[2016-09-10 16:50:20] [VERSION] loading version from install dir: ./ [2016-09-10 16:50:20] [VERSION] VERSION: 0.199.217 [2016-09-10 16:50:20] [VERSION] BUILD: 20160910_183953 [2016-09-10 16:50:20] #################### StarMade ####################### [2016-09-10 16:50:20] # version 0.199.217 - build 20160910_183953 # [2016-09-10 16:50:20] ##################################################### [2016-09-10 16:50:20] [SERIAL] "not retrieved" [2016-09-10 16:50:20] [INSTALLATION_DIRECTORY] "/home/gregg/.StarMade/." [2016-09-10 16:50:20] [JVM-ARGUMENTS] [-Djava.net.preferIPv4Stack=true, -Xmn128M, -Xms512M, -Xmx8192M, -Xincgc] [2016-09-10 16:50:20] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-09-10 16:50:20] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-09-10 16:50:20] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-09-10 16:50:20] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-09-10 16:50:20] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-09-10 16:50:20] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-09-10 16:50:20] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-09-10 16:50:20] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-09-10 16:50:20] [SERVER] using world: world0; ./server-database/world0/ [2016-09-10 16:50:20] [INIT] Segment Database Path: /home/gregg/.StarMade/./server-database/world0/DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-09-10 16:50:20] [LIBLOADER] OS Linux - 4.4.0-36-generic [2016-09-10 16:50:20] [LIBLOADER] JAVA Oracle Corporation - 1.7.0_80 - /home/gregg/Downloads/starmade-launcher-linux-x64/dep/java/jre1.7.0_80 [2016-09-10 16:50:20] [LIBLOADER] ARCHITECTURE amd64 [2016-09-10 16:50:20] [LIBLOADER] LOADED LINUX 64bit OPENAL LIBRARIES [2016-09-10 16:50:20] [LIBLOADER] LOADED LINUX 64bit NATIVE LIBRARIES [2016-09-10 16:50:20] [LIBLOADER] FastNoiseSIMD Level: 2 [2016-09-10 16:50:20] [LIBLOADER] COMPLETE [2016-09-10 16:50:20] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-09-10 16:50:20] [MAIN] MIGRATION PROCESS DONE [2016-09-10 16:50:20] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242, -auth bb51937a04e39cf45549a1ceee4f16ba72e7883bc0fc23d6d0dd6c6650b81b85] [2016-09-10 16:50:20] [LANGUAGE] loading language: english; Resolved to english [2016-09-10 16:50:20] [LANGUAGE] Loading English; Version: 0 [2016-09-10 16:50:20] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-09-10 16:50:21] [GRAPHICS] set display mode: FULLSCREEN: true; dim: 1280 / 1024 [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 1024 x 24 @75Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 24 @72Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 1024 x 768 x 24 @70Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 24 @75Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 960 x 24 @60Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 1152 x 864 x 24 @75Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 1024 x 768 x 24 @75Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 24 @60Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 800 x 600 x 24 @56Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 640 x 480 x 24 @59Hz [2016-09-10 16:50:21] [GRAPHICS] CHECKING DISPLAY MODE: 1280 x 1024 x 24 @60Hz [2016-09-10 16:50:21] [GRAPHICS] Compatible DisplayMode found: 1280 x 1024 x 24 @60Hz; fullsceen capable true [2016-09-10 16:50:21] ARB_SUPPORTED COULD NOT BE RETRIEVED [2016-09-10 16:50:21] [DISPLAY] ViewPort for Resolution: 1280x1024: 1280, 1024 [2016-09-10 16:50:21] INITIAL MEMORY AVAILABLE [2016-09-10 16:50:21] CURRENT_AVAILABLE: 8045MB [2016-09-10 16:50:21] TOTAL_AVAILABLE: 8192MB [2016-09-10 16:50:21] INFO_DEDICATED: 8192MB [2016-09-10 16:50:21] INFO_EVICTED: 0MB [2016-09-10 16:50:21] FILE CREATED: true [2016-09-10 16:50:21] [GLFrame] Open-GL initialized [2016-09-10 16:50:21] Running on thread: main Adapter: null Driver Version: null Vendor: NVIDIA Corporation OpenGL Version: 4.5.0 NVIDIA 367.44 Renderer: GeForce GTX 1080/PCIe/SSE2 [2016-09-10 16:50:21] [FONT] FONT PATH TO LOAD: font/Monda-Regular.ttf; false; true [2016-09-10 16:50:21] [FONT] created from font file: /home/gregg/.StarMade/data/font/Monda-Regular.ttf [2016-09-10 16:50:21] [CLIENT] INITIALIZING LOADING SCREEN [2016-09-10 16:50:22] [TEXTURE] data/./image-resource/schine.png LOAD TAKEN: stream: 1 ms; data: 6 ms; create: 58 ms [2016-09-10 16:50:22] [TEXTURE] data/./image-resource/loadingscreen-background.png LOAD TAKEN: stream: 1 ms; data: 63 ms; create: 5 ms [2016-09-10 16:50:22] [TEXTURE] data/./image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 4 ms [2016-09-10 16:50:22] [SceneParser] now parsing scene: data/./models/3Dlogo//3Dlogo [2016-09-10 16:50:22] ... parse Mesh data/./models/3Dlogo//3Dlogo.mesh.xml 0 [2016-09-10 16:50:22] ... parse Mesh data/./models/3Dlogo//3Dstar.mesh.xml 8 [2016-09-10 16:50:22] [GLFrame] loading content data [2016-09-10 16:50:22] [CLIENT] STARTING UP OPEN GL [2016-09-10 16:50:22] ############## LOADING RESOURCE ServerSettings [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE MainMenuBackgroundShader [2016-09-10 16:50:22] [INIT][CLIENT][SHADER] Loading Shader: data//shader/loadingscreen/bg.vert.glsl; data//shader/loadingscreen/bg.frag.glsl [2016-09-10 16:50:22] ############## DONE IN 4 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE symm-plane [2016-09-10 16:50:22] [TEXTURE] data//image-resource/symm-plane.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE smoke_color [2016-09-10 16:50:22] [TEXTURE] data//image-resource/smoke_color.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 3 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_MapLarge-2x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_MapLarge-2x1-gui-.png LOAD TAKEN: stream: 1 ms; data: 6 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 8 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE dirtlense [2016-09-10 16:50:22] [TEXTURE] data//image-resource/dirtlense.png LOAD TAKEN: stream: 0 ms; data: 13 ms; create: 9 ms [2016-09-10 16:50:22] ############## DONE IN 23 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE map-sprites-8x2-c-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/map-sprites-8x2-c-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_CombatNote-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_CombatNote-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE lens_flare-4x1-c- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/lens_flare-4x1-c-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE planet-desert-diff [2016-09-10 16:50:22] [TEXTURE] data//image-resource/planet-desert-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE hud-arrow-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/hud-arrow-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE icon32 [2016-09-10 16:50:22] [TEXTURE] data//image-resource/icon32.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE build-icons-00-16x16-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/build-icons-00-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 20 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 22 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE detail_normal [2016-09-10 16:50:22] [TEXTURE] data//image-resource/detail_normal.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 4 ms [2016-09-10 16:50:22] ############## DONE IN 8 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE detail [2016-09-10 16:50:22] [TEXTURE] data//image-resource/detail.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 4 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE inventory-slot-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/inventory-slot-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_ServerNote_Colour-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_ServerNote_Colour-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE hud-arrow-c-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/hud-arrow-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 16px Stars-1x4-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 16px Stars-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 32px Vertical-8x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 32px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 16px Scanlines-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 16px Scanlines-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Center_Background-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Center_Background-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Horizontal-1x16-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Horizontal-1x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Center_Button-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Center_Button-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 32px Corners-8x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 32px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Tooltip-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI_MainThemeTopBottom-2x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI_MainThemeTopBottom-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI_MainThemeLeftRight-1x2-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI_MainThemeLeftRight-1x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Vertical-32x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Center_PopUp-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Center_PopUp-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Center_Progress-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Center_Progress-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Corners-8x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 16px Vertical-8x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 16px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Center_Filter-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Center_Filter-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFalse [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 32px Center SBFalse.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI_MainThemeBg-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI_MainThemeBg-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Center_Foreground-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Center_Foreground-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 32px-horizontals-1x32-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 32px-horizontals-1x32-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 3 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Center_Textbox-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Center_Textbox-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/tools-16x16-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/tools-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 5 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 16px-8x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 16px-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 16px Horizontal-1x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 8px Notification-gui- copy [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI_MainTheme-2x2-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI_MainTheme-2x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 16px Center_Case-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 16px Center_Case-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/menu/UI 32px Center SBFTrue [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/menu/UI 32px Center SBFTrue.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 16px Stars-1x4-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 16px Stars-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 32px Vertical-8x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 32px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 16px Scanlines-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 16px Scanlines-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Background-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Center_Background-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Horizontal-1x16-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Horizontal-1x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Button-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Center_Button-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 32px Corners-8x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 32px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Tooltip-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Tooltip-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI_MainThemeTopBottom-2x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI_MainThemeTopBottom-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI_MainThemeLeftRight-1x2-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI_MainThemeLeftRight-1x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Vertical-32x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Vertical-32x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Center_PopUp-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Center_PopUp-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Progress-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Center_Progress-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Corners-8x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Corners-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 16px Vertical-8x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 16px Vertical-8x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Filter-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Center_Filter-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 32px Center SBFalse [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 32px Center SBFalse.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI_MainThemeBg-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI_MainThemeBg-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Foreground-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Center_Foreground-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 32px-horizontals-1x32-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 32px-horizontals-1x32-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Center_Textbox-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Center_Textbox-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/tools-16x16-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/tools-16x16-gui-.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 5 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 16px-1x4-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 16px-1x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 16px-8x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 16px-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 16px Horizontal-1x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 16px Horizontal-1x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 8px Notification-gui- copy [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 8px Notification-gui- copy.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI_MainTheme-2x2-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI_MainTheme-2x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 16px Center_Case-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 16px Center_Case-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE gui/ingame/UI 32px Center SBFTrue [2016-09-10 16:50:22] [TEXTURE] data//image-resource/gui/ingame/UI 32px Center SBFTrue.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE hud-target-4x4-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/hud-target-4x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_Hotbar-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_Hotbar-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_Sprites-8x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_Sprites-8x8-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE meta-icons-00-16x16-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/meta-icons-00-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 11 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 14 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE schine [2016-09-10 16:50:22] [TEXTURE] data//image-resource/schine.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 3 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE crosshair-missile-c-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/crosshair-missile-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_Target-2x4-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_Target-2x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 3 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE crosshair-simple-c-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/crosshair-simple-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE std-message-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/std-message-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE QuadTorsoTex01 [2016-09-10 16:50:22] [TEXTURE] data//image-resource/QuadTorsoTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE planet-mars-diff [2016-09-10 16:50:22] [TEXTURE] data//image-resource/planet-mars-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE flare [2016-09-10 16:50:22] [TEXTURE] data//image-resource/flare.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 4 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_pointers-c-8x8-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_pointers-c-8x8-gui-.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 5 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE starColorMap-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/starColorMap-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE energy_tex [2016-09-10 16:50:22] [TEXTURE] data//image-resource/energy_tex.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 4 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE starSprite [2016-09-10 16:50:22] [TEXTURE] data//image-resource/starSprite.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE planet-ice-diff [2016-09-10 16:50:22] [TEXTURE] data//image-resource/planet-ice-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE star [2016-09-10 16:50:22] [TEXTURE] data//image-resource/star.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE smoke_alpha [2016-09-10 16:50:22] [TEXTURE] data//image-resource/smoke_alpha.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE lens_flare [2016-09-10 16:50:22] [TEXTURE] data//image-resource/lens_flare.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 3 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE screen-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/screen-gui-.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 3 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE bars [2016-09-10 16:50:22] [TEXTURE] data//image-resource/bars.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 4 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE dust [2016-09-10 16:50:22] [TEXTURE] data//image-resource/dust.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE crosshair-hit-c-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/crosshair-hit-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_PlayerHP-1x4-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_PlayerHP-1x4-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE planet-earth-normal [2016-09-10 16:50:22] [TEXTURE] data//image-resource/planet-earth-normal.png LOAD TAKEN: stream: 0 ms; data: 16 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 17 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE planet-earth-specular [2016-09-10 16:50:22] [TEXTURE] data//image-resource/planet-earth-specular.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE build-icons-01-16x16-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/build-icons-01-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 20 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 22 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE shield_tex [2016-09-10 16:50:22] [TEXTURE] data//image-resource/shield_tex.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_Hotbar-8x2-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_Hotbar-8x2-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_Map-2x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_Map-2x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE planet-purple-diff [2016-09-10 16:50:22] [TEXTURE] data//image-resource/planet-purple-diff.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE loadingscreen-background [2016-09-10 16:50:22] [TEXTURE] data//image-resource/loadingscreen-background.png LOAD TAKEN: stream: 0 ms; data: 20 ms; create: 2 ms [2016-09-10 16:50:22] ############## DONE IN 23 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE stellarSprites-2x2-c- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/stellarSprites-2x2-c-.png LOAD TAKEN: stream: 0 ms; data: 4 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 5 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE bar-4x1-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/bar-4x1-gui-.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 6 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_Bar [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_Bar.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 2 ms [2016-09-10 16:50:22] ############## DONE IN 7 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE radarBackground [2016-09-10 16:50:22] [TEXTURE] data//image-resource/radarBackground.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE QuadLegsTex01 [2016-09-10 16:50:22] [TEXTURE] data//image-resource/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE build-icons-extra-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/build-icons-extra-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE hud_pointers-c-8x8 [2016-09-10 16:50:22] [TEXTURE] data//image-resource/hud_pointers-c-8x8.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 4 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE planet-earth-diff [2016-09-10 16:50:22] [TEXTURE] data//image-resource/planet-earth-diff.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE SM_logo_white_nostar [2016-09-10 16:50:22] [TEXTURE] data//image-resource/SM_logo_white_nostar.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 4 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE icon [2016-09-10 16:50:22] [TEXTURE] data//image-resource/icon.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE sunSprite-c- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/sunSprite-c-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE crosshair-build-c-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/crosshair-build-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_ServerNote-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_ServerNote-gui-.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 0 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE smoke4 [2016-09-10 16:50:22] [TEXTURE] data//image-resource/smoke4.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE hud-target-c-4x4-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/hud-target-c-4x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE crosshair-c-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/crosshair-c-gui-.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE missile [2016-09-10 16:50:22] [TEXTURE] data//image-resource/missile.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 5 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE build-icons-02-16x16-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/build-icons-02-16x16-gui-.png LOAD TAKEN: stream: 0 ms; data: 14 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 16 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE planet-earth-clouds [2016-09-10 16:50:22] [TEXTURE] data//image-resource/planet-earth-clouds.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE box [2016-09-10 16:50:22] [TEXTURE] data//image-resource/box.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE hud-sides-left-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/hud-sides-left-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 3 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE icon16 [2016-09-10 16:50:22] [TEXTURE] data//image-resource/icon16.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE playertex [2016-09-10 16:50:22] [TEXTURE] data//image-resource/playertex.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 2 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE HUD_HorizontalBar-1x4-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/HUD_HorizontalBar-1x4-gui-.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 1 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE hud-sides-right-gui- [2016-09-10 16:50:22] [TEXTURE] data//image-resource/hud-sides-right-gui-.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-10 16:50:22] ############## DONE IN 3 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE CONFIG_HUD [2016-09-10 16:50:22] ############## DONE IN 217 ms [2016-09-10 16:50:22] ############## LOADING RESOURCE CONFIG_GUI [2016-09-10 16:50:22] ############## DONE IN 8 ms [2016-09-10 16:50:22] [GLFRAME] Content has been loaded [2016-09-10 16:50:23] ffmpeg version N-43531-g1bfa349 Copyright (c) 2000-2012 the FFmpeg developers built on Aug 14 2012 05:18:15 with gcc 4.6 (Debian 4.6.3-1) configuration: --prefix=/root/ffmpeg-static/64bit --extra-cflags='-I/root/ffmpeg-static/64bit/include -static' --extra-ldflags='-L/root/ffmpeg-static/64bit/lib -static' --extra-libs='-lxml2 -lexpat -lfreetype' --enable-static --disable-shared --disable-ffserver --disable-doc --enable-bzlib --enable-zlib --enable-postproc --enable-runtime-cpudetect --enable-libx264 --enable-gpl --enable-libtheora --enable-libvorbis --enable-libmp3lame --enable-gray --enable-libass --enable-libfreetype --enable-libopenjpeg --enable-libspeex --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-version3 --enable-libvpx [2016-09-10 16:50:23] [MOVIE] opening movie file: /home/gregg/.StarMade/./data/video/SchineSplashScreen.mp4 [2016-09-10 16:50:23] libavutil 51. 69.100 / 51. 69.100 libavcodec 54. 52.100 / 54. 52.100 libavformat 54. 23.100 / 54. 23.100 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 9.100 / 3. 9.100 libswscale 2. 1.101 / 2. 1.101 libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 [2016-09-10 16:50:23] ffmpeg version N-43531-g1bfa349 Copyright (c) 2000-2012 the FFmpeg developers built on Aug 14 2012 05:18:15 with gcc 4.6 (Debian 4.6.3-1) configuration: --prefix=/root/ffmpeg-static/64bit --extra-cflags='-I/root/ffmpeg-static/64bit/include -static' --extra-ldflags='-L/root/ffmpeg-static/64bit/lib -static' --extra-libs='-lxml2 -lexpat -lfreetype' --enable-static --disable-shared --disable-ffserver --disable-doc --enable-bzlib --enable-zlib --enable-postproc --enable-runtime-cpudetect --enable-libx264 --enable-gpl --enable-libtheora --enable-libvorbis --enable-libmp3lame --enable-gray --enable-libass --enable-libfreetype --enable-libopenjpeg --enable-libspeex --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-version3 --enable-libvpx libavutil 51. 69.100 / 51. 69.100 libavcodec 54. 52.100 / 54. 52.100 libavformat 54. 23.100 / 54. 23.100 libavdevice 54. 2.100 / 54. 2.100 libavfilter 3. 9.100 / 3. 9.100 libswscale 2. 1.101 / 2. 1.101 [2016-09-10 16:50:23] libswresample 0. 15.100 / 0. 15.100 libpostproc 52. 0.100 / 52. 0.100 [2016-09-10 16:50:23] Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/home/gregg/.StarMade/./data/video/SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler [2016-09-10 16:50:23] Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '/home/gregg/.StarMade/./data/video/SchineSplashScreen.mp4': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 creation_time : 2016-05-25 20:15:03 Duration: 00:00:05.58, start: 0.000000, bitrate: 2979 kb/s Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1920x1080 [SAR 1:1 DAR 16:9], 2794 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream #0:1(eng): Audio: aac (mp4a / 0x6134706D), 48000 Hz, stereo, s16, 189 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler [2016-09-10 16:50:23] Output #0, wav, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.23.100 [2016-09-10 16:50:23] Stream #0:0(eng): Audio: pcm_s16le ([1][0][0][0] / 0x0001), 48000 Hz, stereo, s16, 1536 kb/s Metadata: creation_time : 2016-05-25 20:15:03 handler_name : #Mainconcept MP4 Sound Media Handler Stream mapping: Stream #0:1 -> #0:0 (aac -> pcm_s16le) Press [q] to stop, [?] for help [2016-09-10 16:50:23] Output #0, rawvideo, to 'pipe:': Metadata: major_brand : mp42 minor_version : 0 compatible_brands: mp42mp41 encoder : Lavf54.23.100 Stream #0:0(eng): Video: rawvideo (RGB[24] / 0x18424752), rgb24, 1920x1080 [SAR 1:1 DAR 16:9], q=2-31, 200 kb/s, 90k tbn, 29.97 tbc Metadata: creation_time : 2016-05-25 20:15:03 handler_name : ?Mainconcept Video Media Handler Stream mapping: Stream #0:0 -> #0:0 (h264 -> rawvideo) Press [q] to stop, [?] for help [2016-09-10 16:50:23] video frames skipped: 1 [2016-09-10 16:50:23] frame= 19 fps=0.0 q=0.0 size= 115425kB time=00:00:00.63 bitrate=1491499.7kbits/s dup=1 drop=0 [2016-09-10 16:50:24] frame= 34 fps= 33 q=0.0 size= 206550kB time=00:00:01.13 bitrate=1491500.1kbits/s dup=1 drop=0 [2016-09-10 16:50:24] frame= 50 fps= 32 q=0.0 size= 303750kB time=00:00:01.66 bitrate=1491500.8kbits/s dup=1 drop=0 [2016-09-10 16:50:25] frame= 66 fps= 31 q=0.0 size= 400950kB time=00:00:02.20 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-09-10 16:50:25] frame= 81 fps= 31 q=0.0 size= 492075kB time=00:00:02.70 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-09-10 16:50:26] frame= 97 fps= 31 q=0.0 size= 589275kB time=00:00:03.23 bitrate=1491500.3kbits/s dup=1 drop=0 [2016-09-10 16:50:26] frame= 113 fps= 31 q=0.0 size= 686475kB time=00:00:03.77 bitrate=1491500.6kbits/s dup=1 drop=0 [2016-09-10 16:50:27] frame= 129 fps= 31 q=0.0 size= 783675kB time=00:00:04.30 bitrate=1491500.5kbits/s dup=1 drop=0 [2016-09-10 16:50:27] frame= 145 fps= 31 q=0.0 size= 880875kB time=00:00:04.83 bitrate=1491500.4kbits/s dup=1 drop=0 [2016-09-10 16:50:28] frame= 167 fps= 30 q=0.0 Lsize= 1014525kB time=00:00:05.57 bitrate=1491500.6kbits/s dup=1 drop=0 video:1014525kB audio:0kB subtitle:0 global headers:0kB muxing overhead 0.000000% [2016-09-10 16:50:28] [VIDEOSTREAM] cleaned up video stream 1920x1080 [2016-09-10 16:50:28] [MOVIE] Destroying Video Process [2016-09-10 16:50:28] [MOVIE] Destroying Audio Process [2016-09-10 16:50:28] [SHADER] validate: current FBO: 0 [2016-09-10 16:50:37] [JOYSTICK] cannot read default joystick file because it does not exist [2016-09-10 16:50:50] ScreenSetting Changed [2016-09-10 16:50:50] [CLIENT][PlayerInput] successfully deactivated obfuscated.Qv@153f2442 [2016-09-10 16:50:50] WRITING JOYSTICK CONFIG [2016-09-10 16:50:50] not writing joystick config: no joystick available [2016-09-10 16:50:50] Screen setting changed [2016-09-10 16:50:50] [GRAPHICS] set display mode: FULLSCREEN: false; dim: 1280 / 1024 [2016-09-10 16:50:50] [DISPLAY] ViewPort for Resolution: 1280x1024: 1280, 1024 [2016-09-10 16:50:52] [CLIENT][PlayerInput] successfully deactivated obfuscated.Qu@769f6948 [2016-09-10 16:51:23] [CLIENT][PlayerInput] successfully deactivated obfuscated.Qv@4c001e94 [2016-09-10 16:51:23] WRITING JOYSTICK CONFIG [2016-09-10 16:51:23] not writing joystick config: no joystick available [2016-09-10 16:51:23] Screen setting changed [2016-09-10 16:51:23] [GRAPHICS] set display mode: FULLSCREEN: false; dim: 1280 / 1024 [2016-09-10 16:51:23] [DISPLAY] ViewPort for Resolution: 1280x1024: 1280, 1024 [2016-09-10 16:51:23] [DISPLAY] ViewPort for Resolution: 1280x1024: 1280, 1024 [2016-09-10 16:51:26] [CLIENT][PlayerInput] successfully deactivated obfuscated.Rc@67f3a9b7 [2016-09-10 16:51:33] [CLIENT] starting selected online universe: SERVER INFO FOR stars.bitminery.com:4242(INFO VERSION: 0) Version: n/a Name: n/a Description: n/a Started: Wed Dec 31 16:00:00 PST 1969 Players: 0/0 Ping: 99999 [2016-09-10 16:51:33] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-09-10 16:51:33] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-09-10 16:51:33] ERROR: no content in Resource: /home/gregg/.StarMade/file:/home/gregg/.StarMade/StarMade.jar!/org/schema/game/network/commands [2016-09-10 16:51:33] ################# Loading from JAR ##################### [2016-09-10 16:51:33] ######################################################## [2016-09-10 16:51:33] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-09-10 16:51:33] [INITIALIZE] SECURITY MANAGER SET [2016-09-10 16:51:33] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-09-10 16:51:34] [INITIALIZE] BLOCK CONFIGURATION READ [2016-09-10 16:51:34] [CLIENT] initializing 0.199.217 (20160910_183953) [2016-09-10 16:51:35] [CLIENT] Added observer for GameClientController [2016-09-10 16:51:35] Loading: net.java.games.input.LinuxEnvironmentPlugin [2016-09-10 16:51:35] Failed to open device (/dev/input/event15): Failed to open device /dev/input/event15 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event14): Failed to open device /dev/input/event14 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event13): Failed to open device /dev/input/event13 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event12): Failed to open device /dev/input/event12 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event11): Failed to open device /dev/input/event11 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event10): Failed to open device /dev/input/event10 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event9): Failed to open device /dev/input/event9 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event8): Failed to open device /dev/input/event8 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event7): Failed to open device /dev/input/event7 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event6): Failed to open device /dev/input/event6 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event5): Failed to open device /dev/input/event5 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event4): Failed to open device /dev/input/event4 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event3): Failed to open device /dev/input/event3 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event2): Failed to open device /dev/input/event2 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event1): Failed to open device /dev/input/event1 (13) [2016-09-10 16:51:35] Failed to open device (/dev/input/event0): Failed to open device /dev/input/event0 (13) [2016-09-10 16:51:35] Linux plugin claims to have found 0 controllers [2016-09-10 16:51:35] [JOYSTICK] cannot read default joystick file because it does not exist [2016-09-10 16:51:35] [CLIENT] Client State and Controller successfully created [2016-09-10 16:51:35] [CLIENT] trying to connect to stars.bitminery.com:4242 [2016-09-10 16:51:35] Found Credentials [2016-09-10 16:51:35] java.io.IOException: Bad file descriptor [2016-09-10 16:51:35] at java.io.FileInputStream.readBytes(Native Method) [2016-09-10 16:51:35] at java.io.FileInputStream.read(Unknown Source) [2016-09-10 16:51:35] at java.io.BufferedInputStream.read1(Unknown Source) [2016-09-10 16:51:35] at java.io.BufferedInputStream.read(Unknown Source) [2016-09-10 16:51:35] at sun.nio.cs.StreamDecoder.readBytes(Unknown Source) [2016-09-10 16:51:35] at sun.nio.cs.StreamDecoder.implRead(Unknown Source) [2016-09-10 16:51:35] at sun.nio.cs.StreamDecoder.read(Unknown Source) [2016-09-10 16:51:35] at java.io.InputStreamReader.read(Unknown Source) [2016-09-10 16:51:35] at java.io.BufferedReader.fill(Unknown Source) [2016-09-10 16:51:35] at java.io.BufferedReader.readLine(Unknown Source) [2016-09-10 16:51:35] at java.io.BufferedReader.readLine(Unknown Source) [2016-09-10 16:51:35] at org.schema.schine.network.server.SystemInListener.run(SourceFile:21) [2016-09-10 16:51:35] at java.lang.Thread.run(Unknown Source) [2016-09-10 16:51:35] [SERVER][EXCEPTION-INFO] Exception successfully cought: The system.in is not available (probably due to 'nohup'). This will not affect the game. [2016-09-10 16:51:35] Decrypted StarMade credentials ... logging in to star-made.org [2016-09-10 16:51:37] [API-LOGIN] REQUESTING OWN INFO [2016-09-10 16:51:38] [API-LOGIN] REQUESTING AUTH TOKEN TO AUTHORIZE ON SERVER [2016-09-10 16:51:38] [OAuth2] Requesting Auth Token https://registry.star-made.org/api/v1/users/login_request.json [2016-09-10 16:51:38] [OAuth2] server_auth token aquired [2016-09-10 16:51:38] Logging in to star-made.org successfull. [2016-09-10 16:51:38] [CLIENT] establishing new socket connection to stars.bitminery.com:4242 [2016-09-10 16:51:38] [CLIENT] Trying TCP... [2016-09-10 16:51:38] [CLIENT] SOCKET CONNECTED TO SERVER [2016-09-10 16:51:38] [CLIENT] logging in now... ErthParadine; stars.bitminery.com:4242; [2016-09-10 16:51:39] [Client] [LOGIN]: Client sucessfully registered with id: 30; Time Difference: -594 (W/O RTT 1473551498201); (RTT: 781) [2016-09-10 16:51:39] [CLIENT] logged in as: Client(30) [2016-09-10 16:51:39] [CLIENT] executing login hooks... [2016-09-10 16:51:39] SET INITIAL SECTOR ID TO 4412 [2016-09-10 16:51:39] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2) [2016-09-10 16:51:39] [Client] Config Checksum check failed: [2016-09-10 16:51:39] Remote: d1b6dd83ce8cfee613ac73c963e03a8dfdb2d74f [2016-09-10 16:51:39] Local: 09136f4c0d509c75632c2822a70a6fe979f3e7a3 [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-09-10 16:51:39] [Client] Found valid blockConfig cache file for this server in /home/gregg/.StarMade/./client-database/stars.bitminery.com.xml [2016-09-10 16:51:39] [Client] Faction Config Checksum check failed: [2016-09-10 16:51:39] Remote: 5084d6465e5880411435ba66ccec14ab9b6bd6cd [2016-09-10 16:51:39] Local: e1d341e4336eac91c6ba454ed0f533e23123df01 [2016-09-10 16:51:39] java.util.zip.ZipException: Not in GZIP format [2016-09-10 16:51:39] at java.util.zip.GZIPInputStream.readHeader(Unknown Source) [2016-09-10 16:51:39] at java.util.zip.GZIPInputStream.(Unknown Source) [2016-09-10 16:51:39] at java.util.zip.GZIPInputStream.(Unknown Source) [2016-09-10 16:51:39] at org.schema.game.common.updater.FileUtil.b(SourceFile:924) [2016-09-10 16:51:39] at obfuscated.F.onLogin(SourceFile:521) [2016-09-10 16:51:39] at org.schema.schine.network.client.ClientController.connect(SourceFile:296) [2016-09-10 16:51:39] at obfuscated.F.a(SourceFile:1857) [2016-09-10 16:51:39] at obfuscated.Um.run(SourceFile:114) [2016-09-10 16:51:39] at java.lang.Thread.run(Unknown Source) [2016-09-10 16:51:39] [Client][FactionConfig] TRYING UNZIPPED CHECKSUM [2016-09-10 16:51:39] [Client] Found valid blockConfig cache file for this server in /home/gregg/.StarMade/./client-database/stars.bitminery.com-faction.xml [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-09-10 16:51:39] [Client] Block behavior Checksum check failed: [2016-09-10 16:51:39] Remote: 7dd7b5c10854388ffc37c27d36631f9216496076 [2016-09-10 16:51:39] Local: 1288b667ac5a2256dce9f73e596715c804562a2e [2016-09-10 16:51:39] [Client] Found valid blockProperties cache file for this server in /home/gregg/.StarMade/./client-database/stars.bitminery.com-block-behavior.xml [2016-09-10 16:51:39] [CLIENT] Server is using default block properties [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-09-10 16:51:39] [CLIENT] finished executing client hooks: [#document: null] [2016-09-10 16:51:39] [CLIENT] synchronizing ALL Client(30) [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2016-09-10 16:51:39] [SYNCHRONIZE] Client(30) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2016-09-10 16:51:39] [CLIENT] WARNING: received large (>128kb) NT package: 522308 / 1048576 [2016-09-10 16:51:39] [CLIENT] 30 Sync all update received [2016-09-10 16:51:39] [SYNCHRONIZE] FORCED UPDATE [2016-09-10 16:51:40] [SYNC-RECEIVER] Client(30) DECODING OF NEW OBJECT Ship[GSBS Heavy Miner Artemisrl3](4212) TOOK 54 [2016-09-10 16:51:40] [SYNC-RECEIVER] Client(30) DECODING OF NEW OBJECT Shop(4428) TOOK 20 [2016-09-10 16:51:40] [CLIENT] chat channels loaded 0 [2016-09-10 16:51:40] [SKINMANAGER] PlS[ErthParadine ; id(4411)(30)f(10000)] Client(30) received skin filename [2016-09-10 16:51:40] [PlayerState] Client successfully received player state Client(30), owner: 30 [2016-09-10 16:51:40] [CHAT] Client(30) initializing data from network object 4311 [2016-09-10 16:51:40] [SYNC-RECEIVER] Client(30) DECODING OF NEW OBJECT Ship[Maru Battleship](4273) TOOK 32 [2016-09-10 16:51:40] [SHOP] SpaceStation[ENTITY_SPACESTATION_Fletch Station(4223)] Client(30) received mod: Price [priceForType=-1, priceTypeBuy=0, amountBuy=1, buyDownTo=-1, priceTypeSell=0, amountSell=1, sellUpTo=-1, add=true, permission=2, modName=phillyd023] [2016-09-10 16:51:40] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_Fletch Station(4223)]] Client(30) setting SHOP permission from 15 to 2 [2016-09-10 16:51:40] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_Fletch Station(4223)]] Client(30) setting TRADE permission from 15 to 0 [2016-09-10 16:51:40] [SHOP] SpaceStation[ENTITY_SPACESTATION_Fletch Station(4223)] Client(30) received mod: Price [priceForType=-1, priceTypeBuy=0, amountBuy=1, buyDownTo=-1, priceTypeSell=0, amountSell=1, sellUpTo=-1, add=true, permission=2, modName=phillyd023] [2016-09-10 16:51:40] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_Fletch Station(4223)]] Client(30) setting SHOP permission from 2 to 2 [2016-09-10 16:51:40] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_Fletch Station(4223)]] Client(30) setting TRADE permission from 2 to 0 [2016-09-10 16:51:40] [SHOP] SpaceStation[ENTITY_SPACESTATION_Site 2_3_2_2(4420)] Client(30) received mod: Price [priceForType=-1, priceTypeBuy=0, amountBuy=1, buyDownTo=-1, priceTypeSell=0, amountSell=1, sellUpTo=-1, add=true, permission=31, modName=macthule] [2016-09-10 16:51:40] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_Site 2_3_2_2(4420)]] Client(30) setting SHOP permission from 15 to 31 [2016-09-10 16:51:40] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_Site 2_3_2_2(4420)]] Client(30) setting TRADE permission from 15 to 2 [2016-09-10 16:51:40] [SHOP] SpaceStation[ENTITY_SPACESTATION_Site 2_3_2_2(4420)] Client(30) received mod: Price [priceForType=-1, priceTypeBuy=0, amountBuy=1, buyDownTo=-1, priceTypeSell=0, amountSell=1, sellUpTo=-1, add=true, permission=31, modName=macthule] [2016-09-10 16:51:40] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_Site 2_3_2_2(4420)]] Client(30) setting SHOP permission from 31 to 31 [2016-09-10 16:51:40] [SHOP] MANAGER[SpaceStation[ENTITY_SPACESTATION_Site 2_3_2_2(4420)]] Client(30) setting TRADE permission from 31 to 2 [2016-09-10 16:51:40] [CLIENT] RECEIVED REMOTE FLEET Fleet [members=[FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957, name=FinishedVixonMiningFrigate_1462645145957, command=, changed=false, entityDbId=40373], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl9, name=FinishedVixonMiningFrigate_1462645145957rl9, command=, changed=false, entityDbId=40366], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl8, name=FinishedVixonMiningFrigate_1462645145957rl8, command=, changed=false, entityDbId=40365], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl6, name=FinishedVixonMiningFrigate_1462645145957rl6, command=, changed=false, entityDbId=40363], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl5, name=FinishedVixonMiningFrigate_1462645145957rl5, command=, changed=false, entityDbId=40362], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl4, name=FinishedVixonMiningFrigate_1462645145957rl4, command=, changed=false, entityDbId=40361], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl15, name=FinishedVixonMiningFrigate_1462645145957rl15, command=, changed=false, entityDbId=40372], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl14, name=FinishedVixonMiningFrigate_1462645145957rl14, command=, changed=false, entityDbId=40371], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl13, name=FinishedVixonMiningFrigate_1462645145957rl13, command=, changed=false, entityDbId=40370], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl12, name=FinishedVixonMiningFrigate_1462645145957rl12, command=, changed=false, entityDbId=40369], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl11, name=FinishedVixonMiningFrigate_1462645145957rl11, command=, changed=false, entityDbId=40368], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl10, name=FinishedVixonMiningFrigate_1462645145957rl10, command=, changed=false, entityDbId=40367], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl1, name=FinishedVixonMiningFrigate_1462645145957rl1, command=, changed=false, entityDbId=40356], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl0, name=FinishedVixonMiningFrigate_1462645145957rl0, command=, changed=false, entityDbId=40355], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_FinishedVixonMiningFrigate_1462645145957rl7, name=FinishedVixonMiningFrigate_1462645145957rl7, command=, changed=false, entityDbId=40364]], name=Miners, owner=erthparadine, dbid=114, parentFleet=0, missionString=IDLING, state=Client(30), markForCacheCheck=false, flagRemove=false] [2016-09-10 16:51:40] [CLIENT] RECEIVED REMOTE FLEET Fleet [members=[], name=TriDeath, owner=erthparadine, dbid=120, parentFleet=0, missionString=IDLING, state=Client(30), markForCacheCheck=false, flagRemove=false] [2016-09-10 16:51:40] [CLIENT] RECEIVED REMOTE FLEET Fleet [members=[FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_MOB_Soul drone B1_1462652783780_8, name=MOB_Soul drone B1_1462652783780_8, command=, changed=false, entityDbId=41431], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_MOB_Soul drone B1_1462652783779_6, name=MOB_Soul drone B1_1462652783779_6, command=, changed=false, entityDbId=41429], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_MOB_Soul drone B1_1462652783778_5, name=MOB_Soul drone B1_1462652783778_5, command=, changed=false, entityDbId=41428], FleetMember [state=Client(30), sector=(13, 5, 9), UID=ENTITY_SHIP_MOB_Soul drone B1_1462652783776_2, name=MOB_Soul drone B1_1462652783776_2, command=, changed=false, entityDbId=41425]], name=PewPew, owner=erthparadine, dbid=115, parentFleet=0, missionString=IDLING, state=Client(30), markForCacheCheck=false, flagRemove=false] [2016-09-10 16:51:40] [SYNC-RECEIVER] Client(30) DECODING OF NEW OBJECT SenableGameState(1) TOOK 39 [2016-09-10 16:51:40] [CLIENT] chat channels loaded 0 [2016-09-10 16:51:40] [SKINMANAGER] PlS[phillyd023 ; id(4174)(29)f(10798)] Client(30) received skin filename defaultMale [2016-09-10 16:51:40] [CONTROLLERSTATE] INCOMING REQUEST (NT) Client(30); PlS[phillyd023 ; id(4174)(29)f(10798)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=4223, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(145, 28, 14)] [2016-09-10 16:51:40] [CHAT] Client(30) initializing data from network object 0 [2016-09-10 16:51:40] [CLIENT] 30 executed RequestSynchronizeAll. fetched objects 171 [2016-09-10 16:51:40] [CLIENT] RE- synchronized client: 30 [2016-09-10 16:51:40] [CLIENT] connected to server stars.bitminery.com:4242 [2016-09-10 16:51:40] UPDATING AFTER LOGIN [2016-09-10 16:51:40] [CLIENT] Client State and Controller successfully connected [2016-09-10 16:51:40] [CLIENT] State initializing [2016-09-10 16:51:40] [CLIENT] Chat initializing [2016-09-10 16:51:40] [CLIENT] Client(30) asking for new IDS [2016-09-10 16:51:40] Client got new ID range 4489 [2016-09-10 16:51:40] [CLIENT] Client(30) received new IDS [2016-09-10 16:51:40] [CLIENT] ID RANGE AQUIRE TOOK 15 [2016-09-10 16:51:40] [CLIENT] Control Manager initializing [2016-09-10 16:51:41] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-09-10 16:51:41] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-09-10 16:51:41] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2016-09-10 16:51:41] [CLIENT] InternalCallback initializing [2016-09-10 16:51:41] [CLIENT] State initialized. GameMode: SANDBOX [2016-09-10 16:51:41] [CLIENT] Client State and Controller successfully initialized [2016-09-10 16:51:41] ################### ENGINE SETTINGS ########################## [2016-09-10 16:51:41] C_USE_NEW_PLAYER_MODEL_ true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] CONTROL_HELP true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] C_MOUSE_BUTTON_SWITCH false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_RESOLUTION 1280 x 1024 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_FULLSCREEN false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_WINDOWED_BORDERLESS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_TEXTURE_PACK Pixel [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_TEXTURE_PACK_RESOLUTION 128 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_VSYNCH false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_MULTI_SAMPLE_TARGET 0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_MULTI_SAMPLE 0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_GAMMA 1.2 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_FOV 85.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_MAX_SEGMENTSDRAWN 1100 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_NORMAL_MAPPING true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOWS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_QUALITY BEST [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOWS_TARGET false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_QUALITY_TARGET BEST [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_PROD_BG true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_PROD_BG_QUALITY 2048 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] PLAYER_SKIN_CREATE [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] PLAYER_SKIN [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] D_LIFETIME_NORM 30 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_SOUND_SYS_ENABLED false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_SOUND_ENABLED true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_SOUND_VOLUME_GLOBAL 4 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] USE_OPEN_AL_SOUND true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] C_SELECTED_JOYSTICK -1 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] BUILD_MODE_SHIFT_SPEED 25.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] ORBITAL_CAM_SPEED 0.5 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DAMAGE_DISPLAY 600 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_STAR_COUNT 4096 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_VBO_BULKMODE_SIZE 4 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_FOG false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_BEAMS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_EXHAUST_PLUMES true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] D_INFO_CONTROLMANAGER false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] D_INFO_SHADER true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] T_ENABLE_TEXTURE_BAKER false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] D_INFO_DRAW_TIMES false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] D_INFO_DRAW_SPACE_PARTICLE false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SPACE_PARTICLE true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_MOUSE_COLLISION false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_ATMOSPHERE_SHADER normal [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] F_FRAME_BUFFER true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_NEAR_DIST 1.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_FAR_DIST 75.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_DEPTH_RANGE_NEAR 0.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_DEPTH_RANGE_FAR 1.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_FAR_0 0.325 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_NEAR_1 0.325 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_FAR_1 0.325 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_NEAR_2 0.325 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_MULT 1.005 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_CROP_MATRIX_MAX -1000.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_CROP_MATRIX_MIN 1000.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_EXTRA_BACKUP 20.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_NEAR_CLIP 0.05 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_RADIUS_ADD_0 0.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_RADIUS_ADD_1 10.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_RADIUS_ADD_2 0.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_RADIUS_ADD_3 0.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_0 0.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_1 100.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_2 0.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_ORTHO_FAR_ADDED_3 0.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_SPLIT_ORTHO_NEAR_ADDED -100.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_ULTRA_FAR_BOUND_ADDED_0 -0.023 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_ULTRA_FAR_BOUND_ADDED_1 -0.002 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_ULTRA_FAR_BOUND_ADDED_2 -0.002 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_0 -0.023 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_1 -0.002 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_OTHER_QUALITY_FAR_BOUND_ADDED_2 -0.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_FOV_ADDED_RAD 0.2 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOW_DISPLAY_SHADOW_MAP false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_SHIELDS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_WATER true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_BACKGROUND true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_WATER_USE_MIPMAPS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] E_NAVIGATION_FILTER 869 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_ENTITIES true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_FRUSTUM_CULLING true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_EFFECTS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADER_RELOAD false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_FRAMERATE_FIXED 120 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADERS_ACTIVE true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DEBUG_DRAW_GRID false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DEBUG_DRAW_LINES true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] T_TERRAIN_DRAW true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] T_TERRAIN_WIREFRAME_DRAW false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_CULLING_ACTIVE true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_TEXTURE_ARRAYS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_AUTO_NORMALIZATION true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_BY_SIDES true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_WIREFRAMED false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_TEXTURE_COMPRESSION_BLOCKS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_TEXTURE_ARRAY_COMPRESSION true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_TEXTURE_ARRAY_MIPMAP true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_TEXTURE_MIPMAP true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHADOWS_VSM false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_PAUSED false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_SETTINGS_SHOW false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] MINIMAP_MODE SMALL [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SECTOR_INDICATION_MODE INDICATION_ONLY [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_KEY_ALLOW_DUPLICATES true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] GIF_WIDTH 640 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] GIF_HEIGHT 640 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] GIF_FPS 15 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] GIF_GUI false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DEBRIS_THRESHOLD_MS 4 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_INITIAL_SETTING Single Player [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_GAME_MODE Sandbox [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_BONE_ANIMATION true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] P_NT_DEBUG_ACTIVE false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] P_PHYSICS_DEBUG_ACTIVE false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] P_PHYSICS_DEBUG_MODE 0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DEBUG_LINE_DRAWING_ACTIVATED false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_WINDOW_START_POSITION center [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_GUI_ACTIVE true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_NO_OVERLAYS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_PARTICLE_SORTING true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] P_PHYSICS_ACTIVATED true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SMOKE_QUALITY false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_STARS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_PASTE_PREVIEW true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_USE_SPRITE_VBO true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] TUTORIAL_NEW true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_AUTOSELECT_CONTROLLERS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_INFO_DRAW FPS_AND_PING [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_VBO_FLAG STATIC [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] N_LAG_COMPENSATION true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] N_SERVERTIME_UPDATE_FREQUENCY 10000 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_MIPMAP_LEVEL_MAX 3 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] M_MOUSE_SENSITIVITY 0.5 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_HIT_INDICATION_SIZE 1.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] F_BLOOM false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] F_BLOOM_INTENSITY 0.4 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_MOUSE_LOCK true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_ALL_CONNECTIONS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_ZOOM_MOUSEWHEEL SLOTS [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_MOUSE_SHIP_INVERT false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_MOUSE_ALL_INVERT false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_USE_REGION_SIGNATURE_TEST false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_PREVIEW_TO_BUILD_BLOCK true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] S_EXIT_ON_ESC false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_USE_HIGH_QUALITY_BACKGROUND false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_POPUPS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_USE_VBO_MAP true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_JUMP_OVERLAY true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_MAG_FILTER_LINEAR_BLOCKS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] BLOCK_TEXTURE_ANISOTROPY true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_MAG_FILTER_LINEAR_GUI false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_MAX_BEAMS 1024 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SEGMENT_REQUEST_BATCH 64 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] CLIENT_BUFFER_SIZE 65536 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] ICON_BAKERY_SINGLE_RESOLUTION 150 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] LIGHT_RAY_COUNT 48 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] ICON_BAKERY_SINGLE_ICONS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 50.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_USE_SHADER4 true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] O_OCULUS_RENDERING false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_USE_VERTEX_LIGHTING_ONLY false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] CLIENT_TRAFFIC_CLASS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_SELECTED_BLOCK_WOBBLE true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_USE_TWO_COMPONENT_SHADER false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] A_FORCE_AUTHENTICATION_METHOD -1 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] MIN_FFA 2 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] B_UNDO_REDO_MAX 30 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] N_ARTIFICIAL_DELAY 0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_MAX_MISSILE_TRAILS 128 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_USE_OCCLUSION_CULLING false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] C_AUTOASSIGN_WEAPON_SLOTS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_NT_STATS_OVERLAY false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SECRET none [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] LIMIT_FPS_UNFOCUS true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] GUI_USE_DISPLAY_LISTS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] USE_GL_MULTI_DRAWARRAYS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] CHAT_CLOSE_ON_ENTER true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHIP_INFO_ZOOM 0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SINGLEPLAYER_CREATIVE_MODE false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_DRAW_LAG_OBJECTS_IN_HUD false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_SHOW_SYMMETRY_PLANES true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] LANGUAGE_PACK english [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] LANGUAGE_PACK_ASSIGNED true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] DELETE_SEVER_DATABASE_ON_STARTUP false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] G_BASIC_SELECTION_BOX false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] OFFLINE_PLAYER_NAME [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] ONLINE_PLAYER_NAME ErthParadine [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SERVERLIST_COMPATIBLE true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SERVERLIST_RESPONSIVE true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SERVERLIST_FAVORITES false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SERVERLIST_CUSTOMS false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] CUBE_LIGHT_NORMALIZER_NEW_M true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SERVERLIST_LAST_SERVER_USED [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] LAST_GAME MP;stars.bitminery.com;4242;ErthParadine [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] PLAY_INTRO true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SUBTITLES true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] TUTORIAL_BUTTON_BLINKING true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] TUTORIAL_PLAY_INTRO true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] TUTORIAL_WATCHED [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] SHOW_32BIT_WARNING true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] USE_INTEGER_VERTICES true [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] LOD_DISTANCE_IN_THRESHOLD 80.0 [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] AUTOSET_RESOLUTION false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] FIRST_START false [2016-09-10 16:51:41] ---------------------------------------------------------------- [2016-09-10 16:51:41] USE_TGA_NORMAL_MAPS true [2016-09-10 16:51:41] ################### /ENGINE SETTINGS ######################### [2016-09-10 16:51:41] [CLIENT] DISPOSING CONNECTION DIALOG [2016-09-10 16:51:41] [CLIENT] disposing connection dialog: null [2016-09-10 16:51:41] [CLIENT] GRAPHICS CONTEXT: obfuscated.aAv@5dba2f45 [2016-09-10 16:51:41] [RESOURCE] EQUEUING ALL RESOURCES! [2016-09-10 16:51:41] [PARSER] not parsed: attackingMelee [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeFloating [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeGravity [2016-09-10 16:51:41] [RESOURCE] EQUEUING ALL RESOURCES! [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-10 16:51:41] [PARSER] not parsed: idlingFloating [2016-09-10 16:51:41] [PARSER] not parsed: idlingGravity [2016-09-10 16:51:41] [PARSER] not parsed: dancingGravity [2016-09-10 16:51:41] [PARSER] not parsed: movingJumpingJumpUp [2016-09-10 16:51:41] [PARSER] not parsed: movingJumpingJumpDown [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingStandard [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingLedge [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingShortFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingMiddleFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingLongFall [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatRot [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatHit [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatDeath [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawling [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalking [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalking [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunning [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGun [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricator [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-10 16:51:41] [PARSER] not parsed: attacking [2016-09-10 16:51:41] [PARSER] not parsed: attackingMelee [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeFloating [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeGravity [2016-09-10 16:51:41] [PARSER] not parsed: death [2016-09-10 16:51:41] [PARSER] not parsed: deathFloating [2016-09-10 16:51:41] [PARSER] not parsed: deathGravity [2016-09-10 16:51:41] [PARSER] not parsed: sitting [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlock [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedge [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: hit [2016-09-10 16:51:41] [PARSER] not parsed: hitSmall [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallFloating [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallGravity [2016-09-10 16:51:41] [PARSER] not parsed: salutes [2016-09-10 16:51:41] [PARSER] not parsed: salutesSalute [2016-09-10 16:51:41] [PARSER] not parsed: talk [2016-09-10 16:51:41] [PARSER] not parsed: talkSalute [2016-09-10 16:51:41] [PARSER] not parsed: helmet [2016-09-10 16:51:41] [PARSER] not parsed: helmetOn [2016-09-10 16:51:41] [PARSER] not parsed: helmetOff [2016-09-10 16:51:41] [PARSER] not parsed: idlingFloating [2016-09-10 16:51:41] [PARSER] not parsed: idlingGravity [2016-09-10 16:51:41] [PARSER] not parsed: dancingGravity [2016-09-10 16:51:41] [PARSER] not parsed: movingJumpingJumpUp [2016-09-10 16:51:41] [PARSER] not parsed: movingJumpingJumpDown [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingStandard [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingLedge [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingShortFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingMiddleFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingLongFall [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatRot [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatHit [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatDeath [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawling [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalking [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalking [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunning [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGun [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricator [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-10 16:51:41] [PARSER] not parsed: attacking [2016-09-10 16:51:41] [PARSER] not parsed: attackingMelee [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeFloating [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeGravity [2016-09-10 16:51:41] [PARSER] not parsed: death [2016-09-10 16:51:41] [PARSER] not parsed: deathFloating [2016-09-10 16:51:41] [PARSER] not parsed: deathGravity [2016-09-10 16:51:41] [PARSER] not parsed: sitting [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlock [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedge [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: hit [2016-09-10 16:51:41] [PARSER] not parsed: hitSmall [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallFloating [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallGravity [2016-09-10 16:51:41] [PARSER] not parsed: salutes [2016-09-10 16:51:41] [PARSER] not parsed: salutesSalute [2016-09-10 16:51:41] [PARSER] not parsed: talk [2016-09-10 16:51:41] [PARSER] not parsed: talkSalute [2016-09-10 16:51:41] [PARSER] not parsed: helmet [2016-09-10 16:51:41] [PARSER] not parsed: helmetOn [2016-09-10 16:51:41] [PARSER] not parsed: helmetOff [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingStandard [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingLedge [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingShortFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingMiddleFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingLongFall [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGun [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricator [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-10 16:51:41] [PARSER] not parsed: attacking [2016-09-10 16:51:41] [PARSER] not parsed: attackingMelee [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeFloating [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeGravity [2016-09-10 16:51:41] [PARSER] not parsed: death [2016-09-10 16:51:41] [PARSER] not parsed: deathFloating [2016-09-10 16:51:41] [PARSER] not parsed: deathGravity [2016-09-10 16:51:41] [PARSER] not parsed: sitting [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlock [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedge [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: hit [2016-09-10 16:51:41] [PARSER] not parsed: hitSmall [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallFloating [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallGravity [2016-09-10 16:51:41] [PARSER] not parsed: salutes [2016-09-10 16:51:41] [PARSER] not parsed: salutesSalute [2016-09-10 16:51:41] [PARSER] not parsed: talk [2016-09-10 16:51:41] [PARSER] not parsed: talkSalute [2016-09-10 16:51:41] [PARSER] not parsed: helmet [2016-09-10 16:51:41] [PARSER] not parsed: helmetOn [2016-09-10 16:51:41] [PARSER] not parsed: helmetOff [2016-09-10 16:51:41] [RESOURCE] ENQUEING 3D MODELS -35 [2016-09-10 16:51:41] [CLIENT] AFTER GRAPHICS RUN! [2016-09-10 16:51:41] [CLIENT] REMOVING CONNECTION DIALOG [2016-09-10 16:51:41] [PARSER] not parsed: attackingMelee [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeFloating [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeGravity [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-10 16:51:41] [PARSER] not parsed: idlingFloating [2016-09-10 16:51:41] [PARSER] not parsed: idlingGravity [2016-09-10 16:51:41] [PARSER] not parsed: dancingGravity [2016-09-10 16:51:41] [PARSER] not parsed: movingJumpingJumpUp [2016-09-10 16:51:41] [PARSER] not parsed: movingJumpingJumpDown [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingStandard [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingLedge [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingShortFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingMiddleFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingLongFall [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatRot [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatHit [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatDeath [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawling [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalking [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalking [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunning [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGun [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricator [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-10 16:51:41] [PARSER] not parsed: attacking [2016-09-10 16:51:41] [PARSER] not parsed: attackingMelee [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeFloating [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeGravity [2016-09-10 16:51:41] [PARSER] not parsed: death [2016-09-10 16:51:41] [PARSER] not parsed: deathFloating [2016-09-10 16:51:41] [PARSER] not parsed: deathGravity [2016-09-10 