[2015-09-29 14:49:20] [VERION] loading version from install dir: .\ [2015-09-29 14:49:20] [VERSION] VERSION: 0.19431 [2015-09-29 14:49:20] [VERSION] BUILD: 20150907_154125 [2015-09-29 14:49:20] #################### StarMade ####################### [2015-09-29 14:49:20] # version 0.19431 - build 20150907_154125 # [2015-09-29 14:49:20] ##################################################### [2015-09-29 14:49:20] [SERIAL] "not retrieved" [2015-09-29 14:49:20] [STARTER] template dir exists. overwriting template with current data [2015-09-29 14:49:20] [IO][COPY] FILE FROM D:\Steam\SteamApps\common\StarMade\StarMade\.\data\config\FactionConfig.xml to D:\Steam\SteamApps\common\StarMade\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2015-09-29 14:49:20] [IO][COPY] FILE FROM D:\Steam\SteamApps\common\StarMade\StarMade\.\data\config\customFactionConfigHOWTO.txt to D:\Steam\SteamApps\common\StarMade\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2015-09-29 14:49:20] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2015-09-29 14:49:20] [SERVER] using world: myworld; .\server-database\myworld\ [2015-09-29 14:49:20] [INIT] Segment Database Path: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\myworld\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2015-09-29 14:49:20] [LIBLOADER] OS ARCHITECTURE amd64 [2015-09-29 14:49:20] [LIBLOADER] LOADED WINDOWS 64bit NATIVE LIBRARIES [2015-09-29 14:49:20] [LIBLOADER] LOADED NATIVE LIBRARIES [2015-09-29 14:49:20] [MAIN] LOADED ENGINE SETTINGS [2015-09-29 14:49:20] [INITIALIZE] REMOTE CLASSES REGISTERED [2015-09-29 14:49:20] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2015-09-29 14:49:20] ERROR: no content in Resource: D:\Steam\SteamApps\common\StarMade\StarMade\file:\D:\Steam\SteamApps\common\StarMade\StarMade\StarMade.jar!\org\schema\game\network\commands [2015-09-29 14:49:20] ################# Loading from JAR ##################### [2015-09-29 14:49:20] ######################################################## [2015-09-29 14:49:20] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-09-29 14:49:20] [INITIALIZE] SECURITY MANAGER SET [2015-09-29 14:49:20] [INITIALIZE] COMMAND ID's ASSIGNED [2015-09-29 14:49:21] [INITIALIZE] BLOCK CONFIGURATION READ [2015-09-29 14:49:21] [MAIN] INITIALIZATION COMPLETED [2015-09-29 14:49:21] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-09-29 14:49:21] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Steam\SteamApps\common\StarMade\StarMade\.\blueprints\catalog.txt [2015-09-29 14:49:21] [SERVER] ###### READING ALL BLUEPRINTS! [2015-09-29 14:49:21] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2015-09-29 14:49:21] [TAG] WARNING STRUCT DESERIALIZATION took too long: 31; [2015-09-29 14:49:21] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2015-09-29 14:49:21] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2015-09-29 14:49:21] [TAG] WARNING STRUCT DESERIALIZATION took too long: 63; [2015-09-29 14:49:21] [TAG] WARNING STRUCT DESERIALIZATION took too long: 63; [2015-09-29 14:49:21] [TAG] WARNING STRUCT DESERIALIZATION took too long: 63; [2015-09-29 14:49:21] [TAG] WARNING STRUCT DESERIALIZATION took too long: 63; [2015-09-29 14:49:21] [SERVER] ###### READING ALL 25 BLUEPRINTS FINISHED! TOOK 172ms [2015-09-29 14:49:21] [MAIN] MIGRATION PROCESS DONE [2015-09-29 14:49:21] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA [2015-09-29 14:49:23] [MAIN] STARTING WITH ARGUMENTS: [-force, -port:4242] [2015-09-29 14:49:23] [LookAndFeel] NATIVE LF com.sun.java.swing.plaf.windows.WindowsLookAndFeel [2015-09-29 14:49:23] [CLIENT][GUI] Starting Client Login&Settings Dialog [2015-09-29 14:49:24] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2015-09-29 14:49:24] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2015-09-29 14:49:24] Difficulty read: medium [2015-09-29 14:49:24] WRITTEN SERVER DIFFICULTY LEVEL 30 [2015-09-29 14:49:53] [SERVER] using world: New2; .\server-database\new2\ [2015-09-29 14:49:53] [INIT] Segment Database Path: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\new2\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? true [2015-09-29 14:49:53] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Steam\SteamApps\common\StarMade\StarMade\.\blueprints\catalog.txt [2015-09-29 14:49:53] [SERVER] ###### READING ALL BLUEPRINTS! [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 32; [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 47; [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 63; [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 63; [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2015-09-29 14:49:53] [TAG] WARNING STRUCT DESERIALIZATION took too long: 46; [2015-09-29 14:49:53] [SERVER] ###### READING ALL 25 BLUEPRINTS FINISHED! TOOK 93ms [2015-09-29 14:49:59] [SERVER] using world: New2; .\server-database\new2\ [2015-09-29 14:49:59] [INIT] Segment Database Path: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\new2\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2015-09-29 14:50:01] [CLIENT][TEXTURE] CURRENT TEX PACK: Default [2015-09-29 14:50:01] [SERVER] initializing [2015-09-29 14:50:01] [CLIENT] initializing 0.19431 (20150907_154125) [2015-09-29 14:50:01] [INIT] Not found Seed File: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\new2\.seed .\server-database\new2\; Path exists? true; dir? true [2015-09-29 14:50:01] [SQL] Fetching connection (may take some if game crashed on the run before) [2015-09-29 14:50:02] [SQL] connection successfull [2015-09-29 14:50:02] [SERVER] Cant load chat channels. no saved data found [2015-09-29 14:50:03] [SERVER] Request Thread pool size is: 25 [2015-09-29 14:50:04] [SERVER] port 4242 is open [2015-09-29 14:50:04] [SERVER] USING TCP... [2015-09-29 14:50:04] [PARSER] not parsed: idlingFloating [2015-09-29 14:50:04] [PARSER] not parsed: idlingGravity [2015-09-29 14:50:04] [PARSER] not parsed: dancingGravity [2015-09-29 14:50:04] [PARSER] not parsed: movingJumpingJumpUp [2015-09-29 14:50:04] [PARSER] not parsed: movingJumpingJumpDown [2015-09-29 14:50:04] [PARSER] not parsed: movingFallingStandard [2015-09-29 14:50:04] [PARSER] not parsed: movingFallingLedge [2015-09-29 14:50:04] [PARSER] not parsed: movingLandingShortFall [2015-09-29 14:50:04] [PARSER] not parsed: movingLandingMiddleFall [2015-09-29 14:50:04] [PARSER] not parsed: movingLandingLongFall [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatRot [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatHit [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatDeath [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawling [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingNorth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingSouth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalking [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalking [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingNorth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingSouth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunning [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningNorth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningSouth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningNorthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningNorthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningSouthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningSouthEast [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGun [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunIdle [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunIdleIn [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunDraw [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunAway [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunFire [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunFireHeavy [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunMeelee [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricator [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorIdle [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorDraw [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorAway [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorFire [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-09-29 14:50:04] [PARSER] not parsed: attacking [2015-09-29 14:50:04] [PARSER] not parsed: attackingMeelee [2015-09-29 14:50:04] [PARSER] not parsed: attackingMeeleeFloating [2015-09-29 14:50:04] [PARSER] not parsed: attackingMeeleeGravity [2015-09-29 14:50:04] [PARSER] not parsed: death [2015-09-29 14:50:04] [PARSER] not parsed: deathFloating [2015-09-29 14:50:04] [PARSER] not parsed: deathGravity [2015-09-29 14:50:04] [PARSER] not parsed: sitting [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlock [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockNoFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedge [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeNoFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: hit [2015-09-29 14:50:04] [PARSER] not parsed: hitSmall [2015-09-29 14:50:04] [PARSER] not parsed: hitSmallFloating [2015-09-29 14:50:04] [PARSER] not parsed: hitSmallGravity [2015-09-29 14:50:04] [PARSER] not parsed: salutes [2015-09-29 14:50:04] [PARSER] not parsed: salutesSalute [2015-09-29 14:50:04] [PARSER] not parsed: talk [2015-09-29 14:50:04] [PARSER] not parsed: talkSalute [2015-09-29 14:50:04] [PARSER] not parsed: helmet [2015-09-29 14:50:04] [PARSER] not parsed: helmetOn [2015-09-29 14:50:04] [PARSER] not parsed: helmetOff [2015-09-29 14:50:04] [PARSER] not parsed: idlingFloating [2015-09-29 14:50:04] [PARSER] not parsed: idlingGravity [2015-09-29 14:50:04] [PARSER] not parsed: dancingGravity [2015-09-29 14:50:04] [PARSER] not parsed: movingJumpingJumpUp [2015-09-29 14:50:04] [PARSER] not parsed: movingJumpingJumpDown [2015-09-29 14:50:04] [PARSER] not parsed: movingFallingStandard [2015-09-29 14:50:04] [PARSER] not parsed: movingFallingLedge [2015-09-29 14:50:04] [PARSER] not parsed: movingLandingShortFall [2015-09-29 14:50:04] [PARSER] not parsed: movingLandingMiddleFall [2015-09-29 14:50:04] [PARSER] not parsed: movingLandingLongFall [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatRot [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatHit [2015-09-29 14:50:04] [PARSER] not parsed: movingNoGravityFloatDeath [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawling [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingNorth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingSouth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalking [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalking [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingNorth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingSouth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunning [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningNorth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningSouth [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningNorthEast [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningNorthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningSouthWest [2015-09-29 14:50:04] [PARSER] not parsed: movingByFootRunningSouthEast [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGun [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunIdle [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunIdleIn [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunDraw [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunAway [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunFire [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunFireHeavy [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunMeelee [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricator [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorIdle [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorDraw [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorAway [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorFire [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-09-29 14:50:04] [PARSER] not parsed: attacking [2015-09-29 14:50:04] [PARSER] not parsed: attackingMeelee [2015-09-29 14:50:04] [PARSER] not parsed: attackingMeeleeFloating [2015-09-29 14:50:04] [PARSER] not parsed: attackingMeeleeGravity [2015-09-29 14:50:04] [PARSER] not parsed: death [2015-09-29 14:50:04] [PARSER] not parsed: deathFloating [2015-09-29 14:50:04] [PARSER] not parsed: deathGravity [2015-09-29 14:50:04] [PARSER] not parsed: sitting [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlock [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockNoFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedge [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeNoFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: hit [2015-09-29 14:50:04] [PARSER] not parsed: hitSmall [2015-09-29 14:50:04] [PARSER] not parsed: hitSmallFloating [2015-09-29 14:50:04] [PARSER] not parsed: hitSmallGravity [2015-09-29 14:50:04] [PARSER] not parsed: salutes [2015-09-29 14:50:04] [PARSER] not parsed: salutesSalute [2015-09-29 14:50:04] [PARSER] not parsed: talk [2015-09-29 14:50:04] [PARSER] not parsed: talkSalute [2015-09-29 14:50:04] [PARSER] not parsed: helmet [2015-09-29 14:50:04] [PARSER] not parsed: helmetOn [2015-09-29 14:50:04] [PARSER] not parsed: helmetOff [2015-09-29 14:50:04] [PARSER] not parsed: movingFallingStandard [2015-09-29 14:50:04] [PARSER] not parsed: movingFallingLedge [2015-09-29 14:50:04] [PARSER] not parsed: movingLandingShortFall [2015-09-29 14:50:04] [PARSER] not parsed: movingLandingMiddleFall [2015-09-29 14:50:04] [PARSER] not parsed: movingLandingLongFall [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGun [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunIdle [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunIdleIn [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunDraw [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunAway [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunFire [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunFireHeavy [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyGunMeelee [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricator [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorIdle [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorDraw [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorAway [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorFire [2015-09-29 14:50:04] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-09-29 14:50:04] [PARSER] not parsed: attacking [2015-09-29 14:50:04] [PARSER] not parsed: attackingMeelee [2015-09-29 14:50:04] [PARSER] not parsed: attackingMeeleeFloating [2015-09-29 14:50:04] [PARSER] not parsed: attackingMeeleeGravity [2015-09-29 14:50:04] [PARSER] not parsed: death [2015-09-29 14:50:04] [PARSER] not parsed: deathFloating [2015-09-29 14:50:04] [PARSER] not parsed: deathGravity [2015-09-29 14:50:04] [PARSER] not parsed: sitting [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlock [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockNoFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingBlockFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedge [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeNoFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeFloor [2015-09-29 14:50:04] [PARSER] not parsed: sittingWedgeFloorIdle [2015-09-29 14:50:04] [PARSER] not parsed: hit [2015-09-29 14:50:04] [PARSER] not parsed: hitSmall [2015-09-29 14:50:04] [PARSER] not parsed: hitSmallFloating [2015-09-29 14:50:04] [PARSER] not parsed: hitSmallGravity [2015-09-29 14:50:04] [PARSER] not parsed: salutes [2015-09-29 14:50:04] [PARSER] not parsed: salutesSalute [2015-09-29 14:50:04] [PARSER] not parsed: talk [2015-09-29 14:50:04] [PARSER] not parsed: talkSalute [2015-09-29 14:50:04] [PARSER] not parsed: helmet [2015-09-29 14:50:04] [PARSER] not parsed: helmetOn [2015-09-29 14:50:04] [PARSER] not parsed: helmetOff [2015-09-29 14:50:04] [FILE NOT FOUND] File for FACTIONS does not exist: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\new2\FACTIONS.fac [2015-09-29 14:50:04] [SERVER] NO FACTIONS FOUND ON DISK: FACTIONS; file: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\new2\FACTIONS.fac; pathString: .\server-database\new2\FACTIONS.fac [2015-09-29 14:50:04] [SERVER][CATALOG] READ RAW BLUEPRINTS: 25 [2015-09-29 14:50:04] [FILE NOT FOUND] File for CATALOG does not exist: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\new2\CATALOG.cat [2015-09-29 14:50:04] [SERVER] NO DB CATALOG FOUND ON DISK: CATALOG; file: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\new2\CATALOG.cat; pathString: .\server-database\new2\CATALOG.cat [2015-09-29 14:50:04] [FILE NOT FOUND] File for SIMULATION_STATE does not exist: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\new2\SIMULATION_STATE.sim [2015-09-29 14:50:04] [SIMULATION] no simulation state found on disk. creating new... [2015-09-29 14:50:04] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-09-29 14:50:04] [SERVER][GALAXY] Generating Black Hole FTL [2015-09-29 14:50:04] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 0, 0) [2015-09-29 14:50:05] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, -1, 0) [2015-09-29 14:50:05] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 0, -1) [2015-09-29 14:50:05] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 124ms, loadDB 0ms, add 0ms, entity 47ms [2015-09-29 14:50:05] [ServerListener] Server initialization OK... now waiting for connections [2015-09-29 14:50:05] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING [2015-09-29 14:50:05] [LOCAL GAME] CHANGED PORT TO 4242 [2015-09-29 14:50:05] [CLIENT] Added observer for GameClientController [2015-09-29 14:50:05] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 31 on Server(0) [2015-09-29 14:50:05] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 1 [2015-09-29 14:50:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 62 [2015-09-29 14:50:05] [FACTIONMANAGER] MAKING FACTION TURN: Thu Jan 01 01:00:00 CET 1970; 18; Turn: 60.0 [2015-09-29 14:50:05] [FACTIONMANAGER] faction update took: 0ms [2015-09-29 14:50:05] [SERVER] updating prices for: obfuscated.Oh@7fa10c took 63 [2015-09-29 14:50:05] [SERVER][UPDATE] WARNING: object local update of Shop(4) took 63 [2015-09-29 14:50:05] [SERVER][UPDATE] WARNING: object local update of 5 objects took 63 [2015-09-29 14:50:05] [NT] Big FullUpdate: 14682 bytes: SenableGameState(1) [2015-09-29 14:50:05] [NT] Big FullUpdate: 18065 bytes: Shop(4) [2015-09-29 14:50:05] [CLIENT] set own model path to C:\Spiele\Starmade\StarMade.old\MODS\Skins\Starmade Skin\FighterP\FighterP.smskin [2015-09-29 14:50:06] WARNING: Found unknown Windows version: Windows 7 [2015-09-29 14:50:06] Attempting to use default windows plug-in. [2015-09-29 14:50:06] Loading: net.java.games.input.DirectAndRawInputEnvironmentPlugin [2015-09-29 14:50:06] [CLIENT][GAMEINPUT] TOTAL INPUT DEVICES: 4 [2015-09-29 14:50:06] [JOYSTICK] reading config ./joystick.cfg [2015-09-29 14:50:06] [JOYSTICK] writing config ./joystick.cfg [2015-09-29 14:50:06] [CLIENT] Client State and Controller successfully created [2015-09-29 14:50:06] [CLIENT] trying to connect to localhost:4242 [2015-09-29 14:50:06] [CLIENT] establishing new socket connection to localhost:4242 [2015-09-29 14:50:06] [CLIENT] Trying TCP... [2015-09-29 14:50:06] [SERVERSOCKET] Connection made. starting new processor 52832, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2015-09-29 14:50:06] [CLIENT] SOCKET CONNECTED TO SERVER [2015-09-29 14:50:06] [CLIENT] logging in now... BiGEdge; ; [2015-09-29 14:50:06] [SERVER] connection registered (TRunning: 0/0/0) 0 [2015-09-29 14:50:06] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2015-09-29 14:50:06] [SERVER][LOGIN] new client connected. given id: 1: description: BiGEdge [2015-09-29 14:50:06] [SERVER][LOGIN] return code 0 [2015-09-29 14:50:07] [CLIENT] not logged int to server: discarding pong [2015-09-29 14:50:07] [INIT] Retrieved auth style: 1 [2015-09-29 14:50:07] [AUTH] authenticating BiGEdge; useAuth: false; requireAuth: false [2015-09-29 14:50:07] [SESSION_CALLBACK] no player verification is necessary! [2015-09-29 14:50:07] [LOGIN] checking user agent: 0: BiGEdge [2015-09-29 14:50:07] [LOGIN] successful auth: now protecting username BiGEdge with null [2015-09-29 14:50:07] [SERVER] checking ip ban: 127.0.0.1 [2015-09-29 14:50:07] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@1beaa2f1 LOCKING tag: ENTITY_PLAYERSTATE_BiGEdge; .ent took long: 16ms [2015-09-29 14:50:07] [FILE NOT FOUND] File for ENTITY_PLAYERSTATE_BiGEdge does not exist: D:\Steam\SteamApps\common\StarMade\StarMade\.\server-database\new2\ENTITY_PLAYERSTATE_BiGEdge.ent [2015-09-29 14:50:07] [SERVER] Not Found Saved State: PlS[BiGEdge ; id(7)(1)f(0)] : UID ENTITY_PLAYERSTATE_BiGEdge [2015-09-29 14:50:07] [SERVER] adding player to synch queue (ID: 7) (SECTOR: (2, 2, 2) [3]) [2015-09-29 14:50:07] [SERVER][LOGIN] login received. returning login info for RegisteredClient: BiGEdge (1) connected: true: returnCode: 0 [2015-09-29 14:50:07] [Client] [LOGIN]: Client sucessfully registered with id: 1 [2015-09-29 14:50:07] [CLIENT] logged in as: Client(1) [2015-09-29 14:50:07] [CLIENT] executing login hooks... [2015-09-29 14:50:07] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 0, 0) [2015-09-29 14:50:07] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, 0) [2015-09-29 14:50:07] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 0, -1) [2015-09-29 14:50:07] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, -1, -1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, -1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, -1, -1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 0, -1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 1, -1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 1, -1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 1, -1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, -1, 0) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 0, 0) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 1, 0) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 1, 0) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 1, 0) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, -1, 1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, -1, 1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, -1, 1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 0, 1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 0, 1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 0, 1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (-1, 1, 1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (0, 1, 1) [2015-09-29 14:50:08] [DATABASE][SYSTEMS] NO SYSTEM ENTRY FOUND FOR -1 FOR (1, 1, 1) [2015-09-29 14:50:08] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 328 [2015-09-29 14:50:08] Revived PlayerState PlS[BiGEdge ; id(7)(1)f(0)] [2015-09-29 14:50:08] [SERVER][UPDATE] WARNING: object local update of PlS[BiGEdge ; id(7)(1)f(0)] took 328 [2015-09-29 14:50:08] [SERVER][UPDATE] WARNING: object local update of 6 objects took 328 [2015-09-29 14:50:08] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2015-09-29 14:50:08] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): BiGEdge has joined the game] to RegisteredClient: BiGEdge (1) connected: true [2015-09-29 14:50:08] [COMMAND] WARNING: WRITING OUT NT COMMAND MessageTo[void] ON Server(0) TOOK: 16 [2015-09-29 14:50:08] [SERVER][UPDATE] WARNING: sendMessages update took 16 [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 1) [2015-09-29 14:50:08] POPULATE EMPTY (1, 1, 1) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 2) [2015-09-29 14:50:08] POPULATE EMPTY (1, 1, 2) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (1, 1, 3) [2015-09-29 14:50:08] POPULATE EMPTY (1, 1, 3) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 1) [2015-09-29 14:50:08] POPULATE EMPTY (1, 2, 1) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 2) [2015-09-29 14:50:08] POPULATE EMPTY (1, 2, 2) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (1, 2, 3) [2015-09-29 14:50:08] POPULATE EMPTY (1, 2, 3) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 1) [2015-09-29 14:50:08] POPULATE EMPTY (1, 3, 1) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 2) [2015-09-29 14:50:08] POPULATE EMPTY (1, 3, 2) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (1, 3, 3) [2015-09-29 14:50:08] POPULATE EMPTY (1, 3, 3) [2015-09-29 14:50:08] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (1, 3, 3): STATS: inst 0ms, loadDB 15ms, add 0ms, entity 0ms [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 1) [2015-09-29 14:50:08] POPULATE EMPTY (2, 1, 1) [2015-09-29 14:50:08] SET INITIAL SECTOR ID TO 3 [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 2) [2015-09-29 14:50:08] [CLIENT] RECEIVED STARTING SECTOR: (2, 2, 2) [2015-09-29 14:50:08] POPULATE EMPTY (2, 1, 2) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (2, 1, 3) [2015-09-29 14:50:08] POPULATE EMPTY (2, 1, 3) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 1) [2015-09-29 14:50:08] POPULATE EMPTY (2, 2, 1) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 3) [2015-09-29 14:50:08] POPULATE EMPTY (2, 2, 3) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 1) [2015-09-29 14:50:08] [CLIENT] RESET TO LOCAL CUSTOM TEXTURES [2015-09-29 14:50:08] [CLIENT] Server is using default block behavior: CSUM: remote: c90e00d9f087ac265732800148615268e34cd610 ::: local: c90e00d9f087ac265732800148615268e34cd610 [2015-09-29 14:50:08] [CLIENT] Server is using default block properties [2015-09-29 14:50:08] [CLIENT] Server is using default block config [2015-09-29 14:50:08] [CLIENT] finished executing client hooks: [#document: null] [2015-09-29 14:50:08] [CLIENT] synchronizing ALL Client(1) [2015-09-29 14:50:08] POPULATE EMPTY (2, 3, 1) [2015-09-29 14:50:08] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 3, 1): STATS: inst 17ms, loadDB 1ms, add 0ms, entity 0ms [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 2) [2015-09-29 14:50:08] [SERVER] ###### READING ALL BLUEPRINTS! [2015-09-29 14:50:08] [BLUEPRINT] Exception: invalid blueprint directory: File Not Found: .\blueprints-stations\neutral\DATA\header.smbph (Das System kann die angegebene Datei nicht finden) [2015-09-29 14:50:08] [SERVER] ###### READING ALL 5 BLUEPRINTS FINISHED! TOOK 51ms [2015-09-29 14:50:08] LISTING RAW BLOCK DIR: D:\Steam\SteamApps\common\StarMade\StarMade\.\blueprints-stations\neutral\Derelict Eta\DATA [2015-09-29 14:50:08] LISTING RAW BLOCK DIR: D:\Steam\SteamApps\common\StarMade\StarMade\.\blueprints-stations\neutral\Derelict Eta\ATTACHED_0\DATA [2015-09-29 14:50:08] LISTING RAW BLOCK DIR: D:\Steam\SteamApps\common\StarMade\StarMade\.\blueprints-stations\neutral\Derelict Eta\ATTACHED_1\DATA [2015-09-29 14:50:08] LISTING RAW BLOCK DIR: D:\Steam\SteamApps\common\StarMade\StarMade\.\blueprints-stations\neutral\Derelict Eta\ATTACHED_2\DATA [2015-09-29 14:50:08] LISTING RAW BLOCK DIR: D:\Steam\SteamApps\common\StarMade\StarMade\.\blueprints-stations\neutral\Derelict Eta\ATTACHED_3\DATA [2015-09-29 14:50:08] LISTING RAW BLOCK DIR: D:\Steam\SteamApps\common\StarMade\StarMade\.\blueprints-stations\neutral\Derelict Eta\ATTACHED_4\DATA [2015-09-29 14:50:08] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 3, 2): STATS: inst 0ms, loadDB 1ms, add 0ms, entity 31ms [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (2, 3, 3) [2015-09-29 14:50:08] POPULATE EMPTY (2, 3, 3) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 1) [2015-09-29 14:50:08] POPULATE EMPTY (3, 1, 1) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 2) [2015-09-29 14:50:08] POPULATE EMPTY (3, 1, 2) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (3, 1, 3) [2015-09-29 14:50:08] POPULATE EMPTY (3, 1, 3) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 1) [2015-09-29 14:50:08] POPULATE EMPTY (3, 2, 1) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 2) [2015-09-29 14:50:08] POPULATE EMPTY (3, 2, 2) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (3, 2, 3) [2015-09-29 14:50:08] POPULATE EMPTY (3, 2, 3) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 1) [2015-09-29 14:50:08] POPULATE EMPTY (3, 3, 1) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 2) [2015-09-29 14:50:08] POPULATE EMPTY (3, 3, 2) [2015-09-29 14:50:08] [SERVER][UNIVERSE] LOADING SECTOR... (3, 3, 3) [2015-09-29 14:50:08] POPULATE EMPTY (3, 3, 3) [2015-09-29 14:50:08] [UNIVERSE] WARNING: Sector Ping took 476 [2015-09-29 14:50:08] [SERVER][UPDATE] WARNING: UNIVERSE update took 476 [2015-09-29 14:50:08] [BLUEPRINT][LOAD] loaded Derelict Eta as "Station_Derelict Eta_2_3_2_1443531008322" in (2, 3, 2) as faction 0 [2015-09-29 14:50:08] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-29 14:50:08] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-29 14:50:09] [SERVER] SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-09-29 14:50:09] [BB] SETTING FACTION OF Ship[Station_Derelict Eta_2_3_2_14435310083220](62) to 0 [2015-09-29 14:50:09] [SERVER] Ship[Station_Derelict Eta_2_3_2_14435310083220](62) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-09-29 14:50:09] [SHIPOUTLINE] ADDING DELAYED DOCK ENTITY_SHIP_Station_Derelict Eta_2_3_2_14435310083220 to ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322 [2015-09-29 14:50:09] [BB] SETTING FACTION OF Ship[Station_Derelict Eta_2_3_2_14435310083221](63) to 0 [2015-09-29 14:50:09] [SERVER] Ship[Station_Derelict Eta_2_3_2_14435310083221](63) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-09-29 14:50:09] [SHIPOUTLINE] ADDING DELAYED DOCK ENTITY_SHIP_Station_Derelict Eta_2_3_2_14435310083221 to ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322 [2015-09-29 14:50:09] [BB] SETTING FACTION OF Ship[Station_Derelict Eta_2_3_2_14435310083222](64) to 0 [2015-09-29 14:50:09] [SERVER] Ship[Station_Derelict Eta_2_3_2_14435310083222](64) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-09-29 14:50:09] [SHIPOUTLINE] ADDING DELAYED DOCK ENTITY_SHIP_Station_Derelict Eta_2_3_2_14435310083222 to ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322 [2015-09-29 14:50:09] [BB] SETTING FACTION OF Ship[Station_Derelict Eta_2_3_2_14435310083223](65) to 0 [2015-09-29 14:50:09] [SERVER] Ship[Station_Derelict Eta_2_3_2_14435310083223](65) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-09-29 14:50:09] [SHIPOUTLINE] ADDING DELAYED DOCK ENTITY_SHIP_Station_Derelict Eta_2_3_2_14435310083223 to ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322 [2015-09-29 14:50:09] [BB] SETTING FACTION OF Ship[Station_Derelict Eta_2_3_2_14435310083224](66) to 0 [2015-09-29 14:50:09] [SERVER] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-09-29 14:50:09] [SHIPOUTLINE] ADDING DELAYED DOCK ENTITY_SHIP_Station_Derelict Eta_2_3_2_14435310083224 to ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322 [2015-09-29 14:50:09] [INVENTORY] CLEARING INVENTORY (CLEAR) [2015-09-29 14:50:09] [SERVER][UPDATE] WARNING: blueprintstoSpawn update took 750 [2015-09-29 14:50:09] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 15 on Server(0) [2015-09-29 14:50:09] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Executing send callback: true [2015-09-29 14:50:09] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083220](62) Executing send callback: true [2015-09-29 14:50:09] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083223](65) Executing send callback: true [2015-09-29 14:50:09] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083222](64) Executing send callback: true [2015-09-29 14:50:09] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083221](63) Executing send callback: true [2015-09-29 14:50:09] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPING INPUT [2015-09-29 14:50:09] [SYNCHRONIZE] Client(1) IS WAITING TO SYNCH WITH SERVER - SKIPPED INPUT [2015-09-29 14:50:09] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: BiGEdge (1) connected: true [2015-09-29 14:50:09] [SERVER] sending ALLSYNCHRONIZING update to BiGEdge 40, 40 [2015-09-29 14:50:09] [SYNC_SENDER] SENDING ALL OBJECTS: 40 [2015-09-29 14:50:09] [NT] Big FullUpdate: 7332 bytes: SenableGameState(1) [2015-09-29 14:50:09] [NT] Big FullUpdate: 8985 bytes: Shop(4) [2015-09-29 14:50:09] [SERVER] SERIALIZED PROXIMITY (2, 2, 2) [2015-09-29 14:50:09] [SERVER] ALL-SYNCHRONIZE TO BiGEdge TOOK 16 ms [2015-09-29 14:50:09] [SERVER] SYNCHALL TO RegisteredClient: BiGEdge (1) connected: true took: 16 [2015-09-29 14:50:09] [CLIENT] 1 Sync all update received [2015-09-29 14:50:09] [SYNCHRONIZE] FORCED UPDATE [2015-09-29 14:50:09] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Ship[Station_Derelict Eta_2_3_2_14435310083224](66) TOOK 16 [2015-09-29 14:50:09] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT [CLIENT ReSector(35)true; (2, 2, 3); ] TOOK 15 [2015-09-29 14:50:09] [SYNC-RECEIVER] Client(1) DECODING OF NEW OBJECT Shop(4) TOOK 16 [2015-09-29 14:50:10] [CLIENT] chat channels loaded 1 [2015-09-29 14:50:10] [SKINMANAGER] PlS[BiGEdge ; id(7)(1)f(0)] Client(1) received skin filename [2015-09-29 14:50:10] [PlayerState] Client successfully received player state Client(1), owner: 1 [2015-09-29 14:50:10] [CHAT] Client(1) initializing data from network object 0 [2015-09-29 14:50:10] [CLIENT] 1 executed RequestSynchronizeAll. fetched objects 40 [2015-09-29 14:50:10] [CLIENT] RE- synchronized client: 1 [2015-09-29 14:50:10] [CLIENT] connected to server localhost:4242 [2015-09-29 14:50:10] [CLIENT] Client State and Controller successfully connected [2015-09-29 14:50:10] [CLIENT] State initializing [2015-09-29 14:50:10] [CLIENT] Chat initializing [2015-09-29 14:50:10] [CLIENT] Client(1) asking for new IDS [2015-09-29 14:50:10] SENDING new ID RANGE TO CLIENT 67; packet -32763 [2015-09-29 14:50:10] Client got new ID range 67 [2015-09-29 14:50:10] [CLIENT] Client(1) received new IDS [2015-09-29 14:50:10] [CLIENT] ID RANGE AQUIRE TOOK 16 [2015-09-29 14:50:10] [CLIENT] Control Manager initializing [2015-09-29 14:50:10] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-09-29 14:50:10] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-09-29 14:50:10] [CLIENT][CONTROLLER] Switched to auto roam (spawn screen) [2015-09-29 14:50:10] [CLIENT] InternalCallback initializing [2015-09-29 14:50:10] [CLIENT] State initialized. GameMode: SANDBOX [2015-09-29 14:50:10] [CLIENT] Client State and Controller successfully initialized [2015-09-29 14:50:10] ################### ENGINE SETTINGS ########################## [2015-09-29 14:50:10] C_USE_NEW_PLAYER_MODEL_ true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] CONTROL_HELP false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] C_MOUSE_BUTTOM_SWITCH false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_RESOLUTION 1360 x 768 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_FULLSCREEN true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_VSYNCH false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_FOV 110.0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_MAX_SEGEMENTSDRAWN 20000 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_SURROUNDING_GALAXIES_IN_MAP false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] HIT_INDICATION_NUMBERS_LIFETIME 0.4 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] D_LIFETIME_NORM 30 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_WINDOWED_BORDERLESS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_SOUND_SYSTEM_ENABLED true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_SOUND_ENABLED true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_SOUND_VOLUME_GLOBAL 4 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] N_TRANSMIT_RAW_DEBUG_POSITIONS false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] C_SELECTED_JOYSTICK 0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG -90.0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] MOUSE_WHEEL_SENSIBILITY 7.0E-4 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] BUILD_MODE_SHIFT_SPEED 25.0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] ORBITAL_CAM_SPEED 0.5 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DAMAGE_DISPLAY 3000 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_STAR_COUNT 65536 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_VBO_BULKMODE_SIZE 4 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_FOG false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_BEAMS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_EXHAUST_PLUMS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] D_INFO_CONTROLMANAGER false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] D_INFO_SHADER true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] T_ENABLE_TEXTURE_BAKER false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] D_INFO_DRAW_TIMES false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] D_INFO_DRAW_SPACE_PARTICLE false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SPACE_PARTICLE true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_MOUSE_COLLISION false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_ATMOSPHERE_SHADER normal [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SHADOW_QUALITY ULTRA [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_SHIELDS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_WATER true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_BACKGOUND true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_WATER_USER_MIPMAPS false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] E_NAVIGATION_FILTER 1021 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_ENTITIES true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_FRUSTUM_CULLTING true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_EFFECTS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SHADER_RELOAD false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_FRAMRATE_FIXED -1 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SHADERS_ACTIVE true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DEBUG_DRAW_GRID false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DEBUG_DRAW_LINES true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] F_FRAME_BUFFER_USE false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] T_TERRAIN_DRAW true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] T_TERRAIN_WIREFRAME_DRAW false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_CULLING_ACTIVE true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_TEXTURE_ARRAYS false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_AUTO_NORMALIZATION true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_BY_SIDES true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_WIREFRAMED false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_NORMAL_MAPPING true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_TEXTURE_COMPRESSION_BLOCKS false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_TEXTURE_ARRAY_COMPRESSION true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_TEXTURE_ARRAY_MIPMAP true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_TEXTURE_MIPMAP true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SHADOWS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SHADOWS_VSM false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_PAUSED false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_SETTINGS_SHOW false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] MINIMAP_MODE SMALL [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] SECTOR_INDICATION_MODE OFF [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_KEY_ALLOW_DUPLICATES false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_PROD_BG true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_PROD_BG_QUALITY 2048 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_TEXTURE_PACK Default [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] GIF_WIDTH 640 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] GIF_HEIGHT 640 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] GIF_FPS 15 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] GIF_GUI false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DEBRIS_THRESHOLD_MS 4 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_TEXTURE_PACK_RESOLUTION 256 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_INITIAL_SETTING Single Player [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_GAME_MODE Sandbox [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_BONE_ANIMATION true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] P_NT_DEBUG_ACTIVE false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] P_PHYSICS_DEBUG_ACTIVE_OCCLUSION false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] P_PHYSICS_DEBUG_ACTIVE false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] P_PHYSICS_DEBUG_MODE 0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DEUBG_LINE_DRAWING_ACTIVATED false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_WINDOW_START_POSITION center [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_GUI_ACTIVE true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_NO_OVERLAYS false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_PARTICLE_SORTING true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] P_PHYSICS_ACTIVATED true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SMOKE_QUALITY false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_STARS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_PASTE_PREVIEW true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_USE_SPRITE_VBO true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_TUTORIAL false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_AUTOSELECT_CONTROLLERS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_INFO_DRAW FPS_AND_PING [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_VBO_FLAG STATIC [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] N_LAG_COMPENSATION true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] N_SERVER_TIME_UPDATE_FREQUENCE 2000 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] M_TEXTURE_PACK_CONFIG_TOOL ./data/textures/block/Default/64/ [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_MULTI_SAMPLE 8 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_MIPMAP_LEVELS 5 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] M_MOUSE_SENSITIVITY 0.5 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_HIT_INDICATION_SIZE 1.0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] F_BLOOM true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] F_BLOOM_INTENSITY 1.0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_MOUSE_LOCK true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_ALL_CONNECTIONS false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_ZOOM_MOUSEWHEEL SLOTS [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_MOUSE_SHIP_INVERT false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_MOUSE_ALL_INVERT false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_USE_REGION_SIGNATURE_TEST false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_PREVIEW_TO_BUILD_BLOCK_TEST false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] S_EXIT_ON_ESC false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_USE_HIGH_QUALITY_ACKGROUND true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_POPUPS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_USE_VBO_MAP false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_JUMP_OVERLAY true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_MAG_FILTER_LINEAR_BLOCKS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_MAG_FILTER_LINEAR_GUI false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_MAX_BEAMS 8192 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] SEGMENT_REQUEST_BATCH 32 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] CLIENT_BUFFER_SIZE 65536 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] ICON_BAKERY_SINGLE_RESOLUTION 150 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_RAYTRACE_COUNT 256 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] ICON_BAKERY_SINGLE_ICONS false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_MUST_CONFIRM_DETACHEMENT_AT_SPEED 100.0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_USE_SHADER4 true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] O_OCULUS_RENDERING false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_USE_VERTEX_LIGHTING_ONLY false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] CLIENT_TRAFFIC_CLASS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_SELECTED_BLOCK_WOBBLE true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_USE_TWO_COMPENENT_SHADER false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] A_FORCE_AUTHENTICATION_METHOD -1 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] MIN_FFA 2 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] B_UNDO_REDO_MAX 30 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] N_ARTIFICIAL_DELAY 0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] SEGMENT_PIECE_QUEUE_SINGLEPLAYER 32767 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_MAX_MISSILE_TRAILS 2048 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_USE_OCCLUSION_CULLING false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] C_AUTOASSIGN_WEAPON_SLOTS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_NT_STATS_OVERLAY false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] CLIENT_CUSTOM_TEXTURE_PATH ./customBlockTextures [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] SECRET none [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] USE_OPEN_AL_SOUND false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] LIMIT_FPS_UNFOCUS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] GUI_USE_DISPLAY_LISTS false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] USE_GL_MULTI_DRAWARRAYS true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] USE_GL_MULTI_DRAWARRAYS_INITIAL_SET true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] CHAT_CLOSE_ON_ENTER false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SHIP_INFO_ZOOM 0 [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SINGLEPLAYER_CREATIVE_MODE true [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_DRAW_LAG_OBJECTS_IN_HUD false [2015-09-29 14:50:10] ---------------------------------------------------------------- [2015-09-29 14:50:10] G_SHOW_SYMMETRY_PLANES true [2015-09-29 14:50:10] ################### /ENGINE SETTINGS ######################### [2015-09-29 14:50:10] [CLIENT] disposing connection dialog: DONE [2015-09-29 14:50:10] FULLSCREEN true; 1360 / 768 [2015-09-29 14:50:10] CHECKING DISPLAY MODE: 720 x 576 x 32 @60Hz [2015-09-29 14:50:10] CHECKING DISPLAY MODE: 1280 x 720 x 32 @60Hz [2015-09-29 14:50:10] CHECKING DISPLAY MODE: 1360 x 768 x 32 @60Hz [2015-09-29 14:50:10] Compatible DisplayMode found: 1360 x 768 x 32 @60Hz; fullsceen capable true [2015-09-29 14:50:10] ARB_SUPPORTED COULD NOT BE RETRIEVED [2015-09-29 14:50:10] [GLFRAME] MULTISAMPLE!!! CHANGING PIXEL FORMAT! [2015-09-29 14:50:14] [DISPLAY] ViewPort for Resolution: 1360x768: 1360, 768 [2015-09-29 14:50:14] [UNIVERSE] WARNING: Sector UPDATE took 3824; sectors updated: 27 [2015-09-29 14:50:14] [SERVER][UPDATE] WARNING: UNIVERSE update took 3824 [2015-09-29 14:50:14] INITIAL MEMORY AVAILABLE [2015-09-29 14:50:14] CURRENT_AVAILABLE: 1825MB [2015-09-29 14:50:14] TOTAL_AVAILABLE: 2048MB [2015-09-29 14:50:14] INFO_DEDICATED: 2048MB [2015-09-29 14:50:14] INFO_EVICTED: 1588MB [2015-09-29 14:50:14] FILE CREATED: true [2015-09-29 14:50:14] [GLFrame] Open-GL initialized [2015-09-29 14:50:14] Starting up SoundSystem... [2015-09-29 14:50:15] Initializing Java Sound [2015-09-29 14:50:15] (The Java Sound API. For more information, see http://java.sun.com/products/java-media/sound/) [2015-09-29 14:50:15] JavaSound initialized. [2015-09-29 14:50:15] Running on thread: ClientThread Adapter: nvd3dumx,nvwgf2umx,nvwgf2umx Driver Version: 9.18.13.4052 Vendor: NVIDIA Corporation OpenGL Version: 4.4.0 Renderer: GeForce GTX 660/PCIe/SSE2 [2015-09-29 14:50:16] [WARNING] initializing Texture data/./image-resource/schine.png took 875 ms [2015-09-29 14:50:16] [GLFrame] loading content data [2015-09-29 14:50:16] [PARSER] not parsed: idlingFloating [2015-09-29 14:50:16] [PARSER] not parsed: idlingGravity [2015-09-29 14:50:16] [PARSER] not parsed: dancingGravity [2015-09-29 14:50:16] [PARSER] not parsed: movingJumpingJumpUp [2015-09-29 14:50:16] [PARSER] not parsed: movingJumpingJumpDown [2015-09-29 14:50:16] [PARSER] not parsed: movingFallingStandard [2015-09-29 14:50:16] [PARSER] not parsed: movingFallingLedge [2015-09-29 14:50:16] [PARSER] not parsed: movingLandingShortFall [2015-09-29 14:50:16] [PARSER] not parsed: movingLandingMiddleFall [2015-09-29 14:50:16] [PARSER] not parsed: movingLandingLongFall [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatRot [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatHit [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatDeath [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawling [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingNorth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingSouth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalking [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalking [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingNorth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingSouth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunning [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningNorth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningSouth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningNorthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningNorthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningSouthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningSouthEast [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGun [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunIdle [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunIdleIn [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunDraw [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunAway [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunFire [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunFireHeavy [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunMeelee [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricator [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorIdle [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorDraw [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorAway [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorFire [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-09-29 14:50:16] [PARSER] not parsed: attacking [2015-09-29 14:50:16] [PARSER] not parsed: attackingMeelee [2015-09-29 14:50:16] [PARSER] not parsed: attackingMeeleeFloating [2015-09-29 14:50:16] [PARSER] not parsed: attackingMeeleeGravity [2015-09-29 14:50:16] [PARSER] not parsed: death [2015-09-29 14:50:16] [PARSER] not parsed: deathFloating [2015-09-29 14:50:16] [PARSER] not parsed: deathGravity [2015-09-29 14:50:16] [PARSER] not parsed: sitting [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlock [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockNoFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedge [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeNoFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: hit [2015-09-29 14:50:16] [PARSER] not parsed: hitSmall [2015-09-29 14:50:16] [PARSER] not parsed: hitSmallFloating [2015-09-29 14:50:16] [PARSER] not parsed: hitSmallGravity [2015-09-29 14:50:16] [PARSER] not parsed: salutes [2015-09-29 14:50:16] [PARSER] not parsed: salutesSalute [2015-09-29 14:50:16] [PARSER] not parsed: talk [2015-09-29 14:50:16] [PARSER] not parsed: talkSalute [2015-09-29 14:50:16] [PARSER] not parsed: helmet [2015-09-29 14:50:16] [PARSER] not parsed: helmetOn [2015-09-29 14:50:16] [PARSER] not parsed: helmetOff [2015-09-29 14:50:16] [PARSER] not parsed: idlingFloating [2015-09-29 14:50:16] [PARSER] not parsed: idlingGravity [2015-09-29 14:50:16] [PARSER] not parsed: dancingGravity [2015-09-29 14:50:16] [PARSER] not parsed: movingJumpingJumpUp [2015-09-29 14:50:16] [PARSER] not parsed: movingJumpingJumpDown [2015-09-29 14:50:16] [PARSER] not parsed: movingFallingStandard [2015-09-29 14:50:16] [PARSER] not parsed: movingFallingLedge [2015-09-29 14:50:16] [PARSER] not parsed: movingLandingShortFall [2015-09-29 14:50:16] [PARSER] not parsed: movingLandingMiddleFall [2015-09-29 14:50:16] [PARSER] not parsed: movingLandingLongFall [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatRot [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatHit [2015-09-29 14:50:16] [PARSER] not parsed: movingNoGravityFloatDeath [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawling [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingNorth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingSouth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalking [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalking [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingNorth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingSouth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunning [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningNorth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningSouth [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningNorthEast [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningNorthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningSouthWest [2015-09-29 14:50:16] [PARSER] not parsed: movingByFootRunningSouthEast [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGun [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunIdle [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunIdleIn [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunDraw [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunAway [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunFire [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunFireHeavy [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunMeelee [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricator [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorIdle [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorDraw [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorAway [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorFire [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-09-29 14:50:16] [PARSER] not parsed: attacking [2015-09-29 14:50:16] [PARSER] not parsed: attackingMeelee [2015-09-29 14:50:16] [PARSER] not parsed: attackingMeeleeFloating [2015-09-29 14:50:16] [PARSER] not parsed: attackingMeeleeGravity [2015-09-29 14:50:16] [PARSER] not parsed: death [2015-09-29 14:50:16] [PARSER] not parsed: deathFloating [2015-09-29 14:50:16] [PARSER] not parsed: deathGravity [2015-09-29 14:50:16] [PARSER] not parsed: sitting [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlock [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockNoFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedge [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeNoFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: hit [2015-09-29 14:50:16] [PARSER] not parsed: hitSmall [2015-09-29 14:50:16] [PARSER] not parsed: hitSmallFloating [2015-09-29 14:50:16] [PARSER] not parsed: hitSmallGravity [2015-09-29 14:50:16] [PARSER] not parsed: salutes [2015-09-29 14:50:16] [PARSER] not parsed: salutesSalute [2015-09-29 14:50:16] [PARSER] not parsed: talk [2015-09-29 14:50:16] [PARSER] not parsed: talkSalute [2015-09-29 14:50:16] [PARSER] not parsed: helmet [2015-09-29 14:50:16] [PARSER] not parsed: helmetOn [2015-09-29 14:50:16] [PARSER] not parsed: helmetOff [2015-09-29 14:50:16] [PARSER] not parsed: movingFallingStandard [2015-09-29 14:50:16] [PARSER] not parsed: movingFallingLedge [2015-09-29 14:50:16] [PARSER] not parsed: movingLandingShortFall [2015-09-29 14:50:16] [PARSER] not parsed: movingLandingMiddleFall [2015-09-29 14:50:16] [PARSER] not parsed: movingLandingLongFall [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGun [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunIdle [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunIdleIn [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunDraw [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunAway [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunFire [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunFireHeavy [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyGunMeelee [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricator [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorIdle [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorDraw [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorAway [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorFire [2015-09-29 14:50:16] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-09-29 14:50:16] [PARSER] not parsed: attacking [2015-09-29 14:50:16] [PARSER] not parsed: attackingMeelee [2015-09-29 14:50:16] [PARSER] not parsed: attackingMeeleeFloating [2015-09-29 14:50:16] [PARSER] not parsed: attackingMeeleeGravity [2015-09-29 14:50:16] [PARSER] not parsed: death [2015-09-29 14:50:16] [PARSER] not parsed: deathFloating [2015-09-29 14:50:16] [PARSER] not parsed: deathGravity [2015-09-29 14:50:16] [PARSER] not parsed: sitting [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlock [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockNoFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingBlockFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedge [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeNoFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeFloor [2015-09-29 14:50:16] [PARSER] not parsed: sittingWedgeFloorIdle [2015-09-29 14:50:16] [PARSER] not parsed: hit [2015-09-29 14:50:16] [PARSER] not parsed: hitSmall [2015-09-29 14:50:16] [PARSER] not parsed: hitSmallFloating [2015-09-29 14:50:16] [PARSER] not parsed: hitSmallGravity [2015-09-29 14:50:16] [PARSER] not parsed: salutes [2015-09-29 14:50:16] [PARSER] not parsed: salutesSalute [2015-09-29 14:50:16] [PARSER] not parsed: talk [2015-09-29 14:50:16] [PARSER] not parsed: talkSalute [2015-09-29 14:50:16] [PARSER] not parsed: helmet [2015-09-29 14:50:16] [PARSER] not parsed: helmetOn [2015-09-29 14:50:16] [PARSER] not parsed: helmetOff [2015-09-29 14:50:16] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push big.ogg [2015-09-29 14:50:17] [UNIVERSE] WARNING: Sector Ping took 15 [2015-09-29 14:50:17] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: BiGEdge (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2015-09-29 14:50:17] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: BiGEdge (1) connected: true [2015-09-29 14:50:17] [SERVER][WARNING] Recovered Ping for RegisteredClient: BiGEdge (1) connected: true; Retries left: 11; retries resetting [2015-09-29 14:50:17] [SHIP] Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083222](64) manager udpate took 33 [2015-09-29 14:50:17] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push medium.wav [2015-09-29 14:50:17] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 27 [2015-09-29 14:50:17] LOADING SOUND: data\audio-resource\Actions\0022_action - buttons push small.wav [2015-09-29 14:50:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2015-09-29 14:50:17] LOADING SOUND: data\audio-resource\Actions\0022_action - enter digits in digital keypad.ogg [2015-09-29 14:50:17] LOADING SOUND: data\audio-resource\Actions\0022_action - error invalid.ogg [2015-09-29 14:50:17] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up (loop).ogg [2015-09-29 14:50:17] LOADING SOUND: data\audio-resource\Actions\0022_action - fuel fill up quick.ogg [2015-09-29 14:50:17] LOADING SOUND: data\audio-resource\Actions\0022_action - keyboard typing.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase register _chick-ching_.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with coins.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Actions\0022_action - purchase with credits.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Actions\0022_action - receive coins.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Actions\0022_action - receive credits.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Actions\0022_action - repair ship power drill & ratchet.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip big.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Actions\0022_action - switches flip small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Actions\0022_action - upgrade ship power tools.