[2015-08-17 07:13:18] [VERION] loading version from install dir: .\ [2015-08-17 07:13:18] [VERSION] VERSION: 0.19361 [2015-08-17 07:13:18] [VERSION] BUILD: 20150802_160440 [2015-08-17 07:13:18] #################### StarMade ####################### [2015-08-17 07:13:18] # version 0.19361 - build 20150802_160440 # [2015-08-17 07:13:18] ##################################################### [2015-08-17 07:13:18] [SERIAL] "not retrieved" [2015-08-17 07:13:18] [STARTER] template dir exists. overwriting template with current data [2015-08-17 07:13:18] [IO][COPY] FILE FROM C:\StarMade\StarMade\.\data\config\FactionConfig.xml to C:\StarMade\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2015-08-17 07:13:18] [IO][COPY] FILE FROM C:\StarMade\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\StarMade\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2015-08-17 07:13:18] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2015-08-17 07:13:18] [SERVER] using world: world0; .\server-database\world0\ [2015-08-17 07:13:18] [INIT] Segment Database Path: C:\StarMade\StarMade\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2015-08-17 07:13:18] [LIBLOADER] OS ARCHITECTURE amd64 [2015-08-17 07:13:18] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2015-08-17 07:13:18] [LIBLOADER] LOADED NATIVE LIBRARIES [2015-08-17 07:13:18] [MAIN] LOADED ENGINE SETTINGS [2015-08-17 07:13:18] [INITIALIZE] REMOTE CLASSES REGISTERED [2015-08-17 07:13:18] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2015-08-17 07:13:18] ERROR: no content in Resource: C:\StarMade\StarMade\file:\C:\StarMade\StarMade\StarMade.jar!\org\schema\game\network\commands [2015-08-17 07:13:18] ################# Loading from JAR ##################### [2015-08-17 07:13:18] ######################################################## [2015-08-17 07:13:18] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-08-17 07:13:18] [INITIALIZE] SECURITY MANAGER SET [2015-08-17 07:13:18] [INITIALIZE] COMMAND ID's ASSIGNED [2015-08-17 07:13:19] [INITIALIZE] BLOCK CONFIGURATION READ [2015-08-17 07:13:19] [MAIN] INITIALIZATION COMPLETED [2015-08-17 07:13:19] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-08-17 07:13:19] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\StarMade\StarMade\.\blueprints\catalog.txt [2015-08-17 07:13:19] [SERVER] ###### READING ALL BLUEPRINTS! [2015-08-17 07:13:19] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 14ms [2015-08-17 07:13:19] [MAIN] MIGRATION PROCESS DONE [2015-08-17 07:13:19] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA [2015-08-17 07:13:20] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2015-08-17 07:13:20] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel [2015-08-17 07:13:20] [CLIENT][GUI] Starting Client Login&Settings Dialog [2015-08-17 07:13:20] Difficulty read: easy [2015-08-17 07:13:20] WRITTEN SERVER DIFFICULTY LEVEL 10 [2015-08-17 07:13:23] [CLIENT][TEXTURE] CURRENT TEX PACK: Default [2015-08-17 07:13:23] [SERVER] initializing [2015-08-17 07:13:23] [CLIENT] initializing 0.19361 (20150802_160440) [2015-08-17 07:13:23] [INIT] Seed File: C:\StarMade\StarMade\.\server-database\world0\.seed [2015-08-17 07:13:23] [SQL] Fetching connection (may take some if game crashed on the run before) [2015-08-17 07:13:23] [SQL] connection successfull [2015-08-17 07:13:23] [DATABASE] ENTITIES UID SIZE: 128 [2015-08-17 07:13:23] [DATABASE] FTL UID SIZE: 128 [2015-08-17 07:13:23] [DATABASE] SYSTEMS UID SIZE: 128 [2015-08-17 07:13:23] [SERVER] Request Thread pool size is: 25 [2015-08-17 07:13:24] [SERVER] port 4242 is open [2015-08-17 07:13:24] [SERVER] USING TCP... [2015-08-17 07:13:24] [PARSER] not parsed: idlingFloating [2015-08-17 07:13:24] [PARSER] not parsed: idlingGravity [2015-08-17 07:13:24] [PARSER] not parsed: dancingGravity [2015-08-17 07:13:24] [PARSER] not parsed: movingJumpingJumpUp [2015-08-17 07:13:24] [PARSER] not parsed: movingJumpingJumpDown [2015-08-17 07:13:24] [PARSER] not parsed: movingFallingStandard [2015-08-17 07:13:24] [PARSER] not parsed: movingFallingLedge [2015-08-17 07:13:24] [PARSER] not parsed: movingLandingShortFall [2015-08-17 07:13:24] [PARSER] not parsed: movingLandingMiddleFall [2015-08-17 07:13:24] [PARSER] not parsed: movingLandingLongFall [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawling [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalking [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalking [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunning [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningNorth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningSouth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGun [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunIdle [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunDraw [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunAway [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunFire [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunMeelee [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricator [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-17 07:13:24] [PARSER] not parsed: attacking [2015-08-17 07:13:24] [PARSER] not parsed: attackingMeelee [2015-08-17 07:13:24] [PARSER] not parsed: attackingMeeleeFloating [2015-08-17 07:13:24] [PARSER] not parsed: attackingMeeleeGravity [2015-08-17 07:13:24] [PARSER] not parsed: death [2015-08-17 07:13:24] [PARSER] not parsed: deathFloating [2015-08-17 07:13:24] [PARSER] not parsed: deathGravity [2015-08-17 07:13:24] [PARSER] not parsed: sitting [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlock [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockNoFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedge [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: hit [2015-08-17 07:13:24] [PARSER] not parsed: hitSmall [2015-08-17 07:13:24] [PARSER] not parsed: hitSmallFloating [2015-08-17 07:13:24] [PARSER] not parsed: hitSmallGravity [2015-08-17 07:13:24] [PARSER] not parsed: salutes [2015-08-17 07:13:24] [PARSER] not parsed: salutesSalute [2015-08-17 07:13:24] [PARSER] not parsed: talk [2015-08-17 07:13:24] [PARSER] not parsed: talkSalute [2015-08-17 07:13:24] [PARSER] not parsed: helmet [2015-08-17 07:13:24] [PARSER] not parsed: helmetOn [2015-08-17 07:13:24] [PARSER] not parsed: helmetOff [2015-08-17 07:13:24] [PARSER] not parsed: idlingFloating [2015-08-17 07:13:24] [PARSER] not parsed: idlingGravity [2015-08-17 07:13:24] [PARSER] not parsed: dancingGravity [2015-08-17 07:13:24] [PARSER] not parsed: movingJumpingJumpUp [2015-08-17 07:13:24] [PARSER] not parsed: movingJumpingJumpDown [2015-08-17 07:13:24] [PARSER] not parsed: movingFallingStandard [2015-08-17 07:13:24] [PARSER] not parsed: movingFallingLedge [2015-08-17 07:13:24] [PARSER] not parsed: movingLandingShortFall [2015-08-17 07:13:24] [PARSER] not parsed: movingLandingMiddleFall [2015-08-17 07:13:24] [PARSER] not parsed: movingLandingLongFall [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-17 07:13:24] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawling [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalking [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalking [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunning [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningNorth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningSouth [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-17 07:13:24] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGun [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunIdle [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunDraw [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunAway [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunFire [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunMeelee [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricator [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-17 07:13:24] [PARSER] not parsed: attacking [2015-08-17 07:13:24] [PARSER] not parsed: attackingMeelee [2015-08-17 07:13:24] [PARSER] not parsed: attackingMeeleeFloating [2015-08-17 07:13:24] [PARSER] not parsed: attackingMeeleeGravity [2015-08-17 07:13:24] [PARSER] not parsed: death [2015-08-17 07:13:24] [PARSER] not parsed: deathFloating [2015-08-17 07:13:24] [PARSER] not parsed: deathGravity [2015-08-17 07:13:24] [PARSER] not parsed: sitting [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlock [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockNoFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedge [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: hit [2015-08-17 07:13:24] [PARSER] not parsed: hitSmall [2015-08-17 07:13:24] [PARSER] not parsed: hitSmallFloating [2015-08-17 07:13:24] [PARSER] not parsed: hitSmallGravity [2015-08-17 07:13:24] [PARSER] not parsed: salutes [2015-08-17 07:13:24] [PARSER] not parsed: salutesSalute [2015-08-17 07:13:24] [PARSER] not parsed: talk [2015-08-17 07:13:24] [PARSER] not parsed: talkSalute [2015-08-17 07:13:24] [PARSER] not parsed: helmet [2015-08-17 07:13:24] [PARSER] not parsed: helmetOn [2015-08-17 07:13:24] [PARSER] not parsed: helmetOff [2015-08-17 07:13:24] [PARSER] not parsed: movingFallingStandard [2015-08-17 07:13:24] [PARSER] not parsed: movingFallingLedge [2015-08-17 07:13:24] [PARSER] not parsed: movingLandingShortFall [2015-08-17 07:13:24] [PARSER] not parsed: movingLandingMiddleFall [2015-08-17 07:13:24] [PARSER] not parsed: movingLandingLongFall [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGun [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunIdle [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunDraw [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunAway [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunFire [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyGunMeelee [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricator [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-17 07:13:24] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-17 07:13:24] [PARSER] not parsed: attacking [2015-08-17 07:13:24] [PARSER] not parsed: attackingMeelee [2015-08-17 07:13:24] [PARSER] not parsed: attackingMeeleeFloating [2015-08-17 07:13:24] [PARSER] not parsed: attackingMeeleeGravity [2015-08-17 07:13:24] [PARSER] not parsed: death [2015-08-17 07:13:24] [PARSER] not parsed: deathFloating [2015-08-17 07:13:24] [PARSER] not parsed: deathGravity [2015-08-17 07:13:24] [PARSER] not parsed: sitting [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlock [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockNoFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedge [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeFloor [2015-08-17 07:13:24] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-17 07:13:24] [PARSER] not parsed: hit [2015-08-17 07:13:24] [PARSER] not parsed: hitSmall [2015-08-17 07:13:24] [PARSER] not parsed: hitSmallFloating [2015-08-17 07:13:24] [PARSER] not parsed: hitSmallGravity [2015-08-17 07:13:24] [PARSER] not parsed: salutes [2015-08-17 07:13:24] [PARSER] not parsed: salutesSalute [2015-08-17 07:13:24] [PARSER] not parsed: talk [2015-08-17 07:13:24] [PARSER] not parsed: talkSalute [2015-08-17 07:13:24] [PARSER] not parsed: helmet [2015-08-17 07:13:24] [PARSER] not parsed: helmetOn [2015-08-17 07:13:24] [PARSER] not parsed: helmetOff [2015-08-17 07:13:24] [SERVER][CATALOG] READ RAW BLUEPRINTS: 16 [2015-08-17 07:13:24] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-08-17 07:13:25] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1439757982024 took long: 143ms [2015-08-17 07:13:25] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 44ms, loadDB 1ms, add 322ms, entity 201ms [2015-08-17 07:13:25] [ServerListener] Server initialization OK... now waiting for connections [2015-08-17 07:13:25] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING [2015-08-17 07:13:25] [LOCAL GAME] CHANGED PORT TO 4242 [2015-08-17 07:13:25] [CLIENT] Added observer for GameClientController [2015-08-17 07:13:25] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 20 on Server(0) [2015-08-17 07:13:25] [CLIENT] set own model path to C:\StarMade\StarMade\BlueDark.smskin [2015-08-17 07:13:25] WARNING: Found unknown Windows version: Windows 8.1 [2015-08-17 07:13:25] Attempting to use default windows plug-in. [2015-08-17 07:13:25] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2015-08-17 07:13:25] [SERVER] updating prices for: obfuscated.Mo@d821863 took 40 [2015-08-17 07:13:25] [NT] Big FullUpdate: 13496 bytes: SenableGameState(1) [2015-08-17 07:13:25] [NT] Big FullUpdate: 18879 bytes: Shop(3) [2015-08-17 07:13:25] Failed to initialize device because of: java.io.IOException: Failed to acquire device (8007001e) [2015-08-17 07:13:25] Failed to initialize device because of: java.io.IOException: Failed to acquire device (8007001e) [2015-08-17 07:13:25] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 4 [2015-08-17 07:13:25] [JOYSTICK] cannot read default joystick file because it does not exist [2015-08-17 07:13:25] [CLIENT] Client State and Controller successfully created [2015-08-17 07:13:25] [CLIENT] trying to connect to localhost:4242 [2015-08-17 07:13:25] [CLIENT] establishing new socket connection to localhost:4242 [2015-08-17 07:13:25] [CLIENT] Trying TCP... [2015-08-17 07:13:25] [SERVERSOCKET] Connection made. starting new processor 58293, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2015-08-17 07:13:25] [CLIENT] SOCKET CONNECTED TO SERVER [2015-08-17 07:13:25] [CLIENT] logging in now... NexxusDrako; ; [2015-08-17 07:13:25] [SERVER] connection registered (TRunning: 1/0/0) 0 [2015-08-17 07:13:25] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2015-08-17 07:13:25] [SERVER][LOGIN] new client connected. given id: 1: description: NexxusDrako [2015-08-17 07:13:25] [SERVER][LOGIN] return code 0 [2015-08-17 07:13:25] [INIT] Retrieved auth style: 1 [2015-08-17 07:13:25] [AUTH] authenticating NexxusDrako; useAuth: false; requireAuth: false [2015-08-17 07:13:25] [SESSION_CALLBACK] no player verification is necessary! [2015-08-17 07:13:25] [LOGIN] checking user agent: 0: NexxusDrako [2015-08-17 07:13:25] [LOGIN] successful auth: now protecting username NexxusDrako with null [2015-08-17 07:13:25] [SERVER] checking ip ban: 127.0.0.1 [2015-08-17 