); c 1; mt -1], 249=>[slot 249; t Shipyard Module(678); c 1; mt -1], 150=>[slot 150; t Damage Beam Module(415); c 1; mt -1], 256=>[slot 256; t Red Planet Terrain(138); c 1; mt -1], 21=>[slot 21; t TYPE_MULTI_SLOT; Multislot: standardgreyarmor; c 9999999; mt -1], 219=>[slot 219; t Hattel Capsule(182); c 1; mt -1], 217=>[slot 217; t Sapsun Ore Raw(494); c 1; mt -1], 212=>[slot 212; t Jisper Ore Raw(489); c 1; mt -1], 95=>[slot 95; t TYPE_MULTI_SLOT; Multislot: alloyedmesh; c 9999999; mt -1], 188=>[slot 188; t Micro Assembler(215); c 1; mt -1], 130=>[slot 130; t TYPE_MULTI_SLOT; Multislot: mattisechargedcircuit; c 9999999; mt -1], 111=>[slot 111; t TYPE_MULTI_SLOT; Multislot: thrensmother; c 9999999; mt -1], 169=>[slot 169; t Explosive Effect Computer(420); c 1; mt -1], 42=>[slot 42; t TYPE_MULTI_SLOT; Multislot: redcrystalarmor; c 9999999; mt -1], 31=>[slot 31; t TYPE_MULTI_SLOT; Multislot: basicyellowhull; c 9999999; mt -1], 76=>[slot 76; t Red Rod Light(501); c 1; mt -1], 185=>[slot 185; t Shield Capacitator(3); c 1; mt -1], 59=>[slot 59; t Rail Docker(663); c 1; mt -1], 52=>[slot 52; t TYPE_MULTI_SLOT; Multislot: standardgreenarmor; c 9999999; mt -1], 258=>[slot 258; t Cactus(89); c 1; mt -1], 54=>[slot 54; t TYPE_MULTI_SLOT; Multislot: greencrystalarmor; c 9999999; mt -1], 231=>[slot 231; t Hylat Capsule(142); c 1; mt -1], 37=>[slot 37; t TYPE_MULTI_SLOT; Multislot: advancedorangearmor; c 9999999; mt -1], 254=>[slot 254; t Sand(74); c 1; mt -1], 138=>[slot 138; t Thruster Module(8); c 1; mt -1], 224=>[slot 224; t Bastyn Capsule(186); c 1; mt -1], 291=>[slot 291; t TYPE_MULTI_SLOT; Multislot: rammetcrystal; c 9999999; mt -1], 295=>[slot 295; t TYPE_MULTI_SLOT; Multislot: nocxcrystal; c 9999999; mt -1], 91=>[slot 91; t Display Module(479); c 1; mt -1], 81=>[slot 81; t TYPE_MULTI_SLOT; Multislot: activation trigger; c 9999999; mt -1], 79=>[slot 79; t Green Rod Light(504); c 1; mt -1], 94=>[slot 94; t Conduit (Blue)(658); c 1; mt -1], 315=>[slot 315; t Snowbuds(281); c 1; mt -1], 25=>[slot 25; t TYPE_MULTI_SLOT; Multislot: advancedwhitearmor; c 9999999; mt -1], 158=>[slot 158; t Shield Drain Module(40); c 1; mt -1], 22=>[slot 22; t TYPE_MULTI_SLOT; Multislot: advancedgreyarmor; c 9999999; mt -1], 58=>[slot 58; t TYPE_MULTI_SLOT; Multislot: basicglass; c 9999999; mt -1], 271=>[slot 271; t Lukrah(155); c 1; mt -1], 312=>[slot 312; t Ice Fan Flower(278); c 1; mt -1], 82=>[slot 82; t TYPE_MULTI_SLOT; Multislot: logic gate; c 9999999; mt -1], 237=>[slot 237; t Cinnabar Capsule(172); c 1; mt -1], 114=>[slot 114; t TYPE_MULTI_SLOT; Multislot: sertisemother; c 9999999; mt -1], 35=>[slot 35; t TYPE_MULTI_SLOT; Multislot: basicorangehull; c 9999999; mt -1], 250=>[slot 250; t Shipyard Core Anchor(679); c 1; mt -1], 302=>[slot 302; t Fungal Growth(100); c 1; mt -1], 298=>[slot 298; t C [2015-08-28 01:37:30] oral(96); c 1; mt -1], 274=>[slot 274; t Carved Chabaz(153); c 1; mt -1], 192=>[slot 192; t Factory Enhancer(212); c 1; mt -1], 273=>[slot 273; t Chabaz(151); c 1; mt -1], 84=>[slot 84; t TYPE_MULTI_SLOT; Multislot: wireless; c 9999999; mt -1], 20=>[slot 20; t TYPE_MULTI_SLOT; Multislot: basicgreyhull; c 9999999; mt -1], 136=>[slot 136; t Beacon Charged Circuit(253); c 1; mt -1], 147=>[slot 147; t Missile Computer(38); c 1; mt -1], 97=>[slot 97; t TYPE_MULTI_SLOT; Multislot: scaffold; c 9999999; mt -1], 46=>[slot 46; t TYPE_MULTI_SLOT; Multislot: purplecrystalarmor; c 9999999; mt -1], 18=>[slot 18; t Scanner Computer(654); c 1; mt -1], 19=>[slot 19; t Scanner Antenna(655); c 1; mt -1], 132=>[slot 132; t TYPE_MULTI_SLOT; Multislot: varatchargedcircuit; c 9999999; mt -1], 304=>[slot 304; t Small Berry Bush(102); c 1; mt -1], 243=>[slot 243; t Plex Lift(113); c 1; mt -1], 232=>[slot 232; t Fertikeen Capsule(178); c 1; mt -1], 102=>[slot 102; t TYPE_MULTI_SLOT; Multislot: yellowhazardarmor; c 9999999; mt -1], 142=>[slot 142; t BOBBY AI Module(121); c 1; mt -1], 206=>[slot 206; t Rammet Shard Raw(483); c 1; mt -1], 226=>[slot 226; t Nocx Capsule(198); c 1; mt -1], 163=>[slot 163; t Power Drain Computer(332); c 1; mt -1], 131=>[slot 131; t TYPE_MULTI_SLOT; Multislot: rammetchargedcircuit; c 9999999; mt -1], 257=>[slot 257; t Rock Red Planet Terrain(141); c 1; mt -1], 228=>[slot 228; t Jisper Capsule(150); c 1; mt -1], 278=>[slot 278; t Carved Sugil(165); c 1; mt -1], 119=>[slot 119; t TYPE_MULTI_SLOT; Multislot: hattelcircuit; c 9999999; mt -1], 311=>[slot 311; t Yhole(109); c 1; mt -1], 174=>[slot 174; t Punch-Through Effect Module(423); c 1; mt -1], 282=>[slot 282; t Carved Varis(181); c 1; mt -1], 100=>[slot 100; t TYPE_MULTI_SLOT; Multislot: medicblock; c 9999999; mt -1], 89=>[slot 89; t TYPE_MULTI_SLOT; Multislot: blue force field; c 9999999; mt -1], 17=>[slot 17; t Warhead(14); c 1; mt -1], 269=>[slot 269; t Snowy Rock Surface(274); c 1; mt -1], 68=>[slot 68; t Purple Light(496); c 1; mt -1], 238=>[slot 238; t Sugil Capsule(164); c 1; mt -1], 145=>[slot 145; t Cannon Computer(6); c 1; mt -1], 36=>[slot 36; t TYPE_MULTI_SLOT; Multislot: standardorangearmor; c 9999999; mt -1], 28=>[slot 28; t TYPE_MULTI_SLOT; Multislot: standardblackarmor; c 9999999; mt -1], 287=>[slot 287; t TYPE_MULTI_SLOT; Multislot: icecrystal; c 9999999; mt -1], 221=>[slot 221; t Mattise Capsule(194); c 1; mt -1], 107=>[slot 107; t TYPE_MULTI_SLOT; Multislot: hittalingot; c 9999999; mt -1], 208=>[slot 208; t Bastyn Shard Raw(485); c 1; mt -1], 265=>[slot 265; t Red Dirt(140); c 1; mt -1], 175=>[slot 175; t Stop Effect Computer(460); c 1; mt -1], 113=>[slot 113; t TYPE_MULTI_SLOT; Multislot: zercanermother; c 9999999; mt -1], 307=>[slot 307; t Purple Weeds.(105); c 1; mt -1], 164=>[slot 164; t Power Drain Module(333); c 1; mt -1], 281=>[slot 281; t Varis(179); c 1; mt -1], 157=>[slot 157; t Shield Drain Computer(46); c 1; mt -1], 263=>[slot 263; t Grassy Rock(83); c 1; mt -1], 118=>[slot 118; t TYPE_MULTI_SLOT; Multislot: nachtmother; c 9999999; mt -1], 122=>[slot 122; t TYPE_MULTI_SLOT; Multislot: rammetcircuit; c 9999999; mt -1], 115=>[slot 115; t TYPE_MULTI_SLOT; Multislot: hitalmother; c 9999999; mt -1], 251=>[slot 251; t Ice(64); c 1; mt -1], 260=>[slot 260; t Purple Rock Stuff(91); c 1; mt -1], 177=>[slot 177; t Push Effect Computer(462); c 1; mt -1], 66=>[slot 66; t Orange Light(497); c 1; mt -1], 222=>[slot 222; t Rammet Capsule(174); c 1; mt -1], 165=>[slot 165; t Push Pulse Computer(344); c 1; mt -1], 253=>[slot 253; t Rock(73); c 1; mt -1], 62=>[slot 62; t Rail Speed Controller(672); c 1; mt -1], 259=>[slot 259; t Purple Top Stuff(90); c 1; mt -1], 135=>[slot 135; t TYPE_MULTI_SLOT; Multislot: nocxchargedcircuit; c 9999999; mt -1], 134=>[slot 134; t TYPE_MULTI_SLOT; Multislot: parsenchargedcircuit; c 9999999; mt -1], 266=>[slot 266; t Wood(84); c 1; mt -1], 262=>[slot 262; t Grass(82); c 1; mt -1], 168=>[slot 168; t Piercing Effect