[2016-12-05 12:32:00] [VERSION] loading version from install dir: .\ [2016-12-05 12:32:00] [VERSION] VERSION: 0.199.306 [2016-12-05 12:32:00] [VERSION] BUILD: 20161205_165113 [2016-12-05 12:32:00] #################### StarMade ####################### [2016-12-05 12:32:00] # version 0.199.306 - build 20161205_165113 # [2016-12-05 12:32:00] ##################################################### [2016-12-05 12:32:00] [SERIAL] "not retrieved" [2016-12-05 12:32:00] [INSTALLATION_DIRECTORY] "C:\Games\StarMadeHere\SM_Dev\." [2016-12-05 12:32:00] [JVM-ARGUMENTS] [-Djava.net.preferIPv4Stack=true, -Xmn128M, -Xms512M, -Xmx2560M, -Xincgc] [2016-12-05 12:32:00] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-12-05 12:32:00] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-12-05 12:32:00] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-12-05 12:32:00] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-12-05 12:32:00] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-12-05 12:32:00] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-12-05 12:32:00] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-12-05 12:32:00] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-12-05 12:32:00] [SERVER] using world: t14; .\server-database\t14\ [2016-12-05 12:32:00] [INIT] Segment Database Path: C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-12-05 12:32:00] [LIBLOADER] OS Windows 7 - 6.1 [2016-12-05 12:32:00] [LIBLOADER] JAVA Oracle Corporation - 1.7.0_80 - C:\Games\StarMadeHere\Starmade_Launcher\dep\java\jre1.7.0_80 [2016-12-05 12:32:00] [LIBLOADER] ARCHITECTURE amd64 [2016-12-05 12:32:00] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2016-12-05 12:32:00] [LIBLOADER] FastNoiseSIMD Level: 2 [2016-12-05 12:32:00] [LIBLOADER] COMPLETE [2016-12-05 12:32:00] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-12-05 12:32:00] [MAIN] MIGRATION PROCESS DONE [2016-12-05 12:32:00] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242, -auth d1bb6c4786590bd442ee2495c35fabcb57e59e73406a1174b7a8e1db0e67d833] [2016-12-05 12:32:00] [LANGUAGE] loading language: english; Resolved to english [2016-12-05 12:32:00] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY DOWN_SHIP - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - DOWN_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:00] DUIPLICATE KEY ROTATE_LEFT_SHIP - CHANGE_SHIP_MODE [2016-12-05 12:32:00] DUIPLICATE KEY CHANGE_SHIP_MODE - ROTATE_LEFT_SHIP [2016-12-05 12:32:01] [LANGUAGE] Loading English; Version: 0 [2016-12-05 12:32:01] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-12-05 12:32:02] [GRAPHICS] set display mode: FULLSCREEN: true; dim: 1600 / 900 [2016-12-05 12:32:02] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 16 @60Hz [2016-12-05 12:32:02] [GRAPHICS] CHECKING DISPLAY MODE: 320 x 240 x 16 @60Hz [2016-12-05 12:32:02] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 400 x 16 @60Hz [2016-12-05 12:32:02] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 720 x 16 @60Hz [2016-12-05 12:32:02] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 32 @60Hz [2016-12-05 12:32:02] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 900 x 32 @60Hz [2016-12-05 12:32:02] [GRAPHICS] Compatible DisplayMode found: 1600 x 900 x 32 @60Hz; fullsceen capable true [2016-12-05 12:32:02] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-12-05 12:32:04] [DISPLAY] ViewPort for Resolution: 1600x900: 1600, 900 [2016-12-05 12:32:04] FILE CREATED: true [2016-12-05 12:32:04] [GLFrame] Open-GL initialized [2016-12-05 12:32:04] Running on thread: main Adapter: igdumd64 Driver Version: 9.17.10.4229 Vendor: Intel OpenGL Version: 3.1.0 - Build 9.17.10.4229 Renderer: Intel(R) HD Graphics [2016-12-05 12:32:04] [FONT] FONT PATH TO LOAD: font/Monda-Regular.ttf; false; true [2016-12-05 12:32:04] [FONT] created from font file: C:\Games\StarMadeHere\SM_Dev\data\font\Monda-Regular.ttf [2016-12-05 12:32:04] [CLIENT] INITIALIZING LOADING SCREEN [2016-12-05 12:32:04] [TEXTURE] data\./image-resource/schine.png LOAD TAKEN: stream: 0 ms; data: 16 ms; create: 140 ms [2016-12-05 12:32:04] [TEXTURE] data\./image-resource/loadingscreen-background.png LOAD TAKEN: stream: 0 ms; data: 203 ms; create: 0 ms [2016-12-05 12:32:04] [TEXTURE] data\./image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 0 ms; data: 16 ms; create: 0 ms [2016-12-05 12:32:04] [SceneParser] now parsing scene: data\./models/3Dlogo/\3Dlogo [2016-12-05 12:32:04] ... parse Mesh data\./models/3Dlogo/\3Dlogo.mesh.xml 0 [2016-12-05 12:32:05] ... parse Mesh data\./models/3Dlogo/\3Dstar.mesh.xml 8 [2016-12-05 12:32:05] [GLFrame] loading content data [2016-12-05 12:32:05] [CLIENT] STARTING UP OPEN GL [2016-12-05 12:32:05] [SOUND] flag settings changed! [2016-12-05 12:32:05] [SOUND] flag settings changed! [2016-12-05 12:32:05] Starting up SoundSystem... [2016-12-05 12:32:05] Initializing LWJGL OpenAL [2016-12-05 12:32:05] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-12-05 12:32:06] OpenAL initialized. [2016-12-05 12:32:06] [SOUND] flag settings changed! [2016-12-05 12:32:06] [SOUND] flag settings changed! [2016-12-05 12:32:06] ############## LOADING RESOURCE ServerSettings [2016-12-05 12:32:06] ############## DONE IN 2 ms [2016-12-05 12:32:06] ############## LOADING RESOURCE MainMenuBackgroundShader [2016-12-05 12:32:06] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/loadingscreen/bg.vert.glsl; data\/shader/loadingscreen/bg.frag.glsl [2016-12-05 12:32:06] ############## DONE IN 84 ms [2016-12-05 12:32:06] ############## LOADING RESOURCE bar-4x1-gui- [2016-12-05 12:32:06] [TEXTURE] data\/image-resource/bar-4x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 11 ms; create: 1 ms [2016-12-05 12:32:06] ############## DONE IN 15 ms [2016-12-05 12:32:06] ############## LOADING RESOURCE bars [2016-12-05 12:32:06] [TEXTURE] data\/image-resource/bars.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 2 ms [2016-12-05 12:32:06] ############## DONE IN 7 ms [2016-12-05 12:32:06] ############## LOADING RESOURCE box [2016-12-05 12:32:06] [TEXTURE] data\/image-resource/box.png LOAD TAKEN: stream: 1 ms; 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stream: 1 ms; data: 5 ms; create: 1 ms [2016-12-05 12:32:06] ############## DONE IN 17 ms [2016-12-05 12:32:06] ############## LOADING RESOURCE gui/ingame/UI 16px Center_Case-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Center_Case-gui-.png LOAD TAKEN: stream: 2 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI 16px Horizontal-1x8-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI 16px Scanlines-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI 16px Scanlines-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE 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create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Filter-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Filter-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Foreground-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_Foreground-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 1 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI 8px Center_PopUp-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Center_PopUp-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 1 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI 8px 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ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 8 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI 8px Notification-gui- copy [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI 8px Tooltip-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI 8px Vertical-32x1-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI_MainTheme-2x2-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI_MainTheme-2x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 4 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI_MainThemeBg-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI_MainThemeBg-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 1 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI_MainThemeLeftRight-1x2-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI_MainThemeLeftRight-1x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/ingame/UI_MainThemeTopBottom-2x1-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/ingame/UI_MainThemeTopBottom-2x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/tools-16x16-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/tools-16x16-gui-.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 71 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 16px Center_Case-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 16px Center_Case-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 16px Horizontal-1x8-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 16px 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############## DONE IN 4 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFalse [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 32px Center SBFalse.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFTrue [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 32px Center SBFTrue.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 32px Corners-8x8-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 32px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 6 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 32px Vertical-8x1-gui- [2016-12-05 12:32:07] [TEXTURE] 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############## DONE IN 1 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 8px Center_Filter-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Filter-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 8px Center_Foreground-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_Foreground-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 1 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 8px Center_PopUp-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 8px Center_PopUp-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 8px Center_Progress-gui- [2016-12-05 12:32:07] 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############## DONE IN 73 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 8px Notification-gui- copy [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 8px Tooltip-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI 8px Vertical-32x1-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI_MainTheme-2x2-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI_MainTheme-2x2-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI_MainThemeBg-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI_MainThemeBg-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI_MainThemeLeftRight-1x2-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI_MainThemeLeftRight-1x2-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE gui/menu/UI_MainThemeTopBottom-2x1-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/gui/menu/UI_MainThemeTopBottom-2x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE hud-arrow-c-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/hud-arrow-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE hud-arrow-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/hud-arrow-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 1 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE hud-sides-left-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/hud-sides-left-gui-.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 3 ms [2016-12-05 12:32:07] ############## DONE IN 8 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE hud-sides-right-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/hud-sides-right-gui-.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 2 ms [2016-12-05 12:32:07] ############## DONE IN 8 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE hud-target-4x4-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/hud-target-4x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 5 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE hud-target-c-4x4-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/hud-target-c-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 5 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_Bar [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_Bar.png LOAD TAKEN: stream: 1 ms; data: 10 ms; create: 3 ms [2016-12-05 12:32:07] ############## DONE IN 15 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_CombatNote-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_CombatNote-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_HorizontalBar-1x4-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_HorizontalBar-1x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_Hotbar-8x2-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_Hotbar-8x2-gui-.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 5 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_Hotbar-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_Hotbar-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 2 ms [2016-12-05 12:32:07] ############## DONE IN 6 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_Map-2x1-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_Map-2x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 5 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_MapLarge-2x1-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_MapLarge-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 2 ms [2016-12-05 12:32:07] ############## DONE IN 13 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_PlayerHP-1x4-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_PlayerHP-1x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 4 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_pointers-c-8x8-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_pointers-c-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 5 ms; create: 3 ms [2016-12-05 12:32:07] ############## DONE IN 11 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE hud_pointers-c-8x8 [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/hud_pointers-c-8x8.png LOAD TAKEN: stream: 0 ms; data: 6 ms; create: 3 ms [2016-12-05 12:32:07] ############## DONE IN 12 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_ServerNote-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_ServerNote-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_ServerNote_Colour-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_ServerNote_Colour-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_Sprites-8x8-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_Sprites-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 6 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE HUD_Target-2x4-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/HUD_Target-2x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 6 ms; create: 3 ms [2016-12-05 12:32:07] ############## DONE IN 15 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE icon [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/icon.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE icon16 [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/icon16.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE icon32 [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/icon32.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE inventory-slot-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/inventory-slot-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 1 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE lens_flare-4x1-c- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/lens_flare-4x1-c-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE lens_flare [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/lens_flare.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 2 ms [2016-12-05 12:32:07] ############## DONE IN 5 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE loadingscreen-background [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/loadingscreen-background.png LOAD TAKEN: stream: 0 ms; data: 40 ms; create: 11 ms [2016-12-05 12:32:07] ############## DONE IN 52 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE map-sprites-8x2-c-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/map-sprites-8x2-c-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 4 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE meta-icons-00-16x16-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/meta-icons-00-16x16-gui-.png LOAD TAKEN: stream: 1 ms; data: 22 ms; create: 10 ms [2016-12-05 12:32:07] ############## DONE IN 40 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE missile [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/missile.png LOAD TAKEN: stream: 1 ms; data: 7 ms; create: 2 ms [2016-12-05 12:32:07] ############## DONE IN 11 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE planet-desert-diff [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/planet-desert-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE planet-earth-clouds [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/planet-earth-clouds.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE planet-earth-diff [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/planet-earth-diff.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE planet-earth-normal [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/planet-earth-normal.png LOAD TAKEN: stream: 1 ms; data: 32 ms; create: 3 ms [2016-12-05 12:32:07] ############## DONE IN 37 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE planet-earth-specular [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/planet-earth-specular.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE planet-ice-diff [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/planet-ice-diff.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE planet-mars-diff [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/planet-mars-diff.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE planet-purple-diff [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/planet-purple-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE playertex [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/playertex.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 5 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE QuadLegsTex01 [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/QuadLegsTex01.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 4 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE QuadTorsoTex01 [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/QuadTorsoTex01.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 6 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE radarBackground [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/radarBackground.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE schine [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/schine.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 4 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE screen-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/screen-gui-.png LOAD TAKEN: stream: 1 ms; data: 5 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 8 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE shield_tex [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/shield_tex.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 4 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE smoke4 [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/smoke4.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 2 ms [2016-12-05 12:32:07] ############## DONE IN 5 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE smoke_alpha [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/smoke_alpha.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 6 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE smoke_color [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/smoke_color.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 7 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE SM_logo_white_nostar [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 1 ms; data: 6 ms; create: 3 ms [2016-12-05 12:32:07] ############## DONE IN 11 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE star [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/star.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 2 ms [2016-12-05 12:32:07] ############## DONE IN 4 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE starColorMap-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/starColorMap-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE starSprite [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/starSprite.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 0 ms [2016-12-05 12:32:07] ############## DONE IN 6 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE std-message-gui- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/std-message-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 3 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE stellarSprites-2x2-c- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/stellarSprites-2x2-c-.png LOAD TAKEN: stream: 1 ms; data: 7 ms; create: 3 ms [2016-12-05 12:32:07] ############## DONE IN 12 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE sunSprite-c- [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/sunSprite-c-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-05 12:32:07] ############## DONE IN 2 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE symm-plane [2016-12-05 12:32:07] [TEXTURE] data\/image-resource/symm-plane.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 2 ms [2016-12-05 12:32:07] ############## DONE IN 5 ms [2016-12-05 12:32:07] ############## LOADING RESOURCE CONFIG_HUD [2016-12-05 12:32:08] ############## DONE IN 704 ms [2016-12-05 12:32:08] ############## LOADING RESOURCE CONFIG_GUI [2016-12-05 12:32:08] ############## DONE IN 33 ms [2016-12-05 12:32:08] [GLFRAME] Content has been loaded [2016-12-05 12:32:08] [MOVIE] opening movie file: C:\Games\StarMadeHere\SM_Dev\.\data\video\SchineSplashScreen.mp4 [2016-12-05 12:32:09] video frames skipped: 2 [2016-12-05 12:32:09] ffmpeg version N-43418-g633b90c Copyright (c) 2000-2012 the FFmpeg developers built on Aug 9 2012 23:56:26 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 51. 67.100 / 51. 67.100 libavcodec 54. 51.100 / 54. 51.100 libavformat 54. 22.104 / 54. 22.104 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 7.100 / 3. 7.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 [2016-12-05 12:32:09] / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\Games\StarMadeHere\SM_Dev\.\data\video\SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Output #0, rawvideo, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.22.104 Stream #0:0(eng): Video: rawvideo (RGB[24 [2016-12-05 12:32:09] ] / 0x18424752), rgb24, 1920x1080 [SAR 1:1 DAR 16:9], q=2-31, 200 kb/s, 90k tbn, 29.97 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream mapping: Stream #0:0 -> #0:0 (h264 -> rawvideo) Press [q] to stop, [?] for help frame= 10 fps=0.0 q=0.0 size= 60750kB time=00:00:00.33 bitrate=1491499.0kbits/s dup=1 drop=0 [2016-12-05 12:32:09] ffmpeg version N-43418-g633b90c Copyright (c) 2000-2012 the FFmpeg developers built on Aug 9 2012 23:56:26 with gcc 4.7.1 (GCC) configuration: --enable-gpl --enable-version3 --disable-pthreads --enable-runtime-cpudetect --enable-avisynth --enable-bzlib --enable-frei0r --enable-libass --enable-libcelt --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libnut --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libutvideo --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --enable-zlib libavutil 51. 67.100 / 51. 67.100 libavcodec 54. 51.100 / 54. 51.100 libavformat 54. 22.104 / 54. 22.104 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 7.100 / 3. 7.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 [2016-12-05 12:32:09] / 52. 0.100 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'C:\Games\StarMadeHere\SM_Dev\.\data\video\SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Output #0, wav, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.22.104 Stream #0:0(eng): Audio: pcm_s16le ([1][0][0][ [2016-12-05 12:32:09] 0] / 0x0001), 48000 Hz, stereo, s16, 1536 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Stream mapping: Stream #0:1 -> #0:0 (aac -> pcm_s16le) Press [q] to stop, [?] for help size= 136kB time=00:00:00.76 bitrate=1448.5kbits/s [2016-12-05 12:32:10] frame= 26 fps= 25 q=0.0 size= 157950kB time=00:00:00.86 bitrate=1491501.1kbits/s dup=1 drop=0 [2016-12-05 12:32:10] size= 264kB time=00:00:01.45 bitrate=1489.7kbits/s [2016-12-05 12:32:10] frame= 39 fps= 25 q=0.0 size= 236925kB time=00:00:01.30 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-12-05 12:32:10] size= 360kB time=00:00:01.96 bitrate=1501.8kbits/s [2016-12-05 12:32:11] frame= 50 fps= 24 q=0.0 size= 303750kB time=00:00:01.66 bitrate=1491500.8kbits/s dup=1 drop=0 [2016-12-05 12:32:11] size= 456kB time=00:00:02.47 bitrate=1508.8kbits/s [2016-12-05 12:32:11] frame= 65 fps= 25 q=0.0 size= 394875kB time=00:00:02.16 bitrate=1491500.7kbits/s dup=1 drop=0 [2016-12-05 12:32:11] size= 584kB time=00:00:03.15 bitrate=1514.7kbits/s [2016-12-05 12:32:12] frame= 84 fps= 27 q=0.0 size= 510300kB time=00:00:02.80 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-12-05 12:32:12] video frames skipped: 1 [2016-12-05 12:32:12] size= 712kB time=00:00:03.84 bitrate=1518.5kbits/s [2016-12-05 12:32:12] frame= 102 fps= 28 q=0.0 size= 619650kB time=00:00:03.40 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-12-05 12:32:13] frame= 118 fps= 29 q=0.0 size= 716850kB time=00:00:03.93 bitrate=1491500.4kbits/s dup=1 drop=0 [2016-12-05 12:32:13] video frames skipped: 3 [2016-12-05 12:32:13] size= 840kB time=00:00:04.52 bitrate=1521.1kbits/s [2016-12-05 12:32:13] frame= 131 fps= 28 q=0.0 size= 795825kB time=00:00:04.37 bitrate=1491500.6kbits/s dup=1 drop=0 [2016-12-05 12:32:13] size= 936kB time=00:00:05.03 bitrate=1522.6kbits/s [2016-12-05 12:32:14] size= 1040kB time=00:00:05.58 bitrate=1524.0kbits/s [2016-12-05 12:32:14] video:0kB audio:1040kB subtitle:0 global headers:0kB muxing overhead 0.004320% [2016-12-05 12:32:14] frame= 142 fps= 27 q=0.0 size= 862650kB time=00:00:04.73 bitrate=1491500.4kbits/s dup=1 drop=0 [2016-12-05 12:32:15] frame= 154 fps= 26 q=0.0 size= 935550kB time=00:00:05.13 bitrate=1491500.4kbits/s dup=1 drop=0 [2016-12-05 12:32:15] frame= 159 fps= 24 q=0.0 size= 965925kB time=00:00:05.30 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-12-05 12:32:16] frame= 164 fps= 23 q=0.0 size= 996300kB time=00:00:05.47 bitrate=1491500.6kbits/s dup=1 drop=0 [2016-12-05 12:32:16] frame= 167 fps= 22 q=0.0 Lsize= 1014525kB time=00:00:05.57 bitrate=1491500.6kbits/s dup=1 drop=0 [2016-12-05 12:32:16] video:1014525kB audio:0kB subtitle:0 global headers:0kB muxing overhead 0.000000% [2016-12-05 12:32:16] [VIDEOSTREAM] cleaned up video stream 1920x1080 [2016-12-05 12:32:16] [MOVIE] Destroying Video Process [2016-12-05 12:32:16] [MOVIE] Destroying Audio Process [2016-12-05 12:32:47] [GUI] Offline Player Name Changed to [2016-12-05 12:32:47] [GUI] Offline Player Name Changed to StormWing0 [2016-12-05 12:32:47] [GUI] SELECTED SP INFO obfuscated.Rz@1b997 [2016-12-05 12:32:52] [SERVER] using world: t14; .