07:13:26] [SERVER] loaded faction for PlS[NexxusDrako ; id(8)(1)f(0)] -> 0 [2015-08-17 07:13:26] [SERVER] player LOADED FROM DISK NexxusDrako, credits: 20000 [2015-08-17 07:13:26] [SERVER] adding player to synch queue (ID: 8) (SECTOR: (2, 2, 2) [2]) [2015-08-17 07:13:26] [SERVER][LOGIN] login received. returning login info for RegisteredClient: NexxusDrako (1) connected: true: returnCode: 0 [2015-08-17 07:13:26] [Client] [LOGIN]: Client sucessfully registered with id: 1 [2015-08-17 07:13:26] [CLIENT] logged in as: Client(1) [2015-08-17 07:13:26] [CLIENT] executing login hooks... [2015-08-17 07:13:26] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 41 [2015-08-17 07:13:26] Revived PlayerState PlS[NexxusDrako ; id(8)(1)f(0)] [2015-08-17 07:13:26] SET INITIAL SECTOR ID TO 2 [2015-08-17 07:13:26] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2) [2015-08-17 07:13:26] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2015-08-17 07:13:26] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): NexxusDrako has joined the game] to RegisteredClient: NexxusDrako (1) connected: true [2015-08-17 07:13:26] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2015-08-17 07:13:26] [CLIENT] Server is using default block behavior: CSUM: remote: 3178890d705336d54a3067460011d15c94e427a9 ::: local: 3178890d705336d54a3067460011d15c94e427a9 [2015-08-17 07:13:26] [CLIENT] Server is using default block properties [2015-08-17 07:13:26] [CLIENT] Server is using default block config [2015-08-17 07:13:26] [CLIENT] finished executing client hooks: [#document: null] [2015-08-17 07:13:26] [CLIENT] synchronizing ALL Client(1) [2015-08-17 07:13:26] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: NexxusDrako (1) connected: true [2015-08-17 07:13:26] [SERVER] sending ALLSYNCHRONIZING update to NexxusDrako 9, 9 [2015-08-17 07:13:26] [SYNC_SENDER] SENDING ALL OBJECTS: 9 [2015-08-17 07:13:26] [NT] Big FullUpdate: 6732 bytes: SenableGameState(1) [2015-08-17 07:13:26] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2015-08-17 07:13:26] [NT] Big FullUpdate: 9399 bytes: Shop(3) [2015-08-17 07:13:26] [SERVER] ALL-SYNCHRONIZE TO NexxusDrako TOOK 4 ms [2015-08-17 07:13:26] [SERVER] SYNCHALL TO RegisteredClient: NexxusDrako (1) connected: true took: 5 [2015-08-17 07:13:26] [CLIENT] 1 Sync all update received [2015-08-17 07:13:26] [SYNCHRONIZE] FORCED UPDATE [2015-08-17 07:13:26] [CLIENT] chat channels loaded 0 [2015-08-17 07:13:26] [SKINMANAGER] PlS[NexxusDrako ; id(8)(1)f(0)] Client(1) received skin filename [2015-08-17 07:13:26] [PlayerState] Client successfully received player state Client(1), owner: 1 [2015-08-17 07:13:26] [CHAT] Client(1) initializing data from network object 0 [2015-08-17 07:13:26] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 9 [2015-08-17 07:13:26] [CLIENT] RE- synchronized client: 1 [2015-08-17 07:13:26] [CLIENT] connected to server localhost:4242 [2015-08-17 07:13:26] [CLIENT] Client State and Controller successfully connected [2015-08-17 07:13:26] [CLIENT] State initializing [2015-08-17 07:13:26] [CLIENT] Chat initializing [2015-08-17 07:13:26] [CLIENT] Client(1) asking for new IDS [2015-08-17 07:13:26] SENDING new ID RANGE TO CLIENT 9; packet -32763 [2015-08-17 07:13:26] Client got new ID range 9 [2015-08-17 07:13:26] [CLIENT] Client(1) received new IDS [2015-08-17 07:13:26] [CLIENT] ID RANGE AQUIRE TOOK 2 [2015-08-17 07:13:26] [CLIENT] Control Manager initializing [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3) [2015-08-17 07:13:26] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (1, 1, 3): STATS: inst 1ms, loadDB 0ms, add 0ms, entity 12ms [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2) [2015-08-17 07:13:26] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3) [2015-08-17 07:13:26] [UNIVERSE] WARNING: Sector Ping took 97 [2015-08-17 07:13:26] [SERVER][UPDATE] WARNING: UNIVERSE update took 100 [2015-08-17 07:13:26] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-08-17 07:13:26] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-08-17 07:13:26] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-08-17 07:13:26] [CLIENT] InternalCallback initializing [2015-08-17 07:13:26] [CLIENT] State initialized. GameMode: SANDBOX [2015-08-17 07:13:26] [CLIENT] Client State and Controller successfully initialized [2015-08-17 07:13:26] ################### ENGINE SETTINGS ########################## [2015-08-17 07:13:26] C_USE_NEW_PLAYER_MODEL_ true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] CONTROL_HELP true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] C_MOUSE_BUTTOM_SWITCH false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_RESOLUTION 1920 x 1080 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_FULLSCREEN true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_VSYNCH false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_FOV 85.0 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_MAX_SEGEMENTSDRAWN 1500 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] D_LIFETIME_NORM 30 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_WINDOWED_BORDERLESS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_SOUND_SYSTEM_ENABLED true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_SOUND_ENABLED true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_SOUND_VOLUME_GLOBAL 4 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] C_SELECTED_JOYSTICK -1 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] BUILD_MODE_SHIFT_SPEED 25.0 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] ORBITAL_CAM_SPEED 0.5 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DAMAGE_DISPLAY 600 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_STAR_COUNT 4096 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_VBO_BULKMODE_SIZE 4 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_FOG false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_BEAMS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_EXHAUST_PLUMS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] D_INFO_CONTROLMANAGER false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] D_INFO_SHADER true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] T_ENABLE_TEXTURE_BAKER false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] D_INFO_DRAW_TIMES false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] D_INFO_DRAW_SPACE_PARTICLE false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_SPACE_PARTICLE true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_MOUSE_COLLISION false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_ATMOSPHERE_SHADER normal [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_SHADOW_QUALITY BEST [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_SHIELDS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_WATER true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_BACKGOUND true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_WATER_USER_MIPMAPS false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] E_NAVIGATION_FILTER 869 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_ENTITIES true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_FRUSTUM_CULLTING