[2015-08-29 15:16:43] [VERION] loading version from install dir: .\ [2015-08-29 15:16:43] [VERSION] VERSION: 0.19414 [2015-08-29 15:16:43] [VERSION] BUILD: 20150828_193206 [2015-08-29 15:16:43] #################### StarMade ####################### [2015-08-29 15:16:43] # version 0.19414 - build 20150828_193206 # [2015-08-29 15:16:43] ##################################################### [2015-08-29 15:16:43] [SERIAL] "not retrieved" [2015-08-29 15:16:43] [STARTER] template dir exists. overwriting template with current data [2015-08-29 15:16:43] [IO][COPY] FILE FROM C:\Users\themaster\Desktop\dev ver\StarMade\.\data\config\FactionConfig.xml to C:\Users\themaster\Desktop\dev ver\StarMade\.\customFactionConfig\FactionConfigTemplate.xml [2015-08-29 15:16:43] [IO][COPY] FILE FROM C:\Users\themaster\Desktop\dev ver\StarMade\.\data\config\customFactionConfigHOWTO.txt to C:\Users\themaster\Desktop\dev ver\StarMade\.\customFactionConfig\customFactionConfigHOWTO.txt [2015-08-29 15:16:43] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2015-08-29 15:16:44] [SERVER] using world: world0; .\server-database\world0\ [2015-08-29 15:16:44] [INIT] Segment Database Path: C:\Users\themaster\Desktop\dev ver\StarMade\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2015-08-29 15:16:44] [MAIN] LOADED ENGINE SETTINGS [2015-08-29 15:16:44] [INITIALIZE] REMOTE CLASSES REGISTERED [2015-08-29 15:16:44] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2015-08-29 15:16:44] ERROR: no content in Resource: C:\Users\themaster\Desktop\dev ver\StarMade\file:\C:\Users\themaster\Desktop\dev%20ver\StarMade\StarMade.jar!\org\schema\game\network\commands [2015-08-29 15:16:44] ################# Loading from JAR ##################### [2015-08-29 15:16:44] ######################################################## [2015-08-29 15:16:44] [INITIALIZE] REMOTE COMMANDS REGISTERED [2015-08-29 15:16:44] [INITIALIZE] SECURITY MANAGER SET [2015-08-29 15:16:44] [INITIALIZE] COMMAND ID's ASSIGNED [2015-08-29 15:16:44] [INITIALIZE] BLOCK CONFIGURATION READ [2015-08-29 15:16:44] [MAIN] INITIALIZATION COMPLETED [2015-08-29 15:16:44] [MAIN] CHECKING IF MIGRATION NECESSARY [2015-08-29 15:16:44] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: C:\Users\themaster\Desktop\dev ver\StarMade\.\blueprints\catalog.txt [2015-08-29 15:16:44] [SERVER] ###### READING ALL BLUEPRINTS! [2015-08-29 15:16:44] [SERVER] ###### READING ALL 21 BLUEPRINTS FINISHED! TOOK 43ms [2015-08-29 15:16:44] [MAIN] MIGRATION PROCESS DONE [2015-08-29 15:16:44] [MAIN] INITIALIZING PRECALCULATED EXPLOSION DATA [2015-08-29 15:16:45] [MAIN] STARTING WITH ARGUMENTS: [-server, -gui, -port:4243] [2015-08-29 15:16:45] [SERVER] initializing [2015-08-29 15:16:46] [INIT] Seed File: C:\Users\themaster\Desktop\dev ver\StarMade\.\server-database\world0\.seed [2015-08-29 15:16:46] [SQL] Fetching connection (may take some if game crashed on the run before) [2015-08-29 15:16:46] [SQL] connection successfull [2015-08-29 15:16:46] [DATABASE] ENTITIES UID SIZE: 128 [2015-08-29 15:16:46] [DATABASE] FTL UID SIZE: 128 [2015-08-29 15:16:46] [DATABASE] SYSTEMS UID SIZE: 128 [2015-08-29 15:16:46] [SERVER] Request Thread pool size is: 25 [2015-08-29 15:16:47] [SERVER] port 4243 is open [2015-08-29 15:16:47] [SERVER] USING TCP... [2015-08-29 15:16:47] [PARSER] not parsed: idlingFloating [2015-08-29 15:16:47] [PARSER] not parsed: idlingGravity [2015-08-29 15:16:47] [PARSER] not parsed: dancingGravity [2015-08-29 15:16:47] [PARSER] not parsed: movingJumpingJumpUp [2015-08-29 15:16:47] [PARSER] not parsed: movingJumpingJumpDown [2015-08-29 15:16:47] [PARSER] not parsed: movingFallingStandard [2015-08-29 15:16:47] [PARSER] not parsed: movingFallingLedge [2015-08-29 15:16:47] [PARSER] not parsed: movingLandingShortFall [2015-08-29 15:16:47] [PARSER] not parsed: movingLandingMiddleFall [2015-08-29 15:16:47] [PARSER] not parsed: movingLandingLongFall [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawling [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalking [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalking [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunning [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningNorth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningSouth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGun [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunIdle [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunDraw [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunAway [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunFire [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunMeelee [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricator [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-29 15:16:47] [PARSER] not parsed: attacking [2015-08-29 15:16:47] [PARSER] not parsed: attackingMeelee [2015-08-29 15:16:47] [PARSER] not parsed: attackingMeeleeFloating [2015-08-29 15:16:47] [PARSER] not parsed: attackingMeeleeGravity [2015-08-29 15:16:47] [PARSER] not parsed: death [2015-08-29 15:16:47] [PARSER] not parsed: deathFloating [2015-08-29 15:16:47] [PARSER] not parsed: deathGravity [2015-08-29 15:16:47] [PARSER] not parsed: sitting [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlock [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockNoFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedge [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: hit [2015-08-29 15:16:47] [PARSER] not parsed: hitSmall [2015-08-29 15:16:47] [PARSER] not parsed: hitSmallFloating [2015-08-29 15:16:47] [PARSER] not parsed: hitSmallGravity [2015-08-29 15:16:47] [PARSER] not parsed: salutes [2015-08-29 15:16:47] [PARSER] not parsed: salutesSalute [2015-08-29 15:16:47] [PARSER] not parsed: talk [2015-08-29 15:16:47] [PARSER] not parsed: talkSalute [2015-08-29 15:16:47] [PARSER] not parsed: helmet [2015-08-29 15:16:47] [PARSER] not parsed: helmetOn [2015-08-29 15:16:47] [PARSER] not parsed: helmetOff [2015-08-29 15:16:47] [PARSER] not parsed: idlingFloating [2015-08-29 15:16:47] [PARSER] not parsed: idlingGravity [2015-08-29 15:16:47] [PARSER] not parsed: dancingGravity [2015-08-29 15:16:47] [PARSER] not parsed: movingJumpingJumpUp [2015-08-29 15:16:47] [PARSER] not parsed: movingJumpingJumpDown [2015-08-29 15:16:47] [PARSER] not parsed: movingFallingStandard [2015-08-29 15:16:47] [PARSER] not parsed: movingFallingLedge [2015-08-29 15:16:47] [PARSER] not parsed: movingLandingShortFall [2015-08-29 15:16:47] [PARSER] not parsed: movingLandingMiddleFall [2015-08-29 15:16:47] [PARSER] not parsed: movingLandingLongFall [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityGravToNoGrav [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityNoGravToGrav [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatMoveN [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatMoveS [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatMoveUp [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatMoveDown [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatRot [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatHit [2015-08-29 15:16:47] [PARSER] not parsed: movingNoGravityFloatDeath [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawling [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingNorth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingSouth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingNorthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingNorthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingSouthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootCrawlingSouthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalking [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingNorth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingSouth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalking [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingNorth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingSouth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingNorthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingNorthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingSouthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootWalkingSouthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunning [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningNorth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningSouth [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningNorthEast [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningNorthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningSouthWest [2015-08-29 15:16:47] [PARSER] not parsed: movingByFootRunningSouthEast [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGun [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunIdle [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunDraw [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunAway [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunFire [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunMeelee [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricator [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-29 15:16:47] [PARSER] not parsed: attacking [2015-08-29 15:16:47] [PARSER] not parsed: attackingMeelee [2015-08-29 15:16:47] [PARSER] not parsed: attackingMeeleeFloating [2015-08-29 15:16:47] [PARSER] not parsed: attackingMeeleeGravity [2015-08-29 15:16:47] [PARSER] not parsed: death [2015-08-29 15:16:47] [PARSER] not parsed: deathFloating [2015-08-29 15:16:47] [PARSER] not parsed: deathGravity [2015-08-29 15:16:47] [PARSER] not parsed: sitting [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlock [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockNoFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedge [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: hit [2015-08-29 15:16:47] [PARSER] not parsed: hitSmall [2015-08-29 15:16:47] [PARSER] not parsed: hitSmallFloating [2015-08-29 15:16:47] [PARSER] not parsed: hitSmallGravity [2015-08-29 15:16:47] [PARSER] not parsed: salutes [2015-08-29 15:16:47] [PARSER] not parsed: salutesSalute [2015-08-29 15:16:47] [PARSER] not parsed: talk [2015-08-29 15:16:47] [PARSER] not parsed: talkSalute [2015-08-29 15:16:47] [PARSER] not parsed: helmet [2015-08-29 15:16:47] [PARSER] not parsed: helmetOn [2015-08-29 15:16:47] [PARSER] not parsed: helmetOff [2015-08-29 15:16:47] [PARSER] not parsed: movingFallingStandard [2015-08-29 15:16:47] [PARSER] not parsed: movingFallingLedge [2015-08-29 15:16:47] [PARSER] not parsed: movingLandingShortFall [2015-08-29 15:16:47] [PARSER] not parsed: movingLandingMiddleFall [2015-08-29 15:16:47] [PARSER] not parsed: movingLandingLongFall [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGun [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunIdle [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunIdleIn [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunDraw [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunAway [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunFire [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunFireHeavy [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyGunMeelee [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricator [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorIdle [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorDraw [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorAway [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorFire [2015-08-29 15:16:47] [PARSER] not parsed: upperBodyFabricatorPumpAction [2015-08-29 15:16:47] [PARSER] not parsed: attacking [2015-08-29 15:16:47] [PARSER] not parsed: attackingMeelee [2015-08-29 15:16:47] [PARSER] not parsed: attackingMeeleeFloating [2015-08-29 15:16:47] [PARSER] not parsed: attackingMeeleeGravity [2015-08-29 15:16:47] [PARSER] not parsed: death [2015-08-29 15:16:47] [PARSER] not parsed: deathFloating [2015-08-29 15:16:47] [PARSER] not parsed: deathGravity [2015-08-29 15:16:47] [PARSER] not parsed: sitting [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlock [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockNoFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockNoFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingBlockFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedge [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeNoFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeNoFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeFloor [2015-08-29 15:16:47] [PARSER] not parsed: sittingWedgeFloorIdle [2015-08-29 15:16:47] [PARSER] not parsed: hit [2015-08-29 15:16:47] [PARSER] not parsed: hitSmall [2015-08-29 15:16:47] [PARSER] not parsed: hitSmallFloating [2015-08-29 15:16:47] [PARSER] not parsed: hitSmallGravity [2015-08-29 15:16:47] [PARSER] not parsed: salutes [2015-08-29 15:16:47] [PARSER] not parsed: salutesSalute [2015-08-29 15:16:47] [PARSER] not parsed: talk [2015-08-29 15:16:47] [PARSER] not parsed: talkSalute [2015-08-29 15:16:47] [PARSER] not parsed: helmet [2015-08-29 15:16:47] [PARSER] not parsed: helmetOn [2015-08-29 15:16:47] [PARSER] not parsed: helmetOff [2015-08-29 15:16:47] [SERVER][CATALOG] READ RAW BLUEPRINTS: 21 [2015-08-29 15:16:47] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 15:16:47] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 15:16:47] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 15:16:47] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 15:16:47] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 15:16:47] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 15:16:47] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 15:16:47] [SIM] loading simulation group type: 2: SimulationGroup[NULL_PROGRAM] [2015-08-29 15:16:47] [METAITEM] Archived meta item (2, 2, 2) -> 100; LIST: [Ship Design (D_1440447110482) (right click to view)] [2015-08-29 15:16:47] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-08-29 15:16:48] [SERVER] Ship[spunkie2_1440636055575](3) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHIP_spunkie2_1440636055575 took long: 259ms [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1439829358766](4) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440829534046](5) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440652224723](6) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER] SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440342670550](8) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440696815928](9) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440340143643](10) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340020622](8, 10, 8)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][jr]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340143643](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440744719829](11) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER][TAG] set infinite supply on shop obfuscated.Nl@5d3fcb9d [2015-08-29 15:16:48] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1439829259150.ent took long: 26ms [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440652129945](13) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440343798258](14) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440342670550](19, 8, 15)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][jq]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440343798258](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:16:48] [SERVER] ManagedAsteroid(15)sec[2](!) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440829767283](16) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:16:48] [SERVER] Ship[spunkie_1440340020622](17) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2015-08-29 15:16:48] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 55ms, loadDB 1ms, add 190ms, entity 326ms [2015-08-29 15:16:48] [ServerListener] Server initialization OK... now waiting for connections [2015-08-29 15:16:48] [SERVERCONTROLLER][INIT] SERVER STARTED UPDATING [2015-08-29 15:16:48] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 60 on Server(0) [2015-08-29 15:16:48] SPAWNING WITH Shop(12): AICharacter[(ENTITY_CREATURE_1439829272484_0)(0)] [2015-08-29 15:16:48] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] FROM null to Shop(12) on Server(0) [2015-08-29 15:16:48] [CREATURE] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] align on Shop(12) [2015-08-29 15:16:48] [SERVER][AI][ACTIVATE] Enter gravity of 12 [2015-08-29 15:16:48] [SERVER] updating prices for: obfuscated.Nl@5d3fcb9d took 44 [2015-08-29 15:16:48] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440343798258](14): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440343798258 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440342670550 (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 15:16:48] [RAIL][CONNECT] Server(0) Ship[spunkie_1440343798258](14) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:16:48] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440343798258](14): (ConnectRequest: [Ship[spunkie_1440343798258](14) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440343798258](14) (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 15:16:48] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440340143643](10): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440340143643 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440340020622 (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 15:16:48] [RAIL][CONNECT] Server(0) Ship[spunkie_1440340143643](10) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:16:48] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440340143643](10): (ConnectRequest: [Ship[spunkie_1440340143643](10) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440340143643](10) (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 15:16:48] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440342670550](8) [2015-08-29 15:16:48] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440342670550](8) [2015-08-29 15:16:48] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440343798258](14) [2015-08-29 15:16:48] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440342670550](8) [2015-08-29 15:16:48] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440342670550](8); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:16:48] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440340020622](17) [2015-08-29 15:16:48] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340020622](17) [2015-08-29 15:16:48] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340143643](10) [2015-08-29 15:16:48] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440340020622](17) [2015-08-29 15:16:48] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440340020622](17); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:16:48] [SERVER][UPDATE] WARNING: object local update of 17 objects took 62 [2015-08-29 15:16:48] [NT] Big FullUpdate: 14990 bytes: SenableGameState(1) [2015-08-29 15:16:48] [NT] Big FullUpdate: 17659 bytes: Shop(12) [2015-08-29 15:16:48] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(12) [2015-08-29 15:16:48] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) SOURCE CHANGE null -> Shop(12) [2015-08-29 15:16:48] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] gravity change sent [2015-08-29 15:16:48] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] changed gravity on Server(0) Shop(12) -> (0.0, 0.0, 0.0) [2015-08-29 15:16:48] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) starting gravity change: (2.9734535, -6.6393633, 3.0) [2015-08-29 15:16:48] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] INITIALIZING GRAVITY FOR Shop(12) [2015-08-29 15:16:48] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:16:48] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) starting gravity change DONE: source: Shop(12) origin: (2.9734535, -6.6393633, 3.0) [2015-08-29 15:16:48] [SERVER][UPDATE] WARNING: object local update of AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] took 124 [2015-08-29 15:16:48] [SERVER][UPDATE] WARNING: object local update of 18 objects took 127 [2015-08-29 15:16:48] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 15:16:48] [UNIVERSE] WARNING: Sector UPDATE took 34; sectors updated: 1 [2015-08-29 15:16:48] [SERVER][UPDATE] WARNING: UNIVERSE update took 34 [2015-08-29 15:16:48] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(12) [2015-08-29 15:16:48] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) Acceleration changed to (0.0, -9.89, 0.0) [2015-08-29 15:16:48] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] gravity change sent [2015-08-29 15:16:48] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] changed gravity on Server(0) Shop(12) -> (0.0, -9.89, 0.0) [2015-08-29 15:16:48] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) starting gravity change: (2.9734535, -6.6393633, 3.0) [2015-08-29 15:16:48] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] INITIALIZING GRAVITY FOR Shop(12) [2015-08-29 15:16:48] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] gravity to: TOP [2015-08-29 15:16:48] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)] Server(0) starting gravity change DONE: source: Shop(12) origin: (2.9734535, -6.6393633, 3.0) [2015-08-29 15:17:06] [SERVERSOCKET] Connection made. starting new processor 52899, /127.0.0.1; local: 4243, /127.0.0.1, keepalive false [2015-08-29 15:17:06] [SERVER] connection registered (TRunning: 1/0/0) 0 [2015-08-29 15:17:06] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2015-08-29 15:17:06] [SERVER][LOGIN] new client connected. given id: 1: description: spunkie [2015-08-29 15:17:06] [SERVER][LOGIN] return code 0 [2015-08-29 15:17:06] [INIT] Retrieved auth style: 1 [2015-08-29 15:17:06] [AUTH] authenticating spunkie; useAuth: false; requireAuth: false [2015-08-29 15:17:06] [SESSION_CALLBACK] no player verification is necessary! [2015-08-29 15:17:06] [LOGIN] checking user agent: 0: spunkie [2015-08-29 15:17:06] [LOGIN] successful auth: now protecting username spunkie with null [2015-08-29 15:17:06] [SERVER] checking ip ban: 127.0.0.1 [2015-08-29 15:17:06] [SERVER] loaded faction for PlS[spunkie ; id(19)(1)f(10001)] -> 10001 [2015-08-29 15:17:06] [SERVER] player LOADED FROM DISK spunkie, credits: 1923582847 [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (9, 12, 8) [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl50](21) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5](10, 14, 2)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl50](10, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][jn]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl30](22) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3](10, 14, 2)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl30](10, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][jn]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[spunkie2_1440879040767](23) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801](24) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[spunkie_1440874522781](25) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl70](26) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7](8, 20, 8)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl70](6, 8, 8)[Rail Docker]o[RIGHT][inactive][100hp][ji]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] SpaceStation[ENTITY_SPACESTATION_spunkie_1440869577611(27)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[Isanth Type-Zero B-_1440885159129](28) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl3](29) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](8, 7, -35)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 8][active][100hp][iW]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl2](30) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](8, 9, 51)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 14][active][100hp][jr]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl5](31) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](8, 7, 51)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl4](32) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](9, 8, 35)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl7](33) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](9, 8, -19)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 6][inactive][100hp][jg]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl10](34) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1](8, 20, 8)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl10](6, 8, 8)[Rail Docker]o[RIGHT][inactive][100hp][ji]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl6](35) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](7, 8, 35)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl60](37) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6](8, 20, 8)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl60](6, 8, 8)[Rail Docker]o[RIGHT][inactive][100hp][ji]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl40](38) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4](8, 20, 8)[Rail Turret Axis]o[FRONT][inactive][100hp][jn]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl40](6, 8, 8)[Rail Docker]o[RIGHT][inactive][100hp][ji]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl1](39) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](7, 8, -19)[Rail Turret Axis]o[TOP][inactive][100hp][jl]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl0](40) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801](8, 9, -35)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][jq]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[spunkie_1440839014929](41) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[weak target_1440842338865](42) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[spunkie_1440871498938](43) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl20](45) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2](10, 14, 2)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl20](10, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][jn]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER] Ship[spunkie_1440845193479](46) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[corvette_1440494191801rl00](47) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0](10, 14, 2)[Rail Turret Axis]o[RIGHT][inactive][100hp][ji]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl00](10, 8, 8)[Rail Docker]o[FRONT][inactive][100hp][jn]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:17:06] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (9, 12, 8): STATS: inst 0ms, loadDB 1ms, add 2ms, entity 57ms [2015-08-29 15:17:06] [SERVER] adding player to synch queue (ID: 19) (SECTOR: (9, 12, 8) [20]) [2015-08-29 15:17:06] [SERVER][LOGIN] login received. returning login info for RegisteredClient: spunkie (1) connected: true: returnCode: 0 [2015-08-29 15:17:06] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 36 on Server(0) [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl4](32): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (9, 8, 35) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl4](32) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl4](32): (ConnectRequest: [Ship[corvette_1440494191801rl4](32) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl4](32) (9, 8, 35) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl30](22): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl30 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3 (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl30](22) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl30](22): (ConnectRequest: [Ship[corvette_1440494191801rl30](22) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl30](22) (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl30](22) Executing send callback: true [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl40](38): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl40 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl4 (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl40](38) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl40](38): (ConnectRequest: [Ship[corvette_1440494191801rl40](38) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl40](38) (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl40](38) Executing send callback: true [2015-08-29 15:17:06] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[corvette_1440494191801](24) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801](24) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl4](32) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl40](38) [2015-08-29 15:17:06] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[corvette_1440494191801](24) [2015-08-29 15:17:06] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[corvette_1440494191801](24); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl00](47): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl00 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0 (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl00](47) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl00](47): (ConnectRequest: [Ship[corvette_1440494191801rl00](47) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl00](47) (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl00](47) Executing send callback: true [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl6](35): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (7, 8, 35) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl6](35) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl6](35): (ConnectRequest: [Ship[corvette_1440494191801rl6](35) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl6](35) (7, 8, 35) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl50](21): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl50 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5 (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl50](21) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl50](21): (ConnectRequest: [Ship[corvette_1440494191801rl50](21) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl50](21) (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl50](21) Executing send callback: true [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl70](26): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl70 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7 (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl70](26) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl70](26): (ConnectRequest: [Ship[corvette_1440494191801rl70](26) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl70](26) (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl70](26) Executing send callback: true [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl5](31): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl5 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 7, 51) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl5](31) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl5](31): (ConnectRequest: [Ship[corvette_1440494191801rl5](31) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl5](31) (8, 7, 51) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl3](29): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl3 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 7, -35) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl3](29) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl3](29): (ConnectRequest: [Ship[corvette_1440494191801rl3](29) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl3](29) (8, 7, -35) Rail Turret Axis(665)] [2015-08-29 15:17:06] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 43 [2015-08-29 15:17:06] Revived PlayerState PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl7](33): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl7 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (9, 8, -19) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl7](33) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl7](33): (ConnectRequest: [Ship[corvette_1440494191801rl7](33) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl7](33) (9, 8, -19) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl60](37): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl60 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl6 (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl60](37) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl60](37): (ConnectRequest: [Ship[corvette_1440494191801rl60](37) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl60](37) (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl60](37) Executing send callback: true [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl10](34): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl10 (6, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1 (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl10](34) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl10](34): (ConnectRequest: [Ship[corvette_1440494191801rl10](34) (6, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl10](34) (8, 20, 8) Rail Turret Axis(665)] [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl10](34) Executing send callback: true [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl2](30): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 9, 51) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl2](30) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl2](30): (ConnectRequest: [Ship[corvette_1440494191801rl2](30) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl2](30) (8, 9, 51) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl20](45): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl20 (10, 8, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl2 (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl20](45) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl20](45): (ConnectRequest: [Ship[corvette_1440494191801rl20](45) (10, 8, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl20](45) (10, 14, 2) Rail Turret Axis(665)] [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl20](45) Executing send callback: true [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl1](39): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl1 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (7, 8, -19) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl1](39) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl1](39): (ConnectRequest: [Ship[corvette_1440494191801rl1](39) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl1](39) (7, 8, -19) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[corvette_1440494191801rl0](40): (ConnectRequest: [UNLOADED: ENTITY_SHIP_corvette_1440494191801rl0 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_corvette_1440494191801 (8, 9, -35) Rail Turret Axis(665)] [2015-08-29 15:17:06] [RAIL][CONNECT] Server(0) Ship[corvette_1440494191801rl0](40) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:17:06] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[corvette_1440494191801rl0](40): (ConnectRequest: [Ship[corvette_1440494191801rl0](40) (8, 7, 8) Rail Docker(663)] -> [Ship[corvette_1440494191801rl0](40) (8, 9, -35) Rail Turret Axis(665)] [2015-08-29 15:17:06] [SERVER][UPDATE] WARNING: object local update of 46 objects took 63 [2015-08-29 15:17:06] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:17:06] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): spunkie has joined the game] to RegisteredClient: spunkie (1) connected: true [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (8, 11, 7) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (8, 11, 8) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (8, 11, 9) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (8, 12, 7) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (8, 12, 8) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (8, 12, 9) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (8, 13, 7) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (8, 13, 8) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (8, 13, 9) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (9, 11, 7) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (9, 11, 8) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (9, 11, 9) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (9, 12, 7) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (9, 12, 9) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (9, 13, 7) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (9, 13, 8) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (9, 13, 9) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (10, 11, 7) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (10, 11, 8) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (10, 11, 9) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (10, 12, 7) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (10, 12, 8) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (10, 12, 9) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (10, 13, 7) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (10, 13, 8) [2015-08-29 15:17:06] [SERVER][UNIVERSE] LOADING SECTOR... (10, 13, 9) [2015-08-29 15:17:06] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER] Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:17:06] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (10, 13, 9): STATS: inst 0ms, loadDB 1ms, add 0ms, entity 14ms [2015-08-29 15:17:06] [UNIVERSE] WARNING: Sector Ping took 51 [2015-08-29 15:17:06] [SERVER][UPDATE] WARNING: UNIVERSE update took 54 [2015-08-29 15:17:06] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[corvette_1440494191801](24) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801](24) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl4](32) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl40](38) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl6](35) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl60](37) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl5](31) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl50](21) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl3](29) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl30](22) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl7](33) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl70](26) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl2](30) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl20](45) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl1](39) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl10](34) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl0](40) [2015-08-29 15:17:06] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[corvette_1440494191801rl00](47) [2015-08-29 15:17:06] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[corvette_1440494191801](24) [2015-08-29 15:17:06] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[corvette_1440494191801](24); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl00](47) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl50](21) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl70](26) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl60](37) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl10](34) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl20](45) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl40](38) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[corvette_1440494191801rl30](22) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) Executing send callback: true [2015-08-29 15:17:06] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) Executing send callback: true [2015-08-29 15:17:06] [SERVER][UPDATE] WARNING: object local update of 54 objects took 55 [2015-08-29 15:17:06] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: spunkie (1) connected: true [2015-08-29 15:17:06] [SERVER] sending ALLSYNCHRONIZING update to spunkie 82, 82 [2015-08-29 15:17:06] [SYNC_SENDER] SENDING ALL OBJECTS: 82 [2015-08-29 15:17:06] [NT] Big FullUpdate: 8788 bytes: Shop(12) [2015-08-29 15:17:06] [NT] Big FullUpdate: 7484 bytes: SenableGameState(1) [2015-08-29 15:17:06] [NT] Big FullUpdate: 17717 bytes: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] [2015-08-29 15:17:06] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 15:17:06] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:17:06] [SERVER] ALL-SYNCHRONIZE TO spunkie TOOK 18 ms [2015-08-29 15:17:06] [SERVER] SYNCHALL TO RegisteredClient: spunkie (1) connected: true took: 19 [2015-08-29 15:17:06] [NT] Big FullUpdate: 9129 bytes: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] [2015-08-29 15:17:07] [UNIVERSE] WARNING: Sector UPDATE took 31; sectors updated: 28 [2015-08-29 15:17:07] [SERVER][UPDATE] WARNING: UNIVERSE update took 32 [2015-08-29 15:17:07] SENDING new ID RANGE TO CLIENT 82; packet -32764 [2015-08-29 15:17:07] [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false [2015-08-29 15:17:07] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 16) [2015-08-29 15:17:07] [SERVER] WRITING ENTITY TAG: Shop(12) to .\server-database\world0\ENTITY_SHOP_1439829259150.ent [2015-08-29 15:17:07] [SERVER] Database: Entry Shop(12) skipped SQL update since it hasn't changed [2015-08-29 15:17:07] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440343798258](14) to .\server-database\world0\ENTITY_SHIP_spunkie_1440343798258.ent [2015-08-29 15:17:07] [SERVER] Database: Entry Ship[spunkie_1440343798258](14) skipped SQL update since it hasn't changed [2015-08-29 15:17:07] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440343798258](14) since it hasn't changed: lastChanged: 1440886608253 / last written 1440886608253 [2015-08-29 15:17:07] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440343798258](14); lastWrite 0; written segments: 0 [2015-08-29 15:17:07] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340020622](17) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340020622.ent [2015-08-29 15:17:07] [SERVER] Database: Entry Ship[spunkie_1440340020622](17) skipped SQL update since it hasn't changed [2015-08-29 15:17:07] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340020622](17) since it hasn't changed: lastChanged: 1440886608259 / last written 1440886608259 [2015-08-29 15:17:07] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340020622](17); lastWrite 0; written segments: 0 [2015-08-29 15:17:07] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829534046](5) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829534046.ent [2015-08-29 15:17:07] [SERVER] Database: Entry Ship[spunkie_1440829534046](5) skipped SQL update since it hasn't changed [2015-08-29 15:17:07] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829534046](5) since it hasn't changed: lastChanged: 1440886608198 / last written 1440886608198 [2015-08-29 15:17:07] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829534046](5); lastWrite 0; written segments: 0 [2015-08-29 15:17:07] [SERVER] WRITING ENTITY TAG: ManagedAsteroid(15)sec[2](!) to .\server-database\world0\ENTITY_FLOATINGROCKMANAGED__1439829259244_2_2_2_0.ent [2015-08-29 15:17:07] [SERVER] Database: Entry ManagedAsteroid(15)sec[2](!) skipped SQL update since it hasn't changed [2015-08-29 15:17:07] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of ManagedAsteroid(15)sec[2](!) since it hasn't changed: lastChanged: 1440886608256 / last written 1440886608256 [2015-08-29 15:17:07] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)] to .\server-database\world0\ENTITY_SPACESTATION_spunkie_1440446138209.ent [2015-08-29 15:17:07] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)] skipped SQL update since it hasn't changed [2015-08-29 15:17:07] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)] since it hasn't changed: lastChanged: 1440886608203 / last written 1440886608203 [2015-08-29 15:17:07] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)]; lastWrite 0; written segments: 0 [2015-08-29 15:17:07] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829767283](16) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829767283.ent [2015-08-29 15:17:07] [SERVER] Database: Entry Ship[spunkie_1440829767283](16) skipped SQL update since it hasn't changed [2015-08-29 15:17:07] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829767283](16) since it hasn't changed: lastChanged: 1440886608258 / last written 1440886608258 [2015-08-29 15:17:07] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829767283](16); lastWrite 0; written segments: 0 [2015-08-29 15:17:07] [SERVER] WRITING ENTITY TAG: Ship[spunkie2_1440636055575](3) to .\server-database\world0\ENTITY_SHIP_spunkie2_1440636055575.ent [2015-08-29 15:17:07] [SERVER] Database: Entry Ship[spunkie2_1440636055575](3) skipped SQL update since it hasn't changed [2015-08-29 15:17:07] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie2_1440636055575](3) since it hasn't changed: lastChanged: 1440886607985 / last written 1440886607985 [2015-08-29 15:17:07] [SERVER][DEBUG] WRITTEN Ship[spunkie2_1440636055575](3); lastWrite 0; written segments: 0 [2015-08-29 15:17:07] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440696815928](9) to .\server-database\world0\ENTITY_SHIP_spunkie_1440696815928.ent [2015-08-29 15:17:08] [SERVER] Database: Entry Ship[spunkie_1440696815928](9) skipped SQL update since it hasn't changed [2015-08-29 15:17:08] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440696815928](9) since it hasn't changed: lastChanged: 1440886608217 / last written 1440886608217 [2015-08-29 15:17:08] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440696815928](9); lastWrite 0; written segments: 0 [2015-08-29 15:17:08] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652129945](13) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652129945.ent [2015-08-29 15:17:08] [SERVER] Database: Entry Ship[spunkie_1440652129945](13) skipped SQL update since it hasn't changed [2015-08-29 15:17:08] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652129945](13) since it hasn't changed: lastChanged: 1440886608252 / last written 1440886608252 [2015-08-29 15:17:08] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652129945](13); lastWrite 0; written segments: 0 [2015-08-29 15:17:08] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340143643](10) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340143643.ent [2015-08-29 15:17:08] [SERVER] Database: Entry Ship[spunkie_1440340143643](10) skipped SQL update since it hasn't changed [2015-08-29 15:17:08] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340143643](10) since it hasn't changed: lastChanged: 1440886608219 / last written 1440886608219 [2015-08-29 15:17:08] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340143643](10); lastWrite 0; written segments: 0 [2015-08-29 15:17:08] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440342670550](8) to .\server-database\world0\ENTITY_SHIP_spunkie_1440342670550.ent [2015-08-29 15:17:08] [SERVER] Database: Entry Ship[spunkie_1440342670550](8) skipped SQL update since it hasn't changed [2015-08-29 15:17:08] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440342670550](8) since it hasn't changed: lastChanged: 1440886608216 / last written 1440886608216 [2015-08-29 15:17:08] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440342670550](8); lastWrite 0; written segments: 0 [2015-08-29 15:17:08] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652224723](6) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652224723.ent [2015-08-29 15:17:08] [SERVER] Database: Entry Ship[spunkie_1440652224723](6) skipped SQL update since it hasn't changed [2015-08-29 15:17:08] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652224723](6) since it hasn't changed: lastChanged: 1440886608199 / last written 1440886608199 [2015-08-29 15:17:08] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652224723](6); lastWrite 0; written segments: 0 [2015-08-29 15:17:08] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1439829358766](4) to .\server-database\world0\ENTITY_SHIP_spunkie_1439829358766.ent [2015-08-29 15:17:08] [SERVER] Database: Entry Ship[spunkie_1439829358766](4) skipped SQL update since it hasn't changed [2015-08-29 15:17:08] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1439829358766](4) since it hasn't changed: lastChanged: 1440886608196 / last written 1440886608196 [2015-08-29 15:17:08] [SERVER][DEBUG] WRITTEN Ship[spunkie_1439829358766](4); lastWrite 0; written segments: 0 [2015-08-29 15:17:08] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440744719829](11) to .\server-database\world0\ENTITY_SHIP_spunkie_1440744719829.ent [2015-08-29 15:17:08] [SERVER] Database: Entry Ship[spunkie_1440744719829](11) skipped SQL update since it hasn't changed [2015-08-29 15:17:08] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440744719829](11) since it hasn't changed: lastChanged: 1440886608221 / last written 1440886608221 [2015-08-29 15:17:08] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440744719829](11); lastWrite 0; written segments: 0 [2015-08-29 15:17:17] [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2) [2015-08-29 15:17:17] [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Shop(12), Ship[spunkie_1440343798258](14), Ship[spunkie_1440340020622](17), Ship[spunkie_1440829534046](5), ManagedAsteroid(15)sec[2](!), SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)], Ship[spunkie_1440829767283](16), Ship[spunkie2_1440636055575](3), AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)], Ship[spunkie_1440696815928](9), Ship[spunkie_1440652129945](13), Ship[spunkie_1440340143643](10), Ship[spunkie_1440342670550](8), Ship[spunkie_1440652224723](6), Ship[spunkie_1439829358766](4), Ship[spunkie_1440744719829](11)] [2015-08-29 15:17:17] [DELETE] Cleaning up playerCharacter for AIPlayer(A. Trader, the 4197431580537901556th, 18) on Server(0) [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 16(Ship[spunkie_1440829767283](16)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 18(AICharacter[(ENTITY_CREATURE_1439829272484_0)(18)]) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 9(Ship[spunkie_1440696815928](9)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 12(Shop(12)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 13(Ship[spunkie_1440652129945](13)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 14(Ship[spunkie_1440343798258](14)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 10(Ship[spunkie_1440340143643](10)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 5(Ship[spunkie_1440829534046](5)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 8(Ship[spunkie_1440342670550](8)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 11(Ship[spunkie_1440744719829](11)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 6(Ship[spunkie_1440652224723](6)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 17(Ship[spunkie_1440340020622](17)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 3(Ship[spunkie2_1440636055575](3)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 4(Ship[spunkie_1439829358766](4)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 15(ManagedAsteroid(15)sec[2](!)) Physically DELETING DONE and Notified! [2015-08-29 15:17:17] [DELETE][Server(0)] Sendable 7(SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(7)]) Physically DELETING DONE and Notified! [2015-08-29 15:17:18] [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2015-08-29 15:17:18] [CHAT] Server(0) initializing data from network object 83 [2015-08-29 15:17:18] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2015-08-29 15:17:18] [SERVER] Sending all available channels to PlS[spunkie ; id(19)(1)f(10001)]; total existing: 2 [2015-08-29 15:17:18] [SERVER] Sending available channel to PlS[spunkie ; id(19)(1)f(10001)]: all [2015-08-29 15:17:18] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2015-08-29 15:17:18] [SERVER] Sending available channel to PlS[spunkie ; id(19)(1)f(10001)]: Faction10001 [2015-08-29 15:17:19] [SERVER][PLAYERMESSAGE] received message request from PlS[spunkie ; id(19)(1)f(10001)] for 10 messages [2015-08-29 15:17:19] [DB] loading messages set from 1440886639122 for receiver spunkie: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'spunkie' AND SENT < 1440886639122 ORDER BY SENT DESC LIMIT 10; [2015-08-29 15:17:19] Sector[20](9, 12, 8) Narrowphase of Sector[20](9, 12, 8) took: 65 [2015-08-29 15:17:19] [UNIVERSE] WARNING: Sector UPDATE took 69; sectors updated: 27 [2015-08-29 15:17:19] [SERVER][UPDATE] WARNING: UNIVERSE update took 70 [2015-08-29 15:17:19] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965935](81)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (30, 47, 25) [2015-08-29 15:17:19] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) Executing send callback: true [2015-08-29 15:17:19] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) from Ship mode to Turret mode because it's docked [2015-08-29 15:17:19] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965936](79)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (8, 9, -60) [2015-08-29 15:17:19] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) Executing send callback: true [2015-08-29 15:17:19] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) from Ship mode to Turret mode because it's docked [2015-08-29 15:17:19] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965931](75)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (30, 47, -9) [2015-08-29 15:17:19] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) Executing send callback: true [2015-08-29 15:17:19] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) from Ship mode to Turret mode because it's docked [2015-08-29 15:17:19] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965932](74)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (8, 9, 76) [2015-08-29 15:17:19] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) Executing send callback: true [2015-08-29 15:17:19] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) from Ship mode to Turret mode because it's docked [2015-08-29 15:17:19] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965930](78)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:19] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (-14, 47, 25) [2015-08-29 15:17:19] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) Executing send callback: true [2015-08-29 15:17:19] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) from Ship mode to Turret mode because it's docked [2015-08-29 15:17:20] [SERVER][UPDATE] WARNING: object local update of 39 objects took 54 [2015-08-29 15:17:20] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965934](76)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:20] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:20] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (33, 91, 8) [2015-08-29 15:17:20] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) Executing send callback: true [2015-08-29 15:17:20] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) from Ship mode to Turret mode because it's docked [2015-08-29 15:17:20] [DOCKING] Server(0) ADDING: 0: [CCS|SER Ship[Station_Tradestation Eta_10_13_9_14408363965933](77)] -> [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:20] [DOCKING] Server(0) DOCKED ON TARGET SHAPE: [CCS|SER SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]] [2015-08-29 15:17:20] [DOCK] ACTIVATE SURROUND SERVER WITH DOCK (-14, 47, -9) [2015-08-29 15:17:20] [AI] Setting callback Server(0) Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) Executing send callback: true [2015-08-29 15:17:20] [AI] Auto Set Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) from Ship mode to Turret mode because it's docked [2015-08-29 15:17:23] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 15:17:23] [SERVER][SPAWN] PlS[spunkie ; id(19)(1)f(10001)]; Relative: Ship[Isanth Type-Zero B-_1440885159129](28) -> (418.46405, 53.10932, 273.92648); objOrigin: (418.46405, 53.10932, 273.92648) [2015-08-29 15:17:23] [SERVER][SPAWN] Gravity object to use for PlS[spunkie ; id(19)(1)f(10001)] set to: ENTITY_SHIP_Isanth Type-Zero B-_1440885159129 [2015-08-29 15:17:23] [SERVER][PlayerCharacter] Server(0) Set initial transform to (418.46405, 53.10932, 273.92648) [2015-08-29 15:17:24] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[Isanth Type-Zero B-_1440885159129](28) [2015-08-29 15:17:24] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] Server(0) SOURCE CHANGE null -> Ship[Isanth Type-Zero B-_1440885159129](28) [2015-08-29 15:17:24] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] gravity change sent [2015-08-29 15:17:24] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] changed gravity on Server(0) Ship[Isanth Type-Zero B-_1440885159129](28) -> (0.0, 0.0, 0.0) [2015-08-29 15:17:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] Server(0) starting gravity change: (418.46405, 53.10932, 273.92648) [2015-08-29 15:17:24] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] INITIALIZING GRAVITY FOR Ship[Isanth Type-Zero B-_1440885159129](28) [2015-08-29 15:17:24] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:17:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] Server(0) starting gravity change DONE: source: Ship[Isanth Type-Zero B-_1440885159129](28) origin: (418.46405, 53.10932, 273.92648) [2015-08-29 15:17:24] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(19)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(19)(1)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=182 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)]), toPos=(0, 0, 0), hide=false] [2015-08-29 15:17:24] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(19)(1)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] [2015-08-29 15:17:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] Server(0) starting gravity change: (417.92618, 53.026203, 273.44107) [2015-08-29 15:17:24] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] INITIALIZING GRAVITY FOR Ship[Isanth Type-Zero B-_1440885159129](28) [2015-08-29 15:17:24] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:17:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] Server(0) starting gravity change DONE: source: Ship[Isanth Type-Zero B-_1440885159129](28) origin: (417.92618, 53.026207, 273.44107) [2015-08-29 15:17:24] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] FLAG changed gravity on Server(0) Ship[Isanth Type-Zero B-_1440885159129](28) -> (0.0, 0.0, 0.0) [2015-08-29 15:17:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] Server(0) starting gravity change: (417.92618, 53.026207, 273.44107) [2015-08-29 15:17:24] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] INITIALIZING GRAVITY FOR Ship[Isanth Type-Zero B-_1440885159129](28) [2015-08-29 15:17:24] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:17:24] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] Server(0) starting gravity change DONE: source: Ship[Isanth Type-Zero B-_1440885159129](28) origin: (417.92618, 53.02621, 273.44107) [2015-08-29 15:17:24] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 1ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=9, secY=12, secZ=8, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2015-08-29 15:17:24] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 9, 12, 8 [2015-08-29 15:17:30] [UNIVERSE] WARNING: Sector UPDATE took 96; sectors updated: 27 [2015-08-29 15:17:30] [SERVER][UPDATE] WARNING: UNIVERSE update took 96 [2015-08-29 15:17:31] [GHOST-OBJECT] SWEEP TEST TIME: 52 [2015-08-29 15:17:31] [UNIVERSE] WARNING: Sector UPDATE took 54; sectors updated: 27 [2015-08-29 15:17:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 55 [2015-08-29 15:17:36] [SERVER] resetting turret for: Ship[corvette_1440494191801rl00](47) [2015-08-29 15:17:36] [SERVER] resetting turret for: Ship[corvette_1440494191801rl50](21) [2015-08-29 15:17:36] [SERVER] resetting turret for: Ship[corvette_1440494191801rl60](37) [2015-08-29 15:17:36] [SERVER] resetting turret for: Ship[corvette_1440494191801rl70](26) [2015-08-29 15:17:36] [SERVER] resetting turret for: Ship[corvette_1440494191801rl10](34) [2015-08-29 15:17:36] [SERVER] resetting turret for: Ship[corvette_1440494191801rl20](45) [2015-08-29 15:17:36] [SERVER] resetting turret for: Ship[corvette_1440494191801rl40](38) [2015-08-29 15:17:36] [SERVER] resetting turret for: Ship[corvette_1440494191801rl30](22) [2015-08-29 15:17:45] [ADMIN COMMAND] DESTROY_ENTITY from RegisteredClient: spunkie (1) connected: true params: [] [2015-08-29 15:17:45] [SEND][SERVERMESSAGE] [ADMIN COMMAND] DESTROY: SpaceStation[ENTITY_SPACESTATION_spunkie_1440869577611(27)] to RegisteredClient: spunkie (1) connected: true [2015-08-29 15:17:45] [EditableSegmentControleler] SpaceStation[ENTITY_SPACESTATION_spunkie_1440869577611(27)] MARKED TO DELETE ON Server(0) [2015-08-29 15:17:45] [DELETE][Server(0)] Sendable 27(SpaceStation[ENTITY_SPACESTATION_spunkie_1440869577611(27)]) Physically DELETING DONE and Notified! [2015-08-29 15:17:45] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_spunkie_1440869577611(27)] to .\server-database\world0\ENTITY_SPACESTATION_spunkie_1440869577611.ent [2015-08-29 15:17:45] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_spunkie_1440869577611(27)] skipped SQL update since it hasn't changed [2015-08-29 15:17:45] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SPACESTATION_spunkie_1440869577611.ent [2015-08-29 15:17:45] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY DATA: ENTITY_SPACESTATION_spunkie_1440869577611.0.0.0.smd2 (exists: true) [2015-08-29 15:17:45] [DELETE][Server(0)] Sendable 27(obfuscated.MY@4914601b) Physically DELETING DONE and Notified! [2015-08-29 15:17:48] [ADMIN COMMAND] DESTROY_ENTITY from RegisteredClient: spunkie (1) connected: true params: [] [2015-08-29 15:17:48] [SEND][SERVERMESSAGE] [ADMIN COMMAND] DESTROY: Ship[spunkie2_1440879040767](23) to RegisteredClient: spunkie (1) connected: true [2015-08-29 15:17:48] [EditableSegmentControleler] Ship[spunkie2_1440879040767](23) MARKED TO DELETE ON Server(0) [2015-08-29 15:17:48] [DELETE][Server(0)] Sendable 23(Ship[spunkie2_1440879040767](23)) Physically DELETING DONE and Notified! [2015-08-29 15:17:48] [SERVER] WRITING ENTITY TAG: Ship[spunkie2_1440879040767](23) to .\server-database\world0\ENTITY_SHIP_spunkie2_1440879040767.ent [2015-08-29 15:17:48] [SERVER] WARNING: WRITING ENTITY TAG: Ship[spunkie2_1440879040767](23) FINISHED: 25ms -> tagcreate: 0; tagwrite: 1; rename: 18; delete: 0; DB: 6 [2015-08-29 15:17:48] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_spunkie2_1440879040767.ent [2015-08-29 15:17:48] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY DATA: ENTITY_SHIP_spunkie2_1440879040767.0.0.0.smd2 (exists: true) [2015-08-29 15:17:48] [DELETE][Server(0)] Sendable 23(obfuscated.MY@252bb47d) Physically DELETING DONE and Notified! [2015-08-29 15:17:54] [ADMIN COMMAND] DESTROY_ENTITY from RegisteredClient: spunkie (1) connected: true params: [] [2015-08-29 15:17:54] [SEND][SERVERMESSAGE] [ADMIN COMMAND] DESTROY: Ship[spunkie_1440874522781](25) to RegisteredClient: spunkie (1) connected: true [2015-08-29 15:17:54] [EditableSegmentControleler] Ship[spunkie_1440874522781](25) MARKED TO DELETE ON Server(0) [2015-08-29 15:17:54] [DELETE][Server(0)] Sendable 25(Ship[spunkie_1440874522781](25)) Physically DELETING DONE and Notified! [2015-08-29 15:17:54] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440874522781](25) to .\server-database\world0\ENTITY_SHIP_spunkie_1440874522781.ent [2015-08-29 15:17:54] [SERVER] Database: Entry Ship[spunkie_1440874522781](25) skipped SQL update since it hasn't changed [2015-08-29 15:17:54] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_spunkie_1440874522781.ent [2015-08-29 15:17:54] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY DATA: ENTITY_SHIP_spunkie_1440874522781.0.0.0.smd2 (exists: true) [2015-08-29 15:17:54] [DELETE][Server(0)] Sendable 25(obfuscated.MY@113e8958) Physically DELETING DONE and Notified! [2015-08-29 15:17:57] [ADMIN COMMAND] DESTROY_ENTITY from RegisteredClient: spunkie (1) connected: true params: [] [2015-08-29 15:17:57] [SEND][SERVERMESSAGE] [ADMIN COMMAND] DESTROY: Ship[spunkie_1440871498938](43) to RegisteredClient: spunkie (1) connected: true [2015-08-29 15:17:57] [EditableSegmentControleler] Ship[spunkie_1440871498938](43) MARKED TO DELETE ON Server(0) [2015-08-29 15:17:57] [DELETE][Server(0)] Sendable 43(Ship[spunkie_1440871498938](43)) Physically DELETING DONE and Notified! [2015-08-29 15:17:57] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440871498938](43) to .\server-database\world0\ENTITY_SHIP_spunkie_1440871498938.ent [2015-08-29 15:17:57] [SERVER] Database: Entry Ship[spunkie_1440871498938](43) skipped SQL update since it hasn't changed [2015-08-29 15:17:57] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_spunkie_1440871498938.ent [2015-08-29 15:17:57] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY DATA: ENTITY_SHIP_spunkie_1440871498938.0.0.0.smd2 (exists: true) [2015-08-29 15:17:57] [DELETE][Server(0)] Sendable 43(obfuscated.MY@6aa09d56) Physically DELETING DONE and Notified! [2015-08-29 15:18:00] [ADMIN COMMAND] DESTROY_ENTITY from RegisteredClient: spunkie (1) connected: true params: [] [2015-08-29 15:18:00] [SEND][SERVERMESSAGE] [ADMIN COMMAND] DESTROY: Ship[Isanth Type-Zero B-_1440885159129](28) to RegisteredClient: spunkie (1) connected: true [2015-08-29 15:18:00] [KINEMATIC] LOST PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] ATTACHED TO :Ship[Isanth Type-Zero B-_1440885159129](28) BECAUSE IS WAS DELETED [2015-08-29 15:18:00] [EditableSegmentControleler] Ship[Isanth Type-Zero B-_1440885159129](28) MARKED TO DELETE ON Server(0) [2015-08-29 15:18:00] [DELETE][Server(0)] Sendable 28(Ship[Isanth Type-Zero B-_1440885159129](28)) Physically DELETING DONE and Notified! [2015-08-29 15:18:00] [SERVER] WRITING ENTITY TAG: Ship[Isanth Type-Zero B-_1440885159129](28) to .\server-database\world0\ENTITY_SHIP_Isanth Type-Zero B-_1440885159129.ent [2015-08-29 15:18:00] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_Isanth Type-Zero B-_1440885159129.ent [2015-08-29 15:18:00] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY DATA: ENTITY_SHIP_Isanth Type-Zero B-_1440885159129.0.0.0.smd2 (exists: true) [2015-08-29 15:18:00] [DELETE][Server(0)] Sendable 28(obfuscated.MY@25d846cb) Physically DELETING DONE and Notified! [2015-08-29 15:18:04] [ADMIN COMMAND] DESTROY_ENTITY from RegisteredClient: spunkie (1) connected: true params: [] [2015-08-29 15:18:04] [SEND][SERVERMESSAGE] [ADMIN COMMAND] DESTROY: Ship[spunkie_1440839014929](41) to RegisteredClient: spunkie (1) connected: true [2015-08-29 15:18:04] [EditableSegmentControleler] Ship[spunkie_1440839014929](41) MARKED TO DELETE ON Server(0) [2015-08-29 15:18:04] [DELETE][Server(0)] Sendable 41(Ship[spunkie_1440839014929](41)) Physically DELETING DONE and Notified! [2015-08-29 15:18:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440839014929](41) to .\server-database\world0\ENTITY_SHIP_spunkie_1440839014929.ent [2015-08-29 15:18:04] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_spunkie_1440839014929.ent [2015-08-29 15:18:04] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY DATA: ENTITY_SHIP_spunkie_1440839014929.0.0.0.smd2 (exists: true) [2015-08-29 15:18:04] [DELETE][Server(0)] Sendable 41(obfuscated.MY@4cb373de) Physically DELETING DONE and Notified! [2015-08-29 15:18:08] [ADMIN COMMAND] DESTROY_ENTITY from RegisteredClient: spunkie (1) connected: true params: [] [2015-08-29 15:18:08] [SEND][SERVERMESSAGE] [ADMIN COMMAND] DESTROY: Ship[weak target_1440842338865](42) to RegisteredClient: spunkie (1) connected: true [2015-08-29 15:18:08] [EditableSegmentControleler] Ship[weak target_1440842338865](42) MARKED TO DELETE ON Server(0) [2015-08-29 15:18:08] [DELETE][Server(0)] Sendable 42(Ship[weak target_1440842338865](42)) Physically DELETING DONE and Notified! [2015-08-29 15:18:08] [SERVER] WRITING ENTITY TAG: Ship[weak target_1440842338865](42) to .\server-database\world0\ENTITY_SHIP_weak target_1440842338865.ent [2015-08-29 15:18:08] [SERVER] Database: Entry Ship[weak target_1440842338865](42) skipped SQL update since it hasn't changed [2015-08-29 15:18:08] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_weak target_1440842338865.ent [2015-08-29 15:18:08] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY DATA: ENTITY_SHIP_weak target_1440842338865.0.0.0.smd2 (exists: true) [2015-08-29 15:18:08] [DELETE][Server(0)] Sendable 42(obfuscated.MY@238695b) Physically DELETING DONE and Notified! [2015-08-29 15:18:11] [ADMIN COMMAND] DESTROY_ENTITY from RegisteredClient: spunkie (1) connected: true params: [] [2015-08-29 15:18:11] [SEND][SERVERMESSAGE] [ADMIN COMMAND] DESTROY: Ship[spunkie_1440845193479](46) to RegisteredClient: spunkie (1) connected: true [2015-08-29 15:18:11] [EditableSegmentControleler] Ship[spunkie_1440845193479](46) MARKED TO DELETE ON Server(0) [2015-08-29 15:18:11] [DELETE][Server(0)] Sendable 46(Ship[spunkie_1440845193479](46)) Physically DELETING DONE and Notified! [2015-08-29 15:18:11] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440845193479](46) to .\server-database\world0\ENTITY_SHIP_spunkie_1440845193479.ent [2015-08-29 15:18:11] [SERVER] Database: Entry Ship[spunkie_1440845193479](46) skipped SQL update since it hasn't changed [2015-08-29 15:18:11] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY: ENTITY_SHIP_spunkie_1440845193479.ent [2015-08-29 15:18:11] [SERVER][SEGMENTCONTROLLER] PERMANENTLY DELETING ENTITY DATA: ENTITY_SHIP_spunkie_1440845193479.0.0.0.smd2 (exists: true) [2015-08-29 15:18:11] [DELETE][Server(0)] Sendable 46(obfuscated.MY@1d17a7d0) Physically DELETING DONE and Notified! [2015-08-29 15:18:57] [ADMIN COMMAND] LOAD from RegisteredClient: spunkie (1) connected: true params: [Factory und Yard, Factory und Yard_1440886736167] [2015-08-29 15:18:57] LISTING RAW BLOCK DIR: C:\Users\themaster\Desktop\dev ver\StarMade\.\blueprints\Factory und Yard\DATA [2015-08-29 15:18:57] [SERVER] FINDING POS TO SPAWN try(0) COLLISION WITH: [ (434.6239, 43.539185, 256.45032) | (435.47455, 45.388252, 257.58038) ]: (435.04922, 44.46372, 261.01535): collisionAABB: self (402.99823, 32.41272, 253.96436) - (468.10022, 78.51472, 357.06635); [2015-08-29 15:18:57] [ADMIN] LOADING class obfuscated.alB [2015-08-29 15:18:57] [BLUEPRINT][LOAD] loaded Factory und Yard as "Factory und Yard_1440886736167" in (9, 12, 8) as faction 0 [2015-08-29 15:18:57] [INVENTORY] CLEARING INVENTORY (CLEAR) [2015-08-29 15:18:57] [TAG] SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] clearing inventory (keeping filters) [2015-08-29 15:18:57] [INVENTORY] CLEARING INVENTORY (CLEAR) [2015-08-29 15:18:57] [TAG] SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] clearing inventory (keeping filters) [2015-08-29 15:18:57] [INVENTORY] CLEARING INVENTORY (CLEAR) [2015-08-29 15:18:57] [TAG] SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] clearing inventory (keeping filters) [2015-08-29 15:18:57] [INVENTORY] CLEARING INVENTORY (CLEAR) [2015-08-29 15:18:57] [TAG] SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] clearing inventory (keeping filters) [2015-08-29 15:18:57] [INVENTORY] CLEARING INVENTORY (CLEAR) [2015-08-29 15:18:57] [TAG] SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] clearing inventory (keeping filters) [2015-08-29 15:18:57] [INVENTORY] CLEARING INVENTORY (CLEAR) [2015-08-29 15:18:57] [TAG] SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] clearing inventory (keeping filters) [2015-08-29 15:18:57] [SERVER] SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:18:57] [INVENTORY] CLEARING INVENTORY (CLEAR) [2015-08-29 15:19:06] [SERVER][ManagerContainer][FILTER] Exception: invalid filter inventories; count: 1 [2015-08-29 15:19:15] Server(0) [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] RECEIVED REMOTE GRAVITY: -1 --- (0.0, 0.0, 0.0) [2015-08-29 15:19:15] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0) [2015-08-29 15:19:15] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] (handleGravity()) Deactivating gravity [2015-08-29 15:19:15] [SimpleTransformable][GRAVITY] Server(0) sending gravity update GRAV[NULL; (0.0, 0.0, 0.0)] [2015-08-29 15:19:44] [SERVER][UPDATE] WARNING: object local update of Ship[corvette_1440494191801rl5](31) took 102 [2015-08-29 15:19:44] [SERVER][UPDATE] WARNING: object local update of 33 objects took 106 [2015-08-29 15:20:01] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(19)(1)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(19)(1)f(10001)], fromId=182 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)]), fromPos=(0, 0, 0), toId=183 (SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)]), toPos=(8, 8, 7), hide=true] [2015-08-29 15:20:01] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[spunkie ; id(19)(1)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)]; detach pos: (428.11716, 35.965023, 250.37567) [2015-08-29 15:20:01] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(19)(1)f(10001)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:20:18] [SERVER] executing simple command: SEND_ALL_DESTINATIONS_OF_ENTITY [2015-08-29 15:20:26] [SERVER] NTException on: RegisteredClient: spunkie (1) connected: true; ProcessorID: 0 [2015-08-29 15:20:26] [SERVER] last received size: 2 [2015-08-29 15:20:26] [SERVER] last received check: 23 [2015-08-29 15:20:26] [SERVER] last received header: 123: Stream [2015-08-29 15:20:26] [SERVER] last received command: Synchronize[void] [2015-08-29 15:20:26] [SERVER][LASTRECEIVED] decoded class #0: NetworkPlayer; decoded: [(class org.schema.game.network.objects.remote.RemoteSimpleCommandBuffer: HOLD: []; RECEIVED: [])] [2015-08-29 15:20:26] java.io.EOFException [2015-08-29 15:20:26] at java.io.DataInputStream.readInt(Unknown Source) [2015-08-29 15:20:26] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:507) [2015-08-29 15:20:26] at java.lang.Thread.run(Unknown Source) [2015-08-29 15:20:26] [SERVER][DISCONNECT] Client 'RegisteredClient: spunkie (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2015-08-29 15:20:26] [SERVER] Client <1> logged out from server. connections count: 0 [2015-08-29 15:20:26] [SERVER] UNREGISTERING CLIENT RegisteredClient: spunkie (1) connected: true [2015-08-29 15:20:26] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: spunkie (1) connected: true [2015-08-29 15:20:26] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: spunkie (1) connected: true; PID 0 [2015-08-29 15:20:26] [SERVER] logging out client 1 [2015-08-29 15:20:26] [SERVER] successfully removed client with ID 1 [2015-08-29 15:20:26] [SERVER] onLoggedOut starting for RegisteredClient: spunkie (1) connected: true [2015-08-29 15:20:26] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] [2015-08-29 15:20:26] [SERVER][ClientLogout] deleting CHATSYSTEM (83)ChatSystem [2015-08-29 15:20:26] [SERVER][ClientLogout] saving and removing Player PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 15:20:26] [SERVER][ChannelRouter] log off of player PlS[spunkie ; id(19)(1)f(10001)]; removing from all channels [2015-08-29 15:20:26] [SERVER][FactionChannel] removed logged out player from all: PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 15:20:26] [SERVER][ClientChannel] successfully removed player on logoff PlS[spunkie ; id(19)(1)f(10001)] from all [2015-08-29 15:20:26] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[spunkie ; id(19)(1)f(10001)] [2015-08-29 15:20:26] [SERVER][ClientChannel] successfully removed player on logoff PlS[spunkie ; id(19)(1)f(10001)] from Faction10001 [2015-08-29 15:20:26] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(19)(1)f(10001)] DD: true [2015-08-29 15:20:26] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(19)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 15:20:26] [SERVER] onLoggedOut DONE for RegisteredClient: spunkie (1) connected: true [2015-08-29 15:20:26] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2015-08-29 15:20:26] [SERVER] sending channel removed flag of Faction10001 to spunkie [2015-08-29 15:20:26] [SERVER][ERROR] could not wisper. client not found: 1 [2015-08-29 15:20:26] [DELETE] Cleaning up playerCharacter for playerState PlS[spunkie ; id(19)(1)f(10001)] on Server(0); ENTITY_PLAYERCHARACTER_spunkie; PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] [2015-08-29 15:20:26] [ControllerState] REMOVED ALL UNITS OF PlS[spunkie ; id(19)(1)f(10001)] ON Server(0)! LEFT [] [2015-08-29 15:20:26] [NOTIFIED] REMOVED ALL UNITS OF PlS[spunkie ; id(19)(1)f(10001)] ON Server(0)! LEFT [] [2015-08-29 15:20:26] [PLAYER][CLEANUP] PlS[spunkie ; id(19)(1)f(10001)] removed controlled entities [2015-08-29 15:20:26] [PLAYER][CLEANUP] PlS[spunkie ; id(19)(1)f(10001)] notified team change [2015-08-29 15:20:26] [DELETE][Server(0)] Sendable 19(PlS[spunkie ; id(19)(1)f(10001)]) Physically DELETING DONE and Notified! [2015-08-29 15:20:26] [DELETE][Server(0)] Sendable 182(PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)]) Physically DELETING DONE and Notified! [2015-08-29 15:20:26] [DELETE][Server(0)] Sendable 83((83)ChatSystem) Physically DELETING DONE and Notified! [2015-08-29 15:20:26] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(182)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_spunkie.ent [2015-08-29 15:20:26] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(19)(1)f(10001)] DD: true [2015-08-29 15:20:26] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(19)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 15:20:44] [SERVERSOCKET] Connection made. starting new processor 52949, /127.0.0.1; local: 4243, /127.0.0.1, keepalive false [2015-08-29 15:20:44] [SERVER] connection registered (TRunning: 1/0/0) 1 [2015-08-29 15:20:44] [SERVER][PROCESSOR] client setup completed for PID: 1. listening for input [2015-08-29 15:20:44] [SERVER][LOGIN] new client connected. given id: 2: description: spunkie [2015-08-29 15:20:44] [SERVER][LOGIN] return code 0 [2015-08-29 15:20:44] [AUTH] authenticating spunkie; useAuth: false; requireAuth: false [2015-08-29 15:20:44] [SESSION_CALLBACK] no player verification is necessary! [2015-08-29 15:20:44] [LOGIN] checking user agent: 0: spunkie [2015-08-29 15:20:44] [LOGIN] successful auth: now protecting username spunkie with null [2015-08-29 15:20:44] [SERVER] checking ip ban: 127.0.0.1 [2015-08-29 15:20:44] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-08-29 15:20:44] [SERVER] Ship[spunkie2_1440636055575](186) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1439829358766](187) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440829534046](188) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440652224723](189) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(190)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440342670550](191) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440696815928](192) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440340143643](193) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340020622](8, 10, 8)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][jr]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340143643](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440744719829](194) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER][TAG] set infinite supply on shop obfuscated.Nl@2cb726b9 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440652129945](196) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440343798258](197) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440342670550](19, 8, 15)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][jq]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440343798258](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:20:44] [SERVER] ManagedAsteroid(198)sec[185](!) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440829767283](199) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:20:44] [SERVER] Ship[spunkie_1440340020622](200) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2015-08-29 15:20:44] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 0ms, loadDB 1ms, add 1ms, entity 31ms [2015-08-29 15:20:44] [SERVER] loaded faction for PlS[spunkie ; id(184)(2)f(10001)] -> 10001 [2015-08-29 15:20:44] [SERVER] player LOADED FROM DISK spunkie, credits: 1923582847 [2015-08-29 15:20:44] [SERVER] adding player to synch queue (ID: 184) (SECTOR: (9, 12, 8) [20]) [2015-08-29 15:20:44] [SERVER][LOGIN] login received. returning login info for RegisteredClient: spunkie (2) connected: true: returnCode: 0 [2015-08-29 15:20:44] Revived PlayerState PlS[spunkie ; id(184)(2)f(10001)] [2015-08-29 15:20:44] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440340143643](193): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440340143643 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440340020622 (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 15:20:44] [RAIL][CONNECT] Server(0) Ship[spunkie_1440340143643](193) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:20:44] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440340143643](193): (ConnectRequest: [Ship[spunkie_1440340143643](193) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440340143643](193) (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 15:20:44] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440340020622](200) [2015-08-29 15:20:44] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340020622](200) [2015-08-29 15:20:44] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340143643](193) [2015-08-29 15:20:44] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440340020622](200) [2015-08-29 15:20:44] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440340020622](200); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:20:44] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440343798258](197): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440343798258 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440342670550 (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 15:20:44] [RAIL][CONNECT] Server(0) Ship[spunkie_1440343798258](197) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:20:44] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440343798258](197): (ConnectRequest: [Ship[spunkie_1440343798258](197) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440343798258](197) (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 15:20:44] SPAWNING WITH Shop(195): AICharacter[(ENTITY_CREATURE_1439829272484_0)(0)] [2015-08-29 15:20:44] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] FROM null to Shop(195) on Server(0) [2015-08-29 15:20:44] [CREATURE] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] align on Shop(195) [2015-08-29 15:20:44] [SERVER][AI][ACTIVATE] Enter gravity of 195 [2015-08-29 15:20:44] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:20:44] [NT] Big FullUpdate: 17148 bytes: Shop(195) [2015-08-29 15:20:44] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): spunkie has joined the game] to RegisteredClient: spunkie (2) connected: true [2015-08-29 15:20:44] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(195) [2015-08-29 15:20:44] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] Server(0) SOURCE CHANGE null -> Shop(195) [2015-08-29 15:20:44] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] gravity change sent [2015-08-29 15:20:44] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] changed gravity on Server(0) Shop(195) -> (0.0, 0.0, 0.0) [2015-08-29 15:20:44] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] Server(0) starting gravity change: (-1.9767034, -6.639365, -0.9999999) [2015-08-29 15:20:44] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] INITIALIZING GRAVITY FOR Shop(195) [2015-08-29 15:20:44] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:20:44] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] Server(0) starting gravity change DONE: source: Shop(195) origin: (-1.9767034, -6.639365, -0.9999999) [2015-08-29 15:20:44] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440342670550](191) [2015-08-29 15:20:44] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440342670550](191) [2015-08-29 15:20:44] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440343798258](197) [2015-08-29 15:20:44] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440342670550](191) [2015-08-29 15:20:44] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440342670550](191); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:20:44] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 15:20:44] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(195) [2015-08-29 15:20:44] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] Server(0) Acceleration changed to (0.0, -9.89, 0.0) [2015-08-29 15:20:44] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] gravity change sent [2015-08-29 15:20:44] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] changed gravity on Server(0) Shop(195) -> (0.0, -9.89, 0.0) [2015-08-29 15:20:44] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] Server(0) starting gravity change: (-1.9767034, -6.639365, -0.9999999) [2015-08-29 15:20:44] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] INITIALIZING GRAVITY FOR Shop(195) [2015-08-29 15:20:44] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] gravity to: TOP [2015-08-29 15:20:44] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)] Server(0) starting gravity change DONE: source: Shop(195) origin: (-1.9767034, -6.639365, -0.9999999) [2015-08-29 15:20:44] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: spunkie (2) connected: true [2015-08-29 