[2015-08-29 18:34:01] [VERION] loading version from install dir: .\ [2015-08-29 18:34:01] [VERSION] VERSION: 0.19414 [2015-08-29 18:34:01] [VERSION] BUILD: 20150828_193206 [2015-08-29 18:34:01] #################### StarMade ####################### [2015-08-29 18:34:01] # version 0.19414 - build 20150828_193206 # [2015-08-29 18:34:01] ##################################################### [2015-08-29 18:34:01] [SERIAL] "not retrieved" [2015-08-29 18:34:01] [STARTER] template dir exists. overwriting template with current data [2015-08-29 18:34:01] [IO][COPY] FILE FROM C:\Users\themaster\Desktop\dev ver\StarMade\.\data\config\FactionConfig.xml to C:\Users\themaster\Desktop\dev ver\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2015-08-29 18:34:01] [IO][COPY] FILE FROM C:\Users\themaster\Desktop\dev ver\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Users\themaster\Desktop\dev ver\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2015-08-29 18:34:01] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2015-08-29 18:34:01] [SERVER] using world: world0; .\server-database\world0\ [2015-08-29 18:34:01] [INIT] Segment Database Path: C:\Users\themaster\Desktop\dev ver\StarMade\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2015-08-29 18:34:01] [MAIN] LOADED ENGINE SETTINGS [2015-08-29 18:34:01] [INITIALIZE] REMOTE CLASSES REGISTERED [2015-08-29 18:34:01] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2015-08-29 18:34:01] ERROR: no content in Resource: C:\Users\themaster\Desktop\dev ver\StarMade\file:\C:\Users\themaster\Desktop\dev%20ver\StarMade\StarMade.jar!\org\schema\game\network\commands [2015-08-29 18:34:01] ################# Loading from JAR ##################### [2015-08-29 18:34:01] ######################################################## [2015-08-29 18:34:01] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-08-29 18:34:01] [INITIALIZE] SECURITY MANAGER SET [2015-08-29 18:34:01] [INITIALIZE] COMMAND ID's ASSIGNED [2015-08-29 18:34:01] [INITIALIZE] BLOCK CONFIGURATION READ [2015-08-29 18:34:01] [MAIN] INITIALIZATION COMPLETED [2015-08-29 18:34:01] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-08-29 18:34:02] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\themaster\Desktop\dev ver\StarMade\.\blueprints\catalog.txt [2015-08-29 18:34:02] [SERVER] ###### READING ALL BLUEPRINTS! [2015-08-29 18:34:02] [BLUEPRINT] Exception: invalid blueprint directory: File Not Found: .\blueprints\tester\header.smbph (The system cannot find the file specified) [2015-08-29 18:34:02] [BLUEPRINT] Exception: invalid blueprint directory: File Not Found: .\blueprints\DERP\header.smbph (The system cannot find the file specified) [2015-08-29 18:34:02] [BLUEPRINT] Exception: invalid blueprint directory: File Not Found: .\blueprints\DERP2\header.smbph (The system cannot find the file specified) [2015-08-29 18:34:02] [BLUEPRINT] Exception: invalid blueprint directory: File Not Found: .\blueprints\DERPAGE\header.smbph (The system cannot find the file specified) [2015-08-29 18:34:02] [SERVER] ###### READING ALL 22 BLUEPRINTS FINISHED! TOOK 43ms [2015-08-29 18:34:02] [MAIN] MIGRATION PROCESS DONE [2015-08-29 18:34:02] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA [2015-08-29 18:34:03] [MAIN] STARTING WITH ARGUMENTS: [-server, -gui, -port:4243] [2015-08-29 18:34:03] [SERVER] initializing [2015-08-29 18:34:03] [INIT] Seed File: C:\Users\themaster\Desktop\dev ver\StarMade\.\server-database\world0\.seed [2015-08-29 18:34:03] [SQL] Fetching connection (may take some if game crashed on the run before) [2015-08-29 18:34:03] [SQL] connection successfull [2015-08-29 18:34:03] [DATABASE] ENTITIES UID SIZE: 128 [2015-08-29 18:34:03] [DATABASE] FTL UID SIZE: 128 [2015-08-29 18:34:03] [DATABASE] SYSTEMS UID SIZE: 128 [2015-08-29 18:34:03] [SERVER] Request Thread pool size is: 25 [2015-08-29 18:34:04] [SERVER] port 4243 is open [2015-08-29 18:34:04] [SERVER] USING TCP... [2015-08-29 18:34:04] [PARSER] not parsed: idlingFloating [2015-08-29 18:34:04] [PARSER] not parsed: idlingGravity [2015-08-29 18:34:04] [PARSER] not parsed: dancingGravity [2015-08-29 18:34:04] [PARSER] not parsed: movingJumpingJumpUp [2015-08-29 18:34:04] [PARSER] not parsed: movingJumpingJumpDown [2015-08-29 18:34:04] [PARSER] not parsed: movingFallingStandard [2015-08-29 18:34:04] [PARSER] not parsed: movingFallingLedge [2015-08-29 18:34:04] [PARSER] not parsed: movingLandingShortFall [2015-08-29 18:34:04] [PARSER] not parsed: movingLandingMiddleFall [2015-08-29 18:34:04] [PARSER] not parsed: movingLandingLongFall [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawling [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalking [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalking [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunning [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningNorth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningSouth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGun [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunIdle [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunDraw [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunAway [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunFire [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunMeelee [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricator [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-29 18:34:04] [PARSER] not parsed: attacking [2015-08-29 18:34:04] [PARSER] not parsed: attackingMeelee [2015-08-29 18:34:04] [PARSER] not parsed: attackingMeeleeFloating [2015-08-29 18:34:04] [PARSER] not parsed: attackingMeeleeGravity [2015-08-29 18:34:04] [PARSER] not parsed: death [2015-08-29 18:34:04] [PARSER] not parsed: deathFloating [2015-08-29 18:34:04] [PARSER] not parsed: deathGravity [2015-08-29 18:34:04] [PARSER] not parsed: sitting [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlock [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockNoFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedge [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: hit [2015-08-29 18:34:04] [PARSER] not parsed: hitSmall [2015-08-29 18:34:04] [PARSER] not parsed: hitSmallFloating [2015-08-29 18:34:04] [PARSER] not parsed: hitSmallGravity [2015-08-29 18:34:04] [PARSER] not parsed: salutes [2015-08-29 18:34:04] [PARSER] not parsed: salutesSalute [2015-08-29 18:34:04] [PARSER] not parsed: talk [2015-08-29 18:34:04] [PARSER] not parsed: talkSalute [2015-08-29 18:34:04] [PARSER] not parsed: helmet [2015-08-29 18:34:04] [PARSER] not parsed: helmetOn [2015-08-29 18:34:04] [PARSER] not parsed: helmetOff [2015-08-29 18:34:04] [PARSER] not parsed: idlingFloating [2015-08-29 18:34:04] [PARSER] not parsed: idlingGravity [2015-08-29 18:34:04] [PARSER] not parsed: dancingGravity [2015-08-29 18:34:04] [PARSER] not parsed: movingJumpingJumpUp [2015-08-29 18:34:04] [PARSER] not parsed: movingJumpingJumpDown [2015-08-29 18:34:04] [PARSER] not parsed: movingFallingStandard [2015-08-29 18:34:04] [PARSER] not parsed: movingFallingLedge [2015-08-29 18:34:04] [PARSER] not parsed: movingLandingShortFall [2015-08-29 18:34:04] [PARSER] not parsed: movingLandingMiddleFall [2015-08-29 18:34:04] [PARSER] not parsed: movingLandingLongFall [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-29 18:34:04] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawling [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalking [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalking [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunning [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningNorth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningSouth [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-29 18:34:04] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGun [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunIdle [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunDraw [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunAway [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunFire [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunMeelee [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricator [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-29 18:34:04] [PARSER] not parsed: attacking [2015-08-29 18:34:04] [PARSER] not parsed: attackingMeelee [2015-08-29 18:34:04] [PARSER] not parsed: attackingMeeleeFloating [2015-08-29 18:34:04] [PARSER] not parsed: attackingMeeleeGravity [2015-08-29 18:34:04] [PARSER] not parsed: death [2015-08-29 18:34:04] [PARSER] not parsed: deathFloating [2015-08-29 18:34:04] [PARSER] not parsed: deathGravity [2015-08-29 18:34:04] [PARSER] not parsed: sitting [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlock [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockNoFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedge [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: hit [2015-08-29 18:34:04] [PARSER] not parsed: hitSmall [2015-08-29 18:34:04] [PARSER] not parsed: hitSmallFloating [2015-08-29 18:34:04] [PARSER] not parsed: hitSmallGravity [2015-08-29 18:34:04] [PARSER] not parsed: salutes [2015-08-29 18:34:04] [PARSER] not parsed: salutesSalute [2015-08-29 18:34:04] [PARSER] not parsed: talk [2015-08-29 18:34:04] [PARSER] not parsed: talkSalute [2015-08-29 18:34:04] [PARSER] not parsed: helmet [2015-08-29 18:34:04] [PARSER] not parsed: helmetOn [2015-08-29 18:34:04] [PARSER] not parsed: helmetOff [2015-08-29 18:34:04] [PARSER] not parsed: movingFallingStandard [2015-08-29 18:34:04] [PARSER] not parsed: movingFallingLedge [2015-08-29 18:34:04] [PARSER] not parsed: movingLandingShortFall [2015-08-29 18:34:04] [PARSER] not parsed: movingLandingMiddleFall [2015-08-29 18:34:04] [PARSER] not parsed: movingLandingLongFall [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGun [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunIdle [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunDraw [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunAway [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunFire [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyGunMeelee [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricator [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-29 18:34:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-29 18:34:04] [PARSER] not parsed: attacking [2015-08-29 18:34:04] [PARSER] not parsed: attackingMeelee [2015-08-29 18:34:04] [PARSER] not parsed: attackingMeeleeFloating [2015-08-29 18:34:04] [PARSER] not parsed: attackingMeeleeGravity [2015-08-29 18:34:04] [PARSER] not parsed: death [2015-08-29 18:34:04] [PARSER] not parsed: deathFloating [2015-08-29 18:34:04] [PARSER] not parsed: deathGravity [2015-08-29 18:34:04] [PARSER] not parsed: sitting [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlock [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockNoFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedge [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeFloor [2015-08-29 18:34:04] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-29 18:34:04] [PARSER] not parsed: hit [2015-08-29 18:34:04] [PARSER] not parsed: hitSmall [2015-08-29 18:34:04] [PARSER] not parsed: hitSmallFloating [2015-08-29 18:34:04] [PARSER] not parsed: hitSmallGravity [2015-08-29 18:34:04] [PARSER] not parsed: salutes [2015-08-29 18:34:04] [PARSER] not parsed: salutesSalute [2015-08-29 18:34:04] [PARSER] not parsed: talk [2015-08-29 18:34:04] [PARSER] not parsed: talkSalute [2015-08-29 18:34:04] [PARSER] not parsed: helmet [2015-08-29 18:34:04] [PARSER] not parsed: helmetOn [2015-08-29 18:34:04] [PARSER] not parsed: helmetOff [2015-08-29 18:34:05] [SERVER][CATALOG] READ RAW BLUEPRINTS: 22 [2015-08-29 18:34:05] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 18:34:05] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 18:34:05] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 18:34:05] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 18:34:05] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 18:34:05] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 18:34:05] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 18:34:05] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 18:34:05] [METAITEM] Archived meta item (2, 2, 2) -> 100; LIST: [Ship Design (D_1440447110482) (right click to view)] [2015-08-29 18:34:05] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-08-29 18:34:05] [SERVER] Ship[spunkie2_1440636055575](3) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHIP_spunkie2_1440636055575 took long: 249ms [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1439829358766](4) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440829534046](5) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440652224723](6) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER] SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440342670550](8) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440696815928](9) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440340143643](10) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340020622](8, 10, 8)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][jr]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340143643](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440744719829](11) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER][TAG] set infinite supply on shop obfuscated.Nl@f76dc5 [2015-08-29 18:34:05] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1439829259150.ent took long: 26ms [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440652129945](13) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440343798258](14) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440342670550](19, 8, 15)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][jq]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440343798258](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:34:05] [SERVER] ManagedAsteroid(15)sec[2](!) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440829767283](16) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:34:05] [SERVER] Ship[spunkie_1440340020622](17) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2015-08-29 18:34:05] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 50ms, loadDB 1ms, add 207ms, entity 317ms [2015-08-29 18:34:05] [ServerListener] Server initialization OK... now waiting for connections [2015-08-29 18:34:05] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING [2015-08-29 18:34:05] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 61 on Server(0) [2015-08-29 18:34:05] [FACTIONMANAGER] MAKING FACTION TURN: Sat Aug 29 15:50:49 PDT 2015; 19; Turn: 60.0 [2015-08-29 18:34:05] [FACTIONMANAGER] faction update took: 3ms [2015-08-29 18:34:05] SPAWNING WITH Shop(12): AICharacter[(ENTITY_CREATURE_1439829272484_0)(0)] [2015-08-29 18:34:05] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] FROM null to Shop(12) on Server(0) [2015-08-29 18:34:05] [CREATURE] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] align on Shop(12) [2015-08-29 18:34:05] [SERVER][AI][ACTIVATE] Enter gravity of 12 [2015-08-29 18:34:05] [SERVER] updating prices for: obfuscated.Nl@f76dc5 took 40 [2015-08-29 18:34:05] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440343798258](14): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440343798258 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440342670550 (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 18:34:05] [RAIL][CONNECT] Server(0) Ship[spunkie_1440343798258](14) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:34:05] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440343798258](14): (ConnectRequest: [Ship[spunkie_1440343798258](14) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440343798258](14) (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 18:34:05] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440340143643](10): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440340143643 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440340020622 (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 18:34:05] [RAIL][CONNECT] Server(0) Ship[spunkie_1440340143643](10) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:34:05] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440340143643](10): (ConnectRequest: [Ship[spunkie_1440340143643](10) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440340143643](10) (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 18:34:05] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440342670550](8) [2015-08-29 18:34:05] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440342670550](8) [2015-08-29 18:34:05] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440343798258](14) [2015-08-29 18:34:05] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440342670550](8) [2015-08-29 18:34:05] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440342670550](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 18:34:05] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440340020622](17) [2015-08-29 18:34:05] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340020622](17) [2015-08-29 18:34:05] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340143643](10) [2015-08-29 18:34:05] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440340020622](17) [2015-08-29 18:34:05] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440340020622](17); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 18:34:05] [SERVER][UPDATE] WARNING: object local update of 17 objects took 61 [2015-08-29 18:34:05] [NT] Big FullUpdate: 15177 bytes: SenableGameState(1) [2015-08-29 18:34:05] [NT] Big FullUpdate: 17659 bytes: Shop(12) [2015-08-29 18:34:05] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(12) [2015-08-29 18:34:05] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) SOURCE CHANGE null -> Shop(12) [2015-08-29 18:34:05] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] gravity change sent [2015-08-29 18:34:05] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] changed gravity on Server(0) Shop(12) -> (0.0, 0.0, 0.0) [2015-08-29 18:34:05] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) starting gravity change: (-3.0, -6.639365, 3.0022333) [2015-08-29 18:34:05] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] INITIALIZING GRAVITY FOR Shop(12) [2015-08-29 18:34:05] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 18:34:05] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) starting gravity change DONE: source: Shop(12) origin: (-3.0, -6.639365, 3.0022333) [2015-08-29 18:34:05] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] took 120 [2015-08-29 18:34:05] [SERVER][UPDATE] WARNING: object local update of 18 objects took 124 [2015-08-29 18:34:05] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 18:34:06] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(12) [2015-08-29 18:34:06] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) Acceleration changed to (0.0, -9.89, 0.0) [2015-08-29 18:34:06] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] gravity change sent [2015-08-29 18:34:06] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] changed gravity on Server(0) Shop(12) -> (0.0, -9.89, 0.0) [2015-08-29 18:34:06] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) starting gravity change: (-3.0, -6.639365, 3.0022333) [2015-08-29 18:34:06] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] INITIALIZING GRAVITY FOR Shop(12) [2015-08-29 18:34:06] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] gravity to: TOP [2015-08-29 18:34:06] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) starting gravity change DONE: source: Shop(12) origin: (-3.0, -6.639365, 3.0022333) [2015-08-29 18:34:25] [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false [2015-08-29 18:34:25] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 16) [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829767283](16) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829767283.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1440829767283](16) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829767283](16) since it hasn't changed: lastChanged: 1440898445593 / last written 1440898445593 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829767283](16); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Shop(12) to .\server-database\world0\ENTITY_SHOP_1439829259150.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Shop(12) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440696815928](9) to .\server-database\world0\ENTITY_SHIP_spunkie_1440696815928.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1440696815928](9) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440696815928](9) since it hasn't changed: lastChanged: 1440898445550 / last written 1440898445550 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440696815928](9); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652129945](13) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652129945.ent [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652129945](13) since it hasn't changed: lastChanged: 1440898445587 / last written 1440898445587 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652129945](13); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440343798258](14) to .\server-database\world0\ENTITY_SHIP_spunkie_1440343798258.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1440343798258](14) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440343798258](14) since it hasn't changed: lastChanged: 1440898445588 / last written 1440898445588 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440343798258](14); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340143643](10) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340143643.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1440340143643](10) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340143643](10) since it hasn't changed: lastChanged: 1440898445551 / last written 1440898445551 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340143643](10); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829534046](5) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829534046.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1440829534046](5) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829534046](5) since it hasn't changed: lastChanged: 1440898445531 / last written 1440898445531 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829534046](5); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440342670550](8) to .\server-database\world0\ENTITY_SHIP_spunkie_1440342670550.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1440342670550](8) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440342670550](8) since it hasn't changed: lastChanged: 1440898445549 / last written 1440898445549 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440342670550](8); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340020622](17) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340020622.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1440340020622](17) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340020622](17) since it hasn't changed: lastChanged: 1440898445594 / last written 1440898445594 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340020622](17); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: ManagedAsteroid(15)sec[2](!) to .\server-database\world0\ENTITY_FLOATINGROCKMANAGED__1439829259244_2_2_2_0.ent [2015-08-29 18:34:25] [SERVER] Database: Entry ManagedAsteroid(15)sec[2](!) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of ManagedAsteroid(15)sec[2](!) since it hasn't changed: lastChanged: 1440898445591 / last written 1440898445591 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652224723](6) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652224723.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1440652224723](6) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652224723](6) since it hasn't changed: lastChanged: 1440898445532 / last written 1440898445532 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652224723](6); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie2_1440636055575](3) to .\server-database\world0\ENTITY_SHIP_spunkie2_1440636055575.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie2_1440636055575](3) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie2_1440636055575](3) since it hasn't changed: lastChanged: 1440898445333 / last written 1440898445333 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie2_1440636055575](3); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440744719829](11) to .\server-database\world0\ENTITY_SHIP_spunkie_1440744719829.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1440744719829](11) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440744719829](11) since it hasn't changed: lastChanged: 1440898445554 / last written 1440898445554 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440744719829](11); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1439829358766](4) to .\server-database\world0\ENTITY_SHIP_spunkie_1439829358766.ent [2015-08-29 18:34:25] [SERVER] Database: Entry Ship[spunkie_1439829358766](4) skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1439829358766](4) since it hasn't changed: lastChanged: 1440898445530 / last written 1440898445530 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN Ship[spunkie_1439829358766](4); lastWrite 0; written segments: 0 [2015-08-29 18:34:25] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)] to .\server-database\world0\ENTITY_SPACESTATION_spunkie_1440446138209.ent [2015-08-29 18:34:25] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)] skipped SQL update since it hasn't changed [2015-08-29 18:34:25] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)] since it hasn't changed: lastChanged: 1440898445536 / last written 1440898445536 [2015-08-29 18:34:25] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)]; lastWrite 0; written segments: 0 [2015-08-29 18:34:35] [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2) [2015-08-29 18:34:35] [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Ship[spunkie_1440829767283](16), AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)], Shop(12), Ship[spunkie_1440696815928](9), Ship[spunkie_1440652129945](13), Ship[spunkie_1440343798258](14), Ship[spunkie_1440340143643](10), Ship[spunkie_1440829534046](5), Ship[spunkie_1440342670550](8), Ship[spunkie_1440340020622](17), ManagedAsteroid(15)sec[2](!), Ship[spunkie_1440652224723](6), Ship[spunkie2_1440636055575](3), Ship[spunkie_1440744719829](11), Ship[spunkie_1439829358766](4), SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)]] [2015-08-29 18:34:35] [DELETE] Cleaning up playerCharacter for AIPlayer(A. Trader, the 4197431580537901556th, 18) on Server(0) [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 16(Ship[spunkie_1440829767283](16)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 18(AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)]) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 9(Ship[spunkie_1440696815928](9)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 12(Shop(12)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 13(Ship[spunkie_1440652129945](13)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 14(Ship[spunkie_1440343798258](14)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 10(Ship[spunkie_1440340143643](10)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 5(Ship[spunkie_1440829534046](5)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 8(Ship[spunkie_1440342670550](8)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 7(SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)]) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 6(Ship[spunkie_1440652224723](6)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 17(Ship[spunkie_1440340020622](17)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 3(Ship[spunkie2_1440636055575](3)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 4(Ship[spunkie_1439829358766](4)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 15(ManagedAsteroid(15)sec[2](!)