[2015-08-28 01:29:12] [VERION] loading version from install dir: .\ [2015-08-28 01:29:12] [VERSION] VERSION: 0.19412 [2015-08-28 01:29:12] [VERSION] BUILD: 20150826_190309 [2015-08-28 01:29:12] #################### StarMade ####################### [2015-08-28 01:29:12] # version 0.19412 - build 20150826_190309 # [2015-08-28 01:29:12] ##################################################### [2015-08-28 01:29:12] [SERIAL] "not retrieved" [2015-08-28 01:29:12] [STARTER] template dir exists. overwriting template with current data [2015-08-28 01:29:12] [IO][COPY] FILE FROM C:\Users\themaster\Desktop\dev ver\StarMade\.\data\config\FactionConfig.xml to C:\Users\themaster\Desktop\dev ver\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2015-08-28 01:29:12] [IO][COPY] FILE FROM C:\Users\themaster\Desktop\dev ver\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Users\themaster\Desktop\dev ver\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2015-08-28 01:29:12] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2015-08-28 01:29:12] [SERVER] using world: world0; .\server-database\world0\ [2015-08-28 01:29:12] [INIT] Segment Database Path: C:\Users\themaster\Desktop\dev ver\StarMade\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2015-08-28 01:29:12] [LIBLOADER] OS ARCHITECTURE amd64 [2015-08-28 01:29:12] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2015-08-28 01:29:12] [LIBLOADER] LOADED NATIVE LIBRARIES [2015-08-28 01:29:12] [MAIN] LOADED ENGINE SETTINGS [2015-08-28 01:29:12] [INITIALIZE] REMOTE CLASSES REGISTERED [2015-08-28 01:29:12] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2015-08-28 01:29:12] ERROR: no content in Resource: C:\Users\themaster\Desktop\dev ver\StarMade\file:\C:\Users\themaster\Desktop\dev%20ver\StarMade\StarMade.jar!\org\schema\game\network\commands [2015-08-28 01:29:12] ################# Loading from JAR ##################### [2015-08-28 01:29:12] ######################################################## [2015-08-28 01:29:12] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-08-28 01:29:12] [INITIALIZE] SECURITY MANAGER SET [2015-08-28 01:29:12] [INITIALIZE] COMMAND ID's ASSIGNED [2015-08-28 01:29:13] [INITIALIZE] BLOCK CONFIGURATION READ [2015-08-28 01:29:13] [MAIN] INITIALIZATION COMPLETED [2015-08-28 01:29:13] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-08-28 01:29:13] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\themaster\Desktop\dev ver\StarMade\.\blueprints\catalog.txt [2015-08-28 01:29:13] [SERVER] ###### READING ALL BLUEPRINTS! [2015-08-28 01:29:13] [SERVER] ###### READING ALL 19 BLUEPRINTS FINISHED! TOOK 52ms [2015-08-28 01:29:13] [MAIN] MIGRATION PROCESS DONE [2015-08-28 01:29:13] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA [2015-08-28 01:29:14] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4243] [2015-08-28 01:29:14] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel [2015-08-28 01:29:14] [CLIENT][GUI] Starting Client Login&Settings Dialog [2015-08-28 01:29:14] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2015-08-28 01:29:14] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2015-08-28 01:29:14] Difficulty read: easy [2015-08-28 01:29:14] WRITTEN SERVER DIFFICULTY LEVEL 10 [2015-08-28 01:29:21] [CLIENT][TEXTURE] CURRENT TEX PACK: Default [2015-08-28 01:29:21] [CLIENT] initializing 0.19412 (20150826_190309) [2015-08-28 01:29:21] [CLIENT] Added observer for GameClientController [2015-08-28 01:29:21] WARNING: Found unknown Windows version: Windows 7 [2015-08-28 01:29:21] Attempting to use default windows plug-in. [2015-08-28 01:29:21] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2015-08-28 01:29:22] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 4 [2015-08-28 01:29:22] [JOYSTICK] cannot read default joystick file because it does not exist [2015-08-28 01:29:22] [CLIENT] Client State and Controller successfully created [2015-08-28 01:29:22] [CLIENT] trying to connect to localhost:4243 [2015-08-28 01:29:22] [CLIENT] establishing new socket connection to localhost:4243 [2015-08-28 01:29:22] [CLIENT] Trying TCP... [2015-08-28 01:29:22] [CLIENT] SOCKET CONNECTED TO SERVER [2015-08-28 01:29:22] [CLIENT] logging in now... spunkie; ; [2015-08-28 01:29:22] [Client] [LOGIN]: Client sucessfully registered with id: 1 [2015-08-28 01:29:22] [CLIENT] logged in as: Client(1) [2015-08-28 01:29:22] [CLIENT] executing login hooks... [2015-08-28 01:29:22] SET INITIAL SECTOR ID TO 18 [2015-08-28 01:29:22] [CLIENT] RECEIVED STARTING SECTOR: (0, 0, 1) [2015-08-28 01:29:22] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2015-08-28 01:29:22] [CLIENT] Server is using default block behavior: CSUM: remote: 3a7dfee39a608a671c2ad5fe438027c6e2260cea ::: local: 3a7dfee39a608a671c2ad5fe438027c6e2260cea [2015-08-28 01:29:22] [CLIENT] Server is using default block properties [2015-08-28 01:29:22] [CLIENT] Server is using default block config [2015-08-28 01:29:22] [CLIENT] finished executing client hooks: [#document: null] [2015-08-28 01:29:22] [CLIENT] synchronizing ALL Client(1) [2015-08-28 01:29:22] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-08-28 01:29:22] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-08-28 01:29:22] [CLIENT] 1 Sync all update received [2015-08-28 01:29:22] [SYNCHRONIZE] FORCED UPDATE [2015-08-28 01:29:22] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT AICharacter[(ENTITY_CREATURE_1439829272484_0)(16)] TOOK 26 [2015-08-28 01:29:22] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Ship[corvette_1440494191801rl70](25) TOOK 20 [2015-08-28 01:29:22] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT SenableGameState(1) TOOK 12 [2015-08-28 01:29:23] [CLIENT] chat channels loaded 2 [2015-08-28 01:29:23] [SKINMANAGER] PlS[spunkie ; id(17)(1)f(10001)] Client(1) received skin filename [2015-08-28 01:29:23] [PlayerState] Client successfully received player state Client(1), owner: 1 [2015-08-28 01:29:23] [CHAT] Client(1) initializing data from network object 0 [2015-08-28 01:29:23] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 36 [2015-08-28 01:29:23] [CLIENT] RE- synchronized client: 1 [2015-08-28 01:29:23] [CLIENT] connected to server localhost:4243 [2015-08-28 01:29:23] [CLIENT] Client State and Controller successfully connected [2015-08-28 01:29:23] [CLIENT] State initializing [2015-08-28 01:29:23] [CLIENT] Chat initializing [2015-08-28 01:29:23] [CLIENT] Client(1) asking for new IDS [2015-08-28 01:29:23] Client got new ID range 65 [2015-08-28 01:29:23] [CLIENT] Client(1) received new IDS [2015-08-28 01:29:23] [CLIENT] ID RANGE AQUIRE TOOK 16 [2015-08-28 01:29:23] [CLIENT] Control Manager initializing [2015-08-28 01:29:23] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-08-28 01:29:23] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-08-28 01:29:23] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-08-28 01:29:23] [CLIENT] InternalCallback initializing [2015-08-28 01:29:23] [CLIENT] State initialized. GameMode: SANDBOX [2015-08-28 01:29:23] [CLIENT] Client State and Controller successfully initialized [2015-08-28 01:29:23] ################### ENGINE SETTINGS ########################## [2015-08-28 01:29:23] C_USE_NEW_PLAYER_MODEL_ true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] CONTROL_HELP false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] C_MOUSE_BUTTOM_SWITCH false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_RESOLUTION 1920 x 1080 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_FULLSCREEN false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_VSYNCH false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_FOV 85.0 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_MAX_SEGEMENTSDRAWN 2000 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] D_LIFETIME_NORM 0 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_WINDOWED_BORDERLESS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_SOUND_SYSTEM_ENABLED true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_SOUND_ENABLED true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_SOUND_VOLUME_GLOBAL 10 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] C_SELECTED_JOYSTICK -1 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] BUILD_MODE_SHIFT_SPEED 25.0 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] ORBITAL_CAM_SPEED 0.5 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DAMAGE_DISPLAY 2000 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_STAR_COUNT 4096 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_VBO_BULKMODE_SIZE 4 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_FOG false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_BEAMS true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_EXHAUST_PLUMS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] D_INFO_CONTROLMANAGER false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] D_INFO_SHADER true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] T_ENABLE_TEXTURE_BAKER false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] D_INFO_DRAW_TIMES false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] D_INFO_DRAW_SPACE_PARTICLE false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SPACE_PARTICLE false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_MOUSE_COLLISION false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_ATMOSPHERE_SHADER normal [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SHADOW_QUALITY BEST [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_SHIELDS true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_WATER true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_BACKGOUND false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_WATER_USER_MIPMAPS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] E_NAVIGATION_FILTER 237 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_ENTITIES true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_FRUSTUM_CULLTING true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_EFFECTS true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SHADER_RELOAD false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_FRAMRATE_FIXED -1 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SHADERS_ACTIVE true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DEBUG_DRAW_GRID false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DEBUG_DRAW_LINES true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] F_FRAME_BUFFER_USE false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] T_TERRAIN_DRAW true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] T_TERRAIN_WIREFRAME_DRAW false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_CULLING_ACTIVE true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_TEXTURE_ARRAYS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_AUTO_NORMALIZATION true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_BY_SIDES true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_WIREFRAMED false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_NORMAL_MAPPING false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_TEXTURE_COMPRESSION true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_TEXTURE_ARRAY_COMPRESSION true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_TEXTURE_ARRAY_MIPMAP true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_TEXTURE_MIPMAP true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SHADOWS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SHADOWS_VSM false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_PAUSED false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_SETTINGS_SHOW false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] MINIMAP_MODE LARGE [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] SECTOR_INDICATION_MODE INDICATION_ONLY [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_KEY_ALLOW_DUPLICATES true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_PROD_BG true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_PROD_BG_QUALITY 2048 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_TEXTURE_PACK Default [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] GIF_WIDTH 640 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] GIF_HEIGHT 640 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] GIF_FPS 15 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] GIF_GUI false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DEBRIS_THRESHOLD_MS 4 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_TEXTURE_PACK_RESOLUTION 128 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_INITIAL_SETTING Multi Player [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_GAME_MODE Sandbox [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_BONE_ANIMATION true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] P_NT_DEBUG_ACTIVE false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] P_PHYSICS_DEBUG_ACTIVE false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] P_PHYSICS_DEBUG_MODE 0 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DEUBG_LINE_DRAWING_ACTIVATED false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_WINDOW_START_POSITION center [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_GUI_ACTIVE true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_NO_OVERLAYS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_PARTICLE_SORTING true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] P_PHYSICS_ACTIVATED true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SMOKE_QUALITY false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_STARS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_PASTE_PREVIEW true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_USE_SPRITE_VBO true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_TUTORIAL false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_AUTOSELECT_CONTROLLERS true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_INFO_DRAW SOME_INFO [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_VBO_FLAG STATIC [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] N_LAG_COMPENSATION true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] N_SERVER_TIME_UPDATE_FREQUENCE 2000 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_MULTI_SAMPLE 0 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] M_MOUSE_SENSITIVITY 0.9 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_HIT_INDICATION_SIZE 1.0 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] F_BLOOM true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] F_BLOOM_INTENSITY 1.0E-4 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_MOUSE_LOCK true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_ALL_CONNECTIONS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_ZOOM_MOUSEWHEEL SLOTS [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_MOUSE_SHIP_INVERT false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_MOUSE_ALL_INVERT false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_USE_REGION_SIGNATURE_TEST false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_PREVIEW_TO_BUILD_BLOCK_TEST true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] S_EXIT_ON_ESC false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_USE_HIGH_QUALITY_ACKGROUND false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_POPUPS true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_USE_VBO_MAP true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_JUMP_OVERLAY true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_MAG_FILTER_LINEAR_BLOCKS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_MAG_FILTER_LINEAR_GUI false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_MAX_BEAMS 1024 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] SEGMENT_REQUEST_BATCH 32 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] CLIENT_BUFFER_SIZE 65536 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] ICON_BAKERY_SINGLE_RESOLUTION 150 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_RAYTRACE_COUNT 256 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] ICON_BAKERY_SINGLE_ICONS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_USE_SHADER4 true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] O_OCULUS_RENDERING false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_USE_VERTEX_LIGHTING_ONLY false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] CLIENT_TRAFFIC_CLASS true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_SELECTED_BLOCK_WOBBLE true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_USE_TWO_COMPENENT_SHADER false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] A_FORCE_AUTHENTICATION_METHOD -1 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] MIN_FFA 2 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] B_UNDO_REDO_MAX 30 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] N_ARTIFICIAL_DELAY 0 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_MAX_MISSILE_TRAILS 128 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_USE_OCCLUSION_CULLING false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] C_AUTOASSIGN_WEAPON_SLOTS true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_DRAW_NT_STATS_OVERLAY false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] SECRET none [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] USE_OPEN_AL_SOUND false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] LIMIT_FPS_UNFOCUS true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] GUI_USE_DISPLAY_LISTS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] USE_GL_MULTI_DRAWARRAYS false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] CHAT_CLOSE_ON_ENTER true [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SHIP_INFO_ZOOM 3 [2015-08-28 01:29:23] ---------------------------------------------------------------- [2015-08-28 01:29:23] G_SINGLEPLAYER_CREATIVE_MODE false [2015-08-28 01:29:23] ################### /ENGINE SETTINGS ######################### [2015-08-28 01:29:23] [CLIENT] disposing connection dialog: DONE [2015-08-28 01:29:23] FULLSCREEN false; 1920 / 1080 [2015-08-28 01:29:23] WARNING Displaymode already set!!! [2015-08-28 01:29:23] ARB_SUPPORTED COULD NOT BE RETRIEVED [2015-08-28 01:29:23] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1065 [2015-08-28 01:29:23] FILE CREATED: true [2015-08-28 01:29:23] [GLFrame] Open-GL initialized [2015-08-28 01:29:23] Starting up SoundSystem... [2015-08-28 01:29:23] Initializing Java Sound [2015-08-28 01:29:23] (The Java Sound API. For more information, see http://java.sun.com/products/java-media/sound/) [2015-08-28 01:29:24] JavaSound initialized. [2015-08-28 01:29:24] Running on thread: ClientThread Adapter: aticfx64 Driver Version: 8.17.10.1404 Vendor: ATI Technologies Inc. OpenGL Version: 4.5.13399 Compatibility Profile Context 15.200.1062.1003 Renderer: AMD Radeon HD 6800 Series [2015-08-28 01:29:24] [GLFrame] loading content data [2015-08-28 01:29:24] [PARSER] not parsed: idlingFloating [2015-08-28 01:29:24] [PARSER] not parsed: idlingGravity [2015-08-28 01:29:24] [PARSER] not parsed: dancingGravity [2015-08-28 01:29:24] [PARSER] not parsed: movingJumpingJumpUp [2015-08-28 01:29:24] [PARSER] not parsed: movingJumpingJumpDown [2015-08-28 01:29:24] [PARSER] not parsed: movingFallingStandard [2015-08-28 01:29:24] [PARSER] not parsed: movingFallingLedge [2015-08-28 01:29:24] [PARSER] not parsed: movingLandingShortFall [2015-08-28 01:29:24] [PARSER] not parsed: movingLandingMiddleFall [2015-08-28 01:29:24] [PARSER] not parsed: movingLandingLongFall [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawling [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalking [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalking [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunning [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningNorth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningSouth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGun [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunIdle [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunDraw [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunAway [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunFire [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunMeelee [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricator [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-28 01:29:24] [PARSER] not parsed: attacking [2015-08-28 01:29:24] [PARSER] not parsed: attackingMeelee [2015-08-28 01:29:24] [PARSER] not parsed: attackingMeeleeFloating [2015-08-28 01:29:24] [PARSER] not parsed: attackingMeeleeGravity [2015-08-28 01:29:24] [PARSER] not parsed: death [2015-08-28 01:29:24] [PARSER] not parsed: deathFloating [2015-08-28 01:29:24] [PARSER] not parsed: deathGravity [2015-08-28 01:29:24] [PARSER] not parsed: sitting [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlock [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockNoFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedge [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: hit [2015-08-28 01:29:24] [PARSER] not parsed: hitSmall [2015-08-28 01:29:24] [PARSER] not parsed: hitSmallFloating [2015-08-28 01:29:24] [PARSER] not parsed: hitSmallGravity [2015-08-28 01:29:24] [PARSER] not parsed: salutes [2015-08-28 01:29:24] [PARSER] not parsed: salutesSalute [2015-08-28 01:29:24] [PARSER] not parsed: talk [2015-08-28 01:29:24] [PARSER] not parsed: talkSalute [2015-08-28 01:29:24] [PARSER] not parsed: helmet [2015-08-28 01:29:24] [PARSER] not parsed: helmetOn [2015-08-28 01:29:24] [PARSER] not parsed: helmetOff [2015-08-28 01:29:24] [PARSER] not parsed: idlingFloating [2015-08-28 01:29:24] [PARSER] not parsed: idlingGravity [2015-08-28 01:29:24] [PARSER] not parsed: dancingGravity [2015-08-28 01:29:24] [PARSER] not parsed: movingJumpingJumpUp [2015-08-28 01:29:24] [PARSER] not parsed: movingJumpingJumpDown [2015-08-28 01:29:24] [PARSER] not parsed: movingFallingStandard [2015-08-28 01:29:24] [PARSER] not parsed: movingFallingLedge [2015-08-28 01:29:24] [PARSER] not parsed: movingLandingShortFall [2015-08-28 01:29:24] [PARSER] not parsed: movingLandingMiddleFall [2015-08-28 01:29:24] [PARSER] not parsed: movingLandingLongFall [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-28 01:29:24] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawling [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalking [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalking [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunning [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningNorth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningSouth [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-28 01:29:24] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGun [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunIdle [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunDraw [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunAway [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunFire [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunMeelee [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricator [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-28 01:29:24] [PARSER] not parsed: attacking [2015-08-28 01:29:24] [PARSER] not parsed: attackingMeelee [2015-08-28 01:29:24] [PARSER] not parsed: attackingMeeleeFloating [2015-08-28 01:29:24] [PARSER] not parsed: attackingMeeleeGravity [2015-08-28 01:29:24] [PARSER] not parsed: death [2015-08-28 01:29:24] [PARSER] not parsed: deathFloating [2015-08-28 01:29:24] [PARSER] not parsed: deathGravity [2015-08-28 01:29:24] [PARSER] not parsed: sitting [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlock [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockNoFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedge [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: hit [2015-08-28 01:29:24] [PARSER] not parsed: hitSmall [2015-08-28 01:29:24] [PARSER] not parsed: hitSmallFloating [2015-08-28 01:29:24] [PARSER] not parsed: hitSmallGravity [2015-08-28 01:29:24] [PARSER] not parsed: salutes [2015-08-28 01:29:24] [PARSER] not parsed: salutesSalute [2015-08-28 01:29:24] [PARSER] not parsed: talk [2015-08-28 01:29:24] [PARSER] not parsed: talkSalute [2015-08-28 01:29:24] [PARSER] not parsed: helmet [2015-08-28 01:29:24] [PARSER] not parsed: helmetOn [2015-08-28 01:29:24] [PARSER] not parsed: helmetOff [2015-08-28 01:29:24] [PARSER] not parsed: movingFallingStandard [2015-08-28 01:29:24] [PARSER] not parsed: movingFallingLedge [2015-08-28 01:29:24] [PARSER] not parsed: movingLandingShortFall [2015-08-28 01:29:24] [PARSER] not parsed: movingLandingMiddleFall [2015-08-28 01:29:24] [PARSER] not parsed: movingLandingLongFall [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGun [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunIdle [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunDraw [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunAway [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunFire [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyGunMeelee [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricator [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-28 01:29:24] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-28 01:29:24] [PARSER] not parsed: attacking [2015-08-28 01:29:24] [PARSER] not parsed: attackingMeelee [2015-08-28 01:29:24] [PARSER] not parsed: attackingMeeleeFloating [2015-08-28 01:29:24] [PARSER] not parsed: attackingMeeleeGravity [2015-08-28 01:29:24] [PARSER] not parsed: death [2015-08-28 01:29:24] [PARSER] not parsed: deathFloating [2015-08-28 01:29:24] [PARSER] not parsed: deathGravity [2015-08-28 01:29:24] [PARSER] not parsed: sitting [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlock [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockNoFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedge [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeFloor [2015-08-28 01:29:24] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-28 01:29:24] [PARSER] not parsed: hit [2015-08-28 01:29:24] [PARSER] not parsed: hitSmall [2015-08-28 01:29:24] [PARSER] not parsed: hitSmallFloating [2015-08-28 01:29:24] [PARSER] not parsed: hitSmallGravity [2015-08-28 01:29:24] [PARSER] not parsed: salutes [2015-08-28 01:29:24] [PARSER] not parsed: salutesSalute [2015-08-28 01:29:24] [PARSER] not parsed: talk [2015-08-28 01:29:24] [PARSER] not parsed: talkSalute [2015-08-28 01:29:24] [PARSER] not parsed: helmet [2015-08-28 01:29:24] [PARSER] not parsed: helmetOn [2015-08-28 01:29:24] [PARSER] not parsed: helmetOff [2015-08-28 01:29:24] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2015-08-28 01:29:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\sky [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\box [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\Box.mesh.xml 0 [2015-08-28 01:29:25] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\sphere-low [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10 [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\planet [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\Planet.mesh.xml 0 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\atmosphere [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\asteroid [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0 [2015-08-28 01:29:25] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\exaustplum [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\simplebeam [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\beam.mesh.xml 0 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\arrow [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\arrow.mesh.xml 0 [2015-08-28 01:29:25] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\blackhole [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\BlDebris0 [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0 [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6 [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12 [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18 [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/ground/\fnTube [2015-08-28 01:29:25] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0 [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/character/\AccHelmet [2015-08-28 01:29:25] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0 [2015-08-28 01:29:25] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png [2015-08-28 01:29:25] [SceneParser] now parsing scene: data//models/character/\AccFabricator [2015-08-28 01:29:25] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0 [2015-08-28 01:29:26] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png [2015-08-28 01:29:26] [SceneParser] now parsing scene: data//models/character/\AccPistol [2015-08-28 01:29:26] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0 [2015-08-28 01:29:26] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png [2015-08-28 01:29:26] [SceneParser] now parsing scene: data//models/character/\konata [2015-08-28 01:29:26] ... parse Mesh data//models/character/\Character.mesh.xml 0 [2015-08-28 01:29:26] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2015-08-28 01:29:26] [SceneParser] now parsing scene: data//models/character/\PlayerMdl [2015-08-28 01:29:26] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0 [2015-08-28 01:29:26] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2015-08-28 01:29:26] [SceneParser] now parsing scene: data//models/character/\hoppy_legs [2015-08-28 01:29:26] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0 [2015-08-28 01:29:26] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2015-08-28 01:29:26] [SceneParser] now parsing scene: data//models/character/\hoppy_body [2015-08-28 01:29:26] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0 [2015-08-28 01:29:26] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2015-08-28 01:29:26] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs [2015-08-28 01:29:26] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0 [2015-08-28 01:29:26] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2015-08-28 01:29:26] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell [2015-08-28 01:29:26] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0 [2015-08-28 01:29:26] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2015-08-28 01:29:26] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 303 ms [2015-08-28 01:29:29] [RESOURCE] Init Shop FrameBuffer [2015-08-28 01:29:29] [UTIL] native buffer fetch took 366 ms; invoked GC: true; new size 2097280; index: 0 [2015-08-28 01:29:29] [RESOURCE] Loading cube textures [2015-08-28 01:29:31] [RESOURCE] Loading cube textures DONE [2015-08-28 01:29:31] [RESOURCE] Loading effects [2015-08-28 01:29:32] [RESOURCE] Loading effects done [2015-08-28 01:29:32] [RESOURCE] Loading background [2015-08-28 01:29:32] [RESOURCE] Loading background DONE [2015-08-28 01:29:32] [GLFRAME] Content has been loaded [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:32] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl [2015-08-28 01:29:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 1920 / 1065 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 1920 / 1065 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 1920 / 1065 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:33] [CLIENT] creating galaxy (0, 0, 0); Stars: 3087; created in: 186ms [2015-08-28 01:29:33] [CLIENT][STARSKY] reloading stars [2015-08-28 01:29:33] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2015-08-28 01:29:33] [BG] updating field [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 2048 / 2048 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 2048 / 2048 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:33] [CLIENT][BACKGROUND] generating background took: 2ms [2015-08-28 01:29:33] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2015-08-28 01:29:33] BLOOM SHADER INITIALIZING!!! [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:33] BLOOM SHADER INITIALIZING!!! [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:33] [FrameBuffer] creating frame buffer 960 / 532 [2015-08-28 01:29:33] [FrameBuffer] initializing frame buffer textures [2015-08-28 01:29:34] [CLIENT][CHAT] [message] [SERVER]: spunkie has joined the game [2015-08-28 01:29:34] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1439829272484_0)(16)] FROM -2 TO 2 [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl0](26) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl0](26) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl0](26): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 9, -35) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl0](26) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl0](26): (ConnectRequest: [Ship[corvette_1440494191801rl0](26) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl0](26) (8, 9, -35) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl5](29) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl5](29) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl5](29): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 7, 51) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl5](29) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl5](29): (ConnectRequest: [Ship[corvette_1440494191801rl5](29) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl5](29) (8, 7, 51) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl7](31) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl7](31) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl7](31): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (9, 8, -19) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl7](31) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl7](31): (ConnectRequest: [Ship[corvette_1440494191801rl7](31) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl7](31) (9, 8, -19) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl70](25) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl70](25) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl70](25): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl70 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7 (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl70](25) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl70](25): (ConnectRequest: [Ship[corvette_1440494191801rl70](25) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl70](25) (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl20](32) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl20](32) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl20](32): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl20 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2 (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl20](32) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl20](32): (ConnectRequest: [Ship[corvette_1440494191801rl20](32) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl20](32) (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl30](22) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl30](22) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl30](22): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl30 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3 (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl30](22) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl30](22): (ConnectRequest: [Ship[corvette_1440494191801rl30](22) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl30](22) (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl60](19) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl60](19) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl60](19): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl60 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6 (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl60](19) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl60](19): (ConnectRequest: [Ship[corvette_1440494191801rl60](19) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl60](19) (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl10](33) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl10](33) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl10](33): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl10 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1 (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl10](33) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl10](33): (ConnectRequest: [Ship[corvette_1440494191801rl10](33) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl10](33) (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl1](24) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl1](24) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl1](24): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (7, 8, -19) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl1](24) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl1](24): (ConnectRequest: [Ship[corvette_1440494191801rl1](24) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl1](24) (7, 8, -19) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl6](34) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl6](34) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl6](34): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (7, 8, 35) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl6](34) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl6](34): (ConnectRequest: [Ship[corvette_1440494191801rl6](34) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl6](34) (7, 8, 35) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl4](30) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl4](30) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl4](30): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (9, 8, 35) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl4](30) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl4](30): (ConnectRequest: [Ship[corvette_1440494191801rl4](30) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl4](30) (9, 8, 35) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[corvette_1440494191801](23) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801](23) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl0](26) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl5](29) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl7](31) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl70](25) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl1](24) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl10](33) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl6](34) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl60](19) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl4](30) [2015-08-28 01:29:34] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[corvette_1440494191801](23) [2015-08-28 01:29:34] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[corvette_1440494191801](23); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl00](35) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl00](35) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl00](35): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl00 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0 (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl00](35) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl00](35): (ConnectRequest: [Ship[corvette_1440494191801rl00](35) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl00](35) (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl3](27) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl3](27) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl3](27): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 7, -35) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl3](27) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl3](27): (ConnectRequest: [Ship[corvette_1440494191801rl3](27) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl3](27) (8, 7, -35) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl40](21) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl40](21) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl40](21): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl40 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4 (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl40](21) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl40](21): (ConnectRequest: [Ship[corvette_1440494191801rl40](21) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl40](21) (8, 20, 8) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl50](20) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl50](20) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl50](20): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl50 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5 (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl50](20) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl50](20): (ConnectRequest: [Ship[corvette_1440494191801rl50](20) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl50](20) (10, 14, 2) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl2](28) [2015-08-28 01:29:34] [RAIL] Client(1) handleRailRequestConnectClient() removed physics for Ship[corvette_1440494191801rl2](28) [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl2](28): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 9, 51) Rail Turret Axis(665)] [2015-08-28 01:29:34] [RAIL][CONNECT] Client(1) Ship[corvette_1440494191801rl2](28) DOCKING PROCEDURE SUCCESSFUL [2015-08-28 01:29:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl2](28): (ConnectRequest: [Ship[corvette_1440494191801rl2](28) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl2](28) (8, 9, 51) Rail Turret Axis(665)] [2015-08-28 01:29:34] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[spunkie ; id(17)(1)f(10001)] for PlS[spunkie ; id(17)(1)f(10001)] [2015-08-28 01:29:34] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[spunkie ; id(17)(1)f(10001)] [2015-08-28 01:29:34] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[corvette_1440494191801](23) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801](23) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl0](26) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl00](35) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl5](29) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl50](20) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl7](31) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl70](25) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl1](24) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl10](33) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl6](34) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl60](19) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl4](30) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl40](21) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl3](27) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl30](22) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl2](28) [2015-08-28 01:29:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl20](32) [2015-08-28 01:29:34] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[corvette_1440494191801](23) [2015-08-28 01:29:34] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[corvette_1440494191801](23); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-28 01:29:34] [CLIENT] Client received new channel: all; creating... [2015-08-28 01:29:34] [CLIENT] Client received existing channel mod: all; CREATE [2015-08-28 01:29:34] [CLIENT] WARNING: member in channel: all already existed [2015-08-28 01:29:34] [CLIENT] Client received new channel: Faction10001; creating... [2015-08-28 01:29:34] [CLIENT] Client received existing channel mod: Faction10001; CREATE [2015-08-28 01:29:34] [CLIENT] WARNING: member in channel: Faction10001 already existed [2015-08-28 01:29:34] [CLIENT] successfully rejoined all; opening chat: false [2015-08-28 01:29:34] [CLIENT] successfully rejoined Faction10001; opening chat: false [2015-08-28 01:29:34] [FACTIONMANAGER] received news on vlient channel Client(1): FactionNewsPost [factionId=10001, op=antiderpey, date=1440532677954, message=antiderpey declared war! 1, permission=0] [2015-08-28 01:29:34] [SKIN] USING DEFAULT FOR PLAYER PlS[spunkie ; id(17)(1)f(10001)] [2015-08-28 01:29:34] [SKIN] REMOVING TMP PATH: C:\Users\themaster\Desktop\dev ver\StarMade\.\texTmp [2015-08-28 01:29:34] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR Ship[Isanth Type-Zero Mb 13-2](50) [2015-08-28 01:29:35] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 143 [2015-08-28 01:29:35] [CLIENT] WARNING: UPDATE OF Ship[corvette_1440494191801rl5](29) took 143 [2015-08-28 01:29:35] [CLIENT-CONTROLLER][WARNING] state update took 160ms [2015-08-28 01:29:35] [CLIENT][PlayerInput] successfully deactivated obfuscated.O@716aaf02 [2015-08-28 01:29:35] USE BUFFER RANGE: true [2015-08-28 01:29:36] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM -2 TO 18 [2015-08-28 01:29:36] [CLIENT]: PlS[spunkie ; id(17)(1)f(10001)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] [2015-08-28 01:29:36] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)]; PlS[spunkie ; id(17)(1)f(10001)] [2015-08-28 01:29:36] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] RECEIVED REMOTE GRAVITY: 23 --- (0.0, 0.0, 0.0) [2015-08-28 01:29:36] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_corvette_1440494191801(23); (0.0, 0.0, 0.0)] [2015-08-28 01:29:36] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FLAG changed gravity on Client(1) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:29:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] Client(1) starting gravity change: (-1137.4546, 1133.4806, -1064.6796) [2015-08-28 01:29:36] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:29:36] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:29:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.4546, 1133.4806, -1064.6796) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4546, 1133.4806, -1064.6796) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.3233621; (0.021845888, -0.99804115, -0.018572928) ---> (-1137.456, 1133.5452, -1064.6783) [2015-08-28 01:29:36] CURPOSBEF: (-1137.456, 1133.5452, -1064.6783) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.7576594; (-0.021040166, -0.022787087, 0.9981895) ---> (-1137.4529, 1133.5486, -1064.8296) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4529, 1133.5486, -1064.8296) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.25901997; (0.020424273, -0.99912035, -0.020465387) ---> (-1137.454, 1133.6003, -1064.8285) [2015-08-28 01:29:36] CURPOSBEF: (-1137.454, 1133.6003, -1064.8285) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.60677254; (-0.021436263, -0.020769026, 0.9982366) ---> (-1137.4514, 1133.6029, -1064.9496) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4514, 1133.6029, -1064.9496) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.20666973; (0.019348519, -0.99801177, -0.021385603) ---> (-1137.4523, 1133.6442, -1064.9487) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4523, 1133.6442, -1064.9487) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.48559734; (-0.022567963, -0.019825488, 0.9978449) ---> (-1137.4501, 1133.6461, -1065.0457) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4501, 1133.6461, -1065.0457) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.16574775; (0.019789742, -0.99824065, -0.022072623) ---> (-1137.4507, 1133.6792, -1065.0449) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4507, 1133.6792, -1065.0449) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.38906324; (-0.022944316, -0.019102376, 0.99792105) ---> (-1137.4489, 1133.6807, -1065.1226) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4489, 1133.6807, -1065.1226) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.13310727; (0.02029702, -0.99949634, -0.021552118) ---> (-1137.4493, 1133.7073, -1065.122) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4493, 1133.7073, -1065.122) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.31164917; (-0.020702627, -0.018686228, 0.99805784) ---> (-1137.448, 1133.7085, -1065.1842) [2015-08-28 01:29:36] [GHOST-OBJECT] SWEEP TEST TIME: 20 [2015-08-28 01:29:36] CURPOSBEF: (-1137.448, 1133.7085, -1065.1841) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.10687173; (0.02410617, -0.99841976, -0.020626698) ---> (-1137.4485, 1133.7299, -1065.1836) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4485, 1133.7299, -1065.1836) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.24969897; (-0.021094274, -0.018908957, 0.9979929) ---> (-1137.4474, 1133.7308, -1065.2334) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4474, 1133.7308, -1065.2334) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.086162716; (0.020125272, -0.9989423, -0.020663915) ---> (-1137.4478, 1133.748, -1065.233) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4478, 1133.748, -1065.233) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.20005786; (-0.021242237, -0.021349585, 0.99779606) ---> (-1137.4469, 1133.7489, -1065.273) [2015-08-28 01:29:36] CURPOSBEF: (-1137.4469, 1133.7489, -1065.273) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.06252993; (0.013330024, -0.95432615, 0.294914) ---> (-1137.447, 1133.7609, -1065.2766) [2015-08-28 01:29:36] CURPOSBEF: (-1137.447, 1133.7609, -1065.2766) [2015-08-28 01:29:36] RECOVER: 1.0; dist -0.16022371; (-0.022376023, -0.022298103, 0.9979125) ---> (-1137.4463, 1133.7616, -1065.3086) [2015-08-28 01:29:36] [CLIENT-CONTROLLER][WARNING] state update took 88ms [2015-08-28 01:29:36] [CLIENT] WARNING: Physics took 57 [2015-08-28 01:29:36] [CONTROLLERSTATE] Client(1); PlS[spunkie ; id(17)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(17)(1)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=165 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)]), toPos=(0, 0, 0), hide=false] [2015-08-28 01:29:36] [CLIENT] REQUESTING SYSTEM: (0, 0, 0) [2015-08-28 01:29:36] [CLIENT][SPAWN] Spawned on object: Ship[corvette_1440494191801](23); (-1137.4546, 1133.4806, -1064.6796), local (0.0, 0.0, 0.0) -> (-1137.4546, 1133.4806, -1064.6796) [2015-08-28 01:29:36] [CLIENT][BUILDTOOLS] Reset area placement [2015-08-28 01:29:36] BACKGROUND SOUND: 0.35; 0.35; 1.0 [2015-08-28 01:29:36] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[spunkie ; id(17)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] [2015-08-28 01:29:36] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)]; at: (-1137.4546, 1133.4806, -1064.6796) [2015-08-28 01:29:36] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[spunkie ; id(17)(1)f(10001)] took 98 [2015-08-28 01:29:36] [CLIENT-CONTROLLER][WARNING] state update took 105ms [2015-08-28 01:29:36] [CLIENT][BUILDTOOLS] Reset area placement [2015-08-28 01:29:40] DRAWING TIME OF 132 elements: 3677(3675.7913); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-08-28 01:29:40] DRAWING TIME OF 133 elements: 366(366.4099); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-08-28 01:29:40] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)]: FROM (-1137.4546, 1133.4806, -1064.6796); (-1137.4546, 1133.4806, -1064.6796) [2015-08-28 01:29:40] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-1137.4808, 1133.4552, -1063.4801) [2015-08-28 01:29:40] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)]: (-1137.4546, 1133.4806, -1064.6796) -> (-1137.4808, 1133.4552, -1063.4801) [2015-08-28 01:29:40] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-1137.4546, 1133.4806, -1064.6796) TO (-1137.4808, 1133.4552, -1063.4801) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] [2015-08-28 01:29:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] Client(1) starting gravity change: (-1137.4808, 1133.4552, -1063.4801) [2015-08-28 01:29:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:29:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:29:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.481, 1133.4552, -1063.4801) [2015-08-28 01:29:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FLAG changed gravity on Client(1) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:29:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] Client(1) starting gravity change: (-1137.481, 1133.4552, -1063.4801) [2015-08-28 01:29:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:29:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:29:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.4811, 1133.4552, -1063.4801) [2015-08-28 01:29:40] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 4 secs [2015-08-28 01:29:40] [CLIENT] WARNING: Physics took 32 [2015-08-28 01:29:40] [DELETE] Cleaning up playerCharacter for AIPlayer(A. Trader, the 4197431580537901556th, 16) on Client(1) [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 16(AICharacter[(ENTITY_CREATURE_1439829272484_0)(16)]) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 9(Ship[spunkie_1440340143643](9)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 12(Ship[spunkie_1440652129945](12)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 13(Ship[spunkie_1440343798258](13)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 14(ManagedAsteroid(14)sec[2](!)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 10(Ship[spunkie_1440744719829](10)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 5(Ship[spunkie_1440652224723](5)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 8(Ship[spunkie_1440696815928](8)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 11(Shop(11)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 4(Ship[spunkie_1439829358766](4)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 6(SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(6)]) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 3(Ship[spunkie2_1440636055575](3)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 2([CLIENT ReSector(2)true; (2, 2, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] WARNING while checking neighbor: null; [CLIENT ReSector(18)true; (0, 0, 1); ]; 2; 18 [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 15(Ship[spunkie_1440340020622](15)) Physically DELETING DONE and Notified! [2015-08-28 01:29:40] WARNING while checking neighbor: null; [CLIENT ReSector(18)true; (0, 0, 1); ]; 2; 18 [2015-08-28 01:29:40] [DELETE][Client(1)] Sendable 7(Ship[spunkie_1440342670550](7)) Physically DELETING DONE and Notified! [2015-08-28 01:29:41] BLOCK ORIENTATION FOR Power Reactor Module: FRONT [2015-08-28 01:29:45] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[corvette_1440494191801](23) [2015-08-28 01:29:45] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2015-08-28 01:29:45] [CLIENT] Player character enter used [2015-08-28 01:29:45] [CLIENT]: PlS[spunkie ; id(17)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] -> Ship[corvette_1440494191801](23) [2015-08-28 01:29:45] NOT SMOOTHING VELO SHIP [2015-08-28 01:29:45] NOT SMOOTHING SHIP [2015-08-28 01:29:45] [CONTROLLERSTATE] Client(1); PlS[spunkie ; id(17)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(17)(1)f(10001)], fromId=165 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)]), fromPos=(0, 0, 0), toId=23 (Ship[corvette_1440494191801](23)), toPos=(8, 8, 8), hide=true] [2015-08-28 01:29:45] NOT SMOOTHING VELO SHIP [2015-08-28 01:29:45] NOT SMOOTHING SHIP [2015-08-28 01:29:45] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[spunkie ; id(17)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)]; detach pos: (-1143.6494, 1125.8157, -1073.1613) [2015-08-28 01:29:45] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[spunkie ; id(17)(1)f(10001)] Added to controllers: Ship[corvette_1440494191801](23) [2015-08-28 01:29:45] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[corvette_1440494191801](23); at: (-1137.4546, 1133.4806, -1064.6796) [2015-08-28 01:29:45] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:45] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:45] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:45] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:45] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:45] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-08-28 01:29:45] DRAWING DEBUG: 2; ; 0; 0; 2; [2015-08-28 01:29:45] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2015-08-28 01:29:45] NOT SMOOTHING VELO SHIP [2015-08-28 01:29:45] NOT SMOOTHING SHIP [2015-08-28 01:29:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hy@202ca51a); DOCKED: false; RAIL: false [2015-08-28 01:30:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hy@202ca51a); DOCKED: false; RAIL: false [2015-08-28 01:30:21] [CLIENT] chat channels loaded 2 [2015-08-28 01:30:21] [SKINMANAGER] PlS[spunkie2 ; id(166)(2)f(10001)] Client(1) received skin filename [2015-08-28 01:30:21] [CLIENT][CHAT] [message] [SERVER]: spunkie2 has joined the game [2015-08-28 01:30:21] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1439829272484_0)(181)] FROM -2 TO 167 [2015-08-28 01:30:21] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[spunkie2 ; id(166)(2)f(10001)] for PlS[spunkie ; id(17)(1)f(10001)] [2015-08-28 01:30:21] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[spunkie2 ; id(166)(2)f(10001)] [2015-08-28 01:30:33] [CHAT] Client(1) initializing data from network object 183 [2015-08-28 01:30:33] [CLIENT] Client received existing channel mod: all; JOINED [2015-08-28 01:30:33] [CLIENT] Client received existing channel mod: all; JOINED [2015-08-28 01:30:33] [CLIENT] WARNING: member in channel: all already existed [2015-08-28 01:30:33] [CLIENT] Client received existing channel mod: Faction10001; JOINED [2015-08-28 01:30:33] [CLIENT] Client received existing channel mod: Faction10001; JOINED [2015-08-28 01:30:33] [CLIENT] WARNING: member in channel: Faction10001 already existed [2015-08-28 01:30:34] [SKIN] USING DEFAULT FOR PLAYER PlS[spunkie2 ; id(166)(2)f(10001)] [2015-08-28 01:30:34] [SKIN] REMOVING TMP PATH: C:\Users\themaster\Desktop\dev ver\StarMade\.\texTmp [2015-08-28 01:30:37] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM -2 TO 18 [2015-08-28 01:30:37] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] RECEIVED REMOTE GRAVITY: 23 --- (0.0, 0.0, 0.0) [2015-08-28 01:30:37] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_corvette_1440494191801(23); (0.0, 0.0, 0.0)] [2015-08-28 01:30:37] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:30:37] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.962, 1148.7183, -993.40094) [2015-08-28 01:30:37] [CONTROLLERSTATE] Client(1); PlS[spunkie2 ; id(166)(2)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie2 ; id(166)(2)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=282 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]), toPos=(0, 0, 0), hide=false] [2015-08-28 01:30:37] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[spunkie2 ; id(166)(2)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1138.962, 1148.7181, -993.40094) [2015-08-28 01:30:37] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:30:37] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.962, 1148.7181, -993.40094) [2015-08-28 01:30:37] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1138.962, 1148.7181, -993.40094) [2015-08-28 01:30:37] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:30:37] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:30:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.962, 1148.7181, -993.40094) [2015-08-28 01:30:51] [DELETE] Cleaning up playerCharacter for AIPlayer(A. Trader, the 4197431580537901556th, 181) on Client(1) [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 177(Ship[spunkie_1440652129945](177)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 178(Ship[spunkie_1440343798258](178)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 173(Ship[spunkie_1440696815928](173)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 169(Ship[spunkie_1439829358766](169)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 179(ManagedAsteroid(179)sec[167](!)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 170(Ship[spunkie_1440652224723](170)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 181(AICharacter[(ENTITY_CREATURE_1439829272484_0)(181)]) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 171(SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(171)]) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 176(Shop(176)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 180(Ship[spunkie_1440340020622](180)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 175(Ship[spunkie_1440744719829](175)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 174(Ship[spunkie_1440340143643](174)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 168(Ship[spunkie2_1440636055575](168)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 172(Ship[spunkie_1440342670550](172)) Physically DELETING DONE and Notified! [2015-08-28 01:30:51] [DELETE][Client(1)] Sendable 167([CLIENT ReSector(167)true; (2, 2, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:31:31] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:31] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:31] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:31:32] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:32:07] FULLSCREEN false; 1920 / 561 [2015-08-28 01:32:07] [GLFrame] Viewport resized: 1920, 561 [2015-08-28 01:32:20] AUTOCOMPLETE: ; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:21] AUTOCOMPLETE: spunkie; PREFIX: # [2015-08-28 01:32:24] info: false [2015-08-28 01:33:18] DRAWING TIME OF 133 elements: 76(75.34057); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-08-28 01:33:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1138.341, 1150.5354, -1147.8575) [2015-08-28 01:33:24] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:24] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.3408, 1150.5354, -1147.8575) [2015-08-28 01:33:24] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 49 [2015-08-28 01:33:24] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 49 [2015-08-28 01:33:24] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 49 [2015-08-28 01:33:24] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 49 [2015-08-28 01:33:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1138.3408, 1150.5354, -1147.8575) [2015-08-28 01:33:24] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:24] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.3407, 1150.5354, -1147.8575) [2015-08-28 01:33:24] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.3839, 1133.1384, 1149.8433) [2015-08-28 01:33:24] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.24363412, -0.10194767, -19.530554); (0.0, 0.0, 0.0) [2015-08-28 01:33:24] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1138.3839, 1133.1384, 1149.8433) [2015-08-28 01:33:28] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1138.1788, 1150.5226, 1162.208) [2015-08-28 01:33:28] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:28] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:28] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.1788, 1150.5226, 1162.2079) [2015-08-28 01:33:28] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 49 TO 18 [2015-08-28 01:33:28] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 49 TO 18 [2015-08-28 01:33:28] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 49 TO 18 [2015-08-28 01:33:28] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1138.1788, 1150.5226, 1162.2079) [2015-08-28 01:33:28] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:28] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:28] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.1788, 1150.5226, 1162.2078) [2015-08-28 01:33:28] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 49 TO 18 [2015-08-28 01:33:28] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.3108, 1133.1226, -1145.5795) [2015-08-28 01:33:28] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.15694112, 0.06566737, 12.580746); (0.0, 0.0, 0.0) [2015-08-28 01:33:28] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1138.3108, 1133.1226, -1145.5795) [2015-08-28 01:33:32] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1138.1708, 1150.4303, -1140.1959) [2015-08-28 01:33:32] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:32] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:32] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.1707, 1150.4303, -1140.1959) [2015-08-28 01:33:32] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 49 [2015-08-28 01:33:32] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 49 [2015-08-28 01:33:32] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 49 [2015-08-28 01:33:32] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 49 [2015-08-28 01:33:32] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1138.1707, 1150.4303, -1140.1959) [2015-08-28 01:33:32] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:32] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:32] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1138.1705, 1150.4303, -1140.1959) [2015-08-28 01:33:32] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.351, 1133.06, 1149.9126) [2015-08-28 01:33:32] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.20244671, -0.084707536, -16.228523); (0.0, 0.0, 0.0) [2015-08-28 01:33:32] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1138.351, 1133.06, 1149.9126) [2015-08-28 01:33:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1137.9176, 1150.4537, 1177.8934) [2015-08-28 01:33:36] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:36] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.9176, 1150.4537, 1177.8936) [2015-08-28 01:33:36] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 49 TO 18 [2015-08-28 01:33:36] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 49 TO 18 [2015-08-28 01:33:36] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 49 TO 18 [2015-08-28 01:33:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1137.9176, 1150.4537, 1177.8936) [2015-08-28 01:33:36] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:36] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.9176, 1150.4537, 1177.8937) [2015-08-28 01:33:36] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 49 TO 18 [2015-08-28 01:33:36] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.1653, 1133.0924, -1136.461) [2015-08-28 01:33:36] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.14473999, 0.060561955, 