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - computer lab tech (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - interior cockpit (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - shop machinery (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - space wind omnious light warbling tones (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar busy engines machinery and rumbles (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience loop - spaceship hangar light (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - air release steam valve.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds drill.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds hydraulics.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - ambient hangar sounds working with ratchet.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout busy.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - digital readout light.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - light flicker.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radar pulse.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - radio static interference with glitchy voices.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Ambience Loops\0022_ambience sfx - servo movement.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Explosions\0022_explosion.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_3.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Explosions\0022_explosion_4.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 3.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - achievement reached 4.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - cockpit warning beep.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level completed.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - level up 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low armor _electric_ warning chime.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - low fuel warning constant beeps (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - notification chime 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down big.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power down small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up big.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - power up small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 3.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - prompt 4.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Gameplay\0022_gameplay - save game chime.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield activate.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield loop.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - forcefield powerdown.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - pick up coin ding.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - pick up health.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - pick up weapon.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - shield activate.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - shield loop.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - shield powerdown.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - special item pickup 3.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - use special blastwave.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - use special dissapear energetic hum (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - use special energy zap.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Items\0022_item - use special light beam.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - back.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - cancel.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - enter.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 1.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - error 2.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - highlight 3.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - pause.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 3.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - select 4.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll large.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_menu_ui - swoosh scroll small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion big.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - blast synthetic explosion small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - engine start up.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by quick.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Menu UI\0022_misc - ship pass by slow.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters big ship low pitched (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters medium ship medium pitched (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - engine thrusters small ship high pitched (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit large explosion big enemy ship blow up.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit medium explosion medium enemy ship blow up.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion metallic impact on enemy ship.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit no explosion synthetic impact on enemy ship.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship Enemy\0022_spaceship enemy - hit small explosion small enemy ship blow up.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid large.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with asteroid small.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal large.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - collision with metal small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 1 (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm 2 (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence heavy.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence medium.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - ship turbulence small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster end release gas.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thruster loop.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - small engine thrusters start push gas.wav [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost large.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost medium.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - turbo boost small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_1_burst.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_laser_cannon_2_burst.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_proton_torpedo_2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun fire burst.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire large.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire medium.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship enemy - laser gun single fire small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - canon fire 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire three.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun burst fire two.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire medium.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser gun single fire small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit big.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields disabled metallic hit small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit big.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - laser impact with shields enabled synthetic hit small.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - missile fire 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - ricochet laser hits metal.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon fire 2.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 1.ogg [2015-09-29 14:50:18] LOADING SOUND: data\audio-resource\Weapons - Lasers\0022_spaceship user - special synthetic weapon recharged 2.ogg [2015-09-29 14:50:18] [SceneParser] now parsing scene: data//models/ground/\sky [2015-09-29 14:50:18] ... parse Mesh data//models/ground/\sky-sphere-mesh.mesh.xml 0 [2015-09-29 14:50:18] [SceneParser] now parsing scene: data//models/ground/\box [2015-09-29 14:50:18] ... parse Mesh data//models/ground/\Box.mesh.xml 0 [2015-09-29 14:50:18] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/brick_normal.png [2015-09-29 14:50:18] [SceneParser] now parsing scene: data//models/ground/\sphere-low [2015-09-29 14:50:18] ... parse Mesh data//models/ground/\planet-mesh.mesh.xml 0 [2015-09-29 14:50:18] [SceneParser] now parsing scene: data//models/ground/\GeoSphere300x10 [2015-09-29 14:50:18] ... parse Mesh data//models/ground/\GeoSphere300x10.mesh.xml 0 [2015-09-29 14:50:18] [SceneParser] now parsing scene: data//models/ground/\planet [2015-09-29 14:50:18] ... parse Mesh data//models/ground/\Planet.mesh.xml 0 [2015-09-29 14:50:18] [SceneParser] now parsing scene: data//models/ground/\atmosphere [2015-09-29 14:50:18] ... parse Mesh data//models/ground/\Atmosphere.mesh.xml 0 [2015-09-29 14:50:19] [SceneParser] now parsing scene: data//models/ground/\asteroid [2015-09-29 14:50:19] ... parse Mesh data//models/ground/\asteroid.mesh.xml 0 [2015-09-29 14:50:51] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/asteroid_normal.jpg [2015-09-29 14:50:51] [UNIVERSE] WARNING: Sector UPDATE took 329; sectors updated: 27 [2015-09-29 14:50:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 329 [2015-09-29 14:50:52] [SceneParser] now parsing scene: data//models/ground/\exaustplum [2015-09-29 14:50:52] ... parse Mesh data//models/ground/\ExaustPlum.mesh.xml 0 [2015-09-29 14:51:01] [UNIVERSE] WARNING: Sector UPDATE took 421; sectors updated: 27 [2015-09-29 14:51:01] [SERVER][UPDATE] WARNING: UNIVERSE update took 422 [2015-09-29 14:51:01] [SceneParser] now parsing scene: data//models/ground/\simplebeam [2015-09-29 14:51:01] ... parse Mesh data//models/ground/\beam.mesh.xml 0 [2015-09-29 14:51:01] [SceneParser] now parsing scene: data//models/ground/\arrow [2015-09-29 14:51:01] ... parse Mesh data//models/ground/\arrow.mesh.xml 0 [2015-09-29 14:51:01] [WARNING][ResourceLoader] File Does Not exist: data/models/ground/arrow_normal.png [2015-09-29 14:51:01] [SceneParser] now parsing scene: data//models/ground/\blackhole [2015-09-29 14:51:01] ... parse Mesh data//models/ground/\blackhole.mesh.xml 0 [2015-09-29 14:51:01] [SceneParser] now parsing scene: data//models/ground/\BlDebris0 [2015-09-29 14:51:01] ... parse Mesh data//models/ground/\BlDebris_0.mesh.xml 0 [2015-09-29 14:51:01] ... parse Mesh data//models/ground/\BlDebris_1.mesh.xml 6 [2015-09-29 14:51:01] ... parse Mesh data//models/ground/\BlDebris_2.mesh.xml 12 [2015-09-29 14:51:01] ... parse Mesh data//models/ground/\BlDebris_3.mesh.xml 18 [2015-09-29 14:51:01] ... parse Mesh data//models/ground/\BlDebris_4.mesh.xml 24 [2015-09-29 14:51:02] [SceneParser] now parsing scene: data//models/ground/\fnTube [2015-09-29 14:51:02] ... parse Mesh data//models/ground/\fnTube.mesh.xml 0 [2015-09-29 14:51:02] [SceneParser] now parsing scene: data//models/character/\AccHelmet [2015-09-29 14:51:02] ... parse Mesh data//models/character/\AccHelmet.mesh.xml 0 [2015-09-29 14:51:02] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playerhelm_normal.png [2015-09-29 14:51:02] [SceneParser] now parsing scene: data//models/character/\AccFabricator [2015-09-29 14:51:02] ... parse Mesh data//models/character/\AccFabricator.mesh.xml 0 [2015-09-29 14:51:02] [WARNING][ResourceLoader] File Does Not exist: data/models/character/accfabricator_normal.png [2015-09-29 14:51:02] [SceneParser] now parsing scene: data//models/character/\AccPistol [2015-09-29 14:51:02] ... parse Mesh data//models/character/\AccPistol.mesh.xml 0 [2015-09-29 14:51:02] [WARNING][ResourceLoader] File Does Not exist: data/models/character/WeapPistol_normal.png [2015-09-29 14:51:02] [SceneParser] now parsing scene: data//models/character/\konata [2015-09-29 14:51:02] ... parse Mesh data//models/character/\Character.mesh.xml 0 [2015-09-29 14:51:02] [WARNING][ResourceLoader] File Does Not exist: data/models/character/uvw_normal.png [2015-09-29 14:51:02] [SceneParser] now parsing scene: data//models/character/\PlayerMdl [2015-09-29 14:51:02] ... parse Mesh data//models/character/\PlayerMdl.mesh.xml 0 [2015-09-29 14:51:03] [WARNING][ResourceLoader] File Does Not exist: data/models/character/playertex_normal.png [2015-09-29 14:51:03] [SceneParser] now parsing scene: data//models/character/\hoppy_legs [2015-09-29 14:51:03] ... parse Mesh data//models/character/\MdlLegs.mesh.xml 0 [2015-09-29 14:51:03] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2015-09-29 14:51:03] [SceneParser] now parsing scene: data//models/character/\hoppy_body [2015-09-29 14:51:03] ... parse Mesh data//models/character/\MdlBody.mesh.xml 0 [2015-09-29 14:51:03] [WARNING][ResourceLoader] File Does Not exist: data/models/character/hoppy_desert_normal.png [2015-09-29 14:51:03] [SceneParser] now parsing scene: data//models/character/\FaunQuadAracLegs [2015-09-29 14:51:03] ... parse Mesh data//models/character/\AracLeg.mesh.xml 0 [2015-09-29 14:51:03] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadLegsTex01_normal.png [2015-09-29 14:51:03] [SceneParser] now parsing scene: data//models/character/\FaunQuadBodyShell [2015-09-29 14:51:03] ... parse Mesh data//models/character/\FaunQBodyTorso.mesh.xml 0 [2015-09-29 14:51:03] [WARNING][ResourceLoader] File Does Not exist: data/models/character/QuadTorsoTex01_normal.png [2015-09-29 14:51:04] [WARNING] initializing Texture data//image-resource/ai-panel-gui-.png took 858 ms [2015-09-29 14:51:05] [WARNING] initializing Texture data//image-resource/build-icons-00-16x16-gui-.png took 556 ms [2015-09-29 14:51:07] VIDEO MEMORY BEFORE LOADING FONTS [2015-09-29 14:51:07] CURRENT_AVAILABLE: 1708MB [2015-09-29 14:51:07] TOTAL_AVAILABLE: 2048MB [2015-09-29 14:51:07] INFO_DEDICATED: 2048MB [2015-09-29 14:51:07] INFO_EVICTED: 1652MB [2015-09-29 14:51:10] VIDEO MEMORY AFTER LOADING FONTS [2015-09-29 14:51:10] CURRENT_AVAILABLE: 1680MB [2015-09-29 14:51:10] TOTAL_AVAILABLE: 2048MB [2015-09-29 14:51:10] INFO_DEDICATED: 2048MB [2015-09-29 14:51:10] INFO_EVICTED: 1652MB [2015-09-29 14:51:10] [RESOURCE] Init Shop FrameBuffer [2015-09-29 14:51:10] [UTIL] native buffer fetch took 577 ms; invoked GC: true; new size 2097280; index: 0 [2015-09-29 14:51:10] [RESOURCE] Loading cube textures [2015-09-29 14:51:10] GL_MEMORY Before DEFFUSE [2015-09-29 14:51:10] CURRENT_AVAILABLE: 1671MB [2015-09-29 14:51:10] TOTAL_AVAILABLE: 2048MB [2015-09-29 14:51:10] INFO_DEDICATED: 2048MB [2015-09-29 14:51:10] INFO_EVICTED: 1652MB [2015-09-29 14:51:15] GL_MEMORY AFTER DEFFUSE [2015-09-29 14:51:15] CURRENT_AVAILABLE: 1286MB [2015-09-29 14:51:15] TOTAL_AVAILABLE: 2048MB [2015-09-29 14:51:15] INFO_DEDICATED: 2048MB [2015-09-29 14:51:15] INFO_EVICTED: 1652MB [2015-09-29 14:51:21] [RESOURCE] emission texture present: true [2015-09-29 14:51:21] GL_MEMORY AFTER NORMAL [2015-09-29 14:51:21] CURRENT_AVAILABLE: 919MB [2015-09-29 14:51:21] TOTAL_AVAILABLE: 2048MB [2015-09-29 14:51:21] INFO_DEDICATED: 2048MB [2015-09-29 14:51:21] INFO_EVICTED: 1652MB [2015-09-29 14:51:21] [RESOURCE] Loading cube textures DONE [2015-09-29 14:51:21] [RESOURCE] Loading effects [2015-09-29 14:51:21] [RESOURCE] Loading effects done [2015-09-29 14:51:21] [RESOURCE] Loading background [2015-09-29 14:51:22] [RESOURCE] Loading background DONE [2015-09-29 14:51:22] [WARNING] initializing Texture D:\Steam\SteamApps\common\StarMade\StarMade\.