[2017-03-31 13:38:15] [VERSION] loading version from install dir: .\ [2017-03-31 13:38:15] [VERSION] VERSION: 0.199.472 [2017-03-31 13:38:15] [VERSION] BUILD: 20170303_120646 [2017-03-31 13:38:15] #################### StarMade ####################### [2017-03-31 13:38:15] # version 0.199.472 - build 20170303_120646 # [2017-03-31 13:38:15] ##################################################### [2017-03-31 13:38:15] [SERIAL] "not retrieved" [2017-03-31 13:38:15] [INSTALLATION_DIRECTORY] "C:\Users\Tom\Desktop\StarMade\." [2017-03-31 13:38:15] [JVM-ARGUMENTS] [-Djava.net.preferIPv4Stack=true, -Xmn512M, -Xms2048M, -Xmx24000M, -Xincgc] [2017-03-31 13:38:15] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2017-03-31 13:38:15] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2017-03-31 13:38:15] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2017-03-31 13:38:15] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2017-03-31 13:38:15] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2017-03-31 13:38:15] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2017-03-31 13:38:15] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2017-03-31 13:38:15] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2017-03-31 13:38:15] [SERVER] using world: world0; .\server-database\world0\ [2017-03-31 13:38:15] [INIT] Segment Database Path: C:\Users\Tom\Desktop\StarMade\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2017-03-31 13:38:15] [LIBLOADER] OS Windows 10 - 10.0 [2017-03-31 13:38:15] [LIBLOADER] JAVA Oracle Corporation - 1.8.0_121 - C:\Program Files\Java\jre1.8.0_121 [2017-03-31 13:38:15] [LIBLOADER] ARCHITECTURE amd64 [2017-03-31 13:38:15] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2017-03-31 13:38:15] [LIBLOADER] FastNoiseSIMD Level: 3 [2017-03-31 13:38:15] [LIBLOADER] COMPLETE [2017-03-31 13:38:15] [MAIN] CHECKING IF MIGRATION NECESSARY [2017-03-31 13:38:15] [MAIN] MIGRATION PROCESS DONE [2017-03-31 13:38:15] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2017-03-31 13:38:15] [LANGUAGE] loading language: english; Resolved to english [2017-03-31 13:38:15] [LANGUAGE] Loading English; Version: 0 [2017-03-31 13:38:15] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2017-03-31 13:38:15] [CLIENT][STARTUP] Starting main menu [2017-03-31 13:38:15] [CLIENT][STARTUP] Starting Graphics [2017-03-31 13:38:15] [CLIENT][STARTUP] Initialize Open GL [2017-03-31 13:38:15] [CLIENT][GRAPHCIS] UPDATE DISPLAY MODE [2017-03-31 13:38:15] [CLIENT][GRAPHCIS] RETRIEVING DEFAULT SCREEN DEVICE [2017-03-31 13:38:16] [CLIENT][GRAPHCIS] display received [2017-03-31 13:38:16] [GRAPHICS] set display mode: FULLSCREEN: false; dim: 1440 / 900 [2017-03-31 13:38:16] ARB_SUPPORTED COULD NOT BE RETRIEVED [2017-03-31 13:38:17] [DISPLAY] ViewPort for Resolution: 1440x900: 1440, 900 [2017-03-31 13:38:17] [CLIENT][GRAPHCIS] CHECKING CAPABILITIES [2017-03-31 13:38:17] INITIAL MEMORY AVAILABLE [2017-03-31 13:38:17] CURRENT_AVAILABLE: 5879MB [2017-03-31 13:38:17] TOTAL_AVAILABLE: 6144MB [2017-03-31 13:38:17] INFO_DEDICATED: 6144MB [2017-03-31 13:38:17] INFO_EVICTED: 4557MB [2017-03-31 13:38:17] FILE CREATED: true [2017-03-31 13:38:17] [CLIENT][GRAPHCIS] CREATING STACKS [2017-03-31 13:38:17] [GLFrame] Open-GL initialized [2017-03-31 13:38:17] Running on thread: main Adapter: C:\Windows\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_b67dc924fff8de6d\nvd3dumx,C:\Windows\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_b67dc924fff8de6d\nvwgf2umx,C:\Windows\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_b67dc924fff8de6d\nvwgf2umx,C:\Windows\System32\DriverStore\FileRepository\nv_dispiwu.inf_amd64_b67dc924fff8de6d\nvwgf2umx Driver Version: 21.21.13.7653 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 376.53 Renderer: GeForce GTX 980 Ti/PCIe/SSE2 [2017-03-31 13:38:17] [CLIENT][STARTUP] Initialize Open GL Done [2017-03-31 13:38:17] [INIT] Creating Loading Screen [2017-03-31 13:38:17] [INIT] Creating Loading Message [2017-03-31 13:38:17] [FONT] FONT PATH TO LOAD: font/Monda-Regular.ttf; false; true [2017-03-31 13:38:17] [FONT] created from font file: C:\Users\Tom\Desktop\StarMade\data\font\Monda-Regular.ttf [2017-03-31 13:38:17] [INIT] Creating Light [2017-03-31 13:38:17] [CLIENT] INITIALIZING LOADING SCREEN [2017-03-31 13:38:17] [TEXTURE] data\./image-resource/schine.png LOAD TAKEN: stream: 0 ms; data: 7 ms; create: 44 ms [2017-03-31 13:38:17] [TEXTURE] data\./image-resource/loadingscreen-background.png LOAD TAKEN: stream: 1 ms; data: 64 ms; create: 8 ms [2017-03-31 13:38:17] [TEXTURE] data\./image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 0 ms; data: 7 ms; create: 2 ms [2017-03-31 13:38:17] [GLFrame] loading content data [2017-03-31 13:38:17] [CLIENT][STARTUP] Initialize LoadingScreen Done. Starting up [2017-03-31 13:38:17] [CLIENT] STARTING UP OPEN GL [2017-03-31 13:38:17] [SOUND] flag settings changed! [2017-03-31 13:38:17] [SOUND] flag settings changed! [2017-03-31 13:38:17] Starting up SoundSystem... [2017-03-31 13:38:17] Initializing LWJGL OpenAL [2017-03-31 13:38:17] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2017-03-31 13:38:17] OpenAL initialized. [2017-03-31 13:38:18] [SOUND] flag settings changed! [2017-03-31 13:38:18] [SOUND] flag settings changed! [2017-03-31 13:38:18] ############## LOADING RESOURCE ServerSettings [2017-03-31 13:38:18] ############## LOADING RESOURCE MainMenuBackgroundShader [2017-03-31 13:38:18] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/loadingscreen/bg.vert.glsl; data\/shader/loadingscreen/bg.frag.glsl [2017-03-31 13:38:18] ############## LOADING RESOURCE bar-4x1-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/bar-4x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 16 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE bars [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/bars.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 2 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE box [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/box.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE build-icons-00-16x16-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/build-icons-00-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 19 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE build-icons-01-16x16-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/build-icons-01-16x16-gui-.png LOAD TAKEN: stream: 1 ms; data: 16 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE build-icons-02-16x16-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/build-icons-02-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 18 ms; create: 4 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE build-icons-03-16x16-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/build-icons-03-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 15 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE build-icons-extra-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/build-icons-extra-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE crosshair-build-c-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/crosshair-build-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE crosshair-c-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/crosshair-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE crosshair-hit-c-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/crosshair-hit-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE crosshair-missile-c-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/crosshair-missile-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE crosshair-simple-c-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/crosshair-simple-c-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE detail [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/detail.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE detail_normal [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/detail_normal.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE dirtlense [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/dirtlense.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 3 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE dust [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/dust.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE energy_tex [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/energy_tex.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE flare [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/flare.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 2 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/tools-16x16-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/tools-16x16-gui-.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 16px Center_Case-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Center_Case-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 2 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 16px Horizontal-1x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 16px Scanlines-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Scanlines-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 16px Stars-1x4-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Stars-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 16px Vertical-8x1-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Vertical-8x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 16px-1x4-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 16px-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 16px-8x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 16px-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 32px Center SBFalse [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 32px Center SBFalse.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 32px Center SBFTrue [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 32px Center SBFTrue.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 32px Corners-8x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 32px Corners-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 32px Vertical-8x1-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 32px Vertical-8x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 32px-horizontals-1x32-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 32px-horizontals-1x32-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Background-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Background-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Button-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Button-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Filter-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Filter-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Foreground-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Foreground-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Center_PopUp-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_PopUp-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Progress-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Progress-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Textbox-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Textbox-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Corners-8x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Horizontal-1x16-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Horizontal-1x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Notification-gui- copy [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Tooltip-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI 8px Vertical-32x1-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI_MainTheme-2x2-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI_MainTheme-2x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI_MainThemeBg-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI_MainThemeBg-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI_MainThemeLeftRight-1x2-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI_MainThemeLeftRight-1x2-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/ingame/UI_MainThemeTopBottom-2x1-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/ingame/UI_MainThemeTopBottom-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/tools-16x16-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/tools-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 16px Center_Case-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 16px Center_Case-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 16px Horizontal-1x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 16px Scanlines-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 16px Scanlines-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 16px Stars-1x4-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 16px Stars-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 16px Vertical-8x1-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 16px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 16px-8x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 16px-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFalse [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 32px Center SBFalse.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFTrue [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 32px Center SBFTrue.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 32px Corners-8x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 32px Corners-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 32px Vertical-8x1-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 32px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 32px-horizontals-1x32-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 32px-horizontals-1x32-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Center_Background-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Background-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Center_Button-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Button-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Center_Filter-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Filter-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Center_Foreground-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Foreground-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Center_PopUp-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_PopUp-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Center_Progress-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Progress-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Center_Textbox-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Textbox-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Corners-8x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Horizontal-1x16-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Horizontal-1x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI 8px Notification-gui- copy [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 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[TEXTURE] data\/image-resource/gui/menu/UI_MainThemeLeftRight-1x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE gui/menu/UI_MainThemeTopBottom-2x1-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/gui/menu/UI_MainThemeTopBottom-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE hud-arrow-c-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/hud-arrow-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE hud-arrow-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/hud-arrow-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE hud-sides-left-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/hud-sides-left-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE hud-sides-right-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/hud-sides-right-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE hud-target-4x4-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/hud-target-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE hud-target-c-4x4-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/hud-target-c-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE HUD_Bar [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/HUD_Bar.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 2 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE HUD_CombatNote-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/HUD_CombatNote-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING 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############## LOADING RESOURCE HUD_PlayerHP-1x4-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/HUD_PlayerHP-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE HUD_pointers-c-8x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/HUD_pointers-c-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE hud_pointers-c-8x8 [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/hud_pointers-c-8x8.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 3 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE HUD_ServerNote-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/HUD_ServerNote-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE HUD_ServerNote_Colour-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/HUD_ServerNote_Colour-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE HUD_Sprites-8x8-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/HUD_Sprites-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE HUD_Target-2x4-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/HUD_Target-2x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE icon [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/icon.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE icon16 [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/icon16.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE icon32 [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/icon32.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE inventory-slot-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/inventory-slot-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE lens_flare-4x1-c- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/lens_flare-4x1-c-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE lens_flare [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/lens_flare.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE loadingscreen-background [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/loadingscreen-background.png LOAD TAKEN: stream: 0 ms; data: 26 ms; create: 7 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE map-sprites-8x2-c-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/map-sprites-8x2-c-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING 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planet-earth-normal [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/planet-earth-normal.png LOAD TAKEN: stream: 0 ms; data: 15 ms; create: 2 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE planet-earth-specular [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/planet-earth-specular.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE planet-ice-diff [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/planet-ice-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE planet-mars-diff [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/planet-mars-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE planet-purple-diff [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/planet-purple-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE playertex [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/playertex.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE QuadLegsTex01 [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE QuadTorsoTex01 [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/QuadTorsoTex01.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE radarBackground [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/radarBackground.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE schine [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/schine.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE screen-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/screen-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE shield_tex [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/shield_tex.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE smoke4 [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/smoke4.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE smoke_alpha [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/smoke_alpha.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE smoke_color [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/smoke_color.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE SM_logo_white_nostar [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 2 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE star [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/star.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE starColorMap-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/starColorMap-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE starSprite [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/starSprite.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE std-message-gui- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/std-message-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE stellarSprites-2x2-c- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/stellarSprites-2x2-c-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 2 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE sunSprite-c- [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/sunSprite-c-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE symm-plane [2017-03-31 13:38:18] [TEXTURE] data\/image-resource/symm-plane.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:18] ############## LOADING RESOURCE CONFIG_HUD [2017-03-31 13:38:18] ############## LOADING RESOURCE CONFIG_GUI [2017-03-31 13:38:18] [GLFRAME] Content has been loaded [2017-03-31 13:38:18] [MOVIE] opening movie file: C:\Users\Tom\Desktop\StarMade\.\data\video\SchineSplashScreen.mp4 [2017-03-31 13:38:19] ffmpeg version N-43418-g633b90c Copyright (c) 2000-2012 the FFmpeg developers built on Aug 9 2012 23:56:26 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 51. 67.100 / 51. 67.100 libavcodec 54. 51.100 / 54. 51.100 libavformat 54. 22.104 / 54. 22.104 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 7.100 / 3. 7.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\Users\Tom\Desktop\StarMade\.\data\video\SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Output #0, wav, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.22.104 Stream #0:0(eng): Audio: pcm_s16le ([1][0][0][0] / 0x0001), 48000 Hz, stereo, s16, 1536 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Stream mapping: Stream #0:1 -> #0:0 (aac -> pcm_s16le) Press [q] to stop, [?] for help size= 136kB time=00:00:00.76 bitrate=1448.5kbits/s [2017-03-31 13:38:19] ffmpeg version N-43418-g633b90c Copyright (c) 2000-2012 the FFmpeg developers built on Aug 9 2012 23:56:26 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 51. 67.100 / 51. 67.100 libavcodec 54. 51.100 / 54. 51.100 libavformat 54. 22.104 / 54. 22.104 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 7.100 / 3. 7.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\Users\Tom\Desktop\StarMade\.\data\video\SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Output #0, rawvideo, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.22.104 Stream #0:0(eng): Video: rawvideo (RGB[24] / 0x18424752), rgb24, 1920x1080 [SAR 1:1 DAR 16:9], q=2-31, 200 kb/s, 90k tbn, 29.97 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream mapping: Stream #0:0 -> #0:0 (h264 -> rawvideo) Press [q] to stop, [?] for help frame= 19 fps=0.0 q=0.0 size= 115425kB time=00:00:00.63 bitrate=1491499.7kbits/s dup=1 drop=0 [2017-03-31 13:38:19] size= 244kB time=00:00:01.34 bitrate=1486.0kbits/s [2017-03-31 13:38:20] frame= 35 fps= 34 q=0.0 size= 212625kB time=00:00:01.16 bitrate=1491500.9kbits/s dup=1 drop=0 [2017-03-31 13:38:20] frame= 51 fps= 33 q=0.0 size= 309825kB time=00:00:01.70 bitrate=1491500.5kbits/s dup=1 drop=0 [2017-03-31 13:38:20] size= 360kB time=00:00:01.96 bitrate=1501.8kbits/s [2017-03-31 13:38:20] av_interleaved_write_frame(): Broken pipe [2017-03-31 13:38:20] av_interleaved_write_frame(): Broken pipe [2017-03-31 13:38:20] [VIDEOSTREAM] cleaned up video stream 1920x1080 [2017-03-31 13:38:20] [MOVIE] Destroying Video Process [2017-03-31 13:38:20] [MOVIE] Destroying Audio Process [2017-03-31 13:38:20] [SHADER] validate: current FBO: 0 [2017-03-31 13:38:22] [GUI] Offline Player Name Changed to [2017-03-31 13:38:22] [GUI] Offline Player Name Changed to kupu [2017-03-31 13:38:22] [GUI] SELECTED SP INFO obfuscated.RX@d16256de [2017-03-31 13:38:24] [CLIENT][PlayerInput] successfully deactivated obfuscated.Tn@1f2586d6 [2017-03-31 13:38:25] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\CATALOG.cat to C:\Users\Tom\Desktop\StarMade\.\server-database\world0\CATALOG.cat [2017-03-31 13:38:25] java.io.FileNotFoundException: .\server-database\v\CATALOG.cat (The system cannot find the file specified) [2017-03-31 13:38:25] at java.io.FileInputStream.open0(Native Method) [2017-03-31 13:38:25] at java.io.FileInputStream.open(Unknown Source) [2017-03-31 13:38:25] at java.io.FileInputStream.(Unknown Source) [2017-03-31 13:38:25] at org.schema.game.common.updater.FileUtil.b(SourceFile:131) [2017-03-31 13:38:25] at obfuscated.ad.pressedOK(SourceFile:301) [2017-03-31 13:38:25] at obfuscated.bm.callback(SourceFile:141) [2017-03-31 13:38:25] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:64) [2017-03-31 13:38:25] at obfuscated.aOR.a(SourceFile:229) [2017-03-31 13:38:25] at obfuscated.U.a(SourceFile:218) [2017-03-31 13:38:25] at obfuscated.RZ.a(SourceFile:149) [2017-03-31 13:38:25] at obfuscated.aFx.b(SourceFile:665) [2017-03-31 13:38:25] at obfuscated.U.e(SourceFile:956) [2017-03-31 13:38:25] at org.schema.game.common.Starter.startMainMenu(SourceFile:1435) [2017-03-31 13:38:25] at org.schema.game.common.Starter.main(SourceFile:980) [2017-03-31 13:38:25] [CLIENT][PlayerInput] successfully deactivated obfuscated.ad@6989da5e [2017-03-31 13:38:26] [GUI] SELECTED SP INFO obfuscated.RX@76 [2017-03-31 13:38:27] [SERVER] using world: v; .\server-database\v\ [2017-03-31 13:38:27] [INIT] Segment Database Path: C:\Users\Tom\Desktop\StarMade\.\server-database\v\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? true [2017-03-31 13:38:27] [STARTER] template dir exists. overwriting template with current data [2017-03-31 13:38:27] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\data\config\FactionConfig.xml to C:\Users\Tom\Desktop\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2017-03-31 13:38:27] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Users\Tom\Desktop\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2017-03-31 13:38:27] [STARTER] template dir exists. overwriting template with current data [2017-03-31 13:38:27] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\data\config\customBlockBehaviorConfigTemplate.xml to C:\Users\Tom\Desktop\StarMade\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2017-03-31 13:38:27] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\data\config\customBlockBehaviorConfigHOWTO.txt to C:\Users\Tom\Desktop\StarMade\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2017-03-31 13:38:27] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2017-03-31 13:38:27] [INITIALIZE] REMOTE CLASSES REGISTERED [2017-03-31 13:38:27] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2017-03-31 13:38:27] ERROR: no content in Resource: C:\Users\Tom\Desktop\StarMade\file:\C:\Users\Tom\Desktop\StarMade\StarMade.jar!\org\schema\game\network\commands [2017-03-31 13:38:27] ################# Loading from JAR ##################### [2017-03-31 13:38:27] ######################################################## [2017-03-31 13:38:28] [INITIALIZE] REMOTE COMMANDS REGISTERED [2017-03-31 13:38:28] [INITIALIZE] SECURITY MANAGER SET [2017-03-31 13:38:28] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2017-03-31 13:38:28] [INITIALIZE] BLOCK CONFIGURATION READ [2017-03-31 13:38:28] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\Tom\Desktop\StarMade\.\blueprints\catalog.txt [2017-03-31 13:38:28] [SERVER] initializing [2017-03-31 13:38:28] java.lang.Exception: Server Shutdown: false [2017-03-31 13:38:28] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:258) [2017-03-31 13:38:28] at obfuscated.WC.run(SourceFile:1467) [2017-03-31 13:38:28] at java.lang.Thread.run(Unknown Source) [2017-03-31 13:38:28] java.lang.Exception: Server created: true [2017-03-31 13:38:28] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:266) [2017-03-31 13:38:28] at org.schema.schine.network.server.ServerState.(SourceFile:49) [2017-03-31 13:38:28] at obfuscated.awX.(SourceFile:303) [2017-03-31 13:38:28] at obfuscated.WC.run(SourceFile:1469) [2017-03-31 13:38:28] at java.lang.Thread.run(Unknown Source) [2017-03-31 13:38:28] [SERVER] Server State Created! [2017-03-31 13:38:28] [CLIENT] initializing 0.199.472 (20170303_120646) [2017-03-31 13:38:28] [CLIENT] WAITING FOR SERVER [2017-03-31 13:38:29] [INIT] Not found Seed File: C:\Users\Tom\Desktop\StarMade\.\server-database\v\.seed .\server-database\v\; Path exists? true; dir? true [2017-03-31 13:38:29] [SQL] Fetching connection (may take some if game crashed on the run before) [2017-03-31 13:38:29] [SQL] connection successfull [2017-03-31 13:38:29] [SERVER][NPC] importing default preset: .\data\npcFactions\Outcasts\ -> .\server-database\v\\npcFactions\Outcasts\ [2017-03-31 13:38:29] Extracting file: Blight/DATA/ENTITY_SHIP_Blight.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blight/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blight/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blight/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_0/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_0/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_0/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_1/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_1/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_1/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_1/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/DATA/ENTITY_SHIP_Blitz.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Blitz/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer Pod/DATA/ENTITY_SHIP_Pioneer Pod.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer Pod/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer Pod/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer Pod/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/DATA/ENTITY_SHIP_Pioneer.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Pioneer/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/DATA/ENTITY_SHIP_Prospect.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Prospect/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Scud/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Scud/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Scud/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Scud/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Scud/DATA/Scud.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Scud/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Scud/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Scud/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Spade/DATA/ENTITY_SHIP_Spade.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Spade/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Spade/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Spade/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Factory/DATA/ENTITY_SPACESTATION_outcast temporary factory_1481325882555.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Factory/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Factory/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Factory/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Homebase/DATA/ENTITY_SPACESTATION_outcast temporary shop_1481338619962.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Homebase/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Homebase/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Homebase/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Mining Station/DATA/ENTITY_SPACESTATION_outcast temporary shop_1481328648280.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Mining Station/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Mining Station/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Mining Station/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Shop/DATA/ENTITY_SPACESTATION_outcast temporary shop_1481326103340.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Shop/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Shop/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Temporary Shop/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_3/DATA/ATTACHED_3.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_3/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_3/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_3/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_4/DATA/ATTACHED_4.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_4/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_4/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_4/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_5/DATA/ATTACHED_5.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_5/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_5/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/ATTACHED_5/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/DATA/Transit.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Transit/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_1/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_1/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_1/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_1/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:29] Extracting file: Ward/ATTACHED_2/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_2/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_2/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_2/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_3/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_3/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_3/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_3/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_3/DATA/ATTACHED_3.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_3/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_3/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/ATTACHED_3/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/DATA/Ward.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] Extracting file: Ward/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints [2017-03-31 13:38:30] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\data\npcFactions\Outcasts\npcConfig.xml to C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\npcConfig.xml [2017-03-31 13:38:30] [SERVER][NPC] importing default preset: .\data\npcFactions\Scavengers\ -> .\server-database\v\\npcFactions\Scavengers\ [2017-03-31 13:38:30] Extracting file: Xyston/DATA/ENTITY_SHIP_Xyston.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Xyston/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Xyston/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Xyston/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Arma/DATA/ENTITY_SHIP_Arma.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Arma/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Arma/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Arma/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/DATA/ENTITY_SHIP_Cestus.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Chakram/DATA/ENTITY_SHIP_Chakram.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Chakram/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Chakram/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Chakram/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Hanbo/DATA/ENTITY_SHIP_Hanbo.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Hanbo/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Hanbo/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Hanbo/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Hwatcha/DATA/ENTITY_SHIP_Hwatcha.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Hwatcha/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Hwatcha/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Hwatcha/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Karambit/DATA/ENTITY_SHIP_Karambit.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Karambit/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Karambit/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Karambit/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kestros/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kestros/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kestros/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kestros/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kestros/DATA/ENTITY_SHIP_Kestros.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kestros/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kestros/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kestros/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kontos/DATA/ENTITY_SHIP_Kontos.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kontos/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kontos/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kontos/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kukri/DATA/ENTITY_SHIP_Kukri.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kukri/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kukri/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Kukri/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Mantlet/DATA/ENTITY_SHIP_Mantlet.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Mantlet/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Mantlet/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Mantlet/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/DATA/ENTITY_SPACESTATION_Small Scrapyard.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Small Scrapyard/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Sparth/DATA/ENTITY_SHIP_Sparth.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Sparth/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Sparth/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Sparth/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Tessen/DATA/ENTITY_SHIP_Tessen.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Tessen/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Tessen/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Tessen/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Cestus/DATA/ENTITY_SHIP_Cestus_1479520376357.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Factory/DATA/ENTITY_SPACESTATION_scavenger temporary factory_1481325988599.