\server-database\t14\ [2016-12-05 12:32:52] [INIT] Segment Database Path: C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-12-05 12:32:52] [STARTER] template dir exists. overwriting template with current data [2016-12-05 12:32:52] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\data\config\FactionConfig.xml to C:\Games\StarMadeHere\SM_Dev\.\customFactionConfig\FactionConfigTemplate.xml [2016-12-05 12:32:52] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\data\config\customFactionConfigHOWTO.txt to C:\Games\StarMadeHere\SM_Dev\.\customFactionConfig\customFactionConfigHOWTO.txt [2016-12-05 12:32:52] [STARTER] template dir exists. overwriting template with current data [2016-12-05 12:32:52] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\data\config\customBlockBehaviorConfigTemplate.xml to C:\Games\StarMadeHere\SM_Dev\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2016-12-05 12:32:52] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\data\config\customBlockBehaviorConfigHOWTO.txt to C:\Games\StarMadeHere\SM_Dev\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2016-12-05 12:32:52] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2016-12-05 12:32:52] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-12-05 12:32:52] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-12-05 12:32:52] ERROR: no content in Resource: C:\Games\StarMadeHere\SM_Dev\file:\C:\Games\StarMadeHere\SM_Dev\StarMade.jar!\org\schema\game\network\commands [2016-12-05 12:32:52] ################# Loading from JAR ##################### [2016-12-05 12:32:52] ######################################################## [2016-12-05 12:32:53] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-12-05 12:32:53] [INITIALIZE] SECURITY MANAGER SET [2016-12-05 12:32:53] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-12-05 12:32:54] [INITIALIZE] BLOCK CONFIGURATION READ [2016-12-05 12:32:54] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Games\StarMadeHere\SM_Dev\.\blueprints\catalog.txt [2016-12-05 12:32:55] [SERVER] initializing [2016-12-05 12:32:55] java.lang.Exception: Server Shutdown: false [2016-12-05 12:32:55] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:258) [2016-12-05 12:32:55] at obfuscated.We.run(SourceFile:1466) [2016-12-05 12:32:55] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:32:55] java.lang.Exception: Server created: true [2016-12-05 12:32:55] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:266) [2016-12-05 12:32:55] at org.schema.schine.network.server.ServerState.(SourceFile:49) [2016-12-05 12:32:55] at obfuscated.avG.(SourceFile:299) [2016-12-05 12:32:55] at obfuscated.We.run(SourceFile:1468) [2016-12-05 12:32:55] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:32:55] [CLIENT] initializing 0.199.306 (20161205_165113) [2016-12-05 12:32:55] [CLIENT] WAITING FOR SERVER [2016-12-05 12:32:55] [SERVER] Server State Created! [2016-12-05 12:32:59] [INIT] Seed File: C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\.seed [2016-12-05 12:32:59] [SQL] Fetching connection (may take some if game crashed on the run before) [2016-12-05 12:33:00] [SQL] connection successfull [2016-12-05 12:33:01] [DATABASE] ENTITIES UID SIZE: 128 [2016-12-05 12:33:01] [DATABASE] FTL UID SIZE: 128 [2016-12-05 12:33:01] [DATABASE] SYSTEMS UID SIZE: 128 [2016-12-05 12:33:01] Server(0) Reading CHAT CHANNEL ROUTER C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\chatchannels.tag [2016-12-05 12:33:01] [SERVER] Request Thread pool size is: 10 [2016-12-05 12:33:01] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 2.5 GB [2016-12-05 12:33:02] [EXPLOSION] DATA: ray info data: dim size: 16; total instances used: 4096 [2016-12-05 12:33:02] [EXPLOSION] Array init took 0 ms [2016-12-05 12:33:02] [EXPLOSION] 'Ray' File read took 5ms [2016-12-05 12:33:02] [EXPLOSION] DATA: sizeOrder size: 10485760 -> 40 MB [2016-12-05 12:33:02] [EXPLOSION] 'Order' File read took 298 ms [2016-12-05 12:33:03] [SERVER] port 4242 is open [2016-12-05 12:33:03] [SERVER] USING TCP... [2016-12-05 12:33:04] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:04] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:04] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:04] [PARSER] not parsed: idlingFloating [2016-12-05 12:33:04] [PARSER] not parsed: idlingGravity [2016-12-05 12:33:04] [PARSER] not parsed: dancingGravity [2016-12-05 12:33:04] [PARSER] not parsed: movingJumpingJumpUp [2016-12-05 12:33:04] [PARSER] not parsed: movingJumpingJumpDown [2016-12-05 12:33:04] [PARSER] not parsed: movingFallingStandard [2016-12-05 12:33:04] [PARSER] not parsed: movingFallingLedge [2016-12-05 12:33:04] [PARSER] not parsed: movingLandingShortFall [2016-12-05 12:33:04] [PARSER] not parsed: movingLandingMiddleFall [2016-12-05 12:33:04] [PARSER] not parsed: movingLandingLongFall [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawling [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalking [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalking [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunning [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningNorth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningSouth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGun [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunIdle [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunDraw [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunAway [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunFire [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricator [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-05 12:33:04] [PARSER] not parsed: attacking [2016-12-05 12:33:04] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:04] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:04] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:04] [PARSER] not parsed: death [2016-12-05 12:33:04] [PARSER] not parsed: deathFloating [2016-12-05 12:33:04] [PARSER] not parsed: deathGravity [2016-12-05 12:33:04] [PARSER] not parsed: sitting [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlock [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockNoFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedge [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: hit [2016-12-05 12:33:04] [PARSER] not parsed: hitSmall [2016-12-05 12:33:04] [PARSER] not parsed: hitSmallFloating [2016-12-05 12:33:04] [PARSER] not parsed: hitSmallGravity [2016-12-05 12:33:04] [PARSER] not parsed: salutes [2016-12-05 12:33:04] [PARSER] not parsed: salutesSalute [2016-12-05 12:33:04] [PARSER] not parsed: talk [2016-12-05 12:33:04] [PARSER] not parsed: talkSalute [2016-12-05 12:33:04] [PARSER] not parsed: helmet [2016-12-05 12:33:04] [PARSER] not parsed: helmetOn [2016-12-05 12:33:04] [PARSER] not parsed: helmetOff [2016-12-05 12:33:04] [PARSER] not parsed: idlingFloating [2016-12-05 12:33:04] [PARSER] not parsed: idlingGravity [2016-12-05 12:33:04] [PARSER] not parsed: dancingGravity [2016-12-05 12:33:04] [PARSER] not parsed: movingJumpingJumpUp [2016-12-05 12:33:04] [PARSER] not parsed: movingJumpingJumpDown [2016-12-05 12:33:04] [PARSER] not parsed: movingFallingStandard [2016-12-05 12:33:04] [PARSER] not parsed: movingFallingLedge [2016-12-05 12:33:04] [PARSER] not parsed: movingLandingShortFall [2016-12-05 12:33:04] [PARSER] not parsed: movingLandingMiddleFall [2016-12-05 12:33:04] [PARSER] not parsed: movingLandingLongFall [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-05 12:33:04] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawling [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalking [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalking [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunning [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningNorth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningSouth [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-05 12:33:04] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGun [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunIdle [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunDraw [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunAway [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunFire [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricator [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-05 12:33:04] [PARSER] not parsed: attacking [2016-12-05 12:33:04] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:04] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:04] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:04] [PARSER] not parsed: death [2016-12-05 12:33:04] [PARSER] not parsed: deathFloating [2016-12-05 12:33:04] [PARSER] not parsed: deathGravity [2016-12-05 12:33:04] [PARSER] not parsed: sitting [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlock [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockNoFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedge [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: hit [2016-12-05 12:33:04] [PARSER] not parsed: hitSmall [2016-12-05 12:33:04] [PARSER] not parsed: hitSmallFloating [2016-12-05 12:33:04] [PARSER] not parsed: hitSmallGravity [2016-12-05 12:33:04] [PARSER] not parsed: salutes [2016-12-05 12:33:04] [PARSER] not parsed: salutesSalute [2016-12-05 12:33:04] [PARSER] not parsed: talk [2016-12-05 12:33:04] [PARSER] not parsed: talkSalute [2016-12-05 12:33:04] [PARSER] not parsed: helmet [2016-12-05 12:33:04] [PARSER] not parsed: helmetOn [2016-12-05 12:33:04] [PARSER] not parsed: helmetOff [2016-12-05 12:33:04] [PARSER] not parsed: movingFallingStandard [2016-12-05 12:33:04] [PARSER] not parsed: movingFallingLedge [2016-12-05 12:33:04] [PARSER] not parsed: movingLandingShortFall [2016-12-05 12:33:04] [PARSER] not parsed: movingLandingMiddleFall [2016-12-05 12:33:04] [PARSER] not parsed: movingLandingLongFall [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGun [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunIdle [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunDraw [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunAway [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunFire [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricator [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-05 12:33:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-05 12:33:04] [PARSER] not parsed: attacking [2016-12-05 12:33:04] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:04] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:04] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:04] [PARSER] not parsed: death [2016-12-05 12:33:04] [PARSER] not parsed: deathFloating [2016-12-05 12:33:04] [PARSER] not parsed: deathGravity [2016-12-05 12:33:04] [PARSER] not parsed: sitting [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlock [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockNoFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedge [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeFloor [2016-12-05 12:33:04] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-05 12:33:04] [PARSER] not parsed: hit [2016-12-05 12:33:04] [PARSER] not parsed: hitSmall [2016-12-05 12:33:04] [PARSER] not parsed: hitSmallFloating [2016-12-05 12:33:04] [PARSER] not parsed: hitSmallGravity [2016-12-05 12:33:04] [PARSER] not parsed: salutes [2016-12-05 12:33:04] [PARSER] not parsed: salutesSalute [2016-12-05 12:33:04] [PARSER] not parsed: talk [2016-12-05 12:33:04] [PARSER] not parsed: talkSalute [2016-12-05 12:33:04] [PARSER] not parsed: helmet [2016-12-05 12:33:04] [PARSER] not parsed: helmetOn [2016-12-05 12:33:04] [PARSER] not parsed: helmetOff [2016-12-05 12:33:04] [SERVER][NPCFACTIONS] Using Faction Config File C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\npcFactions\Outcasts\npcConfig.xml [2016-12-05 12:33:04] [SERVER] ###### READING ALL BLUEPRINTS! [2016-12-05 12:33:04] [SERVER] ###### READING ALL 11 BLUEPRINTS FINISHED! TOOK 130ms [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset Outcasts: Cargo ship has no capacity although it has CARGO classification: Transit; Please add some cargo to it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:124) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] [SERVER][NPCFACTIONS] Using Faction Config File C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\npcFactions\Scavengers\npcConfig.xml [2016-12-05 12:33:04] [SERVER] ###### READING ALL BLUEPRINTS! [2016-12-05 12:33:04] [SERVER] ###### READING ALL 16 BLUEPRINTS FINISHED! TOOK 39ms [2016-12-05 12:33:04] [SERVER][NPCFACTIONS] Using Faction Config File C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\npcFactions\testingFaction\npcConfig.xml [2016-12-05 12:33:04] [SERVER] ###### READING ALL BLUEPRINTS! [2016-12-05 12:33:04] [SERVER] ###### READING ALL 21 BLUEPRINTS FINISHED! TOOK 59ms [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero B-; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Bb; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Bc; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Bm; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Bp; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero C-; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Cb; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Cc; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Cm; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Cp; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero M-; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Mb; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Mc; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Mm; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth Type-Zero Mp; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Isanth-VI; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Piratestation Beta; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Piratestation Delta; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Piratestation Eta; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Piratestation Gamma; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] org.schema.game.server.data.simulation.npc.geo.NPCBlueprintVersionException: WARNING for NPC preset testingFaction: Old blueprint version detected: Piratestation Alpha; Please load the blueprint and resave it for NPC use! [2016-12-05 12:33:04] at obfuscated.ayu.b(SourceFile:117) [2016-12-05 12:33:04] at obfuscated.axC.a(SourceFile:70) [2016-12-05 12:33:04] at obfuscated.ahB.(SourceFile:174) [2016-12-05 12:33:04] at obfuscated.aaM.(SourceFile:192) [2016-12-05 12:33:04] at org.schema.game.server.controller.GameServerController.initializeServerState(SourceFile:1685) [2016-12-05 12:33:04] at org.schema.schine.network.server.ServerController.startServerAndListen(SourceFile:368) [2016-12-05 12:33:04] at obfuscated.We.run(SourceFile:1505) [2016-12-05 12:33:04] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:33:04] [SERVER][NPCFACTIONS] Using Faction Config File C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\npcFactions\testingFactionTwo\npcConfig.xml [2016-12-05 12:33:04] [SERVER] ###### READING ALL BLUEPRINTS! [2016-12-05 12:33:04] [SERVER] ###### READING ALL 5 BLUEPRINTS FINISHED! TOOK 3ms [2016-12-05 12:33:04] [SERVER][NPCFACTIONS] Using Faction Config File C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\npcFactions\Trading Guild\npcConfig.xml [2016-12-05 12:33:04] [SERVER] ###### READING ALL BLUEPRINTS! [2016-12-05 12:33:04] [SERVER] ###### READING ALL 13 BLUEPRINTS FINISHED! TOOK 178ms [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 121 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 122; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 122 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 122; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 122 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 123; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 123 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 124; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 125 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 125; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 125 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 126; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 127 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 127; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 127 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 137; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 138 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 138; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of f0 took: 138 [2016-12-05 12:33:04] [TAG] WARNING STRUCT DESERIALIZATION took too long: 138; [2016-12-05 12:33:04] [TAG] WARNING: Struct read time of null took: 138 [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 304 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 304; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 304 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 306; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 306 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 306; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 306 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 308; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 308 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 308; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 309 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 314; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 314 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 314; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 315 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 315; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 315 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 315; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of f0 took: 316 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 316; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 316 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 463; [2016-12-05 12:33:05] [TAG] WARNING: Struct read time of null took: 463 [2016-12-05 12:33:05] [TAG] WARNING STRUCT DESERIALIZATION took too long: 467; [2016-12-05 12:33:05] [TAG] warning: reading tag: factions-v2 took: 467 [2016-12-05 12:33:06] [SERVER][FACTION] LOADED NPC INV: Faction [id=-9999994, name=Scavengers Gamma, description=A Faction, size: 0; FP: 100] Inventory: (Type8; Param -9999994; SlotCount: 262) [2016-12-05 12:33:06] [SERVER][FACTION] LOADED NPC INV: Faction [id=-9999999, name=Outcasts Alpha, description=A Faction, size: 0; FP: 100] Inventory: (Type8; Param -9999999; SlotCount: 268) [2016-12-05 12:33:07] [SERVER][FACTION] LOADED NPC INV: Faction [id=-9999995, name=Scavengers Beta, description=A Faction, size: 0; FP: 100] Inventory: (Type8; Param -9999995; SlotCount: 262) [2016-12-05 12:33:07] [SERVER][FACTION] LOADED NPC INV: Faction [id=-9999996, name=Scavengers Alpha, description=A Faction, size: 0; FP: 100] Inventory: (Type8; Param -9999996; SlotCount: 262) [2016-12-05 12:33:07] [SERVER][FACTION] LOADED NPC INV: Faction [id=-9999997, name=Outcasts Gamma, description=A Faction, size: 0; FP: 100] Inventory: (Type8; Param -9999997; SlotCount: 268) [2016-12-05 12:33:07] [SERVER][FACTION] LOADED NPC INV: Faction [id=-9999998, name=Outcasts Beta, description=A Faction, size: 0; FP: 100] Inventory: (Type8; Param -9999998; SlotCount: 268) [2016-12-05 12:33:07] [SERVER][FACTION] LOADED NPC INV: Faction [id=-10000000, name=Traders, description=They are traders who trade while trading, size: 0; FP: 100] Inventory: (Type8; Param -10000000; SlotCount: 310) [2016-12-05 12:33:07] [SERVER] ###### READING ALL BLUEPRINTS! [2016-12-05 12:33:07] [BLUEPRINT] ERROR: invalid blueprint directory: File Not Found: .\blueprints\BLUEPRINT_1480192631716\header.smbph (The system cannot find the file specified) [2016-12-05 12:33:07] [BLUEPRINT] ERROR: invalid blueprint directory: File Not Found: .\blueprints\BLUEPRINT_1480192638088\header.smbph (The system cannot find the file specified) [2016-12-05 12:33:07] [BLUEPRINT] ERROR: invalid blueprint directory: File Not Found: .\blueprints\SWD Fleetyard S V1\header.smbph (The system cannot find the file specified) [2016-12-05 12:33:08] [BLUEPRINT] ERROR: invalid blueprint directory: File Not Found: .\blueprints\SWD Fleetyard V1Tmp\header.smbph (The system cannot find the file specified) [2016-12-05 12:33:08] [BLUEPRINT] ERROR: invalid blueprint directory: File Not Found: .\blueprints\SWD Fleetyard V1\header.smbph (The system cannot find the file specified) [2016-12-05 12:33:08] [BLUEPRINT] ERROR: invalid blueprint directory: File Not Found: .\blueprints\SWD Fleetyard S V1Tmp\header.smbph (The system cannot find the file specified) [2016-12-05 12:33:08] [SERVER] ###### READING ALL 59 BLUEPRINTS FINISHED! TOOK 234ms [2016-12-05 12:33:08] [SERVER][CATALOG] READ RAW BLUEPRINTS: 59 [2016-12-05 12:33:08] [ServerListener] Server initialization OK... now waiting for connections [2016-12-05 12:33:08] [SERVERCONTROLLER][INIT] (listenerId[0]) SERVER STARTED UPDATING [2016-12-05 12:33:08] [SERVER] SERVER INIT FINISHED [2016-12-05 12:33:08] [LOCAL GAME] CHANGED PORT TO 4242 [2016-12-05 12:33:08] [CLIENT] Added observer for GameClientController [2016-12-05 12:33:08] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 139 on Server(0) [2016-12-05 12:33:08] [NT] Big FullUpdate: 91333 bytes: SenableGameState(1) [2016-12-05 12:33:08] WARNING: Found unknown Windows version: Windows 7 [2016-12-05 12:33:08] Attempting to use default windows plug-in. [2016-12-05 12:33:08] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2016-12-05 12:33:09] Failed to initialize device Dell KM632 Wireless Keyboard and Mouse because of: java.io.IOException: Failed to acquire device (8007001e) [2016-12-05 12:33:09] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 6 [2016-12-05 12:33:09] [JOYSTICK] cannot read default joystick file because it does not exist [2016-12-05 12:33:09] [CLIENT] Client State and Controller successfully created [2016-12-05 12:33:09] [CLIENT] Singleplayer Creative mode: true: 1 [2016-12-05 12:33:09] [CLIENT] trying to connect to localhost:4242 [2016-12-05 12:33:09] [CLIENT] establishing new socket connection to localhost:4242 [2016-12-05 12:33:09] [CLIENT] Trying TCP... [2016-12-05 12:33:09] [CLIENT] SOCKET CONNECTED TO SERVER [2016-12-05 12:33:09] [CLIENT] logging in now... StormWing0; ; [2016-12-05 12:33:09] [SERVERSOCKET] Connection made. starting new processor 52392, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2016-12-05 12:33:09] [SERVER] ListenerId[0] connection registered (TRunning: 0/0/0) 0 [2016-12-05 12:33:09] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2016-12-05 12:33:09] [SERVER][LOGIN] new client connected. given id: 1: description: StormWing0 [2016-12-05 12:33:09] [SERVER][LOGIN] return code 0 [2016-12-05 12:33:09] [SERVER] PREPARING LOGIN (StormWing0) [2016-12-05 12:33:09] [SERVER] PROCESSING LOGIN (StormWing0) [2016-12-05 12:33:10] [INIT] Retrieved auth style: 1 [2016-12-05 12:33:10] [AUTH] authenticating StormWing0; useAuth: false; requireAuth: false [2016-12-05 12:33:10] [SESSION_CALLBACK] no player verification is necessary! [2016-12-05 12:33:10] [LOGIN] checking user agent: 0: StormWing0 [2016-12-05 12:33:10] [LOGIN] successful auth: now protecting username StormWing0 with null [2016-12-05 12:33:10] [SERVER] checking ip ban: 127.0.0.1 [2016-12-05 12:33:10] [CLIENT] not logged int to server: discarding pong [2016-12-05 12:33:10] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-12-05 12:33:10] [DATABASE] WARNING: Loading sector: (2, 2, 2) took long: 64ms; createStatement 9ms, query: 41ms, items: 0ms, meta: 0ms [2016-12-05 12:33:11] [DATABASE] LOADED ENTITIES: {EntityUID [uid=ENTITY_SHOP_1480969294617, id=1, spawnedOnlyInDb=false, type=SHOP]} [2016-12-05 12:33:11] [UNIVERSE] creation time: 461 ms [2016-12-05 12:33:11] [SERVER][NPCFACTIONS] no previous file existed. Generating NPC factions freshly [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[3](2, 2, 2) FROM TAG: ENTITY_SHOP_1480969294617.ent took long: 135ms [2016-12-05 12:33:11] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[3](2, 2, 2) loading entity: ENTITY_SHOP_1480969294617 took long: 272ms [2016-12-05 12:33:11] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 3ms, loadDB 64ms, add 552ms, entity 272ms [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -32; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -12; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -14; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -11; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -9; ID: -1 [2016-12-05 12:33:11] [METAITEM] Creating new meta item: type: -9; ID: -1 [2016-12-05 12:33:11] [SERVER] loaded faction for PlS[StormWing0 ; id(2)(1)f(0)] -> 0 [2016-12-05 12:33:11] [SERVER][PLAYERSTATE] Set spawn sector from unloaded object: Sector[3](2, 2, 2) [2016-12-05 12:33:11] [SERVER] player LOADED FROM DISK StormWing0, credits: 50000; Sector: (2, 2, 2); Invetory slots filled: 25; last login: 1480969732602; last logout: 1480969888952; [2016-12-05 12:33:11] [SERVER] adding player to synch queue (ID: 2) (SECTOR: (2, 2, 2) [3]) [2016-12-05 12:33:11] [SERVER][LOGIN] login received. returning login info for RegisteredClient: StormWing0 (1) connected: true: returnCode: 0 [2016-12-05 12:33:11] [Client] [LOGIN]: Client sucessfully registered with id: 1; Time Difference: -1 (W/O RTT 1480969991878); (RTT: 2) [2016-12-05 12:33:11] [CLIENT] logged in as: Client(1) [2016-12-05 12:33:11] [CLIENT] executing login hooks... [2016-12-05 12:33:11] SEND PRICES:::::: Shop(4) BUY COUNT: 905; SELL COUNT: 905 [2016-12-05 12:33:11] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 88 on Server(0) [2016-12-05 12:33:12] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 170 [2016-12-05 12:33:12] [SERVER][UPDATE] WARNING: object local update of PlS[StormWing0 ; id(2)(1)f(0)] took 185 [2016-12-05 12:33:12] SPAWNING WITH Shop(4): AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(0)] [2016-12-05 12:33:12] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] FROM null to Shop(4) on Server(0) [2016-12-05 12:33:12] [CREATURE] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] align on Shop(4) [2016-12-05 12:33:12] [SERVER][AI][ACTIVATE] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] A. Trader, the 4197431580537901556th Enter gravity of 4 [2016-12-05 12:33:12] SEND PRICES:::::: Shop(4) BUY COUNT: 905; SELL COUNT: 905 [2016-12-05 12:33:12] [SERVER][UPDATE] WARNING: object local update of 4 objects took 202 [2016-12-05 12:33:12] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2016-12-05 12:33:12] SET INITIAL SECTOR ID TO 3 [2016-12-05 12:33:12] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2) [2016-12-05 12:33:12] SEND PRICES:::::: Shop(4) BUY COUNT: 905; SELL COUNT: 905 [2016-12-05 12:33:12] [NT] Big FullUpdate: 111358 bytes: Shop(4) [2016-12-05 12:33:12] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [431, StormWing0]] to RegisteredClient: StormWing0 (1) connected: true [2016-12-05 12:33:12] [CLIENT] FORMATING: [431, StormWing0]; type: Integer [2016-12-05 12:33:12] [CLIENT] Server message: %s has joined the game. [2016-12-05 12:33:12] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2016-12-05 12:33:12] [CLIENT] Server is using default block behavior: CSUM: remote: 0a5a82a435782ac3d8dd8703aa47bcc575eb6725 ::: local: 0a5a82a435782ac3d8dd8703aa47bcc575eb6725 [2016-12-05 12:33:12] [CLIENT] Server is using default block properties [2016-12-05 12:33:12] [CLIENT] Server is using default block config [2016-12-05 12:33:12] [CLIENT] finished executing client hooks: [#document: null] [2016-12-05 12:33:12] [CLIENT] synchronizing ALL Client(1) [2016-12-05 12:33:12] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:33:12] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:33:12] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:33:12] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:33:12] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:33:12] [SERVER][UPDATE] WARNING: handleAddedAndRemovedObjects update took 103 [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3) [2016-12-05 12:33:12] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 1, 3): STATS: inst 35ms, loadDB 1ms, add 1ms, entity 0ms [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3) [2016-12-05 12:33:12] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 3): STATS: inst 0ms, loadDB 1ms, add 1ms, entity 11ms [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2) [2016-12-05 12:33:12] [DATABASE] LOADED ENTITIES: {EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl90, id=16, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl100, id=18, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl13, id=22, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl11, id=19, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl70, id=12, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl5, id=9, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl8, id=13, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl80, id=14, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl6, id=10, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl12, id=21, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl10, id=5, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl10E, id=17, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl4, id=8, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl9, id=15, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl7, id=11, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl2, id=6, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl0, id=3, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2, id=2, spawnedOnlyInDb=true, type=SPACE_STATION], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl1, id=4, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl3, id=7, spawnedOnlyInDb=true, type=SHIP], EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl110, id=20, spawnedOnlyInDb=true, type=SHIP]} [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl90, id=16, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl100, id=18, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl13, id=22, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl11, id=19, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl70, id=12, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl5, id=9, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl8, id=13, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl80, id=14, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl6, id=10, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl12, id=21, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl10, id=5, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl10E, id=17, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl4, id=8, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl9, id=15, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl7, id=11, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl2, id=6, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl0, id=3, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl1, id=4, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl3, id=7, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [DATABASE] The parent of the entitiy is not in this sector. Dont load: EntityUID [uid=ENTITY_SHIP_NPC-HOMEBASE_3_2_2rl110, id=20, spawnedOnlyInDb=true, type=SHIP] [2016-12-05 12:33:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 31; [2016-12-05 12:33:12] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2016-12-05 12:33:12] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[28](3, 2, 2) loading entity: ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2 took long: 374ms [2016-12-05 12:33:12] [SECTOR] Placing ROCK took 23ms [2016-12-05 12:33:12] [ERRORLOG][SECTOR] Could not place rock (-5, -4, -5); (4, 3, 4) [2016-12-05 12:33:12] [ERRORLOG][SECTOR] PRINTING AABB of all objects [2016-12-05 12:33:12] [ERRORLOG][SECTOR] Asteroid(30)sec[28]: [(143.999, -63.001, 204.999) (144.001, -62.999, 205.001)] [2016-12-05 12:33:12] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (3, 2, 2): STATS: inst 0ms, loadDB 1ms, add 16ms, entity 415ms [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2) [2016-12-05 12:33:12] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3) [2016-12-05 12:33:12] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (3, 3, 3): STATS: inst 38ms, loadDB 1ms, add 2ms, entity 0ms [2016-12-05 12:33:12] [UNIVERSE] WARNING: Sector Ping took 593 [2016-12-05 12:33:12] [SERVER][UPDATE] WARNING: UNIVERSE update took 599 [2016-12-05 12:33:12] Server(0) AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(4) [2016-12-05 12:33:12] [GRAVITY] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] Server(0) SOURCE CHANGE null -> Shop(4) [2016-12-05 12:33:12] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] gravity change sent: NetworkGravity [gravityId=4, gravityIdReceive=-1, gravity=(0.0, 0.0, 0.0), gravityReceive=(0.0, 0.0, 0.0), gravityReceived=false, forcedFromServer=false] [2016-12-05 12:33:13] [GRAVITY] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] changed gravity on Server(0) Shop(4) -> (0.0, 0.0, 0.0) [2016-12-05 12:33:13] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] Server(0) starting gravity change: (16.948795, -1.5344166, 17.215832) [2016-12-05 12:33:13] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] INITIALIZING GRAVITY FOR Shop(4) [2016-12-05 12:33:13] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-05 12:33:13] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] Server(0) starting gravity change DONE: source: Shop(4) origin: (16.948795, -1.5344166, 17.215832) [2016-12-05 12:33:13] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] update took 226 ms [2016-12-05 12:33:13] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] took 228 [2016-12-05 12:33:13] [SERVER][UPDATE] WARNING: object local update of 7 objects took 229 [2016-12-05 12:33:13] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: StormWing0 (1) connected: true [2016-12-05 12:33:13] [SERVER] sending ALLSYNCHRONIZING update to StormWing0 8, 8 [2016-12-05 12:33:13] [SYNC_SENDER] SENDING ALL OBJECTS: 8 [2016-12-05 12:33:13] [NT] Big FullUpdate: 50316 bytes: SenableGameState(1) [2016-12-05 12:33:13] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2016-12-05 12:33:13] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2016-12-05 12:33:13] SEND PRICES:::::: Shop(4) BUY COUNT: 905; SELL COUNT: 905 [2016-12-05 12:33:13] [NT] Big FullUpdate: 43208 bytes: Shop(4) [2016-12-05 12:33:13] [SERVER] Exception (long time) ALL-SYNCHRONIZE TO StormWing0 TOOK 130 ms [2016-12-05 12:33:13] [SERVER] SYNCHALL TO RegisteredClient: StormWing0 (1) connected: true took: 132 [2016-12-05 12:33:13] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2016-12-05 12:33:13] SEND PRICES:::::: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] BUY COUNT: 119; SELL COUNT: 201 [2016-12-05 12:33:13] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 22 on Server(0) [2016-12-05 12:33:13] [CLIENT] 1 Sync all update received [2016-12-05 12:33:13] [SYNCHRONIZE] FORCED UPDATE [2016-12-05 12:33:13] [CLIENT] RECEIVED REMOTE FLEET Fleet [members=[FleetMember [state=Client(1), sector=(11, 8, 12), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_3, name=NPC System defending Fleet 3 - Defense B190-18, command=, changed=false, entityDbId=59], FleetMember [state=Client(1), sector=(11, 8, 12), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_8, name=NPC System defending Fleet 8 - Defense B130-7, command=, changed=false, entityDbId=73], FleetMember [state=Client(1), sector=(11, 8, 12), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_13, name=NPC System defending Fleet 13 - Defense B150-18, command=, changed=false, entityDbId=80]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#0, owner=npc#-10000000_0_0_0, dbid=1, parentFleet=0, missionString=PARTOLLING, state=Client(1), markForCacheCheck=false, flagRemove=false] [2016-12-05 12:33:13] [CLIENT] RECEIVED REMOTE FLEET Fleet [members=[FleetMember [state=Client(1), sector=(5, 8, 8), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_4, name=NPC System defending Fleet 4 - Defense B110-11, command=, changed=false, entityDbId=69], FleetMember [state=Client(1), sector=(5, 8, 8), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_9, name=NPC System defending Fleet 9 - Defense B130-7, command=, changed=false, entityDbId=74], FleetMember [state=Client(1), sector=(5, 8, 8), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_14, name=NPC System defending Fleet 14 - Defense B150-18, command=, changed=false, entityDbId=83]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#1, owner=npc#-10000000_0_0_0, dbid=2, parentFleet=0, missionString=PARTOLLING, state=Client(1), markForCacheCheck=false, flagRemove=false] [2016-12-05 12:33:13] [CLIENT] RECEIVED REMOTE FLEET Fleet [members=[FleetMember [state=Client(1), sector=(6, 13, 8), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2, name=NPC System defending Fleet 2 - Defense B190-18, command=, changed=false, entityDbId=49], FleetMember [state=Client(1), sector=(6, 13, 8), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7, name=NPC System defending Fleet 7 - Defense B110-11, command=, changed=false, entityDbId=72], FleetMember [state=Client(1), sector=(6, 13, 8), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12, name=NPC System defending Fleet 12 - Defense B150-18, command=, changed=false, entityDbId=77]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#2, owner=npc#-10000000_0_0_0, dbid=3, parentFleet=0, missionString=PARTOLLING, state=Client(1), markForCacheCheck=false, flagRemove=false] [2016-12-05 12:33:13] [CLIENT] RECEIVED REMOTE FLEET Fleet [members=[FleetMember [state=Client(1), sector=(5, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_1, name=NPC System defending Fleet 1 - Defense B190-18, command=, changed=false, entityDbId=39], FleetMember [state=Client(1), sector=(5, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_6, name=NPC System defending Fleet 6 - Defense B110-11, command=, changed=false, entityDbId=71], FleetMember [state=Client(1), sector=(5, 4, 3), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_11, name=NPC System defending Fleet 11 - Defense B130-7, command=, changed=false, entityDbId=76]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#3, owner=npc#-10000000_0_0_0, dbid=4, parentFleet=0, missionString=PARTOLLING, state=Client(1), markForCacheCheck=false, flagRemove=false] [2016-12-05 12:33:13] [CLIENT] RECEIVED REMOTE FLEET Fleet [members=[FleetMember [state=Client(1), sector=(10, 4, 9), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_0, name=NPC System defending Fleet 0 - Defense B190-18, command=, changed=false, entityDbId=29], FleetMember [state=Client(1), sector=(10, 4, 9), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_5, name=NPC System defending Fleet 5 - Defense B110-11, command=, changed=false, entityDbId=70], FleetMember [state=Client(1), sector=(10, 4, 9), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_10, name=NPC System defending Fleet 10 - Defense B130-7, command=, changed=false, entityDbId=75], FleetMember [state=Client(1), sector=(10, 4, 9), UID=ENTITY_SHIP_FLTSHP_-10000000_0_0_0_15, name=NPC System defending Fleet 15 - Defense B150-18, command=, changed=false, entityDbId=86]], name=NPCFLT#DEFENDING#-10000000#0, 0, 0#4, owner=npc#-10000000_0_0_0, dbid=5, parentFleet=0, missionString=PARTOLLING, state=Client(1), markForCacheCheck=false, flagRemove=false] [2016-12-05 12:33:13] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT SenableGameState(1) TOOK 19 [2016-12-05 12:33:13] SEND PRICES:::::: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] BUY COUNT: 119; SELL COUNT: 201 [2016-12-05 12:33:13] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 104 [2016-12-05 12:33:13] [SERVER][UPDATE] WARNING: object local update of 8 objects took 105 [2016-12-05 12:33:13] SEND PRICES:::::: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] BUY COUNT: 119; SELL COUNT: 201 [2016-12-05 12:33:13] [CLIENT] chat channels loaded 1 [2016-12-05 12:33:13] [SKINMANAGER] PlS[StormWing0 ; id(2)(1)f(0)] Client(1) received skin filename [2016-12-05 12:33:13] [PlayerState] Client successfully received player state Client(1), owner: 1 [2016-12-05 12:33:13] [NT] Big FullUpdate: 14134 bytes: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] [2016-12-05 12:33:13] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Shop(4) TOOK 266 [2016-12-05 12:33:13] [CHAT] Client(1) initializing data from network object 0 [2016-12-05 12:33:13] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 8 [2016-12-05 12:33:13] [CLIENT] RE- synchronized client: 1 [2016-12-05 12:33:13] [UNIVERSE] WARNING: Sector UPDATE took 68; sectors updated: 27 [2016-12-05 12:33:13] [SERVER][UPDATE] WARNING: UNIVERSE update took 68 [2016-12-05 12:33:13] [CLIENT] connected to server localhost:4242 [2016-12-05 12:33:13] [CLIENT] Client State and Controller successfully connected [2016-12-05 12:33:13] [CLIENT] State initializing [2016-12-05 12:33:13] [CLIENT] Chat initializing [2016-12-05 12:33:13] [CLIENT] Client(1) asking for new IDS [2016-12-05 12:33:14] SENDING new ID RANGE TO CLIENT 36; packet -32763 [2016-12-05 12:33:14] [SHOP] SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] Client(1) received option: obfuscated.XV@637305e0 [2016-12-05 12:33:14] [SHOP] SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] Client(1) received option: obfuscated.XV@1486e822 [2016-12-05 12:33:14] [SHOP] SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] Client(1) received option: obfuscated.XV@24f21ab5 [2016-12-05 12:33:14] [SHOP] SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] Client(1) received option: obfuscated.XV@12b77406 [2016-12-05 12:33:14] [SHOP] SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] Client(1) received option: obfuscated.XV@637305e0 [2016-12-05 12:33:14] [SHOP] SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] Client(1) received option: obfuscated.XV@1486e822 [2016-12-05 12:33:14] [SHOP] SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] Client(1) received option: obfuscated.XV@24f21ab5 [2016-12-05 12:33:14] [SHOP] SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] Client(1) received option: obfuscated.XV@12b77406 [2016-12-05 12:33:14] Sector[3](2, 2, 2) Broadphase of Sector[3](2, 2, 2) took: 114 [2016-12-05 12:33:14] [UNIVERSE] WARNING: Sector UPDATE took 118; sectors updated: 27 [2016-12-05 12:33:14] [SERVER][UPDATE] WARNING: UNIVERSE update took 119 [2016-12-05 12:33:14] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT [CLIENT ReSector(13)true; (1, 3, 2); ] TOOK 31 [2016-12-05 12:33:14] Client got new ID range 36 [2016-12-05 12:33:14] [CLIENT] Client(1) received new IDS [2016-12-05 12:33:14] [CLIENT] ID RANGE AQUIRE TOOK 459 [2016-12-05 12:33:14] [CLIENT] Control Manager initializing [2016-12-05 12:33:14] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 52 [2016-12-05 12:33:14] [SERVER][UPDATE] WARNING: object local update of 8 objects took 53 [2016-12-05 12:33:15] [UNIVERSE] WARNING: Sector UPDATE took 285; sectors updated: 27 [2016-12-05 12:33:15] [SERVER][UPDATE] WARNING: UNIVERSE update took 285 [2016-12-05 12:33:15] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-12-05 12:33:15] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-12-05 12:33:15] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-12-05 12:33:15] [CLIENT] InternalCallback initializing [2016-12-05 12:33:15] [CLIENT] State initialized. GameMode: SANDBOX [2016-12-05 12:33:15] [CLIENT] Client State and Controller successfully initialized [2016-12-05 12:33:15] ################### ENGINE SETTINGS ########################## [2016-12-05 12:33:15] C_USE_NEW_PLAYER_MODEL_ true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] CONTROL_HELP false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] C_MOUSE_BUTTON_SWITCH false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_RESOLUTION 1600 x 900 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_FULLSCREEN true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_WINDOWED_BORDERLESS false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_TEXTURE_PACK Default [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_TEXTURE_PACK_RESOLUTION 64 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_VSYNCH false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_MULTI_SAMPLE_TARGET 0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_MULTI_SAMPLE 0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_GAMMA 0.1 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_FOV 90.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_MAX_SEGMENTSDRAWN 100 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_NORMAL_MAPPING true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOWS false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_QUALITY BAREBONE [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOWS_TARGET false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_QUALITY_TARGET BAREBONE [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_PROD_BG false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_PROD_BG_QUALITY 1024 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] PLAYER_SKIN_CREATE [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] PLAYER_SKIN [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] D_LIFETIME_NORM 0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] S_SOUND_SYS_ENABLED true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] S_SOUND_ENABLED true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] S_SOUND_VOLUME_GLOBAL 4 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] USE_OPEN_AL_SOUND true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] C_SELECTED_JOYSTICK -1 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] BUILD_MODE_SHIFT_SPEED 25.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] ORBITAL_CAM_SPEED 0.5 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DAMAGE_DISPLAY 600 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_STAR_COUNT 0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_VBO_BULKMODE_SIZE 4 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_FOG false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_BEAMS true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_EXHAUST_PLUMES true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] D_INFO_CONTROLMANAGER false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] D_INFO_SHADER true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] T_ENABLE_TEXTURE_BAKER false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] D_INFO_DRAW_TIMES false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] D_INFO_DRAW_SPACE_PARTICLE false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SPACE_PARTICLE false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_MOUSE_COLLISION false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_ATMOSPHERE_SHADER normal [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] F_FRAME_BUFFER false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_NEAR_DIST 1.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_FAR_DIST 75.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_DEPTH_RANGE_NEAR 0.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_DEPTH_RANGE_FAR 1.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_FAR_0 0.325 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_NEAR_1 0.325 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_FAR_1 0.325 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_NEAR_2 0.325 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_MULT 1.005 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_CROP_MATRIX_MAX -1000.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_CROP_MATRIX_MIN 1000.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_EXTRA_BACKUP 20.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_NEAR_CLIP 0.05 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_MAT_RADIUS_ADD_0 0.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_MAT_RADIUS_ADD_1 10.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_MAT_RADIUS_ADD_2 10.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_MAT_RADIUS_ADD_3 3.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_0 0.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_1 100.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_2 50.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_ORTHO_MAT_FAR_ADDED_3 150.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_SPLIT_ORTHO_NEAR_ADDED -100.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_0 -0.013 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_1 -0.002 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_ULTRA_FAR_BOUNDS_ADDED_2 -0.002 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_0 -0.023 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_1 -0.002 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_2 -0.0 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_FOV_ADDED_RAD 0.2 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOW_DISPLAY_SHADOW_MAP false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_SHIELDS true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_WATER true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_BACKGROUND false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_WATER_USE_MIPMAPS false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] E_NAVIGATION_FILTER 613 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_ENTITIES true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_FRUSTUM_CULLING true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_EFFECTS true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADER_RELOAD false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_FRAMERATE_FIXED 30 [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADERS_ACTIVE true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DEBUG_DRAW_GRID false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DEBUG_DRAW_LINES true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] T_TERRAIN_DRAW true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] T_TERRAIN_WIREFRAME_DRAW false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_CULLING_ACTIVE true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_TEXTURE_ARRAYS false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_AUTO_NORMALIZATION true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_DRAW_BY_SIDES true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_WIREFRAMED false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_TEXTURE_COMPRESSION_BLOCKS false [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_TEXTURE_ARRAY_COMPRESSION true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_TEXTURE_ARRAY_MIPMAP true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_TEXTURE_MIPMAP true [2016-12-05 12:33:15] ---------------------------------------------------------------- [2016-12-05 12:33:15] G_SHADOWS_VSM false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_PAUSED false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_SETTINGS_SHOW false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] MINIMAP_MODE SMALL [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SECTOR_INDICATION_MODE INDICATION_ONLY [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_KEY_ALLOW_DUPLICATES true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] GIF_WIDTH 640 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] GIF_HEIGHT 640 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] GIF_FPS 15 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] GIF_GUI false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DEBRIS_THRESHOLD_MS 4 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_INITIAL_SETTING Single Player [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_GAME_MODE Sandbox [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_BONE_ANIMATION true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] P_NT_DEBUG_ACTIVE false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] P_PHYSICS_DEBUG_ACTIVE false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] P_PHYSICS_DEBUG_MODE 0 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DEBUG_LINE_DRAWING_ACTIVATED false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_WINDOW_START_POSITION center [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_GUI_ACTIVE true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_NO_OVERLAYS false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_PARTICLE_SORTING true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] P_PHYSICS_ACTIVATED true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_SMOKE_QUALITY false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_STARS false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_PASTE_PREVIEW true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_USE_SPRITE_VBO true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] TUTORIAL_NEW false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_AUTOSELECT_CONTROLLERS true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_INFO_DRAW SOME_INFO [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_VBO_FLAG STATIC [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] N_LAG_COMPENSATION true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] N_SERVERTIME_UPDATE_FREQUENCY 10000 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_MIPMAP_LEVEL_MAX 3 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] M_MOUSE_SENSITIVITY 0.5 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_HIT_INDICATION_SIZE 1.0 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] F_BLOOM false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] F_BLOOM_INTENSITY 0.4 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_MOUSE_LOCK true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_ZOOM_MOUSEWHEEL SLOTS [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_MOUSE_SHIP_INVERT false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_MOUSE_ALL_INVERT false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_USE_REGION_SIGNATURE_TEST false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_PREVIEW_TO_BUILD_BLOCK true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] S_EXIT_ON_ESC false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_USE_HIGH_QUALITY_BACKGROUND