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 11(Ship[spunkie_1440744719829](11)) Physically DELETING DONE and Notified! [2015-08-29 18:34:35] [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2015-08-29 18:39:03] [SERVER] SERVER AUTOSAVE START. Dumping server State! [2015-08-29 18:39:03] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2015-08-29 18:39:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_0_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_0_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_0_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_0_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_0_7] [2015-08-29 18:39:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_3_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_3_7] [2015-08-29 18:39:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_5_2] [2015-08-29 18:39:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_6_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_6_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_6_5] [2015-08-29 18:39:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_8_3] [2015-08-29 18:39:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_11_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_11_7] [2015-08-29 18:39:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_13_2, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_13_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_13_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_13_5] [2015-08-29 18:39:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_15_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_15_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_15_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_15_7] [2015-08-29 18:39:03] [SERVER] SERVER AUTOSAVE END. ServerState saved! [2015-08-29 18:42:22] [SERVERSOCKET] Connection made. starting new processor 56784, /127.0.0.1; local: 4243, /127.0.0.1, keepalive false [2015-08-29 18:42:22] [SERVER] connection registered (TRunning: 1/1/0) 0 [2015-08-29 18:42:22] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2015-08-29 18:42:22] [SERVER][LOGIN] new client connected. given id: 1: description: spunkie [2015-08-29 18:42:22] [SERVER][LOGIN] return code 0 [2015-08-29 18:42:22] [INIT] Retrieved auth style: 1 [2015-08-29 18:42:22] [AUTH] authenticating spunkie; useAuth: false; requireAuth: false [2015-08-29 18:42:22] [SESSION_CALLBACK] no player verification is necessary! [2015-08-29 18:42:22] [LOGIN] checking user agent: 0: spunkie [2015-08-29 18:42:22] [LOGIN] successful auth: now protecting username spunkie with null [2015-08-29 18:42:22] [SERVER] checking ip ban: 127.0.0.1 [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-08-29 18:42:22] [SERVER] Ship[spunkie2_1440636055575](21) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1439829358766](22) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440829534046](23) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440652224723](24) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(25)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440342670550](26) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440696815928](27) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440340143643](28) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340020622](8, 10, 8)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][jr]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340143643](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440744719829](29) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][TAG] set infinite supply on shop obfuscated.Nl@5a1a6703 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440652129945](31) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440343798258](32) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440342670550](19, 8, 15)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][jq]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440343798258](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] ManagedAsteroid(33)sec[20](!) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440829767283](34) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440340020622](35) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2015-08-29 18:42:22] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 0ms, loadDB 1ms, add 1ms, entity 36ms [2015-08-29 18:42:22] [SERVER] loaded faction for PlS[spunkie ; id(19)(1)f(10001)] -> 10001 [2015-08-29 18:42:22] [SERVER] player LOADED FROM DISK spunkie, credits: 1923582847 [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (9, 12, 8) [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl60](37) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6](8, 20, 8)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl60](6, 8, 8)[Rail Docker]o[RIGHT][inactive][100hp][ji]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl50](38) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5](10, 14, 2)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl50](10, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][jn]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl40](39) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4](8, 20, 8)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl40](6, 8, 8)[Rail Docker]o[RIGHT][inactive][100hp][ji]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl30](40) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3](10, 14, 2)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl30](10, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][jn]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801](41) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl1](42) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](7, 8, -19)[Rail Turret Axis]o[TOP][inactive][100hp][jl]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] ManagedAsteroid(43)sec[36](!) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl70](44) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7](8, 20, 8)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl70](6, 8, 8)[Rail Docker]o[RIGHT][inactive][100hp][ji]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl0](45) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](8, 9, -35)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][jq]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[spunkie_1440888803654](46) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl3](48) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](8, 7, -35)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 8][active][100hp][iW]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl2](49) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](8, 9, 51)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][jr]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl5](50) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](8, 7, 51)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl4](51) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](9, 8, 35)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl7](52) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](9, 8, -19)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 6][inactive][100hp][jg]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl20](53) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2](10, 14, 2)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl20](10, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][jn]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl10](54) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1](8, 20, 8)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl10](6, 8, 8)[Rail Docker]o[RIGHT][inactive][100hp][ji]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl6](55) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](7, 8, 35)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER] Ship[corvette_1440494191801rl00](56) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0](10, 14, 2)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl00](10, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][jn]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 18:42:22] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (9, 12, 8): STATS: inst 1ms, loadDB 4ms, add 7ms, entity 32ms [2015-08-29 18:42:22] [SERVER] adding player to synch queue (ID: 19) (SECTOR: (9, 12, 8) [36]) [2015-08-29 18:42:22] [SERVER][LOGIN] login received. returning login info for RegisteredClient: spunkie (1) connected: true: returnCode: 0 [2015-08-29 18:42:22] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 28 on Server(0) [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl00](56): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl00 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0 (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl00](56) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl00](56): (ConnectRequest: [Ship[corvette_1440494191801rl00](56) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl00](56) (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl4](51): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (9, 8, 35) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl4](51) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl4](51): (ConnectRequest: [Ship[corvette_1440494191801rl4](51) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl4](51) (9, 8, 35) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440343798258](32): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440343798258 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440342670550 (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[spunkie_1440343798258](32) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440343798258](32): (ConnectRequest: [Ship[spunkie_1440343798258](32) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440343798258](32) (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl5](50): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 7, 51) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl5](50) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl5](50): (ConnectRequest: [Ship[corvette_1440494191801rl5](50) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl5](50) (8, 7, 51) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl50](38): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl50 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5 (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl50](38) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl50](38): (ConnectRequest: [Ship[corvette_1440494191801rl50](38) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl50](38) (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440340143643](28): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440340143643 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440340020622 (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[spunkie_1440340143643](28) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440340143643](28): (ConnectRequest: [Ship[spunkie_1440340143643](28) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440340143643](28) (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl3](48): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 7, -35) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl3](48) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl3](48): (ConnectRequest: [Ship[corvette_1440494191801rl3](48) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl3](48) (8, 7, -35) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440342670550](26) [2015-08-29 18:42:22] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440342670550](26) [2015-08-29 18:42:22] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440343798258](32) [2015-08-29 18:42:22] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440342670550](26) [2015-08-29 18:42:22] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440342670550](26); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl1](42): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (7, 8, -19) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl1](42) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl1](42): (ConnectRequest: [Ship[corvette_1440494191801rl1](42) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl1](42) (7, 8, -19) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[corvette_1440494191801](41) [2015-08-29 18:42:22] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801](41) [2015-08-29 18:42:22] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl4](51) [2015-08-29 18:42:22] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl5](50) [2015-08-29 18:42:22] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl50](38) [2015-08-29 18:42:22] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl3](48) [2015-08-29 18:42:22] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl1](42) [2015-08-29 18:42:22] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[corvette_1440494191801](41) [2015-08-29 18:42:22] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[corvette_1440494191801](41); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 18:42:22] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 33 [2015-08-29 18:42:22] Revived PlayerState PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl70](44): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl70 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7 (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl70](44) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl70](44): (ConnectRequest: [Ship[corvette_1440494191801rl70](44) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl70](44) (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl6](55): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (7, 8, 35) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl6](55) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl6](55): (ConnectRequest: [Ship[corvette_1440494191801rl6](55) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl6](55) (7, 8, 35) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl7](52): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (9, 8, -19) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl7](52) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl7](52): (ConnectRequest: [Ship[corvette_1440494191801rl7](52) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl7](52) (9, 8, -19) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl10](54): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl10 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1 (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl10](54) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl10](54): (ConnectRequest: [Ship[corvette_1440494191801rl10](54) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl10](54) (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl60](37): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl60 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6 (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl60](37) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl60](37): (ConnectRequest: [Ship[corvette_1440494191801rl60](37) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl60](37) (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 18:42:22] SPAWNING WITH Shop(30): AICharacter[(ENTITY_CREATURE_1439829272484_0)(0)] [2015-08-29 18:42:22] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] FROM null to Shop(30) on Server(0) [2015-08-29 18:42:22] [CREATURE] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] align on Shop(30) [2015-08-29 18:42:22] [SERVER][AI][ACTIVATE] Enter gravity of 30 [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl0](45): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 9, -35) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl0](45) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl0](45): (ConnectRequest: [Ship[corvette_1440494191801rl0](45) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl0](45) (8, 9, -35) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl2](49): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 9, 51) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl2](49) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl2](49): (ConnectRequest: [Ship[corvette_1440494191801rl2](49) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl2](49) (8, 9, 51) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl40](39): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl40 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4 (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl40](39) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl40](39): (ConnectRequest: [Ship[corvette_1440494191801rl40](39) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl40](39) (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl30](40): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl30 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3 (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl30](40) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl30](40): (ConnectRequest: [Ship[corvette_1440494191801rl30](40) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl30](40) (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl20](53): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl20 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2 (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 18:42:22] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl20](53) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 18:42:22] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl20](53): (ConnectRequest: [Ship[corvette_1440494191801rl20](53) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl20](53) (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 18:42:22] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 18:42:22] [NT] Big FullUpdate: 17148 bytes: Shop(30) [2015-08-29 18:42:22] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): spunkie has joined the game] to RegisteredClient: spunkie (1) connected: true [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (8, 11, 7) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (8, 11, 8) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (8, 11, 9) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (8, 12, 7) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (8, 12, 8) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (8, 12, 9) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (8, 13, 7) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (8, 13, 8) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (8, 13, 9) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (9, 11, 7) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (9, 11, 8) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (9, 11, 9) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (9, 12, 7) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (9, 12, 9) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (9, 13, 7) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (9, 13, 8) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (9, 13, 9) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (10, 11, 7) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (10, 11, 8) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (10, 11, 9) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (10, 12, 7) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (10, 12, 8) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (10, 12, 9) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (10, 13, 7) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (10, 13, 8) [2015-08-29 18:42:22] [SERVER][UNIVERSE] LOADING SECTOR... (10, 13, 9) [2015-08-29 18:42:22] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 18:42:22] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (10, 13, 9): STATS: inst 0ms, loadDB 1ms, add 0ms, entity 19ms [2015-08-29 18:42:22] [UNIVERSE] WARNING: Sector Ping took 76 [2015-08-29 18:42:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 92 [2015-08-29 18:42:22] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(30) [2015-08-29 18:42:22] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] Server(0) SOURCE CHANGE null -> Shop(30) [2015-08-29 18:42:22] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] gravity change sent [2015-08-29 18:42:22] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] changed gravity on Server(0) Shop(30) -> (0.0, 0.0, 0.0) [2015-08-29 18:42:23] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] Server(0) starting gravity change: (-3.0, -6.639383, 3.9913492) [2015-08-29 18:42:23] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] INITIALIZING GRAVITY FOR Shop(30) [2015-08-29 18:42:23] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 18:42:23] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] Server(0) starting gravity change DONE: source: Shop(30) origin: (-3.0, -6.639383, 3.9913492) [2015-08-29 18:42:23] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440340020622](35) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340020622](35) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340143643](28) [2015-08-29 18:42:23] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440340020622](35) [2015-08-29 18:42:23] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440340020622](35); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 18:42:23] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[corvette_1440494191801](41) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801](41) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl4](51) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl40](39) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl5](50) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl50](38) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl3](48) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl30](40) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl1](42) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl10](54) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl6](55) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl60](37) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl7](52) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl70](44) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl0](45) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl00](56) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl2](49) [2015-08-29 18:42:23] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl20](53) [2015-08-29 18:42:23] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[corvette_1440494191801](41) [2015-08-29 18:42:23] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[corvette_1440494191801](41); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 18:42:23] [SERVER] updating prices for: obfuscated.Nl@5a1a6703 took 8 [2015-08-29 18:42:23] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 18:42:23] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) Executing send callback: true [2015-08-29 18:42:23] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(30) [2015-08-29 18:42:23] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] Server(0) Acceleration changed to (0.0, -9.89, 0.0) [2015-08-29 18:42:23] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] gravity change sent [2015-08-29 18:42:23] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] changed gravity on Server(0) Shop(30) -> (0.0, -9.89, 0.0) [2015-08-29 18:42:23] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] Server(0) starting gravity change: (-3.0, -6.639383, 3.9913492) [2015-08-29 18:42:23] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] INITIALIZING GRAVITY FOR Shop(30) [2015-08-29 18:42:23] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] gravity to: TOP [2015-08-29 18:42:23] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)] Server(0) starting gravity change DONE: source: Shop(30) origin: (-3.0, -6.639383, 3.9913492) [2015-08-29 18:42:23] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) Executing send callback: true [2015-08-29 18:42:23] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) Executing send callback: true [2015-08-29 18:42:23] [SERVER] updating prices for: obfuscated.Nl@73d6e128 took 7 [2015-08-29 18:42:23] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) Executing send callback: true [2015-08-29 18:42:23] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) Executing send callback: true [2015-08-29 18:42:23] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) Executing send callback: true [2015-08-29 18:42:23] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) Executing send callback: true [2015-08-29 18:42:23] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: spunkie (1) connected: true [2015-08-29 18:42:23] [SERVER] sending ALLSYNCHRONIZING update to spunkie 75, 75 [2015-08-29 18:42:23] [SYNC_SENDER] SENDING ALL OBJECTS: 75 [2015-08-29 18:42:23] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 18:42:23] [NT] Big FullUpdate: 8788 bytes: Shop(30) [2015-08-29 18:42:23] [NT] Big FullUpdate: 7549 bytes: SenableGameState(1) [2015-08-29 18:42:23] [NT] Big FullUpdate: 18228 bytes: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] [2015-08-29 18:42:23] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 18:42:23] [SERVER] ALL-SYNCHRONIZE TO spunkie TOOK 14 ms [2015-08-29 18:42:23] [SERVER] SYNCHALL TO RegisteredClient: spunkie (1) connected: true took: 14 [2015-08-29 18:42:23] [NT] Big FullUpdate: 9129 bytes: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] [2015-08-29 18:42:23] SENDING new ID RANGE TO CLIENT 92; packet -32764 [2015-08-29 18:42:24] Sector[20](2, 2, 2) Broadphase of Sector[20](2, 2, 2) took: 177 [2015-08-29 18:42:24] WARNING: sector update of single sector (2, 2, 2) took 178 ms; Physics 178 ms [2015-08-29 18:42:24] WARNING: sector info: (2, 2, 2); id 20; type MAIN; [2015-08-29 18:42:24] [UNIVERSE] WARNING: Sector UPDATE took 179; sectors updated: 28 [2015-08-29 18:42:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 180 [2015-08-29 18:42:24] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): DEBUG: sector (2, 2, 2) is causing server lag (took 178 ms on update) Physics: 178ms] to RegisteredClient: spunkie (1) connected: true [2015-08-29 18:42:34] [CHAT] Server(0) initializing data from network object 93 [2015-08-29 18:42:34] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2015-08-29 18:42:34] [SERVER] Sending all available channels to PlS[spunkie ; id(19)(1)f(10001)]; total existing: 2 [2015-08-29 18:42:34] [SERVER] Sending available channel to PlS[spunkie ; id(19)(1)f(10001)]: all [2015-08-29 18:42:34] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2015-08-29 18:42:34] [SERVER] Sending available channel to PlS[spunkie ; id(19)(1)f(10001)]: Faction10001 [2015-08-29 18:42:35] [SERVER][PLAYERMESSAGE] received message request from PlS[spunkie ; id(19)(1)f(10001)] for 10 messages [2015-08-29 18:42:35] [DB] loading messages set from 1440898955320 for receiver spunkie: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'spunkie' AND SENT < 1440898955320 ORDER BY SENT DESC LIMIT 10; [2015-08-29 18:42:35] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965935](91)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:35] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:35] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (30, 47, 25) [2015-08-29 18:42:35] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) Executing send callback: true [2015-08-29 18:42:35] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) from Ship mode to Turret mode because it's docked [2015-08-29 18:42:35] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965930](88)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:35] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:35] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (-14, 47, 25) [2015-08-29 18:42:35] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) Executing send callback: true [2015-08-29 18:42:35] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) from Ship mode to Turret mode because it's docked [2015-08-29 18:42:35] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965932](84)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:35] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:35] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (8, 9, 76) [2015-08-29 18:42:35] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) Executing send callback: true [2015-08-29 18:42:35] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) from Ship mode to Turret mode because it's docked [2015-08-29 18:42:35] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965933](87)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:35] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:35] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (-14, 47, -9) [2015-08-29 18:42:35] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) Executing send callback: true [2015-08-29 18:42:35] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) from Ship mode to Turret mode because it's docked [2015-08-29 18:42:36] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965934](86)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:36] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:36] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (33, 91, 8) [2015-08-29 18:42:36] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) Executing send callback: true [2015-08-29 18:42:36] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) from Ship mode to Turret mode because it's docked [2015-08-29 18:42:36] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965936](89)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:36] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:36] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (8, 9, -60) [2015-08-29 18:42:36] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) Executing send callback: true [2015-08-29 18:42:36] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) from Ship mode to Turret mode because it's docked [2015-08-29 18:42:36] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965931](85)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:36] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]] [2015-08-29 18:42:36] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (30, 47, -9) [2015-08-29 18:42:36] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) Executing send callback: true [2015-08-29 18:42:36] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) from Ship mode to Turret mode because it's docked [2015-08-29 18:42:38] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 18:42:38] [SERVER][SPAWN] PlS[spunkie ; id(19)(1)f(10001)]; Relative: Ship[spunkie_1440888803654](46) -> (-189.60658, -28.486578, -230.8539); objOrigin: (-189.60658, -28.486578, -230.8539) [2015-08-29 18:42:38] [SERVER][SPAWN] Gravity object to use for PlS[spunkie ; id(19)(1)f(10001)] set to: ENTITY_SHIP_spunkie_1440888803654 [2015-08-29 18:42:38] [SERVER][PlayerCharacter] Server(0) Set initial transform to (-189.60658, -28.486578, -230.8539) [2015-08-29 18:42:38] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[spunkie_1440888803654](46) [2015-08-29 18:42:38] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) SOURCE CHANGE null -> Ship[spunkie_1440888803654](46) [2015-08-29 18:42:38] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] gravity change sent [2015-08-29 18:42:38] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] changed gravity on Server(0) Ship[spunkie_1440888803654](46) -> (0.0, 0.0, 0.0) [2015-08-29 18:42:38] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change: (-189.60658, -28.486578, -230.8539) [2015-08-29 18:42:38] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] INITIALIZING GRAVITY FOR Ship[spunkie_1440888803654](46) [2015-08-29 18:42:38] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 18:42:38] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change DONE: source: Ship[spunkie_1440888803654](46) origin: (-189.60658, -28.486578, -230.8539) [2015-08-29 18:42:38] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(19)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(19)(1)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=192 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)]), toPos=(0, 0, 0), hide=false] [2015-08-29 18:42:38] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(19)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] [2015-08-29 18:42:38] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change: (-189.98203, -28.84039, -231.40808) [2015-08-29 18:42:38] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] INITIALIZING GRAVITY FOR Ship[spunkie_1440888803654](46) [2015-08-29 18:42:38] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 18:42:38] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change DONE: source: Ship[spunkie_1440888803654](46) origin: (-189.98203, -28.840393, -231.40811) [2015-08-29 18:42:38] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] FLAG changed gravity on Server(0) Ship[spunkie_1440888803654](46) -> (0.0, 0.0, 0.0) [2015-08-29 18:42:38] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change: (-189.98203, -28.840393, -231.40811) [2015-08-29 18:42:38] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] INITIALIZING GRAVITY FOR Ship[spunkie_1440888803654](46) [2015-08-29 18:42:38] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 18:42:38] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change DONE: source: Ship[spunkie_1440888803654](46) origin: (-189.98201, -28.840395, -231.40811) [2015-08-29 18:42:38] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 1ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=9, secY=12, secZ=8, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2015-08-29 18:42:38] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 9, 12, 8 [2015-08-29 18:42:42] [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false [2015-08-29 18:42:42] [SERVER] SERVER SECTOR WRITING STARTED #20 active: false at (2, 2, 2) (ents: 16) [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440343798258](32) to .\server-database\world0\ENTITY_SHIP_spunkie_1440343798258.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1440343798258](32) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440343798258](32) since it hasn't changed: lastChanged: 1440898942748 / last written 1440898942748 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440343798258](32); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652224723](24) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652224723.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1440652224723](24) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652224723](24) since it hasn't changed: lastChanged: 1440898942737 / last written 1440898942737 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652224723](24); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie2_1440636055575](21) to .\server-database\world0\ENTITY_SHIP_spunkie2_1440636055575.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie2_1440636055575](21) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie2_1440636055575](21) since it hasn't changed: lastChanged: 1440898942719 / last written 1440898942719 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie2_1440636055575](21); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340143643](28) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340143643.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1440340143643](28) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340143643](28) since it hasn't changed: lastChanged: 1440898942743 / last written 1440898942743 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340143643](28); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652129945](31) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652129945.ent [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652129945](31) since it hasn't changed: lastChanged: 1440898942747 / last written 1440898942747 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652129945](31); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Shop(30) to .\server-database\world0\ENTITY_SHOP_1439829259150.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Shop(30) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(25)] to .\server-database\world0\ENTITY_SPACESTATION_spunkie_1440446138209.ent [2015-08-29 18:42:42] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(25)] skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(25)] since it hasn't changed: lastChanged: 1440898942739 / last written 1440898942739 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(25)]; lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1439829358766](22) to .\server-database\world0\ENTITY_SHIP_spunkie_1439829358766.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1439829358766](22) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1439829358766](22) since it hasn't changed: lastChanged: 1440898942733 / last written 1440898942733 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1439829358766](22); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340020622](35) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340020622.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1440340020622](35) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340020622](35) since it hasn't changed: lastChanged: 1440898942754 / last written 1440898942754 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340020622](35); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440696815928](27) to .\server-database\world0\ENTITY_SHIP_spunkie_1440696815928.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1440696815928](27) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440696815928](27) since it hasn't changed: lastChanged: 1440898942742 / last written 1440898942742 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440696815928](27); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440342670550](26) to .\server-database\world0\ENTITY_SHIP_spunkie_1440342670550.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1440342670550](26) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440342670550](26) since it hasn't changed: lastChanged: 1440898942741 / last written 1440898942741 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440342670550](26); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440744719829](29) to .\server-database\world0\ENTITY_SHIP_spunkie_1440744719829.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1440744719829](29) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440744719829](29) since it hasn't changed: lastChanged: 1440898942743 / last written 1440898942743 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440744719829](29); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: ManagedAsteroid(33)sec[20](!) to .\server-database\world0\ENTITY_FLOATINGROCKMANAGED__1439829259244_2_2_2_0.ent [2015-08-29 18:42:42] [SERVER] Database: Entry ManagedAsteroid(33)sec[20](!) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of ManagedAsteroid(33)sec[20](!) since it hasn't changed: lastChanged: 1440898942751 / last written 1440898942751 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829767283](34) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829767283.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1440829767283](34) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829767283](34) since it hasn't changed: lastChanged: 1440898942753 / last written 1440898942753 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829767283](34); lastWrite 0; written segments: 0 [2015-08-29 18:42:42] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829534046](23) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829534046.ent [2015-08-29 18:42:42] [SERVER] Database: Entry Ship[spunkie_1440829534046](23) skipped SQL update since it hasn't changed [2015-08-29 18:42:42] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829534046](23) since it hasn't changed: lastChanged: 1440898942736 / last written 1440898942736 [2015-08-29 18:42:42] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829534046](23); lastWrite 0; written segments: 0 [2015-08-29 18:42:46] [GHOST-OBJECT] SWEEP TEST TIME: 34 [2015-08-29 18:42:46] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 28 [2015-08-29 18:42:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 34 [2015-08-29 18:42:48] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 28 [2015-08-29 18:42:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 39 [2015-08-29 18:42:49] [UNIVERSE] WARNING: Sector Ping took 11 [2015-08-29 18:42:49] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 28 [2015-08-29 18:42:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 40 [2015-08-29 18:42:52] [SECTOR][CLEANUP] removing entities and Sector[20](2, 2, 2): Sector[20](2, 2, 2); Sector[20](2, 2, 2) [2015-08-29 18:42:52] [SERVER] waiting for sector Sector[20](2, 2, 2) entities to be cleaned up [Ship[spunkie_1440343798258](32), AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)], Ship[spunkie_1440652224723](24), Ship[spunkie2_1440636055575](21), Ship[spunkie_1440340143643](28), Ship[spunkie_1440652129945](31), Shop(30), SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(25)], Ship[spunkie_1439829358766](22), Ship[spunkie_1440340020622](35), Ship[spunkie_1440696815928](27), Ship[spunkie_1440342670550](26), Ship[spunkie_1440744719829](29), ManagedAsteroid(33)sec[20](!), Ship[spunkie_1440829767283](34), Ship[spunkie_1440829534046](23)] [2015-08-29 18:42:52] [DELETE] Cleaning up playerCharacter for AIPlayer(A. Trader, the 4197431580537901556th, 57) on Server(0) [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 26(Ship[spunkie_1440342670550](26)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 29(Ship[spunkie_1440744719829](29)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 31(Ship[spunkie_1440652129945](31)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 25(SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(25)]) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 32(Ship[spunkie_1440343798258](32)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 22(Ship[spunkie_1439829358766](22)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 57(AICharacter[(ENTITY_CREATURE_1439829272484_0)(57)]) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 33(ManagedAsteroid(33)sec[20](!)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 24(Ship[spunkie_1440652224723](24)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 34(Ship[spunkie_1440829767283](34)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 30(Shop(30)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 23(Ship[spunkie_1440829534046](23)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 35(Ship[spunkie_1440340020622](35)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 27(Ship[spunkie_1440696815928](27)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 21(Ship[spunkie2_1440636055575](21)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 28(Ship[spunkie_1440340143643](28)) Physically DELETING DONE and Notified! [2015-08-29 18:42:52] [DELETE][Server(0)] Sendable 20([SERVER RemoteSector(20)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2015-08-29 18:42:56] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(19)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(19)(1)f(10001)], fromId=192 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)]), fromPos=(0, 0, 0), toId=46 (Ship[spunkie_1440888803654](46)), toPos=(8, 8, 8), hide=true] [2015-08-29 18:42:56] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[spunkie ; id(19)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)]; detach pos: (-179.18227, -33.607178, -230.74384) [2015-08-29 18:42:56] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(19)(1)f(10001)] Added to controllers: Ship[spunkie_1440888803654](46) [2015-08-29 18:43:27] [WARNING] Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965934](86); manager general updates took 57ms [2015-08-29 18:43:27] [SHIP] Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) manager udpate took 58 [2015-08-29 18:43:27] [SERVER][UPDATE] WARNING: object local update of Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) took 59 [2015-08-29 18:43:27] [SERVER][UPDATE] WARNING: object local update of 33 objects took 60 [2015-08-29 18:43:31] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=19, ownInventoryPosId=(0, 0, 0), otherInventoryOwnerId=19, otherInventoryPosId=(0, 0, 0), slot=1, otherSlot=12, subSlot=-1, count=1] [2015-08-29 18:43:50] [JAMMING] NOW JAMMING [2015-08-29 18:44:03] [SERVER] SERVER AUTOSAVE START. Dumping server State! [2015-08-29 18:44:03] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(19)(1)f(10001)] DD: true [2015-08-29 18:44:03] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(19)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 18:44:03] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (8, 13, 9) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #66 active: true at (8, 13, 9) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (10, 11, 9) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #77 active: true at (10, 11, 9) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (8, 12, 8) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #62 active: true at (8, 12, 8) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (8, 