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Factory/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Factory/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Factory/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Shop/DATA/ENTITY_SPACESTATION_scavenger temporary shop_1481326380114.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Shop/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Shop/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Shop/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Mining Station/DATA/ENTITY_SPACESTATION_outcast temporary shop_1481328648280.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Mining Station/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Mining Station/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Mining Station/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Homebase/DATA/ENTITY_SPACESTATION_scavenger temporary shop_1481338916048.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Homebase/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Homebase/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Temporary Homebase/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Carrus/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Carrus/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Carrus/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Carrus/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Carrus/DATA/ENTITY_SHIP_Scavenger Small Freighter 1 - VII_1481875459052.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Carrus/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Carrus/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] Extracting file: Carrus/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints [2017-03-31 13:38:30] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\data\npcFactions\Scavengers\npcConfig.xml to C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\npcConfig.xml [2017-03-31 13:38:30] [SERVER][NPC] importing default preset: .\data\npcFactions\Trading Guild\ -> .\server-database\v\\npcFactions\Trading Guild\ [2017-03-31 13:38:30] Extracting file: B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B110-11/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B110-11/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B110-11/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B130-7/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B130-7/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B130-7/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/ATTACHED_0/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/ATTACHED_0/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/ATTACHED_0/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B150-18/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_0/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_0/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_0/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_1/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_1/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_1/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_1/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_3/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_3/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_3/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_3/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_3/DATA/ATTACHED_3.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_3/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_3/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_3/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_4/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_4/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_4/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_4/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_4/DATA/ATTACHED_4.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_4/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_4/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_4/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_5/DATA/ATTACHED_5.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_5/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_5/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/ATTACHED_5/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/DATA/B190-21.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: B190-21/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C120-12/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C120-12/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C120-12/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C120-12/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C120-12/DATA/ENTITY_SHIP_C120-12.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C120-12/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C120-12/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C120-12/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C140-9/DATA/ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C140-9/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C140-9/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: C140-9/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_0/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_0/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_0/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_10/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_10/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_10/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_10/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_10/DATA/ATTACHED_10.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_10/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_10/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_10/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_2/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_2/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_2/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_2/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_3/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_3/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_3/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_3/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_3/DATA/ATTACHED_3.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_3/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_3/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_3/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_4/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_4/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_4/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_4/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_4/DATA/ATTACHED_4.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_4/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_4/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_4/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_5/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_5/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_5/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_5/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_5/DATA/ATTACHED_5.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_5/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_5/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_5/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_6/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_6/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_6/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_6/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_6/DATA/ATTACHED_6.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_6/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_6/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_6/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_7/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_7/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_7/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_7/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_7/DATA/ATTACHED_7.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_7/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_7/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_7/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_8/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_8/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_8/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_8/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_8/DATA/ATTACHED_8.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_8/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_8/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_8/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_9/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_9/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_9/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_9/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_9/DATA/ATTACHED_9.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_9/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_9/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/ATTACHED_9/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/DATA/ENTITY_SPACESTATION_Refueling Platform.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:30] Extracting file: Refueling Platform/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Refueling Platform/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Refueling Platform/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_1/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_1/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_1/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_1/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_2/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_2/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_2/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_2/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_3/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_3/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_3/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_3/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_3/DATA/ATTACHED_3.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_3/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_3/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_3/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_4/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_4/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_4/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_4/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_4/DATA/ATTACHED_4.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_4/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_4/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_4/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_5/DATA/ATTACHED_5.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_5/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_5/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_5/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_6/DATA/ATTACHED_6.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_6/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_6/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_6/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_7/DATA/ATTACHED_7.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_7/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_7/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_7/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_8/DATA/ATTACHED_8.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_8/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_8/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_8/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_9/DATA/ATTACHED_9.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_9/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_9/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/ATTACHED_9/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/DATA/Research Station.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Research Station/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/DATA/Small Refueling Platform.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Small Refueling Platform/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_10/DATA/ATTACHED_10.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_10/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_10/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_10/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_11/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_11/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_11/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_11/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_11/DATA/ATTACHED_11.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_11/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_11/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_11/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_12/DATA/ATTACHED_12.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_12/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_12/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_12/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_13/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_13/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_13/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_13/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_13/DATA/ATTACHED_13.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_13/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_13/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_13/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_14/DATA/ATTACHED_14.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_14/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_14/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_14/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_15/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_15/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_15/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_15/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_15/DATA/ATTACHED_15.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_15/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_15/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_15/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_16/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_16/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_16/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_16/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_16/DATA/ATTACHED_16.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_16/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_16/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_16/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_17/DATA/ATTACHED_17.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_17/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_17/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_17/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_18/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_18/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_18/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_18/DATA/ATTACHED_18.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_18/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_18/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_18/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_19/DATA/ATTACHED_19.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_19/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_19/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_19/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_20/DATA/ATTACHED_20.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_20/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_20/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_20/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_21/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_21/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_21/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_21/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_21/DATA/ATTACHED_21.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_21/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_21/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_21/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_22/DATA/ATTACHED_22.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_22/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_22/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_22/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_3/DATA/ATTACHED_3.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_3/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_3/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_3/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_4/DATA/ATTACHED_4.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_4/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_4/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_4/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_5/DATA/ATTACHED_5.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_5/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_5/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_5/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_6/DATA/ATTACHED_6.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_6/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_6/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_6/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_7/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_7/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_7/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_7/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_7/DATA/ATTACHED_7.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_7/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_7/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_7/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_8/DATA/ATTACHED_8.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_8/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_8/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_8/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_9/DATA/ATTACHED_9.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_9/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_9/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/ATTACHED_9/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/DATA/T180-18.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: T180-18/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Temporary Factory/DATA/ENTITY_SPACESTATION_trading guild temporary factory_1481325355945.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Temporary Factory/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Temporary Factory/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Temporary Factory/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Temporary Mining Station/DATA/ENTITY_SPACESTATION_outcast temporary shop_1481328648280.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Temporary Mining Station/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Temporary Mining Station/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Temporary Mining Station/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/DATA/ENTITY_SPACESTATION_Trade Post_1481338111718.0.-1.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/DATA/ENTITY_SPACESTATION_Trade Post_1481338111718.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/DATA/ENTITY_SPACESTATION_Trade Post_1481338111718.0.1.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Trade Post/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_10/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_10/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_10/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_10/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_10/DATA/ATTACHED_10.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_10/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_10/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_10/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_11/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_11/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_11/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_11/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_11/DATA/ATTACHED_11.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_11/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_11/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_11/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_12/DATA/ATTACHED_12.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_12/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_12/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_12/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_13/DATA/ATTACHED_13.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_13/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_13/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_13/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_1/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_1/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_1/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_1/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_1/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_1/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_1/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_2/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_2/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_2/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_3/DATA/ATTACHED_3.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_3/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_3/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_3/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_4/DATA/ATTACHED_4.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_4/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_4/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_4/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_5/DATA/ATTACHED_5.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_5/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_5/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_5/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_6/DATA/ATTACHED_6.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_6/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_6/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_6/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_7/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_7/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_7/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_7/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_7/DATA/ATTACHED_7.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_7/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_7/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_7/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_8/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_8/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_8/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_8/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_8/DATA/ATTACHED_8.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_8/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_8/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_8/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_9/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_9/ATTACHED_0/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_9/ATTACHED_0/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_9/ATTACHED_0/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_9/DATA/ATTACHED_9.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_9/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_9/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/ATTACHED_9/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/DATA/ENTITY_SPACESTATION_Vault Station.0.0.0.smd3 exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/header.smbph exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/logic.smbpl exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] Extracting file: Vault Station/meta.smbpm exists: true, is Dir: true. C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints [2017-03-31 13:38:31] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\data\npcFactions\Trading Guild\npcConfig.xml to C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\npcConfig.xml [2017-03-31 13:38:32] Server(0) Reading CHAT CHANNEL ROUTER C:\Users\Tom\Desktop\StarMade\.\server-database\v\chatchannels.tag [2017-03-31 13:38:32] [SERVER] Cant load chat channels. no saved data found [2017-03-31 13:38:32] [SERVER] Request Thread pool size is: 10 [2017-03-31 13:38:32] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 23.4 GB [2017-03-31 13:38:32] [EXPLOSION] DATA: ray info data: dim size: 16; total instances used: 4096 [2017-03-31 13:38:32] [EXPLOSION] Array init took 0 ms [2017-03-31 13:38:32] [EXPLOSION] 'Ray' File read took 1ms [2017-03-31 13:38:32] [EXPLOSION] DATA: sizeOrder size: 10485760 -> 40 MB [2017-03-31 13:38:32] [EXPLOSION] 'Order' File read took 67 ms [2017-03-31 13:38:33] [SERVER] port 4242 is open [2017-03-31 13:38:33] [SERVER] USING TCP... [2017-03-31 13:38:33] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:33] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:33] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:33] [PARSER] not parsed: idlingFloating [2017-03-31 13:38:33] [PARSER] not parsed: idlingGravity [2017-03-31 13:38:33] [PARSER] not parsed: dancingGravity [2017-03-31 13:38:33] [PARSER] not parsed: movingJumpingJumpUp [2017-03-31 13:38:33] [PARSER] not parsed: movingJumpingJumpDown [2017-03-31 13:38:33] [PARSER] not parsed: movingFallingStandard [2017-03-31 13:38:33] [PARSER] not parsed: movingFallingLedge [2017-03-31 13:38:33] [PARSER] not parsed: movingLandingShortFall [2017-03-31 13:38:33] [PARSER] not parsed: movingLandingMiddleFall [2017-03-31 13:38:33] [PARSER] not parsed: movingLandingLongFall [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityGravToNoGrav [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityNoGravToGrav [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatMoveN [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatMoveS [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatMoveUp [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatMoveDown [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatRot [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatHit [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatDeath [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawling [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingNorth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingSouth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingNorthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingNorthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingSouthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingSouthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalking [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingNorth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingSouth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalking [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingNorth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingSouth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingNorthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingNorthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingSouthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingSouthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunning [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningNorth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningSouth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningNorthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningNorthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningSouthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningSouthEast [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGun [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunIdle [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunIdleIn [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunDraw [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunAway [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunFire [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunFireHeavy [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricator [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorIdle [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorDraw [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorAway [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorFire [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorPumpAction [2017-03-31 13:38:33] [PARSER] not parsed: attacking [2017-03-31 13:38:33] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:33] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:33] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:33] [PARSER] not parsed: death [2017-03-31 13:38:33] [PARSER] not parsed: deathFloating [2017-03-31 13:38:33] [PARSER] not parsed: deathGravity [2017-03-31 13:38:33] [PARSER] not parsed: sitting [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlock [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockNoFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockNoFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedge [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeNoFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeNoFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: hit [2017-03-31 13:38:33] [PARSER] not parsed: hitSmall [2017-03-31 13:38:33] [PARSER] not parsed: hitSmallFloating [2017-03-31 13:38:33] [PARSER] not parsed: hitSmallGravity [2017-03-31 13:38:33] [PARSER] not parsed: salutes [2017-03-31 13:38:33] [PARSER] not parsed: salutesSalute [2017-03-31 13:38:33] [PARSER] not parsed: talk [2017-03-31 13:38:33] [PARSER] not parsed: talkSalute [2017-03-31 13:38:33] [PARSER] not parsed: helmet [2017-03-31 13:38:33] [PARSER] not parsed: helmetOn [2017-03-31 13:38:33] [PARSER] not parsed: helmetOff [2017-03-31 13:38:33] [PARSER] not parsed: idlingFloating [2017-03-31 13:38:33] [PARSER] not parsed: idlingGravity [2017-03-31 13:38:33] [PARSER] not parsed: dancingGravity [2017-03-31 13:38:33] [PARSER] not parsed: movingJumpingJumpUp [2017-03-31 13:38:33] [PARSER] not parsed: movingJumpingJumpDown [2017-03-31 13:38:33] [PARSER] not parsed: movingFallingStandard [2017-03-31 13:38:33] [PARSER] not parsed: movingFallingLedge [2017-03-31 13:38:33] [PARSER] not parsed: movingLandingShortFall [2017-03-31 13:38:33] [PARSER] not parsed: movingLandingMiddleFall [2017-03-31 13:38:33] [PARSER] not parsed: movingLandingLongFall [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityGravToNoGrav [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityNoGravToGrav [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatMoveN [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatMoveS [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatMoveUp [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatMoveDown [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatRot [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatHit [2017-03-31 13:38:33] [PARSER] not parsed: movingNoGravityFloatDeath [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawling [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingNorth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingSouth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingNorthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingNorthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingSouthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootCrawlingSouthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalking [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingNorth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingSouth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalking [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingNorth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingSouth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingNorthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingNorthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingSouthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootWalkingSouthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunning [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningNorth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningSouth [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningNorthEast [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningNorthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningSouthWest [2017-03-31 13:38:33] [PARSER] not parsed: movingByFootRunningSouthEast [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGun [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunIdle [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunIdleIn [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunDraw [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunAway [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunFire [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunFireHeavy [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricator [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorIdle [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorDraw [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorAway [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorFire [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorPumpAction [2017-03-31 13:38:33] [PARSER] not parsed: attacking [2017-03-31 13:38:33] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:33] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:33] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:33] [PARSER] not parsed: death [2017-03-31 13:38:33] [PARSER] not parsed: deathFloating [2017-03-31 13:38:33] [PARSER] not parsed: deathGravity [2017-03-31 13:38:33] [PARSER] not parsed: sitting [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlock [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockNoFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockNoFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedge [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeNoFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeNoFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: hit [2017-03-31 13:38:33] [PARSER] not parsed: hitSmall [2017-03-31 13:38:33] [PARSER] not parsed: hitSmallFloating [2017-03-31 13:38:33] [PARSER] not parsed: hitSmallGravity [2017-03-31 13:38:33] [PARSER] not parsed: salutes [2017-03-31 13:38:33] [PARSER] not parsed: salutesSalute [2017-03-31 13:38:33] [PARSER] not parsed: talk [2017-03-31 13:38:33] [PARSER] not parsed: talkSalute [2017-03-31 13:38:33] [PARSER] not parsed: helmet [2017-03-31 13:38:33] [PARSER] not parsed: helmetOn [2017-03-31 13:38:33] [PARSER] not parsed: helmetOff [2017-03-31 13:38:33] [PARSER] not parsed: movingFallingStandard [2017-03-31 13:38:33] [PARSER] not parsed: movingFallingLedge [2017-03-31 13:38:33] [PARSER] not parsed: movingLandingShortFall [2017-03-31 13:38:33] [PARSER] not parsed: movingLandingMiddleFall [2017-03-31 13:38:33] [PARSER] not parsed: movingLandingLongFall [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGun [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunIdle [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunIdleIn [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunDraw [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunAway [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunFire [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunFireHeavy [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricator [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorIdle [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorDraw [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorAway [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorFire [2017-03-31 13:38:33] [PARSER] not parsed: upperBodyFabricatorPumpAction [2017-03-31 13:38:33] [PARSER] not parsed: attacking [2017-03-31 13:38:33] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:33] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:33] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:33] [PARSER] not parsed: death [2017-03-31 13:38:33] [PARSER] not parsed: deathFloating [2017-03-31 13:38:33] [PARSER] not parsed: deathGravity [2017-03-31 13:38:33] [PARSER] not parsed: sitting [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlock [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockNoFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockNoFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingBlockFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedge [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeNoFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeNoFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeFloor [2017-03-31 13:38:33] [PARSER] not parsed: sittingWedgeFloorIdle [2017-03-31 13:38:33] [PARSER] not parsed: hit [2017-03-31 13:38:33] [PARSER] not parsed: hitSmall [2017-03-31 13:38:33] [PARSER] not parsed: hitSmallFloating [2017-03-31 13:38:33] [PARSER] not parsed: hitSmallGravity [2017-03-31 13:38:33] [PARSER] not parsed: salutes [2017-03-31 13:38:33] [PARSER] not parsed: salutesSalute [2017-03-31 13:38:33] [PARSER] not parsed: talk [2017-03-31 13:38:33] [PARSER] not parsed: talkSalute [2017-03-31 13:38:33] [PARSER] not parsed: helmet [2017-03-31 13:38:33] [PARSER] not parsed: helmetOn [2017-03-31 13:38:33] [PARSER] not parsed: helmetOff [2017-03-31 13:38:33] [SERVER][NPCFACTIONS] Using Faction Config File C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\npcConfig.xml [2017-03-31 13:38:33] [SERVER] ###### READING ALL BLUEPRINTS! [2017-03-31 13:38:33] [BLUEPRINT] Blueptrint migration needed! Backing up all blueprints... (Might take a little) [2017-03-31 13:38:33] [ZIP] Zipping folder: C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Outcasts\blueprints to BLUEPRINTS_BACKUP_CHUNK16_blueprints.zip (Filter: null) [2017-03-31 13:38:33] [ZIP] Writing to C:\Users\Tom\Desktop\StarMade\BLUEPRINTS_BACKUP_CHUNK16_blueprints.zip [2017-03-31 13:38:33] [SERVER] ###### READING ALL 13 BLUEPRINTS FINISHED! TOOK 161ms [2017-03-31 13:38:33] [SERVER][NPCFACTIONS] Using Faction Config File C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\npcConfig.xml [2017-03-31 13:38:33] [SERVER] ###### READING ALL BLUEPRINTS! [2017-03-31 13:38:33] [BLUEPRINT] Blueptrint migration needed! Backing up all blueprints... (Might take a little) [2017-03-31 13:38:33] [ZIP] Zipping folder: C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Scavengers\blueprints to BLUEPRINTS_BACKUP_CHUNK16_blueprints.zip (Filter: null) [2017-03-31 13:38:33] [ZIP] Writing to C:\Users\Tom\Desktop\StarMade\BLUEPRINTS_BACKUP_CHUNK16_blueprints.zip [2017-03-31 13:38:33] [SERVER] ###### READING ALL 19 BLUEPRINTS FINISHED! TOOK 137ms [2017-03-31 13:38:33] [SERVER][NPCFACTIONS] Using Faction Config File C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\npcConfig.xml [2017-03-31 13:38:33] [SERVER] ###### READING ALL BLUEPRINTS! [2017-03-31 13:38:33] [BLUEPRINT] Blueptrint migration needed! Backing up all blueprints... (Might take a little) [2017-03-31 13:38:33] [ZIP] Zipping folder: C:\Users\Tom\Desktop\StarMade\.\server-database\v\npcFactions\Trading Guild\blueprints to BLUEPRINTS_BACKUP_CHUNK16_blueprints.zip (Filter: null) [2017-03-31 13:38:33] [ZIP] Writing to C:\Users\Tom\Desktop\StarMade\BLUEPRINTS_BACKUP_CHUNK16_blueprints.zip [2017-03-31 13:38:34] [SERVER] ###### READING ALL 14 BLUEPRINTS FINISHED! TOOK 332ms [2017-03-31 13:38:34] [FILE NOT FOUND] File for FACTIONS does not exist: C:\Users\Tom\Desktop\StarMade\.\server-database\v\FACTIONS.fac [2017-03-31 13:38:34] [SERVER] NO FACTIONS FOUND ON DISK: FACTIONS; file: C:\Users\Tom\Desktop\StarMade\.\server-database\v\FACTIONS.fac; pathString: .\server-database\v\FACTIONS.fac [2017-03-31 13:38:34] [SERVER] ###### READING ALL BLUEPRINTS! [2017-03-31 13:38:34] [SERVER] ###### READING ALL 9 BLUEPRINTS FINISHED! TOOK 73ms [2017-03-31 13:38:34] [SERVER][CATALOG] READ RAW BLUEPRINTS: 9 [2017-03-31 13:38:34] [FILE NOT FOUND] File for CATALOG does not exist: C:\Users\Tom\Desktop\StarMade\.\server-database\v\CATALOG.cat [2017-03-31 13:38:34] [SERVER] NO DB CATALOG FOUND ON DISK: CATALOG; file: C:\Users\Tom\Desktop\StarMade\.\server-database\v\CATALOG.cat; pathString: .\server-database\v\CATALOG.cat [2017-03-31 13:38:34] [SERVER] Cant load trade routes. no saved data found [2017-03-31 13:38:34] [FILE NOT FOUND] File for SIMULATION_STATE does not exist: C:\Users\Tom\Desktop\StarMade\.\server-database\v\SIMULATION_STATE.sim [2017-03-31 13:38:34] [SIMULATION] no simulation state found on disk. creating new... [2017-03-31 13:38:34] [ServerListener] Server initialization OK... now waiting for connections [2017-03-31 13:38:34] [SERVERCONTROLLER][INIT] (listenerId[0]) SERVER STARTED UPDATING [2017-03-31 13:38:34] [SERVER] SERVER INIT FINISHED [2017-03-31 13:38:34] [LOCAL GAME] CHANGED PORT TO 4242 [2017-03-31 13:38:34] LLL {70001=>GeneralBlockStyle [ID=70001, blockStyle=WEDGE, slab=0, index=53, permanent=false], 140002=>GeneralBlockStyle [ID=140002, blockStyle=CORNER, slab=0, index=103, permanent=false], 90003=>GeneralBlockStyle [ID=90003, blockStyle=SPRITE, slab=0, index=69, permanent=false], 170004=>GeneralBlockStyle [ID=170004, blockStyle=TETRA, slab=0, index=126, permanent=false], 150000=>GeneralBlockStyle [ID=150000, blockStyle=NORMAL, slab=0, index=108, permanent=false], 60000=>GeneralBlockStyle [ID=60000, blockStyle=NORMAL, slab=0, index=45, permanent=false], 130000=>GeneralBlockStyle [ID=130000, blockStyle=NORMAL, slab=0, index=94, permanent=false], 140004=>GeneralBlockStyle [ID=140004, 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blockStyle=WEDGE, slab=0, index=95, permanent=false], 20004=>GeneralBlockStyle [ID=20004, blockStyle=TETRA, slab=0, index=21, permanent=false], 70000=>GeneralBlockStyle [ID=70000, blockStyle=NORMAL, slab=0, index=52, permanent=false], 130006=>GeneralBlockStyle [ID=130006, blockStyle=NORMAL24, slab=0, index=100, permanent=false], 50002=>GeneralBlockStyle [ID=50002, blockStyle=CORNER, slab=0, index=40, permanent=false], 160003=>GeneralBlockStyle [ID=160003, blockStyle=SPRITE, slab=0, index=118, permanent=false], 160000=>GeneralBlockStyle [ID=160 [2017-03-31 13:38:34] 000, blockStyle=NORMAL, slab=0, index=115, permanent=false], 60001=>GeneralBlockStyle [ID=60001, blockStyle=WEDGE, slab=0, index=46, permanent=false], 80000=>GeneralBlockStyle [ID=80000, blockStyle=NORMAL, slab=0, index=59, permanent=false], 40002=>GeneralBlockStyle [ID=40002, blockStyle=CORNER, slab=0, index=33, permanent=false], 50006=>GeneralBlockStyle [ID=50006, blockStyle=NORMAL24, slab=0, index=44, permanent=false], 170005=>GeneralBlockStyle [ID=170005, blockStyle=HEPTA, slab=0, index=127, permanent=false], 110000=>GeneralBlockStyle [ID=110000, blockStyle=NORMAL, slab=0, index=80, permanent=false], 100003=>GeneralBlockStyle [ID=100003, blockStyle=SPRITE, slab=0, index=76, permanent=false], 70005=>GeneralBlockStyle [ID=70005, blockStyle=HEPTA, slab=0, index=57, permanent=false], 180005=>GeneralBlockStyle [ID=180005, blockStyle=HEPTA, slab=0, index=134, permanent=false], 140005=>GeneralBlockStyle [ID=140005, blockStyle=HEPTA, slab=0, index=106, permanent=false], 80006=>GeneralBlockStyle [ID=80006, blockStyle=NORMAL24, slab=0, index=65, permanent=false], 140003=>GeneralBlockStyle [ID=140003, blockStyle=SPRITE, slab=0, index=104, permanent=false], 20005=>GeneralBlockStyle [ID=20005, blockStyle=HEPTA, slab=0, index=22, permanent=false], 170003=>GeneralBlockStyle [ID=170003, blockStyle=SPRITE, slab=0, index=125, permanent=false], 90006=>GeneralBlockStyle [ID=90006, blockStyle=NORMAL24, slab=0, index=72, permanent=false], 20000=>GeneralBlockStyle [ID=20000, blockStyle=NORMAL, slab=0, index=17, permanent=false], 190000=>GeneralBlockStyle [ID=190000, blockStyle=NORMAL, slab=0, index=136, permanent=false], 20003=>GeneralBlockStyle [ID=20003, blockStyle=SPRITE, slab=0, index=20, permanent=false], 180006=>GeneralBlockStyle [ID=180006, blockStyle=NORMAL24, slab=0, index=135, permanent=false], 190001=>GeneralBlockStyle [ID=190001, blockStyle=WEDGE, slab=0, index=137, permanent=false], 40001=>GeneralBlockStyle [ID=40001, blockStyle=WEDGE, slab=0, index=32, permanent=false], 60003=>GeneralBlockStyle [ID=60003, blockStyle=SPRITE, slab=0, index=48, permanent=false], 160005=>GeneralBlockStyle [ID=160005, blockStyle=HEPTA, slab=0, index=120, permanent=false], 170001=>GeneralBlockStyle [ID=170001, blockStyle=WEDGE, slab=0, index=123, permanent=false], 160001=>GeneralBlockStyle [ID=160001, blockStyle=WEDGE, slab=0, index=116, permanent=false], 150001=>GeneralBlockStyle [ID=150001, blockStyle=WEDGE, slab=0, index=109, permanent=false], 120004=>GeneralBlockStyle [ID=120004, blockStyle=TETRA, slab=0, index=91, permanent=false], 40004=>GeneralBlockStyle [ID=40004, blockStyle=TETRA, slab=0, index=35, permanent=false], 80002=>GeneralBlockStyle [ID=80002, blockStyle=CORNER, slab=0, index=61, permanent=false], 190002=>GeneralBlockStyle [ID=190002, blockStyle=CORNER, slab=0, index=138, permanent=false], 120006=>GeneralBlockStyle [ID=120006, blockStyle=NORMAL24, slab=0, index=93, permanent=false], 110004=>GeneralBlockStyle [ID=110004, blockStyle=TETRA, slab=0, index=84, permanent=false], 170000=>GeneralBlockStyle [ID=170000, blockStyle=NORMAL, slab=0, index=122, permanent=false], 10001=>GeneralBlockStyle [ID=10001, blockStyle=WEDGE, slab=0, index=11, permanent=false], 10002=>GeneralBlockStyle [ID=10002, blockStyle=CORNER, slab=0, index=12, permanent=false], 80003=>GeneralBlockStyle [ID=80003, blockStyle=SPRITE, slab=0, index=62, permanent=false], 180003=>GeneralBlockStyle [ID=180003, blockStyle=SPRITE, slab=0, index=132, permanent=false], 200=>GeneralBlockStyle [ID=200, blockStyle=NORMAL, slab=2, index=8, permanent=false], 150003=>GeneralBlockStyle [ID=150003, blockStyle=SPRITE, slab=0, index=111, permanent=false], 120000=>GeneralBlockStyle [ID=120000, blockStyle=NORMAL, slab=0, index=87, permanent=false], 30006=>GeneralBlockStyle [ID=30006, blockStyle=NORMAL24, slab=0, index=30, permanent=false], 3=>GeneralBlockStyle [ID=3, blockStyle=SPRITE, slab=0, index=3, permanent=false], 10005=>GeneralBlockStyle [ID=10005, blockStyle=HEPTA, slab=0, index=15, permanent=false], 100002=>GeneralBlockStyle [ID=100002, blockStyle=CORNER, slab=0, index=75, permanent=false], 160006=>GeneralBlockStyle [ID=160006, blockStyle=NORMAL24, slab=0, index=121, permanent=false], 150002=>GeneralBlockStyle [ID=150002, blockStyle=CORNER, slab=0, index=110, permanent=false], 90005=>GeneralBlockStyle [ID=90005, blockStyle=HEPTA, slab=0, index=71, permanent=false], 10004=>GeneralBlockStyle [ID=10004, blockStyle=TETRA, slab=0, index=14, permanent=false], 6=>GeneralBlockStyle [ID=6, blockStyle=NORMAL24, slab=0, index=6, permanent=false], 2=>GeneralBlockStyle [ID=2, blockStyle=CORNER, slab=0, index=2, permanent=false], 110006=>GeneralBlockStyle [ID=110006, blockStyle=NORMAL24, slab=0, index=86, permanent=false], 40005=>GeneralBlockStyle [ID=40005, blockStyle=HEPTA, slab=0, index=36, permanent=false], 0=>GeneralBlockStyle [ID=0, blockStyle=NORMAL, slab=0, index=0, permanent=true]} [2017-03-31 13:38:34] [CLIENT] Added observer for GameClientController [2017-03-31 13:38:34] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 28 on Server(0) [2017-03-31 13:38:34] [FACTIONMANAGER] MAKING FACTION TURN: Thu Jan 01 01:00:00 GMT 1970; 18; Turn: 60.0 [2017-03-31 13:38:34] [FACTIONMANAGER] faction update took: 0ms [2017-03-31 13:38:34] [NT] Big FullUpdate: 13522 bytes: SenableGameState(1) [2017-03-31 13:38:34] WARNING: Found unknown Windows version: Windows 10 [2017-03-31 13:38:34] Attempting to use default windows plug-in. [2017-03-31 13:38:34] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2017-03-31 13:38:34] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 3 [2017-03-31 13:38:34] [JOYSTICK] cannot read default joystick file because it does not exist [2017-03-31 13:38:34] [CLIENT] Client State and Controller successfully created [2017-03-31 13:38:34] [CLIENT] Singleplayer Creative mode: true: 1 [2017-03-31 13:38:34] [CLIENT] trying to connect to localhost:4242 [2017-03-31 13:38:34] [CLIENT] establishing new socket connection to localhost:4242 [2017-03-31 13:38:34] [CLIENT] Trying TCP... [2017-03-31 13:38:34] [SERVERSOCKET] Connection made. starting new processor 53209, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2017-03-31 13:38:34] [CLIENT] SOCKET CONNECTED TO SERVER [2017-03-31 13:38:34] [SERVER] ListenerId[0] connection registered (TRunning: 1/0/0) 0 [2017-03-31 13:38:34] [CLIENT] logging in now... kupu; ; [2017-03-31 13:38:34] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2017-03-31 13:38:34] [SERVER][LOGIN] new client connected. given id: 1: description: kupu [2017-03-31 13:38:34] [SERVER][LOGIN] return code 0 [2017-03-31 13:38:34] [SERVER] PREPARING LOGIN (kupu) [2017-03-31 13:38:34] [SERVER] PROCESSING LOGIN (kupu) [2017-03-31 13:38:34] [INIT] Retrieved auth style: 1 [2017-03-31 13:38:34] [AUTH] authenticating kupu; useAuth: false; requireAuth: false [2017-03-31 13:38:34] [SESSION_CALLBACK] no player verification is necessary! [2017-03-31 13:38:34] [LOGIN] checking user agent: 0: kupu [2017-03-31 13:38:34] [LOGIN] successful auth: now protecting username kupu with null [2017-03-31 13:38:34] [SERVER] checking ip ban: 127.0.0.1 [2017-03-31 13:38:34] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2017-03-31 13:38:35] [UNIVERSE] creation time: 184 ms [2017-03-31 13:38:35] [SERVER][GALAXY] Generating Black Hole FTL [2017-03-31 13:38:35] [SERVER][NPCFACTIONS] no previous file existed. Generating NPC factions freshly [2017-03-31 13:38:35] [SERVER] USING DEFAULT NPC FACTION STARTUP CONFIG: C:\Users\Tom\Desktop\StarMade\.\data\npcFactions\npcSpawnConfig.xml [2017-03-31 13:38:35] [SERVER][NPCFACTION] picked preset trading guild for Faction Traders [2017-03-31 13:38:35] [SERVER][NPCFACTIONS] creating NPC faction. Created: 0; position: (0, 0, 0) [2017-03-31 13:38:35] [SERVER][NPCFACTION] picked preset outcasts for Faction Outcasts [2017-03-31 13:38:35] [SERVER][NPCFACTIONS] creating NPC faction. Created: 1; position: (-1, -2, -15) [2017-03-31 13:38:35] [SERVER][NPCFACTION] picked preset scavengers for Faction Scavengers [2017-03-31 13:38:35] [SERVER][NPCFACTIONS] creating NPC faction. Created: 2; position: (5, 0, 8) [2017-03-31 13:38:35] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 0, 0) [2017-03-31 13:38:35] [SERVER][TERRAIN_STRUCTURE] Reading config... [2017-03-31 13:38:35] [TERRAIN_STRUCTURE] Could not read terrain structure config file, using defaults [2017-03-31 13:38:35] [SERVER][TERRAIN_STRUCTURE] Writing config... [2017-03-31 13:38:35] [TERRAIN_STRUCTURE] Could not write terrain structure config file [2017-03-31 13:38:35] java.io.FileNotFoundException: .\blueprints-terrain\config.cfg (The system cannot find the path specified) [2017-03-31 13:38:35] at java.io.FileOutputStream.open0(Native Method) [2017-03-31 13:38:35] at java.io.FileOutputStream.open(Unknown Source) [2017-03-31 13:38:35] at java.io.FileOutputStream.(Unknown Source) [2017-03-31 13:38:35] at java.io.FileOutputStream.(Unknown Source) [2017-03-31 13:38:35] at java.io.PrintWriter.(Unknown Source) [2017-03-31 13:38:35] at obfuscated.avA.a(SourceFile:116) [2017-03-31 13:38:35] at obfuscated.auu.(SourceFile:48) [2017-03-31 13:38:35] at obfuscated.XR.(SourceFile:207) [2017-03-31 13:38:35] at obfuscated.Yg.(SourceFile:157) [2017-03-31 13:38:35] at org.schema.game.common.controller.EditableSendableSegmentController.(SourceFile:134) [2017-03-31 13:38:35] at obfuscated.Yx.(SourceFile:70) [2017-03-31 13:38:35] at obfuscated.aju.c(SourceFile:1600) [2017-03-31 13:38:35] at org.schema.game.common.data.world.Universe.addNewSector(SourceFile:574) [2017-03-31 13:38:35] at org.schema.game.common.data.world.Universe.loadOrGenerateSector(SourceFile:974) [2017-03-31 13:38:35] at org.schema.game.common.data.world.Universe.getSector(SourceFile:688) [2017-03-31 13:38:35] at org.schema.game.common.data.world.Universe.getSector(SourceFile:682) [2017-03-31 13:38:35] at org.schema.game.server.controller.GameServerController.onLoggedIn(SourceFile:1748) [2017-03-31 13:38:35] at org.schema.schine.network.server.ServerController.registerClient(SourceFile:151) [2017-03-31 13:38:35] at org.schema.schine.network.commands.LoginRequest.login(SourceFile:95) [2017-03-31 13:38:35] at org.schema.schine.network.commands.LoginRequest.run(SourceFile:204) [2017-03-31 13:38:35] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source) [2017-03-31 13:38:35] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) [2017-03-31 13:38:35] at java.lang.Thread.run(Unknown Source) [2017-03-31 13:38:35] [TERRAIN_STRUCTURE] Building terrain structure blueprint: bigTree/tree [2017-03-31 13:38:35] NO FILE: C:\Users\Tom\Desktop\StarMade\blueprints-terrain\bigTree\tree.smd3 [2017-03-31 13:38:35] [TERRAIN_STRUCTURE] Building terrain structure blueprint: bpTest/bpTest [2017-03-31 13:38:35] NO FILE: C:\Users\Tom\Desktop\StarMade\blueprints-terrain\bpTest\bpTest.smd3 [2017-03-31 13:38:35] [SERVER] Object Shop(5) didn't have a db entry yet. Creating entry! [2017-03-31 13:38:35] [DATABASE] LOADED ENTITIES: {EntityUID [uid=ENTITY_SHOP_1490963915185, id=1, spawnedOnlyInDb=false, type=SHOP]} [2017-03-31 13:38:35] [SECTOR] entity ENTITY_SHOP_1490963915185 is still active -> not loaded from disk again: Loaded: Shop(5); currently in Sector[4](2, 2, 2) [2017-03-31 13:38:35] [FILE NOT FOUND] File for ENTITY_PLAYERSTATE_kupu does not exist: C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_PLAYERSTATE_kupu.ent [2017-03-31 13:38:35] [SERVER] Not Found Saved State: PlS[kupu ; id(2)(1)f(0)] : UID ENTITY_PLAYERSTATE_kupu [2017-03-31 13:38:35] [METAITEM] Creating new meta item: type: -32; ID: 100000 [2017-03-31 13:38:35] [METAITEM] Creating new meta item: type: -32; ID: 100001 [2017-03-31 13:38:35] [METAITEM] Creating new meta item: type: -32; ID: 100002 [2017-03-31 13:38:35] [METAITEM] Creating new meta item: type: -32; ID: 100003 [2017-03-31 13:38:35] [METAITEM] Creating new meta item: type: -12; ID: 100004 [2017-03-31 13:38:35] [METAITEM] Creating new meta item: type: -14; ID: 100005 [2017-03-31 13:38:35] [METAITEM] Creating new meta item: type: -11; ID: 100006 [2017-03-31 13:38:35] [SERVER] adding player to synch queue (ID: 2) (SECTOR: (2, 2, 2) [4]) [2017-03-31 13:38:35] [SERVER][LOGIN] login received. returning login info for RegisteredClient: kupu (1) connected: true: returnCode: 0 [2017-03-31 13:38:35] [Client] [LOGIN]: Client sucessfully registered with id: 1; Time Difference: -1 (W/O RTT 1490963915314); (RTT: 1) [2017-03-31 13:38:35] [CLIENT] logged in as: Client(1) [2017-03-31 13:38:35] [CLIENT] executing login hooks... [2017-03-31 13:38:35] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 15 on Server(0) [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send ftl mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/DATA/ENTITY_SPACESTATION_Vault Station.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SPACESTATION_Vault Station.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SPACESTATION_Vault Station [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_0/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_1/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_1.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_1 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_1/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_1/ATTACHED_0/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_2/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_2.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_2 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_3/DATA/ATTACHED_3.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_3/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_3.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_3 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_4/DATA/ATTACHED_4.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_4/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_4.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_4 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_5/DATA/ATTACHED_5.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_5/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_5.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_5 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_6/DATA/ATTACHED_6.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_6/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_6.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_6 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_7/DATA/ATTACHED_7.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_7/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_7.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_7 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_7/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_7/ATTACHED_0/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_8/DATA/ATTACHED_8.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_8/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_8.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_8 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_8/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_8/ATTACHED_0/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_9/DATA/ATTACHED_9.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_9/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_9.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_9 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_9/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_9/ATTACHED_0/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_10/DATA/ATTACHED_10.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_10/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_10.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_10 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_10/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_10/ATTACHED_0/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_11/DATA/ATTACHED_11.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_11/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_11.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_11 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_11/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_11/ATTACHED_0/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_12/DATA/ATTACHED_12.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_12/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_12.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_12 [2017-03-31 13:38:35] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_13/DATA/ATTACHED_13.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/Vault Station/ATTACHED_13/DATA/ [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_13.0.0.0.smd3 [2017-03-31 13:38:35] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_13 [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_4_4_4(6)] to ENTITY_SPACESTATION_NPC-HOMEBASE_4_4_4.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SPACESTATION_NPC-HOMEBASE_4_4_4.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SPACESTATION_NPC-HOMEBASE_4_4_4.ent [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl0](7) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl0](7) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl0](7) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-4, 11, 8), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](-4, 13, 9)[Rail Basic]o[[WARNING] UNKNOWN SIDE 6][active][100hp][OriencubeBackTop]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl2](15, 16, 16)[Rail Docker]o[TOP][active][100hp][OriencubeFrontTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@eb9ebb40, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@eb9ebb40, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl0](7) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl0.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl0.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl0 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl1](8) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl1](8) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl1](8) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(27, -29, 26), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](27, -30, 26)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][OriencubeTopFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl3](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl1](8) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl1.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl1.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl1.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl1 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl10](9) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl10](9) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl10](9) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl3](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl30](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl10](9) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl2](10) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl2](10) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl2](10) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(24, 11, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](24, -27, 18)[Rail Basic]o[[WARNING] UNKNOWN SIDE 6][active][100hp][OriencubeBackTop]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl6](16, 16, 17)[Rail Docker]o[TOP][active][100hp][OriencubeFrontTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2c87a3f0, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2c87a3f0, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl2](10) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl2.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl2.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl2.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl2 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl3](11) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl3](11) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl3](11) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(25, -38, 25), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](25, -38, 26)[Rail Basic]o[RIGHT][active][100hp][OriencubeBackBottom]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl1](16, 16, 17)[Rail Docker]o[FRONT][active][100hp][OriencubeFrontBottom]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl3](11) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl3.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl3.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl3.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl3 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl4](12) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl4](12) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl4](12) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(23, -32, 18), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](23, -31, 18)[Rail Basic]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl10](16, 17, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 15][active][100hp][OriencubeTopRight]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl4](12) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl4.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl4.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl4.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl4 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl5](13) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl5](13) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl5](13) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(25, -39, 7), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](25, -39, 6)[Rail Basic]o[TOP][active][100hp][OriencubeFrontTop]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl5](16, 16, 17)[Rail Docker]o[TOP][active][100hp][OriencubeFrontTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl5](13) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl5.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl5.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl5.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl5 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl6](14) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl6](14) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl6](14) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-4, 11, 24), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](-4, -18, 23)[Rail Basic]o[TOP][active][100hp][OriencubeFrontTop]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl7](17, 16, 16)[Rail Docker]o[TOP][active][100hp][OriencubeFrontTop]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@26b7a3f1, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@26b7a3f1, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl6](14) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl6.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl6.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl6.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl6 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl7](15) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl7](15) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl7](15) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-3, 59, 27), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](-3, 58, 27)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][OriencubeTopFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl7](15) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl7.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl7.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl7.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl7 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl70](16) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl70](16) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl70](16) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl70](16) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl70.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl70.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl70.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl70 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl8](17) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl8](17) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl8](17) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(27, -17, 10), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](27, -17, 11)[Rail Turret Axis]o[LEFT][active][100hp][OriencubeBackLeft]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl13](16, 14, 19)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@62df492a, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl8](17) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl8.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl8.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl8.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl8 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl80](18) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl80](18) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl80](18) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(18, 16, 18), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl13](17, 16, 18)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl130](20, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl80](18) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl80.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl80.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl80.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl80 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl9](19) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl9](19) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl9](19) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-3, 59, 5), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](-3, 58, 5)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][OriencubeTopBack]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl12](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl9](19) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl9.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl9.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl9.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl9 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl90](20) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl90](20) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl90](20) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl12](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl120](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl90](20) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl90.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl90.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl90.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl90 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl10E](21) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl10E](21) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl10E](21) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(27, -17, 22), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](27, -17, 21)[Rail Turret Axis]o[BACK][active][100hp][OriencubeFrontLeft]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl9](16, 14, 19)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@65f393f5, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl10E](21) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10E.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10E.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10E.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10E in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl100](22) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl100](22) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl100](22) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(18, 16, 18), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl9](17, 16, 18)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl90](20, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl100](22) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl100.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl100.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl100.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl100 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl11](23) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl11](23) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl11](23) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(27, -29, 6), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](27, -30, 6)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][OriencubeTopBack]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl11](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl11](23) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl11.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl11.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl11.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl11 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl110](24) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl110](24) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl110](24) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl11](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl110](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl110](24) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl110.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl110.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl110.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl110 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl12](25) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl12](25) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl12](25) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(32, -29, 19), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](32, -38, 20)[Rail Basic]o[RIGHT][active][100hp][OriencubeBackBottom]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl8](16, 17, 19)[Rail Docker]o[FRONT][active][100hp][OriencubeFrontBottom]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@c8fa3f1, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@c8fa3f1, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl12](25) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl12.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl12.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl12.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl12 in sector (4, 4, 4) [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl13](26) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl13](26) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:35] [AI] Setting callback Server(0) Ship[NPC-HOMEBASE_4_4_4rl13](26) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:35] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(23, -46, 14), rail={UniqueSegPiece [UNLOADED: ENTITY_SPACESTATION_Vault Station](23, -47, 14)[Rail Basic]o[[WARNING] UNKNOWN SIDE 12][active][100hp][OriencubeTopBack]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Vault Stationrl4](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 9][active][100hp][OriencubeBottomLeft]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:35] [SERVER] WRITING ENTITY TAG: Ship[NPC-HOMEBASE_4_4_4rl13](26) to ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl13.ent [2017-03-31 13:38:35] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl13.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl13.ent [2017-03-31 13:38:35] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl13 in sector (4, 4, 4) [2017-03-31 13:38:35] SPAWN IN DB: ADDED: [ENTITY_SPACESTATION_NPC-HOMEBASE_4_4_4, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl0, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl1, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl2, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl3, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl4, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl5, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl6, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl7, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl70, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl8, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl80, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl9, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl90, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl10E, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl100, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl11, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl110, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl12, ENTITY_SHIP_NPC-HOMEBASE_4_4_4rl13] [2017-03-31 13:38:35] [SERVER][NPC] Creating tradenode for home system: obfuscated.azO@77912341 [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send trade node mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (0, 0, 0) [2017-03-31 13:38:35] [SERVER][NPCSYSTEM] taken system: (0, 0, 0): OwnerPos (4, 4, 4); UID NPC-HOMEBASE_4_4_4; Faction: -10000000 [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (0, 0, 0) [2017-03-31 13:38:35] SYSTEM OWNERSHIP: NPC-HOMEBASE_4_4_4 [2017-03-31 13:38:35] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (0, 0, 0); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 0, 1) [2017-03-31 13:38:35] [SERVER][NPCSYSTEM] taken system: (0, 0, 1): OwnerPos (8, 5, 25); UID NPC-SYSTEMBASE_8_5_25; Faction: -10000000 [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (0, 0, 1) [2017-03-31 13:38:35] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_8_5_25 [2017-03-31 13:38:35] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (0, 0, 1); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 0, 1) [2017-03-31 13:38:35] [SERVER][NPCSYSTEM] taken system: (1, 0, 1): OwnerPos (26, 12, 30); UID NPC-SYSTEMBASE_26_12_30; Faction: -10000000 [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (1, 0, 1) [2017-03-31 13:38:35] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_26_12_30 [2017-03-31 13:38:35] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (1, 0, 1); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 1, 1) [2017-03-31 13:38:35] [SERVER][NPCSYSTEM] taken system: (1, 1, 1): OwnerPos (18, 24, 30); UID NPC-SYSTEMBASE_18_24_30; Faction: -10000000 [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (1, 1, 1) [2017-03-31 13:38:35] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_18_24_30 [2017-03-31 13:38:35] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (1, 1, 1); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, -1, 1) [2017-03-31 13:38:35] [SERVER][NPCSYSTEM] taken system: (1, -1, 1): OwnerPos (22, -8, 24); UID NPC-SYSTEMBASE_22_-8_24; Faction: -10000000 [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (1, -1, 1) [2017-03-31 13:38:35] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_22_-8_24 [2017-03-31 13:38:35] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (1, -1, 1); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 0, 1) [2017-03-31 13:38:35] [SERVER][NPCSYSTEM] taken system: (-1, 0, 1): OwnerPos (-13, 5, 25); UID NPC-SYSTEMBASE_-13_5_25; Faction: -10000000 [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (-1, 0, 1) [2017-03-31 13:38:35] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-13_5_25 [2017-03-31 13:38:35] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, 0, 1); zoneStart: (-32, 0, 0); current zones cached: {} [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 0, 0) [2017-03-31 13:38:35] [SERVER][NPCSYSTEM] taken system: (1, 0, 0): OwnerPos (24, 8, 14); UID NPC-SYSTEMBASE_24_8_14; Faction: -10000000 [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (1, 0, 0) [2017-03-31 13:38:35] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_24_8_14 [2017-03-31 13:38:35] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (1, 0, 0); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 1, 0) [2017-03-31 13:38:35] [SERVER][NPCSYSTEM] taken system: (1, 1, 0): OwnerPos (18, 22, 11); UID NPC-SYSTEMBASE_18_22_11; Faction: -10000000 [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (1, 1, 0) [2017-03-31 13:38:35] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_18_22_11 [2017-03-31 13:38:35] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (1, 1, 0); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:35] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, -1, 1) [2017-03-31 13:38:35] [SERVER][NPCSYSTEM] taken system: (0, -1, 1): OwnerPos (4, -14, 20); UID NPC-SYSTEMBASE_4_-14_20; Faction: -10000000 [2017-03-31 13:38:35] [DB] FORCE UPDATING SYSTEM (0, -1, 1) [2017-03-31 13:38:35] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_4_-14_20 [2017-03-31 13:38:35] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (0, -1, 1); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:35] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 1, 1) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (0, 1, 1): OwnerPos (2, 20, 23); UID NPC-SYSTEMBASE_2_20_23; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (0, 1, 1) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_2_20_23 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (0, 1, 1); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, -1, 0) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (1, -1, 0): OwnerPos (21, -12, 8); UID NPC-SYSTEMBASE_21_-12_8; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (1, -1, 0) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_21_-12_8 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (1, -1, 0); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, 0, 1) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, 0, 1): OwnerPos (45, 4, 21); UID NPC-SYSTEMBASE_45_4_21; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, 0, 1) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_45_4_21 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, 0, 1); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, -1, 1) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, -1, 1): OwnerPos (41, -2, 30); UID NPC-SYSTEMBASE_41_-2_30; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, -1, 1) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_41_-2_30 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, -1, 1); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, 1, 1) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, 1, 1): OwnerPos (39, 18, 19); UID NPC-SYSTEMBASE_39_18_19; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, 1, 1) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_39_18_19 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, 1, 1); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, 2, 1) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, 2, 1): OwnerPos (44, 41, 26); UID NPC-SYSTEMBASE_44_41_26; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, 2, 1) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_44_41_26 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, 2, 1); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, 2, 0) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, 2, 0): OwnerPos (44, 37, 5); UID NPC-SYSTEMBASE_44_37_5; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, 2, 0) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_44_37_5 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, 2, 0); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, 1, 2) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, 1, 2): OwnerPos (38, 20, 39); UID NPC-SYSTEMBASE_38_20_39; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, 1, 2) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_38_20_39 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, 1, 2); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, 1, 0) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, 1, 0): OwnerPos (37, 28, 14); UID NPC-SYSTEMBASE_37_28_14; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, 1, 0) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_37_28_14 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, 1, 0); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, 1, -1) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, 1, -1): OwnerPos (39, 24, -2); UID NPC-SYSTEMBASE_39_24_-2; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, 1, -1) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_39_24_-2 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, 1, -1); zoneStart: (0, 0, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, -1, 0) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, -1, 0): OwnerPos (42, -6, 9); UID NPC-SYSTEMBASE_42_-6_9; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, -1, 0) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_42_-6_9 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, -1, 0); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, 0, 0) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, 0, 0): OwnerPos (45, 14, 14); UID NPC-SYSTEMBASE_45_14_14; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, 0, 0) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_45_14_14 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, 0, 0); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (2, 0, 2) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (2, 0, 2): OwnerPos (43, 8, 44); UID NPC-SYSTEMBASE_43_8_44; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (2, 0, 2) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_43_8_44 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (2, 0, 2); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 0, 2) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, 0, 2): OwnerPos (-11, 9, 41); UID NPC-SYSTEMBASE_-11_9_41; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, 0, 2) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-11_9_41 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, 0, 2); zoneStart: (-32, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 0, 2) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (0, 0, 2): OwnerPos (9, 9, 44); UID NPC-SYSTEMBASE_9_9_44; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (0, 0, 2) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_9_9_44 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (0, 0, 2); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 0, 2) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (1, 0, 2): OwnerPos (25, 2, 36); UID NPC-SYSTEMBASE_25_2_36; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (1, 0, 2) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_25_2_36 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (1, 0, 2); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 2, 0) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (1, 2, 0): OwnerPos (27, 34, 2); UID NPC-SYSTEMBASE_27_34_2; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (1, 2, 0) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_27_34_2 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (1, 2, 0); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (3, 0, 1) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (3, 0, 1): OwnerPos (49, 7, 25); UID NPC-SYSTEMBASE_49_7_25; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (3, 0, 1) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_49_7_25 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (3, 0, 1); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (3, 1, 1) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (3, 1, 1): OwnerPos (59, 19, 20); UID NPC-SYSTEMBASE_59_19_20; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (3, 1, 1) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_59_19_20 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (3, 1, 1); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (3, -1, 1) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (3, -1, 1): OwnerPos (60, -13, 20); UID NPC-SYSTEMBASE_60_-13_20; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (3, -1, 1) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_60_-13_20 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (3, -1, 1); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (3, 1, 2) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (3, 1, 2): OwnerPos (57, 23, 44); UID NPC-SYSTEMBASE_57_23_44; Faction: -10000000 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (3, 1, 2) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_57_23_44 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (3, 1, 2); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:36] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Outcasts/blueprints/Temporary Homebase/DATA/ENTITY_SPACESTATION_outcast temporary shop_1481338619962.0.0.0.smd3 [2017-03-31 13:38:36] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Outcasts/blueprints/Temporary Homebase/DATA/ [2017-03-31 13:38:36] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SPACESTATION_outcast temporary shop_1481338619962.0.0.0.smd3 [2017-03-31 13:38:36] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SPACESTATION_outcast temporary shop_1481338619962 [2017-03-31 13:38:36] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_-4_-30_-236(27)] to ENTITY_SPACESTATION_NPC-HOMEBASE_-4_-30_-236.ent [2017-03-31 13:38:36] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SPACESTATION_NPC-HOMEBASE_-4_-30_-236.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SPACESTATION_NPC-HOMEBASE_-4_-30_-236.ent [2017-03-31 13:38:36] [SERVER] WARNING: WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_-4_-30_-236(27)] FINISHED: 54ms -> tagcreate: 0; tagwrite: 0; rename: 0; delete: 0; DB: 0 [2017-03-31 13:38:36] SPAWN IN DB: ADDED: [ENTITY_SPACESTATION_NPC-HOMEBASE_-4_-30_-236] [2017-03-31 13:38:36] [SERVER][NPC] Creating tradenode for home system: obfuscated.azO@45f1d620 [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send trade node mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -2, -15) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, -2, -15): OwnerPos (-4, -30, -236); UID NPC-HOMEBASE_-4_-30_-236; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, -2, -15) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-HOMEBASE_-4_-30_-236 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, -2, -15); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, -2, -15) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-2, -2, -15): OwnerPos (-30, -24, -231); UID NPC-SYSTEMBASE_-30_-24_-231; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-2, -2, -15) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-30_-24_-231 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-2, -2, -15); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, -1, -15) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-2, -1, -15): OwnerPos (-21, -15, -238); UID NPC-SYSTEMBASE_-21_-15_-238; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-2, -1, -15) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-21_-15_-238 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-2, -1, -15); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, -1, -14) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-2, -1, -14): OwnerPos (-23, -5, -210); UID NPC-SYSTEMBASE_-23_-5_-210; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-2, -1, -14) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-23_-5_-210 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-2, -1, -14); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -2, -14) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, -2, -14): OwnerPos (-15, -31, -211); UID NPC-SYSTEMBASE_-15_-31_-211; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, -2, -14) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-15_-31_-211 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, -2, -14); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, -15) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, -1, -15): OwnerPos (-10, -7, -227); UID NPC-SYSTEMBASE_-10_-7_-227; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, -1, -15) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-10_-7_-227 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, -1, -15); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, -1, -16) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-2, -1, -16): OwnerPos (-22, -11, -251); UID NPC-SYSTEMBASE_-22_-11_-251; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-2, -1, -16) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-22_-11_-251 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-2, -1, -16); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, -14) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, -1, -14): OwnerPos (-10, -11, -215); UID NPC-SYSTEMBASE_-10_-11_-215; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, -1, -14) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-10_-11_-215 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, -1, -14); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, -2, -15) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (0, -2, -15): OwnerPos (1, -19, -231); UID NPC-SYSTEMBASE_1_-19_-231; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (0, -2, -15) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_1_-19_-231 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (0, -2, -15); zoneStart: (0, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, -2, -16) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (0, -2, -16): OwnerPos (14, -29, -243); UID NPC-SYSTEMBASE_14_-29_-243; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (0, -2, -16) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_14_-29_-243 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (0, -2, -16); zoneStart: (0, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, -16) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, -1, -16): OwnerPos (-9, -3, -255); UID NPC-SYSTEMBASE_-9_-3_-255; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, -1, -16) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-9_-3_-255 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, -1, -16); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, -2, -14) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (0, -2, -14): OwnerPos (4, -20, -220); UID NPC-SYSTEMBASE_4_-20_-220; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (0, -2, -14) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_4_-20_-220 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (0, -2, -14); zoneStart: (0, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-3, -1, -15) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-3, -1, -15): OwnerPos (-47, -12, -236); UID NPC-SYSTEMBASE_-47_-12_-236; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-3, -1, -15) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-47_-12_-236 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-3, -1, -15); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-3, -1, -14) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-3, -1, -14): OwnerPos (-47, -2, -211); UID NPC-SYSTEMBASE_-47_-2_-211; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-3, -1, -14) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-47_-2_-211 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-3, -1, -14); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, -1, -13) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-2, -1, -13): OwnerPos (-22, -7, -199); UID NPC-SYSTEMBASE_-22_-7_-199; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-2, -1, -13) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-22_-7_-199 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-2, -1, -13); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -2, -13) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, -2, -13): OwnerPos (-15, -21, -197); UID NPC-SYSTEMBASE_-15_-21_-197; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, -2, -13) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-15_-21_-197 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, -2, -13); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-3, -1, -13) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-3, -1, -13): OwnerPos (-34, -6, -197); UID NPC-SYSTEMBASE_-34_-6_-197; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-3, -1, -13) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-34_-6_-197 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-3, -1, -13); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, 0, -15) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-2, 0, -15): OwnerPos (-26, 9, -238); UID NPC-SYSTEMBASE_-26_9_-238; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-2, 0, -15) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-26_9_-238 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-2, 0, -15); zoneStart: (-32, 0, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-3, -1, -16) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-3, -1, -16): OwnerPos (-35, -8, -245); UID NPC-SYSTEMBASE_-35_-8_-245; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-3, -1, -16) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-35_-8_-245 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-3, -1, -16); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, 0, -14) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-2, 0, -14): OwnerPos (-27, 5, -223); UID NPC-SYSTEMBASE_-27_5_-223; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-2, 0, -14) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-27_5_-223 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-2, 0, -14); zoneStart: (-32, 0, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, -13) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, -1, -13): OwnerPos (-8, -15, -195); UID NPC-SYSTEMBASE_-8_-15_-195; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, -1, -13) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-8_-15_-195 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, -1, -13); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, 0, -13) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-2, 0, -13): OwnerPos (-27, 1, -197); UID NPC-SYSTEMBASE_-27_1_-197; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-2, 0, -13) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-27_1_-197 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-2, 0, -13); zoneStart: (-32, 0, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-3, 0, -15) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-3, 0, -15): OwnerPos (-38, 10, -237); UID NPC-SYSTEMBASE_-38_10_-237; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-3, 0, -15) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-38_10_-237 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-3, 0, -15); zoneStart: (-32, 0, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, -1, -12) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-2, -1, -12): OwnerPos (-21, -13, -178); UID NPC-SYSTEMBASE_-21_-13_-178; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-2, -1, -12) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-21_-13_-178 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-2, -1, -12); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, -12) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, -1, -12): OwnerPos (-8, -5, -183); UID NPC-SYSTEMBASE_-8_-5_-183; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, -1, -12) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-8_-5_-183 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, -1, -12); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -2, -12) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (-1, -2, -12): OwnerPos (-2, -23, -183); UID NPC-SYSTEMBASE_-2_-23_-183; Faction: -9999999 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (-1, -2, -12) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_-2_-23_-183 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (-1, -2, -12); zoneStart: (-32, -32, -32); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:36] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Scavengers/blueprints/Temporary Homebase/DATA/ENTITY_SPACESTATION_scavenger temporary shop_1481338916048.0.0.0.smd3 [2017-03-31 13:38:36] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Scavengers/blueprints/Temporary Homebase/DATA/ [2017-03-31 13:38:36] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SPACESTATION_scavenger temporary shop_1481338916048.0.0.0.smd3 [2017-03-31 13:38:36] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SPACESTATION_scavenger temporary shop_1481338916048 [2017-03-31 13:38:36] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_89_8_139(28)] to ENTITY_SPACESTATION_NPC-HOMEBASE_89_8_139.ent [2017-03-31 13:38:36] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SPACESTATION_NPC-HOMEBASE_89_8_139.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SPACESTATION_NPC-HOMEBASE_89_8_139.ent [2017-03-31 13:38:36] SPAWN IN DB: ADDED: [ENTITY_SPACESTATION_NPC-HOMEBASE_89_8_139] [2017-03-31 13:38:36] [SERVER][NPC] Creating tradenode for home system: obfuscated.azO@685c1483 [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send trade node mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, 0, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, 0, 8): OwnerPos (89, 8, 139); UID NPC-HOMEBASE_89_8_139; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, 0, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-HOMEBASE_89_8_139 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, 0, 8); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, 0, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, 0, 8): OwnerPos (108, 11, 130); UID NPC-SYSTEMBASE_108_11_130; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, 0, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_108_11_130 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, 0, 8); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, -1, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, -1, 8): OwnerPos (108, -10, 134); UID NPC-SYSTEMBASE_108_-10_134; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, -1, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_108_-10_134 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, -1, 8); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, -1, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, -1, 8): OwnerPos (90, -13, 130); UID NPC-SYSTEMBASE_90_-13_130; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, -1, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_90_-13_130 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, -1, 8); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, 0, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, 0, 7): OwnerPos (110, 7, 121); UID NPC-SYSTEMBASE_110_7_121; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, 0, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_110_7_121 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, 0, 7); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, -1, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, -1, 9): OwnerPos (87, -9, 156); UID NPC-SYSTEMBASE_87_-9_156; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, -1, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_87_-9_156 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, -1, 9); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, -1, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, -1, 9): OwnerPos (108, -6, 155); UID NPC-SYSTEMBASE_108_-6_155; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, -1, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_108_-6_155 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, -1, 9); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, 0, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, 0, 9): OwnerPos (107, 1, 150); UID NPC-SYSTEMBASE_107_1_150; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, 0, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_107_1_150 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, 0, 9); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, 0, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, 0, 7): OwnerPos (90, 4, 119); UID NPC-SYSTEMBASE_90_4_119; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, 0, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_90_4_119 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, 0, 7); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, 0, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, 0, 9): OwnerPos (87, 12, 148); UID NPC-SYSTEMBASE_87_12_148; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, 0, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_87_12_148 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, 0, 9); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, -1, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, -1, 7): OwnerPos (110, -14, 125); UID NPC-SYSTEMBASE_110_-14_125; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, -1, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_110_-14_125 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, -1, 7); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (4, -1, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (4, -1, 8): OwnerPos (74, -4, 137); UID NPC-SYSTEMBASE_74_-4_137; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (4, -1, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_74_-4_137 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (4, -1, 8); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (4, 0, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (4, 0, 8): OwnerPos (73, 4, 133); UID NPC-SYSTEMBASE_73_4_133; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (4, 0, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_73_4_133 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (4, 0, 8); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, 1, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, 1, 8): OwnerPos (102, 20, 132); UID NPC-SYSTEMBASE_102_20_132; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, 1, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_102_20_132 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, 1, 8); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (4, -1, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (4, -1, 9): OwnerPos (73, -14, 158); UID NPC-SYSTEMBASE_73_-14_158; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (4, -1, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_73_-14_158 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (4, -1, 9); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, 1, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, 1, 7): OwnerPos (103, 18, 126); UID NPC-SYSTEMBASE_103_18_126; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, 1, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_103_18_126 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, 1, 7); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (4, 0, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (4, 0, 7): OwnerPos (72, 14, 114); UID NPC-SYSTEMBASE_72_14_114; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (4, 0, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_72_14_114 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (4, 0, 7); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, -1, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, -1, 7): OwnerPos (90, -15, 123); UID NPC-SYSTEMBASE_90_-15_123; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, -1, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_90_-15_123 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, -1, 7); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, 1, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, 1, 8): OwnerPos (85, 19, 141); UID NPC-SYSTEMBASE_85_19_141; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, 1, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_85_19_141 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, 1, 8); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, 1, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, 1, 7): OwnerPos (84, 17, 125); UID NPC-SYSTEMBASE_84_17_125; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, 1, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_84_17_125 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, 1, 7); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (4, 0, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (4, 0, 9): OwnerPos (73, 8, 156); UID NPC-SYSTEMBASE_73_8_156; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (4, 0, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_73_8_156 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (4, 0, 9); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (4, 1, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (4, 1, 9): OwnerPos (66, 17, 158); UID NPC-SYSTEMBASE_66_17_158; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (4, 1, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_66_17_158 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (4, 1, 9); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (7, 0, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (7, 0, 8): OwnerPos (113, 3, 135); UID NPC-SYSTEMBASE_113_3_135; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (7, 0, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_113_3_135 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (7, 0, 8); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (7, 0, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (7, 0, 7): OwnerPos (113, 13, 114); UID NPC-SYSTEMBASE_113_13_114; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (7, 0, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_113_13_114 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (7, 0, 7); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (7, -1, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (7, -1, 8): OwnerPos (113, -4, 139); UID NPC-SYSTEMBASE_113_-4_139; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (7, -1, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_113_-4_139 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (7, -1, 8); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (7, -1, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (7, -1, 7): OwnerPos (114, -6, 119); UID NPC-SYSTEMBASE_114_-6_119; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (7, -1, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_114_-6_119 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (7, -1, 7); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, -2, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, -2, 8): OwnerPos (103, -19, 137); UID NPC-SYSTEMBASE_103_-19_137; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, -2, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_103_-19_137 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, -2, 8); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, -2, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, -2, 8): OwnerPos (86, -19, 131); UID NPC-SYSTEMBASE_86_-19_131; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, -2, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_86_-19_131 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, -2, 8); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, -2, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, -2, 9): OwnerPos (85, -31, 152); UID NPC-SYSTEMBASE_85_-31_152; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, -2, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_85_-31_152 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, -2, 9); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (7, 1, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (7, 1, 7): OwnerPos (122, 24, 117); UID NPC-SYSTEMBASE_122_24_117; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (7, 1, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_122_24_117 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (7, 1, 7); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (7, 1, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (7, 1, 8): OwnerPos (120, 26, 140); UID NPC-SYSTEMBASE_120_26_140; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (7, 1, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_120_26_140 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (7, 1, 8); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (7, 0, 6) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (7, 0, 6): OwnerPos (116, 11, 105); UID NPC-SYSTEMBASE_116_11_105; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (7, 0, 6) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_116_11_105 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (7, 0, 6); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (7, 0, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (7, 0, 9): OwnerPos (114, 7, 153); UID NPC-SYSTEMBASE_114_7_153; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (7, 0, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_114_7_153 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (7, 0, 9); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (6, -2, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (6, -2, 9): OwnerPos (101, -29, 146); UID NPC-SYSTEMBASE_101_-29_146; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (6, -2, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_101_-29_146 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (6, -2, 9); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (7, -2, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (7, -2, 8): OwnerPos (120, -25, 130); UID NPC-SYSTEMBASE_120_-25_130; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (7, -2, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_120_-25_130 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (7, -2, 8); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (4, -2, 9) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (4, -2, 9): OwnerPos (66, -23, 149); UID NPC-SYSTEMBASE_66_-23_149; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (4, -2, 9) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_66_-23_149 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (4, -2, 9); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (5, 1, 6) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (5, 1, 6): OwnerPos (84, 27, 104); UID NPC-SYSTEMBASE_84_27_104; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (5, 1, 6) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_84_27_104 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (5, 1, 6); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (8, -1, 7) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (8, -1, 7): OwnerPos (134, -5, 121); UID NPC-SYSTEMBASE_134_-5_121; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (8, -1, 7) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_134_-5_121 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (8, -1, 7); zoneStart: (0, -32, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:36] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (8, 0, 8) [2017-03-31 13:38:36] [SERVER][NPCSYSTEM] taken system: (8, 0, 8): OwnerPos (135, 6, 134); UID NPC-SYSTEMBASE_135_6_134; Faction: -9999998 [2017-03-31 13:38:36] [DB] FORCE UPDATING SYSTEM (8, 0, 8) [2017-03-31 13:38:36] SYSTEM OWNERSHIP: NPC-SYSTEMBASE_135_6_134 [2017-03-31 13:38:36] [SERVER][GALAXYMANAGER] dirty galaxy zone could not be removed from cache. Changed (8, 0, 8); zoneStart: (0, 0, 0); current zones cached: {} [2017-03-31 13:38:36] [SENDABLEGAMESTATE] WARNING: Cannot send galaxy mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:37] [SERVER][UPDATE] WARNING: object local update of SenableGameState(1) took 1656 [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 0, 0) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, -1, 0) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, 0) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 0, -1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 0, -1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, -1, -1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, -1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, -1, -1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 0, -1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 1, -1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 1, -1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 1, -1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 1, 0) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 1, 0) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, 1) [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 1, 1) [2017-03-31 13:38:37] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 113 [2017-03-31 13:38:37] [SERVER][UPDATE] WARNING: object local update of PlS[kupu ; id(2)(1)f(0)] took 117 [2017-03-31 13:38:37] [SERVER][UPDATE] WARNING: object local update of 4 objects took 1780 [2017-03-31 13:38:37] SET INITIAL SECTOR ID TO 4 [2017-03-31 13:38:37] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2) [2017-03-31 13:38:37] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2017-03-31 13:38:37] [CLIENT] Server is using default block behavior: CSUM: remote: b37290ecbcc0a38f1fb366468b1e412f5369f554 ::: local: b37290ecbcc0a38f1fb366468b1e412f5369f554 [2017-03-31 13:38:37] [CLIENT] Server is using default block properties [2017-03-31 13:38:37] [CLIENT] Server is using default block config [2017-03-31 13:38:37] [CLIENT] finished executing client hooks: [#document: null] [2017-03-31 13:38:37] [CLIENT] synchronizing ALL Client(1) [2017-03-31 13:38:37] [NT] Big FullUpdate: 111504 bytes: Shop(5) [2017-03-31 13:38:37] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2017-03-31 13:38:37] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [436, kupu]] to RegisteredClient: kupu (1) connected: true [2017-03-31 13:38:37] [CLIENT] Server message: %s has joined the game. [2017-03-31 13:38:37] [FLEET][CREATE] Server(0) CREATED FLEET: NPCFLT#DEFENDING#-10000000#0, 0, 0#0; CURRENTLY CACHED FLEETS FOR NPC#-10000000_0_0_0: {1} [2017-03-31 13:38:37] [FLEET][CREATE] Server(0) CREATED FLEET: NPCFLT#DEFENDING#-10000000#0, 0, 0#1; CURRENTLY CACHED FLEETS FOR NPC#-10000000_0_0_0: {1, 2} [2017-03-31 13:38:37] [FLEET][CREATE] Server(0) CREATED FLEET: NPCFLT#DEFENDING#-10000000#0, 0, 0#2; CURRENTLY CACHED FLEETS FOR NPC#-10000000_0_0_0: {3, 1, 2} [2017-03-31 13:38:37] [FLEET][CREATE] Server(0) CREATED FLEET: NPCFLT#DEFENDING#-10000000#0, 0, 0#3; CURRENTLY CACHED FLEETS FOR NPC#-10000000_0_0_0: {4, 3, 1, 2} [2017-03-31 13:38:37] [FLEET][CREATE] Server(0) CREATED FLEET: NPCFLT#DEFENDING#-10000000#0, 0, 0#4; CURRENTLY CACHED FLEETS FOR NPC#-10000000_0_0_0: {5, 4, 3, 1, 2} [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/DATA/B190-21.