[2016-05-26 06:58:54] [VERION] loading version from install dir: .\ [2016-05-26 06:58:54] [VERSION] VERSION: 0.198.133 [2016-05-26 06:58:54] [VERSION] BUILD: 20160526_033737 [2016-05-26 06:58:54] #################### StarMade ####################### [2016-05-26 06:58:54] # version 0.198.133 - build 20160526_033737 # [2016-05-26 06:58:54] ##################################################### [2016-05-26 06:58:54] [SERIAL] "not retrieved" [2016-05-26 06:58:54] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-05-26 06:58:54] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-05-26 06:58:54] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-05-26 06:58:54] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-05-26 06:58:54] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-05-26 06:58:54] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-05-26 06:58:54] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-05-26 06:58:54] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-05-26 06:58:54] [SERVER] using world: world0; .\server-database\world0\ [2016-05-26 06:58:54] [INIT] Segment Database Path: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-05-26 06:58:54] [LIBLOADER] OS ARCHITECTURE amd64 [2016-05-26 06:58:54] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2016-05-26 06:58:54] [LIBLOADER] LOADED NATIVE LIBRARIES [2016-05-26 06:58:54] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-05-26 06:58:54] [MAIN] MIGRATION PROCESS DONE [2016-05-26 06:58:54] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2016-05-26 06:58:54] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\language\defaultPack.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\language\english\pack.xml [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-26 06:58:54] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-26 06:58:54] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-26 06:58:54] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-26 06:58:54] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-26 06:58:54] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-05-26 06:58:54] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-05-26 06:58:54] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-05-26 06:58:54] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY DROP_ITEM - OBJECT_VIEW_CAM [2016-05-26 06:58:54] DUIPLICATE KEY OBJECT_VIEW_CAM - DROP_ITEM [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-26 06:58:54] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-26 06:58:54] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-26 06:58:54] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-26 06:58:54] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-26 06:58:54] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-26 06:58:54] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-26 06:58:54] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-26 06:58:54] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-26 06:58:54] [LANGUAGE] Loading English; Version: 0 [2016-05-26 06:58:55] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-05-26 06:58:55] [GRAPHICS] set display mode: FULLSCREEN: true; dim: 1920 / 1080 [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1176 x 664 x 32 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1176 x 664 x 32 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1176 x 664 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1176 x 664 x 16 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1176 x 664 x 16 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1176 x 664 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 32 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 32 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 16 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 16 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 800 x 32 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 32 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 32 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 16 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 32 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 16 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 16 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 16 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 16 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 768 x 16 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 16 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 32 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 16 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 16 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 16 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 16 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 32 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 16 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 32 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 32 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 32 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 32 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 768 x 32 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 32 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 16 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 32 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 32 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 32 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 32 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 16 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 16 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 32 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1440 x 480 x 32 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 800 x 16 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 16 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1360 x 768 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1366 x 768 x 16 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1600 x 1024 x 32 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 576 x 32 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 960 x 16 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 16 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 960 x 32 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 576 x 16 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1680 x 1050 x 32 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1768 x 992 x 16 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1768 x 992 x 16 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1768 x 992 x 16 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 32 @72Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 32 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 32 @72Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 32 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 480 x 16 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1024 x 768 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 480 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 16 @72Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 16 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 480 x 32 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 720 x 480 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1024 x 768 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1768 x 992 x 32 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1768 x 992 x 32 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1768 x 992 x 32 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 16 @72Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 16 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 16 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 16 @56Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1024 x 768 x 16 @70Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1024 x 768 x 16 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 1024 x 16 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 32 @56Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1024 x 768 x 32 @70Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1024 x 768 x 32 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 1024 x 32 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 32 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @24Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @25Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @29Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @30Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1152 x 864 x 32 @75Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @23Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 16 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 16 @60Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 16 @50Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @59Hz [2016-05-26 06:58:56] [GRAPHICS] CHECKING DISPLAY MODE: 1920 x 1080 x 32 @60Hz [2016-05-26 06:58:56] [GRAPHICS] Compatible DisplayMode found: 1920 x 1080 x 32 @60Hz; fullsceen capable true [2016-05-26 06:58:56] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-05-26 06:58:57] [DISPLAY] ViewPort for Resolution: 1920x1080: 1920, 1080 [2016-05-26 06:58:57] INITIAL MEMORY AVAILABLE [2016-05-26 06:58:57] CURRENT_AVAILABLE: 1874MB [2016-05-26 06:58:57] TOTAL_AVAILABLE: 2048MB [2016-05-26 06:58:57] INFO_DEDICATED: 2048MB [2016-05-26 06:58:57] INFO_EVICTED: 127MB [2016-05-26 06:58:57] FILE CREATED: true [2016-05-26 06:58:57] [GLFrame] Open-GL initialized [2016-05-26 06:58:57] [SOUND] flag settings changed! [2016-05-26 06:58:57] [SOUND] flag settings changed! [2016-05-26 06:58:57] Starting up SoundSystem... [2016-05-26 06:58:57] Initializing LWJGL OpenAL [2016-05-26 06:58:57] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org) [2016-05-26 06:58:58] OpenAL initialized. [2016-05-26 06:58:58] [SOUND] flag settings changed! [2016-05-26 06:58:58] [SOUND] flag settings changed! [2016-05-26 06:58:58] Running on thread: main Adapter: vrvd5 Driver Version: 5.3.0.40 Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 365.19 Renderer: GeForce GTX 960/PCIe/SSE2 [2016-05-26 06:58:58] [FONT] created from font file: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\data\font\Monda-Regular.ttf [2016-05-26 06:58:58] [CLIENT] INITIALIZING LOADING SCREEN [2016-05-26 06:58:59] [SceneParser] now parsing scene: data/./models/3Dlogo/\3Dlogo [2016-05-26 06:58:59] ... parse Mesh data/./models/3Dlogo/\3Dlogo.mesh.xml 0 [2016-05-26 06:58:59] ... parse Mesh data/./models/3Dlogo/\3Dstar.mesh.xml 6 [2016-05-26 06:58:59] [GLFrame] loading content data [2016-05-26 06:58:59] [CLIENT] STARTING UP OPEN GL [2016-05-26 06:58:59] ############## LOADING RESOURCE ServerSettings [2016-05-26 06:58:59] ############## LOADING RESOURCE MainMenuBackgroundShader [2016-05-26 06:58:59] [INIT][CLIENT][SHADER] Loading Shader: data//shader/loadingscreen/bg.vert.glsl; data//shader/loadingscreen/bg.frag.glsl [2016-05-26 06:59:00] ############## LOADING RESOURCE ai-panel-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE bar-4x1-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE bars [2016-05-26 06:59:00] ############## LOADING RESOURCE box [2016-05-26 06:59:00] ############## LOADING RESOURCE build-icons-00-16x16-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE build-icons-01-16x16-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE build-icons-02-16x16-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE build-icons-extra-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE buttons-8x8-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE catalog-panel-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE crosshair-build-c-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE crosshair-c-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE crosshair-hit-c-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE crosshair-missile-c-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE crosshair-simple-c-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE cubaton-counts-4x4-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE cubaton-sprites-4x4-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE detail [2016-05-26 06:59:00] ############## LOADING RESOURCE detail_normal [2016-05-26 06:59:00] ############## LOADING RESOURCE dirtlense [2016-05-26 06:59:00] ############## LOADING RESOURCE dust [2016-05-26 06:59:00] ############## LOADING RESOURCE energy_tex [2016-05-26 06:59:00] ############## LOADING RESOURCE faction-personal-panel-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE flare [2016-05-26 06:59:00] ############## LOADING RESOURCE fontset-standard [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/tools-16x16-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 16px Center_Case-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 16px Horizontal-1x8-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 16px Scanlines-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 16px Stars-1x4-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 16px Vertical-8x1-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 16px-8x8-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 32px Center SBFalse [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 32px Center SBFTrue [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 32px Corners-8x8-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 32px Vertical-8x1-gui- [2016-05-26 06:59:00] ############## LOADING RESOURCE gui/ingame/UI 32px-horizontals-1x32-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Background-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Button-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Filter-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Foreground-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Center_PopUp-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Progress-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Textbox-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Corners-8x8-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Horizontal-1x16-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Notification-gui- copy [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Tooltip-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI 8px Vertical-32x1-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI_MainTheme-2x2-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI_MainThemeBg-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI_MainThemeLeftRight-1x2-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/ingame/UI_MainThemeTopBottom-2x1-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/tools-16x16-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 16px Center_Case-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 16px Horizontal-1x8-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 16px Scanlines-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 16px Stars-1x4-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 16px Vertical-8x1-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 16px-8x8-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFalse [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFTrue [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 32px Corners-8x8-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 32px Vertical-8x1-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 32px-horizontals-1x32-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Center_Background-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Center_Button-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Center_Filter-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Center_Foreground-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Center_PopUp-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Center_Progress-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Center_Textbox-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Corners-8x8-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Horizontal-1x16-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Notification-gui- copy [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Tooltip-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI 8px Vertical-32x1-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI_MainTheme-2x2-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI_MainThemeBg-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI_MainThemeLeftRight-1x2-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE gui/menu/UI_MainThemeTopBottom-2x1-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE help-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE hud-arrow-c-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE hud-arrow-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE hud-sides-left-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE hud-sides-right-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE hud-target-4x4-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE hud-target-c-4x4-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE HUD_Bar [2016-05-26 06:59:01] ############## LOADING RESOURCE HUD_CombatNote-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE HUD_HorizontalBar-1x4-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE HUD_Hotbar-8x2-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE HUD_Hotbar-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE HUD_Map-2x1-gui- [2016-05-26 06:59:01] ############## LOADING RESOURCE HUD_MapLarge-2x1-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE HUD_PlayerHP-1x4-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE HUD_pointers-c-8x8-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE hud_pointers-c-8x8 [2016-05-26 06:59:02] ############## LOADING RESOURCE HUD_ServerNote-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE HUD_ServerNote_Colour-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE HUD_Sprites-8x8-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE HUD_Target-2x4-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE icon [2016-05-26 06:59:02] ############## LOADING RESOURCE icon16 [2016-05-26 06:59:02] ############## LOADING RESOURCE icon32 [2016-05-26 06:59:02] ############## LOADING RESOURCE info-panel-big-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE info-panel-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE info [2016-05-26 06:59:02] ############## LOADING RESOURCE inventory-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE inventory-slot-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE inventory-slots-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE inventory-slots-simple-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE lens_flare-4x1-c- [2016-05-26 06:59:02] ############## LOADING RESOURCE lens_flare [2016-05-26 06:59:02] ############## LOADING RESOURCE loadingscreen-background [2016-05-26 06:59:02] ############## LOADING RESOURCE map-sprites-8x2-c-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE menu-panel-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE meta-icons-00-16x16-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE missile [2016-05-26 06:59:02] ############## LOADING RESOURCE navigation-panel-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE optionsJoystick-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE optionsKeyboard-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE optionsPanel-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE panel-std-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE planet-desert-diff [2016-05-26 06:59:02] ############## LOADING RESOURCE planet-earth-clouds [2016-05-26 06:59:02] ############## LOADING RESOURCE planet-earth-diff [2016-05-26 06:59:02] ############## LOADING RESOURCE planet-earth-normal [2016-05-26 06:59:02] ############## LOADING RESOURCE planet-earth-specular [2016-05-26 06:59:02] ############## LOADING RESOURCE planet-ice-diff [2016-05-26 06:59:02] ############## LOADING RESOURCE planet-mars-diff [2016-05-26 06:59:02] ############## LOADING RESOURCE planet-purple-diff [2016-05-26 06:59:02] ############## LOADING RESOURCE playertex [2016-05-26 06:59:02] ############## LOADING RESOURCE playertex_shading [2016-05-26 06:59:02] ############## LOADING RESOURCE powerbar-1x4-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE powerbar-2x4-gui- [2016-05-26 06:59:02] ############## LOADING RESOURCE QuadLegsTex01 [2016-05-26 06:59:02] ############## LOADING RESOURCE QuadTorsoTex01 [2016-05-26 06:59:03] ############## LOADING RESOURCE radarBackground [2016-05-26 06:59:03] ############## LOADING RESOURCE radarGUIBackground [2016-05-26 06:59:03] ############## LOADING RESOURCE schine [2016-05-26 06:59:03] ############## LOADING RESOURCE screen-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE sell-item-dropzone-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE shield_tex [2016-05-26 06:59:03] ############## LOADING RESOURCE shop-panel-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE shopinrange-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE sidebar-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE sidebarwep-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE small-dialog-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE smallinfo-panel-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE smoke4 [2016-05-26 06:59:03] ############## LOADING RESOURCE smoke_alpha [2016-05-26 06:59:03] ############## LOADING RESOURCE smoke_color [2016-05-26 06:59:03] ############## LOADING RESOURCE SM_logo_white_nostar [2016-05-26 06:59:03] ############## LOADING RESOURCE specmap2 [2016-05-26 06:59:03] ############## LOADING RESOURCE star [2016-05-26 06:59:03] ############## LOADING RESOURCE starColorMap-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE starmade-icon [2016-05-26 06:59:03] ############## LOADING RESOURCE starmade-logo [2016-05-26 06:59:03] ############## LOADING RESOURCE starSprite [2016-05-26 06:59:03] ############## LOADING RESOURCE std-message-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE stellarSprites-2x2-c- [2016-05-26 06:59:03] ############## LOADING RESOURCE structure-panel-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE sunSprite-c- [2016-05-26 06:59:03] ############## LOADING RESOURCE symm-plane [2016-05-26 06:59:03] ############## LOADING RESOURCE textinput-panel-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE tools-16x16-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE top-bar-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 16px Center_Case-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 16px Horizontal-1x8-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 16px Scanlines-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 16px Stars-1x4-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 16px Vertical-8x1-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 16px-1x4-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 16px-8x8-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 32px Center SBFalse [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 32px Center SBFTrue [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 32px Corners-8x8-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 32px Vertical-8x1-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 32px-horizontals-1x32-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Center_Background-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Center_Button-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Center_Filter-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Center_Foreground-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Center_PopUp-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Center_Progress-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Center_Textbox-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Corners-8x8-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Horizontal-1x16-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Notification-gui- copy [2016-05-26 06:59:03] ############## LOADING RESOURCE UI 8px Vertical-16x1-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI_MainTheme-2x2-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI_MainThemeBg-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI_MainThemeLeftRight-1x2-gui- [2016-05-26 06:59:03] ############## LOADING RESOURCE UI_MainThemeTopBottom-2x1-gui- [2016-05-26 06:59:04] ############## LOADING RESOURCE unlink-weapon-dropzone-gui- [2016-05-26 06:59:04] ############## LOADING RESOURCE weapon-assign-panel-gui- [2016-05-26 06:59:04] ############## LOADING RESOURCE CONFIG_HUD [2016-05-26 06:59:04] ############## LOADING RESOURCE CONFIG_GUI [2016-05-26 06:59:04] [GLFRAME] Content has been loaded [2016-05-26 06:59:11] [SHADER] validate: current FBO: 0 [2016-05-26 06:59:15] [CLIENT] starting selected online universe: SERVER INFO FOR localhost:4242(INFO VERSION: 0) Version: n/a Name: n/a Description: n/a Started: Thu Jan 01 01:00:00 CET 1970 Players: 0/0 Ping: 99999 [2016-05-26 06:59:15] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-05-26 06:59:15] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-05-26 06:59:15] ERROR: no content in Resource: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\file:\D:\Jeux\Steam\SteamApps\common\StarMade\0%20Mondes\Conception\StarMade.jar!\org\schema\game\network\commands [2016-05-26 06:59:15] ################# Loading from JAR ##################### [2016-05-26 06:59:15] ######################################################## [2016-05-26 06:59:15] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-05-26 06:59:15] [INITIALIZE] SECURITY MANAGER SET [2016-05-26 06:59:15] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-05-26 06:59:16] [INITIALIZE] BLOCK CONFIGURATION READ [2016-05-26 06:59:16] [CLIENT] initializing 0.198.133 (20160526_033737) [2016-05-26 06:59:16] [CLIENT] Added observer for GameClientController [2016-05-26 06:59:17] WARNING: Found unknown Windows version: Windows 7 [2016-05-26 06:59:17] Attempting to use default windows plug-in. [2016-05-26 06:59:17] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2016-05-26 06:59:17] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 2 [2016-05-26 06:59:17] [JOYSTICK] reading config ./joystick.cfg [2016-05-26 06:59:17] [JOYSTICK] writing config ./joystick.cfg [2016-05-26 06:59:17] [CLIENT] Client State and Controller successfully created [2016-05-26 06:59:17] [CLIENT] trying to connect to localhost:4242 [2016-05-26 06:59:17] [CLIENT] establishing new socket connection to localhost:4242 [2016-05-26 06:59:17] [CLIENT] Trying TCP... [2016-05-26 06:59:17] [CLIENT] SOCKET CONNECTED TO SERVER [2016-05-26 06:59:17] [CLIENT] logging in now... Croquelune; ; [2016-05-26 06:59:19] [CLIENT] not logged int to server: discarding pong [2016-05-26 06:59:19] [Client] [LOGIN]: Client sucessfully registered with id: 1 [2016-05-26 06:59:19] [CLIENT] logged in as: Client(1) [2016-05-26 06:59:19] [CLIENT] executing login hooks... [2016-05-26 06:59:20] SET INITIAL SECTOR ID TO 7 [2016-05-26 06:59:20] [CLIENT] RECEIVED STARTING SECTOR: (-488, 5, 333) [2016-05-26 06:59:20] [CLIENT] FORMATING: [391, Croquelune]; type: Integer [2016-05-26 06:59:20] [CLIENT] Server message: %s has joined the game. [2016-05-26 06:59:20] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2016-05-26 06:59:20] [CLIENT] Server is using default block behavior: CSUM: remote: 7c810a485b90d4c15029b3c929ab477ab6cc7329 ::: local: 7c810a485b90d4c15029b3c929ab477ab6cc7329 [2016-05-26 06:59:20] [CLIENT] Server is using default block properties [2016-05-26 06:59:20] [CLIENT] Server is using default block config [2016-05-26 06:59:20] [CLIENT] finished executing client hooks: [#document: null] [2016-05-26 06:59:20] [CLIENT] synchronizing ALL Client(1) [2016-05-26 06:59:20] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-05-26 06:59:20] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-05-26 06:59:20] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-05-26 06:59:20] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-05-26 06:59:20] [CLIENT] 1 Sync all update received [2016-05-26 06:59:20] [SYNCHRONIZE] FORCED UPDATE [2016-05-26 06:59:20] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT [CLIENT ReSector(16)true; (-489, 6, 333); ] TOOK 37 [2016-05-26 06:59:20] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT SenableGameState(1) TOOK 35 [2016-05-26 06:59:20] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Asteroid(22)sec[21] TOOK 31 [2016-05-26 06:59:20] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Ship[HUD v1](8) TOOK 11 [2016-05-26 06:59:20] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Shop(6) TOOK 38 [2016-05-26 06:59:21] [CLIENT] chat channels loaded 2 [2016-05-26 06:59:21] [SKINMANAGER] PlS[Croquelune ; id(4)(1)f(10001)] Client(1) received skin filename [2016-05-26 06:59:21] [PlayerState] Client successfully received player state Client(1), owner: 1 [2016-05-26 06:59:21] [CHAT] Client(1) initializing data from network object 0 [2016-05-26 06:59:21] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 34 [2016-05-26 06:59:21] [CLIENT] RE- synchronized client: 1 [2016-05-26 06:59:21] [CLIENT] connected to server localhost:4242 [2016-05-26 06:59:21] [CLIENT] Client State and Controller successfully connected [2016-05-26 06:59:21] [CLIENT] State initializing [2016-05-26 06:59:21] [CLIENT] Chat initializing [2016-05-26 06:59:21] [CLIENT] Client(1) asking for new IDS [2016-05-26 06:59:21] Client got new ID range 36 [2016-05-26 06:59:21] [CLIENT] Client(1) received new IDS [2016-05-26 06:59:21] [CLIENT] ID RANGE AQUIRE TOOK 4 [2016-05-26 06:59:21] [CLIENT] Control Manager initializing [2016-05-26 06:59:21] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-05-26 06:59:21] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-05-26 06:59:21] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-05-26 06:59:21] [CLIENT] InternalCallback initializing [2016-05-26 06:59:21] [CLIENT] State initialized. GameMode: SANDBOX [2016-05-26 06:59:21] [CLIENT] Client State and Controller successfully initialized [2016-05-26 06:59:21] ################### ENGINE SETTINGS ########################## [2016-05-26 06:59:21] C_USE_NEW_PLAYER_MODEL_ true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] CONTROL_HELP false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] C_MOUSE_BUTTOM_SWITCH false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_RESOLUTION 1920 x 1080 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_FULLSCREEN true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_TEXTURE_PACK Default [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_TEXTURE_PACK_RESOLUTION 256 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_VSYNCH true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_MULTI_SAMPLE_TARGET 0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_MULTI_SAMPLE 0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_FOV 110.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_MAX_SEGEMENTSDRAWN 5000 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_NORMAL_MAPPING true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOWS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_QUALITY ULTRA [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOWS_TARGET true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_QUALITY_TARGET ULTRA [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_PROD_BG true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_PROD_BG_QUALITY 4096 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] F_FRAME_BUFFER_USE true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] HIT_INDICATION_NUMBERS_LIFETIME 1.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] PLAYER_SKIN_CREATE [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] PLAYER_SKIN [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] D_LIFETIME_NORM 30 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_WINDOWED_BORDERLESS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_SOUND_SYSTEM_ENABLED true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_SOUND_ENABLED false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_SOUND_VOLUME_GLOBAL 10 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] C_SELECTED_JOYSTICK 0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] BUILD_MODE_SHIFT_SPEED 25.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] ORBITAL_CAM_SPEED 0.5 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DAMAGE_DISPLAY 600 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_STAR_COUNT 65536 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_VBO_BULKMODE_SIZE 4 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_FOG false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_BEAMS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_EXHAUST_PLUMS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] D_INFO_CONTROLMANAGER false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] D_INFO_SHADER true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] T_ENABLE_TEXTURE_BAKER false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] D_INFO_DRAW_TIMES false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] D_INFO_DRAW_SPACE_PARTICLE false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SPACE_PARTICLE true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_MOUSE_COLLISION false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_ATMOSPHERE_SHADER normal [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_NEAR_DIST 1.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_FAR_DIST 75.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_DEPTH_RANGE_NEAR 0.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_DEPTH_RANGE_FAR 1.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_FAR_0 0.325 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_NEAR_1 0.325 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_FAR_1 0.325 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_NEAR_2 0.325 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_MULT 1.005 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_CROP_MATRIX_MAX -1000.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_CROP_MATRIX_MIN 1000.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_EXTRA_BACKUP 20.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_NEAR_CLIP 0.05 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_RADIUS_ADD_0 0.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_RADIUS_ADD_1 10.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_RADIUS_ADD_2 0.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_RADIUS_ADD_3 0.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_0 0.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_1 100.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_2 0.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_3 0.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_SPLIT_ORTHO_NEAR_ADDED -100.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_ULTRA_FAR_BOUND_ADDED_0 -0.023 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_ULTRA_FAR_BOUND_ADDED_1 -0.002 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_ULTRA_FAR_BOUND_ADDED_2 -0.002 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_0 -0.023 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_1 -0.002 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_2 -0.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_FOV_ADDED_RAD 0.2 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOW_DISPLAY_SHADOW_MAP false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_SHIELDS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_WATER true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_BACKGOUND true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_WATER_USER_MIPMAPS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] E_NAVIGATION_FILTER 1021 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_ENTITIES true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_FRUSTUM_CULLTING true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_EFFECTS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADER_RELOAD false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_FRAMRATE_FIXED -1 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADERS_ACTIVE true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DEBUG_DRAW_GRID false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DEBUG_DRAW_LINES true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] T_TERRAIN_DRAW true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] T_TERRAIN_WIREFRAME_DRAW false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_CULLING_ACTIVE true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_TEXTURE_ARRAYS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_AUTO_NORMALIZATION true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_BY_SIDES true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_WIREFRAMED false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_TEXTURE_COMPRESSION_BLOCKS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_TEXTURE_ARRAY_COMPRESSION true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_TEXTURE_ARRAY_MIPMAP true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_TEXTURE_MIPMAP true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHADOWS_VSM false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_PAUSED false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_SETTINGS_SHOW false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] MINIMAP_MODE LARGE [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] SECTOR_INDICATION_MODE INDICATION_AND_ARROW [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_KEY_ALLOW_DUPLICATES true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] GIF_WIDTH 640 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] GIF_HEIGHT 640 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] GIF_FPS 15 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] GIF_GUI false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DEBRIS_THRESHOLD_MS 4 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_INITIAL_SETTING Multi Player [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_GAME_MODE Sandbox [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_BONE_ANIMATION true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] P_NT_DEBUG_ACTIVE false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] P_PHYSICS_DEBUG_ACTIVE false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] P_PHYSICS_DEBUG_MODE 0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DEUBG_LINE_DRAWING_ACTIVATED false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_WINDOW_START_POSITION center [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_GUI_ACTIVE true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_NO_OVERLAYS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_PARTICLE_SORTING true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] P_PHYSICS_ACTIVATED true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SMOKE_QUALITY false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_STARS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_PASTE_PREVIEW true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_USE_SPRITE_VBO true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_TUTORIAL false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_AUTOSELECT_CONTROLLERS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_INFO_DRAW SOME_INFO [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_VBO_FLAG STATIC [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] N_LAG_COMPENSATION true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] N_SERVERTIME_UPDATE_FREQUENCE 10000 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_MIPMAP_LEVEL_MAX 3 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] M_MOUSE_SENSITIVITY 0.5 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_HIT_INDICATION_SIZE 1.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] F_BLOOM true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] F_BLOOM_INTENSITY 0.4 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_MOUSE_LOCK true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_ALL_CONNECTIONS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_ZOOM_MOUSEWHEEL SLOTS [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_MOUSE_SHIP_INVERT false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_MOUSE_ALL_INVERT false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_USE_REGION_SIGNATURE_TEST false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_PREVIEW_TO_BUILD_BLOCK true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] S_EXIT_ON_ESC false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_USE_HIGH_QUALITY_ACKGROUND true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_POPUPS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_USE_VBO_MAP true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_JUMP_OVERLAY true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_MAG_FILTER_LINEAR_BLOCKS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_MAG_FILTER_LINEAR_GUI false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_MAX_BEAMS 8192 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] SEGMENT_REQUEST_BATCH 64 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] CLIENT_BUFFER_SIZE 65536 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_RAYTRACE_COUNT 256 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] ICON_BAKERY_SINGLE_ICONS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_USE_SHADER4 true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] O_OCULUS_RENDERING false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_USE_VERTEX_LIGHTING_ONLY false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] CLIENT_TRAFFIC_CLASS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_USE_TWO_COMPENENT_SHADER false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] A_FORCE_AUTHENTICATION_METHOD -1 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] MIN_FFA 2 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] B_UNDO_REDO_MAX 30 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] N_ARTIFICIAL_DELAY 0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_MAX_MISSILE_TRAILS 2048 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_USE_OCCLUSION_CULLING false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] C_AUTOASSIGN_WEAPON_SLOTS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_NT_STATS_OVERLAY false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] SECRET none [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] USE_OPEN_AL_SOUND true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] LIMIT_FPS_UNFOCUS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] GUI_USE_DISPLAY_LISTS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] USE_GL_MULTI_DRAWARRAYS true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] CHAT_CLOSE_ON_ENTER true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHIP_INFO_ZOOM 0 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SINGLEPLAYER_CREATIVE_MODE false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_SHOW_SYMMETRY_PLANES true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] LANGUAGE_PACK english [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_BASIC_SELECTION_BOX false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] OFFLINE_PLAYER_NAME Croquelune [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] ONLINE_PLAYER_NAME Croquelune [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] SERVERLIST_COMPATIBLE true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] SERVERLIST_RESPONSIVE true [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] SERVERLIST_FAVORITES false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] SERVERLIST_CUSTOMS false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] G_CUBE_LIGHT_NORMALIZER_NEW false [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] SERVERLIST_LAST_SERVER_USED localhost:4242 [2016-05-26 06:59:21] ---------------------------------------------------------------- [2016-05-26 06:59:21] LAST_GAME MP;localhost;4242;Croquelune [2016-05-26 06:59:21] ################### /ENGINE SETTINGS ######################### [2016-05-26 06:59:21] [CLIENT] DISPOSING CONNECTION DIALOG [2016-05-26 06:59:21] [CLIENT] disposing connection dialog: null [2016-05-26 06:59:21] ############## LOADING RESOURCE FONT [2016-05-26 06:59:21] VIDEO MEMORY BEFORE LOADING FONTS [2016-05-26 06:59:21] CURRENT_AVAILABLE: 1755MB [2016-05-26 06:59:21] TOTAL_AVAILABLE: 2048MB [2016-05-26 06:59:21] INFO_DEDICATED: 2048MB [2016-05-26 06:59:21] INFO_EVICTED: 161MB [2016-05-26 06:59:21] [PARSER] not parsed: idlingFloating [2016-05-26 06:59:21] [PARSER] not parsed: idlingGravity [2016-05-26 06:59:21] [PARSER] not parsed: dancingGravity [2016-05-26 06:59:21] [PARSER] not parsed: movingJumpingJumpUp [2016-05-26 06:59:21] [PARSER] not parsed: movingJumpingJumpDown [2016-05-26 06:59:21] [PARSER] not parsed: movingFallingStandard [2016-05-26 06:59:21] [PARSER] not parsed: movingFallingLedge [2016-05-26 06:59:21] [PARSER] not parsed: movingLandingShortFall [2016-05-26 06:59:21] [PARSER] not parsed: movingLandingMiddleFall [2016-05-26 06:59:21] [PARSER] not parsed: movingLandingLongFall [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatRot [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatHit [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatDeath [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawling [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingNorth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingSouth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalking [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalking [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingNorth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingSouth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunning [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningNorth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningSouth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningNorthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningNorthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningSouthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningSouthEast [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGun [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunIdle [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunDraw [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunAway [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunFire [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunMeelee [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricator [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-26 06:59:21] [PARSER] not parsed: attacking [2016-05-26 06:59:21] [PARSER] not parsed: attackingMeelee [2016-05-26 06:59:21] [PARSER] not parsed: attackingMeeleeFloating [2016-05-26 06:59:21] [PARSER] not parsed: attackingMeeleeGravity [2016-05-26 06:59:21] [PARSER] not parsed: death [2016-05-26 06:59:21] [PARSER] not parsed: deathFloating [2016-05-26 06:59:21] [PARSER] not parsed: deathGravity [2016-05-26 06:59:21] [PARSER] not parsed: sitting [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlock [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockNoFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedge [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: hit [2016-05-26 06:59:21] [PARSER] not parsed: hitSmall [2016-05-26 06:59:21] [PARSER] not parsed: hitSmallFloating [2016-05-26 06:59:21] [PARSER] not parsed: hitSmallGravity [2016-05-26 06:59:21] [PARSER] not parsed: salutes [2016-05-26 06:59:21] [PARSER] not parsed: salutesSalute [2016-05-26 06:59:21] [PARSER] not parsed: talk [2016-05-26 06:59:21] [PARSER] not parsed: talkSalute [2016-05-26 06:59:21] [PARSER] not parsed: helmet [2016-05-26 06:59:21] [PARSER] not parsed: helmetOn [2016-05-26 06:59:21] [PARSER] not parsed: helmetOff [2016-05-26 06:59:21] [PARSER] not parsed: idlingFloating [2016-05-26 06:59:21] [PARSER] not parsed: idlingGravity [2016-05-26 06:59:21] [PARSER] not parsed: dancingGravity [2016-05-26 06:59:21] [PARSER] not parsed: movingJumpingJumpUp [2016-05-26 06:59:21] [PARSER] not parsed: movingJumpingJumpDown [2016-05-26 06:59:21] [PARSER] not parsed: movingFallingStandard [2016-05-26 06:59:21] [PARSER] not parsed: movingFallingLedge [2016-05-26 06:59:21] [PARSER] not parsed: movingLandingShortFall [2016-05-26 06:59:21] [PARSER] not parsed: movingLandingMiddleFall [2016-05-26 06:59:21] [PARSER] not parsed: movingLandingLongFall [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatRot [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatHit [2016-05-26 06:59:21] [PARSER] not parsed: movingNoGravityFloatDeath [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawling [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingNorth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingSouth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalking [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalking [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingNorth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingSouth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunning [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningNorth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningSouth [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningNorthEast [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningNorthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningSouthWest [2016-05-26 06:59:21] [PARSER] not parsed: movingByFootRunningSouthEast [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGun [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunIdle [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunDraw [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunAway [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunFire [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunMeelee [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricator [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-26 06:59:21] [PARSER] not parsed: attacking [2016-05-26 06:59:21] [PARSER] not parsed: attackingMeelee [2016-05-26 06:59:21] [PARSER] not parsed: attackingMeeleeFloating [2016-05-26 06:59:21] [PARSER] not parsed: attackingMeeleeGravity [2016-05-26 06:59:21] [PARSER] not parsed: death [2016-05-26 06:59:21] [PARSER] not parsed: deathFloating [2016-05-26 06:59:21] [PARSER] not parsed: deathGravity [2016-05-26 06:59:21] [PARSER] not parsed: sitting [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlock [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockNoFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedge [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: hit [2016-05-26 06:59:21] [PARSER] not parsed: hitSmall [2016-05-26 06:59:21] [PARSER] not parsed: hitSmallFloating [2016-05-26 06:59:21] [PARSER] not parsed: hitSmallGravity [2016-05-26 06:59:21] [PARSER] not parsed: salutes [2016-05-26 06:59:21] [PARSER] not parsed: salutesSalute [2016-05-26 06:59:21] [PARSER] not parsed: talk [2016-05-26 06:59:21] [PARSER] not parsed: talkSalute [2016-05-26 06:59:21] [PARSER] not parsed: helmet [2016-05-26 06:59:21] [PARSER] not parsed: helmetOn [2016-05-26 06:59:21] [PARSER] not parsed: helmetOff [2016-05-26 06:59:21] [PARSER] not parsed: movingFallingStandard [2016-05-26 06:59:21] [PARSER] not parsed: movingFallingLedge [2016-05-26 06:59:21] [PARSER] not parsed: movingLandingShortFall [2016-05-26 06:59:21] [PARSER] not parsed: movingLandingMiddleFall [2016-05-26 06:59:21] [PARSER] not parsed: movingLandingLongFall [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGun [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunIdle [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunDraw [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunAway [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunFire [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyGunMeelee [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricator [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-26 06:59:21] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-26 06:59:21] [PARSER] not parsed: attacking [2016-05-26 06:59:21] [PARSER] not parsed: attackingMeelee [2016-05-26 06:59:21] [PARSER] not parsed: attackingMeeleeFloating [2016-05-26 06:59:21] [PARSER] not parsed: attackingMeeleeGravity [2016-05-26 06:59:21] [PARSER] not parsed: death [2016-05-26 06:59:21] [PARSER] not parsed: deathFloating [2016-05-26 06:59:21] [PARSER] not parsed: deathGravity [2016-05-26 06:59:21] [PARSER] not parsed: sitting [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlock [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockNoFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedge [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeFloor [2016-05-26 06:59:21] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-26 06:59:21] [PARSER] not parsed: hit [2016-05-26 06:59:21] [PARSER] not parsed: hitSmall [2016-05-26 06:59:21] [PARSER] not parsed: hitSmallFloating [2016-05-26 06:59:21] [PARSER] not parsed: hitSmallGravity [2016-05-26 06:59:21] [PARSER] not parsed: salutes [2016-05-26 06:59:21] [PARSER] not parsed: salutesSalute [2016-05-26 06:59:21] [PARSER] not parsed: talk [2016-05-26 06:59:21] [PARSER] not parsed: talkSalute [2016-05-26 06:59:21] [PARSER] not parsed: helmet [2016-05-26 06:59:21] [PARSER] not parsed: helmetOn [2016-05-26 06:59:21] [PARSER] not parsed: helmetOff [2016-05-26 06:59:21] [CLIENT] AFTER GRAPHICS RUN! [2016-05-26 06:59:21] [CLIENT] REMOVING CONNECTION DIALOG [2016-05-26 06:59:23] VIDEO MEMORY AFTER LOADING FONTS [2016-05-26 06:59:23] CURRENT_AVAILABLE: 1735MB [2016-05-26 06:59:23] TOTAL_AVAILABLE: 2048MB [2016-05-26 06:59:23] INFO_DEDICATED: 2048MB [2016-05-26 06:59:23] INFO_EVICTED: 161MB [2016-05-26 06:59:23] ############## LOADING RESOURCE CONFIG_GUI [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - buttons push big [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - buttons push medium [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - buttons push small [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - enter digits in digital keypad [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - error invalid [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - fuel fill up (loop) [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - fuel fill up quick [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - keyboard typing [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - purchase register _chick-ching_ [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - purchase with coins [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - purchase with credits [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - receive coins [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - receive credits [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - repair ship power drill & ratchet [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - switches flip big [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - switches flip small [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_action - upgrade ship power tools [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience loop - computer lab tech (loop) [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience loop - interior cockpit (loop) [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience loop - shop machinery (loop) [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience loop - space wind omnious light warbling tones (loop) [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop) [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar light (loop) [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - air release steam valve [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds drill [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds hydraulics [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds working with ratchet [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - digital readout busy [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - digital readout light [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - light flicker [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - radar pulse [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - radio static interference with glitchy voices [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_ambience sfx - servo movement [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_explosion [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_explosion_2 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_explosion_3 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_explosion_4 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - achievement reached 1 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - achievement reached 2 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - achievement reached 3 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - achievement reached 4 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - cockpit warning beep [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - level completed [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - level up 1 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - level up 2 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - low armor _electric_ warning chime [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - low fuel warning constant beeps (loop) [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - notification chime 1 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - notification chime 2 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - power down big [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - power down small [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - power up big [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - power up small [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - prompt 1 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - prompt 2 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2016-05-26 06:59:23] ############## LOADING RESOURCE 0022_gameplay - prompt 3 [2016-05-26 06:59:23] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_gameplay - prompt 4 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_gameplay - save game chime [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - forcefield activate [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - forcefield loop [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - forcefield powerdown [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - pick up coin ding [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - pick up health [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - pick up weapon [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - shield activate [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - shield loop [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - shield powerdown [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - special item pickup 1 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - special item pickup 2 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - special item pickup 3 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - use special blastwave [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - use special dissapear energetic hum (loop) [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - use special energy zap [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_item - use special light beam [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - back [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - cancel [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - enter [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - error 1 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - error 2 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - highlight 1 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - highlight 2 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - highlight 3 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - pause [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - select 1 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - select 2 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - select 3 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - select 4 [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll large [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll small [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion big [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion small [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_misc - engine start up [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_misc - ship pass by quick [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_misc - ship pass by slow [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters big ship low pitched (loop) [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters medium ship medium pitched (loop) [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters small ship high pitched (loop) [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship enemy - hit large explosion big enemy ship blow up [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship enemy - hit medium explosion medium enemy ship blow up [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion metallic impact on enemy ship [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion synthetic impact on enemy ship [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship enemy - hit small explosion small enemy ship blow up [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid large [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid small [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - collision with metal large [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - collision with metal small [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 1 (loop) [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 2 (loop) [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm medium pitched (loop) [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster end release gas [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster loop [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster start push gas [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit big [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit small [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit big [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2016-05-26 06:59:24] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit small [2016-05-26 06:59:24] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire big [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - lightspeed space wind [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - lock on target unsuccessful tone [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - locked on target successful beep [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - locking on target pulse (loop) [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters end release gas [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters loop [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters start push gas [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence heavy [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence medium [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence small [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster end release gas [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster loop [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - small engine thrusters start push gas [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - turbo boost large [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - turbo boost medium [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - turbo boost small [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_laser_cannon_1 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_laser_cannon_1_burst [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_laser_cannon_2 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_laser_cannon_2_burst [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_proton_torpedo_1 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_proton_torpedo_2 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun fire burst [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire large [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire medium [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire small [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - canon fire 1 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - canon fire 2 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire three [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire two [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire medium [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire small [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit big [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit small [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit big [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit small [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - missile fire 1 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - missile fire 2 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - ricochet laser hits metal [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 1 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 2 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 1 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 2 [2016-05-26 06:59:25] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2016-05-26 06:59:25] ############## LOADING RESOURCE Sky [2016-05-26 06:59:25] [SceneParser] now parsing scene: data//models/ground/\sky [2016-05-26 06:59:25] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0 [2016-05-26 06:59:26] [UTIL] native buffer fetch took 550 ms; invoked GC: true; new size 181440; index: 3 [2016-05-26 06:59:26] [UTIL] native buffer fetch took 401 ms; invoked GC: true; new size 181440; index: 4 [2016-05-26 06:59:27] [UTIL] native buffer fetch took 329 ms; invoked GC: true; new size 120960; index: 5 [2016-05-26 06:59:27] ############## LOADING RESOURCE Box [2016-05-26 06:59:27] [SceneParser] now parsing scene: data//models/ground/\box [2016-05-26 06:59:27] ... parse Mesh data//models/ground/\Box.mesh.xml 0 [2016-05-26 06:59:27] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2016-05-26 06:59:27] ############## LOADING RESOURCE Sphere [2016-05-26 06:59:27] [SceneParser] now parsing scene: data//models/ground/\sphere-low [2016-05-26 06:59:27] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0 [2016-05-26 06:59:27] ############## LOADING RESOURCE Cylinder [2016-05-26 06:59:27] [SceneParser] now parsing scene: data//models/ground/\cylinder [2016-05-26 06:59:27] ... parse Mesh data//models/ground/\Cylinder001.mesh.xml 0 [2016-05-26 06:59:27] ############## LOADING RESOURCE GeoSphere [2016-05-26 06:59:27] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10 [2016-05-26 06:59:27] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0 [2016-05-26 06:59:27] ############## LOADING RESOURCE Planet [2016-05-26 06:59:27] [SceneParser] now parsing scene: data//models/ground/\planet [2016-05-26 06:59:27] ... parse Mesh data//models/ground/\Planet.mesh.xml 0 [2016-05-26 06:59:27] ############## LOADING RESOURCE Atmosphere [2016-05-26 06:59:27] [SceneParser] now parsing scene: data//models/ground/\atmosphere [2016-05-26 06:59:27] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0 [2016-05-26 06:59:27] ############## LOADING RESOURCE Asteroid [2016-05-26 06:59:27] [SceneParser] now parsing scene: data//models/ground/\asteroid [2016-05-26 06:59:27] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2016-05-26 06:59:29] ############## LOADING RESOURCE ExaustPlum [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/ground/\exaustplum [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0 [2016-05-26 06:59:29] ############## LOADING RESOURCE SimpleBeam [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/ground/\simplebeam [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\beam.mesh.xml 0 [2016-05-26 06:59:29] ############## LOADING RESOURCE Arrow [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/ground/\arrow [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\arrow.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE BlackHole [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/ground/\blackhole [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0 [2016-05-26 06:59:29] ############## LOADING RESOURCE Debris00 [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/ground/\BlDebris0 [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0 [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6 [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12 [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18 [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24 [2016-05-26 06:59:29] ############## LOADING RESOURCE Tube [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/ground/\fnTube [2016-05-26 06:59:29] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0 [2016-05-26 06:59:29] ############## LOADING RESOURCE PowerSupplyBeam [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/gear/Power/\AccPowerBeam [2016-05-26 06:59:29] ... parse Mesh data//models/gear/Power/\AccPowerBeam.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Power/powerbeam_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE BuildInhibitor [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/gear/Inhibitor/\AccBuildInhibitor [2016-05-26 06:59:29] ... parse Mesh data//models/gear/Inhibitor/\AccBuildInhibitor.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Inhibitor/buildinhibtitor_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE HealingBeam [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/gear/HealingBeam/\HealBeam [2016-05-26 06:59:29] ... parse Mesh data//models/gear/HealingBeam/\AccHeal.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE Fabricator [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/gear/Fabricator/\AccFabricator [2016-05-26 06:59:29] ... parse Mesh data//models/gear/Fabricator/\AccFabricator.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Fabricator/accfabricator_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE Pistol [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/gear/Pistol/\AccPistol [2016-05-26 06:59:29] ... parse Mesh data//models/gear/Pistol/\AccPistol.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Pistol/WeapPistol_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE Torch [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/gear/Torch/\AccTorch [2016-05-26 06:59:29] ... parse Mesh data//models/gear/Torch/\AccTorch.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Torch/torch_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE Helmet [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/gear/Helmet/\AccHelmet [2016-05-26 06:59:29] ... parse Mesh data//models/gear/Helmet/\AccHelmet.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Helmet/playerhelm_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE MarkerBeam [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/gear/MarkerBeam/\AccMarkerBeam [2016-05-26 06:59:29] ... parse Mesh data//models/gear/MarkerBeam/\AccMarkerBeam.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/MarkerBeam/marker_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE GrappleBeam [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/gear/GrappleBeam/\AccGrappleBeam [2016-05-26 06:59:29] ... parse Mesh data//models/gear/GrappleBeam/\AccGrappleBeam.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/GrappleBeam/grapplebeam_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE Konata [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/character/\konata [2016-05-26 06:59:29] ... parse Mesh data//models/character/\Character.mesh.xml 0 [2016-05-26 06:59:29] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2016-05-26 06:59:29] ############## LOADING RESOURCE PlayerMdl [2016-05-26 06:59:29] [SceneParser] now parsing scene: data//models/character/\PlayerMdl [2016-05-26 06:59:29] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0 [2016-05-26 06:59:30] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2016-05-26 06:59:30] ############## LOADING RESOURCE HoppyLegs [2016-05-26 06:59:30] [SceneParser] now parsing scene: data//models/character/\hoppy_legs [2016-05-26 06:59:30] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0 [2016-05-26 06:59:30] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-05-26 06:59:30] ############## LOADING RESOURCE HoppyBody [2016-05-26 06:59:30] [SceneParser] now parsing scene: data//models/character/\hoppy_body [2016-05-26 06:59:30] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0 [2016-05-26 06:59:30] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-05-26 06:59:30] ############## LOADING RESOURCE LegsArag [2016-05-26 06:59:30] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs [2016-05-26 06:59:30] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0 [2016-05-26 06:59:30] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2016-05-26 06:59:30] ############## LOADING RESOURCE TorsoShell [2016-05-26 06:59:30] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell [2016-05-26 06:59:30] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0 [2016-05-26 06:59:30] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2016-05-26 06:59:30] ############## LOADING RESOURCE Explision [2016-05-26 06:59:30] ############## LOADING RESOURCE CubeMesh [2016-05-26 06:59:30] ############## LOADING RESOURCE NoiseVolume [2016-05-26 06:59:30] [UTIL] native buffer fetch took 375 ms; invoked GC: true; new size 2097280; index: 0 [2016-05-26 06:59:30] ############## LOADING RESOURCE marple [2016-05-26 06:59:30] ############## LOADING RESOURCE LavaTex [2016-05-26 06:59:30] ############## LOADING RESOURCE ExplosionData [2016-05-26 06:59:30] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 2 GB [2016-05-26 06:59:31] EXPLOSION DATA: ray info data: dim size: 16; total instances used: 4096 [2016-05-26 06:59:33] ############## LOADING RESOURCE SimpeStarField [2016-05-26 06:59:33] ############## LOADING RESOURCE Effects [2016-05-26 06:59:33] [RESOURCE] Loading effects [2016-05-26 06:59:33] [RESOURCE] Loading effects done [2016-05-26 06:59:33] ############## LOADING RESOURCE TradingSkins [2016-05-26 06:59:33] ############## LOADING RESOURCE SkyTexturetrue [2016-05-26 06:59:33] [RESOURCE] Loading background [2016-05-26 06:59:34] [RESOURCE] Loading background DONE [2016-05-26 06:59:34] ############## LOADING RESOURCE Occlusionfalse [2016-05-26 06:59:34] ############## LOADING RESOURCE Extract_Textures [2016-05-26 06:59:34] [TEXTURELOADER] Checking if textures exist: true [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\overlays.png ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\t000.png ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\t000_NRM.png ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\t000_NRM.tga ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\t001.png ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\t001_NRM.png ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\t001_NRM.tga ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\t002.png ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\t002_NRM.png ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\128\t002_NRM.tga ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\overlays.png ... [2016-05-26 06:59:34] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\t000.png ... [2016-05-26 06:59:35] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\t000_NRM.png ... [2016-05-26 06:59:35] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\t000_NRM.tga ... [2016-05-26 06:59:35] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\t001.png ... [2016-05-26 06:59:35] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\t001_NRM.png ... [2016-05-26 06:59:35] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\t001_NRM.tga ... [2016-05-26 06:59:36] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\t002.png ... [2016-05-26 06:59:36] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\t002_NRM.png ... [2016-05-26 06:59:36] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\256\t002_NRM.tga ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\overlays.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\t000.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\t000_NRM.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\t000_NRM.tga ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\t001.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\t001_NRM.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\t001_NRM.tga ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\t002.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\t002_NRM.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Default\64\t002_NRM.tga ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\lava.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\overlays.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\t000.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\t000_NRM.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\t000_NRM.tga ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\t001.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\t001_NRM.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\t001_NRM.tga ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\t002.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\t002_NRM.png ... [2016-05-26 06:59:37] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\Pixel\64\t002_NRM.tga ... [2016-05-26 06:59:38] [RESOURCE] Extracting D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\textures\block\shield_tex.png ... [2016-05-26 06:59:38] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default256 [2016-05-26 06:59:38] [RESOURCE] Loading cube textures [2016-05-26 06:59:38] GL_MEMORY Before DEFFUSE [2016-05-26 06:59:38] CURRENT_AVAILABLE: 1614MB [2016-05-26 06:59:38] TOTAL_AVAILABLE: 2048MB [2016-05-26 06:59:38] INFO_DEDICATED: 2048MB [2016-05-26 06:59:38] INFO_EVICTED: 161MB [2016-05-26 06:59:45] GL_MEMORY AFTER DIFFUSE [2016-05-26 06:59:45] CURRENT_AVAILABLE: 1161MB [2016-05-26 06:59:45] TOTAL_AVAILABLE: 2048MB [2016-05-26 06:59:45] INFO_DEDICATED: 2048MB [2016-05-26 06:59:45] INFO_EVICTED: 161MB [2016-05-26 06:59:45] [RESOURCE] Loading cube textures DONE [2016-05-26 06:59:45] ############## LOADING RESOURCE Defaultdata\.\textures\block\Default256normal [2016-05-26 07:00:03] [RESOURCE] emission texture present: true [2016-05-26 07:00:03] GL_MEMORY AFTER NORMAL [2016-05-26 07:00:03] CURRENT_AVAILABLE: 820MB [2016-05-26 07:00:03] TOTAL_AVAILABLE: 2048MB [2016-05-26 07:00:03] INFO_DEDICATED: 2048MB [2016-05-26 07:00:03] INFO_EVICTED: 161MB [2016-05-26 07:00:03] ############## LOADING RESOURCE Advanced Building Tutorial_full [2016-05-26 07:00:03] ############## LOADING RESOURCE Crafting Tutorial_factoryExp [2016-05-26 07:00:03] ############## LOADING RESOURCE Crafting Tutorial_powerRecipe [2016-05-26 07:00:03] ############## LOADING RESOURCE Weapon System Tutorial_combinationtable [2016-05-26 07:00:03] [GLFRAME] Content has been loaded [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSolid.vert.glsl; data//shader/cube/selectionSolid.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/transporter/transporter.vert.glsl; data//shader/transporter/transporter.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/texture/wrap.vert.glsl; data//shader/texture/wrap.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/shadow/view_vertex.glsl; data//shader/shadow/view_fragment.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl [2016-05-26 07:00:03] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/shadowcube.vsh; data//shader/cube/quads13/shadowcube.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/shadowcube.vsh; data//shader/cube/quads13/shadowcube.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:04] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl [2016-05-26 07:00:05] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl [2016-05-26 07:00:05] GL_MEMORY AFTER NORMAL MAPS BEFORE SHADOW [2016-05-26 07:00:05] CURRENT_AVAILABLE: 815MB [2016-05-26 07:00:05] TOTAL_AVAILABLE: 2048MB [2016-05-26 07:00:05] INFO_DEDICATED: 2048MB [2016-05-26 07:00:05] INFO_EVICTED: 161MB [2016-05-26 07:00:05] GL_MEMORY AFTER NORMAL MAPS AFTER SHADOW [2016-05-26 07:00:05] CURRENT_AVAILABLE: 815MB [2016-05-26 07:00:05] TOTAL_AVAILABLE: 2048MB [2016-05-26 07:00:05] INFO_DEDICATED: 2048MB [2016-05-26 07:00:05] INFO_EVICTED: 161MB [2016-05-26 07:00:05] [FrameBuffer] creating frame buffer 1920 / 1080 [2016-05-26 07:00:05] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:05] [FrameBuffer] creating frame buffer 1920 / 1080 [2016-05-26 07:00:05] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:05] [FrameBuffer] creating frame buffer 1920 / 1080 [2016-05-26 07:00:05] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:05] [FrameBuffer] creating frame buffer 960 / 540 [2016-05-26 07:00:05] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:05] [CLIENT] creating galaxy (0, 0, 0); Stars: 3140; created in: 349ms [2016-05-26 07:00:06] [CLIENT][STARSKY] reloading stars [2016-05-26 07:00:06] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2016-05-26 07:00:08] [SHADER] validate: current FBO: 1 [2016-05-26 07:00:08] [GRAPHICS] TRY USING VBO MAPPED BUFFER: true [2016-05-26 07:00:08] [SHADER] validate: current FBO: 1 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 1 [2016-05-26 07:00:08] [BG] updating field [2016-05-26 07:00:08] [STARFIELD] RECRATING WITH RESOLUTION: 4096 [2016-05-26 07:00:08] [FrameBuffer] creating frame buffer 4096 / 4096 [2016-05-26 07:00:08] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:08] [FrameBuffer] creating frame buffer 4096 / 4096 [2016-05-26 07:00:08] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:08] [SHADER] validate: current FBO: 6 [2016-05-26 07:00:08] [CLIENT][BACKGROUND] generating background took: 34ms [2016-05-26 07:00:08] [SHADER] validate: current FBO: 3 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 4 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 4 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 4 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 4 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 4 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 5 [2016-05-26 07:00:08] BLOOM SHADER INITIALIZING!!! [2016-05-26 07:00:08] [FrameBuffer] creating frame buffer 960 / 540 [2016-05-26 07:00:08] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:08] [FrameBuffer] creating frame buffer 960 / 540 [2016-05-26 07:00:08] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:08] BLOOM SHADER INITIALIZING!!! [2016-05-26 07:00:08] [FrameBuffer] creating frame buffer 960 / 540 [2016-05-26 07:00:08] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:08] [FrameBuffer] creating frame buffer 960 / 540 [2016-05-26 07:00:08] [FrameBuffer] initializing frame buffer textures [2016-05-26 07:00:08] [SHADER] validate: current FBO: 8 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 9 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 0 [2016-05-26 07:00:08] [SHADER] validate: current FBO: 0 [2016-05-26 07:00:08] [CLIENT][SOUND] Sound Disabled [2016-05-26 07:00:08] [SOUND] flag settings changed! [2016-05-26 07:00:08] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 37 on Client(1) [2016-05-26 07:00:08] [CLIENT] FORMATING: [[SERVER]: Croquelune has joined the game.]; type: String [2016-05-26 07:00:08] [CLIENT][CHAT] [message] [SERVER]: Croquelune has joined the game. [2016-05-26 07:00:08] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[Croquelune ; id(4)(1)f(10001)] for PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-26 07:00:08] [ENTITIES] removed object from loaded state [CLIENT ReSector(5)true; (2, 2, 2); ]; 5 [2016-05-26 07:00:08] [DELETE][Client(1)] Sendable 5([CLIENT ReSector(5)true; (2, 2, 2); ]) Physically DELETING DONE and Notified! [2016-05-26 07:00:08] [ENTITIES] removed object from loaded state Shop(6); 6 [2016-05-26 07:00:08] WARNING while checking neighbor: null; [CLIENT ReSector(7)true; (-488, 5, 333); ]; 5; 7 [2016-05-26 07:00:08] [DELETE][Client(1)] Sendable 6(Shop(6)) Physically DELETING DONE and Notified! [2016-05-26 07:00:08] [WORLDDRAWER] WARNING: DRAWER UPDATE OF Ship[HUD v1](8) took 11 [2016-05-26 07:00:08] [WORLDDRAWER] WARNING: ADD TOOK 12 [2016-05-26 07:00:08] [DRAWER][WARNING] segManControllerUpdate took 17 ms [2016-05-26 07:00:08] [DRAWER][WARNING] update took 22 ms [2016-05-26 07:00:08] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-26 07:00:08] [SHADER] validate: current FBO: 4 [2016-05-26 07:00:08] [CLIENT] Client received new channel: all; creating... [2016-05-26 07:00:08] [CLIENT] Client received existing channel mod: all; CREATE [2016-05-26 07:00:08] [CLIENT] WARNING: member in channel: all already existed [2016-05-26 07:00:08] [CLIENT] Client received new channel: Faction10001; creating... [2016-05-26 07:00:08] [CLIENT] Client received existing channel mod: Faction10001; CREATE [2016-05-26 07:00:08] [CLIENT] WARNING: member in channel: Faction10001 already existed [2016-05-26 07:00:08] [CLIENT] successfully rejoined all; opening chat: false [2016-05-26 07:00:08] [CLIENT] successfully rejoined Faction10001; opening chat: false [2016-05-26 07:00:08] [SKIN] USING DEFAULT FOR PLAYER PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-26 07:00:08] [SKIN] REMOVING TMP PATH: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\texTmp [2016-05-26 07:00:09] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 253 [2016-05-26 07:00:09] [CLIENT] WARNING: UPDATE OF Ship[HUD v1](8) took 253 [2016-05-26 07:00:09] [CLIENT-CONTROLLER][WARNING] state update took 256ms [2016-05-26 07:00:10] DRAWING TIME OF 26 elements: 28(27.850803); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:00:10] USE BUFFER RANGE: true [2016-05-26 07:00:10] DRAWING TIME OF 26 elements: 51(51.56511); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:00:11] [CLIENT][PlayerInput] successfully deactivated obfuscated.ag@72d6b3ba [2016-05-26 07:00:11] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FROM -2 TO 7 [2016-05-26 07:00:11] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:00:11] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; PlS[Croquelune ; id(4)(1)f(10001)] [2016-05-26 07:00:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0) [2016-05-26 07:00:11] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:00:11] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:00:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-73.8066, -59.362, 370.1797) [2016-05-26 07:00:11] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:00:11] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:00:11] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-73.8066, -59.362, 370.1797) [2016-05-26 07:00:12] [GHOST-OBJECT] SWEEP TEST TIME: 234 [2016-05-26 07:00:12] [CLIENT-CONTROLLER][WARNING] state update took 285ms [2016-05-26 07:00:12] [CLIENT] WARNING: Physics took 273 [2016-05-26 07:00:12] [DRAWER][WARNING] update took 41 ms [2016-05-26 07:00:12] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-05-26 07:00:12] [CLIENT] FORMATING: [337, (-488, 5, 333), 349, 349]; type: Integer [2016-05-26 07:00:12] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 07:00:12] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-05-26 07:00:12] [SHADER] validate: current FBO: 1 [2016-05-26 07:00:12] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-05-26 07:00:12] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-05-26 07:00:12] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=136, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-05-26 07:00:12] [SHADER] validate: current FBO: 1 [2016-05-26 07:00:12] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-05-26 07:00:12] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2016-05-26 07:00:12] [SHADER] validate: current FBO: 1 [2016-05-26 07:00:12] [SHADER] validate: current FBO: 0 [2016-05-26 07:00:12] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 349 ms on update) Physics: 349ms]; type: String [2016-05-26 07:00:12] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 349 ms on update) Physics: 349ms [2016-05-26 07:00:12] [CLIENT] REQUESTING SYSTEM: (-31, 0, 20) [2016-05-26 07:00:12] [CLIENT][SPAWN] Spawned on object: Ship[HUD v1](8); (-73.8066, -59.362, 370.1797), local (0.0, 0.0, 0.0) -> (-73.8066, -59.362, 370.1797) [2016-05-26 07:00:12] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:00:12] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:00:12] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-73.8066, -59.362, 370.1797) [2016-05-26 07:00:12] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:00:12] [SHADER] validate: current FBO: 4 [2016-05-26 07:00:12] [SHADER] validate: current FBO: 4 [2016-05-26 07:00:12] [WARPOUT] took up from current grav up (-0.15678135, 0.6240072, 0.765529) [2016-05-26 07:00:12] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-73.8066, -59.362, 370.1797); (-73.8066, -59.362, 370.1797) [2016-05-26 07:00:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-73.8066, -59.362, 370.1797) [2016-05-26 07:00:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-73.96339, -58.73799, 370.94522) [2016-05-26 07:00:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-74.793106, -59.49804, 370.08853) [2016-05-26 07:00:12] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-72.8201, -59.22596, 370.27084); Client(1) [2016-05-26 07:00:12] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-73.8066, -59.362, 370.1797) -> (-72.8201, -59.22596, 370.27084) [2016-05-26 07:00:12] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-73.8066, -59.362, 370.1797) TO (-72.8201, -59.22596, 370.27084) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:00:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-72.8201, -59.22596, 370.27084) [2016-05-26 07:00:12] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:00:12] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:00:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-72.82011, -59.225918, 370.27084) [2016-05-26 07:00:12] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:00:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-72.82011, -59.225918, 370.27084) [2016-05-26 07:00:12] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:00:12] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:00:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-72.820114, -59.225876, 370.27084) [2016-05-26 07:00:12] Client(1) Narrowphase of Client(1) took: 109 [2016-05-26 07:00:12] Client(1) LISTING OBJECTS: [2016-05-26 07:00:12] 0# OBJECT: {RigBExvirtC(-488, 5, 333){orig(233.0, 67.0, -163.0)}@1052253947([CCS|CLI Asteroid(22)sec[21]])} [2016-05-26 07:00:12] 1# OBJECT: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:00:12] 2# OBJECT: PCGhostObjExt(136->Attached(Ship[HUD v1](8)))@1826334428 [2016-05-26 07:00:12] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:00:12] [CLIENT-CONTROLLER][WARNING] state update took 218ms [2016-05-26 07:00:12] [CLIENT] WARNING: Physics took 182 [2016-05-26 07:00:12] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-05-26 07:00:13] [CLIENT-CONTROLLER][WARNING] state update took 66ms [2016-05-26 07:00:13] [GHOST-OBJECT] SWEEP TEST TIME: 55 [2016-05-26 07:00:13] [CLIENT-CONTROLLER][WARNING] state update took 57ms [2016-05-26 07:00:13] [CLIENT] WARNING: Physics took 55 [2016-05-26 07:00:14] [GHOST-OBJECT] SWEEP TEST TIME: 32 [2016-05-26 07:00:14] Client(1) Narrowphase of Client(1) took: 54 [2016-05-26 07:00:14] [CLIENT-CONTROLLER][WARNING] state update took 132ms [2016-05-26 07:00:14] [CLIENT] WARNING: Physics took 131 [2016-05-26 07:00:14] [CLIENT] WARNING: Physics took 47 [2016-05-26 07:00:14] [CLIENT] WARNING: UPDATE OF Ship[HUD v1](8) took 53 [2016-05-26 07:00:14] [CLIENT-CONTROLLER][WARNING] state update took 63ms [2016-05-26 07:00:15] DRAWING TIME OF 55 elements: 33(32.869324); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:00:18] [GHOST-OBJECT] SWEEP TEST TIME: 18 [2016-05-26 07:00:18] DRAWING TIME OF 55 elements: 57(56.940678); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:00:18] [CLIENT] WARNING: Physics took 36 [2016-05-26 07:00:19] [SHADER] validate: current FBO: 0 [2016-05-26 07:00:19] [GHOST-OBJECT] SWEEP TEST TIME: 21 [2016-05-26 07:00:20] [CLIENT] FORMATING: [337, (-487, 4, 332), 627, 627]; type: Integer [2016-05-26 07:00:20] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 07:00:20] Client(1) Narrowphase of Client(1) took: 32 [2016-05-26 07:00:20] [CLIENT] WARNING: Physics took 35 [2016-05-26 07:00:20] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-487, 4, 332) is causing server lag (took 627 ms on update) Physics: 627ms]; type: String [2016-05-26 07:00:20] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-487, 4, 332) is causing server lag (took 627 ms on update) Physics: 627ms [2016-05-26 07:00:20] [WARNING] Client(1) Ship[HUD v1](8); manager general updates took 300ms [2016-05-26 07:00:20] [SHIP] Client(1) Ship[HUD v1](8) manager udpate took 300 [2016-05-26 07:00:20] [CLIENT] WARNING: UPDATE OF Ship[HUD v1](8) took 300 [2016-05-26 07:00:20] [CLIENT-CONTROLLER][WARNING] state update took 320ms [2016-05-26 07:00:21] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 59 [2016-05-26 07:00:21] [CLIENT] WARNING: UPDATE OF Ship[HUD v1](8) took 59 [2016-05-26 07:00:21] [CLIENT-CONTROLLER][WARNING] state update took 60ms [2016-05-26 07:00:22] DRAWING TIME OF 55 elements: 34(33.8388); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:00:24] [DRAWER][WARNING] update took 21 ms [2016-05-26 07:00:25] [DRAWER][WARNING] update took 21 ms [2016-05-26 07:00:25] [GHOST-OBJECT] SWEEP TEST TIME: 20 [2016-05-26 07:00:26] [CLIENT][PlayerInput] successfully deactivated obfuscated.bp@479ceda0 [2016-05-26 07:00:29] [GHOST-OBJECT] SWEEP TEST TIME: 33 [2016-05-26 07:00:29] [CLIENT] WARNING: Physics took 33 [2016-05-26 07:00:31] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Croquelune ; id(4)(1)f(10001)] took 108 [2016-05-26 07:00:31] [CLIENT-CONTROLLER][WARNING] state update took 110ms [2016-05-26 07:00:33] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:00:33] [GHOST-OBJECT] SWEEP TEST TIME: 20 [2016-05-26 07:00:35] [DRAWER][WARNING] update took 20 ms [2016-05-26 07:00:38] DRAWING TIME OF 55 elements: 59(58.62103); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:00:42] DRAWING TIME OF 55 elements: 52(51.070175); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:00:46] Client(1) Broadphase of Client(1) took: 112 [2016-05-26 07:00:46] [CLIENT-CONTROLLER][WARNING] state update took 113ms [2016-05-26 07:00:46] [CLIENT] WARNING: Physics took 113 [2016-05-26 07:00:47] [WARNING] Client(1) Ship[HUD v1](8); manager general updates took 222ms [2016-05-26 07:00:47] [SHIP] Client(1) Ship[HUD v1](8) manager udpate took 223 [2016-05-26 07:00:47] [CLIENT] WARNING: UPDATE OF Ship[HUD v1](8) took 223 [2016-05-26 07:00:47] [CLIENT-CONTROLLER][WARNING] state update took 225ms [2016-05-26 07:00:49] [DRAWER][WARNING] update took 27 ms [2016-05-26 07:00:53] [DRAWER][WARNING] update took 29 ms [2016-05-26 07:00:55] Client(1) Narrowphase of Client(1) took: 35 [2016-05-26 07:00:55] [CLIENT] WARNING: Physics took 37 [2016-05-26 07:01:00] [SHIP] Client(1) Ship[HUD v1](8) manager udpate took 46 [2016-05-26 07:01:05] [GHOST-OBJECT] SWEEP TEST TIME: 17 [2016-05-26 07:01:07] [CLIENT-CONTROLLER][WARNING] state update took 68ms [2016-05-26 07:01:27] [DRAWER][WARNING] update took 31 ms [2016-05-26 07:01:31] [DRAWER][WARNING] update took 30 ms [2016-05-26 07:01:36] [DRAWER][WARNING] update took 21 ms [2016-05-26 07:01:37] [CLIENT][PlayerInput] successfully deactivated obfuscated.bp@2d6c53fc [2016-05-26 07:01:40] DRAWING TIME OF 55 elements: 30(29.975117); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:01:45] [CLIENT-CONTROLLER][WARNING] state update took 59ms [2016-05-26 07:01:45] [CLIENT] WARNING: Physics took 59 [2016-05-26 07:01:51] [CLIENT] CONNECTION DRAING TOOK 68 [2016-05-26 07:01:51] [DRAWER][WARNING] update took 28 ms [2016-05-26 07:02:02] [CLIENT] WARNING: Physics took 35 [2016-05-26 07:02:16] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:02:21] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 07:02:21] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:02:21] [CLIENT] Player character enter used [2016-05-26 07:02:21] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 07:02:21] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:02:21] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-80.589676, -70.40611, 367.27887) [2016-05-26 07:02:21] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:02:21] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:02:21] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-73.8066, -59.362, 370.1797) [2016-05-26 07:02:21] [SHADER] validate: current FBO: 4 [2016-05-26 07:02:21] [SHADER] validate: current FBO: 4 [2016-05-26 07:02:21] [SHADER] validate: current FBO: 4 [2016-05-26 07:02:21] [SHADER] validate: current FBO: 4 [2016-05-26 07:02:21] [SHADER] validate: current FBO: 4 [2016-05-26 07:02:21] [SHADER] validate: current FBO: 4 [2016-05-26 07:02:27] [CLIENT] CONNECTION DRAING TOOK 31 [2016-05-26 07:02:27] [DRAWER][WARNING] update took 17 ms [2016-05-26 07:02:32] [DRAWER][WARNING] update took 24 ms [2016-05-26 07:02:34] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:02:41] [DRAWER][WARNING] update took 30 ms [2016-05-26 07:02:42] [CLIENT][PlayerInput] successfully deactivated obfuscated.pv@5b6ec132 [2016-05-26 07:03:01] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:03:01] [SHADER] validate: current FBO: 0 [2016-05-26 07:03:03] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Croquelune ; id(4)(1)f(10001)] took 56 [2016-05-26 07:03:03] [CLIENT-CONTROLLER][WARNING] state update took 57ms [2016-05-26 07:03:04] [CLIENT-CONTROLLER][WARNING] state update took 61ms [2016-05-26 07:03:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:03:09] [CLIENT-CONTROLLER][WARNING] state update took 56ms [2016-05-26 07:03:10] ACTIVATE MAP true [2016-05-26 07:03:10] [CLIENT][MAPREQUESTMANAGER] requesting system map for (0, 0, 0) [2016-05-26 07:03:10] [CLIENT][MAP][POS] SETTING TO (-488, 5, 333) [2016-05-26 07:03:10] [CLIENT][MAPREQUESTMANAGER] requesting system map for (-31, 0, 20) [2016-05-26 07:03:11] DRAWING TIME OF 55 elements: 58(57.96729); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:03:14] [CLIENT][MAPREQUESTMANAGER] requesting system map for (-31, -1, 20) [2016-05-26 07:03:15] [CLIENT][MAPREQUESTMANAGER] requesting system map for (-31, 1, 20) [2016-05-26 07:03:31] DRAWING TIME OF 55 elements: 39(39.3214); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:03:37] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:03:38] [DRAWER][WARNING] update took 17 ms [2016-05-26 07:03:39] DRAWING TIME OF 55 elements: 26(25.971674); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:03:43] [DRAWER][WARNING] update took 54 ms [2016-05-26 07:03:44] [DRAWER][WARNING] update took 27 ms [2016-05-26 07:03:51] [DRAWER][WARNING] update took 41 ms [2016-05-26 07:04:05] [DRAWER][WARNING] update took 17 ms [2016-05-26 07:04:13] [DRAWER][WARNING] update took 25 ms [2016-05-26 07:04:13] [DRAWER][WARNING] update took 25 ms [2016-05-26 07:04:20] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:04:34] [DRAWER][WARNING] update took 27 ms [2016-05-26 07:04:36] [DRAWER][WARNING] update took 385 ms [2016-05-26 07:04:36] [DRAWER][WARNING] update took 33 ms [2016-05-26 07:04:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:04:39] SWITCHING SLOTS: 0, 197 [2016-05-26 07:04:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:04:41] SWITCHING SLOTS: 1, 198 [2016-05-26 07:04:41] DRAWING TIME OF 55 elements: 44(43.499477); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:04:47] [DRAWER][WARNING] update took 37 ms [2016-05-26 07:04:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:04:48] [DRAWER][WARNING] update took 25 ms [2016-05-26 07:04:49] SWITCHING SLOTS: 2, 17 [2016-05-26 07:04:50] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Shield Capacitor: FRONT [2016-05-26 07:04:50] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Shield-Recharger: FRONT [2016-05-26 07:04:50] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-05-26 07:04:50] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Shield-Recharger: FRONT [2016-05-26 07:04:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-05-26 07:04:51] DRAWING DEBUG: 331; ; 0; 0; 331; [2016-05-26 07:04:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:04:51] [SHADER] validate: current FBO: 4 [2016-05-26 07:04:55] [DRAWER][WARNING] update took 34 ms [2016-05-26 07:05:06] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5000305, -0.13687897, -10.044708); (0, 0, -10) [2016-05-26 07:05:06] [CLIENT][EDIT] PLACING AT (7, 8, -2)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 10) --> (-1, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:05:06] adding new element to RJ at (7, 8, -2)[NONE]o[FRONT][inactive][75hp], type 331 [2016-05-26 07:05:06] [CLIENT-CONTROLLER][WARNING] state update took 90ms [2016-05-26 07:05:06] [CLIENT] WARNING: Physics took 89 [2016-05-26 07:05:09] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Shield-Recharger: FRONT [2016-05-26 07:05:09] DRAWING DEBUG: 478; ; 0; 0; 478; [2016-05-26 07:05:09] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:05:09] [DRAWER][WARNING] update took 45 ms [2016-05-26 07:05:10] [DRAWER][WARNING] update took 17 ms [2016-05-26 07:05:10] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:05:13] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, -1.3527145, -10.31282); (0, -1, -10) [2016-05-26 07:05:13] [CLIENT][EDIT] PLACING AT (7, 7, -2)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 10) --> (-1, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:05:13] adding new element to RJ at (7, 7, -2)[NONE]o[FRONT][inactive][75hp], type 478 [2016-05-26 07:05:20] DRAWING TIME OF 55 elements: 26(25.452065); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:05:21] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:05:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Shield Capacitor: FRONT [2016-05-26 07:05:24] DRAWING DEBUG: 3; ; 0; 0; 3; [2016-05-26 07:05:24] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:05:24] DRAWING TIME OF 55 elements: 42(41.909527); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:05:25] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:05:28] [CLIENT][PlayerInput] successfully deactivated obfuscated.nQ@58fe0499 [2016-05-26 07:05:30] [GETNEXTTONEAREST] SIDE: RIGHT: (0.5, -0.947525, -10.094986); (0, -1, -10) [2016-05-26 07:05:30] [CLIENT][EDIT] PLACING AT (9, 7, -2)[NONE]o[FRONT][active][0hp]; size: (1, 1, 10) --> (1, 1, 10); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:05:30] adding new element to RJ at (9, 7, -2)[NONE]o[FRONT][active][0hp], type 3 [2016-05-26 07:05:31] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:05:34] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:05:41] [CLIENT-CONTROLLER][WARNING] state update took 149ms [2016-05-26 07:05:48] [DRAWER][WARNING] update took 23 ms [2016-05-26 07:05:52] [DRAWER][WARNING] update took 27 ms [2016-05-26 07:05:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:05:59] SWITCHING SLOTS: 0, 92 [2016-05-26 07:05:59] DRAWING DEBUG: 413; ; 0; 0; 413; [2016-05-26 07:05:59] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:06:00] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 07:06:01] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 07:06:02] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 07:06:03] DRAWING DEBUG: 411; ; 0; 0; 411; [2016-05-26 07:06:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:06:18] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:06:18] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:06:32] [CLIENT] PLACING MULTISLOT: 2 -> 411 [2016-05-26 07:06:32] [GETNEXTTONEAREST] SIDE: FRONT: (0.27246094, -3.1426392, 8.5); (0, -3, 8) [2016-05-26 07:06:32] [CLIENT][EDIT] PLACING AT (8, 5, 17)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:06:32] adding new element to RJ at (8, 5, 17)[NONE]o[FRONT][inactive][75hp], type 411 [2016-05-26 07:06:32] [CLIENT][POPUP] INFO: Note: You placed a controllable Block Without having a conroller selected! E.g. if you place weapons, please select/place the weapon computer first. [2016-05-26 07:06:33] [CLIENT] PLACING MULTISLOT: 2 -> 411 [2016-05-26 07:06:33] [GETNEXTTONEAREST] SIDE: FRONT: (0.26446533, -2.9502563, 9.5); (0, -3, 9) [2016-05-26 07:06:33] [CLIENT][EDIT] PLACING AT (8, 5, 18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:06:33] adding new element to RJ at (8, 5, 18)[NONE]o[FRONT][active][0hp], type 411 [2016-05-26 07:06:36] [CLIENT] PLACING MULTISLOT: 2 -> 411 [2016-05-26 07:06:36] [GETNEXTTONEAREST] SIDE: FRONT: (-0.22851562, -3.1078186, 10.500015); (0, -3, 10) [2016-05-26 07:06:36] [CLIENT][EDIT] PLACING AT (8, 5, 19)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:06:36] adding new element to RJ at (8, 5, 19)[NONE]o[FRONT][active][0hp], type 411 [2016-05-26 07:06:37] [GETNEAREST] SIDE: RIGHT(4): (0.5, -3.0955048, 10.060684); (0, -3, 10) [2016-05-26 07:06:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 18)[Trigger (Area)]o[FRONT][inactive][1hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:06:37] [WARNING] Client(1) Ship[HUD v1](8); manager general updates took 84ms [2016-05-26 07:06:37] [SHIP] Client(1) Ship[HUD v1](8) manager udpate took 89 [2016-05-26 07:06:37] [CLIENT] WARNING: UPDATE OF Ship[HUD v1](8) took 90 [2016-05-26 07:06:37] [CLIENT-CONTROLLER][WARNING] state update took 90ms [2016-05-26 07:06:38] [GETNEAREST] SIDE: FRONT(0): (0.3225708, -3.173851, 9.5000305); (0, -3, 9) [2016-05-26 07:06:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 17)[Trigger (Area)]o[FRONT][inactive][1hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:06:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:06:40] [DRAWER][WARNING] update took 22 ms [2016-05-26 07:06:42] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 07:06:42] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:06:42] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:06:42] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:06:42] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-68.95067, -53.461693, 370.42398) [2016-05-26 07:06:42] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:06:42] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:06:42] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-68.95067, -53.4617, 370.42398) [2016-05-26 07:06:42] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.109634, -54.446766, 369.0079) [2016-05-26 07:06:42] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:06:42] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:06:42] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:06:42] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-69.109634, -54.446766, 369.0079) [2016-05-26 07:06:42] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:06:42] [WARPOUT] took up from current grav up (-0.9974926, 0.061763465, 0.034551233) [2016-05-26 07:06:42] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-69.109634, -54.446766, 369.0079); (-69.109634, -54.446766, 369.0079) [2016-05-26 07:06:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-69.109634, -54.446766, 369.0079) [2016-05-26 07:06:42] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-70.107124, -54.385002, 369.04245); Client(1) [2016-05-26 07:06:42] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-69.109634, -54.446766, 369.0079) -> (-70.107124, -54.385002, 369.04245) [2016-05-26 07:06:42] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-69.109634, -54.446766, 369.0079) TO (-70.107124, -54.385002, 369.04245) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:06:42] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-70.107124, -54.385002, 369.04245) [2016-05-26 07:06:42] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:06:42] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:06:42] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-70.107124, -54.385014, 369.04242) [2016-05-26 07:06:42] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:06:42] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-70.107124, -54.385014, 369.04242) [2016-05-26 07:06:42] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:06:42] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:06:42] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-70.107124, -54.385025, 369.0424) [2016-05-26 07:06:48] [WARNING] Client(1) Ship[HUD v1](8); manager general updates took 238ms [2016-05-26 07:06:48] [SHIP] Client(1) Ship[HUD v1](8) manager udpate took 239 [2016-05-26 07:06:48] [CLIENT] WARNING: UPDATE OF Ship[HUD v1](8) took 239 [2016-05-26 07:06:48] [CLIENT-CONTROLLER][WARNING] state update took 241ms [2016-05-26 07:06:49] [DRAWER][WARNING] update took 50 ms [2016-05-26 07:06:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Grey Hull: FRONT [2016-05-26 07:06:51] Client(1) Narrowphase of Client(1) took: 33 [2016-05-26 07:06:51] [CLIENT] WARNING: Physics took 34 [2016-05-26 07:06:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:07:00] SWITCHING SLOTS: 0, 11 [2016-05-26 07:07:02] [SHADER] validate: current FBO: 4 [2016-05-26 07:07:02] [SHADER] validate: current