[2016-12-06 10:29:46] [VERSION] loading version from install dir: .\ [2016-12-06 10:29:46] [VERSION] VERSION: 0.199.253 [2016-12-06 10:29:46] [VERSION] BUILD: 20161011_173324 [2016-12-06 10:29:46] #################### StarMade ####################### [2016-12-06 10:29:46] # version 0.199.253 - build 20161011_173324 # [2016-12-06 10:29:46] ##################################################### [2016-12-06 10:29:46] [SERIAL] "not retrieved" [2016-12-06 10:29:46] [INSTALLATION_DIRECTORY] "D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\." [2016-12-06 10:29:46] [JVM-ARGUMENTS] [-Djava.net.preferIPv4Stack=true, -Xmn128M, -Xms512M, -Xmx16326M, -Xincgc] [2016-12-06 10:29:46] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-12-06 10:29:46] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-12-06 10:29:46] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-12-06 10:29:46] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-12-06 10:29:46] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-12-06 10:29:46] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-12-06 10:29:46] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-12-06 10:29:46] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-12-06 10:29:46] [SERVER] using world: da; .\server-database\da\ [2016-12-06 10:29:46] [INIT] Segment Database Path: D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\da\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-12-06 10:29:46] [LIBLOADER] OS Windows 8.1 - 6.3 [2016-12-06 10:29:46] [LIBLOADER] JAVA Oracle Corporation - 1.7.0_80 - D:\Program Files (x86)\Steam\steamapps\common\StarMade\dep\java\jre1.7.0_80 [2016-12-06 10:29:46] [LIBLOADER] ARCHITECTURE amd64 [2016-12-06 10:29:46] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2016-12-06 10:29:46] [LIBLOADER] FastNoiseSIMD Level: 3 [2016-12-06 10:29:46] [LIBLOADER] COMPLETE [2016-12-06 10:29:46] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-12-06 10:29:46] [MAIN] MIGRATION PROCESS DONE [2016-12-06 10:29:46] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242, -auth 87cae7d9cac223ce13ab928c59d35cae464ddc172996041aad282a8068034eac] [2016-12-06 10:29:46] [LANGUAGE] loading language: english; Resolved to english [2016-12-06 10:29:46] [LANGUAGE] Loading English; Version: 0 [2016-12-06 10:29:46] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-12-06 10:29:47] [GRAPHICS] set display mode: FULLSCREEN: false; dim: 1920 / 1080 [2016-12-06 10:29:47] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-12-06 10:29:47] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1080 [2016-12-06 10:29:47] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1080 [2016-12-06 10:29:47] INITIAL MEMORY AVAILABLE [2016-12-06 10:29:47] CURRENT_AVAILABLE: 1548MB [2016-12-06 10:29:47] TOTAL_AVAILABLE: 3072MB [2016-12-06 10:29:47] INFO_DEDICATED: 3072MB [2016-12-06 10:29:47] INFO_EVICTED: 0MB [2016-12-06 10:29:47] FILE CREATED: true [2016-12-06 10:29:47] [GLFrame] Open-GL initialized [2016-12-06 10:29:47] Running on thread: main Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx,nvwgf2umx Driver Version: 10.18.13.5382 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 353.82 Renderer: GeForce GTX 780 Ti/PCIe/SSE2 [2016-12-06 10:29:47] [FONT] FONT PATH TO LOAD: font/Monda-Regular.ttf; false; true [2016-12-06 10:29:47] [FONT] created from font file: D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\data\font\Monda-Regular.ttf [2016-12-06 10:29:48] [CLIENT] INITIALIZING LOADING SCREEN [2016-12-06 10:29:48] [TEXTURE] data/./image-resource/schine.png LOAD TAKEN: stream: 0 ms; data: 6 ms; create: 66 ms [2016-12-06 10:29:48] [TEXTURE] data/./image-resource/loadingscreen-background.png LOAD TAKEN: stream: 0 ms; data: 77 ms; create: 14 ms [2016-12-06 10:29:48] [TEXTURE] data/./image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 3 ms [2016-12-06 10:29:48] [SceneParser] now parsing scene: data/./models/3Dlogo/\3Dlogo [2016-12-06 10:29:48] ... parse Mesh data/./models/3Dlogo/\3Dlogo.mesh.xml 0 [2016-12-06 10:29:48] ... parse Mesh data/./models/3Dlogo/\3Dstar.mesh.xml 8 [2016-12-06 10:29:48] [GLFrame] loading content data [2016-12-06 10:29:48] [CLIENT] STARTING UP OPEN GL [2016-12-06 10:29:48] [SOUND] flag settings changed! [2016-12-06 10:29:48] [SOUND] flag settings changed! [2016-12-06 10:29:48] Starting up SoundSystem... [2016-12-06 10:29:48] Initializing LWJGL OpenAL [2016-12-06 10:29:48] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-12-06 10:29:48] OpenAL initialized. [2016-12-06 10:29:49] [SOUND] flag settings changed! [2016-12-06 10:29:49] [SOUND] flag settings changed! [2016-12-06 10:29:49] ############## LOADING RESOURCE ServerSettings [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE MainMenuBackgroundShader [2016-12-06 10:29:49] [INIT][CLIENT][SHADER] Loading Shader: data//shader/loadingscreen/bg.vert.glsl; data//shader/loadingscreen/bg.frag.glsl [2016-12-06 10:29:49] ############## DONE IN 9 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE bar-4x1-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/bar-4x1-gui-.png LOAD TAKEN: stream: 3 ms; data: 6 ms; create: 4 ms [2016-12-06 10:29:49] ############## DONE IN 38 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE bars [2016-12-06 10:29:49] [TEXTURE] data//image-resource/bars.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 4 ms [2016-12-06 10:29:49] ############## DONE IN 6 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE box [2016-12-06 10:29:49] [TEXTURE] data//image-resource/box.png LOAD TAKEN: stream: 0 ms; 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ms; data: 0 ms; create: 6 ms [2016-12-06 10:29:49] ############## DONE IN 6 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/ingame/UI 8px Notification-gui- copy [2016-12-06 10:29:49] [TEXTURE] data//image-resource/gui/ingame/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/ingame/UI 8px Tooltip-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/gui/ingame/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/ingame/UI 8px Vertical-32x1-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/gui/ingame/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 10 ms [2016-12-06 10:29:49] ############## DONE IN 11 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE 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############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFalse [2016-12-06 10:29:49] [TEXTURE] data//image-resource/gui/menu/UI 32px Center SBFalse.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFTrue [2016-12-06 10:29:49] [TEXTURE] data//image-resource/gui/menu/UI 32px Center SBFTrue.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 0 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/menu/UI 32px Corners-8x8-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/gui/menu/UI 32px Corners-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/menu/UI 32px Vertical-8x1-gui- [2016-12-06 10:29:49] [TEXTURE] 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############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/menu/UI 8px Notification-gui- copy [2016-12-06 10:29:49] [TEXTURE] data//image-resource/gui/menu/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 0 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/menu/UI 8px Tooltip-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/gui/menu/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 0 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/menu/UI 8px Vertical-32x1-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/gui/menu/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE gui/menu/UI_MainTheme-2x2-gui- [2016-12-06 10:29:49] [TEXTURE] 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DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE hud-arrow-c-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/hud-arrow-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE hud-arrow-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/hud-arrow-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 0 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE hud-sides-left-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/hud-sides-left-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 3 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE hud-sides-right-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/hud-sides-right-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE 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[2016-12-06 10:29:49] ############## LOADING RESOURCE HUD_HorizontalBar-1x4-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/HUD_HorizontalBar-1x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE HUD_Hotbar-8x2-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/HUD_Hotbar-8x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE HUD_Hotbar-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/HUD_Hotbar-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 3 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE HUD_Map-2x1-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/HUD_Map-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE 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10:29:49] ############## DONE IN 9 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE HUD_ServerNote-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/HUD_ServerNote-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE HUD_ServerNote_Colour-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/HUD_ServerNote_Colour-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE HUD_Sprites-8x8-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/HUD_Sprites-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE HUD_Target-2x4-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/HUD_Target-2x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 4 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE icon [2016-12-06 10:29:49] [TEXTURE] data//image-resource/icon.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE icon16 [2016-12-06 10:29:49] [TEXTURE] data//image-resource/icon16.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE icon32 [2016-12-06 10:29:49] [TEXTURE] data//image-resource/icon32.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE inventory-slot-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/inventory-slot-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE lens_flare-4x1-c- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/lens_flare-4x1-c-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE lens_flare [2016-12-06 10:29:49] [TEXTURE] data//image-resource/lens_flare.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 3 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE loadingscreen-background [2016-12-06 10:29:49] [TEXTURE] data//image-resource/loadingscreen-background.png LOAD TAKEN: stream: 0 ms; data: 21 ms; create: 9 ms [2016-12-06 10:29:49] ############## DONE IN 30 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE map-sprites-8x2-c-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/map-sprites-8x2-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE meta-icons-00-16x16-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/meta-icons-00-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 15 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 17 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE missile [2016-12-06 10:29:49] [TEXTURE] data//image-resource/missile.png LOAD TAKEN: stream: 1 ms; data: 5 ms; create: 3 ms [2016-12-06 10:29:49] ############## DONE IN 9 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE planet-desert-diff [2016-12-06 10:29:49] [TEXTURE] data//image-resource/planet-desert-diff.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE planet-earth-clouds [2016-12-06 10:29:49] [TEXTURE] data//image-resource/planet-earth-clouds.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 0 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE planet-earth-diff [2016-12-06 10:29:49] [TEXTURE] data//image-resource/planet-earth-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 0 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE planet-earth-normal [2016-12-06 10:29:49] [TEXTURE] data//image-resource/planet-earth-normal.png LOAD TAKEN: stream: 0 ms; data: 16 ms; create: 3 ms [2016-12-06 10:29:49] ############## DONE IN 19 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE planet-earth-specular [2016-12-06 10:29:49] [TEXTURE] data//image-resource/planet-earth-specular.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 4 ms [2016-12-06 10:29:49] ############## DONE IN 5 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE planet-ice-diff [2016-12-06 10:29:49] [TEXTURE] data//image-resource/planet-ice-diff.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 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############## LOADING RESOURCE QuadTorsoTex01 [2016-12-06 10:29:49] [TEXTURE] data//image-resource/QuadTorsoTex01.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 2 ms [2016-12-06 10:29:49] ############## DONE IN 6 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE radarBackground [2016-12-06 10:29:49] [TEXTURE] data//image-resource/radarBackground.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE schine [2016-12-06 10:29:49] [TEXTURE] data//image-resource/schine.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE screen-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/screen-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 3 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE shield_tex [2016-12-06 10:29:49] [TEXTURE] data//image-resource/shield_tex.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 3 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE smoke4 [2016-12-06 10:29:49] [TEXTURE] data//image-resource/smoke4.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE smoke_alpha [2016-12-06 10:29:49] [TEXTURE] data//image-resource/smoke_alpha.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 3 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE smoke_color [2016-12-06 10:29:49] [TEXTURE] data//image-resource/smoke_color.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 3 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE SM_logo_white_nostar [2016-12-06 10:29:49] [TEXTURE] data//image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 3 ms [2016-12-06 10:29:49] ############## DONE IN 6 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE star [2016-12-06 10:29:49] [TEXTURE] data//image-resource/star.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 3 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE starColorMap-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/starColorMap-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 0 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE starSprite [2016-12-06 10:29:49] [TEXTURE] data//image-resource/starSprite.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE std-message-gui- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/std-message-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:29:49] ############## DONE IN 1 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE stellarSprites-2x2-c- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/stellarSprites-2x2-c-.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 4 ms [2016-12-06 10:29:49] ############## DONE IN 8 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE sunSprite-c- [2016-12-06 10:29:49] [TEXTURE] data//image-resource/sunSprite-c-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE symm-plane [2016-12-06 10:29:49] [TEXTURE] data//image-resource/symm-plane.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:29:49] ############## DONE IN 2 ms [2016-12-06 10:29:49] ############## LOADING RESOURCE CONFIG_HUD [2016-12-06 10:29:50] ############## DONE IN 275 ms [2016-12-06 10:29:50] ############## LOADING RESOURCE CONFIG_GUI [2016-12-06 10:29:50] ############## DONE IN 9 ms [2016-12-06 10:29:50] [GLFRAME] Content has been loaded [2016-12-06 10:29:50] [MOVIE] opening movie file: D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\video\SchineSplashScreen.mp4 [2016-12-06 10:29:50] ffmpeg version N-43418-g633b90c Copyright (c) 2000-2012 the FFmpeg developers built on Aug 9 2012 23:56:26 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 51. 67.100 / 51. 67.100 libavcodec 54. 51.100 / 54. 51.100 libavformat 54. 22.104 / 54. 22.104 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 7.100 / 3. 7.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\video\SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Output #0, wav, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.22.104 Stream #0:0(eng): Audio: pcm_s16le ([1][0][0][0] / 0x0001), 48000 Hz, stereo, s16, 1536 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Stream mapping: Stream #0:1 -> #0:0 (aac -> pcm_s16le) Press [q] to stop, [?] for help size= 136kB time=00:00:00.76 bitrate=1448.5kbits/s [2016-12-06 10:29:50] ffmpeg version N-43418-g633b90c Copyright (c) 2000-2012 the FFmpeg developers built on Aug 9 2012 23:56:26 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 51. 67.100 / 51. 67.100 libavcodec 54. 51.100 / 54. 51.100 libavformat 54. 22.104 / 54. 22.104 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 7.100 / 3. 7.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\video\SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Output #0, rawvideo, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.22.104 Stream #0:0(eng): Video: rawvideo (RGB[24] / 0x18424752), rgb24, 1920x1080 [SAR 1:1 DAR 16:9], q=2-31, 200 kb/s, 90k tbn, 29.97 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream mapping: Stream #0:0 -> #0:0 (h264 -> rawvideo) Press [q] to stop, [?] for help frame= 20 fps=0.0 q=0.0 size= 121500kB time=00:00:00.66 bitrate=1491501.2kbits/s dup=1 drop=0 [2016-12-06 10:29:51] size= 232kB time=00:00:01.28 bitrate=1483.5kbits/s [2016-12-06 10:29:51] frame= 35 fps= 34 q=0.0 size= 212625kB time=00:00:01.16 bitrate=1491500.9kbits/s dup=1 drop=0 [2016-12-06 10:29:51] [VIDEOSTREAM] cleaned up video stream 1920x1080 [2016-12-06 10:29:51] [MOVIE] Destroying Video Process [2016-12-06 10:29:51] [MOVIE] Destroying Audio Process [2016-12-06 10:29:51] [SHADER] validate: current FBO: 0 [2016-12-06 10:32:22] [GUI] Offline Player Name Changed to [2016-12-06 10:32:22] [GUI] Offline Player Name Changed to Starberyl [2016-12-06 10:32:22] [GUI] SELECTED SP INFO obfuscated.QP@183c4 [2016-12-06 10:32:22] [GUI] SELECTED SP INFO obfuscated.QP@c7d [2016-12-06 10:32:25] [GUI] SELECTED SP INFO obfuscated.QP@183c4 [2016-12-06 10:32:25] [CLIENT] OPENING CONTEXT MENU [2016-12-06 10:32:27] [CLIENT] DELETING UNIVERSE dcc [2016-12-06 10:32:27] [CLIENT][PlayerInput] successfully deactivated obfuscated.RV@24c97b48 [2016-12-06 10:32:27] ############## LOADING RESOURCE CONFIG_GUI [2016-12-06 10:32:27] ############## DONE IN 6 ms [2016-12-06 10:32:27] [GLFRAME] Content has been loaded [2016-12-06 10:32:28] [GUI] SELECTED SP INFO obfuscated.QP@c7d [2016-12-06 10:32:30] [GUI] SELECTED SP INFO obfuscated.QP@c7d [2016-12-06 10:32:30] [SERVER] using world: da; .\server-database\da\ [2016-12-06 10:32:30] [INIT] Segment Database Path: D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\da\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-12-06 10:32:30] [STARTER] template dir exists. overwriting template with current data [2016-12-06 10:32:30] [IO][COPY] FILE FROM D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\FactionConfig.xml to D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2016-12-06 10:32:30] [IO][COPY] FILE FROM D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\customFactionConfigHOWTO.txt to D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2016-12-06 10:32:30] [STARTER] template dir exists. overwriting template with current data [2016-12-06 10:32:30] [IO][COPY] FILE FROM D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\customBlockBehaviorConfigTemplate.xml to D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2016-12-06 10:32:30] [IO][COPY] FILE FROM D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\config\customBlockBehaviorConfigHOWTO.txt to D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2016-12-06 10:32:30] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2016-12-06 10:32:30] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-12-06 10:32:30] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-12-06 10:32:30] ERROR: no content in Resource: D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\file:\D:\Program%20Files%20(x86)\Steam\steamapps\common\StarMade\StarMade\StarMade.jar!\org\schema\game\network\commands [2016-12-06 10:32:30] ################# Loading from JAR ##################### [2016-12-06 10:32:30] ######################################################## [2016-12-06 10:32:30] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-12-06 10:32:30] [INITIALIZE] SECURITY MANAGER SET [2016-12-06 10:32:30] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-12-06 10:32:30] [INITIALIZE] BLOCK CONFIGURATION READ [2016-12-06 10:32:30] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\blueprints\catalog.txt [2016-12-06 10:32:30] [SERVER] initializing [2016-12-06 10:32:30] java.lang.Exception: Server Shutdown: false [2016-12-06 10:32:30] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:258) [2016-12-06 10:32:30] at obfuscated.Vu.run(SourceFile:1453) [2016-12-06 10:32:30] at java.lang.Thread.run(Unknown Source) [2016-12-06 10:32:30] java.lang.Exception: Server created: true [2016-12-06 10:32:30] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:266) [2016-12-06 10:32:30] at org.schema.schine.network.server.ServerState.(SourceFile:49) [2016-12-06 10:32:30] at obfuscated.auB.(SourceFile:289) [2016-12-06 10:32:30] at obfuscated.Vu.run(SourceFile:1455) [2016-12-06 10:32:30] at java.lang.Thread.run(Unknown Source) [2016-12-06 10:32:30] [SERVER] Server State Created! [2016-12-06 10:32:30] [CLIENT] initializing 0.199.253 (20161011_173324) [2016-12-06 10:32:30] [CLIENT] WAITING FOR SERVER [2016-12-06 10:32:32] [INIT] Seed File: D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\server-database\da\.seed [2016-12-06 10:32:32] [SQL] Fetching connection (may take some if game crashed on the run before) [2016-12-06 10:32:32] [SQL] connection successfull [2016-12-06 10:32:32] [DATABASE] ENTITIES UID SIZE: 128 [2016-12-06 10:32:32] [DATABASE] FTL UID SIZE: 128 [2016-12-06 10:32:32] [DATABASE] SYSTEMS UID SIZE: 128 [2016-12-06 10:32:32] [SERVER] Request Thread pool size is: 10 [2016-12-06 10:32:32] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 15.9 GB [2016-12-06 10:32:33] [EXPLOSION] DATA: ray info data: dim size: 16; total instances used: 4096 [2016-12-06 10:32:33] [EXPLOSION] Array init took 0 ms [2016-12-06 10:32:33] [EXPLOSION] 'Ray' File read took 2ms [2016-12-06 10:32:33] [EXPLOSION] DATA: sizeOrder size: 10485760 -> 40 MB [2016-12-06 10:32:33] [EXPLOSION] 'Order' File read took 123 ms [2016-12-06 10:32:34] [SERVER] port 4242 is open [2016-12-06 10:32:34] [SERVER] USING TCP... [2016-12-06 10:32:34] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:34] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:34] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:34] [PARSER] not parsed: idlingFloating [2016-12-06 10:32:34] [PARSER] not parsed: idlingGravity [2016-12-06 10:32:34] [PARSER] not parsed: dancingGravity [2016-12-06 10:32:34] [PARSER] not parsed: movingJumpingJumpUp [2016-12-06 10:32:34] [PARSER] not parsed: movingJumpingJumpDown [2016-12-06 10:32:34] [PARSER] not parsed: movingFallingStandard [2016-12-06 10:32:34] [PARSER] not parsed: movingFallingLedge [2016-12-06 10:32:34] [PARSER] not parsed: movingLandingShortFall [2016-12-06 10:32:34] [PARSER] not parsed: movingLandingMiddleFall [2016-12-06 10:32:34] [PARSER] not parsed: movingLandingLongFall [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawling [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalking [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalking [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunning [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningNorth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningSouth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGun [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunIdle [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunDraw [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunAway [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunFire [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricator [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-06 10:32:34] [PARSER] not parsed: attacking [2016-12-06 10:32:34] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:34] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:34] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:34] [PARSER] not parsed: death [2016-12-06 10:32:34] [PARSER] not parsed: deathFloating [2016-12-06 10:32:34] [PARSER] not parsed: deathGravity [2016-12-06 10:32:34] [PARSER] not parsed: sitting [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlock [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockNoFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedge [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: hit [2016-12-06 10:32:34] [PARSER] not parsed: hitSmall [2016-12-06 10:32:34] [PARSER] not parsed: hitSmallFloating [2016-12-06 10:32:34] [PARSER] not parsed: hitSmallGravity [2016-12-06 10:32:34] [PARSER] not parsed: salutes [2016-12-06 10:32:34] [PARSER] not parsed: salutesSalute [2016-12-06 10:32:34] [PARSER] not parsed: talk [2016-12-06 10:32:34] [PARSER] not parsed: talkSalute [2016-12-06 10:32:34] [PARSER] not parsed: helmet [2016-12-06 10:32:34] [PARSER] not parsed: helmetOn [2016-12-06 10:32:34] [PARSER] not parsed: helmetOff [2016-12-06 10:32:34] [PARSER] not parsed: idlingFloating [2016-12-06 10:32:34] [PARSER] not parsed: idlingGravity [2016-12-06 10:32:34] [PARSER] not parsed: dancingGravity [2016-12-06 10:32:34] [PARSER] not parsed: movingJumpingJumpUp [2016-12-06 10:32:34] [PARSER] not parsed: movingJumpingJumpDown [2016-12-06 10:32:34] [PARSER] not parsed: movingFallingStandard [2016-12-06 10:32:34] [PARSER] not parsed: movingFallingLedge [2016-12-06 10:32:34] [PARSER] not parsed: movingLandingShortFall [2016-12-06 10:32:34] [PARSER] not parsed: movingLandingMiddleFall [2016-12-06 10:32:34] [PARSER] not parsed: movingLandingLongFall [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-06 10:32:34] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawling [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalking [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalking [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunning [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningNorth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningSouth [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-06 10:32:34] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGun [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunIdle [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunDraw [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunAway [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunFire [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricator [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-06 10:32:34] [PARSER] not parsed: attacking [2016-12-06 10:32:34] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:34] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:34] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:34] [PARSER] not parsed: death [2016-12-06 10:32:34] [PARSER] not parsed: deathFloating [2016-12-06 10:32:34] [PARSER] not parsed: deathGravity [2016-12-06 10:32:34] [PARSER] not parsed: sitting [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlock [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockNoFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedge [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: hit [2016-12-06 10:32:34] [PARSER] not parsed: hitSmall [2016-12-06 10:32:34] [PARSER] not parsed: hitSmallFloating [2016-12-06 10:32:34] [PARSER] not parsed: hitSmallGravity [2016-12-06 10:32:34] [PARSER] not parsed: salutes [2016-12-06 10:32:34] [PARSER] not parsed: salutesSalute [2016-12-06 10:32:34] [PARSER] not parsed: talk [2016-12-06 10:32:34] [PARSER] not parsed: talkSalute [2016-12-06 10:32:34] [PARSER] not parsed: helmet [2016-12-06 10:32:34] [PARSER] not parsed: helmetOn [2016-12-06 10:32:34] [PARSER] not parsed: helmetOff [2016-12-06 10:32:34] [PARSER] not parsed: movingFallingStandard [2016-12-06 10:32:34] [PARSER] not parsed: movingFallingLedge [2016-12-06 10:32:34] [PARSER] not parsed: movingLandingShortFall [2016-12-06 10:32:34] [PARSER] not parsed: movingLandingMiddleFall [2016-12-06 10:32:34] [PARSER] not parsed: movingLandingLongFall [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGun [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunIdle [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunDraw [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunAway [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunFire [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricator [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-06 10:32:34] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-06 10:32:34] [PARSER] not parsed: attacking [2016-12-06 10:32:34] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:34] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:34] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:34] [PARSER] not parsed: death [2016-12-06 10:32:34] [PARSER] not parsed: deathFloating [2016-12-06 10:32:34] [PARSER] not parsed: deathGravity [2016-12-06 10:32:34] [PARSER] not parsed: sitting [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlock [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockNoFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedge [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeFloor [2016-12-06 10:32:34] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-06 10:32:34] [PARSER] not parsed: hit [2016-12-06 10:32:34] [PARSER] not parsed: hitSmall [2016-12-06 10:32:34] [PARSER] not parsed: hitSmallFloating [2016-12-06 10:32:34] [PARSER] not parsed: hitSmallGravity [2016-12-06 10:32:34] [PARSER] not parsed: salutes [2016-12-06 10:32:34] [PARSER] not parsed: salutesSalute [2016-12-06 10:32:34] [PARSER] not parsed: talk [2016-12-06 10:32:34] [PARSER] not parsed: talkSalute [2016-12-06 10:32:34] [PARSER] not parsed: helmet [2016-12-06 10:32:34] [PARSER] not parsed: helmetOn [2016-12-06 10:32:34] [PARSER] not parsed: helmetOff [2016-12-06 10:32:34] [SERVER] ###### READING ALL BLUEPRINTS! [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 34; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 34; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 33; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 48; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 48; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 49; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 50; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 50; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 48; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 51; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 75; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 50; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 81; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 48; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 83; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 84; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 48; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 86; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 86; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 94; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 97; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 45; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 98; [2016-12-06 10:32:34] [TAG] WARNING STRUCT DESERIALIZATION took too long: 98; [2016-12-06 10:32:34] [SERVER] ###### READING ALL 42 BLUEPRINTS FINISHED! TOOK 214ms [2016-12-06 10:32:34] [SERVER][CATALOG] READ RAW BLUEPRINTS: 42 [2016-12-06 10:32:34] [ServerListener] Server initialization OK... now waiting for connections [2016-12-06 10:32:34] [SERVERCONTROLLER][INIT] (listenerId[0]) SERVER STARTED UPDATING [2016-12-06 10:32:34] [SERVER] SERVER INIT FINISHED [2016-12-06 10:32:34] [LOCAL GAME] CHANGED PORT TO 4242 [2016-12-06 10:32:34] [CLIENT] Added observer for GameClientController [2016-12-06 10:32:34] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 28 on Server(0) [2016-12-06 10:32:34] [NT] Big FullUpdate: 22206 bytes: SenableGameState(1) [2016-12-06 10:32:35] WARNING: Found unknown Windows version: Windows 8.1 [2016-12-06 10:32:35] Attempting to use default windows plug-in. [2016-12-06 10:32:35] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2016-12-06 10:32:35] Failed to initialize device SteelSeries because of: java.io.IOException: Failed to acquire device (8007001e) [2016-12-06 10:32:35] Failed to initialize device Splashtop Virtual Hid because of: java.io.IOException: Failed to acquire device (8007001e) [2016-12-06 10:32:35] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 6 [2016-12-06 10:32:35] [JOYSTICK] cannot read default joystick file because it does not exist [2016-12-06 10:32:35] [CLIENT] Client State and Controller successfully created [2016-12-06 10:32:35] [CLIENT] Singleplayer Creative mode: true: 1 [2016-12-06 10:32:35] [CLIENT] trying to connect to localhost:4242 [2016-12-06 10:32:35] [CLIENT] establishing new socket connection to localhost:4242 [2016-12-06 10:32:35] [CLIENT] Trying TCP... [2016-12-06 10:32:35] [SERVERSOCKET] Connection made. starting new processor 53846, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2016-12-06 10:32:35] [CLIENT] SOCKET CONNECTED TO SERVER [2016-12-06 10:32:35] [CLIENT] logging in now... Starberyl; ; [2016-12-06 10:32:35] [SERVER] ListenerId[0] connection registered (TRunning: 1/0/0) 0 [2016-12-06 10:32:35] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2016-12-06 10:32:35] [SERVER][LOGIN] new client connected. given id: 1: description: Starberyl [2016-12-06 10:32:35] [SERVER][LOGIN] return code 0 [2016-12-06 10:32:35] [SERVER] PREPARING LOGIN (Starberyl) [2016-12-06 10:32:35] [SERVER] PROCESSING LOGIN (Starberyl) [2016-12-06 10:32:35] [INIT] Retrieved auth style: 1 [2016-12-06 10:32:35] [AUTH] authenticating Starberyl; useAuth: false; requireAuth: false [2016-12-06 10:32:35] [SESSION_CALLBACK] no player verification is necessary! [2016-12-06 10:32:35] [LOGIN] checking user agent: 0: Starberyl [2016-12-06 10:32:35] [LOGIN] successful auth: now protecting username Starberyl with null [2016-12-06 10:32:35] [SERVER] checking ip ban: 127.0.0.1 [2016-12-06 10:32:35] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-12-06 10:32:35] [UNIVERSE] creation time: 224 ms [2016-12-06 10:32:35] [UNIVERSE] NPC NODES: [(-8, 0, 10), (-6, -1, 10), (-12, 0, 9), (-15, 0, 8), (-3, 0, -13), (-22, 0, -16), (-3, 1, 14), (15, -1, 22), (24, -1, 3), (-26, -1, -3)] [2016-12-06 10:32:36] [CLIENT] not logged int to server: discarding pong [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-21, -31, 42), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-21, -30, 42)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 11][active][100hp][OriencubeBottomRight]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2bd8aa00, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][LOADENTITY] WARNING: SHIP IN Sector[3](2, 2, 2) FROM TAG: ENTITY_SHIP_c54_1481048463319rl8.ent took long: 13ms [2016-12-06 10:32:36] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[3](2, 2, 2) loading entity: ENTITY_SHIP_c54_1481048463319rl8 took long: 248ms [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl150](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl190](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@fcbc5232, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [TAG] WARNING STRUCT DESERIALIZATION took too long: 31; [2016-12-06 10:32:36] [TAG] WARNING STRUCT DESERIALIZATION took too long: 31; [2016-12-06 10:32:36] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2016-12-06 10:32:36] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-06 10:32:36] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[3](2, 2, 2) FROM TAG: ENTITY_SHOP_1481048452409.ent took long: 54ms [2016-12-06 10:32:36] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[3](2, 2, 2) loading entity: ENTITY_SHOP_1481048452409 took long: 106ms [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-20, -15, 103), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-20, -15, 102)[Rail Rotator Clock Wise]o[TOP][active][100hp][OriencubeFrontTop]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl12](16, 16, 15)[Rail Docker]o[[WARNING] UNKNOWN SIDE 6][active][100hp][OriencubeBackTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(53, -34, 9), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](53, -33, 9)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 9][active][100hp][OriencubeBottomLeft]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@a1c69381, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(52, -15, 103), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](52, -15, 102)[Rail Rotator Clock Wise]o[TOP][active][100hp][OriencubeFrontTop]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl7](16, 16, 15)[Rail Docker]o[[WARNING] UNKNOWN SIDE 6][active][100hp][OriencubeBackTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@f80fcc0d, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@f80fcc0d, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-18, -37, -73), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-17, -37, -73)[Rail Rotator Clock Wise]o[BOTTOM][inactive][100hp][OriencubeRightBottom]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl14](17, 16, 16)[Rail Docker]o[LEFT][inactive][100hp][OriencubeLeftTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa9bfaf7, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa9bfaf7, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(50, -37, -73), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](49, -37, -73)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 7][inactive][100hp][OriencubeLeftBottom]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl9](13, 16, 16)[Rail Docker]o[BACK][inactive][100hp][OriencubeRightTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa9bfaf7, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa9bfaf7, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl160](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@5c1dd47a, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-21, 1, 42), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-21, 0, 42)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 15][active][100hp][OriencubeTopRight]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@28508f68, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-21, -34, 9), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-21, -33, 9)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 11][active][100hp][OriencubeBottomRight]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@45d28c07, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl110](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@f50daf02, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(53, 4, 9), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](53, 3, 9)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 13][active][100hp][OriencubeTopLeft]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@a1001090, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(53, 1, 42), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](53, 0, 42)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 13][active][100hp][OriencubeTopLeft]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@53e9b1d8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-21, -28, 75), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-21, -27, 75)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 11][active][100hp][OriencubeBottomRight]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@b1f28836, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(50, 7, -73), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](49, 7, -73)[Rail Rotator Clock Wise]o[LEFT][inactive][100hp][OriencubeLeftTop]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl17](17, 16, 16)[Rail Docker]o[LEFT][inactive][100hp][OriencubeLeftTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa7cee17, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa7cee17, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl100](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@fd075c1b, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-7, -96, -15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-7, -96, -14)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 6][active][100hp][OriencubeBackTop]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl6](15, 16, 16)[Rail Docker]o[BACK][inactive][100hp][OriencubeRightTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(53, -31, 42), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](53, -30, 42)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 9][active][100hp][OriencubeBottomLeft]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@f25cc351, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl40](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@3670a7ff, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-21, -2, 75), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-21, -3, 75)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 15][active][100hp][OriencubeTopRight]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@a68f7c46, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-21, 4, 9), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-21, 3, 9)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 15][active][100hp][OriencubeTopRight]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@640bc391, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl20](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@40947122, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER] Ship[c54_1481048463319](28) loaded activation state: ActBuffer 0; Delay 5; DelayNR 0 [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl180](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@76eb7bf2, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, -14, -62), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](16, -15, -59)[Rail Basic]o[[WARNING] UNKNOWN SIDE 14][active][100hp][OriencubeTopFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl13](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@6b5ebb39, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@6b5ebb39, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(53, -2, 75), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](53, -3, 75)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 13][active][100hp][OriencubeTopLeft]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@cbe658ed, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl30](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@c36a3bf5, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(53, -28, 75), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](53, -27, 75)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 9][active][100hp][OriencubeBottomLeft]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@1004d975, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-18, 7, -73), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319](-17, 7, -73)[Rail Rotator Counter Clock Wise]o[BACK][inactive][100hp][OriencubeRightTop]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl1](13, 16, 16)[Rail Docker]o[BACK][inactive][100hp][OriencubeRightTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@aa7cee17, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@aa7cee17, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl00](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@baae7a44, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl80](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@ee561f84, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 18, 15), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5](17, 18, 15)[Rail Turret Axis]o[FRONT][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_c54_1481048463319rl50](16, 16, 15)[Rail Docker]o[RIGHT][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@6fb7d587, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-12-06 10:32:36] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 1ms, loadDB 2ms, add 234ms, entity 443ms [2016-12-06 10:32:36] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-06 10:32:36] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-06 10:32:36] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-06 10:32:36] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-06 10:32:36] [METAITEM] Creating new meta item: type: -12; ID: -1 [2016-12-06 10:32:36] [METAITEM] Creating new meta item: type: -14; ID: -1 [2016-12-06 10:32:36] [METAITEM] Creating new meta item: type: -11; ID: -1 [2016-12-06 10:32:36] [SERVER] loaded faction for PlS[Starberyl ; id(2)(1)f(0)] -> 0 [2016-12-06 10:32:36] [SERVER][PLAYERSTATE] Set spawn sector from unloaded object: Sector[3](2, 2, 2) [2016-12-06 10:32:36] [SERVER] player LOADED FROM DISK Starberyl, credits: 50000; Sector: (2, 2, 2); Invetory slots filled: 18; last login: 1481048756277; last logout: 1481048761790; [2016-12-06 10:32:36] [SERVER] adding player to synch queue (ID: 2) (SECTOR: (2, 2, 2) [3]) [2016-12-06 10:32:36] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Starberyl (1) connected: true: returnCode: 0 [2016-12-06 10:32:36] [Client] [LOGIN]: Client sucessfully registered with id: 1; Time Difference: -1 (W/O RTT 1481049156417); (RTT: 1) [2016-12-06 10:32:36] [CLIENT] logged in as: Client(1) [2016-12-06 10:32:36] [CLIENT] executing login hooks... [2016-12-06 10:32:36] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 83 on Server(0) [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl110](16): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl110 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl110](16) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl110](16): (ConnectRequest): [Ship[c54_1481048463319rl110](16) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl110](16) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl19](25): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl19](25) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl19](25): (ConnectRequest): [Ship[c54_1481048463319rl19](25) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl19](25) (-21, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl30](32): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl30 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl30](32) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl30](32): (ConnectRequest): [Ship[c54_1481048463319rl30](32) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl30](32) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl6](22): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl6 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-7, -96, -14) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl6](22) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl6](22): (ConnectRequest): [Ship[c54_1481048463319rl6](22) (15, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl6](22) (-7, -96, -14) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl9](12): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl9 (13, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (49, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl9](12) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl9](12): (ConnectRequest): [Ship[c54_1481048463319rl9](12) (13, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl9](12) (49, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl0](14): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl0](14) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl0](14): (ConnectRequest): [Ship[c54_1481048463319rl0](14) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl0](14) (-21, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl40](24): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl40 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl40](24) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl40](24): (ConnectRequest): [Ship[c54_1481048463319rl40](24) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl40](24) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl00](35): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl00 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl00](35) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl00](35): (ConnectRequest): [Ship[c54_1481048463319rl00](35) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl00](35) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl20](27): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl20 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl20](27) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl20](27): (ConnectRequest): [Ship[c54_1481048463319rl20](27) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl20](27) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl16](17): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl16](17) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl16](17): (ConnectRequest): [Ship[c54_1481048463319rl16](17) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl16](17) (53, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl100](21): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl100 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl100](21) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl100](21): (ConnectRequest): [Ship[c54_1481048463319rl100](21) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl100](21) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl80](36): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl80 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl80](36) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl80](36): (ConnectRequest): [Ship[c54_1481048463319rl80](36) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl80](36) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl17](20): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl17 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (49, 7, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl17](20) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl17](20): (ConnectRequest): [Ship[c54_1481048463319rl17](20) (17, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl17](20) (49, 7, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[c54_1481048463319](28) [2016-12-06 10:32:36] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[c54_1481048463319](28) [2016-12-06 10:32:36] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[c54_1481048463319](28); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl4](26): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl4](26) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl4](26): (ConnectRequest): [Ship[c54_1481048463319rl4](26) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl4](26) (-21, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl3](31): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl3](31) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl3](31): (ConnectRequest): [Ship[c54_1481048463319rl3](31) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl3](31) (53, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl180](29): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl180 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl180](29) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl180](29): (ConnectRequest): [Ship[c54_1481048463319rl180](29) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl180](29) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl15](18): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl15](18) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl15](18): (ConnectRequest): [Ship[c54_1481048463319rl15](18) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl15](18) (53, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl2](33): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl2](33) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl2](33): (ConnectRequest): [Ship[c54_1481048463319rl2](33) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl2](33) (53, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl18](19): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl18](19) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl18](19): (ConnectRequest): [Ship[c54_1481048463319rl18](19) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl18](19) (-21, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl5](9): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl5](9) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl5](9): (ConnectRequest): [Ship[c54_1481048463319rl5](9) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl5](9) (53, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl160](13): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl160 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl160](13) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl160](13): (ConnectRequest): [Ship[c54_1481048463319rl160](13) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl160](13) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl50](37): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl50 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl50](37) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl50](37): (ConnectRequest): [Ship[c54_1481048463319rl50](37) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl50](37) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl7](10): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl7 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (52, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl7](10) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl7](10): (ConnectRequest): [Ship[c54_1481048463319rl7](10) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl7](10) (52, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl1](34): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl1 (13, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-17, 7, -73) Rail Rotator Counter Clock Wise(669)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl1](34) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl1](34): (ConnectRequest): [Ship[c54_1481048463319rl1](34) (13, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl1](34) (-17, 7, -73) Rail Rotator Counter Clock Wise(669)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl13](30): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl13 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (16, -15, -59) Rail Basic(662)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl13](30) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl13](30): (ConnectRequest): [Ship[c54_1481048463319rl13](30) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl13](30) (16, -15, -59) Rail Basic(662)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl150](5): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl150 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl150](5) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl150](5): (ConnectRequest): [Ship[c54_1481048463319rl150](5) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl150](5) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl10](23): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl10](23) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl10](23): (ConnectRequest): [Ship[c54_1481048463319rl10](23) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl10](23) (53, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl12](8): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl12 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-20, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl12](8) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl12](8): (ConnectRequest): [Ship[c54_1481048463319rl12](8) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl12](8) (-20, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 50 [2016-12-06 10:32:36] [SERVER][UPDATE] WARNING: object local update of PlS[Starberyl ; id(2)(1)f(0)] took 52 [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl190](6): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl190 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl190](6) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl190](6): (ConnectRequest): [Ship[c54_1481048463319rl190](6) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl190](6) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl11](15): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl11](15) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl11](15): (ConnectRequest): [Ship[c54_1481048463319rl11](15) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl11](15) (-21, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl14](11): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl14 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-17, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl14](11) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl14](11): (ConnectRequest): [Ship[c54_1481048463319rl14](11) (17, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl14](11) (-17, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl8](4): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:36] [RAIL][CONNECT] Server(0) Ship[c54_1481048463319rl8](4) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:36] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl8](4): (ConnectRequest): [Ship[c54_1481048463319rl8](4) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl8](4) (-21, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:36] SPAWNING WITH Shop(7): AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(0)] [2016-12-06 10:32:36] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] FROM null to Shop(7) on Server(0) [2016-12-06 10:32:36] [CREATURE] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] align on Shop(7) [2016-12-06 10:32:36] [SERVER][AI][ACTIVATE] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] A. Trader, the 4197431580537901556th Enter gravity of 7 [2016-12-06 10:32:36] [SERVER][UPDATE] WARNING: object local update of 37 objects took 96 [2016-12-06 10:32:36] SET INITIAL SECTOR ID TO 3 [2016-12-06 10:32:36] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2) [2016-12-06 10:32:36] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2016-12-06 10:32:36] [CLIENT] Server is using default block behavior: CSUM: remote: 0a5a82a435782ac3d8dd8703aa47bcc575eb6725 ::: local: 0a5a82a435782ac3d8dd8703aa47bcc575eb6725 [2016-12-06 10:32:36] [CLIENT] Server is using default block properties [2016-12-06 10:32:36] [CLIENT] Server is using default block config [2016-12-06 10:32:36] [CLIENT] finished executing client hooks: [#document: null] [2016-12-06 10:32:36] [CLIENT] synchronizing ALL Client(1) [2016-12-06 10:32:36] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2016-12-06 10:32:36] [NT] Big FullUpdate: 36298 bytes: Shop(7) [2016-12-06 10:32:36] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [419, Starberyl]] to RegisteredClient: Starberyl (1) connected: true [2016-12-06 10:32:36] [CLIENT] FORMATING: [419, Starberyl]; type: Integer [2016-12-06 10:32:36] [CLIENT] Server message: %s has joined the game. [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-4, -4, -4); (3, 3, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(52)sec[51]: [(204.999, 149.999, -196.001) (205.001, 150.001, -195.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(53)sec[51]: [(-336.001, -177.001, -328.001) (-335.999, -176.999, -327.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(54)sec[51]: [(-347.001, 85.999, 274.999) (-346.999, 86.001, 275.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-3, -4, -4); (2, 3, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(52)sec[51]: [(204.999, 149.999, -196.001) (205.001, 150.001, -195.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(53)sec[51]: [(-336.001, -177.001, -328.001) (-335.999, -176.999, -327.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(54)sec[51]: [(-347.001, 85.999, 274.999) (-346.999, 86.001, 275.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(56)sec[51]: [(302.999, -80.001, 333.999) (303.001, -79.999, 334.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-4, -4, -4); (3, 3, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(52)sec[51]: [(204.999, 149.999, -196.001) (205.001, 150.001, -195.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(53)sec[51]: [(-336.001, -177.001, -328.001) (-335.999, -176.999, -327.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(54)sec[51]: [(-347.001, 85.999, 274.999) (-346.999, 86.001, 275.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(56)sec[51]: [(302.999, -80.001, 333.999) (303.001, -79.999, 334.001)] [2016-12-06 10:32:36] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (1, 3, 3): STATS: inst 22ms, loadDB 1ms, add 1ms, entity 31ms [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-5, -5, -5); (4, 4, 4) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(61)sec[60]: [(195.999, -200.001, -273.001) (196.001, -199.999, -272.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(62)sec[60]: [(-293.001, -297.001, 154.999) (-292.999, -296.999, 155.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(63)sec[60]: [(-149.001, 323.999, -118.001) (-148.999, 324.001, -117.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-3, -5, -4); (2, 4, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(61)sec[60]: [(195.999, -200.001, -273.001) (196.001, -199.999, -272.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(62)sec[60]: [(-293.001, -297.001, 154.999) (-292.999, -296.999, 155.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(63)sec[60]: [(-149.001, 323.999, -118.001) (-148.999, 324.001, -117.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(65)sec[60]: [(257.999, -249.001, 304.999) (258.001, -248.999, 305.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-4, -3, -5); (3, 2, 4) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(61)sec[60]: [(195.999, -200.001, -273.001) (196.001, -199.999, -272.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(62)sec[60]: [(-293.001, -297.001, 154.999) (-292.999, -296.999, 155.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(63)sec[60]: [(-149.001, 323.999, -118.001) (-148.999, 324.001, -117.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(65)sec[60]: [(257.999, -249.001, 304.999) (258.001, -248.999, 305.001)] [2016-12-06 10:32:36] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 1, 2): STATS: inst 1ms, loadDB 0ms, add 1ms, entity 23ms [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-5, -4, -5); (4, 3, 4) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(69)sec[68]: [(206.999, 342.999, 268.999) (207.001, 343.001, 269.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(70)sec[68]: [(98.999, -340.001, 29.999) (99.001, -339.999, 30.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(71)sec[68]: [(43.999, 241.999, -307.001) (44.001, 242.001, -306.999)] [2016-12-06 10:32:36] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 1, 3): STATS: inst 0ms, loadDB 1ms, add 0ms, entity 11ms [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-5, -4, -4); (4, 3, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(76)sec[75]: [(261.999, 348.999, -245.001) (262.001, 349.001, -244.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(77)sec[75]: [(-312.001, -138.001, -124.001) (-311.999, -137.999, -123.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(78)sec[75]: [(310.999, -268.001, -202.001) (311.001, -267.999, -201.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-4, -3, -4); (3, 2, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(76)sec[75]: [(261.999, 348.999, -245.001) (262.001, 349.001, -244.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(77)sec[75]: [(-312.001, -138.001, -124.001) (-311.999, -137.999, -123.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(78)sec[75]: [(310.999, -268.001, -202.001) (311.001, -267.999, -201.999)] [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-5, -3, -4); (4, 2, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(83)sec[82]: [(-333.001, -41.001, -79.001) (-332.999, -40.999, -78.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(84)sec[82]: [(307.999, -319.001, 250.999) (308.001, -318.999, 251.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(85)sec[82]: [(211.999, 290.999, -231.001) (212.001, 291.001, -230.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(86)sec[82]: [(336.999, 299.999, 335.999) (337.001, 300.001, 336.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-3, -5, -3); (2, 4, 2) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(83)sec[82]: [(-333.001, -41.001, -79.001) (-332.999, -40.999, -78.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(84)sec[82]: [(307.999, -319.001, 250.999) (308.001, -318.999, 251.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(85)sec[82]: [(211.999, 290.999, -231.001) (212.001, 291.001, -230.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(86)sec[82]: [(336.999, 299.999, 335.999) (337.001, 300.001, 336.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(88)sec[82]: [(264.999, -294.001, -277.001) (265.001, -293.999, -276.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-4, -4, -5); (3, 3, 4) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(83)sec[82]: [(-333.001, -41.001, -79.001) (-332.999, -40.999, -78.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(84)sec[82]: [(307.999, -319.001, 250.999) (308.001, -318.999, 251.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(85)sec[82]: [(211.999, 290.999, -231.001) (212.001, 291.001, -230.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(86)sec[82]: [(336.999, 299.999, 335.999) (337.001, 300.001, 336.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(88)sec[82]: [(264.999, -294.001, -277.001) (265.001, -293.999, -276.999)] [2016-12-06 10:32:36] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 3, 2): STATS: inst 0ms, loadDB 1ms, add 1ms, entity 11ms [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-4, -5, -4); (3, 4, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(95)sec[94]: [(-51.001, 264.999, -223.001) (-50.999, 265.001, -222.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(96)sec[94]: [(-312.001, -265.001, 331.999) (-311.999, -264.999, 332.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(97)sec[94]: [(348.999, -280.001, 70.999) (349.001, -279.999, 71.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(98)sec[94]: [(-269.001, -263.001, -314.001) (-268.999, -262.999, -313.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-3, -3, -4); (2, 2, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(95)sec[94]: [(-51.001, 264.999, -223.001) (-50.999, 265.001, -222.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(96)sec[94]: [(-312.001, -265.001, 331.999) (-311.999, -264.999, 332.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(97)sec[94]: [(348.999, -280.001, 70.999) (349.001, -279.999, 71.001)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(98)sec[94]: [(-269.001, -263.001, -314.001) (-268.999, -262.999, -313.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(100)sec[94]: [(328.999, 335.999, 348.999) (329.001, 336.001, 349.001)] [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Could not place rock (-4, -3, -3); (3, 2, 2) [2016-12-06 10:32:36] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(105)sec[104]: [(-152.001, 287.999, -60.001) (-151.999, 288.001, -59.999)] [2016-12-06 10:32:36] [ERRORLOG][SECTOR] Asteroid(106)sec[104]: [(129.999, -345.001, -44.001) (130.001, -344.999, -43.999)] [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2) [2016-12-06 10:32:36] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3) [2016-12-06 10:32:36] [UNIVERSE] WARNING: Sector Ping took 182 [2016-12-06 10:32:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 190 [2016-12-06 10:32:36] Server(0) AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(7) [2016-12-06 10:32:36] [GRAVITY] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] Server(0) SOURCE CHANGE null -> Shop(7) [2016-12-06 10:32:36] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] gravity change sent: NetworkGravity [gravityId=7, gravityIdReceive=-1, gravity=(0.0, 0.0, 0.0), gravityReceive=(0.0, 0.0, 0.0), gravityReceived=false, forcedFromServer=false] [2016-12-06 10:32:36] [GRAVITY] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] changed gravity on Server(0) Shop(7) -> (0.0, 0.0, 0.0) [2016-12-06 10:32:36] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] Server(0) starting gravity change: (14.878594, -6.587921, 18.059647) [2016-12-06 10:32:36] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] INITIALIZING GRAVITY FOR Shop(7) [2016-12-06 10:32:36] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-06 10:32:36] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] Server(0) starting gravity change DONE: source: Shop(7) origin: (14.878594, -6.587921, 18.059647) [2016-12-06 10:32:36] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] took 102 [2016-12-06 10:32:36] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[c54_1481048463319](28) [2016-12-06 10:32:36] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[c54_1481048463319](28) [2016-12-06 10:32:36] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[c54_1481048463319](28); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-12-06 10:32:36] [SERVER][UPDATE] WARNING: object local update of 71 objects took 114 [2016-12-06 10:32:36] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Starberyl (1) connected: true [2016-12-06 10:32:36] [SERVER] sending ALLSYNCHRONIZING update to Starberyl 72, 72 [2016-12-06 10:32:36] [SYNC_SENDER] SENDING ALL OBJECTS: 72 [2016-12-06 10:32:36] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2016-12-06 10:32:36] [NT] Big FullUpdate: 18354 bytes: Shop(7) [2016-12-06 10:32:36] [NT] Big FullUpdate: 11096 bytes: SenableGameState(1) [2016-12-06 10:32:36] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2016-12-06 10:32:36] [SERVER] ALL-SYNCHRONIZE TO Starberyl TOOK 32 ms [2016-12-06 10:32:36] [SERVER] SYNCHALL TO RegisteredClient: Starberyl (1) connected: true took: 33 [2016-12-06 10:32:36] [CLIENT] 1 Sync all update received [2016-12-06 10:32:36] [SYNCHRONIZE] FORCED UPDATE [2016-12-06 10:32:36] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2016-12-06 10:32:37] [CLIENT] chat channels loaded 1 [2016-12-06 10:32:37] [SKINMANAGER] PlS[Starberyl ; id(2)(1)f(0)] Client(1) received skin filename [2016-12-06 10:32:37] [PlayerState] Client successfully received player state Client(1), owner: 1 [2016-12-06 10:32:37] [CHAT] Client(1) initializing data from network object 0 [2016-12-06 10:32:37] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 72 [2016-12-06 10:32:37] [CLIENT] RE- synchronized client: 1 [2016-12-06 10:32:37] [CLIENT] connected to server localhost:4242 [2016-12-06 10:32:37] [CLIENT] Client State and Controller successfully connected [2016-12-06 10:32:37] [CLIENT] State initializing [2016-12-06 10:32:37] [CLIENT] Chat initializing [2016-12-06 10:32:37] [CLIENT] Client(1) asking for new IDS [2016-12-06 10:32:37] SENDING new ID RANGE TO CLIENT 113; packet -32763 [2016-12-06 10:32:37] Client got new ID range 113 [2016-12-06 10:32:37] [CLIENT] Client(1) received new IDS [2016-12-06 10:32:37] [CLIENT] ID RANGE AQUIRE TOOK 16 [2016-12-06 10:32:37] [CLIENT] Control Manager initializing [2016-12-06 10:32:37] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-12-06 10:32:37] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-12-06 10:32:37] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-12-06 10:32:37] [CLIENT] InternalCallback initializing [2016-12-06 10:32:37] [CLIENT] State initialized. GameMode: SANDBOX [2016-12-06 10:32:37] [CLIENT] Client State and Controller successfully initialized [2016-12-06 10:32:37] ################### ENGINE SETTINGS ########################## [2016-12-06 10:32:37] C_USE_NEW_PLAYER_MODEL_ true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] CONTROL_HELP false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] C_MOUSE_BUTTON_SWITCH false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_RESOLUTION 1920 x 1080 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_FULLSCREEN false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_WINDOWED_BORDERLESS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_TEXTURE_PACK Default [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_TEXTURE_PACK_RESOLUTION 256 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_VSYNCH false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_MULTI_SAMPLE_TARGET 0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_MULTI_SAMPLE 0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_GAMMA 1.2 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_FOV 85.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_MAX_SEGMENTSDRAWN 1100 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_NORMAL_MAPPING true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOWS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_QUALITY BEST [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOWS_TARGET false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_QUALITY_TARGET BEST [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_PROD_BG true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_PROD_BG_QUALITY 2048 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] PLAYER_SKIN_CREATE [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] PLAYER_SKIN [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] D_LIFETIME_NORM 30 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_SOUND_SYS_ENABLED true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_SOUND_ENABLED true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_SOUND_VOLUME_GLOBAL 4 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] USE_OPEN_AL_SOUND true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] C_SELECTED_JOYSTICK 0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] BUILD_MODE_SHIFT_SPEED 25.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] ORBITAL_CAM_SPEED 0.5 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DAMAGE_DISPLAY 600 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_STAR_COUNT 4096 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_VBO_BULKMODE_SIZE 4 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_FOG false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_BEAMS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_EXHAUST_PLUMES true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] D_INFO_CONTROLMANAGER false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] D_INFO_SHADER true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] T_ENABLE_TEXTURE_BAKER false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] D_INFO_DRAW_TIMES false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] D_INFO_DRAW_SPACE_PARTICLE false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SPACE_PARTICLE true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_MOUSE_COLLISION false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_ATMOSPHERE_SHADER normal [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] F_FRAME_BUFFER true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_NEAR_DIST 1.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_FAR_DIST 75.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_DEPTH_RANGE_NEAR 0.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_DEPTH_RANGE_FAR 1.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_FAR_0 0.325 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_NEAR_1 0.325 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_FAR_1 0.325 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_NEAR_2 0.325 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_MULT 1.005 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_CROP_MATRIX_MAX -1000.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_CROP_MATRIX_MIN 1000.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_EXTRA_BACKUP 20.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_NEAR_CLIP 0.05 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_MAT_RADIUS_ADD_0 0.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_MAT_RADIUS_ADD_1 10.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_MAT_RADIUS_ADD_2 10.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_MAT_RADIUS_ADD_3 3.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_0 0.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_1 100.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_2 50.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_3 150.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_SPLIT_ORTHO_NEAR_ADDED -100.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_0 -0.013 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_1 -0.002 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_2 -0.002 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_0 -0.023 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_1 -0.002 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_2 -0.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_FOV_ADDED_RAD 0.2 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOW_DISPLAY_SHADOW_MAP false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_SHIELDS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_WATER true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_BACKGROUND true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_WATER_USE_MIPMAPS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] E_NAVIGATION_FILTER 36 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_ENTITIES true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_FRUSTUM_CULLING true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_EFFECTS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADER_RELOAD false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_FRAMERATE_FIXED 120 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADERS_ACTIVE true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DEBUG_DRAW_GRID false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DEBUG_DRAW_LINES true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] T_TERRAIN_DRAW true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] T_TERRAIN_WIREFRAME_DRAW false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_CULLING_ACTIVE true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_TEXTURE_ARRAYS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_AUTO_NORMALIZATION true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_BY_SIDES true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_WIREFRAMED false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_TEXTURE_COMPRESSION_BLOCKS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_TEXTURE_ARRAY_COMPRESSION true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_TEXTURE_ARRAY_MIPMAP true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_TEXTURE_MIPMAP true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHADOWS_VSM false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_PAUSED false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_SETTINGS_SHOW false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] MINIMAP_MODE SMALL [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SECTOR_INDICATION_MODE INDICATION_ONLY [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_KEY_ALLOW_DUPLICATES true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] GIF_WIDTH 640 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] GIF_HEIGHT 640 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] GIF_FPS 15 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] GIF_GUI false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DEBRIS_THRESHOLD_MS 4 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_INITIAL_SETTING Single Player [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_GAME_MODE Sandbox [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_BONE_ANIMATION true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] P_NT_DEBUG_ACTIVE false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] P_PHYSICS_DEBUG_ACTIVE false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] P_PHYSICS_DEBUG_MODE 0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DEBUG_LINE_DRAWING_ACTIVATED false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_WINDOW_START_POSITION center [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_GUI_ACTIVE true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_NO_OVERLAYS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_PARTICLE_SORTING true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] P_PHYSICS_ACTIVATED true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SMOKE_QUALITY false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_STARS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_PASTE_PREVIEW true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_USE_SPRITE_VBO true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] TUTORIAL_NEW false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_AUTOSELECT_CONTROLLERS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_INFO_DRAW FPS_AND_PING [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_VBO_FLAG STATIC [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] N_LAG_COMPENSATION true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] N_SERVERTIME_UPDATE_FREQUENCY 10000 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_MIPMAP_LEVEL_MAX 3 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] M_MOUSE_SENSITIVITY 0.5 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_HIT_INDICATION_SIZE 1.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] F_BLOOM false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] F_BLOOM_INTENSITY 0.4 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_MOUSE_LOCK true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_ZOOM_MOUSEWHEEL SLOTS [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_MOUSE_SHIP_INVERT false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_MOUSE_ALL_INVERT false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_USE_REGION_SIGNATURE_TEST false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_PREVIEW_TO_BUILD_BLOCK true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] S_EXIT_ON_ESC false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_USE_HIGH_QUALITY_BACKGROUND false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_POPUPS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_USE_VBO_MAP true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_JUMP_OVERLAY true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_MAG_FILTER_LINEAR_BLOCKS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] BLOCK_TEXTURE_ANISOTROPY true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_MAG_FILTER_LINEAR_GUI false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_MAX_BEAMS 1024 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SEGMENT_REQUEST_BATCH 64 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] CLIENT_BUFFER_SIZE 65536 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] LIGHT_RAY_COUNT 48 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] ICON_BAKERY_SINGLE_ICONS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_USE_SHADER4 true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] O_OCULUS_RENDERING false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_USE_VERTEX_LIGHTING_ONLY false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] CLIENT_TRAFFIC_CLASS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_USE_TWO_COMPONENT_SHADER false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] A_FORCE_AUTHENTICATION_METHOD -1 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] MIN_FFA 2 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] B_UNDO_REDO_MAX 30 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_ANY_CONNECTIONS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_ALL_CONNECTIONS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] N_ARTIFICIAL_DELAY 0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_MAX_MISSILE_TRAILS 128 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_USE_OCCLUSION_CULLING false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] C_AUTOASSIGN_WEAPON_SLOTS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_NT_STATS_OVERLAY false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SECRET none [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] LIMIT_FPS_UNFOCUS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] GUI_USE_DISPLAY_LISTS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] USE_GL_MULTI_DRAWARRAYS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] CHAT_CLOSE_ON_ENTER true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHIP_INFO_ZOOM 0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SINGLEPLAYER_CREATIVE_MODE true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_SHOW_SYMMETRY_PLANES true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] LANGUAGE_PACK english [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] LANGUAGE_PACK_ASSIGNED true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] G_BASIC_SELECTION_BOX false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] OFFLINE_PLAYER_NAME Starberyl [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] ONLINE_PLAYER_NAME Starberyl [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SERVERLIST_COMPATIBLE true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SERVERLIST_RESPONSIVE true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SERVERLIST_FAVORITES false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SERVERLIST_CUSTOMS false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] CUBE_LIGHT_NORMALIZER_NEW_M true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SERVERLIST_LAST_SERVER_USED [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] LAST_GAME SP;da;4242;Starberyl [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] PLAY_INTRO true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SUBTITLES true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] TUTORIAL_BUTTON_BLINKING false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] TUTORIAL_PLAY_INTRO false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] TUTORIAL_WATCHED introduction;basic build mode;saving a blueprint;hud tutorial; [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] SHOW_32BIT_WARNING true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] USE_INTEGER_VERTICES true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] LOD_DISTANCE_IN_THRESHOLD 80.0 [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] AUTOSET_RESOLUTION false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] FIRST_START false [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] USE_TGA_NORMAL_MAPS true [2016-12-06 10:32:37] ---------------------------------------------------------------- [2016-12-06 10:32:37] PLUME_BLOOM true [2016-12-06 10:32:37] ################### /ENGINE SETTINGS ######################### [2016-12-06 10:32:37] [CLIENT] DISPOSING CONNECTION DIALOG [2016-12-06 10:32:37] [CLIENT] disposing connection dialog: null [2016-12-06 10:32:37] [CLIENT] GRAPHICS CONTEXT: obfuscated.aBi@2ea0b530 [2016-12-06 10:32:37] [RESOURCE] EQUEUING ALL RESOURCES! [2016-12-06 10:32:37] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:37] [RESOURCE] EQUEUING ALL RESOURCES! [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:37] [PARSER] not parsed: idlingFloating [2016-12-06 10:32:37] [PARSER] not parsed: idlingGravity [2016-12-06 10:32:37] [PARSER] not parsed: dancingGravity [2016-12-06 10:32:37] [PARSER] not parsed: movingJumpingJumpUp [2016-12-06 10:32:37] [PARSER] not parsed: movingJumpingJumpDown [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingStandard [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingLedge [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingShortFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingMiddleFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingLongFall [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawling [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalking [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalking [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunning [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGun [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricator [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-06 10:32:37] [PARSER] not parsed: attacking [2016-12-06 10:32:37] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:37] [PARSER] not parsed: death [2016-12-06 10:32:37] [PARSER] not parsed: deathFloating [2016-12-06 10:32:37] [PARSER] not parsed: deathGravity [2016-12-06 10:32:37] [PARSER] not parsed: sitting [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlock [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedge [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: hit [2016-12-06 10:32:37] [PARSER] not parsed: hitSmall [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallFloating [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallGravity [2016-12-06 10:32:37] [PARSER] not parsed: salutes [2016-12-06 10:32:37] [PARSER] not parsed: salutesSalute [2016-12-06 10:32:37] [PARSER] not parsed: talk [2016-12-06 10:32:37] [PARSER] not parsed: talkSalute [2016-12-06 10:32:37] [PARSER] not parsed: helmet [2016-12-06 10:32:37] [PARSER] not parsed: helmetOn [2016-12-06 10:32:37] [PARSER] not parsed: helmetOff [2016-12-06 10:32:37] [PARSER] not parsed: idlingFloating [2016-12-06 10:32:37] [PARSER] not parsed: idlingGravity [2016-12-06 10:32:37] [PARSER] not parsed: dancingGravity [2016-12-06 10:32:37] [PARSER] not parsed: movingJumpingJumpUp [2016-12-06 10:32:37] [PARSER] not parsed: movingJumpingJumpDown [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingStandard [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingLedge [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingShortFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingMiddleFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingLongFall [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawling [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalking [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalking [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunning [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGun [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricator [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-06 10:32:37] [PARSER] not parsed: attacking [2016-12-06 10:32:37] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:37] [PARSER] not parsed: death [2016-12-06 10:32:37] [PARSER] not parsed: deathFloating [2016-12-06 10:32:37] [PARSER] not parsed: deathGravity [2016-12-06 10:32:37] [PARSER] not parsed: sitting [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlock [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedge [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: hit [2016-12-06 10:32:37] [PARSER] not parsed: hitSmall [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallFloating [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallGravity [2016-12-06 10:32:37] [PARSER] not parsed: salutes [2016-12-06 10:32:37] [PARSER] not parsed: salutesSalute [2016-12-06 10:32:37] [PARSER] not parsed: talk [2016-12-06 10:32:37] [PARSER] not parsed: talkSalute [2016-12-06 10:32:37] [PARSER] not parsed: helmet [2016-12-06 10:32:37] [PARSER] not parsed: helmetOn [2016-12-06 10:32:37] [PARSER] not parsed: helmetOff [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingStandard [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingLedge [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingShortFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingMiddleFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingLongFall [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGun [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricator [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-06 10:32:37] [PARSER] not parsed: attacking [2016-12-06 10:32:37] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:37] [PARSER] not parsed: death [2016-12-06 10:32:37] [PARSER] not parsed: deathFloating [2016-12-06 10:32:37] [PARSER] not parsed: deathGravity [2016-12-06 10:32:37] [PARSER] not parsed: sitting [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlock [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedge [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: hit [2016-12-06 10:32:37] [PARSER] not parsed: hitSmall [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallFloating [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallGravity [2016-12-06 10:32:37] [PARSER] not parsed: salutes [2016-12-06 10:32:37] [PARSER] not parsed: salutesSalute [2016-12-06 10:32:37] [PARSER] not parsed: talk [2016-12-06 10:32:37] [PARSER] not parsed: talkSalute [2016-12-06 10:32:37] [PARSER] not parsed: helmet [2016-12-06 10:32:37] [PARSER] not parsed: helmetOn [2016-12-06 10:32:37] [PARSER] not parsed: helmetOff [2016-12-06 10:32:37] [RESOURCE] ENQUEING 3D MODELS -35 [2016-12-06 10:32:37] [CLIENT] AFTER GRAPHICS RUN! [2016-12-06 10:32:37] [CLIENT] REMOVING CONNECTION DIALOG [2016-12-06 10:32:37] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:37] [PARSER] not parsed: idlingFloating [2016-12-06 10:32:37] [PARSER] not parsed: idlingGravity [2016-12-06 10:32:37] [PARSER] not parsed: dancingGravity [2016-12-06 10:32:37] [PARSER] not parsed: movingJumpingJumpUp [2016-12-06 10:32:37] [PARSER] not parsed: movingJumpingJumpDown [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingStandard [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingLedge [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingShortFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingMiddleFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingLongFall [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawling [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalking [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalking [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunning [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGun [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricator [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-06 10:32:37] [PARSER] not parsed: attacking [2016-12-06 10:32:37] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:37] [PARSER] not parsed: death [2016-12-06 10:32:37] [PARSER] not parsed: deathFloating [2016-12-06 10:32:37] [PARSER] not parsed: deathGravity [2016-12-06 10:32:37] [PARSER] not parsed: sitting [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlock [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedge [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: hit [2016-12-06 10:32:37] [PARSER] not parsed: hitSmall [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallFloating [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallGravity [2016-12-06 10:32:37] [PARSER] not parsed: salutes [2016-12-06 10:32:37] [PARSER] not parsed: salutesSalute [2016-12-06 10:32:37] [PARSER] not parsed: talk [2016-12-06 10:32:37] [PARSER] not parsed: talkSalute [2016-12-06 10:32:37] [PARSER] not parsed: helmet [2016-12-06 10:32:37] [PARSER] not parsed: helmetOn [2016-12-06 10:32:37] [PARSER] not parsed: helmetOff [2016-12-06 10:32:37] [PARSER] not parsed: idlingFloating [2016-12-06 10:32:37] [PARSER] not parsed: idlingGravity [2016-12-06 10:32:37] [PARSER] not parsed: dancingGravity [2016-12-06 10:32:37] [PARSER] not parsed: movingJumpingJumpUp [2016-12-06 10:32:37] [PARSER] not parsed: movingJumpingJumpDown [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingStandard [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingLedge [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingShortFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingMiddleFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingLongFall [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-06 10:32:37] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawling [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalking [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalking [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunning [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouth [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-06 10:32:37] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGun [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricator [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-06 10:32:37] [PARSER] not parsed: attacking [2016-12-06 10:32:37] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:37] [PARSER] not parsed: death [2016-12-06 10:32:37] [PARSER] not parsed: deathFloating [2016-12-06 10:32:37] [PARSER] not parsed: deathGravity [2016-12-06 10:32:37] [PARSER] not parsed: sitting [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlock [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedge [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: hit [2016-12-06 10:32:37] [PARSER] not parsed: hitSmall [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallFloating [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallGravity [2016-12-06 10:32:37] [PARSER] not parsed: salutes [2016-12-06 10:32:37] [PARSER] not parsed: salutesSalute [2016-12-06 10:32:37] [PARSER] not parsed: talk [2016-12-06 10:32:37] [PARSER] not parsed: talkSalute [2016-12-06 10:32:37] [PARSER] not parsed: helmet [2016-12-06 10:32:37] [PARSER] not parsed: helmetOn [2016-12-06 10:32:37] [PARSER] not parsed: helmetOff [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingStandard [2016-12-06 10:32:37] [PARSER] not parsed: movingFallingLedge [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingShortFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingMiddleFall [2016-12-06 10:32:37] [PARSER] not parsed: movingLandingLongFall [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGun [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyGunMelee [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricator [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-06 10:32:37] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-06 10:32:37] [PARSER] not parsed: attacking [2016-12-06 10:32:37] [PARSER] not parsed: attackingMelee [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeFloating [2016-12-06 10:32:37] [PARSER] not parsed: attackingMeleeGravity [2016-12-06 10:32:37] [PARSER] not parsed: death [2016-12-06 10:32:37] [PARSER] not parsed: deathFloating [2016-12-06 10:32:37] [PARSER] not parsed: deathGravity [2016-12-06 10:32:37] [PARSER] not parsed: sitting [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlock [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedge [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloor [2016-12-06 10:32:37] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-06 10:32:37] [PARSER] not parsed: hit [2016-12-06 10:32:37] [PARSER] not parsed: hitSmall [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallFloating [2016-12-06 10:32:37] [PARSER] not parsed: hitSmallGravity [2016-12-06 10:32:37] [PARSER] not parsed: salutes [2016-12-06 10:32:37] [PARSER] not parsed: salutesSalute [2016-12-06 10:32:37] [PARSER] not parsed: talk [2016-12-06 10:32:37] [PARSER] not parsed: talkSalute [2016-12-06 10:32:37] [PARSER] not parsed: helmet [2016-12-06 10:32:37] [PARSER] not parsed: helmetOn [2016-12-06 10:32:37] [PARSER] not parsed: helmetOff [2016-12-06 10:32:37] [RESOURCE] ENQUEING 3D MODELS -35 [2016-12-06 10:32:37] ############## LOADING RESOURCE FONT [2016-12-06 10:32:37] VIDEO MEMORY BEFORE LOADING FONTS [2016-12-06 10:32:37] CURRENT_AVAILABLE: 1466MB [2016-12-06 10:32:37] TOTAL_AVAILABLE: 3072MB [2016-12-06 10:32:37] INFO_DEDICATED: 3072MB [2016-12-06 10:32:37] INFO_EVICTED: 0MB [2016-12-06 10:32:38] VIDEO MEMORY AFTER LOADING FONTS [2016-12-06 10:32:38] CURRENT_AVAILABLE: 1447MB [2016-12-06 10:32:38] TOTAL_AVAILABLE: 3072MB [2016-12-06 10:32:38] INFO_DEDICATED: 3072MB [2016-12-06 10:32:38] INFO_EVICTED: 0MB [2016-12-06 10:32:38] ############## DONE IN 1205 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE CONFIG_GUI [2016-12-06 10:32:38] ############## DONE IN 5 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - buttons push big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - buttons push medium [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - buttons push small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - enter digits in digital keypad [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - error invalid [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - fuel fill up (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - fuel fill up quick [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - keyboard typing [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - purchase register _chick-ching_ [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - purchase with coins [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - purchase with credits [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - receive coins [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - receive credits [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - repair ship power drill & ratchet [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - switches flip big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - switches flip small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_action - upgrade ship power tools [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience loop - computer lab tech (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience loop - interior cockpit (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience loop - shop machinery (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience loop - space wind omnious light warbling tones (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar light (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - air release steam valve [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds drill [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds hydraulics [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds working with ratchet [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - digital readout busy [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - digital readout light [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - light flicker [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - radar pulse [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - radio static interference with glitchy voices [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_ambience sfx - servo movement [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_explosion [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_explosion_2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_explosion_3 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_explosion_4 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - achievement reached 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - achievement reached 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - achievement reached 3 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - achievement reached 4 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - cockpit warning beep [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - level completed [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - level up 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - level up 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - low armor _electric_ warning chime [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - low fuel warning constant beeps (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - notification chime 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - notification chime 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - power down big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - power down small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - power up big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - power up small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - prompt 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - prompt 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - prompt 3 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - prompt 4 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_gameplay - save game chime [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - forcefield activate [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - forcefield loop [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - forcefield powerdown [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - pick up coin ding [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - pick up health [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - pick up weapon [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - shield activate [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - shield loop [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - shield powerdown [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - special item pickup 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - special item pickup 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - special item pickup 3 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - use special blastwave [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - use special dissapear energetic hum (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - use special energy zap [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_item - use special light beam [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - back [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - cancel [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - enter [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - error 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - error 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - highlight 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - highlight 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - highlight 3 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - pause [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - select 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - select 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - select 3 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - select 4 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll large [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_misc - engine start up [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_misc - ship pass by quick [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_misc - ship pass by slow [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters big ship low pitched (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters medium ship medium pitched (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters small ship high pitched (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - hit large explosion big enemy ship blow up [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - hit medium explosion medium enemy ship blow up [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion metallic impact on enemy ship [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion synthetic impact on enemy ship [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - hit small explosion small enemy ship blow up [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid large [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - collision with metal large [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - collision with metal small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 1 (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 2 (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm medium pitched (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster end release gas [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster loop [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster start push gas [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - lightspeed space wind [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - lock on target unsuccessful tone [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - locked on target successful beep [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - locking on target pulse (loop) [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters end release gas [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters loop [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters start push gas [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence heavy [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence medium [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster end release gas [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster loop [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - small engine thrusters start push gas [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - turbo boost large [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - turbo boost medium [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - turbo boost small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_laser_cannon_1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_laser_cannon_1_burst [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_laser_cannon_2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_laser_cannon_2_burst [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_proton_torpedo_1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_proton_torpedo_2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun fire burst [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire large [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire medium [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - canon fire 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - canon fire 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire three [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire two [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire medium [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit big [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit small [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - missile fire 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - missile fire 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - ricochet laser hits metal [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 1 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2016-12-06 10:32:38] ############## DONE IN 0 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 2 [2016-12-06 10:32:38] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2016-12-06 10:32:38] ############## DONE IN 1 ms [2016-12-06 10:32:38] ############## LOADING RESOURCE Sky [2016-12-06 10:32:38] [SceneParser] now parsing scene: data//models/ground/\sky [2016-12-06 10:32:38] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0 [2016-12-06 10:32:39] [UTIL] native buffer fetch took 427 ms; invoked GC: true; new size 60480; index: 3 [2016-12-06 10:32:39] [UTIL] native buffer fetch took 407 ms; invoked GC: true; new size 60480; index: 4 [2016-12-06 10:32:39] WARNING: sector update of single sector (3, 1, 3) took 409 ms; Physics 409 ms [2016-12-06 10:32:39] WARNING: sector info: (3, 1, 3); id 94; type ASTEROID; [2016-12-06 10:32:39] [UNIVERSE] WARNING: Sector UPDATE took 418; sectors updated: 27 [2016-12-06 10:32:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 418 [2016-12-06 10:32:40] [UTIL] native buffer fetch took 391 ms; invoked GC: true; new size 181440; index: 5 [2016-12-06 10:32:40] [SERVER][UPDATE] WARNING: object local update of Ship[c54_1481048463319rl6](22) took 391 [2016-12-06 10:32:40] [UTIL] native buffer fetch took 391 ms; invoked GC: true; new size 181440; index: 6 [2016-12-06 10:32:40] [SIMPLETRANSFORMABLE] Server(0) Asteroid(65)sec[60] update took 390 ms [2016-12-06 10:32:40] [UTIL] native buffer fetch took 391 ms; invoked GC: true; new size 120960; index: 7 [2016-12-06 10:32:40] [SERVER][UPDATE] WARNING: object local update of Asteroid(65)sec[60] took 392 [2016-12-06 10:32:40] [SERVER][UPDATE] WARNING: object local update of 71 objects took 1188 [2016-12-06 10:32:41] ############## DONE IN 2178 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Box [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\box [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\Box.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/ground/brick.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 50 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2016-12-06 10:32:41] ############## DONE IN 65 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Sphere [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\sphere-low [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 32 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Cylinder [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\cylinder [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\Cylinder001.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 7 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE GeoSphere [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10 [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 41 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Planet [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\planet [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\Planet.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 26 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Atmosphere [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\atmosphere [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 76 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Asteroid [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\asteroid [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/ground/asteroid.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:32:41] [TEXTURE] creation took: convert: 109; data: 0; make: 4 [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2016-12-06 10:32:41] ############## DONE IN 191 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE ExhaustPlum [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\exaustplum [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 8 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE SimpleBeam [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\simplebeam [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\beam.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 3 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Arrow [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\arrow [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\arrow.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/ground/arrow.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2016-12-06 10:32:41] ############## DONE IN 8 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE BlackHole [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\blackhole [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 15 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Debris00 [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\BlDebris0 [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0 [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 8 [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 16 [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 24 [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 32 [2016-12-06 10:32:41] ############## DONE IN 21 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Tube [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/ground/\fnTube [2016-12-06 10:32:41] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 53 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE PowerSupplyBeam [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/gear/Power/\AccPowerBeam [2016-12-06 10:32:41] ... parse Mesh data//models/gear/Power/\AccPowerBeam.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Power/powerbeam.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Power/powerbeam_normal.png [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Power/powerbeam_EM.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-06 10:32:41] ############## DONE IN 22 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE BuildInhibitor [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/gear/Inhibitor/\AccBuildInhibitor [2016-12-06 10:32:41] ... parse Mesh data//models/gear/Inhibitor/\AccBuildInhibitor.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Inhibitor/buildinhibtitor.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Inhibitor/buildinhibtitor_normal.png [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Inhibitor/buildinhibtitor_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 2 ms [2016-12-06 10:32:41] ############## DONE IN 18 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE HealingBeam [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/gear/HealingBeam/\HealBeam [2016-12-06 10:32:41] ... parse Mesh data//models/gear/HealingBeam/\AccHeal.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/gear/HealingBeam/heal.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal_normal.png [2016-12-06 10:32:41] [TEXTURE] data//models/gear/HealingBeam/heal_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 7 ms [2016-12-06 10:32:41] ############## DONE IN 21 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Fabricator [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/gear/Fabricator/\AccFabricator [2016-12-06 10:32:41] ... parse Mesh data//models/gear/Fabricator/\AccFabricator.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Fabricator/accfabricator.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 6 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Fabricator/accfabricator_normal.png [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Fabricator/accfabricator_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:32:41] ############## DONE IN 23 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Pistol [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/gear/Pistol/\AccPistol [2016-12-06 10:32:41] ... parse Mesh data//models/gear/Pistol/\AccPistol.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Pistol/WeapPistol.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 5 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Pistol/WeapPistol_normal.png [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Pistol/WeapPistol_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 2 ms [2016-12-06 10:32:41] ############## DONE IN 18 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Torch [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/gear/Torch/\AccTorch [2016-12-06 10:32:41] ... parse Mesh data//models/gear/Torch/\AccTorch.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Torch/torch.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Torch/torch_normal.png [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Torch/torch_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-06 10:32:41] ############## DONE IN 13 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Helmet [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/gear/Helmet/\AccHelmet [2016-12-06 10:32:41] ... parse Mesh data//models/gear/Helmet/\AccHelmet.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Helmet/playerhelm.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Helmet/playerhelm_normal.png [2016-12-06 10:32:41] [TEXTURE] data//models/gear/Helmet/playerhelm_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-06 10:32:41] ############## DONE IN 17 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE MarkerBeam [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/gear/MarkerBeam/\AccMarkerBeam [2016-12-06 10:32:41] ... parse Mesh data//models/gear/MarkerBeam/\AccMarkerBeam.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/gear/MarkerBeam/marker.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 4 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/MarkerBeam/marker_normal.png [2016-12-06 10:32:41] [TEXTURE] data//models/gear/MarkerBeam/marker_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-06 10:32:41] ############## DONE IN 18 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE GrappleBeam [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/gear/GrappleBeam/\AccGrappleBeam [2016-12-06 10:32:41] ... parse Mesh data//models/gear/GrappleBeam/\AccGrappleBeam.mesh.xml 0 [2016-12-06 10:32:41] [TEXTURE] data//models/gear/GrappleBeam/grapplebeam.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:32:41] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/GrappleBeam/grapplebeam_normal.png [2016-12-06 10:32:41] [TEXTURE] data//models/gear/GrappleBeam/grapplebeam_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 3 ms [2016-12-06 10:32:41] ############## DONE IN 16 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE Capsule [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/lod/Capsule/\Capsule [2016-12-06 10:32:41] ... parse Mesh data//models/lod/Capsule/\Capsule.mesh.xml 0 [2016-12-06 10:32:41] ############## DONE IN 3 ms [2016-12-06 10:32:41] ############## LOADING RESOURCE SphereLod [2016-12-06 10:32:41] [SceneParser] now parsing scene: data//models/lod/Sphere/\Sphere [2016-12-06 10:32:41] ... parse Mesh data//models/lod/Sphere/\Sphere.mesh.xml 0 [2016-12-06 10:32:42] [UTIL] native buffer fetch took 361 ms; invoked GC: true; new size 34560; index: 8 [2016-12-06 10:32:42] [UTIL] native buffer fetch took 340 ms; invoked GC: true; new size 23040; index: 9 [2016-12-06 10:32:42] [UNIVERSE] WARNING: Sector UPDATE took 345; sectors updated: 27 [2016-12-06 10:32:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 345 [2016-12-06 10:32:42] [TEXTURE] data//models/lod/Sphere/marble-seamless-texture.png LOAD TAKEN: stream: 0 ms; data: 8 ms; create: 3 ms [2016-12-06 10:32:42] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Sphere/marble-seamless-texture_normal.png [2016-12-06 10:32:42] ############## DONE IN 755 ms [2016-12-06 10:32:42] ############## LOADING RESOURCE Pipe [2016-12-06 10:32:42] [SceneParser] now parsing scene: data//models/lod/Pipe/\Pipe [2016-12-06 10:32:42] ... parse Mesh data//models/lod/Pipe/\Pipe.mesh.xml 0 [2016-12-06 10:32:42] [TEXTURE] data//models/lod/Pipe/Pipe.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:32:42] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Pipe/Pipe_normal.png [2016-12-06 10:32:42] ############## DONE IN 8 ms [2016-12-06 10:32:42] ############## LOADING RESOURCE Console1 [2016-12-06 10:32:42] [SceneParser] now parsing scene: data//models/lod/Console1/\Console1 [2016-12-06 10:32:42] ... parse Mesh data//models/lod/Console1/\Console1.mesh.xml 0 [2016-12-06 10:32:42] [TEXTURE] data//models/lod/Console1/console.png LOAD TAKEN: stream: 1 ms; data: 10 ms; create: 3 ms [2016-12-06 10:32:42] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Console1/console_normal.png [2016-12-06 10:32:42] [TEXTURE] data//models/lod/Console1/console_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 2 ms [2016-12-06 10:32:42] ############## DONE IN 21 ms [2016-12-06 10:32:42] ############## LOADING RESOURCE MushroomLod [2016-12-06 10:32:42] [SceneParser] now parsing scene: data//models/lod/Flora/Mushroom/\Mushroom [2016-12-06 10:32:42] ... parse Mesh data//models/lod/Flora/Mushroom/\Mushroom.mesh.xml 0 [2016-12-06 10:32:42] [TEXTURE] data//models/lod/Flora/Mushroom/mushroom.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-12-06 10:32:42] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Flora/Mushroom/mushroom_normal.png [2016-12-06 10:32:42] ############## DONE IN 10 ms [2016-12-06 10:32:42] ############## LOADING RESOURCE LightBarLod [2016-12-06 10:32:42] [SceneParser] now parsing scene: data//models/lod/LightBar/\LightBar [2016-12-06 10:32:42] ... parse Mesh data//models/lod/LightBar/\LightBar.mesh.xml 0 [2016-12-06 10:32:42] [TEXTURE] data//models/lod/LightBar/lightbar.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 9 ms [2016-12-06 10:32:42] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/LightBar/lightbar_normal.png [2016-12-06 10:32:42] [TEXTURE] data//models/lod/LightBar/lightbar_em.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 4 ms [2016-12-06 10:32:42] ############## DONE IN 31 ms [2016-12-06 10:32:42] ############## LOADING RESOURCE Konata [2016-12-06 10:32:42] [SceneParser] now parsing scene: data//models/character/\konata [2016-12-06 10:32:42] ... parse Mesh data//models/character/\Character.mesh.xml 0 [2016-12-06 10:32:42] [TEXTURE] data//models/character/uvw.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 8 ms [2016-12-06 10:32:42] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2016-12-06 10:32:42] ############## DONE IN 106 ms [2016-12-06 10:32:42] ############## LOADING RESOURCE PlayerMdl [2016-12-06 10:32:42] [SceneParser] now parsing scene: data//models/character/\PlayerMdl [2016-12-06 10:32:42] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0 [2016-12-06 10:32:43] [TEXTURE] data//models/character/playertex.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 2 ms [2016-12-06 10:32:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2016-12-06 10:32:43] [TEXTURE] data//models/character/playertex_em.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 4 ms [2016-12-06 10:32:43] ############## DONE IN 249 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE HoppyLegs [2016-12-06 10:32:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 3 ms [2016-12-06 10:32:43] [SceneParser] now parsing scene: data//models/character/\hoppy_legs [2016-12-06 10:32:43] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0 [2016-12-06 10:32:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 3 ms [2016-12-06 10:32:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-12-06 10:32:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 3 ms [2016-12-06 10:32:43] ############## DONE IN 44 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE HoppyBody [2016-12-06 10:32:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 58 ms [2016-12-06 10:32:43] [SceneParser] now parsing scene: data//models/character/\hoppy_body [2016-12-06 10:32:43] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0 [2016-12-06 10:32:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 3 ms [2016-12-06 10:32:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-12-06 10:32:43] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 4 ms [2016-12-06 10:32:43] ############## DONE IN 97 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE LegsArag [2016-12-06 10:32:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-06 10:32:43] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs [2016-12-06 10:32:43] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0 [2016-12-06 10:32:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 5 ms [2016-12-06 10:32:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2016-12-06 10:32:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-06 10:32:43] ############## DONE IN 53 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE TorsoShell [2016-12-06 10:32:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:32:43] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell [2016-12-06 10:32:43] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0 [2016-12-06 10:32:43] [TEXTURE] data//models/character/QuadTorsoTex01.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 2 ms [2016-12-06 10:32:43] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2016-12-06 10:32:43] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 6 ms [2016-12-06 10:32:43] ############## DONE IN 25 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE Explision [2016-12-06 10:32:43] ############## DONE IN 3 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE NoiseVolume [2016-12-06 10:32:43] [SERVER][UPDATE] WARNING: object local update of Asteroid(77)sec[75] took 339 [2016-12-06 10:32:43] [UTIL] native buffer fetch took 340 ms; invoked GC: true; new size 2097280; index: 0 [2016-12-06 10:32:43] [SERVER][UPDATE] WARNING: object local update of 71 objects took 344 [2016-12-06 10:32:43] ############## DONE IN 362 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE marple [2016-12-06 10:32:43] [TEXTURE] data/textures/marble-seamless-texture.png LOAD TAKEN: stream: 0 ms; data: 8 ms; create: 3 ms [2016-12-06 10:32:43] ############## DONE IN 11 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE LavaTex [2016-12-06 10:32:43] [TEXTURE] data/textures/lava.png LOAD TAKEN: stream: 0 ms; data: 16 ms; create: 3 ms [2016-12-06 10:32:43] ############## DONE IN 19 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE ExplosionData [2016-12-06 10:32:43] ############## DONE IN 0 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE SimpeStarField [2016-12-06 10:32:43] [TEXTURE] data/textures/simplestarfield.png LOAD TAKEN: stream: 1 ms; data: 11 ms; create: 5 ms [2016-12-06 10:32:43] ############## DONE IN 17 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE Effects [2016-12-06 10:32:43] [RESOURCE] Loading effects [2016-12-06 10:32:43] [TEXTURE] data/effects/dudvmap.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-06 10:32:43] [TEXTURE] creation took: convert: 50; data: 1; make: 4 [2016-12-06 10:32:43] [TEXTURE] data/effects/noise.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:32:43] [RESOURCE] Loading effects done [2016-12-06 10:32:43] ############## DONE IN 76 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE TradingSkins [2016-12-06 10:32:43] [TEXTURE] D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\data\textures\skins\traid00_main_diff.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-12-06 10:32:43] [TEXTURE] D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\data\textures\skins\traid00_main_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-06 10:32:43] [TEXTURE] D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\data\textures\skins\traid00_helmet_diff.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-06 10:32:43] [TEXTURE] D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\data\textures\skins\traid00_helmet_em.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-06 10:32:43] ############## DONE IN 11 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE SkyTexturefalse [2016-12-06 10:32:43] [RESOURCE] Loading background [2016-12-06 10:32:43] [RESOURCE] Loading background DONE [2016-12-06 10:32:43] ############## DONE IN 86 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE Occlusionfalse [2016-12-06 10:32:43] ############## DONE IN 0 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE Extract_Textures [2016-12-06 10:32:43] [TEXTURELOADER] Checking if textures exist: true [2016-12-06 10:32:43] ############## DONE IN 0 ms [2016-12-06 10:32:43] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default256 [2016-12-06 10:32:43] [RESOURCE] Loading cube textures [2016-12-06 10:32:43] GL_MEMORY Before DEFFUSE [2016-12-06 10:32:43] CURRENT_AVAILABLE: 1411MB [2016-12-06 10:32:43] TOTAL_AVAILABLE: 3072MB [2016-12-06 10:32:43] INFO_DEDICATED: 3072MB [2016-12-06 10:32:43] INFO_EVICTED: 0MB [2016-12-06 10:32:45] [TEXTURE] data/./textures/block/Default/256/t000.png LOAD TAKEN: stream: 1 ms; data: 1002 ms; create: 163 ms [2016-12-06 10:32:45] [TEXTURE] data/./textures/block/Default/256/t001.png LOAD TAKEN: stream: 0 ms; data: 710 ms; create: 162 ms [2016-12-06 10:32:46] [TEXTURE] data/./textures/block/Default/256/t002.png LOAD TAKEN: stream: 0 ms; data: 391 ms; create: 203 ms [2016-12-06 10:32:46] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Starberyl (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-12-06 10:32:46] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Starberyl (1) connected: true [2016-12-06 10:32:46] [SERVER][WARNING] Recovered Ping for RegisteredClient: Starberyl (1) connected: true; Retries left: 11; retries resetting [2016-12-06 10:32:46] [TEXTURE] ./customBlockTextures/256/custom.png LOAD TAKEN: stream: 1 ms; data: 175 ms; create: 150 ms [2016-12-06 10:32:47] [TEXTURE] data/./textures/block/Default/256/overlays.png LOAD TAKEN: stream: 1 ms; data: 217 ms; create: 147 ms [2016-12-06 10:32:47] [TEXTURE] data/./textures/block/Default/64/t000.png LOAD TAKEN: 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[TEXTURE] ./customBlockTextures/64/custom_NRM.png LOAD TAKEN: stream: 0 ms; data: 9 ms; create: 2 ms [2016-12-06 10:32:50] GL_MEMORY AFTER NORMAL [2016-12-06 10:32:50] CURRENT_AVAILABLE: 617MB [2016-12-06 10:32:50] TOTAL_AVAILABLE: 3072MB [2016-12-06 10:32:50] INFO_DEDICATED: 3072MB [2016-12-06 10:32:50] INFO_EVICTED: 0MB [2016-12-06 10:32:50] ############## DONE IN 2708 ms [2016-12-06 10:32:50] ############## LOADING RESOURCE Advanced Building Tutorial_full [2016-12-06 10:32:50] [TEXTURE] D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\tutorial\Advanced Building Tutorial\full.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 9 ms [2016-12-06 10:32:50] ############## DONE IN 13 ms [2016-12-06 10:32:50] ############## LOADING RESOURCE Crafting Tutorial_factoryExp [2016-12-06 10:32:50] [TEXTURE] D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\tutorial\Crafting Tutorial\factoryExp.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 2 ms [2016-12-06 10:32:50] ############## DONE IN 6 ms [2016-12-06 10:32:50] ############## LOADING RESOURCE Crafting Tutorial_powerRecipe [2016-12-06 10:32:50] [TEXTURE] D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\tutorial\Crafting Tutorial\powerRecipe.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 2 ms [2016-12-06 10:32:50] ############## DONE IN 6 ms [2016-12-06 10:32:50] ############## LOADING RESOURCE Weapon System Tutorial_combinationtable [2016-12-06 10:32:50] [TEXTURE] D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\data\tutorial\Weapon System Tutorial\combinationtable.png LOAD TAKEN: stream: 0 ms; data: 8 ms; create: 5 ms [2016-12-06 10:32:50] ############## DONE IN 13 ms [2016-12-06 10:32:50] [GLFRAME] Content has been loaded [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSolid.vert.glsl; data//shader/cube/selectionSolid.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/gamma/gamma.vert.glsl; data//shader/gamma/gamma.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/transporter/transporter.vert.glsl; data//shader/transporter/transporter.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/texture/wrap.vert.glsl; data//shader/texture/wrap.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouetteAlpha.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/lodCube/lodcube.vert.glsl; data//shader/cube/lodCube/lodcube.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/lodCube/lodcube.vert.glsl; data//shader/cube/lodCube/lodcube-shadow.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/lodCube/lodcube.vert.glsl; data//shader/cube/lodCube/lodcube.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/lodCube/lodcube.vert.glsl; data//shader/cube/lodCube/lodcube.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pointBloom/default.vert.glsl; data//shader/pointBloom/blur1Vert.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pointBloom/default.vert.glsl; data//shader/pointBloom/blur2Hor.frag.glsl [2016-12-06 10:32:50] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pointBloom/default.vert.glsl; data//shader/pointBloom/downsampler.frag.glsl [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 1920 / 1080; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 1920 / 1080; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 960 / 540; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 1920 / 1080; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:50] CREATING DEPTH ATTACHMENT FOR FBO [2016-12-06 10:32:50] creating depth texture [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 1920 / 1080; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 1920 / 1080; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 960 / 540; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 480 / 270; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 240 / 135; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:50] [FrameBuffer] creating frame buffer 120 / 67; Samples: 0 [2016-12-06 10:32:50] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:51] [UNIVERSE] creation time: 184 ms [2016-12-06 10:32:51] [UNIVERSE] NPC NODES: [(-8, 0, 10), (-6, -1, 10), (-12, 0, 9), (-15, 0, 8), (-3, 0, -13), (-22, 0, -16), (-3, 1, 14), (15, -1, 22), (24, -1, 3), (-26, -1, -3)] [2016-12-06 10:32:51] [CLIENT] creating galaxy (0, 0, 0); Stars: 3310; created in: 186ms [2016-12-06 10:32:51] [CLIENT][STARSKY] reloading stars [2016-12-06 10:32:51] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2016-12-06 10:32:51] [TEXTURE] data/./effects/noise.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 32 ms [2016-12-06 10:32:51] [BG] updating field [2016-12-06 10:32:51] [STARFIELD] RECRATING WITH RESOLUTION: 2048 [2016-12-06 10:32:51] [FrameBuffer] creating frame buffer 2048 / 2048; Samples: 0 [2016-12-06 10:32:51] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:51] [FrameBuffer] creating frame buffer 2048 / 2048; Samples: 0 [2016-12-06 10:32:51] [FrameBuffer] initializing frame buffer textures [2016-12-06 10:32:51] [SHADER] validate: current FBO: 11 [2016-12-06 10:32:51] [CLIENT][BACKGROUND] generating background took: 4ms [2016-12-06 10:32:51] [SHADER] validate: current FBO: 2 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:51] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2016-12-06 10:32:51] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 5 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 3 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 10 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 6 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 0 [2016-12-06 10:32:51] [CLIENT][SOUND] Sound Volume Changed to 0.4 (current background lvl: 0.18) [2016-12-06 10:32:51] [SOUND] flag settings changed! [2016-12-06 10:32:51] [CLIENT] FORMATING: [[SERVER]: Starberyl has joined the game.]; type: String [2016-12-06 10:32:51] [CLIENT][CHAT] [MESSAGE] [SERVER]: Starberyl has joined the game. [2016-12-06 10:32:51] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] FROM -2 TO 3 [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl30](32); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl30 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl30](32); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl30 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl30](32): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl30 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl30](32) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl30](32): (ConnectRequest): [Ship[c54_1481048463319rl30](32) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl30](32) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] Client(1) [GRAVITY] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] RECEIVED REMOTE GRAVITY: 7 --- (0.0, 0.0, 0.0) [2016-12-06 10:32:51] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHOP_1481048452409(7); (0.0, 0.0, 0.0)] [2016-12-06 10:32:51] [GRAVITY] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] FLAG changed gravity on Client(1) Shop(7) -> (0.0, 0.0, 0.0) [2016-12-06 10:32:51] [CREATURE] Client(1) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] FROM null to Shop(7) on Client(1) [2016-12-06 10:32:51] Metaobject 100035 is not available: requesting from server [2016-12-06 10:32:51] Metaobject 100035 is not available: requesting from server [2016-12-06 10:32:51] Metaobject 100035 is not available: requesting from server [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl9](12); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl9 (13, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (49, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl9](12); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl9 (13, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (49, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl9](12): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl9 (13, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (49, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl9](12) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl9](12): (ConnectRequest): [Ship[c54_1481048463319rl9](12) (13, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl9](12) (49, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl0](14); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl0](14); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl0](14): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl0](14) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl0](14): (ConnectRequest): [Ship[c54_1481048463319rl0](14) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl0](14) (-21, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl40](24); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl40 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl40](24); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl40 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl40](24): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl40 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl40](24) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl40](24): (ConnectRequest): [Ship[c54_1481048463319rl40](24) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl40](24) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl16](17); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl16](17); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl16](17): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl16](17) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl16](17): (ConnectRequest): [Ship[c54_1481048463319rl16](17) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl16](17) (53, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl100](21); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl100 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl100](21); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl100 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl100](21): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl100 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl100](21) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl100](21): (ConnectRequest): [Ship[c54_1481048463319rl100](21) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl100](21) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl80](36); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl80 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl80](36); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl80 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl80](36): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl80 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl80](36) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl80](36): (ConnectRequest): [Ship[c54_1481048463319rl80](36) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl80](36) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[c54_1481048463319](28) [2016-12-06 10:32:51] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[c54_1481048463319](28) [2016-12-06 10:32:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[c54_1481048463319](28); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl3](31); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl3](31); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl3](31): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl3 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl3](31) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl3](31): (ConnectRequest): [Ship[c54_1481048463319rl3](31) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl3](31) (53, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl50](37); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl50 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl50](37); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl50 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl50](37): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl50 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl50](37) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl50](37): (ConnectRequest): [Ship[c54_1481048463319rl50](37) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl50](37) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl13](30); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl13 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (16, -15, -59) Rail Basic(662)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl13](30); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl13 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (16, -15, -59) Rail Basic(662)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl13](30): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl13 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (16, -15, -59) Rail Basic(662)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl13](30) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl13](30): (ConnectRequest): [Ship[c54_1481048463319rl13](30) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl13](30) (16, -15, -59) Rail Basic(662)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl150](5); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl150 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl150](5); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl150 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl150](5): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl150 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl150](5) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl150](5): (ConnectRequest): [Ship[c54_1481048463319rl150](5) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl150](5) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl11](15); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl11](15); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl11](15): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl11](15) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl11](15): (ConnectRequest): [Ship[c54_1481048463319rl11](15) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl11](15) (-21, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl110](16); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl110 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl110](16); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl110 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl110](16): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl110 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl11 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl110](16) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl110](16): (ConnectRequest): [Ship[c54_1481048463319rl110](16) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl110](16) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl19](25); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl19](25); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl19](25): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl19](25) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl19](25): (ConnectRequest): [Ship[c54_1481048463319rl19](25) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl19](25) (-21, -3, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl6](22); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl6 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-7, -96, -14) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl6](22); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl6 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-7, -96, -14) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl6](22): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl6 (15, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-7, -96, -14) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl6](22) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl6](22): (ConnectRequest): [Ship[c54_1481048463319rl6](22) (15, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl6](22) (-7, -96, -14) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl00](35); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl00 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl00](35); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl00 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl00](35): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl00 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl0 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl00](35) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl00](35): (ConnectRequest): [Ship[c54_1481048463319rl00](35) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl00](35) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl20](27); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl20 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl20](27); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl20 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl20](27): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl20 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl20](27) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl20](27): (ConnectRequest): [Ship[c54_1481048463319rl20](27) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl20](27) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl17](20); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl17 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (49, 7, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl17](20); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl17 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (49, 7, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl17](20): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl17 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (49, 7, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl17](20) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl17](20): (ConnectRequest): [Ship[c54_1481048463319rl17](20) (17, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl17](20) (49, 7, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl4](26); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl4](26); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl4](26): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl4 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl4](26) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl4](26): (ConnectRequest): [Ship[c54_1481048463319rl4](26) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl4](26) (-21, 3, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl180](29); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl180 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl180](29); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl180 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl180](29): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl180 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl180](29) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl180](29): (ConnectRequest): [Ship[c54_1481048463319rl180](29) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl180](29) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl15](18); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl15](18); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl15](18): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl15 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl15](18) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl15](18): (ConnectRequest): [Ship[c54_1481048463319rl15](18) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl15](18) (53, 0, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl2](33); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl2](33); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl2](33): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl2 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl2](33) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl2](33): (ConnectRequest): [Ship[c54_1481048463319rl2](33) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl2](33) (53, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl18](19); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl18](19); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl18](19): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl18 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl18](19) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl18](19): (ConnectRequest): [Ship[c54_1481048463319rl18](19) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl18](19) (-21, -27, 75) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl5](9); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl5](9); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl5](9): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl5 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl5](9) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl5](9): (ConnectRequest): [Ship[c54_1481048463319rl5](9) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl5](9) (53, -33, 9) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl160](13); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl160 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl160](13); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl160 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl160](13): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl160 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl16 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl160](13) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl160](13): (ConnectRequest): [Ship[c54_1481048463319rl160](13) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl160](13) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl7](10); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl7 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (52, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl7](10); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl7 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (52, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl7](10): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl7 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (52, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl7](10) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl7](10): (ConnectRequest): [Ship[c54_1481048463319rl7](10) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl7](10) (52, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl1](34); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl1 (13, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-17, 7, -73) Rail Rotator Counter Clock Wise(669)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl1](34); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl1 (13, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-17, 7, -73) Rail Rotator Counter Clock Wise(669)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl1](34): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl1 (13, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-17, 7, -73) Rail Rotator Counter Clock Wise(669)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl1](34) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl1](34): (ConnectRequest): [Ship[c54_1481048463319rl1](34) (13, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl1](34) (-17, 7, -73) Rail Rotator Counter Clock Wise(669)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl10](23); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl10](23); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl10](23): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl10 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (53, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl10](23) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl10](23): (ConnectRequest): [Ship[c54_1481048463319rl10](23) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl10](23) (53, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl12](8); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl12 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-20, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl12](8); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl12 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-20, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl12](8): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl12 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-20, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl12](8) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl12](8): (ConnectRequest): [Ship[c54_1481048463319rl12](8) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl12](8) (-20, -15, 102) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl190](6); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl190 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl190](6); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl190 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl190](6): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl190 (16, 16, 15) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319rl19 (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl190](6) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl190](6): (ConnectRequest): [Ship[c54_1481048463319rl190](6) (16, 16, 15) Rail Docker(663)] -> [Ship[c54_1481048463319rl190](6) (17, 18, 15) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl8](4); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl8](4); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl8](4): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl8 (16, 15, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-21, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl8](4) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl8](4): (ConnectRequest): [Ship[c54_1481048463319rl8](4) (16, 15, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl8](4) (-21, -30, 42) Rail Turret Axis(665)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl14](11); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl14 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-17, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[c54_1481048463319rl14](11); (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl14 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-17, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[c54_1481048463319rl14](11): (ConnectRequest): [UNLOADED: ENTITY_SHIP_c54_1481048463319rl14 (17, 16, 16) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_c54_1481048463319 (-17, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [RAIL][CONNECT] Client(1) Ship[c54_1481048463319rl14](11) DOCKING PROCEDURE SUCCESSFUL [2016-12-06 10:32:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[c54_1481048463319rl14](11): (ConnectRequest): [Ship[c54_1481048463319rl14](11) (17, 16, 16) Rail Docker(663)] -> [Ship[c54_1481048463319rl14](11) (-17, -37, -73) Rail Rotator Clock Wise(664)] [2016-12-06 10:32:51] [CLIENT-CONTROLLER][WARNING] state update took 51ms [2016-12-06 10:32:51] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[Starberyl ; id(2)(1)f(0)] for PlS[Starberyl ; id(2)(1)f(0)] [2016-12-06 10:32:51] [CHAT] Server(0) initializing data from network object 114 [2016-12-06 10:32:51] [WORLDDRAWER] WARNING: ADD TOOK 7 [2016-12-06 10:32:51] [DRAWER][WARNING] segManControllerUpdate took 11 ms [2016-12-06 10:32:51] [SERVER] Sending all available channels to PlS[Starberyl ; id(2)(1)f(0)]; total existing: 1 [2016-12-06 10:32:51] [SERVER] Sending available channel to PlS[Starberyl ; id(2)(1)f(0)]: all [2016-12-06 10:32:51] [DRAWER][WARNING] update took 30 ms [2016-12-06 10:32:51] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:51] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:51] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[Starberyl ; id(2)(1)f(0)] [2016-12-06 10:32:51] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 14 on Client(1) [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl30](32); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] Client(1) starting gravity change: (14.878594, -6.587921, 18.059647) [2016-12-06 10:32:51] Client(1)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] INITIALIZING GRAVITY FOR Shop(7) [2016-12-06 10:32:51] [PLAYERCHARACTER] Client(1) of AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-06 10:32:51] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1481048454069_0)(A. Trader, the 4197431580537901556th)(38)] Client(1) starting gravity change DONE: source: Shop(7) origin: (14.878594, -6.587921, 18.059647) [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl9](12); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl0](14); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl40](24); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl16](17); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl100](21); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl80](36); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[c54_1481048463319](28) [2016-12-06 10:32:51] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[c54_1481048463319](28) [2016-12-06 10:32:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[c54_1481048463319](28); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319](28); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl3](31); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl50](37); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl13](30); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl150](5); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl11](15); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl110](16); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl19](25); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl6](22); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl00](35); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl20](27); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl17](20); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl4](26); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl180](29); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl15](18); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl2](33); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl18](19); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl5](9); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl160](13); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl1](34); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl10](23); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl190](6); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl8](4); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [SHIELDADDON] Ship[c54_1481048463319rl14](11); Client(1) SHIELD OUTAGE [2016-12-06 10:32:51] [CLIENT] REQUESTED FOW FOR (0, 0, 0) [2016-12-06 10:32:51] Metaobject 100033 is not available: requesting from server [2016-12-06 10:32:51] Metaobject 100029 is not available: requesting from server [2016-12-06 10:32:51] Metaobject 100030 is not available: requesting from server [2016-12-06 10:32:51] Metaobject 100031 is not available: requesting from server [2016-12-06 10:32:51] Metaobject 100034 is not available: requesting from server [2016-12-06 10:32:51] Metaobject 100032 is not available: requesting from server [2016-12-06 10:32:51] Metaobject 100028 is not available: requesting from server [2016-12-06 10:32:51] [CLIENT] stars recreating from changed system; last (-2147483648, -2147483648, -2147483648); new (0, 0, 0) [2016-12-06 10:32:51] [CLIENT][STARSKY] reloading stars [2016-12-06 10:32:51] [CLIENT] Stars: NEW SYSTEM: (0, 0, 0) [2016-12-06 10:32:51] [SERVER][PLAYERMESSAGE] received message request from PlS[Starberyl ; id(2)(1)f(0)] for 10 messages [2016-12-06 10:32:51] SERVER RECEIVED VIS REQUEST [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100035 -> Laser (right click to view) [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100035 -> Laser (right click to view) [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100035 -> Laser (right click to view) [2016-12-06 10:32:51] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:51] [CLIENT] Client received new channel: all; creating... [2016-12-06 10:32:51] [CLIENT] Client received existing channel mod: all; CREATE [2016-12-06 10:32:51] [CLIENT] WARNING: member in channel: all already existed [2016-12-06 10:32:51] [CLIENT] successfully rejoined all; opening chat: false [2016-12-06 10:32:51] [DB] loading messages set from 1481049171805 for receiver starberyl: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'starberyl' AND SENT < 1481049171805 ORDER BY SENT DESC LIMIT 10; [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100033 -> Flashlight (right click to view) [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100029 -> Healing Beam (right click to view) [2016-12-06 10:32:51] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100030 -> Power Supply Beam (right click to view) [2016-12-06 10:32:51] CLIENT RECEIVED VIS AWNSER 0, 0; 0: false [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100031 -> Marker Beam unmarked (right click to view) [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100034 -> Logbook (rigth click with mouse cursor) [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100032 -> Helmet (right click to view) [2016-12-06 10:32:51] [SERVER] Awnsering Client request for metaobject 100028 -> Laser (right click to view) [2016-12-06 10:32:51] [SKIN] USING DEFAULT FOR PLAYER PlS[Starberyl ; id(2)(1)f(0)] [2016-12-06 10:32:51] [SKIN] REMOVING TMP PATH: D:\Program Files (x86)\Steam\steamapps\common\StarMade\StarMade\.\texTmp [2016-12-06 10:32:51] [METAITEM] Creating new meta item: type: -14; ID: 0 [2016-12-06 10:32:51] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-06 10:32:51] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-06 10:32:51] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-06 10:32:51] [METAITEM] Creating new meta item: type: -11; ID: 0 [2016-12-06 10:32:51] [METAITEM] Creating new meta item: type: -12; ID: 0 [2016-12-06 10:32:51] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-06 10:32:52] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR Ship[c54_1481048463319](28) [2016-12-06 10:32:52] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 34 [2016-12-06 10:32:52] [CLIENT-CONTROLLER][WARNING] state update took 200ms [2016-12-06 10:32:52] [CLIENT-CONTROLLER][WARNING] state update took 63ms [2016-12-06 10:32:53] [SENSEGMENTCONTROLLER][Server(0)] WARNING: getControlElementMap().updateLocal(timer) of Ship[c54_1481048463319rl50](37) took 22 ms [2016-12-06 10:32:53] [SERVER] Exception: Unusual big update from client RegisteredClient: Starberyl (1) connected: true: growing receive buffer: 23963 [2016-12-06 10:32:53] USE BUFFER RANGE: true [2016-12-06 10:32:53] Server(0) Ship[c54_1481048463319](28) CANNOT ACTIVATE: 0 / 2::: {188587925156134895, 187180571747745774} [2016-12-06 10:32:53] [SERVER] Ship[c54_1481048463319](28) Failed Activating 1 Blocks [2016-12-06 10:32:54] [SHIP] Client(1) Ship[c54_1481048463319rl17](20) name udpate took 12 [2016-12-06 10:32:54] [CLIENT][PlayerInput] successfully deactivated obfuscated.aj@da51740 [2016-12-06 10:32:54] [SERVER][PLAYERSTATE] Set spawn sector from loaded object: Sector[3](2, 2, 2) [2016-12-06 10:32:55] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[Starberyl ; id(2)(1)f(0)] [2016-12-06 10:32:55] [SERVER][SPAWN] PlS[Starberyl ; id(2)(1)f(0)]; Relative: Ship[c54_1481048463319](28) -> (-16.00062, -71.22998, 95.99964); objOrigin: (8.0, -6.5, 160.0) [2016-12-06 10:32:55] [SERVER][SPAWN] Gravity object to use for PlS[Starberyl ; id(2)(1)f(0)] set to: ENTITY_SHIP_c54_1481048463319 [2016-12-06 10:32:55] [SERVER][PlayerCharacter] Server(0) Set initial transform to (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:55] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[c54_1481048463319](28) [2016-12-06 10:32:55] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Server(0) SOURCE CHANGE null -> Ship[c54_1481048463319](28) [2016-12-06 10:32:55] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] gravity change sent: NetworkGravity [gravityId=28, gravityIdReceive=-1, gravity=(0.0, 0.0, 0.0), gravityReceive=(0.0, 0.0, 0.0), gravityReceived=false, forcedFromServer=true] [2016-12-06 10:32:55] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] changed gravity on Server(0) Ship[c54_1481048463319](28) -> (0.0, 0.0, 0.0) [2016-12-06 10:32:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Server(0) starting gravity change: (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:55] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] INITIALIZING GRAVITY FOR Ship[c54_1481048463319](28) [2016-12-06 10:32:55] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-06 10:32:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Server(0) starting gravity change DONE: source: Ship[c54_1481048463319](28) origin: (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:55] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] FROM -2 TO 3 [2016-12-06 10:32:55] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] RECEIVED REMOTE GRAVITY: 28 --- (0.0, 0.0, 0.0) [2016-12-06 10:32:55] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_c54_1481048463319(28); (0.0, 0.0, 0.0)] [2016-12-06 10:32:55] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] FLAG changed gravity on Client(1) Ship[c54_1481048463319](28) -> (0.0, 0.0, 0.0) [2016-12-06 10:32:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Client(1) starting gravity change: (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:55] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] INITIALIZING GRAVITY FOR Ship[c54_1481048463319](28) [2016-12-06 10:32:55] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-06 10:32:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Client(1) starting gravity change DONE: source: Ship[c54_1481048463319](28) origin: (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:55] [UNIVERSE] WARNING: Sector UPDATE took 45; sectors updated: 27 [2016-12-06 10:32:55] [SERVER][UPDATE] WARNING: UNIVERSE update took 45 [2016-12-06 10:32:55] [CLIENT] WARNING: Physics took 35 [2016-12-06 10:32:55] [CLIENT-CONTROLLER][WARNING] state update took 51ms [2016-12-06 10:32:55] [UNIVERSE] WARNING: Sector UPDATE took 69; sectors updated: 27 [2016-12-06 10:32:55] [SERVER][UPDATE] WARNING: UNIVERSE update took 70 [2016-12-06 10:32:55] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-12-06 10:32:55] [SERVER][UPDATE] WARNING: UNIVERSE update took 42 [2016-12-06 10:32:55] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-12-06 10:32:55] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-12-06 10:32:55] [GHOST-OBJECT] SWEEP TEST TIME: 26 [2016-12-06 10:32:56] [GHOST-OBJECT] SWEEP TEST TIME: 28 [2016-12-06 10:32:56] [UNIVERSE] WARNING: Sector UPDATE took 145; sectors updated: 27 [2016-12-06 10:32:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 145 [2016-12-06 10:32:57] [GHOST-OBJECT] SWEEP TEST TIME: 23 [2016-12-06 10:32:57] [CLIENT] WARNING: received large (>128kb) NT package: 201819 / 1048576 [2016-12-06 10:32:57] [UNIVERSE] WARNING: Sector UPDATE took 105; sectors updated: 27 [2016-12-06 10:32:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 105 [2016-12-06 10:32:57] Server(0) Ship[c54_1481048463319](28) CANNOT ACTIVATE: 0 / 2::: {187180545980432433, 187180567454941234} [2016-12-06 10:32:57] Server(0) Ship[c54_1481048463319](28) CANNOT ACTIVATE: 0 / 2::: {188587920864051183, 188587942338559980} [2016-12-06 10:32:57] [SERVER] Ship[c54_1481048463319](28) Failed Activating 2 Blocks [2016-12-06 10:32:57] [UNIVERSE] WARNING: Sector UPDATE took 84; sectors updated: 27 [2016-12-06 10:32:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 84 [2016-12-06 10:32:57] Server(0) Ship[c54_1481048463319](28) CANNOT ACTIVATE: 0 / 12::: {186617669040013328, 186617681924915216, 186617664745046032, 186617677629947920, 186617656155111440, 186617673334980624, 186617690514849808, 186617694809817105, 186617647565176848, 186617660450078736, 186617686219882512, 186617651860144144} [2016-12-06 10:32:57] Server(0) Ship[c54_1481048463319](28) CANNOT ACTIVATE: 0 / 2::: {188587946631233588, 188587925156069425} [2016-12-06 10:32:57] [SERVER] Ship[c54_1481048463319](28) Failed Activating 2 Blocks [2016-12-06 10:32:57] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-12-06 10:32:57] [SERVER][UPDATE] WARNING: UNIVERSE update took 36 [2016-12-06 10:32:57] [CLIENT-CONTROLLER][WARNING] state update took 844ms [2016-12-06 10:32:58] [GHOST-OBJECT] SWEEP TEST TIME: 30 [2016-12-06 10:32:58] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-12-06 10:32:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2016-12-06 10:32:58] [GHOST-OBJECT] SWEEP TEST TIME: 22 [2016-12-06 10:32:58] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-12-06 10:32:58] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-12-06 10:32:58] [CLIENT] WARNING: UPDATE OF Ship[c54_1481048463319](28) took 243 [2016-12-06 10:32:58] [CLIENT-CONTROLLER][WARNING] state update took 323ms [2016-12-06 10:32:58] [CLIENT] WARNING: Physics took 54 [2016-12-06 10:32:58] [CLIENT]: PlS[Starberyl ; id(2)(1)f(0)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] [2016-12-06 10:32:58] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)]; PlS[Starberyl ; id(2)(1)f(0)] [2016-12-06 10:32:58] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Starberyl ; id(2)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=213, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-12-06 10:32:58] [SHADER] validate: current FBO: 0 [2016-12-06 10:32:58] [CLIENT] REQUESTING SYSTEM: (0, 0, 0) [2016-12-06 10:32:58] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Starberyl ; id(2)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] [2016-12-06 10:32:58] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Starberyl ; id(2)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=213, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-12-06 10:32:58] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 2ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=2, secY=2, secZ=2, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2016-12-06 10:32:58] [CLIENT][SPAWN] Spawned on object: Ship[c54_1481048463319](28); (8.0, -6.5, 160.0), local (-24.00062, -64.72998, -64.00036) -> (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:58] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 2, 2, 2 [2016-12-06 10:32:58] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Server(0) starting gravity change: (-16.000618, -71.22998, 95.999626) [2016-12-06 10:32:58] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] INITIALIZING GRAVITY FOR Ship[c54_1481048463319](28) [2016-12-06 10:32:58] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-06 10:32:58] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Server(0) starting gravity change DONE: source: Ship[c54_1481048463319](28) origin: (-16.000618, -71.22998, 95.999626) [2016-12-06 10:32:58] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] FLAG changed gravity on Server(0) Ship[c54_1481048463319](28) -> (0.0, 0.0, 0.0) [2016-12-06 10:32:58] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Server(0) starting gravity change: (-16.000618, -71.22998, 95.999626) [2016-12-06 10:32:58] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] INITIALIZING GRAVITY FOR Ship[c54_1481048463319](28) [2016-12-06 10:32:58] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-06 10:32:58] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Server(0) starting gravity change DONE: source: Ship[c54_1481048463319](28) origin: (-16.000618, -71.22998, 95.999626) [2016-12-06 10:32:58] [CLIENT][BUILDTOOLS] Reset area placement [2016-12-06 10:32:58] BACKGROUND SOUND: 0.14; 0.35; 0.4 [2016-12-06 10:32:58] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Starberyl ; id(2)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] [2016-12-06 10:32:58] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)]; at: (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:58] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Starberyl ; id(2)(1)f(0)] took 106 [2016-12-06 10:32:58] [CLIENT-CONTROLLER][WARNING] state update took 112ms [2016-12-06 10:32:58] [CLIENT][BUILDTOOLS] Reset area placement [2016-12-06 10:32:58] [SHADER] validate: current FBO: 4 [2016-12-06 10:32:58] Client(1) Received Transporter Settings: [The Fez] Hangar/Cargo pa 0 [2016-12-06 10:32:58] [WARPOUT] took up from current grav up (0.0, 1.0, 0.0) [2016-12-06 10:32:58] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)]: FROM (-16.00062, -71.22998, 95.99964); (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:58] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2016-12-06 10:32:58] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)]: (-16.00062, -71.22998, 95.99964) -> (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:58] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-16.00062, -71.22998, 95.99964) TO (-16.00062, -71.22998, 95.99964) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] [2016-12-06 10:32:58] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Client(1) starting gravity change: (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:58] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] INITIALIZING GRAVITY FOR Ship[c54_1481048463319](28) [2016-12-06 10:32:58] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-06 10:32:58] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Client(1) starting gravity change DONE: source: Ship[c54_1481048463319](28) origin: (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:58] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] FLAG changed gravity on Client(1) Ship[c54_1481048463319](28) -> (0.0, 0.0, 0.0) [2016-12-06 10:32:58] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Client(1) starting gravity change: (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:58] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] INITIALIZING GRAVITY FOR Ship[c54_1481048463319](28) [2016-12-06 10:32:58] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-06 10:32:58] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Starberyl)(213)] Client(1) starting gravity change DONE: source: Ship[c54_1481048463319](28) origin: (-16.00062, -71.22998, 95.99964) [2016-12-06 10:32:58] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-12-06 10:32:59] [SHIP] Client(1) Ship[c54_1481048463319rl50](37) manager udpate took 27 [2016-12-06 10:32:59] DRAWING TIME OF 389 elements: 30(30.005442); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-06 10:32:59] [CLIENT] WARNING: Physics took 37 [2016-12-06 10:33:00] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-12-06 10:33:01] [CLIENT] WARNING: UPDATE OF Ship[c54_1481048463319](28) took 112 [2016-12-06 10:33:02] [CLIENT-CONTROLLER][WARNING] state update took 210ms [2016-12-06 10:33:02] DRAWING TIME OF 581 elements: 27(26.263758); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-06 10:33:02] Client(1) Received Transporter Settings: [The Fez] Lower Bridge pa 0 [2016-12-06 10:33:02] DRAWING TIME OF 581 elements: 28(28.02942); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-06 10:33:02] java.lang.NullPointerException [2016-12-06 10:33:02] at obfuscated.aDK.e_(SourceFile:179) [2016-12-06 10:33:02] at obfuscated.aDo.e_(SourceFile:128) [2016-12-06 10:33:02] at obfuscated.hv.e(SourceFile:1732) [2016-12-06 10:33:02] at obfuscated.hP.e_(SourceFile:415) [2016-12-06 10:33:02] at obfuscated.hq.e(SourceFile:562) [2016-12-06 10:33:02] at obfuscated.hq.b(SourceFile:736) [2016-12-06 10:33:02] at obfuscated.hq.e_(SourceFile:435) [2016-12-06 10:33:02] at obfuscated.aBc.g(SourceFile:537) [2016-12-06 10:33:02] at obfuscated.aBc.a(SourceFile:677) [2016-12-06 10:33:02] at obfuscated.aBi.b(SourceFile:652) [2016-12-06 10:33:02] at obfuscated.R.e(SourceFile:953) [2016-12-06 10:33:02] at org.schema.game.common.Starter.startMainMenu(SourceFile:1421) [2016-12-06 10:33:02] at org.schema.game.common.Starter.main(SourceFile:968)