16:51:41] [PARSER] not parsed: sitting [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlock [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedge [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: hit [2016-09-10 16:51:41] [PARSER] not parsed: hitSmall [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallFloating [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallGravity [2016-09-10 16:51:41] [PARSER] not parsed: salutes [2016-09-10 16:51:41] [PARSER] not parsed: salutesSalute [2016-09-10 16:51:41] [PARSER] not parsed: talk [2016-09-10 16:51:41] [PARSER] not parsed: talkSalute [2016-09-10 16:51:41] [PARSER] not parsed: helmet [2016-09-10 16:51:41] [PARSER] not parsed: helmetOn [2016-09-10 16:51:41] [PARSER] not parsed: helmetOff [2016-09-10 16:51:41] [PARSER] not parsed: idlingFloating [2016-09-10 16:51:41] [PARSER] not parsed: idlingGravity [2016-09-10 16:51:41] [PARSER] not parsed: dancingGravity [2016-09-10 16:51:41] [PARSER] not parsed: movingJumpingJumpUp [2016-09-10 16:51:41] [PARSER] not parsed: movingJumpingJumpDown [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingStandard [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingLedge [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingShortFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingMiddleFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingLongFall [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatRot [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatHit [2016-09-10 16:51:41] [PARSER] not parsed: movingNoGravityFloatDeath [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawling [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalking [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalking [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunning [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouth [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorthEast [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningNorthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouthWest [2016-09-10 16:51:41] [PARSER] not parsed: movingByFootRunningSouthEast [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGun [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricator [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-10 16:51:41] [PARSER] not parsed: attacking [2016-09-10 16:51:41] [PARSER] not parsed: attackingMelee [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeFloating [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeGravity [2016-09-10 16:51:41] [PARSER] not parsed: death [2016-09-10 16:51:41] [PARSER] not parsed: deathFloating [2016-09-10 16:51:41] [PARSER] not parsed: deathGravity [2016-09-10 16:51:41] [PARSER] not parsed: sitting [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlock [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedge [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: hit [2016-09-10 16:51:41] [PARSER] not parsed: hitSmall [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallFloating [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallGravity [2016-09-10 16:51:41] [PARSER] not parsed: salutes [2016-09-10 16:51:41] [PARSER] not parsed: salutesSalute [2016-09-10 16:51:41] [PARSER] not parsed: talk [2016-09-10 16:51:41] [PARSER] not parsed: talkSalute [2016-09-10 16:51:41] [PARSER] not parsed: helmet [2016-09-10 16:51:41] [PARSER] not parsed: helmetOn [2016-09-10 16:51:41] [PARSER] not parsed: helmetOff [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingStandard [2016-09-10 16:51:41] [PARSER] not parsed: movingFallingLedge [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingShortFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingMiddleFall [2016-09-10 16:51:41] [PARSER] not parsed: movingLandingLongFall [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyBareHandMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGun [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunIdleIn [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunFireHeavy [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyGunMelee [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricator [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorIdle [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorDraw [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorAway [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorFire [2016-09-10 16:51:41] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-09-10 16:51:41] [PARSER] not parsed: attacking [2016-09-10 16:51:41] [PARSER] not parsed: attackingMelee [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeFloating [2016-09-10 16:51:41] [PARSER] not parsed: attackingMeleeGravity [2016-09-10 16:51:41] [PARSER] not parsed: death [2016-09-10 16:51:41] [PARSER] not parsed: deathFloating [2016-09-10 16:51:41] [PARSER] not parsed: deathGravity [2016-09-10 16:51:41] [PARSER] not parsed: sitting [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlock [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingBlockFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedge [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloor [2016-09-10 16:51:41] [PARSER] not parsed: sittingWedgeFloorIdle [2016-09-10 16:51:41] [PARSER] not parsed: hit [2016-09-10 16:51:41] [PARSER] not parsed: hitSmall [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallFloating [2016-09-10 16:51:41] [PARSER] not parsed: hitSmallGravity [2016-09-10 16:51:41] [PARSER] not parsed: salutes [2016-09-10 16:51:41] [PARSER] not parsed: salutesSalute [2016-09-10 16:51:41] [PARSER] not parsed: talk [2016-09-10 16:51:41] [PARSER] not parsed: talkSalute [2016-09-10 16:51:41] [PARSER] not parsed: helmet [2016-09-10 16:51:41] [PARSER] not parsed: helmetOn [2016-09-10 16:51:41] [PARSER] not parsed: helmetOff [2016-09-10 16:51:41] [RESOURCE] ENQUEING 3D MODELS -35 [2016-09-10 16:51:41] ############## LOADING RESOURCE FONT [2016-09-10 16:51:41] VIDEO MEMORY BEFORE LOADING FONTS [2016-09-10 16:51:41] CURRENT_AVAILABLE: 7958MB [2016-09-10 16:51:41] TOTAL_AVAILABLE: 8192MB [2016-09-10 16:51:41] INFO_DEDICATED: 8192MB [2016-09-10 16:51:41] INFO_EVICTED: 0MB [2016-09-10 16:51:41] VIDEO MEMORY AFTER LOADING FONTS [2016-09-10 16:51:41] CURRENT_AVAILABLE: 7943MB [2016-09-10 16:51:41] TOTAL_AVAILABLE: 8192MB [2016-09-10 16:51:41] INFO_DEDICATED: 8192MB [2016-09-10 16:51:41] INFO_EVICTED: 0MB [2016-09-10 16:51:41] ############## DONE IN 621 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE CONFIG_GUI [2016-09-10 16:51:41] ############## DONE IN 5 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - pick up health [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - use special blastwave [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - pick up coin ding [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - special item pickup 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - shield loop [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - use special energy zap [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - pick up weapon [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - shield activate [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - forcefield loop [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - use special dissapear energetic hum (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - shield powerdown [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - forcefield powerdown [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - special item pickup 3 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - forcefield activate [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - use special light beam [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_item - special item pickup 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - hit medium explosion medium enemy ship blow up [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - hit large explosion big enemy ship blow up [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters medium ship medium pitched (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion metallic impact on enemy ship [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - hit no explosion synthetic impact on enemy ship [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters big ship low pitched (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - hit small explosion small enemy ship blow up [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - engine thrusters small ship high pitched (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - back [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - select 4 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - highlight 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - select 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - select 3 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - cancel [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_misc - engine start up [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_misc - ship pass by quick [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_misc - ship pass by slow [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - error 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - enter [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - error 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - pause [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_misc - blast synthetic explosion big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - highlight 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - highlight 3 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - select 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_menu_ui - swoosh scroll large [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience loop - interior cockpit (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar light (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience loop - shop machinery (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - digital readout light [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds drill [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds hydraulics [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - servo movement [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - radio static interference with glitchy voices [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - digital readout busy [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - air release steam valve [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - light flicker [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience loop - computer lab tech (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - radar pulse [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience loop - space wind omnious light warbling tones (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_ambience sfx - ambient hangar sounds working with ratchet [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_explosion [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_explosion_3 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_explosion_2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_explosion_4 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster end release gas [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid large [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - collision with asteroid small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 1 (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - small engine thrusters start push gas [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster loop [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - turbo boost medium [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - turbo boost large [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm 2 (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - lightspeed space wind [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm medium pitched (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - collision with metal large [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters start push gas [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster loop [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters loop [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - locked on target successful beep [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - small engine thruster end release gas [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster start push gas [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence medium [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - collision with metal small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - turbo boost small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - locking on target pulse (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence heavy [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - lock on target unsuccessful tone [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters end release gas [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - achievement reached 4 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - prompt 3 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - save game chime [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - prompt 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - prompt 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - achievement reached 3 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - cockpit warning beep [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - achievement reached 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - power up small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - level up 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - power up big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - power down small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - power down big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - prompt 4 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - achievement reached 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - notification chime 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - low fuel warning constant beeps (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - level up 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - notification chime 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - level completed [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_gameplay - low armor _electric_ warning chime [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - missile fire 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields disabled metallic hit small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_laser_cannon_2_burst [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_laser_cannon_1_burst [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire medium [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire three [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - canon fire 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - missile fire 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon recharged 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - special synthetic weapon fire 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - ricochet laser hits metal [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_proton_torpedo_2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun single fire large [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - canon fire 2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - laser gun burst fire two [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_laser_cannon_1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - laser impact with shields enabled synthetic hit big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_laser_cannon_2 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire medium [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_spaceship enemy - laser gun fire burst [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_proton_torpedo_1 [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - purchase with credits [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - buttons push medium [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - repair ship power drill & ratchet [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - receive credits [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - buttons push small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - purchase register _chick-ching_ [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - upgrade ship power tools [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - purchase with coins [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - fuel fill up (loop) [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - keyboard typing [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - switches flip small [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - error invalid [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - receive coins [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - fuel fill up quick [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - enter digits in digital keypad [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - buttons push big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE 0022_action - switches flip big [2016-09-10 16:51:41] ############## DONE IN 0 ms [2016-09-10 16:51:41] ############## LOADING RESOURCE Sky [2016-09-10 16:51:41] [SceneParser] now parsing scene: data//models/ground//sky [2016-09-10 16:51:41] ... parse Mesh data//models/ground//sky-sphere-mesh.mesh.xml 0 [2016-09-10 16:51:42] [UTIL] native buffer fetch took 373 ms; invoked GC: true; new size 60480; index: 3 [2016-09-10 16:51:42] [UTIL] native buffer fetch took 200 ms; invoked GC: true; new size 60480; index: 4 [2016-09-10 16:51:42] [UTIL] native buffer fetch took 293 ms; invoked GC: true; new size 181440; index: 5 [2016-09-10 16:51:43] [UTIL] native buffer fetch took 373 ms; invoked GC: true; new size 181440; index: 6 [2016-09-10 16:51:43] [UTIL] native buffer fetch took 366 ms; invoked GC: true; new size 120960; index: 7 [2016-09-10 16:51:43] ############## DONE IN 1768 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Box [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//box [2016-09-10 16:51:43] ... parse Mesh data//models/ground//Box.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/ground/brick.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2016-09-10 16:51:43] ############## DONE IN 3 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Sphere [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//sphere-low [2016-09-10 16:51:43] ... parse Mesh data//models/ground//planet-mesh.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 18 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Cylinder [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//cylinder [2016-09-10 16:51:43] ... parse Mesh data//models/ground//Cylinder001.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 4 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE GeoSphere [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//GeoSphere300x10 [2016-09-10 16:51:43] ... parse Mesh data//models/ground//GeoSphere300x10.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 33 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Planet [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//planet [2016-09-10 16:51:43] ... parse Mesh data//models/ground//Planet.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 16 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Atmosphere [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//atmosphere [2016-09-10 16:51:43] ... parse Mesh data//models/ground//Atmosphere.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 47 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Asteroid [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//asteroid [2016-09-10 16:51:43] ... parse Mesh data//models/ground//asteroid.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/ground/asteroid.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] [TEXTURE] creation took: convert: 73; data: 0; make: 1 [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2016-09-10 16:51:43] ############## DONE IN 106 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE ExhaustPlum [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//exaustplum [2016-09-10 16:51:43] ... parse Mesh data//models/ground//ExaustPlum.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 4 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE SimpleBeam [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//simplebeam [2016-09-10 16:51:43] ... parse Mesh data//models/ground//beam.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 2 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Arrow [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//arrow [2016-09-10 16:51:43] ... parse Mesh data//models/ground//arrow.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/ground/arrow.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2016-09-10 16:51:43] ############## DONE IN 3 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE BlackHole [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//blackhole [2016-09-10 16:51:43] ... parse Mesh data//models/ground//blackhole.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 33 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Debris00 [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//BlDebris0 [2016-09-10 16:51:43] ... parse Mesh data//models/ground//BlDebris_0.mesh.xml 0 [2016-09-10 16:51:43] ... parse Mesh data//models/ground//BlDebris_1.mesh.xml 8 [2016-09-10 16:51:43] ... parse Mesh data//models/ground//BlDebris_2.mesh.xml 16 [2016-09-10 16:51:43] ... parse Mesh data//models/ground//BlDebris_3.mesh.xml 24 [2016-09-10 16:51:43] ... parse Mesh data//models/ground//BlDebris_4.mesh.xml 32 [2016-09-10 16:51:43] ############## DONE IN 12 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Tube [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/ground//fnTube [2016-09-10 16:51:43] ... parse Mesh data//models/ground//fnTube.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 34 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE PowerSupplyBeam [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/gear/Power//AccPowerBeam [2016-09-10 16:51:43] ... parse Mesh data//models/gear/Power//AccPowerBeam.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Power/powerbeam.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Power/powerbeam_normal.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Power/powerbeam_EM.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] ############## DONE IN 12 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE BuildInhibitor [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/gear/Inhibitor//AccBuildInhibitor [2016-09-10 16:51:43] ... parse Mesh data//models/gear/Inhibitor//AccBuildInhibitor.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Inhibitor/buildinhibtitor.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Inhibitor/buildinhibtitor_normal.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Inhibitor/buildinhibtitor_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] ############## DONE IN 10 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE HealingBeam [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/gear/HealingBeam//HealBeam [2016-09-10 16:51:43] ... parse Mesh data//models/gear/HealingBeam//AccHeal.mesh.xml 0 [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/HealingBeam/heal.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] org.schema.schine.graphicsengine.core.ResourceException: [WARNING][ResourceLoader] Resource not found data/models/gear/HealingBeam/heal.png [2016-09-10 16:51:43] at obfuscated.p.a(SourceFile:342) [2016-09-10 16:51:43] at obfuscated.aJy.b(SourceFile:1042) [2016-09-10 16:51:43] at obfuscated.aJy.a(SourceFile:878) [2016-09-10 16:51:43] at obfuscated.aJy.a(SourceFile:860) [2016-09-10 16:51:43] at obfuscated.aKs.a(SourceFile:222) [2016-09-10 16:51:43] at obfuscated.aKs.a(SourceFile:278) [2016-09-10 16:51:43] at obfuscated.aKs.b(SourceFile:132) [2016-09-10 16:51:43] at obfuscated.aKs.a(SourceFile:53) [2016-09-10 16:51:43] at obfuscated.aKu.b(SourceFile:796) [2016-09-10 16:51:43] at obfuscated.aKt.a(SourceFile:51) [2016-09-10 16:51:43] at obfuscated.aKu.g(SourceFile:723) [2016-09-10 16:51:43] at obfuscated.aAv.d(SourceFile:792) [2016-09-10 16:51:43] at obfuscated.aAv.b(SourceFile:648) [2016-09-10 16:51:43] at obfuscated.R.e(SourceFile:949) [2016-09-10 16:51:43] at org.schema.game.common.Starter.startMainMenu(SourceFile:1416) [2016-09-10 16:51:43] at org.schema.game.common.Starter.main(SourceFile:963) [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal_normal.png [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/HealingBeam/heal_em.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/HealingBeam/heal_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] org.schema.schine.graphicsengine.core.ResourceException: [WARNING][ResourceLoader] Resource not found data/models/gear/HealingBeam/heal_em.png [2016-09-10 16:51:43] at obfuscated.p.a(SourceFile:342) [2016-09-10 16:51:43] at obfuscated.aJy.b(SourceFile:1042) [2016-09-10 16:51:43] at obfuscated.aJy.a(SourceFile:878) [2016-09-10 16:51:43] at obfuscated.aJy.a(SourceFile:860) [2016-09-10 16:51:43] at obfuscated.aKs.a(SourceFile:253) [2016-09-10 16:51:43] at obfuscated.aKs.a(SourceFile:278) [2016-09-10 16:51:43] at obfuscated.aKs.b(SourceFile:132) [2016-09-10 16:51:43] at obfuscated.aKs.a(SourceFile:53) [2016-09-10 16:51:43] at obfuscated.aKu.b(SourceFile:796) [2016-09-10 16:51:43] at obfuscated.aKt.a(SourceFile:51) [2016-09-10 16:51:43] at obfuscated.aKu.g(SourceFile:723) [2016-09-10 16:51:43] at obfuscated.aAv.d(SourceFile:792) [2016-09-10 16:51:43] at obfuscated.aAv.b(SourceFile:648) [2016-09-10 16:51:43] at obfuscated.R.e(SourceFile:949) [2016-09-10 16:51:43] at org.schema.game.common.Starter.startMainMenu(SourceFile:1416) [2016-09-10 16:51:43] at org.schema.game.common.Starter.main(SourceFile:963) [2016-09-10 16:51:43] ############## DONE IN 9 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Fabricator [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/gear/Fabricator//AccFabricator [2016-09-10 16:51:43] ... parse Mesh data//models/gear/Fabricator//AccFabricator.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Fabricator/accfabricator.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Fabricator/accfabricator_normal.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Fabricator/accfabricator_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] ############## DONE IN 12 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Pistol [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/gear/Pistol//AccPistol [2016-09-10 16:51:43] ... parse Mesh data//models/gear/Pistol//AccPistol.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Pistol/WeapPistol.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Pistol/WeapPistol_normal.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Pistol/WeapPistol_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:43] ############## DONE IN 7 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Torch [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/gear/Torch//AccTorch [2016-09-10 16:51:43] ... parse Mesh data//models/gear/Torch//AccTorch.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Torch/torch.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Torch/torch_normal.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Torch/torch_em.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] ############## DONE IN 9 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Helmet [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/gear/Helmet//AccHelmet [2016-09-10 16:51:43] ... parse Mesh data//models/gear/Helmet//AccHelmet.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Helmet/playerhelm.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/Helmet/playerhelm_normal.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/Helmet/playerhelm_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] ############## DONE IN 13 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE MarkerBeam [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/gear/MarkerBeam//AccMarkerBeam [2016-09-10 16:51:43] ... parse Mesh data//models/gear/MarkerBeam//AccMarkerBeam.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/gear/MarkerBeam/marker.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/MarkerBeam/marker_normal.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/MarkerBeam/marker_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 1 ms [2016-09-10 16:51:43] ############## DONE IN 8 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE GrappleBeam [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/gear/GrappleBeam//AccGrappleBeam [2016-09-10 16:51:43] ... parse Mesh data//models/gear/GrappleBeam//AccGrappleBeam.mesh.xml 0 [2016-09-10 16:51:43] [TEXTURE] data//models/gear/GrappleBeam/grapplebeam.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-10 16:51:43] [WARNING][ResourceLoader] File Does Not exist: data/models/gear/GrappleBeam/grapplebeam_normal.png [2016-09-10 16:51:43] [TEXTURE] data//models/gear/GrappleBeam/grapplebeam_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:43] ############## DONE IN 8 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE Capsule [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/lod/Capsule//Capsule [2016-09-10 16:51:43] ... parse Mesh data//models/lod/Capsule//Capsule.mesh.xml 0 [2016-09-10 16:51:43] ############## DONE IN 2 ms [2016-09-10 16:51:43] ############## LOADING RESOURCE SphereLod [2016-09-10 16:51:43] [SceneParser] now parsing scene: data//models/lod/Sphere//Sphere [2016-09-10 16:51:43] ... parse Mesh data//models/lod/Sphere//Sphere.mesh.xml 0 [2016-09-10 16:51:44] [UTIL] native buffer fetch took 245 ms; invoked GC: true; new size 34560; index: 8 [2016-09-10 16:51:44] [UTIL] native buffer fetch took 243 ms; invoked GC: true; new size 23040; index: 9 [2016-09-10 16:51:44] [TEXTURE] data//models/lod/Sphere/marble-seamless-texture.png LOAD TAKEN: stream: 0 ms; data: 5 ms; create: 1 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Sphere/marble-seamless-texture_normal.png [2016-09-10 16:51:44] ############## DONE IN 517 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE Pipe [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/lod/Pipe//Pipe [2016-09-10 16:51:44] ... parse Mesh data//models/lod/Pipe//Pipe.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/lod/Pipe/Pipe.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Pipe/Pipe_normal.png [2016-09-10 16:51:44] ############## DONE IN 5 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE Console1 [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/lod/Console1//Console1 [2016-09-10 16:51:44] ... parse Mesh data//models/lod/Console1//Console1.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/lod/Console1/console.png LOAD TAKEN: stream: 0 ms; data: 7 ms; create: 1 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Console1/console_normal.png [2016-09-10 16:51:44] [TEXTURE] data//models/lod/Console1/console_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:44] ############## DONE IN 11 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE MushroomLod [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/lod/Flora/Mushroom//Mushroom [2016-09-10 16:51:44] ... parse Mesh data//models/lod/Flora/Mushroom//Mushroom.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/lod/Flora/Mushroom/mushroom.png LOAD TAKEN: stream: 1 ms; data: 2 ms; create: 0 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/Flora/Mushroom/mushroom_normal.png [2016-09-10 16:51:44] ############## DONE IN 6 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE LightBarLod [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/lod/LightBar//LightBar [2016-09-10 16:51:44] ... parse Mesh data//models/lod/LightBar//LightBar.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/lod/LightBar/lightbar.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/lod/LightBar/lightbar_normal.png [2016-09-10 16:51:44] [TEXTURE] data//models/lod/LightBar/lightbar_em.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-10 16:51:44] ############## DONE IN 10 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE Konata [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/character//konata [2016-09-10 16:51:44] ... parse Mesh data//models/character//Character.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/character/uvw.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 0 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2016-09-10 16:51:44] ############## DONE IN 66 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE PlayerMdl [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/character//PlayerMdl [2016-09-10 16:51:44] ... parse Mesh data//models/character//PlayerMdl.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/character/playertex.png LOAD TAKEN: stream: 0 ms; data: 2 ms; create: 1 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2016-09-10 16:51:44] [TEXTURE] data//models/character/playertex_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:44] ############## DONE IN 194 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE HoppyLegs [2016-09-10 16:51:44] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/character//hoppy_legs [2016-09-10 16:51:44] ... parse Mesh data//models/character//MdlLegs.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-09-10 16:51:44] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-10 16:51:44] ############## DONE IN 33 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE HoppyBody [2016-09-10 16:51:44] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 1 ms; data: 3 ms; create: 0 ms [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/character//hoppy_body [2016-09-10 16:51:44] ... parse Mesh data//models/character//MdlBody.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 0 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2016-09-10 16:51:44] [TEXTURE] data//models/character/hoppy_desert.png LOAD TAKEN: stream: 0 ms; data: 3 ms; create: 1 ms [2016-09-10 16:51:44] ############## DONE IN 33 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE LegsArag [2016-09-10 16:51:44] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/character//FaunQuadAracLegs [2016-09-10 16:51:44] ... parse Mesh data//models/character//AracLeg.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2016-09-10 16:51:44] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:44] ############## DONE IN 48 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE TorsoShell [2016-09-10 16:51:44] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:44] [SceneParser] now parsing scene: data//models/character//FaunQuadBodyShell [2016-09-10 16:51:44] ... parse Mesh data//models/character//FaunQBodyTorso.mesh.xml 0 [2016-09-10 16:51:44] [TEXTURE] data//models/character/QuadTorsoTex01.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 1 ms [2016-09-10 16:51:44] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2016-09-10 16:51:44] [TEXTURE] data//models/character/QuadLegsTex01.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:44] ############## DONE IN 9 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE Explision [2016-09-10 16:51:44] ############## DONE IN 2 ms [2016-09-10 16:51:44] ############## LOADING RESOURCE NoiseVolume [2016-09-10 16:51:45] [UTIL] native buffer fetch took 227 ms; invoked GC: true; new size 2097280; index: 0 [2016-09-10 16:51:45] ############## DONE IN 232 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE marple [2016-09-10 16:51:45] [TEXTURE] data/textures/marble-seamless-texture.png LOAD TAKEN: stream: 0 ms; data: 10 ms; create: 1 ms [2016-09-10 16:51:45] ############## DONE IN 11 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE LavaTex [2016-09-10 16:51:45] [TEXTURE] data/textures/lava.png LOAD TAKEN: stream: 0 ms; data: 17 ms; create: 2 ms [2016-09-10 16:51:45] ############## DONE IN 19 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE ExplosionData [2016-09-10 16:51:45] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 8 GB [2016-09-10 16:51:45] [EXPLOSION] DATA: ray info data: dim size: 16; total instances used: 4096 [2016-09-10 16:51:45] [EXPLOSION] Array init took 0 ms [2016-09-10 16:51:45] [EXPLOSION] 'Ray' File read took 2ms [2016-09-10 16:51:45] [EXPLOSION] DATA: sizeOrder size: 10485760 -> 40 MB [2016-09-10 16:51:45] [EXPLOSION] 'Order' File read took 85 ms [2016-09-10 16:51:45] ############## DONE IN 418 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE SimpeStarField [2016-09-10 16:51:45] [TEXTURE] data/textures/simplestarfield.png LOAD TAKEN: stream: 1 ms; data: 9 ms; create: 1 ms [2016-09-10 16:51:45] ############## DONE IN 11 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE Effects [2016-09-10 16:51:45] [RESOURCE] Loading effects [2016-09-10 16:51:45] [TEXTURE] data/effects/dudvmap.jpg LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:45] [TEXTURE] creation took: convert: 38; data: 0; make: 1 [2016-09-10 16:51:45] [TEXTURE] data/effects/noise.png LOAD TAKEN: stream: 1 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:45] [RESOURCE] Loading effects done [2016-09-10 16:51:45] ############## DONE IN 52 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE TradingSkins [2016-09-10 16:51:45] [TEXTURE] /home/gregg/.StarMade/data/textures/skins/traid00_main_diff.png LOAD TAKEN: stream: 1 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:45] [TEXTURE] /home/gregg/.StarMade/data/textures/skins/traid00_main_em.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:45] [TEXTURE] /home/gregg/.StarMade/data/textures/skins/traid00_helmet_diff.png LOAD TAKEN: stream: 0 ms; data: 1 ms; create: 0 ms [2016-09-10 16:51:45] [TEXTURE] /home/gregg/.StarMade/data/textures/skins/traid00_helmet_em.png LOAD TAKEN: stream: 0 ms; data: 0 ms; create: 0 ms [2016-09-10 16:51:45] ############## DONE IN 6 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE SkyTexturefalse [2016-09-10 16:51:45] [RESOURCE] Loading background [2016-09-10 16:51:45] [RESOURCE] Loading background DONE [2016-09-10 16:51:45] ############## DONE IN 54 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE Occlusionfalse [2016-09-10 16:51:45] ############## DONE IN 0 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE Extract_Textures [2016-09-10 16:51:45] [TEXTURELOADER] Checking if textures exist: true [2016-09-10 16:51:45] ############## DONE IN 0 ms [2016-09-10 16:51:45] ############## LOADING RESOURCE Pixeldata/./textures/block/Pixel128 [2016-09-10 16:51:45] [RESOURCE] Loading cube textures [2016-09-10 16:51:45] GL_MEMORY Before DEFFUSE [2016-09-10 16:51:45] CURRENT_AVAILABLE: 7905MB [2016-09-10 16:51:45] TOTAL_AVAILABLE: 8192MB [2016-09-10 16:51:45] INFO_DEDICATED: 8192MB [2016-09-10 16:51:45] INFO_EVICTED: 0MB [2016-09-10 16:51:45] java.io.FileNotFoundException: Neither .png or .tga found for resource data/./textures/block/Pixel/128/t000 [2016-09-10 16:51:45] at obfuscated.aJy.a(SourceFile:904) [2016-09-10 16:51:45] at obfuscated.gV.a(SourceFile:58) [2016-09-10 16:51:45] at obfuscated.hk.a(SourceFile:440) [2016-09-10 16:51:45] at obfuscated.aKu.g(SourceFile:723) [2016-09-10 16:51:45] at obfuscated.aAv.d(SourceFile:792) [2016-09-10 16:51:45] at obfuscated.aAv.b(SourceFile:648) [2016-09-10 16:51:45] at obfuscated.R.e(SourceFile:949) [2016-09-10 16:51:45] at org.schema.game.common.Starter.startMainMenu(SourceFile:1416) [2016-09-10 16:51:45] at org.schema.game.common.Starter.main(SourceFile:963) [2016-09-10 16:51:45] org.schema.schine.graphicsengine.core.ResourceException: data/./textures/block/ [2016-09-10 16:51:45] at obfuscated.hk.a(SourceFile:473) [2016-09-10 16:51:45] at obfuscated.aKu.g(SourceFile:723) [2016-09-10 16:51:45] at obfuscated.aAv.d(SourceFile:792) [2016-09-10 16:51:45] at obfuscated.aAv.b(SourceFile:648) [2016-09-10 16:51:45] at obfuscated.R.e(SourceFile:949) [2016-09-10 16:51:45] at org.schema.game.common.Starter.startMainMenu(SourceFile:1416) [2016-09-10 16:51:45] at org.schema.game.common.Starter.main(SourceFile:963) [2016-09-10 16:51:45] org.schema.schine.graphicsengine.core.ResourceException: data/./textures/block/ [2016-09-10 16:51:45] at obfuscated.hk.a(SourceFile:473) [2016-09-10 16:51:45] at obfuscated.aKu.g(SourceFile:723) [2016-09-10 16:51:45] at obfuscated.aAv.d(SourceFile:792) [2016-09-10 16:51:45] at obfuscated.aAv.b(SourceFile:648) [2016-09-10 16:51:45] at obfuscated.R.e(SourceFile:949) [2016-09-10 16:51:45] at org.schema.game.common.Starter.startMainMenu(SourceFile:1416) [2016-09-10 16:51:45] at org.schema.game.common.Starter.main(SourceFile:963) [2016-09-10 16:51:51] ############## LOADING RESOURCE Pixeldata/./textures/block/Pixel128normal [2016-09-10 16:51:51] java.io.FileNotFoundException: Neither .png or .tga found for resource data/./textures/block/Pixel/128/t000_NRM [2016-09-10 16:51:51] at obfuscated.aJy.a(SourceFile:904) [2016-09-10 16:51:51] at obfuscated.gV.a(SourceFile:58) [2016-09-10 16:51:51] at obfuscated.hl.a(SourceFile:531) [2016-09-10 16:51:51] at obfuscated.aKu.g(SourceFile:723) [2016-09-10 16:51:51] at obfuscated.aAv.d(SourceFile:792) [2016-09-10 16:51:51] at obfuscated.aAv.b(SourceFile:648) [2016-09-10 16:51:51] at obfuscated.R.e(SourceFile:949) [2016-09-10 16:51:51] at org.schema.game.common.Starter.startMainMenu(SourceFile:1416) [2016-09-10 16:51:51] at org.schema.game.common.Starter.main(SourceFile:963) [2016-09-10 16:51:51] org.schema.schine.graphicsengine.core.ResourceException: data/./textures/block/ [2016-09-10 16:51:51] at obfuscated.hl.a(SourceFile:552) [2016-09-10 16:51:51] at obfuscated.aKu.g(SourceFile:723) [2016-09-10 16:51:51] at obfuscated.aAv.d(SourceFile:792) [2016-09-10 16:51:51] at obfuscated.aAv.b(SourceFile:648) [2016-09-10 16:51:51] at obfuscated.R.e(SourceFile:949) [2016-09-10 16:51:51] at org.schema.game.common.Starter.startMainMenu(SourceFile:1416) [2016-09-10 16:51:51] at org.schema.game.common.Starter.main(SourceFile:963) [2016-09-10 16:51:51] org.schema.schine.graphicsengine.core.ResourceException: data/./textures/block/ [2016-09-10 16:51:51] at obfuscated.hl.a(SourceFile:552) [2016-09-10 16:51:51] at obfuscated.aKu.g(SourceFile:723) [2016-09-10 16:51:51] at obfuscated.aAv.d(SourceFile:792) [2016-09-10 16:51:51] at obfuscated.aAv.b(SourceFile:648) [2016-09-10 16:51:51] at obfuscated.R.e(SourceFile:949) [2016-09-10 16:51:51] at org.schema.game.common.Starter.startMainMenu(SourceFile:1416) [2016-09-10 16:51:51] at org.schema.game.common.Starter.main(SourceFile:963) [2016-09-10 16:51:52] AGAIN PRINTING STACK TRACE [2016-09-10 16:51:52] org.schema.schine.graphicsengine.core.ResourceException: data/./textures/block/ [2016-09-10 16:51:52] at obfuscated.hl.a(SourceFile:552) [2016-09-10 16:51:52] at obfuscated.aKu.g(SourceFile:723) [2016-09-10 16:51:52] at obfuscated.aAv.d(SourceFile:792) [2016-09-10 16:51:52] at obfuscated.aAv.b(SourceFile:648) [2016-09-10 16:51:52] at obfuscated.R.e(SourceFile:949) [2016-09-10 16:51:52] at org.schema.game.common.Starter.startMainMenu(SourceFile:1416) [2016-09-10 16:51:52] at org.schema.game.common.Starter.main(SourceFile:963) [2016-09-10 16:51:52] [GLFrame] (ErrorDialog Chose Exit) Error Message: data/./textures/block/ [2016-09-10 16:51:52] [CLIENT] CLIENT SHUTDOWN. Dumping client data!