\data\tutorial\Advanced Building Tutorial\full.png took 303 ms [2015-09-29 14:51:23] [GLFRAME] Content has been loaded [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromSpace.vert; data//shader/atmosphere/SkyFromSpace.frag [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere/SkyFromAtmosphere.vert; data//shader/atmosphere/SkyFromAtmosphere.frag [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/perpixel/perpixel.vert.glsl; data//shader/perpixel/perpixel.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/blackhole/blackhole.vert.glsl; data//shader/blackhole/blackhole.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/selectionSingle.vert.glsl; data//shader/cube/selectionSingle.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/beamHitSingle.vert.glsl; data//shader/cube/beamHitSingle.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/plasma/plasma.vert.glsl; data//shader/plasma/plasma.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/godrays.vert.glsl; data//shader/bloom/godrays.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/tubes/tube.vert.glsl; data//shader/tubes/tube.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/ocDistortion/ocDistortion_vert.glsl; data//shader/ocDistortion/ocDistortion_frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/simplebeam/simplebeam.vert.glsl; data//shader/simplebeam/simplebeam.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/pulse/pulse.vert.glsl; data//shader/pulse/pulse.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bump.vert; data//shader/bump.frag [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectile.vsh; data//shader/projectiles/standard/projectile.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/scanline/scanline.vert.glsl; data//shader/scanline/scanline.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/trail/projectileTrail.vsh; data//shader/projectiles/trail/projectileTrail.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/standard/projectileQuad.vsh; data//shader/projectiles/standard/projectileQuad.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/projectiles/beam/projectileQuad.vsh; data//shader/projectiles/beam/projectileQuad.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/explosion/explosion.vsh; data//shader/explosion/explosion.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/spacedustExt/spacedust.vsh; data//shader/spacedustExt/spacedust.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/planet.vert.glsl; data//shader/planet.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/atmosphere.vert.glsl; data//shader/atmosphere.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom.vert.glsl; data//shader/bloom2D.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/sun.vert.glsl; data//shader/sun.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/lava/lava.vert.glsl; data//shader/lava/lava.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/silhouette.vert.glsl; data//shader/silhouette2DAlpha.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/thruster/thruster.vert.glsl; data//shader/thruster/thruster.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/shadow/view_vertex.glsl; data//shader/shadow/view_fragment.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/stars.vsh; data//shader/starsExt/stars.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/field.vert.glsl; data//shader/starsExt/field.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bg.vert.glsl; data//shader/bg.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hyperspace/tunnel.vert.glsl; data//shader/hyperspace/tunnel.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/starsExt/starsflare.vsh; data//shader/starsExt/starsflare.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbar.vert.glsl; data//shader/hud/powerbar/powerbar.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/hud/powerbar/powerbarHorizontal.vert.glsl; data//shader/hud/powerbar/powerbarHorizontal.frag.glsl [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/shadowcube.vsh; data//shader/cube/quads13/shadowcube.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/shadowcube.vsh; data//shader/cube/quads13/shadowcube.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/simplecube.vsh; data//shader/cube/quads13/simplecube.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:23] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:24] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/quads13/cube-3rd.vsh; data//shader/cube/quads13/cubeTArray.fsh [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shard/shard.vert.glsl; data//shader/cube/shard/shard.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/shieldCube/shieldcube-3rd.vsh; data//shader/cube/shieldCube/shieldcube.fsh [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cube/jumpCube/jumpcube.vsh; data//shader/cube/jumpCube/jumpcube.fsh [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/cubemap.vsh; data//shader/cubemap.fsh [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom1.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom2.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom3.frag.glsl [2015-09-29 14:51:25] [INIT][CLIENT][SHADER] Loading Shader: data//shader/bloom/bloom.vert.glsl; data//shader/bloom/bloom4.frag.glsl [2015-09-29 14:51:25] GL_MEMORY AFTER NORMAL MAPS BEFORE SHADOW [2015-09-29 14:51:25] CURRENT_AVAILABLE: 737MB [2015-09-29 14:51:25] TOTAL_AVAILABLE: 2048MB [2015-09-29 14:51:25] INFO_DEDICATED: 2048MB [2015-09-29 14:51:25] INFO_EVICTED: 1652MB [2015-09-29 14:51:25] GL_MEMORY AFTER NORMAL MAPS AFTER SHADOW [2015-09-29 14:51:25] CURRENT_AVAILABLE: 737MB [2015-09-29 14:51:25] TOTAL_AVAILABLE: 2048MB [2015-09-29 14:51:25] INFO_DEDICATED: 2048MB [2015-09-29 14:51:25] INFO_EVICTED: 1652MB [2015-09-29 14:51:25] [FrameBuffer] creating frame buffer 1360 / 768 [2015-09-29 14:51:25] [FrameBuffer] creating frame buffer 1360 / 768 [2015-09-29 14:51:25] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:25] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:25] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:25] [FrameBuffer] creating frame buffer 1360 / 768 [2015-09-29 14:51:25] [FrameBuffer] creating frame buffer 1360 / 768 [2015-09-29 14:51:25] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:25] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:25] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:25] [FrameBuffer] creating frame buffer 1360 / 768 [2015-09-29 14:51:25] [FrameBuffer] creating frame buffer 1360 / 768 [2015-09-29 14:51:25] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:25] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:25] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:25] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:25] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:25] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:25] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:25] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:26] [CLIENT] creating galaxy (0, 0, 0); Stars: 3063; created in: 219ms [2015-09-29 14:51:26] [CLIENT][STARSKY] reloading stars [2015-09-29 14:51:26] [CLIENT] Stars: NEW SYSTEM: (-2147483648, -2147483648, -2147483648) [2015-09-29 14:51:27] [SHADER] validate: current FBO: 1 [2015-09-29 14:51:27] [GRAPHICS] TRY USING VBO MAPPED BUFFER: false [2015-09-29 14:51:27] [SHADER] validate: current FBO: 1 [2015-09-29 14:51:27] [SHADER] validate: current FBO: 1 [2015-09-29 14:51:27] [BG] updating field [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 2048 / 2048 [2015-09-29 14:51:27] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 2048 / 2048 [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 2048 / 2048 [2015-09-29 14:51:27] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:27] [SHADER] validate: current FBO: 10 [2015-09-29 14:51:27] [CLIENT][BACKGROUND] generating background took: 36ms [2015-09-29 14:51:27] [SHADER] validate: current FBO: 5 [2015-09-29 14:51:27] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:27] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:27] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:27] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:27] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:27] [SHADER] validate: current FBO: 9 [2015-09-29 14:51:27] BLOOM SHADER INITIALIZING!!! [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:27] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:27] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:27] BLOOM SHADER INITIALIZING!!! [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:27] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:27] [FrameBuffer] creating frame buffer 680 / 384 [2015-09-29 14:51:27] [FrameBuffer] initializing frame buffer textures [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:27] CREATING MULTISAMPLED RENDERBUFFER. SAMPLES: 8 [2015-09-29 14:51:28] [SHADER] validate: current FBO: 14 [2015-09-29 14:51:28] [SHADER] validate: current FBO: 16 [2015-09-29 14:51:28] [SHADER] validate: current FBO: 0 [2015-09-29 14:51:28] [SHADER] validate: current FBO: 0 [2015-09-29 14:51:28] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 137 on Client(1) [2015-09-29 14:51:28] [CLIENT] queued synchronized objects 137 [2015-09-29 14:51:28] [CLIENT][CHAT] [message] [SERVER]: BiGEdge has joined the game [2015-09-29 14:51:28] [CLIENT][TEXTURE][SYNCHRONIZER] ADDED TO UPDATE QUEUE: PlS[BiGEdge ; id(7)(1)f(0)] for PlS[BiGEdge ; id(7)(1)f(0)] [2015-09-29 14:51:28] [CHAT] Server(0) initializing data from network object 68 [2015-09-29 14:51:28] [SERVER] Sending all available channels to PlS[BiGEdge ; id(7)(1)f(0)]; total existing: 1 [2015-09-29 14:51:28] [SERVER] Sending available channel to PlS[BiGEdge ; id(7)(1)f(0)]: all [2015-09-29 14:51:28] [BEAMDRAWER] WARNING SHIP PLUM ADD of Ship[Station_Derelict Eta_2_3_2_14435310083224](66) took 28 ms [2015-09-29 14:51:28] [BEAMDRAWER] WARNING SHIP NORMAL ADD of Ship[Station_Derelict Eta_2_3_2_14435310083224](66) took 30 ms [2015-09-29 14:51:28] [WORLDDRAWER] WARNING: DRAWER UPDATE OF Ship[Station_Derelict Eta_2_3_2_14435310083224](66) took 30 [2015-09-29 14:51:28] [WORLDDRAWER] WARNING: ADD TOOK 31 [2015-09-29 14:51:28] [DRAWER][WARNING] segManControllerUpdate took 36 ms [2015-09-29 14:51:28] [DRAWER][WARNING] update took 39 ms [2015-09-29 14:51:28] [UNIVERSE] WARNING: Sector UPDATE took 89; sectors updated: 27 [2015-09-29 14:51:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 90 [2015-09-29 14:51:28] DRAWING TIME OF 0 elements: 61(61.217697); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-09-29 14:51:28] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:28] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:28] [CLIENT][TEXTURE-SYNCH] not using default skin. time of last changed skin: Sat Sep 27 19:24:30 CEST 2014 [2015-09-29 14:51:28] [CLIENT][TEXTURE-SYNCH] requesting tex synch of PlS[BiGEdge ; id(7)(1)f(0)] [2015-09-29 14:51:28] [SERVER][PLAYERMESSAGE] received message request from PlS[BiGEdge ; id(7)(1)f(0)] for 10 messages [2015-09-29 14:51:28] [DB] loading messages set from 1443531088755 for receiver bigedge: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'bigedge' AND SENT < 1443531088755 ORDER BY SENT DESC LIMIT 10; [2015-09-29 14:51:28] [CLIENT] stars recreating from changed system; last (-2147483648, -2147483648, -2147483648); new (0, 0, 0) [2015-09-29 14:51:28] [CLIENT][STARSKY] reloading stars [2015-09-29 14:51:28] [CLIENT] Stars: NEW SYSTEM: (0, 0, 0) [2015-09-29 14:51:28] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:28] [CLIENT] Client received new channel: all; creating... [2015-09-29 14:51:28] [CLIENT] Client received existing channel mod: all; CREATE [2015-09-29 14:51:28] [CLIENT] WARNING: member in channel: all already existed [2015-09-29 14:51:28] [CLIENT] successfully rejoined all; opening chat: false [2015-09-29 14:51:28] Extracting file: skin_main_diff.png exists: true, is Dir: true. D:\Steam\SteamApps\common\StarMade\StarMade\.\texTmp [2015-09-29 14:51:28] Extracting file: skin_main_em.png exists: true, is Dir: true. D:\Steam\SteamApps\common\StarMade\StarMade\.\texTmp [2015-09-29 14:51:28] Extracting file: skin_helmet_diff.png exists: true, is Dir: true. D:\Steam\SteamApps\common\StarMade\StarMade\.\texTmp [2015-09-29 14:51:28] Extracting file: skin_helmet_em.png exists: true, is Dir: true. D:\Steam\SteamApps\common\StarMade\StarMade\.\texTmp [2015-09-29 14:51:29] [SKIN] OWN REFRESH LOADING C:\Spiele\Starmade\StarMade.old\MODS\Skins\Starmade Skin\FighterP\FighterP.smskin AS BiGEdge [2015-09-29 14:51:29] [SKIN] REMOVING TMP PATH: D:\Steam\SteamApps\common\StarMade\StarMade\.\texTmp [2015-09-29 14:51:29] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[BiGEdge ; id(7)(1)f(0)] took 252 [2015-09-29 14:51:29] [CLIENT-CONTROLLER][WARNING] state update took 283ms [2015-09-29 14:51:29] [CLIENTPROVIDER] Request for Shop(4) took 32ms [2015-09-29 14:51:29] [CLIENTPROVIDER] Request for Asteroid(5)sec[3] took 9ms [2015-09-29 14:51:29] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Derelict Eta_2_3_2_14435310083224](66)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (8, 32, 151) [2015-09-29 14:51:29] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Executing send callback: true [2015-09-29 14:51:29] [AI] Auto Set Ship[Station_Derelict Eta_2_3_2_14435310083224](66) from Ship mode to Turret mode because it's docked [2015-09-29 14:51:29] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Derelict Eta_2_3_2_14435310083221](63)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (-41, 1, -51) [2015-09-29 14:51:29] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083221](63) Executing send callback: true [2015-09-29 14:51:29] [AI] Auto Set Ship[Station_Derelict Eta_2_3_2_14435310083221](63) from Ship mode to Turret mode because it's docked [2015-09-29 14:51:29] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching Ship[Station_Derelict Eta_2_3_2_14435310083224](66) [2015-09-29 14:51:29] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching Ship[Station_Derelict Eta_2_3_2_14435310083220](62) [2015-09-29 14:51:29] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] [2015-09-29 14:51:29] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching Ship[Station_Derelict Eta_2_3_2_14435310083223](65) [2015-09-29 14:51:29] [SERVER][UPDATE] WARNING: object local update of 14 objects took 60 [2015-09-29 14:51:29] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching Ship[Station_Derelict Eta_2_3_2_14435310083222](64) [2015-09-29 14:51:29] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching Ship[Station_Derelict Eta_2_3_2_14435310083221](63) [2015-09-29 14:51:29] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Derelict Eta_2_3_2_14435310083220](62)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (57, 1, -51) [2015-09-29 14:51:29] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083220](62) Executing send callback: true [2015-09-29 14:51:29] [AI] Auto Set Ship[Station_Derelict Eta_2_3_2_14435310083220](62) from Ship mode to Turret mode because it's docked [2015-09-29 