FBO: 4 [2016-05-26 07:07:02] [SHADER] validate: current FBO: 4 [2016-05-26 07:07:02] [DRAWER][WARNING] update took 26 ms [2016-05-26 07:07:06] [DRAWER][WARNING] update took 24 ms [2016-05-26 07:07:11] [GHOST-OBJECT] SWEEP TEST TIME: 24 [2016-05-26 07:07:14] [DRAWER][WARNING] update took 33 ms [2016-05-26 07:07:49] [DRAWER][WARNING] update took 37 ms [2016-05-26 07:07:50] [DRAWER][WARNING] update took 51 ms [2016-05-26 07:07:50] [DRAWER][WARNING] update took 32 ms [2016-05-26 07:08:00] [GHOST-OBJECT] SWEEP TEST TIME: 50 [2016-05-26 07:08:00] [CLIENT-CONTROLLER][WARNING] state update took 51ms [2016-05-26 07:08:00] [CLIENT] WARNING: Physics took 51 [2016-05-26 07:08:04] [DRAWER][WARNING] update took 19 ms [2016-05-26 07:08:11] [DRAWER][WARNING] update took 31 ms [2016-05-26 07:08:14] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:08:28] [DRAWER][WARNING] update took 57 ms [2016-05-26 07:08:28] [DRAWER][WARNING] update took 60 ms [2016-05-26 07:08:31] [DRAWER][WARNING] update took 31 ms [2016-05-26 07:08:45] [DRAWER][WARNING] update took 54 ms [2016-05-26 07:08:45] [DRAWER][WARNING] update took 52 ms [2016-05-26 07:08:51] [DRAWER][WARNING] update took 28 ms [2016-05-26 07:08:52] [UTIL] native buffer fetch took 548 ms; invoked GC: true; new size 8294400; index: 0 [2016-05-26 07:08:56] Screen Already Exists: ./starmade-screenshot-0000.png [2016-05-26 07:09:04] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Grey Hull : :: Grey Hull Wedge [2016-05-26 07:09:04] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Grey Hull Wedge : :: Grey Hull Corner [2016-05-26 07:09:05] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Hepta [2016-05-26 07:09:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:09:12] SWITCHING SLOTS: 1, 39 [2016-05-26 07:09:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Power Capacitor: FRONT [2016-05-26 07:09:13] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Power Capacitor : :: Yellow Hull Hepta [2016-05-26 07:09:13] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Hepta : :: Yellow Hull Tetra [2016-05-26 07:09:13] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Corner [2016-05-26 07:09:13] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Wedge [2016-05-26 07:09:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:09:19] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 07:09:19] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:09:19] [CLIENT] Player character enter used [2016-05-26 07:09:19] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 07:09:19] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:09:19] NOT SMOOTHING VELO SHIP [2016-05-26 07:09:19] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 07:09:19] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-60.41929, -49.344055, 360.13562) [2016-05-26 07:09:19] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:09:19] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:09:19] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.10964, -54.446766, 369.00793) [2016-05-26 07:09:19] DRAWING DEBUG: 628; ; 0; 0; 628; [2016-05-26 07:09:19] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:09:23] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:09:23] [GETNEXTTONEAREST] SIDE: FRONT: (-0.24597168, -3.206932, 8.5); (0, -3, 8) [2016-05-26 07:09:23] [CLIENT][EDIT] PLACING AT (8, 5, 17)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:09:23] adding new element to RJ at (8, 5, 17)[NONE]o[FRONT][inactive][1hp], type 628 [2016-05-26 07:09:24] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:09:24] [GETNEXTTONEAREST] SIDE: FRONT: (0.28671265, -2.8817978, 9.499985); (0, -3, 9) [2016-05-26 07:09:24] [CLIENT][EDIT] PLACING AT (8, 5, 18)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:09:24] adding new element to RJ at (8, 5, 18)[NONE]o[FRONT][inactive][1hp], type 628 [2016-05-26 07:09:24] [DRAWER][WARNING] update took 34 ms [2016-05-26 07:09:24] [DRAWER][WARNING] update took 27 ms [2016-05-26 07:09:24] [GETNEAREST] SIDE: RIGHT(4): (0.5, -2.8051453, 10.696396); (0, -3, 11) [2016-05-26 07:09:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 19)[Trigger (Area)]o[FRONT][inactive][1hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:09:25] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:09:25] [GETNEXTTONEAREST] SIDE: FRONT: (0.2111206, -2.980835, 10.5); (0, -3, 10) [2016-05-26 07:09:25] [CLIENT][EDIT] PLACING AT (8, 5, 19)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:09:25] adding new element to RJ at (8, 5, 19)[NONE]o[FRONT][inactive][1hp], type 628 [2016-05-26 07:09:27] [GETNEAREST] SIDE: RIGHT(4): (0.5000305, -3.1086044, 9.540863); (0, -3, 10) [2016-05-26 07:09:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 18)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:09:27] [DRAWER][WARNING] update took 25 ms [2016-05-26 07:09:27] [DRAWER][WARNING] update took 44 ms [2016-05-26 07:09:27] [GETNEAREST] SIDE: RIGHT(4): (0.50006104, -3.04348, 9.358841); (0, -3, 9) [2016-05-26 07:09:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 17)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:09:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:09:30] [CLIENT] CHECKING ACTIVATE OF (6, 4, 17)[Forcefield Wedge (Yellow)]o[BOTTOM][inactive][250hp][lm] FROM INSIDE BUILD MODE [2016-05-26 07:09:30] [CLIENT] ACTIVATE BLOCK (std) (6, 4, 17)[Forcefield Wedge (Yellow)]o[BOTTOM][inactive][250hp][lm] [2016-05-26 07:09:33] [CLIENT] CHECKING ACTIVATE OF (6, 4, 17)[Forcefield Wedge (Yellow)]o[BOTTOM][active][250hp][lw] FROM INSIDE BUILD MODE [2016-05-26 07:09:33] [CLIENT] ACTIVATE BLOCK (std) (6, 4, 17)[Forcefield Wedge (Yellow)]o[BOTTOM][active][250hp][lw] [2016-05-26 07:09:36] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 07:09:36] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:09:36] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:09:36] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:09:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-68.31217, -53.713596, 370.61942) [2016-05-26 07:09:36] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:09:36] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:09:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-68.31217, -53.71358, 370.61942) [2016-05-26 07:09:36] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.07715, -54.451473, 368.99777) [2016-05-26 07:09:36] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:09:36] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:09:36] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:09:36] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-69.07715, -54.451473, 368.99777) [2016-05-26 07:09:36] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:09:36] [WARPOUT] took up from current grav up (-0.9971037, 0.06899154, 0.032007188) [2016-05-26 07:09:36] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-69.07715, -54.451473, 368.99777); (-69.07715, -54.451473, 368.99777) [2016-05-26 07:09:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-69.07715, -54.451473, 368.99777) [2016-05-26 07:09:36] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-70.07425, -54.3825, 369.0298); Client(1) [2016-05-26 07:09:36] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-69.07715, -54.451473, 368.99777) -> (-70.07425, -54.3825, 369.0298) [2016-05-26 07:09:36] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-69.07715, -54.451473, 368.99777) TO (-70.07425, -54.3825, 369.0298) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:09:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-70.07425, -54.3825, 369.0298) [2016-05-26 07:09:36] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:09:36] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:09:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-70.07425, -54.38248, 369.02982) [2016-05-26 07:09:36] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:09:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-70.07425, -54.38248, 369.02982) [2016-05-26 07:09:36] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:09:36] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:09:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-70.07425, -54.38248, 369.02982) [2016-05-26 07:09:38] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 07:09:41] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:09:45] [CLIENT] FORMATING: [337, (-488, 5, 333), 360, 0]; type: Integer [2016-05-26 07:09:45] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 07:09:45] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 360 ms on update) Physics: 0ms]; type: String [2016-05-26 07:09:45] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 360 ms on update) Physics: 0ms [2016-05-26 07:10:11] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 07:10:11] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:10:11] [CLIENT] Player character enter used [2016-05-26 07:10:11] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 07:10:11] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:10:11] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-60.336483, -49.70787, 359.44144) [2016-05-26 07:10:11] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:10:11] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:10:11] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.07715, -54.451477, 368.99777) [2016-05-26 07:10:11] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:10:17] [GETNEAREST] SIDE: RIGHT(4): (0.50006104, -3.2150726, 10.734756); (0, -3, 11) [2016-05-26 07:10:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 19)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:10:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:10:22] [CLIENT][PlayerInput] successfully deactivated obfuscated.eY@565b064f [2016-05-26 07:10:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 07:10:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:10:39] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:11:08] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:11:28] [CLIENT] WARNING: UPDATE OF Ship[HUD v1](8) took 78 [2016-05-26 07:11:28] [CLIENT-CONTROLLER][WARNING] state update took 79ms [2016-05-26 07:11:31] [DRAWER][WARNING] update took 20 ms [2016-05-26 07:11:32] [DRAWER][WARNING] update took 33 ms [2016-05-26 07:11:32] [DRAWER][WARNING] update took 25 ms [2016-05-26 07:11:39] [CLIENT] FORMATING: [337, (-487, 6, 332), 278, 278]; type: Integer [2016-05-26 07:11:39] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 07:11:39] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-487, 6, 332) is causing server lag (took 278 ms on update) Physics: 278ms]; type: String [2016-05-26 07:11:39] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-487, 6, 332) is causing server lag (took 278 ms on update) Physics: 278ms [2016-05-26 07:11:58] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:12:02] SWITCHING SLOTS: 0, 77 [2016-05-26 07:12:16] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:12:17] SWITCHING SLOTS: 1, 76 [2016-05-26 07:12:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:12:28] SWITCHING SLOTS: 2, 240 [2016-05-26 07:12:29] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:12:30] SWITCHING SLOTS: 3, 233 [2016-05-26 07:12:32] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 07:12:33] DRAWING DEBUG: 665; ; 0; 0; 665; [2016-05-26 07:12:33] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:36] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:12:36] DRAWING DEBUG: 662; ; 0; 0; 662; [2016-05-26 07:12:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:37] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:12:37] DRAWING DEBUG: 664; ; 0; 0; 664; [2016-05-26 07:12:37] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:37] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:12:37] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 07:12:40] [DRAWER][WARNING] update took 20 ms [2016-05-26 07:12:43] DRAWING DEBUG: 230000665; ; 0; 23; 665; [2016-05-26 07:12:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:43] DRAWING DEBUG: 220000665; ; 0; 22; 665; [2016-05-26 07:12:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:43] DRAWING DEBUG: 210000665; ; 0; 21; 665; [2016-05-26 07:12:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:43] DRAWING DEBUG: 200000665; ; 0; 20; 665; [2016-05-26 07:12:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:43] DRAWING DEBUG: 190000665; ; 0; 19; 665; [2016-05-26 07:12:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:43] DRAWING DEBUG: 180000665; ; 0; 18; 665; [2016-05-26 07:12:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:43] DRAWING DEBUG: 170000665; ; 0; 17; 665; [2016-05-26 07:12:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:44] DRAWING DEBUG: 160000665; ; 0; 16; 665; [2016-05-26 07:12:44] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:44] DRAWING DEBUG: 150000665; ; 0; 15; 665; [2016-05-26 07:12:44] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:44] DRAWING DEBUG: 140000665; ; 0; 14; 665; [2016-05-26 07:12:44] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:12:45] [CLIENT] PLACING MULTISLOT: 0 -> 665 [2016-05-26 07:12:45] [CLIENT] BLOCK style: 6; ORIENTATION: 14; kh [2016-05-26 07:12:45] [GETNEXTTONEAREST] SIDE: TOP: (-0.10281372, 0.5, -10.048935); (0, 0, -10) [2016-05-26 07:12:45] [CLIENT][EDIT] PLACING AT (8, 9, -2)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 14([WARNING] UNKNOWN SIDE 14) -map-> 14 PHY: {RigBExOrig@451460284([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:12:45] adding new element to RJ at (8, 9, -2)[NONE]o[FRONT][inactive][100hp], type 665 [2016-05-26 07:12:47] [SHIP] Client(1) Ship[HUD v1](8) manager udpate took 22 [2016-05-26 07:12:49] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5c44c582); DOCKED: false; RAIL: false [2016-05-26 07:12:52] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 07:12:52] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:12:52] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:12:52] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:12:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-68.117096, -54.06161, 369.72183) [2016-05-26 07:12:52] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:12:52] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:12:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-68.11709, -54.061626, 369.7218) [2016-05-26 07:12:52] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.875854, -54.540398, 368.8) [2016-05-26 07:12:52] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:12:52] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:12:52] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:12:52] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-68.875854, -54.540398, 368.8) [2016-05-26 07:12:52] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:12:52] [WARPOUT] took up from current grav up (-0.99369824, 0.11187875, 0.0068534613) [2016-05-26 07:12:52] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-68.875854, -54.540398, 368.8); (-68.875854, -54.540398, 368.8) [2016-05-26 07:12:52] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-68.875854, -54.540398, 368.8) [2016-05-26 07:12:52] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-69.86955, -54.42852, 368.80685); Client(1) [2016-05-26 07:12:52] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-68.875854, -54.540398, 368.8) -> (-69.86955, -54.42852, 368.80685) [2016-05-26 07:12:52] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-68.875854, -54.540398, 368.8) TO (-69.86955, -54.42852, 368.80685) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:12:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-69.86955, -54.42852, 368.80685) [2016-05-26 07:12:52] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:12:52] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:12:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-69.86955, -54.428524, 368.8069) [2016-05-26 07:12:52] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:12:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-69.86955, -54.428524, 368.8069) [2016-05-26 07:12:52] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:12:52] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:12:52] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-69.86955, -54.428513, 368.80692) [2016-05-26 07:13:10] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -76.36283, -49.17826, 358.55002, 1.0] [2016-05-26 07:13:10] SENDING LAST NAME: ENTITY_SHIP_Antenne 1; obs: 0 [2016-05-26 07:13:10] [CLIENT][PlayerInput] successfully deactivated obfuscated.dQ@207b8649 [2016-05-26 07:13:10] deactivate [2016-05-26 07:13:10] [DRAWER][WARNING] update took 31 ms [2016-05-26 07:13:11] [WARNING][CLIENT] SLOW: synchronized flush took 21 ms, size 32 [2016-05-26 07:13:12] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[Antenne 1](137) [2016-05-26 07:13:12] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:13:12] [CLIENT] Player character enter used [2016-05-26 07:13:12] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](137) [2016-05-26 07:13:12] NOT SMOOTHING VELO SHIP [2016-05-26 07:13:12] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 07:13:12] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=137, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:13:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:13:12] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-69.59745, -45.29165, 346.93436) [2016-05-26 07:13:12] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:13:12] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](137); current: Ship[HUD v1](8) [2016-05-26 07:13:12] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 07:13:12] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:13:12] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:13:12] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-76.36283, -49.17826, 358.55002) [2016-05-26 07:13:12] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:13:13] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4c4d27c8); DOCKED: false; RAIL: false [2016-05-26 07:13:14] Client(1) Narrowphase of Client(1) took: 84 [2016-05-26 07:13:14] [CLIENT-CONTROLLER][WARNING] state update took 103ms [2016-05-26 07:13:14] [CLIENT] WARNING: Physics took 103 [2016-05-26 07:13:17] [DRAWER][WARNING] update took 19 ms [2016-05-26 07:13:18] [DRAWER][WARNING] update took 17 ms [2016-05-26 07:13:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:13:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:13:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:13:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:13:21] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:13:22] DRAWING DEBUG: 20000198; ; 0; 2; 198; [2016-05-26 07:13:22] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:13:27] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:13:27] DRAWING DEBUG: 140000663; ; 0; 14; 663; [2016-05-26 07:13:27] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:13:28] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:13:30] DRAWING DEBUG: 10000198; ; 0; 1; 198; [2016-05-26 07:13:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:13:33] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 07:13:33] [GETNEXTTONEAREST] SIDE: BACK: (-0.44473267, -0.1362114, -0.5000076); (0, 0, 0) [2016-05-26 07:13:33] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 25) --> (1, 1, -25); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1747053097([CCS|CLI Ship[Antenne 1](137)])} [2016-05-26 07:13:33] adding new element to RJ at (8, 8, 7)[NONE]o[FRONT][active][0hp], type 198 [2016-05-26 07:13:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:13:41] [SHIP] Client(1) Ship[Antenne 1](137) manager udpate took 38 [2016-05-26 07:13:53] [UNDO] ADDING REDO obfuscated.cP@338494fa(;ADD: 25; REMOVES: 0) [2016-05-26 07:13:55] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:13:57] DRAWING DEBUG: 10000182; ; 0; 1; 182; [2016-05-26 07:13:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:13:58] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 07:13:58] [GETNEXTTONEAREST] SIDE: FRONT: (-0.1378479, -0.18279648, 0.5); (0, 0, 0) [2016-05-26 07:13:58] [CLIENT][EDIT] PLACING AT (8, 8, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 25) --> (1, 1, 25); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1747053097([CCS|CLI Ship[Antenne 1](137)])} [2016-05-26 07:13:58] adding new element to RJ at (8, 8, 9)[NONE]o[FRONT][active][0hp], type 182 [2016-05-26 07:13:58] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:14:02] [SHIP] Client(1) Ship[HUD v1](8) manager udpate took 33 [2016-05-26 07:14:05] [UNDO] ADDING REDO obfuscated.cP@129b4fe2(;ADD: 25; REMOVES: 0) [2016-05-26 07:14:09] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 07:14:09] [GETNEXTTONEAREST] SIDE: FRONT: (-0.31558228, -0.25704193, 0.49999237); (0, 0, 0) [2016-05-26 07:14:09] [CLIENT][EDIT] PLACING AT (8, 8, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 25) --> (1, 1, 25); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1747053097([CCS|CLI Ship[Antenne 1](137)])} [2016-05-26 07:14:09] adding new element to RJ at (8, 8, 9)[NONE]o[FRONT][inactive][10hp], type 198 [2016-05-26 07:14:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:14:18] DRAWING DEBUG: 130000663; ; 0; 13; 663; [2016-05-26 07:14:18] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:14:18] DRAWING DEBUG: 120000663; ; 0; 12; 663; [2016-05-26 07:14:18] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:14:19] DRAWING DEBUG: 110000663; ; 0; 11; 663; [2016-05-26 07:14:19] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:14:19] DRAWING DEBUG: 100000663; ; 0; 10; 663; [2016-05-26 07:14:19] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:14:19] DRAWING DEBUG: 90000663; ; 0; 9; 663; [2016-05-26 07:14:19] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:14:25] [DRAWER][WARNING] update took 24 ms [2016-05-26 07:14:29] DRAWING DEBUG: 80000663; ; 0; 8; 663; [2016-05-26 07:14:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:14:34] [CLIENT] BLOCK style: 6; ORIENTATION: 10; jN [2016-05-26 07:14:34] [GETNEXTTONEAREST] SIDE: FRONT: (-0.1847229, 0.36343384, 25.500008); (0, 0, 25) [2016-05-26 07:14:34] [CLIENT][EDIT] PLACING AT (8, 8, 34)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@1747053097([CCS|CLI Ship[Antenne 1](137)])} [2016-05-26 07:14:34] adding new element to RJ at (8, 8, 34)[NONE]o[FRONT][active][0hp], type 663 [2016-05-26 07:14:35] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4c4d27c8); DOCKED: false; RAIL: false [2016-05-26 07:14:36] [CLIENT][POPUP] INFO: Automatically assigning weapon slots... (can be turned off in options) [2016-05-26 07:14:36] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:14:36] [WEAPONROW] UPDATE FOR: (8, 8, 34)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 07:14:36] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:14:38] [DRAG RELEASE] CHECKING WeaponSlot(TYPE_NONE[-9223372036854775808]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Rail Docker(663)[146029412360]) [2016-05-26 07:14:38] NOW DROPPING WeaponSlot(Rail Docker(663)[146029412360]); 1455204443 on WeaponSlot(TYPE_NONE[-9223372036854775808]); 1976602906 [2016-05-26 07:14:38] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Rail Docker(663)[146029412360]) on: WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:14:38] [CLIENT][WeaponSlotOverlay] DRAGGED INTO WEAPON BAR [2016-05-26 07:14:38] [CLIENT][WeaponSlotOverlay] PUT INTO SLOT 0: REMOVE: -1; pos: (8, 8, 34): draggable WeaponSlot(Rail Docker(663)[146029412360]) -> WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:14:38] WEAPON LIST REQUESTED RECOSNTRUCTION [2016-05-26 07:14:38] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:14:38] [WEAPONROW] UPDATE FOR: (8, 8, 34)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 07:14:38] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:14:40] [CLIENT] FORMATING: [337, (-488, 5, 333), 265, 265]; type: Integer [2016-05-26 07:14:40] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 07:14:40] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 265 ms on update) Physics: 265ms]; type: String [2016-05-26 07:14:40] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 265 ms on update) Physics: 265ms [2016-05-26 07:14:41] [DRAWER][WARNING] update took 63 ms [2016-05-26 07:14:41] [DRAWER][WARNING] update took 33 ms [2016-05-26 07:14:48] [SHADER] validate: current FBO: 4 [2016-05-26 07:14:48] [SHADER] validate: current FBO: 4 [2016-05-26 07:14:53] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 8, 34)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (8, 9, -2)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:14:53] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 8, 34)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (8, 9, -2)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:14:53] [RAIL] Client(1) Ship[Antenne 1](137) DOCKED AT (8, 10, -2); (Primary was: TOP) [2016-05-26 07:14:53] [SHIP] Client(1) Ship[Antenne 1](137) manager udpate took 39 [2016-05-26 07:14:53] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 1](137); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 8, 34) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (8, 9, -2) Rail Turret Axis(665)] [2016-05-26 07:14:53] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 1](137): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 8, 34) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (8, 9, -2) Rail Turret Axis(665)] [2016-05-26 07:14:53] [RAIL][CONNECT] Client(1) Ship[Antenne 1](137) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 07:14:53] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 1](137): (ConnectRequest): [Ship[Antenne 1](137) (8, 8, 34) Rail Docker(663)] -> [Ship[Antenne 1](137) (8, 9, -2) Rail Turret Axis(665)] [2016-05-26 07:14:53] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:14:53] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:14:53] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](137) [2016-05-26 07:14:53] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:14:53] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:14:53] [RAIL] Child #1: obfuscated.XV@d5f16a27([CubesShape|CLI Ship[Antenne 1](137)]) [2016-05-26 07:14:53] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:14:53] CC RAILED::: (3741.1042, 3947.0396, 1158.923) [2016-05-26 07:14:53] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 8, 34)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (8, 9, -2)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:14:53] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 07:14:53] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:14:53] [SHIP] Client(1) Ship[HUD v1](8) name udpate took 7 [2016-05-26 07:14:54] [SHIP] Client(1) Ship[HUD v1](8) manager udpate took 24 [2016-05-26 07:14:56] [CLIENT-CONTROLLER][WARNING] state update took 176ms [2016-05-26 07:14:57] DRAWING TIME OF 58 elements: 151(150.50008); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:14:59] [DRAWER][WARNING] update took 28 ms [2016-05-26 07:15:10] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 37 [2016-05-26 07:15:19] [GETNEAREST] SIDE: TOP(2): (0.2470398, 0.5000076, 26.181778); (0, 0, 26) [2016-05-26 07:15:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 34)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]; orientation: 10; [WARNING] UNKNOWN SIDE 10 [2016-05-26 07:15:19] CC RAILED::: (3741.1042, 3947.0396, 1158.923) [2016-05-26 07:15:19] CC RAILED::: (3741.1042, 3947.0396, 1158.923) [2016-05-26 07:15:19] CC RAILED::: (3741.1042, 3947.0396, 1158.923) [2016-05-26 07:15:19] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 1](137); (DisconnectRequest) [2016-05-26 07:15:19] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 1](137): (DisconnectRequest) [2016-05-26 07:15:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:15:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](137) [2016-05-26 07:15:19] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[Antenne 1](137) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 07:15:19] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[Antenne 1](137) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 07:15:19] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 1](137): (DisconnectRequest) [2016-05-26 07:15:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[Antenne 1](137) [2016-05-26 07:15:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](137) [2016-05-26 07:15:19] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[Antenne 1](137) [2016-05-26 07:15:19] [RAIL] Child #0: obfuscated.XV@134225b4([CubesShape|CLI Ship[Antenne 1](137)]) [2016-05-26 07:15:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[Antenne 1](137); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:15:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:15:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:15:19] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:15:19] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:15:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:15:22] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4c4d27c8); DOCKED: false; RAIL: false [2016-05-26 07:15:22] [CLIENT] undocked: restting camera [2016-05-26 07:15:22] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@75f5fd58); DOCKED: false; RAIL: false [2016-05-26 07:15:22] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[Antenne 1](137); segSec: 7; [2016-05-26 07:15:22] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:15:22] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:15:23] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:15:23] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-66.86854, -17.897034, 353.48804) [2016-05-26 07:15:23] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:15:23] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:15:23] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:15:23] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-66.86854, -17.897034, 353.48804) [2016-05-26 07:15:23] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:15:23] [WARPOUT] took up from sheduled grav up (-0.9936983, 0.111878574, 0.006853789) [2016-05-26 07:15:23] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-66.86854, -17.897034, 353.48804); (-66.86854, -17.897034, 353.48804) [2016-05-26 07:15:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-66.86854, -17.897034, 353.48804) [2016-05-26 07:15:23] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-67.862236, -17.785154, 353.4949); Client(1) [2016-05-26 07:15:23] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-66.86854, -17.897034, 353.48804) -> (-67.862236, -17.785154, 353.4949) [2016-05-26 07:15:23] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-66.86854, -17.897034, 353.48804) TO (-67.862236, -17.785154, 353.4949) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:15:23] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[Antenne 1](137) [2016-05-26 07:15:23] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[Antenne 1](137) [2016-05-26 07:15:23] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:15:23] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[Antenne 1](137) -> (0.0, 0.0, 0.0) [2016-05-26 07:15:23] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[Antenne 1](137) -> (0.0, 0.0, 0.0) [2016-05-26 07:15:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-67.862236, -17.785154, 353.4949) [2016-05-26 07:15:23] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[Antenne 1](137) [2016-05-26 07:15:23] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:15:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[Antenne 1](137) origin: (-67.86224, -17.785154, 353.4949) [2016-05-26 07:15:23] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:15:23] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:15:23] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:15:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:15:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 137 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:15:34] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 07:15:34] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:15:34] [CLIENT] Player character enter used [2016-05-26 07:15:34] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 07:15:34] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:15:34] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:15:34] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-62.439293, -49.361538, 357.8372) [2016-05-26 07:15:34] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:15:34] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8); current: Ship[Antenne 1](137) [2016-05-26 07:15:34] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[Antenne 1](137) -> null [2016-05-26 07:15:34] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:15:34] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 07:15:34] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:15:34] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.875854, -54.540398, 368.8) [2016-05-26 07:15:34] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:15:35] [DRAWER][WARNING] update took 20 ms [2016-05-26 07:15:38] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:15:40] DRAWING TIME OF 58 elements: 32(31.818836); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:15:45] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:15:45] [DRAWER][WARNING] update took 40 ms [2016-05-26 07:15:47] SWITCHING SLOTS: 4, 39 [2016-05-26 07:15:47] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:15:47] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Yellow Hull Wedge [2016-05-26 07:15:47] DRAWING DEBUG: 629; ; 0; 0; 629; [2016-05-26 07:15:47] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:15:47] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Wedge : :: Yellow Hull Corner [2016-05-26 07:15:47] DRAWING DEBUG: 630; ; 0; 0; 630; [2016-05-26 07:15:47] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:15:47] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Tetra [2016-05-26 07:15:47] DRAWING DEBUG: 632; ; 0; 0; 632; [2016-05-26 07:15:47] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:15:48] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Hepta [2016-05-26 07:15:48] DRAWING DEBUG: 631; ; 0; 0; 631; [2016-05-26 07:15:48] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:15:48] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Hepta : :: Yellow Hull Tetra [2016-05-26 07:15:48] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Corner [2016-05-26 07:15:48] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Wedge [2016-05-26 07:15:49] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:15:54] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:15:54] [GETNEXTTONEAREST] SIDE: TOP: (-0.17285156, 4.5000076, 3.3184357); (0, 4, 3) [2016-05-26 07:15:54] [CLIENT][EDIT] PLACING AT (8, 13, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1098986569([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:15:54] adding new element to RJ at (8, 13, 11)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:15:55] [DRAWER][WARNING] update took 22 ms [2016-05-26 07:15:56] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:15:56] [GETNEXTTONEAREST] SIDE: TOP: (0.00390625, 5.5, 2.8455353); (0, 5, 3) [2016-05-26 07:15:56] [CLIENT][EDIT] PLACING AT (8, 14, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1098986569([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:15:56] adding new element to RJ at (8, 14, 11)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:15:58] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:15:58] [GETNEXTTONEAREST] SIDE: TOP: (0.07223511, 6.5000076, 3.004364); (0, 6, 3) [2016-05-26 07:15:58] [CLIENT][EDIT] PLACING AT (8, 15, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1098986569([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:15:58] adding new element to RJ at (8, 15, 11)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:16:00] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:16:00] [GETNEXTTONEAREST] SIDE: TOP: (-0.18890381, 7.5000076, 2.9450989); (0, 7, 3) [2016-05-26 07:16:00] [CLIENT][EDIT] PLACING AT (8, 16, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1098986569([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:16:00] adding new element to RJ at (8, 16, 11)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:16:01] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:16:01] [GETNEXTTONEAREST] SIDE: TOP: (-0.13656616, 8.5, 2.8257751); (0, 8, 3) [2016-05-26 07:16:01] [CLIENT][EDIT] PLACING AT (8, 17, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1098986569([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:16:01] adding new element to RJ at (8, 17, 11)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:16:02] [CLIENT-CONTROLLER][WARNING] state update took 59ms [2016-05-26 07:16:02] [CLIENT] WARNING: Physics took 59 [2016-05-26 07:16:05] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Hattel Capsule [2016-05-26 07:16:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:16:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:16:05] DRAWING DEBUG: 100000669; ; 0; 10; 669; [2016-05-26 07:16:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:16:05] DRAWING DEBUG: 100000664; ; 0; 10; 664; [2016-05-26 07:16:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:06] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:16:06] DRAWING DEBUG: 100000662; ; 0; 10; 662; [2016-05-26 07:16:06] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 07:16:07] DRAWING DEBUG: 100000665; ; 0; 10; 665; [2016-05-26 07:16:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:08] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:16:09] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 07:16:12] RAYTRACE [WARNING] Trace > 10000::: (-2877.945, -1294.1108, -11209.223);; 11644.912/11645; (0.2558899, 1.2651362, 0.83751965); (-1918.3741, -861.47546, -7471.978); [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #5000; -936, -420, -3642; (0.32531855, 0.32552555, 0.32497635); -1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #6000; -1123, -504, -4371; (0.39029455, 0.39043608, 0.39000195); -1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #7000; -1310, -588, -5100; (0.45527056, 0.4553466, 0.45502755); -1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #8000; -1497, -672, -5829; (0.5202483, 0.52025634, 0.5200598); -1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #9000; -1684, -756, -6558; (0.5852299, 0.58516437, 0.58510715); -1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #10000; -1871, -840, -7287; (0.65021145, 0.6500724, 0.6501545); -1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 07:16:12] RAYTRACE [WARNING] Trace > 10000::: (-2874.2378, -1292.4438, -11194.784);; 11629.912/11630; (0.2558899, 1.2651362, 0.83751965); (-1915.9027, -860.36414, -7462.352); [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #5000; -936, -420, -3642; (0.32573748, 0.3259446, 0.32540262); -1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #6000; -1123, -504, -4371; (0.39079708, 0.39093775, 0.39051512); -1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #7000; -1310, -588, -5100; (0.45585668, 0.4559309, 0.45562762); -1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #8000; -1497, -672, -5829; (0.5209163, 0.52092403, 0.52074707); -1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #9000; -1684, -756, -6558; (0.5859759, 0.5859172, 0.5858813); -1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 07:16:12] [WARNING] RAYTRACE::: #10000; -1871, -841, -7286; (0.6510355, 0.65168405, 0.6509262); -1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 07:16:14] DRAWING DEBUG: 90000665; ; 0; 9; 665; [2016-05-26 07:16:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:14] DRAWING DEBUG: 80000665; ; 0; 8; 665; [2016-05-26 07:16:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:15] DRAWING DEBUG: 70000665; ; 0; 7; 665; [2016-05-26 07:16:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:15] DRAWING DEBUG: 60000665; ; 0; 6; 665; [2016-05-26 07:16:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:15] DRAWING DEBUG: 50000665; ; 0; 5; 665; [2016-05-26 07:16:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:15] DRAWING DEBUG: 40000665; ; 0; 4; 665; [2016-05-26 07:16:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:16] DRAWING DEBUG: 30000665; ; 0; 3; 665; [2016-05-26 07:16:16] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:17] DRAWING DEBUG: 20000665; ; 0; 2; 665; [2016-05-26 07:16:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:17] DRAWING DEBUG: 10000665; ; 0; 1; 665; [2016-05-26 07:16:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:20] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:16:27] [CLIENT] PLACING MULTISLOT: 0 -> 665 [2016-05-26 07:16:27] [CLIENT] BLOCK style: 6; ORIENTATION: 16; kd [2016-05-26 07:16:27] [CLIENT][PLACEBLOCK] BLOCK ORIENTATION (5) EXTENSION: 8 -> 0 [2016-05-26 07:16:27] [GETNEXTTONEAREST] SIDE: TOP: (-0.07034302, 9.500008, 3.0218048); (0, 9, 3) [2016-05-26 07:16:27] [CLIENT][EDIT] PLACING AT (8, 18, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1098986569([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:16:27] adding new element to RJ at (8, 18, 11)[NONE]o[FRONT][active][0hp], type 665 [2016-05-26 07:16:31] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 07:16:31] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:16:31] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:16:31] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:16:31] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.87586, -54.540398, 368.79996) [2016-05-26 07:16:31] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:16:31] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:16:31] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:16:31] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-68.87586, -54.540398, 368.79996) [2016-05-26 07:16:31] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:16:31] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:16:31] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:16:31] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:16:31] [WARPOUT] took up from sheduled grav up (-0.99369824, 0.11187869, 0.0068537295) [2016-05-26 07:16:31] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-68.87586, -54.540398, 368.79996); (-68.87586, -54.540398, 368.79996) [2016-05-26 07:16:31] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-68.87586, -54.540398, 368.79996) [2016-05-26 07:16:31] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-69.86956, -54.42852, 368.80682); Client(1) [2016-05-26 07:16:31] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-68.87586, -54.540398, 368.79996) -> (-69.86956, -54.42852, 368.80682) [2016-05-26 07:16:31] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-68.87586, -54.540398, 368.79996) TO (-69.86956, -54.42852, 368.80682) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:16:31] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 07:16:31] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 07:16:31] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 07:16:31] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:16:31] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:16:31] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:16:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-69.86956, -54.42852, 368.80682) [2016-05-26 07:16:31] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:16:31] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:16:31] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-69.86956, -54.42852, 368.80685) [2016-05-26 07:16:31] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:16:43] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[Antenne 1](137) [2016-05-26 07:16:43] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:16:43] [CLIENT] Player character enter used [2016-05-26 07:16:43] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](137) [2016-05-26 07:16:43] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=137, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:16:43] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:16:43] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-58.21249, -15.739427, 342.63934) [2016-05-26 07:16:43] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:16:43] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](137); current: Ship[HUD v1](8) [2016-05-26 07:16:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 07:16:43] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:16:43] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:16:43] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-66.86854, -17.897034, 353.48804) [2016-05-26 07:16:43] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:16:44] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@1fdfafd2); DOCKED: false; RAIL: false [2016-05-26 07:16:51] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[Croquelune ; id(4)(1)f(10001)] took 120 [2016-05-26 07:16:51] [CLIENT-CONTROLLER][WARNING] state update took 120ms [2016-05-26 07:16:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:16:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:16:56] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:16:56] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:16:58] DRAWING DEBUG: 160000663; ; 0; 16; 663; [2016-05-26 07:16:58] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:16:59] DRAWING DEBUG: 150000663; ; 0; 15; 663; [2016-05-26 07:16:59] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:02] DRAWING DEBUG: 70000663; ; 0; 7; 663; [2016-05-26 07:17:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:02] DRAWING DEBUG: 60000663; ; 0; 6; 663; [2016-05-26 07:17:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:02] DRAWING DEBUG: 50000663; ; 0; 5; 663; [2016-05-26 07:17:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:02] DRAWING DEBUG: 40000663; ; 0; 4; 663; [2016-05-26 07:17:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:02] DRAWING DEBUG: 30000663; ; 0; 3; 663; [2016-05-26 07:17:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:02] DRAWING DEBUG: 20000663; ; 0; 2; 663; [2016-05-26 07:17:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:03] DRAWING DEBUG: 10000663; ; 0; 1; 663; [2016-05-26 07:17:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:03] DRAWING DEBUG: 663; ; 0; 0; 663; [2016-05-26 07:17:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:03] DRAWING DEBUG: 230000663; ; 0; 23; 663; [2016-05-26 07:17:03] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:04] DRAWING DEBUG: 220000663; ; 0; 22; 663; [2016-05-26 07:17:04] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:04] DRAWING DEBUG: 210000663; ; 0; 21; 663; [2016-05-26 07:17:04] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:05] DRAWING DEBUG: 200000663; ; 0; 20; 663; [2016-05-26 07:17:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:06] [CLIENT] BLOCK style: 6; ORIENTATION: 20; jY [2016-05-26 07:17:06] [CLIENT][PLACEBLOCK] BLOCK ORIENTATION (5) EXTENSION: 12 -> 4 [2016-05-26 07:17:06] [GETNEXTTONEAREST] SIDE: FRONT: (-0.058532715, -0.16906166, 25.5); (0, 0, 25) [2016-05-26 07:17:06] [CLIENT][EDIT] PLACING AT (8, 8, 34)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@172699023([CCS|CLI Ship[Antenne 1](137)])} [2016-05-26 07:17:06] adding new element to RJ at (8, 8, 34)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 07:17:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@1fdfafd2); DOCKED: false; RAIL: false [2016-05-26 07:17:11] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 8, 34)[Rail Docker]o[RIGHT][inactive][100hp][jY] -> (8, 18, 11)[Rail Turret Axis]o[FRONT][inactive][100hp][kd] [2016-05-26 07:17:11] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 8, 34)[Rail Docker]o[RIGHT][inactive][100hp][jY] -> (8, 18, 11)[Rail Turret Axis]o[FRONT][inactive][100hp][kd] [2016-05-26 07:17:11] [RAIL] Client(1) Ship[Antenne 1](137) DOCKED AT (7, 18, 11); (Primary was: LEFT) [2016-05-26 07:17:11] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 1](137); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 8, 34) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (8, 18, 11) Rail Turret Axis(665)] [2016-05-26 07:17:11] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 1](137): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 8, 34) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (8, 18, 11) Rail Turret Axis(665)] [2016-05-26 07:17:11] [RAIL][CONNECT] Client(1) Ship[Antenne 1](137) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 07:17:11] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 1](137): (ConnectRequest): [Ship[Antenne 1](137) (8, 8, 34) Rail Docker(663)] -> [Ship[Antenne 1](137) (8, 18, 11) Rail Turret Axis(665)] [2016-05-26 07:17:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:17:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:17:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](137) [2016-05-26 07:17:11] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:17:11] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:17:11] [RAIL] Child #1: obfuscated.XV@cbd5300d([CubesShape|CLI Ship[Antenne 1](137)]) [2016-05-26 07:17:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:17:11] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:17:11] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:17:46] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:17:46] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:17:46] DRAWING DEBUG: 200000664; ; 0; 20; 664; [2016-05-26 07:17:46] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:17:47] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:17:47] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 07:17:56] [CLIENT] PLACING MULTISLOT: 0 -> 665 [2016-05-26 07:17:56] [CLIENT] BLOCK style: 6; ORIENTATION: 14; kh [2016-05-26 07:17:56] [GETNEXTTONEAREST] SIDE: TOP: (-0.21054077, 0.5000076, -0.18499756); (0, 0, 0) [2016-05-26 07:17:56] [CLIENT][EDIT] PLACING AT (8, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 14([WARNING] UNKNOWN SIDE 14) -map-> 14 PHY: null [2016-05-26 07:17:56] adding new element to RJ at (8, 9, 8)[NONE]o[FRONT][active][0hp], type 665 [2016-05-26 07:17:56] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:17:56] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:17:56] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:18:01] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[Antenne 1](137); segSec: 7; [2016-05-26 07:18:01] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:18:01] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:18:01] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:18:01] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-80.81055, -32.53405, 359.286) [2016-05-26 07:18:01] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:18:01] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:18:01] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:18:01] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-80.81055, -32.53405, 359.286) [2016-05-26 07:18:01] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:18:01] [WARPOUT] took up from sheduled grav up (-0.99369824, 0.11187869, 0.0068537295) [2016-05-26 07:18:01] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-80.81055, -32.53405, 359.286); (-80.81055, -32.53405, 359.286) [2016-05-26 07:18:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-80.81055, -32.53405, 359.286) [2016-05-26 07:18:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-81.80733, -32.57396, 359.35556) [2016-05-26 07:18:01] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-80.87387, -31.610126, 358.90872); Client(1) [2016-05-26 07:18:01] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-80.81055, -32.53405, 359.286) -> (-80.87387, -31.610126, 358.90872) [2016-05-26 07:18:01] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-80.81055, -32.53405, 359.286) TO (-80.87387, -31.610126, 358.90872) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:18:01] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 07:18:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 07:18:01] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:18:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:18:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:18:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-80.87387, -31.610126, 358.90872) [2016-05-26 07:18:01] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:18:01] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:18:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-80.87387, -31.610115, 358.90875) [2016-05-26 07:18:01] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:18:01] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:18:01] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:18:01] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:18:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:18:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:18:17] [CLIENT] FORMATING: [337, (-488, 5, 333), 190, 190]; type: Integer [2016-05-26 07:18:17] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 07:18:17] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 190 ms on update) Physics: 190ms]; type: String [2016-05-26 07:18:17] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 190 ms on update) Physics: 190ms [2016-05-26 07:18:21] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -84.217636, -28.306757, 358.21732, 1.0] [2016-05-26 07:18:21] SENDING LAST NAME: ENTITY_SHIP_Antenne 2; obs: 0 [2016-05-26 07:18:21] [CLIENT][PlayerInput] successfully deactivated obfuscated.dQ@51cd7ffc [2016-05-26 07:18:21] deactivate [2016-05-26 07:18:23] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[Antenne 2](138) [2016-05-26 07:18:23] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:18:23] [CLIENT] Player character enter used [2016-05-26 07:18:23] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138) [2016-05-26 07:18:23] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=138, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:18:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:18:23] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-76.73748, -23.207253, 347.11343) [2016-05-26 07:18:23] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:18:23] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138); current: Ship[HUD v1](8) [2016-05-26 07:18:23] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 07:18:23] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:18:23] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](138) [2016-05-26 07:18:23] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](138); at: (-84.217636, -28.306757, 358.21732) [2016-05-26 07:18:23] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:18:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4a3329b9); DOCKED: false; RAIL: false [2016-05-26 07:18:24] [CLIENT] undocked: restting camera [2016-05-26 07:18:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@3dddefd8); DOCKED: false; RAIL: false [2016-05-26 07:18:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:18:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:18:25] DRAWING DEBUG: 140000664; ; 0; 14; 664; [2016-05-26 07:18:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:18:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:18:26] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:18:26] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:18:36] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 07:18:36] [GETNEXTTONEAREST] SIDE: BACK: (-0.36624146, 0.19044685, -0.5); (0, 0, 0) [2016-05-26 07:18:36] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 25) --> (1, 1, -25); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@369805307([CCS|CLI Ship[Antenne 2](138)])} [2016-05-26 07:18:36] adding new element to RJ at (8, 8, 7)[NONE]o[FRONT][active][0hp], type 182 [2016-05-26 07:18:55] [SHIP] Client(1) Ship[Antenne 2](138) manager udpate took 55 [2016-05-26 07:18:55] [CLIENT] WARNING: UPDATE OF Ship[Antenne 2](138) took 56 [2016-05-26 07:18:55] [CLIENT-CONTROLLER][WARNING] state update took 56ms [2016-05-26 07:19:01] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:19:09] [CLIENT] BLOCK style: 6; ORIENTATION: 10; jN [2016-05-26 07:19:09] [GETNEXTTONEAREST] SIDE: BACK: (0.018493652, 0.08536911, -25.5); (0, 0, -25) [2016-05-26 07:19:09] [CLIENT][EDIT] PLACING AT (8, 8, -18)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@369805307([CCS|CLI Ship[Antenne 2](138)])} [2016-05-26 07:19:09] adding new element to RJ at (8, 8, -18)[NONE]o[FRONT][active][0hp], type 663 [2016-05-26 07:19:10] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4a3329b9); DOCKED: false; RAIL: false [2016-05-26 07:19:15] [CLIENT][POPUP] INFO: Automatically assigning weapon slots... (can be turned off in options) [2016-05-26 07:19:16] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:19:16] [WEAPONROW] UPDATE FOR: (8, 8, -18)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 07:19:16] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:19:17] [DRAG RELEASE] CHECKING WeaponSlot(TYPE_NONE[-9223372036854775808]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Rail Docker(663)[281397667823624]) [2016-05-26 07:19:17] NOW DROPPING WeaponSlot(Rail Docker(663)[281397667823624]); 1057307776 on WeaponSlot(TYPE_NONE[-9223372036854775808]); 1976602906 [2016-05-26 07:19:17] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Rail Docker(663)[281397667823624]) on: WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:19:17] [CLIENT][WeaponSlotOverlay] DRAGGED INTO WEAPON BAR [2016-05-26 07:19:17] [CLIENT][WeaponSlotOverlay] PUT INTO SLOT 0: REMOVE: -1; pos: (8, 8, -18): draggable WeaponSlot(Rail Docker(663)[281397667823624]) -> WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:19:17] WEAPON LIST REQUESTED RECOSNTRUCTION [2016-05-26 07:19:17] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:19:17] [WEAPONROW] UPDATE FOR: (8, 8, -18)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 07:19:17] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:19:48] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 8, -18)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (8, 9, 8)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:19:48] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 8, -18)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (8, 9, 8)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:19:48] [RAIL] Client(1) Ship[Antenne 2](138) DOCKED AT (8, 10, 8); (Primary was: TOP) [2016-05-26 07:19:48] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 2](138); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 2 (8, 8, -18) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 9, 8) Rail Turret Axis(665)] [2016-05-26 07:19:48] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 2](138): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 2 (8, 8, -18) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 9, 8) Rail Turret Axis(665)] [2016-05-26 07:19:48] [RAIL][CONNECT] Client(1) Ship[Antenne 2](138) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 07:19:48] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 2](138): (ConnectRequest): [Ship[Antenne 2](138) (8, 8, -18) Rail Docker(663)] -> [Ship[Antenne 2](138) (8, 9, 8) Rail Turret Axis(665)] [2016-05-26 07:19:48] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:19:48] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:19:48] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](137) [2016-05-26 07:19:48] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 2](138) [2016-05-26 07:19:48] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:19:48] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:19:48] [RAIL] Child #1: obfuscated.XV@25dacfdb([CubesShape|CLI Ship[Antenne 1](137)]) [2016-05-26 07:19:48] [RAIL] Child #2: obfuscated.XV@9879fac3([CubesShape|CLI Ship[Antenne 2](138)]) [2016-05-26 07:19:48] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:19:48] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:19:48] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:20:32] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4a3329b9); DOCKED: false; RAIL: true [2016-05-26 07:20:32] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:20:32] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:20:32] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:20:32] [CLIENT] received turret reset request for Ship[Antenne 1](137) [2016-05-26 07:20:59] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4a3329b9); DOCKED: false; RAIL: true [2016-05-26 07:20:59] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:20:59] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:20:59] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:20:59] [CLIENT] received turret reset request for Ship[Antenne 1](137) [2016-05-26 07:21:18] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4a3329b9); DOCKED: false; RAIL: true [2016-05-26 07:21:18] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:21:18] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:21:18] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:21:18] [CLIENT] received turret reset request for Ship[Antenne 1](137) [2016-05-26 07:21:21] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:21:21] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](138) -> Ship[Antenne 1](137) [2016-05-26 07:21:21] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:21:21] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=138, toId=137, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:21:21] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](138); detach pos: (-47.82203, -35.50944, 358.83258) [2016-05-26 07:21:21] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:21:21] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@1d8062d2); DOCKED: false; RAIL: true [2016-05-26 07:21:21] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:21:21] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.446796, -60.674187, 369.7388) [2016-05-26 07:21:21] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:21:21] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:24] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:21:24] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> Ship[HUD v1](8) [2016-05-26 07:21:24] [CLIENT] undocked: restting camera [2016-05-26 07:21:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@1e63ec0b); DOCKED: false; RAIL: false [2016-05-26 07:21:24] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:21:24] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:21:24] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-53.446796, -60.674187, 369.73883) [2016-05-26 07:21:24] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:21:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@3b956878); DOCKED: false; RAIL: false [2016-05-26 07:21:24] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:21:24] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.86076, -54.620926, 368.7727) [2016-05-26 07:21:24] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@36546a22); DOCKED: false; RAIL: false [2016-05-26 07:21:30] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:21:30] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:21:30] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](137) [2016-05-26 07:21:30] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=137, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:21:30] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:21:30] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:21:30] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@285c08c8); DOCKED: false; RAIL: true [2016-05-26 07:21:30] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:21:30] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.612206, -61.724354, 370.0561) [2016-05-26 07:21:30] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:21:30] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:31] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:21:31] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:21:31] [CLIENT] received turret reset request for Ship[Antenne 1](137) [2016-05-26 07:21:36] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:21:37] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:21:37] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:21:37] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:21:37] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Yellow Hull Wedge [2016-05-26 07:21:38] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Wedge : :: Yellow Hull Corner [2016-05-26 07:21:38] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Tetra [2016-05-26 07:21:38] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Hepta [2016-05-26 07:21:38] [DRAWER][WARNING] update took 22 ms [2016-05-26 07:21:51] [GETNEAREST] SIDE: RIGHT(4): (0.5003357, -0.15861511, 5.872862); (0, 0, 6) [2016-05-26 07:21:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 14)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:51] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:52] [GETNEAREST] SIDE: RIGHT(4): (0.5, -0.15969849, 4.9739056); (0, 0, 5) [2016-05-26 07:21:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 13)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:52] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:52] [GETNEAREST] SIDE: RIGHT(4): (0.5, -0.15031433, 4.258005); (0, 0, 4) [2016-05-26 07:21:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 12)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:52] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:53] [GETNEAREST] SIDE: RIGHT(4): (0.5000305, -0.17970276, 3.1870766); (0, 0, 3) [2016-05-26 07:21:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 11)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:53] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:53] [GETNEAREST] SIDE: RIGHT(4): (0.5, -0.09503174, 2.202114); (0, 0, 2) [2016-05-26 07:21:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 10)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:53] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:53] [CLIENT][POPUP] INFO: No element available to build! Selected slot is empty! [2016-05-26 07:21:53] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:21:55] [GETNEAREST] SIDE: RIGHT(4): (0.5000305, -0.013168335, 1.4158516); (0, 0, 1) [2016-05-26 07:21:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 9)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:55] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:58] [GETNEAREST] SIDE: BACK(1): (0.32214355, -0.13076782, 6.4999943); (0, 0, 7) [2016-05-26 07:21:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 15)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:58] [GETNEAREST] SIDE: BACK(1): (-0.0024719238, -0.11016846, 7.499996); (0, 0, 8) [2016-05-26 07:21:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 16)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:59] [GETNEAREST] SIDE: BACK(1): (-0.09942627, -0.078308105, 8.499994); (0, 0, 9) [2016-05-26 07:21:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 17)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:59] [GETNEAREST] SIDE: BACK(1): (-0.08514404, -0.051483154, 9.499998); (0, 0, 10) [2016-05-26 07:21:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 18)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:21:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:21:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:00] [GETNEAREST] SIDE: BACK(1): (0.107788086, -0.069488525, 10.49999); (0, 0, 11) [2016-05-26 07:22:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 19)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:02] [GETNEAREST] SIDE: BACK(1): (0.08828735, -0.11026001, 11.499989); (0, 0, 12) [2016-05-26 07:22:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 20)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:03] [GETNEAREST] SIDE: BACK(1): (-0.018615723, -0.110321045, 12.499996); (0, 0, 13) [2016-05-26 07:22:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 21)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:03] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:03] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:03] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:04] [GETNEAREST] SIDE: BACK(1): (0.0040283203, -0.069869995, 13.499989); (0, 0, 14) [2016-05-26 07:22:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 22)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:04] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:04] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:04] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:04] [GETNEAREST] SIDE: BACK(1): (-0.027313232, -0.04837036, 14.499989); (0, 0, 15) [2016-05-26 07:22:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 23)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:04] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:04] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:04] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:05] [GETNEAREST] SIDE: BACK(1): (-0.05227661, -0.041366577, 15.499989); (0, 0, 16) [2016-05-26 07:22:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 24)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:05] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:05] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:05] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:05] [GETNEAREST] SIDE: BACK(1): (-0.06567383, -0.050949097, 16.499996); (0, 0, 17) [2016-05-26 07:22:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 25)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:05] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:05] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:05] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:06] [GETNEAREST] SIDE: BACK(1): (-0.08959961, -0.04498291, 17.499996); (0, 0, 18) [2016-05-26 07:22:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 26)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:06] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:06] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:06] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:07] [GETNEAREST] SIDE: BACK(1): (-0.11361694, -0.038970947, 18.499989); (0, 0, 19) [2016-05-26 07:22:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 27)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:07] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:07] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:07] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:08] [GETNEAREST] SIDE: BACK(1): (-0.13763428, -0.032958984, 19.499992); (0, 0, 20) [2016-05-26 07:22:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 28)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:08] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:08] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:08] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:11] [GETNEAREST] SIDE: LEFT(5): (-0.5, -0.35591125, 21.34005); (0, 0, 21) [2016-05-26 07:22:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 29)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:11] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:11] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:11] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:12] [GETNEAREST] SIDE: LEFT(5): (-0.5, -0.2846985, 22.110607); (0, 0, 22) [2016-05-26 07:22:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 30)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:12] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:12] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:12] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:13] [GETNEAREST] SIDE: LEFT(5): (-0.49996948, -0.20927429, 22.79462); (0, 0, 23) [2016-05-26 07:22:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 31)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:13] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:13] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:13] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:14] [GETNEAREST] SIDE: LEFT(5): (-0.49996948, -0.1181488, 23.753796); (0, 0, 24) [2016-05-26 07:22:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 32)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:14] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:14] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:14] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:15] [GETNEAREST] SIDE: LEFT(5): (-0.49996948, -0.03894043, 24.61459); (0, 0, 25) [2016-05-26 07:22:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 33)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:22:15] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:15] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:15] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:22] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@295eaa7c); DOCKED: false; RAIL: true [2016-05-26 07:22:22] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:22:23] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:22:23] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:22:23] [CLIENT] received turret reset request for Ship[Antenne 1](137) [2016-05-26 07:22:23] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:22:23] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> Ship[HUD v1](8) [2016-05-26 07:22:23] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:22:23] [CLIENT] undocked: restting camera [2016-05-26 07:22:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@3918c187); DOCKED: false; RAIL: false [2016-05-26 07:22:23] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:22:23] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:22:23] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-53.612206, -61.724392, 370.0561) [2016-05-26 07:22:23] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:22:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@2c88b9fc); DOCKED: false; RAIL: false [2016-05-26 07:22:23] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:22:23] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:22:23] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:25] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:22:25] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](137) [2016-05-26 07:22:25] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=137, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:22:25] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:22:25] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:22:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@64dafeed); DOCKED: false; RAIL: true [2016-05-26 07:22:25] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:22:25] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.612206, -61.724392, 370.0561) [2016-05-26 07:22:25] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:22:25] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:25] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:22:25] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> Ship[Antenne 2](138) [2016-05-26 07:22:25] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=138, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:22:25] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-53.612206, -61.724392, 370.0561) [2016-05-26 07:22:25] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:22:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@388ba540); DOCKED: false; RAIL: true [2016-05-26 07:22:25] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](138) [2016-05-26 07:22:25] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](138); at: (-78.428246, -53.896706, 368.35562) [2016-05-26 07:22:25] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:22:25] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:22:27] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Hepta : :: Yellow Hull Tetra [2016-05-26 07:22:28] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Corner [2016-05-26 07:22:28] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Wedge [2016-05-26 07:22:28] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:22:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@47605f2f); DOCKED: false; RAIL: true [2016-05-26 07:22:39] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:22:39] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:22:41] [CLIENT-CONTROLLER][WARNING] state update took 80ms [2016-05-26 07:22:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@47605f2f); DOCKED: false; RAIL: true [2016-05-26 07:22:48] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:22:48] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:22:52] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@47605f2f); DOCKED: false; RAIL: true [2016-05-26 07:22:52] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:22:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@47605f2f); DOCKED: false; RAIL: true [2016-05-26 07:22:55] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:22:58] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@47605f2f); DOCKED: false; RAIL: true [2016-05-26 07:22:58] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:22:59] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:22:59] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](138) -> Ship[Antenne 1](137) [2016-05-26 07:22:59] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:22:59] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=138, toId=137, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:22:59] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](138); detach pos: (-45.90947, -35.543232, 363.36655) [2016-05-26 07:22:59] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:22:59] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@2ece4966); DOCKED: false; RAIL: true [2016-05-26 07:22:59] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:22:59] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.588833, -61.62908, 370.03177) [2016-05-26 07:22:59] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:22:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:23:01] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@1dd0e7c4); DOCKED: false; RAIL: true [2016-05-26 07:23:01] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:23:02] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:23:02] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> Ship[HUD v1](8) [2016-05-26 07:23:02] [CLIENT] undocked: restting camera [2016-05-26 07:23:02] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@7894f09b); DOCKED: false; RAIL: false [2016-05-26 07:23:02] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:23:02] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-53.588837, -61.62908, 370.03177) [2016-05-26 07:23:02] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:23:02] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@3d484181); DOCKED: false; RAIL: false [2016-05-26 07:23:02] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:23:02] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:23:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:23:16] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@6111ba37); DOCKED: false; RAIL: false [2016-05-26 07:23:17] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:23:17] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:23:17] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](137) [2016-05-26 07:23:17] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=137, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:23:17] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:23:17] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:23:17] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@7be58f16); DOCKED: false; RAIL: true [2016-05-26 07:23:17] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:23:17] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.588837, -61.62908, 370.03177) [2016-05-26 07:23:17] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:23:18] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:23:18] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:23:29] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Hattel Capsule [2016-05-26 07:23:30] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:23:30] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Yellow Hull Wedge [2016-05-26 07:23:34] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@242aa8d9); DOCKED: false; RAIL: true [2016-05-26 07:23:34] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:23:34] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:23:34] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:23:34] [CLIENT] received turret reset request for Ship[Antenne 1](137) [2016-05-26 07:23:36] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:23:36] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> Ship[HUD v1](8) [2016-05-26 07:23:36] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:23:36] [CLIENT] undocked: restting camera [2016-05-26 07:23:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@5b11a194); DOCKED: false; RAIL: false [2016-05-26 07:23:36] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:23:36] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:23:36] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-53.58883, -61.62907, 370.03177) [2016-05-26 07:23:36] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:23:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@37bd68c3); DOCKED: false; RAIL: false [2016-05-26 07:23:36] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:23:36] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:23:36] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:23:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@60f7cc1d); DOCKED: false; RAIL: false [2016-05-26 07:23:44] [DRAWER][WARNING] update took 27 ms [2016-05-26 07:23:49] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@60f7cc1d); DOCKED: false; RAIL: false [2016-05-26 07:23:51] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:23:52] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:23:52] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](137) [2016-05-26 07:23:52] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=137, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:23:52] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:23:52] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:23:52] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@11eadcba); DOCKED: false; RAIL: true [2016-05-26 07:23:52] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:23:52] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.58883, -61.62907, 370.03177) [2016-05-26 07:23:52] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:23:52] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:23:52] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:23:52] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:23:52] [CLIENT] received turret reset request for Ship[Antenne 1](137) [2016-05-26 07:23:52] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:23:52] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> Ship[Antenne 2](138) [2016-05-26 07:23:52] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=138, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:23:52] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-53.58883, -61.62907, 370.03177) [2016-05-26 07:23:52] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:23:52] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@4721d212); DOCKED: false; RAIL: true [2016-05-26 07:23:52] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](138) [2016-05-26 07:23:52] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](138); at: (-78.43581, -53.894943, 368.35526) [2016-05-26 07:23:52] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:23:53] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:23:56] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:23:57] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Hattel Capsule [2016-05-26 07:23:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:23:57] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Yellow Hull Wedge [2016-05-26 07:23:57] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Wedge : :: Yellow Hull Corner [2016-05-26 07:23:57] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Tetra [2016-05-26 07:23:57] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Hepta [2016-05-26 07:23:57] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:24:01] Screen Already Exists: ./starmade-screenshot-0000.png [2016-05-26 07:24:01] Screen Already Exists: ./starmade-screenshot-0001.png [2016-05-26 07:24:02] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@45cff11c); DOCKED: false; RAIL: true [2016-05-26 07:24:02] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:24:03] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:24:04] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:24:04] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](138) -> Ship[Antenne 1](137) [2016-05-26 07:24:04] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:24:04] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=138, toId=137, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:24:04] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](138); detach pos: (-45.909462, -35.54323, 363.36652) [2016-05-26 07:24:04] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:24:04] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@207ea13); DOCKED: false; RAIL: true [2016-05-26 07:24:04] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:24:04] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.588833, -61.62908, 370.03177) [2016-05-26 07:24:04] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:24:04] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:06] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:24:06] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> Ship[HUD v1](8) [2016-05-26 07:24:06] [CLIENT] undocked: restting camera [2016-05-26 07:24:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@4bff1903); DOCKED: false; RAIL: false [2016-05-26 07:24:06] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:24:06] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:24:06] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-53.58883, -61.62907, 370.03177) [2016-05-26 07:24:06] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:24:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@62dae540); DOCKED: false; RAIL: false [2016-05-26 07:24:06] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:24:06] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:24:06] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:12] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5827af16); DOCKED: false; RAIL: false [2016-05-26 07:24:14] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:24:14] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](137) [2016-05-26 07:24:14] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:24:14] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=137, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:24:14] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:24:14] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:24:14] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@654d8173); DOCKED: false; RAIL: true [2016-05-26 07:24:14] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:24:14] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.58883, -61.62907, 370.03177) [2016-05-26 07:24:14] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:24:14] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:14] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:24:18] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:24:18] Screen Already Exists: ./starmade-screenshot-0000.png [2016-05-26 07:24:18] Screen Already Exists: ./starmade-screenshot-0001.png [2016-05-26 07:24:18] Screen Already Exists: ./starmade-screenshot-0002.png [2016-05-26 07:24:25] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:24:25] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> Ship[HUD v1](8) [2016-05-26 07:24:25] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:24:25] [CLIENT] undocked: restting camera [2016-05-26 07:24:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@630cb4a4); DOCKED: false; RAIL: false [2016-05-26 07:24:25] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:24:25] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:24:25] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-53.588837, -61.62908, 370.03177) [2016-05-26 07:24:25] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:24:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@636e8cc); DOCKED: false; RAIL: false [2016-05-26 07:24:25] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:24:25] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:24:25] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:27] Screen Already Exists: ./starmade-screenshot-0000.png [2016-05-26 07:24:27] Screen Already Exists: ./starmade-screenshot-0001.png [2016-05-26 07:24:27] Screen Already Exists: ./starmade-screenshot-0002.png [2016-05-26 07:24:27] Screen Already Exists: ./starmade-screenshot-0003.png [2016-05-26 07:24:30] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5827af16); DOCKED: false; RAIL: false [2016-05-26 07:24:31] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:24:31] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](137) [2016-05-26 07:24:31] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:24:31] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=137, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:24:31] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:24:31] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:24:31] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@14f5da2c); DOCKED: false; RAIL: true [2016-05-26 07:24:31] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:24:31] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.588837, -61.62908, 370.03177) [2016-05-26 07:24:31] NEW LOOKING ALGO 0 / 0; null / Ship[HUD v1](8) [2016-05-26 07:24:31] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:33] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:24:33] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> Ship[Antenne 2](138) [2016-05-26 07:24:33] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=138, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:24:33] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-53.588833, -61.629086, 370.03177) [2016-05-26 07:24:33] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:24:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@12dae582); DOCKED: false; RAIL: true [2016-05-26 07:24:33] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](138) [2016-05-26 07:24:33] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](138); at: (-78.43581, -53.894943, 368.35526) [2016-05-26 07:24:33] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:24:33] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:47] Screen Already Exists: ./starmade-screenshot-0000.png [2016-05-26 07:24:47] Screen Already Exists: ./starmade-screenshot-0001.png [2016-05-26 07:24:47] Screen Already Exists: ./starmade-screenshot-0002.png [2016-05-26 07:24:47] Screen Already Exists: ./starmade-screenshot-0003.png [2016-05-26 07:24:47] Screen Already Exists: ./starmade-screenshot-0004.png [2016-05-26 07:24:53] Screen Already Exists: ./starmade-screenshot-0000.png [2016-05-26 07:24:53] Screen Already Exists: ./starmade-screenshot-0001.png [2016-05-26 07:24:53] Screen Already Exists: ./starmade-screenshot-0002.png [2016-05-26 07:24:53] Screen Already Exists: ./starmade-screenshot-0003.png [2016-05-26 07:24:53] Screen Already Exists: ./starmade-screenshot-0004.png [2016-05-26 07:24:53] Screen Already Exists: ./starmade-screenshot-0005.png [2016-05-26 07:24:55] [GETNEAREST] SIDE: TOP(2): (-0.06643677, 0.5, -25.133606); (0, 0, -25) [2016-05-26 07:24:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -17)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:55] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:55] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:56] [GETNEAREST] SIDE: TOP(2): (-0.31918335, 0.5000019, -24.293854); (0, 0, -24) [2016-05-26 07:24:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -16)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:56] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:56] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:56] [GETNEAREST] SIDE: TOP(2): (-0.49526978, 0.49851036, -23.092133); (0, 0, -23) [2016-05-26 07:24:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -15)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:56] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:56] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:57] [GETNEAREST] SIDE: LEFT(5): (-0.5000305, 0.46981812, -21.900696); (0, 0, -22) [2016-05-26 07:24:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -14)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:57] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:57] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:57] [GETNEAREST] SIDE: BACK(1): (-0.14755249, 0.10001564, -21.499985); (0, 0, -21) [2016-05-26 07:24:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -13)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:57] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:57] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:57] [GETNEAREST] SIDE: BACK(1): (0.1651001, -0.43081474, -20.499985); (0, 0, -20) [2016-05-26 07:24:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -12)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:57] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:57] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:58] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:24:58] [GETNEAREST] SIDE: BACK(1): (-0.21347046, 0.003932953, -19.5); (0, 0, -19) [2016-05-26 07:24:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -11)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:58] [GETNEAREST] SIDE: LEFT(5): (-0.5, 0.38745308, -17.92131); (0, 0, -18) [2016-05-26 07:24:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -10)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:58] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] [GETNEAREST] SIDE: TOP(2): (-0.37017822, 0.5, -17.187561); (0, 0, -17) [2016-05-26 07:24:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -9)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] [GETNEAREST] SIDE: BACK(1): (-0.41183472, 0.43668938, -16.5); (0, 0, -16) [2016-05-26 07:24:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -8)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] [GETNEAREST] SIDE: BACK(1): (-0.26235962, 0.10771179, -15.5); (0, 0, -15) [2016-05-26 07:24:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -7)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] [GETNEAREST] SIDE: BACK(1): (-0.27844238, -0.02911377, -14.5); (0, 0, -14) [2016-05-26 07:24:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -6)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] [GETNEAREST] SIDE: BACK(1): (-0.21740723, -0.23441505, -13.499985); (0, 0, -13) [2016-05-26 07:24:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -5)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:24:59] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:00] [GETNEAREST] SIDE: BACK(1): (-0.23440552, -0.4007511, -12.5); (0, 0, -12) [2016-05-26 07:25:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -4)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:00] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:25:00] [GETNEAREST] SIDE: BACK(1): (-0.231781, -0.28915977, -11.499985); (0, 0, -11) [2016-05-26 07:25:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -3)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:00] [GETNEAREST] SIDE: BACK(1): (-0.21569824, -0.37153053, -10.5); (0, 0, -10) [2016-05-26 07:25:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -2)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:00] [GETNEAREST] SIDE: BACK(1): (-0.23199463, -0.2914009, -9.5); (0, 0, -9) [2016-05-26 07:25:00] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -1)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:00] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:01] [GETNEAREST] SIDE: BACK(1): (-0.2614441, -0.17574883, -8.499985); (0, 0, -8) [2016-05-26 07:25:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 0)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:01] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:01] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:01] [GETNEAREST] SIDE: BACK(1): (-0.14553833, -0.39207268, -7.4999847); (0, 0, -7) [2016-05-26 07:25:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 1)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:01] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:01] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:01] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:25:02] [GETNEAREST] SIDE: BACK(1): (-0.26867676, -0.20017624, -6.5); (0, 0, -6) [2016-05-26 07:25:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 2)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:02] [GETNEAREST] SIDE: BACK(1): (-0.1552124, 0.119400024, -5.5); (0, 0, -5) [2016-05-26 07:25:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 3)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:02] [GETNEAREST] SIDE: BACK(1): (-0.04171753, -0.04663086, -4.5); (0, 0, -4) [2016-05-26 07:25:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 4)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:02] [GETNEAREST] SIDE: BACK(1): (0.06237793, -0.20288849, -3.5); (0, 0, -3) [2016-05-26 07:25:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 5)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:02] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:03] [GETNEAREST] SIDE: BACK(1): (0.006958008, -0.19381332, -2.5); (0, 0, -2) [2016-05-26 07:25:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 6)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:03] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:03] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:05] [GETNEAREST] SIDE: BACK(1): (-0.1956482, 0.23358345, -1.5); (0, 0, -1) [2016-05-26 07:25:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 7)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:25:05] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:05] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:05] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@5b057c8c); DOCKED: false; RAIL: true [2016-05-26 07:25:05] NEW LOOKING ALGO 0 / 14; null / Ship[Antenne 1](137) [2016-05-26 07:25:06] [CLIENT] received turret reset request for Ship[Antenne 2](138) [2016-05-26 07:25:11] [GETNEAREST] SIDE: FRONT(0): (-0.06311035, 0.16105461, -25.5); (0, 0, -26) [2016-05-26 07:25:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -18)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]; orientation: 10; [WARNING] UNKNOWN SIDE 10 [2016-05-26 07:25:11] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:11] CC RAILED::: (3889.854, 4072.5737, 1182.1381) [2016-05-26 07:25:11] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 2](138); (DisconnectRequest) [2016-05-26 07:25:11] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 2](138): (DisconnectRequest) [2016-05-26 07:25:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:25:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](137) [2016-05-26 07:25:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 2](138) [2016-05-26 07:25:11] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[Antenne 2](138) (was connected to rail: Ship[Antenne 1](137)) [2016-05-26 07:25:11] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[Antenne 2](138) LEFT IN RAIL Ship[Antenne 1](137): [] [2016-05-26 07:25:11] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 2](138): (DisconnectRequest) [2016-05-26 07:25:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[Antenne 2](138) [2016-05-26 07:25:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 2](138) [2016-05-26 07:25:11] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[Antenne 2](138) [2016-05-26 07:25:11] [RAIL] Child #0: obfuscated.XV@a0d7da0c([CubesShape|CLI Ship[Antenne 2](138)]) [2016-05-26 07:25:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[Antenne 2](138); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:25:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:25:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:25:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](137) [2016-05-26 07:25:11] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:25:11] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:25:11] [RAIL] Child #1: obfuscated.XV@ce7e95cb([CubesShape|CLI Ship[Antenne 1](137)]) [2016-05-26 07:25:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:25:11] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:25:13] [GETNEAREST] SIDE: BACK(1): (-0.15054321, -0.06743622, -0.5); (0, 0, 0) [2016-05-26 07:25:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:25:15] [DRAWER][WARNING] update took 27 ms [2016-05-26 07:25:15] [CLIENT][PlayerInput] successfully deactivated obfuscated.QB@650eab8 [2016-05-26 07:25:15] [CLIENT][InShipControlManager] POINT BECAME AIR -> exiting ship; lastChanged: 1464240315621 [2016-05-26 07:25:15] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[Antenne 2](138); segSec: 7; [2016-05-26 07:25:15] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](138) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:25:15] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:25:15] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=138, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:25:15] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](138); detach pos: (-42.299065, -23.44351, 360.27435) [2016-05-26 07:25:15] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:25:15] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:25:15] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:25:15] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-42.299065, -23.44351, 360.27435) [2016-05-26 07:25:15] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:25:15] [WARPOUT] took up from sheduled grav up (0.9606019, -0.27181816, 0.05795461) [2016-05-26 07:25:15] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-42.299065, -23.44351, 360.27435); (-42.299065, -23.44351, 360.27435) [2016-05-26 07:25:15] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2016-05-26 07:25:15] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-42.299065, -23.44351, 360.27435) -> (-42.299065, -23.44351, 360.27435) [2016-05-26 07:25:15] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-42.299065, -23.44351, 360.27435) TO (-42.299065, -23.44351, 360.27435) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:25:15] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[Antenne 2](138) [2016-05-26 07:25:15] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[Antenne 2](138) [2016-05-26 07:25:15] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:25:15] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[Antenne 2](138) -> (0.0, 0.0, 0.0) [2016-05-26 07:25:15] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[Antenne 2](138) -> (0.0, 0.0, 0.0) [2016-05-26 07:25:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-42.299065, -23.44351, 360.27435) [2016-05-26 07:25:15] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[Antenne 2](138) [2016-05-26 07:25:15] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:25:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[Antenne 2](138) origin: (-42.299065, -23.44351, 360.27435) [2016-05-26 07:25:15] [ENTITIES] removed object from loaded state Ship[Antenne 2](138); 138 [2016-05-26 07:25:15] [DELETE][Client(1)] Sendable 138(Ship[Antenne 2](138)) Physically DELETING DONE and Notified! [2016-05-26 07:25:15] [SENDABLESEGMENTVONTROLLER][WRITE] Client(1) WRITING Ship[Antenne 2](138) since it HAS changed: lastChanged: 1464240315655 / last written 1464239901501 [2016-05-26 07:25:15] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[Antenne 2](138) on Client(1) took: 12 ms (file header: 0ms) [2016-05-26 07:25:15] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:25:15] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:25:15] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:25:15] [ENTITIES] removed object from loaded state obfuscated.RG@2b95e48b; 138 [2016-05-26 07:25:15] [DELETE][Client(1)] Sendable 138(obfuscated.RG@2b95e48b) Physically DELETING DONE and Notified! [2016-05-26 07:25:16] [DRAWER][WARNING] update took 25 ms [2016-05-26 07:25:16] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:16] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:16] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:16] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:16] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:16] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:16] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:18] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:19] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:19] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:19] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:19] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:19] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:19] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:20] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:20] [DRAWER][WARNING] update took 33 ms [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] [DRAWER][WARNING] update took 23 ms [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-86.591385, -66.63206, 340.15668); (-44.124157, -17.42895, 383.1797) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-86.669785, -66.60896, 340.15076); (-44.202557, -17.405855, 383.17377) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-86.76787, -66.580086, 340.14343); (-44.30064, -17.376982, 383.16644) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-86.76787, -66.58009, 340.14343); (-44.30064, -17.376987, 383.16644) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-86.94791, -66.52784, 340.13095); (-44.48067, -17.324736, 383.15396) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.037796, -66.50227, 340.1254); (-44.570568, -17.29917, 383.1484) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.1317, -66.47603, 340.12012); (-44.664463, -17.272924, 383.14313) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.22034, -66.45165, 340.11554); (-44.7531, -17.248549, 383.13855) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.31441, -66.42615, 340.11115); (-44.84718, -17.22304, 383.13416) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.397705, -66.40376, 340.10742); (-44.93047, -17.200655, 383.13043) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.49129, -66.37891, 340.10352); (-45.02405, -17.175802, 383.12653) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.58049, -66.35556, 340.10007); (-45.113255, -17.152456, 383.12308) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.67352, -66.33149, 340.09668); (-45.206295, -17.128382, 383.1197) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.76616, -66.308, 340.09372); (-45.29893, -17.10489, 383.11673) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.76616, -66.308, 340.09372); (-45.29893, -17.104893, 383.11673) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-87.94539, -66.26476, 340.0897); (-45.478153, -17.061659, 383.1127) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.04738, -66.2421, 340.08862); (-45.58015, -17.038996, 383.11163) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.132, -66.22448, 340.0883); (-45.66477, -17.021372, 383.1113) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.132, -66.22449, 340.0883); (-45.664776, -17.021389, 383.1113) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.32092, -66.19248, 340.09088); (-45.853695, -16.989378, 383.1139) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.41179, -66.180885, 340.09338); (-45.944553, -16.977781, 383.1164) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.505325, -66.17263, 340.09677); (-46.038097, -16.969522, 383.11978) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.60303, -66.16788, 340.10074); (-46.13579, -16.96477, 383.12375) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.70412, -66.16376, 340.1049); (-46.23688, -16.96065, 383.1279) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.780594, -66.16076, 340.10803); (-46.31336, -16.957651, 383.13104) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.88083, -66.15684, 340.11215); (-46.4136, -16.953733, 383.13516) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-88.971924, -66.153275, 340.11588); (-46.50469, -16.95017, 383.1389) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-89.06813, -66.14951, 340.11984); (-46.600903, -16.946405, 383.14285) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-89.17131, -66.14547, 340.12408); (-46.704075, -16.942366, 383.1471) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-89.257, -66.142105, 340.1276); (-46.78977, -16.939001, 383.1506) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(138); (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](138): AABB test failed: Own: (-89.35249, -66.13837, 340.13153); (-46.885258, -16.935259, 383.15454) ---- Source (-44.10479, -27.025421, 359.24554); (-40.355186, -22.681076, 363.04425) of Ship[Antenne 2](138) [2016-05-26 07:25:24] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[Antenne 2](138) -> null [2016-05-26 07:25:24] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:25:24] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2016-05-26 07:25:24] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] (handleGravity()) Deactivating gravity [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 07:25:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 07:25:26] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (0.34893745, -0.9026482, 0.25174177) [2016-05-26 07:25:27] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (0.2989242, -0.74392843, 0.59759444) [2016-05-26 07:25:27] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (0.30087456, -0.72389585, 0.62076783) [2016-05-26 07:25:27] HIT RESULT near: (7, 8, 6)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 07:25:27] [CLIENT][POPUP] INFO: Aligned to HUD v1[Croquelune] [2016-05-26 07:25:27] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 07:25:27] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 07:25:27] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:25:27] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:25:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-69.78209, -50.19634, 365.13452) [2016-05-26 07:25:27] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:25:27] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:25:27] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-69.78209, -50.19634, 365.13452) [2016-05-26 07:25:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:25:32] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[Antenne 1](137) [2016-05-26 07:25:32] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:25:32] [CLIENT] Player character enter used [2016-05-26 07:25:32] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](137) [2016-05-26 07:25:32] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=137, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:25:32] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:25:32] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-45.55958, -56.568073, 360.1041) [2016-05-26 07:25:32] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:25:32] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](137); current: Ship[HUD v1](8) [2016-05-26 07:25:32] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 07:25:32] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:25:32] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](137) [2016-05-26 07:25:32] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](137); at: (-53.588833, -61.629086, 370.03177) [2016-05-26 07:25:32] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:25:32] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:25:34] [GETNEAREST] SIDE: BACK(1): (-0.096221924, -0.22914124, -0.5); (0, 0, 0) [2016-05-26 07:25:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:25:34] [CLIENT][POPUP] INFO: Cannot delete core! It must be the last block remaining to delete. [2016-05-26 07:25:36] [GETNEAREST] SIDE: BACK(1): (-0.24362183, 1.160141, -0.5); (0, 1, 0) [2016-05-26 07:25:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 8)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh]; orientation: 14; [WARNING] UNKNOWN SIDE 14 [2016-05-26 07:25:36] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:25:36] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:25:36] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:25:37] [GETNEAREST] SIDE: BACK(1): (-0.20062256, 0.11401367, -0.5000019); (0, 0, 0) [2016-05-26 07:25:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:25:40] [GETNEAREST] SIDE: RIGHT(4): (0.5000305, 0.047027588, 0.015880585); (0, 0, 0) [2016-05-26 07:25:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:25:43] [DRAWER][WARNING] update took 34 ms [2016-05-26 07:25:45] [GETNEAREST] SIDE: RIGHT(4): (0.5000305, -0.21946716, 26.072838); (0, 0, 26) [2016-05-26 07:25:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 34)[Rail Docker]o[RIGHT][inactive][100hp][jY]; orientation: 4; RIGHT [2016-05-26 07:25:45] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:25:45] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:25:45] CC RAILED::: (3767.0042, 3949.7239, 1182.1381) [2016-05-26 07:25:45] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 1](137); (DisconnectRequest) [2016-05-26 07:25:45] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 1](137): (DisconnectRequest) [2016-05-26 07:25:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:25:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](137) [2016-05-26 07:25:45] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[Antenne 1](137) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 07:25:45] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[Antenne 1](137) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 07:25:45] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 1](137): (DisconnectRequest) [2016-05-26 07:25:45] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[Antenne 1](137) [2016-05-26 07:25:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](137) [2016-05-26 07:25:45] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[Antenne 1](137) [2016-05-26 07:25:45] [RAIL] Child #0: obfuscated.XV@134225b4([CubesShape|CLI Ship[Antenne 1](137)]) [2016-05-26 07:25:45] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[Antenne 1](137); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:25:45] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:25:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:25:45] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:25:45] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:25:45] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:25:46] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@50fe837a); DOCKED: false; RAIL: false [2016-05-26 07:25:46] [CLIENT] undocked: restting camera [2016-05-26 07:25:46] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@3a62c01e); DOCKED: false; RAIL: false [2016-05-26 07:25:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@50fe837a); DOCKED: false; RAIL: false [2016-05-26 07:26:03] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@50fe837a); DOCKED: false; RAIL: false [2016-05-26 07:26:09] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@50fe837a); DOCKED: false; RAIL: false [2016-05-26 07:26:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Hepta : :: Yellow Hull Tetra [2016-05-26 07:26:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Corner [2016-05-26 07:26:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Wedge [2016-05-26 07:26:11] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:26:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Hattel Capsule [2016-05-26 07:26:15] [DRAWER][WARNING] update took 39 ms [2016-05-26 07:26:16] [GETNEAREST] SIDE: BACK(1): (-0.13673401, 0.080444336, -0.5003357); (0, 0, 0) [2016-05-26 07:26:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:26:17] [CLIENT][PlayerInput] successfully deactivated obfuscated.QB@546ccad7 [2016-05-26 07:26:17] [CLIENT][InShipControlManager] POINT BECAME AIR -> exiting ship; lastChanged: 1464240377810 [2016-05-26 07:26:17] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[Antenne 1](137); segSec: 7; [2016-05-26 07:26:17] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](137) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:26:17] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:26:17] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=137, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:26:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 07:26:17] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](137); detach pos: (-82.65433, -55.036552, 361.271) [2016-05-26 07:26:17] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:26:17] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:26:17] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:26:17] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-82.65433, -55.036552, 361.271) [2016-05-26 07:26:17] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:26:17] [ENTITIES] removed object from loaded state Ship[Antenne 1](137); 137 [2016-05-26 07:26:17] [DELETE][Client(1)] Sendable 137(Ship[Antenne 1](137)) Physically DELETING DONE and Notified! [2016-05-26 07:26:17] [WARPOUT] took up from sheduled grav up (0.4552967, 0.77117, -0.44497377) [2016-05-26 07:26:17] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-82.65433, -55.036552, 361.271); (-82.65433, -55.036552, 361.271) [2016-05-26 07:26:17] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2016-05-26 07:26:17] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-82.65433, -55.036552, 361.271) -> (-82.65433, -55.036552, 361.271) [2016-05-26 07:26:17] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-82.65433, -55.036552, 361.271) TO (-82.65433, -55.036552, 361.271) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:26:17] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[Antenne 1](137) [2016-05-26 07:26:17] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[Antenne 1](137) [2016-05-26 07:26:17] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:26:17] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[Antenne 1](137) -> (0.0, 0.0, 0.0) [2016-05-26 07:26:17] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[Antenne 1](137) -> (0.0, 0.0, 0.0) [2016-05-26 07:26:17] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-82.65433, -55.036552, 361.271) [2016-05-26 07:26:17] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[Antenne 1](137) [2016-05-26 07:26:17] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:26:17] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[Antenne 1](137) origin: (-82.654335, -55.036564, 361.271) [2016-05-26 07:26:17] [SENDABLESEGMENTVONTROLLER][WRITE] Client(1) WRITING Ship[Antenne 1](137) since it HAS changed: lastChanged: 1464240377864 / last written 1464239590240 [2016-05-26 07:26:17] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[Antenne 1](137) on Client(1) took: 25 ms (file header: 0ms) [2016-05-26 07:26:17] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:26:17] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:26:17] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:26:17] [ENTITIES] removed object from loaded state obfuscated.RG@1f2f9244; 137 [2016-05-26 07:26:17] [DELETE][Client(1)] Sendable 137(obfuscated.RG@1f2f9244) Physically DELETING DONE and Notified! [2016-05-26 07:26:17] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:19] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:20] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:20] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:20] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:20] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:20] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:20] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:20] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:20] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:21] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (0.8889616, 0.15165222, 0.43205574) [2016-05-26 07:26:22] [CLIENT][POPUP] INFO: Ended alignment. [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(137); (0.0, 0.0, 0.0)] [2016-05-26 07:26:22] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), null [2016-05-26 07:26:22] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[Antenne 1](137) -> null [2016-05-26 07:26:22] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:26:22] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:26:22] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2016-05-26 07:26:22] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] (handleGravity()) Deactivating gravity [2016-05-26 07:26:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 07:26:27] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 07:26:27] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:26:27] [CLIENT] Player character enter used [2016-05-26 07:26:27] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 07:26:27] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:26:27] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-78.28815, -62.24335, 361.58102) [2016-05-26 07:26:27] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:26:27] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:26:27] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.507256, -54.451443, 369.41736) [2016-05-26 07:26:27] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@485a3466); DOCKED: false; RAIL: false [2016-05-26 07:26:34] [GETNEAREST] SIDE: BACK(1): (-0.38708496, 8.713749, 2.5); (0, 9, 3) [2016-05-26 07:26:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 17, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:26:35] [GETNEAREST] SIDE: BACK(1): (-0.40145874, 7.853863, 2.5); (0, 8, 3) [2016-05-26 07:26:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 16, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:26:37] [GETNEAREST] SIDE: LEFT(5): (-0.49996948, 6.790535, 2.5613403); (0, 7, 3) [2016-05-26 07:26:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 15, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:26:37] [GETNEAREST] SIDE: BACK(1): (-0.44644165, 6.173172, 2.4999847); (0, 6, 3) [2016-05-26 07:26:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 14, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:26:39] [GETNEAREST] SIDE: TOP(2): (-0.16674805, 5.499996, 2.8581543); (0, 5, 3) [2016-05-26 07:26:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 13, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:26:40] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:26:40] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:26:44] [GETNEAREST] SIDE: BACK(1): (0.06802368, 10.10117, 2.5); (0, 10, 3) [2016-05-26 07:26:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 18, 11)[Rail Turret Axis]o[FRONT][inactive][100hp][kd]; orientation: 0; FRONT [2016-05-26 07:26:44] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:26:45] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:26:46] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:26:46] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Yellow Hull Wedge [2016-05-26 07:26:46] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:26:55] [CLIENT] WARNING: Physics took 41 [2016-05-26 07:26:58] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:26:58] [GETNEXTTONEAREST] SIDE: TOP: (2.8432617, 4.5, 3.0089111); (3, 4, 3) [2016-05-26 07:26:58] [CLIENT][EDIT] PLACING AT (11, 13, 11)[NONE]o[FRONT][active][0hp]; size: (1, 10, 1) --> (1, 10, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@628392976([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:26:58] adding new element to RJ at (11, 13, 11)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:27:01] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:27:01] [GETNEXTTONEAREST] SIDE: TOP: (-2.7600708, 4.500004, 3.0938416); (-3, 4, 3) [2016-05-26 07:27:01] [CLIENT][EDIT] PLACING AT (5, 13, 11)[NONE]o[FRONT][active][0hp]; size: (1, 10, 1) --> (1, 10, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@628392976([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:27:01] adding new element to RJ at (5, 13, 11)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:27:04] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Hattel Capsule [2016-05-26 07:27:04] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:27:04] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:27:07] DRAWING TIME OF 56 elements: 34(34.017723); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 07:27:10] [DRAWER][WARNING] update took 29 ms [2016-05-26 07:27:12] [GETNEAREST] SIDE: BACK(1): (3.013977, 13.133839, 2.5); (3, 13, 3) [2016-05-26 07:27:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 21, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:27:12] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-1, -9, -1) [2016-05-26 07:27:14] [GETNEAREST] SIDE: BACK(1): (-2.9954834, 13.430172, 2.5); (-3, 13, 3) [2016-05-26 07:27:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 21, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:27:14] [CLIENT][REMOVEBLOCKS] multiRem: UPDATING AABBS: (-1, -9, -1) [2016-05-26 07:27:16] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:27:17] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:27:17] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:27:17] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:27:17] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:27:18] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:27:18] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 07:27:25] [WARNING] RAYTRACE::: #5000; -2604, 453, -1943; (0.44480434, 0.44547403, 0.44482023); -1, 1, -1; i: 4999; maxDepth: 7377 [2016-05-26 07:27:25] [WARNING] RAYTRACE::: #6000; -3125, 543, -2332; (0.5337741, 0.53406906, 0.53384805); -1, 1, -1; i: 5999; maxDepth: 7377 [2016-05-26 07:27:25] [WARNING] RAYTRACE::: #7000; -3646, 633, -2721; (0.62274384, 0.6226624, 0.6228831); -1, 1, -1; i: 6999; maxDepth: 7377 [2016-05-26 07:27:25] [WARNING] RAYTRACE::: #5000; -2604, 453, -1943; (0.44569534, 0.4463791, 0.44573385); -1, 1, -1; i: 4999; maxDepth: 7362 [2016-05-26 07:27:25] [WARNING] RAYTRACE::: #6000; -3125, 543, -2332; (0.53484195, 0.5351549, 0.53494734); -1, 1, -1; i: 5999; maxDepth: 7362 [2016-05-26 07:27:25] [WARNING] RAYTRACE::: #7000; -3646, 634, -2720; (0.62399805, 0.62491703, 0.6239385); -1, 1, -1; i: 6999; maxDepth: 7362 [2016-05-26 07:27:37] [DRAWER][WARNING] update took 17 ms [2016-05-26 07:27:45] DRAWING DEBUG: 130000665; ; 0; 13; 665; [2016-05-26 07:27:45] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:27:53] [CLIENT] PLACING MULTISLOT: 0 -> 665 [2016-05-26 07:27:53] [CLIENT] BLOCK style: 6; ORIENTATION: 14; kh [2016-05-26 07:27:53] [GETNEXTTONEAREST] SIDE: TOP: (2.9119568, 14.499996, 2.9597473); (3, 14, 3) [2016-05-26 07:27:53] [CLIENT][EDIT] PLACING AT (11, 23, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 14([WARNING] UNKNOWN SIDE 14) -map-> 14 PHY: {RigBExOrig@628392976([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:27:53] adding new element to RJ at (11, 23, 11)[NONE]o[FRONT][active][0hp], type 665 [2016-05-26 07:27:57] [CLIENT] PLACING MULTISLOT: 0 -> 665 [2016-05-26 07:27:57] [CLIENT] BLOCK style: 6; ORIENTATION: 14; kh [2016-05-26 07:27:57] [GETNEXTTONEAREST] SIDE: TOP: (-3.431244, 14.500004, 3.1149292); (-3, 14, 3) [2016-05-26 07:27:57] [CLIENT][EDIT] PLACING AT (5, 23, 11)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 14([WARNING] UNKNOWN SIDE 14) -map-> 14 PHY: {RigBExOrig@628392976([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:27:57] adding new element to RJ at (5, 23, 11)[NONE]o[FRONT][active][0hp], type 665 [2016-05-26 07:27:57] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:28:01] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 07:28:01] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:28:01] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:28:01] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:28:01] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.50725, -54.45144, 369.41736) [2016-05-26 07:28:01] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:28:01] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:28:01] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:28:01] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-68.50725, -54.45144, 369.41736) [2016-05-26 07:28:01] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:28:01] [WARPOUT] took up from sheduled grav up (-0.9835462, 0.1774478, -0.03389892) [2016-05-26 07:28:01] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-68.50725, -54.45144, 369.41736); (-68.50725, -54.45144, 369.41736) [2016-05-26 07:28:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-68.50725, -54.45144, 369.41736) [2016-05-26 07:28:01] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-69.49079, -54.27399, 369.38345); Client(1) [2016-05-26 07:28:01] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-68.50725, -54.45144, 369.41736) -> (-69.49079, -54.27399, 369.38345) [2016-05-26 07:28:01] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-68.50725, -54.45144, 369.41736) TO (-69.49079, -54.27399, 369.38345) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:28:01] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 07:28:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 07:28:01] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:28:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:28:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:28:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-69.49079, -54.27399, 369.38345) [2016-05-26 07:28:01] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:28:01] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:28:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-69.4908, -54.27399, 369.38345) [2016-05-26 07:28:01] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:28:01] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:28:01] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:28:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:28:23] [DRAWER][WARNING] update took 19 ms [2016-05-26 07:28:24] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -85.93417, -50.85171, 370.29694, 1.0] [2016-05-26 07:28:24] SENDING LAST NAME: ENTITY_SHIP_Antenne 1; obs: 0 [2016-05-26 07:28:24] [CLIENT][PlayerInput] successfully deactivated obfuscated.dQ@5ad10c1a [2016-05-26 07:28:24] deactivate [2016-05-26 07:28:26] [DRAWER][WARNING] update took 19 ms [2016-05-26 07:28:26] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[Antenne 1](139) [2016-05-26 07:28:26] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:28:26] [CLIENT] Player character enter used [2016-05-26 07:28:26] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](139) [2016-05-26 07:28:26] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=139, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:28:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:28:26] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-77.458954, -44.846336, 360.2761) [2016-05-26 07:28:26] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:28:26] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](139); current: Ship[HUD v1](8) [2016-05-26 07:28:26] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 07:28:26] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:28:26] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:28:26] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.93417, -50.851715, 370.29694) [2016-05-26 07:28:26] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:28:27] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@339bf286); DOCKED: false; RAIL: false [2016-05-26 07:28:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:28:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:28:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:28:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:28:55] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:28:58] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 07:28:58] [GETNEXTTONEAREST] SIDE: FRONT: (0.08798218, 0.15878296, 0.50001526); (0, 0, 0) [2016-05-26 07:28:58] [CLIENT][EDIT] PLACING AT (8, 8, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 15) --> (1, 1, 15); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@951988316([CCS|CLI Ship[Antenne 1](139)])} [2016-05-26 07:28:58] adding new element to RJ at (8, 8, 9)[NONE]o[FRONT][active][0hp], type 198 [2016-05-26 07:28:58] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:29:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:29:21] [CLIENT] BLOCK style: 6; ORIENTATION: 10; jN [2016-05-26 07:29:21] [GETNEXTTONEAREST] SIDE: FRONT: (-0.138031, 0.046157837, 15.500008); (0, 0, 15) [2016-05-26 07:29:21] [CLIENT][EDIT] PLACING AT (8, 8, 24)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@951988316([CCS|CLI Ship[Antenne 1](139)])} [2016-05-26 07:29:21] adding new element to RJ at (8, 8, 24)[NONE]o[FRONT][active][0hp], type 663 [2016-05-26 07:29:22] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@339bf286); DOCKED: false; RAIL: false [2016-05-26 07:29:22] [CLIENT][POPUP] INFO: Automatically assigning weapon slots... (can be turned off in options) [2016-05-26 07:29:22] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:29:22] [WEAPONROW] UPDATE FOR: (8, 8, 24)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 07:29:22] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:29:25] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:29:25] [WEAPONROW] UPDATE FOR: (8, 8, 24)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 07:29:25] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:29:27] [DRAG RELEASE] CHECKING WeaponSlot(TYPE_NONE[-9223372036854775808]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Rail Docker(663)[103079739400]) [2016-05-26 07:29:27] NOW DROPPING WeaponSlot(Rail Docker(663)[103079739400]); 1088491512 on WeaponSlot(TYPE_NONE[-9223372036854775808]); 1976602906 [2016-05-26 07:29:27] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Rail Docker(663)[103079739400]) on: WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:29:27] [CLIENT][WeaponSlotOverlay] DRAGGED INTO WEAPON BAR [2016-05-26 07:29:27] [CLIENT][WeaponSlotOverlay] PUT INTO SLOT 0: REMOVE: -1; pos: (8, 8, 24): draggable WeaponSlot(Rail Docker(663)[103079739400]) -> WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:29:27] WEAPON LIST REQUESTED RECOSNTRUCTION [2016-05-26 07:29:27] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:29:27] [WEAPONROW] UPDATE FOR: (8, 8, 24)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 07:29:27] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:29:30] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 8, 24)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (11, 23, 11)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:29:30] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 8, 24)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (11, 23, 11)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:29:30] [RAIL] Client(1) Ship[Antenne 1](139) DOCKED AT (11, 24, 11); (Primary was: TOP) [2016-05-26 07:29:30] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 1](139); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 8, 24) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (11, 23, 11) Rail Turret Axis(665)] [2016-05-26 07:29:30] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 1](139): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 8, 24) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (11, 23, 11) Rail Turret Axis(665)] [2016-05-26 07:29:30] [RAIL][CONNECT] Client(1) Ship[Antenne 1](139) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 07:29:30] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 1](139): (ConnectRequest): [Ship[Antenne 1](139) (8, 8, 24) Rail Docker(663)] -> [Ship[Antenne 1](139) (11, 23, 11) Rail Turret Axis(665)] [2016-05-26 07:29:30] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 8, 24)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (11, 23, 11)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:29:30] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 07:29:30] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:29:30] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:29:30] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](139) [2016-05-26 07:29:30] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:29:30] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:29:30] [RAIL] Child #1: obfuscated.XV@d1003199([CubesShape|CLI Ship[Antenne 1](139)]) [2016-05-26 07:29:30] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:29:30] CC RAILED::: (3723.554, 3866.8875, 1226.9249) [2016-05-26 07:29:30] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:30:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:30:05] DRAWING DEBUG: 140000669; ; 0; 14; 669; [2016-05-26 07:30:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:30:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:30:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:30:11] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:30:12] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:30:12] DRAWING DEBUG: 140000662; ; 0; 14; 662; [2016-05-26 07:30:12] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:30:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 07:30:19] [CLIENT] PLACING MULTISLOT: 0 -> 665 [2016-05-26 07:30:19] [CLIENT] BLOCK style: 6; ORIENTATION: 22; jW [2016-05-26 07:30:19] [CLIENT][PLACEBLOCK] BLOCK ORIENTATION (5) EXTENSION: 14 -> 6 [2016-05-26 07:30:19] [GETNEXTTONEAREST] SIDE: TOP: (-0.28112793, 0.50001144, 0.100753784); (0, 0, 0) [2016-05-26 07:30:19] [CLIENT][EDIT] PLACING AT (8, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: null [2016-05-26 07:30:19] adding new element to RJ at (8, 9, 8)[NONE]o[FRONT][active][0hp], type 665 [2016-05-26 07:30:19] CC RAILED::: (3723.554, 3866.8875, 1226.9249) [2016-05-26 07:30:19] CC RAILED::: (3723.554, 3866.8875, 1226.9249) [2016-05-26 07:30:36] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[Antenne 1](139); segSec: 7; [2016-05-26 07:30:36] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:30:36] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:30:36] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:30:36] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-81.87706, -38.66201, 367.99048) [2016-05-26 07:30:36] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:30:36] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:30:36] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:30:36] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-81.87706, -38.66201, 367.99048) [2016-05-26 07:30:36] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:30:36] [WARPOUT] took up from sheduled grav up (-0.9835462, 0.1774478, -0.03389892) [2016-05-26 07:30:36] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-81.87706, -38.66201, 367.99048); (-81.87706, -38.66201, 367.99048) [2016-05-26 07:30:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-81.87706, -38.66201, 367.99048) [2016-05-26 07:30:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-82.8606, -38.484562, 367.95657) [2016-05-26 07:30:36] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-81.69732, -37.71974, 367.70795); Client(1) [2016-05-26 07:30:36] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-81.87706, -38.66201, 367.99048) -> (-81.69732, -37.71974, 367.70795) [2016-05-26 07:30:36] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-81.87706, -38.66201, 367.99048) TO (-81.69732, -37.71974, 367.70795) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:30:36] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 07:30:36] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 07:30:36] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:30:36] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:30:36] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:30:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-81.69732, -37.71974, 367.70795) [2016-05-26 07:30:36] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:30:36] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:30:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-81.69733, -37.719746, 367.70792) [2016-05-26 07:30:36] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:30:36] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:30:36] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:30:36] CC RAILED::: (3723.554, 3866.8875, 1226.9249) [2016-05-26 07:30:36] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:30:48] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -82.01146, -37.992428, 362.73132, 1.0] [2016-05-26 07:30:48] SENDING LAST NAME: ENTITY_SHIP_Antenne 2; obs: 0 [2016-05-26 07:30:48] [CLIENT][PlayerInput] successfully deactivated obfuscated.dQ@21aa6d6c [2016-05-26 07:30:48] deactivate [2016-05-26 07:30:51] [DRAWER][WARNING] update took 27 ms [2016-05-26 07:30:51] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[Antenne 2](140) [2016-05-26 07:30:51] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:30:51] [CLIENT] Player character enter used [2016-05-26 07:30:51] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](140) [2016-05-26 07:30:51] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=140, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:30:51] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:30:51] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-72.98845, -31.86995, 352.63403) [2016-05-26 07:30:51] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:30:51] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](140); current: Ship[HUD v1](8) [2016-05-26 07:30:51] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 07:30:51] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:30:51] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](140) [2016-05-26 07:30:51] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](140); at: (-82.01146, -37.992428, 362.73132) [2016-05-26 07:30:51] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:30:52] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2692b61e); DOCKED: false; RAIL: false [2016-05-26 07:30:52] [CLIENT] undocked: restting camera [2016-05-26 07:30:52] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@7b64240d); DOCKED: false; RAIL: false [2016-05-26 07:30:54] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2692b61e); DOCKED: false; RAIL: false [2016-05-26 07:31:00] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 07:31:00] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 07:31:00] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:31:01] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:31:01] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:31:09] [DRAWER][WARNING] update took 16 ms [2016-05-26 07:31:18] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 07:31:18] [GETNEXTTONEAREST] SIDE: FRONT: (0.2814026, 0.06238556, 0.49999237); (0, 0, 0) [2016-05-26 07:31:18] [CLIENT][EDIT] PLACING AT (8, 8, 9)[NONE]o[FRONT][active][0hp]; size: (1, 1, 10) --> (1, 1, 10); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@103787801([CCS|CLI Ship[Antenne 2](140)])} [2016-05-26 07:31:18] adding new element to RJ at (8, 8, 9)[NONE]o[FRONT][active][0hp], type 198 [2016-05-26 07:31:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:31:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:31:21] DRAWING DEBUG: 220000669; ; 0; 22; 669; [2016-05-26 07:31:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:31:22] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:31:26] DRAWING DEBUG: 190000663; ; 0; 19; 663; [2016-05-26 07:31:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:31:26] DRAWING DEBUG: 180000663; ; 0; 18; 663; [2016-05-26 07:31:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:31:26] DRAWING DEBUG: 170000663; ; 0; 17; 663; [2016-05-26 07:31:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:31:30] [CLIENT] BLOCK style: 6; ORIENTATION: 10; jN [2016-05-26 07:31:30] [GETNEXTTONEAREST] SIDE: FRONT: (-0.07626343, 0.15977478, 10.499985); (0, 0, 10) [2016-05-26 07:31:30] [CLIENT][EDIT] PLACING AT (8, 8, 19)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@103787801([CCS|CLI Ship[Antenne 2](140)])} [2016-05-26 07:31:30] adding new element to RJ at (8, 8, 19)[NONE]o[FRONT][active][0hp], type 663 [2016-05-26 07:31:31] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2692b61e); DOCKED: false; RAIL: false [2016-05-26 07:31:32] [CLIENT][POPUP] INFO: Automatically assigning weapon slots... (can be turned off in options) [2016-05-26 07:31:32] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:31:32] [WEAPONROW] UPDATE FOR: (8, 8, 19)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 07:31:32] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:31:34] [DRAG RELEASE] CHECKING WeaponSlot(TYPE_NONE[-9223372036854775808]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Rail Docker(663)[81604902920]) [2016-05-26 07:31:34] NOW DROPPING WeaponSlot(Rail Docker(663)[81604902920]); 777313177 on WeaponSlot(TYPE_NONE[-9223372036854775808]); 1976602906 [2016-05-26 07:31:34] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Rail Docker(663)[81604902920]) on: WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:31:34] [CLIENT][WeaponSlotOverlay] DRAGGED INTO WEAPON BAR [2016-05-26 07:31:34] [CLIENT][WeaponSlotOverlay] PUT INTO SLOT 0: REMOVE: -1; pos: (8, 8, 19): draggable WeaponSlot(Rail Docker(663)[81604902920]) -> WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:31:34] WEAPON LIST REQUESTED RECOSNTRUCTION [2016-05-26 07:31:34] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:31:34] [WEAPONROW] UPDATE FOR: (8, 8, 19)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 07:31:34] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:31:36] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 8, 19)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (5, 23, 11)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:31:36] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 8, 19)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (5, 23, 11)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh] [2016-05-26 07:31:36] [RAIL] Client(1) Ship[Antenne 2](140) DOCKED AT (5, 24, 11); (Primary was: TOP) [2016-05-26 07:31:36] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 2](140); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 2 (8, 8, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (5, 23, 11) Rail Turret Axis(665)] [2016-05-26 07:31:36] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 2](140): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 2 (8, 8, 19) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (5, 23, 11) Rail Turret Axis(665)] [2016-05-26 07:31:36] [RAIL][CONNECT] Client(1) Ship[Antenne 2](140) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 07:31:36] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 2](140): (ConnectRequest): [Ship[Antenne 2](140) (8, 8, 19) Rail Docker(663)] -> [Ship[Antenne 2](140) (5, 23, 11) Rail Turret Axis(665)] [2016-05-26 07:31:36] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:31:36] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:31:36] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](139) [2016-05-26 07:31:36] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 2](140) [2016-05-26 07:31:36] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:31:36] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:31:36] [RAIL] Child #1: obfuscated.XV@6376a6eb([CubesShape|CLI Ship[Antenne 1](139)]) [2016-05-26 07:31:36] [RAIL] Child #2: obfuscated.XV@91159862([CubesShape|CLI Ship[Antenne 2](140)]) [2016-05-26 07:31:36] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:31:36] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:31:36] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:31:48] [DRAWER][WARNING] update took 18 ms [2016-05-26 07:32:05] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2692b61e); DOCKED: false; RAIL: true [2016-05-26 07:32:05] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:32:14] [GETNEAREST] SIDE: LEFT(5): (-0.5000305, 0.30480957, 0.6119385); (0, 0, 1) [2016-05-26 07:32:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 9)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:14] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:14] [GETNEAREST] SIDE: LEFT(5): (-0.5000305, 0.26301956, 0.16035461); (0, 0, 0) [2016-05-26 07:32:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:32:14] [CLIENT][POPUP] INFO: Cannot delete core! It must be the last block remaining to delete. [2016-05-26 07:32:16] [GETNEAREST] SIDE: LEFT(5): (-0.5, 0.06542587, 2.0213013); (0, 0, 2) [2016-05-26 07:32:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 10)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:16] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:16] [GETNEAREST] SIDE: BACK(1): (-0.18545532, -0.099487305, 2.5000153); (0, 0, 3) [2016-05-26 07:32:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 11)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:16] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:16] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:32:16] [GETNEAREST] SIDE: BACK(1): (0.40167236, -0.45167923, 3.5); (0, 0, 4) [2016-05-26 07:32:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 12)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:16] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:16] [GETNEAREST] SIDE: BACK(1): (0.41107178, -0.37046432, 4.4999847); (0, 0, 5) [2016-05-26 07:32:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 13)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:16] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:17] [GETNEAREST] SIDE: BACK(1): (-0.49450684, -0.13167953, 5.5007477); (0, 0, 6) [2016-05-26 07:32:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 14)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:17] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:17] [GETNEAREST] SIDE: LEFT(5): (-0.49996948, -0.2042427, 7.1071167); (0, 0, 7) [2016-05-26 07:32:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 15)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:17] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:17] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:17] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:18] [GETNEAREST] SIDE: BACK(1): (-0.23782349, -0.30155182, 7.5); (0, 0, 8) [2016-05-26 07:32:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 16)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:18] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:18] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:18] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:18] [GETNEAREST] SIDE: BACK(1): (-0.10409546, -0.1410675, 8.5); (0, 0, 9) [2016-05-26 07:32:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 17)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:18] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:18] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:18] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:19] [GETNEAREST] SIDE: BACK(1): (0.33303833, -0.14345932, 9.500015); (0, 0, 10) [2016-05-26 07:32:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 18)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:32:19] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:19] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:19] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:20] [GETNEAREST] SIDE: BACK(1): (-0.08010864, 0.0066947937, 10.500015); (0, 0, 11) [2016-05-26 07:32:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 19)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]; orientation: 10; [WARNING] UNKNOWN SIDE 10 [2016-05-26 07:32:20] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:20] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:20] CC RAILED::: (3739.504, 3882.8374, 1226.9249) [2016-05-26 07:32:20] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 2](140); (DisconnectRequest) [2016-05-26 07:32:20] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 2](140): (DisconnectRequest) [2016-05-26 07:32:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:32:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](139) [2016-05-26 07:32:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 2](140) [2016-05-26 07:32:20] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[Antenne 2](140) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 07:32:20] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[Antenne 2](140) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[Antenne 1](139)](8, 8, 24)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](11, 23, 11)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh]}]] [2016-05-26 07:32:20] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 2](140): (DisconnectRequest) [2016-05-26 07:32:20] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[Antenne 2](140) [2016-05-26 07:32:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 2](140) [2016-05-26 07:32:20] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[Antenne 2](140) [2016-05-26 07:32:20] [RAIL] Child #0: obfuscated.XV@16bade6a([CubesShape|CLI Ship[Antenne 2](140)]) [2016-05-26 07:32:20] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[Antenne 2](140); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:32:20] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:32:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:32:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](139) [2016-05-26 07:32:20] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:32:20] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:32:20] [RAIL] Child #1: obfuscated.XV@2629da1e([CubesShape|CLI Ship[Antenne 1](139)]) [2016-05-26 07:32:20] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:32:20] CC RAILED::: (3723.554, 3866.8875, 1226.9249) [2016-05-26 07:32:21] [GETNEAREST] SIDE: LEFT(5): (-0.5, -0.11061859, 0.19932556); (0, 0, 0) [2016-05-26 07:32:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:32:22] [CLIENT][PlayerInput] successfully deactivated obfuscated.QB@83298d7 [2016-05-26 07:32:22] [CLIENT][InShipControlManager] POINT BECAME AIR -> exiting ship; lastChanged: 1464240742946 [2016-05-26 07:32:22] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[Antenne 2](140); segSec: 7; [2016-05-26 07:32:22] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](140) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:32:22] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:32:22] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=140, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:32:22] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](140); detach pos: (-81.96586, -40.86134, 359.05447) [2016-05-26 07:32:22] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:32:22] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:32:22] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:32:22] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-81.96586, -40.86134, 359.05447) [2016-05-26 07:32:22] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:32:22] [WARPOUT] took up from sheduled grav up (-0.98354614, 0.17744786, -0.03389898) [2016-05-26 07:32:22] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-81.96586, -40.86134, 359.05447); (-81.96586, -40.86134, 359.05447) [2016-05-26 07:32:22] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2016-05-26 07:32:22] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-81.96586, -40.86134, 359.05447) -> (-81.96586, -40.86134, 359.05447) [2016-05-26 07:32:22] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-81.96586, -40.86134, 359.05447) TO (-81.96586, -40.86134, 359.05447) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:32:22] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[Antenne 2](140) [2016-05-26 07:32:22] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[Antenne 2](140) [2016-05-26 07:32:22] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:32:22] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[Antenne 2](140) -> (0.0, 0.0, 0.0) [2016-05-26 07:32:22] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[Antenne 2](140) -> (0.0, 0.0, 0.0) [2016-05-26 07:32:22] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-81.96586, -40.86134, 359.05447) [2016-05-26 07:32:22] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[Antenne 2](140) [2016-05-26 07:32:22] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:32:22] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[Antenne 2](140) origin: (-81.96586, -40.86134, 359.05447) [2016-05-26 07:32:22] [ENTITIES] removed object from loaded state Ship[Antenne 2](140); 140 [2016-05-26 07:32:22] [DELETE][Client(1)] Sendable 140(Ship[Antenne 2](140)) Physically DELETING DONE and Notified! [2016-05-26 07:32:23] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:32:23] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:32:23] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:32:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:23] [ENTITIES] removed object from loaded state obfuscated.RG@293d0107; 140 [2016-05-26 07:32:23] [DELETE][Client(1)] Sendable 140(obfuscated.RG@293d0107) Physically DELETING DONE and Notified! [2016-05-26 07:32:23] [SENDABLESEGMENTVONTROLLER][WRITE] Client(1) WRITING Ship[Antenne 2](140) since it HAS changed: lastChanged: 1464240742969 / last written 1464240648775 [2016-05-26 07:32:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:23] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] [DRAWER][WARNING] update took 48 ms [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:24] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:27] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 07:32:28] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:32:28] [CLIENT] Player character enter used [2016-05-26 07:32:28] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 07:32:28] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:32:28] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(140); (0.0, 0.0, 0.0)] [2016-05-26 07:32:28] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-60.823814, -51.317524, 357.64395) [2016-05-26 07:32:28] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:32:28] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8); current: Ship[Antenne 2](140) [2016-05-26 07:32:28] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[Antenne 2](140) -> null [2016-05-26 07:32:28] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:32:28] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:32:28] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.50725, -54.45144, 369.41736) [2016-05-26 07:32:28] CC RAILED::: (3723.554, 3866.8875, 1226.9249) [2016-05-26 07:32:28] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:32:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@6b54655f); DOCKED: false; RAIL: false [2016-05-26 07:32:29] [CLIENT] undocked: restting camera [2016-05-26 07:32:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@665e9289); DOCKED: false; RAIL: false [2016-05-26 07:32:32] [GETNEAREST] SIDE: BOTTOM(3): (-2.9632263, 13.500004, 2.8804932); (-3, 14, 3) [2016-05-26 07:32:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 22, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:32:32] CC RAILED::: (3713.2727, 3866.126, 1216.5677) [2016-05-26 07:32:32] [GETNEAREST] SIDE: BACK(1): (-2.8938599, 14.5336075, 2.5); (-3, 15, 3) [2016-05-26 07:32:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 23, 11)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh]; orientation: 14; [WARNING] UNKNOWN SIDE 14 [2016-05-26 07:32:32] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:32:33] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:32:34] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 07:32:34] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:32:34] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:32:34] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:32:34] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 07:32:34] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-68.50725, -54.451435, 369.41736) [2016-05-26 07:32:34] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:32:34] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:32:34] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:32:34] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-68.50725, -54.451435, 369.41736) [2016-05-26 07:32:34] [WARPOUT] took up from sheduled grav up (-0.9835462, 0.1774478, -0.03389892) [2016-05-26 07:32:34] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-68.50725, -54.451435, 369.41736); (-68.50725, -54.451435, 369.41736) [2016-05-26 07:32:34] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-68.50725, -54.451435, 369.41736) [2016-05-26 07:32:34] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-69.49079, -54.273987, 369.38345); Client(1) [2016-05-26 07:32:34] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-68.50725, -54.451435, 369.41736) -> (-69.49079, -54.273987, 369.38345) [2016-05-26 07:32:34] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-68.50725, -54.451435, 369.41736) TO (-69.49079, -54.273987, 369.38345) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:32:34] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 07:32:34] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 07:32:34] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:32:34] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:32:34] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:32:34] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-69.49079, -54.273987, 369.38345) [2016-05-26 07:32:34] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:32:34] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:32:34] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-69.49079, -54.273987, 369.38345) [2016-05-26 07:32:34] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:32:34] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:32:34] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:32:34] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:32:34] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:32:34] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:32:53] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -83.605545, -38.297905, 375.69705, 1.0] [2016-05-26 07:32:53] SENDING LAST NAME: ENTITY_SHIP_Antenne 2; obs: 0 [2016-05-26 07:32:53] [CLIENT][PlayerInput] successfully deactivated obfuscated.dQ@350ec41e [2016-05-26 07:32:53] deactivate [2016-05-26 07:32:54] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[Antenne 2](141) [2016-05-26 07:32:54] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:32:54] [CLIENT] Player character enter used [2016-05-26 07:32:54] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](141) [2016-05-26 07:32:54] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=141, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:32:54] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:32:54] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-74.9751, -34.908726, 367.25165) [2016-05-26 07:32:54] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:32:54] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 2](141); current: Ship[HUD v1](8) [2016-05-26 07:32:54] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 07:32:54] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:32:54] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:32:54] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-83.605545, -38.297905, 375.69708) [2016-05-26 07:32:54] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:32:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: false [2016-05-26 07:33:07] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:33:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:33:07] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Hattel Capsule [2016-05-26 07:33:08] [DRAWER][WARNING] update took 34 ms [2016-05-26 07:33:13] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 07:33:13] [GETNEXTTONEAREST] SIDE: BACK: (-0.17662048, -0.06718445, -0.5000305); (0, 0, 0) [2016-05-26 07:33:13] [CLIENT][EDIT] PLACING AT (8, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 15) --> (1, 1, -15); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@883521348([CCS|CLI Ship[Antenne 2](141)])} [2016-05-26 07:33:13] adding new element to RJ at (8, 8, 7)[NONE]o[FRONT][active][0hp], type 182 [2016-05-26 07:33:14] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: false [2016-05-26 07:33:19] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:33:19] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:33:20] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:33:26] [CLIENT] BLOCK style: 6; ORIENTATION: 20; jY [2016-05-26 07:33:26] [CLIENT][PLACEBLOCK] BLOCK ORIENTATION (5) EXTENSION: 12 -> 4 [2016-05-26 07:33:26] [GETNEXTTONEAREST] SIDE: BACK: (-0.23971558, -0.005012512, -15.5); (0, 0, -15) [2016-05-26 07:33:26] [CLIENT][EDIT] PLACING AT (8, 8, -8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@883521348([CCS|CLI Ship[Antenne 2](141)])} [2016-05-26 07:33:26] adding new element to RJ at (8, 8, -8)[NONE]o[FRONT][active][0hp], type 663 [2016-05-26 07:33:28] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: false [2016-05-26 07:33:29] [CLIENT][POPUP] INFO: Automatically assigning weapon slots... (can be turned off in options) [2016-05-26 07:33:29] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:33:29] [WEAPONROW] UPDATE FOR: (8, 8, -8)[Rail Docker]o[RIGHT][inactive][100hp][jY] [2016-05-26 07:33:29] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:33:31] [DRAG RELEASE] CHECKING WeaponSlot(TYPE_NONE[-9223372036854775808]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Rail Docker(663)[281440617496584]) [2016-05-26 07:33:31] NOW DROPPING WeaponSlot(Rail Docker(663)[281440617496584]); 1070194629 on WeaponSlot(TYPE_NONE[-9223372036854775808]); 1976602906 [2016-05-26 07:33:31] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Rail Docker(663)[281440617496584]) on: WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:33:31] [CLIENT][WeaponSlotOverlay] DRAGGED INTO WEAPON BAR [2016-05-26 07:33:31] [CLIENT][WeaponSlotOverlay] PUT INTO SLOT 0: REMOVE: -1; pos: (8, 8, -8): draggable WeaponSlot(Rail Docker(663)[281440617496584]) -> WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 07:33:31] WEAPON LIST REQUESTED RECOSNTRUCTION [2016-05-26 07:33:31] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:33:31] [WEAPONROW] UPDATE FOR: (8, 8, -8)[Rail Docker]o[RIGHT][inactive][100hp][jY] [2016-05-26 07:33:31] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 07:33:34] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 8, -8)[Rail Docker]o[RIGHT][inactive][100hp][jY] -> (8, 9, 8)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 6][inactive][100hp][jW] [2016-05-26 07:33:34] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 8, -8)[Rail Docker]o[RIGHT][inactive][100hp][jY] -> (8, 9, 8)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 6][inactive][100hp][jW] [2016-05-26 07:33:34] [RAIL] Client(1) Ship[Antenne 2](141) DOCKED AT (9, 9, 8); (Primary was: RIGHT) [2016-05-26 07:33:34] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 2](141); (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 2 (8, 8, -8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 9, 8) Rail Turret Axis(665)] [2016-05-26 07:33:34] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 2](141): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Antenne 2 (8, 8, -8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Antenne 1 (8, 9, 8) Rail Turret Axis(665)] [2016-05-26 07:33:34] [RAIL][CONNECT] Client(1) Ship[Antenne 2](141) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 07:33:34] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 2](141): (ConnectRequest): [Ship[Antenne 2](141) (8, 8, -8) Rail Docker(663)] -> [Ship[Antenne 2](141) (8, 9, 8) Rail Turret Axis(665)] [2016-05-26 07:33:34] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:33:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:33:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](139) [2016-05-26 07:33:34] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 2](141) [2016-05-26 07:33:34] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:33:34] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:33:34] [RAIL] Child #1: obfuscated.XV@2629da1e([CubesShape|CLI Ship[Antenne 1](139)]) [2016-05-26 07:33:34] [RAIL] Child #2: obfuscated.XV@99f26c70([CubesShape|CLI Ship[Antenne 2](141)]) [2016-05-26 07:33:34] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:33:34] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:33:34] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:33:34] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 8, -8)[Rail Docker]o[RIGHT][inactive][100hp][jY] -> (8, 9, 8)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 6][inactive][100hp][jW] [2016-05-26 07:33:34] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 07:33:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:33:37] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:33:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:33:55] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:33:59] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:33:59] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:34:02] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:34:02] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:34:09] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Nocx Capsule [2016-05-26 07:34:09] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:34:09] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Yellow Hull Wedge [2016-05-26 07:34:10] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Wedge : :: Yellow Hull Corner [2016-05-26 07:34:10] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Tetra [2016-05-26 07:34:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Hepta [2016-05-26 07:34:35] [DRAWER][WARNING] update took 17 ms [2016-05-26 07:35:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:35:00] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:36:06] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Hepta : :: Yellow Hull Tetra [2016-05-26 07:36:06] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Corner [2016-05-26 07:36:06] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Wedge [2016-05-26 07:36:06] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:36:09] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull : :: Yellow Hull Wedge [2016-05-26 07:36:09] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Wedge : :: Yellow Hull Corner [2016-05-26 07:36:09] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Tetra [2016-05-26 07:36:09] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Hepta [2016-05-26 07:36:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:36:55] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:36:55] [CLIENT] received turret reset request for Ship[Antenne 2](141) [2016-05-26 07:36:56] [CLIENT] received turret reset request for Ship[Antenne 1](139) [2016-05-26 07:36:56] [CLIENT] received turret reset request for Ship[Antenne 2](141) [2016-05-26 07:37:04] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:37:04] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:37:08] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:37:08] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:37:10] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:37:10] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:37:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:37:40] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:37:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:37:55] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:37:57] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2c3dec30); DOCKED: false; RAIL: true [2016-05-26 07:37:57] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:37:58] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:37:58] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> Ship[Antenne 1](139) [2016-05-26 07:37:58] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:37:58] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:37:58] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-73.32716, -62.464127, 368.83893) [2016-05-26 07:37:58] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:37:58] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@7adf16aa); DOCKED: false; RAIL: true [2016-05-26 07:37:58] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:37:58] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-87.1134, -68.09415, 365.85245) [2016-05-26 07:37:58] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:37:58] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:37:59] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:37:59] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[HUD v1](8) [2016-05-26 07:37:59] [CLIENT] undocked: restting camera [2016-05-26 07:37:59] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@34a1d21f); DOCKED: false; RAIL: false [2016-05-26 07:37:59] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:37:59] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:37:59] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-87.1134, -68.09415, 365.85245) [2016-05-26 07:37:59] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:37:59] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@58bf8650); DOCKED: false; RAIL: false [2016-05-26 07:37:59] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:37:59] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-68.50725, -54.45144, 369.41736) [2016-05-26 07:37:59] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:41:17] [ENTITIES] removed object from loaded state [CLIENT ReSector(143)true; (-3, 2, -2); ]; 143 [2016-05-26 07:41:17] [DELETE][Client(1)] Sendable 143([CLIENT ReSector(143)true; (-3, 2, -2); ]) Physically DELETING DONE and Notified! [2016-05-26 07:48:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@73c60324); DOCKED: false; RAIL: false [2016-05-26 07:48:44] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@73c60324); DOCKED: false; RAIL: false [2016-05-26 07:48:45] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:48:45] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](139) [2016-05-26 07:48:45] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:48:45] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:48:45] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.29571, -54.531124, 368.9601) [2016-05-26 07:48:45] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:48:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@71ae31b0); DOCKED: false; RAIL: true [2016-05-26 07:48:45] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:48:45] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.30997, -71.48912, 367.96457) [2016-05-26 07:48:45] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:48:45] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:48:45] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:48:45] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[Antenne 2](141) [2016-05-26 07:48:45] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=141, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:48:45] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.30997, -71.48912, 367.96457) [2016-05-26 07:48:45] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:48:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@4ba534b0); DOCKED: false; RAIL: true [2016-05-26 07:48:45] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:48:45] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-72.63185, -63.26868, 369.50293) [2016-05-26 07:48:45] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:48:45] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:48:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@6f0ca692); DOCKED: false; RAIL: true [2016-05-26 07:48:50] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:48:51] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:48:51] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> Ship[Antenne 1](139) [2016-05-26 07:48:51] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:48:51] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:48:51] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-72.63185, -63.268677, 369.50293) [2016-05-26 07:48:51] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:48:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@2c104774); DOCKED: false; RAIL: true [2016-05-26 07:48:51] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:48:51] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.30997, -71.48912, 367.96457) [2016-05-26 07:48:51] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:48:51] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:48:51] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:48:51] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[HUD v1](8) [2016-05-26 07:48:51] [CLIENT] undocked: restting camera [2016-05-26 07:48:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@2cb3d0f7); DOCKED: false; RAIL: false [2016-05-26 07:48:51] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:48:51] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:48:51] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.30997, -71.48912, 367.96457) [2016-05-26 07:48:51] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:48:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@4e517165); DOCKED: false; RAIL: false [2016-05-26 07:48:51] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:48:51] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.29571, -54.531128, 368.9601) [2016-05-26 07:48:51] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:01] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@44e3760b); DOCKED: false; RAIL: false [2016-05-26 07:49:03] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@44e3760b); DOCKED: false; RAIL: false [2016-05-26 07:49:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@44e3760b); DOCKED: false; RAIL: false [2016-05-26 07:49:06] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:06] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](139) [2016-05-26 07:49:06] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:49:06] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:06] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.29571, -54.531128, 368.9601) [2016-05-26 07:49:06] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@6a66a204); DOCKED: false; RAIL: true [2016-05-26 07:49:06] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:49:06] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.30997, -71.48912, 367.96457) [2016-05-26 07:49:06] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:06] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:09] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:09] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[Antenne 2](141) [2016-05-26 07:49:09] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=141, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:09] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.30997, -71.48912, 367.96457) [2016-05-26 07:49:09] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:09] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@5860f3d7); DOCKED: false; RAIL: true [2016-05-26 07:49:09] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:49:09] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-72.63185, -63.268677, 369.50293) [2016-05-26 07:49:09] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:49:09] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:26] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@1d7f7be7); DOCKED: false; RAIL: true [2016-05-26 07:49:26] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:49:27] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:49:27] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:27] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> Ship[Antenne 1](139) [2016-05-26 07:49:27] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:27] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-82.372246, -87.2269, 379.11417) [2016-05-26 07:49:27] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:27] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@42f3156d); DOCKED: false; RAIL: true [2016-05-26 07:49:27] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:49:27] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:27] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:27] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:28] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:28] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[HUD v1](8) [2016-05-26 07:49:28] [CLIENT] undocked: restting camera [2016-05-26 07:49:28] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@1ddae9b5); DOCKED: false; RAIL: false [2016-05-26 07:49:28] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:28] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:28] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:28] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@427b5f92); DOCKED: false; RAIL: false [2016-05-26 07:49:28] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:49:28] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.29571, -54.531128, 368.9601) [2016-05-26 07:49:28] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:31] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@24bdb479); DOCKED: false; RAIL: false [2016-05-26 07:49:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@24bdb479); DOCKED: false; RAIL: false [2016-05-26 07:49:38] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:38] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](139) [2016-05-26 07:49:38] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:49:38] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:38] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.29571, -54.531128, 368.9601) [2016-05-26 07:49:38] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:38] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@7e3f95fe); DOCKED: false; RAIL: true [2016-05-26 07:49:38] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:49:38] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:38] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:39] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@34625ccd); DOCKED: false; RAIL: true [2016-05-26 07:49:40] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:44] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@34625ccd); DOCKED: false; RAIL: true [2016-05-26 07:49:44] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:45] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:45] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[Antenne 2](141) [2016-05-26 07:49:45] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:49:45] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=141, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:45] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:45] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@2c7d121c); DOCKED: false; RAIL: true [2016-05-26 07:49:45] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:49:45] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-82.372246, -87.2269, 379.11417) [2016-05-26 07:49:45] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:49:45] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@65aa6596); DOCKED: false; RAIL: true [2016-05-26 07:49:48] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:49:50] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:50] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> Ship[Antenne 1](139) [2016-05-26 07:49:50] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-82.37225, -87.2269, 379.11417) [2016-05-26 07:49:50] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@67389cb8); DOCKED: false; RAIL: true [2016-05-26 07:49:50] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:49:50] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:50] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:50] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:51] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:51] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[HUD v1](8) [2016-05-26 07:49:51] [CLIENT] undocked: restting camera [2016-05-26 07:49:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@419a20a6); DOCKED: false; RAIL: false [2016-05-26 07:49:51] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:51] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:51] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:51] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@533377b); DOCKED: false; RAIL: false [2016-05-26 07:49:51] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:49:51] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.29571, -54.531128, 368.9601) [2016-05-26 07:49:51] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:55] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:55] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](139) [2016-05-26 07:49:55] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:55] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.29571, -54.531128, 368.9601) [2016-05-26 07:49:55] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@3383649e); DOCKED: false; RAIL: true [2016-05-26 07:49:55] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:49:55] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:55] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:55] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:56] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:56] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[Antenne 2](141) [2016-05-26 07:49:56] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=141, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:56] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:56] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:56] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@10fde30a); DOCKED: false; RAIL: true [2016-05-26 07:49:56] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:49:56] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-82.37225, -87.2269, 379.11417) [2016-05-26 07:49:56] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:49:56] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:57] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:57] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> Ship[Antenne 1](139) [2016-05-26 07:49:57] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:57] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-82.37225, -87.2269, 379.11417) [2016-05-26 07:49:57] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:57] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@f27ea3); DOCKED: false; RAIL: true [2016-05-26 07:49:57] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:49:57] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:57] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:57] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:49:57] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:49:57] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[HUD v1](8) [2016-05-26 07:49:57] [CLIENT] undocked: restting camera [2016-05-26 07:49:57] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@1ce61929); DOCKED: false; RAIL: false [2016-05-26 07:49:57] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:49:57] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:49:57] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.23332, -71.87244, 376.59048) [2016-05-26 07:49:57] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:49:57] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@346939bf); DOCKED: false; RAIL: false [2016-05-26 07:49:57] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:49:57] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.29571, -54.531128, 368.9601) [2016-05-26 07:49:57] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:52:41] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4bf3798b); DOCKED: false; RAIL: false [2016-05-26 07:52:42] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:52:42] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](139) [2016-05-26 07:52:42] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:52:42] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:52:42] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.11719, -54.410084, 369.34183) [2016-05-26 07:52:42] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:52:42] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@58670130); DOCKED: false; RAIL: true [2016-05-26 07:52:42] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:52:42] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.829735, -71.74513, 375.0984) [2016-05-26 07:52:42] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:52:42] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:52:43] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:52:43] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[Antenne 2](141) [2016-05-26 07:52:43] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=141, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:52:43] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.823166, -71.753204, 375.09897) [2016-05-26 07:52:43] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:52:43] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@74e47444); DOCKED: false; RAIL: true [2016-05-26 07:52:43] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:52:43] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-83.57994, -87.37416, 376.225) [2016-05-26 07:52:43] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:52:43] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:52:45] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:52:45] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> Ship[Antenne 1](139) [2016-05-26 07:52:45] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:52:45] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-83.58343, -87.37274, 376.22333) [2016-05-26 07:52:45] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:52:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@9bd0fa6); DOCKED: false; RAIL: true [2016-05-26 07:52:45] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:52:45] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-85.824646, -71.751396, 375.0988) [2016-05-26 07:52:45] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:52:45] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:52:45] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:52:45] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[HUD v1](8) [2016-05-26 07:52:45] [CLIENT] undocked: restting camera [2016-05-26 07:52:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@59d2103b); DOCKED: false; RAIL: false [2016-05-26 07:52:45] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:52:45] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:52:45] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-85.8221, -71.75453, 375.09903) [2016-05-26 07:52:45] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:52:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@39dcf4b0); DOCKED: false; RAIL: false [2016-05-26 07:52:45] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:52:45] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.119705, -54.410507, 369.34003) [2016-05-26 07:52:45] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:53:14] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4bf3798b); DOCKED: false; RAIL: false [2016-05-26 07:53:17] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:53:17] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](139) [2016-05-26 07:53:17] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:53:17] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:53:17] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.01468, -54.39977, 369.3963) [2016-05-26 07:53:17] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:53:17] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@6e4de19b); DOCKED: false; RAIL: true [2016-05-26 07:53:17] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:53:17] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-86.17491, -71.49247, 374.5263) [2016-05-26 07:53:17] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:53:17] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:53:17] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:53:17] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[Antenne 2](141) [2016-05-26 07:53:17] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=141, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:53:17] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-86.17499, -71.49302, 374.52426) [2016-05-26 07:53:17] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:53:17] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@f6c03cb); DOCKED: false; RAIL: true [2016-05-26 07:53:17] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:53:17] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-84.25121, -87.16628, 375.50513) [2016-05-26 07:53:17] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:53:17] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:53:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@46f699d5); DOCKED: false; RAIL: true [2016-05-26 07:53:24] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:53:27] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:53:32] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@46f699d5); DOCKED: false; RAIL: true [2016-05-26 07:53:32] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:53:33] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:53:33] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:53:33] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> Ship[Antenne 1](139) [2016-05-26 07:53:33] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:53:33] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-84.24686, -87.172295, 375.49124) [2016-05-26 07:53:33] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:53:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@18518ccf); DOCKED: false; RAIL: true [2016-05-26 07:53:33] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:53:33] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-86.17667, -71.50056, 374.49783) [2016-05-26 07:53:33] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:53:33] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:53:34] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:53:34] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[Antenne 2](141) [2016-05-26 07:53:34] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=141, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:53:34] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-86.17648, -71.49966, 374.50146) [2016-05-26 07:53:34] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:53:34] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@1991f767); DOCKED: false; RAIL: true [2016-05-26 07:53:34] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:53:34] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-84.24734, -87.171524, 375.49423) [2016-05-26 07:53:34] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:53:34] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:53:42] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@46f699d5); DOCKED: false; RAIL: true [2016-05-26 07:53:42] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:53:43] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:53:44] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:53:44] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> Ship[Antenne 1](139) [2016-05-26 07:53:44] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:53:44] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-84.24805, -87.170456, 375.4981) [2016-05-26 07:53:44] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:53:44] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@768ccdc5); DOCKED: false; RAIL: true [2016-05-26 07:53:44] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:53:44] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-86.17627, -71.49842, 374.5063) [2016-05-26 07:53:44] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:53:44] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:53:45] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:53:45] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[HUD v1](8) [2016-05-26 07:53:45] [CLIENT] undocked: restting camera [2016-05-26 07:53:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@4c6daf0); DOCKED: false; RAIL: false [2016-05-26 07:53:45] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:53:45] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:53:45] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-86.17627, -71.49842, 374.5063) [2016-05-26 07:53:45] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:53:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@10650953); DOCKED: false; RAIL: false [2016-05-26 07:53:45] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:53:45] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.014694, -54.399796, 369.39618) [2016-05-26 07:53:45] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:53:47] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@659eef7); DOCKED: false; RAIL: false [2016-05-26 07:53:48] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:53:48] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> Ship[Antenne 1](139) [2016-05-26 07:53:48] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=139, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:53:48] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.014694, -54.399796, 369.39618) [2016-05-26 07:53:48] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:53:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@162be91c); DOCKED: false; RAIL: true [2016-05-26 07:53:48] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:53:48] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-86.17627, -71.49842, 374.5063) [2016-05-26 07:53:48] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:53:48] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:53:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2488b073); DOCKED: false; RAIL: true [2016-05-26 07:53:51] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:53:51] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:53:51] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[Antenne 2](141) [2016-05-26 07:53:51] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=141, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:53:51] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-86.17627, -71.49842, 374.5063) [2016-05-26 07:53:51] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:53:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@1c9f0a20); DOCKED: false; RAIL: true [2016-05-26 07:53:51] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:53:51] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-84.24805, -87.170456, 375.4981) [2016-05-26 07:53:51] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:53:51] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:54:01] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:54:14] Screen Already Exists: ./starmade-screenshot-0000.png [2016-05-26 07:54:14] Screen Already Exists: ./starmade-screenshot-0001.png [2016-05-26 07:54:14] Screen Already Exists: ./starmade-screenshot-0002.png [2016-05-26 07:54:14] Screen Already Exists: ./starmade-screenshot-0003.png [2016-05-26 07:54:14] Screen Already Exists: ./starmade-screenshot-0004.png [2016-05-26 07:54:14] Screen Already Exists: ./starmade-screenshot-0005.png [2016-05-26 07:54:14] Screen Already Exists: ./starmade-screenshot-0006.png [2016-05-26 07:54:17] Screen Already Exists: ./starmade-screenshot-0000.png [2016-05-26 07:54:17] Screen Already Exists: ./starmade-screenshot-0001.png [2016-05-26 07:54:17] Screen Already Exists: ./starmade-screenshot-0002.png [2016-05-26 07:54:17] Screen Already Exists: ./starmade-screenshot-0003.png [2016-05-26 07:54:17] Screen Already Exists: ./starmade-screenshot-0004.png [2016-05-26 07:54:17] Screen Already Exists: ./starmade-screenshot-0005.png [2016-05-26 07:54:17] Screen Already Exists: ./starmade-screenshot-0006.png [2016-05-26 07:54:17] Screen Already Exists: ./starmade-screenshot-0007.png [2016-05-26 07:54:25] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[Antenne 2](141); segSec: 7; [2016-05-26 07:54:25] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:54:25] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:54:25] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:54:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 07:54:25] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-84.24805, -87.170456, 375.4981) [2016-05-26 07:54:25] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:54:25] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:54:25] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:54:25] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-84.24805, -87.170456, 375.4981) [2016-05-26 07:54:25] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:54:25] [WARPOUT] took up from sheduled grav up (-0.99792075, 0.056672096, -0.030699879) [2016-05-26 07:54:25] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-84.24805, -87.170456, 375.4981); (-84.24805, -87.170456, 375.4981) [2016-05-26 07:54:25] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-84.24805, -87.170456, 375.4981) [2016-05-26 07:54:25] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-85.23117, -87.353386, 375.49762); Client(1) [2016-05-26 07:54:25] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-84.24805, -87.170456, 375.4981) -> (-85.23117, -87.353386, 375.49762) [2016-05-26 07:54:25] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-84.24805, -87.170456, 375.4981) TO (-85.23117, -87.353386, 375.49762) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:54:25] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 07:54:25] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 07:54:25] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:54:25] [GRAVITY][Client(1)] GRAVITY STOP gravity reset for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8): AABB test failed: Own: (-102.23117, -104.353386, 358.49762); (-68.23117, -70.353386, 392.49762) ---- Source (-88.90562, -68.09251, 355.36295); (-62.190956, -25.446976, 380.32968) of Ship[HUD v1](8) [2016-05-26 07:54:25] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:54:25] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:54:25] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-85.23117, -87.353386, 375.49762) [2016-05-26 07:54:25] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:54:25] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:54:25] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-85.23117, -87.35339, 375.49762) [2016-05-26 07:54:25] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:54:25] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:54:25] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:54:25] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:54:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:54:27] [PLAYERINTERACTION] CHECK AI SLOT: 19 selected: 4 [2016-05-26 07:54:30] [PlayerExternal] nearest: null; (interaction: false) [2016-05-26 07:54:35] [PlayerExternal] nearest: null; (interaction: false) [2016-05-26 07:54:37] [PlayerExternal] nearest: null; (interaction: false) [2016-05-26 07:54:42] [PlayerExternal] nearest: null; (interaction: false) [2016-05-26 07:54:44] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[Antenne 1](139) [2016-05-26 07:54:44] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:54:44] [CLIENT] Player character enter used [2016-05-26 07:54:44] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](139) [2016-05-26 07:54:44] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=139, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:54:44] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:54:44] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-77.11441, -67.425156, 365.16486) [2016-05-26 07:54:44] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:54:44] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](139); current: Ship[HUD v1](8) [2016-05-26 07:54:44] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 07:54:44] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:54:44] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:54:44] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-86.17627, -71.49842, 374.5063) [2016-05-26 07:54:44] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:54:44] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:54:46] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@f74e835); DOCKED: false; RAIL: true [2016-05-26 07:54:46] NEW LOOKING ALGO 0 / 14; null / Ship[HUD v1](8) [2016-05-26 07:54:47] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:54:47] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> Ship[Antenne 2](141) [2016-05-26 07:54:47] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 07:54:47] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=141, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 07:54:47] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-86.17627, -71.49842, 374.5063) [2016-05-26 07:54:47] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:54:47] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@3276732); DOCKED: false; RAIL: true [2016-05-26 07:54:47] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 2](141) [2016-05-26 07:54:47] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 2](141); at: (-84.24805, -87.170456, 375.4981) [2016-05-26 07:54:47] NEW LOOKING ALGO 0 / 6; null / Ship[Antenne 1](139) [2016-05-26 07:54:47] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:54:53] [GETNEAREST] SIDE: LEFT(5): (-0.49996948, -0.17572784, -13.871353); (0, 0, -14) [2016-05-26 07:54:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -6)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:54:53] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:54:54] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:54:55] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Hepta : :: Yellow Hull Tetra [2016-05-26 07:54:56] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Corner [2016-05-26 07:54:56] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Tetra [2016-05-26 07:54:56] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Tetra : :: Yellow Hull Corner [2016-05-26 07:54:56] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Hull Corner : :: Yellow Hull Wedge [2016-05-26 07:54:56] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 07:54:58] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:54:58] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: [2016-05-26 07:54:58] no intersection found in world currentSegmentContext [2016-05-26 07:54:59] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:54:59] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, -0.030128479, -15.322899); (0, 0, -15) [2016-05-26 07:54:59] [CLIENT][EDIT] PLACING AT (7, 8, -7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:54:59] adding new element to RJ at (7, 8, -7)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:54:59] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:54:59] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:54:59] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:00] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:00] [GETNEXTTONEAREST] SIDE: FRONT: (-0.9949951, -0.064826965, -14.5); (-1, 0, -15) [2016-05-26 07:55:00] [CLIENT][EDIT] PLACING AT (7, 8, -6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:00] adding new element to RJ at (7, 8, -6)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:00] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:00] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:00] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:01] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:01] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, -0.1049881, -13.242264); (0, 0, -13) [2016-05-26 07:55:01] [CLIENT][EDIT] PLACING AT (7, 8, -5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:01] adding new element to RJ at (7, 8, -5)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:01] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:01] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:01] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:02] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:02] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, -0.087005615, -12.317581); (0, 0, -12) [2016-05-26 07:55:02] [CLIENT][EDIT] PLACING AT (7, 8, -4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:02] adding new element to RJ at (7, 8, -4)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:02] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:02] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:02] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:04] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:04] [GETNEXTTONEAREST] SIDE: LEFT: (-0.49996948, -0.23989105, -10.901947); (0, 0, -11) [2016-05-26 07:55:04] [CLIENT][EDIT] PLACING AT (7, 8, -3)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:04] adding new element to RJ at (7, 8, -3)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:04] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:04] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:04] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:04] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:04] [GETNEXTTONEAREST] SIDE: LEFT: (-0.49996948, 0.2916565, -9.631409); (0, 0, -10) [2016-05-26 07:55:04] [CLIENT][EDIT] PLACING AT (7, 8, -2)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:04] adding new element to RJ at (7, 8, -2)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:04] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:04] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:04] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:05] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:05] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, 0.31371307, -8.543518); (0, 0, -9) [2016-05-26 07:55:05] [CLIENT][EDIT] PLACING AT (7, 8, -1)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:05] adding new element to RJ at (7, 8, -1)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:05] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:05] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:05] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:05] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:05] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, 0.3491745, -7.972267); (0, 0, -8) [2016-05-26 07:55:05] [CLIENT][EDIT] PLACING AT (7, 8, 0)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:05] adding new element to RJ at (7, 8, 0)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:05] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:05] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:05] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:06] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:06] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, 0.1313324, -6.943878); (0, 0, -7) [2016-05-26 07:55:06] [CLIENT][EDIT] PLACING AT (7, 8, 1)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:06] adding new element to RJ at (7, 8, 1)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:06] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:06] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:06] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:06] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:06] [GETNEXTTONEAREST] SIDE: LEFT: (-0.49996948, -0.20553589, -5.7667313); (0, 0, -6) [2016-05-26 07:55:06] [CLIENT][EDIT] PLACING AT (7, 8, 2)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:06] adding new element to RJ at (7, 8, 2)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:06] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:06] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:06] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:07] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:07] [GETNEXTTONEAREST] SIDE: LEFT: (-0.49996948, -0.22402954, -4.847191); (0, 0, -5) [2016-05-26 07:55:07] [CLIENT][EDIT] PLACING AT (7, 8, 3)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:07] adding new element to RJ at (7, 8, 3)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:07] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:07] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:07] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:07] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:07] [GETNEXTTONEAREST] SIDE: TOP: (-0.9974365, 0.5, -4.977791); (-1, 0, -5) [2016-05-26 07:55:07] [CLIENT][EDIT] PLACING AT (7, 9, 3)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:07] adding new element to RJ at (7, 9, 3)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:07] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:07] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:07] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:09] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:09] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, -0.07574463, 0.06312561); (0, 0, 0) [2016-05-26 07:55:09] [CLIENT][EDIT] PLACING AT (7, 8, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:09] adding new element to RJ at (7, 8, 8)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:09] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:09] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:09] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:09] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:09] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, 0.10517883, -0.8149414); (0, 0, -1) [2016-05-26 07:55:09] [CLIENT][EDIT] PLACING AT (7, 8, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:09] adding new element to RJ at (7, 8, 7)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:09] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:09] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:09] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:10] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:10] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, 0.27653503, -1.788681); (0, 0, -2) [2016-05-26 07:55:10] [CLIENT][EDIT] PLACING AT (7, 8, 6)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:10] adding new element to RJ at (7, 8, 6)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:10] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:10] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:10] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:11] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:11] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5, 0.2437973, -2.8818665); (0, 0, -3) [2016-05-26 07:55:11] [CLIENT][EDIT] PLACING AT (7, 8, 5)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:11] adding new element to RJ at (7, 8, 5)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:11] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:11] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:11] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:11] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 07:55:11] [GETNEXTTONEAREST] SIDE: LEFT: (-0.49996948, 0.30429077, -3.7224503); (0, 0, -4) [2016-05-26 07:55:11] [CLIENT][EDIT] PLACING AT (7, 8, 4)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 07:55:11] adding new element to RJ at (7, 8, 4)[NONE]o[FRONT][active][0hp], type 628 [2016-05-26 07:55:11] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:11] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:11] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:14] Screen Already Exists: ./starmade-screenshot-0000.png [2016-05-26 07:55:14] Screen Already Exists: ./starmade-screenshot-0001.png [2016-05-26 07:55:14] Screen Already Exists: ./starmade-screenshot-0002.png [2016-05-26 07:55:14] Screen Already Exists: ./starmade-screenshot-0003.png [2016-05-26 07:55:14] Screen Already Exists: ./starmade-screenshot-0004.png [2016-05-26 07:55:14] Screen Already Exists: ./starmade-screenshot-0005.png [2016-05-26 07:55:14] Screen Already Exists: ./starmade-screenshot-0006.png [2016-05-26 07:55:14] Screen Already Exists: ./starmade-screenshot-0007.png [2016-05-26 07:55:14] Screen Already Exists: ./starmade-screenshot-0008.png [2016-05-26 07:55:17] [GETNEAREST] SIDE: TOP(2): (-1.4251099, 1.4999924, -4.8938904); (-1, 1, -5) [2016-05-26 07:55:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 9, 3)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:17] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:18] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:18] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:19] [GETNEAREST] SIDE: TOP(2): (-1.0282898, 0.5, -0.041000366); (-1, 0, 0) [2016-05-26 07:55:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 8)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:19] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:19] [GETNEAREST] SIDE: TOP(2): (-1.0953064, 0.49999237, -1.1643143); (-1, 0, -1) [2016-05-26 07:55:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 7)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:19] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:19] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:20] [GETNEAREST] SIDE: TOP(2): (-0.33740234, 0.49999237, -2.0647278); (0, 0, -2) [2016-05-26 07:55:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 6)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:20] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:20] [GETNEAREST] SIDE: BACK(1): (-0.21838379, 0.4200287, -1.5000076); (0, 0, -1) [2016-05-26 07:55:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 7)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:20] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:21] [GETNEAREST] SIDE: TOP(2): (-1.0399475, 0.5, -2.410736); (-1, 0, -2) [2016-05-26 07:55:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 6)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:21] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:21] [GETNEAREST] SIDE: TOP(2): (-0.90966797, 0.5, -2.8438416); (-1, 0, -3) [2016-05-26 07:55:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 5)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:21] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:21] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:21] [GETNEAREST] SIDE: TOP(2): (-0.82489014, 0.49999237, -3.980278); (-1, 0, -4) [2016-05-26 07:55:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 4)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:21] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:21] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:22] [GETNEAREST] SIDE: LEFT(5): (-0.5, 0.29840088, -3.7705536); (0, 0, -4) [2016-05-26 07:55:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 4)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:22] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:22] [GETNEAREST] SIDE: BACK(1): (-0.24563599, 0.34033966, -3.5); (0, 0, -3) [2016-05-26 07:55:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 5)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:22] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:22] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:24] [GETNEAREST] SIDE: FRONT(0): (0.110565186, 0.11566925, -14.5); (0, 0, -15) [2016-05-26 07:55:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -7)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:24] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:24] [GETNEAREST] SIDE: FRONT(0): (-0.1720581, -0.15505981, -15.499992); (0, 0, -16) [2016-05-26 07:55:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -8)[Rail Docker]o[RIGHT][inactive][100hp][jY]; orientation: 4; RIGHT [2016-05-26 07:55:24] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:24] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:24] CC RAILED::: (3727.6465, 3902.789, 1192.9308) [2016-05-26 07:55:24] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 2](141); (DisconnectRequest) [2016-05-26 07:55:24] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 2](141): (DisconnectRequest) [2016-05-26 07:55:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:55:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](139) [2016-05-26 07:55:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 2](141) [2016-05-26 07:55:24] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[Antenne 2](141) (was connected to rail: Ship[Antenne 1](139)) [2016-05-26 07:55:24] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[Antenne 2](141) LEFT IN RAIL Ship[Antenne 1](139): [] [2016-05-26 07:55:24] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 2](141): (DisconnectRequest) [2016-05-26 07:55:24] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[Antenne 2](141) [2016-05-26 07:55:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 2](141) [2016-05-26 07:55:24] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[Antenne 2](141) [2016-05-26 07:55:24] [RAIL] Child #0: obfuscated.XV@25193e8a([CubesShape|CLI Ship[Antenne 2](141)]) [2016-05-26 07:55:24] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[Antenne 2](141); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:55:24] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:55:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:55:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](139) [2016-05-26 07:55:24] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:55:24] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:55:24] [RAIL] Child #1: obfuscated.XV@d91c9042([CubesShape|CLI Ship[Antenne 1](139)]) [2016-05-26 07:55:24] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:55:24] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:25] [GETNEAREST] SIDE: TOP(2): (-1.0098267, 0.5, -13.813263); (-1, 0, -14) [2016-05-26 07:55:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, -6)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:25] [GETNEAREST] SIDE: FRONT(0): (-0.9581604, 0.46079254, -14.5); (-1, 0, -15) [2016-05-26 07:55:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, -7)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:25] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:25] [GETNEAREST] SIDE: TOP(2): (-1.1733398, 0.5000076, -11.484108); (-1, 0, -11) [2016-05-26 07:55:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, -3)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:26] [GETNEAREST] SIDE: TOP(2): (-1.0096436, 0.5000076, -11.863602); (-1, 0, -12) [2016-05-26 07:55:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, -4)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:26] [GETNEAREST] SIDE: FRONT(0): (-0.8805542, 0.28697968, -12.5); (-1, 0, -13) [2016-05-26 07:55:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, -5)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:26] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:27] [GETNEAREST] SIDE: TOP(2): (-0.4003296, 0.49999237, -11.385025); (0, 0, -11) [2016-05-26 07:55:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -3)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:27] [GETNEAREST] SIDE: FRONT(0): (-0.32202148, 0.41371155, -11.5); (0, 0, -12) [2016-05-26 07:55:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -4)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:27] [GETNEAREST] SIDE: FRONT(0): (-0.12487793, -0.07106018, -12.499985); (0, 0, -13) [2016-05-26 07:55:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -5)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:27] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:28] [GETNEAREST] SIDE: TOP(2): (-1.059021, 0.5, -9.440025); (-1, 0, -9) [2016-05-26 07:55:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, -1)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:28] [GETNEAREST] SIDE: FRONT(0): (-0.93981934, 0.27464294, -9.5); (-1, 0, -10) [2016-05-26 07:55:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, -2)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:28] [GETNEAREST] SIDE: LEFT(5): (-0.49996948, -0.3035965, -9.521362); (0, 0, -10) [2016-05-26 07:55:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -2)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:28] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:28] [GETNEAREST] SIDE: LEFT(5): (-0.5, 0.16482544, -8.755798); (0, 0, -9) [2016-05-26 07:55:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, -1)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:28] [GETNEAREST] SIDE: TOP(2): (-0.58395386, 0.49999237, -8.260971); (-1, 0, -8) [2016-05-26 07:55:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 0)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:29] [GETNEAREST] SIDE: LEFT(5): (-0.5000305, -0.07357025, -8.280418); (0, 0, -8) [2016-05-26 07:55:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 0)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:29] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:29] [GETNEAREST] SIDE: TOP(2): (-0.74871826, 0.49999237, -7.306404); (-1, 0, -7) [2016-05-26 07:55:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 1)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:29] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:29] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:29] [GETNEAREST] SIDE: TOP(2): (-0.3821106, 0.5000076, -6.5538406); (0, 0, -7) [2016-05-26 07:55:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 1)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:30] [GETNEAREST] SIDE: TOP(2): (-0.36160278, 0.5, -6.4785156); (0, 0, -6) [2016-05-26 07:55:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 2)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:30] [GETNEAREST] SIDE: TOP(2): (-0.7350769, 0.5000076, -6.107086); (-1, 0, -6) [2016-05-26 07:55:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 2)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:30] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:30] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:31] [GETNEAREST] SIDE: TOP(2): (-0.102630615, 0.49999237, -5.151352); (0, 0, -5) [2016-05-26 07:55:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 3)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:31] [GETNEAREST] SIDE: TOP(2): (-1.0931702, 0.50001526, -5.2692413); (-1, 0, -5) [2016-05-26 07:55:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 3)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:32] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@7383eae2); DOCKED: false; RAIL: false [2016-05-26 07:55:32] [CLIENT] undocked: restting camera [2016-05-26 07:55:32] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@18245eb0); DOCKED: false; RAIL: false [2016-05-26 07:55:38] [GETNEAREST] SIDE: TOP(2): (-0.26620483, 0.5, -0.39207458); (0, 0, 0) [2016-05-26 07:55:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:40] [CLIENT][PlayerInput] successfully deactivated obfuscated.QB@7c7d3c46 [2016-05-26 07:55:40] [CLIENT][InShipControlManager] POINT BECAME AIR -> exiting ship; lastChanged: 1464242140384 [2016-05-26 07:55:40] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[Antenne 2](141); segSec: 7; [2016-05-26 07:55:40] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 2](141) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:55:40] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:55:40] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=141, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:55:40] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 2](141); detach pos: (-85.44249, -73.72845, 372.95352) [2016-05-26 07:55:40] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:55:40] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:55:40] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:55:40] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-85.44249, -73.72845, 372.95352) [2016-05-26 07:55:40] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:55:40] [WARPOUT] took up from sheduled grav up (-0.99206614, -0.049225926, 0.115678966) [2016-05-26 07:55:40] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-85.44249, -73.72845, 372.95352); (-85.44249, -73.72845, 372.95352) [2016-05-26 07:55:40] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2016-05-26 07:55:40] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-85.44249, -73.72845, 372.95352) -> (-85.44249, -73.72845, 372.95352) [2016-05-26 07:55:40] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-85.44249, -73.72845, 372.95352) TO (-85.44249, -73.72845, 372.95352) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:55:40] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[Antenne 2](141) [2016-05-26 07:55:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[Antenne 2](141) [2016-05-26 07:55:40] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:55:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[Antenne 2](141) -> (0.0, 0.0, 0.0) [2016-05-26 07:55:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[Antenne 2](141) -> (0.0, 0.0, 0.0) [2016-05-26 07:55:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-85.44249, -73.72845, 372.95352) [2016-05-26 07:55:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[Antenne 2](141) [2016-05-26 07:55:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:55:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[Antenne 2](141) origin: (-85.4425, -73.72845, 372.95352) [2016-05-26 07:55:40] [ENTITIES] removed object from loaded state Ship[Antenne 2](141); 141 [2016-05-26 07:55:40] [DELETE][Client(1)] Sendable 141(Ship[Antenne 2](141)) Physically DELETING DONE and Notified! [2016-05-26 07:55:40] [SENDABLESEGMENTVONTROLLER][WRITE] Client(1) WRITING Ship[Antenne 2](141) since it HAS changed: lastChanged: 1464242140404 / last written 1464240773488 [2016-05-26 07:55:40] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[Antenne 2](141) on Client(1) took: 14 ms (file header: 0ms) [2016-05-26 07:55:40] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:55:40] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:55:40] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:55:40] [ENTITIES] removed object from loaded state obfuscated.RG@77602954; 141 [2016-05-26 07:55:40] [DELETE][Client(1)] Sendable 141(obfuscated.RG@77602954) Physically DELETING DONE and Notified! [2016-05-26 07:55:41] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(141); (0.0, 0.0, 0.0)] [2016-05-26 07:55:41] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[Antenne 1](139) [2016-05-26 07:55:41] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:55:41] [CLIENT] Player character enter used [2016-05-26 07:55:41] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](139) [2016-05-26 07:55:42] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=139, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:55:42] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 2(141); (0.0, 0.0, 0.0)] [2016-05-26 07:55:42] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-76.30399, -79.01269, 379.92) [2016-05-26 07:55:42] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:55:42] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[Antenne 1](139); current: Ship[Antenne 2](141) [2016-05-26 07:55:42] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[Antenne 2](141) -> null [2016-05-26 07:55:42] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:55:42] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[Antenne 1](139) [2016-05-26 07:55:42] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[Antenne 1](139); at: (-86.17627, -71.49842, 374.5063) [2016-05-26 07:55:42] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:55:42] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:43] [GETNEAREST] SIDE: BACK(1): (0.12350464, 1.0637589, -0.5); (0, 1, 0) [2016-05-26 07:55:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 8)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 6][inactive][100hp][jW]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-05-26 07:55:43] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:43] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:46] [GETNEAREST] SIDE: RIGHT(4): (0.5, -0.058563232, 0.88155365); (0, 0, 1) [2016-05-26 07:55:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 9)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:46] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:46] [GETNEAREST] SIDE: BACK(1): (-0.07727051, -0.08602142, 1.4999924); (0, 0, 2) [2016-05-26 07:55:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 10)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:46] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:47] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:47] [GETNEAREST] SIDE: BACK(1): (-0.4020996, -0.061798096, 2.4999847); (0, 0, 3) [2016-05-26 07:55:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 11)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:47] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:47] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:47] [GETNEAREST] SIDE: BACK(1): (-0.1409607, -0.019462585, 3.4999924); (0, 0, 4) [2016-05-26 07:55:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 12)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:47] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:47] [GETNEAREST] SIDE: BACK(1): (-0.38442993, -0.045837402, 4.4999924); (0, 0, 5) [2016-05-26 07:55:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 13)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:47] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:47] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:48] [GETNEAREST] SIDE: BACK(1): (-0.28848267, -0.14639282, 5.4999924); (0, 0, 6) [2016-05-26 07:55:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 14)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:48] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:48] [GETNEAREST] SIDE: BACK(1): (-0.32156372, -0.16087341, 6.4999924); (0, 0, 7) [2016-05-26 07:55:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 15)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:48] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:48] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:48] [GETNEAREST] SIDE: BACK(1): (0.18713379, -0.2023468, 7.4999924); (0, 0, 8) [2016-05-26 07:55:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 16)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:48] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:48] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:49] [GETNEAREST] SIDE: BACK(1): (0.34716797, -0.18442535, 8.499992); (0, 0, 9) [2016-05-26 07:55:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 17)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:49] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:49] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:49] [GETNEAREST] SIDE: BACK(1): (0.18804932, -0.19100189, 9.499992); (0, 0, 10) [2016-05-26 07:55:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 18)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:49] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:49] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:49] [GETNEAREST] SIDE: BACK(1): (0.33370972, -0.18746185, 10.499992); (0, 0, 11) [2016-05-26 07:55:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 19)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:49] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:49] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:49] [GETNEAREST] SIDE: BACK(1): (0.31555176, -0.22529602, 11.499992); (0, 0, 12) [2016-05-26 07:55:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 20)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:49] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:49] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:50] [GETNEAREST] SIDE: BACK(1): (0.256073, -0.25146484, 12.499992); (0, 0, 13) [2016-05-26 07:55:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 21)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:50] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:50] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:50] [GETNEAREST] SIDE: BACK(1): (0.24829102, -0.22945404, 13.499992); (0, 0, 14) [2016-05-26 07:55:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 22)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:50] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:50] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:50] [GETNEAREST] SIDE: BACK(1): (0.19018555, -0.20248413, 14.499992); (0, 0, 15) [2016-05-26 07:55:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 23)[Nocx Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 07:55:50] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:50] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:50] [GETNEAREST] SIDE: BACK(1): (0.08163452, -0.20011139, 15.5); (0, 0, 16) [2016-05-26 07:55:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 24)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]; orientation: 10; [WARNING] UNKNOWN SIDE 10 [2016-05-26 07:55:50] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:50] CC RAILED::: (3689.6465, 3864.789, 1192.9308) [2016-05-26 07:55:50] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[Antenne 1](139); (DisconnectRequest) [2016-05-26 07:55:50] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[Antenne 1](139): (DisconnectRequest) [2016-05-26 07:55:50] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:55:50] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](139) [2016-05-26 07:55:50] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[Antenne 1](139) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 07:55:50] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[Antenne 1](139) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 07:55:50] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Antenne 1](139): (DisconnectRequest) [2016-05-26 07:55:50] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[Antenne 1](139) [2016-05-26 07:55:50] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[Antenne 1](139) [2016-05-26 07:55:50] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[Antenne 1](139) [2016-05-26 07:55:50] [RAIL] Child #0: obfuscated.XV@8448a881([CubesShape|CLI Ship[Antenne 1](139)]) [2016-05-26 07:55:50] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[Antenne 1](139); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:55:50] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 07:55:50] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 07:55:50] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 07:55:50] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 07:55:50] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 07:55:50] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 07:55:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4ae33a11); DOCKED: false; RAIL: false [2016-05-26 07:55:57] [GETNEAREST] SIDE: RIGHT(4): (0.49996948, -0.16631317, -0.01626587); (0, 0, 0) [2016-05-26 07:55:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:55:59] [CLIENT][PlayerInput] successfully deactivated obfuscated.QB@3a94964 [2016-05-26 07:55:59] [CLIENT][InShipControlManager] POINT BECAME AIR -> exiting ship; lastChanged: 1464242159032 [2016-05-26 07:55:59] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[Antenne 1](139); segSec: 7; [2016-05-26 07:55:59] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[Antenne 1](139) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:55:59] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:55:59] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=139, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:55:59] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 07:55:59] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[Antenne 1](139); detach pos: (-75.47234, -55.74744, 371.81052) [2016-05-26 07:55:59] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:55:59] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:55:59] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:55:59] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-75.47234, -55.74744, 371.81052) [2016-05-26 07:55:59] [WARPOUT] took up from sheduled grav up (-0.9988388, 0.043868065, -0.019918382) [2016-05-26 07:55:59] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-75.47234, -55.74744, 371.81052); (-75.47234, -55.74744, 371.81052) [2016-05-26 07:55:59] [KINEMATIC] WARP OUT DIDNT DETECT A HIT [2016-05-26 07:55:59] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-75.47234, -55.74744, 371.81052) -> (-75.47234, -55.74744, 371.81052) [2016-05-26 07:55:59] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-75.47234, -55.74744, 371.81052) TO (-75.47234, -55.74744, 371.81052) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:55:59] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[Antenne 1](139) [2016-05-26 07:55:59] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[Antenne 1](139) [2016-05-26 07:55:59] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:55:59] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[Antenne 1](139) -> (0.0, 0.0, 0.0) [2016-05-26 07:55:59] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[Antenne 1](139) -> (0.0, 0.0, 0.0) [2016-05-26 07:55:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-75.47234, -55.74744, 371.81052) [2016-05-26 07:55:59] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[Antenne 1](139) [2016-05-26 07:55:59] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:55:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[Antenne 1](139) origin: (-75.47234, -55.74744, 371.81052) [2016-05-26 07:55:59] [ENTITIES] removed object from loaded state Ship[Antenne 1](139); 139 [2016-05-26 07:55:59] [DELETE][Client(1)] Sendable 139(Ship[Antenne 1](139)) Physically DELETING DONE and Notified! [2016-05-26 07:55:59] [SENDABLESEGMENTVONTROLLER][WRITE] Client(1) WRITING Ship[Antenne 1](139) since it HAS changed: lastChanged: 1464242159069 / last written 1464240504273 [2016-05-26 07:55:59] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[Antenne 1](139) on Client(1) took: 22 ms (file header: 0ms) [2016-05-26 07:55:59] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:55:59] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:55:59] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:55:59] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:55:59] [ENTITIES] removed object from loaded state obfuscated.RG@62435e70; 139 [2016-05-26 07:55:59] [DELETE][Client(1)] Sendable 139(obfuscated.RG@62435e70) Physically DELETING DONE and Notified! [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:00] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:02] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:03] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:04] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:05] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:06] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:07] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:09] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:11] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 07:56:12] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:56:12] [CLIENT] Player character enter used [2016-05-26 07:56:12] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 07:56:12] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:56:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_Antenne 1(139); (0.0, 0.0, 0.0)] [2016-05-26 07:56:12] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-63.484756, -59.941975, 378.50513) [2016-05-26 07:56:12] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:56:12] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8); current: Ship[Antenne 1](139) [2016-05-26 07:56:12] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[Antenne 1](139) -> null [2016-05-26 07:56:12] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:56:12] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:56:12] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.014694, -54.399796, 369.39618) [2016-05-26 07:56:12] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 07:56:16] [GETNEAREST] SIDE: BACK(1): (2.7380066, 13.776573, 2.5); (3, 14, 3) [2016-05-26 07:56:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 22, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:56:17] [GETNEAREST] SIDE: BACK(1): (2.7446594, 14.682373, 2.5000153); (3, 15, 3) [2016-05-26 07:56:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 23, 11)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh]; orientation: 14; [WARNING] UNKNOWN SIDE 14 [2016-05-26 07:56:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:56:25] SWITCHING SLOTS: 4, 92 [2016-05-26 07:56:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 07:56:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 07:56:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 07:56:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 07:56:26] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 07:56:26] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 07:56:26] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 07:56:26] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 07:56:27] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 07:56:30] [CLIENT] PLACING MULTISLOT: 2 -> 411 [2016-05-26 07:56:30] [GETNEXTTONEAREST] SIDE: TOP: (-0.08709717, 0.5, -1.2354889); (0, 0, -1) [2016-05-26 07:56:30] [CLIENT][EDIT] PLACING AT (8, 9, 7)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:56:30] adding new element to RJ at (8, 9, 7)[NONE]o[FRONT][inactive][15hp], type 411 [2016-05-26 07:56:30] [CLIENT][POPUP] INFO: Note: You placed a controllable Block Without having a conroller selected! E.g. if you place weapons, please select/place the weapon computer first. [2016-05-26 07:56:31] [CLIENT] PLACING MULTISLOT: 2 -> 411 [2016-05-26 07:56:31] [GETNEXTTONEAREST] SIDE: TOP: (-0.15649414, 0.49999237, -1.6692657); (0, 0, -2) [2016-05-26 07:56:31] [CLIENT][EDIT] PLACING AT (8, 9, 6)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:56:31] adding new element to RJ at (8, 9, 6)[NONE]o[FRONT][inactive][15hp], type 411 [2016-05-26 07:56:32] [CLIENT] PLACING MULTISLOT: 2 -> 411 [2016-05-26 07:56:32] [GETNEXTTONEAREST] SIDE: TOP: (0.08364868, 1.4999962, -1.1437073); (0, 1, -1) [2016-05-26 07:56:32] [CLIENT][EDIT] PLACING AT (8, 10, 7)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:56:32] adding new element to RJ at (8, 10, 7)[NONE]o[FRONT][inactive][10hp], type 411 [2016-05-26 07:56:33] [CLIENT] PLACING MULTISLOT: 2 -> 411 [2016-05-26 07:56:33] [GETNEXTTONEAREST] SIDE: TOP: (-0.269104, 1.5000038, -1.7655945); (0, 1, -2) [2016-05-26 07:56:33] [CLIENT][EDIT] PLACING AT (8, 10, 6)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:56:33] adding new element to RJ at (8, 10, 6)[NONE]o[FRONT][inactive][10hp], type 411 [2016-05-26 07:56:34] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 07:56:35] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 07:56:35] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:56:35] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 07:56:35] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 07:56:35] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 07:56:35] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-69.014694, -54.399796, 369.39618) [2016-05-26 07:56:35] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 07:56:35] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 07:56:35] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:56:35] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-69.014694, -54.399796, 369.39618) [2016-05-26 07:56:35] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 07:56:35] [WARPOUT] took up from sheduled grav up (-0.99792075, 0.056672096, -0.030699879) [2016-05-26 07:56:35] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-69.014694, -54.399796, 369.39618); (-69.014694, -54.399796, 369.39618) [2016-05-26 07:56:35] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-69.014694, -54.399796, 369.39618) [2016-05-26 07:56:35] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-70.01261, -54.343124, 369.36548); Client(1) [2016-05-26 07:56:35] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-69.014694, -54.399796, 369.39618) -> (-70.01261, -54.343124, 369.36548) [2016-05-26 07:56:35] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-69.014694, -54.399796, 369.39618) TO (-70.01261, -54.343124, 369.36548) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 07:56:35] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 07:56:35] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 07:56:35] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 07:56:35] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:56:35] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 07:56:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-70.01261, -54.343124, 369.36548) [2016-05-26 07:56:35] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 07:56:35] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 07:56:35] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-70.012596, -54.343124, 369.36548) [2016-05-26 07:56:35] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 07:56:35] [CLIENT] Server message: Gravity neutralized... [2016-05-26 07:56:35] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 07:56:35] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:56:35] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 07:56:35] [CLIENT] FORMATING: [337, (-488, 5, 333), 164, 164]; type: Integer [2016-05-26 07:56:35] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 07:56:35] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 164 ms on update) Physics: 164ms]; type: String [2016-05-26 07:56:35] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 164 ms on update) Physics: 164ms [2016-05-26 07:56:42] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Trigger (Area) : :: Grey Hull Tetra [2016-05-26 07:56:42] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Grey Hull Tetra : :: Grey Hull Hepta [2016-05-26 07:56:42] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Grey Hull Hepta : :: Grey Hull Corner [2016-05-26 07:56:42] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Grey Hull Corner : :: Grey Hull Wedge [2016-05-26 07:57:03] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 07:57:03] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 07:57:03] [CLIENT] Player character enter used [2016-05-26 07:57:03] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 07:57:03] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 07:57:03] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-59.9081, -47.935684, 361.46152) [2016-05-26 07:57:03] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 07:57:03] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 07:57:03] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-69.014694, -54.399796, 369.39618) [2016-05-26 07:57:04] [GETNEAREST] SIDE: RIGHT(4): (0.49996948, 1.1823006, -1.4022827); (0, 1, -1) [2016-05-26 07:57:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 7)[Trigger (Area)]o[FRONT][inactive][1hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:57:05] [GETNEAREST] SIDE: RIGHT(4): (0.5, 1.1829338, -1.8209534); (0, 1, -2) [2016-05-26 07:57:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 6)[Trigger (Area)]o[FRONT][inactive][1hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:57:05] [GETNEAREST] SIDE: RIGHT(4): (0.5, 1.7779541, -1.8100739); (0, 2, -2) [2016-05-26 07:57:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 6)[Trigger (Area)]o[FRONT][inactive][1hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:57:06] [GETNEAREST] SIDE: RIGHT(4): (0.49996948, 1.8270454, -1.2570038); (0, 2, -1) [2016-05-26 07:57:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 7)[Trigger (Area)]o[FRONT][inactive][1hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:57:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:57:20] SWITCHING SLOTS: 2, 85 [2016-05-26 07:57:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 07:57:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 07:57:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 07:57:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 07:57:22] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 07:57:22] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 07:57:22] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Trigger (Area) Controller : :: Hattel Capsule [2016-05-26 07:57:22] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Red light: FRONT [2016-05-26 07:57:23] DRAWING DEBUG: 282; ; 0; 0; 282; [2016-05-26 07:57:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:57:24] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:24] BLOCK ORIENTATION: FRONT; [2016-05-26 07:57:24] DRAWING DEBUG: 956; ; 0; 0; 956; [2016-05-26 07:57:24] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:57:24] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:24] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:24] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:24] BLOCK ORIENTATION: FRONT; [2016-05-26 07:57:24] DRAWING DEBUG: 955; ; 0; 0; 955; [2016-05-26 07:57:24] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:57:24] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] BLOCK ORIENTATION: FRONT; [2016-05-26 07:57:25] DRAWING DEBUG: 954; ; 0; 0; 954; [2016-05-26 07:57:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:28] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-05-26 07:57:28] USING SLAB 3 OF Red light(282) -> Red light 1/4(954) [2016-05-26 07:57:28] [GETNEXTTONEAREST] SIDE: TOP: (-0.23394775, 0.5, -8.005295); (0, 0, -8) [2016-05-26 07:57:28] [CLIENT][EDIT] PLACING AT (8, 9, 0)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:57:28] adding new element to RJ at (8, 9, 0)[NONE]o[FRONT][active][0hp], type 954 [2016-05-26 07:57:29] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:29] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:29] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:29] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:30] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:31] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:32] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [GETNEAREST] SIDE: FRONT(0): (-0.2644348, 1.3700027, -8.249985); (0, 1, -8) [2016-05-26 07:57:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 0)[Red light 1/4]o[FRONT][active][10hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:33] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:34] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:34] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:34] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:34] [WARNING] RAYTRACE::: #5000; -919, -1117, -2963; (0.6177363, 0.6176813, 0.6173654); -1, -1, -1; i: 4999; maxDepth: 5341 [2016-05-26 07:57:34] [WARNING] RAYTRACE::: #5000; -919, -1117, -2963; (0.61948436, 0.61941856, 0.6190908); -1, -1, -1; i: 4999; maxDepth: 5326 [2016-05-26 07:57:35] BLOCK ORIENTATION: LEFT; [2016-05-26 07:57:35] DRAWING DEBUG: 50954; ; 5; 0; 954; [2016-05-26 07:57:35] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:57:36] BLOCK ORIENTATION: RIGHT; [2016-05-26 07:57:36] DRAWING DEBUG: 40954; ; 4; 0; 954; [2016-05-26 07:57:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:57:36] BLOCK ORIENTATION: BOTTOM; [2016-05-26 07:57:36] DRAWING DEBUG: 30954; ; 3; 0; 954; [2016-05-26 07:57:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:57:36] BLOCK ORIENTATION: RIGHT; [2016-05-26 07:57:37] BLOCK ORIENTATION: BOTTOM; [2016-05-26 07:57:37] BLOCK ORIENTATION: TOP; [2016-05-26 07:57:37] DRAWING DEBUG: 20954; ; 2; 0; 954; [2016-05-26 07:57:37] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:57:38] BLOCK ORIENTATION: BACK; [2016-05-26 07:57:38] DRAWING DEBUG: 10954; ; 1; 0; 954; [2016-05-26 07:57:38] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:57:38] BLOCK ORIENTATION: TOP; [2016-05-26 07:57:38] BLOCK ORIENTATION: BOTTOM; [2016-05-26 07:57:38] BLOCK ORIENTATION: RIGHT; [2016-05-26 07:57:38] BLOCK ORIENTATION: LEFT; [2016-05-26 07:57:39] BLOCK ORIENTATION: RIGHT; [2016-05-26 07:57:39] BLOCK ORIENTATION: BOTTOM; [2016-05-26 07:57:40] BLOCK ORIENTATION: RIGHT; [2016-05-26 07:57:40] BLOCK ORIENTATION: LEFT; [2016-05-26 07:57:40] BLOCK ORIENTATION: FRONT; [2016-05-26 07:57:41] BLOCK ORIENTATION: BACK; [2016-05-26 07:57:42] [CLIENT] PLACING MULTISLOT: 0 -> 282 [2016-05-26 07:57:42] USING SLAB 3 OF Red light(282) -> Red light 1/4(954) [2016-05-26 07:57:42] [GETNEXTTONEAREST] SIDE: TOP: (0.11380005, 0.5, -7.6005554); (0, 0, -8) [2016-05-26 07:57:42] [CLIENT][EDIT] PLACING AT (8, 9, 0)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 07:57:42] adding new element to RJ at (8, 9, 0)[NONE]o[FRONT][inactive][10hp], type 954 [2016-05-26 07:57:42] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:43] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:45] [GETNEAREST] SIDE: BACK(1): (-0.15158081, 0.94460297, -7.7500153); (0, 1, -8) [2016-05-26 07:57:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 0)[Red light 1/4]o[BACK][active][10hp][BLOCK]; orientation: 1; BACK [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:57:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:05] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:58:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:58:11] SWITCHING SLOTS: 2, 142 [2016-05-26 07:58:12] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Mattise Charged Circuit: FRONT [2016-05-26 07:58:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:58:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Mattise Charged Circuit: FRONT [2016-05-26 07:58:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:58:15] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Mattise Charged Circuit: FRONT [2016-05-26 07:58:15] DRAWING DEBUG: 228; ; 0; 0; 228; [2016-05-26 07:58:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:58:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 07:58:42] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 07:58:42] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 07:58:49] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 07:58:49] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 07:58:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 07:59:00] SWITCHING SLOTS: 0, 99 [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:00] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:01] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:02] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:03] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:04] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:05] BLOCK ORIENTATION: BACK; [2016-05-26 07:59:05] DRAWING DEBUG: 10848; ; 1; 0; 848; [2016-05-26 07:59:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:59:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:07] BLOCK ORIENTATION: BACK; [2016-05-26 07:59:07] DRAWING DEBUG: 10849; ; 1; 0; 849; [2016-05-26 07:59:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:59:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 07:59:07] BLOCK ORIENTATION: BACK; [2016-05-26 07:59:07] DRAWING DEBUG: 10850; ; 1; 0; 850; [2016-05-26 07:59:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:59:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-05-26 07:59:07] DRAWING DEBUG: 591; ; 0; 0; 591; [2016-05-26 07:59:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 07:59:09] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-05-26 07:59:09] [GETNEXTTONEAREST] SIDE: TOP: (-0.03793335, 0.5000076, -0.328125); (0, 0, 0) [2016-05-26 07:59:12] [GETNEAREST] SIDE: BACK(1): (-0.022979736, 4.3803024, 1.5); (0, 4, 2) [2016-05-26 07:59:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:13] [GETNEAREST] SIDE: BACK(1): (1.0110779, 4.342407, 1.5); (1, 4, 2) [2016-05-26 07:59:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 12, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:14] [GETNEAREST] SIDE: BACK(1): (2.157837, 4.272518, 1.5000153); (2, 4, 2) [2016-05-26 07:59:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:15] [GETNEAREST] SIDE: BACK(1): (1.5519409, 3.8407478, 2.5); (2, 4, 3) [2016-05-26 07:59:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 12, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:16] [GETNEAREST] SIDE: BACK(1): (1.3017273, 4.2866173, 2.5); (1, 4, 3) [2016-05-26 07:59:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 12, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:17] [GETNEAREST] SIDE: BACK(1): (1.203186, 4.4469223, 3.5000153); (1, 4, 4) [2016-05-26 07:59:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 12, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:17] [GETNEAREST] SIDE: TOP(2): (0.9657593, 3.5000038, 6.5249176); (1, 3, 7) [2016-05-26 07:59:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 15)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:19] [GETNEAREST] SIDE: BACK(1): (0.15652466, 4.478615, 2.5); (0, 4, 3) [2016-05-26 07:59:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:20] [GETNEAREST] SIDE: TOP(2): (0.054840088, 4.4999924, 3.8508148); (0, 4, 4) [2016-05-26 07:59:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:21] [GETNEAREST] SIDE: BACK(1): (0.015106201, 4.3503647, 4.4999695); (0, 4, 5) [2016-05-26 07:59:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 12, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:23] [GETNEAREST] SIDE: RIGHT(4): (0.5, 3.39365, 6.8721313); (0, 3, 7) [2016-05-26 07:59:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 15)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:24] [GETNEAREST] SIDE: TOP(2): (1.3872375, 3.4999962, 7.523056); (1, 3, 8) [2016-05-26 07:59:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 16)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:24] [GETNEAREST] SIDE: TOP(2): (0.42507935, 3.5, 7.5560303); (0, 3, 8) [2016-05-26 07:59:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 16)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:25] [GETNEAREST] SIDE: TOP(2): (1.4963074, 3.498291, 6.078781); (1, 3, 6) [2016-05-26 07:59:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 14)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:26] [GETNEAREST] SIDE: TOP(2): (0.4723816, 3.499981, 6.0715027); (0, 3, 6) [2016-05-26 07:59:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 14)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:27] [GETNEAREST] SIDE: RIGHT(4): (1.4999695, 3.4837036, 5.343643); (1, 3, 5) [2016-05-26 07:59:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:28] [GETNEAREST] SIDE: FRONT(0): (1.8208313, 3.3883781, 4.5); (2, 3, 4) [2016-05-26 07:59:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:28] [GETNEAREST] SIDE: FRONT(0): (3.3723145, 3.414589, 4.4999847); (3, 3, 4) [2016-05-26 07:59:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:29] [GETNEAREST] SIDE: FRONT(0): (4.0851746, 3.2914238, 3.5); (4, 3, 3) [2016-05-26 07:59:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 11, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:30] [GETNEAREST] SIDE: FRONT(0): (3.2881775, 4.1283226, 3.5); (3, 4, 3) [2016-05-26 07:59:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 12, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:31] [GETNEAREST] SIDE: FRONT(0): (4.285309, 3.358265, 2.5); (4, 3, 2) [2016-05-26 07:59:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 11, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:32] [GETNEAREST] SIDE: FRONT(0): (4.924408, 3.278778, 2.5); (5, 3, 2) [2016-05-26 07:59:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 11, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:33] [GETNEAREST] SIDE: RIGHT(4): (3.4999695, 3.1111069, 2.380783); (3, 3, 2) [2016-05-26 07:59:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 11, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:34] [GETNEAREST] SIDE: RIGHT(4): (5.4999695, 2.3279076, 2.4511719); (5, 2, 2) [2016-05-26 07:59:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 10, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:35] [GETNEAREST] SIDE: TOP(2): (5.3146973, 2.5, 2.9161987); (5, 2, 3) [2016-05-26 07:59:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 10, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:36] [GETNEAREST] SIDE: TOP(2): (6.198761, 1.5000114, 2.3358765); (6, 1, 2) [2016-05-26 07:59:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 9, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:37] [GETNEAREST] SIDE: TOP(2): (6.26062, 0.5000038, 2.2640686); (6, 0, 2) [2016-05-26 07:59:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 8, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:37] [GETNEAREST] SIDE: TOP(2): (6.2565002, -0.49998856, 2.1747742); (6, -1, 2) [2016-05-26 07:59:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 7, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:38] [GETNEAREST] SIDE: TOP(2): (6.3889465, 0.5000038, 2.928772); (6, 0, 3) [2016-05-26 07:59:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 8, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:39] [GETNEAREST] SIDE: RIGHT(4): (5.4999695, 1.2999496, 2.9393158); (5, 1, 3) [2016-05-26 07:59:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:40] [GETNEAREST] SIDE: TOP(2): (4.6289062, 0.49998856, 3.9644623); (5, 0, 4) [2016-05-26 07:59:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 8, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:41] [GETNEAREST] SIDE: RIGHT(4): (4.4999695, 1.2641602, 4.003769); (4, 1, 4) [2016-05-26 07:59:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:41] [GETNEAREST] SIDE: RIGHT(4): (4.4999695, 1.846592, 3.9751892); (4, 2, 4) [2016-05-26 07:59:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 10, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:42] [GETNEAREST] SIDE: RIGHT(4): (3.5, 0.69647217, 4.815872); (3, 1, 5) [2016-05-26 07:59:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:43] [GETNEAREST] SIDE: RIGHT(4): (3.5, 1.7489395, 4.940445); (3, 2, 5) [2016-05-26 07:59:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 10, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:44] [GETNEAREST] SIDE: RIGHT(4): (3.5, 1.3857422, 5.76651); (3, 1, 6) [2016-05-26 07:59:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 14)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:44] [GETNEAREST] SIDE: RIGHT(4): (2.5005493, 1.8008881, 6.0231934); (2, 2, 6) [2016-05-26 07:59:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 10, 14)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:45] [GETNEAREST] SIDE: RIGHT(4): (2.5, 1.8999405, 5.2342224); (2, 2, 5) [2016-05-26 07:59:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 10, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:46] [GETNEAREST] SIDE: RIGHT(4): (2.5, 1.7146225, 6.7161407); (2, 2, 7) [2016-05-26 07:59:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 10, 15)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:46] [GETNEAREST] SIDE: RIGHT(4): (3.4999695, 1.3410568, 6.6930237); (3, 1, 7) [2016-05-26 07:59:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 15)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:47] [GETNEAREST] SIDE: RIGHT(4): (3.4977417, 1.1168747, 7.5032654); (3, 1, 8) [2016-05-26 07:59:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 9, 16)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:49] [GETNEAREST] SIDE: BACK(1): (2.2297668, 1.6026573, 7.4999847); (2, 2, 8) [2016-05-26 07:59:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 10, 16)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:50] [GETNEAREST] SIDE: RIGHT(4): (2.4999695, 1.0120697, 9.071899); (2, 1, 9) [2016-05-26 07:59:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 9, 17)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:51] [GETNEAREST] SIDE: RIGHT(4): (1.5000305, 1.6928673, 9.009247); (1, 2, 9) [2016-05-26 07:59:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 10, 17)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:52] [GETNEAREST] SIDE: TOP(2): (1.4398804, 1.4999962, 10.382538); (1, 1, 10) [2016-05-26 07:59:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 9, 18)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:53] [GETNEAREST] SIDE: RIGHT(4): (0.49996948, 1.2673645, 10.138718); (0, 1, 10) [2016-05-26 07:59:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 18)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:54] [GETNEAREST] SIDE: RIGHT(4): (1.4999695, 0.29695892, 10.418457); (1, 0, 10) [2016-05-26 07:59:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 8, 18)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:54] [GETNEAREST] SIDE: RIGHT(4): (0.5, 0.15877914, 10.3272705); (0, 0, 10) [2016-05-26 07:59:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 18)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:55] [GETNEAREST] SIDE: TOP(2): (1.178772, -0.5000038, 10.347412); (1, -1, 10) [2016-05-26 07:59:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 7, 18)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:56] [GETNEAREST] SIDE: RIGHT(4): (0.49996948, -0.75424576, 10.253937); (0, -1, 10) [2016-05-26 07:59:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 7, 18)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 07:59:57] [GETNEAREST] SIDE: RIGHT(4): (0.49996948, 2.0404358, 9.398163); (0, 2, 9) [2016-05-26 07:59:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 17)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:01] [GETNEAREST] SIDE: TOP(2): (-2.2253418, 0.5000038, 9.332916); (-2, 0, 9) [2016-05-26 08:00:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 8, 17)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:02] [GETNEAREST] SIDE: TOP(2): (-2.204193, -0.4999962, 9.412811); (-2, -1, 9) [2016-05-26 08:00:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 7, 17)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:03] [GETNEAREST] SIDE: FRONT(0): (-2.9264526, 0.19158554, 8.499985); (-3, 0, 8) [2016-05-26 08:00:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 8, 16)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:03] [GETNEAREST] SIDE: TOP(2): (-2.9405823, -0.49998093, 8.330383); (-3, -1, 8) [2016-05-26 08:00:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 7, 16)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:04] [GETNEAREST] SIDE: FRONT(0): (-2.740448, 0.06266403, 7.5); (-3, 0, 7) [2016-05-26 08:00:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 8, 15)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:05] [GETNEAREST] SIDE: TOP(2): (-2.8694763, -0.5, 7.4174194); (-3, -1, 7) [2016-05-26 08:00:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 7, 15)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:06] [GETNEAREST] SIDE: FRONT(0): (-3.1382446, -0.09516907, 6.5); (-3, 0, 6) [2016-05-26 08:00:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 8, 14)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:06] [GETNEAREST] SIDE: FRONT(0): (-3.0253906, -0.6471405, 6.5); (-3, -1, 6) [2016-05-26 08:00:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 7, 14)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:08] [GETNEAREST] SIDE: FRONT(0): (-4.257263, 0.024749756, 5.4999847); (-4, 0, 5) [2016-05-26 08:00:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 8, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:09] [GETNEAREST] SIDE: FRONT(0): (-3.4727783, -0.6672745, 5.4999847); (-3, -1, 5) [2016-05-26 08:00:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 7, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:10] [GETNEAREST] SIDE: LEFT(5): (-4.4999695, -1.0386772, 4.1698914); (-4, -1, 4) [2016-05-26 08:00:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 7, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:10] [GETNEAREST] SIDE: FRONT(0): (-5.2153015, -0.9270439, 3.5); (-5, -1, 3) [2016-05-26 08:00:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 7, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:11] [GETNEAREST] SIDE: FRONT(0): (-5.1647644, -1.7405701, 2.4999847); (-5, -2, 2) [2016-05-26 08:00:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 6, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:12] [GETNEAREST] SIDE: LEFT(5): (-4.5000305, -2.9754906, 1.983017); (-4, -3, 2) [2016-05-26 08:00:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 5, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:13] [GETNEAREST] SIDE: LEFT(5): (-4.5000305, -1.98946, 3.1431274); (-4, -2, 3) [2016-05-26 08:00:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:13] [GETNEAREST] SIDE: LEFT(5): (-3.500061, -3.6120148, 2.352234); (-3, -4, 2) [2016-05-26 08:00:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 4, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:14] [GETNEAREST] SIDE: LEFT(5): (-3.5, -3.0008583, 3.0127106); (-3, -3, 3) [2016-05-26 08:00:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 5, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:15] [GETNEAREST] SIDE: LEFT(5): (-2.5000305, -4.123726, 3.294281); (-2, -4, 3) [2016-05-26 08:00:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 4, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:15] [GETNEAREST] SIDE: LEFT(5): (-2.5000305, -4.218895, 2.2217407); (-2, -4, 2) [2016-05-26 08:00:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 4, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:16] [GETNEAREST] SIDE: LEFT(5): (-2.5000305, -3.1646767, 3.9177094); (-2, -3, 4) [2016-05-26 08:00:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 5, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:17] [GETNEAREST] SIDE: LEFT(5): (-3.5000305, -1.9666748, 4.0459595); (-3, -2, 4) [2016-05-26 08:00:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 6, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:18] [GETNEAREST] SIDE: LEFT(5): (-2.5000305, -2.102089, 5.024811); (-2, -2, 5) [2016-05-26 08:00:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 6, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:18] [GETNEAREST] SIDE: LEFT(5): (-2.5, -2.1741028, 5.8896484); (-2, -2, 6) [2016-05-26 08:00:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 6, 14)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:19] [GETNEAREST] SIDE: LEFT(5): (-2.5, -2.1742744, 7.0298767); (-2, -2, 7) [2016-05-26 08:00:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 6, 15)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:21] [GETNEAREST] SIDE: FRONT(0): (-2.2838745, -2.1175003, 8.499985); (-2, -2, 8) [2016-05-26 08:00:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 6, 16)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:22] [GETNEAREST] SIDE: LEFT(5): (-1.5000305, -2.2072449, 9.098312); (-1, -2, 9) [2016-05-26 08:00:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 6, 17)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:22] [GETNEAREST] SIDE: FRONT(0): (-0.49606323, -2.1804657, 9.498093); (0, -2, 9) [2016-05-26 08:00:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 17)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:23] [GETNEAREST] SIDE: FRONT(0): (-1.1490784, -3.0281868, 8.499985); (-1, -3, 8) [2016-05-26 08:00:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 5, 16)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:24] [GETNEAREST] SIDE: FRONT(0): (-0.02255249, -3.1337204, 8.5); (0, -3, 8) [2016-05-26 08:00:24] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 16)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:25] [GETNEAREST] SIDE: LEFT(5): (-1.5000305, -3.3891869, 6.6316833); (-1, -3, 7) [2016-05-26 08:00:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 5, 15)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:26] [GETNEAREST] SIDE: FRONT(0): (-1.0871887, -3.2617874, 6.5); (-1, -3, 6) [2016-05-26 08:00:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 5, 14)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:26] [GETNEAREST] SIDE: FRONT(0): (-1.0524292, -3.2402954, 5.5); (-1, -3, 5) [2016-05-26 08:00:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 5, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:27] [GETNEAREST] SIDE: FRONT(0): (-0.4685974, -3.0519485, 7.5); (0, -3, 7) [2016-05-26 08:00:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 15)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:28] [GETNEAREST] SIDE: FRONT(0): (-0.24285889, -3.0003777, 6.5); (0, -3, 6) [2016-05-26 08:00:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 14)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:28] [GETNEAREST] SIDE: FRONT(0): (0.1333313, -4.0200424, 5.5); (0, -4, 5) [2016-05-26 08:00:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 4, 13)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:29] [GETNEAREST] SIDE: FRONT(0): (-0.67767334, -4.1912766, 4.5000153); (-1, -4, 4) [2016-05-26 08:00:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 4, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:29] [GETNEAREST] SIDE: FRONT(0): (-0.0887146, -4.2247505, 4.5); (0, -4, 4) [2016-05-26 08:00:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 4, 12)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:30] [GETNEAREST] SIDE: FRONT(0): (-0.79974365, -4.2937927, 3.4999847); (-1, -4, 3) [2016-05-26 08:00:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 4, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:31] [GETNEAREST] SIDE: FRONT(0): (-2.746582E-4, -4.2684326, 3.5); (0, -4, 3) [2016-05-26 08:00:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 4, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:31] [GETNEAREST] SIDE: FRONT(0): (-0.731781, -4.3739243, 2.5); (-1, -4, 2) [2016-05-26 08:00:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 4, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:32] [GETNEAREST] SIDE: FRONT(0): (-0.026153564, -4.203396, 2.5); (0, -4, 2) [2016-05-26 08:00:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 4, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:00:35] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:00:46] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:00:59] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:00:59] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:01:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:01:08] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:01:09] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:01:09] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:01:10] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:01:24] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-05-26 08:01:24] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 08:01:25] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Blast Door Wedge [2016-05-26 08:01:51] [GETNEAREST] SIDE: BACK(1): (5.025696, 0.7183113, 1.5000153); (5, 1, 2) [2016-05-26 08:01:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 9, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:01:52] [GETNEAREST] SIDE: BACK(1): (5.106598, 0.24748993, 1.5); (5, 0, 2) [2016-05-26 08:01:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 8, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:01:53] [GETNEAREST] SIDE: BACK(1): (5.1490784, -0.52057266, 1.5); (5, -1, 2) [2016-05-26 08:01:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 7, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:01:53] DRAWING DEBUG: 592; ; 0; 0; 592; [2016-05-26 08:01:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:01:56] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:02:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-05-26 08:02:12] [GETNEAREST] SIDE: RIGHT(4): (4.5000305, 1.7845116, 2.0114288); (4, 2, 2) [2016-05-26 08:02:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 10, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:13] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:02:15] [GETNEAREST] SIDE: TOP(2): (3.8421936, 1.4999924, 2.2040253); (4, 1, 2) [2016-05-26 08:02:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 9, 10)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:16] [ENTITIES] removed object from loaded state [CLIENT ReSector(146)true; (-1, 3, 2); ]; 146 [2016-05-26 08:02:16] [DELETE][Client(1)] Sendable 146([CLIENT ReSector(146)true; (-1, 3, 2); ]) Physically DELETING DONE and Notified! [2016-05-26 08:02:17] [UNDO] ADDING REDO obfuscated.cP@132ddbab(;ADD: 0; REMOVES: 2) [2016-05-26 08:02:19] [GETNEAREST] SIDE: BACK(1): (3.0054016, 2.084938, 1.5); (3, 2, 2) [2016-05-26 08:02:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 10, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:20] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:02:25] [GETNEAREST] SIDE: BACK(1): (2.2907715, 2.9143753, 1.5); (2, 3, 2) [2016-05-26 08:02:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 11, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:26] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:02:28] [GETNEAREST] SIDE: BACK(1): (1.3153992, 3.0379715, 1.5); (1, 3, 2) [2016-05-26 08:02:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 11, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:29] [GETNEAREST] SIDE: BACK(1): (0.03036499, 2.8088303, 1.5); (0, 3, 2) [2016-05-26 08:02:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 11, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:32] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:02:39] [GETNEAREST] SIDE: BACK(1): (3.3859558, -3.3304977, 1.4999542); (3, -3, 2) [2016-05-26 08:02:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 5, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:02:42] [GETNEAREST] SIDE: BACK(1): (2.0849304, -3.24852, 1.5); (2, -3, 2) [2016-05-26 08:02:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 5, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:43] [GETNEAREST] SIDE: BACK(1): (0.66329956, -3.163166, 1.4999847); (1, -3, 2) [2016-05-26 08:02:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 5, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:44] [GETNEAREST] SIDE: BACK(1): (0.14788818, -3.172779, 1.4999847); (0, -3, 2) [2016-05-26 08:02:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:02:49] [GETNEAREST] SIDE: BACK(1): (3.7602844, -1.7938995, 1.4999847); (4, -2, 2) [2016-05-26 08:02:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:02:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:02:58] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:03:01] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-05-26 08:03:03] [ENTITIES] removed object from loaded state [CLIENT ReSector(152)true; (0, 2, 0); ]; 152 [2016-05-26 08:03:03] [DELETE][Client(1)] Sendable 152([CLIENT ReSector(152)true; (0, 2, 0); ]) Physically DELETING DONE and Notified! [2016-05-26 08:03:05] DRAWING DEBUG: 110000592; ; 0; 11; 592; [2016-05-26 08:03:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:03:06] DRAWING DEBUG: 100000592; ; 0; 10; 592; [2016-05-26 08:03:06] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:03:07] DRAWING DEBUG: 90000592; ; 0; 9; 592; [2016-05-26 08:03:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:03:16] DRAWING DEBUG: 80000592; ; 0; 8; 592; [2016-05-26 08:03:16] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:03:16] DRAWING DEBUG: 70000592; ; 0; 7; 592; [2016-05-26 08:03:16] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:03:16] DRAWING DEBUG: 60000592; ; 0; 6; 592; [2016-05-26 08:03:16] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:03:19] [CLIENT] PLACING MULTISLOT: 1 -> 592 [2016-05-26 08:03:19] [CLIENT] BLOCK style: 1; ORIENTATION: 10; lp [2016-05-26 08:03:19] [GETNEXTTONEAREST] SIDE: RIGHT: (4.5, -1.0654144, 2.1259918); (4, -1, 2) [2016-05-26 08:03:19] [CLIENT][EDIT] PLACING AT (13, 7, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:03:19] adding new element to RJ at (13, 7, 10)[NONE]o[FRONT][inactive][250hp], type 592 [2016-05-26 08:03:21] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:03:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:03:31] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:03:31] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:03:32] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:03:32] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:03:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:03:38] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:03:38] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:03:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:03:41] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:03:41] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:03:41] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:03:46] [GETNEAREST] SIDE: BACK(1): (5.2805786, -0.78590393, 1.662857); (5, -1, 2) [2016-05-26 08:03:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 7, 10)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 10][active][250hp][lp]; orientation: 10; [WARNING] UNKNOWN SIDE 10 [2016-05-26 08:03:47] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-05-26 08:03:48] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-05-26 08:03:48] [GETNEXTTONEAREST] SIDE: RIGHT: (4.5000305, -1.2350883, 2.2783813); (4, -1, 2) [2016-05-26 08:03:48] [CLIENT][EDIT] PLACING AT (13, 7, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:03:48] adding new element to RJ at (13, 7, 10)[NONE]o[FRONT][inactive][250hp], type 591 [2016-05-26 08:03:49] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:04:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:04:07] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-05-26 08:04:07] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5000305, -1.9405975, 2.7920227); (3, -2, 3) [2016-05-26 08:04:07] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:04:07] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 591 [2016-05-26 08:04:08] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:04:11] [GETNEAREST] SIDE: RIGHT(4): (4.499878, -2.0881271, 2.5083008); (4, -2, 3) [2016-05-26 08:04:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:04:11] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:04:13] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-05-26 08:04:13] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5000305, -1.9405975, 2.7920227); (3, -2, 3) [2016-05-26 08:04:13] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:04:13] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 591 [2016-05-26 08:04:16] [GETNEAREST] SIDE: RIGHT(4): (5.5000305, -1.1708412, 2.0187073); (5, -1, 2) [2016-05-26 08:04:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 7, 10)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:04:19] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:04:21] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-05-26 08:04:23] [GETNEAREST] SIDE: RIGHT(4): (4.5, -2.061142, 2.820816); (4, -2, 3) [2016-05-26 08:04:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:04:24] [CLIENT] PLACING MULTISLOT: 1 -> 592 [2016-05-26 08:04:24] [CLIENT] BLOCK style: 1; ORIENTATION: 10; lp [2016-05-26 08:04:24] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.005272, 3.1007996); (3, -2, 3) [2016-05-26 08:04:24] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:04:24] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 592 [2016-05-26 08:04:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:04:31] [GETNEAREST] SIDE: FRONT(0): (2.8162842, -2.1860886, 3.5); (3, -2, 3) [2016-05-26 08:04:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 6, 11)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:04:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:04:42] [CLIENT] PLACING MULTISLOT: 1 -> 592 [2016-05-26 08:04:42] [CLIENT] BLOCK style: 1; ORIENTATION: 10; lp [2016-05-26 08:04:42] [GETNEXTTONEAREST] SIDE: FRONT: (2.7873535, -2.079914, 2.4999695); (3, -2, 2) [2016-05-26 08:04:42] [CLIENT][EDIT] PLACING AT (11, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:04:42] adding new element to RJ at (11, 6, 11)[NONE]o[FRONT][inactive][250hp], type 592 [2016-05-26 08:04:42] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:05:02] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:05:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-05-26 08:05:09] [GETNEAREST] SIDE: RIGHT(4): (4.5399475, -1.9720497, 2.526245); (4, -2, 3) [2016-05-26 08:05:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 10][active][250hp][lp]; orientation: 10; [WARNING] UNKNOWN SIDE 10 [2016-05-26 08:05:10] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-05-26 08:05:10] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5400085, -1.9946709, 3.0896301); (3, -2, 3) [2016-05-26 08:05:10] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:05:10] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 591 [2016-05-26 08:05:11] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:05:16] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-05-26 08:05:16] [GETNEXTTONEAREST] SIDE: BOTTOM: (3.0404358, -2.540001, 3.0235138); (3, -2, 3) [2016-05-26 08:05:16] [CLIENT][EDIT] PLACING AT (11, 5, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:05:16] adding new element to RJ at (11, 5, 11)[NONE]o[FRONT][inactive][250hp], type 591 [2016-05-26 08:05:18] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:05:34] [GETNEAREST] SIDE: FRONT(0): (2.956604, -2.280716, 3.5399475); (3, -2, 3) [2016-05-26 08:05:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 6, 11)[Blast Door Wedge]o[[WARNING] UNKNOWN SIDE 10][active][250hp][lp]; orientation: 10; [WARNING] UNKNOWN SIDE 10 [2016-05-26 08:05:36] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-05-26 08:05:36] [GETNEXTTONEAREST] SIDE: TOP: (2.9928284, -2.499958, 3.1075745); (3, -3, 3) [2016-05-26 08:05:36] [CLIENT][EDIT] PLACING AT (11, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:05:36] adding new element to RJ at (11, 6, 11)[NONE]o[FRONT][inactive][250hp], type 591 [2016-05-26 08:05:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:05:48] [GETNEAREST] SIDE: BACK(1): (3.1497498, -3.196518, 2.5000153); (3, -3, 3) [2016-05-26 08:05:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 5, 11)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:05:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:05:51] [GETNEAREST] SIDE: BACK(1): (3.97937, -1.9886208, 2.4999847); (4, -2, 3) [2016-05-26 08:05:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:05:52] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:06:07] [DRAWER][WARNING] update took 21 ms [2016-05-26 08:06:07] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-05-26 08:06:07] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.163887, 3.0680695); (3, -2, 3) [2016-05-26 08:06:07] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:06:07] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 591 [2016-05-26 08:06:13] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:06:17] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:06:18] SWITCHING SLOTS: 0, 39 [2016-05-26 08:06:19] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Hull: FRONT [2016-05-26 08:06:22] [GETNEAREST] SIDE: BACK(1): (4.293976, -2.3710556, 2.5); (4, -2, 3) [2016-05-26 08:06:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:06:22] [CLIENT] PLACING MULTISLOT: 0 -> 628 [2016-05-26 08:06:22] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999695, -2.2921028, 3.1130219); (3, -2, 3) [2016-05-26 08:06:22] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:06:22] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 628 [2016-05-26 08:06:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:06:28] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:06:28] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:06:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:06:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:06:39] SWITCHING SLOTS: 0, 56 [2016-05-26 08:06:39] DRAWING DEBUG: 69; ; 0; 0; 69; [2016-05-26 08:06:39] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:06:40] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Purple Standard Armor: FRONT [2016-05-26 08:06:41] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:06:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:06:54] [GETNEAREST] SIDE: RIGHT(4): (4.5000305, -2.3445435, 2.9275513); (4, -2, 3) [2016-05-26 08:06:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Yellow Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:07:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:07:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:07:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:07:05] SWITCHING SLOTS: 0, 55 [2016-05-26 08:07:05] DRAWING DEBUG: 613; ; 0; 0; 613; [2016-05-26 08:07:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:07:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Purple Hull: FRONT [2016-05-26 08:07:06] [CLIENT] PLACING MULTISLOT: 0 -> 613 [2016-05-26 08:07:06] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.345131, 3.0045013); (3, -2, 3) [2016-05-26 08:07:06] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:07:06] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][75hp], type 613 [2016-05-26 08:07:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:07:10] [GETNEAREST] SIDE: RIGHT(4): (4.4999695, -2.3758698, 2.551941); (4, -2, 3) [2016-05-26 08:07:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Purple Hull]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:07:21] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:07:22] SWITCHING SLOTS: 0, 57 [2016-05-26 08:07:22] DRAWING DEBUG: 266; ; 0; 0; 266; [2016-05-26 08:07:22] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:07:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Purple Advanced Armor: FRONT [2016-05-26 08:07:23] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-05-26 08:07:23] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.345131, 3.0045013); (3, -2, 3) [2016-05-26 08:07:23] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:07:23] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][75hp], type 266 [2016-05-26 08:07:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:07:28] [GETNEAREST] SIDE: RIGHT(4): (4.5, -2.3248024, 2.5364838); (4, -2, 3) [2016-05-26 08:07:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Purple Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:07:37] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:07:37] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:07:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:07:46] [CLIENT] PLACING MULTISLOT: 0 -> 266 [2016-05-26 08:07:46] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.16325, 3.021286); (3, -2, 3) [2016-05-26 08:07:46] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:07:46] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 266 [2016-05-26 08:07:47] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:07:49] [GETNEAREST] SIDE: RIGHT(4): (4.5, -2.1395645, 2.5365448); (4, -2, 3) [2016-05-26 08:07:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Purple Advanced Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:08:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:08:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:08:08] SWITCHING SLOTS: 0, 104 [2016-05-26 08:08:08] DRAWING DEBUG: 337; ; 0; 0; 337; [2016-05-26 08:08:08] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:08:11] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:08:12] SWITCHING SLOTS: 1, 105 [2016-05-26 08:08:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-05-26 08:08:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-05-26 08:08:13] DRAWING DEBUG: 336; ; 0; 0; 336; [2016-05-26 08:08:13] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:08:13] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-05-26 08:08:13] DRAWING DEBUG: 338; ; 0; 0; 338; [2016-05-26 08:08:13] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:08:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:08:14] DRAWING DEBUG: 339; ; 0; 0; 339; [2016-05-26 08:08:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:08:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 08:08:14] DRAWING DEBUG: 657; ; 0; 0; 657; [2016-05-26 08:08:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:08:16] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999695, -2.0726738, 2.9945984); (3, -2, 3) [2016-05-26 08:08:16] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:08:16] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 657 [2016-05-26 08:08:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:08:23] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-05-26 08:08:24] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-05-26 08:08:27] [CLIENT] PLACING MULTISLOT: 1 -> 336 [2016-05-26 08:08:27] [GETNEXTTONEAREST] SIDE: LEFT: (-3.4999695, -2.299614, 2.7971497); (-3, -2, 3) [2016-05-26 08:08:27] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:08:27] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][250hp], type 336 [2016-05-26 08:08:33] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:08:33] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:08:34] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:09:07] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-05-26 08:09:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:09:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 08:09:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Mattise Charged Circuit: FRONT [2016-05-26 08:09:08] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 08:09:12] [GETNEXTTONEAREST] SIDE: TOP: (0.48529053, 1.5001259, -2.8686066); (0, 1, -3) [2016-05-26 08:09:12] [CLIENT][EDIT] PLACING AT (8, 10, 5)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:09:12] adding new element to RJ at (8, 10, 5)[NONE]o[FRONT][inactive][10hp], type 657 [2016-05-26 08:09:13] [WARNING] RAYTRACE::: #5000; -1004, -1930, -2065; (0.45332563, 0.45310658, 0.45319873); -1, -1, -1; i: 4999; maxDepth: 6621 [2016-05-26 08:09:13] [WARNING] RAYTRACE::: #6000; -1205, -2316, -2478; (0.54403335, 0.5436867, 0.5438311); -1, -1, -1; i: 5999; maxDepth: 6621 [2016-05-26 08:09:13] [WARNING] RAYTRACE::: #5000; -1004, -1930, -2065; (0.45435125, 0.45413342, 0.45423216); -1, -1, -1; i: 4999; maxDepth: 6606 [2016-05-26 08:09:13] [WARNING] RAYTRACE::: #6000; -1205, -2316, -2478; (0.54526854, 0.5449206, 0.54506785); -1, -1, -1; i: 5999; maxDepth: 6606 [2016-05-26 08:09:16] [GETNEAREST] SIDE: TOP(2): (-0.16247559, 2.4999962, -3.3399353); (0, 2, -3) [2016-05-26 08:09:16] COPY AREA SET (8, 10, 5) [2016-05-26 08:09:16] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:09:16] [CLIENT][COPYPASTE] recorded: pos: 8, 10, 5, relativeToAreaPos: (0, 0, 0); Decorative Charts(657) [2016-05-26 08:09:16] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:09:17] [ENTITIES] removed object from loaded state [CLIENT ReSector(154)true; (-3, -1, 0); ]; 154 [2016-05-26 08:09:17] [DELETE][Client(1)] Sendable 154([CLIENT ReSector(154)true; (-3, -1, 0); ]) Physically DELETING DONE and Notified! [2016-05-26 08:09:19] [CLIENT] Rotating copy area - [2016-05-26 08:09:20] [CLIENT] Rotating copy area - [2016-05-26 08:09:20] [GETNEXTTONEAREST] SIDE: BACK: (0.001953125, 1.7223969, -3.5); (0, 2, -3) [2016-05-26 08:09:20] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 100, 40; Type: Decorative Charts(657) [2016-05-26 08:09:20] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:09:20] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:09:27] [GETNEXTTONEAREST] SIDE: RIGHT: (0.49996948, 2.3034134, -2.8582458); (0, 2, -3) [2016-05-26 08:09:27] [CLIENT][COPYPASTE] BUILDING PASTE: 90, 100, 50; Type: Decorative Charts(657) [2016-05-26 08:09:27] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:09:27] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:09:28] [GETNEXTTONEAREST] SIDE: RIGHT: (1.5, 2.1473656, -3.004425); (1, 2, -3) [2016-05-26 08:09:28] [CLIENT][COPYPASTE] BUILDING PASTE: 100, 100, 50; Type: Decorative Charts(657) [2016-05-26 08:09:28] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:09:28] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #5000; -915, 2589, -1495; (0.3418233, 0.341861, 0.34183022); -1, 1, -1; i: 4999; maxDepth: 9149 [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #6000; -1098, 3107, -1794; (0.41013247, 0.4102496, 0.4101857); -1, 1, -1; i: 5999; maxDepth: 9149 [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #7000; -1282, 3624, -2093; (0.4788149, 0.47850615, 0.47854117); -1, 1, -1; i: 6999; maxDepth: 9149 [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #8000; -1465, 4142, -2392; (0.5471203, 0.5468947, 0.5469028); -1, 1, -1; i: 7999; maxDepth: 9149 [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #9000; -1648, 4660, -2691; (0.615424, 0.6152833, 0.61526716); -1, 1, -1; i: 8999; maxDepth: 9149 [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #5000; -915, 2589, -1495; (0.34238055, 0.3424225, 0.34239608); -1, 1, -1; i: 4999; maxDepth: 9134 [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #6000; -1098, 3107, -1794; (0.4107988, 0.41091913, 0.4108674); -1, 1, -1; i: 5999; maxDepth: 9134 [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #7000; -1282, 3624, -2093; (0.4795909, 0.47928354, 0.4793387); -1, 1, -1; i: 6999; maxDepth: 9134 [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #8000; -1465, 4142, -2392; (0.548013, 0.5477694, 0.54781); -1, 1, -1; i: 7999; maxDepth: 9134 [2016-05-26 08:09:34] [WARNING] RAYTRACE::: #9000; -1648, 4660, -2691; (0.61643666, 0.61625063, 0.61628133); -1, 1, -1; i: 8999; maxDepth: 9134 [2016-05-26 08:09:37] [GETNEXTTONEAREST] SIDE: RIGHT: (2.4999695, 2.07798, -3.1488495); (2, 2, -3) [2016-05-26 08:09:37] [CLIENT][EDIT] PLACING AT (11, 10, 5)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:09:37] adding new element to RJ at (11, 10, 5)[NONE]o[FRONT][inactive][10hp], type 657 [2016-05-26 08:09:44] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:09:51] [GETNEAREST] SIDE: BACK(1): (-0.1088562, 2.1038666, 1.5); (0, 2, 2) [2016-05-26 08:09:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Glass Door]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:09:51] [GETNEXTTONEAREST] SIDE: TOP: (-0.11627197, 1.3434258, 2.2868347); (0, 1, 2) [2016-05-26 08:09:51] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:09:51] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][75hp], type 657 [2016-05-26 08:09:54] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:10:16] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:10:27] [GETNEAREST] SIDE: BACK(1): (0.05126953, 2.4841843, 1.5); (0, 2, 2) [2016-05-26 08:10:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:10:28] [WARNING] RAYTRACE::: #5000; 1935, -2585, -479; (0.627228, 0.6269208, 0.62737906); 1, -1, -1; i: 4999; maxDepth: 5208 [2016-05-26 08:10:28] [WARNING] RAYTRACE::: #5000; 1935, -2585, -479; (0.62903315, 0.6287236, 0.62919617); 1, -1, -1; i: 4999; maxDepth: 5193 [2016-05-26 08:10:35] [UNDO] ADDING REDO obfuscated.cP@64beebb7(;ADD: 0; REMOVES: 1) [2016-05-26 08:10:39] [UNDO] ADDING REDO obfuscated.cP@7813cb11(;ADD: 1; REMOVES: 0) [2016-05-26 08:10:40] [UNDO] ADDING REDO obfuscated.cP@bcec031(;ADD: 0; REMOVES: 1) [2016-05-26 08:10:48] [UNDO] ADDING REDO obfuscated.cP@21005f6c(;ADD: 1; REMOVES: 0) [2016-05-26 08:10:50] [GETNEAREST] SIDE: BACK(1): (0.12246704, 1.8611946, 1.5); (0, 2, 2) [2016-05-26 08:10:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Glass Door]o[FRONT][inactive][75hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:10:54] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (0.31417847, 1.5000038, 2.67247); (0, 1, 3) [2016-05-26 08:10:54] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-05-26 08:10:54] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 90, 110; Type: Decorative Charts(657) [2016-05-26 08:10:54] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:10:54] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:10:57] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (0.021362305, 1.5000038, 2.5925598); (0, 1, 3) [2016-05-26 08:10:57] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-05-26 08:10:57] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 90, 110; Type: Decorative Charts(657) [2016-05-26 08:10:57] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:10:57] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:11:04] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:11:12] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 1.9090004, 1.6812897); (-1, 2, 2) [2016-05-26 08:11:12] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 100, 100; Type: Decorative Charts(657) [2016-05-26 08:11:12] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:11:12] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:11:13] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:11:33] [CLIENT] Rotating copy area - [2016-05-26 08:11:34] [CLIENT] Rotating copy area - [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #5000; -3461, -16, -1522; (0.40782964, 0.40909404, 0.40786406); -1, -1, -1; i: 4999; maxDepth: 9273 [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #6000; -4153, -20, -1826; (0.48935318, 0.506826, 0.48930356); -1, -1, -1; i: 5999; maxDepth: 9273 [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #7000; -4845, -23, -2131; (0.57089466, 0.580125, 0.5710189); -1, -1, -1; i: 6999; maxDepth: 9273 [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #8000; -5538, -26, -2435; (0.65255666, 0.653424, 0.6524674); -1, -1, -1; i: 7999; maxDepth: 9273 [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #9000; -6229, -30, -2740; (0.733983, 0.7511561, 0.7341839); -1, -1, -1; i: 8999; maxDepth: 9273 [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #5000; -3461, -16, -1522; (0.40850353, 0.4097512, 0.40853792); -1, -1, -1; i: 4999; maxDepth: 9258 [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #6000; -4153, -20, -1826; (0.49017143, 0.5076401, 0.49011332); -1, -1, -1; i: 5999; maxDepth: 9258 [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #7000; -4845, -23, -2131; (0.57183933, 0.58105683, 0.57195705); -1, -1, -1; i: 6999; maxDepth: 9258 [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #8000; -5538, -26, -2435; (0.65362525, 0.65447354, 0.65353245); -1, -1, -1; i: 7999; maxDepth: 9258 [2016-05-26 08:11:35] [WARNING] RAYTRACE::: #9000; -6229, -30, -2740; (0.73517513, 0.7523625, 0.7353762); -1, -1, -1; i: 8999; maxDepth: 9258 [2016-05-26 08:11:38] [GETNEAREST] SIDE: BACK(1): (0.23934937, 1.9580345, 1.5); (0, 2, 2) [2016-05-26 08:11:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Charts]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:11:40] [GETNEXTTONEAREST] SIDE: TOP: (-0.30410767, 1.4826126, 2.426056); (0, 1, 2) [2016-05-26 08:11:40] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:11:40] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][15hp], type 657 [2016-05-26 08:11:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:11:48] [GETNEAREST] SIDE: BACK(1): (0.062316895, 2.0163841, 1.5); (0, 2, 2) [2016-05-26 08:11:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:11:49] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Mattise Charged Circuit: FRONT [2016-05-26 08:11:49] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Mattise Charged Circuit : :: Mattise Charged Circuit Wedge [2016-05-26 08:11:49] DRAWING DEBUG: 100000587; ; 0; 10; 587; [2016-05-26 08:11:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:11:49] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Mattise Charged Circuit: FRONT [2016-05-26 08:11:49] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 08:11:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Mattise Charged Circuit: FRONT [2016-05-26 08:11:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 08:11:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:11:51] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-05-26 08:11:52] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:11:54] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:11:54] [GETNEXTTONEAREST] SIDE: TOP: (-0.4482422, 1.5095634, 2.4529877); (0, 1, 2) [2016-05-26 08:11:54] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:11:54] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][15hp], type 339 [2016-05-26 08:11:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:12:10] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:12:10] [GETNEXTTONEAREST] SIDE: RIGHT: (2.4999695, 2.3129349, -2.7761078); (2, 2, -3) [2016-05-26 08:12:10] [CLIENT][EDIT] PLACING AT (11, 10, 5)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:12:10] adding new element to RJ at (11, 10, 5)[NONE]o[FRONT][inactive][15hp], type 339 [2016-05-26 08:12:10] [GETNEAREST] SIDE: TOP(2): (1.9638672, 2.5000038, -3.1451416); (2, 2, -3) [2016-05-26 08:12:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 10, 5)[Decorative Charts]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:12:12] [GETNEAREST] SIDE: TOP(2): (0.76013184, 2.5000076, -3.2780457); (1, 2, -3) [2016-05-26 08:12:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 10, 5)[Decorative Charts]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:12:12] [GETNEAREST] SIDE: TOP(2): (0.332489, 2.4999962, -2.97406); (0, 2, -3) [2016-05-26 08:12:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 5)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:12:14] [GETNEAREST] SIDE: TOP(2): (0.37890625, 2.5000076, -3.924347); (0, 2, -4) [2016-05-26 08:12:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 4)[Decorative Charts]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:12:19] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:12:19] [GETNEAREST] SIDE: TOP(2): (2.7802124, 2.5000076, -3.2745209); (3, 2, -3) [2016-05-26 08:12:19] COPY AREA SET (11, 10, 5) [2016-05-26 08:12:19] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:12:19] [CLIENT][COPYPASTE] recorded: pos: 11, 10, 5, relativeToAreaPos: (0, 0, 0); Decorative Panel(339) [2016-05-26 08:12:19] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:12:25] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-05-26 08:12:26] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:12:31] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:12:31] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999695, 2.337082, -3.1235504); (3, 2, -3) [2016-05-26 08:12:31] [CLIENT][EDIT] PLACING AT (12, 10, 5)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:12:31] adding new element to RJ at (12, 10, 5)[NONE]o[FRONT][inactive][10hp], type 339 [2016-05-26 08:12:33] [GETNEAREST] SIDE: TOP(2): (3.9045715, 2.5000076, -3.1556396); (4, 2, -3) [2016-05-26 08:12:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 10, 5)[Decorative Panel]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:12:37] [CLIENT] Rotating copy area - [2016-05-26 08:12:38] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:12:38] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999695, 1.855053, -2.7773285); (3, 2, -3) [2016-05-26 08:12:38] [CLIENT][COPYPASTE] BUILDING PASTE: 120, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:12:38] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:12:38] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:12:43] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:12:43] [GETNEXTTONEAREST] SIDE: RIGHT: (4.5, 2.314148, -3.2852325); (4, 2, -3) [2016-05-26 08:12:43] [CLIENT][COPYPASTE] BUILDING PASTE: 130, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:12:43] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:12:43] [COPYAREA] Build done in 7 ms. Now connecting necessary blocks [2016-05-26 08:12:44] [GETNEAREST] SIDE: BACK(1): (3.7477112, 2.338997, -3.5); (4, 2, -3) [2016-05-26 08:12:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 10, 5)[Decorative Panel]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:12:44] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:12:44] [CLIENT] NO NEAREST PIECE TO BUILD ON [2016-05-26 08:12:44] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 08:12:46] [CLIENT] Rotating copy area - [2016-05-26 08:12:47] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:12:47] [GETNEXTTONEAREST] SIDE: RIGHT: (5.5000305, 2.1592598, -3.2286987); (5, 2, -3) [2016-05-26 08:12:47] [CLIENT][COPYPASTE] BUILDING PASTE: 140, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:12:47] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:12:47] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:12:49] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:12:49] [GETNEXTTONEAREST] SIDE: RIGHT: (6.4999695, 1.946228, -3.2104645); (6, 2, -3) [2016-05-26 08:12:49] [CLIENT][COPYPASTE] BUILDING PASTE: 150, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:12:49] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:12:49] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:12:51] [GETNEAREST] SIDE: TOP(2): (6.2547913, 2.5, -3.213562); (6, 2, -3) [2016-05-26 08:12:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 10, 5)[Decorative Panel]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:13:01] [CLIENT] Rotating copy area - [2016-05-26 08:13:01] [CLIENT] Rotating copy area - [2016-05-26 08:13:02] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:13:02] [GETNEXTTONEAREST] SIDE: RIGHT: (7.5, 2.239067, -3.221756); (7, 2, -3) [2016-05-26 08:13:02] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:13:02] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:13:02] [COPYAREA] Build done in 2 ms. Now connecting necessary blocks [2016-05-26 08:13:05] [GETNEAREST] SIDE: BACK(1): (7.8687744, 2.468071, -3.5); (8, 2, -3) [2016-05-26 08:13:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 5)[Decorative Panel]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:13:07] [CLIENT] Rotating copy area - [2016-05-26 08:13:08] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:13:08] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4999695, 2.00589, -2.8538513); (7, 2, -3) [2016-05-26 08:13:08] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:13:08] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:13:08] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:13:10] [GETNEAREST] SIDE: BACK(1): (8.102173, 2.4787827, -3.5); (8, 2, -3) [2016-05-26 08:13:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 5)[Decorative Panel]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:13:14] [CLIENT] Rotating copy area - [2016-05-26 08:13:15] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:13:15] [GETNEXTTONEAREST] SIDE: RIGHT: (7.499939, 2.022747, -2.9109497); (7, 2, -3) [2016-05-26 08:13:15] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:13:15] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:13:15] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:13:23] [GETNEAREST] SIDE: BACK(1): (8.09314, 2.006134, -3.5); (8, 2, -3) [2016-05-26 08:13:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 5)[Decorative Panel]o[LEFT][inactive][15hp][BLOCK]; orientation: 5; LEFT [2016-05-26 08:13:23] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:13:23] [CLIENT] NO NEAREST PIECE TO BUILD ON [2016-05-26 08:13:23] [SEGCONTROLLER][ELEMENT][REMOVE] NO NEAREST PIECE FOUND [2016-05-26 08:13:26] [CLIENT] Rotating copy area - [2016-05-26 08:13:29] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:13:29] [GETNEXTTONEAREST] SIDE: RIGHT: (7.5, 1.9279785, -2.9035034); (7, 2, -3) [2016-05-26 08:13:29] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:13:29] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:13:29] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:13:32] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:13:32] [GETNEXTTONEAREST] SIDE: RIGHT: (8.4999695, 2.2119064, -3.103012); (8, 2, -3) [2016-05-26 08:13:32] [CLIENT][COPYPASTE] BUILDING PASTE: 170, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:13:32] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:13:32] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:13:34] [GETNEAREST] SIDE: BACK(1): (7.9196167, 2.1564178, -3.5); (8, 2, -3) [2016-05-26 08:13:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 5)[Decorative Panel]o[BOTTOM][inactive][15hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:14:08] [CLIENT] Rotating copy area + [2016-05-26 08:14:08] [CLIENT] Rotating copy area + [2016-05-26 08:14:11] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:14:11] [GETNEXTTONEAREST] SIDE: RIGHT: (9.5000305, 2.218254, -2.7344666); (9, 2, -3) [2016-05-26 08:14:11] [CLIENT][COPYPASTE] BUILDING PASTE: 180, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:14:11] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:14:11] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:14:13] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:14:13] [GETNEXTTONEAREST] SIDE: RIGHT: (10.5, 2.1281586, -2.6624603); (10, 2, -3) [2016-05-26 08:14:13] [CLIENT][COPYPASTE] BUILDING PASTE: 190, 100, 50; Type: Decorative Panel(339) [2016-05-26 08:14:13] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:14:13] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:14:14] [GETNEAREST] SIDE: BACK(1): (10.444489, 1.620903, -3.5000153); (10, 2, -3) [2016-05-26 08:14:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (18, 10, 5)[Decorative Panel]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:14:54] [CLIENT] Rotating copy area - [2016-05-26 08:14:54] [CLIENT] Rotating copy area - [2016-05-26 08:14:55] [CLIENT] Rotating copy area - [2016-05-26 08:15:00] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-05-26 08:15:00] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-05-26 08:15:01] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-05-26 08:15:01] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:15:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:15:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:15:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 08:15:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Mattise Charged Circuit: FRONT [2016-05-26 08:15:41] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Mattise Charged Circuit : :: Mattise Charged Circuit Wedge [2016-05-26 08:15:41] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Mattise Charged Circuit Wedge : :: Hattel Capsule [2016-05-26 08:15:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 08:15:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 08:15:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 08:15:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 08:15:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 08:15:46] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:15:59] [WARNING] RAYTRACE::: #5000; -777, 1653, -2568; (0.42527807, 0.42547092, 0.42532086); -1, 1, -1; i: 4999; maxDepth: 7411 [2016-05-26 08:15:59] [WARNING] RAYTRACE::: #6000; -933, 1983, -3082; (0.5105437, 0.51038426, 0.5104433); -1, 1, -1; i: 5999; maxDepth: 7411 [2016-05-26 08:15:59] [WARNING] RAYTRACE::: #7000; -1089, 2314, -3595; (0.59580934, 0.59555495, 0.5953867); -1, 1, -1; i: 6999; maxDepth: 7411 [2016-05-26 08:15:59] [WARNING] RAYTRACE::: #5000; -777, 1653, -2568; (0.4261402, 0.4263232, 0.42617977); -1, 1, -1; i: 4999; maxDepth: 7396 [2016-05-26 08:15:59] [WARNING] RAYTRACE::: #6000; -933, 1983, -3082; (0.5115785, 0.5114051, 0.5114726); -1, 1, -1; i: 5999; maxDepth: 7396 [2016-05-26 08:15:59] [WARNING] RAYTRACE::: #7000; -1089, 2314, -3595; (0.5970208, 0.59675336, 0.59659946); -1, 1, -1; i: 6999; maxDepth: 7396 [2016-05-26 08:16:02] [GETNEAREST] SIDE: BOTTOM(3): (8.967621, 1.5, -2.8340454); (9, 2, -3) [2016-05-26 08:16:02] COPY AREA SET (17, 10, 5) [2016-05-26 08:16:02] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:16:02] [CLIENT][COPYPASTE] recorded: pos: 17, 10, 5, relativeToAreaPos: (0, 0, 0); Decorative Panel(339) [2016-05-26 08:16:02] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:16:07] [GETNEAREST] SIDE: BACK(1): (8.776154, 2.0920486, -3.5); (9, 2, -3) [2016-05-26 08:16:07] COPY AREA SET (17, 10, 5) [2016-05-26 08:16:07] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:16:07] [CLIENT][COPYPASTE] recorded: pos: 17, 10, 5, relativeToAreaPos: (0, 0, 0); Decorative Panel(339) [2016-05-26 08:16:07] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:16:13] [GETNEAREST] SIDE: BACK(1): (0.050933838, 1.9109497, 1.5); (0, 2, 2) [2016-05-26 08:16:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Panel]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:16:14] [GETNEXTTONEAREST] SIDE: TOP: (-0.4302063, 1.3740158, 2.3174438); (0, 1, 2) [2016-05-26 08:16:14] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 100, 100; Type: Decorative Panel(339) [2016-05-26 08:16:14] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:16:14] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:16:14] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:16:29] [WARNING] RAYTRACE::: #5000; -1609, 2506, -884; (0.44105178, 0.44116747, 0.44133064); -1, 1, -1; i: 4999; maxDepth: 7044 [2016-05-26 08:16:29] [WARNING] RAYTRACE::: #6000; -1931, 3007, -1061; (0.52926785, 0.52934974, 0.52968); -1, 1, -1; i: 5999; maxDepth: 7044 [2016-05-26 08:16:29] [WARNING] RAYTRACE::: #7000; -2254, 3508, -1237; (0.6177514, 0.617532, 0.61752677); -1, 1, -1; i: 6999; maxDepth: 7044 [2016-05-26 08:16:29] [WARNING] RAYTRACE::: #5000; -1609, 2506, -884; (0.4419986, 0.44209668, 0.44226572); -1, 1, -1; i: 4999; maxDepth: 7029 [2016-05-26 08:16:29] [WARNING] RAYTRACE::: #6000; -1931, 3007, -1061; (0.5304065, 0.53045815, 0.53080153); -1, 1, -1; i: 5999; maxDepth: 7029 [2016-05-26 08:16:29] [WARNING] RAYTRACE::: #7000; -2254, 3508, -1237; (0.61908257, 0.6188196, 0.6188371); -1, 1, -1; i: 6999; maxDepth: 7029 [2016-05-26 08:16:32] [GETNEAREST] SIDE: BOTTOM(3): (4.7360535, 1.4999924, -3.1779175); (5, 2, -3) [2016-05-26 08:16:32] COPY AREA SET (13, 10, 5) [2016-05-26 08:16:32] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:16:32] [CLIENT][COPYPASTE] recorded: pos: 13, 10, 5, relativeToAreaPos: (0, 0, 0); Decorative Panel(339) [2016-05-26 08:16:32] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:16:34] [GETNEAREST] SIDE: BACK(1): (-0.11203003, 2.0394096, 1.5000153); (0, 2, 2) [2016-05-26 08:16:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Panel]o[BOTTOM][inactive][15hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:16:35] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5000305, 2.2465363, 2.257782); (-1, 2, 2) [2016-05-26 08:16:35] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 100, 100; Type: Decorative Panel(339) [2016-05-26 08:16:35] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:16:35] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:16:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:16:46] [CLIENT] Rotating copy area - [2016-05-26 08:16:46] [CLIENT] Rotating copy area - [2016-05-26 08:16:46] [CLIENT] Rotating copy area - [2016-05-26 08:16:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 08:16:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 08:16:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 08:16:52] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 08:16:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Trigger (Area) Controller : :: Hattel Capsule [2016-05-26 08:16:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Hattel Capsule : :: Mattise Charged Circuit Wedge [2016-05-26 08:16:52] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Mattise Charged Circuit: FRONT [2016-05-26 08:16:52] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 08:16:52] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:16:53] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 08:16:55] [GETNEXTTONEAREST] SIDE: BACK: (3.3204956, 1.6782227, -3.5); (3, 2, -3) [2016-05-26 08:16:55] [CLIENT][EDIT] PLACING AT (11, 10, 4)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:16:55] adding new element to RJ at (11, 10, 4)[NONE]o[FRONT][inactive][10hp], type 657 [2016-05-26 08:16:56] [GETNEXTTONEAREST] SIDE: BACK: (3.2537537, 2.2001305, -4.5); (3, 2, -4) [2016-05-26 08:16:56] [CLIENT][EDIT] PLACING AT (11, 10, 3)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:16:56] adding new element to RJ at (11, 10, 3)[NONE]o[FRONT][inactive][10hp], type 657 [2016-05-26 08:16:57] [GETNEAREST] SIDE: TOP(2): (3.2303772, 2.5000038, -4.343933); (3, 2, -4) [2016-05-26 08:16:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 10, 4)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:17:02] [GETNEAREST] SIDE: TOP(2): (2.731598, 2.4999924, -5.3273926); (3, 2, -5) [2016-05-26 08:17:02] COPY AREA SET (11, 10, 3) [2016-05-26 08:17:02] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:17:02] [CLIENT][COPYPASTE] recorded: pos: 11, 10, 3, relativeToAreaPos: (0, 0, 0); Decorative Charts(657) [2016-05-26 08:17:02] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:17:10] [CLIENT] Rotating copy area - [2016-05-26 08:17:11] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999695, 1.9474716, -4.8808594); (3, 2, -5) [2016-05-26 08:17:11] [CLIENT][COPYPASTE] BUILDING PASTE: 120, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:17:11] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:17:11] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:17:13] [GETNEXTTONEAREST] SIDE: RIGHT: (4.4999695, 2.298111, -5.341797); (4, 2, -5) [2016-05-26 08:17:13] [CLIENT][COPYPASTE] BUILDING PASTE: 130, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:17:13] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:17:13] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:17:14] [GETNEAREST] SIDE: BACK(1): (4.38501, 2.471344, -5.4999847); (4, 2, -5) [2016-05-26 08:17:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 10, 3)[Decorative Charts]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:17:24] [CLIENT] Rotating copy area - [2016-05-26 08:17:25] [CLIENT] Rotating copy area - [2016-05-26 08:17:28] [GETNEXTTONEAREST] SIDE: RIGHT: (5.5, 2.011097, -4.9061737); (5, 2, -5) [2016-05-26 08:17:28] [CLIENT][COPYPASTE] BUILDING PASTE: 140, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:17:28] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:17:28] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:17:28] [GETNEXTTONEAREST] SIDE: RIGHT: (6.4999695, 2.3240051, -5.317566); (6, 2, -5) [2016-05-26 08:17:28] [CLIENT][COPYPASTE] BUILDING PASTE: 150, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:17:28] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:17:28] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:17:31] [GETNEAREST] SIDE: TOP(2): (5.941742, 2.5, -5.287735); (6, 2, -5) [2016-05-26 08:17:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (14, 10, 3)[Decorative Charts]o[LEFT][inactive][15hp][BLOCK]; orientation: 5; LEFT [2016-05-26 08:17:53] [GETNEAREST] SIDE: TOP(2): (7.2760315, 2.5, -5.3101654); (7, 2, -5) [2016-05-26 08:17:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (15, 10, 3)[Decorative Charts]o[LEFT][inactive][15hp][BLOCK]; orientation: 5; LEFT [2016-05-26 08:18:00] [CLIENT] Rotating copy area - [2016-05-26 08:18:01] [GETNEXTTONEAREST] SIDE: BACK: (6.9752197, 1.9286499, -3.5); (7, 2, -3) [2016-05-26 08:18:01] [CLIENT][COPYPASTE] BUILDING PASTE: 150, 100, 40; Type: Decorative Charts(657) [2016-05-26 08:18:01] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:01] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:18:03] [GETNEAREST] SIDE: TOP(2): (6.97876, 2.4999962, -4.081604); (7, 2, -4) [2016-05-26 08:18:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (15, 10, 4)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:18:03] [CLIENT] Rotating copy area - [2016-05-26 08:18:05] [CLIENT] Rotating copy area - [2016-05-26 08:18:05] [GETNEXTTONEAREST] SIDE: BACK: (6.9775085, 1.9418716, -3.5); (7, 2, -3) [2016-05-26 08:18:05] [CLIENT][COPYPASTE] BUILDING PASTE: 150, 100, 40; Type: Decorative Charts(657) [2016-05-26 08:18:05] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:05] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:18:06] [GETNEXTTONEAREST] SIDE: BACK: (7.0137024, 2.3643456, -4.5); (7, 2, -4) [2016-05-26 08:18:06] [CLIENT][COPYPASTE] BUILDING PASTE: 150, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:18:06] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:06] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:18:07] [GETNEAREST] SIDE: TOP(2): (7.0080566, 2.5, -4.215393); (7, 2, -4) [2016-05-26 08:18:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (15, 10, 4)[Decorative Charts]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:18:11] RAYTRACE [WARNING] Trace > 10000::: (25763.781, -1708.1459, 7893.163);; 26999.855/26999; (1.1145439, 0.92740154, 0.011871338); (17176.969, -1137.8365, 5262.1206); [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #5000; 3643, -241, 1116; (0.14140189, 0.14163165, 0.14151227); 1, -1, 1; i: 4999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #6000; 4372, -289, 1339; (0.16969986, 0.16973262, 0.16976407); 1, -1, 1; i: 5999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #7000; 5100, -338, 1562; (0.19795902, 0.19841902, 0.19801587); 1, -1, 1; i: 6999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #8000; 5829, -386, 1785; (0.226257, 0.22651999, 0.22626767); 1, -1, 1; i: 7999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #9000; 6558, -434, 2008; (0.25455323, 0.25462094, 0.25451946); 1, -1, 1; i: 8999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #10000; 7286, -483, 2231; (0.28280154, 0.28330734, 0.28277126); 1, -1, 1; i: 9999; maxDepth: 10000 [2016-05-26 08:18:11] RAYTRACE [WARNING] Trace > 10000::: (25749.469, -1707.1958, 7888.7783);; 26984.855/26984; (1.1145439, 0.92740154, 0.011872292); (17167.428, -1137.2031, 5259.1973); [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #5000; 3643, -241, 1116; (0.14146799, 0.14171042, 0.14159362); 1, -1, 1; i: 4999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #6000; 4372, -289, 1339; (0.16977683, 0.1698264, 0.16986203); 1, -1, 1; i: 5999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #7000; 5100, -338, 1562; (0.19804683, 0.19852814, 0.19813044); 1, -1, 1; i: 6999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #8000; 5829, -386, 1785; (0.22635567, 0.22664413, 0.22639886); 1, -1, 1; i: 7999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #9000; 6558, -434, 2008; (0.2546645, 0.25476024, 0.25466672); 1, -1, 1; i: 8999; maxDepth: 10000 [2016-05-26 08:18:11] [WARNING] RAYTRACE::: #10000; 7286, -483, 2231; (0.28293452, 0.2834627, 0.2829318); 1, -1, 1; i: 9999; maxDepth: 10000 [2016-05-26 08:18:14] [CLIENT] Rotating copy area - [2016-05-26 08:18:18] [CLIENT] Rotating copy area - [2016-05-26 08:18:18] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4999695, 1.7752876, -4.752243); (7, 2, -5) [2016-05-26 08:18:18] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:18:18] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:18] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:18:21] [GETNEAREST] SIDE: TOP(2): (7.982971, 2.5000038, -5.325165); (8, 2, -5) [2016-05-26 08:18:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 3)[Decorative Charts]o[LEFT][inactive][15hp][BLOCK]; orientation: 5; LEFT [2016-05-26 08:18:23] [CLIENT] Rotating copy area - [2016-05-26 08:18:23] [GETNEXTTONEAREST] SIDE: RIGHT: (7.5, 1.779747, -4.7566223); (7, 2, -5) [2016-05-26 08:18:23] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:18:23] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:23] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:18:25] [GETNEAREST] SIDE: TOP(2): (7.789551, 2.5000076, -5.318054); (8, 2, -5) [2016-05-26 08:18:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 3)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:18:28] [CLIENT] Rotating copy area - [2016-05-26 08:18:29] [GETNEXTTONEAREST] SIDE: RIGHT: (7.5, 1.779747, -4.7566223); (7, 2, -5) [2016-05-26 08:18:29] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:18:29] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:29] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:18:31] [GETNEAREST] SIDE: TOP(2): (7.789551, 2.5000076, -5.318054); (8, 2, -5) [2016-05-26 08:18:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 3)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:18:35] [CLIENT] Rotating copy area - [2016-05-26 08:18:37] [GETNEXTTONEAREST] SIDE: RIGHT: (7.4999695, 1.7797623, -4.756653); (7, 2, -5) [2016-05-26 08:18:37] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:18:37] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:37] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:18:41] [GETNEAREST] SIDE: TOP(2): (7.789551, 2.5000076, -5.318054); (8, 2, -5) [2016-05-26 08:18:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 3)[Decorative Charts]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:18:42] [CLIENT] Rotating copy area - [2016-05-26 08:18:43] [GETNEXTTONEAREST] SIDE: RIGHT: (7.5, 1.7797623, -4.756653); (7, 2, -5) [2016-05-26 08:18:43] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:18:43] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:43] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:18:45] [GETNEXTTONEAREST] SIDE: TOP: (7.7895813, 2.5000076, -5.318054); (8, 2, -5) [2016-05-26 08:18:45] [CLIENT][COPYPASTE] BUILDING PASTE: 160, 110, 30; Type: Decorative Charts(657) [2016-05-26 08:18:45] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:45] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:18:45] [GETNEAREST] SIDE: BACK(1): (7.883362, 2.733406, -5.5); (8, 3, -5) [2016-05-26 08:18:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 11, 3)[Decorative Charts]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:18:47] [GETNEAREST] SIDE: TOP(2): (8.153137, 2.5000038, -4.8112793); (8, 2, -5) [2016-05-26 08:18:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (16, 10, 3)[Decorative Charts]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:18:50] [GETNEXTTONEAREST] SIDE: BACK: (11.150482, 1.71064, -3.5); (11, 2, -3) [2016-05-26 08:18:50] [CLIENT][COPYPASTE] BUILDING PASTE: 190, 100, 40; Type: Decorative Charts(657) [2016-05-26 08:18:50] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:50] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:18:51] [GETNEXTTONEAREST] SIDE: BACK: (10.9765625, 2.2514038, -4.4999847); (11, 2, -4) [2016-05-26 08:18:51] [CLIENT][COPYPASTE] BUILDING PASTE: 190, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:18:51] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:51] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:18:52] [GETNEXTTONEAREST] SIDE: TOP: (11.027435, 2.5, -4.002487); (11, 2, -4) [2016-05-26 08:18:52] [CLIENT][COPYPASTE] BUILDING PASTE: 190, 110, 40; Type: Decorative Charts(657) [2016-05-26 08:18:52] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:52] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:18:53] [GETNEAREST] SIDE: BACK(1): (10.645508, 3.3951912, -4.4999847); (11, 3, -4) [2016-05-26 08:18:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (19, 11, 4)[Decorative Charts]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:18:53] [GETNEXTTONEAREST] SIDE: TOP: (11.0448, 2.5000076, -3.3411713); (11, 2, -3) [2016-05-26 08:18:53] [CLIENT][COPYPASTE] BUILDING PASTE: 190, 110, 50; Type: Decorative Charts(657) [2016-05-26 08:18:53] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:18:53] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:18:54] [GETNEAREST] SIDE: TOP(2): (11.009094, 2.4999962, -3.7993317); (11, 2, -4) [2016-05-26 08:18:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (19, 10, 4)[Decorative Charts]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:18:55] [GETNEAREST] SIDE: BACK(1): (11.0278015, 1.9164848, -3.5); (11, 2, -3) [2016-05-26 08:18:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (19, 10, 5)[Decorative Panel]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:18:59] [UNDO] ADDING REDO obfuscated.cP@32f0fba8(;ADD: 0; REMOVES: 1) [2016-05-26 08:19:00] [UNDO] ADDING REDO obfuscated.cP@545de5a4(;ADD: 0; REMOVES: 1) [2016-05-26 08:19:03] [GETNEAREST] SIDE: BACK(1): (10.746246, 3.3955116, -3.5000153); (11, 3, -3) [2016-05-26 08:19:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (19, 11, 5)[Decorative Charts]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:19:04] [GETNEAREST] SIDE: TOP(2): (10.980988, 2.4999924, -3.9287262); (11, 2, -4) [2016-05-26 08:19:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (19, 10, 4)[Decorative Charts]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:19:11] [CLIENT] Rotating copy area + [2016-05-26 08:19:12] [CLIENT] Rotating copy area + [2016-05-26 08:19:13] [GETNEXTTONEAREST] SIDE: BACK: (8.824921, 1.7292366, -3.4999847); (9, 2, -3) [2016-05-26 08:19:13] [CLIENT][COPYPASTE] BUILDING PASTE: 170, 100, 40; Type: Decorative Charts(657) [2016-05-26 08:19:13] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:19:13] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:19:15] [GETNEAREST] SIDE: TOP(2): (8.909851, 2.4999962, -4.304352); (9, 2, -4) [2016-05-26 08:19:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (17, 10, 4)[Decorative Charts]o[BOTTOM][inactive][15hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:19:16] [GETNEXTTONEAREST] SIDE: BACK: (8.824921, 1.729248, -3.5000153); (9, 2, -3) [2016-05-26 08:19:16] [CLIENT][COPYPASTE] BUILDING PASTE: 170, 100, 40; Type: Decorative Charts(657) [2016-05-26 08:19:16] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:19:16] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:19:17] [GETNEXTTONEAREST] SIDE: BACK: (8.874542, 2.1691742, -4.4999847); (9, 2, -4) [2016-05-26 08:19:17] [CLIENT][COPYPASTE] BUILDING PASTE: 170, 100, 30; Type: Decorative Charts(657) [2016-05-26 08:19:17] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:19:17] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:19:18] [GETNEAREST] SIDE: TOP(2): (8.908661, 2.4999962, -4.2349243); (9, 2, -4) [2016-05-26 08:19:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (17, 10, 4)[Decorative Charts]o[BOTTOM][inactive][15hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:19:26] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:20:02] [GETNEAREST] SIDE: LEFT(5): (-4.5000305, -2.296032, 2.5389404); (-4, -2, 3) [2016-05-26 08:20:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:20:06] [UNDO] ADDING REDO obfuscated.cP@29ef6856(;ADD: 0; REMOVES: 1) [2016-05-26 08:20:18] [CLIENT] CHECKING ACTIVATE OF (5, 6, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:20:18] [CLIENT] ACTIVATE BLOCK (std) (5, 6, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] [2016-05-26 08:20:24] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:20:24] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:20:31] [GETNEAREST] SIDE: LEFT(5): (-4.5000305, -2.2996368, 2.9976654); (-4, -2, 3) [2016-05-26 08:20:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:20:32] [GETNEXTTONEAREST] SIDE: LEFT: (-3.4999695, -2.0044746, 2.8625183); (-3, -2, 3) [2016-05-26 08:20:32] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 60, 110; Type: Decorative Charts(657) [2016-05-26 08:20:32] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:20:32] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:20:34] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:20:34] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:20:35] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:21:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:21:16] [GETNEAREST] SIDE: BOTTOM(3): (5.1872253, 1.5000038, -5.188324); (5, 2, -5) [2016-05-26 08:21:16] COPY AREA SET (13, 10, 3) [2016-05-26 08:21:16] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:21:16] [CLIENT][COPYPASTE] recorded: pos: 13, 10, 3, relativeToAreaPos: (0, 0, 0); Decorative Charts(657) [2016-05-26 08:21:16] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:21:19] [GETNEAREST] SIDE: BACK(1): (-0.04031372, 2.166401, 1.5); (0, 2, 2) [2016-05-26 08:21:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Panel]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:21:21] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.49996948, 2.011139, 1.7354584); (-1, 2, 2) [2016-05-26 08:21:21] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 100, 100; Type: Decorative Charts(657) [2016-05-26 08:21:21] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:21:21] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:21:21] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:22:22] [GETNEAREST] SIDE: BOTTOM(3): (8.959717, 1.5, -5.2805176); (9, 2, -5) [2016-05-26 08:22:22] COPY AREA SET (17, 10, 3) [2016-05-26 08:22:22] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:22:22] [CLIENT][COPYPASTE] recorded: pos: 17, 10, 3, relativeToAreaPos: (0, 0, 0); Decorative Charts(657) [2016-05-26 08:22:22] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:22:25] [GETNEAREST] SIDE: BACK(1): (-0.12097168, 1.6648521, 1.5000153); (0, 2, 2) [2016-05-26 08:22:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Charts]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:22:28] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 1.7232933, 1.9767609); (-1, 2, 2) [2016-05-26 08:22:28] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 100, 100; Type: Decorative Charts(657) [2016-05-26 08:22:28] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:22:28] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:22:28] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:22:44] [GETNEAREST] SIDE: BOTTOM(3): (6.941223, 1.5000038, -5.277176); (7, 2, -5) [2016-05-26 08:22:44] COPY AREA SET (15, 10, 3) [2016-05-26 08:22:44] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:22:44] [CLIENT][COPYPASTE] recorded: pos: 15, 10, 3, relativeToAreaPos: (0, 0, 0); Decorative Charts(657) [2016-05-26 08:22:44] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:22:44] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:22:51] [GETNEAREST] SIDE: BACK(1): (-0.20358276, 1.8908653, 1.5); (0, 2, 2) [2016-05-26 08:22:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Charts]o[BOTTOM][inactive][15hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:22:52] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 1.6280823, 1.9854431); (-1, 2, 2) [2016-05-26 08:22:52] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 100, 100; Type: Decorative Charts(657) [2016-05-26 08:22:52] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:22:52] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:22:52] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:23:37] [GETNEAREST] SIDE: BACK(1): (-0.20181274, 1.833458, 1.4999847); (0, 2, 2) [2016-05-26 08:23:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Charts]o[BACK][inactive][15hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:23:38] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.50006104, 1.5422897, 2.1967163); (-1, 2, 2) [2016-05-26 08:23:38] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:23:38] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][15hp], type 657 [2016-05-26 08:23:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:23:56] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:23:57] SWITCHING SLOTS: 2, 76 [2016-05-26 08:23:58] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 08:23:59] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Hattel Capsule [2016-05-26 08:23:59] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 08:24:02] [GETNEAREST] SIDE: BACK(1): (-0.12338257, 2.2463074, 1.5000153); (0, 2, 2) [2016-05-26 08:24:02] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:24:11] [CLIENT] BLOCK style: 6; ORIENTATION: 10; jN [2016-05-26 08:24:11] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.49996948, 2.0121574, 1.9099121); (-1, 2, 2) [2016-05-26 08:24:11] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:24:11] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][15hp], type 663 [2016-05-26 08:24:11] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:24:17] [ENTITIES] removed object from loaded state [CLIENT ReSector(156)true; (2, 2, -1); ]; 156 [2016-05-26 08:24:17] [DELETE][Client(1)] Sendable 156([CLIENT ReSector(156)true; (2, 2, -1); ]) Physically DELETING DONE and Notified! [2016-05-26 08:24:20] [GETNEAREST] SIDE: BACK(1): (-0.3578186, 1.9848099, 1.5); (0, 2, 2) [2016-05-26 08:24:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]; orientation: 10; [WARNING] UNKNOWN SIDE 10 [2016-05-26 08:24:23] [CLIENT] BLOCK style: 6; ORIENTATION: 9; jO [2016-05-26 08:24:23] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 2.1273193, 2.1854553); (-1, 2, 2) [2016-05-26 08:24:23] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 9([WARNING] UNKNOWN SIDE 9) -map-> 9 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:24:23] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 08:24:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:24:26] [GETNEAREST] SIDE: BACK(1): (-0.35916138, 1.9851456, 1.5); (0, 2, 2) [2016-05-26 08:24:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Rail Docker]o[[WARNING] UNKNOWN SIDE 9][active][100hp][jO]; orientation: 9; [WARNING] UNKNOWN SIDE 9 [2016-05-26 08:24:28] [CLIENT] BLOCK style: 6; ORIENTATION: 8; jM [2016-05-26 08:24:28] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 2.1273193, 2.1854553); (-1, 2, 2) [2016-05-26 08:24:28] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 8([WARNING] UNKNOWN SIDE 8) -map-> 8 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:24:28] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 08:24:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:24:33] [GETNEAREST] SIDE: BACK(1): (-0.35916138, 1.9851456, 1.5); (0, 2, 2) [2016-05-26 08:24:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Rail Docker]o[[WARNING] UNKNOWN SIDE 8][active][100hp][jM]; orientation: 8; [WARNING] UNKNOWN SIDE 8 [2016-05-26 08:24:36] [CLIENT] BLOCK style: 6; ORIENTATION: 7; jJ [2016-05-26 08:24:36] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 2.0502968, 2.0458221); (-1, 2, 2) [2016-05-26 08:24:36] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:24:36] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 08:24:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:24:52] [GETNEAREST] SIDE: BACK(1): (-0.35916138, 1.9851456, 1.5); (0, 2, 2) [2016-05-26 08:24:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Rail Docker]o[[WARNING] UNKNOWN SIDE 7][active][100hp][jJ]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-05-26 08:24:55] [CLIENT] BLOCK style: 6; ORIENTATION: 6; jK [2016-05-26 08:24:55] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 2.0196915, 1.9815979); (-1, 2, 2) [2016-05-26 08:24:55] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 6([WARNING] UNKNOWN SIDE 6) -map-> 6 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:24:55] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 08:24:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:24:58] [GETNEAREST] SIDE: BACK(1): (-0.35916138, 1.9851456, 1.5); (0, 2, 2) [2016-05-26 08:24:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Rail Docker]o[[WARNING] UNKNOWN SIDE 6][active][100hp][jK]; orientation: 6; [WARNING] UNKNOWN SIDE 6 [2016-05-26 08:25:02] [CLIENT] BLOCK style: 6; ORIENTATION: 3; jT [2016-05-26 08:25:02] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5000305, 2.0111656, 1.9599609); (-1, 2, 2) [2016-05-26 08:25:02] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:25:02] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 08:25:03] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:25:16] [GETNEAREST] SIDE: BACK(1): (-0.35916138, 1.9851456, 1.5); (0, 2, 2) [2016-05-26 08:25:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Rail Docker]o[BOTTOM][active][100hp][jT]; orientation: 3; BOTTOM [2016-05-26 08:25:33] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:25:34] SWITCHING SLOTS: 2, 315 [2016-05-26 08:25:34] DRAWING DEBUG: 30000097; ; 0; 3; 97; [2016-05-26 08:25:34] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:25:35] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Rail Docker : :: Fan Flower [2016-05-26 08:25:35] DRAWING DEBUG: 10000097; ; 0; 1; 97; [2016-05-26 08:25:35] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:25:36] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 08:25:36] [GETNEXTTONEAREST] SIDE: BACK: (-0.38027954, 2.4132996, 2.5301208); (0, 2, 3) [2016-05-26 08:25:36] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:25:36] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][100hp], type 97 [2016-05-26 08:25:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:25:40] [GETNEAREST] SIDE: BACK(1): (-0.0034484863, 1.8620605, 1.5); (0, 2, 2) [2016-05-26 08:25:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Fan Flower]o[BACK][active][1hp][kU]; orientation: 1; BACK [2016-05-26 08:25:42] DRAWING DEBUG: 97; ; 0; 0; 97; [2016-05-26 08:25:42] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:25:43] [CLIENT] BLOCK style: 3; ORIENTATION: 0; kW [2016-05-26 08:25:43] [GETNEXTTONEAREST] SIDE: BACK: (-0.0256958, 1.783184, 3.1602478); (0, 2, 3) [2016-05-26 08:25:43] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:25:43] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][1hp], type 97 [2016-05-26 08:25:44] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:25:46] [GETNEAREST] SIDE: BACK(1): (-0.0058288574, 1.858242, 1.5); (0, 2, 2) [2016-05-26 08:25:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Fan Flower]o[FRONT][active][1hp][kW]; orientation: 0; FRONT [2016-05-26 08:25:47] DRAWING DEBUG: 50000097; ; 0; 5; 97; [2016-05-26 08:25:47] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:25:48] DRAWING DEBUG: 40000097; ; 0; 4; 97; [2016-05-26 08:25:48] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:25:49] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kY [2016-05-26 08:25:49] [GETNEXTTONEAREST] SIDE: BACK: (-0.032714844, 1.7791748, 3.1642609); (0, 2, 3) [2016-05-26 08:25:49] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:25:49] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][1hp], type 97 [2016-05-26 08:25:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:25:52] [GETNEAREST] SIDE: BACK(1): (-0.0058288574, 1.858242, 1.5); (0, 2, 2) [2016-05-26 08:25:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Fan Flower]o[RIGHT][active][1hp][kY]; orientation: 4; RIGHT [2016-05-26 08:25:52] [CLIENT] BLOCK style: 3; ORIENTATION: 4; kY [2016-05-26 08:25:52] [GETNEXTTONEAREST] SIDE: BACK: (-0.38513184, 2.409603, 2.5338287); (0, 2, 3) [2016-05-26 08:25:52] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:25:52] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][1hp], type 97 [2016-05-26 08:25:54] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kV [2016-05-26 08:25:54] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (0.1774292, 1.5, 2.173233); (0, 2, 2) [2016-05-26 08:25:54] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-05-26 08:25:54] [CLIENT][EDIT] PLACING AT (8, 10, 10)[Fan Flower]o[RIGHT][active][1hp][kY]; size: (1, 1, 1) --> (0, 0, 0); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:25:54] adding new element to RJ at (8, 10, 10)[Fan Flower]o[RIGHT][active][1hp][kY], type 97 [2016-05-26 08:25:56] [GETNEAREST] SIDE: BACK(1): (-0.008270264, 1.8586578, 1.5); (0, 2, 2) [2016-05-26 08:25:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Fan Flower]o[RIGHT][active][1hp][kY]; orientation: 4; RIGHT [2016-05-26 08:25:57] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kV [2016-05-26 08:25:57] [GETNEXTTONEAREST] SIDE: BACK: (-0.38861084, 2.4100113, 2.5334167); (0, 2, 3) [2016-05-26 08:25:57] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:25:57] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][1hp], type 97 [2016-05-26 08:25:58] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:26:01] [GETNEAREST] SIDE: BACK(1): (-0.009429932, 1.8588676, 1.5); (0, 2, 2) [2016-05-26 08:26:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Fan Flower]o[BOTTOM][active][1hp][kV]; orientation: 3; BOTTOM [2016-05-26 08:26:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:26:05] SWITCHING SLOTS: 2, 313 [2016-05-26 08:26:05] DRAWING DEBUG: 30000095; ; 0; 3; 95; [2016-05-26 08:26:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:26:06] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kV [2016-05-26 08:26:06] [GETNEXTTONEAREST] SIDE: BACK: (-0.3902893, 2.410225, 2.5332336); (0, 2, 3) [2016-05-26 08:26:06] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:26:06] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][1hp], type 95 [2016-05-26 08:26:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:26:09] [GETNEAREST] SIDE: BACK(1): (-0.014251709, 1.8625183, 1.5); (0, 2, 2) [2016-05-26 08:26:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Small Cactus]o[BOTTOM][active][1hp][kV]; orientation: 3; BOTTOM [2016-05-26 08:26:09] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kV [2016-05-26 08:26:12] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:26:13] SWITCHING SLOTS: 2, 329 [2016-05-26 08:26:13] DRAWING DEBUG: 30000279; ; 0; 3; 279; [2016-05-26 08:26:13] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:26:14] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kV [2016-05-26 08:26:14] [GETNEXTTONEAREST] SIDE: BACK: (-0.3961792, 2.4137497, 2.529663); (0, 2, 3) [2016-05-26 08:26:14] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:26:14] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][1hp], type 279 [2016-05-26 08:26:15] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:26:16] [GETNEAREST] SIDE: BACK(1): (-0.014221191, 1.8639221, 1.5); (0, 2, 2) [2016-05-26 08:26:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Ice Crag]o[BOTTOM][active][1hp][kV]; orientation: 3; BOTTOM [2016-05-26 08:26:23] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:26:24] SWITCHING SLOTS: 2, 323 [2016-05-26 08:26:24] DRAWING DEBUG: 30000105; ; 0; 3; 105; [2016-05-26 08:26:24] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:26:25] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kV [2016-05-26 08:26:25] [GETNEXTTONEAREST] SIDE: BACK: (-0.40490723, 2.4190674, 2.524353); (0, 2, 3) [2016-05-26 08:26:25] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:26:25] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][1hp], type 105 [2016-05-26 08:26:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:26:41] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:26:50] [GETNEAREST] SIDE: BACK(1): (-0.19708252, 1.5447464, 1.5); (0, 2, 2) [2016-05-26 08:26:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Purple Weeds]o[BOTTOM][active][1hp][kV]; orientation: 3; BOTTOM [2016-05-26 08:26:53] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:27:29] [GETNEAREST] SIDE: BOTTOM(3): (-0.20828247, 1.7150574, 3.2283783); (0, 2, 3) [2016-05-26 08:27:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 11)[Black Crystal Armor Wedge]o[RIGHT][active][250hp][ll]; orientation: 4; RIGHT [2016-05-26 08:27:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:27:36] [UNDO] ADDING REDO obfuscated.cP@ab7a938(;ADD: 0; REMOVES: 1) [2016-05-26 08:27:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:27:51] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:27:52] SWITCHING SLOTS: 2, 277 [2016-05-26 08:27:52] DRAWING DEBUG: 92; ; 0; 0; 92; [2016-05-26 08:27:52] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:27:53] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Purple Vine Stuff: FRONT [2016-05-26 08:27:55] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 1.5713882, 1.7998962); (-1, 2, 2) [2016-05-26 08:27:55] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:27:55] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][1hp], type 92 [2016-05-26 08:27:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:27:59] [GETNEAREST] SIDE: BACK(1): (-0.3323059, 1.7218475, 1.5); (0, 2, 2) [2016-05-26 08:27:59] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Purple Vine Stuff]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:28:04] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:28:04] SWITCHING SLOTS: 2, 276 [2016-05-26 08:28:05] DRAWING DEBUG: 91; ; 0; 0; 91; [2016-05-26 08:28:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:28:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Purple Rock Stuff: FRONT [2016-05-26 08:28:06] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 2.314396, 1.8257751); (-1, 2, 2) [2016-05-26 08:28:06] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:28:06] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][25hp], type 91 [2016-05-26 08:28:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:28:32] [GETNEAREST] SIDE: BACK(1): (0.029266357, 2.196289, 1.4999695); (0, 2, 2) [2016-05-26 08:28:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Purple Rock Stuff]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:28:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:28:37] SWITCHING SLOTS: 2, 275 [2016-05-26 08:28:37] DRAWING DEBUG: 90; ; 0; 0; 90; [2016-05-26 08:28:37] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:28:38] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Purple Top Stuff: TOP [2016-05-26 08:28:38] [GETNEXTTONEAREST] SIDE: TOP: (-0.4179077, 1.4540558, 2.397461); (0, 1, 2) [2016-05-26 08:28:38] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:28:38] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][50hp], type 90 [2016-05-26 08:28:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:28:42] [GETNEAREST] SIDE: BACK(1): (-0.037750244, 2.1947365, 1.5); (0, 2, 2) [2016-05-26 08:28:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Purple Top Stuff]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:28:48] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:28:49] SWITCHING SLOTS: 2, 311 [2016-05-26 08:28:49] DRAWING DEBUG: 453; ; 0; 0; 453; [2016-05-26 08:28:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:28:51] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Nocx Crystal: FRONT [2016-05-26 08:28:51] [CLIENT] PLACING MULTISLOT: 0 -> 453 [2016-05-26 08:28:51] [GETNEXTTONEAREST] SIDE: TOP: (-0.4179077, 1.4540596, 2.3974915); (0, 1, 2) [2016-05-26 08:28:51] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:28:51] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][25hp], type 453 [2016-05-26 08:28:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:28:54] [GETNEAREST] SIDE: BACK(1): (-0.037750244, 2.1947289, 1.5); (0, 2, 2) [2016-05-26 08:28:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Nocx Crystal]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:28:59] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:29:01] SWITCHING SLOTS: 2, 269 [2016-05-26 08:29:01] DRAWING DEBUG: 73; ; 0; 0; 73; [2016-05-26 08:29:01] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:29:02] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rock: FRONT [2016-05-26 08:29:02] [GETNEXTTONEAREST] SIDE: TOP: (-0.4179077, 1.4540596, 2.3974915); (0, 1, 2) [2016-05-26 08:29:02] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:29:02] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][25hp], type 73 [2016-05-26 08:29:03] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:29:11] [GETNEAREST] SIDE: BACK(1): (-0.037750244, 2.1947365, 1.5); (0, 2, 2) [2016-05-26 08:29:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Rock]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:29:11] [GETNEAREST] SIDE: TOP(2): (-0.4179077, 1.4540596, 2.3974915); (0, 1, 2) [2016-05-26 08:29:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 10)[Black Crystal Armor Wedge]o[FRONT][active][250hp][lv]; orientation: 0; FRONT [2016-05-26 08:29:12] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:29:14] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:29:19] [UNDO] ADDING REDO obfuscated.cP@3faf2e7d(;ADD: 0; REMOVES: 1) [2016-05-26 08:29:20] [UNDO] ADDING REDO obfuscated.cP@4648ce9(;ADD: 0; REMOVES: 1) [2016-05-26 08:29:22] [GETNEAREST] SIDE: BACK(1): (-0.07009888, 2.2716827, 1.5); (0, 2, 2) [2016-05-26 08:29:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Rock]o[FRONT][inactive][50hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:29:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:29:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:30:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:30:10] SWITCHING SLOTS: 2, 267 [2016-05-26 08:30:10] DRAWING DEBUG: 64; ; 0; 0; 64; [2016-05-26 08:30:10] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:30:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Ice: FRONT [2016-05-26 08:30:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Ice : :: Ice Wedge [2016-05-26 08:30:11] DRAWING DEBUG: 100000940; ; 0; 10; 940; [2016-05-26 08:30:11] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:30:15] DRAWING DEBUG: 90000940; ; 0; 9; 940; [2016-05-26 08:30:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:30:15] DRAWING DEBUG: 80000940; ; 0; 8; 940; [2016-05-26 08:30:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:30:15] DRAWING DEBUG: 70000940; ; 0; 7; 940; [2016-05-26 08:30:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:30:15] DRAWING DEBUG: 60000940; ; 0; 6; 940; [2016-05-26 08:30:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:30:18] [GETNEAREST] SIDE: BACK(1): (1.0289001, 1.0860596, 1.4600067); (1, 1, 2) [2016-05-26 08:30:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 9, 10)[Scaffold Wedge]o[[WARNING] UNKNOWN SIDE 7][active][75hp][lm]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-05-26 08:30:19] [CLIENT] PLACING MULTISLOT: 1 -> 940 [2016-05-26 08:30:19] [CLIENT] BLOCK style: 1; ORIENTATION: 7; lm [2016-05-26 08:30:19] [GETNEXTTONEAREST] SIDE: BACK: (1.1141968, 1.0450249, 2.5); (1, 1, 3) [2016-05-26 08:30:19] [CLIENT][EDIT] PLACING AT (9, 9, 10)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:30:19] adding new element to RJ at (9, 9, 10)[NONE]o[FRONT][inactive][75hp], type 940 [2016-05-26 08:30:21] [GETNEAREST] SIDE: BACK(1): (-1.2294617, 1.2306538, 1.4599915); (-1, 1, 2) [2016-05-26 08:30:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 9, 10)[Scaffold Wedge]o[LEFT][active][75hp][ln]; orientation: 5; LEFT [2016-05-26 08:30:24] DRAWING DEBUG: 50000940; ; 0; 5; 940; [2016-05-26 08:30:24] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:30:25] [CLIENT] PLACING MULTISLOT: 1 -> 940 [2016-05-26 08:30:25] [CLIENT] BLOCK style: 1; ORIENTATION: 5; ln [2016-05-26 08:30:25] [GETNEXTTONEAREST] SIDE: BACK: (-0.9806824, 0.9255047, 2.5000153); (-1, 1, 3) [2016-05-26 08:30:25] [CLIENT][EDIT] PLACING AT (7, 9, 10)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:30:25] adding new element to RJ at (7, 9, 10)[NONE]o[FRONT][inactive][75hp], type 940 [2016-05-26 08:30:26] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:30:52] [WARNING] RAYTRACE::: #5000; -3759, -986, 254; (0.65267766, 0.65304, 0.6532065); -1, -1, 1; i: 4999; maxDepth: 5968 [2016-05-26 08:30:52] [WARNING] RAYTRACE::: #5000; -3759, -986, 254; (0.65432364, 0.65468675, 0.6548257); -1, -1, 1; i: 4999; maxDepth: 5953 [2016-05-26 08:30:53] [UNDO] ADDING REDO obfuscated.cP@569bf9eb(;ADD: 1; REMOVES: 0) [2016-05-26 08:30:54] [UNDO] ADDING REDO obfuscated.cP@61526469(;ADD: 0; REMOVES: 1) [2016-05-26 08:30:55] [UNDO] ADDING REDO obfuscated.cP@274872f8(;ADD: 1; REMOVES: 0) [2016-05-26 08:30:56] [UNDO] ADDING REDO obfuscated.cP@76ba13c(;ADD: 0; REMOVES: 1) [2016-05-26 08:30:57] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:31:01] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 08:31:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Ice: FRONT [2016-05-26 08:31:19] [CLIENT] PLACING MULTISLOT: 0 -> 64 [2016-05-26 08:31:19] [GETNEXTTONEAREST] SIDE: FRONT: (0.08456421, 1.2718124, 9.499989); (0, 1, 9) [2016-05-26 08:31:19] [CLIENT][EDIT] PLACING AT (8, 9, 18)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:31:19] adding new element to RJ at (8, 9, 18)[NONE]o[FRONT][inactive][250hp], type 64 [2016-05-26 08:31:21] [CLIENT] PLACING MULTISLOT: 0 -> 64 [2016-05-26 08:31:21] [GETNEXTTONEAREST] SIDE: FRONT: (0.65911865, 0.5949173, 9.499977); (1, 1, 9) [2016-05-26 08:31:21] [CLIENT][EDIT] PLACING AT (9, 9, 18)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:31:21] adding new element to RJ at (9, 9, 18)[NONE]o[FRONT][inactive][250hp], type 64 [2016-05-26 08:31:22] [CLIENT] PLACING MULTISLOT: 0 -> 64 [2016-05-26 08:31:22] [GETNEXTTONEAREST] SIDE: FRONT: (-0.7027893, 0.73978424, 9.499985); (-1, 1, 9) [2016-05-26 08:31:22] [CLIENT][EDIT] PLACING AT (7, 9, 18)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:31:22] adding new element to RJ at (7, 9, 18)[NONE]o[FRONT][inactive][250hp], type 64 [2016-05-26 08:31:25] [CLIENT] PLACING MULTISLOT: 0 -> 64 [2016-05-26 08:31:25] [GETNEXTTONEAREST] SIDE: FRONT: (-0.67752075, 0.3002777, 9.499989); (-1, 0, 9) [2016-05-26 08:31:25] [CLIENT][EDIT] PLACING AT (7, 8, 18)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:31:25] adding new element to RJ at (7, 8, 18)[NONE]o[FRONT][inactive][250hp], type 64 [2016-05-26 08:31:26] [CLIENT] PLACING MULTISLOT: 0 -> 64 [2016-05-26 08:31:26] [GETNEXTTONEAREST] SIDE: FRONT: (0.2611084, 0.29487228, 9.499985); (0, 0, 9) [2016-05-26 08:31:26] [CLIENT][EDIT] PLACING AT (8, 8, 18)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:31:26] adding new element to RJ at (8, 8, 18)[NONE]o[FRONT][inactive][250hp], type 64 [2016-05-26 08:31:27] [CLIENT] PLACING MULTISLOT: 0 -> 64 [2016-05-26 08:31:27] [GETNEXTTONEAREST] SIDE: FRONT: (1.101654, 0.31171417, 9.499992); (1, 0, 9) [2016-05-26 08:31:27] [CLIENT][EDIT] PLACING AT (9, 8, 18)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:31:27] adding new element to RJ at (9, 8, 18)[NONE]o[FRONT][inactive][250hp], type 64 [2016-05-26 08:31:28] [CLIENT] PLACING MULTISLOT: 0 -> 64 [2016-05-26 08:31:28] [GETNEXTTONEAREST] SIDE: FRONT: (-0.691864, -0.93992615, 9.500008); (-1, -1, 9) [2016-05-26 08:31:28] [CLIENT][EDIT] PLACING AT (7, 7, 18)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:31:28] adding new element to RJ at (7, 7, 18)[NONE]o[FRONT][inactive][250hp], type 64 [2016-05-26 08:31:29] [CLIENT] PLACING MULTISLOT: 0 -> 64 [2016-05-26 08:31:29] [GETNEXTTONEAREST] SIDE: FRONT: (-0.25585938, -0.8640022, 9.500004); (0, -1, 9) [2016-05-26 08:31:29] [CLIENT][EDIT] PLACING AT (8, 7, 18)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:31:29] adding new element to RJ at (8, 7, 18)[NONE]o[FRONT][inactive][250hp], type 64 [2016-05-26 08:31:29] [CLIENT] PLACING MULTISLOT: 0 -> 64 [2016-05-26 08:31:29] [GETNEXTTONEAREST] SIDE: FRONT: (0.72647095, -0.87807465, 9.5); (1, -1, 9) [2016-05-26 08:31:29] [CLIENT][EDIT] PLACING AT (9, 7, 18)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:31:29] adding new element to RJ at (9, 7, 18)[NONE]o[FRONT][inactive][250hp], type 64 [2016-05-26 08:31:30] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:31:38] [GETNEAREST] SIDE: RIGHT(4): (1.5000305, 1.1950531, 10.357853); (1, 1, 10) [2016-05-26 08:31:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 9, 18)[Ice]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:31:39] [GETNEAREST] SIDE: RIGHT(4): (0.5000305, 1.2590485, 10.31435); (0, 1, 10) [2016-05-26 08:31:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 18)[Ice]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:31:40] [GETNEAREST] SIDE: RIGHT(4): (-0.5, 0.9477577, 10.298687); (-1, 1, 10) [2016-05-26 08:31:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 9, 18)[Ice]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:31:40] [GETNEAREST] SIDE: TOP(2): (0.11315918, 0.5000229, 10.241402); (0, 0, 10) [2016-05-26 08:31:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 8, 18)[Ice]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:31:41] [GETNEAREST] SIDE: TOP(2): (1.1409302, 0.5, 10.273914); (1, 0, 10) [2016-05-26 08:31:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 8, 18)[Ice]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:31:42] [GETNEAREST] SIDE: RIGHT(4): (-0.49993896, -0.002986908, 10.18153); (-1, 0, 10) [2016-05-26 08:31:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 8, 18)[Ice]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:31:43] [GETNEAREST] SIDE: TOP(2): (-1.4927673, -0.49998856, 10.145832); (-1, -1, 10) [2016-05-26 08:31:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 18)[Ice]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:31:43] [GETNEAREST] SIDE: TOP(2): (-0.13690186, -0.49998856, 10.1145935); (0, -1, 10) [2016-05-26 08:31:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 7, 18)[Ice]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:31:44] [GETNEAREST] SIDE: TOP(2): (0.84295654, -0.49999237, 10.153351); (1, -1, 10) [2016-05-26 08:31:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 7, 18)[Ice]o[FRONT][inactive][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:31:48] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:31:48] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:31:56] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:31:56] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:31:57] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:32:04] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 08:32:04] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:32:04] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-05-26 08:32:04] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-05-26 08:32:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-05-26 08:32:08] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:32:08] [GETNEXTTONEAREST] SIDE: BACK: (3.176056, 1.9861832, -5.500004); (3, 2, -5) [2016-05-26 08:32:08] [CLIENT][EDIT] PLACING AT (11, 10, 2)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:32:08] adding new element to RJ at (11, 10, 2)[NONE]o[FRONT][inactive][10hp], type 337 [2016-05-26 08:32:11] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:32:11] [GETNEXTTONEAREST] SIDE: BACK: (3.3396606, 2.4155617, -6.499996); (3, 2, -6) [2016-05-26 08:32:11] [CLIENT][EDIT] PLACING AT (11, 10, 1)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:32:11] adding new element to RJ at (11, 10, 1)[NONE]o[FRONT][inactive][10hp], type 337 [2016-05-26 08:32:13] [GETNEAREST] SIDE: TOP(2): (3.0445251, 2.4999962, -5.992401); (3, 2, -6) [2016-05-26 08:32:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 10, 2)[Decorative Server]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:32:28] [DRAWER][WARNING] update took 16 ms [2016-05-26 08:32:40] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:32:40] [GETNEAREST] SIDE: BACK(1): (3.2773132, 1.912365, -7.500004); (3, 2, -7) [2016-05-26 08:32:40] COPY AREA SET (11, 10, 1) [2016-05-26 08:32:40] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 08:32:40] [CLIENT][COPYPASTE] recorded: pos: 11, 10, 1, relativeToAreaPos: (0, 0, 0); Decorative Server(337) [2016-05-26 08:32:40] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 08:32:45] [CLIENT] Rotating copy area - [2016-05-26 08:32:45] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:32:45] [GETNEXTTONEAREST] SIDE: BACK: (5.012451, 1.7796402, -5.499996); (5, 2, -5) [2016-05-26 08:32:45] [CLIENT][COPYPASTE] BUILDING PASTE: 130, 100, 20; Type: Decorative Server(337) [2016-05-26 08:32:45] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:32:45] [COPYAREA] Build done in 77 ms. Now connecting necessary blocks [2016-05-26 08:32:46] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:32:46] [GETNEXTTONEAREST] SIDE: BACK: (4.8796997, 2.0203743, -6.500019); (5, 2, -6) [2016-05-26 08:32:46] [CLIENT][COPYPASTE] BUILDING PASTE: 130, 100, 10; Type: Decorative Server(337) [2016-05-26 08:32:46] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:32:46] [COPYAREA] Build done in 81 ms. Now connecting necessary blocks [2016-05-26 08:32:51] [GETNEAREST] SIDE: TOP(2): (4.7816467, 2.4999962, -5.9633636); (5, 2, -6) [2016-05-26 08:32:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 10, 2)[Decorative Server]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:32:51] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:32:51] [GETNEXTTONEAREST] SIDE: BACK: (4.8556213, 2.2124252, -5.4999847); (5, 2, -5) [2016-05-26 08:32:51] [CLIENT][COPYPASTE] BUILDING PASTE: 130, 100, 20; Type: Decorative Server(337) [2016-05-26 08:32:51] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:32:51] [COPYAREA] Build done in 84 ms. Now connecting necessary blocks [2016-05-26 08:32:54] [GETNEAREST] SIDE: TOP(2): (4.974457, 2.4999886, -6.223007); (5, 2, -6) [2016-05-26 08:32:54] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 10, 2)[Decorative Server]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:33:01] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:33:01] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 1.7893791, 2.3021584); (-1, 2, 2) [2016-05-26 08:33:01] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 100, 100; Type: Decorative Server(337) [2016-05-26 08:33:01] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:33:01] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:33:02] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:33:10] [GETNEAREST] SIDE: BACK(1): (-0.03765869, 2.4855118, 1.5000038); (0, 2, 2) [2016-05-26 08:33:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Server]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:33:56] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:34:15] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:34:21] [GETNEAREST] SIDE: RIGHT(4): (4.5, -2.0831223, 3.110363); (4, -2, 3) [2016-05-26 08:34:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:34:23] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:34:23] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.1969376, 3.1753235); (3, -2, 3) [2016-05-26 08:34:23] [CLIENT][COPYPASTE] BUILDING PASTE: 120, 60, 110; Type: Decorative Server(337) [2016-05-26 08:34:23] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:34:23] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 08:34:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:34:30] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:34:34] [GETNEAREST] SIDE: LEFT(5): (-4.4999695, -1.9028168, 2.6973534); (-4, -2, 3) [2016-05-26 08:34:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Decorative Charts]o[BOTTOM][inactive][15hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:34:35] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:34:35] [GETNEXTTONEAREST] SIDE: LEFT: (-3.5, -2.0014648, 3.258194); (-3, -2, 3) [2016-05-26 08:34:35] [CLIENT][COPYPASTE] BUILDING PASTE: 40, 60, 110; Type: Decorative Server(337) [2016-05-26 08:34:35] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 08:34:35] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 08:34:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:34:48] [CLIENT] Rotating copy area - [2016-05-26 08:34:48] [CLIENT] Rotating copy area - [2016-05-26 08:34:50] [CLIENT] Rotating copy area - [2016-05-26 08:34:50] [CLIENT] Rotating copy area - [2016-05-26 08:34:50] [CLIENT] Rotating copy area - [2016-05-26 08:34:56] [GETNEAREST] SIDE: BACK(1): (-4.23526, -1.9063568, 2.4999962); (-4, -2, 3) [2016-05-26 08:34:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Decorative Server]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:34:58] [CLIENT] PLACING MULTISLOT: 0 -> 337 [2016-05-26 08:34:58] [GETNEXTTONEAREST] SIDE: LEFT: (-3.5000305, -2.0827522, 3.2671661); (-3, -2, 3) [2016-05-26 08:34:58] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:34:58] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][15hp], type 337 [2016-05-26 08:34:58] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:35:01] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-05-26 08:35:02] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-05-26 08:35:03] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-05-26 08:35:05] [CLIENT] PLACING MULTISLOT: 1 -> 336 [2016-05-26 08:35:05] [GETNEXTTONEAREST] SIDE: BACK: (-3.5643005, -2.2721138, 2.4999886); (-4, -2, 3) [2016-05-26 08:35:05] [CLIENT][EDIT] PLACING AT (4, 6, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:35:05] adding new element to RJ at (4, 6, 10)[NONE]o[FRONT][inactive][250hp], type 336 [2016-05-26 08:35:09] [GETNEAREST] SIDE: LEFT(5): (-4.5, -2.277687, 3.4569283); (-4, -2, 3) [2016-05-26 08:35:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Decorative Server]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:35:10] [CLIENT] PLACING MULTISLOT: 1 -> 336 [2016-05-26 08:35:10] [GETNEXTTONEAREST] SIDE: FRONT: (-4.25473, -2.2271156, 2.5000038); (-4, -2, 2) [2016-05-26 08:35:10] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:35:10] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][15hp], type 336 [2016-05-26 08:35:12] [GETNEAREST] SIDE: LEFT(5): (-4.5000305, -2.230873, 1.7710686); (-4, -2, 2) [2016-05-26 08:35:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 10)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:35:13] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:35:25] [CLIENT] PLACING MULTISLOT: 1 -> 336 [2016-05-26 08:35:25] [GETNEXTTONEAREST] SIDE: TOP: (0.1993103, 1.5105324, 2.4539604); (0, 1, 2) [2016-05-26 08:35:25] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:35:25] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][15hp], type 336 [2016-05-26 08:35:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:35:34] [GETNEAREST] SIDE: BACK(1): (-0.07852173, 2.269722, 1.4999886); (0, 2, 2) [2016-05-26 08:35:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:35:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:36:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Server: FRONT [2016-05-26 08:36:12] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Switchboard: FRONT [2016-05-26 08:36:12] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Decorative Pipes [2016-05-26 08:36:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Panel: FRONT [2016-05-26 08:36:15] [CLIENT] PLACING MULTISLOT: 3 -> 339 [2016-05-26 08:36:15] [GETNEXTTONEAREST] SIDE: TOP: (-0.117614746, 1.2908745, 2.2343025); (0, 1, 2) [2016-05-26 08:36:15] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:36:15] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][15hp], type 339 [2016-05-26 08:36:15] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:36:20] [GETNEAREST] SIDE: BACK(1): (-0.1932373, 1.9966354, 1.5000229); (0, 2, 2) [2016-05-26 08:36:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Panel]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:36:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:36:29] SWITCHING SLOTS: 0, 110 [2016-05-26 08:36:29] DRAWING DEBUG: 450; ; 0; 0; 450; [2016-05-26 08:36:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:37:14] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:37:16] SWITCHING SLOTS: 1, 18 [2016-05-26 08:37:16] [ENTITIES] removed object from loaded state [CLIENT ReSector(158)true; (0, 2, -3); ]; 158 [2016-05-26 08:37:16] [DELETE][Client(1)] Sendable 158([CLIENT ReSector(158)true; (0, 2, -3); ]) Physically DELETING DONE and Notified! [2016-05-26 08:37:17] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-05-26 08:37:18] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Personal Computer (Blue) [2016-05-26 08:37:18] DRAWING DEBUG: 451; ; 0; 0; 451; [2016-05-26 08:37:18] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:37:18] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Warhead: TOP [2016-05-26 08:37:18] DRAWING DEBUG: 14; ; 0; 0; 14; [2016-05-26 08:37:18] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:37:18] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Ice: FRONT [2016-05-26 08:37:19] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Warhead: TOP [2016-05-26 08:37:20] [GETNEXTTONEAREST] SIDE: TOP: (0.1355896, 1.3959808, 2.3394089); (0, 1, 2) [2016-05-26 08:37:20] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:37:20] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][15hp], type 14 [2016-05-26 08:37:20] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:37:22] [CLIENT-CONTROLLER][WARNING] state update took 65ms [2016-05-26 08:37:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:37:34] [GETNEXTTONEAREST] SIDE: BACK: (0.27322388, 1.7766953, 1.4999924); (0, 2, 2) [2016-05-26 08:37:34] [CLIENT][EDIT] PLACING AT (8, 10, 9)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:37:34] adding new element to RJ at (8, 10, 9)[NONE]o[FRONT][inactive][1hp], type 14 [2016-05-26 08:37:36] [GETNEAREST] SIDE: TOP(2): (0.12136841, 2.5000076, 1.910183); (0, 2, 2) [2016-05-26 08:37:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Warhead]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:37:37] [GETNEAREST] SIDE: TOP(2): (-0.02670288, 2.5, 0.96154785); (0, 2, 1) [2016-05-26 08:37:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 9)[Warhead]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:37:41] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:37:50] [UNDO] ADDING REDO obfuscated.cP@eb6449b(;ADD: 0; REMOVES: 1) [2016-05-26 08:37:52] [GETNEAREST] SIDE: BACK(1): (0.2772522, 1.5193443, 0.49998093); (0, 2, 1) [2016-05-26 08:37:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 9)[Warhead]o[FRONT][active][25hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:37:54] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:38:01] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Personal Computer (Blue) [2016-05-26 08:38:01] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-05-26 08:38:02] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Personal Computer (Blue) [2016-05-26 08:38:05] DRAWING DEBUG: 50451; ; 5; 0; 451; [2016-05-26 08:38:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:38:06] DRAWING DEBUG: 40451; ; 4; 0; 451; [2016-05-26 08:38:06] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:38:07] DRAWING DEBUG: 30451; ; 3; 0; 451; [2016-05-26 08:38:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:38:08] [CLIENT] PLACING MULTISLOT: 4 -> 451 [2016-05-26 08:38:08] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.5, 1.9036331, 2.3167343); (-1, 2, 2) [2016-05-26 08:38:08] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:38:08] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][25hp], type 451 [2016-05-26 08:38:09] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:38:19] [GETNEAREST] SIDE: BACK(1): (-0.18322754, 2.413578, 1.4999962); (0, 2, 2) [2016-05-26 08:38:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Personal Computer (Blue)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:38:22] DRAWING DEBUG: 20451; ; 2; 0; 451; [2016-05-26 08:38:22] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:38:23] [CLIENT] PLACING MULTISLOT: 4 -> 451 [2016-05-26 08:38:23] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.49996948, 1.5887833, 2.1013107); (-1, 2, 2) [2016-05-26 08:38:23] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:38:23] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 451 [2016-05-26 08:38:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:38:28] [GETNEAREST] SIDE: BACK(1): (-0.32092285, 2.4274483, 1.5000038); (0, 2, 2) [2016-05-26 08:38:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Personal Computer (Blue)]o[TOP][inactive][10hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:38:30] DRAWING DEBUG: 10451; ; 1; 0; 451; [2016-05-26 08:38:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:38:33] [CLIENT] PLACING MULTISLOT: 4 -> 451 [2016-05-26 08:38:33] [GETNEXTTONEAREST] SIDE: RIGHT: (-0.49996948, 2.0810547, 1.8938446); (-1, 2, 2) [2016-05-26 08:38:33] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:38:33] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 451 [2016-05-26 08:38:43] [GETNEAREST] SIDE: BACK(1): (0.25982666, 2.2219696, 1.5000038); (0, 2, 2) [2016-05-26 08:38:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Personal Computer (Blue)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:38:47] [WARNING] RAYTRACE::: #5000; 239, 776, 3984; (0.45773286, 0.456918, 0.45682016); 1, 1, 1; i: 4999; maxDepth: 8902 [2016-05-26 08:38:47] [WARNING] RAYTRACE::: #6000; 287, 931, 4781; (0.54931486, 0.5481341, 0.54820836); 1, 1, 1; i: 5999; maxDepth: 8902 [2016-05-26 08:38:47] [WARNING] RAYTRACE::: #7000; 335, 1087, 5577; (0.6408962, 0.63993645, 0.6394931); 1, 1, 1; i: 6999; maxDepth: 8902 [2016-05-26 08:38:47] [WARNING] RAYTRACE::: #8000; 383, 1242, 6374; (0.73247755, 0.7311503, 0.73089254); 1, 1, 1; i: 7999; maxDepth: 8902 [2016-05-26 08:38:47] [WARNING] RAYTRACE::: #5000; 239, 776, 3984; (0.45850536, 0.45768645, 0.45761877); 1, 1, 1; i: 4999; maxDepth: 8887 [2016-05-26 08:38:47] [WARNING] RAYTRACE::: #6000; 287, 931, 4781; (0.5502418, 0.5490574, 0.5491607); 1, 1, 1; i: 5999; maxDepth: 8887 [2016-05-26 08:38:47] [WARNING] RAYTRACE::: #7000; 335, 1087, 5577; (0.64197767, 0.64101785, 0.6405878); 1, 1, 1; i: 6999; maxDepth: 8887 [2016-05-26 08:38:47] [WARNING] RAYTRACE::: #8000; 383, 1242, 6374; (0.7337135, 0.7323888, 0.73212975); 1, 1, 1; i: 7999; maxDepth: 8887 [2016-05-26 08:38:49] [GETNEAREST] SIDE: LEFT(5): (-4.4999695, -1.905716, 2.8441467); (-4, -2, 3) [2016-05-26 08:38:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Decorative Switchboard]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:38:49] [CLIENT] PLACING MULTISLOT: 4 -> 451 [2016-05-26 08:38:49] [CLIENT][EDIT] PLACING AT null; size: (1, 1, 1) --> (0, 0, 0); orient 5(LEFT) -map-> 5 PHY: [2016-05-26 08:38:49] no intersection found in world currentSegmentContext [2016-05-26 08:38:55] [CLIENT] PLACING MULTISLOT: 4 -> 451 [2016-05-26 08:38:55] [GETNEXTTONEAREST] SIDE: LEFT: (-3.5, -2.1523361, 3.178238); (-3, -2, 3) [2016-05-26 08:38:55] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:38:55] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][15hp], type 451 [2016-05-26 08:38:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:39:03] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-05-26 08:39:12] DRAWING DEBUG: 50450; ; 5; 0; 450; [2016-05-26 08:39:12] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:39:13] DRAWING DEBUG: 40450; ; 4; 0; 450; [2016-05-26 08:39:13] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:39:14] DRAWING DEBUG: 30450; ; 3; 0; 450; [2016-05-26 08:39:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:39:17] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-05-26 08:39:17] [GETNEXTTONEAREST] SIDE: LEFT: (0.5, 2.2808952, 1.8002396); (1, 2, 2) [2016-05-26 08:39:17] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:39:17] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 450 [2016-05-26 08:39:17] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:39:31] DRAWING DEBUG: 20450; ; 2; 0; 450; [2016-05-26 08:39:31] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:39:33] DRAWING DEBUG: 10450; ; 1; 0; 450; [2016-05-26 08:39:33] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:39:35] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-05-26 08:39:35] [GETNEXTTONEAREST] SIDE: BACK: (-0.30618286, 2.2832146, 1.5000038); (0, 2, 2) [2016-05-26 08:39:35] [CLIENT][EDIT] PLACING AT (8, 10, 9)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:39:35] adding new element to RJ at (8, 10, 9)[NONE]o[FRONT][inactive][25hp], type 450 [2016-05-26 08:39:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:39:42] [GETNEAREST] SIDE: TOP(2): (-0.024658203, 2.5000381, 0.70807266); (0, 2, 1) [2016-05-26 08:39:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 9)[Decorative Computer (Orange)]o[TOP][inactive][10hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:39:47] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-05-26 08:39:47] [GETNEXTTONEAREST] SIDE: BACK: (-0.076690674, 2.4196548, 1.5000229); (0, 2, 2) [2016-05-26 08:39:47] [CLIENT][EDIT] PLACING AT (8, 10, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:39:47] adding new element to RJ at (8, 10, 9)[NONE]o[FRONT][inactive][10hp], type 450 [2016-05-26 08:39:51] [GETNEAREST] SIDE: TOP(2): (0.20950317, 2.5000381, 0.9333725); (0, 2, 1) [2016-05-26 08:39:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 9)[Decorative Computer (Orange)]o[BACK][inactive][10hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:39:53] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-05-26 08:39:53] [GETNEXTTONEAREST] SIDE: BACK: (0.086120605, 1.8613815, 1.5000381); (0, 2, 2) [2016-05-26 08:39:53] [CLIENT][EDIT] PLACING AT (8, 10, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:39:53] adding new element to RJ at (8, 10, 9)[NONE]o[FRONT][inactive][10hp], type 450 [2016-05-26 08:39:56] [GETNEAREST] SIDE: TOP(2): (0.19543457, 2.5000267, 1.0060081); (0, 2, 1) [2016-05-26 08:39:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 9)[Decorative Computer (Orange)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:39:58] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-05-26 08:39:58] [GETNEXTTONEAREST] SIDE: BACK: (0.08615112, 1.8614044, 1.5000191); (0, 2, 2) [2016-05-26 08:39:58] [CLIENT][EDIT] PLACING AT (8, 10, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:39:58] adding new element to RJ at (8, 10, 9)[NONE]o[FRONT][inactive][10hp], type 450 [2016-05-26 08:40:03] [GETNEAREST] SIDE: TOP(2): (-0.25857544, 2.5000305, 1.3201866); (0, 2, 1) [2016-05-26 08:40:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 9)[Decorative Computer (Orange)]o[LEFT][inactive][10hp][BLOCK]; orientation: 5; LEFT [2016-05-26 08:40:04] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:40:08] [GETNEAREST] SIDE: BACK(1): (-0.25042725, 2.2842827, 1.5); (0, 2, 2) [2016-05-26 08:40:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Computer (Orange)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:40:09] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-05-26 08:40:09] DRAWING DEBUG: 449; ; 0; 0; 449; [2016-05-26 08:40:09] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:13] DRAWING DEBUG: 50449; ; 5; 0; 449; [2016-05-26 08:40:13] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:14] DRAWING DEBUG: 40449; ; 4; 0; 449; [2016-05-26 08:40:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:14] DRAWING DEBUG: 30449; ; 3; 0; 449; [2016-05-26 08:40:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:15] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-05-26 08:40:15] [GETNEXTTONEAREST] SIDE: TOP: (-0.11984253, 1.2932205, 2.23666); (0, 1, 2) [2016-05-26 08:40:15] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:40:15] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 449 [2016-05-26 08:40:16] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:40:23] [GETNEAREST] SIDE: BACK(1): (-0.24578857, 2.3342896, 1.4999733); (0, 2, 2) [2016-05-26 08:40:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Computer (Green)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:40:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-05-26 08:40:23] DRAWING DEBUG: 447; ; 0; 0; 447; [2016-05-26 08:40:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:26] [CLIENT] PLACING MULTISLOT: 1 -> 447 [2016-05-26 08:40:26] [GETNEXTTONEAREST] SIDE: TOP: (-0.19818115, 1.3655014, 2.308937); (0, 1, 2) [2016-05-26 08:40:26] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:40:26] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 447 [2016-05-26 08:40:27] [GETNEAREST] SIDE: BACK(1): (-0.24575806, 2.3315163, 1.4999695); (0, 2, 2) [2016-05-26 08:40:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Screen (Red)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:40:29] DRAWING DEBUG: 50447; ; 5; 0; 447; [2016-05-26 08:40:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:29] DRAWING DEBUG: 40447; ; 4; 0; 447; [2016-05-26 08:40:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:29] DRAWING DEBUG: 30447; ; 3; 0; 447; [2016-05-26 08:40:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:30] [CLIENT] PLACING MULTISLOT: 1 -> 447 [2016-05-26 08:40:30] [GETNEXTTONEAREST] SIDE: TOP: (-0.12219238, 1.2938728, 2.2373085); (0, 1, 2) [2016-05-26 08:40:30] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:40:30] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 447 [2016-05-26 08:40:31] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:40:52] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Screen (Blue): FRONT [2016-05-26 08:40:52] DRAWING DEBUG: 448; ; 0; 0; 448; [2016-05-26 08:40:52] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:55] [GETNEAREST] SIDE: BACK(1): (-0.16186523, 2.2590256, 1.5000305); (0, 2, 2) [2016-05-26 08:40:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Screen (Red)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:40:56] RAYTRACE [WARNING] Trace > 10000::: (9549.619, -13352.535, -14456.07);; 21873.805/21873; (0.5074768, 0.84752846, 0.48217392); (6366.92, -8900.843, -9636.897); [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #5000; 1278, -1786, -1935; (0.13387989, 0.13382219, 0.13388972); 1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #6000; 1534, -2144, -2321; (0.16068576, 0.16063397, 0.1605898); 1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #7000; 1789, -2501, -2709; (0.18738693, 0.18737085, 0.18742822); 1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #8000; 2045, -2859, -3095; (0.21419281, 0.21418263, 0.2141283); 1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #9000; 2301, -3216, -3482; (0.24099869, 0.24091952, 0.24089755); 1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #10000; 2556, -3574, -3869; (0.26770237, 0.26773128, 0.26766682); 1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 08:40:56] RAYTRACE [WARNING] Trace > 10000::: (9543.069, -13343.379, -14446.157);; 21858.807/21858; (0.5074768, 0.84752846, 0.48217392); (6362.5537, -8894.738, -9630.289); [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #5000; 1278, -1786, -1935; (0.1339689, 0.13391432, 0.13397938); 1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #6000; 1534, -2144, -2321; (0.16079386, 0.1607421, 0.16069672); 1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #7000; 1789, -2501, -2709; (0.18751402, 0.18749495, 0.18755248); 1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #8000; 2045, -2859, -3095; (0.21433897, 0.21432273, 0.21426982); 1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #9000; 2300, -3216, -3483; (0.24105914, 0.24107558, 0.24112558); 1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 08:40:56] [WARNING] RAYTRACE::: #10000; 2556, -3574, -3869; (0.2678841, 0.2679069, 0.26784676); 1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 08:40:56] DRAWING DEBUG: 50448; ; 5; 0; 448; [2016-05-26 08:40:56] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:57] DRAWING DEBUG: 40448; ; 4; 0; 448; [2016-05-26 08:40:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:57] DRAWING DEBUG: 30448; ; 3; 0; 448; [2016-05-26 08:40:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:57] DRAWING DEBUG: 20448; ; 2; 0; 448; [2016-05-26 08:40:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:40:59] [CLIENT] PLACING MULTISLOT: 0 -> 448 [2016-05-26 08:40:59] [GETNEXTTONEAREST] SIDE: TOP: (0.00869751, 1.3304901, 2.2739258); (0, 1, 2) [2016-05-26 08:40:59] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:40:59] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 448 [2016-05-26 08:41:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:41:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-05-26 08:41:11] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-05-26 08:41:12] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-05-26 08:41:13] [GETNEAREST] SIDE: BACK(1): (-0.1434021, 2.4249268, 1.4999084); (0, 2, 2) [2016-05-26 08:41:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Screen (Blue)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:41:19] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-05-26 08:41:19] [GETNEXTTONEAREST] SIDE: TOP: (-0.019958496, 1.3405609, 2.2839813); (0, 1, 2) [2016-05-26 08:41:19] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:41:19] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 450 [2016-05-26 08:41:20] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:41:21] [GETNEAREST] SIDE: BACK(1): (-0.14459229, 2.425171, 1.5); (0, 2, 2) [2016-05-26 08:41:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Computer (Orange)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:41:23] [CLIENT] PLACING MULTISLOT: 3 -> 450 [2016-05-26 08:41:23] [GETNEXTTONEAREST] SIDE: TOP: (-0.036956787, 1.3301086, 2.2735443); (0, 1, 2) [2016-05-26 08:41:23] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:41:23] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 450 [2016-05-26 08:41:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:41:40] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:41:41] SWITCHING SLOTS: 1, 152 [2016-05-26 08:41:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:41:44] SWITCHING SLOTS: 0, 151 [2016-05-26 08:41:44] DRAWING DEBUG: 20022; ; 2; 0; 22; [2016-05-26 08:41:44] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:45] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Cloaker [2016-05-26 08:41:45] DRAWING DEBUG: 22; ; 0; 0; 22; [2016-05-26 08:41:45] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:49] DRAWING DEBUG: 50022; ; 5; 0; 22; [2016-05-26 08:41:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:49] DRAWING DEBUG: 40022; ; 4; 0; 22; [2016-05-26 08:41:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:50] DRAWING DEBUG: 30022; ; 3; 0; 22; [2016-05-26 08:41:50] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:51] [GETNEXTTONEAREST] SIDE: BACK: (-0.3534851, 2.2478027, 1.5); (0, 2, 2) [2016-05-26 08:41:51] [CLIENT][EDIT] PLACING AT (8, 10, 9)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:41:51] adding new element to RJ at (8, 10, 9)[NONE]o[FRONT][inactive][10hp], type 22 [2016-05-26 08:41:53] [GETNEAREST] SIDE: BACK(1): (-0.18533325, 2.3142548, 0.49996948); (0, 2, 1) [2016-05-26 08:41:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 9)[Cloaker]o[TOP][inactive][50hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:41:54] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: RadarJammer [2016-05-26 08:41:54] DRAWING DEBUG: 15; ; 0; 0; 15; [2016-05-26 08:41:54] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:56] DRAWING DEBUG: 50015; ; 5; 0; 15; [2016-05-26 08:41:56] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:56] DRAWING DEBUG: 40015; ; 4; 0; 15; [2016-05-26 08:41:56] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:56] DRAWING DEBUG: 30015; ; 3; 0; 15; [2016-05-26 08:41:56] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:56] DRAWING DEBUG: 20015; ; 2; 0; 15; [2016-05-26 08:41:56] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:41:58] [GETNEAREST] SIDE: BACK(1): (-0.30419922, 2.3320007, 1.5); (0, 2, 2) [2016-05-26 08:41:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 10, 10)[Decorative Computer (Orange)]o[TOP][inactive][10hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:42:00] [GETNEXTTONEAREST] SIDE: TOP: (-0.32992554, 1.3647614, 2.3082123); (0, 1, 2) [2016-05-26 08:42:00] [CLIENT][EDIT] PLACING AT (8, 10, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:42:00] adding new element to RJ at (8, 10, 10)[NONE]o[FRONT][inactive][10hp], type 15 [2016-05-26 08:42:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:42:11] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:42:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:42:25] SWITCHING SLOTS: 0, 110 [2016-05-26 08:42:28] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Personal Computer (Blue) [2016-05-26 08:42:28] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-05-26 08:42:28] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-05-26 08:42:33] DRAWING DEBUG: 20449; ; 2; 0; 449; [2016-05-26 08:42:33] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:42:36] DRAWING DEBUG: 10449; ; 1; 0; 449; [2016-05-26 08:42:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:42:41] [GETNEAREST] SIDE: LEFT(5): (-4.4999695, -2.1876526, 2.972023); (-4, -2, 3) [2016-05-26 08:42:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Personal Computer (Blue)]o[LEFT][inactive][10hp][BLOCK]; orientation: 5; LEFT [2016-05-26 08:42:43] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-05-26 08:42:43] [GETNEXTTONEAREST] SIDE: LEFT: (-3.5, -2.3579865, 3.0326462); (-3, -2, 3) [2016-05-26 08:42:43] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:42:43] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][10hp], type 449 [2016-05-26 08:42:43] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:42:46] [GETNEAREST] SIDE: LEFT(5): (-4.5, -1.849884, 2.6961288); (-4, -2, 3) [2016-05-26 08:42:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Decorative Computer (Green)]o[BOTTOM][inactive][10hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:42:49] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-05-26 08:42:49] [GETNEXTTONEAREST] SIDE: LEFT: (-3.5, -2.1621552, 2.6544647); (-3, -2, 3) [2016-05-26 08:42:49] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:42:49] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][10hp], type 449 [2016-05-26 08:42:49] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:42:53] [GETNEAREST] SIDE: LEFT(5): (-4.4999695, -1.8754578, 2.6905441); (-4, -2, 3) [2016-05-26 08:42:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Decorative Computer (Green)]o[BACK][inactive][10hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:42:54] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Screen (Red): FRONT [2016-05-26 08:42:56] [CLIENT] PLACING MULTISLOT: 1 -> 447 [2016-05-26 08:42:56] [GETNEXTTONEAREST] SIDE: LEFT: (-3.4999695, -2.3909607, 3.0158768); (-3, -2, 3) [2016-05-26 08:42:56] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:42:56] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][10hp], type 447 [2016-05-26 08:42:56] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:43:17] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-05-26 08:43:17] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-05-26 08:43:17] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Personal Computer (Blue) [2016-05-26 08:43:17] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: RadarJammer [2016-05-26 08:43:23] [GETNEAREST] SIDE: RIGHT(4): (4.5000305, -2.1059418, 2.7662659); (4, -2, 3) [2016-05-26 08:43:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Decorative Server]o[RIGHT][inactive][15hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:43:23] RAYTRACE [WARNING] Trace > 10000::: (-169.79477, -7751.946, -26924.46);; 28018.709/28018; (0.97384644, 0.42895126, 0.7051735); (-112.22267, -5167.535, -17948.936); [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #5000; -24, -1112, -3863; (0.14708251, 0.14350271, 0.14349869); -1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #6000; -29, -1335, -4635; (0.17652981, 0.17226957, 0.1721659); -1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #7000; -34, -1557, -5408; (0.20597711, 0.20090742, 0.20087025); -1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #8000; -39, -1779, -6181; (0.23542441, 0.22954528, 0.22957459); -1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #9000; -43, -2002, -6954; (0.25898227, 0.2583131, 0.25827894); -1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #10000; -48, -2224, -7727; (0.28842965, 0.28695425, 0.28698328); -1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 08:43:23] RAYTRACE [WARNING] Trace > 10000::: (-169.92744, -7748.55, -26909.828);; 28003.71/28003; (0.9738445, 0.428936, 0.7051754); (-112.31112, -5165.271, -17939.18); [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #5000; -24, -1112, -3863; (0.1469677, 0.14356747, 0.14358379); -1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #6000; -29, -1335, -4635; (0.17639205, 0.17234762, 0.17227401); -1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #7000; -34, -1557, -5408; (0.2058164, 0.20099871, 0.20100139); -1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #8000; -39, -1780, -6180; (0.23524076, 0.22977886, 0.22969161); -1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #9000; -43, -2002, -6954; (0.2587802, 0.25842896, 0.25845614); -1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 08:43:23] [WARNING] RAYTRACE::: #10000; -48, -2225, -7726; (0.2882045, 0.2872058, 0.28714636); -1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 08:43:29] DRAWING DEBUG: 10015; ; 1; 0; 15; [2016-05-26 08:43:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:43:30] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5000305, -2.0089722, 3.2133179); (3, -2, 3) [2016-05-26 08:43:30] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:43:30] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][15hp], type 15 [2016-05-26 08:43:31] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:43:35] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 08:43:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:43:43] [GETNEAREST] SIDE: RIGHT(4): (4.500046, -2.1005707, 2.7818298); (4, -2, 3) [2016-05-26 08:43:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[RadarJammer]o[LEFT][inactive][50hp][BLOCK]; orientation: 5; LEFT [2016-05-26 08:43:45] [GETNEXTTONEAREST] SIDE: RIGHT: (3.500061, -1.990921, 3.1854858); (3, -2, 3) [2016-05-26 08:43:45] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:43:45] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][50hp], type 15 [2016-05-26 08:43:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:43:49] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 08:43:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:44:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:44:52] SWITCHING SLOTS: 1, 315 [2016-05-26 08:44:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: RadarJammer : :: Fan Flower [2016-05-26 08:44:53] [GETNEAREST] SIDE: RIGHT(4): (4.5000153, -2.038971, 2.6331482); (4, -2, 3) [2016-05-26 08:44:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[RadarJammer]o[RIGHT][inactive][50hp][BLOCK]; orientation: 4; RIGHT [2016-05-26 08:44:55] [COMMAND] WARNING: WRITING OUT NT COMMAND RequestServerTime[void] ON Client(1) TOOK: 17 [2016-05-26 08:44:55] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kV [2016-05-26 08:44:55] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.194786, 2.5751953); (3, -2, 3) [2016-05-26 08:44:55] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][50hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:44:55] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][50hp], type 97 [2016-05-26 08:44:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:44:58] [GETNEAREST] SIDE: RIGHT(4): (4.5, -2.0389786, 2.6331482); (4, -2, 3) [2016-05-26 08:44:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Fan Flower]o[BOTTOM][active][1hp][kV]; orientation: 3; BOTTOM [2016-05-26 08:45:00] DRAWING DEBUG: 20000097; ; 0; 2; 97; [2016-05-26 08:45:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:45:01] [CLIENT] BLOCK style: 3; ORIENTATION: 2; la [2016-05-26 08:45:01] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999847, -1.9341278, 2.7303467); (3, -2, 3) [2016-05-26 08:45:01] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:45:01] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][1hp], type 97 [2016-05-26 08:45:02] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:45:05] [GETNEAREST] SIDE: RIGHT(4): (4.5, -2.0389786, 2.6331482); (4, -2, 3) [2016-05-26 08:45:05] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Fan Flower]o[TOP][active][1hp][la]; orientation: 2; TOP [2016-05-26 08:45:07] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 08:45:07] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999847, -1.9236679, 2.6975403); (3, -2, 3) [2016-05-26 08:45:07] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:45:07] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][1hp], type 97 [2016-05-26 08:45:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:45:20] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 08:45:20] [GETNEXTTONEAREST] SIDE: FRONT: (2.6599731, -2.0405045, 3.5); (3, -2, 3) [2016-05-26 08:45:20] [CLIENT][EDIT] PLACING AT (11, 6, 12)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:45:20] adding new element to RJ at (11, 6, 12)[NONE]o[FRONT][inactive][250hp], type 97 [2016-05-26 08:45:20] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:45:23] [GETNEAREST] SIDE: FRONT(0): (3.3600159, -1.6093292, 4.5); (3, -2, 4) [2016-05-26 08:45:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 6, 12)[Fan Flower]o[BACK][active][1hp][kU]; orientation: 1; BACK [2016-05-26 08:45:23] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 08:45:26] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 08:45:26] [GETNEXTTONEAREST] SIDE: FRONT: (3.783844, -2.1137009, 3.5000305); (4, -2, 3) [2016-05-26 08:45:26] [CLIENT][EDIT] PLACING AT (12, 6, 12)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:45:26] adding new element to RJ at (12, 6, 12)[NONE]o[FRONT][active][0hp], type 97 [2016-05-26 08:45:27] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:45:29] [GETNEAREST] SIDE: RIGHT(4): (4.5, -1.7889252, 3.9431152); (4, -2, 4) [2016-05-26 08:45:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 12)[Fan Flower]o[BACK][active][1hp][kU]; orientation: 1; BACK [2016-05-26 08:45:31] [GETNEAREST] SIDE: RIGHT(4): (4.5, -1.908104, 3.3936462); (4, -2, 3) [2016-05-26 08:45:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Fan Flower]o[BACK][active][1hp][kU]; orientation: 1; BACK [2016-05-26 08:45:36] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:45:36] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:45:39] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:45:39] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:45:56] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:47:50] [CLIENT] CHECKING ACTIVATE OF (11, 6, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:47:50] [CLIENT] ACTIVATE BLOCK (std) (11, 6, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] [2016-05-26 08:47:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:48:04] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 08:48:04] [GETNEXTTONEAREST] SIDE: FRONT: (3.2238312, -1.9124451, 3.499939); (3, -2, 3) [2016-05-26 08:48:04] [CLIENT][EDIT] PLACING AT (11, 6, 12)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:48:04] adding new element to RJ at (11, 6, 12)[NONE]o[FRONT][inactive][1hp], type 97 [2016-05-26 08:48:06] [CLIENT] CHECKING ACTIVATE OF (12, 7, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:48:06] [CLIENT] ACTIVATE BLOCK (std) (12, 7, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] [2016-05-26 08:48:09] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:48:09] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:48:09] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:48:09] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:48:10] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:48:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Ice: FRONT [2016-05-26 08:48:13] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Ice : :: Fan Flower [2016-05-26 08:48:13] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Personal Computer (Blue) [2016-05-26 08:48:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-05-26 08:48:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Green): FRONT [2016-05-26 08:48:16] [GETNEAREST] SIDE: RIGHT(4): (3.5, -1.9037323, 4.018738); (3, -2, 4) [2016-05-26 08:48:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 6, 12)[Fan Flower]o[BACK][active][1hp][kU]; orientation: 1; BACK [2016-05-26 08:48:17] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-05-26 08:48:17] [GETNEXTTONEAREST] SIDE: RIGHT: (2.5, -2.3622894, 3.5810242); (2, -2, 4) [2016-05-26 08:48:17] [CLIENT][EDIT] PLACING AT (11, 6, 12)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:48:17] adding new element to RJ at (11, 6, 12)[NONE]o[FRONT][inactive][1hp], type 449 [2016-05-26 08:48:17] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:48:25] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-05-26 08:48:25] [GETNEXTTONEAREST] SIDE: BOTTOM: (4.0698547, -1.4980774, 3.4967957); (4, -1, 3) [2016-05-26 08:48:25] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, -1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:48:25] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][1hp], type 449 [2016-05-26 08:48:26] [GETNEAREST] SIDE: RIGHT(4): (3.4999695, -1.7030334, 4.331726); (3, -2, 4) [2016-05-26 08:48:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 6, 12)[Decorative Computer (Green)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:48:27] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:48:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:48:35] [CLIENT] PLACING MULTISLOT: 2 -> 449 [2016-05-26 08:48:35] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.136078, 2.1737976); (3, -2, 2) [2016-05-26 08:48:35] [CLIENT][EDIT] PLACING AT (12, 6, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:48:35] adding new element to RJ at (12, 6, 10)[NONE]o[FRONT][inactive][250hp], type 449 [2016-05-26 08:48:35] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:48:37] [GETNEAREST] SIDE: RIGHT(4): (4.5, -1.7094116, 2.1380615); (4, -2, 2) [2016-05-26 08:48:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 10)[Decorative Computer (Green)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:48:40] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Computer (Orange): FRONT [2016-05-26 08:48:40] [CLIENT][BLOCKORIENTATION] SETTING BBB TO DEFAULT:: Personal Computer (Blue) [2016-05-26 08:48:40] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Personal Computer (Blue) : :: Fan Flower [2016-05-26 08:48:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Ice: FRONT [2016-05-26 08:48:41] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Ice : :: Ice Wedge [2016-05-26 08:48:41] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Ice Wedge : :: Hattel Capsule [2016-05-26 08:48:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 08:48:41] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Trigger (Area) Controller : :: Hattel Capsule [2016-05-26 08:48:42] [GETNEAREST] SIDE: RIGHT(4): (4.4999847, -1.777832, 2.7902832); (4, -2, 3) [2016-05-26 08:48:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Decorative Computer (Green)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:48:43] [CLIENT] BLOCK style: 3; ORIENTATION: 1; kU [2016-05-26 08:48:43] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999847, -2.0891113, 2.9091797); (3, -2, 3) [2016-05-26 08:48:43] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:48:43] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][10hp], type 182 [2016-05-26 08:48:44] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:48:48] [GETNEAREST] SIDE: RIGHT(4): (4.5000153, -1.7776031, 2.7849731); (4, -2, 3) [2016-05-26 08:48:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Hattel Capsule]o[BACK][active][10hp][kU]; orientation: 1; BACK [2016-05-26 08:48:51] DRAWING DEBUG: 182; ; 0; 0; 182; [2016-05-26 08:48:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:48:52] DRAWING DEBUG: 50000182; ; 0; 5; 182; [2016-05-26 08:48:52] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:48:53] [CLIENT] BLOCK style: 3; ORIENTATION: 5; kX [2016-05-26 08:48:53] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.1046143, 2.9972534); (3, -2, 3) [2016-05-26 08:48:53] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 5(LEFT) -map-> 5 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:48:53] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][10hp], type 182 [2016-05-26 08:48:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:48:57] [GETNEAREST] SIDE: RIGHT(4): (4.5000153, -1.7776031, 2.7849731); (4, -2, 3) [2016-05-26 08:48:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Hattel Capsule]o[LEFT][active][10hp][kX]; orientation: 5; LEFT [2016-05-26 08:48:57] DRAWING DEBUG: 40000182; ; 0; 4; 182; [2016-05-26 08:48:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:48:58] DRAWING DEBUG: 30000182; ; 0; 3; 182; [2016-05-26 08:48:58] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:48:59] [CLIENT] BLOCK style: 3; ORIENTATION: 3; kV [2016-05-26 08:48:59] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5, -2.1046143, 2.9972534); (3, -2, 3) [2016-05-26 08:48:59] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:48:59] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][10hp], type 182 [2016-05-26 08:49:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:49:04] [GETNEAREST] SIDE: RIGHT(4): (4.5000153, -1.7776031, 2.7849731); (4, -2, 3) [2016-05-26 08:49:04] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Hattel Capsule]o[BOTTOM][active][10hp][kV]; orientation: 3; BOTTOM [2016-05-26 08:49:15] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:49:17] SWITCHING SLOTS: 3, 102 [2016-05-26 08:49:17] DRAWING DEBUG: 661; ; 0; 0; 661; [2016-05-26 08:49:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:49:17] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Forcefield (Yellow): FRONT [2016-05-26 08:49:20] [CLIENT] PLACING MULTISLOT: 0 -> 661 [2016-05-26 08:49:20] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5000076, -1.7216492, 2.8194275); (3, -2, 3) [2016-05-26 08:49:20] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:49:20] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][10hp], type 661 [2016-05-26 08:49:21] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:49:22] [GETNEAREST] SIDE: RIGHT(4): (4.4999924, -1.6747742, 2.6934814); (4, -2, 3) [2016-05-26 08:49:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Forcefield (Yellow)]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] BLOCK ORIENTATION: BACK; [2016-05-26 08:49:25] DRAWING DEBUG: 10862; ; 1; 0; 862; [2016-05-26 08:49:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] BLOCK ORIENTATION: BACK; [2016-05-26 08:49:25] DRAWING DEBUG: 10861; ; 1; 0; 861; [2016-05-26 08:49:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] BLOCK ORIENTATION: BACK; [2016-05-26 08:49:25] DRAWING DEBUG: 10860; ; 1; 0; 860; [2016-05-26 08:49:25] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:25] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:27] DRAWING DEBUG: 860; ; 0; 0; 860; [2016-05-26 08:49:27] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:49:27] BLOCK ORIENTATION: FRONT; [2016-05-26 08:49:27] DRAWING DEBUG: 50860; ; 5; 0; 860; [2016-05-26 08:49:27] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:49:27] BLOCK ORIENTATION: LEFT; [2016-05-26 08:49:28] DRAWING DEBUG: 40860; ; 4; 0; 860; [2016-05-26 08:49:28] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:49:28] BLOCK ORIENTATION: RIGHT; [2016-05-26 08:49:28] DRAWING DEBUG: 30860; ; 3; 0; 860; [2016-05-26 08:49:28] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:49:28] BLOCK ORIENTATION: BOTTOM; [2016-05-26 08:49:29] [CLIENT] PLACING MULTISLOT: 0 -> 661 [2016-05-26 08:49:29] USING SLAB 3 OF Forcefield (Yellow)(661) -> Forcefield (Yellow) 1/4(860) [2016-05-26 08:49:29] [GETNEXTTONEAREST] SIDE: RIGHT: (3.5000076, -2.0983887, 2.858368); (3, -2, 3) [2016-05-26 08:49:29] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:49:29] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 860 [2016-05-26 08:49:30] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:49:34] RAYTRACE [WARNING] Trace > 10000::: (-239354.69, -54592.43, 15135.535);; 245967.64/245967; (0.9069061, 0.44955635, 0.6935787); (-159568.89, -36394.504, 10091.05); [2016-05-26 08:49:34] [GETNEAREST] SIDE: RIGHT(4): (4.5, -1.6516113, 2.6927795); (4, -2, 3) [2016-05-26 08:49:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Forcefield (Yellow) 1/4]o[BOTTOM][active][250hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 08:49:35] DRAWING DEBUG: 20860; ; 2; 0; 860; [2016-05-26 08:49:35] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:49:35] BLOCK ORIENTATION: TOP; [2016-05-26 08:49:36] [CLIENT] PLACING MULTISLOT: 0 -> 661 [2016-05-26 08:49:36] USING SLAB 3 OF Forcefield (Yellow)(661) -> Forcefield (Yellow) 1/4(860) [2016-05-26 08:49:36] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999847, -1.879715, 2.7559814); (3, -2, 3) [2016-05-26 08:49:36] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:49:36] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 860 [2016-05-26 08:49:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:49:38] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:38] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:38] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:38] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:38] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:38] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:38] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:39] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:40] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:40] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:40] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:40] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:40] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:40] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:40] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:40] [GETNEAREST] SIDE: TOP(2): (4.0045013, -2.25, 2.780548); (4, -2, 3) [2016-05-26 08:49:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Forcefield (Yellow) 1/4]o[TOP][active][250hp][BLOCK]; orientation: 2; TOP [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:41] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:42] BLOCK ORIENTATION: BACK; [2016-05-26 08:49:43] [CLIENT] PLACING MULTISLOT: 0 -> 661 [2016-05-26 08:49:43] USING SLAB 3 OF Forcefield (Yellow)(661) -> Forcefield (Yellow) 1/4(860) [2016-05-26 08:49:43] [GETNEXTTONEAREST] SIDE: RIGHT: (3.4999847, -1.7104797, 2.7583313); (3, -2, 3) [2016-05-26 08:49:43] [CLIENT][EDIT] PLACING AT (12, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:49:43] adding new element to RJ at (12, 6, 11)[NONE]o[FRONT][inactive][250hp], type 860 [2016-05-26 08:49:43] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:49:49] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:54] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:55] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:57] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [GETNEAREST] SIDE: LEFT(5): (-4.5, -2.2256622, 2.8095093); (-4, -2, 3) [2016-05-26 08:49:58] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Decorative Screen (Red)]o[FRONT][inactive][10hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:58] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:59] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:49:59] [CLIENT] PLACING MULTISLOT: 0 -> 661 [2016-05-26 08:49:59] USING SLAB 3 OF Forcefield (Yellow)(661) -> Forcefield (Yellow) 1/4(860) [2016-05-26 08:49:59] [GETNEXTTONEAREST] SIDE: LEFT: (-3.4999847, -2.1372528, 2.7192993); (-3, -2, 3) [2016-05-26 08:49:59] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:49:59] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][10hp], type 860 [2016-05-26 08:50:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:50:08] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:08] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:08] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:08] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:50:11] SWITCHING SLOTS: 2, 100 [2016-05-26 08:50:13] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:50:14] SWITCHING SLOTS: 1, 101 [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Forcefield (Yellow) 1/4 : :: Forcefield Wedge (Red) [2016-05-26 08:50:15] DRAWING DEBUG: 50000673; ; 0; 5; 673; [2016-05-26 08:50:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:50:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:15] DRAWING DEBUG: 10854; ; 1; 0; 854; [2016-05-26 08:50:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:16] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:17] [GETNEAREST] SIDE: LEFT(5): (-4.496109, -1.7259979, 3.272705); (-4, -2, 3) [2016-05-26 08:50:17] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Forcefield (Yellow) 1/4]o[BACK][active][250hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:50:18] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:18] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:18] [CLIENT] PLACING MULTISLOT: 0 -> 659 [2016-05-26 08:50:18] USING SLAB 3 OF Forcefield (Red)(659) -> Forcefield (Red) 1/4(854) [2016-05-26 08:50:18] [GETNEXTTONEAREST] SIDE: LEFT: (-3.4999847, -1.8147125, 3.2931213); (-3, -2, 3) [2016-05-26 08:50:18] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:50:18] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][250hp], type 854 [2016-05-26 08:50:18] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:50:23] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:23] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Forcefield (Red) 1/4 : :: Forcefield Wedge (Blue) [2016-05-26 08:50:23] DRAWING DEBUG: 50000674; ; 0; 5; 674; [2016-05-26 08:50:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:50:25] [GETNEAREST] SIDE: LEFT(5): (-4.4942627, -1.7249603, 3.269165); (-4, -2, 3) [2016-05-26 08:50:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Forcefield (Red) 1/4]o[BACK][active][250hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:50:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:26] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Forcefield (Red) 1/4 : :: Forcefield Wedge (Blue) [2016-05-26 08:50:26] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:26] DRAWING DEBUG: 10857; ; 1; 0; 857; [2016-05-26 08:50:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:50:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:27] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:27] [CLIENT] PLACING MULTISLOT: 0 -> 660 [2016-05-26 08:50:27] USING SLAB 3 OF Forcefield (Blue)(660) -> Forcefield (Blue) 1/4(857) [2016-05-26 08:50:27] [GETNEXTTONEAREST] SIDE: LEFT: (-3.5, -1.8130035, 3.288025); (-3, -2, 3) [2016-05-26 08:50:27] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:50:27] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][250hp], type 857 [2016-05-26 08:50:28] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:50:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:50:43] SWITCHING SLOTS: 1, 90 [2016-05-26 08:50:43] DRAWING DEBUG: 10969; ; 1; 0; 969; [2016-05-26 08:50:43] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:50:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:44] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:45] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:45] [GETNEAREST] SIDE: LEFT(5): (-4.4961243, -1.723587, 3.272705); (-4, -2, 3) [2016-05-26 08:50:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Forcefield (Blue) 1/4]o[BACK][active][250hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:50:46] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:46] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:46] [CLIENT] PLACING MULTISLOT: 0 -> 284 [2016-05-26 08:50:46] USING SLAB 3 OF Green Light(284) -> Green Light 1/4(969) [2016-05-26 08:50:46] [GETNEXTTONEAREST] SIDE: LEFT: (-3.4999847, -1.8112946, 3.2931213); (-3, -2, 3) [2016-05-26 08:50:46] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:50:46] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][250hp], type 969 [2016-05-26 08:50:46] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:50:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:56] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:50:56] [GETNEAREST] SIDE: LEFT(5): (-4.4961243, -1.723587, 3.272705); (-4, -2, 3) [2016-05-26 08:50:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Green Light 1/4]o[BACK][active][10hp][BLOCK]; orientation: 1; BACK [2016-05-26 08:51:08] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:51:09] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:51:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Green Light 1/4 : :: Green Rod Light [2016-05-26 08:51:11] DRAWING DEBUG: 30000504; ; 0; 3; 504; [2016-05-26 08:51:11] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:51:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:51:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Forcefield (Red) 1/4 : :: Forcefield Wedge (Red) [2016-05-26 08:51:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:51:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:51:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Forcefield (Yellow) 1/4 : :: Forcefield Wedge (Yellow) [2016-05-26 08:51:11] DRAWING DEBUG: 50000675; ; 0; 5; 675; [2016-05-26 08:51:11] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:51:11] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 08:51:11] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 08:51:11] DRAWING DEBUG: 405; ; 0; 0; 405; [2016-05-26 08:51:11] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:51:12] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 08:51:12] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Trigger (Area) Controller : :: Forcefield Wedge (Yellow) [2016-05-26 08:51:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 08:51:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 08:51:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 08:51:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 08:51:14] DRAWING DEBUG: 412; ; 0; 0; 412; [2016-05-26 08:51:14] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:51:15] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 08:51:15] DRAWING DEBUG: 666; ; 0; 0; 666; [2016-05-26 08:51:15] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:51:16] [CLIENT] PLACING MULTISLOT: 4 -> 666 [2016-05-26 08:51:16] [GETNEXTTONEAREST] SIDE: LEFT: (-3.5, -1.7689209, 3.3795166); (-3, -2, 3) [2016-05-26 08:51:16] [CLIENT][EDIT] PLACING AT (4, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:51:16] adding new element to RJ at (4, 6, 11)[NONE]o[FRONT][inactive][10hp], type 666 [2016-05-26 08:51:17] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:51:42] [CLIENT] PLACING MULTISLOT: 4 -> 666 [2016-05-26 08:51:42] [GETNEXTTONEAREST] SIDE: [WARNING] UNKNOWN SIDE -1: (-3.9651642, -3.4600067, 8.931519); (-4, -4, 9) [2016-05-26 08:51:42] [BUILDMODEDRAWER] WARNING: NO SIDE recognized!!! [2016-05-26 08:51:42] [CLIENT][EDIT] PLACING AT (4, 4, 17)[Forcefield Wedge (Red)]o[BOTTOM][inactive][250hp][lm]; size: (1, 1, 1) --> (0, 0, 0); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:51:42] adding new element to RJ at (4, 4, 17)[Forcefield Wedge (Red)]o[BOTTOM][inactive][250hp][lm], type 666 [2016-05-26 08:51:46] [CLIENT] PLACING MULTISLOT: 4 -> 666 [2016-05-26 08:51:46] [GETNEXTTONEAREST] SIDE: LEFT: (-4.0161133, -3.4600067, 8.265289); (-4, -4, 8) [2016-05-26 08:51:46] [CLIENT][EDIT] PLACING AT (3, 4, 16)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:51:46] adding new element to RJ at (3, 4, 16)[NONE]o[FRONT][inactive][75hp], type 666 [2016-05-26 08:51:49] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:52:03] [GETNEAREST] SIDE: LEFT(5): (-5.5, -3.7935638, 7.695343); (-5, -4, 8) [2016-05-26 08:52:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 4, 16)[Button]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:52:04] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:52:12] [UNDO] ADDING REDO obfuscated.cP@7c351808(;ADD: 0; REMOVES: 1) [2016-05-26 08:52:13] [UNDO] ADDING REDO obfuscated.cP@180e6ac4(;ADD: 1; REMOVES: 0) [2016-05-26 08:52:13] [UNDO] ADDING REDO obfuscated.cP@42b64ab8(;ADD: 1; REMOVES: 0) [2016-05-26 08:52:14] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:52:29] [WARNING] RAYTRACE::: #5000; 1746, 2439, 814; (0.52230525, 0.52213967, 0.52220905); 1, 1, 1; i: 4999; maxDepth: 5954 [2016-05-26 08:52:29] [WARNING] RAYTRACE::: #5000; 1746, 2439, 814; (0.52362037, 0.5234575, 0.5235496); 1, 1, 1; i: 4999; maxDepth: 5939 [2016-05-26 08:52:30] [REDO] ADDING UNDO obfuscated.cP@42b64ab8(;ADD: 1; REMOVES: 0) [2016-05-26 08:52:33] [GETNEAREST] SIDE: LEFT(5): (-4.5000076, -2.3193054, 3.0608826); (-4, -2, 3) [2016-05-26 08:52:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 6, 11)[Button]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:52:38] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:52:38] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:52:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:52:46] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:52:46] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:52:47] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:53:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 08:53:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 08:53:06] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 08:53:06] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 08:53:06] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Trigger (Area) Controller : :: Forcefield Wedge (Yellow) [2016-05-26 08:53:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:06] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:07] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Forcefield (Yellow) 1/4 : :: Forcefield Wedge (Red) [2016-05-26 08:53:07] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:08] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:08] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:10] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Forcefield (Red) 1/4 : :: Green Rod Light [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:11] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:12] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:12] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Green Light 1/4 : :: Green Rod Light [2016-05-26 08:53:12] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:13] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:14] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:15] BLOCK ORIENTATION: BACK; [2016-05-26 08:53:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:17] BLOCK ORIENTATION: BACK; [2016-05-26 08:53:17] DRAWING DEBUG: 10855; ; 1; 0; 855; [2016-05-26 08:53:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:53:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:17] [CLIENT][BLOCKORIENTATION] LAST SELECTED SLAB [2016-05-26 08:53:17] BLOCK ORIENTATION: BACK; [2016-05-26 08:53:17] DRAWING DEBUG: 10856; ; 1; 0; 856; [2016-05-26 08:53:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:53:17] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Forcefield (Red): FRONT [2016-05-26 08:53:17] DRAWING DEBUG: 659; ; 0; 0; 659; [2016-05-26 08:53:17] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:53:18] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:53:48] [GETNEAREST] SIDE: RIGHT(4): (-1.8038483, -0.8699341, 2.7656555); (-2, -1, 3) [2016-05-26 08:53:48] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 7, 11)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 08:53:53] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:54:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:54:04] SWITCHING SLOTS: 2, 38 [2016-05-26 08:54:05] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 08:54:06] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Green Rod Light [2016-05-26 08:54:06] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 08:54:06] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Black Crystal Armor Wedge [2016-05-26 08:54:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 08:54:08] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 08:54:08] [GETNEXTTONEAREST] SIDE: TOP: (-1.6460876, -1.5, 3.1960754); (-2, -2, 3) [2016-05-26 08:54:08] [CLIENT][EDIT] PLACING AT (6, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:54:08] adding new element to RJ at (6, 7, 11)[NONE]o[FRONT][inactive][250hp], type 593 [2016-05-26 08:54:10] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:54:26] [GETNEAREST] SIDE: TOP(2): (-1.0350723, -0.9083252, 2.7163315); (-1, -1, 3) [2016-05-26 08:54:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[BACK][active][250hp][kR]; orientation: 1; BACK [2016-05-26 08:54:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 08:54:31] SWITCHING SLOTS: 1, 42 [2016-05-26 08:54:32] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Black Crystal Armor Wedge [2016-05-26 08:54:32] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 08:54:32] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Yellow Crystal Armor Hepta [2016-05-26 08:54:32] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Hepta : :: Yellow Crystal Armor Tetra [2016-05-26 08:54:33] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Corner [2016-05-26 08:54:34] DRAWING DEBUG: 524; ; 0; 0; 524; [2016-05-26 08:54:34] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:54:36] DRAWING DEBUG: 230000524; ; 0; 23; 524; [2016-05-26 08:54:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:54:36] DRAWING DEBUG: 10000524; ; 0; 1; 524; [2016-05-26 08:54:36] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:54:37] DRAWING DEBUG: 20000524; ; 0; 2; 524; [2016-05-26 08:54:37] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:54:38] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 08:54:38] [CLIENT] BLOCK style: 2; ORIENTATION: 1; kR [2016-05-26 08:54:38] [GETNEXTTONEAREST] SIDE: TOP: (-1.3786621, -1.5, 2.9625702); (-1, -2, 3) [2016-05-26 08:54:38] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:54:38] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 08:54:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:54:50] [GETNEAREST] SIDE: TOP(2): (-1.0370178, -0.9064026, 2.7179337); (-1, -1, 3) [2016-05-26 08:54:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[BACK][active][250hp][kR]; orientation: 1; BACK [2016-05-26 08:54:52] DRAWING DEBUG: 220000524; ; 0; 22; 524; [2016-05-26 08:54:52] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:54:53] DRAWING DEBUG: 210000524; ; 0; 21; 524; [2016-05-26 08:54:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:54:53] DRAWING DEBUG: 200000524; ; 0; 20; 524; [2016-05-26 08:54:53] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:54:54] DRAWING DEBUG: 190000524; ; 0; 19; 524; [2016-05-26 08:54:54] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:54:55] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 08:54:55] [CLIENT] BLOCK style: 2; ORIENTATION: 19; kK [2016-05-26 08:54:55] [CLIENT][PLACEBLOCK] BLOCK ORIENTATION (2) EXTENSION: 11 -> 3 [2016-05-26 08:54:55] [GETNEXTTONEAREST] SIDE: RIGHT: (-1.4999924, -1.2705688, 2.8937454); (-2, -1, 3) [2016-05-26 08:54:55] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:54:55] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 08:54:56] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:55:17] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 08:55:17] [GETNEXTTONEAREST] SIDE: TOP: (-0.26602745, 0.5000305, -0.9073715); (0, 0, -1) [2016-05-26 08:55:20] [GETNEAREST] SIDE: RIGHT(4): (-0.96429634, -1.1611938, 2.9790726); (-1, -1, 3) [2016-05-26 08:55:20] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[BOTTOM][inactive][250hp][kK]; orientation: 3; BOTTOM [2016-05-26 08:55:22] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 08:55:22] [CLIENT] BLOCK style: 2; ORIENTATION: 19; kK [2016-05-26 08:55:22] [CLIENT][PLACEBLOCK] BLOCK ORIENTATION (2) EXTENSION: 11 -> 3 [2016-05-26 08:55:22] [GETNEXTTONEAREST] SIDE: TOP: (-1.1018066, -1.5000305, 3.1163177); (-1, -2, 3) [2016-05-26 08:55:22] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:55:22] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 08:55:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:56:28] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:56:28] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 08:56:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:56:37] [SHIP] Client(1) Ship[HUD v1](8) manager udpate took 24 [2016-05-26 08:57:04] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 08:57:04] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 08:57:11] [GETNEAREST] SIDE: RIGHT(4): (-1.0671997, -1.2090473, 2.8762436); (-1, -1, 3) [2016-05-26 08:57:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[BOTTOM][inactive][250hp][kK]; orientation: 3; BOTTOM [2016-05-26 08:57:12] RAYTRACE [WARNING] Trace > 10000::: (416512.97, 21040.496, 277804.1);; 501099.66/501099; (0.47272682, 0.46384102, 0.6985378); (277675.78, 14027.462, 185203.44); [2016-05-26 08:57:12] RAYTRACE [WARNING] Trace > 10000::: (416500.5, 21039.824, 277795.8);; 501084.7/501084; (0.47272873, 0.46384102, 0.6985378); (277667.47, 14027.013, 185197.9); [2016-05-26 08:57:13] DRAWING DEBUG: 180000524; ; 0; 18; 524; [2016-05-26 08:57:13] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:57:15] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 08:57:15] [CLIENT] BLOCK style: 2; ORIENTATION: 18; kI [2016-05-26 08:57:15] [CLIENT][PLACEBLOCK] BLOCK ORIENTATION (2) EXTENSION: 10 -> 2 [2016-05-26 08:57:15] [GETNEXTTONEAREST] SIDE: TOP: (-1.2108154, -1.4999948, 3.0399094); (-1, -2, 3) [2016-05-26 08:57:15] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:57:15] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 08:57:16] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:57:23] [GETNEAREST] SIDE: BOTTOM(3): (-1.1635437, -1.2201266, 2.9557343); (-1, -1, 3) [2016-05-26 08:57:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[TOP][inactive][250hp][kI]; orientation: 2; TOP [2016-05-26 08:57:24] DRAWING DEBUG: 170000524; ; 0; 17; 524; [2016-05-26 08:57:24] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:57:26] DRAWING DEBUG: 160000524; ; 0; 16; 524; [2016-05-26 08:57:26] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:57:28] DRAWING DEBUG: 150000524; ; 0; 15; 524; [2016-05-26 08:57:28] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:57:29] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 08:57:29] [CLIENT] BLOCK style: 2; ORIENTATION: 15; ky [2016-05-26 08:57:29] [GETNEXTTONEAREST] SIDE: TOP: (-1.242279, -1.4999981, 3.0640793); (-1, -2, 3) [2016-05-26 08:57:29] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 15([WARNING] UNKNOWN SIDE 15) -map-> 15 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:57:29] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 08:57:30] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:58:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:58:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:58:38] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:58:53] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:59:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:59:09] [GETNEAREST] SIDE: BACK(1): (-0.74642944, -1.030426, 2.9129944); (-1, -1, 3) [2016-05-26 08:59:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[[WARNING] UNKNOWN SIDE 15][active][250hp][ky]; orientation: 15; [WARNING] UNKNOWN SIDE 15 [2016-05-26 08:59:10] RAYTRACE [WARNING] Trace > 10000::: (53226.812, -40361.57, 12799.783);; 68014.59/68014; (0.49450397, 0.47817326, 0.7029953); (35485.04, -26907.234, 8533.892); [2016-05-26 08:59:10] RAYTRACE [WARNING] Trace > 10000::: (53215.08, -40352.562, 12797.289);; 67999.586/67999; (0.49450445, 0.47817278, 0.7029972); (35477.215, -26901.23, 8532.2295); [2016-05-26 08:59:11] DRAWING DEBUG: 140000524; ; 0; 14; 524; [2016-05-26 08:59:11] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:59:12] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 08:59:12] [CLIENT] BLOCK style: 2; ORIENTATION: 14; kw [2016-05-26 08:59:12] [GETNEXTTONEAREST] SIDE: TOP: (-0.87651825, -1.4999924, 3.052826); (-1, -2, 3) [2016-05-26 08:59:12] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 14([WARNING] UNKNOWN SIDE 14) -map-> 14 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:59:12] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 08:59:13] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 08:59:49] [GETNEAREST] SIDE: BACK(1): (-0.6230011, -0.8753662, 2.8187866); (-1, -1, 3) [2016-05-26 08:59:49] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[[WARNING] UNKNOWN SIDE 14][active][250hp][kw]; orientation: 14; [WARNING] UNKNOWN SIDE 14 [2016-05-26 08:59:50] RAYTRACE [WARNING] Trace > 10000::: (-19432.844, -10918.244, -12201.8);; 25411.168/25411; (0.49450397, 0.4781742, 0.70299625); (-12954.735, -7278.351, -8133.83); [2016-05-26 08:59:50] RAYTRACE [WARNING] Trace > 10000::: (-19421.375, -10911.666, -12194.719);; 25396.168/25396; (0.49450397, 0.4781723, 0.7029953); (-12947.09, -7273.9663, -8129.1094); [2016-05-26 08:59:51] DRAWING DEBUG: 130000524; ; 0; 13; 524; [2016-05-26 08:59:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 08:59:52] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 08:59:52] [CLIENT] BLOCK style: 2; ORIENTATION: 13; kx [2016-05-26 08:59:52] [GETNEXTTONEAREST] SIDE: BACK: (-0.95773315, -1.4839478, 3.5000305); (-1, -1, 4) [2016-05-26 08:59:52] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 13([WARNING] UNKNOWN SIDE 13) -map-> 13 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 08:59:52] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 08:59:53] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:00:36] [GETNEAREST] SIDE: RIGHT(4): (-0.789093, -0.9991379, 3.1542969); (-1, -1, 3) [2016-05-26 09:00:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[[WARNING] UNKNOWN SIDE 13][active][250hp][kx]; orientation: 13; [WARNING] UNKNOWN SIDE 13 [2016-05-26 09:00:36] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 09:00:36] [CLIENT] BLOCK style: 2; ORIENTATION: 13; kx [2016-05-26 09:00:36] [GETNEXTTONEAREST] SIDE: BACK: (-0.9602127, -1.1266556, 3.5000305); (-1, -1, 4) [2016-05-26 09:00:36] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 13([WARNING] UNKNOWN SIDE 13) -map-> 13 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:00:36] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 09:00:36] RAYTRACE [WARNING] Trace > 10000::: (23195.51, 2788.6946, 14188.15);; 27333.352/27333; (0.49450493, 0.47817326, 0.7029953); (15464.167, 1859.6079, 9459.47); [2016-05-26 09:00:36] RAYTRACE [WARNING] Trace > 10000::: (23182.78, 2787.1643, 14180.363);; 27318.35/27318; (0.49450493, 0.47817326, 0.7029953); (15455.681, 1858.5876, 9454.278); [2016-05-26 09:00:39] [UNDO] ADDING REDO obfuscated.cP@410ae9a3(;ADD: 2; REMOVES: 0) [2016-05-26 09:00:41] DRAWING DEBUG: 120000524; ; 0; 12; 524; [2016-05-26 09:00:41] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:00:42] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 09:00:42] [CLIENT] BLOCK style: 2; ORIENTATION: 12; kz [2016-05-26 09:00:42] [GETNEXTTONEAREST] SIDE: RIGHT: (-1.5, -1.3537369, 3.4370728); (-2, -1, 3) [2016-05-26 09:00:42] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 12([WARNING] UNKNOWN SIDE 12) -map-> 12 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:00:42] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 09:00:43] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:00:47] [GETNEAREST] SIDE: RIGHT(4): (-0.80770874, -0.9643631, 3.1356812); (-1, -1, 3) [2016-05-26 09:00:47] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[[WARNING] UNKNOWN SIDE 12][active][250hp][kz]; orientation: 12; [WARNING] UNKNOWN SIDE 12 [2016-05-26 09:00:49] DRAWING DEBUG: 110000524; ; 0; 11; 524; [2016-05-26 09:00:49] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:00:51] DRAWING DEBUG: 100000524; ; 0; 10; 524; [2016-05-26 09:00:51] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:00:52] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 09:00:52] [CLIENT] BLOCK style: 2; ORIENTATION: 10; kA [2016-05-26 09:00:52] [GETNEXTTONEAREST] SIDE: BACK: (-1.4670715, -1.3682175, 3.4999695); (-1, -1, 4) [2016-05-26 09:00:52] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:00:52] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 09:00:54] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:00:58] [UNDO] ADDING REDO obfuscated.cP@319988b0(;ADD: 2; REMOVES: 0) [2016-05-26 09:00:59] DRAWING DEBUG: 90000524; ; 0; 9; 524; [2016-05-26 09:00:59] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:01:00] DRAWING DEBUG: 80000524; ; 0; 8; 524; [2016-05-26 09:01:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:01:00] DRAWING DEBUG: 70000524; ; 0; 7; 524; [2016-05-26 09:01:00] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:01:01] DRAWING DEBUG: 60000524; ; 0; 6; 524; [2016-05-26 09:01:01] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:01:01] DRAWING DEBUG: 50000524; ; 0; 5; 524; [2016-05-26 09:01:01] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:01:02] DRAWING DEBUG: 40000524; ; 0; 4; 524; [2016-05-26 09:01:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:01:02] DRAWING DEBUG: 30000524; ; 0; 3; 524; [2016-05-26 09:01:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:01:06] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 09:01:06] [CLIENT] BLOCK style: 2; ORIENTATION: 1; kR [2016-05-26 09:01:06] [GETNEXTTONEAREST] SIDE: RIGHT: (-1.5, -1.4393463, 3.0119934); (-2, -1, 3) [2016-05-26 09:01:06] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:01:06] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 09:01:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:01:20] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Tetra [2016-05-26 09:01:20] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Hepta [2016-05-26 09:01:21] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Hepta : :: Yellow Crystal Armor Tetra [2016-05-26 09:01:21] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Corner [2016-05-26 09:01:21] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Wedge [2016-05-26 09:01:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-05-26 09:01:22] [CLIENT] PLACING MULTISLOT: 0 -> 522 [2016-05-26 09:01:22] [GETNEXTTONEAREST] SIDE: BACK: (-0.20368195, -2.0460815, 2.5); (0, -2, 3) [2016-05-26 09:01:22] [CLIENT][EDIT] PLACING AT (8, 6, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:01:22] adding new element to RJ at (8, 6, 10)[NONE]o[FRONT][inactive][250hp], type 522 [2016-05-26 09:01:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:01:28] [GETNEAREST] SIDE: BACK(1): (-0.05075836, -1.6318359, 1.4999847); (0, -2, 2) [2016-05-26 09:01:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:01:29] [CLIENT] PLACING MULTISLOT: 0 -> 522 [2016-05-26 09:01:29] [GETNEXTTONEAREST] SIDE: BACK: (-0.6156082, -2.0417175, 2.5); (-1, -2, 3) [2016-05-26 09:01:29] [CLIENT][EDIT] PLACING AT (7, 6, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:01:29] adding new element to RJ at (7, 6, 10)[NONE]o[FRONT][inactive][250hp], type 522 [2016-05-26 09:01:30] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:01:32] [GETNEAREST] SIDE: RIGHT(4): (-0.50001526, -1.9578247, 2.2953415); (-1, -2, 2) [2016-05-26 09:01:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 6, 10)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:01:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:01:46] ACTIVATE MAP true [2016-05-26 09:01:46] [CLIENT][MAPREQUESTMANAGER] requesting system map for (0, 0, 0) [2016-05-26 09:01:46] [CLIENT][MAP][POS] SETTING TO (-488, 5, 333) [2016-05-26 09:01:46] [CLIENT][MAPREQUESTMANAGER] requesting system map for (-31, 0, 20) [2016-05-26 09:01:47] [CLIENT][MAPREQUESTMANAGER] requesting system map for (-30, 0, 20) [2016-05-26 09:01:49] [BG] updating field [2016-05-26 09:01:49] [CLIENT][BACKGROUND] generating background took: 1ms [2016-05-26 09:01:49] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FROM 7 TO 163 [2016-05-26 09:01:49] [CLIENT] UPDATING SECTOR FOR Ship[HUD v1](8) FROM 7 TO 163 [2016-05-26 09:01:49] [WORLDDRAWER] WARNING: SECTOR CHANGE UPDATE FOR DRAWER TOOK 103 [2016-05-26 09:01:49] [CLIENT] WARNING: Sector change took 104 ms [2016-05-26 09:01:49] [REMOTE] Received warp: Ship[HUD v1](8): (-67.76648, -59.916553, 374.69052) [2016-05-26 09:01:49] [REMOTETRANFORM] Client(1) SETTING WARP POSITION from (-67.76648, -59.918114, 374.69) TO (-67.76648, -59.916553, 374.69052) [2016-05-26 09:01:49] RECEIVED BREADCAST VELOS: Ship[HUD v1](8) : (0.0, 0.0, 0.0); (0.0, 0.0, 0.0) [2016-05-26 09:01:49] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[HUD v1](8): (-67.76648, -59.916553, 374.69052) [2016-05-26 09:01:49] [CLIENT] WARP RECEIVED (-67.55381, -61.10799, 378.40366) ACC SENT [2016-05-26 09:01:49] [CLIENT-CONTROLLER][WARNING] state update took 106ms [2016-05-26 09:01:50] ACTIVATE MAP false [2016-05-26 09:01:53] ACTIVATE MAP true [2016-05-26 09:01:53] [CLIENT][MAPREQUESTMANAGER] requesting system map for (0, 0, 0) [2016-05-26 09:01:53] [CLIENT][MAP][POS] SETTING TO (-472, 5, 333) [2016-05-26 09:01:56] [BG] updating field [2016-05-26 09:01:56] [CLIENT][BACKGROUND] generating background took: 1ms [2016-05-26 09:01:56] [CLIENT] UPDATING SECTOR FOR Ship[HUD v1](8) FROM 163 TO 7 [2016-05-26 09:01:56] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FROM 163 TO 7 [2016-05-26 09:01:56] [REMOTE] Received warp: Ship[HUD v1](8): (-67.55381, -61.10799, 378.40366) [2016-05-26 09:01:56] [REMOTETRANFORM] Client(1) SETTING WARP POSITION from (-67.55381, -61.10799, 378.40366) TO (-67.55381, -61.10799, 378.40366) [2016-05-26 09:01:56] RECEIVED BREADCAST VELOS: Ship[HUD v1](8) : (0.0, 0.0, 0.0); (0.0, 0.0, 0.0) [2016-05-26 09:01:56] [REMOTE] FLAGGIN OWN CLIENT warp: Ship[HUD v1](8): (-67.55381, -61.10799, 378.40366) [2016-05-26 09:01:56] [CLIENT] WARP RECEIVED (-67.34114, -62.299427, 382.1168) ACC SENT [2016-05-26 09:01:59] ACTIVATE MAP false [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(201)true; (-471, 4, 333); ]; 201 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 201([CLIENT ReSector(201)true; (-471, 4, 333); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(177)true; (-473, 6, 332); ]; 177 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 177([CLIENT ReSector(177)true; (-473, 6, 332); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(183)true; (-472, 4, 332); ]; 183 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 183([CLIENT ReSector(183)true; (-472, 4, 332); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(165)true; (-473, 4, 332); ]; 165 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 165([CLIENT ReSector(165)true; (-473, 4, 332); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(215)true; (-471, 6, 334); ]; 215 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 215([CLIENT ReSector(215)true; (-471, 6, 334); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(163)true; (-472, 5, 333); ]; 163 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 163([CLIENT ReSector(163)true; (-472, 5, 333); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(181)true; (-473, 6, 334); ]; 181 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 181([CLIENT ReSector(181)true; (-473, 6, 334); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(211)true; (-471, 6, 332); ]; 211 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 211([CLIENT ReSector(211)true; (-471, 6, 332); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(191)true; (-472, 5, 334); ]; 191 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 191([CLIENT ReSector(191)true; (-472, 5, 334); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(189)true; (-472, 5, 332); ]; 189 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 189([CLIENT ReSector(189)true; (-472, 5, 332); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(187)true; (-472, 4, 334); ]; 187 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 187([CLIENT ReSector(187)true; (-472, 4, 334); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(205)true; (-471, 5, 332); ]; 205 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 205([CLIENT ReSector(205)true; (-471, 5, 332); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(213)true; (-471, 6, 333); ]; 213 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 213([CLIENT ReSector(213)true; (-471, 6, 333); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(209)true; (-471, 5, 334); ]; 209 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 209([CLIENT ReSector(209)true; (-471, 5, 334); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(197)true; (-472, 6, 334); ]; 197 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 197([CLIENT ReSector(197)true; (-472, 6, 334); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(193)true; (-472, 6, 332); ]; 193 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 193([CLIENT ReSector(193)true; (-472, 6, 332); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(173)true; (-473, 5, 333); ]; 173 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 173([CLIENT ReSector(173)true; (-473, 5, 333); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(169)true; (-473, 4, 334); ]; 169 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 169([CLIENT ReSector(169)true; (-473, 4, 334); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(185)true; (-472, 4, 333); ]; 185 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 185([CLIENT ReSector(185)true; (-472, 4, 333); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(167)true; (-473, 4, 333); ]; 167 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 167([CLIENT ReSector(167)true; (-473, 4, 333); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(179)true; (-473, 6, 333); ]; 179 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 179([CLIENT ReSector(179)true; (-473, 6, 333); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(171)true; (-473, 5, 332); ]; 171 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 171([CLIENT ReSector(171)true; (-473, 5, 332); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(207)true; (-471, 5, 333); ]; 207 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 207([CLIENT ReSector(207)true; (-471, 5, 333); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(195)true; (-472, 6, 333); ]; 195 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 195([CLIENT ReSector(195)true; (-472, 6, 333); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(175)true; (-473, 5, 334); ]; 175 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 175([CLIENT ReSector(175)true; (-473, 5, 334); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(199)true; (-471, 4, 332); ]; 199 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 199([CLIENT ReSector(199)true; (-471, 4, 332); ]) Physically DELETING DONE and Notified! [2016-05-26 09:02:26] [ENTITIES] removed object from loaded state [CLIENT ReSector(203)true; (-471, 4, 334); ]; 203 [2016-05-26 09:02:26] [DELETE][Client(1)] Sendable 203([CLIENT ReSector(203)true; (-471, 4, 334); ]) Physically DELETING DONE and Notified! [2016-05-26 09:03:57] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:04:12] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:04:12] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:04:13] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:04:17] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:04:17] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:04:18] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:04:25] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:04:25] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:04:26] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:04:48] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:04:48] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:04:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Yellow Crystal Armor Wedge [2016-05-26 09:04:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Wedge : :: Yellow Crystal Armor Corner [2016-05-26 09:04:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Wedge [2016-05-26 09:04:52] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-05-26 09:04:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Yellow Crystal Armor Wedge [2016-05-26 09:04:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Wedge : :: Yellow Crystal Armor Corner [2016-05-26 09:04:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Tetra [2016-05-26 09:04:52] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Hepta [2016-05-26 09:04:52] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 09:04:54] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:04:54] [GETNEXTTONEAREST] SIDE: LEFT: (-2.499977, 0.76805115, 5.2641296); (-2, 1, 5) [2016-05-26 09:04:54] [CLIENT][EDIT] PLACING AT (5, 9, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:04:54] adding new element to RJ at (5, 9, 13)[NONE]o[FRONT][inactive][250hp], type 593 [2016-05-26 09:04:55] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:04:55] [GETNEXTTONEAREST] SIDE: LEFT: (-2.5000076, 0.71157837, 5.6609497); (-2, 1, 6) [2016-05-26 09:04:55] [CLIENT][EDIT] PLACING AT (5, 9, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:04:55] adding new element to RJ at (5, 9, 14)[NONE]o[FRONT][inactive][250hp], type 593 [2016-05-26 09:04:55] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:04:55] [GETNEXTTONEAREST] SIDE: LEFT: (-3.4999847, 0.6231842, 5.823822); (-3, 1, 6) [2016-05-26 09:04:55] [CLIENT][EDIT] PLACING AT (4, 9, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:04:55] adding new element to RJ at (4, 9, 14)[NONE]o[FRONT][active][0hp], type 593 [2016-05-26 09:04:57] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:04:57] [GETNEXTTONEAREST] SIDE: LEFT: (-2.4999847, -0.124298096, 5.714966); (-2, 0, 6) [2016-05-26 09:04:57] [CLIENT][EDIT] PLACING AT (5, 8, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:04:57] adding new element to RJ at (5, 8, 14)[NONE]o[FRONT][inactive][250hp], type 593 [2016-05-26 09:04:58] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:04:58] [GETNEXTTONEAREST] SIDE: LEFT: (-2.5000076, -0.8260498, 5.609253); (-2, -1, 6) [2016-05-26 09:04:58] [CLIENT][EDIT] PLACING AT (5, 7, 14)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:04:58] adding new element to RJ at (5, 7, 14)[NONE]o[FRONT][inactive][250hp], type 593 [2016-05-26 09:04:58] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:04:58] [GETNEXTTONEAREST] SIDE: LEFT: (-2.5000076, -0.9216614, 5.0865173); (-2, -1, 5) [2016-05-26 09:04:58] [CLIENT][EDIT] PLACING AT (5, 7, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:04:58] adding new element to RJ at (5, 7, 13)[NONE]o[FRONT][inactive][250hp], type 593 [2016-05-26 09:04:59] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:04:59] [GETNEXTTONEAREST] SIDE: LEFT: (-3.4999924, -0.025054932, 5.1601257); (-3, 0, 5) [2016-05-26 09:04:59] [CLIENT][EDIT] PLACING AT (4, 8, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:04:59] adding new element to RJ at (4, 8, 13)[NONE]o[FRONT][inactive][250hp], type 593 [2016-05-26 09:05:00] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:05:00] [GETNEXTTONEAREST] SIDE: LEFT: (-3.4999924, 0.7522125, 5.1190796); (-3, 1, 5) [2016-05-26 09:05:00] [CLIENT][EDIT] PLACING AT (4, 9, 13)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:05:00] adding new element to RJ at (4, 9, 13)[NONE]o[FRONT][active][0hp], type 593 [2016-05-26 09:05:00] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:05:00] [GETNEXTTONEAREST] SIDE: LEFT: (-4.4999924, 0.5871277, 5.830841); (-4, 1, 6) [2016-05-26 09:05:00] [CLIENT][EDIT] PLACING AT (3, 9, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:05:00] adding new element to RJ at (3, 9, 14)[NONE]o[FRONT][active][0hp], type 593 [2016-05-26 09:05:01] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:05:01] [GETNEXTTONEAREST] SIDE: LEFT: (-3.5000076, 0.15628052, 5.664978); (-3, 0, 6) [2016-05-26 09:05:01] [CLIENT][EDIT] PLACING AT (4, 8, 14)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:05:01] adding new element to RJ at (4, 8, 14)[NONE]o[FRONT][active][0hp], type 593 [2016-05-26 09:05:02] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:05:06] [GETNEAREST] SIDE: TOP(2): (-5.4057846, 1.5, 5.841461); (-5, 1, 6) [2016-05-26 09:05:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (3, 9, 14)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:07] [GETNEAREST] SIDE: LEFT(5): (-4.4999924, 1.1562042, 5.3204956); (-4, 1, 5) [2016-05-26 09:05:07] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 9, 13)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:08] [GETNEAREST] SIDE: LEFT(5): (-4.5, 1.3785706, 5.782959); (-4, 1, 6) [2016-05-26 09:05:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 9, 14)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:09] [GETNEAREST] SIDE: LEFT(5): (-3.4999924, 1.0573578, 5.741089); (-3, 1, 6) [2016-05-26 09:05:09] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 9, 14)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:10] [GETNEAREST] SIDE: TOP(2): (-3.89048, 0.49996948, 6.0650635); (-4, 0, 6) [2016-05-26 09:05:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 8, 14)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:12] [GETNEAREST] SIDE: LEFT(5): (-3.4999847, 0.19946289, 5.9203186); (-3, 0, 6) [2016-05-26 09:05:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 8, 14)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:13] [GETNEAREST] SIDE: TOP(2): (-3.2039566, -0.5, 5.8432007); (-3, -1, 6) [2016-05-26 09:05:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 7, 14)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:14] [GETNEAREST] SIDE: FRONT(0): (-4.3777695, 0.36408997, 5.5); (-4, 0, 5) [2016-05-26 09:05:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 8, 13)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:15] [GETNEAREST] SIDE: LEFT(5): (-3.5, 0.64082336, 5.240143); (-3, 1, 5) [2016-05-26 09:05:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 9, 13)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:15] [GETNEAREST] SIDE: LEFT(5): (-3.5, -0.971817, 5.139435); (-3, -1, 5) [2016-05-26 09:05:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (5, 7, 13)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:20] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:05:23] ACTIVATE MAP true [2016-05-26 09:05:23] [CLIENT][MAPREQUESTMANAGER] requesting system map for (0, 0, 0) [2016-05-26 09:05:23] [CLIENT][MAP][POS] SETTING TO (-488, 5, 333) [2016-05-26 09:05:23] ACTIVATE MAP false [2016-05-26 09:05:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:05:29] SWITCHING SLOTS: 0, 99 [2016-05-26 09:05:30] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Yellow Crystal Armor Hepta [2016-05-26 09:05:30] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Hepta : :: Yellow Crystal Armor Tetra [2016-05-26 09:05:30] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Corner [2016-05-26 09:05:31] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Wedge [2016-05-26 09:05:31] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-05-26 09:05:31] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Blast Door Wedge [2016-05-26 09:05:31] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-05-26 09:05:37] [CLIENT] PLACING MULTISLOT: 0 -> 591 [2016-05-26 09:05:37] [GETNEXTTONEAREST] SIDE: LEFT: (-3.5, 0.061935425, 4.9783325); (-3, 0, 5) [2016-05-26 09:05:37] [CLIENT][EDIT] PLACING AT (4, 8, 13)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:05:37] adding new element to RJ at (4, 8, 13)[NONE]o[FRONT][inactive][250hp], type 591 [2016-05-26 09:05:38] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:05:41] [GETNEAREST] SIDE: TOP(2): (-4.0815353, 0.5000305, 5.1327515); (-4, 0, 5) [2016-05-26 09:05:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (4, 8, 13)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:05:41] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:05:43] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:05:46] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:05:50] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:05:50] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:05:53] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:05:53] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:05:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:06:09] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-05-26 09:06:09] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-05-26 09:06:09] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Yellow Crystal Armor Wedge [2016-05-26 09:06:10] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Wedge : :: Yellow Crystal Armor Corner [2016-05-26 09:06:10] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Tetra [2016-05-26 09:06:14] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:06:18] [GETNEAREST] SIDE: TOP(2): (-0.87865067, -1.0648041, 2.8660278); (-1, -1, 3) [2016-05-26 09:06:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[BACK][active][250hp][kR]; orientation: 1; BACK [2016-05-26 09:06:19] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Hepta [2016-05-26 09:06:20] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Hepta : :: Yellow Crystal Armor Tetra [2016-05-26 09:06:21] RAYTRACE [WARNING] Trace > 10000::: (-10333.543, -3842.9304, -8720.733);; 14057.077/14058; (0.4828565, 0.49038506, 0.6971035); (-6888.5454, -2561.4631, -5813.125); [2016-05-26 09:06:21] RAYTRACE [WARNING] Trace > 10000::: (-10322.516, -3838.83, -8711.428);; 14042.077/14043; (0.4828565, 0.49038506, 0.6971035); (-6881.1943, -2558.7295, -5806.9214); [2016-05-26 09:06:21] DRAWING DEBUG: 526; ; 0; 0; 526; [2016-05-26 09:06:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:06:23] DRAWING DEBUG: 70000526; ; 0; 7; 526; [2016-05-26 09:06:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:06:23] DRAWING DEBUG: 10000526; ; 0; 1; 526; [2016-05-26 09:06:23] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:06:24] DRAWING DEBUG: 20000526; ; 0; 2; 526; [2016-05-26 09:06:24] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:06:25] [CLIENT] PLACING MULTISLOT: 3 -> 526 [2016-05-26 09:06:25] [CLIENT] BLOCK style: 4; ORIENTATION: 1; lh [2016-05-26 09:06:25] [GETNEXTTONEAREST] SIDE: TOP: (-0.82753754, -1.4999847, 2.9984741); (-1, -2, 3) [2016-05-26 09:06:25] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:06:25] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 526 [2016-05-26 09:06:27] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:06:33] [GETNEAREST] SIDE: FRONT(0): (-1.0300331, -1.3790436, 2.978302); (-1, -1, 3) [2016-05-26 09:06:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Tetra]o[BACK][active][250hp][lh]; orientation: 1; BACK [2016-05-26 09:06:36] [CLIENT] PLACING MULTISLOT: 3 -> 526 [2016-05-26 09:06:36] [CLIENT] BLOCK style: 4; ORIENTATION: 0; lj [2016-05-26 09:06:36] [GETNEXTTONEAREST] SIDE: TOP: (-0.89583206, -1.5000153, 2.9760132); (-1, -2, 3) [2016-05-26 09:06:36] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:06:36] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 526 [2016-05-26 09:06:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:06:40] [GETNEAREST] SIDE: BACK(1): (-1.0385094, -1.4030914, 2.9891052); (-1, -1, 3) [2016-05-26 09:06:40] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Tetra]o[FRONT][active][250hp][lj]; orientation: 0; FRONT [2016-05-26 09:06:42] [CLIENT] PLACING MULTISLOT: 3 -> 526 [2016-05-26 09:06:42] [CLIENT] BLOCK style: 4; ORIENTATION: 7; ld [2016-05-26 09:06:42] [GETNEXTTONEAREST] SIDE: TOP: (-0.89583206, -1.5000153, 2.9760132); (-1, -2, 3) [2016-05-26 09:06:42] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 7([WARNING] UNKNOWN SIDE 7) -map-> 7 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:06:42] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 526 [2016-05-26 09:06:43] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:07:20] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:07:29] [GETNEAREST] SIDE: BOTTOM(3): (-0.7636719, -0.9099884, 3.1043854); (-1, -1, 3) [2016-05-26 09:07:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Tetra]o[[WARNING] UNKNOWN SIDE 7][active][250hp][ld]; orientation: 7; [WARNING] UNKNOWN SIDE 7 [2016-05-26 09:07:30] RAYTRACE [WARNING] Trace > 10000::: (-7574.865, -24638.9, -9083.559);; 27330.66/27330; (0.4827633, 0.48583317, 0.69940376); (-5049.4272, -16425.447, -6055.0063); [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #5000; -917, -2983, -1099; (0.121122815, 0.12108513, 0.121065535); -1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #6000; -1100, -3580, -1319; (0.14528075, 0.14531709, 0.14528528); -1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #7000; -1284, -4176, -1539; (0.16957048, 0.16950919, 0.16950503); -1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #8000; -1467, -4773, -1759; (0.1937282, 0.19374187, 0.19372478); -1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #9000; -1651, -5369, -1979; (0.21801792, 0.21793397, 0.21794453); -1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #10000; -1834, -5966, -2199; (0.24217564, 0.24216665, 0.24216428); -1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 09:07:30] RAYTRACE [WARNING] Trace > 10000::: (-7570.709, -24625.379, -9078.572);; 27315.662/27315; (0.4827633, 0.48583317, 0.69940376); (-5046.6562, -16416.434, -6051.6826); [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #5000; -917, -2983, -1099; (0.121189795, 0.1211518, 0.12113122); -1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #6000; -1100, -3580, -1319; (0.14536136, 0.14539339, 0.14536409); -1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #7000; -1284, -4176, -1539; (0.1696648, 0.16959436, 0.16959696); -1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #8000; -1467, -4773, -1759; (0.19383615, 0.19383594, 0.19382982); -1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #9000; -1651, -5369, -1979; (0.21813959, 0.21803692, 0.21806268); -1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 09:07:30] [WARNING] RAYTRACE::: #10000; -1834, -5966, -2199; (0.24231094, 0.2422785, 0.24229555); -1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 09:07:31] DRAWING DEBUG: 60000526; ; 0; 6; 526; [2016-05-26 09:07:31] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:07:32] DRAWING DEBUG: 50000526; ; 0; 5; 526; [2016-05-26 09:07:32] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:07:32] DRAWING DEBUG: 40000526; ; 0; 4; 526; [2016-05-26 09:07:32] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:07:33] DRAWING DEBUG: 30000526; ; 0; 3; 526; [2016-05-26 09:07:33] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:07:36] [CLIENT] PLACING MULTISLOT: 3 -> 526 [2016-05-26 09:07:36] [CLIENT] BLOCK style: 4; ORIENTATION: 3; li [2016-05-26 09:07:36] [GETNEXTTONEAREST] SIDE: TOP: (-1.328186, -1.5000153, 3.4877625); (-1, -2, 3) [2016-05-26 09:07:36] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:07:36] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 526 [2016-05-26 09:07:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:07:49] [DRAWER][WARNING] update took 16 ms [2016-05-26 09:08:53] [GETNEAREST] SIDE: TOP(2): (-0.76008606, -0.9641113, 3.2266579); (-1, -1, 3) [2016-05-26 09:08:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Tetra]o[BOTTOM][active][250hp][li]; orientation: 3; BOTTOM [2016-05-26 09:08:55] RAYTRACE [WARNING] Trace > 10000::: (14856.828, -4850.085, -3149.3228);; 15942.613/15943; (0.48276138, 0.48583412, 0.6994035); (9905.034, -3232.9043, -2098.849); [2016-05-26 09:08:55] RAYTRACE [WARNING] Trace > 10000::: (14842.85, -4845.5215, -3146.3599);; 15927.612/15928; (0.48276186, 0.48583412, 0.6994035); (9895.716, -3229.8618, -2096.8738); [2016-05-26 09:09:03] [CLIENT] PLACING MULTISLOT: 3 -> 526 [2016-05-26 09:09:03] [CLIENT] BLOCK style: 4; ORIENTATION: 0; lj [2016-05-26 09:09:03] [GETNEXTTONEAREST] SIDE: TOP: (-1.3626785, -1.4999695, 3.3031921); (-1, -2, 3) [2016-05-26 09:09:03] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:09:03] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 526 [2016-05-26 09:09:04] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:09:28] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Hepta [2016-05-26 09:09:29] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Hepta : :: Yellow Crystal Armor Tetra [2016-05-26 09:09:29] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Corner [2016-05-26 09:09:30] RAYTRACE [WARNING] Trace > 10000::: (3520.0522, -24581.781, -19018.213);; 31278.543/31278; (0.4827621, 0.48583508, 0.69940186); (2347.184, -16387.367, -12678.109); [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #5000; 373, -2608, -2018; (0.10611078, 0.10611373, 0.10614422); 1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #6000; 448, -3130, -2421; (0.12741709, 0.12734878, 0.12733379); 1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #7000; 523, -3651, -2825; (0.14872389, 0.14854315, 0.14857861); 1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #8000; 598, -4173, -3228; (0.17003068, 0.1697782, 0.16977085); 1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #9000; 672, -4695, -3632; (0.19105339, 0.19101325, 0.19101568); 1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #10000; 747, -5217, -4035; (0.21236019, 0.2122483, 0.21220791); 1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 09:09:30] RAYTRACE [WARNING] Trace > 10000::: (3518.3638, -24569.99, -19009.094);; 31263.54/31263; (0.48276162, 0.48583508, 0.69940186); (2346.0586, -16379.508, -12672.029); [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #5000; 373, -2608, -2018; (0.10616264, 0.106167376, 0.10619748); 1, -1, -1; i: 4999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #6000; 448, -3130, -2421; (0.1274795, 0.12741365, 0.12739839); 1, -1, -1; i: 5999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #7000; 523, -3651, -2825; (0.14879635, 0.14861578, 0.14864923); 1, -1, -1; i: 6999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #8000; 598, -4173, -3228; (0.1701132, 0.1698586, 0.16984747); 1, -1, -1; i: 7999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #9000; 672, -4695, -3632; (0.19114584, 0.19110143, 0.19109832); 1, -1, -1; i: 8999; maxDepth: 10000 [2016-05-26 09:09:30] [WARNING] RAYTRACE::: #10000; 747, -5216, -4036; (0.2124627, 0.21230356, 0.21234916); 1, -1, -1; i: 9999; maxDepth: 10000 [2016-05-26 09:09:31] RAYTRACE [WARNING] Trace > 10000::: (-117279.11, -210123.4, 103060.22);; 261777.84/261777; (0.48276162, 0.48583317, 0.69940376); (-78185.586, -140081.78, 68707.516); [2016-05-26 09:09:31] [GETNEAREST] SIDE: BACK(1): (-1.11306, -1.3308563, 2.986786); (-1, -1, 3) [2016-05-26 09:09:31] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Tetra]o[FRONT][active][250hp][lj]; orientation: 0; FRONT [2016-05-26 09:09:31] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 09:09:31] [CLIENT] BLOCK style: 2; ORIENTATION: 1; kR [2016-05-26 09:09:34] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 09:09:34] [CLIENT] BLOCK style: 2; ORIENTATION: 0; kT [2016-05-26 09:09:34] [GETNEXTTONEAREST] SIDE: TOP: (-1.2519836, -1.5000153, 3.1495667); (-1, -2, 3) [2016-05-26 09:09:34] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:09:34] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 09:09:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:09:41] [GETNEAREST] SIDE: TOP(2): (-0.91096497, -1.032486, 3.025238); (-1, -1, 3) [2016-05-26 09:09:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[FRONT][active][250hp][kT]; orientation: 0; FRONT [2016-05-26 09:09:45] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 09:09:45] [CLIENT] BLOCK style: 2; ORIENTATION: 19; kK [2016-05-26 09:09:45] [CLIENT][PLACEBLOCK] BLOCK ORIENTATION (2) EXTENSION: 11 -> 3 [2016-05-26 09:09:45] [GETNEXTTONEAREST] SIDE: TOP: (-1.2519989, -1.5, 3.1492615); (-1, -2, 3) [2016-05-26 09:09:45] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:09:45] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 09:09:47] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:09:56] RAYTRACE [WARNING] Trace > 10000::: (-123885.34, -201198.1, 119366.016);; 264719.66/264719; (0.48276186, 0.48583412, 0.69940376); (-82589.74, -134131.58, 79578.05); [2016-05-26 09:09:56] [GETNEAREST] SIDE: RIGHT(4): (-1.0188332, -1.1213226, 2.9245605); (-1, -1, 3) [2016-05-26 09:09:56] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 7, 11)[Yellow Crystal Armor Corner]o[BOTTOM][inactive][250hp][kK]; orientation: 3; BOTTOM [2016-05-26 09:09:58] [CLIENT] PLACING MULTISLOT: 2 -> 524 [2016-05-26 09:09:58] [CLIENT] BLOCK style: 2; ORIENTATION: 18; kI [2016-05-26 09:09:58] [CLIENT][PLACEBLOCK] BLOCK ORIENTATION (2) EXTENSION: 10 -> 2 [2016-05-26 09:09:58] [GETNEXTTONEAREST] SIDE: TOP: (-1.2519836, -1.5000153, 3.149231); (-1, -2, 3) [2016-05-26 09:09:58] [CLIENT][EDIT] PLACING AT (7, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:09:58] adding new element to RJ at (7, 7, 11)[NONE]o[FRONT][inactive][250hp], type 524 [2016-05-26 09:09:59] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:11:48] [DRAWER][WARNING] update took 24 ms [2016-05-26 09:12:16] [CLIENTPROVIDER] Request for Asteroid(22)sec[21] took 9ms [2016-05-26 09:12:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:12:44] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Tetra [2016-05-26 09:12:44] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Hepta [2016-05-26 09:12:44] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 09:12:44] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Black Crystal Armor Wedge [2016-05-26 09:12:44] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 09:12:44] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Yellow Crystal Armor Hepta [2016-05-26 09:12:45] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 09:12:46] [GETNEAREST] SIDE: BACK(1): (-0.40905762, -1.1781616, 3.250023); (0, -1, 3) [2016-05-26 09:12:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 7, 11)[Black Crystal Armor 1/4]o[BACK][inactive][250hp][BLOCK]; orientation: 1; BACK [2016-05-26 09:12:47] RAYTRACE [WARNING] Trace > 10000::: (-127631.94, 9815.41, -18419.363);; 129327.21/129327; (0.5337181, 0.51873016, 0.58914423); (-85087.43, 6544.1255, -12278.987); [2016-05-26 09:12:47] RAYTRACE [WARNING] Trace > 10000::: (-127616.86, 9815.529, -18418.537);; 129312.22/129312; (0.53372, 0.51872635, 0.5891447); (-85077.375, 6544.205, -12278.436); [2016-05-26 09:12:47] DRAWING DEBUG: 593; ; 0; 0; 593; [2016-05-26 09:12:47] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:12:49] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:12:49] [GETNEXTTONEAREST] SIDE: BACK: (-0.08200073, -1.174469, 3.499977); (0, -1, 4) [2016-05-26 09:12:49] [CLIENT][EDIT] PLACING AT (8, 7, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:12:49] adding new element to RJ at (8, 7, 11)[NONE]o[FRONT][inactive][250hp], type 593 [2016-05-26 09:12:50] [CLIENT] PLACING MULTISLOT: 0 -> 593 [2016-05-26 09:12:50] [GETNEXTTONEAREST] SIDE: BACK: (-0.033172607, -0.7969055, 2.4999924); (0, -1, 3) [2016-05-26 09:12:50] [CLIENT][EDIT] PLACING AT (8, 7, 10)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:12:50] adding new element to RJ at (8, 7, 10)[NONE]o[FRONT][inactive][1hp], type 593 [2016-05-26 09:12:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:13:04] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Black Crystal Armor Wedge [2016-05-26 09:13:04] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor Wedge : :: Black Crystal Armor Corner [2016-05-26 09:13:05] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor Corner : :: Black Crystal Armor Wedge [2016-05-26 09:13:06] DRAWING DEBUG: 50000594; ; 0; 5; 594; [2016-05-26 09:13:06] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:07] DRAWING DEBUG: 40000594; ; 0; 4; 594; [2016-05-26 09:13:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:07] DRAWING DEBUG: 30000594; ; 0; 3; 594; [2016-05-26 09:13:07] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:08] DRAWING DEBUG: 20000594; ; 0; 2; 594; [2016-05-26 09:13:08] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:08] DRAWING DEBUG: 10000594; ; 0; 1; 594; [2016-05-26 09:13:08] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:09] DRAWING DEBUG: 594; ; 0; 0; 594; [2016-05-26 09:13:09] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:10] [GETNEAREST] SIDE: TOP(2): (-0.049560547, -0.5000458, 1.5512009); (0, -1, 2) [2016-05-26 09:13:10] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 7, 10)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:13:11] [CLIENT] PLACING MULTISLOT: 1 -> 594 [2016-05-26 09:13:11] [CLIENT] BLOCK style: 1; ORIENTATION: 0; lv [2016-05-26 09:13:11] [GETNEXTTONEAREST] SIDE: BACK: (-0.18487549, -0.9550934, 2.5000076); (0, -1, 3) [2016-05-26 09:13:11] [CLIENT][EDIT] PLACING AT (8, 7, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:13:11] adding new element to RJ at (8, 7, 10)[NONE]o[FRONT][inactive][250hp], type 594 [2016-05-26 09:13:12] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:13:19] [GETNEAREST] SIDE: TOP(2): (-0.13696289, -0.7887573, 2.1546516); (0, -1, 2) [2016-05-26 09:13:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 7, 10)[Black Crystal Armor Wedge]o[FRONT][active][250hp][lv]; orientation: 0; FRONT [2016-05-26 09:13:20] DRAWING DEBUG: 110000594; ; 0; 11; 594; [2016-05-26 09:13:20] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:21] DRAWING DEBUG: 100000594; ; 0; 10; 594; [2016-05-26 09:13:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:21] DRAWING DEBUG: 90000594; ; 0; 9; 594; [2016-05-26 09:13:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:21] DRAWING DEBUG: 80000594; ; 0; 8; 594; [2016-05-26 09:13:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:21] DRAWING DEBUG: 70000594; ; 0; 7; 594; [2016-05-26 09:13:21] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:22] DRAWING DEBUG: 60000594; ; 0; 6; 594; [2016-05-26 09:13:22] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:13:24] [CLIENT] PLACING MULTISLOT: 1 -> 594 [2016-05-26 09:13:24] [CLIENT] BLOCK style: 1; ORIENTATION: 4; ll [2016-05-26 09:13:24] [GETNEXTTONEAREST] SIDE: BACK: (0.16964722, -1.0575256, 2.4999962); (0, -1, 3) [2016-05-26 09:13:24] [CLIENT][EDIT] PLACING AT (8, 7, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:13:24] adding new element to RJ at (8, 7, 10)[NONE]o[FRONT][inactive][250hp], type 594 [2016-05-26 09:13:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:14:03] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:14:10] [CLIENT] PLACING MULTISLOT: 1 -> 594 [2016-05-26 09:14:10] [CLIENT] BLOCK style: 1; ORIENTATION: 4; ll [2016-05-26 09:14:10] [GETNEXTTONEAREST] SIDE: BACK: (-0.14556885, -0.8335953, 1.777008); (0, -1, 2) [2016-05-26 09:14:10] [CLIENT][EDIT] PLACING AT (8, 7, 9)[NONE]o[FRONT][inactive][1hp]; size: (1, 1, 1) --> (1, 1, -1); orient 4(RIGHT) -map-> 4 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:14:10] adding new element to RJ at (8, 7, 9)[NONE]o[FRONT][inactive][1hp], type 594 [2016-05-26 09:14:11] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:14:21] [GETNEAREST] SIDE: TOP(2): (0.060302734, -0.4600067, 0.9604492); (0, -1, 1) [2016-05-26 09:14:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 7, 9)[Black Crystal Armor Wedge]o[RIGHT][active][250hp][ll]; orientation: 4; RIGHT [2016-05-26 09:14:21] [CLIENT] PLACING MULTISLOT: 1 -> 594 [2016-05-26 09:14:21] [CLIENT] BLOCK style: 1; ORIENTATION: 4; ll [2016-05-26 09:14:22] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:14:29] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 09:14:29] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Yellow Crystal Armor Hepta [2016-05-26 09:14:30] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Hepta : :: Yellow Crystal Armor Tetra [2016-05-26 09:14:31] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Tetra : :: Yellow Crystal Armor Corner [2016-05-26 09:14:31] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor Corner : :: Yellow Crystal Armor Wedge [2016-05-26 09:14:31] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-05-26 09:14:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:14:46] [GETNEAREST] SIDE: BACK(1): (0.99845886, -2.0258484, 2.5000305); (1, -2, 3) [2016-05-26 09:14:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:14:48] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Blast Door Wedge [2016-05-26 09:14:48] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-05-26 09:14:49] [CLIENT] PLACING MULTISLOT: 0 -> 522 [2016-05-26 09:14:49] [GETNEXTTONEAREST] SIDE: BACK: (0.98143005, -2.103531, 3.5000305); (1, -2, 4) [2016-05-26 09:14:49] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:14:49] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][250hp], type 522 [2016-05-26 09:14:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:14:58] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Blast Door Wedge [2016-05-26 09:14:58] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Blast Door: FRONT [2016-05-26 09:14:59] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Blast Door : :: Blast Door Wedge [2016-05-26 09:14:59] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Yellow Crystal Armor: FRONT [2016-05-26 09:15:00] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Yellow Crystal Armor : :: Yellow Crystal Armor Wedge [2016-05-26 09:15:01] RAYTRACE [WARNING] Trace > 10000::: (-15676.1455, 6446.4863, 1871.0533);; 17052.846/17052; (0.5672922, 0.41240025, 0.5883713); (-10450.196, 4298.0703, 1247.9573); [2016-05-26 09:15:01] RAYTRACE [WARNING] Trace > 10000::: (-15662.357, 6440.8164, 1869.4075);; 17037.848/17037; (0.5672922, 0.41240025, 0.5883713); (-10441.004, 4294.29, 1246.86); [2016-05-26 09:15:01] DRAWING DEBUG: 40000523; ; 0; 4; 523; [2016-05-26 09:15:01] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:15:03] RAYTRACE [WARNING] Trace > 10000::: (58600.72, -34124.574, 238813.75);; 248254.98/248254; (0.5672922, 0.41240025, 0.5883713); (39067.71, -22749.305, 159209.77); [2016-05-26 09:15:03] [GETNEAREST] SIDE: BACK(1): (0.96588135, -2.1282501, 2.5); (1, -2, 3) [2016-05-26 09:15:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Yellow Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:15:04] DRAWING DEBUG: 30000523; ; 0; 3; 523; [2016-05-26 09:15:04] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:15:04] DRAWING DEBUG: 20000523; ; 0; 2; 523; [2016-05-26 09:15:04] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:15:05] DRAWING DEBUG: 10000523; ; 0; 1; 523; [2016-05-26 09:15:05] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:15:07] [CLIENT] PLACING MULTISLOT: 1 -> 523 [2016-05-26 09:15:07] [CLIENT] BLOCK style: 1; ORIENTATION: 2; lu [2016-05-26 09:15:07] [GETNEXTTONEAREST] SIDE: BACK: (1.1955872, -2.2709808, 3.5000305); (1, -2, 4) [2016-05-26 09:15:07] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:15:07] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][250hp], type 523 [2016-05-26 09:15:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:15:18] [GETNEAREST] SIDE: BACK(1): (0.29432678, -2.040184, 2.5000305); (0, -2, 3) [2016-05-26 09:15:18] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 11)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:15:19] [CLIENT] PLACING MULTISLOT: 1 -> 523 [2016-05-26 09:15:19] [CLIENT] BLOCK style: 1; ORIENTATION: 2; lu [2016-05-26 09:15:19] [GETNEXTTONEAREST] SIDE: BACK: (0.11631775, -2.1275482, 3.5000305); (0, -2, 4) [2016-05-26 09:15:19] [CLIENT][EDIT] PLACING AT (8, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:15:19] adding new element to RJ at (8, 6, 11)[NONE]o[FRONT][inactive][250hp], type 523 [2016-05-26 09:15:19] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:15:30] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:15:31] SWITCHING SLOTS: 1, 143 [2016-05-26 09:15:32] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 09:15:32] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Rammet Charged Circuit Wedge [2016-05-26 09:15:33] [GETNEAREST] SIDE: BACK(1): (0.30145264, -2.0066833, 2.4600525); (0, -2, 3) [2016-05-26 09:15:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 11)[Yellow Crystal Armor Wedge]o[TOP][active][250hp][lu]; orientation: 2; TOP [2016-05-26 09:15:34] [CLIENT] PLACING MULTISLOT: 1 -> 582 [2016-05-26 09:15:34] [CLIENT] BLOCK style: 1; ORIENTATION: 2; lu [2016-05-26 09:15:34] [GETNEXTTONEAREST] SIDE: BACK: (0.11630249, -2.0773392, 3.5000305); (0, -2, 4) [2016-05-26 09:15:34] [CLIENT][EDIT] PLACING AT (8, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:15:34] adding new element to RJ at (8, 6, 11)[NONE]o[FRONT][inactive][250hp], type 582 [2016-05-26 09:15:35] [CLIENT] PLACING MULTISLOT: 1 -> 582 [2016-05-26 09:15:35] [CLIENT] BLOCK style: 1; ORIENTATION: 2; lu [2016-05-26 09:15:35] [GETNEXTTONEAREST] SIDE: BACK: (0.7245178, -2.032074, 2.460022); (1, -2, 3) [2016-05-26 09:15:35] [CLIENT][EDIT] PLACING AT (9, 6, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:15:35] adding new element to RJ at (9, 6, 10)[NONE]o[FRONT][inactive][250hp], type 582 [2016-05-26 09:15:36] [GETNEAREST] SIDE: BACK(1): (0.6283417, -1.9473953, 1.4600525); (1, -2, 2) [2016-05-26 09:15:36] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 10)[Rammet Charged Circuit Wedge]o[TOP][active][10hp][lu]; orientation: 2; TOP [2016-05-26 09:15:37] [GETNEAREST] SIDE: BACK(1): (0.7198334, -2.0304794, 2.460022); (1, -2, 3) [2016-05-26 09:15:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Yellow Crystal Armor Wedge]o[TOP][active][250hp][lu]; orientation: 2; TOP [2016-05-26 09:15:37] [CLIENT] PLACING MULTISLOT: 1 -> 582 [2016-05-26 09:15:37] [CLIENT] BLOCK style: 1; ORIENTATION: 2; lu [2016-05-26 09:15:38] [CLIENT] PLACING MULTISLOT: 1 -> 582 [2016-05-26 09:15:38] [CLIENT] BLOCK style: 1; ORIENTATION: 2; lu [2016-05-26 09:15:38] [GETNEXTTONEAREST] SIDE: BACK: (0.81481934, -2.1171494, 3.500061); (1, -2, 4) [2016-05-26 09:15:38] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:15:38] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][250hp], type 582 [2016-05-26 09:15:38] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:16:03] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:16:03] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:16:04] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:16:27] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:16:28] SWITCHING SLOTS: 1, 126 [2016-05-26 09:16:33] [GETNEAREST] SIDE: BACK(1): (0.80656433, -1.9557304, 2.460022); (1, -2, 3) [2016-05-26 09:16:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Rammet Charged Circuit Wedge]o[TOP][active][10hp][lu]; orientation: 2; TOP [2016-05-26 09:16:34] [CLIENT] PLACING MULTISLOT: 1 -> 574 [2016-05-26 09:16:34] [CLIENT] BLOCK style: 1; ORIENTATION: 2; lu [2016-05-26 09:16:34] [GETNEXTTONEAREST] SIDE: BACK: (0.95246124, -2.2298164, 3.5000305); (1, -2, 4) [2016-05-26 09:16:34] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:16:34] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][10hp], type 574 [2016-05-26 09:16:35] [GETNEAREST] SIDE: BACK(1): (0.44778442, -1.9668808, 2.4600525); (0, -2, 3) [2016-05-26 09:16:35] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 11)[Rammet Charged Circuit Wedge]o[TOP][active][10hp][lu]; orientation: 2; TOP [2016-05-26 09:16:37] [CLIENT] PLACING MULTISLOT: 1 -> 574 [2016-05-26 09:16:37] [CLIENT] BLOCK style: 1; ORIENTATION: 2; lu [2016-05-26 09:16:37] [GETNEXTTONEAREST] SIDE: BACK: (0.3327713, -2.1945229, 3.500061); (0, -2, 4) [2016-05-26 09:16:37] [CLIENT][EDIT] PLACING AT (8, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:16:37] adding new element to RJ at (8, 6, 11)[NONE]o[FRONT][inactive][10hp], type 574 [2016-05-26 09:16:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:16:46] [GETNEAREST] SIDE: BACK(1): (0.7041397, -1.9782028, 2.4599915); (1, -2, 3) [2016-05-26 09:16:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Sertise Motherboard Wedge]o[TOP][active][10hp][lu]; orientation: 2; TOP [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #5000; 4230, -691, 78; (0.46837366, 0.46867448, 0.4684348); 1, -1, 1; i: 4999; maxDepth: 9154 [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #6000; 5076, -829, 94; (0.5620224, 0.5622142, 0.5639863); 1, -1, 1; i: 5999; maxDepth: 9154 [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #7000; 5922, -967, 110; (0.6556626, 0.6557539, 0.6595378); 1, -1, 1; i: 6999; maxDepth: 9154 [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #8000; 6768, -1105, 126; (0.7493028, 0.7492936, 0.7550893); 1, -1, 1; i: 7999; maxDepth: 9154 [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #9000; 7614, -1244, 141; (0.842943, 0.84351116, 0.8446688); 1, -1, 1; i: 8999; maxDepth: 9154 [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #5000; 4230, -691, 78; (0.46913186, 0.46944267, 0.46991444); 1, -1, 1; i: 4999; maxDepth: 9139 [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #6000; 5076, -829, 94; (0.56296545, 0.5631373, 0.56576806); 1, -1, 1; i: 5999; maxDepth: 9139 [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #7000; 5922, -967, 110; (0.65680736, 0.6568333, 0.66162187); 1, -1, 1; i: 6999; maxDepth: 9139 [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #8000; 6768, -1106, 125; (0.7506493, 0.75120825, 0.7514848); 1, -1, 1; i: 7999; maxDepth: 9139 [2016-05-26 09:16:47] [WARNING] RAYTRACE::: #9000; 7614, -1244, 141; (0.8444912, 0.84490424, 0.8473386); 1, -1, 1; i: 8999; maxDepth: 9139 [2016-05-26 09:16:48] DRAWING DEBUG: 10000574; ; 0; 1; 574; [2016-05-26 09:16:48] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:16:49] [CLIENT] PLACING MULTISLOT: 1 -> 574 [2016-05-26 09:16:49] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:16:49] [GETNEXTTONEAREST] SIDE: BACK: (0.7973404, -2.249733, 3.4999695); (1, -2, 4) [2016-05-26 09:16:49] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:16:49] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][10hp], type 574 [2016-05-26 09:16:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:17:08] [GETNEAREST] SIDE: BACK(1): (0.10157013, -2.0376701, 2.4599915); (0, -2, 3) [2016-05-26 09:17:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 11)[Sertise Motherboard Wedge]o[TOP][active][10hp][lu]; orientation: 2; TOP [2016-05-26 09:17:09] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:17:17] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:17:17] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:17:17] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:17:26] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:17:26] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:17:26] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:17:29] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:17:29] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:17:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:17:32] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:17:32] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:17:32] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:17:40] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:17:40] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:17:41] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:17:52] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:17:52] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:17:53] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:18:02] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:18:02] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:18:03] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:18:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:18:08] SWITCHING SLOTS: 1, 130 [2016-05-26 09:18:14] [GETNEAREST] SIDE: BACK(1): (0.903244, -2.0400238, 2.5222168); (1, -2, 3) [2016-05-26 09:18:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Sertise Motherboard Wedge]o[BACK][active][10hp][lx]; orientation: 1; BACK [2016-05-26 09:18:16] [CLIENT] PLACING MULTISLOT: 1 -> 572 [2016-05-26 09:18:16] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:18:16] [GETNEXTTONEAREST] SIDE: BACK: (0.82795715, -2.219635, 3.500061); (1, -2, 4) [2016-05-26 09:18:16] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:18:16] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][10hp], type 572 [2016-05-26 09:18:17] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:18:22] [GETNEAREST] SIDE: BACK(1): (0.97241974, -1.9710236, 2.557495); (1, -2, 3) [2016-05-26 09:18:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Macet Motherboard Wedge]o[BACK][active][10hp][lx]; orientation: 1; BACK [2016-05-26 09:18:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:18:36] SWITCHING SLOTS: 1, 138 [2016-05-26 09:18:38] [CLIENT] PLACING MULTISLOT: 1 -> 564 [2016-05-26 09:18:38] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:18:38] [GETNEXTTONEAREST] SIDE: BACK: (0.9184952, -1.9490204, 3.500061); (1, -2, 4) [2016-05-26 09:18:38] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:18:38] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][10hp], type 564 [2016-05-26 09:18:38] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:18:48] [CLIENT] CHECKING ACTIVATE OF (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:18:48] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 5)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:18:49] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:19:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:19:02] SWITCHING SLOTS: 1, 134 [2016-05-26 09:19:04] [CLIENT] PLACING MULTISLOT: 1 -> 566 [2016-05-26 09:19:04] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:19:04] [GETNEXTTONEAREST] SIDE: BACK: (0.8696213, -2.073822, 2.6187744); (1, -2, 3) [2016-05-26 09:19:04] [CLIENT][EDIT] PLACING AT (9, 6, 10)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:19:04] adding new element to RJ at (9, 6, 10)[NONE]o[FRONT][inactive][10hp], type 566 [2016-05-26 09:19:05] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:19:12] [GETNEAREST] SIDE: FRONT(0): (0.98482513, -1.9586029, 2.2979126); (1, -2, 2) [2016-05-26 09:19:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 10)[Rammet Circuit Wedge]o[BACK][active][10hp][lx]; orientation: 1; BACK [2016-05-26 09:19:13] [GETNEAREST] SIDE: BACK(1): (0.9668503, -2.0691833, 2.4599915); (1, -2, 3) [2016-05-26 09:19:13] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Nocx Circuit Wedge]o[BACK][active][10hp][lx]; orientation: 1; BACK [2016-05-26 09:19:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Black Crystal Armor: FRONT [2016-05-26 09:19:15] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Black Crystal Armor : :: Rammet Circuit Wedge [2016-05-26 09:19:18] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:19:18] SWITCHING SLOTS: 1, 139 [2016-05-26 09:19:21] [CLIENT] PLACING MULTISLOT: 1 -> 219 [2016-05-26 09:19:21] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:19:21] [GETNEXTTONEAREST] SIDE: BACK: (0.91591644, -2.2521362, 3.5000305); (1, -2, 4) [2016-05-26 09:19:21] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:19:21] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][10hp], type 219 [2016-05-26 09:19:22] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:19:25] [GETNEAREST] SIDE: TOP(2): (0.9877472, -1.955719, 2.8878174); (1, -2, 3) [2016-05-26 09:19:25] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Crystal Composite Wedge]o[BACK][active][10hp][lx]; orientation: 1; BACK [2016-05-26 09:19:28] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:19:29] SWITCHING SLOTS: 1, 108 [2016-05-26 09:19:30] [CLIENT] PLACING MULTISLOT: 1 -> 443 [2016-05-26 09:19:30] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:19:30] [GETNEXTTONEAREST] SIDE: BACK: (0.9864578, -1.6621857, 3.5000305); (1, -2, 4) [2016-05-26 09:19:30] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:19:30] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][10hp], type 443 [2016-05-26 09:19:31] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:19:34] [GETNEAREST] SIDE: TOP(2): (1.0154266, -1.9280243, 3.0202637); (1, -2, 3) [2016-05-26 09:19:34] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Metal Grill Wedge]o[BACK][active][10hp][lx]; orientation: 1; BACK [2016-05-26 09:19:38] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:19:38] SWITCHING SLOTS: 1, 114 [2016-05-26 09:19:40] [CLIENT] PLACING MULTISLOT: 1 -> 437 [2016-05-26 09:19:40] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:19:40] [GETNEXTTONEAREST] SIDE: BACK: (0.96954346, -2.3287354, 3.5000305); (1, -2, 4) [2016-05-26 09:19:40] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:19:40] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][10hp], type 437 [2016-05-26 09:19:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:19:50] [GETNEAREST] SIDE: TOP(2): (1.0105438, -1.9328766, 3.0387573); (1, -2, 3) [2016-05-26 09:19:50] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Yellow Hazard Armor Wedge]o[BACK][active][100hp][lx]; orientation: 1; BACK [2016-05-26 09:20:13] [ENTITIES] removed object from loaded state [CLIENT ReSector(217)true; (-3, -4, -1); ]; 217 [2016-05-26 09:20:13] [DELETE][Client(1)] Sendable 217([CLIENT ReSector(217)true; (-3, -4, -1); ]) Physically DELETING DONE and Notified! [2016-05-26 09:20:24] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:20:25] SWITCHING SLOTS: 1, 122 [2016-05-26 09:20:27] [CLIENT] PLACING MULTISLOT: 1 -> 556 [2016-05-26 09:20:27] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:20:27] [GETNEXTTONEAREST] SIDE: BACK: (0.96863556, -2.3226776, 3.500061); (1, -2, 4) [2016-05-26 09:20:27] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:20:27] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][100hp], type 556 [2016-05-26 09:20:28] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:20:32] [GETNEAREST] SIDE: TOP(2): (0.9875717, -1.9558716, 3.0194092); (1, -2, 3) [2016-05-26 09:20:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Macet Ingot Wedge]o[BACK][active][75hp][lx]; orientation: 1; BACK [2016-05-26 09:20:35] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:20:35] SWITCHING SLOTS: 1, 120 [2016-05-26 09:20:36] [CLIENT] PLACING MULTISLOT: 1 -> 560 [2016-05-26 09:20:36] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:20:36] [GETNEXTTONEAREST] SIDE: BACK: (0.9329376, -2.380188, 3.5000305); (1, -2, 4) [2016-05-26 09:20:36] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:20:36] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][75hp], type 560 [2016-05-26 09:20:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:20:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:20:57] [GETNEAREST] SIDE: TOP(2): (1.006897, -1.9364929, 2.835186); (1, -2, 3) [2016-05-26 09:20:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Fertikeen Ingot Wedge]o[BACK][active][75hp][lx]; orientation: 1; BACK [2016-05-26 09:21:03] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:21:04] SWITCHING SLOTS: 1, 115 [2016-05-26 09:21:05] [CLIENT] PLACING MULTISLOT: 1 -> 561 [2016-05-26 09:21:05] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:21:05] [GETNEXTTONEAREST] SIDE: BACK: (0.96591187, -1.9462891, 3.4999924); (1, -2, 4) [2016-05-26 09:21:05] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:21:05] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][75hp], type 561 [2016-05-26 09:21:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:23:07] [CLIENT][PlayerInput] successfully deactivated obfuscated.bA@362a019c [2016-05-26 09:23:16] [CLIENT][PlayerInput] successfully deactivated obfuscated.bF@4985cbcb [2016-05-26 09:23:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:23:41] SWITCHING SLOTS: 0, 116 [2016-05-26 09:23:43] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:23:43] SWITCHING SLOTS: 1, 117 [2016-05-26 09:23:44] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:23:45] SWITCHING SLOTS: 2, 118 [2016-05-26 09:23:46] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:23:47] SWITCHING SLOTS: 2, 119 [2016-05-26 09:23:49] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:23:50] SWITCHING SLOTS: 2, 118 [2016-05-26 09:23:50] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:23:51] SWITCHING SLOTS: 3, 119 [2016-05-26 09:23:53] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:23:54] SWITCHING SLOTS: 4, 120 [2016-05-26 09:23:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:23:56] SWITCHING SLOTS: 4, 121 [2016-05-26 09:23:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:23:58] SWITCHING SLOTS: 5, 122 [2016-05-26 09:24:01] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Zercaner Ingot: FRONT [2016-05-26 09:24:01] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Zercaner Ingot : :: Jisper Ingot Wedge [2016-05-26 09:24:02] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Jisper Ingot: FRONT [2016-05-26 09:24:02] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Jisper Ingot : :: Jisper Ingot Wedge [2016-05-26 09:24:03] [GETNEAREST] SIDE: BACK(1): (1.0379944, -1.9054565, 2.5977592); (1, -2, 3) [2016-05-26 09:24:03] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Threns Ingot Wedge]o[BACK][active][75hp][lx]; orientation: 1; BACK [2016-05-26 09:24:08] [CLIENT] PLACING MULTISLOT: 1 -> 562 [2016-05-26 09:24:08] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:24:08] [GETNEXTTONEAREST] SIDE: BACK: (1.031311, -2.4429932, 3.4999962); (1, -2, 4) [2016-05-26 09:24:08] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:24:08] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][75hp], type 562 [2016-05-26 09:24:09] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:24:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Zercaner Ingot: FRONT [2016-05-26 09:24:25] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Zercaner Ingot : :: Zercaner Ingot Wedge [2016-05-26 09:24:26] [GETNEAREST] SIDE: LEFT(5): (0.93815994, -2.005249, 2.7982483); (1, -2, 3) [2016-05-26 09:24:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Jisper Ingot Wedge]o[BACK][active][75hp][lx]; orientation: 1; BACK [2016-05-26 09:24:27] [CLIENT] PLACING MULTISLOT: 1 -> 563 [2016-05-26 09:24:27] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:24:27] [GETNEXTTONEAREST] SIDE: BACK: (1.034687, -2.4277039, 3.5000305); (1, -2, 4) [2016-05-26 09:24:27] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:24:27] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][75hp], type 563 [2016-05-26 09:24:27] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:24:31] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Sertise Ingot: FRONT [2016-05-26 09:24:32] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Sertise Ingot : :: Sertise Ingot Wedge [2016-05-26 09:24:33] [GETNEAREST] SIDE: BACK(1): (0.94540405, -1.9979858, 2.7445068); (1, -2, 3) [2016-05-26 09:24:33] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Zercaner Ingot Wedge]o[BACK][active][75hp][lx]; orientation: 1; BACK [2016-05-26 09:24:34] [CLIENT] PLACING MULTISLOT: 1 -> 558 [2016-05-26 09:24:34] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:24:34] [GETNEXTTONEAREST] SIDE: BACK: (1.0426178, -2.4222107, 3.5000153); (1, -2, 4) [2016-05-26 09:24:34] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:24:34] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][75hp], type 558 [2016-05-26 09:24:35] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:24:37] [GETNEAREST] SIDE: BACK(1): (0.97654724, -1.9668579, 2.6074371); (1, -2, 3) [2016-05-26 09:24:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Sertise Ingot Wedge]o[BACK][active][75hp][lx]; orientation: 1; BACK [2016-05-26 09:24:37] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Hylat Ingot: FRONT [2016-05-26 09:24:38] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Hylat Ingot : :: Hylat Ingot Wedge [2016-05-26 09:24:39] [CLIENT] PLACING MULTISLOT: 1 -> 559 [2016-05-26 09:24:39] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:24:39] [GETNEXTTONEAREST] SIDE: BACK: (1.1251831, -2.2625122, 3.5000153); (1, -2, 4) [2016-05-26 09:24:39] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:24:39] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][75hp], type 559 [2016-05-26 09:24:40] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:24:42] [GETNEAREST] SIDE: BACK(1): (1.0298615, -1.9135742, 2.7086182); (1, -2, 3) [2016-05-26 09:24:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Hylat Ingot Wedge]o[BACK][active][75hp][lx]; orientation: 1; BACK [2016-05-26 09:24:42] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Sapsun Ingot: FRONT [2016-05-26 09:24:43] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Sapsun Ingot : :: Sapsun Ingot Wedge [2016-05-26 09:24:44] [CLIENT] PLACING MULTISLOT: 1 -> 557 [2016-05-26 09:24:44] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:24:44] [GETNEXTTONEAREST] SIDE: BACK: (1.190155, -2.3875427, 3.4999695); (1, -2, 4) [2016-05-26 09:24:44] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:24:44] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][75hp], type 557 [2016-05-26 09:24:45] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:24:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:24:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Macet Ingot: FRONT [2016-05-26 09:24:56] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Macet Ingot : :: Macet Ingot Wedge [2016-05-26 09:24:57] [GETNEAREST] SIDE: BACK(1): (1.0318298, -1.9116058, 2.6927795); (1, -2, 3) [2016-05-26 09:24:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Sapsun Ingot Wedge]o[BACK][active][75hp][lx]; orientation: 1; BACK [2016-05-26 09:24:57] [CLIENT] PLACING MULTISLOT: 1 -> 556 [2016-05-26 09:24:57] [CLIENT] BLOCK style: 1; ORIENTATION: 1; lx [2016-05-26 09:24:57] [GETNEXTTONEAREST] SIDE: BACK: (1.198288, -2.3992996, 3.5000305); (1, -2, 4) [2016-05-26 09:24:57] [CLIENT][EDIT] PLACING AT (9, 6, 11)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, -1); orient 1(BACK) -map-> 1 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:24:57] adding new element to RJ at (9, 6, 11)[NONE]o[FRONT][inactive][75hp], type 556 [2016-05-26 09:24:58] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:25:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:25:20] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:25:22] SWITCHING SLOTS: 0, 105 [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Macet Ingot: FRONT [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Macet Ingot : :: Sapsun Ingot Wedge [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Sapsun Ingot: FRONT [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Sapsun Ingot : :: Hylat Ingot Wedge [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Hylat Ingot: FRONT [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Hylat Ingot : :: Sertise Ingot Wedge [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Sertise Ingot: FRONT [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] STYLE CHANGED: LOADING :: Sertise Ingot : :: Zercaner Ingot Wedge [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Zercaner Ingot: FRONT [2016-05-26 09:25:23] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 09:25:24] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Zercaner Ingot: FRONT [2016-05-26 09:25:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Decorative Charts: FRONT [2016-05-26 09:25:26] [GETNEXTTONEAREST] SIDE: BACK: (-0.123428345, -2.0144196, 3.5); (0, -2, 4) [2016-05-26 09:25:26] [CLIENT][EDIT] PLACING AT (8, 6, 11)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:25:26] adding new element to RJ at (8, 6, 11)[NONE]o[FRONT][inactive][10hp], type 657 [2016-05-26 09:25:27] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:25:47] [GETNEXTTONEAREST] SIDE: BACK: (-0.03250122, -1.6303558, 2.5); (0, -2, 3) [2016-05-26 09:25:47] [CLIENT][EDIT] PLACING AT (8, 6, 10)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:25:47] adding new element to RJ at (8, 6, 10)[NONE]o[FRONT][inactive][250hp], type 657 [2016-05-26 09:25:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:25:53] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:25:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:26:16] [GETNEAREST] SIDE: TOP(2): (2.9969864, 2.4999847, -2.9769897); (3, 2, -3) [2016-05-26 09:26:16] COPY AREA SET (11, 10, 5) [2016-05-26 09:26:16] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 09:26:16] [CLIENT][COPYPASTE] recorded: pos: 11, 10, 5, relativeToAreaPos: (0, 0, 0); Decorative Panel(339) [2016-05-26 09:26:16] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 09:26:17] [ENTITIES] removed object from loaded state [CLIENT ReSector(219)true; (-1, 0, -2); ]; 219 [2016-05-26 09:26:17] [DELETE][Client(1)] Sendable 219([CLIENT ReSector(219)true; (-1, 0, -2); ]) Physically DELETING DONE and Notified! [2016-05-26 09:26:19] [GETNEAREST] SIDE: TOP(2): (0.3306656, -1.5, 1.6780701); (0, -2, 2) [2016-05-26 09:26:19] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 10)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:26:22] [GETNEXTTONEAREST] SIDE: BACK: (-0.25509644, -2.2141724, 2.5); (0, -2, 3) [2016-05-26 09:26:22] [CLIENT][COPYPASTE] BUILDING PASTE: 80, 60, 100; Type: Decorative Panel(339) [2016-05-26 09:26:22] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 09:26:22] [COPYAREA] Build done in 19 ms. Now connecting necessary blocks [2016-05-26 09:26:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:29:41] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:29:42] SWITCHING SLOTS: 0, 76 [2016-05-26 09:29:48] [CLIENT] Rotating copy area + [2016-05-26 09:29:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:29:53] [GETNEAREST] SIDE: BACK(1): (0.1895523, -1.960823, 1.5000305); (0, -2, 2) [2016-05-26 09:29:53] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 10)[Decorative Panel]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:29:57] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:29:58] SWITCHING SLOTS: 1, 112 [2016-05-26 09:29:59] [CLIENT] Rotating copy area + [2016-05-26 09:29:59] [CLIENT] Rotating copy area + [2016-05-26 09:29:59] [CLIENT] Rotating copy area + [2016-05-26 09:29:59] [CLIENT] Rotating copy area + [2016-05-26 09:30:07] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 09:30:08] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:30:08] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:30:08] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:30:09] DRAWING DEBUG: 446; ; 0; 0; 446; [2016-05-26 09:30:09] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:30:16] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:30:16] [GETNEXTTONEAREST] SIDE: BACK: (-0.2627411, -2.2359352, 2.5000305); (0, -2, 3) [2016-05-26 09:30:16] [CLIENT][EDIT] PLACING AT (8, 6, 10)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:30:16] adding new element to RJ at (8, 6, 10)[NONE]o[FRONT][inactive][15hp], type 446 [2016-05-26 09:30:18] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:30:30] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:30:30] [GETNEXTTONEAREST] SIDE: BACK: (3.2626572, 1.6588135, -7.5); (3, 2, -7) [2016-05-26 09:30:30] [CLIENT][EDIT] PLACING AT (11, 10, 0)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:30:30] adding new element to RJ at (11, 10, 0)[NONE]o[FRONT][active][0hp], type 446 [2016-05-26 09:30:30] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:30:30] [GETNEXTTONEAREST] SIDE: BACK: (2.9157257, 2.069992, -8.5); (3, 2, -8) [2016-05-26 09:30:30] [CLIENT][EDIT] PLACING AT (11, 10, -1)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:30:30] adding new element to RJ at (11, 10, -1)[NONE]o[FRONT][active][0hp], type 446 [2016-05-26 09:30:32] [GETNEAREST] SIDE: TOP(2): (2.7720947, 2.5, -7.7907715); (3, 2, -8) [2016-05-26 09:30:32] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 10, 0)[Medical Cabinet]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 09:30:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:30:55] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2a3591c5); DOCKED: false; RAIL: false [2016-05-26 09:31:00] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:31:00] [GETNEAREST] SIDE: BACK(1): (2.8784256, 2.1484985, -9.500015); (3, 2, -9) [2016-05-26 09:31:00] COPY AREA SET (11, 10, -1) [2016-05-26 09:31:00] [CLIENT][COPYPASTE] RECORDING AREA [2016-05-26 09:31:00] [CLIENT][COPYPASTE] recorded: pos: 11, 10, -1, relativeToAreaPos: (0, 0, 0); Medical Cabinet(446) [2016-05-26 09:31:00] [CLIENT][COPYPASTE] 1 blocks recorded [2016-05-26 09:31:04] [CLIENT] Rotating copy area - [2016-05-26 09:31:04] [CLIENT] Rotating copy area - [2016-05-26 09:31:05] [CLIENT] Rotating copy area + [2016-05-26 09:31:06] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:31:06] [GETNEXTTONEAREST] SIDE: BACK: (4.9956436, 1.763092, -7.5); (5, 2, -7) [2016-05-26 09:31:06] [CLIENT][COPYPASTE] BUILDING PASTE: 130, 100, 00; Type: Medical Cabinet(446) [2016-05-26 09:31:06] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 09:31:06] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 09:31:08] [GETNEAREST] SIDE: BACK(1): (4.7104416, 2.1400757, -8.5000305); (5, 2, -8) [2016-05-26 09:31:08] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 10, 0)[Medical Cabinet]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 09:31:09] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:31:09] [GETNEXTTONEAREST] SIDE: BACK: (4.9956436, 1.763092, -7.5); (5, 2, -7) [2016-05-26 09:31:09] [CLIENT][COPYPASTE] BUILDING PASTE: 130, 100, 00; Type: Medical Cabinet(446) [2016-05-26 09:31:09] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 09:31:09] [COPYAREA] Build done in 0 ms. Now connecting necessary blocks [2016-05-26 09:31:09] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:31:09] [GETNEXTTONEAREST] SIDE: BACK: (4.7282715, 2.1171265, -8.500015); (5, 2, -8) [2016-05-26 09:31:09] [CLIENT][COPYPASTE] BUILDING PASTE: 130, 100, -10; Type: Medical Cabinet(446) [2016-05-26 09:31:09] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 09:31:09] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 09:31:15] [GETNEAREST] SIDE: RIGHT(4): (5.5, 2.3341064, -8.890442); (5, 2, -9) [2016-05-26 09:31:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 10, -1)[Medical Cabinet]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 09:31:16] [GETNEAREST] SIDE: RIGHT(4): (5.5, 2.3051758, -8.393951); (5, 2, -8) [2016-05-26 09:31:16] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 10, 0)[Medical Cabinet]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 09:31:22] [CLIENT] Rotating copy area - [2016-05-26 09:31:22] [CLIENT] Rotating copy area - [2016-05-26 09:31:23] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:31:23] [GETNEXTTONEAREST] SIDE: BACK: (5.187317, 2.0193481, -7.5); (5, 2, -7) [2016-05-26 09:31:23] [CLIENT][COPYPASTE] BUILDING PASTE: 130, 100, 00; Type: Medical Cabinet(446) [2016-05-26 09:31:23] IN {}; 0 ;;; (0, 0, 0) [2016-05-26 09:31:23] [COPYAREA] Build done in 1 ms. Now connecting necessary blocks [2016-05-26 09:31:27] [GETNEAREST] SIDE: RIGHT(4): (5.5, 2.1736145, -8.31604); (5, 2, -8) [2016-05-26 09:31:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (13, 10, 0)[Medical Cabinet]o[BOTTOM][inactive][15hp][BLOCK]; orientation: 3; BOTTOM [2016-05-26 09:31:57] [GETNEAREST] SIDE: BACK(1): (2.7772598, 2.4202576, -9.5); (3, 2, -9) [2016-05-26 09:31:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (11, 10, -1)[Medical Cabinet]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 09:32:05] [CLIENT] Rotating copy area - [2016-05-26 09:32:06] [CLIENT] Rotating copy area - [2016-05-26 09:32:14] [GETNEAREST] SIDE: BACK(1): (0.41557312, -2.103363, 1.5); (0, -2, 2) [2016-05-26 09:32:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 10)[Medical Cabinet]o[TOP][inactive][15hp][BLOCK]; orientation: 2; TOP [2016-05-26 09:32:15] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:32:16] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:32:16] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 09:32:20] [CLIENT] BLOCK style: 6; ORIENTATION: 3; jT [2016-05-26 09:32:20] [GETNEXTTONEAREST] SIDE: BACK: (-0.36536407, -2.07547, 2.5); (0, -2, 3) [2016-05-26 09:32:20] [CLIENT][EDIT] PLACING AT (8, 6, 10)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, -1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:32:20] adding new element to RJ at (8, 6, 10)[NONE]o[FRONT][inactive][15hp], type 663 [2016-05-26 09:32:21] [CLIENT] BLOCK style: 6; ORIENTATION: 3; jT [2016-05-26 09:32:21] [GETNEXTTONEAREST] SIDE: BACK: (0.07473755, -1.8736267, 1.5); (0, -2, 2) [2016-05-26 09:32:21] [CLIENT][EDIT] PLACING AT (8, 6, 9)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, -1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:32:21] adding new element to RJ at (8, 6, 9)[NONE]o[FRONT][inactive][15hp], type 663 [2016-05-26 09:32:26] [CLIENT] BLOCK style: 6; ORIENTATION: 3; jT [2016-05-26 09:32:26] [GETNEXTTONEAREST] SIDE: BACK: (-0.15751648, -1.9255066, 0.5); (0, -2, 1) [2016-05-26 09:32:26] [CLIENT][EDIT] PLACING AT (8, 6, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, -1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:32:26] adding new element to RJ at (8, 6, 8)[NONE]o[FRONT][inactive][250hp], type 663 [2016-05-26 09:32:28] [GETNEAREST] SIDE: RIGHT(4): (0.5, -1.8512268, 0.68167114); (0, -2, 1) [2016-05-26 09:32:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 9)[Rail Docker]o[BOTTOM][active][100hp][jT]; orientation: 3; BOTTOM [2016-05-26 09:32:29] [GETNEAREST] SIDE: BACK(1): (0.12452698, -2.1608887, 1.5000153); (0, -2, 2) [2016-05-26 09:32:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 10)[Rail Docker]o[BOTTOM][active][100hp][jT]; orientation: 3; BOTTOM [2016-05-26 09:32:29] [CLIENT] BLOCK style: 6; ORIENTATION: 3; jT [2016-05-26 09:32:31] RAYTRACE [WARNING] Trace > 10000::: (7606.828, 509.7778, -11266.388);; 13603.5/13604; (0.57501984, 0.43051147, 0.6060276); (5071.794, 340.28238, -7510.3193); [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #5000; 1962, 131, -2906; (0.25797823, 0.25809157, 0.25799674); 1, 1, -1; i: 4999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #6000; 2354, 158, -3487; (0.30950978, 0.31105608, 0.30956125); 1, 1, -1; i: 5999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #7000; 2747, 184, -4068; (0.3611728, 0.36205894, 0.36112577); 1, 1, -1; i: 6999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #8000; 3139, 210, -4650; (0.41270435, 0.4130618, 0.41277903); 1, 1, -1; i: 7999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #9000; 3532, 237, -5230; (0.46436736, 0.4660263, 0.4642548); 1, 1, -1; i: 8999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #10000; 3924, 263, -5812; (0.5159025, 0.51702917, 0.51590806); 1, 1, -1; i: 9999; maxDepth: 10000 [2016-05-26 09:32:31] RAYTRACE [WARNING] Trace > 10000::: (7598.4395, 509.21585, -11253.966);; 13588.5/13589; (0.57501984, 0.43051147, 0.6060276); (5066.2017, 339.90775, -7502.038); [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #5000; 1962, 131, -2906; (0.25826862, 0.2583769, 0.25827166); 1, 1, -1; i: 4999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #6000; 2354, 158, -3487; (0.3098586, 0.31139934, 0.30990544); 1, 1, -1; i: 5999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #7000; 2747, 184, -4068; (0.36158016, 0.362458, 0.3615392); 1, 1, -1; i: 6999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #8000; 3140, 210, -4649; (0.41330174, 0.41351664, 0.413173); 1, 1, -1; i: 7999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #9000; 3532, 237, -5230; (0.4648917, 0.46653908, 0.46480677); 1, 1, -1; i: 8999; maxDepth: 10000 [2016-05-26 09:32:31] [WARNING] RAYTRACE::: #10000; 3924, 263, -5812; (0.51648164, 0.51759773, 0.5165294); 1, 1, -1; i: 9999; maxDepth: 10000 [2016-05-26 09:32:38] [GETNEAREST] SIDE: FRONT(0): (-0.24098206, -2.2792358, 0.50001526); (0, -2, 0) [2016-05-26 09:32:38] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 8)[Rail Docker]o[BOTTOM][active][100hp][jT]; orientation: 3; BOTTOM [2016-05-26 09:32:41] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:32:41] [GETNEXTTONEAREST] SIDE: FRONT: (0.9450073, -1.3784485, -0.50001526); (1, -1, -1) [2016-05-26 09:32:41] [CLIENT][EDIT] PLACING AT (9, 7, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:32:41] adding new element to RJ at (9, 7, 8)[NONE]o[FRONT][inactive][250hp], type 663 [2016-05-26 09:32:42] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:32:42] [GETNEXTTONEAREST] SIDE: BOTTOM: (1.0041122, -1.5, 0.11282349); (1, -1, 0) [2016-05-26 09:32:42] [CLIENT][EDIT] PLACING AT (9, 6, 8)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, -1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:32:42] adding new element to RJ at (9, 6, 8)[NONE]o[FRONT][inactive][250hp], type 663 [2016-05-26 09:32:43] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:32:43] [GETNEXTTONEAREST] SIDE: LEFT: (0.5, -1.9754639, 0.33979797); (1, -2, 0) [2016-05-26 09:32:43] [CLIENT][EDIT] PLACING AT (8, 6, 8)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:32:43] adding new element to RJ at (8, 6, 8)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 09:32:44] [GETNEAREST] SIDE: FRONT(0): (1.0762329, -2.213379, 0.49998474); (1, -2, 0) [2016-05-26 09:32:44] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 8)[Rail Docker]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:32:46] [GETNEAREST] SIDE: BOTTOM(3): (1.2535324, -1.4999695, -0.07757568); (1, -1, 0) [2016-05-26 09:32:46] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 7, 8)[Rail Docker]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:32:47] [CLIENT] CHECKING ACTIVATE OF (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:32:47] [CLIENT][POPUP] INFO: POWER INFO Capacity: 61220/61220 Recharge Rate (e/sec): 1473 [2016-05-26 09:32:50] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:32:50] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:32:50] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:32:50] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:32:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-79.72569, -76.90937, 406.50238) [2016-05-26 09:32:50] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:32:50] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:32:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-79.72571, -76.90936, 406.50238) [2016-05-26 09:32:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-79.07358, -75.0166, 406.5899) [2016-05-26 09:32:50] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:32:50] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:32:50] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:32:50] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-79.07358, -75.0166, 406.5899) [2016-05-26 09:32:50] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:32:50] [WARPOUT] took up from current grav up (-0.24026465, 0.37655336, -0.89469576) [2016-05-26 09:32:50] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-79.07358, -75.0166, 406.5899); (-79.07358, -75.0166, 406.5899) [2016-05-26 09:32:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.07358, -75.0166, 406.5899) [2016-05-26 09:32:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.31384, -74.640045, 405.69522) [2016-05-26 09:32:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-80.04427, -75.10598, 406.81296) [2016-05-26 09:32:50] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-78.10288, -74.92722, 406.36685); Client(1) [2016-05-26 09:32:50] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-79.07358, -75.0166, 406.5899) -> (-78.10288, -74.92722, 406.36685) [2016-05-26 09:32:50] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-79.07358, -75.0166, 406.5899) TO (-78.10288, -74.92722, 406.36685) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:32:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.10288, -74.92722, 406.36685) [2016-05-26 09:32:50] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:32:50] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:32:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.10289, -74.927216, 406.36685) [2016-05-26 09:32:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:32:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.10289, -74.927216, 406.36685) [2016-05-26 09:32:50] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:32:50] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:32:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.10289, -74.92721, 406.36685) [2016-05-26 09:32:59] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -79.59676, -79.73811, 408.5496, 1.0] [2016-05-26 09:32:59] SENDING LAST NAME: ENTITY_SHIP_o; obs: 0 [2016-05-26 09:32:59] [CLIENT][PlayerInput] successfully deactivated obfuscated.dQ@5217f3d0 [2016-05-26 09:32:59] deactivate [2016-05-26 09:32:59] [CLIENT] FORMATING: [[SERVER]: [ERROR] An Entity with that name already exists]; type: String [2016-05-26 09:32:59] [CLIENT][CHAT] [message] [SERVER]: [ERROR] An Entity with that name already exists [2016-05-26 09:33:10] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -79.72963, -80.97143, 408.48068, 1.0] [2016-05-26 09:33:10] SENDING LAST NAME: ENTITY_SHIP_ter; obs: 0 [2016-05-26 09:33:10] [CLIENT][PlayerInput] successfully deactivated obfuscated.dQ@293bb8a5 [2016-05-26 09:33:10] deactivate [2016-05-26 09:33:12] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:33:12] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:33:12] [CLIENT] Player character enter used [2016-05-26 09:33:12] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220) [2016-05-26 09:33:12] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=220, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:33:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:33:12] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-85.94198, -78.8102, 419.2436) [2016-05-26 09:33:12] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:33:12] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220); current: Ship[HUD v1](8) [2016-05-26 09:33:12] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:33:12] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:33:12] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter](220) [2016-05-26 09:33:12] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter](220); at: (-79.72963, -80.97143, 408.48068) [2016-05-26 09:33:12] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:33:27] [CLIENT] BLOCK style: 6; ORIENTATION: 10; jN [2016-05-26 09:33:27] [GETNEXTTONEAREST] SIDE: BOTTOM: (0.12463379, -0.5000076, -0.33812714); (0, 0, 0) [2016-05-26 09:33:27] [CLIENT][EDIT] PLACING AT (8, 7, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@701487403([CCS|CLI Ship[ter](220)])} [2016-05-26 09:33:27] adding new element to RJ at (8, 7, 8)[NONE]o[FRONT][active][0hp], type 663 [2016-05-26 09:33:28] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@21c64522); DOCKED: false; RAIL: false [2016-05-26 09:33:31] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:33:31] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:33:31] DRAWING DEBUG: 445; ; 0; 0; 445; [2016-05-26 09:33:31] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:33:31] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Sertise Ingot: FRONT [2016-05-26 09:33:31] DRAWING DEBUG: 468; ; 0; 0; 468; [2016-05-26 09:33:31] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:33:31] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:33:35] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:33:35] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:33:36] [CLIENT] PLACING MULTISLOT: 1 -> 445 [2016-05-26 09:33:36] [GETNEXTTONEAREST] SIDE: TOP: (-0.31011963, 0.5, 0.0983963); (0, 0, 0) [2016-05-26 09:33:36] [CLIENT][EDIT] PLACING AT (8, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@701487403([CCS|CLI Ship[ter](220)])} [2016-05-26 09:33:36] adding new element to RJ at (8, 9, 8)[NONE]o[FRONT][active][0hp], type 445 [2016-05-26 09:33:39] [GETNEAREST] SIDE: RIGHT(4): (0.5, 0.733963, 0.037879944); (0, 1, 0) [2016-05-26 09:33:39] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 8)[Medical Supplies]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:33:40] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:33:41] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:33:41] [GETNEXTTONEAREST] SIDE: TOP: (-0.23382568, 0.5000076, 0.061050415); (0, 0, 0) [2016-05-26 09:33:41] [CLIENT][EDIT] PLACING AT (8, 9, 8)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@701487403([CCS|CLI Ship[ter](220)])} [2016-05-26 09:33:41] adding new element to RJ at (8, 9, 8)[NONE]o[FRONT][inactive][15hp], type 446 [2016-05-26 09:33:41] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@21c64522); DOCKED: false; RAIL: false [2016-05-26 09:33:43] [CLIENT][POPUP] INFO: Automatically assigning weapon slots... (can be turned off in options) [2016-05-26 09:33:43] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:33:43] [WEAPONROW] UPDATE FOR: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 09:33:43] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 09:33:45] [DRAG RELEASE] CHECKING WeaponSlot(TYPE_NONE[-9223372036854775808]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Rail Docker(663)[34360197128]) [2016-05-26 09:33:45] NOW DROPPING WeaponSlot(Rail Docker(663)[34360197128]); 1175418534 on WeaponSlot(TYPE_NONE[-9223372036854775808]); 1976602906 [2016-05-26 09:33:45] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Rail Docker(663)[34360197128]) on: WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 09:33:45] [CLIENT][WeaponSlotOverlay] DRAGGED INTO WEAPON BAR [2016-05-26 09:33:45] [CLIENT][WeaponSlotOverlay] PUT INTO SLOT 0: REMOVE: -1; pos: (8, 7, 8): draggable WeaponSlot(Rail Docker(663)[34360197128]) -> WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 09:33:45] WEAPON LIST REQUESTED RECOSNTRUCTION [2016-05-26 09:33:45] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:33:45] [WEAPONROW] UPDATE FOR: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 09:33:45] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 09:33:46] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 09:33:59] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter](220); segSec: 7; [2016-05-26 09:33:59] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter](220) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:33:59] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:33:59] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=220, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:33:59] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter](220); detach pos: (-78.19333, -82.59138, 406.57568) [2016-05-26 09:33:59] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:33:59] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:33:59] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:33:59] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.19333, -82.59138, 406.57568) [2016-05-26 09:33:59] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:33:59] [WARPOUT] took up from sheduled grav up (0.8302181, -0.14422691, 0.5384576) [2016-05-26 09:33:59] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.19333, -82.59138, 406.57568); (-78.19333, -82.59138, 406.57568) [2016-05-26 09:33:59] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.19333, -82.59138, 406.57568) [2016-05-26 09:33:59] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.363106, -82.73564, 407.11414) [2016-05-26 09:33:59] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-78.187874, -83.55516, 406.30905); Client(1) [2016-05-26 09:33:59] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.19333, -82.59138, 406.57568) -> (-78.187874, -83.55516, 406.30905) [2016-05-26 09:33:59] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.19333, -82.59138, 406.57568) TO (-78.187874, -83.55516, 406.30905) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:33:59] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[ter](220) [2016-05-26 09:33:59] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[ter](220) [2016-05-26 09:33:59] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:33:59] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[ter](220) -> (0.0, 0.0, 0.0) [2016-05-26 09:33:59] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[ter](220) -> (0.0, 0.0, 0.0) [2016-05-26 09:33:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.187874, -83.55516, 406.30905) [2016-05-26 09:33:59] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:33:59] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:33:59] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-78.187874, -83.55515, 406.30905) [2016-05-26 09:33:59] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:33:59] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:33:59] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:33:59] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter(220); (0.0, 0.0, 0.0)] [2016-05-26 09:33:59] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 220 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter(220); (0.0, 0.0, 0.0)] [2016-05-26 09:34:03] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (0.105723724, 0.99411535, -0.02819267) [2016-05-26 09:34:03] HIT RESULT near: (8, 8, 7)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:34:03] [CLIENT][POPUP] INFO: Aligned to HUD v1[Croquelune] [2016-05-26 09:34:03] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:34:03] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[ter](220) -> Ship[HUD v1](8) [2016-05-26 09:34:03] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:34:03] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:34:03] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-81.24563, -78.85175, 406.07162) [2016-05-26 09:34:03] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:34:03] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:34:03] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-81.24561, -78.85177, 406.07162) [2016-05-26 09:34:03] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:34:05] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:34:05] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:34:05] [CLIENT] Player character enter used [2016-05-26 09:34:05] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 09:34:05] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:34:05] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-85.197235, -73.286255, 418.61386) [2016-05-26 09:34:05] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:34:05] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:34:05] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-79.07358, -75.0166, 406.5899) [2016-05-26 09:34:06] DRAWING TIME OF 57 elements: 82(81.5853); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 09:34:10] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:34:11] DRAWING TIME OF 57 elements: 34(33.286728); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2016-05-26 09:34:11] SWITCHING SLOTS: 0, 77 [2016-05-26 09:34:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 09:34:24] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 09:34:25] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 09:34:29] DRAWING DEBUG: 90000664; ; 0; 9; 664; [2016-05-26 09:34:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:29] DRAWING DEBUG: 80000664; ; 0; 8; 664; [2016-05-26 09:34:29] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:30] DRAWING DEBUG: 70000664; ; 0; 7; 664; [2016-05-26 09:34:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:30] DRAWING DEBUG: 60000664; ; 0; 6; 664; [2016-05-26 09:34:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:30] DRAWING DEBUG: 50000664; ; 0; 5; 664; [2016-05-26 09:34:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:30] DRAWING DEBUG: 40000664; ; 0; 4; 664; [2016-05-26 09:34:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:30] DRAWING DEBUG: 30000664; ; 0; 3; 664; [2016-05-26 09:34:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:30] DRAWING DEBUG: 20000664; ; 0; 2; 664; [2016-05-26 09:34:30] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:33] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@74bdc168); DOCKED: false; RAIL: false [2016-05-26 09:34:42] [CLIENT] PLACING MULTISLOT: 2 -> 664 [2016-05-26 09:34:42] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:34:42] [GETNEXTTONEAREST] SIDE: RIGHT: (0.5, -1.6112366, -0.35227966); (0, -2, 0) [2016-05-26 09:34:42] [CLIENT][EDIT] PLACING AT (9, 6, 8)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:34:42] adding new element to RJ at (9, 6, 8)[NONE]o[FRONT][inactive][100hp], type 664 [2016-05-26 09:34:47] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 09:34:48] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 09:34:48] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 09:34:48] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Turret Axis: FRONT [2016-05-26 09:34:49] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Basic: FRONT [2016-05-26 09:34:49] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 09:34:49] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 09:34:51] [GETNEAREST] SIDE: FRONT(0): (-0.94340515, -1.7400513, 0.5); (-1, -2, 0) [2016-05-26 09:34:51] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 6, 8)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:34:54] DRAWING DEBUG: 90000669; ; 0; 9; 669; [2016-05-26 09:34:54] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:54] DRAWING DEBUG: 80000669; ; 0; 8; 669; [2016-05-26 09:34:54] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:55] DRAWING DEBUG: 70000669; ; 0; 7; 669; [2016-05-26 09:34:55] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:55] DRAWING DEBUG: 60000669; ; 0; 6; 669; [2016-05-26 09:34:55] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:55] DRAWING DEBUG: 50000669; ; 0; 5; 669; [2016-05-26 09:34:55] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:55] DRAWING DEBUG: 40000669; ; 0; 4; 669; [2016-05-26 09:34:55] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:55] DRAWING DEBUG: 30000669; ; 0; 3; 669; [2016-05-26 09:34:55] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:34:58] [CLIENT] PLACING MULTISLOT: 3 -> 669 [2016-05-26 09:34:58] [CLIENT] BLOCK style: 6; ORIENTATION: 3; jT [2016-05-26 09:34:58] [GETNEXTTONEAREST] SIDE: LEFT: (-0.5000076, -2.1904602, 0.0027160645); (0, -2, 0) [2016-05-26 09:34:58] [CLIENT][EDIT] PLACING AT (7, 6, 8)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 3(BOTTOM) -map-> 3 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:34:58] adding new element to RJ at (7, 6, 8)[NONE]o[FRONT][inactive][100hp], type 669 [2016-05-26 09:35:01] [GETNEAREST] SIDE: FRONT(0): (-0.92342377, -1.8922424, 0.5); (-1, -2, 0) [2016-05-26 09:35:01] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 6, 8)[Rail Rotator Counter Clock Wise]o[BOTTOM][active][100hp][jT]; orientation: 3; BOTTOM [2016-05-26 09:35:02] DRAWING DEBUG: 20000669; ; 0; 2; 669; [2016-05-26 09:35:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:35:02] DRAWING DEBUG: 10000669; ; 0; 1; 669; [2016-05-26 09:35:02] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:35:05] [CLIENT] PLACING MULTISLOT: 3 -> 669 [2016-05-26 09:35:05] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:35:05] [GETNEXTTONEAREST] SIDE: LEFT: (-0.49999237, -1.9572754, 0.28683472); (0, -2, 0) [2016-05-26 09:35:05] [CLIENT][EDIT] PLACING AT (7, 6, 8)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (-1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:35:05] adding new element to RJ at (7, 6, 8)[NONE]o[FRONT][inactive][100hp], type 669 [2016-05-26 09:35:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@74bdc168); DOCKED: false; RAIL: false [2016-05-26 09:35:37] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:35:37] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:35:37] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:35:37] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:35:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-79.38598, -76.93538, 406.57587) [2016-05-26 09:35:37] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:35:37] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:35:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-79.38598, -76.93539, 406.57587) [2016-05-26 09:35:37] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-79.07358, -75.016594, 406.5899) [2016-05-26 09:35:37] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:35:37] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:35:37] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:35:37] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-79.07358, -75.016594, 406.5899) [2016-05-26 09:35:37] [WARPOUT] took up from current grav up (-0.24026477, 0.3765533, -0.8946957) [2016-05-26 09:35:37] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-79.07358, -75.016594, 406.5899); (-79.07358, -75.016594, 406.5899) [2016-05-26 09:35:37] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.07358, -75.016594, 406.5899) [2016-05-26 09:35:37] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.31384, -74.64004, 405.69522) [2016-05-26 09:35:37] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-80.04427, -75.10597, 406.81296) [2016-05-26 09:35:37] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-78.10288, -74.927216, 406.36685); Client(1) [2016-05-26 09:35:37] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-79.07358, -75.016594, 406.5899) -> (-78.10288, -74.927216, 406.36685) [2016-05-26 09:35:37] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-79.07358, -75.016594, 406.5899) TO (-78.10288, -74.927216, 406.36685) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:35:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.10288, -74.927216, 406.36685) [2016-05-26 09:35:37] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:35:37] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:35:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.102875, -74.92723, 406.36688) [2016-05-26 09:35:37] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:35:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.102875, -74.92723, 406.36688) [2016-05-26 09:35:37] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:35:37] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:35:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.10287, -74.92724, 406.3669) [2016-05-26 09:35:41] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (0.39205608, -0.90242994, 0.17958985) [2016-05-26 09:35:41] HIT RESULT near: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN], on Ship[ter](220) [2016-05-26 09:35:41] [CLIENT][POPUP] INFO: Aligned to ter [2016-05-26 09:35:41] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[ter](220) [2016-05-26 