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: B190-21.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: B190-21 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_1/DATA/ATTACHED_1.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_1/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_1.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_1 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_1/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_1/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_2/DATA/ATTACHED_2.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_2/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_2.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_2 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_3/DATA/ATTACHED_3.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_3/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_3.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_3 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_3/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_3/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_4/DATA/ATTACHED_4.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_4/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_4.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_4 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_4/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_4/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_5/DATA/ATTACHED_5.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B190-21/ATTACHED_5/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_5.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_5 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #0 - Defense B190-21](29) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #0 - Defense B190-21](29) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #0 - Defense B190-21](29) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 5 Member #0 - Defense B190-21](29) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl0](30) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl0](30) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl0](30) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 27, -45), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936](16, 26, -45)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][OriencubeTopBack]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl1](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@e237639, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl0](30) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl0 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl00](31) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl00](31) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl00](31) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl1](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl10](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl00](31) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl00 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl1](32) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl1](32) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl1](32) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 5, -2), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936](16, 6, -2)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl5](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@4486376b, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl1](32) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl1.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl1.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl1.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl1 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl10](33) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl10](33) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl10](33) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl5](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl50](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl10](33) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl10.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl10.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl10.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl10 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl2](34) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl2](34) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl2](34) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 26, 18), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936](16, 25, 22)[Rail Basic]o[[WARNING] UNKNOWN SIDE 13][inactive][100hp][OriencubeTopLeft]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl2](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 11][inactive][100hp][OriencubeBottomRight]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@6b1ebb39, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@6b1ebb39, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl2](34) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl2.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl2.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl2.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl2 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl3](35) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl3](35) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl3](35) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(-16, 16, -24), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936](-15, 16, -24)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@ec81e5c8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl3](35) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl3.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl3.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl3.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl3 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl30](36) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl30](36) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl30](36) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 17, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl0](16, 17, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl00](14, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl30](36) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl30.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl30.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl30.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl30 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl4](37) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl4](37) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl4](37) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(48, 16, -24), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936](47, 16, -24)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl3](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@24795c95, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl4](37) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl4.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl4.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl4.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl4 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl40](38) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl40](38) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl40](38) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 17, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl3](16, 17, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl30](14, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl40](38) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl40.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl40.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl40.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl40 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl5](39) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl5](39) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_0rl5](39) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(16, 26, -3), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936](16, 25, -3)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][OriencubeTopFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B190-20_1485897586936rl4](16, 15, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@a204cd25, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@a204cd25, didRotationInPlace=true, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_0rl5](39) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl5.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl5.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl5.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl5 in sector (5, 2, 2) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl00, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl1, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl10, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl2, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl3, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl30, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl4, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl40, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0rl5] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, name=[SysFleet] DEFENDING 5 Member #0 - Defense B190-21, command=, changed=false, entityDbId=25] to Fleet [members=[FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, name=[SysFleet] DEFENDING 5 Member #0 - Defense B190-21, command=, changed=false, entityDbId=25]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#4, owner=NPC#-10000000_0_0_0, dbid=5, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #1 - Defense B110-11](40) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #1 - Defense B110-11](40) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #1 - Defense B110-11](40) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 4 Member #1 - Defense B110-11](40) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1, name=[SysFleet] DEFENDING 4 Member #1 - Defense B110-11, command=, changed=false, entityDbId=36] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1, name=[SysFleet] DEFENDING 4 Member #1 - Defense B110-11, command=, changed=false, entityDbId=36]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#3, owner=NPC#-10000000_0_0_0, dbid=4, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #2 - Defense B110-11](41) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #2 - Defense B110-11](41) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #2 - Defense B110-11](41) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 3 Member #2 - Defense B110-11](41) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2, name=[SysFleet] DEFENDING 3 Member #2 - Defense B110-11, command=, changed=false, entityDbId=37] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2, name=[SysFleet] DEFENDING 3 Member #2 - Defense B110-11, command=, changed=false, entityDbId=37]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#2, owner=NPC#-10000000_0_0_0, dbid=3, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #3 - Defense B110-11](42) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #3 - Defense B110-11](42) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #3 - Defense B110-11](42) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 1 Member #3 - Defense B110-11](42) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3 in sector (11, 8, 14) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3, name=[SysFleet] DEFENDING 1 Member #3 - Defense B110-11, command=, changed=false, entityDbId=38] to Fleet [members=[FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3, name=[SysFleet] DEFENDING 1 Member #3 - Defense B110-11, command=, changed=false, entityDbId=38]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#0, owner=NPC#-10000000_0_0_0, dbid=1, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #4 - Defense B110-11](43) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #4 - Defense B110-11](43) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #4 - Defense B110-11](43) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 2 Member #4 - Defense B110-11](43) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4, name=[SysFleet] DEFENDING 2 Member #4 - Defense B110-11, command=, changed=false, entityDbId=39] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4, name=[SysFleet] DEFENDING 2 Member #4 - Defense B110-11, command=, changed=false, entityDbId=39]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#1, owner=NPC#-10000000_0_0_0, dbid=2, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #5 - Defense B110-11](44) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #5 - Defense B110-11](44) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #5 - Defense B110-11](44) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 5 Member #5 - Defense B110-11](44) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5 in sector (5, 2, 2) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5, name=[SysFleet] DEFENDING 5 Member #5 - Defense B110-11, command=, changed=false, entityDbId=40] to Fleet [members=[FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, name=[SysFleet] DEFENDING 5 Member #0 - Defense B190-21, command=, changed=false, entityDbId=25], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5, name=[SysFleet] DEFENDING 5 Member #5 - Defense B110-11, command=, changed=false, entityDbId=40]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#4, owner=NPC#-10000000_0_0_0, dbid=5, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #6 - Defense B110-11](45) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #6 - Defense B110-11](45) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #6 - Defense B110-11](45) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 4 Member #6 - Defense B110-11](45) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6, name=[SysFleet] DEFENDING 4 Member #6 - Defense B110-11, command=, changed=false, entityDbId=41] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1, name=[SysFleet] DEFENDING 4 Member #1 - Defense B110-11, command=, changed=false, entityDbId=36], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6, name=[SysFleet] DEFENDING 4 Member #6 - Defense B110-11, command=, changed=false, entityDbId=41]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#3, owner=NPC#-10000000_0_0_0, dbid=4, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #7 - Defense B110-11](46) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #7 - Defense B110-11](46) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #7 - Defense B110-11](46) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 3 Member #7 - Defense B110-11](46) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7, name=[SysFleet] DEFENDING 3 Member #7 - Defense B110-11, command=, changed=false, entityDbId=42] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2, name=[SysFleet] DEFENDING 3 Member #2 - Defense B110-11, command=, changed=false, entityDbId=37], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7, name=[SysFleet] DEFENDING 3 Member #7 - Defense B110-11, command=, changed=false, entityDbId=42]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#2, owner=NPC#-10000000_0_0_0, dbid=3, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #8 - Defense B110-11](47) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #8 - Defense B110-11](47) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #8 - Defense B110-11](47) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 1 Member #8 - Defense B110-11](47) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8 in sector (11, 8, 14) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8, name=[SysFleet] DEFENDING 1 Member #8 - Defense B110-11, command=, changed=false, entityDbId=43] to Fleet [members=[FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3, name=[SysFleet] DEFENDING 1 Member #3 - Defense B110-11, command=, changed=false, entityDbId=38], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8, name=[SysFleet] DEFENDING 1 Member #8 - Defense B110-11, command=, changed=false, entityDbId=43]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#0, owner=NPC#-10000000_0_0_0, dbid=1, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #9 - Defense B110-11](48) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #9 - Defense B110-11](48) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #9 - Defense B110-11](48) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 2 Member #9 - Defense B110-11](48) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9, name=[SysFleet] DEFENDING 2 Member #9 - Defense B110-11, command=, changed=false, entityDbId=44] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4, name=[SysFleet] DEFENDING 2 Member #4 - Defense B110-11, command=, changed=false, entityDbId=39], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9, name=[SysFleet] DEFENDING 2 Member #9 - Defense B110-11, command=, changed=false, entityDbId=44]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#1, owner=NPC#-10000000_0_0_0, dbid=2, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #10 - Defense B110-11](49) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #10 - Defense B110-11](49) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #10 - Defense B110-11](49) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 5 Member #10 - Defense B110-11](49) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10 in sector (5, 2, 2) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10, name=[SysFleet] DEFENDING 5 Member #10 - Defense B110-11, command=, changed=false, entityDbId=45] to Fleet [members=[FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, name=[SysFleet] DEFENDING 5 Member #0 - Defense B190-21, command=, changed=false, entityDbId=25], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5, name=[SysFleet] DEFENDING 5 Member #5 - Defense B110-11, command=, changed=false, entityDbId=40], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10, name=[SysFleet] DEFENDING 5 Member #10 - Defense B110-11, command=, changed=false, entityDbId=45]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#4, owner=NPC#-10000000_0_0_0, dbid=5, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #11 - Defense B110-11](50) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #11 - Defense B110-11](50) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #11 - Defense B110-11](50) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 4 Member #11 - Defense B110-11](50) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11, name=[SysFleet] DEFENDING 4 Member #11 - Defense B110-11, command=, changed=false, entityDbId=46] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1, name=[SysFleet] DEFENDING 4 Member #1 - Defense B110-11, command=, changed=false, entityDbId=36], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6, name=[SysFleet] DEFENDING 4 Member #6 - Defense B110-11, command=, changed=false, entityDbId=41], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11, name=[SysFleet] DEFENDING 4 Member #11 - Defense B110-11, command=, changed=false, entityDbId=46]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#3, owner=NPC#-10000000_0_0_0, dbid=4, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B110-11/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B110-11.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B110-11 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #12 - Defense B110-11](51) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #12 - Defense B110-11](51) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #12 - Defense B110-11](51) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 3 Member #12 - Defense B110-11](51) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12, name=[SysFleet] DEFENDING 3 Member #12 - Defense B110-11, command=, changed=false, entityDbId=47] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2, name=[SysFleet] DEFENDING 3 Member #2 - Defense B110-11, command=, changed=false, entityDbId=37], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7, name=[SysFleet] DEFENDING 3 Member #7 - Defense B110-11, command=, changed=false, entityDbId=42], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12, name=[SysFleet] DEFENDING 3 Member #12 - Defense B110-11, command=, changed=false, entityDbId=47]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#2, owner=NPC#-10000000_0_0_0, dbid=3, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #13 - Defense B130-7](52) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #13 - Defense B130-7](52) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #13 - Defense B130-7](52) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 1 Member #13 - Defense B130-7](52) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13 in sector (11, 8, 14) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13, name=[SysFleet] DEFENDING 1 Member #13 - Defense B130-7, command=, changed=false, entityDbId=48] to Fleet [members=[FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3, name=[SysFleet] DEFENDING 1 Member #3 - Defense B110-11, command=, changed=false, entityDbId=38], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8, name=[SysFleet] DEFENDING 1 Member #8 - Defense B110-11, command=, changed=false, entityDbId=43], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13, name=[SysFleet] DEFENDING 1 Member #13 - Defense B130-7, command=, changed=false, entityDbId=48]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#0, owner=NPC#-10000000_0_0_0, dbid=1, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #14 - Defense B130-7](53) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #14 - Defense B130-7](53) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #14 - Defense B130-7](53) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 2 Member #14 - Defense B130-7](53) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14, name=[SysFleet] DEFENDING 2 Member #14 - Defense B130-7, command=, changed=false, entityDbId=49] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4, name=[SysFleet] DEFENDING 2 Member #4 - Defense B110-11, command=, changed=false, entityDbId=39], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9, name=[SysFleet] DEFENDING 2 Member #9 - Defense B110-11, command=, changed=false, entityDbId=44], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14, name=[SysFleet] DEFENDING 2 Member #14 - Defense B130-7, command=, changed=false, entityDbId=49]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#1, owner=NPC#-10000000_0_0_0, dbid=2, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #15 - Defense B130-7](54) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #15 - Defense B130-7](54) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #15 - Defense B130-7](54) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 5 Member #15 - Defense B130-7](54) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15 in sector (5, 2, 2) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15, name=[SysFleet] DEFENDING 5 Member #15 - Defense B130-7, command=, changed=false, entityDbId=50] to Fleet [members=[FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, name=[SysFleet] DEFENDING 5 Member #0 - Defense B190-21, command=, changed=false, entityDbId=25], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5, name=[SysFleet] DEFENDING 5 Member #5 - Defense B110-11, command=, changed=false, entityDbId=40], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10, name=[SysFleet] DEFENDING 5 Member #10 - Defense B110-11, command=, changed=false, entityDbId=45], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15, name=[SysFleet] DEFENDING 5 Member #15 - Defense B130-7, command=, changed=false, entityDbId=50]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#4, owner=NPC#-10000000_0_0_0, dbid=5, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #16 - Defense B130-7](55) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #16 - Defense B130-7](55) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #16 - Defense B130-7](55) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 4 Member #16 - Defense B130-7](55) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16, name=[SysFleet] DEFENDING 4 Member #16 - Defense B130-7, command=, changed=false, entityDbId=51] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1, name=[SysFleet] DEFENDING 4 Member #1 - Defense B110-11, command=, changed=false, entityDbId=36], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6, name=[SysFleet] DEFENDING 4 Member #6 - Defense B110-11, command=, changed=false, entityDbId=41], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11, name=[SysFleet] DEFENDING 4 Member #11 - Defense B110-11, command=, changed=false, entityDbId=46], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16, name=[SysFleet] DEFENDING 4 Member #16 - Defense B130-7, command=, changed=false, entityDbId=51]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#3, owner=NPC#-10000000_0_0_0, dbid=4, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #17 - Defense B130-7](56) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #17 - Defense B130-7](56) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #17 - Defense B130-7](56) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 3 Member #17 - Defense B130-7](56) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17, name=[SysFleet] DEFENDING 3 Member #17 - Defense B130-7, command=, changed=false, entityDbId=52] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2, name=[SysFleet] DEFENDING 3 Member #2 - Defense B110-11, command=, changed=false, entityDbId=37], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7, name=[SysFleet] DEFENDING 3 Member #7 - Defense B110-11, command=, changed=false, entityDbId=42], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12, name=[SysFleet] DEFENDING 3 Member #12 - Defense B110-11, command=, changed=false, entityDbId=47], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17, name=[SysFleet] DEFENDING 3 Member #17 - Defense B130-7, command=, changed=false, entityDbId=52]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#2, owner=NPC#-10000000_0_0_0, dbid=3, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #18 - Defense B130-7](57) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #18 - Defense B130-7](57) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #18 - Defense B130-7](57) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 1 Member #18 - Defense B130-7](57) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_18.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_18.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_18.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_18 in sector (11, 8, 14) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_18] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_18, name=[SysFleet] DEFENDING 1 Member #18 - Defense B130-7, command=, changed=false, entityDbId=53] to Fleet [members=[FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3, name=[SysFleet] DEFENDING 1 Member #3 - Defense B110-11, command=, changed=false, entityDbId=38], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8, name=[SysFleet] DEFENDING 1 Member #8 - Defense B110-11, command=, changed=false, entityDbId=43], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13, name=[SysFleet] DEFENDING 1 Member #13 - Defense B130-7, command=, changed=false, entityDbId=48], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_18, name=[SysFleet] DEFENDING 1 Member #18 - Defense B130-7, command=, changed=false, entityDbId=53]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#0, owner=NPC#-10000000_0_0_0, dbid=1, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #19 - Defense B130-7](58) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #19 - Defense B130-7](58) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #19 - Defense B130-7](58) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 2 Member #19 - Defense B130-7](58) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_19.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_19.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_19.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_19 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_19] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_19, name=[SysFleet] DEFENDING 2 Member #19 - Defense B130-7, command=, changed=false, entityDbId=54] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4, name=[SysFleet] DEFENDING 2 Member #4 - Defense B110-11, command=, changed=false, entityDbId=39], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9, name=[SysFleet] DEFENDING 2 Member #9 - Defense B110-11, command=, changed=false, entityDbId=44], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14, name=[SysFleet] DEFENDING 2 Member #14 - Defense B130-7, command=, changed=false, entityDbId=49], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_19, name=[SysFleet] DEFENDING 2 Member #19 - Defense B130-7, command=, changed=false, entityDbId=54]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#1, owner=NPC#-10000000_0_0_0, dbid=2, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #20 - Defense B130-7](59) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #20 - Defense B130-7](59) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #20 - Defense B130-7](59) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 5 Member #20 - Defense B130-7](59) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_20.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_20.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_20.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_20 in sector (5, 2, 2) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_20] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_20, name=[SysFleet] DEFENDING 5 Member #20 - Defense B130-7, command=, changed=false, entityDbId=55] to Fleet [members=[FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, name=[SysFleet] DEFENDING 5 Member #0 - Defense B190-21, command=, changed=false, entityDbId=25], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5, name=[SysFleet] DEFENDING 5 Member #5 - Defense B110-11, command=, changed=false, entityDbId=40], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10, name=[SysFleet] DEFENDING 5 Member #10 - Defense B110-11, command=, changed=false, entityDbId=45], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15, name=[SysFleet] DEFENDING 5 Member #15 - Defense B130-7, command=, changed=false, entityDbId=50], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_20, name=[SysFleet] DEFENDING 5 Member #20 - Defense B130-7, command=, changed=false, entityDbId=55]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#4, owner=NPC#-10000000_0_0_0, dbid=5, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #21 - Defense B130-7](60) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #21 - Defense B130-7](60) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #21 - Defense B130-7](60) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 4 Member #21 - Defense B130-7](60) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_21.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_21.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_21.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_21 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_21] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_21, name=[SysFleet] DEFENDING 4 Member #21 - Defense B130-7, command=, changed=false, entityDbId=56] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1, name=[SysFleet] DEFENDING 4 Member #1 - Defense B110-11, command=, changed=false, entityDbId=36], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6, name=[SysFleet] DEFENDING 4 Member #6 - Defense B110-11, command=, changed=false, entityDbId=41], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11, name=[SysFleet] DEFENDING 4 Member #11 - Defense B110-11, command=, changed=false, entityDbId=46], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16, name=[SysFleet] DEFENDING 4 Member #16 - Defense B130-7, command=, changed=false, entityDbId=51], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_21, name=[SysFleet] DEFENDING 4 Member #21 - Defense B130-7, command=, changed=false, entityDbId=56]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#3, owner=NPC#-10000000_0_0_0, dbid=4, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B130-7/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B130-7.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B130-7 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #22 - Defense B130-7](61) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #22 - Defense B130-7](61) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #22 - Defense B130-7](61) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 3 Member #22 - Defense B130-7](61) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_22.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_22.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_22.