true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_EFFECTS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_SHADER_RELOAD false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_FRAMRATE_FIXED -1 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_SHADERS_ACTIVE true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DEBUG_DRAW_GRID false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DEBUG_DRAW_LINES true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] F_FRAME_BUFFER_USE false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] T_TERRAIN_DRAW true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] T_TERRAIN_WIREFRAME_DRAW false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_CULLING_ACTIVE true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_TEXTURE_ARRAYS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_AUTO_NORMALIZATION true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_BY_SIDES true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_WIREFRAMED false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_NORMAL_MAPPING true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_TEXTURE_COMPRESSION true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_TEXTURE_ARRAY_COMPRESSION true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_TEXTURE_ARRAY_MIPMAP true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_TEXTURE_MIPMAP true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_SHADOWS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_SHADOWS_VSM false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_PAUSED false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_SETTINGS_SHOW false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] MINIMAP_MODE SMALL [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] SECTOR_INDICATION_MODE INDICATION_ONLY [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_KEY_ALLOW_DUPLICATES true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_PROD_BG true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_PROD_BG_QUALITY 2048 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_TEXTURE_PACK Default [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] GIF_WIDTH 640 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] GIF_HEIGHT 640 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] GIF_FPS 15 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] GIF_GUI false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DEBRIS_THRESHOLD_MS 4 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_TEXTURE_PACK_RESOLUTION 128 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_INITIAL_SETTING Single Player [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_GAME_MODE Sandbox [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_BONE_ANIMATION true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] P_NT_DEBUG_ACTIVE false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] P_PHYSICS_DEBUG_ACTIVE false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] P_PHYSICS_DEBUG_MODE 0 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DEUBG_LINE_DRAWING_ACTIVATED false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_WINDOW_START_POSITION center [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_GUI_ACTIVE true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_NO_OVERLAYS false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_PARTICLE_SORTING true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] P_PHYSICS_ACTIVATED true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_SMOKE_QUALITY false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_STARS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_PASTE_PREVIEW true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_USE_SPRITE_VBO true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_TUTORIAL true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_AUTOSELECT_CONTROLLERS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_INFO_DRAW FPS_AND_PING [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_VBO_FLAG STATIC [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] N_LAG_COMPENSATION true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] N_SERVER_TIME_UPDATE_FREQUENCE 2000 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_MULTI_SAMPLE 0 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] M_MOUSE_SENSITIVITY 0.5 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_HIT_INDICATION_SIZE 1.0 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] F_BLOOM false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] F_BLOOM_INTENSITY 0.4 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_MOUSE_LOCK true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_ALL_CONNECTIONS false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_ZOOM_MOUSEWHEEL SLOTS [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_MOUSE_SHIP_INVERT false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_MOUSE_ALL_INVERT false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_USE_REGION_SIGNATURE_TEST false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_PREVIEW_TO_BUILD_BLOCK_TEST false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] S_EXIT_ON_ESC false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_USE_HIGH_QUALITY_ACKGROUND true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_POPUPS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_USE_VBO_MAP true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_JUMP_OVERLAY true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_MAG_FILTER_LINEAR_BLOCKS false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_MAG_FILTER_LINEAR_GUI false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_MAX_BEAMS 1024 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] SEGMENT_REQUEST_BATCH 32 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] CLIENT_BUFFER_SIZE 65536 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] ICON_BAKERY_SINGLE_RESOLUTION 150 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_RAYTRACE_COUNT 128 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] ICON_BAKERY_SINGLE_ICONS false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_USE_SHADER4 true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] O_OCULUS_RENDERING false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_USE_VERTEX_LIGHTING_ONLY false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] CLIENT_TRAFFIC_CLASS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_SELECTED_BLOCK_WOBBLE true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_USE_TWO_COMPENENT_SHADER false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] A_FORCE_AUTHENTICATION_METHOD -1 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] MIN_FFA 2 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] B_UNDO_REDO_MAX 30 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] N_ARTIFICIAL_DELAY 0 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_MAX_MISSILE_TRAILS 128 [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_USE_OCCLUSION_CULLING