Module(419); c 1; mt -1], 244=>[slot 244; t Undeathinator(94); c 1; mt -1], 27=>[slot 27; t TYPE_MULTI_SLOT; Multislot: basicblackhull; c 9999999; mt -1], 127=>[slot 127; t TYPE_MULTI_SLOT; Multislot: compositecrystal; c 9999999; mt -1], 69=>[slot 69; t Blue Light(283); c 1; mt -1], 306=>[slot 306; t Mushroom(104); c 1; mt -1], 74=>[slot 74; t Yellow Rod Light(340); c 1; mt -1], 264=>[slot 264; t Blue Rock(139); c 1; mt -1], 178=>[slot 178; t Push Effect Module(463); c 1; mt -1], 173=>[slot 173; t Punch-Through Effect Computer(422); c 1; mt -1], 170=>[slot 170; t Explosive Effect Module(421); c 1; mt -1], 285=>[slot 285; t Tekt(203); c 1; mt -1], 55=>[slot 55; t TYPE_MULTI_SLOT; Multislot: basicbrownhull; c 9999999; mt -1], 92=>[slot 92; t TYPE_MULTI_SLOT; Multislot: decopanel; c 9999999; mt -1], 96=>[slot 96; t TYPE_MULTI_SLOT; Multislot: metalgrill; c 9999999; mt -1], 195=>[slot 195; t Red Paint(239); c 1; mt -1], 10=>[slot 10; t Gravity Unit(56); c 1; mt -1], 288=>[slot 288; t TYPE_MULTI_SLOT; Multislot: hattelcrystal; c 9999999; mt -1], 162=>[slot 162; t Power Supply Module(335); c 1; mt -1], 156=>[slot 156; t Astrotech Module(30); c 1; mt -1], 23=>[slot 23; t TYPE_MULTI_SLOT; Multislot: basicwhitehull; c 9999999; mt -1], 144=>[slot 144; t Jump Drive Module(545); c 1; mt -1], 45=>[slot 45; t TYPE_MULTI_SLOT; Multislot: advancedpurplearmor; c 9999999; mt -1], 64=>[slot 64; t Beacon(62); c 1; mt -1], 39=>[slot 39; t TYPE_MULTI_SLOT; Multislot: basicredhull; c 9999999; mt -1], 149=>[slot 149; t Damage Beam Computer(414); c 1; mt -1], 267=>[slot 267; t Foliage(85); c 1; mt -1], 203=>[slot 203; t Hattel Shard Raw(480); c 1; mt -1], 73=>[slot 73; t Beacon Rod(503); c 1; mt -1], 140=>[slot 140; t RadarJammer(15); c 1; mt -1], 235=>[slot 235; t Lukrah Capsule(156); c 1; mt -1], 183=>[slot 183; t Overdrive Effect Computer(476); c 1; mt -1], 86=>[slot 86; t TYPE_MULTI_SLOT; Multislot: basicglassdoor; c 9999999; mt -1], 128=>[slot 128; t TYPE_MULTI_SLOT; Multislot: hattelchargedcircuit; c 9999999; mt -1], 125=>[slot 125; t TYPE_MULTI_SLOT; Multislot: parsencircuit; c 9999999; mt -1], 57=>[slot 57; t TYPE_MULTI_SLOT; Multislot: advancedbrownarmor; c 9999999; mt -1], 50=>[slot 50; t TYPE_MULTI_SLOT; Multislot: bluecrystalarmor; c 9999999; mt -1], 211=>[slot 211; t Threns Ore Raw(488); c 1; mt -1], 176=>[slot 176; t Stop Effect Module(461); c 1; mt -1], 189=>[slot 189; t Basic Factory(211); c 1; mt -1], 110=>[slot 110; t TYPE_MULTI_SLOT; Multislot: nachtingot; c 9999999; mt -1], 47=>[slot 47; t TYPE_MULTI_SLOT; Multislot: basicbluehull; c 9999999; mt -1], 72=>[slot 72; t White Rod Light(499); c 1; mt -1], 172=>[slot 172; t EMP Effect Module(425); c 1; mt -1], 252=>[slot 252; t Lava(80); c 1; mt -1], 194=>[slot 194; t Orange Paint(238); c 1; mt -1], 234=>[slot 234; t Macet Capsule(202); c 1; mt -1], 167=>[slot 167; t Piercing Effect Computer(418); c 1; mt -1], 171=>[slot 171; t EMP Effect Computer(424); c 1; mt -1], 70=>[slot 70; t Green Light(284); c 1; mt -1], 182=>[slot 182; t Ion Effect Module(467); c 1; mt -1], 236=>[slot 236; t Chabaz Capsule(152); c 1; mt -1], 180=>[slot 180; t Pull Effect Module(465); c 1; mt -1], 166=>[slot 166; t Push Pulse Module(345); c 1; mt -1], 313=>[slot 313; t Ice Crag(279); c 1; mt -1], 301=>[slot 301; t Desert Flowers(99); c 1; mt -1], 283=>[slot 283; t Dolom(159); c 1; mt -1], 15=>[slot 15; t Faction Permission Module(346); c 1; mt -1], 279=>[slot 279; t Larimar(143); c 1; mt -1], 40=>[slot 40; t TYPE_MULTI_SLOT; Multislot: standardredarmor; c 9999999; mt -1], 272=>[slot 272; t Carved Lukrah(157); c 1; mt -1], 218=>[slot 218; t Macet Ore Raw(495); c 1; mt -1], 133=>[slot 133; t TYPE_MULTI_SLOT; Multislot: bastynchargedcircuit; c 9999999; mt -1], 241=>[slot 241; t Dolom Capsule(160); c 1; mt -1], 51=>[slot 51; t TYPE_MULTI_SLOT; Multislot: basicgreenhull; c 9999999; mt -1], 248=>[slot 248; t Shipyard Computer(677); c 1; mt -1], 196=>[slot 196; t Purple Paint(240); c 1; mt -1], 61=>[slot 61; t Rail Mass Enhancer(671); c 1; mt -1], 103=>[slot 103; t TYPE_MULTI_SLOT; Multislot: thrensingot; c 9999999; mt -1], 200=>[slot 200; t Black Paint(244); c 1; mt -1], 80=>[slot 80; t Black Rod Light(500); c 1; mt -1], [2015-08-28 01:37:30] 117=>[slot 117; t TYPE_MULTI_SLOT; Multislot: parstunmother; c 9999999; mt -1], 233=>[slot 233; t Sapsun Capsule(158); c 1; mt -1], 88=>[slot 88; t TYPE_MULTI_SLOT; Multislot: red force field; c 9999999; mt -1], 90=>[slot 90; t TYPE_MULTI_SLOT; Multislot: yellow force field; c 9999999; mt -1], 83=>[slot 83; t DELAY-Signal(407); c 1; mt -1], 268=>[slot 268; t Water(86); c 1; mt -1], 209=>[slot 209; t Parseen Shard Raw(486); c 1; mt -1], 202=>[slot 202; t Scrap Composite(547); c 1; mt -1], 197=>[slot 197; t Blue Paint(246); c 1; mt -1], 109=>[slot 109; t TYPE_MULTI_SLOT; Multislot: parstuningot; c 9999999; mt -1], 143=>[slot 143; t Jump Drive Computer(544); c 1; mt -1], 308=>[slot 308; t Yellow Flowers(106); c 1; mt -1], 190=>[slot 190; t Standard Factory(217); c 1; mt -1], 290=>[slot 290; t TYPE_MULTI_SLOT; Multislot: mattisecrystal; c 9999999; mt -1], 246=>[slot 246; t Warp Gate Computer(542); c 1; mt -1], 67=>[slot 67; t Red light(282); c 1; mt -1], 48=>[slot 48; t TYPE_MULTI_SLOT; Multislot: standardbluearmor; c 9999999; mt -1], 229=>[slot 229; t Zercaner Capsule(170); c 1; mt -1], 44=>[slot 44; t TYPE_MULTI_SLOT; Multislot: standardpurplearmor; c 9999999; mt -1], 247=>[slot 247; t Warp Gate Module(543); c 1; mt -1], 204=>[slot 204; t Sintyr Shard Raw(481); c 1; mt -1], 33=>[slot 33; t TYPE_MULTI_SLOT; Multislot: advancedyellowarmor; c 9999999; mt -1], 153=>[slot 153; t Salvage Computer(4); c 1; mt -1], 294=>[slot 294; t TYPE_MULTI_SLOT; Multislot: parsencrystal; c 9999999; mt -1], 34=>[slot 34; t TYPE_MULTI_SLOT; Multislot: yellowcrystalarmor; c 9999999; mt -1], 223=>[slot 223; t Varat Capsule(190); c 1; mt -1], 123=>[slot 123; t TYPE_MULTI_SLOT; Multislot: varatcircuit; c 9999999; mt -1], 0=>[slot 0; t Power Reactor Module(2); c 1; mt -1], 284=>[slot 284; t Carved Dolom(161); c 1; mt -1], 242=>[slot 242; t Tekt Capsule(204); c 1; mt -1], 210=>[slot 210; t Nocx Shard Raw(487); c 1; mt -1], 160=>[slot 160; t Shield Supply Module(48); c 1; mt -1], 101=>[slot 101; t TYPE_MULTI_SLOT; Multislot: greenhazardarmor; c 9999999; mt -1], 11=>[slot 11; t Build Block(123); c 1; mt -1], 121=>[slot 121; t TYPE_MULTI_SLOT; Multislot: mattisecircuit; c 9999999; mt -1], 87=>[slot 87; t TYPE_MULTI_SLOT; Multislot: blastdoor; c 9999999; mt -1], 299=>[slot 299; t Fan Flower(97); c 1; mt -1], 286=>[slot 286; t Carved Tekt(205); c 1; mt -1]} slot=1, subSlot=-1, otherSlot=138, otherInventory=Inventory: (6; (0, 0, 0)){293=>[slot 293; t TYPE_MULTI_SLOT; Multislot: bastyncrystal; c 9999999; mt -1], 77=>[slot 77; t Purple Rod Light(506); c 1; mt -1], 161=>[slot 161; t Power Supply Computer(334); c 1; mt -1], 154=>[slot 154; t Salvage Module(24); c 1; mt -1], 240=>[slot 240; t Varis Capsule(180); c 1; mt -1], 245=>[slot 245; t Shop Module(347); c 1; mt -1], 152=>[slot 152; t Damage Pulse Module(417); c 1; mt -1], 38=>[slot 38; t TYPE_MULTI_SLOT; Multislot: orangecrystalarmor; c 9999999; mt -1], 14=>[slot 14; t Faction Module(291); c 1; mt -1], 24=>[slot 24; t TYPE_MULTI_SLOT; Multislot: standardwhitearmor; c 9999999; mt -1], 225=>[slot 225; t Parseen Capsule(166); c 1; mt -1], 289=>[slot 289; t TYPE_MULTI_SLOT; Multislot: sintyrcrystal; c 9999999; mt -1], 108=>[slot 108; t TYPE_MULTI_SLOT; Multislot: ferikeeningot; c 9999999; mt -1], 276=>[slot 276; t Carved Cinnabar(173); c 1; mt -1], 261=>[slot 261; t Purple Vine Stuff(92); c 1; mt -1], 303=>[slot 303; t Glow Trap(101); c 1; mt -1], 309=>[slot 309; t Stone Fragment(107); c 1; mt -1], 184=>[slot 184; t Overdrive Effect Module(477); c 1; mt -1], 220=>[slot 220; t Sintyr Capsule(146); c 1; mt -1], 193=>[slot 193; t Yellow Paint(243); c 1; mt -1], 159=>[slot 159; t Shield Supply Computer(54); c 1; mt -1], 104=>[slot 104; t TYPE_MULTI_SLOT; Multislot: jisperingot; c 9999999; mt -1], 106=>[slot 106; t TYPE_MULTI_SLOT; Multislot: sertiseingot; c 9999999; mt -1], 99=>[slot 99; t Decorative Fan(680); c 1; mt -1], 129=>[slot 129; t TYPE_MULTI_SLOT; Multislot: sintyrchargedcircuit; c 9999999; mt -1], 216=>[slot 216; t Fertikeen Ore Raw(493); c 1; mt -1], 148=>[slot 148; t Missile Tube(32); c 1; mt -1], 300=>[slot 300; t Long Grass(98); c 1; mt -1], 30=>[slot 30; t TYPE_MULTI_SLOT; Multislot: blackcrystalarmor; c 9999999; mt -1], 270=>[slot 270; t Frozen Rock(275); c 1; mt -1], 155=>[slot 155; t Astrotech Computer(39); c 1; mt -1], 199=>[slot 199; t White Paint(245); c 1; mt -1], 98=>[slot 98; t TYPE_MULTI_SLOT; Multislot: decoscreen; c 9999999; mt -1], 43=>[slot 43; t TYPE_MULTI_SLOT; Multislot: basicpurplehull; c 9999999; mt -1], 239=>[slot 239; t Larimar Capsule(144); c 1; mt -1], 201=>[slot 201; t Scrap Alloy(546); c 1; mt -1], 186=>[slot 186; t Shield-Recharger(478); c 1; mt -1], 16=>[slot 16; t Power Capacitor(331); c 1; mt -1], 215=>[slot 215; t Hylat Ore Raw(492); c 1; mt -1], 56=>[slot 56; t TYPE_MULTI_SLOT; Multislot: standardbrownarmor; c 9999999; mt -1], 75=>[slot 75; t Orange Rod Light(502); c 1; mt -1], 181=>[slot 181; t Ion Effect Computer(466); c 1; mt -1], 305=>[slot 305; t Arched Cactus(103); c 1; mt -1], 296=>[slot 296; t Blue Flowers(93); c 1; mt -1], 191=>[slot 191; t Advanced Factory(259); c 1; mt -1], 65=>[slot 65; t Yellow Light(285); c 1; mt -1], 213=>[slot 213; t Zercaner Ore Raw(490); c 1; mt -1], 205=>[slot 205; t Mattise Shard Raw(482); c 1; mt -1], 139=>[slot 139; t Cloaker(22); c 1; mt -1], 187=>[slot 187; t Capsule Refinery(213); c 1; mt -1], 141=>[slot 141; t Camera(47); c 1; mt -1], 120=>[slot 120; t TYPE_MULTI_SLOT; Multislot: sintyrcircuit; c 9999999; mt -1], 116=>[slot 116; t TYPE_MULTI_SLOT; Multislot: fertikeenmother; c 9999999; mt -1], 151=>[slot 151; t Damage Pulse Computer(416); c 1; mt -1], 275=>[slot 275; t Cinnabar(171); c 1; mt -1], 292=>[slot 292; t TYPE_MULTI_SLOT; Multislot: varatcrystal; c 9999999; mt -1], 26=>[slot 26; t TYPE_MULTI_SLOT; Multislot: whitecrystalarmor; c 9999999; mt -1], 146=>[slot 146; t Cannon Barrel(16); c 1; mt -1], 29=>[slot 29; t TYPE_MULTI_SLOT; Multislot: advancedblackarmor; c 9999999; mt -1], 41=>[slot 41; t TYPE_MULTI_SLOT; Multislot: advancedredarmor; c 9999999; mt -1], 310=>[slot 310; t Funal Trap(108); c 1; mt -1], 179=>[slot 179; t Pull Effect Computer(464); c 1; mt -1], 78=>[slot 78; t Blue Rod Light(505); c 1; mt -1], 60=>[slot 60; t TYPE_MULTI_SLOT; Multislot: railtrack; c 9999999; mt -1], 13=>[slot 13; t Power Reactor Module(2); c 1; mt -1], 207=>[slot 207; t Varat Shard Raw(484); c 1; mt -1], 314=>[slot 314; t Ice Coral(280); c 1; mt -1], 297=>[slot 297; t Small Cactus(95); c 1; mt -1], 280=>[slot 280; t Carved Larimar(145); c 1; mt -1], 230=>[slot 230; t Sertise Capsule(162); c 1; mt -1], 93=>[slot 93; t Decorative Charts(657); c 1; mt -1], 63=>[slot 63; t White Light(55); c 1; mt -1], 49=>[slot 49; t TYPE_MULTI_SLOT; Multislot: advancedbluearmor; c 9999999; mt -1], 214=>[slot 214; t Sertise Ore Raw(491); c 1; mt -1], 227=>[slot 227; t Threns Capsule(154); c 1; mt -1], 137=>[slot 137; t Ship Core(1); c 1; mt -1], 85=>[slot 85; t TYPE_MULTI_SLOT; Multislot: basicdoor; c 9999999; mt -1], 255=>[slot 255; t Soil(87); c 1; mt -1], 71=>[slot 71; t Black Light(498); c 1; mt -1], 53=>[slot 53; t TYPE_MULTI_SLOT; Multislot: advancedgreenarmor; c 9999999; mt -1], 277=>[slot 277; t Sugil(163); c 1; mt -1], 126=>[slot 126; t TYPE_MULTI_SLOT; Multislot: nocxcircuit; c 9999999; mt -1], 32=>[slot 32; t TYPE_MULTI_SLOT; Multislot: standardyellowarmor; c 9999999; mt -1], 105=>[slot 105; t TYPE_MULTI_SLOT; Multislot: zerkaneringot; c 9999999; mt -1], 12=>[slot 12; t Storage(120); c 1; mt -1], 112=>[slot 112; t TYPE_MULTI_SLOT; Multislot: jispermother; c 9999999; mt -1], 124=>[slot 124; t TYPE_MULTI_SLOT; Multislot: bastyncircuit; c 9999999; mt -1], 198=>[slot 198; t Green Paint(242); c 1; mt -1], 249=>[slot 249; t Shipyard Module(678); c 1; mt -1], 150=>[slot 150; t Damage Beam Module(415); c 1; mt -1], 256=>[slot 256; t Red Planet Terrain(138); c 1; mt -1], 21=>[slot 21; t TYPE_MULTI_SLOT; Multislot: standardgreyarmor; c 9999999; mt -1], 219=>[slot 219; t Hattel Capsule(182); c 1; mt -1], 217=>[slot 217; t Sapsun Ore Raw(494); c 1; mt -1], 212=>[slot 212; t Jisper Ore Raw(489); c 1; mt -1], 95=>[slot 95; t TYPE_MULTI_SLOT; Multislot: alloyedmesh; c 99999 [2015-08-28 01:37:30] 99; mt -1], 188=>[slot 188; t Micro Assembler(215); c 1; mt -1], 130=>[slot 130; t TYPE_MULTI_SLOT; Multislot: mattisechargedcircuit; c 9999999; mt -1], 111=>[slot 111; t TYPE_MULTI_SLOT; Multislot: thrensmother; c 9999999; mt -1], 169=>[slot 169; t Explosive Effect Computer(420); c 1; mt -1], 42=>[slot 42; t TYPE_MULTI_SLOT; Multislot: redcrystalarmor; c 9999999; mt -1], 31=>[slot 31; t TYPE_MULTI_SLOT; Multislot: basicyellowhull; c 9999999; mt -1], 76=>[slot 76; t Red Rod Light(501); c 1; mt -1], 185=>[slot 185; t Shield Capacitator(3); c 1; mt -1], 59=>[slot 59; t Rail Docker(663); c 1; mt -1], 52=>[slot 52; t TYPE_MULTI_SLOT; Multislot: standardgreenarmor; c 9999999; mt -1], 258=>[slot 258; t Cactus(89); c 1; mt -1], 54=>[slot 54; t TYPE_MULTI_SLOT; Multislot: greencrystalarmor; c 9999999; mt -1], 231=>[slot 231; t Hylat Capsule(142); c 1; mt -1], 37=>[slot 37; t TYPE_MULTI_SLOT; Multislot: advancedorangearmor; c 9999999; mt -1], 254=>[slot 254; t Sand(74); c 1; mt -1], 138=>[slot 138; t Thruster Module(8); c 1; mt -1], 224=>[slot 224; t Bastyn Capsule(186); c 1; mt -1], 291=>[slot 291; t TYPE_MULTI_SLOT; Multislot: rammetcrystal; c 9999999; mt -1], 295=>[slot 295; t TYPE_MULTI_SLOT; Multislot: nocxcrystal; c 9999999; mt -1], 91=>[slot 91; t Display Module(479); c 1; mt -1], 81=>[slot 81; t TYPE_MULTI_SLOT; Multislot: activation trigger; c 9999999; mt -1], 79=>[slot 79; t Green Rod Light(504); c 1; mt -1], 94=>[slot 94; t Conduit (Blue)(658); c 1; mt -1], 315=>[slot 315; t Snowbuds(281); c 1; mt -1], 25=>[slot 25; t TYPE_MULTI_SLOT; Multislot: advancedwhitearmor; c 9999999; mt -1], 158=>[slot 158; t Shield Drain Module(40); c 1; mt -1], 22=>[slot 22; t TYPE_MULTI_SLOT; Multislot: advancedgreyarmor; c 9999999; mt -1], 58=>[slot 58; t TYPE_MULTI_SLOT; Multislot: basicglass; c 9999999; mt -1], 271=>[slot 271; t Lukrah(155); c 1; mt -1], 312=>[slot 312; t Ice Fan Flower(278); c 1; mt -1], 82=>[slot 82; t TYPE_MULTI_SLOT; Multislot: logic gate; c 9999999; mt -1], 237=>[slot 237; t Cinnabar Capsule(172); c 1; mt -1], 114=>[slot 114; t TYPE_MULTI_SLOT; Multislot: sertisemother; c 9999999; mt -1], 35=>[slot 35; t TYPE_MULTI_SLOT; Multislot: basicorangehull; c 9999999; mt -1], 250=>[slot 250; t Shipyard Core Anchor(679); c 1; mt -1], 302=>[slot 302; t Fungal Growth(100); c 1; mt -1], 298=>[slot 298; t Coral(96); c 1; mt -1], 274=>[slot 274; t Carved Chabaz(153); c 1; mt -1], 192=>[slot 192; t Factory Enhancer(212); c 1; mt -1], 273=>[slot 273; t Chabaz(151); c 1; mt -1], 84=>[slot 84; t TYPE_MULTI_SLOT; Multislot: wireless; c 9999999; mt -1], 20=>[slot 20; t TYPE_MULTI_SLOT; Multislot: basicgreyhull; c 9999999; mt -1], 136=>[slot 136; t Beacon Charged Circuit(253); c 1; mt -1], 147=>[slot 147; t Missile Computer(38); c 1; mt -1], 97=>[slot 97; t TYPE_MULTI_SLOT; Multislot: scaffold; c 9999999; mt -1], 46=>[slot 46; t TYPE_MULTI_SLOT; Multislot: purplecrystalarmor; c 9999999; mt -1], 18=>[slot 18; t Scanner Computer(654); c 1; mt -1], 19=>[slot 19; t Scanner Antenna(655); c 1; mt -1], 132=>[slot 132; t TYPE_MULTI_SLOT; Multislot: varatchargedcircuit; c 9999999; mt -1], 304=>[slot 304; t Small Berry Bush(102); c 1; mt -1], 243=>[slot 243; t Plex Lift(113); c 1; mt -1], 232=>[slot 232; t Fertikeen Capsule(178); c 1; mt -1], 102=>[slot 102; t TYPE_MULTI_SLOT; Multislot: yellowhazardarmor; c 9999999; mt -1], 142=>[slot 142; t BOBBY AI Module(121); c 1; mt -1], 206=>[slot 206; t Rammet Shard Raw(483); c 1; mt -1], 226=>[slot 226; t Nocx Capsule(198); c 1; mt -1], 163=>[slot 163; t Power Drain Computer(332); c 1; mt -1], 131=>[slot 131; t TYPE_MULTI_SLOT; Multislot: rammetchargedcircuit; c 9999999; mt -1], 257=>[slot 257; t Rock Red Planet Terrain(141); c 1; mt -1], 228=>[slot 228; t Jisper Capsule(150); c 1; mt -1], 278=>[slot 278; t Carved Sugil(165); c 1; mt -1], 119=>[slot 119; t TYPE_MULTI_SLOT; Multislot: hattelcircuit; c 9999999; mt -1], 311=>[slot 311; t Yhole(109); c 1; mt -1], 174=>[slot 174; t Punch-Through Effect Module(423); c 1; mt -1], 282=>[slot 282; t Carved Varis(181); c 1; mt -1], 100=>[slot 100; t TYPE_MULTI_SLOT; Multislot: medicblock; c 9999999; mt -1], 89=>[slot 89; t TYPE_MULTI_SLOT; Multislot: blue force field; c 9999999; mt -1], 17=>[slot 17; t Warhead(14); c 1; mt -1], 269=>[slot 269; t Snowy Rock Surface(274); c 1; mt -1], 68=>[slot 68; t Purple Light(496); c 1; mt -1], 238=>[slot 238; t Sugil Capsule(164); c 1; mt -1], 145=>[slot 145; t Cannon Computer(6); c 1; mt -1], 36=>[slot 36; t TYPE_MULTI_SLOT; Multislot: standardorangearmor; c 9999999; mt -1], 28=>[slot 28; t TYPE_MULTI_SLOT; Multislot: standardblackarmor; c 9999999; mt -1], 287=>[slot 287; t TYPE_MULTI_SLOT; Multislot: icecrystal; c 9999999; mt -1], 221=>[slot 221; t Mattise Capsule(194); c 1; mt -1], 107=>[slot 107; t TYPE_MULTI_SLOT; Multislot: hittalingot; c 9999999; mt -1], 208=>[slot 208; t Bastyn Shard Raw(485); c 1; mt -1], 265=>[slot 265; t Red Dirt(140); c 1; mt -1], 175=>[slot 175; t Stop Effect Computer(460); c 1; mt -1], 113=>[slot 113; t TYPE_MULTI_SLOT; Multislot: zercanermother; c 9999999; mt -1], 307=>[slot 307; t Purple Weeds.(105); c 1; mt -1], 164=>[slot 164; t Power Drain Module(333); c 1; mt -1], 281=>[slot 281; t Varis(179); c 1; mt -1], 157=>[slot 157; t Shield Drain Computer(46); c 1; mt -1], 263=>[slot 263; t Grassy Rock(83); c 1; mt -1], 118=>[slot 118; t TYPE_MULTI_SLOT; Multislot: nachtmother; c 9999999; mt -1], 122=>[slot 122; t TYPE_MULTI_SLOT; Multislot: rammetcircuit; c 9999999; mt -1], 115=>[slot 115; t TYPE_MULTI_SLOT; Multislot: hitalmother; c 9999999; mt -1], 251=>[slot 251; t Ice(64); c 1; mt -1], 260=>[slot 260; t Purple Rock Stuff(91); c 1; mt -1], 177=>[slot 177; t Push Effect Computer(462); c 1; mt -1], 66=>[slot 66; t Orange Light(497); c 1; mt -1], 222=>[slot 222; t Rammet Capsule(174); c 1; mt -1], 165=>[slot 165; t Push Pulse Computer(344); c 1; mt -1], 253=>[slot 253; t Rock(73); c 1; mt -1], 62=>[slot 62; t Rail Speed Controller(672); c 1; mt -1], 259=>[slot 259; t Purple Top Stuff(90); c 1; mt -1], 135=>[slot 135; t TYPE_MULTI_SLOT; Multislot: nocxchargedcircuit; c 9999999; mt -1], 134=>[slot 134; t TYPE_MULTI_SLOT; Multislot: parsenchargedcircuit; c 9999999; mt -1], 266=>[slot 266; t Wood(84); c 1; mt -1], 262=>[slot 262; t Grass(82); c 1; mt -1], 168=>[slot 168; t Piercing Effect Module(419); c 1; mt -1], 244=>[slot 244; t Undeathinator(94); c 1; mt -1], 27=>[slot 27; t TYPE_MULTI_SLOT; Multislot: basicblackhull; c 9999999; mt -1], 127=>[slot 127; t TYPE_MULTI_SLOT; Multislot: compositecrystal; c 9999999; mt -1], 69=>[slot 69; t Blue Light(283); c 1; mt -1], 306=>[slot 306; t Mushroom(104); c 1; mt -1], 74=>[slot 74; t Yellow Rod Light(340); c 1; mt -1], 264=>[slot 264; t Blue Rock(139); c 1; mt -1], 178=>[slot 178; t Push Effect Module(463); c 1; mt -1], 173=>[slot 173; t Punch-Through Effect Computer(422); c 1; mt -1], 170=>[slot 170; t Explosive Effect Module(421); c 1; mt -1], 285=>[slot 285; t Tekt(203); c 1; mt -1], 55=>[slot 55; t TYPE_MULTI_SLOT; Multislot: basicbrownhull; c 9999999; mt -1], 92=>[slot 92; t TYPE_MULTI_SLOT; Multislot: decopanel; c 9999999; mt -1], 96=>[slot 96; t TYPE_MULTI_SLOT; Multislot: metalgrill; c 9999999; mt -1], 195=>[slot 195; t Red Paint(239); c 1; mt -1], 10=>[slot 10; t Gravity Unit(56); c 1; mt -1], 288=>[slot 288; t TYPE_MULTI_SLOT; Multislot: hattelcrystal; c 9999999; mt -1], 162=>[slot 162; t Power Supply Module(335); c 1; mt -1], 156=>[slot 156; t Astrotech Module(30); c 1; mt -1], 23=>[slot 23; t TYPE_MULTI_SLOT; Multislot: basicwhitehull; c 9999999; mt -1], 144=>[slot 144; t Jump Drive Module(545); c 1; mt -1], 45=>[slot 45; t TYPE_MULTI_SLOT; Multislot: advancedpurplearmor; c 9999999; mt -1], 64=>[slot 64; t Beacon(62); c 1; mt -1], 39=>[slot 39; t TYPE_MULTI_SLOT; Multislot: basicredhull; c 9999999; mt -1], 149=>[slot 149; t Damage Beam Computer(414); c 1; mt -1], 267=>[slot 267; t Foliage(85); c 1; mt -1], 203=>[slot 203; t Hattel Shard Raw(480); c 1; mt -1], 73=>[slot 73; t Beacon Rod(503); c 1; mt -1], 140=>[slot 140; t RadarJammer(15); c 1; mt -1], 235=>[slot 235; t Lukrah Capsule(156); c 1; mt -1], 183=>[slot 183; t Overdrive Effect Computer(476); c 1; mt -1], [2015-08-28 01:37:30] 86=>[slot 86; t TYPE_MULTI_SLOT; Multislot: basicglassdoor; c 9999999; mt -1], 128=>[slot 128; t TYPE_MULTI_SLOT; Multislot: hattelchargedcircuit; c 9999999; mt -1], 125=>[slot 125; t TYPE_MULTI_SLOT; Multislot: parsencircuit; c 9999999; mt -1], 57=>[slot 57; t TYPE_MULTI_SLOT; Multislot: advancedbrownarmor; c 9999999; mt -1], 50=>[slot 50; t TYPE_MULTI_SLOT; Multislot: bluecrystalarmor; c 9999999; mt -1], 211=>[slot 211; t Threns Ore Raw(488); c 1; mt -1], 176=>[slot 176; t Stop Effect Module(461); c 1; mt -1], 189=>[slot 189; t Basic Factory(211); c 1; mt -1], 110=>[slot 110; t TYPE_MULTI_SLOT; Multislot: nachtingot; c 9999999; mt -1], 47=>[slot 47; t TYPE_MULTI_SLOT; Multislot: basicbluehull; c 9999999; mt -1], 72=>[slot 72; t White Rod Light(499); c 1; mt -1], 172=>[slot 172; t EMP Effect Module(425); c 1; mt -1], 252=>[slot 252; t Lava(80); c 1; mt -1], 194=>[slot 194; t Orange Paint(238); c 1; mt -1], 234=>[slot 234; t Macet Capsule(202); c 1; mt -1], 167=>[slot 167; t Piercing Effect Computer(418); c 1; mt -1], 171=>[slot 171; t EMP Effect Computer(424); c 1; mt -1], 70=>[slot 70; t Green Light(284); c 1; mt -1], 182=>[slot 182; t Ion Effect Module(467); c 1; mt -1], 236=>[slot 236; t Chabaz Capsule(152); c 1; mt -1], 180=>[slot 180; t Pull Effect Module(465); c 1; mt -1], 166=>[slot 166; t Push Pulse Module(345); c 1; mt -1], 313=>[slot 313; t Ice Crag(279); c 1; mt -1], 301=>[slot 301; t Desert Flowers(99); c 1; mt -1], 283=>[slot 283; t Dolom(159); c 1; mt -1], 15=>[slot 15; t Faction Permission Module(346); c 1; mt -1], 279=>[slot 279; t Larimar(143); c 1; mt -1], 40=>[slot 40; t TYPE_MULTI_SLOT; Multislot: standardredarmor; c 9999999; mt -1], 272=>[slot 272; t Carved Lukrah(157); c 1; mt -1], 218=>[slot 218; t Macet Ore Raw(495); c 1; mt -1], 133=>[slot 133; t TYPE_MULTI_SLOT; Multislot: bastynchargedcircuit; c 9999999; mt -1], 241=>[slot 241; t Dolom Capsule(160); c 1; mt -1], 51=>[slot 51; t TYPE_MULTI_SLOT; Multislot: basicgreenhull; c 9999999; mt -1], 248=>[slot 248; t Shipyard Computer(677); c 1; mt -1], 196=>[slot 196; t Purple Paint(240); c 1; mt -1], 61=>[slot 61; t Rail Mass Enhancer(671); c 1; mt -1], 103=>[slot 103; t TYPE_MULTI_SLOT; Multislot: thrensingot; c 9999999; mt -1], 200=>[slot 200; t Black Paint(244); c 1; mt -1], 80=>[slot 80; t Black Rod Light(500); c 1; mt -1], 117=>[slot 117; t TYPE_MULTI_SLOT; Multislot: parstunmother; c 9999999; mt -1], 233=>[slot 233; t Sapsun Capsule(158); c 1; mt -1], 88=>[slot 88; t TYPE_MULTI_SLOT; Multislot: red force field; c 9999999; mt -1], 90=>[slot 90; t TYPE_MULTI_SLOT; Multislot: yellow force field; c 9999999; mt -1], 83=>[slot 83; t DELAY-Signal(407); c 1; mt -1], 268=>[slot 268; t Water(86); c 1; mt -1], 209=>[slot 209; t Parseen Shard Raw(486); c 1; mt -1], 202=>[slot 202; t Scrap Composite(547); c 1; mt -1], 197=>[slot 197; t Blue Paint(246); c 1; mt -1], 109=>[slot 109; t TYPE_MULTI_SLOT; Multislot: parstuningot; c 9999999; mt -1], 143=>[slot 143; t Jump Drive Computer(544); c 1; mt -1], 308=>[slot 308; t Yellow Flowers(106); c 1; mt -1], 190=>[slot 190; t Standard Factory(217); c 1; mt -1], 290=>[slot 290; t TYPE_MULTI_SLOT; Multislot: mattisecrystal; c 9999999; mt -1], 246=>[slot 246; t Warp Gate Computer(542); c 1; mt -1], 67=>[slot 67; t Red light(282); c 1; mt -1], 48=>[slot 48; t TYPE_MULTI_SLOT; Multislot: standardbluearmor; c 9999999; mt -1], 229=>[slot 229; t Zercaner Capsule(170); c 1; mt -1], 44=>[slot 44; t TYPE_MULTI_SLOT; Multislot: standardpurplearmor; c 9999999; mt -1], 247=>[slot 247; t Warp Gate Module(543); c 1; mt -1], 204=>[slot 204; t Sintyr Shard Raw(481); c 1; mt -1], 33=>[slot 33; t TYPE_MULTI_SLOT; Multislot: advancedyellowarmor; c 9999999; mt -1], 153=>[slot 153; t Salvage Computer(4); c 1; mt -1], 294=>[slot 294; t TYPE_MULTI_SLOT; Multislot: parsencrystal; c 9999999; mt -1], 34=>[slot 34; t TYPE_MULTI_SLOT; Multislot: yellowcrystalarmor; c 9999999; mt -1], 223=>[slot 223; t Varat Capsule(190); c 1; mt -1], 123=>[slot 123; t TYPE_MULTI_SLOT; Multislot: varatcircuit; c 9999999; mt -1], 0=>[slot 0; t Power Reactor Module(2); c 1; mt -1], 284=>[slot 284; t Carved Dolom(161); c 1; mt -1], 242=>[slot 242; t Tekt Capsule(204); c 1; mt -1], 210=>[slot 210; t Nocx Shard Raw(487); c 1; mt -1], 160=>[slot 160; t Shield Supply Module(48); c 1; mt -1], 101=>[slot 101; t TYPE_MULTI_SLOT; Multislot: greenhazardarmor; c 9999999; mt -1], 11=>[slot 11; t Build Block(123); c 1; mt -1], 121=>[slot 121; t TYPE_MULTI_SLOT; Multislot: mattisecircuit; c 9999999; mt -1], 87=>[slot 87; t TYPE_MULTI_SLOT; Multislot: blastdoor; c 9999999; mt -1], 299=>[slot 299; t Fan Flower(97); c 1; mt -1], 286=>[slot 286; t Carved Tekt(205); c 1; mt -1]}, count=-1] [2015-08-28 01:37:31] BLOCK ORIENTATION FOR Power Reactor Module: FRONT [2015-08-28 01:37:33] [GETNEXTTONEAREST] SIDE: BACK: (-0.37719727, 0.0513916, -0.4807129); (0, 0, 0) [2015-08-28 01:37:33] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@994105536([CCS|CLI Ship[spunkie2_1440751007886](334)])} [2015-08-28 01:37:33] adding new element to MH at (8, 8, 7)[NONE]o[FRONT][active][0hp], type 2 [2015-08-28 01:37:33] Selected slot is now: 2 [2015-08-28 01:37:34] SETTING BBB TO DEFAULT:: Thruster Module [2015-08-28 01:37:34] Selected slot is now: 1 [2015-08-28 01:37:34] DRAWING DEBUG: 8; ; 0; 0; 8; [2015-08-28 01:37:34] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2015-08-28 01:37:34] [GETNEXTTONEAREST] SIDE: BACK: (-0.32922363, 0.046142578, -1.4987183); (0, 0, -1) [2015-08-28 01:37:34] [CLIENT][EDIT] PLACING AT (8, 8, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@994105536([CCS|CLI Ship[spunkie2_1440751007886](334)])} [2015-08-28 01:37:34] adding new element to MH at (8, 8, 6)[NONE]o[FRONT][active][0hp], type 8 [2015-08-28 01:37:35] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hy@21471a87); DOCKED: false; RAIL: false [2015-08-28 01:37:40] [CLIENT] UPDATING SECTOR FOR Ship[spunkie2_1440751007886](334) FROM 18 TO 54 [2015-08-28 01:37:40] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:37:40] [CLIENT] UPDATING SECTOR FOR Ship[spunkie2_1440751007886](334) FROM 18 TO 54 [2015-08-28 01:37:40] [REMOTE] Received warp: Ship[spunkie2_1440751007886](334): (-1145.3247, -1149.1836, -1052.8037) [2015-08-28 01:37:40] RECEIVED BREADCAST VELOS: Ship[spunkie2_1440751007886](334) : (-1.0696324, 71.14, 23.726707); (0.5248022, 0.14022325, -0.049911745) [2015-08-28 01:37:40] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[spunkie2_1440751007886](334): (-1145.3247, -1149.1836, -1052.8037) [2015-08-28 01:37:43] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[spunkie2_1440751007886](334); segSec: 54; [2015-08-28 01:37:43] [CLIENT]: PlS[spunkie2 ; id(166)(2)f(10001)] request control: Ship[spunkie2_1440751007886](334) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:37:43] [CLIENT] CHANGED ENTERED: set to: null [2015-08-28 01:37:43] [CONTROLLERSTATE] Client(2); PlS[spunkie2 ; id(166)(2)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie2 ; id(166)(2)f(10001)], fromId=334 (Ship[spunkie2_1440751007886](334)), fromPos=(8, 8, 8), toId=282 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]), toPos=(0, 0, 0), hide=true] [2015-08-28 01:37:43] [CONTROLLERSTATE][REMOVE-UNIT] Client(2); REMOVING CONTROLLER UNIT FROM PlS[spunkie2 ; id(166)(2)f(10001)]: Ship[spunkie2_1440751007886](334); detach pos: (-1130.9185, -1143.4982, -970.1412) [2015-08-28 01:37:43] CHECKING EE: Client(2) [2015-08-28 01:37:43] [CLIENT][BUILDTOOLS] Reset area placement [2015-08-28 01:37:43] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2015-08-28 01:37:43] [CONTROLLER][ADD-UNIT] (Client(2)): PlS[spunkie2 ; id(166)(2)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:37:43] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]; at: (-1130.9185, -1143.4982, -970.1412) [2015-08-28 01:37:43] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 secs [2015-08-28 01:37:43] [CLIENT][POPUP] INFO: Gravity neutralized [2015-08-28 01:37:43] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1130.9185, -1143.4982, -970.1412); (-1130.9185, -1143.4982, -970.1412) [2015-08-28 01:37:43] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-1129.604, -1143.1849, -970.50726) [2015-08-28 01:37:43] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1130.9185, -1143.4982, -970.1412) -> (-1129.604, -1143.1849, -970.50726) [2015-08-28 01:37:43] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1130.9185, -1143.4982, -970.1412) TO (-1129.604, -1143.1849, -970.50726) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:37:43] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[spunkie2_1440751007886](334) [2015-08-28 01:37:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) SOURCE CHANGE null -> Ship[spunkie2_1440751007886](334) [2015-08-28 01:37:43] [SIMPLETRANSFORMABLE] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity change sent [2015-08-28 01:37:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] changed gravity on Client(2) Ship[spunkie2_1440751007886](334) -> (0.0, 0.0, 0.0) [2015-08-28 01:37:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(2) Ship[spunkie2_1440751007886](334) -> (0.0, 0.0, 0.0) [2015-08-28 01:37:43] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1129.604, -1143.1849, -970.50726) [2015-08-28 01:37:43] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[spunkie2_1440751007886](334) [2015-08-28 01:37:43] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:37:43] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[spunkie2_1440751007886](334) origin: (-1129.6041, -1143.1849, -970.50726) [2015-08-28 01:37:43] Client(2) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 334 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_spunkie2_1440751007886(334); (0.0, 0.0, 0.0)] [2015-08-28 01:37:46] [CLIENT] CHARACTER ALIGN PRESSED ON Client(2); (0.14952257, -0.52333343, -0.8389203) [2015-08-28 01:37:46] [CLIENT][POPUP] INFO: Ended alignment [2015-08-28 01:37:46] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), null [2015-08-28 01:37:46] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) SOURCE CHANGE Ship[spunkie2_1440751007886](334) -> null [2015-08-28 01:37:46] [SIMPLETRANSFORMABLE] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity change sent [2015-08-28 01:37:46] [SIMPLETRANSFORMABLE] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity change sent [2015-08-28 01:37:46] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] changed gravity on Client(2) null -> (0.0, 0.0, 0.0) [2015-08-28 01:37:46] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] (handleGravity()) Deactivating gravity [2015-08-28 01:37:46] Client(2) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2015-08-28 01:37:50] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1137.2872, -1150.0621, -966.9745); (-1137.2872, -1150.0621, -966.9745) [2015-08-28 01:37:50] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1137.2872, -1150.0621, -966.9745) -> (-1137.2872, -1150.0621, -966.9745) [2015-08-28 01:37:50] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1137.2872, -1150.0621, -966.9745) TO (-1137.2872, -1150.0621, -966.9745) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:37:50] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:37:50] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1137.2872, -1150.0621, -966.9745); (-1137.2872, -1150.0621, -966.9745) [2015-08-28 01:37:50] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1137.2872, -1150.0621, -966.9745) -> (-1137.2872, -1150.0621, -966.9745) [2015-08-28 01:37:50] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1137.2872, -1150.0621, -966.9745) TO (-1137.2872, -1150.0621, -966.9745) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:37:50] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1137.0522, 1149.9912, -967.16455) [2015-08-28 01:37:50] [REMOTE] FLAGGIN OWN CLIENT warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1137.0522, 1149.9912, -967.16455) [2015-08-28 01:37:57] HIT RESULT near: (4, 21, 3)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 10][active][250hp][kx], on Ship[corvette_1440494191801](23) [2015-08-28 01:37:57] [CLIENT] ACTIVATE BLOCK (std) (4, 21, 3)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 10][active][250hp][kx] [2015-08-28 01:37:58] HIT RESULT near: (3, 21, 5)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 9][inactive][250hp][kF], on Ship[corvette_1440494191801](23) [2015-08-28 01:37:58] [CLIENT] ACTIVATE BLOCK (std) (3, 21, 5)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 9][inactive][250hp][kF] [2015-08-28 01:38:01] CURPOSBEF: (-1145.673, 1148.475, -955.6018) [2015-08-28 01:38:01] RECOVER: 1.0; dist -0.0043839477; (-0.7740646, -0.0047389828, 0.63286614) ---> (-1145.6722, 1148.475, -955.60236) [2015-08-28 01:38:01] CURPOSBEF: (-1145.6722, 1148.475, -955.60236) [2015-08-28 01:38:01] RECOVER: 1.0; dist -0.0075366134; (-0.7781522, 4.5400122E-4, 0.62534946) ---> (-1145.671, 1148.475, -955.6033) [2015-08-28 01:38:01] CURPOSBEF: (-1145.671, 1148.475, -955.6033) [2015-08-28 01:38:01] RECOVER: 1.0; dist -0.0051603056; (-0.7804655, -0.011838202, 0.6228687) ---> (-1145.6702, 1148.475, -955.60394) [2015-08-28 01:38:01] CURPOSBEF: (-1145.6702, 1148.475, -955.60394) [2015-08-28 01:38:01] RECOVER: 1.0; dist -0.0040799268; (-0.7829496, -0.020031985, 0.6212399) ---> (-1145.6696, 1148.475, -955.60443) [2015-08-28 01:38:01] CURPOSBEF: (-1145.6696, 1148.475, -955.60443) [2015-08-28 01:38:01] RECOVER: 1.0; dist -0.0032578595; (-0.7839999, -0.027801735, 0.6179748) ---> (-1145.6691, 1148.475, -955.60486) [2015-08-28 01:38:01] CURPOSBEF: (-1145.6691, 1148.475, -955.60486) [2015-08-28 01:38:01] RECOVER: 1.0; dist -0.0026496712; (-0.78682756, -0.030481989, 0.6147819) ---> (-1145.6687, 1148.475, -955.60516) [2015-08-28 01:38:01] CURPOSBEF: (-1145.6687, 1148.475, -955.60516) [2015-08-28 01:38:01] RECOVER: 1.0; dist -0.0021761195; (-0.7902305, -0.037072916, 0.6114974) ---> (-1145.6683, 1148.475, -955.6054) [2015-08-28 01:38:02] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1141.978, 1150.4675, -956.2495); (-1141.978, 1150.4675, -956.2495) [2015-08-28 01:38:02] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1141.978, 1150.4675, -956.2495) -> (-1141.978, 1150.4675, -956.2495) [2015-08-28 01:38:02] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1141.978, 1150.4675, -956.2495) TO (-1141.978, 1150.4675, -956.2495) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:38:02] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:38:02] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1141.978, 1150.4675, -956.2495); (-1141.978, 1150.4675, -956.2495) [2015-08-28 01:38:02] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1141.978, 1150.4675, -956.2495) -> (-1141.978, 1150.4675, -956.2495) [2015-08-28 01:38:02] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1141.978, 1150.4675, -956.2495) TO (-1141.978, 1150.4675, -956.2495) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:38:02] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1141.8839, -1149.7948, -956.1243) [2015-08-28 01:38:02] [REMOTE] FLAGGIN OWN CLIENT warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1141.8839, -1149.7948, -956.1243) [2015-08-28 01:38:02] CURPOSBEF: (-1141.8839, -1149.7948, -956.1243) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.2536668; (-0.9988909, 0.0053530624, 0.011687968) ---> (-1141.8333, -1149.795, -956.12494) [2015-08-28 01:38:02] CURPOSBEF: (-1141.8333, -1149.795, -956.12494) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.26624113; (0.9998457, 4.0731952E-4, -0.0132218795) ---> (-1141.8865, -1149.795, -956.1242) [2015-08-28 01:38:02] CURPOSBEF: (-1141.8865, -1149.795, -956.1242) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.25630862; (-0.9992077, 0.005356748, 0.011677578) ---> (-1141.8352, -1149.7953, -956.1248) [2015-08-28 01:38:02] CURPOSBEF: (-1141.8352, -1149.7953, -956.1248) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.26365125; (0.99974686, 4.0926266E-4, -0.013243777) ---> (-1141.888, -1149.7953, -956.12415) [2015-08-28 01:38:02] CURPOSBEF: (-1141.888, -1149.7953, -956.12415) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.2579332; (-0.9993586, 0.0053581526, 0.011665259) ---> (-1141.8364, -1149.7955, -956.12476) [2015-08-28 01:38:02] CURPOSBEF: (-1141.8364, -1149.7955, -956.12476) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.26216614; (0.99966794, 4.1026753E-4, -0.013261776) ---> (-1141.8888, -1149.7955, -956.1241) [2015-08-28 01:38:02] CURPOSBEF: (-1141.8888, -1149.7955, -956.1241) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.25880742; (-0.99943715, 0.005358966, 0.011650722) ---> (-1141.837, -1149.7958, -956.1247) [2015-08-28 01:38:02] CURPOSBEF: (-1141.837, -1149.7958, -956.1247) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.2611758; (0.9996137, 4.1124574E-4, -0.013279772) ---> (-1141.8893, -1149.7958, -956.124) [2015-08-28 01:38:02] CURPOSBEF: (-1141.8893, -1149.7958, -956.124) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.2593063; (-0.9994792, 0.0053597405, 0.011635003) ---> (-1141.8374, -1149.796, -956.12463) [2015-08-28 01:38:02] CURPOSBEF: (-1141.8374, -1149.796, -956.12463) [2015-08-28 01:38:02] RECOVER: 1.0; dist -0.26067895; (0.9995798, 4.1223114E-4, -0.013297851) ---> (-1141.8895, -1149.796, -956.12396) [2015-08-28 01:38:03] CURPOSBEF: (-1142.6979, -1146.6942, -959.18524) [2015-08-28 01:38:03] RECOVER: 1.0; dist 0.023492035; (-0.656974, -0.75158906, 0.0122531345) ---> (-1142.7009, -1146.6978, -959.1852) [2015-08-28 01:38:03] CURPOSBEF: (-1142.7009, -1146.6978, -959.1852) [2015-08-28 01:38:03] RECOVER: 1.0; dist 0.018980464; (-0.67368907, -0.73674715, 0.0123453075) ---> (-1142.7035, -1146.7006, -959.1851) [2015-08-28 01:38:03] CURPOSBEF: (-1142.7035, -1146.7006, -959.1851) [2015-08-28 01:38:03] RECOVER: 1.0; dist 0.014956815; (-0.6105361, -0.79090375, 0.012238225) ---> (-1142.7053, -1146.7029, -959.18506) [2015-08-28 01:38:03] CURPOSBEF: (-1142.7053, -1146.7029, -959.18506) [2015-08-28 01:38:03] RECOVER: 1.0; dist 0.0122445505; (-0.61750907, -0.7849484, 0.010871347) ---> (-1142.7068, -1146.7048, -959.18506) [2015-08-28 01:38:03] CURPOSBEF: (-1142.7068, -1146.7048, -959.18506) [2015-08-28 01:38:03] RECOVER: 1.0; dist 0.009813005; (-0.62053454, -0.7833273, 0.011792133) ---> (-1142.708, -1146.7064, -959.18506) [2015-08-28 01:38:08] [CLIENT][POPUP] INFO: Aligned to corvette_1440494191801 [derpey] [2015-08-28 01:38:08] [SIT] SIDE: TOP: (0.020019531, 16.49646, 3.1340332); (0, 16, 3) [2015-08-28 01:38:08] [SIT] Client(2): (8, 25, 11) -> (8, 25, 12); (8, 25, 11)[NONE]o[FRONT][inactive][5hp], (8, 25, 12)[NONE]o[FRONT][active][0hp], (8, 24, 12)[NONE]o[FRONT][active][0hp] [2015-08-28 01:38:08] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[corvette_1440494191801](23) [2015-08-28 01:38:08] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) SOURCE CHANGE null -> Ship[corvette_1440494191801](23) [2015-08-28 01:38:08] [SIMPLETRANSFORMABLE] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity change sent [2015-08-28 01:38:08] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:08] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] changed gravity on Client(2) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:38:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change: (-1143.316, -1146.629, -953.87885) [2015-08-28 01:38:08] Client(2)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:38:08] [PLAYERCHARACTER] Client(2) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:38:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.3159, -1146.6293, -953.8789) [2015-08-28 01:38:08] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:08] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:08] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:08] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:08] Client(2) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 23 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_corvette_1440494191801(23); (0.0, 0.0, 0.0)] [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY][Client(2)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: sector test failed: gravitySource: 18, self: 54 [2015-08-28 01:38:09] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(2) SOURCE CHANGE Ship[corvette_1440494191801](23) -> null [2015-08-28 01:38:09] [SIMPLETRANSFORMABLE] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity change sent [2015-08-28 01:38:09] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] changed gravity on Client(2) null -> (0.0, 0.0, 0.0) [2015-08-28 01:38:09] Client(2) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] (handleGravity()) Deactivating gravity [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [CLIENT][POPUP] INFO: Gravity neutralized [2015-08-28 01:38:09] Client(2) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.333, 1153.4005, -953.9654); (-1143.333, 1153.4005, -953.9654) [2015-08-28 01:38:09] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, 1153.4005, -953.9654) -> (-1143.333, 1153.4005, -953.9654) [2015-08-28 01:38:09] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.333, 1153.4005, -953.9654) TO (-1143.333, 1153.4005, -953.9654) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:38:09] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 339 [2015-08-28 01:38:09] [KINEMATIC] Client(2) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: FROM (-1143.333, 1153.4005, -953.9654); (-1143.333, 1153.4005, -953.9654) [2015-08-28 01:38:09] [PLAYERCHARACTER][ONPHYSICSADD][Client(2)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, 1153.4005, -953.9654) -> (-1143.333, 1153.4005, -953.9654) [2015-08-28 01:38:09] [REMOTETRANFORM][WARP] Client(2) SETTING WARP POSITION from (-1143.333, 1153.4005, -953.9654) TO (-1143.333, 1153.4005, -953.9654) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:38:09] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:38:09] [REMOTE] FLAGGIN OWN CLIENT warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl5](29) since it hasn't changed: lastChanged: 1440750622111 / last written 1440750963271 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl0](26) since it hasn't changed: lastChanged: 1440750622107 / last written 1440750963271 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl7](31) since it hasn't changed: lastChanged: 1440750621905 / last written 1440750963271 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl70](25) since it hasn't changed: lastChanged: 1440750622047 / last written 1440750963272 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl20](32) since it hasn't changed: lastChanged: 1440750621417 / last written 1440750963272 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl30](22) since it hasn't changed: lastChanged: 1440750622078 / last written 1440750963272 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl60](19) since it hasn't changed: lastChanged: 1440750622114 / last written 1440750963272 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl10](33) since it hasn't changed: lastChanged: 1440750622116 / last written 1440750963272 [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) WRITING Ship[corvette_1440494191801](23) since it HAS changed: lastChanged: 1440751078954 / last written 1440750963285 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[corvette_1440494191801](23) on Client(2) took: 12 ms (file header: 0ms) [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl1](24) since it hasn't changed: lastChanged: 1440750621786 / last written 1440750963272 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl6](34) since it hasn't changed: lastChanged: 1440750622117 / last written 1440750963273 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl4](30) since it hasn't changed: lastChanged: 1440750622006 / last written 1440750963273 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl00](35) since it hasn't changed: lastChanged: 1440750622094 / last written 1440750963286 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl3](27) since it hasn't changed: lastChanged: 1440750622096 / last written 1440750963287 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl40](21) since it hasn't changed: lastChanged: 1440750621901 / last written 1440750963287 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl50](20) since it hasn't changed: lastChanged: 1440750622098 / last written 1440750963287 [2015-08-28 01:38:09] [SENDABLESEGMENTVONTROLLER][WRITE] Client(2) skipping block data writing of Ship[corvette_1440494191801rl2](28) since it hasn't changed: lastChanged: 1440750621903 / last written 1440750963287 [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:09] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:10] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:11] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:12] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:13] [KINEMATIC][ERROR] Client(2); PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Sitting gravity source [2015-08-28 01:38:14] [CLIENT][POPUP] ERROR: Can no longer sit here! [2015-08-28 01:38:30] [GLFrame] Display Requested Close [2015-08-28 01:38:30] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT [2015-08-28 01:38:30] org.schema.schine.graphicsengine.core.FinishedFrameException [2015-08-28 01:38:30] at obfuscated.aqC.a(SourceFile:173) [2015-08-28 01:38:30] at obfuscated.aqC.a(SourceFile:1162) [2015-08-28 01:38:30] at obfuscated.C.h(SourceFile:2731) [2015-08-28 01:38:30] at obfuscated.KS.run(SourceFile:92) [2015-08-28 01:38:30] at java.lang.Thread.run(Unknown Source) [2015-08-28 01:38:30] [AUDIO] Cleaning up sound system [2015-08-28 01:38:30] SoundSystem shutting down... [2015-08-28 01:38:30] Author: Paul Lamb, www.paulscode.com [2015-08-28 01:38:30] [CLIENT] CLIENT SHUTDOWN. Dumping client data! [2015-08-28 01:38:30] [CLIENT] CLIENT SHUTDOWN. client data saved! [2015-08-28 01:38:30] [CLIENT] CLIENT SHUTDOWN. thread pool terminated! [2015-08-28 01:38:30] [GLFrame] terminated frame: exiting program; finished: true [2015-08-28 01:38:30] Exiting because of terminated frame [2015-08-28 01:38:30] org.schema.schine.network.client.ClientProcessor@3308a181 sending logout [2015-08-28 01:38:30] [CLIENT] CLOSING SOCKET [2015-08-28 01:38:30] [CLIENT] CLOSING SOCKET [2015-08-28 01:38:30] [CLIENT] SAVING CLIENT CHANNEL all Open: false; [2015-08-28 01:38:30] [CLIENT] SAVING CLIENT CHANNEL Faction10001 Open: false; [2015-08-28 01:38:30] java.net.SocketException: Socket closed [2015-08-28 01:38:30] at java.net.SocketInputStream.socketRead0(Native Method) [2015-08-28 01:38:30] at java.net.SocketInputStream.read(Unknown Source) [2015-08-28 01:38:30] at java.net.SocketInputStream.read(Unknown Source) [2015-08-28 01:38:30] at java.net.SocketInputStream.read(Unknown Source) [2015-08-28 01:38:30] at java.io.DataInputStream.readInt(Unknown Source) [2015-08-28 01:38:30] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:319) [2015-08-28 01:38:30] at java.lang.Thread.run(Unknown Source) [2015-08-28 01:38:30] [CLIENT] chat channels saved [2015-08-28 01:38:30] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor