#version = 0 RADIAL_MENU = J //Radial Menu STRAFE_LEFT = Q //Strafe Left STRAFE_RIGHT = D //Strafe right FORWARD = Z //Forward BACKWARDS = S //Backwards UP = E //Strafe Up DOWN = A //Strafe Down STRAFE_LEFT_SHIP = Q //Strafe Left STRAFE_RIGHT_SHIP = D //Strafe right FORWARD_SHIP = Z //Forward BACKWARDS_SHIP = S //Backwards UP_SHIP = E //Strafe Up DOWN_SHIP = A //Strafe Down ROTATE_LEFT_SHIP = LSHIFT //Rotate Left ROTATE_RIGHT_SHIP = F //Rotate Right PLAYER_LIST = EQUALS //Server Info / Player List DROP_ITEM = BACK //Drop Item RECORD_GIF = PAUSE //Record GIF animation NETWORK_STATS_PANEL = F12 //Open network stat panel LAG_STATS_PANEL = F7 //Open network stat panel OBJECT_VIEW_CAM = BACKSLASH //Auto-rotation camera SCROLL_MOUSE_ZOOM = LMENU //Wheel scroll zoom SCROLL_BOTTOM_BAR = LMENU //Wheel/Number weapon bar switch BRAKE = SPACE //Brake ROLL = LCONTROL //Roll Ship CHANGE_SHIP_MODE = TAB //Change Ship Mode JUMP = LMENU //Jump GRAPPLING_HOOK = LMENU //Grapple (Align to ship) WALK = LSHIFT //Walk JUMP_TO_MODULE = NUMPAD9 //Jump to module REBOOT_SYSTEMS = Y //Reboot Systems FREE_CAM = LMENU //Free Camera ENTER_SHIP = NUMPAD0 //Exit Ship ACTIVATE = SPACE //Activate Module TUTORIAL = F8 //Tutorial Screen CREW_CONTROL = LCONTROL //Crew Control STUCK_PROTECT = UP //Activate Stuck Protect SIT = GRAVE //Sit SPAWN_SHIP = O //Spawn Ship SPAWN_SPACE_STATION = P //Spawn Space Station SELECT_MODULE = C //Select Module CONNECT_MODULE = V //Connect Module ASTRONAUT_ROTATE_BLOCK = LCONTROL //Block Rotate HELP_SCREEN = SLASH //Display/Hide Help Screen SWITCH_COCKPIT_SHIP_NEXT = UP //Next Docking Ship SWITCH_COCKPIT_SHIP_PREVIOUS = DOWN //Previous Docking Ship SWITCH_COCKPIT_SHIP_HOLD_FOR_CHAIN = LCONTROL //Plus up/down to switch chain SWITCH_COCKPIT_NEXT = RIGHT //Next Cockpit SWITCH_COCKPIT_PREVIOUS = LEFT //Previous Cockpit CHAT = RETURN //Chat SHOP_PANEL = B //Shop Menu INVENTORY_SWITCH_ITEM = NUMPAD9 //Fast switch inventory INVENTORY_PANEL = I //Inventory Menu WEAPON_PANEL = APOSTROPHE //Weapon Menu NAVIGATION_PANEL = N //Navigation Menu AI_CONFIG_PANEL = COMMA //AI Config Menu CATALOG_PANEL = SEMICOLON //Catalog Panel SELECT_ENTITY_NEXT = X //Select Next Entity SELECT_ENTITY_PREV = W //Select Previous Entity SELECT_NEAREST_ENTITY = T //Select Nearest Entity SELECT_LOOK_ENTITY = R //Select Targeted Entity ZOOM_MINIMAP = NUMPAD8 //Zoom Minimap RELEASE_MOUSE = F2 //Release Mouse NEXT_CONTROLLER = RIGHT //Select next controller PREVIOUS_CONTROLLER = LEFT //Select prev controller SELECT_CORE = UP //Select core BUILD_MODE_FIX_CAM = LCONTROL //Advanced Build Mode ALIGN_SHIP = C //Align Ship Cam CANCEL_SHIP = V //Cancel Ship Movement SCREENSHOT_WITH_GUI = F5 //Screenshot (with GUI) SCREENSHOT_WITHOUT_GUI = F6 //Screenshot (without GUI) FACTION_MENU = RBRACKET //Open Faction Menu MAP_PANEL = M //Map STRUCTURE_PANEL = G //Structure Menu LEADERBOARD_PANEL = EQUALS //Show leaderboard FLEET_PANEL = H //Show Fleet Panel BUILD_MODE_FAST_MOVEMENT = LSHIFT //Hold for faster Build Mode Move KEY_BULK_CONNECTION_MOD = LSHIFT //Hold for bulk connect COPY_AREA_NEXT = NUMPAD1 //Copy Area Next Rot COPY_AREA_PRIOR = NUMPAD2 //Copy Area Prior Rot COPY_AREA_X_AXIS = NUMPAD4 //Copy Area X Rot (use next) COPY_AREA_Z_AXIS = NUMPAD5 //Copy Area Z Rot (use next) PLAYER_TRADE_ACCEPT = O //Accept incoming trade request PLAYER_TRADE_CANCEL = N //Cancel incoming trade request