14:51:29] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Derelict Eta_2_3_2_14435310083223](65)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (-41, 1, -24) [2015-09-29 14:51:29] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083223](65) Executing send callback: true [2015-09-29 14:51:29] [AI] Auto Set Ship[Station_Derelict Eta_2_3_2_14435310083223](65) from Ship mode to Turret mode because it's docked [2015-09-29 14:51:29] [CLIENTPROVIDER] Request for Ship[Station_Derelict Eta_2_3_2_14435310083221](63) took 19ms [2015-09-29 14:51:29] [SEGMENTPROVIDER] WARNING: ANALYZING RETURN REQ: Size: 3; Total: 11; Sync: 11; loop: 0; notify: 0 [2015-09-29 14:51:29] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Derelict Eta_2_3_2_14435310083222](64)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:29] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (57, 1, -24) [2015-09-29 14:51:29] [AI] Setting callback Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083222](64) Executing send callback: true [2015-09-29 14:51:29] [AI] Auto Set Ship[Station_Derelict Eta_2_3_2_14435310083222](64) from Ship mode to Turret mode because it's docked [2015-09-29 14:51:30] [CLIENT] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) revalidating this segment Ship[Station_Derelict Eta_2_3_2_14435310083224](66)((-16, 16, 16))[s82; Hash-14741903; id 8033] took 40 [2015-09-29 14:51:30] [CLIENT] WARNING: Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Segment Provider addReadySegments() (for 50 segs) update took: 58ms (synch 0) [2015-09-29 14:51:30] [CLIENT] WARNING: UPDATE OF Ship[Station_Derelict Eta_2_3_2_14435310083224](66) took 58 [2015-09-29 14:51:30] [CLIENT-CONTROLLER][WARNING] state update took 85ms [2015-09-29 14:51:30] [CLIENT][PlayerInput] successfully deactivated obfuscated.O@279cee96 [2015-09-29 14:51:30] USE BUFFER RANGE: true [2015-09-29 14:51:30] [CUBE] WARNING: context switch time: 51 ms : 0ms: O 0; P 0; U 0::; map false; range true; init true unmap true [2015-09-29 14:51:31] [DRAWER][WARNING] update took 25 ms [2015-09-29 14:51:31] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 23 on Server(0) [2015-09-29 14:51:31] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-09-29 14:51:31] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[BiGEdge ; id(7)(1)f(0)] [2015-09-29 14:51:31] [CLIENT] UPDATING SECTOR FOR AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] FROM -2 TO 3 [2015-09-29 14:51:31] [SERVER][SPAWN] PlS[BiGEdge ; id(7)(1)f(0)]; ABSOLUTE :::: (0.0, -6.5, -8.0) [2015-09-29 14:51:31] [SERVER][SPAWN] Gravity object to use for PlS[BiGEdge ; id(7)(1)f(0)] not found. UID: [2015-09-29 14:51:31] [SERVER][PlayerCharacter] Server(0) Set initial transform to (0.0, -6.5, -8.0) [2015-09-29 14:51:31] Client(1) [GRAVITY] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2015-09-29 14:51:31] Sector[3](2, 2, 2) Narrowphase of Sector[3](2, 2, 2) took: 77 [2015-09-29 14:51:31] [CLIENT] WARNING: SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] Segment Provider addReadySegments() (for 299 segs) update took: 55ms (synch 0) [2015-09-29 14:51:31] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] took 55 [2015-09-29 14:51:31] [CLIENT-CONTROLLER][WARNING] state update took 101ms [2015-09-29 14:51:31] [DRAWER][WARNING] update took 65 ms [2015-09-29 14:51:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:31] [GHOST-OBJECT] SWEEP TEST TIME: 93 [2015-09-29 14:51:31] [SHADER] validate: current FBO: 1 [2015-09-29 14:51:31] WARNING: sector update of single sector (2, 2, 2) took 207 ms; Physics 207 ms [2015-09-29 14:51:31] WARNING: sector info: (2, 2, 2); id 3; type MAIN; [2015-09-29 14:51:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:31] [UNIVERSE] WARNING: Sector UPDATE took 210; sectors updated: 27 [2015-09-29 14:51:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 210 [2015-09-29 14:51:31] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] FROM null to Shop(4) on Server(0) [2015-09-29 14:51:31] [CREATURE] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] align on Shop(4) [2015-09-29 14:51:31] [SERVER][AI][ACTIVATE] Enter gravity of 4 [2015-09-29 14:51:31] Server(0) AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(4) [2015-09-29 14:51:31] [GRAVITY] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] Server(0) SOURCE CHANGE null -> Shop(4) [2015-09-29 14:51:31] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] gravity change sent [2015-09-29 14:51:31] [GRAVITY] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] changed gravity on Server(0) Shop(4) -> (0.0, 0.0, 0.0) [2015-09-29 14:51:31] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] Server(0) starting gravity change: (-6.197073E-4, -6.7299805, -3.5749996E-4) [2015-09-29 14:51:31] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] INITIALIZING GRAVITY FOR Shop(4) [2015-09-29 14:51:31] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-09-29 14:51:31] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] Server(0) starting gravity change DONE: source: Shop(4) origin: (-6.197073E-4, -6.7299805, -3.5749996E-4) [2015-09-29 14:51:31] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:31] [SHADER] validate: current FBO: 1 [2015-09-29 14:51:31] [CLIENT] UPDATING SECTOR FOR PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] FROM -2 TO 3 [2015-09-29 14:51:31] [CLIENT]: PlS[BiGEdge ; id(7)(1)f(0)] request control: null -> PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] [2015-09-29 14:51:31] [CLIENT] client spawned character and player: PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]; PlS[BiGEdge ; id(7)(1)f(0)] [2015-09-29 14:51:31] Client(1) [GRAVITY] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] RECEIVED REMOTE GRAVITY: 4 --- (0.0, 0.0, 0.0) [2015-09-29 14:51:31] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] GRAVITY UPDATE:::::: GRAV[ENTITY_SHOP_1443531005404(4); (0.0, 0.0, 0.0)] [2015-09-29 14:51:31] [GRAVITY] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] FLAG changed gravity on Client(1) Shop(4) -> (0.0, 0.0, 0.0) [2015-09-29 14:51:31] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] Client(1) starting gravity change: (0.0, -7.0, 0.0) [2015-09-29 14:51:31] Client(1)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] INITIALIZING GRAVITY FOR Shop(4) [2015-09-29 14:51:31] [PLAYERCHARACTER] Client(1) of AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-09-29 14:51:31] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] Client(1) starting gravity change DONE: source: Shop(4) origin: (0.0, -7.0, 0.0) [2015-09-29 14:51:31] [CREATURE] Client(1) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1443531090645_0)(167)] FROM null to Shop(4) on Client(1) [2015-09-29 14:51:31] Client(1) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2015-09-29 14:51:31] [DOCKING] Client(1) ADDING: 0: [CCS|CLI Ship[Station_Derelict Eta_2_3_2_14435310083221](63)] -> [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:31] [DOCKING] Client(1) DOCKED ON TARGET SHAPE: [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:31] [UNIVERSE] WARNING: Sector UPDATE took 89; sectors updated: 27 [2015-09-29 14:51:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 89 [2015-09-29 14:51:31] [CLIENT] WARNING: Physics took 34 [2015-09-29 14:51:31] [DRAWER][WARNING] update took 33 ms [2015-09-29 14:51:31] [SHADER] validate: current FBO: 0 [2015-09-29 14:51:31] [CONTROLLERSTATE] Server(0); PlS[BiGEdge ; id(7)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[BiGEdge ; id(7)(1)f(0)], fromId=-1 (null), fromPos=(0, 0, 0), toId=168 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]), toPos=(0, 0, 0), hide=false] [2015-09-29 14:51:32] [GHOST-OBJECT] SWEEP TEST TIME: 91 [2015-09-29 14:51:32] [GHOST-OBJECT] SWEEP TEST TIME: 86 [2015-09-29 14:51:32] [UNIVERSE] WARNING: Sector UPDATE took 220; sectors updated: 27 [2015-09-29 14:51:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 220 [2015-09-29 14:51:32] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[BiGEdge ; id(7)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] [2015-09-29 14:51:32] [CONTROLLERSTATE] Client(1); PlS[BiGEdge ; id(7)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[BiGEdge ; id(7)(1)f(0)], fromId=-1 (null), fromPos=(0, 0, 0), toId=168 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]), toPos=(0, 0, 0), hide=false] [2015-09-29 14:51:32] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0) [2015-09-29 14:51:32] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] (handleGravity()) Deactivating gravity [2015-09-29 14:51:32] [UNIVERSE] WARNING: Sector UPDATE took 57; sectors updated: 27 [2015-09-29 14:51:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 57 [2015-09-29 14:51:32] [GHOST-OBJECT] SWEEP TEST TIME: 18 [2015-09-29 14:51:32] [UNIVERSE] WARNING: Sector UPDATE took 43; sectors updated: 27 [2015-09-29 14:51:32] [SERVER][UPDATE] WARNING: UNIVERSE update took 43 [2015-09-29 14:51:32] [CLIENT] REQUESTING SYSTEM: (0, 0, 0) [2015-09-29 14:51:32] [DOCKING] Client(1) ADDING: 0: [CCS|CLI Ship[Station_Derelict Eta_2_3_2_14435310083220](62)] -> [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:32] [DOCKING] Client(1) DOCKED ON TARGET SHAPE: [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:32] [DOCKING] Client(1) ADDING: 0: [CCS|CLI Ship[Station_Derelict Eta_2_3_2_14435310083223](65)] -> [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:32] [DOCKING] Client(1) DOCKED ON TARGET SHAPE: [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:32] [DOCKING] Client(1) ADDING: 0: [CCS|CLI Ship[Station_Derelict Eta_2_3_2_14435310083222](64)] -> [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:32] [DOCKING] Client(1) DOCKED ON TARGET SHAPE: [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:33] [CLIENT][BUILDTOOLS] Reset area placement [2015-09-29 14:51:33] BACKGROUND SOUND: 0.14; 0.35; 0.4 [2015-09-29 14:51:33] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[BiGEdge ; id(7)(1)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] [2015-09-29 14:51:33] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]; at: (0.0, -6.5, -8.0) [2015-09-29 14:51:33] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[BiGEdge ; id(7)(1)f(0)] took 256 [2015-09-29 14:51:33] [CLIENT-CONTROLLER][WARNING] state update took 288ms [2015-09-29 14:51:33] [CLIENT][BUILDTOOLS] Reset area placement [2015-09-29 14:51:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:33] [UNIVERSE] WARNING: Sector UPDATE took 84; sectors updated: 27 [2015-09-29 14:51:33] [SERVER][UPDATE] WARNING: UNIVERSE update took 85 [2015-09-29 14:51:33] [INIT][CLIENT][SHADER] Loading Shader: data//shader/skin/skin-tex.vert.glsl; data//shader/skin/skin-tex.frag.glsl [2015-09-29 14:51:33] [SHADER] validate: current FBO: 1 [2015-09-29 14:51:33] [CLIENT][POPUP] INFO: Gravity neutralized [2015-09-29 14:51:33] [SERVER][UPDATE] WARNING: object local update of PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] took 75 [2015-09-29 14:51:33] [SERVER][UPDATE] WARNING: object local update of 16 objects took 77 [2015-09-29 14:51:33] [KINEMATIC] Client(1) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]: FROM (0.0, -6.5, -8.0); (0.0, -6.5, -8.0) [2015-09-29 14:51:33] [PLAYERCHARACTER][ONPHYSICSADD][Client(1)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]: (0.0, -6.5, -8.0) -> (0.0, -6.5, -8.0) [2015-09-29 14:51:33] [REMOTETRANFORM][WARP] Client(1) SETTING WARP POSITION from (0.0, -6.5, -8.0) TO (0.0, -6.5, -8.0) for PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] [2015-09-29 14:51:33] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] FLAG changed gravity on Client(1) null -> (0.0, 0.0, 0.0) [2015-09-29 14:51:33] Client(1) PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] (handleGravity()) Deactivating gravity [2015-09-29 14:51:33] [GHOST-OBJECT] SWEEP TEST TIME: 39 [2015-09-29 14:51:33] [CLIENT][POPUP] INFO: If you are stuck in a block, press UP. Time left to use this: 8 secs [2015-09-29 14:51:33] [CLIENT-CONTROLLER][WARNING] state update took 68ms [2015-09-29 14:51:33] [CLIENT] WARNING: Physics took 56 [2015-09-29 14:51:33] [CLIENTPROVIDER] Request for SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] took 11ms [2015-09-29 14:51:33] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 581ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=2, secY=2, secZ=2, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2015-09-29 14:51:33] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 2, 2, 2 [2015-09-29 14:51:34] DRAWING TIME OF 803 elements: 82(81.81752); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-09-29 14:51:34] [CLIENT-CONTROLLER][WARNING] state update took 56ms [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] BLOCK ORIENTATION FOR Grey Standard Armor: FRONT [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:34] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [CLIENT] WARNING: UPDATE OF PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] took 77 [2015-09-29 14:51:35] [CLIENT-CONTROLLER][WARNING] state update took 83ms [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [CLIENT-CONTROLLER][WARNING] state update took 51ms [2015-09-29 14:51:35] [DOCK] Ship[Station_Derelict Eta_2_3_2_14435310083224](66) Waiting to dock for chain to be initialized [2015-09-29 14:51:35] [DOCKING] Client(1) ADDING: 0: [CCS|CLI Ship[Station_Derelict Eta_2_3_2_14435310083224](66)] -> [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:35] [DOCKING] Client(1) DOCKED ON TARGET SHAPE: [CCS|CLI SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]] [2015-09-29 14:51:36] DRAWING TIME OF 1615 elements: 144(143.61993); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-09-29 14:51:36] [CLIENT] SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] revalidating this segment SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]((64, -16, 128))[s2216; Hash-968226; id 22382] took 41 [2015-09-29 14:51:36] [CLIENT] WARNING: SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] Segment Provider addReadySegments() (for 248 segs) update took: 100ms (synch 0) [2015-09-29 14:51:36] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] took 101 [2015-09-29 14:51:36] [CLIENT-CONTROLLER][WARNING] state update took 108ms [2015-09-29 14:51:36] [UNIVERSE] WARNING: Sector UPDATE took 41; sectors updated: 27 [2015-09-29 14:51:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2015-09-29 14:51:36] [UNIVERSE] WARNING: Sector UPDATE took 60; sectors updated: 27 [2015-09-29 14:51:36] [SERVER][UPDATE] WARNING: UNIVERSE update took 60 [2015-09-29 14:51:36] [CLIENT] SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] revalidating this segment SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]((-16, -16, -32))[s981; Hash-15790484; id 24019] took 31 [2015-09-29 14:51:37] [CLIENT-CONTROLLER][WARNING] state update took 503ms [2015-09-29 14:51:38] [CLIENTPROVIDER] Request for Shop(4) took 21ms [2015-09-29 14:51:38] [WARNING] Client(1) SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]; manager general updates took 77ms [2015-09-29 14:51:38] [CLIENT] WARNING: UPDATE OF SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] took 78 [2015-09-29 14:51:38] Client(1) Broadphase of Client(1) took: 34 [2015-09-29 14:51:38] [CLIENT-CONTROLLER][WARNING] state update took 114ms [2015-09-29 14:51:38] [CLIENT] WARNING: Physics took 36 [2015-09-29 14:51:38] DRAWING TIME OF 1967 elements: 27(27.330849); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-09-29 14:51:38] [SHIP] Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083220](62) manager udpate took 24 [2015-09-29 14:51:38] [SERVER][UPDATE] WARNING: object local update of Ship[Station_Derelict Eta_2_3_2_14435310083220](62) took 53 [2015-09-29 14:51:38] [SERVER][UPDATE] WARNING: object local update of 16 objects took 54 [2015-09-29 14:51:38] [WARNING] Client(1) Ship[Station_Derelict Eta_2_3_2_14435310083220](62); manager general updates took 57ms [2015-09-29 14:51:38] [SHIP] Client(1) Ship[Station_Derelict Eta_2_3_2_14435310083220](62) manager udpate took 57 [2015-09-29 14:51:38] [CLIENT] WARNING: UPDATE OF Ship[Station_Derelict Eta_2_3_2_14435310083220](62) took 57 [2015-09-29 14:51:38] [CLIENT-CONTROLLER][WARNING] state update took 60ms [2015-09-29 14:51:38] [UNIVERSE] WARNING: Sector UPDATE took 33; sectors updated: 27 [2015-09-29 14:51:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 33 [2015-09-29 14:51:38] [CLIENT-CONTROLLER][WARNING] state update took 134ms [2015-09-29 14:51:38] [DRAWER][WARNING] update took 25 ms [2015-09-29 14:51:39] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27 [2015-09-29 14:51:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2015-09-29 14:51:39] [UNIVERSE] WARNING: Sector UPDATE took 44; sectors updated: 27 [2015-09-29 14:51:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 45 [2015-09-29 14:51:39] [UNIVERSE] WARNING: Sector UPDATE took 74; sectors updated: 27 [2015-09-29 14:51:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 74 [2015-09-29 14:51:39] [UNIVERSE] WARNING: Sector UPDATE took 77; sectors updated: 27 [2015-09-29 14:51:39] [SERVER][UPDATE] WARNING: UNIVERSE update took 78 [2015-09-29 14:51:40] DRAWING TIME OF 1967 elements: 36(35.49236); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-09-29 14:51:40] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 27 [2015-09-29 14:51:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 40 [2015-09-29 14:51:40] [UNIVERSE] WARNING: Sector UPDATE took 42; sectors updated: 27 [2015-09-29 14:51:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 43 [2015-09-29 14:51:40] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27 [2015-09-29 14:51:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 36 [2015-09-29 14:51:40] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2015-09-29 14:51:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 31 [2015-09-29 14:51:40] [UNIVERSE] WARNING: Sector UPDATE took 59; sectors updated: 27 [2015-09-29 14:51:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 60 [2015-09-29 14:51:40] Sector[39](2, 3, 2) Narrowphase of Sector[39](2, 3, 2) took: 36 [2015-09-29 14:51:40] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2015-09-29 14:51:40] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2015-09-29 14:51:40] [CLIENT] WARNING: Physics took 42 [2015-09-29 14:51:40] [SHIP] Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083224](66) manager udpate took 30 [2015-09-29 14:51:41] [UNIVERSE] WARNING: Sector UPDATE took 85; sectors updated: 27 [2015-09-29 14:51:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 85 [2015-09-29 14:51:41] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27 [2015-09-29 14:51:41] [SERVER][UPDATE] WARNING: UNIVERSE update took 40 [2015-09-29 14:51:41] [WARNING] Server(0) SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)]; manager general updates took 92ms [2015-09-29 14:51:41] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Station_Derelict Eta_2_3_2_1443531008322(61)] took 93 [2015-09-29 14:51:41] [SERVER][UPDATE] WARNING: object local update of 16 objects took 94 [2015-09-29 14:51:42] [RequestNewShip] Ship pos: [-4.371139E-8, 0.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.0, -1.0, 0.0, -4.371139E-8, 0.0, -10.104589, -5.9936867, -18.184273, 1.0] [2015-09-29 14:51:42] SENDING LAST NAME: ENTITY_SHIP_BiGEdge_1443531100768; obs: 0 [2015-09-29 14:51:42] [CLIENT][PlayerInput] successfully deactivated obfuscated.dA@269509c9 [2015-09-29 14:51:42] deactivate [2015-09-29 14:51:42] [UNIVERSE] WARNING: Sector UPDATE took 103; sectors updated: 27 [2015-09-29 14:51:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 103 [2015-09-29 14:51:42] [SERVER] HANDLING Entity REQUEST: NZ [2015-09-29 14:51:42] [SERVER][UPDATE] WARNING: entitiesRequest update took 137 [2015-09-29 14:51:42] [SERVER][UPDATE] WARNING: object local update of PlS[BiGEdge ; id(7)(1)f(0)] took 68 [2015-09-29 14:51:42] [SERVER][UPDATE] WARNING: object local update of 17 objects took 70 [2015-09-29 14:51:42] [UNIVERSE] WARNING: Sector UPDATE took 87; sectors updated: 27 [2015-09-29 14:51:42] [SERVER][UPDATE] WARNING: UNIVERSE update took 87 [2015-09-29 14:51:42] DRAWING TIME OF 1967 elements: 27(27.023827); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-09-29 14:51:43] DRAWING TIME OF 1967 elements: 57(57.56472); unifroms: 0.0; pointer 0.0; upChk 0.0; frust 0.0; update 0.0; draw: 0.0; totD: 0.0 [2015-09-29 14:51:43] [UNIVERSE] WARNING: Sector UPDATE took 38; sectors updated: 27 [2015-09-29 14:51:43] [SERVER][UPDATE] WARNING: UNIVERSE update took 38 [2015-09-29 14:51:44] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 27 [2015-09-29 14:51:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2015-09-29 14:51:44] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 27 [2015-09-29 14:51:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 39 [2015-09-29 14:51:44] [UNIVERSE] WARNING: Sector UPDATE took 47; sectors updated: 27 [2015-09-29 14:51:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 47 [2015-09-29 14:51:44] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2015-09-29 14:51:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2015-09-29 14:51:44] [UNIVERSE] WARNING: Sector UPDATE took 40; sectors updated: 27 [2015-09-29 14:51:44] [SERVER][UPDATE] WARNING: UNIVERSE update took 41 [2015-09-29 14:51:45] [UNIVERSE] WARNING: Sector UPDATE took 141; sectors updated: 27 [2015-09-29 14:51:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 142 [2015-09-29 14:51:45] [DRAWER][WARNING] update took 16 ms [2015-09-29 14:51:45] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27 [2015-09-29 14:51:45] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2015-09-29 14:51:47] [SHIP] Server(0) Ship[Station_Derelict Eta_2_3_2_14435310083223](65) AI udpate took 21 [2015-09-29 14:51:47] HIT RESULT near: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK], on Ship[BiGEdge_1443531100768](169) [2015-09-29 14:51:47] [CLIENT] CHANGED ENTERED: set to: (8, 8, 8)[Ship Core]o[FRONT][active][250hp][BLOCK] [2015-09-29 14:51:47] [CLIENT] Player character enter used [2015-09-29 14:51:47] [CLIENT]: PlS[BiGEdge ; id(7)(1)f(0)] request control: PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)] -> Ship[BiGEdge_1443531100768](169) [2015-09-29 14:51:47] [CONTROLLERSTATE] Server(0); PlS[BiGEdge ; id(7)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[BiGEdge ; id(7)(1)f(0)], fromId=168 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]), fromPos=(0, 0, 0), toId=169 (Ship[BiGEdge_1443531100768](169)), toPos=(8, 8, 8), hide=true] [2015-09-29 14:51:47] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[BiGEdge ; id(7)(1)f(0)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]; detach pos: (-20.009373, -13.89273, -26.78561) [2015-09-29 14:51:47] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[BiGEdge ; id(7)(1)f(0)] Added to controllers: Ship[BiGEdge_1443531100768](169) [2015-09-29 14:51:47] [CONTROLLERSTATE] Client(1); PlS[BiGEdge ; id(7)(1)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[BiGEdge ; id(7)(1)f(0)], fromId=168 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]), fromPos=(0, 0, 0), toId=169 (Ship[BiGEdge_1443531100768](169)), toPos=(8, 8, 8), hide=true] [2015-09-29 14:51:47] [CONTROLLERSTATE][REMOVE-UNIT] Client(1); REMOVING CONTROLLER UNIT FROM PlS[BiGEdge ; id(7)(1)f(0)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_BiGEdge)(168)]; detach pos: (-20.009373, -13.89273, -26.78561) [2015-09-29 14:51:48] [CONTROLLER][ADD-UNIT] (Client(1)): PlS[BiGEdge ; id(7)(1)f(0)] Added to controllers: Ship[BiGEdge_1443531100768](169) [2015-09-29 14:51:48] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: Ship[BiGEdge_1443531100768](169); at: (-10.104589, -5.9936867, -18.184273) [2015-09-29 14:51:48] [CLIENT] WARNING: UPDATE OF (OTHER) PlS[BiGEdge ; id(7)(1)f(0)] took 94 [2015-09-29 14:51:48] [CLIENT-CONTROLLER][WARNING] state update took 96ms [2015-09-29 14:51:48] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:48] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:48] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:48] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:48] [SHADER] validate: current FBO: 7 [2015-09-29 14:51:48] [CLIENT] SWITCHING TO USING SHIP CAMERA (last cam: obfuscated.hF@787eb4e6); DOCKED: false; RAIL: false [2015-09-29 14:51:48] [SHADER] validate: current FBO: 0 [2015-09-29 14:51:49] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27 [2015-09-29 14:51:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2015-09-29 14:51:49] [UNIVERSE] WARNING: Sector UPDATE took 86; sectors updated: 27 [2015-09-29 14:51:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 86 [2015-09-29 14:51:50] [UNIVERSE] WARNING: Sector UPDATE took 117; sectors updated: 27 [2015-09-29 14:51:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 117 [2015-09-29 14:51:50] [UNIVERSE] WARNING: Sector UPDATE took 78; sectors updated: 27 [2015-09-29 14:51:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 79 [2015-09-29 14:51:50] [UNIVERSE] WARNING: Sector UPDATE took 53; sectors updated: 27 [2015-09-29 14:51:50] [SERVER][UPDATE] WARNING: UNIVERSE update took 53 [2015-09-29 14:51:51] [UNIVERSE] WARNING: Sector UPDATE took 99; sectors updated: 27 [2015-09-29 14:51:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 100 [2015-09-29 14:51:52] java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.lwjgl.input.JInputController.getAxisValue(JInputController.java:286) [2015-09-29 14:51:52] at obfuscated.gt.a(SourceFile:316) [2015-09-29 14:51:52] at obfuscated.C.getJoystickAxis(SourceFile:699) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.handleJoystickDir(SourceFile:4402) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerStateUnit.handleJoystickDir(SourceFile:124) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.thrust.ThrusterElementManager.handle(SourceFile:417) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ManagerContainer.handle(SourceFile:667) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ShipManagerContainer.handle(SourceFile:492) [2015-09-29 14:51:52] at obfuscated.NZ.a(SourceFile:639) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.handleClientControllerStateFor(SourceFile:151) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.update(SourceFile:608) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1400) [2015-09-29 14:51:52] at obfuscated.C.a(SourceFile:3099) [2015-09-29 14:51:52] at obfuscated.C.update(SourceFile:1189) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1171) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1162) [2015-09-29 14:51:52] at obfuscated.C.h(SourceFile:2772) [2015-09-29 14:51:52] at obfuscated.Mk.run(SourceFile:92) [2015-09-29 14:51:52] at java.lang.Thread.run(Unknown Source) [2015-09-29 14:51:52] [GLFRAME] THROWN: class java.lang.RuntimeException Now Printing StackTrace [2015-09-29 14:51:52] java.lang.RuntimeException: java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1410) [2015-09-29 14:51:52] at obfuscated.C.a(SourceFile:3099) [2015-09-29 14:51:52] at obfuscated.C.update(SourceFile:1189) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1171) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1162) [2015-09-29 14:51:52] at obfuscated.C.h(SourceFile:2772) [2015-09-29 14:51:52] at obfuscated.Mk.run(SourceFile:92) [2015-09-29 14:51:52] at java.lang.Thread.run(Unknown Source) [2015-09-29 14:51:52] Caused by: java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.lwjgl.input.JInputController.getAxisValue(JInputController.java:286) [2015-09-29 14:51:52] at obfuscated.gt.a(SourceFile:316) [2015-09-29 14:51:52] at obfuscated.C.getJoystickAxis(SourceFile:699) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.handleJoystickDir(SourceFile:4402) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerStateUnit.handleJoystickDir(SourceFile:124) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.thrust.ThrusterElementManager.handle(SourceFile:417) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ManagerContainer.handle(SourceFile:667) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ShipManagerContainer.handle(SourceFile:492) [2015-09-29 14:51:52] at obfuscated.NZ.a(SourceFile:639) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.handleClientControllerStateFor(SourceFile:151) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.update(SourceFile:608) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1400) [2015-09-29 14:51:52] ... 7 more [2015-09-29 14:51:52] [GLFRAME] THROWN: class java.lang.RuntimeExceptionPrinting StackTrace DONE [2015-09-29 14:51:52] java.lang.RuntimeException: java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1410) [2015-09-29 14:51:52] at obfuscated.C.a(SourceFile:3099) [2015-09-29 14:51:52] at obfuscated.C.update(SourceFile:1189) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1171) [2015-09-29 14:51:52] at obfuscated.asb.a(SourceFile:1162) [2015-09-29 14:51:52] at obfuscated.C.h(SourceFile:2772) [2015-09-29 14:51:52] at obfuscated.Mk.run(SourceFile:92) [2015-09-29 14:51:52] at java.lang.Thread.run(Unknown Source) [2015-09-29 14:51:52] Caused by: java.lang.ArrayIndexOutOfBoundsException: 4 [2015-09-29 14:51:52] at org.lwjgl.input.JInputController.getAxisValue(JInputController.java:286) [2015-09-29 14:51:52] at obfuscated.gt.a(SourceFile:316) [2015-09-29 14:51:52] at obfuscated.C.getJoystickAxis(SourceFile:699) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.handleJoystickDir(SourceFile:4402) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerStateUnit.handleJoystickDir(SourceFile:124) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.thrust.ThrusterElementManager.handle(SourceFile:417) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ManagerContainer.handle(SourceFile:667) [2015-09-29 14:51:52] at org.schema.game.common.controller.elements.ShipManagerContainer.handle(SourceFile:492) [2015-09-29 14:51:52] at obfuscated.NZ.a(SourceFile:639) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.handleClientControllerStateFor(SourceFile:151) [2015-09-29 14:51:52] at org.schema.game.common.data.player.ControllerState.update(SourceFile:608) [2015-09-29 14:51:52] at org.schema.game.common.data.player.PlayerState.updateLocal(SourceFile:1400) [2015-09-29 14:51:52] ... 7 more [2015-09-29 14:52:05] [GHOST-OBJECT] SWEEP TEST TIME: 30 [2015-09-29 14:52:05] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 27 [2015-09-29 14:52:05] [SERVER][UPDATE] WARNING: UNIVERSE update took 31