false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] C_AUTOASSIGN_WEAPON_SLOTS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_DRAW_NT_STATS_OVERLAY false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] SECRET none [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] USE_OPEN_AL_SOUND true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] LIMIT_FPS_UNFOCUS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] GUI_USE_DISPLAY_LISTS false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] USE_GL_MULTI_DRAWARRAYS true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] [SERVER] updating prices for: obfuscated.Mo@57466a76 took 34 [2015-08-17 07:13:26] CHAT_CLOSE_ON_ENTER true [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2015-08-17 07:13:26] ---------------------------------------------------------------- [2015-08-17 07:13:26] G_SHIP_INFO_ZOOM 0 [2015-08-17 07:13:26] ################### /ENGINE SETTINGS ######################### [2015-08-17 07:13:26] [CLIENT] disposing connection dialog: DONE [2015-08-17 07:13:26] [NT] Big FullUpdate: 18851 bytes: Shop(112) [2015-08-17 07:13:26] FULLSCREEN true; 1920 / 1080 [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1366 x 768 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 640 x 400 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1280 x 720 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 320 x 200 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1600 x 900 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 512 x 384 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1280 x 768 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1280 x 960 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 400 x 300 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 800 x 600 x 32 @60Hz [2015-08-17 07:13:26] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @60Hz [2015-08-17 07:13:26] Compatible DisplayMode found: 1920 x 1080 x 32 @60Hz; fullsceen capable true [2015-08-17 07:13:26] ARB_SUPPORTED COULD NOT BE RETRIEVED [2015-08-17 07:13:27] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1080 [2015-08-17 07:13:27] INITIAL MEMORY AVAILABLE [2015-08-17 07:13:27] CURRENT_AVAILABLE: 4018MB [2015-08-17 07:13:27] TOTAL_AVAILABLE: 4096MB [2015-08-17 07:13:27] INFO_DEDICATED: 4096MB [2015-08-17 07:13:27] INFO_EVICTED: 0MB [2015-08-17 07:13:27] FILE CREATED: true [2015-08-17 07:13:27] [GLFrame] Open-GL initialized [2015-08-17 07:13:27] Starting up SoundSystem... [2015-08-17 07:13:27] Initializing LWJGL OpenAL [2015-08-17 07:13:27] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2015-08-17 07:13:27] OpenAL initialized. [2015-08-17 07:13:27] Running on thread: ClientThread Adapter: igdumdim64 Driver Version: 10.18.15.4256 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.62 Renderer: GeForce GTX 850M/PCIe/SSE2 [2015-08-17 07:13:27] [GLFrame] loading content data [2015-08-17 07:13:27] [PARSER] not parsed: idlingFloating [2015-08-17 07:13:27] [PARSER] not parsed: idlingGravity [2015-08-17 07:13:27] [PARSER] not parsed: dancingGravity [2015-08-17 07:13:27] [PARSER] not parsed: movingJumpingJumpUp [2015-08-17 07:13:27] [PARSER] not parsed: movingJumpingJumpDown [2015-08-17 07:13:27] [PARSER] not parsed: movingFallingStandard [2015-08-17 07:13:27] [PARSER] not parsed: movingFallingLedge [2015-08-17 07:13:27] [PARSER] not parsed: movingLandingShortFall [2015-08-17 07:13:27] [PARSER] not parsed: movingLandingMiddleFall [2015-08-17 07:13:27] [PARSER] not parsed: movingLandingLongFall [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawling [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalking [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalking [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunning [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningNorth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningSouth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGun [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunIdle [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunDraw [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunAway [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunFire [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunMeelee [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricator [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-17 07:13:27] [PARSER] not parsed: attacking [2015-08-17 07:13:27] [PARSER] not parsed: attackingMeelee [2015-08-17 07:13:27] [PARSER] not parsed: attackingMeeleeFloating [2015-08-17 07:13:27] [PARSER] not parsed: attackingMeeleeGravity [2015-08-17 07:13:27] [PARSER] not parsed: death [2015-08-17 07:13:27] [PARSER] not parsed: deathFloating [2015-08-17 07:13:27] [PARSER] not parsed: deathGravity [2015-08-17 07:13:27] [PARSER] not parsed: sitting [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlock [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockNoFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedge [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: hit [2015-08-17 07:13:27] [PARSER] not parsed: hitSmall [2015-08-17 07:13:27] [PARSER] not parsed: hitSmallFloating [2015-08-17 07:13:27] [PARSER] not parsed: hitSmallGravity [2015-08-17 07:13:27] [PARSER] not parsed: salutes [2015-08-17 07:13:27] [PARSER] not parsed: salutesSalute [2015-08-17 07:13:27] [PARSER] not parsed: talk [2015-08-17 07:13:27] [PARSER] not parsed: talkSalute [2015-08-17 07:13:27] [PARSER] not parsed: helmet [2015-08-17 07:13:27] [PARSER] not parsed: helmetOn [2015-08-17 07:13:27] [PARSER] not parsed: helmetOff [2015-08-17 07:13:27] [PARSER] not parsed: idlingFloating [2015-08-17 07:13:27] [PARSER] not parsed: idlingGravity [2015-08-17 07:13:27] [PARSER] not parsed: dancingGravity [2015-08-17 07:13:27] [PARSER] not parsed: movingJumpingJumpUp [2015-08-17 07:13:27] [PARSER] not parsed: movingJumpingJumpDown [2015-08-17 07:13:27] [PARSER] not parsed: movingFallingStandard [2015-08-17 07:13:27] [PARSER] not parsed: movingFallingLedge [2015-08-17 07:13:27] [PARSER] not parsed: movingLandingShortFall [2015-08-17 07:13:27] [PARSER] not parsed: movingLandingMiddleFall [2015-08-17 07:13:27] [PARSER] not parsed: movingLandingLongFall [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-17 07:13:27] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawling [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalking [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalking [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunning [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningNorth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningSouth [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-17 07:13:27] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGun [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunIdle [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunDraw [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunAway [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunFire [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunMeelee [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricator [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-17 