false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_POPUPS true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_USE_VBO_MAP true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_JUMP_OVERLAY true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_MAG_FILTER_LINEAR_BLOCKS false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] BLOCK_TEXTURE_ANISOTROPY true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_MAG_FILTER_LINEAR_GUI false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_MAX_BEAMS 1024 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SEGMENT_REQUEST_BATCH 64 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] CLIENT_BUFFER_SIZE 65536 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] LIGHT_RAY_COUNT 16 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] ICON_BAKERY_SINGLE_ICONS false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_USE_SHADER4 true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] O_OCULUS_RENDERING false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_USE_VERTEX_LIGHTING_ONLY true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] CLIENT_TRAFFIC_CLASS true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_USE_TWO_COMPONENT_SHADER false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] A_FORCE_AUTHENTICATION_METHOD -1 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] MIN_FFA 2 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] B_UNDO_REDO_MAX 30 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_ANY_CONNECTIONS false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_ALL_CONNECTIONS false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] N_ARTIFICIAL_DELAY 0 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_MAX_MISSILE_TRAILS 128 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_USE_OCCLUSION_CULLING false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] C_AUTOASSIGN_WEAPON_SLOTS true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_NT_STATS_OVERLAY false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SECRET none [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] LIMIT_FPS_UNFOCUS true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] GUI_USE_DISPLAY_LISTS false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] USE_GL_MULTI_DRAWARRAYS false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] CHAT_CLOSE_ON_ENTER true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_SHIP_INFO_ZOOM 3 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_SINGLEPLAYER_CREATIVE_MODE true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_SHOW_SYMMETRY_PLANES true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] LANGUAGE_PACK english [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] LANGUAGE_PACK_ASSIGNED true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] G_BASIC_SELECTION_BOX false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] OFFLINE_PLAYER_NAME StormWing0 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] ONLINE_PLAYER_NAME StormWing0 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SERVERLIST_COMPATIBLE true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SERVERLIST_RESPONSIVE true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SERVERLIST_FAVORITES false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SERVERLIST_CUSTOMS false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] CUBE_LIGHT_NORMALIZER_NEW_M true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SERVERLIST_LAST_SERVER_USED [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] LAST_GAME SP;t14;4242;StormWing0 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] PLAY_INTRO true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SUBTITLES true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] TUTORIAL_BUTTON_BLINKING true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] TUTORIAL_PLAY_INTRO true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] TUTORIAL_WATCHED [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] SHOW_32BIT_WARNING true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] USE_INTEGER_VERTICES true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] LOD_DISTANCE_IN_THRESHOLD 80.0 [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] AUTOSET_RESOLUTION false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] FIRST_START false [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] USE_TGA_NORMAL_MAPS true [2016-12-05 12:33:16] ---------------------------------------------------------------- [2016-12-05 12:33:16] PLUME_BLOOM true [2016-12-05 12:33:16] ################### /ENGINE SETTINGS ######################### [2016-12-05 12:33:16] WARNING: sector update of single sector (1, 3, 3) took 403 ms; Physics 403 ms [2016-12-05 12:33:16] WARNING: sector info: (1, 3, 3); id 14; type VOID; [2016-12-05 12:33:16] [CLIENT] DISPOSING CONNECTION DIALOG [2016-12-05 12:33:16] [CLIENT] disposing connection dialog: null [2016-12-05 12:33:16] [UNIVERSE] WARNING: Sector UPDATE took 446; sectors updated: 27 [2016-12-05 12:33:16] [SERVER][UPDATE] WARNING: UNIVERSE update took 449 [2016-12-05 12:33:16] [CLIENT] GRAPHICS CONTEXT: obfuscated.aEe@273d3564 [2016-12-05 12:33:16] [RESOURCE] EQUEUING ALL RESOURCES! [2016-12-05 12:33:16] [RESOURCE] EQUEUING ALL RESOURCES! [2016-12-05 12:33:16] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:16] [PARSER] not parsed: idlingFloating [2016-12-05 12:33:16] [PARSER] not parsed: idlingGravity [2016-12-05 12:33:16] [PARSER] not parsed: dancingGravity [2016-12-05 12:33:16] [PARSER] not parsed: movingJumpingJumpUp [2016-12-05 12:33:16] [PARSER] not parsed: movingJumpingJumpDown [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingStandard [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingLedge [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingShortFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingMiddleFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingLongFall [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawling [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalking [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalking [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunning [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGun [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricator [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-05 12:33:16] [PARSER] not parsed: attacking [2016-12-05 12:33:16] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:16] [PARSER] not parsed: death [2016-12-05 12:33:16] [PARSER] not parsed: deathFloating [2016-12-05 12:33:16] [PARSER] not parsed: deathGravity [2016-12-05 12:33:16] [PARSER] not parsed: sitting [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlock [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedge [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: hit [2016-12-05 12:33:16] [PARSER] not parsed: hitSmall [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallFloating [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallGravity [2016-12-05 12:33:16] [PARSER] not parsed: salutes [2016-12-05 12:33:16] [PARSER] not parsed: salutesSalute [2016-12-05 12:33:16] [PARSER] not parsed: talk [2016-12-05 12:33:16] [PARSER] not parsed: talkSalute [2016-12-05 12:33:16] [PARSER] not parsed: helmet [2016-12-05 12:33:16] [PARSER] not parsed: helmetOn [2016-12-05 12:33:16] [PARSER] not parsed: helmetOff [2016-12-05 12:33:16] [PARSER] not parsed: idlingFloating [2016-12-05 12:33:16] [PARSER] not parsed: idlingGravity [2016-12-05 12:33:16] [PARSER] not parsed: dancingGravity [2016-12-05 12:33:16] [PARSER] not parsed: movingJumpingJumpUp [2016-12-05 12:33:16] [PARSER] not parsed: movingJumpingJumpDown [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingStandard [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingLedge [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingShortFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingMiddleFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingLongFall [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawling [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalking [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalking [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunning [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGun [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricator [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-05 12:33:16] [PARSER] not parsed: attacking [2016-12-05 12:33:16] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:16] [PARSER] not parsed: death [2016-12-05 12:33:16] [PARSER] not parsed: deathFloating [2016-12-05 12:33:16] [PARSER] not parsed: deathGravity [2016-12-05 12:33:16] [PARSER] not parsed: sitting [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlock [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedge [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: hit [2016-12-05 12:33:16] [PARSER] not parsed: hitSmall [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallFloating [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallGravity [2016-12-05 12:33:16] [PARSER] not parsed: salutes [2016-12-05 12:33:16] [PARSER] not parsed: salutesSalute [2016-12-05 12:33:16] [PARSER] not parsed: talk [2016-12-05 12:33:16] [PARSER] not parsed: talkSalute [2016-12-05 12:33:16] [PARSER] not parsed: helmet [2016-12-05 12:33:16] [PARSER] not parsed: helmetOn [2016-12-05 12:33:16] [PARSER] not parsed: helmetOff [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingStandard [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingLedge [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingShortFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingMiddleFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingLongFall [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGun [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricator [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-05 12:33:16] [PARSER] not parsed: attacking [2016-12-05 12:33:16] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:16] [PARSER] not parsed: death [2016-12-05 12:33:16] [PARSER] not parsed: deathFloating [2016-12-05 12:33:16] [PARSER] not parsed: deathGravity [2016-12-05 12:33:16] [PARSER] not parsed: sitting [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlock [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedge [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: hit [2016-12-05 12:33:16] [PARSER] not parsed: hitSmall [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallFloating [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallGravity [2016-12-05 12:33:16] [PARSER] not parsed: salutes [2016-12-05 12:33:16] [PARSER] not parsed: salutesSalute [2016-12-05 12:33:16] [PARSER] not parsed: talk [2016-12-05 12:33:16] [PARSER] not parsed: talkSalute [2016-12-05 12:33:16] [PARSER] not parsed: helmet [2016-12-05 12:33:16] [PARSER] not parsed: helmetOn [2016-12-05 12:33:16] [PARSER] not parsed: helmetOff [2016-12-05 12:33:16] [RESOURCE] ENQUEING 3D MODELS -35 [2016-12-05 12:33:16] [CLIENT] AFTER GRAPHICS RUN! [2016-12-05 12:33:16] [CLIENT] REMOVING CONNECTION DIALOG [2016-12-05 12:33:16] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:16] [PARSER] not parsed: idlingFloating [2016-12-05 12:33:16] [PARSER] not parsed: idlingGravity [2016-12-05 12:33:16] [PARSER] not parsed: dancingGravity [2016-12-05 12:33:16] [PARSER] not parsed: movingJumpingJumpUp [2016-12-05 12:33:16] [PARSER] not parsed: movingJumpingJumpDown [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingStandard [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingLedge [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingShortFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingMiddleFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingLongFall [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawling [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalking [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalking [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunning [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGun [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricator [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-05 12:33:16] [PARSER] not parsed: attacking [2016-12-05 12:33:16] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:16] [PARSER] not parsed: death [2016-12-05 12:33:16] [PARSER] not parsed: deathFloating [2016-12-05 12:33:16] [PARSER] not parsed: deathGravity [2016-12-05 12:33:16] [PARSER] not parsed: sitting [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlock [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedge [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: hit [2016-12-05 12:33:16] [PARSER] not parsed: hitSmall [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallFloating [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallGravity [2016-12-05 12:33:16] [PARSER] not parsed: salutes [2016-12-05 12:33:16] [PARSER] not parsed: salutesSalute [2016-12-05 12:33:16] [PARSER] not parsed: talk [2016-12-05 12:33:16] [PARSER] not parsed: talkSalute [2016-12-05 12:33:16] [PARSER] not parsed: helmet [2016-12-05 12:33:16] [PARSER] not parsed: helmetOn [2016-12-05 12:33:16] [PARSER] not parsed: helmetOff [2016-12-05 12:33:16] [PARSER] not parsed: idlingFloating [2016-12-05 12:33:16] [PARSER] not parsed: idlingGravity [2016-12-05 12:33:16] [PARSER] not parsed: dancingGravity [2016-12-05 12:33:16] [PARSER] not parsed: movingJumpingJumpUp [2016-12-05 12:33:16] [PARSER] not parsed: movingJumpingJumpDown [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingStandard [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingLedge [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingShortFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingMiddleFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingLongFall [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatRot [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatHit [2016-12-05 12:33:16] [PARSER] not parsed: movingNoGravityFloatDeath [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawling [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalking [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalking [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunning [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouth [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorthEast [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningNorthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouthWest [2016-12-05 12:33:16] [PARSER] not parsed: movingByFootRunningSouthEast [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGun [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricator [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-05 12:33:16] [PARSER] not parsed: attacking [2016-12-05 12:33:16] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:16] [PARSER] not parsed: death [2016-12-05 12:33:16] [PARSER] not parsed: deathFloating [2016-12-05 12:33:16] [PARSER] not parsed: deathGravity [2016-12-05 12:33:16] [PARSER] not parsed: sitting [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlock [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedge [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: hit [2016-12-05 12:33:16] [PARSER] not parsed: hitSmall [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallFloating [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallGravity [2016-12-05 12:33:16] [PARSER] not parsed: salutes [2016-12-05 12:33:16] [PARSER] not parsed: salutesSalute [2016-12-05 12:33:16] [PARSER] not parsed: talk [2016-12-05 12:33:16] [PARSER] not parsed: talkSalute [2016-12-05 12:33:16] [PARSER] not parsed: helmet [2016-12-05 12:33:16] [PARSER] not parsed: helmetOn [2016-12-05 12:33:16] [PARSER] not parsed: helmetOff [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingStandard [2016-12-05 12:33:16] [PARSER] not parsed: movingFallingLedge [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingShortFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingMiddleFall [2016-12-05 12:33:16] [PARSER] not parsed: movingLandingLongFall [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyBareHandMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGun [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunIdleIn [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunFireHeavy [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyGunMelee [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricator [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorIdle [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorDraw [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorAway [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorFire [2016-12-05 12:33:16] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-12-05 12:33:16] [PARSER] not parsed: attacking [2016-12-05 12:33:16] [PARSER] not parsed: attackingMelee [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeFloating [2016-12-05 12:33:16] [PARSER] not parsed: attackingMeleeGravity [2016-12-05 12:33:16] [PARSER] not parsed: death [2016-12-05 12:33:16] [PARSER] not parsed: deathFloating [2016-12-05 12:33:16] [PARSER] not parsed: deathGravity [2016-12-05 12:33:16] [PARSER] not parsed: sitting [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlock [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingBlockFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedge [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloor [2016-12-05 12:33:16] [PARSER] not parsed: sittingWedgeFloorIdle [2016-12-05 12:33:16] [PARSER] not parsed: hit [2016-12-05 12:33:16] [PARSER] not parsed: hitSmall [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallFloating [2016-12-05 12:33:16] [PARSER] not parsed: hitSmallGravity [2016-12-05 12:33:16] [PARSER] not parsed: salutes [2016-12-05 12:33:16] [PARSER] not parsed: salutesSalute [2016-12-05 12:33:16] [PARSER] not parsed: talk [2016-12-05 12:33:16] [PARSER] not parsed: talkSalute [2016-12-05 12:33:16] [PARSER] not parsed: helmet [2016-12-05 12:33:16] [PARSER] not parsed: helmetOn [2016-12-05 12:33:16] [PARSER] not parsed: helmetOff [2016-12-05 12:33:16] [RESOURCE] ENQUEING 3D MODELS -35 [2016-12-05 12:33:16] ############## LOADING RESOURCE FONT [2016-12-05 12:33:17] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-12-05 12:33:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-12-05 12:33:18] Sector[26](3, 1, 3) Broadphase of Sector[26](3, 1, 3) took: 156 [2016-12-05 12:33:18] WARNING: sector update of single sector (3, 1, 3) took 158 ms; Physics 158 ms [2016-12-05 12:33:18] WARNING: sector info: (3, 1, 3); id 26; type VOID; [2016-12-05 12:33:18] [UNIVERSE] WARNING: Sector UPDATE took 236; sectors updated: 27 [2016-12-05 12:33:18] [SERVER][UPDATE] WARNING: UNIVERSE update took 236 [2016-12-05 12:33:20] ############## DONE IN 4057 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE CONFIG_GUI [2016-12-05 12:33:20] ############## DONE IN 9 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - buttons push big [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2016-12-05 12:33:20] ############## DONE IN 2 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - buttons push medium [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - buttons push small [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - enter digits in digital keypad [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - error invalid [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - fuel fill up (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - fuel fill up quick [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - keyboard typing [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - purchase register _chick-ching_ [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - purchase with coins [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - purchase with credits [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - receive coins [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - receive credits [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - repair ship power drill & ratchet [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - switches flip big [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - switches flip small [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_action - upgrade ship power tools [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience loop - computer lab tech (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience loop - interior cockpit (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience loop - shop machinery (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience loop - space wind omnious light warbling tones (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar light (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - air release steam valve [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds drill [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds hydraulics [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds working with ratchet [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - digital readout busy [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - digital readout light [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - light flicker [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - radar pulse [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - radio static interference with glitchy voices [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_ambience sfx - servo movement [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] [UNIVERSE] WARNING: Sector UPDATE took 49; sectors updated: 27 [2016-12-05 12:33:20] [SERVER][UPDATE] WARNING: UNIVERSE update took 49 [2016-12-05 12:33:20] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: StormWing0 (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-12-05 12:33:20] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: StormWing0 (1) connected: true [2016-12-05 12:33:20] [SERVER][WARNING] Recovered Ping for RegisteredClient: StormWing0 (1) connected: true; Retries left: 11; retries resetting [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_explosion [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_explosion_2 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_explosion_3 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_explosion_4 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - achievement reached 1 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - achievement reached 2 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - achievement reached 3 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - achievement reached 4 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - cockpit warning beep [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - level completed [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - level up 1 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - level up 2 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - low armor _electric_ warning chime [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - low fuel warning constant beeps (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - notification chime 1 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - notification chime 2 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - power down big [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - power down small [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - power up big [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - power up small [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - prompt 1 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - prompt 2 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - prompt 3 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - prompt 4 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_gameplay - save game chime [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - forcefield activate [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - forcefield loop [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - forcefield powerdown [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - pick up coin ding [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - pick up health [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - pick up weapon [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - shield activate [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - shield loop [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - shield powerdown [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - special item pickup 1 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - special item pickup 2 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - special item pickup 3 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - use special blastwave [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - use special dissapear energetic hum (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - use special energy zap [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_item - use special light beam [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - back [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - cancel [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - enter [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - error 1 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - error 2 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2016-12-05 12:33:20] ############## DONE IN 2 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - highlight 1 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - highlight 2 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - highlight 3 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - pause [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - select 1 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - select 2 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - select 3 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - select 4 [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll large [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll small [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion big [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2016-12-05 12:33:20] ############## DONE IN 8 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion small [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_misc - engine start up [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_misc - ship pass by quick [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_misc - ship pass by slow [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters big ship low pitched (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters medium ship medium pitched (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters small ship high pitched (loop) [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_spaceship enemy - hit large explosion big enemy ship blow up [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2016-12-05 12:33:20] ############## DONE IN 7 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_spaceship enemy - hit