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_22 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_22] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_22, name=[SysFleet] DEFENDING 3 Member #22 - Defense B130-7, command=, changed=false, entityDbId=57] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2, name=[SysFleet] DEFENDING 3 Member #2 - Defense B110-11, command=, changed=false, entityDbId=37], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7, name=[SysFleet] DEFENDING 3 Member #7 - Defense B110-11, command=, changed=false, entityDbId=42], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12, name=[SysFleet] DEFENDING 3 Member #12 - Defense B110-11, command=, changed=false, entityDbId=47], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17, name=[SysFleet] DEFENDING 3 Member #17 - Defense B130-7, command=, changed=false, entityDbId=52], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_22, name=[SysFleet] DEFENDING 3 Member #22 - Defense B130-7, command=, changed=false, entityDbId=57]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#2, owner=NPC#-10000000_0_0_0, dbid=3, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #23 - Defense B150-18](62) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #23 - Defense B150-18](62) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #23 - Defense B150-18](62) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 1 Member #23 - Defense B150-18](62) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23 in sector (11, 8, 14) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_23rl0](63) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_23rl0](63) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_23rl0](63) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_23rl0](63) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl0 in sector (11, 8, 14) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_23rl00](64) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_23rl00](64) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_23rl00](64) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_23rl00](64) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl00 in sector (11, 8, 14) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23, name=[SysFleet] DEFENDING 1 Member #23 - Defense B150-18, command=, changed=false, entityDbId=58] to Fleet [members=[FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3, name=[SysFleet] DEFENDING 1 Member #3 - Defense B110-11, command=, changed=false, entityDbId=38], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8, name=[SysFleet] DEFENDING 1 Member #8 - Defense B110-11, command=, changed=false, entityDbId=43], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13, name=[SysFleet] DEFENDING 1 Member #13 - Defense B130-7, command=, changed=false, entityDbId=48], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_18, name=[SysFleet] DEFENDING 1 Member #18 - Defense B130-7, command=, changed=false, entityDbId=53], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23, name=[SysFleet] DEFENDING 1 Member #23 - Defense B150-18, command=, changed=false, entityDbId=58]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#0, owner=NPC#-10000000_0_0_0, dbid=1, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #24 - Defense B150-18](65) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #24 - Defense B150-18](65) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #24 - Defense B150-18](65) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 2 Member #24 - Defense B150-18](65) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24 in sector (9, 4, 3) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_24rl0](66) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_24rl0](66) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_24rl0](66) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_24rl0](66) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl0 in sector (9, 4, 3) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_24rl00](67) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_24rl00](67) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_24rl00](67) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_24rl00](67) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl00 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24, name=[SysFleet] DEFENDING 2 Member #24 - Defense B150-18, command=, changed=false, entityDbId=61] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4, name=[SysFleet] DEFENDING 2 Member #4 - Defense B110-11, command=, changed=false, entityDbId=39], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9, name=[SysFleet] DEFENDING 2 Member #9 - Defense B110-11, command=, changed=false, entityDbId=44], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14, name=[SysFleet] DEFENDING 2 Member #14 - Defense B130-7, command=, changed=false, entityDbId=49], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_19, name=[SysFleet] DEFENDING 2 Member #19 - Defense B130-7, command=, changed=false, entityDbId=54], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24, name=[SysFleet] DEFENDING 2 Member #24 - Defense B150-18, command=, changed=false, entityDbId=61]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#1, owner=NPC#-10000000_0_0_0, dbid=2, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #25 - Defense B150-18](68) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #25 - Defense B150-18](68) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #25 - Defense B150-18](68) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 5 Member #25 - Defense B150-18](68) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_25rl0](69) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_25rl0](69) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_25rl0](69) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_25rl0](69) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl0 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_25rl00](70) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_25rl00](70) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_25rl00](70) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_25rl00](70) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl00 in sector (5, 2, 2) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25, name=[SysFleet] DEFENDING 5 Member #25 - Defense B150-18, command=, changed=false, entityDbId=64] to Fleet [members=[FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, name=[SysFleet] DEFENDING 5 Member #0 - Defense B190-21, command=, changed=false, entityDbId=25], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5, name=[SysFleet] DEFENDING 5 Member #5 - Defense B110-11, command=, changed=false, entityDbId=40], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10, name=[SysFleet] DEFENDING 5 Member #10 - Defense B110-11, command=, changed=false, entityDbId=45], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15, name=[SysFleet] DEFENDING 5 Member #15 - Defense B130-7, command=, changed=false, entityDbId=50], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_20, name=[SysFleet] DEFENDING 5 Member #20 - Defense B130-7, command=, changed=false, entityDbId=55], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25, name=[SysFleet] DEFENDING 5 Member #25 - Defense B150-18, command=, changed=false, entityDbId=64]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#4, owner=NPC#-10000000_0_0_0, dbid=5, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #26 - Defense B150-18](71) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #26 - Defense B150-18](71) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #26 - Defense B150-18](71) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 4 Member #26 - Defense B150-18](71) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26 in sector (2, 2, 13) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_26rl0](72) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_26rl0](72) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_26rl0](72) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_26rl0](72) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl0 in sector (2, 2, 13) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_26rl00](73) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_26rl00](73) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_26rl00](73) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_26rl00](73) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl00 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26, name=[SysFleet] DEFENDING 4 Member #26 - Defense B150-18, command=, changed=false, entityDbId=67] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1, name=[SysFleet] DEFENDING 4 Member #1 - Defense B110-11, command=, changed=false, entityDbId=36], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6, name=[SysFleet] DEFENDING 4 Member #6 - Defense B110-11, command=, changed=false, entityDbId=41], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11, name=[SysFleet] DEFENDING 4 Member #11 - Defense B110-11, command=, changed=false, entityDbId=46], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16, name=[SysFleet] DEFENDING 4 Member #16 - Defense B130-7, command=, changed=false, entityDbId=51], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_21, name=[SysFleet] DEFENDING 4 Member #21 - Defense B130-7, command=, changed=false, entityDbId=56], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26, name=[SysFleet] DEFENDING 4 Member #26 - Defense B150-18, command=, changed=false, entityDbId=67]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#3, owner=NPC#-10000000_0_0_0, dbid=4, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #27 - Defense B150-18](74) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #27 - Defense B150-18](74) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #27 - Defense B150-18](74) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 3 Member #27 - Defense B150-18](74) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27 in sector (9, 4, 3) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_27rl0](75) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_27rl0](75) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_27rl0](75) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_27rl0](75) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl0 in sector (9, 4, 3) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_27rl00](76) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_27rl00](76) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_27rl00](76) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_27rl00](76) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl00 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27, name=[SysFleet] DEFENDING 3 Member #27 - Defense B150-18, command=, changed=false, entityDbId=70] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2, name=[SysFleet] DEFENDING 3 Member #2 - Defense B110-11, command=, changed=false, entityDbId=37], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7, name=[SysFleet] DEFENDING 3 Member #7 - Defense B110-11, command=, changed=false, entityDbId=42], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12, name=[SysFleet] DEFENDING 3 Member #12 - Defense B110-11, command=, changed=false, entityDbId=47], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17, name=[SysFleet] DEFENDING 3 Member #17 - Defense B130-7, command=, changed=false, entityDbId=52], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_22, name=[SysFleet] DEFENDING 3 Member #22 - Defense B130-7, command=, changed=false, entityDbId=57], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27, name=[SysFleet] DEFENDING 3 Member #27 - Defense B150-18, command=, changed=false, entityDbId=70]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#2, owner=NPC#-10000000_0_0_0, dbid=3, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #28 - Defense B150-18](77) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #28 - Defense B150-18](77) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 1 Member #28 - Defense B150-18](77) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 1 Member #28 - Defense B150-18](77) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28 in sector (11, 8, 14) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_28rl0](78) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_28rl0](78) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_28rl0](78) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_28rl0](78) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl0 in sector (11, 8, 14) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_28rl00](79) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_28rl00](79) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_28rl00](79) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_28rl00](79) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl00 in sector (11, 8, 14) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28, name=[SysFleet] DEFENDING 1 Member #28 - Defense B150-18, command=, changed=false, entityDbId=73] to Fleet [members=[FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3, name=[SysFleet] DEFENDING 1 Member #3 - Defense B110-11, command=, changed=false, entityDbId=38], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8, name=[SysFleet] DEFENDING 1 Member #8 - Defense B110-11, command=, changed=false, entityDbId=43], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13, name=[SysFleet] DEFENDING 1 Member #13 - Defense B130-7, command=, changed=false, entityDbId=48], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_18, name=[SysFleet] DEFENDING 1 Member #18 - Defense B130-7, command=, changed=false, entityDbId=53], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_23, name=[SysFleet] DEFENDING 1 Member #23 - Defense B150-18, command=, changed=false, entityDbId=58], FleetMember [state=Server(0), sector=(11, 8, 14), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_28, name=[SysFleet] DEFENDING 1 Member #28 - Defense B150-18, command=, changed=false, entityDbId=73]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#0, owner=NPC#-10000000_0_0_0, dbid=1, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #29 - Defense B150-18](80) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #29 - Defense B150-18](80) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 2 Member #29 - Defense B150-18](80) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 2 Member #29 - Defense B150-18](80) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29 in sector (9, 4, 3) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_29rl0](81) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_29rl0](81) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_29rl0](81) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_29rl0](81) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl0 in sector (9, 4, 3) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_29rl00](82) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_29rl00](82) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_29rl00](82) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_29rl00](82) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl00 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29, name=[SysFleet] DEFENDING 2 Member #29 - Defense B150-18, command=, changed=false, entityDbId=76] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4, name=[SysFleet] DEFENDING 2 Member #4 - Defense B110-11, command=, changed=false, entityDbId=39], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9, name=[SysFleet] DEFENDING 2 Member #9 - Defense B110-11, command=, changed=false, entityDbId=44], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14, name=[SysFleet] DEFENDING 2 Member #14 - Defense B130-7, command=, changed=false, entityDbId=49], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_19, name=[SysFleet] DEFENDING 2 Member #19 - Defense B130-7, command=, changed=false, entityDbId=54], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_24, name=[SysFleet] DEFENDING 2 Member #24 - Defense B150-18, command=, changed=false, entityDbId=61], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_29, name=[SysFleet] DEFENDING 2 Member #29 - Defense B150-18, command=, changed=false, entityDbId=76]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#1, owner=NPC#-10000000_0_0_0, dbid=2, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #30 - Defense B150-18](83) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #30 - Defense B150-18](83) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 5 Member #30 - Defense B150-18](83) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 5 Member #30 - Defense B150-18](83) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_30rl0](84) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_30rl0](84) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_30rl0](84) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_30rl0](84) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl0 in sector (5, 2, 2) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_30rl00](85) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_30rl00](85) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_30rl00](85) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_30rl00](85) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl00 in sector (5, 2, 2) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30, name=[SysFleet] DEFENDING 5 Member #30 - Defense B150-18, command=, changed=false, entityDbId=79] to Fleet [members=[FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, name=[SysFleet] DEFENDING 5 Member #0 - Defense B190-21, command=, changed=false, entityDbId=25], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5, name=[SysFleet] DEFENDING 5 Member #5 - Defense B110-11, command=, changed=false, entityDbId=40], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10, name=[SysFleet] DEFENDING 5 Member #10 - Defense B110-11, command=, changed=false, entityDbId=45], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15, name=[SysFleet] DEFENDING 5 Member #15 - Defense B130-7, command=, changed=false, entityDbId=50], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_20, name=[SysFleet] DEFENDING 5 Member #20 - Defense B130-7, command=, changed=false, entityDbId=55], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_25, name=[SysFleet] DEFENDING 5 Member #25 - Defense B150-18, command=, changed=false, entityDbId=64], FleetMember [state=Server(0), sector=(5, 2, 2), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_30, name=[SysFleet] DEFENDING 5 Member #30 - Defense B150-18, command=, changed=false, entityDbId=79]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#4, owner=NPC#-10000000_0_0_0, dbid=5, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #31 - Defense B150-18](86) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #31 - Defense B150-18](86) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 4 Member #31 - Defense B150-18](86) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 4 Member #31 - Defense B150-18](86) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31 in sector (2, 2, 13) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_31rl0](87) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_31rl0](87) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_31rl0](87) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_31rl0](87) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl0 in sector (2, 2, 13) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_31rl00](88) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_31rl00](88) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_31rl00](88) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_31rl00](88) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl00 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31, name=[SysFleet] DEFENDING 4 Member #31 - Defense B150-18, command=, changed=false, entityDbId=82] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1, name=[SysFleet] DEFENDING 4 Member #1 - Defense B110-11, command=, changed=false, entityDbId=36], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6, name=[SysFleet] DEFENDING 4 Member #6 - Defense B110-11, command=, changed=false, entityDbId=41], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11, name=[SysFleet] DEFENDING 4 Member #11 - Defense B110-11, command=, changed=false, entityDbId=46], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_16, name=[SysFleet] DEFENDING 4 Member #16 - Defense B130-7, command=, changed=false, entityDbId=51], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_21, name=[SysFleet] DEFENDING 4 Member #21 - Defense B130-7, command=, changed=false, entityDbId=56], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_26, name=[SysFleet] DEFENDING 4 Member #26 - Defense B150-18, command=, changed=false, entityDbId=67], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_31, name=[SysFleet] DEFENDING 4 Member #31 - Defense B150-18, command=, changed=false, entityDbId=82]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#3, owner=NPC#-10000000_0_0_0, dbid=4, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_B150-18.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_B150-18 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/B150-18/ATTACHED_0/ATTACHED_0/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ATTACHED_0.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ATTACHED_0 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #32 - Defense B150-18](89) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #32 - Defense B150-18](89) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] DEFENDING 3 Member #32 - Defense B150-18](89) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] DEFENDING 3 Member #32 - Defense B150-18](89) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32 in sector (9, 4, 3) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_32rl0](90) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_32rl0](90) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_32rl0](90) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(9, 16, 16), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18](10, 16, 16)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](16, 16, 17)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][OriencubeBottomFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_32rl0](90) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl0.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl0.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl0.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl0 in sector (9, 4, 3) [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_32rl00](91) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_32rl00](91) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[FLTSHP_-10000000_0_0_0_32rl00](91) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(15, 18, 17), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl0](14, 18, 17)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 20][inactive][100hp][OriencubeLeftFront]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_B150-18rl00](15, 16, 16)[Rail Docker]o[[WARNING] UNKNOWN SIDE 16][inactive][100hp][OriencubeRightFront]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[FLTSHP_-10000000_0_0_0_32rl00](91) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl00.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl00.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl00.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl00 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl0, ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32rl00] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32, name=[SysFleet] DEFENDING 3 Member #32 - Defense B150-18, command=, changed=false, entityDbId=85] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2, name=[SysFleet] DEFENDING 3 Member #2 - Defense B110-11, command=, changed=false, entityDbId=37], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7, name=[SysFleet] DEFENDING 3 Member #7 - Defense B110-11, command=, changed=false, entityDbId=42], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12, name=[SysFleet] DEFENDING 3 Member #12 - Defense B110-11, command=, changed=false, entityDbId=47], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_17, name=[SysFleet] DEFENDING 3 Member #17 - Defense B130-7, command=, changed=false, entityDbId=52], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_22, name=[SysFleet] DEFENDING 3 Member #22 - Defense B130-7, command=, changed=false, entityDbId=57], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_27, name=[SysFleet] DEFENDING 3 Member #27 - Defense B150-18, command=, changed=false, entityDbId=70], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_32, name=[SysFleet] DEFENDING 3 Member #32 - Defense B150-18, command=, changed=false, entityDbId=85]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#2, owner=NPC#-10000000_0_0_0, dbid=3, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [FLEET][CREATE] Server(0) CREATED FLEET: NPCFLT#MINING#-10000000#0, 0, 0#5; CURRENTLY CACHED FLEETS FOR NPC#-10000000_0_0_0: {5, 4, 6, 3, 1, 2} [2017-03-31 13:38:37] [FLEET][CREATE] Server(0) CREATED FLEET: NPCFLT#MINING#-10000000#0, 0, 0#6; CURRENTLY CACHED FLEETS FOR NPC#-10000000_0_0_0: {7, 5, 4, 6, 3, 1, 2} [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_C140-9_1479501233168 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #33 - Mining C140-9](92) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #33 - Mining C140-9](92) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #33 - Mining C140-9](92) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] MINING 7 Member #33 - Mining C140-9](92) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33, name=[SysFleet] MINING 7 Member #33 - Mining C140-9, command=, changed=false, entityDbId=88] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33, name=[SysFleet] MINING 7 Member #33 - Mining C140-9, command=, changed=false, entityDbId=88]], name=NPCFLT#MINING#-10000000#0, 0, 0#6, owner=NPC#-10000000_0_0_0, dbid=7, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_C140-9_1479501233168 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #34 - Mining C140-9](93) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #34 - Mining C140-9](93) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #34 - Mining C140-9](93) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] MINING 6 Member #34 - Mining C140-9](93) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34, name=[SysFleet] MINING 6 Member #34 - Mining C140-9, command=, changed=false, entityDbId=89] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34, name=[SysFleet] MINING 6 Member #34 - Mining C140-9, command=, changed=false, entityDbId=89]], name=NPCFLT#MINING#-10000000#0, 0, 0#5, owner=NPC#-10000000_0_0_0, dbid=6, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_C140-9_1479501233168 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #35 - Mining C140-9](94) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #35 - Mining C140-9](94) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #35 - Mining C140-9](94) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] MINING 7 Member #35 - Mining C140-9](94) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35, name=[SysFleet] MINING 7 Member #35 - Mining C140-9, command=, changed=false, entityDbId=90] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33, name=[SysFleet] MINING 7 Member #33 - Mining C140-9, command=, changed=false, entityDbId=88], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35, name=[SysFleet] MINING 7 Member #35 - Mining C140-9, command=, changed=false, entityDbId=90]], name=NPCFLT#MINING#-10000000#0, 0, 0#6, owner=NPC#-10000000_0_0_0, dbid=7, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_C140-9_1479501233168 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #36 - Mining C140-9](95) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #36 - Mining C140-9](95) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #36 - Mining C140-9](95) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] MINING 6 Member #36 - Mining C140-9](95) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36, name=[SysFleet] MINING 6 Member #36 - Mining C140-9, command=, changed=false, entityDbId=91] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34, name=[SysFleet] MINING 6 Member #34 - Mining C140-9, command=, changed=false, entityDbId=89], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36, name=[SysFleet] MINING 6 Member #36 - Mining C140-9, command=, changed=false, entityDbId=91]], name=NPCFLT#MINING#-10000000#0, 0, 0#5, owner=NPC#-10000000_0_0_0, dbid=6, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_C140-9_1479501233168 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #37 - Mining C140-9](96) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #37 - Mining C140-9](96) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #37 - Mining C140-9](96) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] MINING 7 Member #37 - Mining C140-9](96) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37, name=[SysFleet] MINING 7 Member #37 - Mining C140-9, command=, changed=false, entityDbId=92] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33, name=[SysFleet] MINING 7 Member #33 - Mining C140-9, command=, changed=false, entityDbId=88], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35, name=[SysFleet] MINING 7 Member #35 - Mining C140-9, command=, changed=false, entityDbId=90], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37, name=[SysFleet] MINING 7 Member #37 - Mining C140-9, command=, changed=false, entityDbId=92]], name=NPCFLT#MINING#-10000000#0, 0, 0#6, owner=NPC#-10000000_0_0_0, dbid=7, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_C140-9_1479501233168 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #38 - Mining C140-9](97) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #38 - Mining C140-9](97) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #38 - Mining C140-9](97) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] MINING 6 Member #38 - Mining C140-9](97) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38, name=[SysFleet] MINING 6 Member #38 - Mining C140-9, command=, changed=false, entityDbId=93] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34, name=[SysFleet] MINING 6 Member #34 - Mining C140-9, command=, changed=false, entityDbId=89], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36, name=[SysFleet] MINING 6 Member #36 - Mining C140-9, command=, changed=false, entityDbId=91], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38, name=[SysFleet] MINING 6 Member #38 - Mining C140-9, command=, changed=false, entityDbId=93]], name=NPCFLT#MINING#-10000000#0, 0, 0#5, owner=NPC#-10000000_0_0_0, dbid=6, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_C140-9_1479501233168 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #39 - Mining C140-9](98) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #39 - Mining C140-9](98) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 7 Member #39 - Mining C140-9](98) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] MINING 7 Member #39 - Mining C140-9](98) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39 in sector (2, 2, 13) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39, name=[SysFleet] MINING 7 Member #39 - Mining C140-9, command=, changed=false, entityDbId=94] to Fleet [members=[FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_33, name=[SysFleet] MINING 7 Member #33 - Mining C140-9, command=, changed=false, entityDbId=88], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_35, name=[SysFleet] MINING 7 Member #35 - Mining C140-9, command=, changed=false, entityDbId=90], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_37, name=[SysFleet] MINING 7 Member #37 - Mining C140-9, command=, changed=false, entityDbId=92], FleetMember [state=Server(0), sector=(2, 2, 13), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_39, name=[SysFleet] MINING 7 Member #39 - Mining C140-9, command=, changed=false, entityDbId=94]], name=NPCFLT#MINING#-10000000#0, 0, 0#6, owner=NPC#-10000000_0_0_0, dbid=7, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [BLUEPRINT] BASE PATH: C:\Users\Tom\Desktop\StarMade\. [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: REL PATH ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: BB FODLER ::: ./server-database/v/npcFactions/Trading Guild/blueprints/C140-9/DATA/ [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: FILE ISOLATED ::: ENTITY_SHIP_C140-9_1479501233168.0.0.0.smd3 [2017-03-31 13:38:37] [BLUEPRINT] USING TRANSIENT: EXTRACTED BB UID ::: ENTITY_SHIP_C140-9_1479501233168 [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #40 - Mining C140-9](99) Executing Aim At (String) [Any, Selected Target, Missiles, Astronauts]->[Any]; Current: Any send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #40 - Mining C140-9](99) Executing Type (String) [Turret, Ship, Fleet]->[Ship]; Current: Ship send callback: true [2017-03-31 13:38:37] [AI] Setting callback Server(0) Ship[[SysFleet] MINING 6 Member #40 - Mining C140-9](99) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2017-03-31 13:38:37] [SERVER] WRITING ENTITY TAG: Ship[[SysFleet] MINING 6 Member #40 - Mining C140-9](99) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40.ent [2017-03-31 13:38:37] [IO][COPY] FILE FROM C:\Users\Tom\Desktop\StarMade\.\server-database\v\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40.ent.tmp to C:\Users\Tom\Desktop\StarMade\.\server-database\v\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40.ent [2017-03-31 13:38:37] [BLUEPRINT][SPAWNINDB] added to members: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40 in sector (9, 4, 3) [2017-03-31 13:38:37] SPAWN IN DB: ADDED: [ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40] [2017-03-31 13:38:37] [SERVER][FLEETMANAGER] adding (from db entity) fleet member: FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40, name=[SysFleet] MINING 6 Member #40 - Mining C140-9, command=, changed=false, entityDbId=95] to Fleet [members=[FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_34, name=[SysFleet] MINING 6 Member #34 - Mining C140-9, command=, changed=false, entityDbId=89], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_36, name=[SysFleet] MINING 6 Member #36 - Mining C140-9, command=, changed=false, entityDbId=91], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_38, name=[SysFleet] MINING 6 Member #38 - Mining C140-9, command=, changed=false, entityDbId=93], FleetMember [state=Server(0), sector=(9, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_40, name=[SysFleet] MINING 6 Member #40 - Mining C140-9, command=, changed=false, entityDbId=95]], name=NPCFLT#MINING#-10000000#0, 0, 0#5, owner=NPC#-10000000_0_0_0, dbid=6, parentFleet=0, missionString=idle, state=Server(0), markForCacheCheck=false, flagRemove=false] [2017-03-31 13:38:37] [SERVER][UPDATE] WARNING: handleAddedAndRemovedObjects update took 732 [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1) [2017-03-31 13:38:37] POPULATE EMPTY (1, 1, 1) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2) [2017-03-31 13:38:37] POPULATE EMPTY (1, 1, 2) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3) [2017-03-31 13:38:37] POPULATE EMPTY (1, 1, 3) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1) [2017-03-31 13:38:37] POPULATE EMPTY (1, 2, 1) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2) [2017-03-31 13:38:37] POPULATE EMPTY (1, 2, 2) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3) [2017-03-31 13:38:37] POPULATE EMPTY (1, 2, 3) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1) [2017-03-31 13:38:37] POPULATE EMPTY (1, 3, 1) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2) [2017-03-31 13:38:37] POPULATE EMPTY (1, 3, 2) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3) [2017-03-31 13:38:37] POPULATE EMPTY (1, 3, 3) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1) [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Could not place rock (-4, -3, -4); (3, 2, 3) [2017-03-31 13:38:37] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Asteroid(120)sec[119]: [(2.999, 108.999, -159.001) (3.001, 109.001, -158.999)] [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Could not place rock (-4, -3, -4); (3, 2, 3) [2017-03-31 13:38:37] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Asteroid(120)sec[119]: [(2.999, 108.999, -159.001) (3.001, 109.001, -158.999)] [2017-03-31 13:38:37] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-2, -1, -2) [2017-03-31 13:38:37] SET NON SUN (-285, -183, -261) [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Could not place rock (-5, -4, -5); (4, 3, 4) [2017-03-31 13:38:37] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Asteroid(120)sec[119]: [(2.999, 108.999, -159.001) (3.001, 109.001, -158.999)] [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Could not place rock (-3, -4, -5); (2, 3, 4) [2017-03-31 13:38:37] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Asteroid(120)sec[119]: [(2.999, 108.999, -159.001) (3.001, 109.001, -158.999)] [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Could not place rock (-3, -4, -3); (2, 3, 2) [2017-03-31 13:38:37] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Asteroid(120)sec[119]: [(2.999, 108.999, -159.001) (3.001, 109.001, -158.999)] [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Could not place rock (-3, -4, -4); (2, 3, 3) [2017-03-31 13:38:37] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2017-03-31 13:38:37] [ERRORLOG][SECTOR] Asteroid(120)sec[119]: [(2.999, 108.999, -159.001) (3.001, 109.001, -158.999)] [2017-03-31 13:38:37] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 1, 1): STATS: inst 0ms, loadDB 0ms, add 0ms, entity 15ms [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2) [2017-03-31 13:38:37] POPULATE EMPTY (2, 1, 2) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3) [2017-03-31 13:38:37] POPULATE EMPTY (2, 1, 3) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1) [2017-03-31 13:38:37] POPULATE EMPTY (2, 2, 1) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3) [2017-03-31 13:38:37] POPULATE EMPTY (2, 2, 3) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1) [2017-03-31 13:38:37] POPULATE EMPTY (2, 3, 1) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2) [2017-03-31 13:38:37] POPULATE EMPTY (2, 3, 2) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3) [2017-03-31 13:38:37] POPULATE EMPTY (2, 3, 3) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1) [2017-03-31 13:38:37] POPULATE EMPTY (3, 1, 1) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2) [2017-03-31 13:38:37] POPULATE EMPTY (3, 1, 2) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3) [2017-03-31 13:38:37] POPULATE EMPTY (3, 1, 3) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1) [2017-03-31 13:38:37] POPULATE EMPTY (3, 2, 1) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2) [2017-03-31 13:38:37] POPULATE EMPTY (3, 2, 2) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3) [2017-03-31 13:38:37] POPULATE EMPTY (3, 2, 3) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1) [2017-03-31 13:38:37] POPULATE EMPTY (3, 3, 1) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2) [2017-03-31 13:38:37] POPULATE EMPTY (3, 3, 2) [2017-03-31 13:38:37] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3) [2017-03-31 13:38:37] POPULATE EMPTY (3, 3, 3) [2017-03-31 13:38:37] [UNIVERSE] WARNING: Sector Ping took 31 [2017-03-31 13:38:38] [UNIVERSE] WARNING: Sector UPDATE took 702; sectors updated: 27 [2017-03-31 13:38:38] [SENDABLEGAMESTATE] WARNING: Cannot send trade node mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:38] [SENDABLEGAMESTATE] WARNING: Cannot send trade node mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:38] [SENDABLEGAMESTATE] WARNING: Cannot send trade node mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:38] [SENDABLEGAMESTATE] WARNING: Cannot send trade node mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:38] [SENDABLEGAMESTATE] WARNING: Cannot send trade node mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:38] [SENDABLEGAMESTATE] WARNING: Cannot send trade node mod to RegisteredClient: kupu (1) connected: true: no client channel! [2017-03-31 13:38:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 734 [2017-03-31 13:38:38] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: kupu (1) connected: true [2017-03-31 13:38:38] [SERVER] sending ALLSYNCHRONIZING update to kupu 6, 6 [2017-03-31 13:38:38] [SYNC_SENDER] SENDING ALL OBJECTS: 6 [2017-03-31 13:38:38] [NT] Big FullUpdate: 62688 bytes: SenableGameState(1) [2017-03-31 13:38:38] [NT] Big FullUpdate: 43121 bytes: Shop(5) [2017-03-31 13:38:38] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2017-03-31 13:38:38] [SERVER] ALL-SYNCHRONIZE TO kupu TOOK 5 ms [2017-03-31 13:38:38] [SERVER] SYNCHALL TO RegisteredClient: kupu (1) connected: true took: 6 [2017-03-31 13:38:38] [CLIENT] 1 Sync all update received [2017-03-31 13:38:38] [SYNCHRONIZE] FORCED UPDATE [2017-03-31 13:38:38] [CLIENT] chat channels loaded 1 [2017-03-31 13:38:38] [SKINMANAGER] PlS[kupu ; id(2)(1)f(0)] Client(1) received skin filename [2017-03-31 13:38:38] [PlayerState] Client successfully received player state Client(1), owner: 1 [2017-03-31 13:38:38] [CHAT] Client(1) initializing data from network object 0 [2017-03-31 13:38:38] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 6 [2017-03-31 13:38:38] [CLIENT] RE- synchronized client: 1 [2017-03-31 13:38:38] [CLIENT] connected to server localhost:4242 [2017-03-31 13:38:38] [CLIENT] Client State and Controller successfully connected [2017-03-31 13:38:38] [CLIENT] State initializing [2017-03-31 13:38:38] [CLIENT] Chat initializing [2017-03-31 13:38:38] [CLIENT] Client(1) asking for new IDS [2017-03-31 13:38:38] SENDING new ID RANGE TO CLIENT 159; packet -32763 [2017-03-31 13:38:38] Client got new ID range 159 [2017-03-31 13:38:38] [CLIENT] Client(1) received new IDS [2017-03-31 13:38:38] [CLIENT] ID RANGE AQUIRE TOOK 2 [2017-03-31 13:38:38] [CLIENT] Control Manager initializing [2017-03-31 13:38:38] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2017-03-31 13:38:38] [INSHIP] EXIT setting ship to null. Client(1) [2017-03-31 13:38:38] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2017-03-31 13:38:38] [INSHIP] EXIT setting ship to null. Client(1) [2017-03-31 13:38:38] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2017-03-31 13:38:38] [CLIENT] InternalCallback initializing [2017-03-31 13:38:38] [CLIENT] State initialized. GameMode: SANDBOX [2017-03-31 13:38:38] [CLIENT] Client State and Controller successfully initialized [2017-03-31 13:38:38] ################### ENGINE SETTINGS ########################## [2017-03-31 13:38:38] C_USE_NEW_PLAYER_MODEL_ true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] CONTROL_HELP false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] C_MOUSE_BUTTON_SWITCH false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_RESOLUTION 1440 x 900 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_FULLSCREEN false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_WINDOWED_BORDERLESS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_TEXTURE_PACK Default [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_TEXTURE_PACK_RESOLUTION 256 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_VSYNCH false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_MULTI_SAMPLE_TARGET 0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_MULTI_SAMPLE 0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_GAMMA 1.2 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_FOV 85.0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_MAX_SEGMENTSDRAWN 1100 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_NORMAL_MAPPING true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOWS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOW_QUALITY BEST [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOWS_TARGET false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOW_QUALITY_TARGET BEST [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_PROD_BG true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_PROD_BG_QUALITY 2048 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] PLAYER_SKIN_CREATE [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] PLAYER_SKIN [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] D_LIFETIME_NORM 30 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_SOUND_SYS_ENABLED true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_SOUND_ENABLED true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_SOUND_VOLUME_GLOBAL 4 [2017-03-31 13:38:38] 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D_INFO_SHADER true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] T_ENABLE_TEXTURE_BAKER false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] D_INFO_DRAW_TIMES false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] D_INFO_DRAW_SPACE_PARTICLE false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SPACE_PARTICLE true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_MOUSE_COLLISION false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_ATMOSPHERE_SHADER normal [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] F_FRAME_BUFFER true [2017-03-31 13:38:38] 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G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_3 150.0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOW_SPLIT_ORTHO_NEAR_ADDED -100.0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_0 -0.013 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_1 -0.002 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_2 -0.002 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_0 -0.023 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_1 -0.002 [2017-03-31 13:38:38] 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13:38:38] G_DEBUG_DRAW_GRID false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DEBUG_DRAW_LINES true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] T_TERRAIN_DRAW true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] T_TERRAIN_WIREFRAME_DRAW false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_CULLING_ACTIVE true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_TEXTURE_ARRAYS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_AUTO_NORMALIZATION true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_BY_SIDES true [2017-03-31 13:38:38] 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[2017-03-31 13:38:38] S_SETTINGS_SHOW false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] MINIMAP_MODE SMALL [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SECTOR_INDICATION_MODE INDICATION_ONLY [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_KEY_ALLOW_DUPLICATES true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] GIF_WIDTH 640 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] GIF_HEIGHT 640 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] GIF_FPS 15 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] GIF_GUI false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DEBRIS_THRESHOLD_MS 4 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_INITIAL_SETTING Single Player [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_GAME_MODE Sandbox [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_BONE_ANIMATION true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] P_NT_DEBUG_ACTIVE false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] P_PHYSICS_DEBUG_ACTIVE false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] P_PHYSICS_DEBUG_MODE 0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DEBUG_LINE_DRAWING_ACTIVATED false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_WINDOW_START_POSITION center [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_GUI_ACTIVE true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_NO_OVERLAYS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_PARTICLE_SORTING true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] P_PHYSICS_ACTIVATED true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SMOKE_QUALITY false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_STARS true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_PASTE_PREVIEW true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_USE_SPRITE_VBO true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] TUTORIAL_NEW false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_AUTOSELECT_CONTROLLERS true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_INFO_DRAW FPS_AND_PING [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_VBO_FLAG STATIC [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] N_LAG_COMPENSATION true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] N_SERVERTIME_UPDATE_FREQUENCY 10000 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_MIPMAP_LEVEL_MAX 3 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] M_MOUSE_SENSITIVITY 0.5 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_HIT_INDICATION_SIZE 1.0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] F_BLOOM false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] F_BLOOM_INTENSITY 0.4 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_MOUSE_LOCK true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_FLIP_HOTBAR_MOUSEWHEEL false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_INVERT_MOUSEWHEEL_HOTBAR false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_ZOOM_MOUSEWHEEL SLOTS [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_MOUSE_SHIP_INVERT false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_MOUSE_ALL_INVERT false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_USE_REGION_SIGNATURE_TEST false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_PREVIEW_TO_BUILD_BLOCK true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] S_EXIT_ON_ESC false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_USE_HIGH_QUALITY_BACKGROUND false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_POPUPS true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_USE_VBO_MAP true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_JUMP_OVERLAY true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_MAG_FILTER_LINEAR_BLOCKS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] BLOCK_TEXTURE_ANISOTROPY true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_MAG_FILTER_LINEAR_GUI false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_MAX_BEAMS 1024 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SEGMENT_REQUEST_BATCH 64 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] CLIENT_BUFFER_SIZE 65536 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] ICON_BAKERY_SINGLE_RESOLUTION 150 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] LIGHT_RAY_COUNT 48 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] ICON_BAKERY_SINGLE_ICONS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_USE_SHADER4 true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] O_OCULUS_RENDERING false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_USE_VERTEX_LIGHTING_ONLY false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] CLIENT_TRAFFIC_CLASS true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_SELECTED_BLOCK_WOBBLE true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_USE_TWO_COMPONENT_SHADER false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] A_FORCE_AUTHENTICATION_METHOD -1 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] MIN_FFA 2 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] B_UNDO_REDO_MAX 30 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_ANY_CONNECTIONS true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_ALL_CONNECTIONS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] N_ARTIFICIAL_DELAY 0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_MAX_MISSILE_TRAILS 128 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_USE_OCCLUSION_CULLING false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] C_AUTOASSIGN_WEAPON_SLOTS true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_NT_STATS_OVERLAY false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SECRET none [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] LIMIT_FPS_UNFOCUS true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] GUI_USE_DISPLAY_LISTS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] USE_GL_MULTI_DRAWARRAYS true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] CHAT_CLOSE_ON_ENTER true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHIP_INFO_ZOOM 0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SINGLEPLAYER_CREATIVE_MODE true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_DRAW_LAG_OBJECTS_IN_HUD false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_SHOW_SYMMETRY_PLANES true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] LANGUAGE_PACK english [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] LANGUAGE_PACK_ASSIGNED true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] DELETE_SEVER_DATABASE_ON_STARTUP false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] G_BASIC_SELECTION_BOX false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] OFFLINE_PLAYER_NAME kupu [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] ONLINE_PLAYER_NAME kupu [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SERVERLIST_COMPATIBLE true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SERVERLIST_RESPONSIVE true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SERVERLIST_FAVORITES false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SERVERLIST_CUSTOMS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] CUBE_LIGHT_NORMALIZER_NEW_M true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SERVERLIST_LAST_SERVER_USED [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] LAST_GAME SP;v;4242;kupu [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] PLAY_INTRO true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SUBTITLES true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] TUTORIAL_BUTTON_BLINKING true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] TUTORIAL_PLAY_INTRO false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] TUTORIAL_WATCHED introduction; [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] SHOW_32BIT_WARNING true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] USE_INTEGER_VERTICES true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] LOD_DISTANCE_IN_THRESHOLD 80.0 [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] AUTOSET_RESOLUTION false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] FIRST_START false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] USE_TGA_NORMAL_MAPS true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] PLUME_BLOOM true [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] BLUEPRINT_STRUCTURE_BUILD_OPTIONS false [2017-03-31 13:38:38] ---------------------------------------------------------------- [2017-03-31 13:38:38] BLOCK_STYLE_PRESET 70001, false, 53; 140002, false, 103; 90003, false, 69; 170004, false, 126; 150000, false, 108; 60000, false, 45; 130000, false, 94; 140004, false, 105; 110002, false, 82; 30004, false, 28; 50003, false, 41; 90002, false, 68; 60005, false, 50; 80001, false, 60; 50000, false, 38; 100, false, 7; 150006, false, 114; 190004, false, 140; 50001, false, 39; 30003, false, 27; 190005, false, 141; 50004, false, 42; 180004, false, 133; 100000, false, 73; 90000, false, 66; 70004, false, 56; 120003, false, 90; 40003, false, 34; 190006, false, 142; 180000, false, 129; 70002, false, 54; 100001, false, 74; 80005, false, 64; 190003, false, 139; 160004, false, 119; 300, false, 9; 120002, false, 89; 30001, false, 25; 5, true, 5; 100006, false, 79; 60006, false, 51; 10003, false, 13; 30000, false, 24; 10000, false, 10; 110003, false, 83; 150005, false, 113; 170002, false, 124; 1, false, 1; 160002, false, 117; 110005, false, 85; 140001, false, 102; 50005, false, 43; 70006, false, 58; 130002, false, 96; 70003, false, 55; 20001, false, 18; 10006, true, 16; 40006, false, 37; 180002, false, 131; 90001, false, 67; 30002, false, 26; 120005, false, 92; 60002, false, 47; 60004, false, 49; 130004, false, 98; 130003, false, 97; 30005, false, 29; 110001, false, 81; 80004, false, 63; 130005, false, 99; 180001, false, 130; 20002, false, 19; 120001, false, 88; 100004, false, 77; 90004, false, 70; 4, true, 4; 170006, false, 128; 140000, false, 101; 150004, false, 112; 140006, false, 107; 100005, false, 78; 20006, true, 23; 40000, false, 31; 130001, false, 95; 20004, false, 21; 70000, false, 52; 130006, false, 100; 50002, false, 40; 160003, false, 118; 160000, false, 115; 60001, false, 46; 80000, false, 59; 40002, false, 33; 50006, false, 44; 170005, false, 127; 110000, false, 80; 100003, false, 76; 70005, false, 57; 180005, false, 134; 140005, false, 106; 80006, false, 65; 140003, false, 104; 20005, false, 22; 170003, false, 125; 90006, false, 72; 20000, false, 17; 190000, false, 136; 20003, false, 20; 180006, false, 135; 190001, false, 137; 40001, false, 32; 60003, false, 48; 160005, false, 120; 170001, false, 123; 160001, false, 116; 150001, false, 109; 120004, false, 91; 40004, false, 35; 80002, false, 61; 190002, false, 138; 120006, false, 93; 110004, false, 84; 170000, false, 122; 10001, false, 11; 10002, false, 12; 80003, false, 62; 180003, false, 132; 200, false, 8; 150003, false, 111; 120000, false, 87; 30006, false, 30; 3, false, 3; 10005, false, 15; 100002, false, 75; 160006, false, 121; 150002, false, 110; 90005, false, 71; 10004, false, 14; 6, true, 6; 2, true, 2; 110006, false, 86; 40005, false, 36; 0, true, 0 [2017-03-31 13:38:38] ################### /ENGINE SETTINGS ######################### [2017-03-31 13:38:38] [CLIENT] DISPOSING CONNECTION DIALOG [2017-03-31 13:38:38] [CLIENT] disposing connection dialog: null [2017-03-31 13:38:38] [CLIENT] GRAPHICS CONTEXT: obfuscated.aFx@3393e4b [2017-03-31 13:38:38] [RESOURCE] EQUEUING ALL RESOURCES! [2017-03-31 13:38:38] [RESOURCE] EQUEUING ALL RESOURCES! [2017-03-31 13:38:38] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:38] [PARSER] not parsed: idlingFloating [2017-03-31 13:38:38] [PARSER] not parsed: idlingGravity [2017-03-31 13:38:38] [PARSER] not parsed: dancingGravity [2017-03-31 13:38:38] [PARSER] not parsed: movingJumpingJumpUp [2017-03-31 13:38:38] [PARSER] not parsed: movingJumpingJumpDown [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingStandard [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingLedge [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingShortFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingMiddleFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingLongFall [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityGravToNoGrav [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityNoGravToGrav [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveN [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveS [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveUp [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveDown [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatRot [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatHit [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatDeath [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawling [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalking [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalking [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunning [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGun [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdleIn [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFireHeavy [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricator [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2017-03-31 13:38:38] [PARSER] not parsed: attacking [2017-03-31 13:38:38] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:38] [PARSER] not parsed: death [2017-03-31 13:38:38] [PARSER] not parsed: deathFloating [2017-03-31 13:38:38] [PARSER] not parsed: deathGravity [2017-03-31 13:38:38] [PARSER] not parsed: sitting [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlock [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedge [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: hit [2017-03-31 13:38:38] [PARSER] not parsed: hitSmall [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallFloating [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallGravity [2017-03-31 13:38:38] [PARSER] not parsed: salutes [2017-03-31 13:38:38] [PARSER] not parsed: salutesSalute [2017-03-31 13:38:38] [PARSER] not parsed: talk [2017-03-31 13:38:38] [PARSER] not parsed: talkSalute [2017-03-31 13:38:38] [PARSER] not parsed: helmet [2017-03-31 13:38:38] [PARSER] not parsed: helmetOn [2017-03-31 13:38:38] [PARSER] not parsed: helmetOff [2017-03-31 13:38:38] [PARSER] not parsed: idlingFloating [2017-03-31 13:38:38] [PARSER] not parsed: idlingGravity [2017-03-31 13:38:38] [PARSER] not parsed: dancingGravity [2017-03-31 13:38:38] [PARSER] not parsed: movingJumpingJumpUp [2017-03-31 13:38:38] [PARSER] not parsed: movingJumpingJumpDown [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingStandard [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingLedge [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingShortFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingMiddleFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingLongFall [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityGravToNoGrav [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityNoGravToGrav [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveN [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveS [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveUp [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveDown [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatRot [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatHit [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatDeath [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawling [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalking [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalking [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunning [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGun [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdleIn [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFireHeavy [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricator [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2017-03-31 13:38:38] [PARSER] not parsed: attacking [2017-03-31 13:38:38] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:38] [PARSER] not parsed: death [2017-03-31 13:38:38] [PARSER] not parsed: deathFloating [2017-03-31 13:38:38] [PARSER] not parsed: deathGravity [2017-03-31 13:38:38] [PARSER] not parsed: sitting [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlock [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedge [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: hit [2017-03-31 13:38:38] [PARSER] not parsed: hitSmall [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallFloating [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallGravity [2017-03-31 13:38:38] [PARSER] not parsed: salutes [2017-03-31 13:38:38] [PARSER] not parsed: salutesSalute [2017-03-31 13:38:38] [PARSER] not parsed: talk [2017-03-31 13:38:38] [PARSER] not parsed: talkSalute [2017-03-31 13:38:38] [PARSER] not parsed: helmet [2017-03-31 13:38:38] [PARSER] not parsed: helmetOn [2017-03-31 13:38:38] [PARSER] not parsed: helmetOff [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingStandard [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingLedge [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingShortFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingMiddleFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingLongFall [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGun [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdleIn [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFireHeavy [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricator [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2017-03-31 13:38:38] [PARSER] not parsed: attacking [2017-03-31 13:38:38] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:38] [PARSER] not parsed: death [2017-03-31 13:38:38] [PARSER] not parsed: deathFloating [2017-03-31 13:38:38] [PARSER] not parsed: deathGravity [2017-03-31 13:38:38] [PARSER] not parsed: sitting [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlock [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedge [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: hit [2017-03-31 13:38:38] [PARSER] not parsed: hitSmall [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallFloating [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallGravity [2017-03-31 13:38:38] [PARSER] not parsed: salutes [2017-03-31 13:38:38] [PARSER] not parsed: salutesSalute [2017-03-31 13:38:38] [PARSER] not parsed: talk [2017-03-31 13:38:38] [PARSER] not parsed: talkSalute [2017-03-31 13:38:38] [PARSER] not parsed: helmet [2017-03-31 13:38:38] [PARSER] not parsed: helmetOn [2017-03-31 13:38:38] [PARSER] not parsed: helmetOff [2017-03-31 13:38:38] [RESOURCE] ENQUEING 3D MODELS -52 [2017-03-31 13:38:38] [CLIENT] AFTER GRAPHICS RUN! [2017-03-31 13:38:38] [CLIENT] REMOVING CONNECTION DIALOG [2017-03-31 13:38:38] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:38] [PARSER] not parsed: idlingFloating [2017-03-31 13:38:38] [PARSER] not parsed: idlingGravity [2017-03-31 13:38:38] [PARSER] not parsed: dancingGravity [2017-03-31 13:38:38] [PARSER] not parsed: movingJumpingJumpUp [2017-03-31 13:38:38] [PARSER] not parsed: movingJumpingJumpDown [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingStandard [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingLedge [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingShortFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingMiddleFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingLongFall [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityGravToNoGrav [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityNoGravToGrav [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveN [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveS [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveUp [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveDown [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatRot [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatHit [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatDeath [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawling [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalking [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalking [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunning [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGun [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdleIn [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFireHeavy [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricator [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2017-03-31 13:38:38] [PARSER] not parsed: attacking [2017-03-31 13:38:38] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:38] [PARSER] not parsed: death [2017-03-31 13:38:38] [PARSER] not parsed: deathFloating [2017-03-31 13:38:38] [PARSER] not parsed: deathGravity [2017-03-31 13:38:38] [PARSER] not parsed: sitting [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlock [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedge [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: hit [2017-03-31 13:38:38] [PARSER] not parsed: hitSmall [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallFloating [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallGravity [2017-03-31 13:38:38] [PARSER] not parsed: salutes [2017-03-31 13:38:38] [PARSER] not parsed: salutesSalute [2017-03-31 13:38:38] [PARSER] not parsed: talk [2017-03-31 13:38:38] [PARSER] not parsed: talkSalute [2017-03-31 13:38:38] [PARSER] not parsed: helmet [2017-03-31 13:38:38] [PARSER] not parsed: helmetOn [2017-03-31 13:38:38] [PARSER] not parsed: helmetOff [2017-03-31 13:38:38] [PARSER] not parsed: idlingFloating [2017-03-31 13:38:38] [PARSER] not parsed: idlingGravity [2017-03-31 13:38:38] [PARSER] not parsed: dancingGravity [2017-03-31 13:38:38] [PARSER] not parsed: movingJumpingJumpUp [2017-03-31 13:38:38] [PARSER] not parsed: movingJumpingJumpDown [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingStandard [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingLedge [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingShortFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingMiddleFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingLongFall [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityGravToNoGrav [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityNoGravToGrav [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveN [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveS [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveUp [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatMoveDown [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatRot [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatHit [2017-03-31 13:38:38] [PARSER] not parsed: movingNoGravityFloatDeath [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawling [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootCrawlingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalking [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalking [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootWalkingSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunning [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouth [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorthEast [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningNorthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouthWest [2017-03-31 13:38:38] [PARSER] not parsed: movingByFootRunningSouthEast [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGun [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdleIn [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFireHeavy [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricator [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2017-03-31 13:38:38] [PARSER] not parsed: attacking [2017-03-31 13:38:38] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:38] [PARSER] not parsed: death [2017-03-31 13:38:38] [PARSER] not parsed: deathFloating [2017-03-31 13:38:38] [PARSER] not parsed: deathGravity [2017-03-31 13:38:38] [PARSER] not parsed: sitting [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlock [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedge [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: hit [2017-03-31 13:38:38] [PARSER] not parsed: hitSmall [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallFloating [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallGravity [2017-03-31 13:38:38] [PARSER] not parsed: salutes [2017-03-31 13:38:38] [PARSER] not parsed: salutesSalute [2017-03-31 13:38:38] [PARSER] not parsed: talk [2017-03-31 13:38:38] [PARSER] not parsed: talkSalute [2017-03-31 13:38:38] [PARSER] not parsed: helmet [2017-03-31 13:38:38] [PARSER] not parsed: helmetOn [2017-03-31 13:38:38] [PARSER] not parsed: helmetOff [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingStandard [2017-03-31 13:38:38] [PARSER] not parsed: movingFallingLedge [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingShortFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingMiddleFall [2017-03-31 13:38:38] [PARSER] not parsed: movingLandingLongFall [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyBareHandMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGun [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunIdleIn [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunFireHeavy [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyGunMelee [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricator [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorIdle [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorDraw [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorAway [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorFire [2017-03-31 13:38:38] [PARSER] not parsed: upperBodyFabricatorPumpAction [2017-03-31 13:38:38] [PARSER] not parsed: attacking [2017-03-31 13:38:38] [PARSER] not parsed: attackingMelee [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeFloating [2017-03-31 13:38:38] [PARSER] not parsed: attackingMeleeGravity [2017-03-31 13:38:38] [PARSER] not parsed: death [2017-03-31 13:38:38] [PARSER] not parsed: deathFloating [2017-03-31 13:38:38] [PARSER] not parsed: deathGravity [2017-03-31 13:38:38] [PARSER] not parsed: sitting [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlock [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingBlockFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedge [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeNoFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloor [2017-03-31 13:38:38] [PARSER] not parsed: sittingWedgeFloorIdle [2017-03-31 13:38:38] [PARSER] not parsed: hit [2017-03-31 13:38:38] [PARSER] not parsed: hitSmall [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallFloating [2017-03-31 13:38:38] [PARSER] not parsed: hitSmallGravity [2017-03-31 13:38:38] [PARSER] not parsed: salutes [2017-03-31 13:38:38] [PARSER] not parsed: salutesSalute [2017-03-31 13:38:38] [PARSER] not parsed: talk [2017-03-31 13:38:38] [PARSER] not parsed: talkSalute [2017-03-31 13:38:38] [PARSER] not parsed: helmet [2017-03-31 13:38:38] [PARSER] not parsed: helmetOn [2017-03-31 13:38:38] [PARSER] not parsed: helmetOff [2017-03-31 13:38:38] [RESOURCE] ENQUEING 3D MODELS -51 [2017-03-31 13:38:38] ############## LOADING RESOURCE FONT [2017-03-31 13:38:38] VIDEO MEMORY BEFORE LOADING FONTS [2017-03-31 13:38:38] CURRENT_AVAILABLE: 5792MB [2017-03-31 13:38:38] TOTAL_AVAILABLE: 6144MB [2017-03-31 13:38:38] INFO_DEDICATED: 6144MB [2017-03-31 13:38:38] INFO_EVICTED: 4557MB [2017-03-31 13:38:39] VIDEO MEMORY AFTER LOADING FONTS [2017-03-31 13:38:39] CURRENT_AVAILABLE: 5774MB [2017-03-31 13:38:39] TOTAL_AVAILABLE: 6144MB [2017-03-31 13:38:39] INFO_DEDICATED: 6144MB [2017-03-31 13:38:39] INFO_EVICTED: 4557MB [2017-03-31 13:38:39] ############## LOADING RESOURCE CONFIG_GUI [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - buttons push big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - buttons push medium [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - buttons push small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - enter digits in digital keypad [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - error invalid [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - fuel fill up (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - fuel fill up quick [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - keyboard typing [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - purchase register _chick-ching_ [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - purchase with coins [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - purchase with credits [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - receive coins [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - receive credits [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - repair ship power drill & ratchet [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - switches flip big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - switches flip small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_action - upgrade ship power tools [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience loop - computer lab tech (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience loop - interior cockpit (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience loop - shop machinery (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience loop - space wind omnious light warbling tones (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar light (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - air release steam valve [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds drill [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds hydraulics [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds working with ratchet [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - digital readout busy [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - digital readout light [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - light flicker [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - radar pulse [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - radio static interference with glitchy voices [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_ambience sfx - servo movement [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_explosion [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_explosion_2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_explosion_3 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_explosion_4 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - achievement reached 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - achievement reached 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - achievement reached 3 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - achievement reached 4 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - cockpit warning beep [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - level completed [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - level up 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - level up 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - low armor _electric_ warning chime [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - low fuel warning constant beeps (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - notification chime 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - notification chime 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - power down big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - power down small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - power up big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - power up small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - prompt 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - prompt 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - prompt 3 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - prompt 4 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_gameplay - save game chime [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - forcefield activate [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - forcefield loop [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - forcefield powerdown [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - pick up coin ding [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - pick up health [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - pick up weapon [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - shield activate [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - shield loop [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - shield powerdown [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - special item pickup 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - special item pickup 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - special item pickup 3 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - use special blastwave [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - use special dissapear energetic hum (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - use special energy zap [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_item - use special light beam [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - back [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - cancel [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - enter [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - error 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - error 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - highlight 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - highlight 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - highlight 3 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - pause [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - select 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - select 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - select 3 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - select 4 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll large [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_misc - engine start up [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_misc - ship pass by quick [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_misc - ship pass by slow [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters big ship low pitched (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters medium ship medium pitched (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters small ship high pitched (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit large explosion big enemy ship blow up [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit medium explosion medium enemy ship blow up [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion metallic impact on enemy ship [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion synthetic impact on enemy ship [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - hit small explosion small enemy ship blow up [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid large [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - collision with metal large [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - collision with metal small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 1 (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 2 (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm medium pitched (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster end release gas [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster loop [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster start push gas [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - lightspeed space wind [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - lock on target unsuccessful tone [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - locked on target successful beep [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - locking on target pulse (loop) [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters end release gas [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters loop [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters start push gas [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence heavy [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence medium [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster end release gas [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster loop [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - small engine thrusters start push gas [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - turbo boost large [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - turbo boost medium [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - turbo boost small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_laser_cannon_1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_laser_cannon_1_burst [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_laser_cannon_2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_laser_cannon_2_burst [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_proton_torpedo_1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_proton_torpedo_2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun fire burst [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire large [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire medium [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - canon fire 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - canon fire 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire three [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire two [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire medium [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit big [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit small [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - missile fire 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - missile fire 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - ricochet laser hits metal [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 1 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 2 [2017-03-31 13:38:39] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2017-03-31 13:38:39] ############## LOADING RESOURCE Sky [2017-03-31 13:38:39] [UTIL] native buffer fetch took 289 ms; invoked GC: true; new size 60480; index: 3 [2017-03-31 13:38:40] [UTIL] native buffer fetch took 344 ms; invoked GC: true; new size 60480; index: 4 [2017-03-31 13:38:40] [UTIL] native buffer fetch took 266 ms; invoked GC: true; new size 181440; index: 5 [2017-03-31 13:38:40] [UTIL] native buffer fetch took 279 ms; invoked GC: true; new size 181440; index: 6 [2017-03-31 13:38:41] [SERVER][UPDATE] WARNING: handleAddedAndRemovedObjects update took 255 [2017-03-31 13:38:41] [UTIL] native buffer fetch took 254 ms; invoked GC: true; new size 120960; index: 7 [2017-03-31 13:38:41] ############## LOADING RESOURCE Box [2017-03-31 13:38:41] [TEXTURE] data\/models/ground/brick.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE Sphere [2017-03-31 13:38:41] ############## LOADING RESOURCE Cylinder [2017-03-31 13:38:41] ############## LOADING RESOURCE GeoSphere [2017-03-31 13:38:41] ############## LOADING RESOURCE Planet [2017-03-31 13:38:41] ############## LOADING RESOURCE Atmosphere [2017-03-31 13:38:41] ############## LOADING RESOURCE Asteroid [2017-03-31 13:38:41] [TEXTURE] data\/models/ground/asteroid.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:41] [TEXTURE] creation took: convert: 68; data: 0; make: 4 [2017-03-31 13:38:41] ############## LOADING RESOURCE ExhaustPlum [2017-03-31 13:38:41] ############## LOADING RESOURCE SimpleBeam [2017-03-31 13:38:41] ############## LOADING RESOURCE Arrow [2017-03-31 13:38:41] [TEXTURE] data\/models/ground/arrow.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE BlackHole [2017-03-31 13:38:41] ############## LOADING RESOURCE Debris00 [2017-03-31 13:38:41] ############## LOADING RESOURCE Tube [2017-03-31 13:38:41] ############## LOADING RESOURCE PowerSupplyBeam [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Power/powerbeam.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Power/powerbeam_EM.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE BuildInhibitor [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Inhibitor/buildinhibtitor.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Inhibitor/buildinhibtitor_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE HealingBeam [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/HealingBeam/heal.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/HealingBeam/heal_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 2 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE Fabricator [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Fabricator/accfabricator.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Fabricator/accfabricator_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE Pistol [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Pistol/WeapPistol.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Pistol/WeapPistol_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE Torch [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Torch/torch.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Torch/torch_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE Helmet [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Helmet/playerhelm.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 3 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/Helmet/playerhelm_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE MarkerBeam [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/MarkerBeam/marker.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/MarkerBeam/marker_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE GrappleBeam [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/GrappleBeam/grapplebeam.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/gear/GrappleBeam/grapplebeam_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE Capsule [2017-03-31 13:38:41] ############## LOADING RESOURCE SphereLod [2017-03-31 13:38:41] [UTIL] native buffer fetch took 284 ms; invoked GC: true; new size 34560; index: 8 [2017-03-31 13:38:41] Sector[103](1, 1, 2) Narrowphase of Sector[103](1, 1, 2) took: 179 [2017-03-31 13:38:41] WARNING: sector update of single sector (1, 1, 2) took 180 ms; Physics 180 ms [2017-03-31 13:38:41] WARNING: sector info: (1, 1, 2); id 103; type VOID; [2017-03-31 13:38:41] [UNIVERSE] WARNING: Sector UPDATE took 180; sectors updated: 27 [2017-03-31 13:38:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 181 [2017-03-31 13:38:41] [UTIL] native buffer fetch took 183 ms; invoked GC: true; new size 23040; index: 9 [2017-03-31 13:38:41] [TEXTURE] data\/models/lod/Sphere/marble-seamless-texture.png LOAD TAKEN: stream: 1 ms; data: 7 ms; create: 5 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE Pipe [2017-03-31 13:38:41] [TEXTURE] data\/models/lod/Pipe/Pipe.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 3 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE PipeElbow [2017-03-31 13:38:41] ############## LOADING RESOURCE PipeCross [2017-03-31 13:38:41] ############## LOADING RESOURCE PipeTee [2017-03-31 13:38:41] ############## LOADING RESOURCE Console1 [2017-03-31 13:38:41] [TEXTURE] data\/models/lod/Console1/console.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 4 ms [2017-03-31 13:38:41] [TEXTURE] data\/models/lod/Console1/console_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 2 ms [2017-03-31 13:38:41] ############## LOADING RESOURCE MushroomLod [2017-03-31 13:38:42] [TEXTURE] data\/models/lod/Flora/Mushroom/mushroom.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 2 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE LightBar [2017-03-31 13:38:42] [TEXTURE] data\/models/lod/Light/lightbar.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 3 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE LightCorner [2017-03-31 13:38:42] [TEXTURE] data\/models/lod/Light/lightbar2.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 5 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE Grate [2017-03-31 13:38:42] [TEXTURE] data\/models/lod/Grate/Pipe.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 2 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE GrateCorner [2017-03-31 13:38:42] ############## LOADING RESOURCE GrateWedge [2017-03-31 13:38:42] ############## LOADING RESOURCE BlackPaint [2017-03-31 13:38:42] [TEXTURE] data\/models/lod/Paint/capsules.png LOAD TAKEN: stream: 0 ms; data: 14 ms; create: 11 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE BluePaint [2017-03-31 13:38:42] ############## LOADING RESOURCE BrownPaint [2017-03-31 13:38:42] ############## LOADING RESOURCE GreenPaint [2017-03-31 13:38:42] ############## LOADING RESOURCE OrangePaint [2017-03-31 13:38:42] ############## LOADING RESOURCE PurplePaint [2017-03-31 13:38:42] ############## LOADING RESOURCE RedPaint [2017-03-31 13:38:42] ############## LOADING RESOURCE WhitePaint [2017-03-31 13:38:42] ############## LOADING RESOURCE YellowPaint [2017-03-31 13:38:42] ############## LOADING RESOURCE Konata [2017-03-31 13:38:42] [TEXTURE] data\/models/character/uvw.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 2 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE PlayerMdl [2017-03-31 13:38:42] [TEXTURE] data\/models/character/playertex.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2017-03-31 13:38:42] [TEXTURE] data\/models/character/playertex_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 4 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE HoppyLegs [2017-03-31 13:38:42] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2017-03-31 13:38:42] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 2 ms [2017-03-31 13:38:42] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 3 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE HoppyBody [2017-03-31 13:38:42] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2017-03-31 13:38:42] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 3 ms [2017-03-31 13:38:42] ############## LOADING 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fetch took 277 ms; invoked GC: true; new size 2097280; index: 0 [2017-03-31 13:38:42] ############## LOADING RESOURCE marple [2017-03-31 13:38:42] [TEXTURE] data\textures/marble-seamless-texture.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 4 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE LavaTex [2017-03-31 13:38:42] [TEXTURE] data\textures/lava.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 4 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE ExplosionData [2017-03-31 13:38:42] ############## LOADING RESOURCE SimpeStarField [2017-03-31 13:38:42] [TEXTURE] data\textures/simplestarfield.png LOAD TAKEN: stream: 0 ms; data: 7 ms; create: 4 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE Effects [2017-03-31 13:38:42] [RESOURCE] Loading effects [2017-03-31 13:38:42] [TEXTURE] data\effects/dudvmap.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2017-03-31 13:38:42] [TEXTURE] creation took: convert: 42; data: 0; make: 3 [2017-03-31 13:38:42] [TEXTURE] data\effects/noise.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2017-03-31 13:38:42] [RESOURCE] Loading effects done [2017-03-31 13:38:42] ############## LOADING RESOURCE TradingSkins [2017-03-31 13:38:42] [TEXTURE] C:\Users\Tom\Desktop\StarMade\data\textures\skins\traid00_main_diff.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 2 ms [2017-03-31 13:38:42] [TEXTURE] C:\Users\Tom\Desktop\StarMade\data\textures\skins\traid00_main_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:42] [TEXTURE] C:\Users\Tom\Desktop\StarMade\data\textures\skins\traid00_helmet_diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:42] [TEXTURE] C:\Users\Tom\Desktop\StarMade\data\textures\skins\traid00_helmet_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2017-03-31 13:38:42] ############## LOADING RESOURCE SkyTexturefalse [2017-03-31 13:38:42] [RESOURCE] Loading background [2017-03-31 13:38:42] [RESOURCE] Loading background DONE [2017-03-31 13:38:42] ############## LOADING RESOURCE Occlusionfalse [2017-03-31 13:38:42] ############## LOADING RESOURCE Extract_Textures [2017-03-31 13:38:42] [TEXTURELOADER] Checking if textures exist: true [2017-03-31 13:38:42] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default256 [2017-03-31 13:38:42] [RESOURCE] Loading cube textures [2017-03-31 13:38:42] GL_MEMORY Before DEFFUSE [2017-03-31 13:38:42] CURRENT_AVAILABLE: 5739MB [2017-03-31 13:38:42] TOTAL_AVAILABLE: 6144MB [2017-03-31 13:38:42] INFO_DEDICATED: 6144MB [2017-03-31 13:38:42] INFO_EVICTED: 4557MB [2017-03-31 13:38:43] [TEXTURE] data\./textures/block/Default/256/t000.png LOAD TAKEN: stream: 0 ms; data: 712 ms; create: 138 ms [2017-03-31 13:38:44] [TEXTURE] data\./textures/block/Default/256/t001.png LOAD TAKEN: stream: 0 ms; data: 518 ms; create: 150 ms [2017-03-31 13:38:45] [TEXTURE] data\./textures/block/Default/256/t002.png LOAD TAKEN: stream: 1 ms; data: 495 ms; create: 133 ms [2017-03-31 13:38:45] [TEXTURE] ./customBlockTextures/256/custom.png LOAD TAKEN: stream: 0 ms; data: 125 ms; create: 130 ms [2017-03-31 13:38:45] [TEXTURE] data\./textures/block/Default/256/overlays.png LOAD TAKEN: stream: 1 ms; data: 154 ms; create: 127 ms [2017-03-31 13:38:45] [TEXTURE] data\./textures/block/Default/64/t000.png LOAD TAKEN: stream: 1 ms; data: 34 ms; create: 13 ms [2017-03-31 13:38:45] [TEXTURE] data\./textures/block/Default/64/t001.png LOAD TAKEN: stream: 0 ms; data: 44 ms; create: 10 ms [2017-03-31 13:38:45] [TEXTURE] data\./textures/block/Default/64/t002.png LOAD TAKEN: stream: 0 ms; data: 35 ms; create: 11 ms [2017-03-31 13:38:45] [TEXTURE] ./customBlockTextures/64/custom.png LOAD TAKEN: stream: 0 ms; data: 7 ms; create: 9 ms [2017-03-31 13:38:45] [TEXTURE] data\./textures/block/Default/64/overlays.png LOAD TAKEN: stream: 0 ms; data: 11 ms; create: 12 ms [2017-03-31 13:38:45] GL_MEMORY AFTER DIFFUSE [2017-03-31 13:38:45] CURRENT_AVAILABLE: 5285MB [2017-03-31 13:38:45] TOTAL_AVAILABLE: 6144MB [2017-03-31 13:38:45] INFO_DEDICATED: 6144MB [2017-03-31 13:38:45] INFO_EVICTED: 4557MB [2017-03-31 13:38:45] [RESOURCE] Loading cube textures DONE [2017-03-31 13:38:46] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default256normal [2017-03-31 13:38:46] [UNIVERSE] WARNING: Sector UPDATE took 1025; sectors updated: 27 [2017-03-31 13:38:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 1025 [2017-03-31 13:38:47] [TEXTURE] data\./textures/block/Default/256/t000_NRM.tga LOAD TAKEN: stream: 0 ms; data: 485 ms; create: 138 ms [2017-03-31 13:38:48] [TEXTURE] data\./textures/block/Default/256/t001_NRM.tga LOAD TAKEN: stream: 0 ms; data: 500 ms; create: 136 ms [2017-03-31 13:38:48] [TEXTURE] data\./textures/block/Default/256/t002_NRM.tga LOAD TAKEN: stream: 0 ms; data: 409 ms; create: 126 ms [2017-03-31 13:38:48] [TEXTURE] ./customBlockTextures/256/custom_NRM.png LOAD TAKEN: stream: 0 ms; data: 92 ms; create: 14 ms [2017-03-31 13:38:48] [RESOURCE] emission texture present: true [2017-03-31 13:38:48] [TEXTURE] data\./textures/block/Default/64/t000_NRM.tga LOAD TAKEN: stream: 1 ms; data: 24 ms; create: 8 ms [2017-03-31 13:38:48] [TEXTURE] data\./textures/block/Default/64/t001_NRM.tga LOAD TAKEN: stream: 0 ms; data: 20 ms; create: 11 ms [2017-03-31 13:38:48] [TEXTURE] data\./textures/block/Default/64/t002_NRM.tga LOAD TAKEN: stream: 0 ms; data: 31 ms; create: 10 ms [2017-03-31 13:38:48] [TEXTURE] ./customBlockTextures/64/custom_NRM.png LOAD TAKEN: stream: 1 ms; data: 6 ms; create: 2 ms [2017-03-31 13:38:48] GL_MEMORY AFTER NORMAL [2017-03-31 13:38:48] CURRENT_AVAILABLE: 4939MB [2017-03-31 13:38:48] TOTAL_AVAILABLE: 6144MB [2017-03-31 13:38:48] INFO_DEDICATED: 6144MB [2017-03-31 13:38:48] INFO_EVICTED: 4557MB [2017-03-31 13:38:48] ############## LOADING RESOURCE Advanced Building Tutorial_full [2017-03-31 13:38:48] [TEXTURE] C:\Users\Tom\Desktop\StarMade\.\data\tutorial\Advanced Building Tutorial\full.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 4 ms [2017-03-31 13:38:48] ############## LOADING RESOURCE Crafting Tutorial_factoryExp [2017-03-31 13:38:48] [TEXTURE] C:\Users\Tom\Desktop\StarMade\.\data\tutorial\Crafting Tutorial\factoryExp.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 5 ms [2017-03-31 13:38:48] ############## LOADING RESOURCE Crafting Tutorial_powerRecipe [2017-03-31 13:38:48] [TEXTURE] C:\Users\Tom\Desktop\StarMade\.\data\tutorial\Crafting Tutorial\powerRecipe.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 4 ms [2017-03-31 13:38:48] ############## LOADING RESOURCE Weapon System Tutorial_combinationtable [2017-03-31 13:38:48] [TEXTURE] C:\Users\Tom\Desktop\StarMade\.\data\tutorial\Weapon System Tutorial\combinationtable.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 4 ms [2017-03-31 13:38:48] [GLFRAME] Content has been loaded [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/atmosphere/SkyFromSpace.vert; data\/shader/atmosphere/SkyFromSpace.frag [2017-03-31 13:38:48] 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data\/shader/plasma/plasma.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/godrays.vert.glsl; data\/shader/bloom/godrays.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/tubes/tube.vert.glsl; data\/shader/tubes/tube.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/ocDistortion/ocDistortion_vert.glsl; data\/shader/ocDistortion/ocDistortion_frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/gamma/gamma.vert.glsl; data\/shader/gamma/gamma.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/simplebeam/simplebeam.vert.glsl; data\/shader/simplebeam/simplebeam.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/transporter/transporter.vert.glsl; data\/shader/transporter/transporter.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pulse/pulse.vert.glsl; data\/shader/pulse/pulse.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bump.vert; data\/shader/bump.frag [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/standard/projectile.vsh; data\/shader/projectiles/standard/projectile.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/texture/wrap.vert.glsl; data\/shader/texture/wrap.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/scanline/scanline.vert.glsl; data\/shader/scanline/scanline.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/trail/projectileTrail.vsh; data\/shader/projectiles/trail/projectileTrail.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/standard/projectileQuad.vsh; data\/shader/projectiles/standard/projectileQuad.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/standard/projectileQuad.vsh; data\/shader/projectiles/standard/projectileQuad.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/beam/projectileQuad.vsh; data\/shader/projectiles/beam/projectileQuad.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/explosion/explosion.vsh; data\/shader/explosion/explosion.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/spacedustExt/spacedust.vsh; data\/shader/spacedustExt/spacedust.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/planet.vert.glsl; data\/shader/planet.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/atmosphere.vert.glsl; data\/shader/atmosphere.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom.vert.glsl; data\/shader/bloom2D.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/sun.vert.glsl; data\/shader/sun.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/lava/lava.vert.glsl; data\/shader/lava/lava.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/silhouette.vert.glsl; data\/shader/silhouette.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/silhouette.vert.glsl; data\/shader/silhouette2DAlpha.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/silhouette.vert.glsl; data\/shader/silhouetteAlpha.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/thruster/thruster.vert.glsl; data\/shader/thruster/thruster.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/starsExt/stars.vsh; data\/shader/starsExt/stars.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/starsExt/field.vert.glsl; data\/shader/starsExt/field.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bg.vert.glsl; data\/shader/bg.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/hyperspace/tunnel.vert.glsl; data\/shader/hyperspace/tunnel.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/starsExt/starsflare.vsh; data\/shader/starsExt/starsflare.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/hud/powerbar/powerbar.vert.glsl; data\/shader/hud/powerbar/powerbar.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/hud/powerbar/powerbarHorizontal.vert.glsl; data\/shader/hud/powerbar/powerbarHorizontal.frag.glsl [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/simplecube.vsh; data\/shader/cube/quads13/simplecube.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube-shadow.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/shard/shard.vert.glsl; data\/shader/cube/shard/shard.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/shieldCube/shieldcube-3rd.vsh; data\/shader/cube/shieldCube/shieldcube.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/jumpCube/jumpcube.vsh; data\/shader/cube/jumpCube/jumpcube.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cubemap.vsh; data\/shader/cubemap.fsh [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom1.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom2.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom3.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom4.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pointBloom/default.vert.glsl; data\/shader/pointBloom/blur1Vert.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pointBloom/default.vert.glsl; data\/shader/pointBloom/blur2Hor.frag.glsl [2017-03-31 13:38:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pointBloom/default.vert.glsl; data\/shader/pointBloom/downsampler.frag.glsl [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 1440 / 900; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 1440 / 900; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 720 / 450; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 1440 / 900; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] CREATING DEPTH ATTACHMENT FOR FBO [2017-03-31 13:38:49] creating depth texture [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 1440 / 900; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 1440 / 900; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 720 / 450; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 360 / 225; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 180 / 112; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 90 / 56; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [UNIVERSE] creation time: 168 ms [2017-03-31 13:38:49] [CLIENT] creating galaxy (0, 0, 0); Stars: 3380; created in: 169ms [2017-03-31 13:38:49] [CLIENT][STARSKY] reloading stars [2017-03-31 13:38:49] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2017-03-31 13:38:49] [TEXTURE] data\./effects/noise.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 3 ms [2017-03-31 13:38:49] [BG] updating field [2017-03-31 13:38:49] [STARFIELD] RECRATING WITH RESOLUTION: 2048 [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 2048 / 2048; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [FrameBuffer] creating frame buffer 2048 / 2048; Samples: 0 [2017-03-31 13:38:49] [FrameBuffer] initializing frame buffer textures [2017-03-31 13:38:49] [SHADER] validate: current FBO: 11 [2017-03-31 13:38:49] [CLIENT][BACKGROUND] generating background took: 3ms [2017-03-31 13:38:49] [SHADER] validate: current FBO: 2 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 4 [2017-03-31 13:38:49] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2017-03-31 13:38:49] [SHADER] validate: current FBO: 4 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 4 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 4 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 4 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 4 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 5 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 3 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 10 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 6 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 0 [2017-03-31 13:38:49] [CLIENT][SOUND] Sound Volume Changed to 0.4 (current background lvl: 0.18) [2017-03-31 13:38:49] [SOUND] flag settings changed! [2017-03-31 13:38:49] [CLIENT][CHAT] [MESSAGE] [SERVER]: kupu has joined the game. [2017-03-31 13:38:49] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[kupu ; id(2)(1)f(0)] for PlS[kupu ; id(2)(1)f(0)] [2017-03-31 13:38:49] [SHADER] validate: current FBO: 4 [2017-03-31 13:38:49] [CHAT] Server(0) initializing data from network object 160 [2017-03-31 13:38:49] [SHADER] validate: current FBO: 4 [2017-03-31 13:38:49] [CLIENT] REQUESTED FOW FOR (0, 0, 0) [2017-03-31 13:38:49] Metaobject 100005 is not available: requesting from server [2017-03-31 13:38:49] Metaobject 100001 is not available: requesting from server [2017-03-31 13:38:49] Metaobject 100002 is not available: requesting from server [2017-03-31 13:38:49] Metaobject 100003 is not available: requesting from server [2017-03-31 13:38:49] Metaobject 100006 is not available: requesting from server [2017-03-31 13:38:49] Metaobject 100004 is not available: requesting from server [2017-03-31 13:38:49] Metaobject 100000 is not available: requesting from server [2017-03-31 13:38:49] [CLIENT] stars recreating from changed system; last (-2147483648, -2147483648, -2147483648); new (0, 0, 0) [2017-03-31 13:38:49] [CLIENT][STARSKY] reloading stars [2017-03-31 13:38:49] [SERVER] Sending all available channels to PlS[kupu ; id(2)(1)f(0)]; total existing: 1 [2017-03-31 13:38:49] [CLIENT] Stars: NEW SYSTEM: (0, 0, 0) [2017-03-31 13:38:49] [SERVER] Sending available channel to PlS[kupu ; id(2)(1)f(0)]: all [2017-03-31 13:38:49] [SHADER] validate: current FBO: 4 [2017-03-31 13:38:49] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[kupu ; id(2)(1)f(0)] [2017-03-31 13:38:49] [CLIENT] RECEIVED TRADE NODES: 3 [2017-03-31 13:38:49] [CLIENT] Total nodes: 1 [2017-03-31 13:38:49] [CLIENT] Total nodes: 2 [2017-03-31 13:38:49] [CLIENT] Total nodes: 3 [2017-03-31 13:38:49] [CLIENT] Client received new channel: all; creating... [2017-03-31 13:38:49] [CLIENT] Client received existing channel mod: all; CREATE [2017-03-31 13:38:49] [CLIENT] WARNING: member in channel: all already existed [2017-03-31 13:38:49] [CLIENT] successfully rejoined all; opening chat: false [2017-03-31 13:38:50] [SERVER][PLAYERMESSAGE] received message request from PlS[kupu ; id(2)(1)f(0)] for 10 messages [2017-03-31 13:38:50] SERVER RECEIVED VIS REQUEST [2017-03-31 13:38:50] [SERVER] Awnsering Client request for metaobject 100005 -> Flashlight (right click to view) [2017-03-31 13:38:50] [SERVER] Awnsering Client request for metaobject 100001 -> Healing Beam (right click to view) [2017-03-31 13:38:50] [SERVER] Awnsering Client request for metaobject 100002 -> Power Supply Beam (right click to view) [2017-03-31 13:38:50] [SERVER] Awnsering Client request for metaobject 100003 -> Marker Beam unmarked (right click to view) [2017-03-31 13:38:50] [SERVER] Awnsering Client request for metaobject 100006 -> Logbook (right click with mouse cursor) [2017-03-31 13:38:50] [SERVER] Awnsering Client request for metaobject 100004 -> Helmet (right click to view) [2017-03-31 13:38:50] [SERVER] Awnsering Client request for metaobject 100000 -> Laser (right click to view) [2017-03-31 13:38:50] [DB] loading messages set from 1490963930023 for receiver kupu: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'kupu' AND SENT < 1490963930023 ORDER BY SENT DESC LIMIT 10; [2017-03-31 13:38:50] [METAITEM] Creating new meta item: type: -14; ID: 0 [2017-03-31 13:38:50] [METAITEM] Creating new meta item: type: -32; ID: 0 [2017-03-31 13:38:50] [METAITEM] Creating new meta item: type: -32; ID: 0 [2017-03-31 13:38:50] [METAITEM] Creating new meta item: type: -32; ID: 0 [2017-03-31 13:38:50] [METAITEM] Creating new meta item: type: -11; ID: 0 [2017-03-31 13:38:50] [METAITEM] Creating new meta item: type: -12; ID: 0 [2017-03-31 13:38:50] [METAITEM] Creating new meta item: type: -32; ID: 0 [2017-03-31 13:38:50] CLIENT RECEIVED VIS AWNSER 0, 0; 0: false [2017-03-31 13:38:50] [SKIN] USING DEFAULT FOR PLAYER PlS[kupu ; id(2)(1)f(0)] [2017-03-31 13:38:50] [SKIN] REMOVING TMP PATH: C:\Users\Tom\Desktop\StarMade\.\texTmp [2017-03-31 13:38:50] [METAITEM] Creating new meta item: type: -32; ID: 100007 [2017-03-31 13:38:50] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2017-03-31 13:38:50] Client(1) [GRAVITY] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2017-03-31 13:38:50] Metaobject 100007 is not available: requesting from server [2017-03-31 13:38:50] Metaobject 100007 is not available: requesting from server [2017-03-31 13:38:50] [SERVER] Awnsering Client request for metaobject 100007 -> Laser (right click to view) [2017-03-31 13:38:50] [SERVER] Awnsering Client request for metaobject 100007 -> Laser (right click to view) [2017-03-31 13:38:50] [METAITEM] Creating new meta item: type: -32; ID: 0 [2017-03-31 13:38:50] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] FROM null to Shop(5) on Server(0) [2017-03-31 13:38:50] [CREATURE] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] align on Shop(5) [2017-03-31 13:38:50] [SERVER][AI][ACTIVATE] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] A. Trader, the 4197431580537901556th Enter gravity of 5 [2017-03-31 13:38:50] Server(0) AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(5) [2017-03-31 13:38:50] [GRAVITY] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] Server(0) SOURCE CHANGE null -> Shop(5) [2017-03-31 13:38:50] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] gravity change sent: NetworkGravity [gravityId=5, gravityIdReceive=-1, gravity=(0.0, 0.0, 0.0), gravityReceive=(0.0, 0.0, 0.0), gravityReceived=false, forcedFromServer=false] [2017-03-31 13:38:50] [GRAVITY] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] changed gravity on Server(0) Shop(5) -> (0.0, 0.0, 0.0) [2017-03-31 13:38:50] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] Server(0) starting gravity change: (-6.197073E-4, -6.7299805, -3.5749996E-4) [2017-03-31 13:38:50] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] INITIALIZING GRAVITY FOR Shop(5) [2017-03-31 13:38:50] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] gravity to: [WARNING] UNKNOWN SIDE -1 [2017-03-31 13:38:50] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] Server(0) starting gravity change DONE: source: Shop(5) origin: (-6.197073E-4, -6.7299805, -3.5749996E-4) [2017-03-31 13:38:50] Client(1) [GRAVITY] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] RECEIVED REMOTE GRAVITY: 5 --- (0.0, 0.0, 0.0) [2017-03-31 13:38:50] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHOP_1490963915185(5); (0.0, 0.0, 0.0)] [2017-03-31 13:38:50] [GRAVITY] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] FLAG changed gravity on Client(1) Shop(5) -> (0.0, 0.0, 0.0) [2017-03-31 13:38:50] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] Client(1) starting gravity change: (-1.6609523E-5, -6.992763, -9.581787E-6) [2017-03-31 13:38:50] Client(1)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] INITIALIZING GRAVITY FOR Shop(5) [2017-03-31 13:38:50] [PLAYERCHARACTER] Client(1) of AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] gravity to: [WARNING] UNKNOWN SIDE -1 [2017-03-31 13:38:50] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] Client(1) starting gravity change DONE: source: Shop(5) origin: (-1.6609523E-5, -6.992763, -9.581787E-6) [2017-03-31 13:38:50] [CREATURE] Client(1) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1490963930052_0)(A. Trader, the 4197431580537901556th)(259)] FROM null to Shop(5) on Client(1) [2017-03-31 13:38:50] USE BUFFER RANGE: true [2017-03-31 13:38:51] [CLIENT][PlayerInput] successfully deactivated obfuscated.am@6e005dc9 [2017-03-31 13:38:51] [SERVER][PLAYERSTATE] Set spawn sector from unloaded object: Sector[4](2, 2, 2) [2017-03-31 13:38:51] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[kupu ; id(2)(1)f(0)] [2017-03-31 13:38:51] [SERVER][SPAWN] PlS[kupu ; id(2)(1)f(0)]; ABSOLUTE :::: (8.0, -6.5, 0.0) [2017-03-31 13:38:51] [SERVER][SPAWN] Gravity object to use for PlS[kupu ; id(2)(1)f(0)] not found. UID: [2017-03-31 13:38:51] [SERVER][PlayerCharacter] Server(0) Set initial transform to (8.0, -6.5, 0.0) [2017-03-31 13:38:51] [CLIENT]: PlS[kupu ; id(2)(1)f(0)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)] [2017-03-31 13:38:51] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)]; PlS[kupu ; id(2)(1)f(0)] [2017-03-31 13:38:51] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2017-03-31 13:38:51] [SHADER] validate: current FBO: 0 [2017-03-31 13:38:51] [CLIENT] REQUESTING SYSTEM: (0, 0, 0) [2017-03-31 13:38:51] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[kupu ; id(2)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=260, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2017-03-31 13:38:51] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 3ms: GalaxyRequestAndAwnser [ownerUID=NPC-HOMEBASE_4_4_4, factionUID=-10000000, secX=2, secY=2, secZ=2, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2017-03-31 13:38:52] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 2, 2, 2 [2017-03-31 13:38:52] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[kupu ; id(2)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)] [2017-03-31 13:38:52] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[kupu ; id(2)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=260, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2017-03-31 13:38:52] [INSHIP] EXIT setting ship to null. Client(1) [2017-03-31 13:38:52] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0) [2017-03-31 13:38:52] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)] (handleGravity()) Deactivating gravity [2017-03-31 13:38:52] [CLIENT][BUILDTOOLS] Reset area placement [2017-03-31 13:38:52] BACKGROUND SOUND: 0.14; 0.35; 0.4 [2017-03-31 13:38:52] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[kupu ; id(2)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)] [2017-03-31 13:38:52] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)]; at: (8.0, -6.5, 0.0) [2017-03-31 13:38:52] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[kupu ; id(2)(1)f(0)] took 55 [2017-03-31 13:38:52] [CLIENT-CONTROLLER][WARNING] state update took 57ms [2017-03-31 13:38:52] [CLIENT][BUILDTOOLS] Reset area placement [2017-03-31 13:38:52] [INSHIP] EXIT setting ship to null. Client(1) [2017-03-31 13:38:52] [CLIENT] Server message: Gravity neutralized... [2017-03-31 13:38:52] [CLIENT][POPUP] INFO: Gravity neutralized... [2017-03-31 13:38:52] DEBUG INIT: RECORD ALL BLOCKS: false [2017-03-31 13:38:52] [WARPOUT] default grav up (0.0, 1.0, 0.0) [2017-03-31 13:38:52] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)]: FROM (8.0, -6.5, 0.0); (8.0, -6.5, 0.0) [2017-03-31 13:38:52] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2017-03-31 13:38:52] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)]: (8.0, -6.5, 0.0) -> (8.0, -6.5, 0.0) [2017-03-31 13:38:52] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)] FLAG changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2017-03-31 13:38:52] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_kupu)(260)] (handleGravity()) Deactivating gravity [2017-03-31 13:38:52] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2017-03-31 13:38:59] [CLIENT] Admin parameter 0: kupu [2017-03-31 13:38:59] [CLIENT] Admin parameter 1: 1010 [2017-03-31 13:38:59] [CLIENT] Admin parameter 2: 1 [2017-03-31 13:38:59] [ADMIN COMMAND] GIVEID from RegisteredClient: kupu (1) connected: true params: [kupu, 1010, 1] [2017-03-31 13:39:00] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/skin/skin-tex.vert.glsl; data\/shader/skin/skin-tex.frag.glsl [2017-03-31 13:39:00] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/skin/skin-tex.vert.glsl; data\/shader/skin/skin-tex.frag.glsl [2017-03-31 13:39:00] [SHADER] validate: current FBO: 4 [2017-03-31 13:39:00] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/skin/skin-tex.vert.glsl; data\/shader/skin/skin-tex.frag.glsl [2017-03-31 13:39:00] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/skin/skin-tex.vert.glsl; data\/shader/skin/skin-tex.frag.glsl [2017-03-31 13:39:00] [SHADER] validate: current FBO: 4 [2017-03-31 13:39:00] [SHADER] validate: current FBO: 0 [2017-03-31 13:39:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2017-03-31 13:39:02] SWITCHING SLOTS: 9, 18 [2017-03-31 13:39:02] [SERVER] execute action: InventoryClientAction [ownInventoryOwnerId=2, ownInventoryPosId=0, otherInventoryOwnerId=2, otherInventoryPosId=0, slot=9, otherSlot=18, subSlot=-1, count=1] [2017-03-31 13:39:06] java.lang.NullPointerException [2017-03-31 13:39:06] at org.schema.game.common.data.element.ElementInformation.isNormalBlockStyle(SourceFile:1793) [2017-03-31 13:39:06] at obfuscated.dw.d(SourceFile:1521) [2017-03-31 13:39:06] at obfuscated.dw.a(SourceFile:1231) [2017-03-31 13:39:06] at obfuscated.cD.a(SourceFile:316) [2017-03-31 13:39:06] at obfuscated.cD.a(SourceFile:316) [2017-03-31 13:39:06] at obfuscated.dl.a(SourceFile:317) [2017-03-31 13:39:06] at obfuscated.cD.a(SourceFile:316) [2017-03-31 13:39:06] at obfuscated.cJ.a(SourceFile:260) [2017-03-31 13:39:06] at obfuscated.I.a(SourceFile:3473) [2017-03-31 13:39:06] at obfuscated.I.b(SourceFile:3495) [2017-03-31 13:39:06] at obfuscated.aOR.a(SourceFile:222) [2017-03-31 13:39:06] at obfuscated.I.updateStateInput(SourceFile:1465) [2017-03-31 13:39:06] at obfuscated.aFr.a(SourceFile:667) [2017-03-31 13:39:06] at obfuscated.aFx.b(SourceFile:665) [2017-03-31 13:39:06] at obfuscated.U.e(SourceFile:956) [2017-03-31 13:39:06] at org.schema.game.common.Starter.startMainMenu(SourceFile:1435) [2017-03-31 13:39:06] at org.schema.game.common.Starter.main(SourceFile:980) [2017-03-31 13:39:06] [GLFRAME] THROWN: class java.lang.NullPointerException Now Printing StackTrace [2017-03-31 13:39:06] java.lang.NullPointerException [2017-03-31 13:39:06] at org.schema.game.common.data.element.ElementInformation.isNormalBlockStyle(SourceFile:1793) [2017-03-31 13:39:06] at obfuscated.dw.d(SourceFile:1521) [2017-03-31 13:39:06] at obfuscated.dw.a(SourceFile:1231) [2017-03-31 13:39:06] at obfuscated.cD.a(SourceFile:316) [2017-03-31 13:39:06] at obfuscated.cD.a(SourceFile:316) [2017-03-31 13:39:06] at obfuscated.dl.a(SourceFile:317) [2017-03-31 13:39:06] at obfuscated.cD.a(SourceFile:316) [2017-03-31 13:39:06] at obfuscated.cJ.a(SourceFile:260) [2017-03-31 13:39:06] at obfuscated.I.a(SourceFile:3473) [2017-03-31 13:39:06] at obfuscated.I.b(SourceFile:3495) [2017-03-31 13:39:06] at obfuscated.aOR.a(SourceFile:222) [2017-03-31 13:39:06] at obfuscated.I.updateStateInput(SourceFile:1465) [2017-03-31 13:39:06] at obfuscated.aFr.a(SourceFile:667) [2017-03-31 13:39:06] at obfuscated.aFx.b(SourceFile:665) [2017-03-31 13:39:06] at obfuscated.U.e(SourceFile:956) [2017-03-31 13:39:06] at org.schema.game.common.Starter.startMainMenu(SourceFile:1435) [2017-03-31 13:39:06] at org.schema.game.common.Starter.main(SourceFile:980) [2017-03-31 13:39:06] [GLFRAME] THROWN: class java.lang.NullPointerExceptionPrinting StackTrace DONE [2017-03-31 13:39:06] ############## LOADING RESOURCE CONFIG_GUI [2017-03-31 13:39:06] [GLFRAME] Content has been loaded [2017-03-31 13:39:09] [GUI] PRESSED OK ON ERROR [2017-03-31 13:39:09] [CLIENT][PlayerInput] successfully deactivated obfuscated.Sg@be68757 [2017-03-31 13:39:11] [UNIVERSE] WARNING: Sector UPDATE took 78; sectors updated: 27 [2017-03-31 13:39:11] [SERVER][UPDATE] WARNING: UNIVERSE update took 78 [2017-03-31 13:39:11] [GLFrame] Display Requested Close [2017-03-31 13:39:11] [GRAPHICS] Graphics Context HAS FINISHED!!! [2017-03-31 13:39:11] [AUDIO] Cleaning up sound system [2017-03-31 13:39:11] SoundSystem shutting down... [2017-03-31 13:39:11] Author: Paul Lamb, www.paulscode.com [2017-03-31 13:39:11] java.lang.Exception: System.exit() called [2017-03-31 13:39:11] at obfuscated.RZ.a(SourceFile:393) [2017-03-31 13:39:11] at obfuscated.aFx.b(SourceFile:692) [2017-03-31 13:39:11] at obfuscated.U.e(SourceFile:956) [2017-03-31 13:39:11] at org.schema.game.common.Starter.startMainMenu(SourceFile:1435) [2017-03-31 13:39:11] at org.schema.game.common.Starter.main(SourceFile:980)