07:13:27] [PARSER] not parsed: attacking [2015-08-17 07:13:27] [PARSER] not parsed: attackingMeelee [2015-08-17 07:13:27] [PARSER] not parsed: attackingMeeleeFloating [2015-08-17 07:13:27] [PARSER] not parsed: attackingMeeleeGravity [2015-08-17 07:13:27] [PARSER] not parsed: death [2015-08-17 07:13:27] [PARSER] not parsed: deathFloating [2015-08-17 07:13:27] [PARSER] not parsed: deathGravity [2015-08-17 07:13:27] [PARSER] not parsed: sitting [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlock [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockNoFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedge [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: hit [2015-08-17 07:13:27] [PARSER] not parsed: hitSmall [2015-08-17 07:13:27] [PARSER] not parsed: hitSmallFloating [2015-08-17 07:13:27] [PARSER] not parsed: hitSmallGravity [2015-08-17 07:13:27] [PARSER] not parsed: salutes [2015-08-17 07:13:27] [PARSER] not parsed: salutesSalute [2015-08-17 07:13:27] [PARSER] not parsed: talk [2015-08-17 07:13:27] [PARSER] not parsed: talkSalute [2015-08-17 07:13:27] [PARSER] not parsed: helmet [2015-08-17 07:13:27] [PARSER] not parsed: helmetOn [2015-08-17 07:13:27] [PARSER] not parsed: helmetOff [2015-08-17 07:13:27] [PARSER] not parsed: movingFallingStandard [2015-08-17 07:13:27] [PARSER] not parsed: movingFallingLedge [2015-08-17 07:13:27] [PARSER] not parsed: movingLandingShortFall [2015-08-17 07:13:27] [PARSER] not parsed: movingLandingMiddleFall [2015-08-17 07:13:27] [PARSER] not parsed: movingLandingLongFall [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGun [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunIdle [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunDraw [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunAway [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunFire [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyGunMeelee [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricator [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-17 07:13:27] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-17 07:13:27] [PARSER] not parsed: attacking [2015-08-17 07:13:27] [PARSER] not parsed: attackingMeelee [2015-08-17 07:13:27] [PARSER] not parsed: attackingMeeleeFloating [2015-08-17 07:13:27] [PARSER] not parsed: attackingMeeleeGravity [2015-08-17 07:13:27] [PARSER] not parsed: death [2015-08-17 07:13:27] [PARSER] not parsed: deathFloating [2015-08-17 07:13:27] [PARSER] not parsed: deathGravity [2015-08-17 07:13:27] [PARSER] not parsed: sitting [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlock [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockNoFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedge [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeFloor [2015-08-17 07:13:27] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-17 07:13:27] [PARSER] not parsed: hit [2015-08-17 07:13:27] [PARSER] not parsed: hitSmall [2015-08-17 07:13:27] [PARSER] not parsed: hitSmallFloating [2015-08-17 07:13:27] [PARSER] not parsed: hitSmallGravity [2015-08-17 07:13:27] [PARSER] not parsed: salutes [2015-08-17 07:13:27] [PARSER] not parsed: salutesSalute [2015-08-17 07:13:27] [PARSER] not parsed: talk [2015-08-17 07:13:27] [PARSER] not parsed: talkSalute [2015-08-17 07:13:27] [PARSER] not parsed: helmet [2015-08-17 07:13:27] [PARSER] not parsed: helmetOn [2015-08-17 07:13:27] [PARSER] not parsed: helmetOff [2015-08-17 07:13:27] java.lang.UnsupportedOperationException: Unsupported format for this image [2015-08-17 07:13:27] at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272) [2015-08-17 07:13:27] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:126) [2015-08-17 07:13:27] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:72) [2015-08-17 07:13:27] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:63) [2015-08-17 07:13:27] at obfuscated.axm.b(SourceFile:920) [2015-08-17 07:13:27] at obfuscated.axm.a(SourceFile:854) [2015-08-17 07:13:27] at obfuscated.axm.a(SourceFile:836) [2015-08-17 07:13:27] at obfuscated.axU.a(SourceFile:74) [2015-08-17 07:13:27] at obfuscated.axT.a(SourceFile:27) [2015-08-17 07:13:27] at obfuscated.axR.b(SourceFile:485) [2015-08-17 07:13:27] at obfuscated.apD.e(SourceFile:741) [2015-08-17 07:13:27] at obfuscated.apD.a(SourceFile:1149) [2015-08-17 07:13:27] at obfuscated.C.h(SourceFile:2696) [2015-08-17 07:13:27] at obfuscated.Kt.run(SourceFile:87) [2015-08-17 07:13:27] at java.lang.Thread.run(Unknown Source) [2015-08-17 07:13:27] java.lang.UnsupportedOperationException: Unsupported format for this image [2015-08-17 07:13:27] at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272) [2015-08-17 07:13:27] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:126) [2015-08-17 07:13:27] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:72) [2015-08-17 07:13:27] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:63) [2015-08-17 07:13:27] at obfuscated.axm.b(SourceFile:920) [2015-08-17 07:13:27] at obfuscated.axm.a(SourceFile:854) [2015-08-17 07:13:27] at obfuscated.axm.a(SourceFile:836) [2015-08-17 07:13:27] at obfuscated.axU.a(SourceFile:74) [2015-08-17 07:13:27] at obfuscated.axT.a(SourceFile:27) [2015-08-17 07:13:27] at obfuscated.axR.b(SourceFile:485) [2015-08-17 07:13:27] at obfuscated.apD.e(SourceFile:741) [2015-08-17 07:13:27] at obfuscated.apD.a(SourceFile:1149) [2015-08-17 07:13:27] at obfuscated.C.h(SourceFile:2696) [2015-08-17 07:13:27] at obfuscated.Kt.run(SourceFile:87) [2015-08-17 07:13:27] at java.lang.Thread.run(Unknown Source) [2015-08-17 07:13:30] AGAIN PRINTING STACK TRACE [2015-08-17 07:13:30] java.lang.UnsupportedOperationException: Unsupported format for this image [2015-08-17 07:13:30] at org.newdawn.slick.opengl.PNGDecoder.decode(PNGDecoder.java:272) [2015-08-17 07:13:30] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:126) [2015-08-17 07:13:30] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:72) [2015-08-17 07:13:30] at org.newdawn.slick.opengl.PNGImageData.loadImage(PNGImageData.java:63) [2015-08-17 07:13:30] at obfuscated.axm.b(SourceFile:920) [2015-08-17 07:13:30] at obfuscated.axm.a(SourceFile:854) [2015-08-17 07:13:30] at obfuscated.axm.a(SourceFile:836) [2015-08-17 07:13:30] at obfuscated.axU.a(SourceFile:74) [2015-08-17 07:13:30] at obfuscated.axT.a(SourceFile:27) [2015-08-17 07:13:30] at obfuscated.axR.b(SourceFile:485) [2015-08-17 07:13:30] at obfuscated.apD.e(SourceFile:741) [2015-08-17 07:13:30] at obfuscated.apD.a(SourceFile:1149) [2015-08-17 07:13:30] at obfuscated.C.h(SourceFile:2696) [2015-08-17 07:13:30] at obfuscated.Kt.run(SourceFile:87) [2015-08-17 07:13:30] at java.lang.Thread.run(Unknown Source) [2015-08-17 07:13:30] [GLFrame] (ErrorDialog Chose Exit) Error Message: Unsupported format for this image [2015-08-17 07:13:30] [CLIENT] chat channels saved [2015-08-17 07:13:31] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT [2015-08-17 07:13:31] org.schema.schine.graphicsengine.core.FinishedFrameException [2015-08-17 07:13:31] at obfuscated.apD.a(SourceFile:171) [2015-08-17 07:13:31] at obfuscated.fX.exit(SourceFile:1050) [2015-08-17 07:13:31] at obfuscated.apD.a(SourceFile:278) [2015-08-17 07:13:31] at obfuscated.apD.e(SourceFile:752) [2015-08-17 07:13:31] at obfuscated.apD.a(SourceFile:1149) [2015-08-17 07:13:31] at obfuscated.C.h(SourceFile:2696) [2015-08-17 07:13:31] at obfuscated.Kt.run(SourceFile:87) [2015-08-17 07:13:31] at java.lang.Thread.run(Unknown Source) [2015-08-17 07:13:31] [SERVER] now executing regular shutdown [2015-08-17 07:13:31] [SERVER] SERVER SHUTDOWN. Dumping server State! [2015-08-17 07:13:31] [SERVER] WRITING PLAYER TO DISK: PlS[NexxusDrako ; id(8)(1)f(0)] DD: true [2015-08-17 07:13:31] [SERVER] WRITING ENTITY TAG: PlS[NexxusDrako ; id(8)(1)f(0)] to .\server-database\world0\ENTITY_PLAYERSTATE_NexxusDrako.ent [2015-08-17 07:13:31] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 18 [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[133](2, 3, 2); trans: true; [Asteroid(135)sec[133], Asteroid(134)sec[133], Asteroid(139)sec[133], Asteroid(136)sec[133], Asteroid(138)sec[133], Asteroid(137)sec[133]] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[126](2, 2, 1); trans: false; [] [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #133 active: true at (2, 3, 2) (ents: 6) [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[125](2, 1, 3); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[133](2, 3, 2): Asteroid(135)sec[133] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[152](3, 2, 3); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[124](2, 1, 2); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[133](2, 3, 2): Asteroid(134)sec[133] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[133](2, 3, 2): Asteroid(139)sec[133] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[110](1, 1, 2); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[133](2, 3, 2): Asteroid(136)sec[133] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[117](1, 3, 2); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[133](2, 3, 2): Asteroid(138)sec[133] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[114](1, 2, 2); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[133](2, 3, 2): Asteroid(137)sec[133] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[116](1, 3, 1); trans: false; [] [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (2, 2, 1) trans: false [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[127](2, 2, 3); trans: true; [Asteroid(131)sec[127], Asteroid(128)sec[127], Asteroid(130)sec[127], Asteroid(129)sec[127]] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[147](3, 2, 2); trans: true; [Asteroid(151)sec[147], Asteroid(150)sec[147], Asteroid(148)sec[147], Asteroid(149)sec[147]] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[145](3, 1, 3); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[109](1, 1, 1); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[143](3, 1, 1); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[111](1, 1, 3); trans: true; [Shop(112)] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[146](3, 2, 1); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[132](2, 3, 1); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[153](3, 3, 1); trans: true; [Asteroid(154)sec[153], Asteroid(155)sec[153]] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[156](3, 3, 2); trans: true; [Asteroid(163)sec[156], Asteroid(161)sec[156], Asteroid(158)sec[156], Asteroid(159)sec[156], Asteroid(162)sec[156], Asteroid(160)sec[156], Asteroid(157)sec[156]] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[113](1, 2, 1); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[123](2, 1, 1); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[144](3, 1, 2); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[164](3, 3, 3); trans: true; [Asteroid(165)sec[164], Asteroid(168)sec[164], Asteroid(169)sec[164], Asteroid(170)sec[164], Asteroid(167)sec[164], Asteroid(166)sec[164]] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[2](2, 2, 2); trans: true; [Shop(3), Asteroid(5)sec[2], Asteroid(6)sec[2], Asteroid(4)sec[2], Asteroid(7)sec[2]] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[118](1, 3, 3); trans: true; [Asteroid(119)sec[118], Asteroid(120)sec[118], Asteroid(122)sec[118], Asteroid(121)sec[118]] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[115](1, 2, 3); trans: false; [] [2015-08-17 07:13:31] [SERVER] Terminate: Writing Entity: Sector[140](2, 3, 3); trans: true; [Asteroid(141)sec[140], Asteroid(142)sec[140]] [2015-08-17 07:13:31] [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0 [2015-08-17 07:13:31] [SERVER] SERVER THREAD POOL TERMINATED [2015-08-17 07:13:31] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 26 [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #126 active: true at (2, 2, 1) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (2, 1, 3) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #125 active: true at (2, 1, 3) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (3, 2, 3) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #152 active: true at (3, 2, 3) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (2, 1, 2) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #124 active: true at (2, 1, 2) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (1, 1, 2) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #110 active: true at (1, 1, 2) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (1, 3, 2) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #117 active: true at (1, 3, 2) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (1, 2, 2) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #114 active: true at (1, 2, 2) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (1, 3, 1) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #116 active: true at (1, 3, 1) (ents: 0) [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #127 active: true at (2, 2, 3) (ents: 4) [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[127](2, 2, 3): Asteroid(131)sec[127] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[127](2, 2, 3): Asteroid(128)sec[127] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[127](2, 2, 3): Asteroid(130)sec[127] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[127](2, 2, 3): Asteroid(129)sec[127] [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #147 active: true at (3, 2, 2) (ents: 4) [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[147](3, 2, 2): Asteroid(151)sec[147] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[147](3, 2, 2): Asteroid(150)sec[147] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[147](3, 2, 2): Asteroid(148)sec[147] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[147](3, 2, 2): Asteroid(149)sec[147] [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (3, 1, 3) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #145 active: true at (3, 1, 3) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (1, 1, 1) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #109 active: true at (1, 1, 1) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (3, 1, 1) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #143 active: true at (3, 1, 1) (ents: 0) [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #111 active: true at (1, 1, 3) (ents: 1) [2015-08-17 07:13:31] [SERVER] WRITING ENTITY TAG: Shop(112) to .\server-database\world0\ENTITY_SHOP_-4196432397219252223_16.ent [2015-08-17 07:13:31] [SERVER] Database: Entry Shop(112) skipped SQL update since it hasn't changed [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[111](1, 1, 3): Shop(112) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (3, 2, 1) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #146 active: true at (3, 2, 1) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (2, 3, 1) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #132 active: true at (2, 3, 1) (ents: 0) [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #153 active: true at (3, 3, 1) (ents: 2) [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[153](3, 3, 1): Asteroid(154)sec[153] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[153](3, 3, 1): Asteroid(155)sec[153] [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #156 active: true at (3, 3, 2) (ents: 7) [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[156](3, 3, 2): Asteroid(163)sec[156] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[156](3, 3, 2): Asteroid(161)sec[156] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[156](3, 3, 2): Asteroid(158)sec[156] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[156](3, 3, 2): Asteroid(159)sec[156] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[156](3, 3, 2): Asteroid(162)sec[156] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[156](3, 3, 2): Asteroid(160)sec[156] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[156](3, 3, 2): Asteroid(157)sec[156] [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (1, 2, 1) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #113 active: true at (1, 2, 1) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (2, 1, 1) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #123 active: true at (2, 1, 1) (ents: 0) [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (3, 1, 2) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #144 active: true at (3, 1, 2) (ents: 0) [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #164 active: true at (3, 3, 3) (ents: 6) [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[164](3, 3, 3): Asteroid(165)sec[164] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[164](3, 3, 3): Asteroid(168)sec[164] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[164](3, 3, 3): Asteroid(169)sec[164] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[164](3, 3, 3): Asteroid(170)sec[164] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[164](3, 3, 3): Asteroid(167)sec[164] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[164](3, 3, 3): Asteroid(166)sec[164] [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #2 active: true at (2, 2, 2) (ents: 5) [2015-08-17 07:13:31] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\world0\ENTITY_SHOP_1439757982024.ent [2015-08-17 07:13:31] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Shop(3) [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(5)sec[2] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(6)sec[2] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(4)sec[2] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[2](2, 2, 2): Asteroid(7)sec[2] [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #118 active: true at (1, 3, 3) (ents: 4) [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[118](1, 3, 3): Asteroid(119)sec[118] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[118](1, 3, 3): Asteroid(120)sec[118] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[118](1, 3, 3): Asteroid(122)sec[118] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[118](1, 3, 3): Asteroid(121)sec[118] [2015-08-17 07:13:31] [DATABASE] UPDATING SECTOR: (1, 2, 3) trans: false [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #115 active: true at (1, 2, 3) (ents: 0) [2015-08-17 07:13:31] [SERVER] SERVER SECTOR WRITING STARTED #140 active: true at (2, 3, 3) (ents: 2) [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[140](2, 3, 3): Asteroid(141)sec[140] [2015-08-17 07:13:31] [SERVER] Terminate: DONE Writing Entity: Sector[140](2, 3, 3): Asteroid(142)sec[140] [2015-08-17 07:13:31] [SERVER] SERVER THREAD QUEUE TERMINATED [2015-08-17 07:13:31] [SHUTDOWN] all queued writing jobs finished. closing database [2015-08-17 07:13:31] [AUDIO] Cleaning up sound system [2015-08-17 07:13:31] SoundSystem shutting down... [2015-08-17 07:13:31] Author: Paul Lamb, www.paulscode.com [2015-08-17 07:13:31] [CLIENT] CLIENT SHUTDOWN. Dumping client data! [2015-08-17 07:13:31] [CLIENT] CLIENT SHUTDOWN. client data saved! [2015-08-17 07:13:31] [CLIENT] CLIENT SHUTDOWN. thread pool terminated! [2015-08-17 07:13:31] [GLFrame] terminated frame: exiting program; finished: true [2015-08-17 07:13:31] Exiting because of terminated frame [2015-08-17 07:13:31] org.schema.schine.network.client.ClientProcessor@fe9aa2c sending logout [2015-08-17 07:13:31] [CLIENT] CLOSING SOCKET [2015-08-17 07:13:31] [CLIENT] CLOSING SOCKET [2015-08-17 07:13:31] [SERVER] NTException on: RegisteredClient: NexxusDrako (1) connected: true; ProcessorID: 0 [2015-08-17 07:13:31] [SERVER] last received size: 2 [2015-08-17 07:13:31] java.net.SocketException: Socket closed [2015-08-17 07:13:31] at java.net.SocketInputStream.socketRead0(Native Method) [2015-08-17 07:13:31] at java.net.SocketInputStream.socketRead(Unknown Source) [2015-08-17 07:13:31] at java.net.SocketInputStream.read(Unknown Source) [2015-08-17 07:13:31] at java.net.SocketInputStream.read(Unknown Source) [2015-08-17 07:13:31] at java.net.SocketInputStream.read(Unknown Source) [2015-08-17 07:13:31] at java.io.DataInputStream.readInt(Unknown Source) [2015-08-17 07:13:31] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:319) [2015-08-17 07:13:31] at java.lang.Thread.run(Unknown Source) [2015-08-17 07:13:31] [CLIENT] chat channels saved [2015-08-17 07:13:31] [ClientProcessor] EXIT: Input Stream closed. Terminating Client Processor [2015-08-17 07:13:31] [SERVER] last received check: 23 [2015-08-17 07:13:31] [SERVER] last received header: 111: Param [2015-08-17 07:13:31] [SERVER] last received command: GetNextFreeObjectId[return] [2015-08-17 07:13:31] java.io.EOFException [2015-08-17 07:13:31] at java.io.DataInputStream.readInt(Unknown Source) [2015-08-17 07:13:31] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:507) [2015-08-17 07:13:31] at java.lang.Thread.run(Unknown Source) [2015-08-17 07:13:31] [SERVER][DISCONNECT] Client 'RegisteredClient: NexxusDrako (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2015-08-17 07:13:31] [SERVER] Client <1> logged out from server. connections count: 0 [2015-08-17 07:13:31] [SERVER] UNREGISTERING CLIENT RegisteredClient: NexxusDrako (1) connected: true [2015-08-17 07:13:31] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: NexxusDrako (1) connected: true [2015-08-17 07:13:31] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: NexxusDrako (1) connected: true; PID 0 [2015-08-17 07:13:32] [SHUTDOWN] database closed successfully [2015-08-17 07:13:32] [SERVER] SERVER SHUTDOWN. ServerState saved!