12, 7) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #61 active: true at (8, 12, 7) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (8, 11, 7) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #58 active: true at (8, 11, 7) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (10, 11, 7) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #75 active: true at (10, 11, 7) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (10, 13, 8) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #82 active: true at (10, 13, 8) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (8, 13, 8) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #65 active: true at (8, 13, 8) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (10, 12, 9) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #80 active: true at (10, 12, 9) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (9, 13, 7) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #72 active: true at (9, 13, 7) (ents: 0) [2015-08-29 18:44:03] [DATABASE] UPDATING SECTOR: (10, 13, 9) trans: false [2015-08-29 18:44:03] [SERVER] SERVER SECTOR WRITING STARTED #83 active: true at (10, 13, 9) (ents: 8) [2015-08-29 18:44:03] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965934.ent [2015-08-29 18:44:03] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) skipped SQL update since it hasn't changed [2015-08-29 18:44:03] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) since it HAS changed: lastChanged: 1440898955314 / last written 1440898942971 [2015-08-29 18:44:03] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965934](86); lastWrite 0; written segments: 0 [2015-08-29 18:44:03] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965936.ent [2015-08-29 18:44:03] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) skipped SQL update since it hasn't changed [2015-08-29 18:44:03] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) since it HAS changed: lastChanged: 1440898955317 / last written 1440898942974 [2015-08-29 18:44:03] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965936](89); lastWrite 0; written segments: 0 [2015-08-29 18:44:03] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965935.ent [2015-08-29 18:44:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_0_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_0_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_0_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_0_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_0_7] [2015-08-29 18:44:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_3_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_3_7] [2015-08-29 18:44:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_5_2] [2015-08-29 18:44:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_6_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_6_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_6_5] [2015-08-29 18:44:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_8_3] [2015-08-29 18:44:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_11_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_11_7] [2015-08-29 18:44:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_13_2, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_13_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_13_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_13_5] [2015-08-29 18:44:03] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_15_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_15_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_15_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_15_7] [2015-08-29 18:44:03] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) skipped SQL update since it hasn't changed [2015-08-29 18:44:03] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) since it HAS changed: lastChanged: 1440898955423 / last written 1440898942980 [2015-08-29 18:44:03] [SERVER] SERVER AUTOSAVE END. ServerState saved! [2015-08-29 18:44:03] [SEND][SERVERMESSAGE] [SERVERMSG (type 2): SERVER AUTO-SAVING] to RegisteredClient: spunkie (1) connected: true [2015-08-29 18:44:03] [SERVER][UPDATE] WARNING: sendMessages update took 13 [2015-08-29 18:44:03] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) on Server(0) took: 18 ms (file header: 0ms) [2015-08-29 18:44:03] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965935](91); lastWrite 0; written segments: 0 [2015-08-29 18:44:03] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965930.ent [2015-08-29 18:44:03] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) skipped SQL update since it hasn't changed [2015-08-29 18:44:03] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) since it HAS changed: lastChanged: 1440898955455 / last written 1440898942973 [2015-08-29 18:44:03] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965930](88); lastWrite 0; written segments: 0 [2015-08-29 18:44:03] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] to .\server-database\world0\ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593.ent [2015-08-29 18:44:03] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] skipped SQL update since it hasn't changed [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] since it HAS changed: lastChanged: 1440898956447 / last written 1440898942976 [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] on Server(0) took: 119 ms (file header: 0ms) [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]; lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965932.ent [2015-08-29 18:44:04] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) skipped SQL update since it hasn't changed [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) since it HAS changed: lastChanged: 1440898955440 / last written 1440898942963 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965932](84); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965931.ent [2015-08-29 18:44:04] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) skipped SQL update since it hasn't changed [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) since it HAS changed: lastChanged: 1440898955334 / last written 1440898942971 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965931](85); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965933.ent [2015-08-29 18:44:04] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) skipped SQL update since it hasn't changed [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) since it HAS changed: lastChanged: 1440898955450 / last written 1440898942972 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965933](87); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #83 (10, 13, 9) (ents: 8) took: 181 ms [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (9, 11, 9) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #69 active: true at (9, 11, 9) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (9, 11, 8) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #68 active: true at (9, 11, 8) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (9, 12, 8) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #36 active: true at (9, 12, 8) (ents: 21) [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl5](50) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl5.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl5](50) since it hasn't changed: lastChanged: 1440898942799 / last written 1440898942799 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl5](50); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl50](38) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl50.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl50](38) since it hasn't changed: lastChanged: 1440898942781 / last written 1440898942781 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl50](38); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl1](42) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl1.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl1](42) since it hasn't changed: lastChanged: 1440898942790 / last written 1440898942790 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl1](42); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl7](52) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl7.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl7](52) since it hasn't changed: lastChanged: 1440898942801 / last written 1440898942801 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl7](52); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl10](54) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl10.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl10](54) since it hasn't changed: lastChanged: 1440898942803 / last written 1440898942803 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl10](54); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl60](37) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl60.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl60](37) since it hasn't changed: lastChanged: 1440898942775 / last written 1440898942775 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl60](37); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl30](40) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl30.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl30](40) since it hasn't changed: lastChanged: 1440898942784 / last written 1440898942784 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl30](40); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: ManagedAsteroid(43)sec[36](!) to .\server-database\world0\ENTITY_FLOATINGROCKMANAGED__1440836396394_9_12_8_0.ent [2015-08-29 18:44:04] [SERVER] Database: Entry ManagedAsteroid(43)sec[36](!) skipped SQL update since it hasn't changed [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of ManagedAsteroid(43)sec[36](!) since it hasn't changed: lastChanged: 1440898942792 / last written 1440898942792 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl00](56) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl00.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl00](56) since it hasn't changed: lastChanged: 1440898942806 / last written 1440898942806 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl00](56); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl4](51) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl4.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl4](51) since it hasn't changed: lastChanged: 1440898942800 / last written 1440898942800 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl4](51); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_spunkie.ent [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl3](48) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl3.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl3](48) since it hasn't changed: lastChanged: 1440898942797 / last written 1440898942797 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl3](48); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440888803654](46) to .\server-database\world0\ENTITY_SHIP_spunkie_1440888803654.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[spunkie_1440888803654](46) since it HAS changed: lastChanged: 1440899013763 / last written 1440898942795 [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[spunkie_1440888803654](46) on Server(0) took: 15 ms (file header: 0ms) [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440888803654](46); lastWrite 1440899044211; written segments: 1 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801](41) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801](41) since it hasn't changed: lastChanged: 1440898942788 / last written 1440898942788 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801](41); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl70](44) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl70.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl70](44) since it hasn't changed: lastChanged: 1440898942794 / last written 1440898942794 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl70](44); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl6](55) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl6.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl6](55) since it hasn't changed: lastChanged: 1440898942804 / last written 1440898942804 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl6](55); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl0](45) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl0.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl0](45) since it hasn't changed: lastChanged: 1440898942795 / last written 1440898942795 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl0](45); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl2](49) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl2.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl2](49) since it hasn't changed: lastChanged: 1440898942798 / last written 1440898942798 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl2](49); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl40](39) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl40.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl40](39) since it hasn't changed: lastChanged: 1440898942783 / last written 1440898942783 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl40](39); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl20](53) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl20.ent [2015-08-29 18:44:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl20](53) since it hasn't changed: lastChanged: 1440898942802 / last written 1440898942802 [2015-08-29 18:44:04] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl20](53); lastWrite 0; written segments: 0 [2015-08-29 18:44:04] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #36 (9, 12, 8) (ents: 21) took: 157 ms [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (9, 13, 9) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #74 active: true at (9, 13, 9) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (10, 11, 8) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #76 active: true at (10, 11, 8) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (9, 11, 7) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #67 active: true at (9, 11, 7) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (8, 11, 8) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #59 active: true at (8, 11, 8) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (9, 12, 7) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #70 active: true at (9, 12, 7) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (8, 11, 9) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #60 active: true at (8, 11, 9) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (10, 12, 7) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #78 active: true at (10, 12, 7) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (8, 13, 7) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #64 active: true at (8, 13, 7) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (8, 12, 9) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #63 active: true at (8, 12, 9) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (10, 13, 7) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #81 active: true at (10, 13, 7) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (10, 12, 8) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #79 active: true at (10, 12, 8) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (9, 13, 8) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #73 active: true at (9, 13, 8) (ents: 0) [2015-08-29 18:44:04] [DATABASE] UPDATING SECTOR: (9, 12, 9) trans: false [2015-08-29 18:44:04] [SERVER] SERVER SECTOR WRITING STARTED #71 active: true at (9, 12, 9) (ents: 0) [2015-08-29 18:44:04] [SERVER] Stopped jamming -> reloading [2015-08-29 18:44:15] [JAMMING] NOW JAMMING [2015-08-29 18:44:19] [SERVER] Stopped jamming -> reloading [2015-08-29 18:44:20] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(19)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(19)(1)f(10001)], fromId=46 (Ship[spunkie_1440888803654](46)), fromPos=(8, 8, 8), toId=192 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)]), toPos=(0, 0, 0), hide=true] [2015-08-29 18:44:20] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[spunkie ; id(19)(1)f(10001)]: Ship[spunkie_1440888803654](46); detach pos: (-189.54375, -28.487865, -230.89856) [2015-08-29 18:44:20] CHECKING EE: Server(0) [2015-08-29 18:44:20] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(19)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] [2015-08-29 18:44:20] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change: (-189.54375, -28.487865, -230.89856) [2015-08-29 18:44:20] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] INITIALIZING GRAVITY FOR Ship[spunkie_1440888803654](46) [2015-08-29 18:44:20] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 18:44:20] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change DONE: source: Ship[spunkie_1440888803654](46) origin: (-189.54375, -28.487865, -230.89856) [2015-08-29 18:44:20] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] FLAG changed gravity on Server(0) Ship[spunkie_1440888803654](46) -> (0.0, 0.0, 0.0) [2015-08-29 18:44:20] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change: (-189.54375, -28.487865, -230.89856) [2015-08-29 18:44:20] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] INITIALIZING GRAVITY FOR Ship[spunkie_1440888803654](46) [2015-08-29 18:44:20] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 18:44:20] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change DONE: source: Ship[spunkie_1440888803654](46) origin: (-189.54375, -28.487865, -230.89856) [2015-08-29 18:44:26] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(19)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(19)(1)f(10001)], fromId=192 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)]), fromPos=(0, 0, 0), toId=43 (ManagedAsteroid(43)sec[36](!)), toPos=(0, 38, 14), hide=true] [2015-08-29 18:44:26] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[spunkie ; id(19)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)]; detach pos: (-176.96004, -37.45234, -230.78139) [2015-08-29 18:44:26] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(19)(1)f(10001)] Added to controllers: ManagedAsteroid(43)sec[36](!) [2015-08-29 18:44:53] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(19)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(19)(1)f(10001)], fromId=43 (ManagedAsteroid(43)sec[36](!)), fromPos=(0, 38, 14), toId=192 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)]), toPos=(0, 0, 0), hide=true] [2015-08-29 18:44:53] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[spunkie ; id(19)(1)f(10001)]: ManagedAsteroid(43)sec[36](!); detach pos: (-188.0, -32.0, -235.0) [2015-08-29 18:44:53] CHECKING EE: Server(0) [2015-08-29 18:44:53] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(19)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] [2015-08-29 18:44:53] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change: (-188.0, -32.0, -235.0) [2015-08-29 18:44:53] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] INITIALIZING GRAVITY FOR Ship[spunkie_1440888803654](46) [2015-08-29 18:44:53] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 18:44:53] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change DONE: source: Ship[spunkie_1440888803654](46) origin: (-188.00003, -32.000004, -235.0) [2015-08-29 18:44:53] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] FLAG changed gravity on Server(0) Ship[spunkie_1440888803654](46) -> (0.0, 0.0, 0.0) [2015-08-29 18:44:53] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change: (-188.00003, -32.000004, -235.0) [2015-08-29 18:44:53] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] INITIALIZING GRAVITY FOR Ship[spunkie_1440888803654](46) [2015-08-29 18:44:53] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 18:44:53] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] Server(0) starting gravity change DONE: source: Ship[spunkie_1440888803654](46) origin: (-188.00003, -32.000004, -234.99998) [2015-08-29 18:45:37] [SERVER] NTException on: RegisteredClient: spunkie (1) connected: true; ProcessorID: 0 [2015-08-29 18:45:37] [SERVER] last received size: 2 [2015-08-29 18:45:37] [SERVER] last received check: 23 [2015-08-29 18:45:37] [SERVER] last received header: 123: Stream [2015-08-29 18:45:37] [SERVER] last received command: Synchronize[void] [2015-08-29 18:45:37] [SERVER][LASTRECEIVED] decoded class #0: NetworkPlayer; decoded: [(RemoteBooleanArray; val: [Lorg.schema.schine.network.objects.remote.RemoteBoolean;@667d7e6)] [2015-08-29 18:45:37] java.io.EOFException [2015-08-29 18:45:37] at java.io.DataInputStream.readInt(Unknown Source) [2015-08-29 18:45:37] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:507) [2015-08-29 18:45:37] at java.lang.Thread.run(Unknown Source) [2015-08-29 18:45:37] [SERVER][DISCONNECT] Client 'RegisteredClient: spunkie (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2015-08-29 18:45:37] [SERVER] Client <1> logged out from server. connections count: 0 [2015-08-29 18:45:37] [SERVER] UNREGISTERING CLIENT RegisteredClient: spunkie (1) connected: true [2015-08-29 18:45:37] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: spunkie (1) connected: true [2015-08-29 18:45:37] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: spunkie (1) connected: true; PID 0 [2015-08-29 18:45:37] [SERVER] logging out client 1 [2015-08-29 18:45:37] [SERVER] successfully removed client with ID 1 [2015-08-29 18:45:37] [SERVER] onLoggedOut starting for RegisteredClient: spunkie (1) connected: true [2015-08-29 18:45:37] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] [2015-08-29 18:45:37] [SERVER][ClientLogout] saving and removing Player PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 18:45:37] [SERVER][ChannelRouter] log off of player PlS[spunkie ; id(19)(1)f(10001)]; removing from all channels [2015-08-29 18:45:37] [SERVER][FactionChannel] removed logged out player from all: PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 18:45:37] [SERVER][ClientChannel] successfully removed player on logoff PlS[spunkie ; id(19)(1)f(10001)] from all [2015-08-29 18:45:37] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 18:45:37] [SERVER][ClientChannel] successfully removed player on logoff PlS[spunkie ; id(19)(1)f(10001)] from Faction10001 [2015-08-29 18:45:37] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(19)(1)f(10001)] DD: true [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(19)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 18:45:37] [SERVER][ClientLogout] deleting CHATSYSTEM (93)ChatSystem [2015-08-29 18:45:37] [SERVER] onLoggedOut DONE for RegisteredClient: spunkie (1) connected: true [2015-08-29 18:45:37] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2015-08-29 18:45:37] [SERVER] sending channel removed flag of Faction10001 to spunkie [2015-08-29 18:45:37] [SERVER][ERROR] could not wisper. client not found: 1 [2015-08-29 18:45:37] [DELETE] Cleaning up playerCharacter for playerState PlS[spunkie ; id(19)(1)f(10001)] on Server(0); ENTITY_PLAYERCHARACTER_spunkie; PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] [2015-08-29 18:45:37] [ControllerState] REMOVED ALL UNITS OF PlS[spunkie ; id(19)(1)f(10001)] ON Server(0)! LEFT [] [2015-08-29 18:45:37] [NOTIFIED] REMOVED ALL UNITS OF PlS[spunkie ; id(19)(1)f(10001)] ON Server(0)! LEFT [] [2015-08-29 18:45:37] [PLAYER][CLEANUP] PlS[spunkie ; id(19)(1)f(10001)] removed controlled entities [2015-08-29 18:45:37] [PLAYER][CLEANUP] PlS[spunkie ; id(19)(1)f(10001)] notified team change [2015-08-29 18:45:37] [DELETE][Server(0)] Sendable 19(PlS[spunkie ; id(19)(1)f(10001)]) Physically DELETING DONE and Notified! [2015-08-29 18:45:37] [DELETE][Server(0)] Sendable 93((93)ChatSystem) Physically DELETING DONE and Notified! [2015-08-29 18:45:37] [DELETE][Server(0)] Sendable 192(PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)]) Physically DELETING DONE and Notified! [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(192)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_spunkie.ent [2015-08-29 18:45:37] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(19)(1)f(10001)] DD: true [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(19)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 18:45:37] [SERVER] now executing regular shutdown [2015-08-29 18:45:37] [SERVER] SERVER SHUTDOWN. Dumping server State! [2015-08-29 18:45:37] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[66](8, 13, 9); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[77](10, 11, 9); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #66 active: true at (8, 13, 9) (ents: 0) [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #77 active: true at (10, 11, 9) (ents: 0) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[62](8, 12, 8); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #62 active: true at (8, 12, 8) (ents: 0) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[61](8, 12, 7); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #61 active: true at (8, 12, 7) (ents: 0) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[58](8, 11, 7); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #58 active: true at (8, 11, 7) (ents: 0) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[75](10, 11, 7); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #75 active: true at (10, 11, 7) (ents: 0) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[82](10, 13, 8); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #82 active: true at (10, 13, 8) (ents: 0) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[65](8, 13, 8); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #65 active: true at (8, 13, 8) (ents: 0) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[80](10, 12, 9); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[72](9, 13, 7); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #80 active: true at (10, 12, 9) (ents: 0) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[83](10, 13, 9); trans: false; [Ship[Station_Tradestation Eta_10_13_9_14408363965934](86), Ship[Station_Tradestation Eta_10_13_9_14408363965936](89), Ship[Station_Tradestation Eta_10_13_9_14408363965935](91), Ship[Station_Tradestation Eta_10_13_9_14408363965930](88), SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)], Ship[Station_Tradestation Eta_10_13_9_14408363965932](84), Ship[Station_Tradestation Eta_10_13_9_14408363965931](85), Ship[Station_Tradestation Eta_10_13_9_14408363965933](87)] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[69](9, 11, 9); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #72 active: true at (9, 13, 7) (ents: 0) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[68](9, 11, 8); trans: false; [] [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #83 active: true at (10, 13, 9) (ents: 8) [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[36](9, 12, 8); trans: false; [Ship[corvette_1440494191801rl5](50), Ship[corvette_1440494191801rl50](38), Asteroid(47)sec[36], Ship[corvette_1440494191801rl1](42), Ship[corvette_1440494191801rl7](52), Ship[corvette_1440494191801rl10](54), Ship[corvette_1440494191801rl60](37), Ship[corvette_1440494191801rl30](40), ManagedAsteroid(43)sec[36](!), Ship[corvette_1440494191801rl00](56), Ship[corvette_1440494191801rl4](51), Ship[corvette_1440494191801rl3](48), Ship[spunkie_1440888803654](46), Ship[corvette_1440494191801](41), Ship[corvette_1440494191801rl70](44), Ship[corvette_1440494191801rl6](55), Ship[corvette_1440494191801rl0](45), Ship[corvette_1440494191801rl2](49), Ship[corvette_1440494191801rl40](39), Ship[corvette_1440494191801rl20](53)] [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965934.ent [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[74](9, 13, 9); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[76](10, 11, 8); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[67](9, 11, 7); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[59](8, 11, 8); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[70](9, 12, 7); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[60](8, 11, 9); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[78](10, 12, 7); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[64](8, 13, 7); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[63](8, 12, 9); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[81](10, 13, 7); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[79](10, 12, 8); trans: false; [] [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[73](9, 13, 8); trans: false; [] [2015-08-29 18:45:37] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) skipped SQL update since it hasn't changed [2015-08-29 18:45:37] [SERVER] Terminate: Writing Entity: Sector[71](9, 12, 9); trans: false; [] [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) since it hasn't changed: lastChanged: 1440898955314 / last written 1440899043933 [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965934](86); lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[83](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965934](86) [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965936.ent [2015-08-29 18:45:37] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) skipped SQL update since it hasn't changed [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) since it hasn't changed: lastChanged: 1440898955317 / last written 1440899043937 [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965936](89); lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[83](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965936](89) [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965935.ent [2015-08-29 18:45:37] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) skipped SQL update since it hasn't changed [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) since it hasn't changed: lastChanged: 1440898955423 / last written 1440899043959 [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965935](91); lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[83](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965935](91) [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965930.ent [2015-08-29 18:45:37] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) skipped SQL update since it hasn't changed [2015-08-29 18:45:37] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_0_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_0_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_0_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_0_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_0_7] [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) since it hasn't changed: lastChanged: 1440898955455 / last written 1440899043970 [2015-08-29 18:45:37] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_3_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_3_7] [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965930](88); lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_5_2] [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[83](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965930](88) [2015-08-29 18:45:37] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_6_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_6_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_6_5] [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] to .