11.602635); (0.0, 0.0, 0.0) [2015-08-28 01:33:36] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1138.1653, 1133.0924, -1136.461) [2015-08-28 01:33:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1137.9901, 1150.3265, -1131.7887) [2015-08-28 01:33:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.9901, 1150.3265, -1131.7887) [2015-08-28 01:33:40] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 49 [2015-08-28 01:33:40] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 49 [2015-08-28 01:33:40] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 49 [2015-08-28 01:33:40] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 49 [2015-08-28 01:33:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1137.9901, 1150.3265, -1131.7887) [2015-08-28 01:33:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1137.9901, 1150.3265, -1131.7887) [2015-08-28 01:33:40] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1138.3198, 1132.9813, 1149.8585) [2015-08-28 01:33:40] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.107979216, -0.04518054, -8.655826); (0.0, 0.0, 0.0) [2015-08-28 01:33:40] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1138.3198, 1132.9813, 1149.8585) [2015-08-28 01:33:44] [BG] updating field [2015-08-28 01:33:44] [CLIENT][BACKGROUND] generating background took: 2ms [2015-08-28 01:33:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1157.1089, 1150.3644, 1172.7728) [2015-08-28 01:33:44] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:44] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1157.1086, 1150.3644, 1172.7728) [2015-08-28 01:33:44] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 49 TO 40 [2015-08-28 01:33:44] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 49 TO 40 [2015-08-28 01:33:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1157.1086, 1150.3644, 1172.7728) [2015-08-28 01:33:44] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:44] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1157.1084, 1150.3644, 1172.7728) [2015-08-28 01:33:44] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 49 TO 40 [2015-08-28 01:33:44] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 49 TO 40 [2015-08-28 01:33:44] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (1143.0161, 1133.0402, 1149.9757) [2015-08-28 01:33:44] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-10.8149395, 0.055017814, 0.13462654); (0.0, 0.0, 0.0) [2015-08-28 01:33:44] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (1143.0161, 1133.0402, 1149.9757) [2015-08-28 01:33:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (1151.4912, 1150.2906, 1180.6885) [2015-08-28 01:33:48] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:48] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1151.4913, 1150.2905, 1180.6885) [2015-08-28 01:33:48] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 40 TO 41 [2015-08-28 01:33:48] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 40 TO 41 [2015-08-28 01:33:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (1151.4913, 1150.2905, 1180.6885) [2015-08-28 01:33:48] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:48] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1151.4915, 1150.2904, 1180.6885) [2015-08-28 01:33:48] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 40 TO 41 [2015-08-28 01:33:48] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 40 TO 41 [2015-08-28 01:33:48] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (1150.6699, 1132.9839, -1146.1102) [2015-08-28 01:33:48] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (6.985759, -0.035538, -0.08696019); (0.0, 0.0, 0.0) [2015-08-28 01:33:48] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (1150.6699, 1132.9839, -1146.1102) [2015-08-28 01:33:52] [BG] updating field [2015-08-28 01:33:52] [CLIENT][BACKGROUND] generating background took: 2ms [2015-08-28 01:33:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (1156.1454, 1150.195, -1118.8275) [2015-08-28 01:33:52] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:52] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1156.1455, 1150.1951, -1118.8275) [2015-08-28 01:33:52] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 41 TO 18 [2015-08-28 01:33:52] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 41 TO 18 [2015-08-28 01:33:52] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 41 TO 18 [2015-08-28 01:33:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (1156.1455, 1150.1951, -1118.8275) [2015-08-28 01:33:52] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:33:52] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:33:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1156.1456, 1150.1952, -1118.8275) [2015-08-28 01:33:52] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 41 TO 18 [2015-08-28 01:33:52] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1144.3888, 1132.906, -1149.374) [2015-08-28 01:33:52] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.04780671, -0.02000324, -3.8322766); (0.0, 0.0, 0.0) [2015-08-28 01:33:52] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1144.3888, 1132.906, -1149.374) [2015-08-28 01:33:55] [GHOST-OBJECT] SWEEP TEST TIME: 20 [2015-08-28 01:34:05] [CLIENT][POPUP] GAME: [SERVER]: SERVER AUTO-SAVING [2015-08-28 01:34:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1142.6794, 1167.7407, -1032.8231) [2015-08-28 01:34:11] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:11] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.6794, 1167.7407, -1032.8231) [2015-08-28 01:34:11] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:34:11] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:34:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1142.6794, 1167.7407, -1032.8231) [2015-08-28 01:34:11] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:11] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.6794, 1167.7407, -1032.8231) [2015-08-28 01:34:11] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 54 [2015-08-28 01:34:11] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:34:11] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.272, -1149.8752, -1067.6938) [2015-08-28 01:34:11] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.024263978, 4.832071, -0.02552451); (0.0, 0.0, 0.0) [2015-08-28 01:34:11] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1143.272, -1149.8752, -1067.6938) [2015-08-28 01:34:13] [DELETE][Client(1)] Sendable 290([CLIENT ReSector(290)true; (1, 0, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:13] [DELETE][Client(1)] Sendable 289([CLIENT ReSector(289)true; (1, -1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:13] [DELETE][Client(1)] Sendable 291([CLIENT ReSector(291)true; (1, 1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1142.6112, -1145.2585, -1024.7206) [2015-08-28 01:34:15] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:15] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.6112, -1145.2585, -1024.7206) [2015-08-28 01:34:15] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:34:15] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:34:15] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:34:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1142.6112, -1145.2585, -1024.7206) [2015-08-28 01:34:15] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:15] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.6112, -1145.2585, -1024.7206) [2015-08-28 01:34:15] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 54 TO 18 [2015-08-28 01:34:15] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.2611, 1138.6787, -1063.6254) [2015-08-28 01:34:15] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.08900797, -17.725569, 0.093632065); (0.0, 0.0, 0.0) [2015-08-28 01:34:15] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1143.2611, 1138.6787, -1063.6254) [2015-08-28 01:34:18] [DELETE][Client(1)] Sendable 292([CLIENT ReSector(292)true; (-2, -1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(1)] Sendable 287([CLIENT ReSector(287)true; (0, 0, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(1)] Sendable 285([CLIENT ReSector(285)true; (-1, 1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(1)] Sendable 288([CLIENT ReSector(288)true; (0, 1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(1)] Sendable 295([CLIENT ReSector(295)true; (-2, 0, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(1)] Sendable 284([CLIENT ReSector(284)true; (-1, 0, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(1)] Sendable 283([CLIENT ReSector(283)true; (-1, -1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(1)] Sendable 298([CLIENT ReSector(298)true; (-2, 1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:18] [DELETE][Client(1)] Sendable 286([CLIENT ReSector(286)true; (0, -1, -1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:19] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1142.4106, 1168.4816, -1016.7674) [2015-08-28 01:34:19] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:19] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:19] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.4106, 1168.4816, -1016.7675) [2015-08-28 01:34:19] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:34:19] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:34:19] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1142.4106, 1168.4816, -1016.7675) [2015-08-28 01:34:19] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:19] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:19] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.4106, 1168.4816, -1016.76764) [2015-08-28 01:34:19] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 54 [2015-08-28 01:34:19] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:34:19] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.1361, -1149.6808, -1059.6777) [2015-08-28 01:34:19] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.07014407, 13.968903, -0.073788166); (0.0, 0.0, 0.0) [2015-08-28 01:34:19] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1143.1361, -1149.6808, -1059.6777) [2015-08-28 01:34:22] [DELETE][Client(1)] Sendable 293([CLIENT ReSector(293)true; (-2, -1, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(1)] Sendable 300([CLIENT ReSector(300)true; (-2, 1, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(1)] Sendable 297([CLIENT ReSector(297)true; (-2, 0, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(1)] Sendable 294([CLIENT ReSector(294)true; (-2, -1, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(1)] Sendable 296([CLIENT ReSector(296)true; (-2, 0, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(1)] Sendable 302([CLIENT ReSector(302)true; (-2, 0, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(1)] Sendable 303([CLIENT ReSector(303)true; (-2, 1, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(1)] Sendable 301([CLIENT ReSector(301)true; (-2, -1, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:22] [DELETE][Client(1)] Sendable 299([CLIENT ReSector(299)true; (-2, 1, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:34:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1142.3823, -1153.5979, -1008.62744) [2015-08-28 01:34:23] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:23] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.3824, -1153.5979, -1008.62744) [2015-08-28 01:34:23] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:34:23] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:34:23] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:34:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1142.3824, -1153.5979, -1008.62744) [2015-08-28 01:34:23] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:23] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1142.3826, -1153.5979, -1008.62744) [2015-08-28 01:34:23] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 54 TO 18 [2015-08-28 01:34:23] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.1707, 1130.0325, -1055.56) [2015-08-28 01:34:23] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.064086005, -12.762464, 0.06741538); (0.0, 0.0, 0.0) [2015-08-28 01:34:23] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1143.1707, 1130.0325, -1055.56) [2015-08-28 01:34:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1157.8192, 1139.4281, -1000.3677) [2015-08-28 01:34:27] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:27] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1157.8191, 1139.4281, -1000.3677) [2015-08-28 01:34:27] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 41 [2015-08-28 01:34:27] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 41 [2015-08-28 01:34:27] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 41 [2015-08-28 01:34:27] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 41 [2015-08-28 01:34:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1157.8191, 1139.4281, -1000.3677) [2015-08-28 01:34:27] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:27] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1157.819, 1139.4281, -1000.3677) [2015-08-28 01:34:27] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (1141.6686, 1122.2214, -1051.3203) [2015-08-28 01:34:27] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-5.3106194, 0.027016224, 0.0661077); (0.0, 0.0, 0.0) [2015-08-28 01:34:27] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (1141.6686, 1122.2214, -1051.3203) [2015-08-28 01:34:27] [BG] updating field [2015-08-28 01:34:27] [CLIENT][BACKGROUND] generating background took: 0ms [2015-08-28 01:34:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (1157.8898, 1139.3052, -992.52844) [2015-08-28 01:34:31] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:31] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1157.8898, 1139.305, -992.52844) [2015-08-28 01:34:31] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 41 TO 18 [2015-08-28 01:34:31] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 41 TO 18 [2015-08-28 01:34:31] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 41 TO 18 [2015-08-28 01:34:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (1157.8898, 1139.305, -992.52844) [2015-08-28 01:34:31] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:31] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1157.8898, 1139.3049, -992.52844) [2015-08-28 01:34:31] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 41 TO 18 [2015-08-28 01:34:31] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1143.5426, 1122.1293, -1047.4939) [2015-08-28 01:34:31] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (7.6091022, -0.038709052, -0.09471961); (0.0, 0.0, 0.0) [2015-08-28 01:34:31] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1143.5426, 1122.1293, -1047.4939) [2015-08-28 01:34:31] [BG] updating field [2015-08-28 01:34:31] [CLIENT][BACKGROUND] generating background took: 0ms [2015-08-28 01:34:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1156.8477, 1139.3389, -984.3153) [2015-08-28 01:34:35] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:35] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1156.8478, 1139.339, -984.3153) [2015-08-28 01:34:35] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 41 [2015-08-28 01:34:35] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 41 [2015-08-28 01:34:35] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 41 [2015-08-28 01:34:35] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 41 [2015-08-28 01:34:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1156.8478, 1139.339, -984.3153) [2015-08-28 01:34:35] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:35] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1156.8479, 1139.3391, -984.3153) [2015-08-28 01:34:35] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (1142.685, 1122.1859, -1043.3121) [2015-08-28 01:34:35] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-8.008575, 0.040741228, 0.09969235); (0.0, 0.0, 0.0) [2015-08-28 01:34:35] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (1142.685, 1122.1859, -1043.3121) [2015-08-28 01:34:35] [BG] updating field [2015-08-28 01:34:35] [CLIENT][BACKGROUND] generating background took: 0ms [2015-08-28 01:34:39] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (1153.7092, 1139.243, -976.41876) [2015-08-28 01:34:39] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:39] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:39] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1153.7091, 1139.2428, -976.41876) [2015-08-28 01:34:39] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 41 TO 18 [2015-08-28 01:34:39] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 41 TO 18 [2015-08-28 01:34:39] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 41 TO 18 [2015-08-28 01:34:39] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (1153.7091, 1139.2428, -976.41876) [2015-08-28 01:34:39] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:39] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:39] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (1153.709, 1139.2426, -976.41876) [2015-08-28 01:34:39] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 41 TO 18 [2015-08-28 01:34:39] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1147.7366, 1122.124, -1039.4225) [2015-08-28 01:34:39] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (5.7188635, -0.029093048, -0.07118958); (0.0, 0.0, 0.0) [2015-08-28 01:34:39] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1147.7366, 1122.124, -1039.4225) [2015-08-28 01:34:39] [BG] updating field [2015-08-28 01:34:39] [CLIENT][BACKGROUND] generating background took: 0ms [2015-08-28 01:34:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1144.389, 1167.7046, -968.55444) [2015-08-28 01:34:44] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:44] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1144.389, 1167.7046, -968.55444) [2015-08-28 01:34:44] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:34:44] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:34:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1144.389, 1167.7046, -968.55444) [2015-08-28 01:34:44] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:44] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:44] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1144.389, 1167.7046, -968.55444) [2015-08-28 01:34:44] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 54 [2015-08-28 01:34:44] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:34:44] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1145.5352, -1149.7076, -1035.5868) [2015-08-28 01:34:44] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.047823586, 9.523868, -0.050308082); (0.0, 0.0, 0.0) [2015-08-28 01:34:44] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1145.5352, -1149.7076, -1035.5868) [2015-08-28 01:34:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1144.3517, -1154.7228, -960.4129) [2015-08-28 01:34:48] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:48] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1144.3517, -1154.7227, -960.41296) [2015-08-28 01:34:48] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:34:48] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:34:48] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:34:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1144.3517, -1154.7227, -960.41296) [2015-08-28 01:34:48] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:34:48] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:34:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1144.3517, -1154.7225, -960.413) [2015-08-28 01:34:48] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 54 TO 18 [2015-08-28 01:34:48] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1145.5775, 1129.1017, -1031.468) [2015-08-28 01:34:48] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.06846175, -13.633871, 0.07201841); (0.0, 0.0, 0.0) [2015-08-28 01:34:48] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1145.5775, 1129.1017, -1031.468) [2015-08-28 01:35:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1143.6583, 1167.3549, -920.4717) [2015-08-28 01:35:08] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:35:08] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:35:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.6583, 1167.3549, -920.4717) [2015-08-28 01:35:08] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:35:08] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:35:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1143.6583, 1167.3549, -920.4717) [2015-08-28 01:35:08] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:35:08] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:35:08] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.6583, 1167.3549, -920.4717) [2015-08-28 01:35:08] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 18 TO 54 [2015-08-28 01:35:08] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 18 TO 54 [2015-08-28 01:35:08] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1145.0085, -1149.8777, -995.5536) [2015-08-28 01:35:08] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (0.013099354, 2.6086812, -0.013779875); (0.0, 0.0, 0.0) [2015-08-28 01:35:08] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1145.0085, -1149.8777, -995.5536) [2015-08-28 01:35:09] [DELETE][Client(1)] Sendable 315([CLIENT ReSector(315)true; (-2, -1, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(1)] Sendable 316([CLIENT ReSector(316)true; (-2, 0, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(1)] Sendable 318([CLIENT ReSector(318)true; (-2, 0, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(1)] Sendable 319([CLIENT ReSector(319)true; (-2, 1, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(1)] Sendable 314([CLIENT ReSector(314)true; (-2, -1, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(1)] Sendable 317([CLIENT ReSector(317)true; (-2, 0, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(1)] Sendable 321([CLIENT ReSector(321)true; (-2, 1, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(1)] Sendable 313([CLIENT ReSector(313)true; (-2, -1, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:09] [DELETE][Client(1)] Sendable 320([CLIENT ReSector(320)true; (-2, 1, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:35:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1143.5856, -1144.0162, -912.38727) [2015-08-28 01:35:12] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:35:12] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:35:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.5856, -1144.0164, -912.3872) [2015-08-28 01:35:12] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:35:12] [CLIENT] UPDATING SECTOR FOR Ship[corvette_1440494191801](23) FROM 54 TO 18 [2015-08-28 01:35:12] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:35:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1143.5856, -1144.0164, -912.3872) [2015-08-28 01:35:12] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:35:12] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:35:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.5856, -1144.0165, -912.38715) [2015-08-28 01:35:12] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(165)] FROM 54 TO 18 [2015-08-28 01:35:12] [REMOTE] Received warp: Ship[corvette_1440494191801](23): (-1144.9996, 1139.1686, -991.48694) [2015-08-28 01:35:12] RECEIVED BREADCAST VELOS: Ship[corvette_1440494191801](23) : (-0.033683736, -6.707973, 0.03543362); (0.0, 0.0, 0.0) [2015-08-28 01:35:12] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[corvette_1440494191801](23): (-1144.9996, 1139.1686, -991.48694) [2015-08-28 01:35:13] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2015-08-28 01:35:13] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2015-08-28 01:35:13] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] (handleGravity()) Deactivating gravity [2015-08-28 01:35:13] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:35:13] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.4606, -1147.1074, -903.8227) [2015-08-28 01:35:45] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:35:45] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1147.6207, 1149.8107, -933.76624) [2015-08-28 01:35:53] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:35:53] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1142.4922, -1149.8839, -955.3674) [2015-08-28 01:36:02] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] RECEIVED REMOTE GRAVITY: 23 --- (0.0, 0.0, 0.0) [2015-08-28 01:36:02] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_corvette_1440494191801(23); (0.0, 0.0, 0.0)] [2015-08-28 01:36:02] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:36:02] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1143.417, -1146.6285, -953.85693) [2015-08-28 01:36:02] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:36:02] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:36:02] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.417, -1146.6283, -953.8569) [2015-08-28 01:36:03] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2015-08-28 01:36:03] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2015-08-28 01:36:03] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] (handleGravity()) Deactivating gravity [2015-08-28 01:36:03] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 308 [2015-08-28 01:36:30] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 308 TO 18 [2015-08-28 01:36:30] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:30] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1143.333, -1146.5995, -953.9654) [2015-08-28 01:36:50] [CONTROLLERSTATE] Client(1); PlS[spunkie2 ; id(166)(2)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie2 ; id(166)(2)f(10001)], fromId=282 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]), fromPos=(0, 0, 0), toId=334 (Ship[spunkie2_1440751007886](334)), toPos=(8, 8, 8), hide=true] [2015-08-28 01:36:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[spunkie2 ; id(166)(2)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]; detach pos: (-1150.9087, -1148.9999, -963.07465) [2015-08-28 01:36:50] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[spunkie2 ; id(166)(2)f(10001)] Added to controllers: Ship[spunkie2_1440751007886](334) [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 308([CLIENT ReSector(308)true; (0, 2, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 331([CLIENT ReSector(331)true; (1, 3, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 309([CLIENT ReSector(309)true; (0, 2, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 327([CLIENT ReSector(327)true; (-1, 3, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 329([CLIENT ReSector(329)true; (0, 3, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 310([CLIENT ReSector(310)true; (1, 2, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 304([CLIENT ReSector(304)true; (-1, 2, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 305([CLIENT ReSector(305)true; (-1, 2, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 312([CLIENT ReSector(312)true; (1, 2, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 311([CLIENT ReSector(311)true; (1, 2, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 330([CLIENT ReSector(330)true; (0, 3, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 323([CLIENT ReSector(323)true; (-1, 3, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 328([CLIENT ReSector(328)true; (0, 3, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 325([CLIENT ReSector(325)true; (-1, 3, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 307([CLIENT ReSector(307)true; (0, 2, 0); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 332([CLIENT ReSector(332)true; (1, 3, 1); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 333([CLIENT ReSector(333)true; (1, 3, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:36:59] [DELETE][Client(1)] Sendable 306([CLIENT ReSector(306)true; (-1, 2, 2); ]) Physically DELETING DONE and Notified! [2015-08-28 01:37:23] [CLIENTPROVIDER] Request for Ship[corvette_1440494191801rl70](25) took 20ms [2015-08-28 01:37:40] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:37:40] [CLIENT] UPDATING SECTOR FOR Ship[spunkie2_1440751007886](334) FROM 18 TO 54 [2015-08-28 01:37:40] [REMOTE] Received warp: Ship[spunkie2_1440751007886](334): (-1145.3247, -1149.1836, -1052.8037) [2015-08-28 01:37:40] RECEIVED BREADCAST VELOS: Ship[spunkie2_1440751007886](334) : (-1.0696324, 71.14, 23.726707); (0.5248022, 0.14022325, -0.049911745) [2015-08-28 01:37:43] [CONTROLLERSTATE] Client(1); PlS[spunkie2 ; id(166)(2)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie2 ; id(166)(2)f(10001)], fromId=334 (Ship[spunkie2_1440751007886](334)), fromPos=(8, 8, 8), toId=282 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]), toPos=(0, 0, 0), hide=true] [2015-08-28 01:37:43] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[spunkie2 ; id(166)(2)f(10001)]: Ship[spunkie2_1440751007886](334); detach pos: (-1130.9185, -1143.4982, -970.1412) [2015-08-28 01:37:43] CHECKING EE: Client(1) [2015-08-28 01:37:43] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[spunkie2 ; id(166)(2)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:37:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2015-08-28 01:37:43] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] RECEIVED REMOTE GRAVITY: 334 --- (0.0, 0.0, 0.0) [2015-08-28 01:37:43] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_spunkie2_1440751007886(334); (0.0, 0.0, 0.0)] [2015-08-28 01:37:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) Ship[spunkie2_1440751007886](334) -> (0.0, 0.0, 0.0) [2015-08-28 01:37:43] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1142.9087, -1140.9999, -955.07465) [2015-08-28 01:37:43] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[spunkie2_1440751007886](334) [2015-08-28 01:37:43] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:37:43] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[spunkie2_1440751007886](334) origin: (-1142.9088, -1140.9999, -955.0746) [2015-08-28 01:37:46] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2015-08-28 01:37:46] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2015-08-28 01:37:46] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] (handleGravity()) Deactivating gravity [2015-08-28 01:37:50] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 18 [2015-08-28 01:37:50] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1137.0522, 1149.9912, -967.16455) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4146, 1143.2944, -966.80945) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.5834755; (-0.012426484, -0.005406419, -0.99915487) ---> (-1137.4131, 1143.295, -966.6929) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4131, 1143.295, -966.6929) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.46761116; (-0.0124388, -0.0054150275, -0.9997285) ---> (-1137.4119, 1143.2955, -966.59937) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4119, 1143.2955, -966.59937) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.373399; (-0.012438661, -0.005426516, -0.998798) ---> (-1137.4109, 1143.2959, -966.5248) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4109, 1143.2959, -966.5248) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.14871947; (0.012623045, 3.1740635E-4, 0.9988689) ---> (-1137.4113, 1143.2959, -966.5545) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4113, 1143.2959, -966.5545) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.32854196; (-0.012276598, -0.005089368, -0.9984933) ---> (-1137.4104, 1143.2963, -966.4889) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4104, 1143.2963, -966.4889) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.19331402; (0.012551442, 2.0777954E-4, 0.99834645) ---> (-1137.4109, 1143.2963, -966.52747) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4109, 1143.2963, -966.52747) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.3017124; (-0.012258625, -0.0050705187, -0.99866414) ---> (-1137.4102, 1143.2966, -966.4672) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4102, 1143.2966, -966.4672) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.2207403; (0.012531496, 1.5707177E-4, 0.9994562) ---> (-1137.4108, 1143.2966, -966.51135) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4092, 1148.874, -966.6549) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.39228755; (-0.004408778, -0.9982875, 0.0046949596) ---> (-1137.4088, 1148.9524, -966.6553) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4088, 1148.9524, -966.6553) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.11927529; (0.015004538, 0.0017636755, 0.9988493) ---> (-1137.4092, 1148.9524, -966.6791) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4092, 1148.9524, -966.6791) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.3142055; (-0.0038864287, -0.9983879, 0.0059026587) ---> (-1137.4089, 1149.0151, -966.67944) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4089, 1149.0151, -966.67944) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.094974436; (0.015123986, 9.1873057E-4, 0.9985214) ---> (-1137.4092, 1149.0151, -966.6984) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4092, 1149.0151, -966.6984) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.2516333; (-0.0036952903, -0.99868584, 0.005465926) ---> (-1137.4089, 1149.0654, -966.6987) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4089, 1149.0654, -966.6987) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.20131323; (-0.0035117734, -0.99823684, 0.0055062217) ---> (-1137.4088, 1149.1056, -966.699) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4088, 1149.1056, -966.699) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.16137257; (-0.0033136378, -0.99842083, 0.005554124) ---> (-1137.4087, 1149.1378, -966.69916) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4158, 1149.1575, -966.68494) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.109930106; (-0.0018970337, -0.9994428, 0.007020945) ---> (-1137.4158, 1149.1794, -966.6851) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4158, 1149.1794, -966.6851) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.057988588; (0.012711988, -0.64677846, 0.7624972) ---> (-1137.4159, 1149.1869, -966.694) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4159, 1149.1869, -966.694) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.080441296; (-0.0025586546, -0.99840343, 0.0059134294) ---> (-1137.4159, 1149.203, -966.6941) [2015-08-28 01:37:51] CURPOSBEF: (-1137.4159, 1149.203, -966.6941) [2015-08-28 01:37:51] RECOVER: 1.0; dist -0.031302698; (0.011204986, -0.72613853, 0.6852852) ---> (-1137.416, 1149.2075, -966.69836) [2015-08-28 01:38:02] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 18 TO 54 [2015-08-28 01:38:02] [REMOTE] Received warp: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]: (-1141.8839, -1149.7948, -956.1243) [2015-08-28 01:38:09] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] RECEIVED REMOTE GRAVITY: 23 --- (0.0, 0.0, 0.0) [2015-08-28 01:38:09] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_corvette_1440494191801(23); (0.0, 0.0, 0.0)] [2015-08-28 01:38:09] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) Ship[corvette_1440494191801](23) -> (0.0, 0.0, 0.0) [2015-08-28 01:38:09] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change: (-1143.316, -1146.629, -953.87885) [2015-08-28 01:38:09] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] INITIALIZING GRAVITY FOR Ship[corvette_1440494191801](23) [2015-08-28 01:38:09] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-28 01:38:09] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] Client(1) starting gravity change DONE: source: Ship[corvette_1440494191801](23) origin: (-1143.3159, -1146.6288, -953.87885) [2015-08-28 01:38:09] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2015-08-28 01:38:09] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FLAG changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2015-08-28 01:38:09] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] (handleGravity()) Deactivating gravity [2015-08-28 01:38:09] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] FROM 54 TO 339 [2015-08-28 01:38:30] [CLIENT][CHAT] [message] [SERVER]: spunkie2 left the game [2015-08-28 01:38:30] [CLIENT] Client received existing channel mod: all; LEFT [2015-08-28 01:38:30] [CLIENT] Client received existing channel mod: Faction10001; LEFT [2015-08-28 01:38:30] [DELETE] Cleaning up playerCharacter for playerState PlS[spunkie2 ; id(166)(2)f(10001)] on Client(1); ENTITY_PLAYERCHARACTER_spunkie2; PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)] [2015-08-28 01:38:30] [ControllerState] REMOVED ALL UNITS OF PlS[spunkie2 ; id(166)(2)f(10001)] ON Client(1)! LEFT [] [2015-08-28 01:38:30] [NOTIFIED] REMOVED ALL UNITS OF PlS[spunkie2 ; id(166)(2)f(10001)] ON Client(1)! LEFT [] [2015-08-28 01:38:30] [PLAYER][CLEANUP] PlS[spunkie2 ; id(166)(2)f(10001)] removed controlled entities [2015-08-28 01:38:30] [PLAYER][CLEANUP] PlS[spunkie2 ; id(166)(2)f(10001)] notified team change [2015-08-28 01:38:30] [DELETE][Client(1)] Sendable 183((183)ChatSystem) Physically DELETING DONE and Notified! [2015-08-28 01:38:30] [DELETE][Client(1)] Sendable 166(PlS[spunkie2 ; id(166)(2)f(10001)]) Physically DELETING DONE and Notified! [2015-08-28 01:38:30] [DELETE][Client(1)] Sendable 282(PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(282)]) Physically DELETING DONE and Notified! [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:36] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:37] [SHIP-CAMERA] ALIGN VIEW [2015-08-28 01:38:40] [GLFrame] Display Requested Close [2015-08-28 01:38:40] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT [2015-08-28 01:38:40] org.schema.schine.graphicsengine.core.FinishedFrameException [2015-08-28 01:38:40] at obfuscated.aqC.a(SourceFile:173) [2015-08-28 01:38:40] at obfuscated.aqC.a(SourceFile:1162) [2015-08-28 01:38:40] at obfuscated.C.h(SourceFile:2731) [2015-08-28 01:38:40] at obfuscated.KS.run(SourceFile:92) [2015-08-28 01:38:40] at java.lang.Thread.run(Unknown Source) [2015-08-28 01:38:40] [AUDIO] Cleaning up sound system [2015-08-28 01:38:40] SoundSystem shutting down... [2015-08-28 01:38:40] Author: Paul Lamb, www.paulscode.com [2015-08-28 01:38:40] [CLIENT] CLIENT SHUTDOWN. Dumping client data! [2015-08-28 01:38:40] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[spunkie2_1440751007886](334) on Client(1) took: 13 ms (file header: 0ms) [2015-08-28 01:38:40] [CLIENT] CLIENT SHUTDOWN. client data saved! [2015-08-28 01:38:40] [CLIENT] CLIENT SHUTDOWN. thread pool terminated! [2015-08-28 01:38:40] [GLFrame] terminated frame: exiting program; finished: true [2015-08-28 01:38:40] Exiting because of terminated frame [2015-08-28 01:38:40] org.schema.schine.network.client.ClientProcessor@7f9563d7 sending logout [2015-08-28 01:38:40] [CLIENT] CLOSING SOCKET [2015-08-28 01:38:40] [CLIENT] CLOSING SOCKET [2015-08-28 01:38:40] java.net.SocketException: Socket closed [2015-08-28 01:38:40] at java.net.SocketInputStream.socketRead0(Native Method) [2015-08-28 01:38:40] at java.net.SocketInputStream.read(Unknown Source) [2015-08-28 01:38:40] at java.net.SocketInputStream.read(Unknown Source) [2015-08-28 01:38:40] at java.net.SocketInputStream.read(Unknown Source) [2015-08-28 01:38:40] at java.io.DataInputStream.readInt(Unknown Source) [2015-08-28 01:38:40] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:319) [2015-08-28 01:38:40] at java.lang.Thread.run(Unknown Source) [2015-08-28 01:38:40] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor [2015-08-28 01:38:40] [CLIENT] SAVING CLIENT CHANNEL all Open: false; [2015-08-28 01:38:40] [CLIENT] SAVING CLIENT CHANNEL Faction10001 Open: false; [2015-08-28 01:38:40] [CLIENT] chat channels saved