15:20:44] [SERVER] sending ALLSYNCHRONIZING update to spunkie 75, 75 [2015-08-29 15:20:44] [SYNC_SENDER] SENDING ALL OBJECTS: 75 [2015-08-29 15:20:44] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:20:44] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 15:20:44] [NT] Big FullUpdate: 7484 bytes: SenableGameState(1) [2015-08-29 15:20:44] [NT] Big FullUpdate: 9129 bytes: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] [2015-08-29 15:20:44] [NT] Big FullUpdate: 8788 bytes: Shop(195) [2015-08-29 15:20:44] [SERVER] ALL-SYNCHRONIZE TO spunkie TOOK 8 ms [2015-08-29 15:20:44] [SERVER] SYNCHALL TO RegisteredClient: spunkie (2) connected: true took: 9 [2015-08-29 15:20:45] SENDING new ID RANGE TO CLIENT 202; packet -32764 [2015-08-29 15:20:45] [GHOST-OBJECT] SWEEP TEST TIME: 23 [2015-08-29 15:20:49] [GHOST-OBJECT] SWEEP TEST TIME: 51 [2015-08-29 15:20:49] [UNIVERSE] WARNING: Sector UPDATE took 51; sectors updated: 28 [2015-08-29 15:20:49] [SERVER][UPDATE] WARNING: UNIVERSE update took 51 [2015-08-29 15:20:56] [CHAT] Server(0) initializing data from network object 203 [2015-08-29 15:20:56] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2015-08-29 15:20:56] [SERVER] Sending all available channels to PlS[spunkie ; id(184)(2)f(10001)]; total existing: 2 [2015-08-29 15:20:56] [SERVER] Sending available channel to PlS[spunkie ; id(184)(2)f(10001)]: all [2015-08-29 15:20:56] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2015-08-29 15:20:56] [SERVER] Sending available channel to PlS[spunkie ; id(184)(2)f(10001)]: Faction10001 [2015-08-29 15:20:56] [SERVER][PLAYERMESSAGE] received message request from PlS[spunkie ; id(184)(2)f(10001)] for 10 messages [2015-08-29 15:20:56] [DB] loading messages set from 1440886856880 for receiver spunkie: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'spunkie' AND SENT < 1440886856880 ORDER BY SENT DESC LIMIT 10; [2015-08-29 15:21:01] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[spunkie ; id(184)(2)f(10001)] [2015-08-29 15:21:01] [SERVER][SPAWN] PlS[spunkie ; id(184)(2)f(10001)]; Relative: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] -> (435.04922, 44.46372, 260.01535); objOrigin: (435.04922, 44.46372, 261.01535) [2015-08-29 15:21:01] [SERVER][SPAWN] Gravity object to use for PlS[spunkie ; id(184)(2)f(10001)] set to: ENTITY_SPACESTATION_Factory und Yard_1440886736167 [2015-08-29 15:21:01] [SERVER][PlayerCharacter] Server(0) Set initial transform to (435.04922, 44.46372, 260.01535) [2015-08-29 15:21:01] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:21:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] Server(0) SOURCE CHANGE null -> SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:21:01] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] gravity change sent [2015-08-29 15:21:01] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] changed gravity on Server(0) SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] -> (0.0, 0.0, 0.0) [2015-08-29 15:21:01] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] Server(0) starting gravity change: (435.04922, 44.46372, 260.01535) [2015-08-29 15:21:02] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:21:02] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:21:02] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] origin: (435.04922, 44.46372, 260.01535) [2015-08-29 15:21:02] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(184)(2)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(184)(2)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=302 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)]), toPos=(0, 0, 0), hide=false] [2015-08-29 15:21:02] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(184)(2)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] [2015-08-29 15:21:02] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] Server(0) starting gravity change: (435.04803, 44.461876, 259.3083) [2015-08-29 15:21:02] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:21:02] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:21:02] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] origin: (435.04803, 44.461876, 259.3083) [2015-08-29 15:21:02] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] FLAG changed gravity on Server(0) SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] -> (0.0, 0.0, 0.0) [2015-08-29 15:21:02] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] Server(0) starting gravity change: (435.04803, 44.461876, 259.3083) [2015-08-29 15:21:02] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:21:02] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:21:02] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] origin: (435.04803, 44.461876, 259.3083) [2015-08-29 15:21:02] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 1ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=9, secY=12, secZ=8, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2015-08-29 15:21:02] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 9, 12, 8 [2015-08-29 15:21:04] [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false [2015-08-29 15:21:04] [SERVER] SERVER SECTOR WRITING STARTED #185 active: false at (2, 2, 2) (ents: 16) [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652224723](189) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652224723.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1440652224723](189) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652224723](189) since it hasn't changed: lastChanged: 1440886844739 / last written 1440886844739 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652224723](189); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: ManagedAsteroid(198)sec[185](!) to .\server-database\world0\ENTITY_FLOATINGROCKMANAGED__1439829259244_2_2_2_0.ent [2015-08-29 15:21:04] [SERVER] Database: Entry ManagedAsteroid(198)sec[185](!) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of ManagedAsteroid(198)sec[185](!) since it hasn't changed: lastChanged: 1440886844758 / last written 1440886844758 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829534046](188) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829534046.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1440829534046](188) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829534046](188) since it hasn't changed: lastChanged: 1440886844738 / last written 1440886844738 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829534046](188); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440744719829](194) to .\server-database\world0\ENTITY_SHIP_spunkie_1440744719829.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1440744719829](194) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440744719829](194) since it hasn't changed: lastChanged: 1440886844748 / last written 1440886844748 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440744719829](194); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340143643](193) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340143643.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1440340143643](193) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340143643](193) since it hasn't changed: lastChanged: 1440886844747 / last written 1440886844747 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340143643](193); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829767283](199) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829767283.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1440829767283](199) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829767283](199) since it hasn't changed: lastChanged: 1440886844760 / last written 1440886844760 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829767283](199); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie2_1440636055575](186) to .\server-database\world0\ENTITY_SHIP_spunkie2_1440636055575.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie2_1440636055575](186) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SERVER] WARNING: WRITING ENTITY TAG: Ship[spunkie2_1440636055575](186) FINISHED: 22ms -> tagcreate: 1; tagwrite: 19; rename: 1; delete: 0; DB: 0 [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie2_1440636055575](186) since it hasn't changed: lastChanged: 1440886844731 / last written 1440886844731 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie2_1440636055575](186); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652129945](196) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652129945.ent [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652129945](196) since it hasn't changed: lastChanged: 1440886844753 / last written 1440886844753 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652129945](196); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340020622](200) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340020622.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1440340020622](200) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340020622](200) since it hasn't changed: lastChanged: 1440886844761 / last written 1440886844761 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340020622](200); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440342670550](191) to .\server-database\world0\ENTITY_SHIP_spunkie_1440342670550.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1440342670550](191) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440342670550](191) since it hasn't changed: lastChanged: 1440886844742 / last written 1440886844742 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440342670550](191); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1439829358766](187) to .\server-database\world0\ENTITY_SHIP_spunkie_1439829358766.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1439829358766](187) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1439829358766](187) since it hasn't changed: lastChanged: 1440886844736 / last written 1440886844736 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1439829358766](187); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440696815928](192) to .\server-database\world0\ENTITY_SHIP_spunkie_1440696815928.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1440696815928](192) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440696815928](192) since it hasn't changed: lastChanged: 1440886844743 / last written 1440886844743 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440696815928](192); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440343798258](197) to .\server-database\world0\ENTITY_SHIP_spunkie_1440343798258.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Ship[spunkie_1440343798258](197) skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440343798258](197) since it hasn't changed: lastChanged: 1440886844754 / last written 1440886844754 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440343798258](197); lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(190)] to .\server-database\world0\ENTITY_SPACESTATION_spunkie_1440446138209.ent [2015-08-29 15:21:04] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(190)] skipped SQL update since it hasn't changed [2015-08-29 15:21:04] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(190)] since it hasn't changed: lastChanged: 1440886844740 / last written 1440886844740 [2015-08-29 15:21:04] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(190)]; lastWrite 0; written segments: 0 [2015-08-29 15:21:04] [SERVER] WRITING ENTITY TAG: Shop(195) to .\server-database\world0\ENTITY_SHOP_1439829259150.ent [2015-08-29 15:21:04] [SERVER] Database: Entry Shop(195) skipped SQL update since it hasn't changed [2015-08-29 15:21:07] [SERVER] updating prices for: obfuscated.Nl@4ca3943e took 16 [2015-08-29 15:21:14] [SECTOR][CLEANUP] removing entities and Sector[185](2, 2, 2): Sector[185](2, 2, 2); Sector[185](2, 2, 2) [2015-08-29 15:21:14] [SERVER] waiting for sector Sector[185](2, 2, 2) entities to be cleaned up [Ship[spunkie_1440652224723](189), ManagedAsteroid(198)sec[185](!), Ship[spunkie_1440829534046](188), Ship[spunkie_1440744719829](194), Ship[spunkie_1440340143643](193), Ship[spunkie_1440829767283](199), Ship[spunkie2_1440636055575](186), AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)], Ship[spunkie_1440652129945](196), