[2016-05-24 21:35:43] [VERION] loading version from install dir: .\ [2016-05-24 21:35:43] [VERSION] VERSION: 0.198.132 [2016-05-24 21:35:43] [VERSION] BUILD: 20160524_194326 [2016-05-24 21:35:43] #################### StarMade ####################### [2016-05-24 21:35:43] # version 0.198.132 - build 20160524_194326 # [2016-05-24 21:35:43] ##################################################### [2016-05-24 21:35:43] [SERIAL] "not retrieved" [2016-05-24 21:35:43] [STARTER] template dir exists. overwriting template with current data [2016-05-24 21:35:43] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\FactionConfig.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\FactionConfigTemplate.xml [2016-05-24 21:35:43] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customFactionConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\customFactionConfigHOWTO.txt [2016-05-24 21:35:43] [STARTER] template dir exists. overwriting template with current data [2016-05-24 21:35:43] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigTemplate.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2016-05-24 21:35:43] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2016-05-24 21:35:43] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2016-05-24 21:35:43] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-05-24 21:35:43] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-05-24 21:35:43] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-05-24 21:35:43] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-05-24 21:35:43] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-05-24 21:35:43] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-05-24 21:35:43] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-05-24 21:35:43] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-05-24 21:35:43] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\language\defaultPack.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\language\english\pack.xml [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-24 21:35:44] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-24 21:35:44] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-24 21:35:44] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-24 21:35:44] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-24 21:35:44] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-24 21:35:44] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-24 21:35:44] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-24 21:35:44] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-24 21:35:44] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-24 21:35:44] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-24 21:35:44] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-24 21:35:44] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-24 21:35:44] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-24 21:35:44] [LANGUAGE] Loading English; Version: 0 [2016-05-24 21:35:44] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-05-24 21:35:44] [SETTINGS] WARNING: NO SETTING FOUND: 'N_SERVER_TIME_UPDATE_FREQUENCE = 2000' (happens for example when names of settings are changed) [2016-05-24 21:35:44] [SERVER] using world: world0; .\server-database\world0\ [2016-05-24 21:35:44] [INIT] Segment Database Path: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-05-24 21:35:44] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-05-24 21:35:44] [MAIN] MIGRATION PROCESS DONE [2016-05-24 21:35:44] [MAIN] STARTING WITH ARGUMENTS: [-server, -gui, -port:4242] [2016-05-24 21:35:44] [MAIN] LOADED ENGINE SETTINGS [2016-05-24 21:35:44] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-05-24 21:35:44] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-05-24 21:35:44] ERROR: no content in Resource: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\file:\D:\Jeux\Steam\SteamApps\common\StarMade\0%20Mondes\Conception\StarMade.jar!\org\schema\game\network\commands [2016-05-24 21:35:44] ################# Loading from JAR ##################### [2016-05-24 21:35:44] ######################################################## [2016-05-24 21:35:45] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-05-24 21:35:45] [INITIALIZE] SECURITY MANAGER SET [2016-05-24 21:35:45] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-05-24 21:35:45] [INITIALIZE] BLOCK CONFIGURATION READ [2016-05-24 21:35:45] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\blueprints\catalog.txt [2016-05-24 21:35:45] [SERVER] ###### READING ALL BLUEPRINTS! [2016-05-24 21:35:45] [SERVER] ###### READING ALL 6 BLUEPRINTS FINISHED! TOOK 35ms [2016-05-24 21:35:45] [MAIN] INITIALIZATION COMPLETED [2016-05-24 21:35:45] [SERVER] initializing [2016-05-24 21:35:45] java.lang.Exception: Server Shutdown: false [2016-05-24 21:35:45] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-05-24 21:35:45] at obfuscated.Ql.run(SourceFile:1251) [2016-05-24 21:35:45] at java.lang.Thread.run(Unknown Source) [2016-05-24 21:35:45] java.lang.Exception: Server created: true [2016-05-24 21:35:45] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-05-24 21:35:45] at org.schema.schine.network.server.ServerState.(SourceFile:47) [2016-05-24 21:35:45] at obfuscated.aog.(SourceFile:302) [2016-05-24 21:35:45] at obfuscated.Ql.run(SourceFile:1255) [2016-05-24 21:35:45] at java.lang.Thread.run(Unknown Source) [2016-05-24 21:35:45] [SERVER] Server State Created! [2016-05-24 21:35:45] [INIT] Seed File: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\.seed [2016-05-24 21:35:45] [SQL] Fetching connection (may take some if game crashed on the run before) [2016-05-24 21:35:46] [SQL] connection successfull [2016-05-24 21:35:46] [DATABASE] ENTITIES UID SIZE: 128 [2016-05-24 21:35:46] [DATABASE] FTL UID SIZE: 128 [2016-05-24 21:35:46] [DATABASE] SYSTEMS UID SIZE: 128 [2016-05-24 21:35:46] [SERVER] Request Thread pool size is: 10 [2016-05-24 21:35:46] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 2 GB [2016-05-24 21:35:46] EXPLOSION DATA: ray info data: dim size: 16; total instances used: 4096 [2016-05-24 21:35:50] [SERVER] port 4242 is open [2016-05-24 21:35:50] [SERVER] USING TCP... [2016-05-24 21:35:51] [PARSER] not parsed: idlingFloating [2016-05-24 21:35:51] [PARSER] not parsed: idlingGravity [2016-05-24 21:35:51] [PARSER] not parsed: dancingGravity [2016-05-24 21:35:51] [PARSER] not parsed: movingJumpingJumpUp [2016-05-24 21:35:51] [PARSER] not parsed: movingJumpingJumpDown [2016-05-24 21:35:51] [PARSER] not parsed: movingFallingStandard [2016-05-24 21:35:51] [PARSER] not parsed: movingFallingLedge [2016-05-24 21:35:51] [PARSER] not parsed: movingLandingShortFall [2016-05-24 21:35:51] [PARSER] not parsed: movingLandingMiddleFall [2016-05-24 21:35:51] [PARSER] not parsed: movingLandingLongFall [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatRot [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatHit [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatDeath [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawling [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingNorth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingSouth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalking [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalking [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingNorth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingSouth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunning [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningNorth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningSouth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningNorthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningNorthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningSouthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningSouthEast [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGun [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunIdle [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunDraw [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunAway [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunFire [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunMeelee [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricator [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-24 21:35:51] [PARSER] not parsed: attacking [2016-05-24 21:35:51] [PARSER] not parsed: attackingMeelee [2016-05-24 21:35:51] [PARSER] not parsed: attackingMeeleeFloating [2016-05-24 21:35:51] [PARSER] not parsed: attackingMeeleeGravity [2016-05-24 21:35:51] [PARSER] not parsed: death [2016-05-24 21:35:51] [PARSER] not parsed: deathFloating [2016-05-24 21:35:51] [PARSER] not parsed: deathGravity [2016-05-24 21:35:51] [PARSER] not parsed: sitting [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlock [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockNoFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedge [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: hit [2016-05-24 21:35:51] [PARSER] not parsed: hitSmall [2016-05-24 21:35:51] [PARSER] not parsed: hitSmallFloating [2016-05-24 21:35:51] [PARSER] not parsed: hitSmallGravity [2016-05-24 21:35:51] [PARSER] not parsed: salutes [2016-05-24 21:35:51] [PARSER] not parsed: salutesSalute [2016-05-24 21:35:51] [PARSER] not parsed: talk [2016-05-24 21:35:51] [PARSER] not parsed: talkSalute [2016-05-24 21:35:51] [PARSER] not parsed: helmet [2016-05-24 21:35:51] [PARSER] not parsed: helmetOn [2016-05-24 21:35:51] [PARSER] not parsed: helmetOff [2016-05-24 21:35:51] [PARSER] not parsed: idlingFloating [2016-05-24 21:35:51] [PARSER] not parsed: idlingGravity [2016-05-24 21:35:51] [PARSER] not parsed: dancingGravity [2016-05-24 21:35:51] [PARSER] not parsed: movingJumpingJumpUp [2016-05-24 21:35:51] [PARSER] not parsed: movingJumpingJumpDown [2016-05-24 21:35:51] [PARSER] not parsed: movingFallingStandard [2016-05-24 21:35:51] [PARSER] not parsed: movingFallingLedge [2016-05-24 21:35:51] [PARSER] not parsed: movingLandingShortFall [2016-05-24 21:35:51] [PARSER] not parsed: movingLandingMiddleFall [2016-05-24 21:35:51] [PARSER] not parsed: movingLandingLongFall [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatRot [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatHit [2016-05-24 21:35:51] [PARSER] not parsed: movingNoGravityFloatDeath [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawling [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingNorth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingSouth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalking [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalking [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingNorth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingSouth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunning [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningNorth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningSouth [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningNorthEast [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningNorthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningSouthWest [2016-05-24 21:35:51] [PARSER] not parsed: movingByFootRunningSouthEast [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGun [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunIdle [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunDraw [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunAway [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunFire [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunMeelee [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricator [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-24 21:35:51] [PARSER] not parsed: attacking [2016-05-24 21:35:51] [PARSER] not parsed: attackingMeelee [2016-05-24 21:35:51] [PARSER] not parsed: attackingMeeleeFloating [2016-05-24 21:35:51] [PARSER] not parsed: attackingMeeleeGravity [2016-05-24 21:35:51] [PARSER] not parsed: death [2016-05-24 21:35:51] [PARSER] not parsed: deathFloating [2016-05-24 21:35:51] [PARSER] not parsed: deathGravity [2016-05-24 21:35:51] [PARSER] not parsed: sitting [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlock [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockNoFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedge [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: hit [2016-05-24 21:35:51] [PARSER] not parsed: hitSmall [2016-05-24 21:35:51] [PARSER] not parsed: hitSmallFloating [2016-05-24 21:35:51] [PARSER] not parsed: hitSmallGravity [2016-05-24 21:35:51] [PARSER] not parsed: salutes [2016-05-24 21:35:51] [PARSER] not parsed: salutesSalute [2016-05-24 21:35:51] [PARSER] not parsed: talk [2016-05-24 21:35:51] [PARSER] not parsed: talkSalute [2016-05-24 21:35:51] [PARSER] not parsed: helmet [2016-05-24 21:35:51] [PARSER] not parsed: helmetOn [2016-05-24 21:35:51] [PARSER] not parsed: helmetOff [2016-05-24 21:35:51] [PARSER] not parsed: movingFallingStandard [2016-05-24 21:35:51] [PARSER] not parsed: movingFallingLedge [2016-05-24 21:35:51] [PARSER] not parsed: movingLandingShortFall [2016-05-24 21:35:51] [PARSER] not parsed: movingLandingMiddleFall [2016-05-24 21:35:51] [PARSER] not parsed: movingLandingLongFall [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGun [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunIdle [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunDraw [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunAway [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunFire [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyGunMeelee [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricator [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-24 21:35:51] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-24 21:35:51] [PARSER] not parsed: attacking [2016-05-24 21:35:51] [PARSER] not parsed: attackingMeelee [2016-05-24 21:35:51] [PARSER] not parsed: attackingMeeleeFloating [2016-05-24 21:35:51] [PARSER] not parsed: attackingMeeleeGravity [2016-05-24 21:35:51] [PARSER] not parsed: death [2016-05-24 21:35:51] [PARSER] not parsed: deathFloating [2016-05-24 21:35:51] [PARSER] not parsed: deathGravity [2016-05-24 21:35:51] [PARSER] not parsed: sitting [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlock [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockNoFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedge [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeFloor [2016-05-24 21:35:51] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-24 21:35:51] [PARSER] not parsed: hit [2016-05-24 21:35:51] [PARSER] not parsed: hitSmall [2016-05-24 21:35:51] [PARSER] not parsed: hitSmallFloating [2016-05-24 21:35:51] [PARSER] not parsed: hitSmallGravity [2016-05-24 21:35:51] [PARSER] not parsed: salutes [2016-05-24 21:35:51] [PARSER] not parsed: salutesSalute [2016-05-24 21:35:51] [PARSER] not parsed: talk [2016-05-24 21:35:51] [PARSER] not parsed: talkSalute [2016-05-24 21:35:51] [PARSER] not parsed: helmet [2016-05-24 21:35:51] [PARSER] not parsed: helmetOn [2016-05-24 21:35:51] [PARSER] not parsed: helmetOff [2016-05-24 21:35:51] [SERVER][CATALOG] READ RAW BLUEPRINTS: 6 [2016-05-24 21:35:51] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-05-24 21:35:51] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@2880d668 READING tag: ENTITY_SHOP_1463436553787.ent; took long: 13ms [2016-05-24 21:35:51] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1463436553787.ent took long: 34ms [2016-05-24 21:35:51] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1463436553787 took long: 206ms [2016-05-24 21:35:51] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 68ms, loadDB 1ms, add 475ms, entity 209ms [2016-05-24 21:35:51] [ServerListener] Server initialization OK... now waiting for connections [2016-05-24 21:35:51] [SERVERCONTROLLER][INIT] (listenerId[0]) SERVER STARTED UPDATING [2016-05-24 21:35:51] [SERVER] SERVER INIT FINISHED [2016-05-24 21:35:52] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 89 on Server(0) [2016-05-24 21:35:52] [FACTIONMANAGER] MAKING FACTION TURN: Tue May 24 19:59:50 CEST 2016; 19; Turn: 60.0 [2016-05-24 21:35:52] [FACTIONMANAGER] faction update took: 10ms [2016-05-24 21:35:52] [SERVER] updating prices for: obfuscated.RR@77a8f9e6 took 66 [2016-05-24 21:35:52] [SERVER][UPDATE] WARNING: object local update of Shop(3) took 69 [2016-05-24 21:35:52] [SERVER][UPDATE] WARNING: object local update of 3 objects took 81 [2016-05-24 21:35:52] [NT] Big FullUpdate: 13514 bytes: SenableGameState(1) [2016-05-24 21:35:52] [NT] Big FullUpdate: 22532 bytes: Shop(3) [2016-05-24 21:35:58] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 1 [2016-05-24 21:35:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2016-05-24 21:36:11] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 1) [2016-05-24 21:36:11] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-05-24 21:36:11] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed [2016-05-24 21:36:11] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 26ms -> tagcreate: 12; tagwrite: 11; rename: 2; delete: 0; DB: 1 [2016-05-24 21:36:21] [SERVERSOCKET] Connection made. starting new processor 50771, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2016-05-24 21:36:21] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2016-05-24 21:36:21] [SERVER][LOGIN] new client connected. given id: 1: description: Croquelune [2016-05-24 21:36:21] [SERVER][LOGIN] return code 0 [2016-05-24 21:36:21] [SERVER] ListenerId[0] connection registered (TRunning: 1/1/1) 0 [2016-05-24 21:36:21] [SERVER] PREPARING LOGIN (Croquelune) [2016-05-24 21:36:21] [SERVER] PROCESSING LOGIN (Croquelune) [2016-05-24 21:36:21] [INIT] Retrieved auth style: 1 [2016-05-24 21:36:21] [AUTH] authenticating Croquelune; useAuth: false; requireAuth: false [2016-05-24 21:36:21] [SESSION_CALLBACK] no player verification is necessary! [2016-05-24 21:36:21] [LOGIN] checking user agent: 0: Croquelune [2016-05-24 21:36:21] [LOGIN] successful auth: now protecting username Croquelune with null [2016-05-24 21:36:21] [SERVER] checking ip ban: 127.0.0.1 [2016-05-24 21:36:21] [SERVER][DEBUG] Reactivated entity Shop(3), so it will be saved again (to prevent rollback bug) [2016-05-24 21:36:21] [SERVER] loaded faction for PlS[Croquelune ; id(4)(1)f(10001)] -> 10001 [2016-05-24 21:36:21] [SERVER] player LOADED FROM DISK Croquelune, credits: 50000 [2016-05-24 21:36:21] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 21, -168) [2016-05-24 21:36:22] [SERVER] Ship[HUD v1](6) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-24 21:36:22] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[5](-200, 21, -168) loading entity: ENTITY_SHIP_HUD v1 took long: 483ms [2016-05-24 21:36:22] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-200, 21, -168): STATS: inst 1ms, loadDB 4ms, add 11ms, entity 484ms [2016-05-24 21:36:22] [SERVER] adding player to synch queue (ID: 4) (SECTOR: (-200, 21, -168) [5]) [2016-05-24 21:36:22] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Croquelune (1) connected: true: returnCode: 0 [2016-05-24 21:36:22] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 14 on Server(0) [2016-05-24 21:36:22] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 227 [2016-05-24 21:36:22] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 234 [2016-05-24 21:36:22] [SERVER][UPDATE] WARNING: object local update of 5 objects took 238 [2016-05-24 21:36:22] [SERVER] SERIALIZED PROXIMITY (-200, 21, -168) [2016-05-24 21:36:22] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [391, Croquelune]] to RegisteredClient: Croquelune (1) connected: true [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 20, -169) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 20, -168) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 20, -167) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 21, -169) [2016-05-24 21:36:22] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-201, 21, -169): STATS: inst 0ms, loadDB 20ms, add 0ms, entity 0ms [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 21, -168) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 21, -167) [2016-05-24 21:36:22] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-201, 21, -167): STATS: inst 1ms, loadDB 8ms, add 16ms, entity 0ms [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 22, -169) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 22, -168) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 22, -167) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 20, -169) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 20, -168) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 20, -167) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 21, -169) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 21, -167) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 22, -169) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 22, -168) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 22, -167) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 20, -169) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 20, -168) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 20, -167) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 21, -169) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 21, -168) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 21, -167) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 22, -169) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 22, -168) [2016-05-24 21:36:22] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 22, -167) [2016-05-24 21:36:22] [UNIVERSE] WARNING: Sector Ping took 132 [2016-05-24 21:36:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 133 [2016-05-24 21:36:22] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Croquelune (1) connected: true [2016-05-24 21:36:22] [SERVER] sending ALLSYNCHRONIZING update to Croquelune 7, 7 [2016-05-24 21:36:22] [SYNC_SENDER] SENDING ALL OBJECTS: 7 [2016-05-24 21:36:22] [NT] Big FullUpdate: 6732 bytes: SenableGameState(1) [2016-05-24 21:36:22] [NT] Big FullUpdate: 11173 bytes: Shop(3) [2016-05-24 21:36:22] [SERVER] SERIALIZED PROXIMITY (-200, 21, -168) [2016-05-24 21:36:22] [SERVER] ALL-SYNCHRONIZE TO Croquelune TOOK 9 ms [2016-05-24 21:36:22] [SERVER] SYNCHALL TO RegisteredClient: Croquelune (1) connected: true took: 9 [2016-05-24 21:36:23] [UNIVERSE] WARNING: Sector UPDATE took 61; sectors updated: 28 [2016-05-24 21:36:23] [SERVER][UPDATE] WARNING: UNIVERSE update took 61 [2016-05-24 21:36:24] SENDING new ID RANGE TO CLIENT 33; packet -32764 [2016-05-24 21:36:25] Sector[15](-201, 22, -167) Broadphase of Sector[15](-201, 22, -167) took: 47 [2016-05-24 21:36:25] [UNIVERSE] WARNING: Sector UPDATE took 64; sectors updated: 28 [2016-05-24 21:36:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 64 [2016-05-24 21:36:25] [UNIVERSE] WARNING: Sector UPDATE took 56; sectors updated: 28 [2016-05-24 21:36:25] [SERVER][UPDATE] WARNING: UNIVERSE update took 56 [2016-05-24 21:36:26] [UNIVERSE] WARNING: Sector UPDATE took 93; sectors updated: 28 [2016-05-24 21:36:26] [SERVER][UPDATE] WARNING: UNIVERSE update took 93 [2016-05-24 21:36:33] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-05-24 21:36:33] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-05-24 21:36:34] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (1) connected: true; Retries left: 11; retries resetting [2016-05-24 21:36:41] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 1) [2016-05-24 21:36:41] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-05-24 21:36:41] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed [2016-05-24 21:36:41] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 25ms -> tagcreate: 7; tagwrite: 10; rename: 4; delete: 2; DB: 1 [2016-05-24 21:36:51] [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2) [2016-05-24 21:36:51] [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Shop(3)] [2016-05-24 21:36:51] [ENTITIES] removed object from loaded state Shop(3); 3 [2016-05-24 21:36:51] [DELETE][Server(0)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified! [2016-05-24 21:36:51] [ENTITIES] removed object from loaded state [SERVER RemoteSector(2)false; (2, 2, 2)]; 2 [2016-05-24 21:36:51] [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2016-05-24 21:36:56] [CHAT] Server(0) initializing data from network object 34 [2016-05-24 21:36:56] [SYNC-RECEIVER] Server(0) DECODING OF NEW OBJECT obfuscated.A@5b4b7b98 TOOK 28 [2016-05-24 21:36:56] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2016-05-24 21:36:56] [SERVER] Sending all available channels to PlS[Croquelune ; id(4)(1)f(10001)]; total existing: 2 [2016-05-24 21:36:56] [SERVER] Sending available channel to PlS[Croquelune ; id(4)(1)f(10001)]: all [2016-05-24 21:36:56] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2016-05-24 21:36:56] [SERVER] Sending available channel to PlS[Croquelune ; id(4)(1)f(10001)]: Faction10001 [2016-05-24 21:36:56] [SERVER][PLAYERMESSAGE] received message request from PlS[Croquelune ; id(4)(1)f(10001)] for 10 messages [2016-05-24 21:36:56] [DB] loading messages set from 1464118616905 for receiver croquelune: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'croquelune' AND SENT < 1464118616905 ORDER BY SENT DESC LIMIT 10; [2016-05-24 21:36:56] [SERVER] PlS[Croquelune ; id(4)(1)f(10001)] FactionNews for 10001 not found! [2016-05-24 21:36:57] [WARNING] Server(0) Ship[HUD v1](6); manager general updates took 62ms [2016-05-24 21:36:57] [SHIP] Server(0) Ship[HUD v1](6) manager udpate took 62 [2016-05-24 21:36:57] [SERVER][UPDATE] WARNING: object local update of Ship[HUD v1](6) took 62 [2016-05-24 21:36:57] [SERVER][UPDATE] WARNING: object local update of 5 objects took 62 [2016-05-24 21:36:57] [WARNING] Server(0) Ship[HUD v1](6); manager general updates took 63ms [2016-05-24 21:36:57] [SHIP] Server(0) Ship[HUD v1](6) manager udpate took 63 [2016-05-24 21:36:57] [SERVER][UPDATE] WARNING: object local update of Ship[HUD v1](6) took 63 [2016-05-24 21:36:57] [SERVER][UPDATE] WARNING: object local update of 5 objects took 63 [2016-05-24 21:36:59] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-24 21:36:59] [SERVER][SPAWN] PlS[Croquelune ; id(4)(1)f(10001)]; Relative: Ship[HUD v1](6) -> (3.3616242, 30.465624, -29.177355); objOrigin: (4.040751, 31.746729, -30.1945) [2016-05-24 21:36:59] [SERVER][SPAWN] Gravity object to use for PlS[Croquelune ; id(4)(1)f(10001)] set to: ENTITY_SHIP_HUD v1 [2016-05-24 21:36:59] [SERVER][PlayerCharacter] Server(0) Set initial transform to (3.3616242, 30.465624, -29.177355) [2016-05-24 21:36:59] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](6) [2016-05-24 21:36:59] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) SOURCE CHANGE null -> Ship[HUD v1](6) [2016-05-24 21:36:59] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] gravity change sent [2016-05-24 21:36:59] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] changed gravity on Server(0) Ship[HUD v1](6) -> (0.0, 0.0, 0.0) [2016-05-24 21:36:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change: (3.3616242, 30.465624, -29.177355) [2016-05-24 21:36:59] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] INITIALIZING GRAVITY FOR Ship[HUD v1](6) [2016-05-24 21:36:59] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-24 21:36:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change DONE: source: Ship[HUD v1](6) origin: (3.3616242, 30.465624, -29.177355) [2016-05-24 21:36:59] [GHOST-OBJECT] SWEEP TEST TIME: 58 [2016-05-24 21:36:59] [UNIVERSE] WARNING: Sector UPDATE took 74; sectors updated: 27 [2016-05-24 21:36:59] [SERVER][UPDATE] WARNING: UNIVERSE update took 74 [2016-05-24 21:36:59] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=133, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-05-24 21:36:59] [GHOST-OBJECT] SWEEP TEST TIME: 54 [2016-05-24 21:36:59] [UNIVERSE] WARNING: Sector UPDATE took 59; sectors updated: 27 [2016-05-24 21:36:59] [SERVER][UPDATE] WARNING: UNIVERSE update took 60 [2016-05-24 21:36:59] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] [2016-05-24 21:36:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change: (3.3616261, 30.465622, -29.177355) [2016-05-24 21:36:59] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] INITIALIZING GRAVITY FOR Ship[HUD v1](6) [2016-05-24 21:36:59] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-24 21:36:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change DONE: source: Ship[HUD v1](6) origin: (3.361627, 30.46562, -29.177355) [2016-05-24 21:36:59] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] FLAG changed gravity on Server(0) Ship[HUD v1](6) -> (0.0, 0.0, 0.0) [2016-05-24 21:36:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change: (3.361627, 30.46562, -29.177355) [2016-05-24 21:36:59] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] INITIALIZING GRAVITY FOR Ship[HUD v1](6) [2016-05-24 21:36:59] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-24 21:36:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change DONE: source: Ship[HUD v1](6) origin: (3.3616261, 30.46562, -29.177355) [2016-05-24 21:36:59] [UNIVERSE] WARNING: Sector UPDATE took 64; sectors updated: 27 [2016-05-24 21:36:59] [SERVER][UPDATE] WARNING: UNIVERSE update took 65 [2016-05-24 21:37:00] [UNIVERSE] WARNING: Sector UPDATE took 192; sectors updated: 27 [2016-05-24 21:37:00] [SERVER][UPDATE] WARNING: UNIVERSE update took 193 [2016-05-24 21:37:00] [SERVER][GALAXY] REQUESTING SYSTEM (-13, 1, -11); exists in DB: true; TIME: 46ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-200, secY=21, secZ=-168, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2016-05-24 21:37:00] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27 [2016-05-24 21:37:00] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: -200, 21, -168 [2016-05-24 21:37:00] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2016-05-24 21:37:01] WARNING: sector update of single sector (-200, 21, -168) took 157 ms; Physics 157 ms [2016-05-24 21:37:01] WARNING: sector info: (-200, 21, -168); id 5; type VOID; [2016-05-24 21:37:01] [UNIVERSE] WARNING: Sector UPDATE took 225; sectors updated: 27 [2016-05-24 21:37:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 225 [2016-05-24 21:37:01] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [337, (-200, 21, -168), 157, 157]] to RegisteredClient: Croquelune (1) connected: true [2016-05-24 21:37:02] [UNIVERSE] WARNING: Sector UPDATE took 55; sectors updated: 27 [2016-05-24 21:37:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 55 [2016-05-24 21:37:02] [GHOST-OBJECT] SWEEP TEST TIME: 18 [2016-05-24 21:37:03] [GHOST-OBJECT] SWEEP TEST TIME: 17 [2016-05-24 21:37:06] [GHOST-OBJECT] SWEEP TEST TIME: 64 [2016-05-24 21:37:06] [UNIVERSE] WARNING: Sector UPDATE took 69; sectors updated: 27 [2016-05-24 21:37:06] [SERVER][UPDATE] WARNING: UNIVERSE update took 69 [2016-05-24 21:37:15] Sector[5](-200, 21, -168) Narrowphase of Sector[5](-200, 21, -168) took: 31 [2016-05-24 21:37:15] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-05-24 21:37:15] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-05-24 21:37:16] [GHOST-OBJECT] SWEEP TEST TIME: 41 [2016-05-24 21:37:16] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-05-24 21:37:16] [SERVER][UPDATE] WARNING: UNIVERSE update took 42 [2016-05-24 21:37:16] [UNIVERSE] WARNING: Sector UPDATE took 107; sectors updated: 27 [2016-05-24 21:37:16] [SERVER][UPDATE] WARNING: UNIVERSE update took 107 [2016-05-24 21:37:19] WARNING: sector update of single sector (-199, 21, -167) took 353 ms; Physics 353 ms [2016-05-24 21:37:19] WARNING: sector info: (-199, 21, -167); id 29; type VOID; [2016-05-24 21:37:19] [UNIVERSE] WARNING: Sector UPDATE took 355; sectors updated: 27 [2016-05-24 21:37:19] [SERVER][UPDATE] WARNING: UNIVERSE update took 355 [2016-05-24 21:37:19] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [337, (-199, 21, -167), 353, 353]] to RegisteredClient: Croquelune (1) connected: true [2016-05-24 21:37:26] [WARNING] Server(0) Ship[HUD v1](6); manager general updates took 99ms [2016-05-24 21:37:26] [SHIP] Server(0) Ship[HUD v1](6) manager udpate took 104 [2016-05-24 21:37:26] [SERVER][UPDATE] WARNING: object local update of Ship[HUD v1](6) took 105 [2016-05-24 21:37:26] [SERVER][UPDATE] WARNING: object local update of 6 objects took 105 [2016-05-24 21:37:26] [UNIVERSE] WARNING: Sector UPDATE took 66; sectors updated: 27 [2016-05-24 21:37:26] [SERVER][UPDATE] WARNING: UNIVERSE update took 66 [2016-05-24 21:37:37] [GHOST-OBJECT] SWEEP TEST TIME: 35 [2016-05-24 21:37:37] [UNIVERSE] WARNING: Sector UPDATE took 36; sectors updated: 27 [2016-05-24 21:37:37] [SERVER][UPDATE] WARNING: UNIVERSE update took 36 [2016-05-24 21:37:38] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27 [2016-05-24 21:37:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2016-05-24 21:38:01] [UNIVERSE] WARNING: Sector Ping took 15 [2016-05-24 21:38:09] [GHOST-OBJECT] SWEEP TEST TIME: 20 [2016-05-24 21:38:10] [UNIVERSE] WARNING: Sector UPDATE took 81; sectors updated: 27 [2016-05-24 21:38:10] [SERVER][UPDATE] WARNING: UNIVERSE update took 81 [2016-05-24 21:38:13] [GHOST-OBJECT] SWEEP TEST TIME: 19 [2016-05-24 21:38:16] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=133, toId=6, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-24 21:38:16] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)]; detach pos: (-4.5823894, 33.22072, -41.103256) [2016-05-24 21:38:16] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] removed warp token, because character entered structure! [2016-05-24 21:38:16] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](6) [2016-05-24 21:38:21] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=6, toId=133, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-24 21:38:21] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](6); detach pos: (4.040751, 31.746729, -30.1945) [2016-05-24 21:38:21] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Server(0) [2016-05-24 21:38:21] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] [2016-05-24 21:38:21] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change: (4.040751, 31.746729, -30.1945) [2016-05-24 21:38:21] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] INITIALIZING GRAVITY FOR Ship[HUD v1](6) [2016-05-24 21:38:21] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-24 21:38:21] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change DONE: source: Ship[HUD v1](6) origin: (4.040751, 31.746729, -30.1945) [2016-05-24 21:38:21] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] FLAG changed gravity on Server(0) Ship[HUD v1](6) -> (0.0, 0.0, 0.0) [2016-05-24 21:38:21] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change: (4.040751, 31.746729, -30.1945) [2016-05-24 21:38:21] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] INITIALIZING GRAVITY FOR Ship[HUD v1](6) [2016-05-24 21:38:21] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-24 21:38:21] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change DONE: source: Ship[HUD v1](6) origin: (4.040751, 31.746729, -30.1945) [2016-05-24 21:38:22] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=133, toId=6, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-24 21:38:22] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)]; detach pos: (-4.0024853, 33.54486, -40.638298) [2016-05-24 21:38:22] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] removed warp token, because character entered structure! [2016-05-24 21:38:22] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](6) [2016-05-24 21:38:51] WARNING: sector update of single sector (-200, 21, -168) took 188 ms; Physics 188 ms [2016-05-24 21:38:51] WARNING: sector info: (-200, 21, -168); id 5; type VOID; [2016-05-24 21:38:51] [UNIVERSE] WARNING: Sector UPDATE took 188; sectors updated: 27 [2016-05-24 21:38:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 189 [2016-05-24 21:38:51] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [337, (-200, 21, -168), 188, 188]] to RegisteredClient: Croquelune (1) connected: true [2016-05-24 21:39:08] [SERVER][UPDATE] WARNING: object local update of Ship[HUD v1](6) took 64 [2016-05-24 21:39:08] [SERVER][UPDATE] WARNING: object local update of 6 objects took 65 [2016-05-24 21:39:32] [WARNING] Server(0) Ship[HUD v1](6); manager inventory updates took 61ms [2016-05-24 21:39:32] [SHIP] Server(0) Ship[HUD v1](6) manager udpate took 61 [2016-05-24 21:39:32] [SERVER][UPDATE] WARNING: object local update of Ship[HUD v1](6) took 62 [2016-05-24 21:39:32] [SERVER][UPDATE] WARNING: object local update of 6 objects took 62 [2016-05-24 21:39:34] [WARNING] Server(0) Ship[HUD v1](6); manager general updates took 52ms [2016-05-24 21:39:34] [SHIP] Server(0) Ship[HUD v1](6) manager udpate took 53 [2016-05-24 21:39:34] [SERVER][UPDATE] WARNING: object local update of Ship[HUD v1](6) took 53 [2016-05-24 21:39:34] [SERVER][UPDATE] WARNING: object local update of 6 objects took 53 [2016-05-24 21:39:56] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 74 [2016-05-24 21:39:56] [SERVER][UPDATE] WARNING: object local update of 6 objects took 74 [2016-05-24 21:40:53] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(4)(1)f(10001)] took 285 [2016-05-24 21:40:53] [SERVER][UPDATE] WARNING: object local update of 6 objects took 287 [2016-05-24 21:42:51] [SIMULATION] checking sectors to plan activity.... (-204, 17, -172) to (-196, 25, -164) [2016-05-24 21:49:51] [SIMULATION] checking sectors to plan activity.... (-204, 17, -172) to (-196, 25, -164) [2016-05-24 21:49:51] [DESPAWN] despawning: MOB_SIM_Test turret axis 1_21_0 [2016-05-24 21:49:51] [BLUEPRINT] BASE PATH: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\. [2016-05-24 21:49:51] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./blueprints/Test turret axis 1/DATA/Test turret axis 1.0.0.0.smd2 [2016-05-24 21:49:51] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./blueprints/Test turret axis 1/DATA/ [2016-05-24 21:49:51] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: Test turret axis 1.0.0.0.smd2 [2016-05-24 21:49:51] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: Test turret axis 1 [2016-05-24 21:49:51] Spawning in database: MOB_SIM_Test turret axis 1_21_0 of blueprint: Test turret axis 1 [2016-05-24 21:49:51] [AI] Setting callback Server(0) Ship[Test turret axis 1 21-0](134) Executing send callback: true [2016-05-24 21:49:51] [AI] Setting callback Server(0) Ship[Test turret axis 1 21-0](134) Executing send callback: true [2016-05-24 21:49:51] [AI] Setting callback Server(0) Ship[Test turret axis 1 21-0](134) Executing send callback: true [2016-05-24 21:49:51] [SERVER] WRITING ENTITY TAG: Ship[Test turret axis 1 21-0](134) to .\server-database\world0\ENTITY_SHIP_MOB_SIM_Test turret axis 1_21_0rl0.ent [2016-05-24 21:49:51] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_MOB_SIM_Test turret axis 1_21_0rl0 [2016-05-24 21:49:51] [SIM] Spawning UID: MOB_SIM_Test turret axis 1_21_0; ENTITY_SHIP_MOB_SIM_Test turret axis 1_21_0rl0 [2016-05-24 21:49:51] [DESPAWN] despawning: MOB_SIM_Test turret axis 1_21_1 [2016-05-24 21:49:51] [BLUEPRINT] BASE PATH: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\. [2016-05-24 21:49:51] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./blueprints/Test turret axis 1/DATA/Test turret axis 1.0.0.0.smd2 [2016-05-24 21:49:51] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./blueprints/Test turret axis 1/DATA/ [2016-05-24 21:49:51] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: Test turret axis 1.0.0.0.smd2 [2016-05-24 21:49:51] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: Test turret axis 1 [2016-05-24 21:49:51] Spawning in database: MOB_SIM_Test turret axis 1_21_1 of blueprint: Test turret axis 1 [2016-05-24 21:49:51] [AI] Setting callback Server(0) Ship[Test turret axis 1 21-1](135) Executing send callback: true [2016-05-24 21:49:51] [AI] Setting callback Server(0) Ship[Test turret axis 1 21-1](135) Executing send callback: true [2016-05-24 21:49:51] [AI] Setting callback Server(0) Ship[Test turret axis 1 21-1](135) Executing send callback: true [2016-05-24 21:49:51] [SERVER] WRITING ENTITY TAG: Ship[Test turret axis 1 21-1](135) to .\server-database\world0\ENTITY_SHIP_MOB_SIM_Test turret axis 1_21_1rl0.ent [2016-05-24 21:49:51] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_MOB_SIM_Test turret axis 1_21_1rl0 [2016-05-24 21:49:51] [SIM] Spawning UID: MOB_SIM_Test turret axis 1_21_1; ENTITY_SHIP_MOB_SIM_Test turret axis 1_21_1rl0 [2016-05-24 21:53:57] [UNIVERSE] WARNING: Sector UPDATE took 56; sectors updated: 27 [2016-05-24 21:53:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 56 [2016-05-24 21:56:51] [SIMULATION] checking sectors to plan activity.... (-204, 17, -172) to (-196, 25, -164) [2016-05-24 22:00:42] [SERVER][UNIVERSE] LOADING SECTOR... (-4, -3, 1) [2016-05-24 22:00:42] POPULATE EMPTY (-4, -3, 1) [2016-05-24 22:00:46] [SIM][AI] RETURNING HOME TO (-198, 18, -170) [2016-05-24 22:01:02] [DATABASE] UPDATING SECTOR: (-4, -3, 1) trans: false [2016-05-24 22:01:02] [SERVER] SERVER SECTOR WRITING STARTED #137 active: false at (-4, -3, 1) (ents: 0) [2016-05-24 22:01:12] [SECTOR][CLEANUP] removing entities and Sector[137](-4, -3, 1): Sector[137](-4, -3, 1); Sector[137](-4, -3, 1) [2016-05-24 22:01:12] [ENTITIES] removed object from loaded state [SERVER RemoteSector(137)false; (-4, -3, 1)]; 137 [2016-05-24 22:01:12] [DELETE][Server(0)] Sendable 137([SERVER RemoteSector(137)false; (-4, -3, 1)]) Physically DELETING DONE and Notified! [2016-05-24 22:03:51] [SIMULATION] checking sectors to plan activity.... (-204, 17, -172) to (-196, 25, -164) [2016-05-24 22:05:06] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-05-24 22:05:06] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-05-24 22:08:48] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=6, toId=133, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-24 22:08:48] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](6); detach pos: (7.315164, 30.61002, -26.831171) [2016-05-24 22:08:48] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Server(0) [2016-05-24 22:08:48] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] [2016-05-24 22:08:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change: (7.315164, 30.61002, -26.831171) [2016-05-24 22:08:48] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] INITIALIZING GRAVITY FOR Ship[HUD v1](6) [2016-05-24 22:08:48] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-24 22:08:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change DONE: source: Ship[HUD v1](6) origin: (7.315164, 30.61002, -26.831171) [2016-05-24 22:08:48] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] FLAG changed gravity on Server(0) Ship[HUD v1](6) -> (0.0, 0.0, 0.0) [2016-05-24 22:08:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change: (7.315164, 30.61002, -26.831171) [2016-05-24 22:08:48] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] INITIALIZING GRAVITY FOR Ship[HUD v1](6) [2016-05-24 22:08:48] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-24 22:08:48] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] Server(0) starting gravity change DONE: source: Ship[HUD v1](6) origin: (7.315164, 30.61002, -26.831171) [2016-05-24 22:08:50] Sector[5](-200, 21, -168) Narrowphase of Sector[5](-200, 21, -168) took: 97 [2016-05-24 22:08:50] [UNIVERSE] WARNING: Sector UPDATE took 98; sectors updated: 27 [2016-05-24 22:08:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 99 [2016-05-24 22:08:51] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=133, toId=6, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-24 22:08:51] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)]; detach pos: (4.6837482, 19.733145, -33.76381) [2016-05-24 22:08:51] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] removed warp token, because character entered structure! [2016-05-24 22:08:51] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](6) [2016-05-24 22:10:31] [Simulation] disbanding sim group: SimulationGroup ->[TradingRouteSimulationProgram->Disbanding] [2016-05-24 22:10:31] REMOVING SEGCONTROLLER: MOB_SIM_Test turret axis 1_21_0rl0; returned: 1 [2016-05-24 22:10:31] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_MOB_SIM_Test turret axis 1_21_0rl0.ent [2016-05-24 22:10:31] REMOVING SEGCONTROLLER: MOB_SIM_Test turret axis 1_21_1rl0; returned: 1 [2016-05-24 22:10:31] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_MOB_SIM_Test turret axis 1_21_1rl0.ent [2016-05-24 22:10:51] [SIMULATION] checking sectors to plan activity.... (-204, 17, -172) to (-196, 25, -164) [2016-05-24 22:15:40] [SERVER][UPDATE] WARNING: handleAddedAndRemovedObjects update took 29 [2016-05-24 22:15:42] [SERVER][UPDATE] WARNING: sendMessages update took 11 [2016-05-24 22:17:51] [SIMULATION] checking sectors to plan activity.... (-204, 17, -172) to (-196, 25, -164) [2016-05-24 22:21:34] [SHIP] Server(0) Ship[HUD v1](6) manager udpate took 23 [2016-05-24 22:24:51] [SIMULATION] checking sectors to plan activity.... (-204, 17, -172) to (-196, 25, -164) [2016-05-24 22:26:40] [UNIVERSE] WARNING: Sector UPDATE took 57; sectors updated: 27 [2016-05-24 22:26:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 58 [2016-05-24 22:27:56] [SERVER] NTException on: RegisteredClient: Croquelune (1) connected: true; ProcessorID: 0 [2016-05-24 22:27:56] [SERVER] last received size: 64 [2016-05-24 22:27:56] [SERVER] last received check: 42 [2016-05-24 22:27:56] [SERVER] last received header: 123: Stream [2016-05-24 22:27:56] [SERVER] last received command: Synchronize[void] [2016-05-24 22:27:56] [SERVER][LASTRECEIVED] decoded class #0: NetworkShip; decoded: [(RemotePhysicsTransform; val: org.schema.schine.network.objects.NetworkTransformation@16e52595)] [2016-05-24 22:27:56] [SERVER][LASTRECEIVED] decoded class #1: NetworkPlayer; decoded: [(RemoteBooleanArray; val: [Lorg.schema.schine.network.objects.remote.RemoteBoolean;@32dc6322)] [2016-05-24 22:27:56] java.io.EOFException [2016-05-24 22:27:56] at java.io.DataInputStream.readInt(Unknown Source) [2016-05-24 22:27:56] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:522) [2016-05-24 22:27:56] at java.lang.Thread.run(Unknown Source) [2016-05-24 22:27:56] [SERVER][DISCONNECT] Client 'RegisteredClient: Croquelune (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2016-05-24 22:27:56] [SERVER] logging out client 1 [2016-05-24 22:27:56] [SERVER] successfully removed client with ID 1 [2016-05-24 22:27:56] [SERVER] Client <1> logged out from server. connections count: 0 [2016-05-24 22:27:56] [SERVER] onLoggedOut starting for RegisteredClient: Croquelune (1) connected: true [2016-05-24 22:27:56] [SERVER] UNREGISTERING CLIENT RegisteredClient: Croquelune (1) connected: true [2016-05-24 22:27:56] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] [2016-05-24 22:27:56] [SERVER][ClientLogout] deleting CHATSYSTEM (34)ChatSystem [2016-05-24 22:27:56] [SERVER][ClientLogout] saving and removing Player PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-24 22:27:56] [SERVER][ChannelRouter] log off of player PlS[Croquelune ; id(4)(1)f(10001)]; removing from all channels [2016-05-24 22:27:56] [SERVER][FactionChannel] removed logged out player from all: PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-24 22:27:56] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(4)(1)f(10001)] from all [2016-05-24 22:27:56] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-24 22:27:56] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(4)(1)f(10001)] from Faction10001 [2016-05-24 22:27:56] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(4)(1)f(10001)] DD: true [2016-05-24 22:27:56] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-05-24 22:27:56] [SERVER] onLoggedOut DONE for RegisteredClient: Croquelune (1) connected: true [2016-05-24 22:27:56] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Croquelune (1) connected: true [2016-05-24 22:27:56] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2016-05-24 22:27:56] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Croquelune (1) connected: true; PID 0 [2016-05-24 22:27:56] [SERVER] sending channel removed flag of Faction10001 to Croquelune [2016-05-24 22:27:56] [SERVER][ERROR] could not wisper. client not found: 1 [2016-05-24 22:27:56] [DELETE] Cleaning up playerCharacter for playerState PlS[Croquelune ; id(4)(1)f(10001)] on Server(0); ENTITY_PLAYERCHARACTER_Croquelune; PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] [2016-05-24 22:27:56] [ControllerState] REMOVED ALL UNITS OF PlS[Croquelune ; id(4)(1)f(10001)] ON Server(0)! LEFT [] [2016-05-24 22:27:56] [NOTIFIED] REMOVED ALL UNITS OF PlS[Croquelune ; id(4)(1)f(10001)] ON Server(0)! LEFT [] [2016-05-24 22:27:56] [PLAYER][CLEANUP] PlS[Croquelune ; id(4)(1)f(10001)] removed controlled entities [2016-05-24 22:27:56] [PLAYER][CLEANUP] PlS[Croquelune ; id(4)(1)f(10001)] notified team change [2016-05-24 22:27:56] [ENTITIES] removed object from loaded state PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)]; 133 [2016-05-24 22:27:56] [DELETE][Server(0)] Sendable 133(PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)]) Physically DELETING DONE and Notified! [2016-05-24 22:27:56] [ENTITIES] removed object from loaded state (34)ChatSystem; 34 [2016-05-24 22:27:56] [DELETE][Server(0)] Sendable 34((34)ChatSystem) Physically DELETING DONE and Notified! [2016-05-24 22:27:56] [ENTITIES] removed object from loaded state PlS[Croquelune ; id(4)(1)f(10001)]; 4 [2016-05-24 22:27:56] [DELETE][Server(0)] Sendable 4(PlS[Croquelune ; id(4)(1)f(10001)]) Physically DELETING DONE and Notified! [2016-05-24 22:27:56] [SERVER] logging out client 1 [2016-05-24 22:27:56] [SERVER][WARNING] Exception cound NOT remove client with ID 1: {} [2016-05-24 22:27:56] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(4)(1)f(10001)] DD: true [2016-05-24 22:27:56] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(4)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-05-24 22:27:56] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_Croquelune.ent [2016-05-24 22:27:56] [SERVER] WARNING: WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(133)] FINISHED: 32ms -> tagcreate: 0; tagwrite: 0; rename: 30; delete: 1; DB: 0 [2016-05-24 22:27:58] [SERVER] now executing regular shutdown [2016-05-24 22:27:58] java.lang.Exception: Server Shutdown: true [2016-05-24 22:27:58] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-05-24 22:27:58] at org.schema.game.server.controller.GameServerController.update(SourceFile:829) [2016-05-24 22:27:58] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-24 22:27:58] at java.lang.Thread.run(Unknown Source) [2016-05-24 22:27:58] [SERVER][SHUTDOWN] shutting down element collection thread [2016-05-24 22:27:58] [SERVER][SHUTDOWN] shutting down pathfinding threads [2016-05-24 22:27:58] [SERVER][SHUTDOWN] shutting down universe [2016-05-24 22:27:58] [SERVER][SHUTDOWN] shutting segment request thread [2016-05-24 22:27:58] [SERVER][SHUTDOWN] shutting down simulation [2016-05-24 22:27:58] [SERVER][SHUTDOWN] shutting down active checker [2016-05-24 22:27:58] [SERVER][SHUTDOWN] shutting down sysin listener [2016-05-24 22:27:58] [SERVER][SHUTDOWN] shutting down mob thread [2016-05-24 22:27:58] [SERVER][SHUTDOWN] shutting down game map provider [2016-05-24 22:27:58] [SERVER][SHUTDOWN] Stopping to listen! [2016-05-24 22:27:58] [SERVER] Stopping Listener [2016-05-24 22:27:58] [SERVER] Stopped Listener [2016-05-24 22:27:58] [SERVER][SHUTDOWN] disconnecting all clients! [2016-05-24 22:27:58] [SERVER][SHUTDOWN] Dumping server State! [2016-05-24 22:27:58] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2016-05-24 22:27:58] [SIMPLANNER] Sleep has been interrupted [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[16](-200, 20, -169); trans: false; [] [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-200, 20, -169) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #16 active: true at (-200, 20, -169) (ents: 0) [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[25](-199, 20, -168); trans: false; [] [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-199, 20, -168) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #25 active: true at (-199, 20, -168) (ents: 0) [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[32](-199, 22, -167); trans: false; [] [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-199, 22, -167) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #32 active: true at (-199, 22, -167) (ents: 0) [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[22](-200, 22, -168); trans: false; [] [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-200, 22, -168) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #22 active: true at (-200, 22, -168) (ents: 0) [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[12](-201, 21, -167); trans: false; [] [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-201, 21, -167) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #12 active: true at (-201, 21, -167) (ents: 0) [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[14](-201, 22, -168); trans: false; [] [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-201, 22, -168) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #14 active: true at (-201, 22, -168) (ents: 0) [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[24](-199, 20, -169); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[27](-199, 21, -169); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[17](-200, 20, -168); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[21](-200, 22, -169); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[20](-200, 21, -167); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[28](-199, 21, -168); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[26](-199, 20, -167); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[31](-199, 22, -168); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[29](-199, 21, -167); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[18](-200, 20, -167); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[19](-200, 21, -169); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[9](-201, 20, -167); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[13](-201, 22, -169); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[10](-201, 21, -169); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[30](-199, 22, -169); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[5](-200, 21, -168); trans: false; [Ship[HUD v1](6)] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[23](-200, 22, -167); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[8](-201, 20, -168); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[15](-201, 22, -167); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[11](-201, 21, -168); trans: false; [] [2016-05-24 22:27:58] [SERVER] Terminate: Writing Entity: Sector[7](-201, 20, -169); trans: false; [] [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-199, 20, -169) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #24 active: true at (-199, 20, -169) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-199, 21, -169) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #27 active: true at (-199, 21, -169) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-200, 20, -168) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #17 active: true at (-200, 20, -168) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-200, 22, -169) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #21 active: true at (-200, 22, -169) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-200, 21, -167) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (-200, 21, -167) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-199, 21, -168) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #28 active: true at (-199, 21, -168) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-199, 20, -167) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #26 active: true at (-199, 20, -167) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-199, 22, -168) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #31 active: true at (-199, 22, -168) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-199, 21, -167) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #29 active: true at (-199, 21, -167) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-200, 20, -167) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #18 active: true at (-200, 20, -167) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-200, 21, -169) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #19 active: true at (-200, 21, -169) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-201, 20, -167) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #9 active: true at (-201, 20, -167) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-201, 22, -169) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #13 active: true at (-201, 22, -169) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-201, 21, -169) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #10 active: true at (-201, 21, -169) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-199, 22, -169) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #30 active: true at (-199, 22, -169) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-200, 21, -168) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #5 active: true at (-200, 21, -168) (ents: 1) [2016-05-24 22:27:58] [SERVER] WRITING ENTITY TAG: Ship[HUD v1](6) to .\server-database\world0\ENTITY_SHIP_HUD v1.ent [2016-05-24 22:27:58] [SERVER] WAITING FOR LOGIN THREAD POOL TO TERMINATE; Active: 0 [2016-05-24 22:27:58] [SERVER] SERVER LOGIN THREAD POOL TERMINATED [2016-05-24 22:27:58] [SERVER] KILLING ACTIVE EXPLOSION THREADS; Active: 0 [2016-05-24 22:27:58] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-05-24 22:27:58] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-05-24 22:27:58] at org.schema.game.common.data.world.Universe.writeToDatabase(SourceFile:1375) [2016-05-24 22:27:58] at org.schema.game.server.controller.GameServerController.a(SourceFile:2728) [2016-05-24 22:27:58] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1943) [2016-05-24 22:27:58] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-05-24 22:27:58] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-24 22:27:58] at java.lang.Thread.run(Unknown Source) [2016-05-24 22:27:58] [SERVER] Server Write Queue: 5; 1; [WriterRunnable (ID: 23; state: not started), WriterRunnable (ID: 8; state: not started), WriterRunnable (ID: 15; state: not started), WriterRunnable (ID: 11; state: not started), WriterRunnable (ID: 7; state: not started)] [2016-05-24 22:27:58] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 6 [2016-05-24 22:27:58] [SERVER] Server Write Queue: 5; 1; [WriterRunnable (ID: 23; state: not started), WriterRunnable (ID: 8; state: not started), WriterRunnable (ID: 15; state: not started), WriterRunnable (ID: 11; state: not started), WriterRunnable (ID: 7; state: not started)] [2016-05-24 22:27:58] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[HUD v1](6) since it HAS changed: lastChanged: 1464120526464 / last written 1464118581814 [2016-05-24 22:27:58] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[HUD v1](6) on Server(0) took: 17 ms (file header: 0ms) [2016-05-24 22:27:58] [SERVER][DEBUG] WRITTEN Ship[HUD v1](6); lastWrite 0; written segments: 2 [2016-05-24 22:27:58] [SERVER] Terminate: DONE Writing Entity: Sector[5](-200, 21, -168): Ship[HUD v1](6) [2016-05-24 22:27:58] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #5 (-200, 21, -168) (ents: 1) took: 114 ms [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-200, 22, -167) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #23 active: true at (-200, 22, -167) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-201, 20, -168) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #8 active: true at (-201, 20, -168) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-201, 22, -167) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #15 active: true at (-201, 22, -167) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-201, 21, -168) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #11 active: true at (-201, 21, -168) (ents: 0) [2016-05-24 22:27:58] [DATABASE] UPDATING SECTOR: (-201, 20, -169) trans: false [2016-05-24 22:27:58] [SERVER] SERVER SECTOR WRITING STARTED #7 active: true at (-201, 20, -169) (ents: 0) [2016-05-24 22:27:58] [SERVER] writing queue finished [2016-05-24 22:27:58] [SERVER] Server Write Queue: 0; 0; [] [2016-05-24 22:27:58] [SERVER] SERVER THREAD QUEUE TERMINATED [2016-05-24 22:27:58] [SERVER] Server Write Queue: 0; 0; [] [2016-05-24 22:27:58] [SERVER][SHUTDOWN] all queued writing jobs finished. closing database [2016-05-24 22:28:00] [SERVER][SHUTDOWN] database closed successfully [2016-05-24 22:28:00] [SERVER][SHUTDOWN] ServerState saved! [2016-05-24 22:28:00] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-05-24 22:28:00] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-05-24 22:28:00] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1981) [2016-05-24 22:28:00] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-05-24 22:28:00] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-24 22:28:00] at java.lang.Thread.run(Unknown Source) [2016-05-24 22:28:00] java.lang.Exception: Server created: false [2016-05-24 22:28:00] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-05-24 22:28:00] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1983) [2016-05-24 22:28:00] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-05-24 22:28:00] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-24 22:28:00] at java.lang.Thread.run(Unknown Source) [2016-05-24 22:28:00] [SERVER][SHUTDOWN] ServerState.created set to false