medium explosion medium enemy ship blow up [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2016-12-05 12:33:20] ############## DONE IN 1 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion metallic impact on enemy ship [2016-12-05 12:33:20] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2016-12-05 12:33:20] ############## DONE IN 0 ms [2016-12-05 12:33:20] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion synthetic impact on enemy ship [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship enemy - hit small explosion small enemy ship blow up [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid large [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - collision with metal large [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - collision with metal small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 1 (loop) [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 2 (loop) [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm medium pitched (loop) [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster end release gas [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster loop [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster start push gas [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit big [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit big [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire big [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - lightspeed space wind [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - lock on target unsuccessful tone [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - locked on target successful beep [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - locking on target pulse (loop) [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters end release gas [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters loop [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters start push gas [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence heavy [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence medium [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster end release gas [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster loop [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - small engine thrusters start push gas [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - turbo boost large [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - turbo boost medium [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - turbo boost small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_laser_cannon_1 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_laser_cannon_1_burst [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_laser_cannon_2 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_laser_cannon_2_burst [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_proton_torpedo_1 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_proton_torpedo_2 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun fire burst [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire large [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire medium [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - canon fire 1 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - canon fire 2 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire three [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire two [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire medium [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit big [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit big [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit small [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - missile fire 1 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2016-12-05 12:33:21] ############## DONE IN 1 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - missile fire 2 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - ricochet laser hits metal [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 1 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 2 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 1 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 2 [2016-12-05 12:33:21] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2016-12-05 12:33:21] ############## DONE IN 0 ms [2016-12-05 12:33:21] ############## LOADING RESOURCE Sky [2016-12-05 12:33:21] [SceneParser] now parsing scene: data\/models/ground/\sky [2016-12-05 12:33:21] ... parse Mesh data\/models/ground/\sky-sphere-mesh.mesh.xml 0 [2016-12-05 12:33:21] [UTIL] native buffer fetch took 643 ms; invoked GC: true; new size 60480; index: 3 [2016-12-05 12:33:22] [UTIL] native buffer fetch took 792 ms; invoked GC: true; new size 60480; index: 4 [2016-12-05 12:33:23] [UTIL] native buffer fetch took 662 ms; invoked GC: true; new size 181440; index: 5 [2016-12-05 12:33:24] [UTIL] native buffer fetch took 742 ms; invoked GC: true; new size 181440; index: 6 [2016-12-05 12:33:24] [UTIL] native buffer fetch took 437 ms; invoked GC: true; new size 120960; index: 7 [2016-12-05 12:33:25] ############## DONE IN 4062 ms [2016-12-05 12:33:25] ############## LOADING RESOURCE Box [2016-12-05 12:33:25] [SceneParser] now parsing scene: data\/models/ground/\box [2016-12-05 12:33:25] ... parse Mesh data\/models/ground/\Box.mesh.xml 0 [2016-12-05 12:33:25] [TEXTURE] data\/models/ground/brick.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:33:25] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2016-12-05 12:33:25] ############## DONE IN 8 ms [2016-12-05 12:33:25] ############## LOADING RESOURCE Sphere [2016-12-05 12:33:25] [SceneParser] now parsing scene: data\/models/ground/\sphere-low [2016-12-05 12:33:25] ... parse Mesh data\/models/ground/\planet-mesh.mesh.xml 0 [2016-12-05 12:33:25] ############## DONE IN 34 ms [2016-12-05 12:33:25] ############## LOADING RESOURCE Cylinder [2016-12-05 12:33:25] [SceneParser] now parsing scene: data\/models/ground/\cylinder [2016-12-05 12:33:25] ... parse Mesh data\/models/ground/\Cylinder001.mesh.xml 0 [2016-12-05 12:33:25] ############## DONE IN 8 ms [2016-12-05 12:33:25] ############## LOADING RESOURCE GeoSphere [2016-12-05 12:33:25] [SceneParser] now parsing scene: data\/models/ground/\GeoSphere300x10 [2016-12-05 12:33:25] ... parse Mesh data\/models/ground/\GeoSphere300x10.mesh.xml 0 [2016-12-05 12:33:25] ############## DONE IN 174 ms [2016-12-05 12:33:25] ############## LOADING RESOURCE Planet [2016-12-05 12:33:25] [SceneParser] now parsing scene: data\/models/ground/\planet [2016-12-05 12:33:25] ... parse Mesh data\/models/ground/\Planet.mesh.xml 0 [2016-12-05 12:33:25] ############## DONE IN 157 ms [2016-12-05 12:33:25] ############## LOADING RESOURCE Atmosphere [2016-12-05 12:33:25] [SceneParser] now parsing scene: data\/models/ground/\atmosphere [2016-12-05 12:33:25] ... parse Mesh data\/models/ground/\Atmosphere.mesh.xml 0 [2016-12-05 12:33:25] ############## DONE IN 90 ms [2016-12-05 12:33:25] ############## LOADING RESOURCE Asteroid [2016-12-05 12:33:25] [SceneParser] now parsing scene: data\/models/ground/\asteroid [2016-12-05 12:33:25] ... parse Mesh data\/models/ground/\asteroid.mesh.xml 0 [2016-12-05 12:33:25] [TEXTURE] data\/models/ground/asteroid.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-05 12:33:25] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 120 [2016-12-05 12:33:25] [SERVER][UPDATE] WARNING: object local update of 8 objects took 123 [2016-12-05 12:33:27] [TEXTURE] creation took: convert: 174; data: 0; make: 6 [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2016-12-05 12:33:27] ############## DONE IN 1473 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE ExhaustPlum [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/ground/\exaustplum [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\ExaustPlum.mesh.xml 0 [2016-12-05 12:33:27] ############## DONE IN 14 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE SimpleBeam [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/ground/\simplebeam [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\beam.mesh.xml 0 [2016-12-05 12:33:27] ############## DONE IN 5 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE Arrow [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/ground/\arrow [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\arrow.mesh.xml 0 [2016-12-05 12:33:27] [TEXTURE] data\/models/ground/arrow.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2016-12-05 12:33:27] ############## DONE IN 6 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE BlackHole [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/ground/\blackhole [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\blackhole.mesh.xml 0 [2016-12-05 12:33:27] ############## DONE IN 14 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE Debris00 [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/ground/\BlDebris0 [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\BlDebris_0.mesh.xml 0 [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\BlDebris_1.mesh.xml 8 [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\BlDebris_2.mesh.xml 16 [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\BlDebris_3.mesh.xml 24 [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\BlDebris_4.mesh.xml 32 [2016-12-05 12:33:27] ############## DONE IN 35 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE Tube [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/ground/\fnTube [2016-12-05 12:33:27] ... parse Mesh data\/models/ground/\fnTube.mesh.xml 0 [2016-12-05 12:33:27] ############## DONE IN 62 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE PowerSupplyBeam [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/gear/Power/\AccPowerBeam [2016-12-05 12:33:27] ... parse Mesh data\/models/gear/Power/\AccPowerBeam.mesh.xml 0 [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Power/powerbeam.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Power/powerbeam_normal.png [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Power/powerbeam_EM.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:27] ############## DONE IN 256 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE BuildInhibitor [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/gear/Inhibitor/\AccBuildInhibitor [2016-12-05 12:33:27] ... parse Mesh data\/models/gear/Inhibitor/\AccBuildInhibitor.mesh.xml 0 [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Inhibitor/buildinhibtitor.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Inhibitor/buildinhibtitor_normal.png [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Inhibitor/buildinhibtitor_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:27] ############## DONE IN 27 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE HealingBeam [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/gear/HealingBeam/\HealBeam [2016-12-05 12:33:27] ... parse Mesh data\/models/gear/HealingBeam/\AccHeal.mesh.xml 0 [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/HealingBeam/heal.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal_normal.png [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/HealingBeam/heal_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:27] ############## DONE IN 21 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE Fabricator [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/gear/Fabricator/\AccFabricator [2016-12-05 12:33:27] ... parse Mesh data\/models/gear/Fabricator/\AccFabricator.mesh.xml 0 [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Fabricator/accfabricator.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Fabricator/accfabricator_normal.png [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Fabricator/accfabricator_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:33:27] ############## DONE IN 28 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE Pistol [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/gear/Pistol/\AccPistol [2016-12-05 12:33:27] ... parse Mesh data\/models/gear/Pistol/\AccPistol.mesh.xml 0 [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Pistol/WeapPistol.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 3 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Pistol/WeapPistol_normal.png [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Pistol/WeapPistol_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:27] ############## DONE IN 137 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE Torch [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/gear/Torch/\AccTorch [2016-12-05 12:33:27] ... parse Mesh data\/models/gear/Torch/\AccTorch.mesh.xml 0 [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Torch/torch.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Torch/torch_normal.png [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Torch/torch_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:27] ############## DONE IN 57 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE Helmet [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/gear/Helmet/\AccHelmet [2016-12-05 12:33:27] ... parse Mesh data\/models/gear/Helmet/\AccHelmet.mesh.xml 0 [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Helmet/playerhelm.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Helmet/playerhelm_normal.png [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/Helmet/playerhelm_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:27] ############## DONE IN 28 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE MarkerBeam [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/gear/MarkerBeam/\AccMarkerBeam [2016-12-05 12:33:27] ... parse Mesh data\/models/gear/MarkerBeam/\AccMarkerBeam.mesh.xml 0 [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/MarkerBeam/marker.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/MarkerBeam/marker_normal.png [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/MarkerBeam/marker_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-12-05 12:33:27] ############## DONE IN 26 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE GrappleBeam [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/gear/GrappleBeam/\AccGrappleBeam [2016-12-05 12:33:27] ... parse Mesh data\/models/gear/GrappleBeam/\AccGrappleBeam.mesh.xml 0 [2016-12-05 12:33:27] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] took 118 [2016-12-05 12:33:27] [SERVER][UPDATE] WARNING: object local update of 8 objects took 118 [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/GrappleBeam/grapplebeam.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-12-05 12:33:27] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/GrappleBeam/grapplebeam_normal.png [2016-12-05 12:33:27] [TEXTURE] data\/models/gear/GrappleBeam/grapplebeam_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:27] ############## DONE IN 138 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE Capsule [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/lod/Capsule/\Capsule [2016-12-05 12:33:27] ... parse Mesh data\/models/lod/Capsule/\Capsule.mesh.xml 0 [2016-12-05 12:33:27] ############## DONE IN 5 ms [2016-12-05 12:33:27] ############## LOADING RESOURCE SphereLod [2016-12-05 12:33:27] [SceneParser] now parsing scene: data\/models/lod/Sphere/\Sphere [2016-12-05 12:33:27] ... parse Mesh data\/models/lod/Sphere/\Sphere.mesh.xml 0 [2016-12-05 12:33:28] [UTIL] native buffer fetch took 666 ms; invoked GC: true; new size 34560; index: 8 [2016-12-05 12:33:29] [UTIL] native buffer fetch took 782 ms; invoked GC: true; new size 23040; index: 9 [2016-12-05 12:33:29] [TEXTURE] data\/models/lod/Sphere/marble-seamless-texture.png LOAD TAKEN: stream: 1 ms; data: 10 ms; create: 2 ms [2016-12-05 12:33:29] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Sphere/marble-seamless-texture_normal.png [2016-12-05 12:33:29] ############## DONE IN 1532 ms [2016-12-05 12:33:29] ############## LOADING RESOURCE Pipe [2016-12-05 12:33:29] [SceneParser] now parsing scene: data\/models/lod/Pipe/\Pipe [2016-12-05 12:33:29] ... parse Mesh data\/models/lod/Pipe/\Pipe.mesh.xml 0 [2016-12-05 12:33:29] [TEXTURE] data\/models/lod/Pipe/Pipe.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:33:29] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Pipe/Pipe_normal.png [2016-12-05 12:33:29] ############## DONE IN 173 ms [2016-12-05 12:33:29] ############## LOADING RESOURCE Console1 [2016-12-05 12:33:29] [SceneParser] now parsing scene: data\/models/lod/Console1/\Console1 [2016-12-05 12:33:29] ... parse Mesh data\/models/lod/Console1/\Console1.mesh.xml 0 [2016-12-05 12:33:29] [TEXTURE] data\/models/lod/Console1/console.png LOAD TAKEN: stream: 0 ms; data: 15 ms; create: 1 ms [2016-12-05 12:33:29] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Console1/console_normal.png [2016-12-05 12:33:29] [TEXTURE] data\/models/lod/Console1/console_em.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-12-05 12:33:29] ############## DONE IN 27 ms [2016-12-05 12:33:29] ############## LOADING RESOURCE MushroomLod [2016-12-05 12:33:29] [SceneParser] now parsing scene: data\/models/lod/Flora/Mushroom/\Mushroom [2016-12-05 12:33:29] ... parse Mesh data\/models/lod/Flora/Mushroom/\Mushroom.mesh.xml 0 [2016-12-05 12:33:29] [TEXTURE] data\/models/lod/Flora/Mushroom/mushroom.png LOAD TAKEN: stream: 1 ms; data: 7 ms; create: 2 ms [2016-12-05 12:33:29] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Flora/Mushroom/mushroom_normal.png [2016-12-05 12:33:29] ############## DONE IN 19 ms [2016-12-05 12:33:29] ############## LOADING RESOURCE LightBarLod [2016-12-05 12:33:29] [SceneParser] now parsing scene: data\/models/lod/LightBar/\LightBar [2016-12-05 12:33:29] ... parse Mesh data\/models/lod/LightBar/\LightBar.mesh.xml 0 [2016-12-05 12:33:29] [TEXTURE] data\/models/lod/LightBar/lightbar.png LOAD TAKEN: stream: 1 ms; data: 5 ms; create: 5 ms [2016-12-05 12:33:29] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/LightBar/lightbar_normal.png [2016-12-05 12:33:29] [TEXTURE] data\/models/lod/LightBar/lightbar_em.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 6 ms [2016-12-05 12:33:29] ############## DONE IN 33 ms [2016-12-05 12:33:29] ############## LOADING RESOURCE Konata [2016-12-05 12:33:29] [SceneParser] now parsing scene: data\/models/character/\konata [2016-12-05 12:33:29] ... parse Mesh data\/models/character/\Character.mesh.xml 0 [2016-12-05 12:33:30] [UNIVERSE] WARNING: Sector UPDATE took 97; sectors updated: 27 [2016-12-05 12:33:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 98 [2016-12-05 12:33:30] [TEXTURE] data\/models/character/uvw.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 1 ms [2016-12-05 12:33:30] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2016-12-05 12:33:30] ############## DONE IN 618 ms [2016-12-05 12:33:30] ############## LOADING RESOURCE PlayerMdl [2016-12-05 12:33:30] [SceneParser] now parsing scene: data\/models/character/\PlayerMdl [2016-12-05 12:33:30] ... parse Mesh data\/models/character/\PlayerMdl.mesh.xml 0 [2016-12-05 12:33:30] [UNIVERSE] WARNING: Sector UPDATE took 115; sectors updated: 27 [2016-12-05 12:33:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 115 [2016-12-05 12:33:31] [TEXTURE] data\/models/character/playertex.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2016-12-05 12:33:31] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2016-12-05 12:33:31] [TEXTURE] data\/models/character/playertex_em.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-12-05 12:33:31] ############## DONE IN 696 ms [2016-12-05 12:33:31] ############## LOADING RESOURCE HoppyLegs [2016-12-05 12:33:31] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 1 ms; data: 4 ms; create: 2 ms [2016-12-05 12:33:31] [SceneParser] now parsing scene: data\/models/character/\hoppy_legs [2016-12-05 12:33:31] ... parse Mesh data\/models/character/\MdlLegs.mesh.xml 0 [2016-12-05 12:33:31] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 2 ms [2016-12-05 12:33:31] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-12-05 12:33:31] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 12 ms; create: 2 ms [2016-12-05 12:33:31] ############## DONE IN 51 ms [2016-12-05 12:33:31] ############## LOADING RESOURCE HoppyBody [2016-12-05 12:33:31] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 2 ms; data: 19 ms; create: 2 ms [2016-12-05 12:33:31] [SceneParser] now parsing scene: data\/models/character/\hoppy_body [2016-12-05 12:33:31] ... parse Mesh data\/models/character/\MdlBody.mesh.xml 0 [2016-12-05 12:33:31] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 113 ms; create: 2 ms [2016-12-05 12:33:31] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-12-05 12:33:31] [TEXTURE] data\/models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 2 ms [2016-12-05 12:33:31] ############## DONE IN 168 ms [2016-12-05 12:33:31] ############## LOADING RESOURCE LegsArag [2016-12-05 12:33:31] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-12-05 12:33:31] [SceneParser] now parsing scene: data\/models/character/\FaunQuadAracLegs [2016-12-05 12:33:31] ... parse Mesh data\/models/character/\AracLeg.mesh.xml 0 [2016-12-05 12:33:31] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:33:31] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2016-12-05 12:33:31] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:33:31] ############## DONE IN 211 ms [2016-12-05 12:33:31] ############## LOADING RESOURCE TorsoShell [2016-12-05 12:33:31] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-12-05 12:33:31] [SceneParser] now parsing scene: data\/models/character/\FaunQuadBodyShell [2016-12-05 12:33:31] ... parse Mesh data\/models/character/\FaunQBodyTorso.mesh.xml 0 [2016-12-05 12:33:31] [TEXTURE] data\/models/character/QuadTorsoTex01.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-12-05 12:33:31] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2016-12-05 12:33:31] [TEXTURE] data\/models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-12-05 12:33:31] ############## DONE IN 26 ms [2016-12-05 12:33:31] ############## LOADING RESOURCE Explision [2016-12-05 12:33:31] ############## DONE IN 5 ms [2016-12-05 12:33:31] ############## LOADING RESOURCE NoiseVolume [2016-12-05 12:33:32] [UTIL] native buffer fetch took 685 ms; invoked GC: true; new size 2097280; index: 0 [2016-12-05 12:33:32] ############## DONE IN 759 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE marple [2016-12-05 12:33:32] [TEXTURE] data\textures/marble-seamless-texture.png LOAD TAKEN: stream: 1 ms; data: 15 ms; create: 4 ms [2016-12-05 12:33:32] ############## DONE IN 21 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE LavaTex [2016-12-05 12:33:32] [TEXTURE] data\textures/lava.png LOAD TAKEN: stream: 0 ms; data: 24 ms; create: 8 ms [2016-12-05 12:33:32] ############## DONE IN 32 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE ExplosionData [2016-12-05 12:33:32] ############## DONE IN 0 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE SimpeStarField [2016-12-05 12:33:32] [TEXTURE] data\textures/simplestarfield.png LOAD TAKEN: stream: 1 ms; data: 14 ms; create: 3 ms [2016-12-05 12:33:32] ############## DONE IN 19 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE Effects [2016-12-05 12:33:32] [RESOURCE] Loading effects [2016-12-05 12:33:32] [TEXTURE] data\effects/dudvmap.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-12-05 12:33:32] [TEXTURE] creation took: convert: 70; data: 1; make: 6 [2016-12-05 12:33:32] [TEXTURE] data\effects/noise.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 0 ms [2016-12-05 12:33:32] [RESOURCE] Loading effects done [2016-12-05 12:33:32] ############## DONE IN 102 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE TradingSkins [2016-12-05 12:33:32] [TEXTURE] C:\Games\StarMadeHere\SM_Dev\data\textures\skins\traid00_main_diff.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 1 ms [2016-12-05 12:33:32] [TEXTURE] C:\Games\StarMadeHere\SM_Dev\data\textures\skins\traid00_main_em.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:33:32] [TEXTURE] C:\Games\StarMadeHere\SM_Dev\data\textures\skins\traid00_helmet_diff.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-12-05 12:33:32] [TEXTURE] C:\Games\StarMadeHere\SM_Dev\data\textures\skins\traid00_helmet_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-12-05 12:33:32] ############## DONE IN 14 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE SkyTexturefalse [2016-12-05 12:33:32] [RESOURCE] Loading background [2016-12-05 12:33:32] [RESOURCE] Loading background DONE [2016-12-05 12:33:32] ############## DONE IN 131 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE Occlusionfalse [2016-12-05 12:33:32] ############## DONE IN 0 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE Extract_Textures [2016-12-05 12:33:32] [TEXTURELOADER] Checking if textures exist: true [2016-12-05 12:33:32] ############## DONE IN 1 ms [2016-12-05 12:33:32] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default64 [2016-12-05 12:33:32] [RESOURCE] Loading cube textures [2016-12-05 12:33:32] [TEXTURE] data\./textures/block/Default/64/t000.png LOAD TAKEN: stream: 0 ms; data: 85 ms; create: 3 ms [2016-12-05 12:33:32] [TEXTURE] data\./textures/block/Default/64/t001.png LOAD TAKEN: stream: 0 ms; data: 93 ms; create: 3 ms [2016-12-05 12:33:32] [TEXTURE] data\./textures/block/Default/64/t002.png LOAD TAKEN: stream: 1 ms; data: 47 ms; create: 3 ms [2016-12-05 12:33:32] [TEXTURE] ./customBlockTextures/64/custom.png LOAD TAKEN: stream: 0 ms; data: 23 ms; create: 4 ms [2016-12-05 12:33:32] [TEXTURE] data\./textures/block/Default/64/overlays.png LOAD TAKEN: stream: 1 ms; data: 24 ms; create: 4 ms [2016-12-05 12:33:32] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] took 100 [2016-12-05 12:33:32] [SERVER][UPDATE] WARNING: object local update of 8 objects took 101 [2016-12-05 12:33:33] [TEXTURE] data\./textures/block/Default/64/t000.png LOAD TAKEN: stream: 27 ms; data: 86 ms; create: 27 ms [2016-12-05 12:33:33] [TEXTURE] data\./textures/block/Default/64/t001.png LOAD TAKEN: stream: 1 ms; data: 117 ms; create: 4 ms [2016-12-05 12:33:33] [TEXTURE] data\./textures/block/Default/64/t002.png LOAD TAKEN: stream: 1 ms; data: 46 ms; create: 4 ms [2016-12-05 12:33:33] [TEXTURE] ./customBlockTextures/64/custom.png LOAD TAKEN: stream: 1 ms; data: 126 ms; create: 9 ms [2016-12-05 12:33:33] [TEXTURE] data\./textures/block/Default/64/overlays.png LOAD TAKEN: stream: 2 ms; data: 26 ms; create: 6 ms [2016-12-05 12:33:33] [RESOURCE] Loading cube textures DONE [2016-12-05 12:33:33] ############## DONE IN 782 ms [2016-12-05 12:33:33] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default64normal [2016-12-05 12:33:33] [TEXTURE] data\./textures/block/Default/64/t000_NRM.tga LOAD TAKEN: stream: 1 ms; data: 215 ms; create: 5 ms [2016-12-05 12:33:34] [TEXTURE] data\./textures/block/Default/64/t001_NRM.tga LOAD TAKEN: stream: 0 ms; data: 512 ms; create: 4 ms [2016-12-05 12:33:34] [TEXTURE] data\./textures/block/Default/64/t002_NRM.tga LOAD TAKEN: stream: 1 ms; data: 75 ms; create: 6 ms [2016-12-05 12:33:34] [TEXTURE] ./customBlockTextures/64/custom_NRM.png LOAD TAKEN: stream: 0 ms; data: 78 ms; create: 18 ms [2016-12-05 12:33:34] [RESOURCE] emission texture present: true [2016-12-05 12:33:34] [TEXTURE] data\./textures/block/Default/64/t000_NRM.tga LOAD TAKEN: stream: 1 ms; data: 57 ms; create: 4 ms [2016-12-05 12:33:34] [TEXTURE] data\./textures/block/Default/64/t001_NRM.tga LOAD TAKEN: stream: 1 ms; data: 56 ms; create: 5 ms [2016-12-05 12:33:34] [TEXTURE] data\./textures/block/Default/64/t002_NRM.tga LOAD TAKEN: stream: 1 ms; data: 57 ms; create: 3 ms [2016-12-05 12:33:34] [TEXTURE] ./customBlockTextures/64/custom_NRM.png LOAD TAKEN: stream: 1 ms; data: 15 ms; create: 20 ms [2016-12-05 12:33:34] ############## DONE IN 1144 ms [2016-12-05 12:33:34] ############## LOADING RESOURCE Advanced Building Tutorial_full [2016-12-05 12:33:34] [TEXTURE] C:\Games\StarMadeHere\SM_Dev\.