\server-database\world0\ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593.ent [2015-08-29 18:45:37] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_8_3] [2015-08-29 18:45:37] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_11_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_11_7] [2015-08-29 18:45:37] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_13_2, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_13_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_13_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_13_5] [2015-08-29 18:45:37] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_15_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_15_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_15_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_15_7] [2015-08-29 18:45:37] [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0 [2015-08-29 18:45:37] [SERVER] SERVER THREAD POOL TERMINATED [2015-08-29 18:45:37] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 17 [2015-08-29 18:45:37] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] skipped SQL update since it hasn't changed [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] since it hasn't changed: lastChanged: 1440898956447 / last written 1440899044098 [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)]; lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[83](10, 13, 9): SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(90)] [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965932.ent [2015-08-29 18:45:37] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) skipped SQL update since it hasn't changed [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) since it hasn't changed: lastChanged: 1440898955440 / last written 1440899044102 [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965932](84); lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[83](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965932](84) [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965931.ent [2015-08-29 18:45:37] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) skipped SQL update since it hasn't changed [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) since it hasn't changed: lastChanged: 1440898955334 / last written 1440899044105 [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965931](85); lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[83](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965931](85) [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965933.ent [2015-08-29 18:45:37] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) skipped SQL update since it hasn't changed [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) since it hasn't changed: lastChanged: 1440898955450 / last written 1440899044109 [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965933](87); lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[83](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965933](87) [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #69 active: true at (9, 11, 9) (ents: 0) [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #68 active: true at (9, 11, 8) (ents: 0) [2015-08-29 18:45:37] [SERVER] SERVER SECTOR WRITING STARTED #36 active: true at (9, 12, 8) (ents: 20) [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl5](50) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl5.ent [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl5](50) since it hasn't changed: lastChanged: 1440898942799 / last written 1440899044118 [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl5](50); lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl5](50) [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl50](38) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl50.ent [2015-08-29 18:45:37] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl50](38) since it hasn't changed: lastChanged: 1440898942781 / last written 1440899044123 [2015-08-29 18:45:37] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl50](38); lastWrite 0; written segments: 0 [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl50](38) [2015-08-29 18:45:37] [SERVER] Database: Entry Asteroid(47)sec[36] skipped SQL update since it hasn't changed [2015-08-29 18:45:37] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Asteroid(47)sec[36] [2015-08-29 18:45:37] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl1](42) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl1.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl1](42) since it hasn't changed: lastChanged: 1440898942790 / last written 1440899044130 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl1](42); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl1](42) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl7](52) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl7.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl7](52) since it hasn't changed: lastChanged: 1440898942801 / last written 1440899044136 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl7](52); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl7](52) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl10](54) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl10.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl10](54) since it hasn't changed: lastChanged: 1440898942803 / last written 1440899044142 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl10](54); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl10](54) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl60](37) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl60.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl60](37) since it hasn't changed: lastChanged: 1440898942775 / last written 1440899044154 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl60](37); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl60](37) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl30](40) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl30.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl30](40) since it hasn't changed: lastChanged: 1440898942784 / last written 1440899044160 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl30](40); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl30](40) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: ManagedAsteroid(43)sec[36](!) to .\server-database\world0\ENTITY_FLOATINGROCKMANAGED__1440836396394_9_12_8_0.ent [2015-08-29 18:45:38] [SERVER] Database: Entry ManagedAsteroid(43)sec[36](!) skipped SQL update since it hasn't changed [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING ManagedAsteroid(43)sec[36](!) since it HAS changed: lastChanged: 1440899082409 / last written 1440899044170 [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of ManagedAsteroid(43)sec[36](!) on Server(0) took: 17 ms (file header: 0ms) [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): ManagedAsteroid(43)sec[36](!) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl00](56) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl00.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl00](56) since it hasn't changed: lastChanged: 1440898942806 / last written 1440899044175 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl00](56); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl00](56) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl4](51) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl4.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl4](51) since it hasn't changed: lastChanged: 1440898942800 / last written 1440899044183 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl4](51); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl4](51) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl3](48) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl3.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl3](48) since it hasn't changed: lastChanged: 1440898942797 / last written 1440899044199 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl3](48); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl3](48) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440888803654](46) to .\server-database\world0\ENTITY_SHIP_spunkie_1440888803654.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440888803654](46) since it hasn't changed: lastChanged: 1440899013763 / last written 1440899044220 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440888803654](46); lastWrite 1440899044211; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[spunkie_1440888803654](46) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801](41) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801](41) since it hasn't changed: lastChanged: 1440898942788 / last written 1440899044228 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801](41); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801](41) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl70](44) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl70.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl70](44) since it hasn't changed: lastChanged: 1440898942794 / last written 1440899044233 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl70](44); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl70](44) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl6](55) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl6.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl6](55) since it hasn't changed: lastChanged: 1440898942804 / last written 1440899044241 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl6](55); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl6](55) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl0](45) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl0.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl0](45) since it hasn't changed: lastChanged: 1440898942795 / last written 1440899044247 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl0](45); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl0](45) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl2](49) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl2.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl2](49) since it hasn't changed: lastChanged: 1440898942798 / last written 1440899044257 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl2](49); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl2](49) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl40](39) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl40.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl40](39) since it hasn't changed: lastChanged: 1440898942783 / last written 1440899044262 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl40](39); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl40](39) [2015-08-29 18:45:38] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl20](53) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl20.ent [2015-08-29 18:45:38] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl20](53) since it hasn't changed: lastChanged: 1440898942802 / last written 1440899044270 [2015-08-29 18:45:38] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl20](53); lastWrite 0; written segments: 0 [2015-08-29 18:45:38] [SERVER] Terminate: DONE Writing Entity: Sector[36](9, 12, 8): Ship[corvette_1440494191801rl20](53) [2015-08-29 18:45:38] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #36 (9, 12, 8) (ents: 20) took: 106 ms [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #74 active: true at (9, 13, 9) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #76 active: true at (10, 11, 8) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #67 active: true at (9, 11, 7) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #59 active: true at (8, 11, 8) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #70 active: true at (9, 12, 7) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #60 active: true at (8, 11, 9) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #78 active: true at (10, 12, 7) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #64 active: true at (8, 13, 7) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #63 active: true at (8, 12, 9) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #81 active: true at (10, 13, 7) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #79 active: true at (10, 12, 8) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #73 active: true at (9, 13, 8) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER SECTOR WRITING STARTED #71 active: true at (9, 12, 9) (ents: 0) [2015-08-29 18:45:38] [SERVER] SERVER THREAD QUEUE TERMINATED [2015-08-29 18:45:38] [SHUTDOWN] all queued writing jobs finished. closing database [2015-08-29 18:45:38] [SHUTDOWN] database closed successfully [2015-08-29 18:45:38] [SERVER] SERVER SHUTDOWN. ServerState saved!