09:35:41] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> Ship[ter](220) [2016-05-26 09:35:41] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:35:41] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[ter](220) -> (0.0, 0.0, 0.0) [2016-05-26 09:35:41] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-80.299965, -79.32565, 406.6048) [2016-05-26 09:35:41] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:35:41] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:35:41] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-80.299965, -79.32565, 406.60483) [2016-05-26 09:35:41] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 220 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter(220); (0.0, 0.0, 0.0)] [2016-05-26 09:35:47] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:35:47] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:35:47] [CLIENT] Player character enter used [2016-05-26 09:35:47] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220) [2016-05-26 09:35:47] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=220, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:35:47] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-81.882, -85.62863, 394.07074) [2016-05-26 09:35:47] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:35:47] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:35:47] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter](220) [2016-05-26 09:35:47] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter](220); at: (-78.19333, -82.59138, 406.57568) [2016-05-26 09:35:51] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 8)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:35:51] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 8)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:35:51] [RAIL] Client(1) Ship[ter](220) DOCKED AT (9, 6, 9); (Primary was: FRONT) [2016-05-26 09:35:51] [CLIENT] FORMATING: [91]; type: Integer [2016-05-26 09:35:51] [CLIENT] Server message: Cannot dock: Structure doesn't fit! [2016-05-26 09:35:51] [CLIENT][POPUP] ERROR: Cannot dock: Structure doesn't fit! [2016-05-26 09:35:51] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 8)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:35:51] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:35:52] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 8)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:35:52] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 8)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:35:52] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 8)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:35:59] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@7cbee484); DOCKED: false; RAIL: false [2016-05-26 09:36:12] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter](220); segSec: 7; [2016-05-26 09:36:12] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter](220) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:36:12] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:36:12] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=220, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:36:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.66985, -80.2608, 407.5899) [2016-05-26 09:36:12] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:36:12] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:36:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-78.66984, -80.26081, 407.5899) [2016-05-26 09:36:12] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter](220); detach pos: (-77.10257, -81.991066, 407.40277) [2016-05-26 09:36:12] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:36:12] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:36:12] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:36:12] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-77.10257, -81.991066, 407.40277) [2016-05-26 09:36:12] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:36:12] [WARPOUT] took up from current grav up (0.8344393, -0.08756435, 0.544099) [2016-05-26 09:36:12] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-77.10257, -81.991066, 407.40277); (-77.10257, -81.991066, 407.40277) [2016-05-26 09:36:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.10257, -81.991066, 407.40277) [2016-05-26 09:36:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.26815, -82.078636, 407.9469) [2016-05-26 09:36:12] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.08766, -82.97441, 407.22165); Client(1) [2016-05-26 09:36:12] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-77.10257, -81.991066, 407.40277) -> (-77.08766, -82.97441, 407.22165) [2016-05-26 09:36:12] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-77.10257, -81.991066, 407.40277) TO (-77.08766, -82.97441, 407.22165) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:36:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.08766, -82.97441, 407.22165) [2016-05-26 09:36:12] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:36:12] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:36:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-77.08767, -82.9744, 407.22165) [2016-05-26 09:36:12] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[ter](220) -> (0.0, 0.0, 0.0) [2016-05-26 09:36:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.08767, -82.9744, 407.22165) [2016-05-26 09:36:12] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:36:12] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:36:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-77.087685, -82.974396, 407.22165) [2016-05-26 09:36:22] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:36:22] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:36:22] [CLIENT] Player character enter used [2016-05-26 09:36:22] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 09:36:22] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:36:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter(220); (0.0, 0.0, 0.0)] [2016-05-26 09:36:22] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-81.54878, -80.602875, 392.24777) [2016-05-26 09:36:22] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:36:22] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8); current: Ship[ter](220) [2016-05-26 09:36:22] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[ter](220) -> null [2016-05-26 09:36:22] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:36:22] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:36:22] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-79.07358, -75.016594, 406.5899) [2016-05-26 09:36:22] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:36:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@7807ac2c); DOCKED: false; RAIL: false [2016-05-26 09:36:32] [CLIENT] PLACING MULTISLOT: 3 -> 669 [2016-05-26 09:36:32] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:36:32] [GETNEXTTONEAREST] SIDE: BACK: (-1.338707, -1.9911194, -0.5); (-1, -2, 0) [2016-05-26 09:36:32] [CLIENT][EDIT] PLACING AT (7, 6, 7)[NONE]o[FRONT][inactive][25hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:36:32] adding new element to RJ at (7, 6, 7)[NONE]o[FRONT][inactive][25hp], type 669 [2016-05-26 09:36:37] [GETNEAREST] SIDE: LEFT(5): (-1.4999924, -1.7072449, -0.05848694); (-1, -2, 0) [2016-05-26 09:36:37] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 6, 8)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:36:40] DRAWING DEBUG: 669; ; 0; 0; 669; [2016-05-26 09:36:40] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:36:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:36:42] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 09:36:42] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Clock Wise: FRONT [2016-05-26 09:36:45] DRAWING DEBUG: 10000664; ; 0; 1; 664; [2016-05-26 09:36:45] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:36:51] [CLIENT] PLACING MULTISLOT: 2 -> 664 [2016-05-26 09:36:51] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:36:51] [GETNEXTTONEAREST] SIDE: BACK: (0.6830368, -2.0512695, -0.5); (1, -2, 0) [2016-05-26 09:36:51] [CLIENT][EDIT] PLACING AT (9, 6, 7)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:36:51] adding new element to RJ at (9, 6, 7)[NONE]o[FRONT][active][0hp], type 664 [2016-05-26 09:36:52] [GETNEAREST] SIDE: BACK(1): (-0.08898926, -2.3694458, -0.5); (0, -2, 0) [2016-05-26 09:36:52] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 8)[Rail Docker]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:36:55] [GETNEAREST] SIDE: RIGHT(4): (1.5, -2.3434143, 0.14595032); (1, -2, 0) [2016-05-26 09:36:55] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 8)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:37:02] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:37:03] SWITCHING SLOTS: 2, 76 [2016-05-26 09:37:05] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:37:06] SWITCHING SLOTS: 1, 2 [2016-05-26 09:37:10] [CLIENT] PLACING MULTISLOT: 2 -> 664 [2016-05-26 09:37:10] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:37:10] [GETNEXTTONEAREST] SIDE: BOTTOM: (-0.20680237, -0.5000305, -0.47003174); (0, 0, 0) [2016-05-26 09:37:10] [CLIENT][EDIT] PLACING AT (8, 7, 8)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, -1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:37:10] adding new element to RJ at (8, 7, 8)[NONE]o[FRONT][inactive][100hp], type 664 [2016-05-26 09:37:11] [GETNEAREST] SIDE: FRONT(0): (0.46152496, -0.95422363, 0.50001526); (0, -1, 0) [2016-05-26 09:37:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 7, 8)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:37:12] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Rotator Counter Clock Wise: FRONT [2016-05-26 09:37:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 09:37:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:37:13] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 09:37:14] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:37:14] [GETNEXTTONEAREST] SIDE: BOTTOM: (-0.23446655, -0.5000305, -0.4701233); (0, 0, 0) [2016-05-26 09:37:14] [CLIENT][EDIT] PLACING AT (8, 7, 8)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, -1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:37:14] adding new element to RJ at (8, 7, 8)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 09:37:15] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:37:15] [GETNEXTTONEAREST] SIDE: FRONT: (0.36995697, -0.966156, 0.50001526); (0, -1, 0) [2016-05-26 09:37:15] [CLIENT][EDIT] PLACING AT (8, 7, 9)[NONE]o[FRONT][inactive][250hp]; size: (1, 1, 1) --> (1, 1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:37:15] adding new element to RJ at (8, 7, 9)[NONE]o[FRONT][inactive][250hp], type 663 [2016-05-26 09:37:16] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@7807ac2c); DOCKED: false; RAIL: false [2016-05-26 09:37:20] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:37:20] [GETNEXTTONEAREST] SIDE: BOTTOM: (0.069099426, -1.5, 1.0285187); (0, -1, 1) [2016-05-26 09:37:20] [CLIENT][EDIT] PLACING AT (8, 6, 9)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, -1, 1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:37:20] adding new element to RJ at (8, 6, 9)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 09:37:22] [GETNEAREST] SIDE: RIGHT(4): (0.50001526, -1.245575, -0.01725769); (0, -1, 0) [2016-05-26 09:37:22] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 7, 8)[Rail Docker]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:37:23] [GETNEAREST] SIDE: RIGHT(4): (0.5000076, -1.2304382, 0.7129669); (0, -1, 1) [2016-05-26 09:37:23] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 7, 9)[Rail Docker]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:37:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@7807ac2c); DOCKED: false; RAIL: false [2016-05-26 09:37:27] [CLIENT] BLOCK style: 6; ORIENTATION: 2; jU [2016-05-26 09:37:27] [GETNEXTTONEAREST] SIDE: BACK: (-0.17882538, -1.6470337, 2.5); (0, -2, 3) [2016-05-26 09:37:27] [CLIENT][EDIT] PLACING AT (8, 6, 10)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, -1); orient 2(TOP) -map-> 2 PHY: {RigBExOrig@1662912171([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:37:27] adding new element to RJ at (8, 6, 10)[NONE]o[FRONT][inactive][100hp], type 663 [2016-05-26 09:37:28] [GETNEAREST] SIDE: RIGHT(4): (0.49999237, -2.1937866, 0.9242096); (0, -2, 1) [2016-05-26 09:37:28] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 9)[Rail Docker]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:37:28] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@7807ac2c); DOCKED: false; RAIL: false [2016-05-26 09:37:45] [GETNEAREST] SIDE: BACK(1): (0.15317535, -2.2869263, 1.5); (0, -2, 2) [2016-05-26 09:37:45] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 10)[Rail Docker]o[TOP][active][100hp][jU]; orientation: 2; TOP [2016-05-26 09:37:48] [CLIENT] CHECKING ACTIVATE OF (8, 5, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:37:48] [CLIENT] ACTIVATE BLOCK (std) (8, 5, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] [2016-05-26 09:37:49] [CLIENT] CHECKING ACTIVATE OF (8, 5, 11)[Blast Door]o[FRONT][active][250hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:37:49] [CLIENT] ACTIVATE BLOCK (std) (8, 5, 11)[Blast Door]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:37:50] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:37:50] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:37:50] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:37:50] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:37:50] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:37:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-77.79392, -73.91499, 403.08963) [2016-05-26 09:37:50] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:37:50] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:37:50] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:37:50] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-77.79392, -73.91499, 403.08963) [2016-05-26 09:37:50] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:37:50] [WARPOUT] took up from sheduled grav up (0.7110526, 0.34910488, -0.61035246) [2016-05-26 09:37:50] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-77.79392, -73.91499, 403.08963); (-77.79392, -73.91499, 403.08963) [2016-05-26 09:37:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.79392, -73.91499, 403.08963) [2016-05-26 09:37:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.08288, -73.5659, 402.47925) [2016-05-26 09:37:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.48627, -73.718956, 402.3952) [2016-05-26 09:37:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.10158, -74.11103, 403.78406) [2016-05-26 09:37:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.50497, -74.264084, 403.7) [2016-05-26 09:37:50] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.67116, -74.83135, 402.70856); Client(1) [2016-05-26 09:37:50] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-77.79392, -73.91499, 403.08963) -> (-77.67116, -74.83135, 402.70856) [2016-05-26 09:37:50] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-77.79392, -73.91499, 403.08963) TO (-77.67116, -74.83135, 402.70856) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:37:50] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:37:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:37:50] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:37:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:37:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:37:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.67116, -74.83135, 402.70856) [2016-05-26 09:37:50] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:37:50] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:37:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.67115, -74.83135, 402.70853) [2016-05-26 09:37:50] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:37:50] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:37:50] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:37:50] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:37:57] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:37:57] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:37:57] [CLIENT] Player character enter used [2016-05-26 09:37:57] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220) [2016-05-26 09:37:57] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=220, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:37:57] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:37:57] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-89.46808, -76.18882, 408.15054) [2016-05-26 09:37:57] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:37:57] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220); current: Ship[HUD v1](8) [2016-05-26 09:37:57] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:37:57] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:37:57] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter](220) [2016-05-26 09:37:57] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter](220); at: (-77.10257, -81.991066, 407.40277) [2016-05-26 09:37:57] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:37:58] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4a067c25); DOCKED: false; RAIL: false [2016-05-26 09:38:00] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:38:00] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:38:00] [RAIL] Client(1) Ship[ter](220) DOCKED AT (9, 6, 8); (Primary was: FRONT) [2016-05-26 09:38:00] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:38:00] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:38:00] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:38:00] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:38:00] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:38:00] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:38:00] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:38:00] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:38:00] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:38:00] [RAIL] Child #1: obfuscated.XV@51cf760f([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:38:00] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:38:00] CC RAILED::: (1949.1102, 2058.9546, 461.90063) [2016-05-26 09:38:00] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:38:00] [CLIENTPROVIDER] Request for Ship[ter](220) took 36ms [2016-05-26 09:38:03] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter](220); segSec: 7; [2016-05-26 09:38:03] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter](220) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:38:03] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:38:03] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=220, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:38:03] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter](220); detach pos: (-78.4009, -75.725555, 404.62378) [2016-05-26 09:38:03] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:38:03] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:38:03] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:38:03] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.4009, -75.725555, 404.62378) [2016-05-26 09:38:03] [WARPOUT] took up from sheduled grav up (0.71104383, 0.34908783, -0.6103724) [2016-05-26 09:38:03] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.4009, -75.725555, 404.62378); (-78.4009, -75.725555, 404.62378) [2016-05-26 09:38:03] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.4009, -75.725555, 404.62378) [2016-05-26 09:38:03] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.70855, -75.92159, 405.3182) [2016-05-26 09:38:03] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-78.52367, -74.8092, 405.00485); Client(1) [2016-05-26 09:38:03] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.4009, -75.725555, 404.62378) -> (-78.52367, -74.8092, 405.00485) [2016-05-26 09:38:03] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.4009, -75.725555, 404.62378) TO (-78.52367, -74.8092, 405.00485) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:38:03] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:38:03] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:38:03] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:38:03] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:38:03] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:38:03] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.52367, -74.8092, 405.00485) [2016-05-26 09:38:03] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:38:03] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:38:03] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.52368, -74.8092, 405.00485) [2016-05-26 09:38:03] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:38:03] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:38:03] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:38:03] CC RAILED::: (1949.1102, 2058.9546, 461.90063) [2016-05-26 09:38:03] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:38:11] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:38:11] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:38:11] [CLIENT] Player character enter used [2016-05-26 09:38:11] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 09:38:11] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:38:11] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-89.97368, -65.84148, 405.96338) [2016-05-26 09:38:11] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:38:11] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:38:11] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:38:11] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-77.79392, -73.91499, 403.08966) [2016-05-26 09:38:11] [CLIENT] undocked: restting camera [2016-05-26 09:38:11] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@791cbf87); DOCKED: false; RAIL: false [2016-05-26 09:38:11] CC RAILED::: (1949.1102, 2058.9546, 461.90063) [2016-05-26 09:38:12] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@a7e2d9d); DOCKED: false; RAIL: false [2016-05-26 09:38:55] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:38:56] SWITCHING SLOTS: 3, 93 [2016-05-26 09:38:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:38:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:38:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-05-26 09:38:57] DRAWING DEBUG: 408; ; 0; 0; 408; [2016-05-26 09:38:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:38:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-05-26 09:38:57] DRAWING DEBUG: 410; ; 0; 0; 410; [2016-05-26 09:38:57] [SINGLE_BLOCK_DRAWER] CHECKING FOR ERROR [2016-05-26 09:38:59] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-05-26 09:39:01] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:39:02] SWITCHING SLOTS: 3, 92 [2016-05-26 09:39:02] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:39:03] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 09:39:03] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 09:39:03] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 09:39:11] [GETNEAREST] SIDE: TOP(2): (0.07060242, 1.5, -10.1927185); (0, 1, -10) [2016-05-26 09:39:11] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, -2)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kh]; orientation: 14; [WARNING] UNKNOWN SIDE 14 [2016-05-26 09:39:11] CC RAILED::: (1939.0103, 2048.8684, 461.8869) [2016-05-26 09:39:11] CC RAILED::: (1939.0103, 2048.8684, 461.8869) [2016-05-26 09:39:17] [CLIENT] PLACING MULTISLOT: 1 -> 405 [2016-05-26 09:39:17] [GETNEXTTONEAREST] SIDE: TOP: (-1.0241165, 0.5, -1.6179504); (-1, 0, -2) [2016-05-26 09:39:17] [CLIENT][EDIT] PLACING AT (7, 9, 6)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1967617997([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:39:17] adding new element to RJ at (7, 9, 6)[NONE]o[FRONT][inactive][10hp], type 405 [2016-05-26 09:39:17] CC RAILED::: (1939.0605, 2048.9204, 461.90454) [2016-05-26 09:39:17] CC RAILED::: (1939.0605, 2048.9204, 461.90454) [2016-05-26 09:39:21] [GETNEAREST] SIDE: TOP(2): (-1.0423737, 1.5, -2.354187); (-1, 1, -2) [2016-05-26 09:39:21] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 9, 6)[Activation Module]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:39:21] CC RAILED::: (1939.0103, 2048.8684, 461.8869) [2016-05-26 09:39:23] [CLIENT] PLACING MULTISLOT: 1 -> 405 [2016-05-26 09:39:23] [GETNEXTTONEAREST] SIDE: TOP: (0.13057709, 0.5, -10.274963); (0, 0, -10) [2016-05-26 09:39:23] [CLIENT][EDIT] PLACING AT (8, 9, -2)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1967617997([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:39:23] adding new element to RJ at (8, 9, -2)[NONE]o[FRONT][inactive][100hp], type 405 [2016-05-26 09:39:23] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:39:23] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:39:29] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:39:29] [SEGMENTCONTROLLER] This cant be controlled by Ship[HUD v1](8): 405 -> 1 [2016-05-26 09:39:32] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:39:32] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:39:36] [CLIENT] CHECKING ACTIVATE OF (8, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:39:36] [CLIENT] ACTIVATE BLOCK (std) (8, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:39:36] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:39:36] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:39:36] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:39:36] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:39:36] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:39:36] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:39:36] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:39:36] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:39:36] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:39:36] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:39:36] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:39:36] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:39:36] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:39:36] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:39:36] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:39:36] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:39:36] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:39:36] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:39:37] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:39:38] [CLIENT] FORMATING: [337, (-488, 5, 333), 163, 163]; type: Integer [2016-05-26 09:39:38] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 09:39:38] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 163 ms on update) Physics: 163ms]; type: String [2016-05-26 09:39:38] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 163 ms on update) Physics: 163ms [2016-05-26 09:39:40] [CLIENT][CUBECUBE] COL: 41 ms; !!!DistiTests[AABBvsAABB]: 1!!!; ); on Ship[ter](220): ANonECOUNT 1; ATOTAl 3; Ship[HUD v1](8): BNonECOUNT 3; BTOTAl 332 [2016-05-26 09:39:40] [CC]INFO#0: {RigBExOrig@1058650291Ship[ter](220);COLSHAPE:[CubesShape|CLI Ship[ter](220)];AT(-77.19361, -74.92038, 402.97913)(SID: 7)}: (-77.19361, -74.92038, 402.97913); {RigBExOrig@2111882926Ship[HUD v1](8);COLSHAPE:[CubesShape|CLI Ship[HUD v1](8)];AT(-75.51993, -73.3639, 402.28818)(SID: 7)}: (-75.51993, -73.3639, 402.28818) UPDATE#: -22811 [2016-05-26 09:39:40] [CC]INFO#1: AABB-A: [ (-78.49402, -77.99237, 400.341) | (-74.71037, -72.96364, 406.21484) ]; AABB-B: [ (-82.53029, -90.04537, 386.92938) | (-67.713135, -63.159492, 415.1145) ]; Intersection for A [(0, 0, 0); (16, 16, 16)]; B [(0, 0, 0); (16, 16, 16)] [2016-05-26 09:39:40] [CC]INFO#2: [(16, 16, 16)(16, 16, 16)]; ItA: 0 / 0; ItB 0 / 0 [2016-05-26 09:39:40] [CC]INFO#3: TotalA: 3; TotalB 332 [2016-05-26 09:39:40] [CC]INFO#4: BufA: 1; BufB: 1 [2016-05-26 09:39:40] [CC]INFO#5: overlappingSingleBlockAABBs: 14; handle: 1/1 of MAX 1; DistiT: 40; of that: Sweep: 0msNarrT: 0; OctT: 0retrT(0) aabbT(0); asmAT: 0 ms; asmBT: 0 ms; TotalHandleT(): 41 ms;;; leafCalls#(6) [2016-05-26 09:39:40] Client(1) Narrowphase of Client(1) took: 42 [2016-05-26 09:39:40] [CLIENT] WARNING: Physics took 42 [2016-05-26 09:39:42] [CLIENT-CONTROLLER][WARNING] state update took 58ms [2016-05-26 09:39:42] [CLIENT] WARNING: Physics took 58 [2016-05-26 09:39:42] [CLIENT] WARNING: Physics took 39 [2016-05-26 09:39:47] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:39:47] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: false [2016-05-26 09:39:49] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:39:49] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:39:49] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:39:49] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:39:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-74.338806, -71.7844, 402.7542) [2016-05-26 09:39:49] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:39:49] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:39:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-74.33881, -71.784386, 402.75418) [2016-05-26 09:39:49] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-75.240295, -73.52076, 402.21548) [2016-05-26 09:39:49] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:39:49] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:39:49] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:39:49] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-75.240295, -73.52076, 402.21548) [2016-05-26 09:39:49] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:39:49] [WARPOUT] took up from current grav up (0.96460897, -0.22796321, -0.13252288) [2016-05-26 09:39:49] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-75.240295, -73.52076, 402.21548); (-75.240295, -73.52076, 402.21548) [2016-05-26 09:39:49] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-75.240295, -73.52076, 402.21548) [2016-05-26 09:39:49] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-74.27548, -73.74793, 402.08307); Client(1) [2016-05-26 09:39:49] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-75.240295, -73.52076, 402.21548) -> (-74.27548, -73.74793, 402.08307) [2016-05-26 09:39:49] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-75.240295, -73.52076, 402.21548) TO (-74.27548, -73.74793, 402.08307) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:39:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-74.27548, -73.74793, 402.08307) [2016-05-26 09:39:49] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:39:49] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:39:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-74.27548, -73.74793, 402.08307) [2016-05-26 09:39:49] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:39:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-74.27548, -73.74793, 402.08307) [2016-05-26 09:39:49] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:39:49] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:39:49] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-74.27548, -73.74793, 402.08307) [2016-05-26 09:39:53] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.9649132, 0.22436585, 0.13795346) [2016-05-26 09:39:53] [CLIENT][POPUP] INFO: Ended alignment. [2016-05-26 09:39:53] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), null [2016-05-26 09:39:53] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:39:53] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:39:53] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:39:53] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2016-05-26 09:39:53] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] (handleGravity()) Deactivating gravity [2016-05-26 09:39:53] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:39:53] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:39:53] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:39:53] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:39:57] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.64917296, -0.4937299, -0.5789892) [2016-05-26 09:39:57] HIT RESULT near: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN], on Ship[ter](220) [2016-05-26 09:39:57] [CLIENT][POPUP] INFO: Aligned to ter [2016-05-26 09:39:57] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[ter](220) [2016-05-26 09:39:57] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[ter](220) [2016-05-26 09:39:57] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:39:57] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[ter](220) -> (0.0, 0.0, 0.0) [2016-05-26 09:39:57] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-76.72821, -75.93125, 397.77924) [2016-05-26 09:39:57] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:39:57] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:39:57] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-76.72822, -75.93125, 397.77924) [2016-05-26 09:39:57] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 220 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter(220); (0.0, 0.0, 0.0)] [2016-05-26 09:40:05] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:40:05] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:40:05] [CLIENT] Player character enter used [2016-05-26 09:40:05] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220) [2016-05-26 09:40:05] NOT SMOOTHING VELO SHIP [2016-05-26 09:40:05] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:40:05] NOT SMOOTHING VELO SHIP [2016-05-26 09:40:05] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:40:05] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=220, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:40:05] NOT SMOOTHING VELO SHIP [2016-05-26 09:40:05] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:40:05] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-94.25037, -72.506546, 389.681) [2016-05-26 09:40:05] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:40:05] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter](220) [2016-05-26 09:40:05] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter](220); at: (-81.92361, -80.292694, 387.65106) [2016-05-26 09:40:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@49f5c307); DOCKED: false; RAIL: false [2016-05-26 09:40:12] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:40:12] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:40:12] [RAIL] Client(1) Ship[ter](220) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:40:12] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:12] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:12] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:40:12] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:12] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:40:12] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:12] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:12] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:40:12] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:40:12] [RAIL] Child #1: obfuscated.XV@f62a6ef([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:40:12] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:12] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:40:12] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:40:15] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter](220); segSec: 7; [2016-05-26 09:40:15] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter](220) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:40:15] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:40:15] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=220, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:40:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-75.46116, -71.202385, 402.80618) [2016-05-26 09:40:15] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:40:15] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:40:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-75.46116, -71.202385, 402.80618) [2016-05-26 09:40:15] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter](220); detach pos: (-76.942696, -72.50481, 403.8352) [2016-05-26 09:40:15] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:40:15] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:40:15] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:40:15] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-76.942696, -72.50481, 403.8352) [2016-05-26 09:40:15] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:40:15] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:40:15] [WARPOUT] took up from current grav up (0.09361077, -0.31157506, 0.9455993) [2016-05-26 09:40:15] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-76.942696, -72.50481, 403.8352); (-76.942696, -72.50481, 403.8352) [2016-05-26 09:40:15] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.942696, -72.50481, 403.8352) [2016-05-26 09:40:15] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.84911, -72.81639, 404.7808) [2016-05-26 09:40:15] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.20784, -73.42807, 403.55722); Client(1) [2016-05-26 09:40:15] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-76.942696, -72.50481, 403.8352) -> (-77.20784, -73.42807, 403.55722) [2016-05-26 09:40:15] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-76.942696, -72.50481, 403.8352) TO (-77.20784, -73.42807, 403.55722) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:40:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.20784, -73.42807, 403.55722) [2016-05-26 09:40:15] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:40:15] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:40:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-77.20784, -73.42805, 403.55722) [2016-05-26 09:40:15] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[ter](220) -> (0.0, 0.0, 0.0) [2016-05-26 09:40:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.20784, -73.42805, 403.55722) [2016-05-26 09:40:15] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:40:15] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:40:15] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-77.20785, -73.428024, 403.5572) [2016-05-26 09:40:22] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:40:22] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:40:22] [CLIENT] Player character enter used [2016-05-26 09:40:22] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220) [2016-05-26 09:40:22] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=220, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:40:22] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-73.08898, -77.08147, 392.47092) [2016-05-26 09:40:22] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:40:22] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: true [2016-05-26 09:40:22] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter](220) [2016-05-26 09:40:22] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter](220); at: (-76.94225, -72.50458, 403.8353) [2016-05-26 09:40:22] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:40:22] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:40:23] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:40:23] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:40:23] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:40:23] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:23] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:23] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:40:23] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:40:23] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:40:23] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:40:23] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:23] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:40:23] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:40:23] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:23] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:40:23] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:23] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:40:23] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:40:23] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:23] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:40:23] [CLIENT] undocked: restting camera [2016-05-26 09:40:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@142eef62); DOCKED: false; RAIL: false [2016-05-26 09:40:29] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:40:29] [RAIL] Client(1) Ship[ter](220) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:40:29] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:29] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:29] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:40:29] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:29] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:40:29] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:29] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:29] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:40:29] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:40:29] [RAIL] Child #1: obfuscated.XV@f62a6ef([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:40:29] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:29] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:40:29] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:40:36] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@49f5c307); DOCKED: false; RAIL: true [2016-05-26 09:40:36] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:40:37] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:40:37] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:40:37] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:40:37] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:37] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:37] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:40:37] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:40:37] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:40:37] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:40:37] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:37] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:40:37] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:40:37] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:37] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:40:37] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:37] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:40:37] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:40:37] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:37] [CLIENT] undocked: restting camera [2016-05-26 09:40:37] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@56e07a08); DOCKED: false; RAIL: false [2016-05-26 09:40:37] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:40:37] [CLIENT][CUBECUBE] COL: 198 ms; !!!DistiTests[AABBvsAABB]: 1!!!; ); on Ship[ter](220): ANonECOUNT 1; ATOTAl 3; Ship[HUD v1](8): BNonECOUNT 3; BTOTAl 332 [2016-05-26 09:40:37] [CC]INFO#0: {RigBExOrig@1193841543Ship[ter](220);COLSHAPE:[CubesShape|CLI Ship[ter](220)];AT(-77.18533, -72.52315, 403.9712)(SID: 7)}: (-77.18533, -72.52315, 403.9712); {RigBExOrig@315461968Ship[HUD v1](8);COLSHAPE:[CubesShape|CLI Ship[HUD v1](8)];AT(-75.61773, -73.54218, 402.31378)(SID: 7)}: (-75.61773, -73.54218, 402.31378) UPDATE#: -19387 [2016-05-26 09:40:37] [CC]INFO#1: AABB-A: [ (-78.7969, -74.89444, 401.28018) | (-74.1977, -69.75006, 407.6343) ]; AABB-B: [ (-85.48296, -90.19002, 387.2495) | (-67.57525, -63.36914, 415.44037) ]; Intersection for A [(0, 0, 0); (16, 16, 16)]; B [(0, 0, 0); (16, 16, 16)] [2016-05-26 09:40:37] [CC]INFO#2: [(16, 16, 16)(16, 16, 16)]; ItA: 0 / 0; ItB 0 / 0 [2016-05-26 09:40:37] [CC]INFO#3: TotalA: 3; TotalB 332 [2016-05-26 09:40:37] [CC]INFO#4: BufA: 1; BufB: 1 [2016-05-26 09:40:37] [CC]INFO#5: overlappingSingleBlockAABBs: 9; handle: 1/1 of MAX 1; DistiT: 197; of that: Sweep: 0msNarrT: 0; OctT: 0retrT(0) aabbT(0); asmAT: 0 ms; asmBT: 0 ms; TotalHandleT(): 198 ms;;; leafCalls#(6) [2016-05-26 09:40:37] Client(1) Narrowphase of Client(1) took: 201 [2016-05-26 09:40:37] Client(1) LISTING OBJECTS: [2016-05-26 09:40:37] 0# OBJECT: {RigBExvirtC(-488, 5, 333){orig(233.0, 67.0, -163.0)}@290096578([CCS|CLI Asteroid(22)sec[21]])} [2016-05-26 09:40:37] 1# OBJECT: {RigBExOrig@1193841543([CCS|CLI Ship[ter](220)])} [2016-05-26 09:40:37] 2# OBJECT: {RigBExOrig@315461968([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:40:37] [CLIENT-CONTROLLER][WARNING] state update took 202ms [2016-05-26 09:40:37] [CLIENT] WARNING: Physics took 202 [2016-05-26 09:40:42] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:40:42] [RAIL] Client(1) Ship[ter](220) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:40:42] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:42] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:42] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:40:42] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:42] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:40:42] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:42] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:42] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:40:42] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:40:42] [RAIL] Child #1: obfuscated.XV@f62a6ef([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:40:42] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:42] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:40:42] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:40:46] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:40:46] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:40:46] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:40:46] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:46] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:46] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:40:46] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:40:46] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:40:46] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:40:46] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:46] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:40:46] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:40:46] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:46] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:40:46] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:46] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:40:46] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:40:46] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:46] [CLIENT] undocked: restting camera [2016-05-26 09:40:46] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@32fe9d0a); DOCKED: false; RAIL: false [2016-05-26 09:40:51] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:40:51] [RAIL] Client(1) Ship[ter](220) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:40:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:51] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:40:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:40:51] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:51] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:51] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:40:51] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:40:51] [RAIL] Child #1: obfuscated.XV@f62a6ef([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:40:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:51] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:40:51] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:40:53] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:40:53] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:40:53] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:40:53] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:53] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:53] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:40:53] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:40:53] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:40:53] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:40:53] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:53] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:40:53] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:40:53] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:53] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:40:53] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:53] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:40:53] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:40:53] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:53] [CLIENT] undocked: restting camera [2016-05-26 09:40:53] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@2c715e84); DOCKED: false; RAIL: false [2016-05-26 09:40:58] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:40:58] [RAIL] Client(1) Ship[ter](220) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:40:59] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:59] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:59] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:40:59] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:40:59] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:40:59] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:40:59] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:40:59] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:40:59] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:40:59] [RAIL] Child #1: obfuscated.XV@f62a6ef([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:40:59] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:40:59] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:40:59] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:41:03] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:41:03] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:41:03] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:41:04] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:41:04] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:41:06] [GETNEAREST] SIDE: RIGHT(4): (0.5003052, 0.87210083, -0.24488449); (0, 1, 0) [2016-05-26 09:41:06] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 8)[Medical Cabinet]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:41:06] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:41:06] CC RAILED::: (1940.0203, 2049.877, 461.8883) [2016-05-26 09:41:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@49f5c307); DOCKED: false; RAIL: true [2016-05-26 09:41:07] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:41:07] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:41:07] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:41:07] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:41:07] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:41:07] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:41:07] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:41:07] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:41:07] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:41:07] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:41:07] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:41:07] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:41:07] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:41:07] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:41:07] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:41:07] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:41:07] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:41:07] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:41:07] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:41:07] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:41:07] [CLIENT] undocked: restting camera [2016-05-26 09:41:07] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@7caa550); DOCKED: false; RAIL: false [2016-05-26 09:41:12] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:41:12] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:41:12] [RAIL] Client(1) Ship[ter](220) DOCKED AT (9, 6, 8); (Primary was: FRONT) [2016-05-26 09:41:12] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:41:12] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:41:12] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:41:12] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:41:12] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:41:12] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:41:12] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:41:12] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:41:12] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:41:12] [RAIL] Child #1: obfuscated.XV@51cf760f([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:41:12] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:41:12] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:41:12] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:41:23] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@49f5c307); DOCKED: false; RAIL: true [2016-05-26 09:41:23] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:41:24] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:41:24] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:41:24] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:41:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:41:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:41:24] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:41:24] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:41:24] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:41:24] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:41:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:41:24] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:41:24] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:41:24] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:41:24] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:41:24] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:41:24] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:41:24] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:41:24] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:41:24] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:41:24] [CLIENT] undocked: restting camera [2016-05-26 09:41:24] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@1b0a7baf); DOCKED: false; RAIL: false [2016-05-26 09:41:28] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:41:29] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:41:29] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:41:29] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:41:29] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:41:32] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:41:32] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:41:32] [RAIL] Client(1) Ship[ter](220) DOCKED AT (9, 6, 8); (Primary was: FRONT) [2016-05-26 09:41:32] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:41:32] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:41:32] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:41:32] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:41:32] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:41:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:41:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:41:32] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:41:32] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:41:32] [RAIL] Child #1: obfuscated.XV@51cf760f([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:41:32] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:41:32] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:41:32] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:41:33] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter](220); segSec: 7; [2016-05-26 09:41:33] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter](220) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:41:33] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:41:33] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=220, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:41:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.68265, -75.2927, 402.6905) [2016-05-26 09:41:33] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:41:33] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:41:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-78.68265, -75.2927, 402.6905) [2016-05-26 09:41:33] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter](220); detach pos: (-78.546585, -73.632, 404.3196) [2016-05-26 09:41:33] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:41:33] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:41:33] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:41:33] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.546585, -73.632, 404.3196) [2016-05-26 09:41:33] [WARPOUT] took up from current grav up (0.30251378, -0.32566452, 0.8957835) [2016-05-26 09:41:33] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.546585, -73.632, 404.3196); (-78.546585, -73.632, 404.3196) [2016-05-26 09:41:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.546585, -73.632, 404.3196) [2016-05-26 09:41:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.24407, -73.95767, 405.2154) [2016-05-26 09:41:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.99633, -72.80495, 404.43445) [2016-05-26 09:41:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.09684, -74.45906, 404.20477) [2016-05-26 09:41:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.8491, -73.306335, 403.42383) [2016-05-26 09:41:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.76832, -74.09017, 403.8902) [2016-05-26 09:41:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.32485, -73.173836, 404.74902) [2016-05-26 09:41:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.18356, -74.022804, 405.39456) [2016-05-26 09:41:33] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.88628, -72.639534, 404.45743); Client(1) [2016-05-26 09:41:33] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.546585, -73.632, 404.3196) -> (-77.88628, -72.639534, 404.45743) [2016-05-26 09:41:33] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.546585, -73.632, 404.3196) TO (-77.88628, -72.639534, 404.45743) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:41:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.88628, -72.639534, 404.45743) [2016-05-26 09:41:33] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:41:33] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:41:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-77.88628, -72.63953, 404.45743) [2016-05-26 09:41:33] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[ter](220) -> (0.0, 0.0, 0.0) [2016-05-26 09:41:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.88628, -72.63953, 404.45743) [2016-05-26 09:41:33] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:41:33] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:41:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-77.88628, -72.63952, 404.45743) [2016-05-26 09:41:33] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:41:38] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.30257213, 0.32573897, -0.8959752) [2016-05-26 09:41:38] [CLIENT][POPUP] INFO: Ended alignment. [2016-05-26 09:41:38] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), null [2016-05-26 09:41:38] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[ter](220) -> null [2016-05-26 09:41:38] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:41:38] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:41:38] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2016-05-26 09:41:38] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] (handleGravity()) Deactivating gravity [2016-05-26 09:41:38] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:41:38] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:41:38] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:41:38] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:41:47] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.77567613, -0.6314548, -0.003202532) [2016-05-26 09:41:47] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.9964855, 0.064711, -0.056989864) [2016-05-26 09:41:47] HIT RESULT near: (7, 8, 7)[Power Capacitor]o[FRONT][inactive][25hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:41:47] [CLIENT][POPUP] INFO: Aligned to HUD v1[Croquelune] [2016-05-26 09:41:47] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:41:47] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:41:47] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:41:47] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:41:47] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-74.0503, -73.25417, 402.2616) [2016-05-26 09:41:47] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:41:47] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:41:47] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-74.05029, -73.25418, 402.26163) [2016-05-26 09:41:48] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:41:50] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:41:50] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:41:50] [CLIENT] Player character enter used [2016-05-26 09:41:50] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 09:41:50] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:41:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-79.33374, -60.38209, 399.14673) [2016-05-26 09:41:50] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:41:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:41:50] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:41:50] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-76.74244, -73.39561, 402.6813) [2016-05-26 09:41:50] [CLIENT] undocked: restting camera [2016-05-26 09:41:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@30ed9c6c); DOCKED: false; RAIL: false [2016-05-26 09:41:50] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:42:00] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:42:00] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:42:00] WARNING: tried to add controlled element that is equal with the controlling [2016-05-26 09:42:00] [CLIENT][POPUP] ERROR: Error: Cannot connect a block to itself! [2016-05-26 09:42:02] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:42:02] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: false [2016-05-26 09:42:03] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:42:03] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:42:07] [CLIENT] CHECKING ACTIVATE OF (8, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:42:07] [CLIENT] ACTIVATE BLOCK (std) (8, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:42:08] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:42:08] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: falsefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:42:08] [CLIENT][POPUP] ERROR: Cannot connect module on this structure [2016-05-26 09:42:15] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:42:15] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:42:20] [CLIENT] CHECKING ACTIVATE OF (8, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:42:20] [CLIENT] ACTIVATE BLOCK (std) (8, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:42:20] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:42:20] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:42:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:42:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:42:20] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:42:20] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:42:20] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:42:20] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:42:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:42:20] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:42:20] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:42:20] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:42:20] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:42:20] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:42:20] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:42:20] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:42:20] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:42:20] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:42:20] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:42:33] [DRAWER][WARNING] update took 16 ms [2016-05-26 09:42:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@2fd1731c); DOCKED: false; RAIL: false [2016-05-26 09:42:40] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:42:40] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:42:40] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:42:40] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:42:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-75.18141, -73.27961, 401.90967) [2016-05-26 09:42:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:42:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:42:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-75.181404, -73.2796, 401.90967) [2016-05-26 09:42:40] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-76.81582, -73.39451, 402.67453) [2016-05-26 09:42:40] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:42:40] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:42:40] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:42:40] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-76.81582, -73.39451, 402.67453) [2016-05-26 09:42:40] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:42:40] [WARPOUT] took up from current grav up (0.762936, -0.4632411, -0.45092848) [2016-05-26 09:42:40] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-76.81582, -73.39451, 402.67453); (-76.81582, -73.39451, 402.67453) [2016-05-26 09:42:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.81582, -73.39451, 402.67453) [2016-05-26 09:42:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.05288, -73.85775, 402.2236) [2016-05-26 09:42:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.13881, -73.06343, 401.78793) [2016-05-26 09:42:40] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-76.49283, -73.725586, 403.56113); Client(1) [2016-05-26 09:42:40] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-76.81582, -73.39451, 402.67453) -> (-76.49283, -73.725586, 403.56113) [2016-05-26 09:42:40] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-76.81582, -73.39451, 402.67453) TO (-76.49283, -73.725586, 403.56113) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:42:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-76.49283, -73.725586, 403.56113) [2016-05-26 09:42:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:42:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:42:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-76.49283, -73.72559, 403.56113) [2016-05-26 09:42:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:42:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-76.49283, -73.72559, 403.56113) [2016-05-26 09:42:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:42:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:42:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-76.49283, -73.72559, 403.56113) [2016-05-26 09:42:43] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:42:43] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:42:43] [CLIENT] Player character enter used [2016-05-26 09:42:43] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220) [2016-05-26 09:42:43] NOT SMOOTHING VELO SHIP [2016-05-26 09:42:43] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:42:43] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=220, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:42:43] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:42:43] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-81.621864, -60.56556, 401.42883) [2016-05-26 09:42:43] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:42:43] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220); current: Ship[HUD v1](8) [2016-05-26 09:42:43] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:42:43] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:42:43] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:42:43] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter](220) [2016-05-26 09:42:43] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter](220); at: (-78.65413, -73.09745, 404.59195) [2016-05-26 09:42:43] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:42:44] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:42:44] [RAIL] Client(1) Ship[ter](220) DOCKED AT (9, 6, 8); (Primary was: FRONT) [2016-05-26 09:42:44] [CLIENT][POPUP] ERROR: Can dock again in 5 sec [2016-05-26 09:42:44] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:42:44] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:42:44] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:42:44] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:42:44] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:42:44] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:42:44] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:42:44] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:42:44] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:42:44] [RAIL] Child #1: obfuscated.XV@51cf760f([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:42:44] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:42:44] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:42:44] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:42:46] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter](220); segSec: 7; [2016-05-26 09:42:46] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter](220) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:42:46] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:42:46] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=220, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:42:46] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:42:46] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter](220); detach pos: (-78.57851, -73.6197, 404.35995) [2016-05-26 09:42:46] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:42:46] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:42:46] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:42:46] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.57851, -73.6197, 404.35995) [2016-05-26 09:42:46] [WARPOUT] took up from sheduled grav up (0.7628552, -0.46338165, -0.45092076) [2016-05-26 09:42:46] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.57851, -73.6197, 404.35995); (-78.57851, -73.6197, 404.35995) [2016-05-26 09:42:46] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.57851, -73.6197, 404.35995) [2016-05-26 09:42:46] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-78.25558, -73.95083, 405.24655); Client(1) [2016-05-26 09:42:46] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.57851, -73.6197, 404.35995) -> (-78.25558, -73.95083, 405.24655) [2016-05-26 09:42:46] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.57851, -73.6197, 404.35995) TO (-78.25558, -73.95083, 405.24655) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:42:46] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:42:46] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:42:46] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:42:46] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:42:46] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:42:46] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.25558, -73.95083, 405.24655) [2016-05-26 09:42:46] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:42:46] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:42:46] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.255585, -73.95082, 405.24655) [2016-05-26 09:42:46] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:42:46] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:42:46] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:42:46] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:42:46] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:42:53] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:42:53] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:42:53] [CLIENT] Player character enter used [2016-05-26 09:42:53] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220) [2016-05-26 09:42:54] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=220, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:42:54] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:42:54] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-84.618805, -61.52932, 401.94275) [2016-05-26 09:42:54] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:42:54] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220); current: Ship[HUD v1](8) [2016-05-26 09:42:54] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:42:54] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:42:54] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: true [2016-05-26 09:42:54] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter](220) [2016-05-26 09:42:54] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter](220); at: (-78.57844, -73.61888, 404.35995) [2016-05-26 09:42:54] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:42:54] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:42:54] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:42:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:42:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:42:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 09:42:58] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:42:58] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:42:58] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:43:00] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:43:00] [GETNEXTTONEAREST] SIDE: TOP: (-0.11477661, 0.5, 0.01689148); (0, 0, 0) [2016-05-26 09:43:00] [CLIENT][EDIT] PLACING AT (8, 9, 8)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 09:43:00] adding new element to RJ at (8, 9, 8)[NONE]o[FRONT][inactive][15hp], type 446 [2016-05-26 09:43:00] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:43:00] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:43:04] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@48c40605); DOCKED: false; RAIL: true [2016-05-26 09:43:04] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:43:06] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:43:06] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter](220) -> Ship[HUD v1](8) [2016-05-26 09:43:06] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 09:43:06] [CLIENT] undocked: restting camera [2016-05-26 09:43:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@54107f42); DOCKED: false; RAIL: false [2016-05-26 09:43:06] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=220, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 09:43:06] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter](220); detach pos: (-78.578514, -73.61976, 404.35995) [2016-05-26 09:43:06] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:43:06] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@1b11ef33); DOCKED: false; RAIL: false [2016-05-26 09:43:06] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:43:06] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-76.81558, -73.3934, 402.6745) [2016-05-26 09:43:06] CC RAILED::: (1939.9952, 2049.877, 461.8633) [2016-05-26 09:43:12] [GETNEAREST] SIDE: BACK(1): (2.227623, -1.2946472, 0.6488037); (2, -1, 1) [2016-05-26 09:43:12] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 7, 9)[Scaffold Wedge]o[FRONT][active][75hp][lv]; orientation: 0; FRONT [2016-05-26 09:43:12] CC RAILED::: (1939.9746, 2049.8262, 461.81458) [2016-05-26 09:43:15] [GETNEAREST] SIDE: BACK(1): (-1.912365, -1.2671356, 0.67626953); (-2, -1, 1) [2016-05-26 09:43:15] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 7, 9)[Scaffold Wedge]o[FRONT][active][75hp][lv]; orientation: 0; FRONT [2016-05-26 09:43:15] CC RAILED::: (1939.9552, 2049.7744, 461.76584) [2016-05-26 09:43:17] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@476aac9); DOCKED: false; RAIL: false [2016-05-26 09:43:23] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:43:23] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:43:24] [CLIENT] CHECKING ACTIVATE OF (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:43:24] [CLIENT] ACTIVATE BLOCK (std) (8, 9, 2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:43:26] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:43:26] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:43:26] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:43:26] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:43:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:43:26] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-76.81558, -73.3934, 402.67447) [2016-05-26 09:43:26] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:43:26] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:43:26] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:43:26] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-76.81558, -73.3934, 402.67447) [2016-05-26 09:43:26] [WARPOUT] took up from sheduled grav up (0.7628594, -0.46337414, -0.45092118) [2016-05-26 09:43:26] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-76.81558, -73.3934, 402.67447); (-76.81558, -73.3934, 402.67447) [2016-05-26 09:43:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.81558, -73.3934, 402.67447) [2016-05-26 09:43:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.05272, -73.85677, 402.22354) [2016-05-26 09:43:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.13851, -73.06227, 401.78787) [2016-05-26 09:43:26] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-76.49265, -73.72453, 403.56107); Client(1) [2016-05-26 09:43:26] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-76.81558, -73.3934, 402.67447) -> (-76.49265, -73.72453, 403.56107) [2016-05-26 09:43:26] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-76.81558, -73.3934, 402.67447) TO (-76.49265, -73.72453, 403.56107) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:43:26] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:43:26] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:43:26] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:43:26] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:43:26] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:43:26] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-76.49265, -73.72453, 403.56107) [2016-05-26 09:43:26] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:43:26] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:43:26] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-76.49265, -73.72453, 403.56107) [2016-05-26 09:43:26] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:43:26] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:43:26] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:43:26] CC RAILED::: (1939.9552, 2049.7744, 461.76584) [2016-05-26 09:43:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:43:55] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -76.02764, -68.77746, 403.7099, 1.0] [2016-05-26 09:43:55] SENDING LAST NAME: ENTITY_SHIP_ter2; obs: 0 [2016-05-26 09:43:55] [CLIENT][PlayerInput] successfully deactivated obfuscated.dQ@1eba372c [2016-05-26 09:43:55] deactivate [2016-05-26 09:43:58] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:43:58] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:43:58] [CLIENT] Player character enter used [2016-05-26 09:43:58] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:43:58] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:43:58] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:43:58] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-79.1234, -55.25644, 399.49084) [2016-05-26 09:43:58] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:43:58] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221); current: Ship[HUD v1](8) [2016-05-26 09:43:58] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:43:58] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:43:58] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:43:58] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-76.02764, -68.77746, 403.7099) [2016-05-26 09:43:58] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:44:00] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Rail Docker: FRONT [2016-05-26 09:44:20] [CLIENT] BLOCK style: 6; ORIENTATION: 10; jN [2016-05-26 09:44:20] [GETNEXTTONEAREST] SIDE: BOTTOM: (-0.17086792, -0.5, 0.15556335); (0, 0, 0) [2016-05-26 09:44:20] [CLIENT][EDIT] PLACING AT (8, 7, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, -1, 1); orient 10([WARNING] UNKNOWN SIDE 10) -map-> 10 PHY: {RigBExOrig@793269462([CCS|CLI Ship[ter2](221)])} [2016-05-26 09:44:20] adding new element to RJ at (8, 7, 8)[NONE]o[FRONT][active][0hp], type 663 [2016-05-26 09:44:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:44:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:44:21] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:44:22] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:44:22] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:44:24] [DRAWER][WARNING] update took 24 ms [2016-05-26 09:44:25] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:44:25] [GETNEXTTONEAREST] SIDE: TOP: (-0.17132568, 0.5, -0.068496704); (0, 0, 0) [2016-05-26 09:44:25] [CLIENT][EDIT] PLACING AT (8, 9, 8)[NONE]o[FRONT][active][0hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@793269462([CCS|CLI Ship[ter2](221)])} [2016-05-26 09:44:25] adding new element to RJ at (8, 9, 8)[NONE]o[FRONT][active][0hp], type 446 [2016-05-26 09:44:25] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@61d9efe0); DOCKED: false; RAIL: false [2016-05-26 09:44:26] [CLIENT][POPUP] INFO: Automatically assigning weapon slots... (can be turned off in options) [2016-05-26 09:44:26] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:44:26] [WEAPONROW] UPDATE FOR: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 09:44:26] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 09:44:28] [DRAG RELEASE] CHECKING WeaponSlot(TYPE_NONE[-9223372036854775808]) MOUSE NO MORE GRABBED for dragging: WeaponSlot(Rail Docker(663)[34360197128]) [2016-05-26 09:44:28] NOW DROPPING WeaponSlot(Rail Docker(663)[34360197128]); 1843743552 on WeaponSlot(TYPE_NONE[-9223372036854775808]); 1976602906 [2016-05-26 09:44:28] [CLIENT][WeaponSlotOverlay] dropped WeaponSlot(Rail Docker(663)[34360197128]) on: WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 09:44:28] [CLIENT][WeaponSlotOverlay] DRAGGED INTO WEAPON BAR [2016-05-26 09:44:28] [CLIENT][WeaponSlotOverlay] PUT INTO SLOT 0: REMOVE: -1; pos: (8, 7, 8): draggable WeaponSlot(Rail Docker(663)[34360197128]) -> WeaponSlot(TYPE_NONE[-9223372036854775808]) [2016-05-26 09:44:28] WEAPON LIST REQUESTED RECOSNTRUCTION [2016-05-26 09:44:28] [WEAPONROW] UPDATE FOR: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:44:28] [WEAPONROW] UPDATE FOR: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] [2016-05-26 09:44:28] [CLIENT][GUI] WeaponScrollableList UDPATED PANEL LIST 2 [2016-05-26 09:44:35] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter2](221); segSec: 7; [2016-05-26 09:44:35] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:44:35] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:44:35] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:44:35] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-77.640854, -68.431656, 405.9028) [2016-05-26 09:44:35] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:44:35] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:44:35] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:44:35] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-77.640854, -68.431656, 405.9028) [2016-05-26 09:44:35] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:44:36] [WARPOUT] took up from sheduled grav up (-0.9858538, 0.16545111, 0.026801854) [2016-05-26 09:44:36] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-77.640854, -68.431656, 405.9028); (-77.640854, -68.431656, 405.9028) [2016-05-26 09:44:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.640854, -68.431656, 405.9028) [2016-05-26 09:44:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.62672, -68.26624, 405.92957) [2016-05-26 09:44:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.50633, -67.74555, 406.61777) [2016-05-26 09:44:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.775375, -69.11776, 405.18784) [2016-05-26 09:44:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.65499, -68.59707, 405.87604) [2016-05-26 09:44:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.74075, -69.14011, 406.60147) [2016-05-26 09:44:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.540955, -67.723206, 405.20413) [2016-05-26 09:44:36] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.82389, -68.23316, 405.9349) [2016-05-26 09:44:36] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.47943, -67.60833, 406.76074); Client(1) [2016-05-26 09:44:36] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-77.640854, -68.431656, 405.9028) -> (-77.47943, -67.60833, 406.76074) [2016-05-26 09:44:36] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-77.640854, -68.431656, 405.9028) TO (-77.47943, -67.60833, 406.76074) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:44:36] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[ter2](221) [2016-05-26 09:44:36] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[ter2](221) [2016-05-26 09:44:36] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:44:36] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[ter2](221) -> (0.0, 0.0, 0.0) [2016-05-26 09:44:36] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[ter2](221) -> (0.0, 0.0, 0.0) [2016-05-26 09:44:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.47943, -67.60833, 406.76074) [2016-05-26 09:44:36] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter2](221) [2016-05-26 09:44:36] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:44:36] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter2](221) origin: (-77.47942, -67.608345, 406.76074) [2016-05-26 09:44:36] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:44:36] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:44:36] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:44:36] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter2(221); (0.0, 0.0, 0.0)] [2016-05-26 09:44:36] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 221 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter2(221); (0.0, 0.0, 0.0)] [2016-05-26 09:44:39] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:44:39] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:44:39] [CLIENT] Player character enter used [2016-05-26 09:44:39] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 09:44:39] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:44:39] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter2(221); (0.0, 0.0, 0.0)] [2016-05-26 09:44:39] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-67.004105, -62.489563, 403.68787) [2016-05-26 09:44:39] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:44:39] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8); current: Ship[ter2](221) [2016-05-26 09:44:39] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[ter2](221) -> null [2016-05-26 09:44:39] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:44:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:44:39] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:44:39] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-76.81558, -73.3934, 402.67447) [2016-05-26 09:44:39] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:44:39] CC RAILED::: (1939.9552, 2049.7744, 461.76584) [2016-05-26 09:44:47] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:44:47] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:44:50] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:44:50] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:44:50] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:44:50] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:44:50] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:44:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-76.90461, -73.42875, 402.69073) [2016-05-26 09:44:50] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:44:50] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:44:50] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:44:50] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-76.90461, -73.42875, 402.69073) [2016-05-26 09:44:50] [WARPOUT] took up from sheduled grav up (0.75784993, -0.45840037, -0.46425492) [2016-05-26 09:44:50] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-76.90461, -73.42875, 402.69073); (-76.90461, -73.42875, 402.69073) [2016-05-26 09:44:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.90461, -73.42875, 402.69073) [2016-05-26 09:44:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.14675, -73.88715, 402.2265) [2016-05-26 09:44:50] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.25001, -73.106995, 401.80917) [2016-05-26 09:44:50] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-76.55921, -73.7505, 403.5723); Client(1) [2016-05-26 09:44:50] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-76.90461, -73.42875, 402.69073) -> (-76.55921, -73.7505, 403.5723) [2016-05-26 09:44:50] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-76.90461, -73.42875, 402.69073) TO (-76.55921, -73.7505, 403.5723) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:44:50] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:44:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:44:50] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:44:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:44:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:44:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-76.55921, -73.7505, 403.5723) [2016-05-26 09:44:50] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:44:50] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:44:50] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-76.55923, -73.75049, 403.57227) [2016-05-26 09:44:50] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:44:50] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:44:50] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:44:50] CC RAILED::: (1939.9552, 2049.7744, 461.76584) [2016-05-26 09:44:50] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:44:57] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:44:57] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:44:57] [CLIENT] Player character enter used [2016-05-26 09:44:57] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:44:57] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:44:57] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:44:57] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-82.28929, -56.641415, 402.22165) [2016-05-26 09:44:57] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:44:57] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221); current: Ship[HUD v1](8) [2016-05-26 09:44:57] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:44:57] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:44:57] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:44:57] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-77.64148, -68.43496, 405.8993) [2016-05-26 09:44:57] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:44:58] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@11389053); DOCKED: false; RAIL: false [2016-05-26 09:45:00] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:45:00] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:45:00] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:45:00] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:45:00] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:45:00] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:45:00] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:45:00] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:45:00] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:45:00] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:45:00] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:45:00] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:45:00] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:45:00] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:45:00] [RAIL] Child #2: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:45:00] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:45:00] CC RAILED::: (1940.0802, 2049.7744, 461.89084) [2016-05-26 09:45:00] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:45:09] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter2](221); segSec: 7; [2016-05-26 09:45:09] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:09] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:45:09] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:45:09] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:45:09] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-77.523346, -72.00614, 404.58694) [2016-05-26 09:45:09] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:45:09] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:45:09] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:09] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-77.523346, -72.00614, 404.58694) [2016-05-26 09:45:09] [WARPOUT] took up from sheduled grav up (0.75769776, -0.45825672, -0.46464497) [2016-05-26 09:45:09] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-77.523346, -72.00614, 404.58694); (-77.523346, -72.00614, 404.58694) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.523346, -72.00614, 404.58694) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.17727, -72.327614, 405.46835) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.07663, -72.834785, 404.50195) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.97006, -71.1775, 404.67194) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.86942, -71.68467, 403.70554) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.281044, -71.54788, 405.05157) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.76565, -72.4644, 404.1223) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.108055, -72.39191, 405.64465) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.18729, -73.00052, 404.48495) [2016-05-26 09:45:09] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-76.859406, -71.011765, 404.68893); Client(1) [2016-05-26 09:45:09] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-77.523346, -72.00614, 404.58694) -> (-76.859406, -71.011765, 404.68893) [2016-05-26 09:45:09] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-77.523346, -72.00614, 404.58694) TO (-76.859406, -71.011765, 404.68893) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:09] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:45:09] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:45:09] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:45:09] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:45:09] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:45:09] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-76.859406, -71.011765, 404.68893) [2016-05-26 09:45:09] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:45:09] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:45:09] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-76.859406, -71.011765, 404.68896) [2016-05-26 09:45:09] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:45:09] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:45:09] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:45:09] CC RAILED::: (1940.0802, 2049.7744, 461.89084) [2016-05-26 09:45:09] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:45:13] [PlayerExternal] nearest: null; (interaction: false) [2016-05-26 09:45:15] HIT RESULT near: (8, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:45:15] [CLIENT] ACTIVATE BLOCK (std) (8, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:45:17] [PlayerExternal] nearest: null; (interaction: false) [2016-05-26 09:45:19] HIT RESULT near: (8, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:45:19] [CLIENT] ACTIVATE BLOCK (std) (8, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:45:19] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:45:19] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:45:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:45:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:45:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:45:19] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:45:19] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter2](221)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:45:19] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:45:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:45:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:45:19] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:45:19] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:45:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:45:19] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:45:19] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:45:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:45:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:45:19] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:45:19] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:45:19] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:45:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:45:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:45:19] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:45:19] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:45:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:45:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:45:19] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:45:19] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:45:19] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:45:19] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:45:19] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:45:26] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:45:26] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:45:26] [CLIENT] Player character enter used [2016-05-26 09:45:26] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:45:26] NOT SMOOTHING VELO SHIP [2016-05-26 09:45:26] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:45:26] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:45:26] NOT SMOOTHING VELO SHIP [2016-05-26 09:45:26] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:45:26] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:45:26] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-80.11707, -56.94501, 400.49622) [2016-05-26 09:45:26] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:45:26] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221); current: Ship[HUD v1](8) [2016-05-26 09:45:26] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:45:26] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:45:26] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:45:26] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-77.43595, -72.4833, 404.45636) [2016-05-26 09:45:26] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:45:26] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:45:26] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:45:26] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:45:26] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:45:26] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:45:26] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:45:26] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:45:26] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:45:26] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:45:26] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:45:26] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:45:26] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:45:26] [RAIL] Child #1: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:45:26] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:45:26] CC RAILED::: (1939.9802, 2049.7744, 461.79083) [2016-05-26 09:45:33] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter2](221); segSec: 7; [2016-05-26 09:45:33] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:33] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:45:33] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:45:33] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:45:33] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-77.761024, -72.14609, 404.63184) [2016-05-26 09:45:33] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:45:33] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:45:33] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:33] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-77.761024, -72.14609, 404.63184) [2016-05-26 09:45:33] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:45:33] [WARPOUT] took up from sheduled grav up (0.69006854, -0.4971608, -0.5259624) [2016-05-26 09:45:33] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-77.761024, -72.14609, 404.63184); (-77.761024, -72.14609, 404.63184) [2016-05-26 09:45:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.761024, -72.14609, 404.63184) [2016-05-26 09:45:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.29208, -72.39209, 405.4801) [2016-05-26 09:45:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.312256, -72.97803, 404.6953) [2016-05-26 09:45:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.20979, -71.31415, 404.56836) [2016-05-26 09:45:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.229965, -71.900085, 403.78357) [2016-05-26 09:45:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.451126, -71.64873, 405.15756) [2016-05-26 09:45:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.07092, -72.64345, 404.1061) [2016-05-26 09:45:33] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.198296, -72.44129, 405.64978) [2016-05-26 09:45:33] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-78.4225, -73.14441, 404.70798); Client(1) [2016-05-26 09:45:33] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-77.761024, -72.14609, 404.63184) -> (-78.4225, -73.14441, 404.70798) [2016-05-26 09:45:33] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-77.761024, -72.14609, 404.63184) TO (-78.4225, -73.14441, 404.70798) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:33] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:45:33] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:45:33] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:45:33] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:45:33] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:45:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.4225, -73.14441, 404.70798) [2016-05-26 09:45:33] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:45:33] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:45:33] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.422485, -73.1444, 404.70798) [2016-05-26 09:45:33] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:45:33] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:45:33] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:45:33] CC RAILED::: (1939.9802, 2049.7744, 461.79083) [2016-05-26 09:45:33] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:45:33] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:33] [CLIENT][POPUP] ERROR: Gravity sensors detected different structure. Press 'UP' to deactivate current gravity! [2016-05-26 09:45:34] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:42] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:42] [CLIENT][POPUP] ERROR: Gravity sensors detected different structure. Press 'UP' to deactivate current gravity! [2016-05-26 09:45:42] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:42] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:43] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:43] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:43] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:43] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:43] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:43] [CLIENT][CHARACTER] We hit something: Ship[ter](220); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:45:46] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.6454653, 0.05458255, -0.76246494) [2016-05-26 09:45:46] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:45:46] [CLIENT][POPUP] INFO: Aligned to ter [2016-05-26 09:45:46] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[ter](220) [2016-05-26 09:45:46] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> Ship[ter](220) [2016-05-26 09:45:46] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:45:46] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[ter](220) -> (0.0, 0.0, 0.0) [2016-05-26 09:45:46] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-83.105545, -77.63769, 404.83688) [2016-05-26 09:45:46] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:45:46] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:45:46] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-83.10555, -77.63768, 404.83685) [2016-05-26 09:45:46] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 220 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter(220); (0.0, 0.0, 0.0)] [2016-05-26 09:45:48] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:45:48] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:45:48] [CLIENT] Player character enter used [2016-05-26 09:45:48] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220) [2016-05-26 09:45:48] NOT SMOOTHING VELO SHIP [2016-05-26 09:45:48] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:45:48] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=220, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:45:48] NOT SMOOTHING VELO SHIP [2016-05-26 09:45:48] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:45:48] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-85.83625, -90.76204, 394.5731) [2016-05-26 09:45:48] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:45:48] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter](220) [2016-05-26 09:45:48] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter](220); at: (-86.255844, -80.06559, 401.87088) [2016-05-26 09:45:49] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@7a11c4c7); DOCKED: false; RAIL: false [2016-05-26 09:45:49] [CLIENT] undocked: restting camera [2016-05-26 09:45:49] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@4cc547a); DOCKED: false; RAIL: false [2016-05-26 09:46:02] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:46:02] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:46:02] [RAIL] Client(1) Ship[ter](220) DOCKED AT (9, 6, 8); (Primary was: FRONT) [2016-05-26 09:46:02] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:46:02] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:46:02] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:46:02] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:46:02] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:46:02] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:46:02] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:46:02] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:46:02] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:46:02] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:46:02] [RAIL] Child #1: obfuscated.XV@c0488783([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:46:02] [RAIL] Child #2: obfuscated.XV@51cf760f([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:46:02] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:46:02] CC RAILED::: (1940.1052, 2049.7744, 461.91583) [2016-05-26 09:46:02] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:46:04] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter](220); segSec: 7; [2016-05-26 09:46:04] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter](220) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:46:04] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:46:04] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=220, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:46:04] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.84862, -75.42508, 405.26355) [2016-05-26 09:46:04] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:46:04] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:46:04] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-78.8486, -75.42507, 405.2634) [2016-05-26 09:46:04] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter](220); detach pos: (-79.156815, -74.12284, 405.7045) [2016-05-26 09:46:04] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:46:04] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:46:04] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:46:04] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-79.156815, -74.12284, 405.7045) [2016-05-26 09:46:04] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:46:04] CC RAILED::: (1940.1052, 2049.7744, 461.91583) [2016-05-26 09:46:04] [WARPOUT] took up from current grav up (0.7100819, -0.15828888, 0.6860965) [2016-05-26 09:46:04] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-79.156815, -74.12284, 405.7045); (-79.156815, -74.12284, 405.7045) [2016-05-26 09:46:04] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.156815, -74.12284, 405.7045) [2016-05-26 09:46:04] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.44678, -74.28115, 406.39062) [2016-05-26 09:46:04] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-79.25921, -73.18201, 406.02753); Client(1) [2016-05-26 09:46:04] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-79.156815, -74.12284, 405.7045) -> (-79.25921, -73.18201, 406.02753) [2016-05-26 09:46:04] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-79.156815, -74.12284, 405.7045) TO (-79.25921, -73.18201, 406.02753) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:46:04] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-79.25921, -73.18201, 406.02753) [2016-05-26 09:46:04] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:46:04] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:46:04] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-79.25921, -73.18201, 406.0275) [2016-05-26 09:46:04] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[ter](220) -> (0.0, 0.0, 0.0) [2016-05-26 09:46:04] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-79.25921, -73.18201, 406.0275) [2016-05-26 09:46:04] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter](220) [2016-05-26 09:46:04] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:46:04] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter](220) origin: (-79.259186, -73.182, 406.0275) [2016-05-26 09:46:09] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:46:09] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:46:09] [CLIENT] Player character enter used [2016-05-26 09:46:09] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:46:09] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:46:09] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter(220); (0.0, 0.0, 0.0)] [2016-05-26 09:46:09] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-91.365616, -64.54562, 408.68323) [2016-05-26 09:46:09] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:46:09] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221); current: Ship[ter](220) [2016-05-26 09:46:09] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[ter](220) -> null [2016-05-26 09:46:09] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:46:09] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: true [2016-05-26 09:46:09] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:46:09] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-78.33114, -72.3714, 405.27563) [2016-05-26 09:46:09] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:46:09] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:46:09] CC RAILED::: (1940.1052, 2049.7744, 461.91583) [2016-05-26 09:46:11] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:46:11] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:46:11] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:46:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:46:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:46:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:46:11] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:46:11] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter](220)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:46:11] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:46:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:46:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:46:11] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:46:11] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:46:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:46:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:46:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:46:11] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:46:11] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:46:11] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:46:11] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:46:11] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:46:11] CC RAILED::: (1939.9802, 2049.7744, 461.79083) [2016-05-26 09:46:11] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:46:11] [CLIENT] undocked: restting camera [2016-05-26 09:46:11] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@182f1e9a); DOCKED: false; RAIL: false [2016-05-26 09:46:16] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:46:16] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:46:16] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:46:16] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:46:16] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:46:16] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:46:16] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:46:16] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:46:16] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:46:16] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:46:16] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:46:16] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:46:16] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:46:16] [RAIL] Child #2: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:46:16] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:46:16] CC RAILED::: (1940.1052, 2049.7744, 461.91583) [2016-05-26 09:46:16] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:46:29] [GETNEAREST] SIDE: RIGHT(4): (0.500824, 0.7887573, -0.3565979); (0, 1, 0) [2016-05-26 09:46:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 9, 8)[Medical Cabinet]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:46:29] CC RAILED::: (1940.1052, 2049.7744, 461.91583) [2016-05-26 09:46:29] CC RAILED::: (1940.1052, 2049.7744, 461.91583) [2016-05-26 09:46:29] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@69f63d95); DOCKED: false; RAIL: true [2016-05-26 09:46:29] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:46:30] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:46:30] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:46:30] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:46:30] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:46:30] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:46:30] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:46:30] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:46:30] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter](220)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:46:30] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:46:30] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:46:30] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:46:30] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:46:30] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:46:30] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:46:30] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:46:30] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:46:30] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:46:30] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:46:30] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:46:30] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:46:30] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:46:30] CC RAILED::: (1939.9802, 2049.7744, 461.79083) [2016-05-26 09:46:30] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:46:30] [CLIENT] undocked: restting camera [2016-05-26 09:46:30] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@db44aa2); DOCKED: false; RAIL: false [2016-05-26 09:46:37] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:46:37] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:46:37] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:46:38] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:46:38] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:46:38] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:46:38] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:46:38] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:46:38] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:46:38] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:46:38] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:46:38] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:46:38] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:46:38] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:46:38] [RAIL] Child #2: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:46:38] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:46:38] CC RAILED::: (1940.0802, 2049.7744, 461.89084) [2016-05-26 09:46:38] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:46:39] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter2](221); segSec: 7; [2016-05-26 09:46:39] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:46:39] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:46:39] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:46:39] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:46:39] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-78.23068, -72.07562, 405.6323) [2016-05-26 09:46:39] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:46:39] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:46:39] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:46:39] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.23068, -72.07562, 405.6323) [2016-05-26 09:46:40] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:46:40] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:46:40] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:46:40] CC RAILED::: (1940.0802, 2049.7744, 461.89084) [2016-05-26 09:46:40] [WARPOUT] took up from sheduled grav up (0.38779682, -0.5318645, -0.7528173) [2016-05-26 09:46:40] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.23068, -72.07562, 405.6323); (-78.23068, -72.07562, 405.6323) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.23068, -72.07562, 405.6323) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.42968, -72.285286, 406.19305) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.68676, -72.89609, 405.97702) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.774605, -71.25516, 405.28757) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.031685, -71.86596, 405.07153) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.61848, -71.543755, 406.3851) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.84289, -72.60749, 404.8795) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.26948, -72.32722, 406.30518) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.77798, -73.06018, 406.04596) [2016-05-26 09:46:40] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.68339, -71.091064, 405.21863); Client(1) [2016-05-26 09:46:40] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.23068, -72.07562, 405.6323) -> (-77.68339, -71.091064, 405.21863) [2016-05-26 09:46:40] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.23068, -72.07562, 405.6323) TO (-77.68339, -71.091064, 405.21863) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:46:40] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:46:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:46:40] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:46:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:46:40] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:46:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.68339, -71.091064, 405.21863) [2016-05-26 09:46:40] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:46:40] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:46:40] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.683365, -71.09107, 405.21863) [2016-05-26 09:46:40] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:46:50] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:46:50] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:46:50] [CLIENT] Player character enter used [2016-05-26 09:46:50] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 09:46:50] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:46:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-84.75151, -61.806763, 401.207) [2016-05-26 09:46:50] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:46:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:46:50] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:46:50] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-78.712234, -73.750336, 403.91046) [2016-05-26 09:46:50] [CLIENT] undocked: restting camera [2016-05-26 09:46:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@6f70f32f); DOCKED: false; RAIL: false [2016-05-26 09:46:50] CC RAILED::: (1940.0802, 2049.7744, 461.89084) [2016-05-26 09:46:54] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:46:54] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:46:54] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 09:46:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:46:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 09:46:55] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 09:46:56] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 09:46:56] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 09:46:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 09:46:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 09:46:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 09:46:57] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:46:58] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 09:47:01] [CLIENT] PLACING MULTISLOT: 1 -> 405 [2016-05-26 09:47:01] [GETNEXTTONEAREST] SIDE: TOP: (-1.0561676, 0.4994812, -10.113953); (-1, 0, -10) [2016-05-26 09:47:01] [CLIENT][EDIT] PLACING AT (7, 9, -2)[NONE]o[FRONT][inactive][100hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1418622705([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:47:01] adding new element to RJ at (7, 9, -2)[NONE]o[FRONT][inactive][100hp], type 405 [2016-05-26 09:47:01] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:47:01] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:47:05] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:47:05] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:47:11] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:47:11] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:47:16] [CLIENT] CHECKING ACTIVATE OF (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:47:16] [CLIENT] ACTIVATE BLOCK (std) (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:47:16] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:47:16] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:47:16] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:47:16] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:47:16] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:47:16] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:47:16] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter](220)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:47:16] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:47:16] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:47:16] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:47:16] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:47:16] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:47:16] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:47:16] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:47:16] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:47:16] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:47:16] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:47:16] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:47:16] [RAIL] Child #1: obfuscated.XV@b0b0b4d([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:47:16] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:47:16] CC RAILED::: (1940.9904, 2050.7927, 461.80222) [2016-05-26 09:47:16] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:47:16] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:47:23] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:47:23] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:47:23] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:47:23] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:47:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.89493, -73.70319, 402.50845) [2016-05-26 09:47:23] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:47:23] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:47:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.89492, -73.70321, 402.50842) [2016-05-26 09:47:23] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-78.647545, -73.2814, 404.0231) [2016-05-26 09:47:23] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:47:23] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:47:23] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:47:23] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.647545, -73.2814, 404.0231) [2016-05-26 09:47:23] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:47:23] [WARPOUT] took up from current grav up (0.32451075, -0.5112009, -0.79584306) [2016-05-26 09:47:23] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.647545, -73.2814, 404.0231); (-78.647545, -73.2814, 404.0231) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.647545, -73.2814, 404.0231) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.323006, -73.79262, 403.22726) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.42918, -72.952545, 403.4931) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.86591, -73.61026, 404.5531) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.972084, -72.77019, 404.81894) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.1802, -74.075455, 404.31595) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.11489, -72.48735, 403.73026) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.258095, -73.89486, 403.0681) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.58551, -72.88678, 403.3871) [2016-05-26 09:47:23] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.70958, -73.676025, 404.65912); Client(1) [2016-05-26 09:47:23] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.647545, -73.2814, 404.0231) -> (-77.70958, -73.676025, 404.65912) [2016-05-26 09:47:23] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.647545, -73.2814, 404.0231) TO (-77.70958, -73.676025, 404.65912) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:47:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.70958, -73.676025, 404.65912) [2016-05-26 09:47:23] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:47:23] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:47:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.70959, -73.67602, 404.65915) [2016-05-26 09:47:23] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:47:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.70959, -73.67602, 404.65915) [2016-05-26 09:47:23] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:47:23] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:47:23] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.70958, -73.67603, 404.65915) [2016-05-26 09:47:23] CC RAILED::: (1940.9904, 2050.7927, 461.80222) [2016-05-26 09:47:25] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.042271942, 0.46505934, 0.88486516) [2016-05-26 09:47:25] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:47:25] [CLIENT][POPUP] INFO: Aligned to ter2 [2016-05-26 09:47:25] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[ter2](221) [2016-05-26 09:47:25] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> Ship[ter2](221) [2016-05-26 09:47:25] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:47:25] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[ter2](221) -> (0.0, 0.0, 0.0) [2016-05-26 09:47:25] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.7675, -72.5381, 404.47806) [2016-05-26 09:47:25] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter2](221) [2016-05-26 09:47:25] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:47:25] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter2](221) origin: (-77.7675, -72.5381, 404.47806) [2016-05-26 09:47:25] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 221 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_ter2(221); (0.0, 0.0, 0.0)] [2016-05-26 09:47:27] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:47:27] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:47:27] [CLIENT] Player character enter used [2016-05-26 09:47:27] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:47:27] NOT SMOOTHING VELO SHIP [2016-05-26 09:47:27] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:47:27] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:47:27] NOT SMOOTHING VELO SHIP [2016-05-26 09:47:27] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:47:27] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-89.58492, -73.68787, 397.22925) [2016-05-26 09:47:27] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:47:27] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:47:27] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-77.60922, -72.37995, 406.19037) [2016-05-26 09:47:30] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@724bade8); DOCKED: false; RAIL: false [2016-05-26 09:47:37] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:37] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:37] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:47:37] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:47:37] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:47:37] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:47:37] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:47:37] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:47:37] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:47:37] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:47:37] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:47:37] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:47:37] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:47:37] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:47:37] [RAIL] Child #2: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:47:37] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:47:37] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:47:37] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:47:37] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:37] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:47:39] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:47:39] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:47:39] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:47:39] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:47:39] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:47:39] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:47:39] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:47:39] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter](220)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:47:39] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:47:39] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:47:39] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:47:39] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:47:39] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:47:39] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:47:39] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:47:39] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:47:39] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:47:39] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:47:39] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:47:39] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:47:39] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:47:39] CC RAILED::: (1940.9904, 2050.7927, 461.80222) [2016-05-26 09:47:39] [CLIENT] undocked: restting camera [2016-05-26 09:47:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@23a9ba52); DOCKED: false; RAIL: false [2016-05-26 09:47:49] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:49] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:49] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:47:49] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:47:49] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:47:49] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:47:49] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:47:49] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:47:49] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:47:49] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:47:49] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:47:49] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:47:49] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:47:49] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:47:49] [RAIL] Child #2: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:47:49] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:47:49] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:47:49] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:47:49] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:49] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:47:51] [CLIENT][RAILBEAM] Disconnecting from tail [2016-05-26 09:47:51] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:47:51] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:47:51] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:47:51] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:47:51] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:47:51] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:47:51] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter](220)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:47:51] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:47:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:47:51] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:47:51] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:47:51] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:47:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:47:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:47:51] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:47:51] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:47:51] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:47:51] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:47:51] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:47:51] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:47:51] CC RAILED::: (1940.9904, 2050.7927, 461.80222) [2016-05-26 09:47:51] [CLIENT] undocked: restting camera [2016-05-26 09:47:51] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@78461bc4); DOCKED: false; RAIL: false [2016-05-26 09:47:55] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:55] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:55] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:55] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:55] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:55] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:58] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:58] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:47:58] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:47:58] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:47:58] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:47:58] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:47:58] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:47:58] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:47:58] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:47:58] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:47:58] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:47:58] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:47:58] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:47:58] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:47:58] [RAIL] Child #2: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:47:58] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:47:58] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:47:58] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:47:58] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:48:00] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter2](221); segSec: 7; [2016-05-26 09:48:00] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:48:00] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:48:00] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:48:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.93915, -72.13665, 404.3572) [2016-05-26 09:48:01] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter2](221) [2016-05-26 09:48:01] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:48:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter2](221) origin: (-77.93914, -72.13664, 404.35724) [2016-05-26 09:48:01] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-77.943474, -71.748795, 405.87006) [2016-05-26 09:48:01] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:48:01] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:48:01] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:48:01] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-77.943474, -71.748795, 405.87006) [2016-05-26 09:48:01] [WARPOUT] took up from current grav up (0.7772777, -0.34540626, 0.5258648) [2016-05-26 09:48:01] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-77.943474, -71.748795, 405.87006); (-77.943474, -71.748795, 405.87006) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.943474, -71.748795, 405.87006) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.1662, -72.0942, 406.3959) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.488045, -72.53674, 406.15744) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.3989, -70.960846, 405.58267) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.72075, -71.40339, 405.3442) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.25856, -71.23905, 406.6706) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.62839, -72.25854, 405.06952) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.01074, -72.163284, 406.5011) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.596954, -72.69433, 406.2149) [2016-05-26 09:48:01] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.28999, -70.80326, 405.5252); Client(1) [2016-05-26 09:48:01] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-77.943474, -71.748795, 405.87006) -> (-77.28999, -70.80326, 405.5252) [2016-05-26 09:48:01] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-77.943474, -71.748795, 405.87006) TO (-77.28999, -70.80326, 405.5252) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:48:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.28999, -70.80326, 405.5252) [2016-05-26 09:48:01] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter2](221) [2016-05-26 09:48:01] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:48:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter2](221) origin: (-77.29001, -70.80327, 405.5252) [2016-05-26 09:48:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[ter2](221) -> (0.0, 0.0, 0.0) [2016-05-26 09:48:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.29001, -70.80327, 405.5252) [2016-05-26 09:48:01] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[ter2](221) [2016-05-26 09:48:01] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:48:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[ter2](221) origin: (-77.290016, -70.80326, 405.5252) [2016-05-26 09:48:01] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:48:01] [CLIENT] FORMATING: [337, (-488, 5, 333), 220, 220]; type: Integer [2016-05-26 09:48:01] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 09:48:01] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 220 ms on update) Physics: 220ms]; type: String [2016-05-26 09:48:01] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 220 ms on update) Physics: 220ms [2016-05-26 09:48:06] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.8682122, -0.26452294, -0.4210555) [2016-05-26 09:48:06] HIT RESULT near: (7, 7, 3)[Shield-Recharger]o[FRONT][inactive][75hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:48:06] [CLIENT][POPUP] INFO: Aligned to HUD v1[Croquelune] [2016-05-26 09:48:06] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:48:06] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[ter2](221) -> Ship[HUD v1](8) [2016-05-26 09:48:06] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:48:06] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:48:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.33472, -68.47939, 403.1271) [2016-05-26 09:48:06] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:48:06] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:48:06] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.3347, -68.479385, 403.1271) [2016-05-26 09:48:07] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:48:11] HIT RESULT near: (7, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:48:11] [CLIENT] ACTIVATE BLOCK (std) (7, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:48:13] HIT RESULT near: (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:48:13] [CLIENT] ACTIVATE BLOCK (std) (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:48:13] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:48:13] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:48:13] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:48:13] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:48:13] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:48:13] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:48:13] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter](220)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:48:13] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:48:13] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:48:13] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:48:13] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:48:13] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:48:13] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:48:13] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:48:13] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:48:13] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:48:13] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:48:13] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:48:13] [RAIL] Child #1: obfuscated.XV@b0b0b4d([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:48:13] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:48:13] CC RAILED::: (1940.9904, 2050.7927, 461.80222) [2016-05-26 09:48:13] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:48:20] [PlayerExternal] nearest: null; (interaction: false) [2016-05-26 09:48:21] [PlayerExternal] nearest: null; (interaction: false) [2016-05-26 09:48:22] HIT RESULT near: (7, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:48:22] [CLIENT] ACTIVATE BLOCK (std) (7, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:48:26] HIT RESULT near: (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:48:26] [CLIENT] ACTIVATE BLOCK (std) (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:48:35] HIT RESULT near: (7, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:48:35] [CLIENT] ACTIVATE BLOCK (std) (7, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:48:39] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:48:39] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:48:39] [CLIENT] Player character enter used [2016-05-26 09:48:39] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:48:39] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:48:39] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:48:39] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-82.34717, -56.89082, 405.22565) [2016-05-26 09:48:39] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:48:39] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221); current: Ship[HUD v1](8) [2016-05-26 09:48:39] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:48:39] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:48:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:48:39] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:48:39] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-77.94428, -71.749405, 405.8732) [2016-05-26 09:48:39] [CLIENT] undocked: restting camera [2016-05-26 09:48:39] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@532721fd); DOCKED: false; RAIL: false [2016-05-26 09:48:39] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:48:39] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:48:39] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:48:39] [CLIENT][POPUP] ERROR: Can dock again in 5 sec [2016-05-26 09:48:39] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:48:39] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:48:39] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:48:39] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:48:39] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:48:39] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:48:39] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:48:39] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:48:39] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:48:39] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:48:39] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:48:39] [RAIL] Child #2: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:48:39] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:48:39] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:48:39] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:48:41] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter2](221); segSec: 7; [2016-05-26 09:48:41] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:48:41] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:48:41] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:48:42] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:48:42] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-77.94423, -71.74938, 405.87302) [2016-05-26 09:48:42] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:48:42] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:48:42] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:48:42] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-77.94423, -71.74938, 405.87302) [2016-05-26 09:48:42] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:48:42] [WARPOUT] took up from sheduled grav up (0.31512862, -0.5094559, -0.8007176) [2016-05-26 09:48:42] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-77.94423, -71.74938, 405.87302); (-77.94423, -71.74938, 405.87302) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.94423, -71.74938, 405.87302) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.166916, -72.094894, 406.39877) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.48873, -72.53747, 406.16016) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.39973, -70.961296, 405.58588) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.72154, -71.40387, 405.34726) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.25936, -71.23993, 406.67374) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.6291, -72.258835, 405.0723) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.01145, -72.163994, 406.5039) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.597626, -72.69508, 406.21756) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.29083, -70.80368, 405.52847) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.87701, -71.33477, 405.24213) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.32238, -71.13804, 406.8339) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.56608, -72.360725, 404.91214) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.855995, -72.23309, 406.60907) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.70653, -72.8527, 406.275) [2016-05-26 09:48:42] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.18193, -70.646065, 405.47104); Client(1) [2016-05-26 09:48:42] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-77.94423, -71.74938, 405.87302) -> (-77.18193, -70.646065, 405.47104) [2016-05-26 09:48:42] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-77.94423, -71.74938, 405.87302) TO (-77.18193, -70.646065, 405.47104) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:48:42] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:48:42] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:48:42] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:48:42] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:48:42] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:48:42] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.18193, -70.646065, 405.47104) [2016-05-26 09:48:42] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:48:42] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:48:42] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.18193, -70.64606, 405.47104) [2016-05-26 09:48:42] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:48:42] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:48:42] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:48:42] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:48:42] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:48:45] HIT RESULT near: (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:48:45] [CLIENT] ACTIVATE BLOCK (std) (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:48:45] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:48:45] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:48:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:48:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:48:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:48:45] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:48:45] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter](220)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:48:45] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:48:45] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:48:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:48:45] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:48:45] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:48:45] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:48:45] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:48:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:48:45] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:48:45] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:48:45] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:48:45] [RAIL] Child #1: obfuscated.XV@b0b0b4d([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:48:45] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:48:45] CC RAILED::: (1940.9904, 2050.7927, 461.80222) [2016-05-26 09:48:46] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:48:50] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:48:50] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:48:50] [CLIENT] Player character enter used [2016-05-26 09:48:50] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:48:50] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:48:50] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:48:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-81.71463, -56.816635, 404.84583) [2016-05-26 09:48:50] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:48:50] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221); current: Ship[HUD v1](8) [2016-05-26 09:48:50] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:48:50] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:48:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:48:50] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:48:50] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-77.94428, -71.7494, 405.8732) [2016-05-26 09:48:50] [CLIENT] undocked: restting camera [2016-05-26 09:48:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@4d63b624); DOCKED: false; RAIL: false [2016-05-26 09:48:50] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:48:54] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:48:54] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:48:54] [CLIENT][POPUP] ERROR: Can dock again in 5 sec [2016-05-26 09:48:54] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:48:54] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:48:54] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:48:54] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:48:54] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:48:54] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:48:54] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:48:54] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:48:54] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:48:54] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:48:54] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:48:54] [RAIL] Child #2: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:48:54] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:48:54] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:48:54] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:48:55] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter2](221); segSec: 7; [2016-05-26 09:48:55] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:48:55] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:48:55] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:48:55] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:48:55] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-77.94428, -71.7494, 405.87317) [2016-05-26 09:48:55] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:48:55] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:48:55] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:48:55] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-77.94428, -71.7494, 405.87317) [2016-05-26 09:48:55] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 sec [2016-05-26 09:48:55] [WARPOUT] took up from sheduled grav up (0.31513786, -0.5093975, -0.800751) [2016-05-26 09:48:55] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-77.94428, -71.7494, 405.87317); (-77.94428, -71.7494, 405.87317) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.94428, -71.7494, 405.87317) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.16696, -72.094925, 406.3989) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.48877, -72.53751, 406.16025) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.399796, -70.96128, 405.5861) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.7216, -71.40387, 405.34744) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.25942, -71.24, 406.67392) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.62914, -72.2588, 405.07242) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.0115, -72.16403, 406.50403) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.597664, -72.69514, 406.21765) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.2909, -70.80366, 405.5287) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.87707, -71.33476, 405.2423) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.32245, -71.13812, 406.83408) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.56612, -72.36067, 404.91226) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.85603, -72.23314, 406.6092) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.70656, -72.85276, 406.2751) [2016-05-26 09:48:55] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.18201, -70.646034, 405.47125); Client(1) [2016-05-26 09:48:55] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-77.94428, -71.7494, 405.87317) -> (-77.18201, -70.646034, 405.47125) [2016-05-26 09:48:55] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-77.94428, -71.7494, 405.87317) TO (-77.18201, -70.646034, 405.47125) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:48:55] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:48:55] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:48:55] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:48:55] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:48:55] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:48:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.18201, -70.646034, 405.47125) [2016-05-26 09:48:55] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:48:55] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:48:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.18201, -70.64605, 405.47122) [2016-05-26 09:48:55] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:48:55] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:48:55] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:48:55] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:48:55] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:49:00] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:49:00] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:49:00] [CLIENT] Player character enter used [2016-05-26 09:49:00] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 09:49:00] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:49:00] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-81.89355, -58.473198, 402.90628) [2016-05-26 09:49:00] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:49:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:49:00] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:49:00] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-78.63581, -73.21078, 404.03302) [2016-05-26 09:49:00] [CLIENT] undocked: restting camera [2016-05-26 09:49:00] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@6815c5f2); DOCKED: false; RAIL: false [2016-05-26 09:49:00] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:49:08] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:49:08] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: falsefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:49:08] [CLIENT][POPUP] ERROR: Cannot connect module on this structure [2016-05-26 09:49:20] [CLIENT] CHECKING ACTIVATE OF (7, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:49:20] [CLIENT] ACTIVATE BLOCK (std) (7, 9, -2)[Activation Module]o[FRONT][active][15hp][BLOCK] [2016-05-26 09:49:21] [CLIENT] CHECKING ACTIVATE OF (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:49:21] [CLIENT] ACTIVATE BLOCK (std) (7, 9, -2)[Activation Module]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:49:21] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:49:21] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:49:21] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:49:21] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:49:21] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:49:21] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:49:21] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter](220)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:49:21] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:49:21] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:49:21] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:49:21] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:49:21] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:49:21] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:49:21] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:49:21] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:49:21] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:49:21] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:49:21] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:49:21] [RAIL] Child #1: obfuscated.XV@b0b0b4d([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:49:21] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:49:21] CC RAILED::: (1940.9904, 2050.7927, 461.80222) [2016-05-26 09:49:21] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:49:21] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:49:26] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:49:26] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:26] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:49:26] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:49:26] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.50842, -71.661575, 402.9638) [2016-05-26 09:49:26] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:49:26] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:49:26] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.5084, -71.6616, 402.9638) [2016-05-26 09:49:26] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-78.62881, -73.25572, 403.999) [2016-05-26 09:49:26] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:49:26] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:49:26] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:26] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.62881, -73.25572, 403.999) [2016-05-26 09:49:26] CC RAILED::: (1940.9904, 2050.7927, 461.80222) [2016-05-26 09:49:26] [WARPOUT] took up from current grav up (0.32590508, -0.5134593, -0.7938169) [2016-05-26 09:49:26] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.62881, -73.25572, 403.999); (-78.62881, -73.25572, 403.999) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.62881, -73.25572, 403.999) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.3029, -73.76918, 403.20517) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.40488, -72.9215, 403.4642) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.85274, -73.58994, 404.53378) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.95471, -72.74226, 404.79282) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.16871, -74.046074, 404.28854) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.088905, -72.46537, 403.70944) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.237724, -73.87187, 403.04642) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.5601, -72.85466, 403.35724) [2016-05-26 09:49:26] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.69752, -73.656784, 404.64075); Client(1) [2016-05-26 09:49:26] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.62881, -73.25572, 403.999) -> (-77.69752, -73.656784, 404.64075) [2016-05-26 09:49:26] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.62881, -73.25572, 403.999) TO (-77.69752, -73.656784, 404.64075) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:26] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.69752, -73.656784, 404.64075) [2016-05-26 09:49:26] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:49:26] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:49:26] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.69751, -73.656784, 404.64075) [2016-05-26 09:49:26] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:49:26] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.69751, -73.656784, 404.64075) [2016-05-26 09:49:26] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:49:26] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:49:26] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.69751, -73.656784, 404.64075) [2016-05-26 09:49:29] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:49:29] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:49:29] [CLIENT] Player character enter used [2016-05-26 09:49:29] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:49:29] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:49:29] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:49:29] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-81.986855, -59.2555, 404.4736) [2016-05-26 09:49:29] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:49:29] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221); current: Ship[HUD v1](8) [2016-05-26 09:49:29] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:49:29] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:49:29] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:49:29] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-77.96427, -71.7729, 405.8321) [2016-05-26 09:49:29] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:49:34] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@3670f00); DOCKED: false; RAIL: false [2016-05-26 09:49:35] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:49:35] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:49:35] [CLIENT][POPUP] ERROR: Can dock again in 5 sec [2016-05-26 09:49:35] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:49:35] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:49:35] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:49:35] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:49:35] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:49:35] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:49:35] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:49:35] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:49:35] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:49:35] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:49:35] [RAIL] Child #1: obfuscated.XV@cdbe3e80([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:49:35] [RAIL] Child #2: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:49:35] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:49:35] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:49:35] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:49:37] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter2](221); segSec: 7; [2016-05-26 09:49:37] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:37] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:49:37] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:49:37] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-77.96465, -71.772675, 405.83182) [2016-05-26 09:49:37] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:49:37] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:49:37] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:37] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-77.96465, -71.772675, 405.83182) [2016-05-26 09:49:37] [WARPOUT] took up from sheduled grav up (0.32591015, -0.5134698, -0.79380816) [2016-05-26 09:49:37] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-77.96465, -71.772675, 405.83182); (-77.96465, -71.772675, 405.83182) [2016-05-26 09:49:37] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.96465, -71.772675, 405.83182) [2016-05-26 09:49:37] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.18858, -72.10688, 406.36664) [2016-05-26 09:49:37] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.57687, -71.96846, 406.59787) [2016-05-26 09:49:37] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.35243, -71.57689, 405.06577) [2016-05-26 09:49:37] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.74072, -71.43847, 405.297) [2016-05-26 09:49:37] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.81334, -70.85073, 406.1884); Client(1) [2016-05-26 09:49:37] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-77.96465, -71.772675, 405.83182) -> (-77.81334, -70.85073, 406.1884) [2016-05-26 09:49:37] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-77.96465, -71.772675, 405.83182) TO (-77.81334, -70.85073, 406.1884) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:37] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:49:37] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:49:37] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:49:37] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:49:37] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:49:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.81334, -70.85073, 406.1884) [2016-05-26 09:49:37] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:49:37] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:49:37] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.81334, -70.85073, 406.1884) [2016-05-26 09:49:37] [CLIENT][CHARACTER] We hit something: Ship[HUD v1](8); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:37] [CLIENT][POPUP] ERROR: Gravity sensors detected different structure. Press 'UP' to deactivate current gravity! [2016-05-26 09:49:37] [CLIENT][CHARACTER] We hit something: Ship[HUD v1](8); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:37] [CLIENT][CHARACTER] We hit something: Ship[HUD v1](8); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:37] [CLIENT][CHARACTER] We hit something: Ship[HUD v1](8); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:49:37] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:49:37] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:49:37] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:49:37] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:49:37] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:49:41] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:49:41] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:49:41] [CLIENT] Player character enter used [2016-05-26 09:49:41] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:49:41] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:49:41] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:49:41] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-81.86439, -58.01829, 405.13617) [2016-05-26 09:49:41] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:49:41] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221); current: Ship[HUD v1](8) [2016-05-26 09:49:41] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:49:41] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:49:41] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: true [2016-05-26 09:49:41] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:49:41] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-77.964645, -71.77267, 405.83182) [2016-05-26 09:49:41] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:49:41] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:49:41] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:49:45] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 09:49:45] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 09:49:45] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 09:49:45] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 09:49:45] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:49:46] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:49:46] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Cabinet: TOP [2016-05-26 09:49:48] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:49:48] [GETNEXTTONEAREST] SIDE: TOP: (0.02368927, 0.50001526, 0.15213013); (0, 0, 0) [2016-05-26 09:49:48] [CLIENT][EDIT] PLACING AT (8, 9, 8)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: null [2016-05-26 09:49:48] adding new element to RJ at (8, 9, 8)[NONE]o[FRONT][inactive][15hp], type 446 [2016-05-26 09:49:48] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:49:48] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:49:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@3670f00); DOCKED: false; RAIL: true [2016-05-26 09:49:48] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:49:49] [CLIENT-CONTROLLER][WARNING] state update took 66ms [2016-05-26 09:49:50] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:49:50] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> Ship[HUD v1](8) [2016-05-26 09:49:50] [CLIENT][POPUP] INFO: Hold 'GRAVE' to switch to other docks on the same docking chain level [2016-05-26 09:49:50] [CLIENT] undocked: restting camera [2016-05-26 09:49:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@7689ddef); DOCKED: false; RAIL: false [2016-05-26 09:49:50] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:49:50] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=8, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(8, 8, 8)] [2016-05-26 09:49:50] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-77.96462, -71.77267, 405.83182) [2016-05-26 09:49:50] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:49:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@687a762c); DOCKED: false; RAIL: false [2016-05-26 09:49:50] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:49:50] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-78.628784, -73.255745, 403.99896) [2016-05-26 09:49:50] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:50:26] [GETNEAREST] SIDE: BACK(1): (-1.8533478, -1.3584518, 1.4999695); (-2, -1, 2) [2016-05-26 09:50:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (6, 7, 10)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:50:26] CC RAILED::: (1939.8539, 2048.7205, 460.71124) [2016-05-26 09:50:30] [GETNEAREST] SIDE: BACK(1): (2.1015396, -1.2187653, 1.5); (2, -1, 2) [2016-05-26 09:50:30] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 7, 10)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:50:30] CC RAILED::: (1938.5898, 2046.6746, 459.52094) [2016-05-26 09:50:36] [UNDO] ADDING REDO obfuscated.cP@1a2e2935(;ADD: 0; REMOVES: 1) [2016-05-26 09:50:36] CC RAILED::: (1939.8539, 2048.7205, 460.71124) [2016-05-26 09:50:36] CC RAILED::: (1939.8539, 2048.7205, 460.71124) [2016-05-26 09:50:37] [UNDO] ADDING REDO obfuscated.cP@733c423e(;ADD: 0; REMOVES: 1) [2016-05-26 09:50:37] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:50:37] CC RAILED::: (1941.0903, 2050.7927, 461.90222) [2016-05-26 09:50:38] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4b629f13); DOCKED: false; RAIL: false [2016-05-26 09:50:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4b629f13); DOCKED: false; RAIL: false [2016-05-26 09:50:57] [GETNEAREST] SIDE: RIGHT(4): (2.4998474, -1.118515, 1.5074768); (2, -1, 2) [2016-05-26 09:50:57] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (10, 7, 10)[Black Crystal Armor]o[FRONT][inactive][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:50:57] CC RAILED::: (1939.8242, 2048.7505, 460.71075) [2016-05-26 09:50:58] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4b629f13); DOCKED: false; RAIL: false [2016-05-26 09:51:14] [GETNEAREST] SIDE: FRONT(0): (4.240753, -1.9721146, 3.5); (4, -2, 3) [2016-05-26 09:51:14] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (12, 6, 11)[Forcefield (Yellow) 1/4]o[BACK][active][250hp][BLOCK]; orientation: 1; BACK [2016-05-26 09:51:14] CC RAILED::: (1936.4741, 2042.4314, 455.87982) [2016-05-26 09:51:14] [CLIENT] PLACING MULTISLOT: 0 -> 446 [2016-05-26 09:51:16] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4b629f13); DOCKED: false; RAIL: false [2016-05-26 09:51:29] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Medical Supplies: TOP [2016-05-26 09:51:29] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area) Controller: FRONT [2016-05-26 09:51:34] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Activation Module: FRONT [2016-05-26 09:51:34] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Area): FRONT [2016-05-26 09:51:35] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 09:51:35] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 09:51:35] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Sapsun Ingot: FRONT [2016-05-26 09:51:36] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 09:51:38] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 09:51:38] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 09:51:40] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Sapsun Ingot: FRONT [2016-05-26 09:51:41] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 09:51:43] [CLIENT] PLACING MULTISLOT: 4 -> 666 [2016-05-26 09:51:43] [GETNEXTTONEAREST] SIDE: TOP: (0.12765503, 0.4999962, -8.95517); (0, 0, -9) [2016-05-26 09:51:43] [CLIENT][EDIT] PLACING AT (8, 9, -1)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1888639813([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:51:43] adding new element to RJ at (8, 9, -1)[NONE]o[FRONT][inactive][15hp], type 666 [2016-05-26 09:51:43] CC RAILED::: (1937.2941, 2043.2495, 455.8818) [2016-05-26 09:51:43] CC RAILED::: (1937.2941, 2043.2495, 455.8818) [2016-05-26 09:51:44] [CLIENT] PLACING MULTISLOT: 4 -> 666 [2016-05-26 09:51:44] [GETNEXTTONEAREST] SIDE: TOP: (-0.6711731, 0.49998856, -8.993866); (-1, 0, -9) [2016-05-26 09:51:44] [CLIENT][EDIT] PLACING AT (7, 9, -1)[NONE]o[FRONT][inactive][15hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1888639813([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:51:44] adding new element to RJ at (7, 9, -1)[NONE]o[FRONT][inactive][15hp], type 666 [2016-05-26 09:51:44] CC RAILED::: (1938.1139, 2044.0771, 455.8943) [2016-05-26 09:51:44] CC RAILED::: (1938.1139, 2044.0771, 455.8943) [2016-05-26 09:52:07] NOW GRABBING: UnnamedSceneNode; 0; -1 [2016-05-26 09:52:08] SWITCHING SLOTS: 4, 93 [2016-05-26 09:52:09] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-05-26 09:52:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-05-26 09:52:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-05-26 09:52:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-05-26 09:52:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-05-26 09:52:10] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Macet Ingot: FRONT [2016-05-26 09:52:11] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Flip Flop: FRONT [2016-05-26 09:52:12] [CLIENT] PLACING MULTISLOT: 4 -> 667 [2016-05-26 09:52:12] [GETNEXTTONEAREST] SIDE: TOP: (-0.0012512207, 0.5, -7.6027527); (0, 0, -8) [2016-05-26 09:52:12] [CLIENT][EDIT] PLACING AT (8, 9, 0)[NONE]o[FRONT][inactive][10hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1888639813([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:52:12] adding new element to RJ at (8, 9, 0)[NONE]o[FRONT][inactive][10hp], type 667 [2016-05-26 09:52:12] CC RAILED::: (1938.7639, 2044.7246, 455.89685) [2016-05-26 09:52:12] CC RAILED::: (1938.7639, 2044.7246, 455.89685) [2016-05-26 09:52:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR DELAY-Signal: FRONT [2016-05-26 09:52:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR OR-Signal: FRONT [2016-05-26 09:52:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR NOT-Signal: FRONT [2016-05-26 09:52:14] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR AND-Signal: FRONT [2016-05-26 09:52:15] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 09:52:15] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Trigger (Step On): FRONT [2016-05-26 09:52:15] [CLIENT][BLOCKORIENTATION] BLOCK ORIENTATION FOR Button: FRONT [2016-05-26 09:52:16] [CLIENT] PLACING MULTISLOT: 4 -> 666 [2016-05-26 09:52:16] [GETNEXTTONEAREST] SIDE: TOP: (-0.5905762, 0.49998856, -7.7199707); (-1, 0, -8) [2016-05-26 09:52:16] [CLIENT][EDIT] PLACING AT (7, 9, 0)[NONE]o[FRONT][inactive][75hp]; size: (1, 1, 1) --> (1, 1, 1); orient 0(FRONT) -map-> 0 PHY: {RigBExOrig@1888639813([CCS|CLI Ship[HUD v1](8)])} [2016-05-26 09:52:16] adding new element to RJ at (7, 9, 0)[NONE]o[FRONT][inactive][75hp], type 666 [2016-05-26 09:52:16] CC RAILED::: (1939.4138, 2045.3817, 455.90985) [2016-05-26 09:52:16] CC RAILED::: (1939.4138, 2045.3817, 455.90985) [2016-05-26 09:52:18] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:52:18] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:52:20] [CLIENT] CHECKING ACTIVATE OF (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:52:20] [CLIENT] ACTIVATE BLOCK (std) (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:52:22] [CLIENT] CHECKING ACTIVATE OF (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:52:22] [CLIENT] ACTIVATE BLOCK (std) (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:52:27] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:52:27] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:52:29] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:52:31] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:52:31] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:52:43] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:52:43] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:52:47] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:52:47] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:52:49] [CLIENT] CHECKING ACTIVATE OF (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:52:49] [CLIENT] ACTIVATE BLOCK (std) (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:52:51] [CLIENT] CHECKING ACTIVATE OF (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:52:51] [CLIENT] ACTIVATE BLOCK (std) (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:52:55] [CLIENT] CHECKING ACTIVATE OF (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:52:55] [CLIENT] ACTIVATE BLOCK (std) (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:52:55] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:52:55] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:52:55] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:52:55] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:52:55] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:52:55] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:52:55] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter2](221)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:52:55] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:52:55] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:52:55] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:52:55] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:52:55] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:52:55] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:52:55] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:52:55] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:52:55] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:52:55] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:52:55] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:52:55] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:52:55] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:52:55] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:52:55] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:52:55] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:52:55] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:52:55] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:52:55] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:52:55] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:52:55] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:52:55] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:52:55] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:52:55] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:52:55] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:53:01] [CLIENT] CHECKING ACTIVATE OF (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:53:01] [CLIENT] ACTIVATE BLOCK (std) (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:53:02] [CLIENT] CHECKING ACTIVATE OF (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:53:02] [CLIENT] ACTIVATE BLOCK (std) (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:53:08] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:53:08] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:53:10] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4b629f13); DOCKED: false; RAIL: false [2016-05-26 09:53:12] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:53:12] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:53:12] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:53:12] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:53:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:53:12] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-78.828255, -74.89234, 408.8451) [2016-05-26 09:53:12] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:53:12] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:53:12] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:53:12] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.828255, -74.89234, 408.8451) [2016-05-26 09:53:12] [WARPOUT] took up from sheduled grav up (-0.2080239, -0.926635, -0.31316757) [2016-05-26 09:53:12] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.828255, -74.89234, 408.8451); (-78.828255, -74.89234, 408.8451) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.828255, -74.89234, 408.8451) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.036255, -75.818985, 408.53192) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.57667, -74.94771, 409.506) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.07984, -74.836975, 408.18417) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.620255, -73.9657, 409.15826) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.19849, -75.26419, 409.5271) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.45802, -74.52049, 408.1631) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.07786, -76.00431, 408.4693) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.72635, -74.95878, 409.63818) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.93016, -74.825905, 408.052) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.57865, -73.78037, 409.2209) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.07253, -75.33856, 409.66348) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.58398, -74.44612, 408.0267) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.11946, -76.18964, 408.40668) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.87604, -74.96986, 409.7704) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.78047, -74.81483, 407.9198) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.53705, -73.59505, 409.2835) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.94658, -75.41293, 409.7999) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.70993, -74.37175, 407.8903) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.16106, -76.37497, 408.34402) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-80.02572, -74.98093, 409.90256) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.63079, -74.80376, 407.78763) [2016-05-26 09:53:12] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-78.49545, -73.40971, 409.34616); Client(1) [2016-05-26 09:53:12] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.828255, -74.89234, 408.8451) -> (-78.49545, -73.40971, 409.34616) [2016-05-26 09:53:12] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.828255, -74.89234, 408.8451) TO (-78.49545, -73.40971, 409.34616) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:53:12] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:53:12] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:53:12] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:53:12] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:53:12] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:53:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-78.49545, -73.40971, 409.34616) [2016-05-26 09:53:12] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:53:12] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:53:12] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-78.49545, -73.40972, 409.3462) [2016-05-26 09:53:12] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:53:12] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:53:12] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:53:12] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:53:12] [CLIENT] FORMATING: [337, (-488, 5, 333), 218, 218]; type: Integer [2016-05-26 09:53:12] [CLIENT] Server message: DEBUG: sector %s is causing server lag (took %s ms on update) Physics: %sms [2016-05-26 09:53:12] [CLIENT] FORMATING: [[SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 218 ms on update) Physics: 218ms]; type: String [2016-05-26 09:53:12] [CLIENT][POPUP] ERROR: [SERVER]: DEBUG: sector (-488, 5, 333) is causing server lag (took 218 ms on update) Physics: 218ms [2016-05-26 09:53:13] [GHOST-OBJECT] SWEEP TEST TIME: 16 [2016-05-26 09:53:19] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:53:19] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:53:19] [CLIENT] Player character enter used [2016-05-26 09:53:19] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[HUD v1](8) [2016-05-26 09:53:19] NOT SMOOTHING VELO SHIP [2016-05-26 09:53:19] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:53:19] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=8, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:53:19] NOT SMOOTHING VELO SHIP [2016-05-26 09:53:19] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:53:19] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-89.51732, -64.06268, 410.6007) [2016-05-26 09:53:19] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:53:19] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:53:19] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[HUD v1](8) [2016-05-26 09:53:19] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[HUD v1](8); at: (-78.85052, -74.87326, 408.91895) [2016-05-26 09:53:26] [GETNEAREST] SIDE: BACK(1): (-1.1557617, -2.2925415, 2.459961); (-1, -2, 3) [2016-05-26 09:53:26] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 6, 11)[Macet Ingot Wedge]o[BOTTOM][active][75hp][lw]; orientation: 3; BOTTOM [2016-05-26 09:53:27] [GETNEAREST] SIDE: BACK(1): (-0.306015, -2.1004486, 2.4999695); (0, -2, 3) [2016-05-26 09:53:27] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 6, 11)[Decorative Charts]o[FRONT][inactive][15hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:53:29] [GETNEAREST] SIDE: LEFT(5): (0.7531433, -2.1904526, 2.7953491); (1, -2, 3) [2016-05-26 09:53:29] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 6, 11)[Macet Ingot Wedge]o[BACK][active][75hp][lx]; orientation: 1; BACK [2016-05-26 09:53:31] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:53:31] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:53:32] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:53:32] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:53:35] [CLIENT] CHECKING ACTIVATE OF (7, 5, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] FROM INSIDE BUILD MODE [2016-05-26 09:53:35] [CLIENT] ACTIVATE BLOCK (std) (7, 5, 11)[Blast Door]o[FRONT][inactive][250hp][BLOCK] [2016-05-26 09:53:41] [GETNEAREST] SIDE: BACK(1): (0.75631714, -2.7772827, 2.5002136); (1, -3, 3) [2016-05-26 09:53:41] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (9, 5, 11)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:53:42] [GETNEAREST] SIDE: BACK(1): (0.023361206, -2.7385635, 2.5000305); (0, -3, 3) [2016-05-26 09:53:42] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (8, 5, 11)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:53:43] [GETNEAREST] SIDE: BACK(1): (-0.7010498, -2.772606, 2.499939); (-1, -3, 3) [2016-05-26 09:53:43] [SEGCONTROLLER][ELEMENT][REMOVE] PICKING UP: (7, 5, 11)[Blast Door]o[FRONT][active][250hp][BLOCK]; orientation: 0; FRONT [2016-05-26 09:53:46] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:53:46] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:53:48] [CLIENT][SEGBUILDCONTROLLER] NORMAL CONNECTION [2016-05-26 09:53:48] Client(1)[BLOCKCONTROLLER] tests: toControllerByFrom: falsefromControlsAll: truefromIsCombiConnectAny: falseEInfoCanBeControlled: true [2016-05-26 09:53:50] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@4b629f13); DOCKED: false; RAIL: false [2016-05-26 09:53:55] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[HUD v1](8); segSec: 7; [2016-05-26 09:53:55] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[HUD v1](8) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:53:55] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:53:55] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=8, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:53:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-79.7917, -74.31314, 409.10455) [2016-05-26 09:53:55] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:53:55] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:53:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-79.791695, -74.31315, 409.10455) [2016-05-26 09:53:55] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[HUD v1](8); detach pos: (-78.20456, -75.150505, 409.50842) [2016-05-26 09:53:55] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:53:55] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:53:55] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:53:55] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.20456, -75.150505, 409.50842) [2016-05-26 09:53:55] [WARPOUT] took up from current grav up (-0.28153265, -0.898916, -0.33569226) [2016-05-26 09:53:55] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.20456, -75.150505, 409.50842); (-78.20456, -75.150505, 409.50842) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.20456, -75.150505, 409.50842) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.48612, -76.04942, 409.17276) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.75618, -75.2851, 410.33157) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.65294, -75.01591, 408.68527) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.923, -74.25159, 409.8441) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.419426, -75.56744, 409.9664) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.98969, -74.733574, 409.05045) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.542435, -76.2292, 409.10562) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.86651, -75.31203, 410.49622) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.54261, -74.98898, 408.52063) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.866684, -74.07181, 409.91122) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.2624, -75.650826, 410.05798) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-79.14672, -74.650185, 408.95886) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.59875, -76.40899, 409.03848) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.97683, -75.33894, 410.66086) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.43229, -74.96207, 408.356) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.81037, -73.89202, 409.97836) [2016-05-26 09:53:55] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.10537, -75.73421, 410.14957); Client(1) [2016-05-26 09:53:55] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.20456, -75.150505, 409.50842) -> (-77.10537, -75.73421, 410.14957) [2016-05-26 09:53:55] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.20456, -75.150505, 409.50842) TO (-77.10537, -75.73421, 410.14957) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:53:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.10537, -75.73421, 410.14957) [2016-05-26 09:53:55] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:53:55] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:53:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.1054, -75.73421, 410.1496) [2016-05-26 09:53:55] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:53:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.1054, -75.73421, 410.1496) [2016-05-26 09:53:55] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:53:55] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:53:55] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.10542, -75.734215, 410.1496) [2016-05-26 09:54:01] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter2](221) [2016-05-26 09:54:01] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:54:01] [CLIENT] Player character enter used [2016-05-26 09:54:01] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221) [2016-05-26 09:54:01] NOT SMOOTHING VELO SHIP [2016-05-26 09:54:01] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:54:01] NOT SMOOTHING VELO SHIP [2016-05-26 09:54:01] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:54:01] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=221, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:54:01] NOT SMOOTHING VELO SHIP [2016-05-26 09:54:01] [CLIENT] NOT SMOOTHING SHIP [2016-05-26 09:54:01] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:54:01] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-86.46669, -66.63618, 414.9143) [2016-05-26 09:54:01] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:54:01] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter2](221); current: Ship[HUD v1](8) [2016-05-26 09:54:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:54:01] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:54:01] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter2](221) [2016-05-26 09:54:01] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter2](221); at: (-78.72239, -76.52949, 407.80685) [2016-05-26 09:54:01] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:54:02] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hQ@1f130eaf); DOCKED: false; RAIL: false [2016-05-26 09:54:09] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:54:09] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:54:09] [RAIL] Client(1) Ship[ter2](221) DOCKED AT (7, 6, 8); (Primary was: FRONT) [2016-05-26 09:54:09] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:54:09] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:54:09] [RAIL][CONNECT] Client(1) Ship[ter2](221) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:54:09] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (ConnectRequest): [Ship[ter2](221) (8, 7, 8) Rail Docker(663)] -> [Ship[ter2](221) (7, 6, 7) Rail Rotator Counter Clock Wise(669)] [2016-05-26 09:54:09] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:54:09] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:54:09] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:54:09] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:54:09] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:54:09] [RAIL] Child #1: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:54:09] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:54:09] CC RAILED::: (1924.1957, 2036.0145, 448.84528) [2016-05-26 09:54:09] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:54:10] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter2](221); segSec: 7; [2016-05-26 09:54:10] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter2](221) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:54:10] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:54:10] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=221, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:54:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[NULL; (0.0, 0.0, 0.0)] [2016-05-26 09:54:10] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter2](221); detach pos: (-78.03765, -72.752396, 408.65283) [2016-05-26 09:54:10] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:54:10] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:54:10] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:54:10] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-78.03765, -72.752396, 408.65283) [2016-05-26 09:54:10] [WARPOUT] took up from sheduled grav up (-0.25473472, -0.9018624, -0.34893382) [2016-05-26 09:54:10] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-78.03765, -72.752396, 408.65283); (-78.03765, -72.752396, 408.65283) [2016-05-26 09:54:10] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.03765, -72.752396, 408.65283) [2016-05-26 09:54:10] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.4158, -72.62887, 407.8795) [2016-05-26 09:54:10] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.78288, -71.85054, 409.00174) [2016-05-26 09:54:10] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.29242, -73.65425, 408.30392) [2016-05-26 09:54:10] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.6595, -72.87592, 409.42618) [2016-05-26 09:54:10] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-78.77819, -72.3384, 408.12347) [2016-05-26 09:54:10] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.29711, -73.16639, 409.1822) [2016-05-26 09:54:10] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.29143, -72.60416, 407.72482) [2016-05-26 09:54:10] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-77.73193, -71.670166, 409.07153); Client(1) [2016-05-26 09:54:10] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-78.03765, -72.752396, 408.65283) -> (-77.73193, -71.670166, 409.07153) [2016-05-26 09:54:10] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-78.03765, -72.752396, 408.65283) TO (-77.73193, -71.670166, 409.07153) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:54:10] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:54:10] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:54:10] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:54:10] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:54:10] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:54:10] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-77.73193, -71.670166, 409.07153) [2016-05-26 09:54:10] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:54:10] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:54:10] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-77.73194, -71.670166, 409.07153) [2016-05-26 09:54:10] [CLIENT][CHARACTER] We hit something: Ship[HUD v1](8); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:54:10] [CLIENT][POPUP] ERROR: Gravity sensors detected different structure. Press 'UP' to deactivate current gravity! [2016-05-26 09:54:10] [CLIENT][CHARACTER] We hit something: Ship[HUD v1](8); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:54:10] [CLIENT][CHARACTER] We hit something: Ship[HUD v1](8); contacts 1 in alignment or gravity that is not the source. Ending alignment/gravity for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:54:10] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:54:10] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:54:10] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:54:10] CC RAILED::: (1924.1957, 2036.0145, 448.84528) [2016-05-26 09:54:10] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:54:15] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[ter](220) [2016-05-26 09:54:15] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2016-05-26 09:54:15] [CLIENT] Player character enter used [2016-05-26 09:54:15] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220) [2016-05-26 09:54:15] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=136, toId=220, hideExitedObject=true, fromParam=(0, 0, 0), toParam=(8, 8, 8)] [2016-05-26 09:54:15] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:54:15] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; detach pos: (-84.799675, -70.82746, 416.13513) [2016-05-26 09:54:15] [PLAYERCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] removed warp token, because character entered structure! [2016-05-26 09:54:15] [SHIP] removing gravity due to entering a ship != current gravity entity PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] -> Ship[ter](220); current: Ship[HUD v1](8) [2016-05-26 09:54:15] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE Ship[HUD v1](8) -> null [2016-05-26 09:54:15] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:54:15] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hV@354fc8f0); DOCKED: false; RAIL: false [2016-05-26 09:54:15] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: Ship[ter](220) [2016-05-26 09:54:15] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[ter](220); at: (-76.832664, -83.4229, 409.72153) [2016-05-26 09:54:15] [CLIENT] undocked: restting camera [2016-05-26 09:54:15] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hS@655a5d9c); DOCKED: false; RAIL: false [2016-05-26 09:54:15] [PlayerCharacter] Client(1); PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Cleaned up physics grvity. attached to was not null but no gravity source [2016-05-26 09:54:17] [ENTITIES] removed object from loaded state [CLIENT ReSector(223)true; (-3, 1, 2); ]; 223 [2016-05-26 09:54:17] [DELETE][Client(1)] Sendable 223([CLIENT ReSector(223)true; (-3, 1, 2); ]) Physically DELETING DONE and Notified! [2016-05-26 09:54:21] [CLIENT][RAIL][BEAM] HITTING RAIL (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:54:21] [CLIENT] FIRST DOCKING REQUEST MADE: (8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN] -> (9, 6, 7)[Rail Rotator Clock Wise]o[TOP][active][100hp][jU] [2016-05-26 09:54:21] [RAIL] Client(1) Ship[ter](220) DOCKED AT (9, 6, 8); (Primary was: FRONT) [2016-05-26 09:54:21] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:54:21] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [UNLOADED: ENTITY_SHIP_ter (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_HUD v1 (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:54:21] [RAIL][CONNECT] Client(1) Ship[ter](220) DOCKING PROCEDURE SUCCESSFUL [2016-05-26 09:54:21] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (ConnectRequest): [Ship[ter](220) (8, 7, 8) Rail Docker(663)] -> [Ship[ter](220) (9, 6, 7) Rail Rotator Clock Wise(664)] [2016-05-26 09:54:21] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:54:21] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:54:21] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:54:21] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:54:21] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:54:21] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:54:21] [RAIL] Child #1: obfuscated.XV@5a2bf18f([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:54:21] [RAIL] Child #2: obfuscated.XV@51cf760f([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:54:21] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:54:21] CC RAILED::: (1924.3207, 2036.0145, 448.97028) [2016-05-26 09:54:21] NEW LOOKING ALGO 0 / 2; null / Ship[HUD v1](8) [2016-05-26 09:54:21] [CLIENT] EXIT SHIP FROM EXTRYPOINT (8, 8, 8) OF Ship[ter](220); segSec: 7; [2016-05-26 09:54:21] [CLIENT]: PlS[Croquelune ; id(4)(1)f(10001)] request control: Ship[ter](220) -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:54:21] [CLIENT] CHANGED ENTERED: set to: null [2016-05-26 09:54:21] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(1); PlS[Croquelune ; id(4)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=220, toId=136, hideExitedObject=true, fromParam=(8, 8, 8), toParam=(0, 0, 0)] [2016-05-26 09:54:21] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[Croquelune ; id(4)(1)f(10001)]: Ship[ter](220); detach pos: (-76.66844, -73.54301, 409.6216) [2016-05-26 09:54:21] [CONTROLLERSTATE] CHECKING EE: PlS[Croquelune ; id(4)(1)f(10001)], Client(1) [2016-05-26 09:54:21] [CLIENT][BUILDTOOLS] Reset area placement [2016-05-26 09:54:21] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[Croquelune ; id(4)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:54:21] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]; at: (-76.66844, -73.54301, 409.6216) [2016-05-26 09:54:21] [WARPOUT] took up from sheduled grav up (-0.23923188, -0.9039782, -0.35438898) [2016-05-26 09:54:21] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: FROM (-76.66844, -73.54301, 409.6216); (-76.66844, -73.54301, 409.6216) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.66844, -73.54301, 409.6216) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.01108, -73.42519, 408.87732) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.42919, -72.63903, 409.97598) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.90769, -74.44698, 409.26724) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.325806, -73.66082, 410.3659) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.383026, -73.13197, 409.05554) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-75.95386, -73.95404, 410.18768) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-75.87961, -73.401634, 408.72845) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.38134, -72.45824, 410.04688) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.95554, -74.62778, 409.19635) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.457275, -73.68438, 410.51477) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.52595, -73.04977, 408.94235) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-75.810936, -74.03625, 410.30087) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-75.74813, -73.378075, 408.5796) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-76.333496, -72.27744, 410.11774) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.00339, -74.80857, 409.1255) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.58875, -73.70794, 410.66364) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK_SINGLE] HIT -> cannot spawn here!! (-77.66886, -72.96756, 408.82913) [2016-05-26 09:54:21] [WARPING OT OF COLLISION][CHECK WARP] NOHIT -> can spawn here!! (-75.66802, -74.118454, 410.4141); Client(1) [2016-05-26 09:54:21] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)]: (-76.66844, -73.54301, 409.6216) -> (-75.66802, -74.118454, 410.4141) [2016-05-26 09:54:21] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (-76.66844, -73.54301, 409.6216) TO (-75.66802, -74.118454, 410.4141) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] [2016-05-26 09:54:21] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:54:21] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) SOURCE CHANGE null -> Ship[HUD v1](8) [2016-05-26 09:54:21] [SIMPLETRANSFORMABLE] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity change sent [2016-05-26 09:54:21] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:54:21] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] FLAG changed gravity on Client(1) Ship[HUD v1](8) -> (0.0, 0.0, 0.0) [2016-05-26 09:54:21] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change: (-75.66802, -74.118454, 410.4141) [2016-05-26 09:54:21] Client(1)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] INITIALIZING GRAVITY FOR Ship[HUD v1](8) [2016-05-26 09:54:21] [PLAYERCHARACTER] Client(1) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-26 09:54:21] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] Client(1) starting gravity change DONE: source: Ship[HUD v1](8) origin: (-75.668015, -74.11846, 410.4141) [2016-05-26 09:54:21] [CLIENT] FORMATING: [169]; type: Integer [2016-05-26 09:54:21] [CLIENT] Server message: Gravity neutralized... [2016-05-26 09:54:21] [CLIENT][POPUP] INFO: Gravity neutralized... [2016-05-26 09:54:21] CC RAILED::: (1924.3207, 2036.0145, 448.97028) [2016-05-26 09:54:22] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] !!!IGNORE!!! RECEIVED REMOTE GRAVITY: 8 --- (0.0, 0.0, 0.0); gravity was initialized from this. Currently: GRAV[ENTITY_SHIP_HUD v1(8); (0.0, 0.0, 0.0)] [2016-05-26 09:54:30] HIT RESULT near: (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:54:30] [CLIENT] ACTIVATE BLOCK (std) (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:54:32] HIT RESULT near: (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:54:32] [CLIENT] ACTIVATE BLOCK (std) (7, 9, 0)[Button]o[FRONT][inactive][15hp][BLOCK] [2016-05-26 09:54:32] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter](220); (DisconnectRequest) [2016-05-26 09:54:32] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:54:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:54:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:54:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:54:32] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter](220) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:54:32] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter](220) LEFT IN RAIL Ship[HUD v1](8): [RailRelation [docked={UniqueSegPiece [LOADED Ship[ter2](221)](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jN]}, rail={UniqueSegPiece [LOADED Ship[HUD v1](8)](7, 6, 7)[Rail Rotator Counter Clock Wise]o[TOP][active][100hp][jU]}]] [2016-05-26 09:54:32] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter](220): (DisconnectRequest) [2016-05-26 09:54:32] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter](220) [2016-05-26 09:54:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter](220) [2016-05-26 09:54:32] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter](220) [2016-05-26 09:54:32] [RAIL] Child #0: obfuscated.XV@f54f41e4([CubesShape|CLI Ship[ter](220)]) [2016-05-26 09:54:32] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter](220); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:54:32] [CLIENT][RAIL] handleRailRequestConnectClient() removed physics for Ship[ter2](221); (DisconnectRequest) [2016-05-26 09:54:32] [RAIL][UPDATE] Client(1) EXECUTING RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:54:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:54:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:54:32] [RAIL] Client(1) DISCONNECTING FROM RAIL: Ship[ter2](221) (was connected to rail: Ship[HUD v1](8)) [2016-05-26 09:54:32] [RAIL] Client(1) DISCONNECTED FROM RAIL: Ship[ter2](221) LEFT IN RAIL Ship[HUD v1](8): [] [2016-05-26 09:54:32] [RAIL][UPDATE] Client(1) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[ter2](221): (DisconnectRequest) [2016-05-26 09:54:32] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[ter2](221) [2016-05-26 09:54:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[ter2](221) [2016-05-26 09:54:32] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[ter2](221) [2016-05-26 09:54:32] [RAIL] Child #0: obfuscated.XV@40188c84([CubesShape|CLI Ship[ter2](221)]) [2016-05-26 09:54:32] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[ter2](221); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:54:32] [RAIL] Client(1) RECREATING RAIL FROM ROOT: Ship[HUD v1](8) [2016-05-26 09:54:32] [RAIL] Client(1) removeObjectPhysicsRecusively() removed physics for Ship[HUD v1](8) [2016-05-26 09:54:32] [RAIL] Client(1) recreateRootObjectPhysics() added physics for Ship[HUD v1](8) [2016-05-26 09:54:32] [RAIL] Child #0: obfuscated.XV@67c867ab([CubesShape|CLI Ship[HUD v1](8)]) [2016-05-26 09:54:32] [RAIL] Client(1) RECREATING RAIL FROM ROOT DONE: Ship[HUD v1](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-26 09:54:32] [CLIENT][POPUP] ERROR: Can dock again in 4 sec [2016-05-26 09:54:32] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:54:45] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:54:57] [CLIENT][POPUP] ERROR: Cannot dock! Permission denied! [2016-05-26 09:55:05] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.5109738, 0.67756414, -0.5302633) [2016-05-26 09:55:05] HIT RESULT near: (8, 8, 6)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:55:05] [CLIENT][POPUP] INFO: Aligned to HUD v1[Croquelune] [2016-05-26 09:55:05] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:55:06] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.51097256, 0.6775664, -0.5302618) [2016-05-26 09:55:06] HIT RESULT near: (8, 8, 6)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:55:06] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:55:06] [CLIENT] CHARACTER ALIGN PRESSED ON Client(1); (-0.5109703, 0.6775691, -0.5302605) [2016-05-26 09:55:06] HIT RESULT near: (8, 8, 6)[Power Reactor Module]o[FRONT][inactive][25hp][BLOCK], on Ship[HUD v1](8) [2016-05-26 09:55:06] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(136)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](8) [2016-05-26 09:55:11] !!!! THIS DISPLAYS THE STACKTRACE OF A REGULAR GL FRAME EXIT [2016-05-26 09:55:11] org.schema.schine.graphicsengine.core.FinishedFrameException [2016-05-26 09:55:11] at obfuscated.auB.e(SourceFile:127) [2016-05-26 09:55:11] at obfuscated.ao.pressedSecondOption(SourceFile:340) [2016-05-26 09:55:11] at obfuscated.bD.callback(SourceFile:57) [2016-05-26 09:55:11] at org.schema.schine.network.client.GUICallbackController.execute(SourceFile:66) [2016-05-26 09:55:11] at obfuscated.aCQ.a(SourceFile:179) [2016-05-26 09:55:11] at obfuscated.D.updateStateInput(SourceFile:1463) [2016-05-26 09:55:11] at obfuscated.auB.a(SourceFile:624) [2016-05-26 09:55:11] at obfuscated.auG.b(SourceFile:601) [2016-05-26 09:55:11] at obfuscated.P.e(SourceFile:895) [2016-05-26 09:55:11] at org.schema.game.common.Starter.startMainMenu(SourceFile:1221) [2016-05-26 09:55:11] at org.schema.game.common.Starter.main(SourceFile:1023) [2016-05-26 09:55:11] [CLIENT][PlayerInput] successfully deactivated obfuscated.ao@486be205 [2016-05-26 09:55:11] [AUDIO] Cleaning up sound system [2016-05-26 09:55:11] SoundSystem shutting down... [2016-05-26 09:55:12] Author: Paul Lamb, www.paulscode.com [2016-05-26 09:55:12] [CLIENT] CLIENT SHUTDOWN. Dumping client data! [2016-05-26 09:55:12] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[ter](220) on Client(1) took: 19 ms (file header: 0ms) [2016-05-26 09:55:12] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[ter2](221) on Client(1) took: 23 ms (file header: 0ms) [2016-05-26 09:55:12] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[HUD v1](8) on Client(1) took: 12 ms (file header: 0ms) [2016-05-26 09:55:12] [CLIENT] CLIENT SHUTDOWN. client data saved! [2016-05-26 09:55:12] [CLIENT] CLIENT SHUTDOWN. thread pool terminated! [2016-05-26 09:55:12] [GLFrame] terminated frame: exiting program; finished: true [2016-05-26 09:55:12] Exiting because of terminated frame [2016-05-26 09:55:12] org.schema.schine.network.client.ClientProcessor@35293c05 sending logout [2016-05-26 09:55:12] [CLIENT] CLOSING SOCKET [2016-05-26 09:55:12] [CLIENT] CLOSING SOCKET [2016-05-26 09:55:12] [CLIENT] SAVING CLIENT CHANNEL all Open: false; [2016-05-26 09:55:12] [CLIENT] SAVING CLIENT CHANNEL Faction10001 Open: false; [2016-05-26 09:55:12] [CLIENT] chat channels saved [2016-05-26 09:55:12] [CLIENT] ClientSendingQueueThread Terminated [2016-05-26 09:55:12] java.net.SocketException: Socket closed [2016-05-26 09:55:12] at java.net.SocketInputStream.socketRead0(Native Method) [2016-05-26 09:55:12] at java.net.SocketInputStream.socketRead(Unknown Source) [2016-05-26 09:55:12] at java.net.SocketInputStream.read(Unknown Source) [2016-05-26 09:55:12] at java.net.SocketInputStream.read(Unknown Source) [2016-05-26 09:55:12] at java.net.SocketInputStream.read(Unknown Source) [2016-05-26 09:55:12] at java.io.DataInputStream.readInt(Unknown Source) [2016-05-26 09:55:12] at org.schema.schine.network.client.ClientProcessor.run(SourceFile:333) [2016-05-26 09:55:12] at java.lang.Thread.run(Unknown Source) [2016-05-26 09:55:12] [ClientProcessor] EXIT: Input Stream closed. Terminated Client Processor [2016-05-26 09:55:12] [CLIENT] PacketHandler Terminated [2016-05-26 09:55:12] java.net.SocketException: Socket is closed [2016-05-26 09:55:12] at java.net.Socket.shutdownInput(Unknown Source) [2016-05-26 09:55:12] at org.schema.schine.network.client.ClientToServerConnection.disconnect(SourceFile:195) [2016-05-26 09:55:12] at obfuscated.D.j(SourceFile:3418) [2016-05-26 09:55:12] at obfuscated.PX.b(SourceFile:254) [2016-05-26 09:55:12] at org.schema.game.common.Starter.stopClient(SourceFile:1197) [2016-05-26 09:55:12] at obfuscated.gu.stopClient(SourceFile:1622) [2016-05-26 09:55:12] at obfuscated.Q.run(SourceFile:120) [2016-05-26 09:55:12] at java.lang.Thread.run(Unknown Source) [2016-05-26 09:55:12] java.lang.Exception: Server created: false [2016-05-26 09:55:12] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-05-26 09:55:12] at org.schema.schine.network.server.ServerState.clearStatic(SourceFile:55) [2016-05-26 09:55:12] at obfuscated.Q.run(SourceFile:143) [2016-05-26 09:55:12] at java.lang.Thread.run(Unknown Source) [2016-05-26 09:55:12] java.lang.Exception: Server Shutdown: false [2016-05-26 09:55:12] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-05-26 09:55:12] at org.schema.schine.network.server.ServerState.clearStatic(SourceFile:56) [2016-05-26 09:55:12] at obfuscated.Q.run(SourceFile:143) [2016-05-26 09:55:12] at java.lang.Thread.run(Unknown Source)