\data\tutorial\Advanced Building Tutorial\full.png LOAD TAKEN: stream: 1 ms; data: 6 ms; create: 2 ms [2016-12-05 12:33:34] ############## DONE IN 11 ms [2016-12-05 12:33:34] ############## LOADING RESOURCE Crafting Tutorial_factoryExp [2016-12-05 12:33:34] [TEXTURE] C:\Games\StarMadeHere\SM_Dev\.\data\tutorial\Crafting Tutorial\factoryExp.png LOAD TAKEN: stream: 0 ms; data: 6 ms; create: 2 ms [2016-12-05 12:33:34] ############## DONE IN 9 ms [2016-12-05 12:33:34] ############## LOADING RESOURCE Crafting Tutorial_powerRecipe [2016-12-05 12:33:34] [TEXTURE] C:\Games\StarMadeHere\SM_Dev\.\data\tutorial\Crafting Tutorial\powerRecipe.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 2 ms [2016-12-05 12:33:34] ############## DONE IN 8 ms [2016-12-05 12:33:34] ############## LOADING RESOURCE Weapon System Tutorial_combinationtable [2016-12-05 12:33:34] [TEXTURE] C:\Games\StarMadeHere\SM_Dev\.\data\tutorial\Weapon System Tutorial\combinationtable.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 5 ms [2016-12-05 12:33:34] ############## DONE IN 16 ms [2016-12-05 12:33:34] [GLFRAME] Content has been loaded [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/atmosphere/SkyFromSpace.vert; data\/shader/atmosphere/SkyFromSpace.frag [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/atmosphere/SkyFromAtmosphere.vert; data\/shader/atmosphere/SkyFromAtmosphere.frag [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/perpixel/perpixel.vert.glsl; data\/shader/perpixel/perpixel.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/blackhole/blackhole.vert.glsl; data\/shader/blackhole/blackhole.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/selectionSingle.vert.glsl; data\/shader/cube/selectionSingle.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/selectionSolid.vert.glsl; data\/shader/cube/selectionSolid.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/beamHitSingle.vert.glsl; data\/shader/cube/beamHitSingle.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/plasma/plasma.vert.glsl; data\/shader/plasma/plasma.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/godrays.vert.glsl; data\/shader/bloom/godrays.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/tubes/tube.vert.glsl; data\/shader/tubes/tube.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/ocDistortion/ocDistortion_vert.glsl; data\/shader/ocDistortion/ocDistortion_frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/gamma/gamma.vert.glsl; data\/shader/gamma/gamma.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/simplebeam/simplebeam.vert.glsl; data\/shader/simplebeam/simplebeam.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/transporter/transporter.vert.glsl; data\/shader/transporter/transporter.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pulse/pulse.vert.glsl; data\/shader/pulse/pulse.frag.glsl [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bump.vert; data\/shader/bump.frag [2016-12-05 12:33:34] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/standard/projectile.vsh; data\/shader/projectiles/standard/projectile.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/texture/wrap.vert.glsl; data\/shader/texture/wrap.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/scanline/scanline.vert.glsl; data\/shader/scanline/scanline.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/trail/projectileTrail.vsh; data\/shader/projectiles/trail/projectileTrail.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/standard/projectileQuad.vsh; data\/shader/projectiles/standard/projectileQuad.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/standard/projectileQuad.vsh; data\/shader/projectiles/standard/projectileQuad.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/projectiles/beam/projectileQuad.vsh; data\/shader/projectiles/beam/projectileQuad.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/explosion/explosion.vsh; data\/shader/explosion/explosion.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/spacedustExt/spacedust.vsh; data\/shader/spacedustExt/spacedust.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/planet.vert.glsl; data\/shader/planet.frag.glsl [2016-12-05 12:33:35] [UNIVERSE] WARNING: Sector UPDATE took 404; sectors updated: 27 [2016-12-05 12:33:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 404 [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/atmosphere.vert.glsl; data\/shader/atmosphere.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom.vert.glsl; data\/shader/bloom2D.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/sun.vert.glsl; data\/shader/sun.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/lava/lava.vert.glsl; data\/shader/lava/lava.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/silhouette.vert.glsl; data\/shader/silhouette.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/silhouette.vert.glsl; data\/shader/silhouette2DAlpha.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/silhouette.vert.glsl; data\/shader/silhouetteAlpha.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/thruster/thruster.vert.glsl; data\/shader/thruster/thruster.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/starsExt/stars.vsh; data\/shader/starsExt/stars.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/starsExt/field.vert.glsl; data\/shader/starsExt/field.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bg.vert.glsl; data\/shader/bg.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/hyperspace/tunnel.vert.glsl; data\/shader/hyperspace/tunnel.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/starsExt/starsflare.vsh; data\/shader/starsExt/starsflare.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/hud/powerbar/powerbar.vert.glsl; data\/shader/hud/powerbar/powerbar.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/hud/powerbar/powerbarHorizontal.vert.glsl; data\/shader/hud/powerbar/powerbarHorizontal.frag.glsl [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/simplecube.vsh; data\/shader/cube/quads13/simplecube.fsh [2016-12-05 12:33:35] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:36] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:37] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:37] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:37] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:37] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:38] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:38] [SERVER][UPDATE] WARNING: object local update of Asteroid(30)sec[28] took 383 [2016-12-05 12:33:38] [SERVER][UPDATE] WARNING: object local update of 8 objects took 384 [2016-12-05 12:33:38] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:38] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:39] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 82 [2016-12-05 12:33:39] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:39] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:39] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:40] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:40] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:40] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:40] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:40] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:40] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:40] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:40] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/quads13/cube-3rd.vsh; data\/shader/cube/quads13/cubeTArray.fsh [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube-shadow.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/lodCube/lodcube.vert.glsl; data\/shader/cube/lodCube/lodcube.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/shard/shard.vert.glsl; data\/shader/cube/shard/shard.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/shieldCube/shieldcube-3rd.vsh; data\/shader/cube/shieldCube/shieldcube.fsh [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cube/jumpCube/jumpcube.vsh; data\/shader/cube/jumpCube/jumpcube.fsh [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/cubemap.vsh; data\/shader/cubemap.fsh [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom1.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom2.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom3.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/bloom/bloom.vert.glsl; data\/shader/bloom/bloom4.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pointBloom/default.vert.glsl; data\/shader/pointBloom/blur1Vert.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pointBloom/default.vert.glsl; data\/shader/pointBloom/blur2Hor.frag.glsl [2016-12-05 12:33:41] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/pointBloom/default.vert.glsl; data\/shader/pointBloom/downsampler.frag.glsl [2016-12-05 12:33:42] [UNIVERSE] creation time: 301 ms [2016-12-05 12:33:42] [CLIENT] creating galaxy (0, 0, 0); Stars: 2984; created in: 303ms [2016-12-05 12:33:42] [TEXTURE] data\./effects/noise.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 1 ms [2016-12-05 12:33:42] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2016-12-05 12:33:42] [CLIENT][SOUND] Sound Volume Changed to 0.4 (current background lvl: 0.18) [2016-12-05 12:33:42] [SOUND] flag settings changed! [2016-12-05 12:33:42] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 19 on Client(1) [2016-12-05 12:33:42] [CLIENT] FORMATING: [[SERVER]: StormWing0 has joined the game.]; type: String [2016-12-05 12:33:42] [CLIENT][CHAT] [MESSAGE] [SERVER]: StormWing0 has joined the game. [2016-12-05 12:33:42] [CLIENT] Received shop inventory on Traders Home [2016-12-05 12:33:42] [CLIENT] Received shop inventory on Traders Home [2016-12-05 12:33:42] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] FROM -2 TO 3 [2016-12-05 12:33:42] RRECEIVED PRICES :::: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]: BUY COUNT: 119; SELL COUNT: 201 [2016-12-05 12:33:42] RRECEIVED PRICES :::: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]: BUY COUNT: 119; SELL COUNT: 201 [2016-12-05 12:33:42] RRECEIVED PRICES :::: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]: BUY COUNT: 119; SELL COUNT: 201 [2016-12-05 12:33:42] RRECEIVED PRICES :::: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]: BUY COUNT: 119; SELL COUNT: 201 [2016-12-05 12:33:42] RRECEIVED PRICES :::: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]: BUY COUNT: 119; SELL COUNT: 201 [2016-12-05 12:33:42] RRECEIVED PRICES :::: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]: BUY COUNT: 119; SELL COUNT: 201 [2016-12-05 12:33:42] Client(1) [GRAVITY] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] RECEIVED REMOTE GRAVITY: 4 --- (0.0, 0.0, 0.0) [2016-12-05 12:33:42] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHOP_1480969294617(4); (0.0, 0.0, 0.0)] [2016-12-05 12:33:42] [GRAVITY] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] FLAG changed gravity on Client(1) Shop(4) -> (0.0, 0.0, 0.0) [2016-12-05 12:33:42] [CREATURE] Client(1) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] FROM null to Shop(4) on Client(1) [2016-12-05 12:33:42] Metaobject 100014 is not available: requesting from server [2016-12-05 12:33:42] Metaobject 100014 is not available: requesting from server [2016-12-05 12:33:42] Metaobject 100014 is not available: requesting from server [2016-12-05 12:33:42] RRECEIVED PRICES :::: Shop(4): BUY COUNT: 905; SELL COUNT: 905 [2016-12-05 12:33:42] RRECEIVED PRICES :::: Shop(4): BUY COUNT: 905; SELL COUNT: 905 [2016-12-05 12:33:42] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[StormWing0 ; id(2)(1)f(0)] for PlS[StormWing0 ; id(2)(1)f(0)] [2016-12-05 12:33:42] [CHAT] Server(0) initializing data from network object 37 [2016-12-05 12:33:42] [DRAWER][WARNING] update took 23 ms [2016-12-05 12:33:42] [SERVER][UPDATE] WARNING: handleAddedAndRemovedObjects update took 13 [2016-12-05 12:33:43] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-12-05 12:33:43] [SERVER][UPDATE] WARNING: UNIVERSE update took 42 [2016-12-05 12:33:43] [SERVER] Sending all available channels to PlS[StormWing0 ; id(2)(1)f(0)]; total existing: 1 [2016-12-05 12:33:43] [SERVER] Sending available channel to PlS[StormWing0 ; id(2)(1)f(0)]: all [2016-12-05 12:33:43] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[StormWing0 ; id(2)(1)f(0)] [2016-12-05 12:33:43] [CLIENT] RECEIVED TRADE NODES: 7 [2016-12-05 12:33:43] [CLIENT] Total nodes: 1 [2016-12-05 12:33:43] [CLIENT] Total nodes: 2 [2016-12-05 12:33:43] [CLIENT] Total nodes: 3 [2016-12-05 12:33:43] [CLIENT] Total nodes: 4 [2016-12-05 12:33:43] [CLIENT] Total nodes: 5 [2016-12-05 12:33:43] [CLIENT] Total nodes: 6 [2016-12-05 12:33:43] [CLIENT] Total nodes: 7 [2016-12-05 12:33:43] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] Client(1) starting gravity change: (16.949085, -1.477891, 17.095901) [2016-12-05 12:33:43] Client(1)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] INITIALIZING GRAVITY FOR Shop(4) [2016-12-05 12:33:43] [PLAYERCHARACTER] Client(1) of AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-12-05 12:33:43] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] Client(1) starting gravity change DONE: source: Shop(4) origin: (16.949085, -1.477891, 17.095901) [2016-12-05 12:33:43] [CLIENT] REQUESTED FOW FOR (0, 0, 0) [2016-12-05 12:33:43] Metaobject 100005 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100011 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100001 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100003 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100013 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100006 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100010 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100009 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100007 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100008 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100002 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100012 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100004 is not available: requesting from server [2016-12-05 12:33:43] Metaobject 100000 is not available: requesting from server [2016-12-05 12:33:43] [SERVER][PLAYERMESSAGE] received message request from PlS[StormWing0 ; id(2)(1)f(0)] for 10 messages [2016-12-05 12:33:43] SERVER RECEIVED VIS REQUEST [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100014 -> Laser (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100014 -> Laser (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100014 -> Laser (right click to view) [2016-12-05 12:33:43] [CLIENT] Client received new channel: all; creating... [2016-12-05 12:33:43] [DB] loading messages set from 1480970023121 for receiver stormwing0: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'stormwing0' AND SENT < 1480970023121 ORDER BY SENT DESC LIMIT 10; [2016-12-05 12:33:43] [CLIENT] Client received existing channel mod: all; CREATE [2016-12-05 12:33:43] [CLIENT] WARNING: member in channel: all already existed [2016-12-05 12:33:43] [CLIENT] successfully rejoined all; opening chat: false [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] CLIENT RECEIVED VIS AWNSER 0, 0; 0: false [2016-12-05 12:33:43] [SKIN] USING DEFAULT FOR PLAYER PlS[StormWing0 ; id(2)(1)f(0)] [2016-12-05 12:33:43] [SKIN] REMOVING TMP PATH: C:\Games\StarMadeHere\SM_Dev\.\texTmp [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100005 -> Sniper Rifle (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100011 -> Logbook (rigth click with mouse cursor) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100001 -> Healing Beam (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100003 -> Marker Beam unmarked (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100013 -> Blueprint (SWD Striker - StormWing0 V1-7) (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100006 -> Grapple (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100010 -> Flashlight (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100009 -> Helmet (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100007 -> Torch (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100008 -> Transporter Beacon unmarked (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100002 -> Power Supply Beam (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100012 -> Blueprint (AIO Starter Station V1-4) (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100004 -> Rocket Launcher (right click to view) [2016-12-05 12:33:43] [SERVER] Awnsering Client request for metaobject 100000 -> Laser (right click to view) [2016-12-05 12:33:43] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -11; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -9; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -14; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -12; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -9; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] [METAITEM] Creating new meta item: type: -32; ID: 0 [2016-12-05 12:33:43] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] [2016-12-05 12:33:43] [CLIENTPROVIDER] Request for Shop(4) took 113ms [2016-12-05 12:33:43] [CLIENTPROVIDER] Request for Asteroid(20)sec[19] took 48ms [2016-12-05 12:33:43] [CLIENTPROVIDER] Request for Asteroid(30)sec[28] took 92ms [2016-12-05 12:33:44] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 161 [2016-12-05 12:33:44] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 162 [2016-12-05 12:33:44] [CLIENT-CONTROLLER][WARNING] state update took 165ms [2016-12-05 12:33:44] [UNIVERSE] WARNING: Sector UPDATE took 138; sectors updated: 27 [2016-12-05 12:33:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 138 [2016-12-05 12:33:44] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-12-05 12:33:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 42 [2016-12-05 12:33:45] [CLIENT] SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] revalidating this segment SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]((-32, 64, 0))[s371; Hash-14737636; id 4336] took 152 [2016-12-05 12:33:45] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 191 [2016-12-05 12:33:45] [CLIENT-CONTROLLER][WARNING] state update took 195ms [2016-12-05 12:33:45] Sector[3](2, 2, 2) Broadphase of Sector[3](2, 2, 2) took: 234 [2016-12-05 12:33:45] WARNING: sector update of single sector (2, 2, 2) took 235 ms; Physics 235 ms [2016-12-05 12:33:45] WARNING: sector info: (2, 2, 2); id 3; type VOID; [2016-12-05 12:33:46] [UNIVERSE] WARNING: Sector UPDATE took 380; sectors updated: 27 [2016-12-05 12:33:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 381 [2016-12-05 12:33:46] [SERVER][UPDATE] WARNING: object local update of Shop(4) took 90 [2016-12-05 12:33:46] [SERVER][UPDATE] WARNING: object local update of 9 objects took 92 [2016-12-05 12:33:46] [WARNING] Server(0) SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]; manager general updates took 99ms [2016-12-05 12:33:46] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 100 [2016-12-05 12:33:46] [SERVER][UPDATE] WARNING: object local update of 9 objects took 101 [2016-12-05 12:33:46] [WARNING] Client(1) SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]; manager general updates took 70ms [2016-12-05 12:33:46] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 71 [2016-12-05 12:33:46] [CLIENT-CONTROLLER][WARNING] state update took 74ms [2016-12-05 12:33:46] [CLIENT][PlayerInput] successfully deactivated obfuscated.am@accdcaa [2016-12-05 12:33:46] WARNING: sector update of single sector (1, 1, 3) took 183 ms; Physics 183 ms [2016-12-05 12:33:46] WARNING: sector info: (1, 1, 3); id 8; type VOID; [2016-12-05 12:33:46] [UNIVERSE] WARNING: Sector UPDATE took 184; sectors updated: 27 [2016-12-05 12:33:46] [SERVER][UPDATE] WARNING: UNIVERSE update took 184 [2016-12-05 12:33:46] [CLIENTPROVIDER] Request for Shop(4) took 126ms [2016-12-05 12:33:46] Client(1) Broadphase of Client(1) took: 282 [2016-12-05 12:33:46] [CLIENT-CONTROLLER][WARNING] state update took 285ms [2016-12-05 12:33:46] [CLIENT] WARNING: Physics took 284 [2016-12-05 12:33:46] [WARNING] Server(0) SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]; manager general updates took 184ms [2016-12-05 12:33:46] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 185 [2016-12-05 12:33:46] [SERVER][UPDATE] WARNING: object local update of 9 objects took 186 [2016-12-05 12:33:46] [SERVER][PLAYERSTATE] Set spawn sector from unloaded object: Sector[3](2, 2, 2) [2016-12-05 12:33:47] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[StormWing0 ; id(2)(1)f(0)] [2016-12-05 12:33:47] [SERVER][SPAWN] PlS[StormWing0 ; id(2)(1)f(0)]; ABSOLUTE :::: (0.15169738, -5.6099277, -4.641309) [2016-12-05 12:33:47] [SERVER][SPAWN] Gravity object to use for PlS[StormWing0 ; id(2)(1)f(0)] not found. UID: [2016-12-05 12:33:47] [SERVER][PlayerCharacter] Server(0) Set initial transform to (0.15169738, -5.6099277, -4.641309) [2016-12-05 12:33:47] [GHOST-OBJECT] SWEEP TEST TIME: 46 [2016-12-05 12:33:47] [UNIVERSE] WARNING: Sector UPDATE took 85; sectors updated: 27 [2016-12-05 12:33:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 85 [2016-12-05 12:33:47] DRAWING TIME OF 10 elements: 154(153.2336); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:33:47] [WARNING] Server(0) SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]; manager general updates took 110ms [2016-12-05 12:33:47] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 111 [2016-12-05 12:33:47] [SERVER][UPDATE] WARNING: object local update of 10 objects took 112 [2016-12-05 12:33:47] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] TOOK 166 [2016-12-05 12:33:47] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] FROM -2 TO 3 [2016-12-05 12:33:47] [CLIENT]: PlS[StormWing0 ; id(2)(1)f(0)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] [2016-12-05 12:33:47] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)]; PlS[StormWing0 ; id(2)(1)f(0)] [2016-12-05 12:33:47] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2016-12-05 12:33:48] Sector[3](2, 2, 2) Narrowphase of Sector[3](2, 2, 2) took: 585 [2016-12-05 12:33:48] Sector[3](2, 2, 2) LISTING OBJECTS: [2016-12-05 12:33:48] 0# OBJECT: {RigBExOrig@1243156721([CCS|SER Shop(4)])} [2016-12-05 12:33:48] 1# OBJECT: PCGhostObjExt(5->Attached(Shop(4)))@866608184 [2016-12-05 12:33:48] 2# OBJECT: PCGhostObjExt(136->Attached(null))@849654534 [2016-12-05 12:33:48] [UNIVERSE] WARNING: Sector UPDATE took 592; sectors updated: 27 [2016-12-05 12:33:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 592 [2016-12-05 12:33:48] [CLIENT] WARNING: UPDATE OF (OTHER) [CLIENT ReSector(18)true; (2, 2, 1); ] took 388 [2016-12-05 12:33:48] [CLIENT-CONTROLLER][WARNING] state update took 484ms [2016-12-05 12:33:48] [UNIVERSE] WARNING: Sector UPDATE took 144; sectors updated: 27 [2016-12-05 12:33:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 144 [2016-12-05 12:33:48] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[StormWing0 ; id(2)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=136, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-12-05 12:33:48] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[StormWing0 ; id(2)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] [2016-12-05 12:33:48] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0) [2016-12-05 12:33:48] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] (handleGravity()) Deactivating gravity [2016-12-05 12:33:48] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[StormWing0 ; id(2)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=136, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-12-05 12:33:48] [CLIENT] FORMATING: [201]; type: Integer [2016-12-05 12:33:48] [CLIENT] Server message: Gravity neutralized... [2016-12-05 12:33:48] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-12-05 12:33:48] [CLIENT] REQUESTING SYSTEM: (0, 0, 0) [2016-12-05 12:33:48] [CLIENT][BUILDTOOLS] Reset area placement [2016-12-05 12:33:48] BACKGROUND SOUND: 0.14; 0.35; 0.4 [2016-12-05 12:33:48] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[StormWing0 ; id(2)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] [2016-12-05 12:33:48] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)]; at: (0.15169738, -5.6099277, -4.641309) [2016-12-05 12:33:48] [CLIENT][BUILDTOOLS] Reset area placement [2016-12-05 12:33:48] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/skin/skin-tex.vert.glsl; data\/shader/skin/skin-tex.frag.glsl [2016-12-05 12:33:48] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 1ms: GalaxyRequestAndAwnser [ownerUID=NPC-HOMEBASE_3_2_2, factionUID=-10000000, secX=2, secY=2, secZ=2, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2016-12-05 12:33:48] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 2, 2, 2 [2016-12-05 12:33:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/skin/skin-tex.vert.glsl; data\/shader/skin/skin-tex.frag.glsl [2016-12-05 12:33:49] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] update took 220 ms [2016-12-05 12:33:49] [SERVER][UPDATE] WARNING: object local update of PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] took 294 [2016-12-05 12:33:49] [SERVER][UPDATE] WARNING: object local update of 10 objects took 297 [2016-12-05 12:33:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/skin/skin-tex.vert.glsl; data\/shader/skin/skin-tex.frag.glsl [2016-12-05 12:33:49] [SIMPLETRANSFORMABLE] Server(0) Asteroid(20)sec[19] update took 211 ms [2016-12-05 12:33:49] [SERVER][UPDATE] WARNING: object local update of Asteroid(20)sec[19] took 211 [2016-12-05 12:33:49] [SERVER][UPDATE] WARNING: object local update of 10 objects took 212 [2016-12-05 12:33:49] [INIT][CLIENT][SHADER] Loading Shader: data\/shader/skin/skin-tex.vert.glsl; data\/shader/skin/skin-tex.frag.glsl [2016-12-05 12:33:50] USE BUFFER RANGE: true [2016-12-05 12:33:50] [WARPOUT] default grav up (0.0, 1.0, 0.0) [2016-12-05 12:33:50] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)]: FROM (0.15169738, -5.6099277, -4.641309); (0.15169738, -5.6099277, -4.641309) [2016-12-05 12:33:50] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2016-12-05 12:33:50] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)]: (0.15169738, -5.6099277, -4.641309) -> (0.15169738, -5.6099277, -4.641309) [2016-12-05 12:33:50] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (0.15169738, -5.6099277, -4.641309) TO (0.15169738, -5.6099277, -4.641309) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] [2016-12-05 12:33:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] FLAG changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2016-12-05 12:33:50] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] (handleGravity()) Deactivating gravity [2016-12-05 12:33:50] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 7 sec [2016-12-05 12:33:50] [CLIENT-CONTROLLER][WARNING] state update took 130ms [2016-12-05 12:33:50] [CLIENT] WARNING: Physics took 115 [2016-12-05 12:33:50] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-12-05 12:33:50] DRAWING TIME OF 10 elements: 26(25.39696); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:33:50] [SERVER][UPDATE] WARNING: object local update of PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] took 85 [2016-12-05 12:33:50] [SERVER][UPDATE] WARNING: object local update of 10 objects took 86 [2016-12-05 12:33:51] [CLIENT-CONTROLLER][WARNING] state update took 358ms [2016-12-05 12:33:51] [SEGDRAWER] not Disposed LEFT: 2/3 [2016-12-05 12:33:51] [UNIVERSE] WARNING: Sector UPDATE took 163; sectors updated: 27 [2016-12-05 12:33:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 163 [2016-12-05 12:33:51] DRAWING TIME OF 10 elements: 31(30.802343); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:33:51] [CLIENT] WARNING: Physics took 45 [2016-12-05 12:33:51] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27 [2016-12-05 12:33:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2016-12-05 12:33:51] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 27 [2016-12-05 12:33:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 44 [2016-12-05 12:33:52] [UNIVERSE] WARNING: Sector UPDATE took 46; sectors updated: 27 [2016-12-05 12:33:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 46 [2016-12-05 12:33:52] [UNIVERSE] WARNING: Sector UPDATE took 76; sectors updated: 27 [2016-12-05 12:33:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 77 [2016-12-05 12:33:52] [UNIVERSE] WARNING: Sector UPDATE took 85; sectors updated: 27 [2016-12-05 12:33:52] [SERVER][UPDATE] WARNING: UNIVERSE update took 86 [2016-12-05 12:33:53] [UNIVERSE] WARNING: Sector UPDATE took 89; sectors updated: 27 [2016-12-05 12:33:53] [SERVER][UPDATE] WARNING: UNIVERSE update took 89 [2016-12-05 12:33:53] [GHOST-OBJECT] SWEEP TEST TIME: 31 [2016-12-05 12:33:53] [CLIENT] WARNING: Physics took 33 [2016-12-05 12:33:54] [UNIVERSE] WARNING: Sector UPDATE took 90; sectors updated: 27 [2016-12-05 12:33:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 90 [2016-12-05 12:33:55] [WARNING][CLIENT] SLOW: synchronized flush took 107 ms, size 32 [2016-12-05 12:33:56] [UNIVERSE] WARNING: Sector UPDATE took 206; sectors updated: 27 [2016-12-05 12:33:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 206 [2016-12-05 12:34:00] [UNIVERSE] WARNING: Sector UPDATE took 69; sectors updated: 27 [2016-12-05 12:34:00] [SERVER][UPDATE] WARNING: UNIVERSE update took 69 [2016-12-05 12:34:00] DRAWING TIME OF 10 elements: 73(72.604866); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:34:01] Client(1) Narrowphase of Client(1) took: 48 [2016-12-05 12:34:01] [CLIENT] WARNING: Physics took 49 [2016-12-05 12:34:01] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 78 [2016-12-05 12:34:01] [SERVER][UPDATE] WARNING: object local update of 10 objects took 79 [2016-12-05 12:34:02] [GHOST-OBJECT] SWEEP TEST TIME: 31 [2016-12-05 12:34:02] [UNIVERSE] WARNING: Sector UPDATE took 32; sectors updated: 27 [2016-12-05 12:34:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2016-12-05 12:34:03] [DRAWER][WARNING] update took 23 ms [2016-12-05 12:34:04] [GHOST-OBJECT] SWEEP TEST TIME: 25 [2016-12-05 12:34:04] Client(1) Broadphase of Client(1) took: 34 [2016-12-05 12:34:04] [CLIENT] WARNING: Physics took 35 [2016-12-05 12:34:04] DRAWING TIME OF 10 elements: 385(385.0881); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:34:05] [CLIENT-CONTROLLER][WARNING] state update took 51ms [2016-12-05 12:34:06] [CLIENT] CONNECTION DRAWING TOOK 45 [2016-12-05 12:34:06] Client(1) Broadphase of Client(1) took: 35 [2016-12-05 12:34:06] [CLIENT] WARNING: Physics took 35 [2016-12-05 12:34:08] Sector[3](2, 2, 2) Broadphase of Sector[3](2, 2, 2) took: 528 [2016-12-05 12:34:08] [UNIVERSE] WARNING: Sector UPDATE took 537; sectors updated: 27 [2016-12-05 12:34:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 539 [2016-12-05 12:34:08] [WARNING] Client(1) SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]; manager general updates took 207ms [2016-12-05 12:34:08] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 208 [2016-12-05 12:34:08] [CLIENT-CONTROLLER][WARNING] state update took 213ms [2016-12-05 12:34:08] Sector[3](2, 2, 2) Narrowphase of Sector[3](2, 2, 2) took: 178 [2016-12-05 12:34:08] Sector[3](2, 2, 2) LISTING OBJECTS: [2016-12-05 12:34:08] 0# OBJECT: {RigBExOrig@1243156721([CCS|SER Shop(4)])} [2016-12-05 12:34:08] 1# OBJECT: PCGhostObjExt(5->Attached(Shop(4)))@866608184 [2016-12-05 12:34:08] 2# OBJECT: PCGhostObjExt(136->Attached(null))@1875867808 [2016-12-05 12:34:08] [UNIVERSE] WARNING: Sector UPDATE took 183; sectors updated: 27 [2016-12-05 12:34:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 184 [2016-12-05 12:34:08] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 81 [2016-12-05 12:34:08] [SERVER][UPDATE] WARNING: object local update of 10 objects took 82 [2016-12-05 12:34:09] [CLIENT-CONTROLLER][WARNING] state update took 52ms [2016-12-05 12:34:09] [CLIENT] WARNING: Physics took 51 [2016-12-05 12:34:09] [DRAWER][WARNING] update took 37 ms [2016-12-05 12:34:10] [CLIENT] WARNING: UPDATE OF Asteroid(20)sec[19] took 62 [2016-12-05 12:34:10] [CLIENT-CONTROLLER][WARNING] state update took 67ms [2016-12-05 12:34:11] [UNIVERSE] WARNING: Sector UPDATE took 668; sectors updated: 27 [2016-12-05 12:34:11] [SERVER][UPDATE] WARNING: UNIVERSE update took 669 [2016-12-05 12:34:13] [CLIENT] WARNING: UPDATE OF Asteroid(30)sec[28] took 73 [2016-12-05 12:34:13] [CLIENT-CONTROLLER][WARNING] state update took 76ms [2016-12-05 12:34:15] DRAWING TIME OF 10 elements: 736(735.9525); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:34:15] [SERVER][UPDATE] WARNING: UNIVERSE update took 55 [2016-12-05 12:34:18] Client(1) Narrowphase of Client(1) took: 35 [2016-12-05 12:34:18] [CLIENT] WARNING: Physics took 36 [2016-12-05 12:34:18] Sector[3](2, 2, 2) Narrowphase of Sector[3](2, 2, 2) took: 43 [2016-12-05 12:34:18] [UNIVERSE] WARNING: Sector UPDATE took 44; sectors updated: 27 [2016-12-05 12:34:18] [SERVER][UPDATE] WARNING: UNIVERSE update took 44 [2016-12-05 12:34:21] [UNIVERSE] WARNING: Sector UPDATE took 282; sectors updated: 27 [2016-12-05 12:34:21] [SERVER][UPDATE] WARNING: UNIVERSE update took 283 [2016-12-05 12:34:21] DRAWING TIME OF 10 elements: 36(35.47252); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:34:21] DRAWING TIME OF 10 elements: 37(36.469906); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:34:22] [SERVER][UPDATE] WARNING: object local update of Asteroid(30)sec[28] took 62 [2016-12-05 12:34:22] [SERVER][UPDATE] WARNING: object local update of 10 objects took 64 [2016-12-05 12:34:22] [DRAWER][WARNING] update took 23 ms [2016-12-05 12:34:22] [GHOST-OBJECT] SWEEP TEST TIME: 91 [2016-12-05 12:34:22] [UNIVERSE] WARNING: Sector UPDATE took 145; sectors updated: 27 [2016-12-05 12:34:22] [SERVER][UPDATE] WARNING: UNIVERSE update took 145 [2016-12-05 12:34:23] [CLIENT] WARNING: Physics took 37 [2016-12-05 12:34:23] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2016-12-05 12:34:23] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2016-12-05 12:34:24] [UNIVERSE] WARNING: Sector UPDATE took 72; sectors updated: 27 [2016-12-05 12:34:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 72 [2016-12-05 12:34:24] Sector[3](2, 2, 2) Narrowphase of Sector[3](2, 2, 2) took: 41 [2016-12-05 12:34:24] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2016-12-05 12:34:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2016-12-05 12:34:25] VIEW RELATION [2016-12-05 12:34:26] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:34:26] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:34:27] DRAWING TIME OF 10 elements: 161(161.59383); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:34:28] [CLIENT][PlayerInput] successfully deactivated obfuscated.xT@1d643a6b [2016-12-05 12:34:29] [SERVER][UPDATE] WARNING: object local update of Asteroid(30)sec[28] took 57 [2016-12-05 12:34:29] [SERVER][UPDATE] WARNING: object local update of 10 objects took 57 [2016-12-05 12:34:29] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 27 [2016-12-05 12:34:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 43 [2016-12-05 12:34:31] [WARNING] Server(0) SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]; manager general updates took 118ms [2016-12-05 12:34:31] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 118 [2016-12-05 12:34:31] [SERVER][UPDATE] WARNING: object local update of 10 objects took 119 [2016-12-05 12:34:32] [DRAWER][WARNING] update took 36 ms [2016-12-05 12:34:32] Sector[3](2, 2, 2) Narrowphase of Sector[3](2, 2, 2) took: 50 [2016-12-05 12:34:32] [UNIVERSE] WARNING: Sector UPDATE took 50; sectors updated: 27 [2016-12-05 12:34:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 51 [2016-12-05 12:34:32] DRAWING TIME OF 10 elements: 35(34.381832); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:34:32] [CLIENT] WARNING: Physics took 35 [2016-12-05 12:34:33] [DRAWER][WARNING] update took 32 ms [2016-12-05 12:34:33] DRAWING TIME OF 10 elements: 30(30.111452); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:34:34] [DRAWER][WARNING] update took 37 ms [2016-12-05 12:34:34] [CLIENT] WARNING: Physics took 35 [2016-12-05 12:34:35] [UNIVERSE] WARNING: Sector UPDATE took 201; sectors updated: 27 [2016-12-05 12:34:35] [SERVER][UPDATE] WARNING: UNIVERSE update took 201 [2016-12-05 12:34:36] Client(1) Broadphase of Client(1) took: 37 [2016-12-05 12:34:36] [CLIENT] WARNING: Physics took 38 [2016-12-05 12:34:39] [CLIENT] WARNING: UPDATE OF (OTHER) SenableGameState(1) took 85 [2016-12-05 12:34:39] [CLIENT-CONTROLLER][WARNING] state update took 90ms [2016-12-05 12:34:43] [CLIENT-CONTROLLER][WARNING] state update took 77ms [2016-12-05 12:34:43] [CLIENT] WARNING: Physics took 77 [2016-12-05 12:34:43] [CLIENT][PlayerInput] successfully deactivated obfuscated.eu@2008a5d0 [2016-12-05 12:34:43] [SERVER][UPDATE] WARNING: object local update of PlS[StormWing0 ; id(2)(1)f(10001)] took 114 [2016-12-05 12:34:43] [SERVER][UPDATE] WARNING: object local update of 10 objects took 114 [2016-12-05 12:34:43] [FACTION] Added to members StormWing0 perm(4) of Faction [id=10001, name=StormWingDelta, description=a faction, size: 1; FP: 100] on Server(0) [2016-12-05 12:34:43] [SERVER][ChannelRouter] Faction Changed by PlS[StormWing0 ; id(2)(1)f(10001)] to 10001 [2016-12-05 12:34:43] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2016-12-05 12:34:43] [SERVER][FactionChannel] added player automatically to Faction10001: PlS[StormWing0 ; id(2)(1)f(10001)] [2016-12-05 12:34:43] [SERVER][FOW] MERGING VIS: 2147483647 INTO 10001 [2016-12-05 12:34:43] [WARNING] Client(1) SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]; manager general updates took 126ms [2016-12-05 12:34:43] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 126 [2016-12-05 12:34:43] [CLIENT-CONTROLLER][WARNING] state update took 127ms [2016-12-05 12:34:43] [CLIENT] Client received new channel: Faction10001; creating... [2016-12-05 12:34:44] [SERVER] PlS[StormWing0 ; id(2)(1)f(10001)] FactionNews for 10001 not found! [2016-12-05 12:34:44] [SERVER][UPDATE] WARNING: object local update of PlS[StormWing0 ; id(2)(1)f(10001)] took 71 [2016-12-05 12:34:44] [SERVER][UPDATE] WARNING: object local update of 10 objects took 72 [2016-12-05 12:34:44] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27 [2016-12-05 12:34:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2016-12-05 12:34:44] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:34:44] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:34:44] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:34:44] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:34:44] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:34:45] [GHOST-OBJECT] SWEEP TEST TIME: 66 [2016-12-05 12:34:45] [CLIENT-CONTROLLER][WARNING] state update took 68ms [2016-12-05 12:34:45] [CLIENT] WARNING: Physics took 66 [2016-12-05 12:34:45] [UNIVERSE] WARNING: Sector UPDATE took 69; sectors updated: 27 [2016-12-05 12:34:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 70 [2016-12-05 12:34:45] ########### APPLYING FACTION CHANGE [2016-12-05 12:34:45] [FACTIONMANAGER] Faction Faction [id=10001, name=StormWingDelta, description=a faction, size: 1; FP: 100] set auto attack: true [2016-12-05 12:34:45] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27 [2016-12-05 12:34:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 34 [2016-12-05 12:34:46] ########### APPLYING FACTION CHANGE [2016-12-05 12:34:46] [FACTIONMANAGER] Faction Faction [id=10001, name=StormWingDelta, description=a faction, size: 1; FP: 100] set open to join: true [2016-12-05 12:34:47] DRAWING TIME OF 10 elements: 49(48.659664); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-12-05 12:34:50] Sector[3](2, 2, 2) Narrowphase of Sector[3](2, 2, 2) took: 57 [2016-12-05 12:34:50] [UNIVERSE] WARNING: Sector UPDATE took 58; sectors updated: 27 [2016-12-05 12:34:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 58 [2016-12-05 12:34:51] [CLIENT-CONTROLLER][WARNING] state update took 192ms [2016-12-05 12:34:51] [CLIENT] WARNING: Physics took 189 [2016-12-05 12:34:51] ACTIVATE MAP true [2016-12-05 12:34:51] [CLIENT][MAPREQUESTMANAGER] requesting system map for (0, 0, 0) [2016-12-05 12:34:51] [CLIENT][MAP][POS] SETTING TO (2, 2, 2) [2016-12-05 12:34:51] [CLIENT][MAPREQUESTMANAGER] requesting system map for (0, 0, 0) [2016-12-05 12:34:51] [CLIENT] REQUESTED FOW FOR (0, 0, 0) [2016-12-05 12:34:51] SERVER RECEIVED VIS REQUEST [2016-12-05 12:34:51] CLIENT RECEIVED VIS AWNSER 0, 0; 0: false [2016-12-05 12:34:52] [GHOST-OBJECT] SWEEP TEST TIME: 29 [2016-12-05 12:34:54] [ADMIN COMMAND] SCAN from RegisteredClient: StormWing0 (1) connected: true params: [0, 0, 0] [2016-12-05 12:34:54] [SERVER][FOW] Faction [id=10001, name=StormWingDelta, description=a faction, size: 1; FP: 100] initializing scan (0, 0, 0) [2016-12-05 12:34:54] [SERVER][FOW] Faction [id=10001, name=StormWingDelta, description=a faction, size: 1; FP: 100] SUCCESSFULLY scanned system: (0, 0, 0) [2016-12-05 12:34:54] [SEND][SERVERMESSAGE] [ADMIN COMMAND] [SUCCESS] Scanned System: (0, 0, 0) for StormWing0 to RegisteredClient: StormWing0 (1) connected: true [2016-12-05 12:34:54] [CLIENT] FORMATING: [[SERVER]: [ADMIN COMMAND] [SUCCESS] Scanned System: (0, 0, 0) for StormWing0]; type: String [2016-12-05 12:34:54] [CLIENT][CHAT] [MESSAGE] [SERVER]: [ADMIN COMMAND] [SUCCESS] Scanned System: (0, 0, 0) for StormWing0 [2016-12-05 12:34:54] [CLIENT] Received FOW reset for (0, 0, 0) [2016-12-05 12:34:54] [CLIENT] REQUESTED FOW FOR (0, 0, 0) [2016-12-05 12:34:54] Sector[3](2, 2, 2) Narrowphase of Sector[3](2, 2, 2) took: 312 [2016-12-05 12:34:54] Sector[3](2, 2, 2) LISTING OBJECTS: [2016-12-05 12:34:54] 0# OBJECT: {RigBExOrig@1243156721([CCS|SER Shop(4)])} [2016-12-05 12:34:54] 1# OBJECT: PCGhostObjExt(5->Attached(Shop(4)))@866608184 [2016-12-05 12:34:54] 2# OBJECT: PCGhostObjExt(136->Attached(null))@1875867808 [2016-12-05 12:34:54] [UNIVERSE] WARNING: Sector UPDATE took 313; sectors updated: 27 [2016-12-05 12:34:54] [SERVER][UPDATE] WARNING: UNIVERSE update took 314 [2016-12-05 12:34:54] [CLIENT] WARNING: UPDATE OF Shop(4) took 66 [2016-12-05 12:34:54] [CLIENT-CONTROLLER][WARNING] state update took 77ms [2016-12-05 12:34:54] SERVER RECEIVED VIS REQUEST [2016-12-05 12:34:55] CLIENT RECEIVED VIS AWNSER 0, 0; 0: true [2016-12-05 12:34:55] [SIMPLETRANSFORMABLE] Server(0) Asteroid(20)sec[19] update took 225 ms [2016-12-05 12:34:55] [SERVER][UPDATE] WARNING: object local update of Asteroid(20)sec[19] took 226 [2016-12-05 12:34:55] [SERVER][UPDATE] WARNING: object local update of 10 objects took 226 [2016-12-05 12:34:56] [UNIVERSE] WARNING: Sector UPDATE took 117; sectors updated: 27 [2016-12-05 12:34:56] [SERVER][UPDATE] WARNING: UNIVERSE update took 117 [2016-12-05 12:34:59] [SERVER][UPDATE] WARNING: object local update of PlS[StormWing0 ; id(2)(1)f(10001)] took 52 [2016-12-05 12:34:59] [SERVER][UPDATE] WARNING: object local update of 10 objects took 54 [2016-12-05 12:35:02] [UNIVERSE] WARNING: Sector UPDATE took 52; sectors updated: 27 [2016-12-05 12:35:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 52 [2016-12-05 12:35:04] [SERVER][UPDATE] WARNING: object local update of Asteroid(20)sec[19] took 178 [2016-12-05 12:35:04] [SERVER][UPDATE] WARNING: object local update of 10 objects took 178 [2016-12-05 12:35:05] [UNIVERSE] WARNING: Sector UPDATE took 103; sectors updated: 27 [2016-12-05 12:35:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 103 [2016-12-05 12:35:07] [SERVER][UPDATE] WARNING: object local update of PlS[StormWing0 ; id(2)(1)f(10001)] took 124 [2016-12-05 12:35:07] [SERVER][UPDATE] WARNING: object local update of 10 objects took 124 [2016-12-05 12:35:08] [UNIVERSE] WARNING: Sector UPDATE took 88; sectors updated: 27 [2016-12-05 12:35:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 88 [2016-12-05 12:35:08] [CLIENT][MAPREQUESTMANAGER] requesting system map for (-1, 0, 0) [2016-12-05 12:35:08] [CLIENT] REQUESTED FOW FOR (-1, 0, 0) [2016-12-05 12:35:08] [SERVER][UPDATE] WARNING: object local update of Asteroid(30)sec[28] took 63 [2016-12-05 12:35:08] [SERVER][UPDATE] WARNING: object local update of 10 objects took 65 [2016-12-05 12:35:08] SERVER RECEIVED VIS REQUEST [2016-12-05 12:35:08] [SERVER][MAPPROVIDER] WARNING: requested unloaded sector: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]: 28 [2016-12-05 12:35:08] [SERVER][MAPPROVIDER] WARNING: requested unloaded sector: Asteroid(30)sec[28]: 28 [2016-12-05 12:35:08] [SERVER][MAPPROVIDER] WARNING: requested unloaded sector: AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)]: 3 [2016-12-05 12:35:08] [SERVER][MAPPROVIDER] WARNING: requested unloaded sector: Shop(4): 3 [2016-12-05 12:35:08] [SERVER][MAPPROVIDER] WARNING: requested unloaded sector: PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)]: 3 [2016-12-05 12:35:08] [SERVER][MAPPROVIDER] WARNING: requested unloaded sector: Asteroid(20)sec[19]: 19 [2016-12-05 12:35:08] CLIENT RECEIVED VIS AWNSER -1, 0; 0: false [2016-12-05 12:35:09] [UNIVERSE] WARNING: Sector UPDATE took 65; sectors updated: 27 [2016-12-05 12:35:09] [SERVER][UPDATE] WARNING: UNIVERSE update took 66 [2016-12-05 12:35:11] [ADMIN COMMAND] SCAN from RegisteredClient: StormWing0 (1) connected: true params: [-1, 0, 0] [2016-12-05 12:35:11] [SERVER][FOW] Faction [id=10001, name=StormWingDelta, description=a faction, size: 1; FP: 100] initializing scan (-1, 0, 0) [2016-12-05 12:35:11] [SERVER][FOW] Faction [id=10001, name=StormWingDelta, description=a faction, size: 1; FP: 100] SUCCESSFULLY scanned system: (-1, 0, 0) [2016-12-05 12:35:11] [SEND][SERVERMESSAGE] [ADMIN COMMAND] [SUCCESS] Scanned System: (-1, 0, 0) for StormWing0 to RegisteredClient: StormWing0 (1) connected: true [2016-12-05 12:35:11] [CLIENT] FORMATING: [[SERVER]: [ADMIN COMMAND] [SUCCESS] Scanned System: (-1, 0, 0) for StormWing0]; type: String [2016-12-05 12:35:11] [CLIENT][CHAT] [MESSAGE] [SERVER]: [ADMIN COMMAND] [SUCCESS] Scanned System: (-1, 0, 0) for StormWing0 [2016-12-05 12:35:11] [CLIENT] Received FOW reset for (-1, 0, 0) [2016-12-05 12:35:11] [CLIENT] REQUESTED FOW FOR (-1, 0, 0) [2016-12-05 12:35:11] SERVER RECEIVED VIS REQUEST [2016-12-05 12:35:11] CLIENT RECEIVED VIS AWNSER -1, 0; 0: true [2016-12-05 12:35:12] [UNIVERSE] WARNING: Sector UPDATE took 58; sectors updated: 27 [2016-12-05 12:35:12] [SERVER][UPDATE] WARNING: UNIVERSE update took 58 [2016-12-05 12:35:13] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2016-12-05 12:35:13] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2016-12-05 12:35:13] [SERVER][UPDATE] WARNING: object local update of PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] took 58 [2016-12-05 12:35:13] [SERVER][UPDATE] WARNING: object local update of 10 objects took 59 [2016-12-05 12:35:15] [SERVER][FLEET_MEMBER] NOW SECTOR != NULL: NOW LOADING PHYSICALLY: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7 [2016-12-05 12:35:15] [SERVER][LOADENTITY] WARNING: SHIP IN Sector[28](3, 2, 2) FROM TAG: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent took long: 15ms [2016-12-05 12:35:15] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[28](3, 2, 2) loading entity: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7 took long: 171ms [2016-12-05 12:35:15] [SERVER][FLEET_MEMBER] NOW SECTOR != NULL: NOW LOADING PHYSICALLY: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2 [2016-12-05 12:35:15] [TAG] WARNING STRUCT DESERIALIZATION took too long: 40; [2016-12-05 12:35:15] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[28](3, 2, 2) loading entity: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2 took long: 67ms [2016-12-05 12:35:15] [DATABASE] WARNING: Loading sector UIDs: 46ms; entities: 0 [2016-12-05 12:35:15] [SERVER][FLEET_MEMBER] NOW SECTOR != NULL: NOW LOADING PHYSICALLY: ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12 [2016-12-05 12:35:15] [SERVER][SHIP] Collision Avoidance for: Ship[NPC System defending Fleet 7 - Defense B110-11](137): (630, 60, 240) [2016-12-05 12:35:15] [SERVER][SHIP] Collision Avoidance for: Ship[NPC System defending Fleet 2 - Defense B190-18](138): (-120, -240, -690) [2016-12-05 12:35:15] [SERVER][SHIP] Collision Avoidance for: Ship[NPC System defending Fleet 12 - Defense B150-18](139): (660, -30, -180) [2016-12-05 12:35:15] [SERVER][AI] set to 'fleet' AI mode: Ship[NPC System defending Fleet 2 - Defense B190-18](138) [2016-12-05 12:35:15] [AI] Setting callback Server(0) Ship[NPC System defending Fleet 2 - Defense B190-18](138) Executing Type (String) [Turret, Ship, Fleet]->[Fleet]; Current: Fleet send callback: true [2016-12-05 12:35:15] [AI] Setting callback Server(0) Ship[NPC System defending Fleet 2 - Defense B190-18](138) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2016-12-05 12:35:15] [SERVER][UPDATE] WARNING: object local update of Ship[NPC System defending Fleet 2 - Defense B190-18](138) took 222 [2016-12-05 12:35:15] [SERVER][AI] set to 'fleet' AI mode: Ship[NPC System defending Fleet 12 - Defense B150-18](139) [2016-12-05 12:35:15] [AI] Setting callback Server(0) Ship[NPC System defending Fleet 12 - Defense B150-18](139) Executing Type (String) [Turret, Ship, Fleet]->[Fleet]; Current: Fleet send callback: true [2016-12-05 12:35:15] [AI] Setting callback Server(0) Ship[NPC System defending Fleet 12 - Defense B150-18](139) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2016-12-05 12:35:15] [SERVER][AI] set to 'fleet' AI mode: Ship[NPC System defending Fleet 7 - Defense B110-11](137) [2016-12-05 12:35:15] [AI] Setting callback Server(0) Ship[NPC System defending Fleet 7 - Defense B110-11](137) Executing Type (String) [Turret, Ship, Fleet]->[Fleet]; Current: Fleet send callback: true [2016-12-05 12:35:15] [AI] Setting callback Server(0) Ship[NPC System defending Fleet 7 - Defense B110-11](137) Executing Active (Boolean) [false, true]->[true]; Current: true send callback: true [2016-12-05 12:35:15] [SERVER][UPDATE] WARNING: object local update of 13 objects took 247 [2016-12-05 12:35:15] [SERVER][FLEET] Executing command: Patrols Fleet -> FLEET_PATROL [2016-12-05 12:35:15] [UNIVERSE] WARNING: Sector UPDATE took 49; sectors updated: 27 [2016-12-05 12:35:15] [SERVER][UPDATE] WARNING: UNIVERSE update took 50 [2016-12-05 12:35:15] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Ship[NPC System defending Fleet 12 - Defense B150-18](139) TOOK 43 [2016-12-05 12:35:16] [WORLDDRAWER] WARNING: DRAWER UPDATE OF Ship[NPC System defending Fleet 2 - Defense B190-18](138) took 38 [2016-12-05 12:35:16] [WORLDDRAWER] WARNING: ADD TOOK 38 [2016-12-05 12:35:16] [DRAWER][WARNING] segManControllerUpdate took 38 ms [2016-12-05 12:35:16] [DRAWER][WARNING] update took 39 ms [2016-12-05 12:35:16] [SHIELDADDON] Ship[NPC System defending Fleet 2 - Defense B190-18](138); Client(1) SHIELD OUTAGE [2016-12-05 12:35:16] [SHIELDADDON] Ship[NPC System defending Fleet 12 - Defense B150-18](139); Client(1) SHIELD OUTAGE [2016-12-05 12:35:16] [SHIELDADDON] Ship[NPC System defending Fleet 7 - Defense B110-11](137); Client(1) SHIELD OUTAGE [2016-12-05 12:35:16] [WORLDDRAWER] WARNING: DRAWER UPDATE OF SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 37 [2016-12-05 12:35:16] [WORLDDRAWER] WARNING: ADD TOOK 37 [2016-12-05 12:35:16] [DRAWER][WARNING] segManControllerUpdate took 37 ms [2016-12-05 12:35:16] [DRAWER][WARNING] update took 38 ms [2016-12-05 12:35:16] RECEIVED 45 CONTROL ELEMENT MAP ENTRIES FOR Ship[NPC System defending Fleet 2 - Defense B190-18](138) TOOK 25 [2016-12-05 12:35:16] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching Ship[NPC System defending Fleet 2 - Defense B190-18](138) [2016-12-05 12:35:16] [SENSEGMENTCONTROLLER][Client(1)] WARNING: getControlElementMap().updateLocal(timer) of Ship[NPC System defending Fleet 2 - Defense B190-18](138) took 68 ms [2016-12-05 12:35:16] [CLIENT] WARNING: UPDATE OF Ship[NPC System defending Fleet 2 - Defense B190-18](138) took 68 [2016-12-05 12:35:16] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching Ship[NPC System defending Fleet 12 - Defense B150-18](139) [2016-12-05 12:35:16] [SENSEGMENTCONTROLLER][Client(1)] WARNING: getControlElementMap().updateLocal(timer) of Ship[NPC System defending Fleet 12 - Defense B150-18](139) took 63 ms [2016-12-05 12:35:16] [CLIENT] WARNING: UPDATE OF Ship[NPC System defending Fleet 12 - Defense B150-18](139) took 64 [2016-12-05 12:35:16] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching Ship[NPC System defending Fleet 7 - Defense B110-11](137) [2016-12-05 12:35:16] [CLIENT-CONTROLLER][WARNING] state update took 154ms [2016-12-05 12:35:16] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 175 [2016-12-05 12:35:16] [CLIENT] WARNING: UPDATE OF Ship[NPC System defending Fleet 7 - Defense B110-11](137) took 175 [2016-12-05 12:35:16] [CLIENT-CONTROLLER][WARNING] state update took 178ms [2016-12-05 12:35:17] [WARNING] Client(1) SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]; manager general updates took 573ms [2016-12-05 12:35:17] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] took 573 [2016-12-05 12:35:17] [CLIENT-CONTROLLER][WARNING] state update took 576ms [2016-12-05 12:35:17] Exiting (normal) because of exception java.lang.IllegalArgumentException [2016-12-05 12:35:17] java.lang.IllegalArgumentException [2016-12-05 12:35:17] at obfuscated.ayi.remove(SourceFile:81) [2016-12-05 12:35:17] at obfuscated.ayh.a(SourceFile:699) [2016-12-05 12:35:17] at obfuscated.ayh.b(SourceFile:728) [2016-12-05 12:35:17] at obfuscated.ayd.a(SourceFile:118) [2016-12-05 12:35:17] at obfuscated.aya.a(SourceFile:188) [2016-12-05 12:35:17] at obfuscated.axB.a(SourceFile:169) [2016-12-05 12:35:17] at org.schema.game.server.data.Galaxy.a(SourceFile:486) [2016-12-05 12:35:17] at org.schema.game.common.data.world.Universe.update(SourceFile:1184) [2016-12-05 12:35:17] at org.schema.game.server.controller.GameServerController.update(SourceFile:1285) [2016-12-05 12:35:17] at org.schema.schine.network.server.ServerController.run(SourceFile:274) [2016-12-05 12:35:17] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:35:17] [SERVER][SHUTDOWN] shutting down element collection thread [2016-12-05 12:35:17] [SERVER][SHUTDOWN] shutting down pathfinding threads [2016-12-05 12:35:17] [SERVER][SHUTDOWN] shutting down universe [2016-12-05 12:35:17] [SERVER][SHUTDOWN] shutting segment request thread [2016-12-05 12:35:17] [SERVER][SHUTDOWN] shutting down simulation [2016-12-05 12:35:17] [SERVER][SHUTDOWN] shutting down active checker [2016-12-05 12:35:17] [SERVER][SHUTDOWN] shutting down sysin listener [2016-12-05 12:35:17] [SERVER][SHUTDOWN] shutting down mob thread [2016-12-05 12:35:17] [SERVER][SHUTDOWN] shutting down game map provider [2016-12-05 12:35:17] [SERVER][SHUTDOWN] Stopping to listen! [2016-12-05 12:35:17] [SERVER] Stopping Listener [2016-12-05 12:35:17] [SERVER] Stopped Listener [2016-12-05 12:35:17] [SERVER][SHUTDOWN] disconnecting all clients! [2016-12-05 12:35:17] [CLIENT] EOFConnection (last file size: 1137; last packet timestamp: 1480970116763) [2016-12-05 12:35:17] java.io.EOFException [2016-12-05 12:35:17] at java.io.DataInputStream.readInt(Unknown Source) [2016-12-05 12:35:17] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:336) [2016-12-05 12:35:17] [SERVER][SHUTDOWN] Dumping server State! [2016-12-05 12:35:17] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:35:17] [SERVER] WRITING PLAYER TO DISK: PlS[StormWing0 ; id(2)(1)f(10001)] DD: true [2016-12-05 12:35:17] [SERVER] WRITING ENTITY TAG: PlS[StormWing0 ; id(2)(1)f(10001)] to ENTITY_PLAYERSTATE_StormWing0.ent [2016-12-05 12:35:17] [ClientProcessor] EXIT: Input Stream closed. Terminated Client Processor [2016-12-05 12:35:17] [CLIENT] ClientSendingQueueThread Terminated [2016-12-05 12:35:17] [SERVER] Additional writing info for player state: StormWing0, credits: 50000; Sector: (2, 2, 2); Invetory slots filled: 25; last login: 1480969991975; last logout: 1480969888952; Spawn data: PlayerStateSpawnData [thisLogin=1480969990325, lastLogin=1480969991975, lastLogout=1480969888952, deathSpawn=Spawn [UID=, absoluteSector=(2, 2, 2), localPos=(8.0, -6.5, 0.0), absolutePosBackup=(8.0, -6.5, 0.0), gravityAcceleration=(0.0, 0.0, 0.0)], logoutSpawn=Spawn [UID=, absoluteSector=(2, 2, 2), localPos=(0.15169738, -5.6099277, -4.641309), absolutePosBackup=(0.15169738, -5.6099277, -4.641309), gravityAcceleration=(0.0, 0.0, 0.0)]] [2016-12-05 12:35:17] [CLIENT][GRAPHICS] cleaning up main graphics [2016-12-05 12:35:17] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_PLAYERSTATE_StormWing0.ent to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_PLAYERSTATE_StormWing0.ent.old [2016-12-05 12:35:17] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_PLAYERSTATE_StormWing0.ent [2016-12-05 12:35:17] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\ENTITY_PLAYERSTATE_StormWing0.ent.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_PLAYERSTATE_StormWing0.ent [2016-12-05 12:35:17] [SERVER] CHECKING IF FILE EXISTS true [2016-12-05 12:35:17] [SERVER] PlayerState writing done: StormWing0, credits: 50000; Sector: (2, 2, 2); Invetory slots filled: 25; last login: 1480969991975; last logout: 1480969888952; Spawn data: PlayerStateSpawnData [thisLogin=1480969990325, lastLogin=1480969991975, lastLogout=1480969888952, deathSpawn=Spawn [UID=, absoluteSector=(2, 2, 2), localPos=(8.0, -6.5, 0.0), absolutePosBackup=(8.0, -6.5, 0.0), gravityAcceleration=(0.0, 0.0, 0.0)], logoutSpawn=Spawn [UID=, absoluteSector=(2, 2, 2), localPos=(0.15169738, -5.6099277, -4.641309), absolutePosBackup=(0.15169738, -5.6099277, -4.641309), gravityAcceleration=(0.0, 0.0, 0.0)]] [2016-12-05 12:35:17] [SERVER] WRITING ADDITIONAL ENTITIES [2016-12-05 12:35:17] [SERVER] WRITING ENTITY TAG: {Faction [id=10001, name=StormWingDelta, description=a faction, size: 1; FP: 100], Faction [id=-9999994, name=Scavengers Gamma, description=A Faction, size: 0; FP: 100], Faction [id=-1, name=Pirates, description=Ravaging space pirates, size: 0; FP: 100], Faction [id=-1005, name=Enemy Fauna Fac 5, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-1002, name=Enemy Fauna Fac 2, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-2001, name=Neutral Fauna Fac 1, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-1004, name=Enemy Fauna Fac 4, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-9999995, name=Scavengers Beta, description=A Faction, size: 0; FP: 100], Faction [id=-9999999, name=Outcasts Alpha, description=A Faction, size: 0; FP: 100], Faction [id=-2003, name=Neutral Fauna Fac 3, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-2002, name=Neutral Fauna Fac 2, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-9999996, name=Scavengers Alpha, description=A Faction, size: 0; FP: 100], Faction [id=-2006, name=Neutral Fauna Fac 6, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-1000, name=Enemy Fauna Fac 0, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-9999997, name=Outcasts Gamma, description=A Faction, size: 0; FP: 100], Faction [id=-1007, name=Enemy Fauna Fac 7, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-9999998, name=Outcasts Beta, description=A Faction, size: 0; FP: 100], Faction [id=-2004, name=Neutral Fauna Fac 4, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-1006, name=Enemy Fauna Fac 6, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-1001, name=Enemy Fauna Fac 1, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-2007, name=Neutral Fauna Fac 7, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-10000000, name=Traders, description=They are traders who trade while trading, size: 0; FP: 100], Faction [id=-2, name=Trading guild, description=The intergalactic trading guild, size: 0; FP: 100], Faction [id=-2000, name=Neutral Fauna Fac 0, description=A Neutral Fanua Faction, size: 0; FP: 100], Faction [id=-1003, name=Enemy Fauna Fac 3, description=An Enemy Fanua Faction, size: 0; FP: 100], Faction [id=-2005, name=Neutral Fauna Fac 5, description=A Neutral Fanua Faction, size: 0; FP: 100]} to FACTIONS.fac [2016-12-05 12:35:17] Client Socket connection has been closed [2016-12-05 12:35:17] [CLIENT] PacketHandler Terminated [2016-12-05 12:35:17] [SIMPLANNER] Sleep has been interrupted [2016-12-05 12:35:17] [SERVER][DISCONNECT] Client 'RegisteredClient: StormWing0 (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2016-12-05 12:35:17] [SERVER] Client <1> logged out from server. connections count: 0 [2016-12-05 12:35:17] [SERVER] UNREGISTERING CLIENT RegisteredClient: StormWing0 (1) connected: true [2016-12-05 12:35:17] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: StormWing0 (1) connected: true [2016-12-05 12:35:17] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: StormWing0 (1) connected: true; PID 0 [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\FACTIONS.fac to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\FACTIONS.fac.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\FACTIONS.fac [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\FACTIONS.fac.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\FACTIONS.fac [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: obfuscated.ahn@59d2e131 to CATALOG.cat [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\CATALOG.cat to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\CATALOG.cat.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\CATALOG.cat [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\CATALOG.cat.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\CATALOG.cat [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: obfuscated.axB@3151cb34 to NPCFACTIONS_0_0_0.tag [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\NPCFACTIONS_0_0_0.tag to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\NPCFACTIONS_0_0_0.tag.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\NPCFACTIONS_0_0_0.tag [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\NPCFACTIONS_0_0_0.tag.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\NPCFACTIONS_0_0_0.tag [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: obfuscated.acj@70f3dc37 to chatchannels.tag [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\chatchannels.tag to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\chatchannels.tag.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\chatchannels.tag [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\chatchannels.tag.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\chatchannels.tag [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: obfuscated.aac@19fed8d0 to TRADING.tag [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\TRADING.tag to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\TRADING.tag.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\TRADING.tag [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\TRADING.tag.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\TRADING.tag [2016-12-05 12:35:18] [SERVER] WRITING ADDITIONAL ENTITIES DONE [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[16](2, 1, 2); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[25](3, 1, 2); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[32](3, 2, 3); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[22](2, 3, 2); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[12](1, 3, 1); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[14](1, 3, 3); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[24](3, 1, 1); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[35](3, 3, 3); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[27](3, 2, 1); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[17](2, 1, 3); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[3](2, 2, 2); trans: true; [AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)], Shop(4), PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)]] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[21](2, 3, 1); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[28](3, 2, 2); trans: false; [SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)], Ship[NPC System defending Fleet 2 - Defense B190-18](138), Asteroid(30)sec[28], Ship[NPC System defending Fleet 12 - Defense B150-18](139), Ship[NPC System defending Fleet 7 - Defense B110-11](137)] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[26](3, 1, 3); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[18](2, 2, 1); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[33](3, 3, 1); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[19](2, 2, 3); trans: true; [Asteroid(20)sec[19]] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[9](1, 2, 1); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[13](1, 3, 2); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[10](1, 2, 2); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[34](3, 3, 2); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[23](2, 3, 3); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[8](1, 1, 3); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[6](1, 1, 1); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[15](2, 1, 1); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[11](1, 2, 3); trans: false; [] [2016-12-05 12:35:18] [SERVER] Terminate: Writing Entity: Sector[7](1, 1, 2); trans: false; [] [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: obfuscated.awQ@5bec70c1 to SIMULATION_STATE.sim [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\SIMULATION_STATE.sim to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\SIMULATION_STATE.sim.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\SIMULATION_STATE.sim [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\SIMULATION_STATE.sim.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\SIMULATION_STATE.sim [2016-12-05 12:35:18] [SERVER] WAITING FOR LOGIN THREAD POOL TO TERMINATE; Active: 0 [2016-12-05 12:35:18] [SERVER] SERVER LOGIN THREAD POOL TERMINATED [2016-12-05 12:35:18] [SERVER] KILLING ACTIVE EXPLOSION THREADS; Active: 0 [2016-12-05 12:35:18] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-12-05 12:35:18] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:38) [2016-12-05 12:35:18] at org.schema.game.common.data.world.Universe.writeToDatabase(SourceFile:1442) [2016-12-05 12:35:18] at org.schema.game.server.controller.GameServerController.a(SourceFile:2796) [2016-12-05 12:35:18] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1967) [2016-12-05 12:35:18] at org.schema.schine.network.server.ServerController.run(SourceFile:302) [2016-12-05 12:35:18] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:35:18] [SERVER] Server Write Queue: 27; 0; [WriterRunnable (ID: 16; state: not started), WriterRunnable (ID: 25; state: not started), WriterRunnable (ID: 32; state: not started), WriterRunnable (ID: 22; state: not started), WriterRunnable (ID: 12; state: not started), WriterRunnable (ID: 14; state: not started), WriterRunnable (ID: 24; state: not started), WriterRunnable (ID: 35; state: not started), WriterRunnable (ID: 27; state: not started), WriterRunnable (ID: 17; state: not started), WriterRunnable (ID: 3; state: not started), WriterRunnable (ID: 21; state: not started), WriterRunnable (ID: 28; state: not started), WriterRunnable (ID: 26; state: not started), WriterRunnable (ID: 18; state: not started), WriterRunnable (ID: 33; state: not started), WriterRunnable (ID: 19; state: not started), WriterRunnable (ID: 9; state: not started), WriterRunnable (ID: 13; state: not started), WriterRunnable (ID: 10; state: not started), WriterRunnable (ID: 34; state: not started), WriterRunnable (ID: 23; state: not started), WriterRunnable (ID: 8; state: not started), WriterRunnable (ID: 6; state: not started), WriterRunnable (ID: 15; state: not started), WriterRunnable (ID: 11; state: not started), WriterRunnable (ID: 7; state: not started)] [2016-12-05 12:35:18] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 27 [2016-12-05 12:35:18] [SERVER] Server Write Queue: 27; 0; [WriterRunnable (ID: 16; state: not started), WriterRunnable (ID: 25; state: not started), WriterRunnable (ID: 32; state: not started), WriterRunnable (ID: 22; state: not started), WriterRunnable (ID: 12; state: not started), WriterRunnable (ID: 14; state: not started), WriterRunnable (ID: 24; state: not started), WriterRunnable (ID: 35; state: not started), WriterRunnable (ID: 27; state: not started), WriterRunnable (ID: 17; state: not started), WriterRunnable (ID: 3; state: not started), WriterRunnable (ID: 21; state: not started), WriterRunnable (ID: 28; state: not started), WriterRunnable (ID: 26; state: not started), WriterRunnable (ID: 18; state: not started), WriterRunnable (ID: 33; state: not started), WriterRunnable (ID: 19; state: not started), WriterRunnable (ID: 9; state: not started), WriterRunnable (ID: 13; state: not started), WriterRunnable (ID: 10; state: not started), WriterRunnable (ID: 34; state: not started), WriterRunnable (ID: 23; state: not started), WriterRunnable (ID: 8; state: not started), WriterRunnable (ID: 6; state: not started), WriterRunnable (ID: 15; state: not started), WriterRunnable (ID: 11; state: not started), WriterRunnable (ID: 7; state: not started)] [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (2, 1, 2) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #16 active: true at (2, 1, 2) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (3, 1, 2) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #25 active: true at (3, 1, 2) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (3, 2, 3) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #32 active: true at (3, 2, 3) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (2, 3, 2) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #22 active: true at (2, 3, 2) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (1, 3, 1) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #12 active: true at (1, 3, 1) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (1, 3, 3) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #14 active: true at (1, 3, 3) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (3, 1, 1) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #24 active: true at (3, 1, 1) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (3, 3, 3) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #35 active: true at (3, 3, 3) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (3, 2, 1) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #27 active: true at (3, 2, 1) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (2, 1, 3) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #17 active: true at (2, 1, 3) (ents: 0) [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #3 active: true at (2, 2, 2) (ents: 3) [2016-12-05 12:35:18] [SERVER] Terminate: DONE Writing Entity: Sector[3](2, 2, 2): AICharacter[(ENTITY_CREATURE_1480969386436_0)(A. Trader, the 4197431580537901556th)(5)] [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: Shop(4) to ENTITY_SHOP_1480969294617.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHOP_1480969294617.ent to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHOP_1480969294617.ent.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHOP_1480969294617.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\ENTITY_SHOP_1480969294617.ent.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHOP_1480969294617.ent [2016-12-05 12:35:18] [SERVER] Database: Entry Shop(4) skipped SQL update since it hasn't changed [2016-12-05 12:35:18] [SERVER] Terminate: DONE Writing Entity: Sector[3](2, 2, 2): Shop(4) [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] to ENTITY_PLAYERCHARACTER_StormWing0.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_PLAYERCHARACTER_StormWing0.ent to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_PLAYERCHARACTER_StormWing0.ent.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_PLAYERCHARACTER_StormWing0.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\ENTITY_PLAYERCHARACTER_StormWing0.ent.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_PLAYERCHARACTER_StormWing0.ent [2016-12-05 12:35:18] [SERVER] Terminate: DONE Writing Entity: Sector[3](2, 2, 2): PlayerCharacter[(ENTITY_PLAYERCHARACTER_StormWing0)(136)] [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (2, 3, 1) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #21 active: true at (2, 3, 1) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (3, 2, 2) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #28 active: true at (3, 2, 2) (ents: 5) [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] to ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2.ent to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2.ent.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2.ent.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2.ent [2016-12-05 12:35:18] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] skipped SQL update since it hasn't changed [2016-12-05 12:35:18] [SERVER] WARNING: WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] FINISHED: 152ms -> tagcreate: 0; tagwrite: 0; rename: 0; delete: 0; DB: 20 [2016-12-05 12:35:18] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)]; lastWrite 0; written segments: 0 [2016-12-05 12:35:18] [SERVER] Terminate: DONE Writing Entity: Sector[28](3, 2, 2): SpaceStation[ENTITY_SPACESTATION_NPC-HOMEBASE_3_2_2(29)] [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: Ship[NPC System defending Fleet 2 - Defense B190-18](138) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2.ent to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2.ent.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2.ent.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_2.ent [2016-12-05 12:35:18] [SERVER] Server Write Queue: 14; 1; [WriterRunnable (ID: 26; state: not started), WriterRunnable (ID: 18; state: not started), WriterRunnable (ID: 33; state: not started), WriterRunnable (ID: 19; state: not started), WriterRunnable (ID: 9; state: not started), WriterRunnable (ID: 13; state: not started), WriterRunnable (ID: 10; state: not started), WriterRunnable (ID: 34; state: not started), WriterRunnable (ID: 23; state: not started), WriterRunnable (ID: 8; state: not started), WriterRunnable (ID: 6; state: not started), WriterRunnable (ID: 15; state: not started), WriterRunnable (ID: 11; state: not started), WriterRunnable (ID: 7; state: not started)] [2016-12-05 12:35:18] [SQL] WARNING: ROW UPDATE TOOK 48 on FLTSHP_-10000000_0_0_0_2: query: 47; stringBuild: 0; insertOrUpdate: 1 [2016-12-05 12:35:18] [SERVER] WARNING: WRITING ENTITY TAG: Ship[NPC System defending Fleet 2 - Defense B190-18](138) FINISHED: 79ms -> tagcreate: 0; tagwrite: 0; rename: 0; delete: 0; DB: 49 [2016-12-05 12:35:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[NPC System defending Fleet 2 - Defense B190-18](138) since it hasn't changed: lastChanged: 1480970115525 / last written 1480970115525 [2016-12-05 12:35:18] [SERVER][DEBUG] WRITTEN Ship[NPC System defending Fleet 2 - Defense B190-18](138); lastWrite 0; written segments: 0 [2016-12-05 12:35:18] [SERVER] Terminate: DONE Writing Entity: Sector[28](3, 2, 2): Ship[NPC System defending Fleet 2 - Defense B190-18](138) [2016-12-05 12:35:18] [SERVER] Terminate: DONE Writing Entity: Sector[28](3, 2, 2): Asteroid(30)sec[28] [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: Ship[NPC System defending Fleet 12 - Defense B150-18](139) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12.ent to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12.ent.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12.ent.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_12.ent [2016-12-05 12:35:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[NPC System defending Fleet 12 - Defense B150-18](139) since it hasn't changed: lastChanged: 1480970115644 / last written 1480970115644 [2016-12-05 12:35:18] [SERVER][DEBUG] WRITTEN Ship[NPC System defending Fleet 12 - Defense B150-18](139); lastWrite 0; written segments: 0 [2016-12-05 12:35:18] [SERVER] Terminate: DONE Writing Entity: Sector[28](3, 2, 2): Ship[NPC System defending Fleet 12 - Defense B150-18](139) [2016-12-05 12:35:18] [SERVER] WRITING ENTITY TAG: Ship[NPC System defending Fleet 7 - Defense B110-11](137) to ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent.old [2016-12-05 12:35:18] [SERVER] DELETING ORIGINALFILE TO REPLACE WITH NEW ONE: true; C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent [2016-12-05 12:35:18] [IO][COPY] FILE FROM C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\tmp\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent.tmp to C:\Games\StarMadeHere\SM_Dev\.\server-database\t14\ENTITY_SHIP_FLTSHP_-10000000_0_0_0_7.ent [2016-12-05 12:35:18] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[NPC System defending Fleet 7 - Defense B110-11](137) since it hasn't changed: lastChanged: 1480970115316 / last written 1480970115316 [2016-12-05 12:35:18] [SERVER][DEBUG] WRITTEN Ship[NPC System defending Fleet 7 - Defense B110-11](137); lastWrite 0; written segments: 0 [2016-12-05 12:35:18] [SERVER] Terminate: DONE Writing Entity: Sector[28](3, 2, 2): Ship[NPC System defending Fleet 7 - Defense B110-11](137) [2016-12-05 12:35:18] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #28 (3, 2, 2) (ents: 5) took: 255 ms [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (3, 1, 3) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #26 active: true at (3, 1, 3) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (2, 2, 1) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #18 active: true at (2, 2, 1) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (3, 3, 1) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #33 active: true at (3, 3, 1) (ents: 0) [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #19 active: true at (2, 2, 3) (ents: 1) [2016-12-05 12:35:18] [SERVER] Terminate: DONE Writing Entity: Sector[19](2, 2, 3): Asteroid(20)sec[19] [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (1, 2, 1) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #9 active: true at (1, 2, 1) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (1, 3, 2) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #13 active: true at (1, 3, 2) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (1, 2, 2) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #10 active: true at (1, 2, 2) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (3, 3, 2) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #34 active: true at (3, 3, 2) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (2, 3, 3) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #23 active: true at (2, 3, 3) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (1, 1, 3) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #8 active: true at (1, 1, 3) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (1, 1, 1) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #6 active: true at (1, 1, 1) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (2, 1, 1) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #15 active: true at (2, 1, 1) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (1, 2, 3) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #11 active: true at (1, 2, 3) (ents: 0) [2016-12-05 12:35:18] [DATABASE] UPDATING SECTOR: (1, 1, 2) trans: false [2016-12-05 12:35:18] [SERVER] SERVER SECTOR WRITING STARTED #7 active: true at (1, 1, 2) (ents: 0) [2016-12-05 12:35:18] [SERVER] writing queue finished [2016-12-05 12:35:18] [SERVER] Server Write Queue: 0; 0; [] [2016-12-05 12:35:18] [SERVER] SERVER THREAD QUEUE TERMINATED [2016-12-05 12:35:18] [SERVER] Server Write Queue: 0; 0; [] [2016-12-05 12:35:18] [SERVER][SHUTDOWN] all queued writing jobs finished. closing database [2016-12-05 12:35:21] [SERVER][SHUTDOWN] database closed successfully [2016-12-05 12:35:21] [SERVER][SHUTDOWN] ServerState saved! [2016-12-05 12:35:21] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-12-05 12:35:21] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:38) [2016-12-05 12:35:21] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:2011) [2016-12-05 12:35:21] at org.schema.schine.network.server.ServerController.run(SourceFile:302) [2016-12-05 12:35:21] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:35:21] java.lang.Exception: Server created: false [2016-12-05 12:35:21] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:266) [2016-12-05 12:35:21] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:2016) [2016-12-05 12:35:21] at org.schema.schine.network.server.ServerController.run(SourceFile:302) [2016-12-05 12:35:21] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:35:21] [SERVER][SHUTDOWN] ServerState.created set to false [2016-12-05 12:35:21] java.lang.Exception: Server created: false [2016-12-05 12:35:21] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:266) [2016-12-05 12:35:21] at org.schema.schine.network.server.ServerState.clearStatic(SourceFile:59) [2016-12-05 12:35:21] at obfuscated.V.run(SourceFile:153) [2016-12-05 12:35:21] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:35:21] java.lang.Exception: [LOGUTIL] shutdown logs [2016-12-05 12:35:21] at obfuscated.f.a(SourceFile:25) [2016-12-05 12:35:21] at org.schema.schine.network.server.ServerController.run(SourceFile:303) [2016-12-05 12:35:21] at java.lang.Thread.run(Unknown Source) [2016-12-05 12:35:21] java.lang.Exception: Server Shutdown: false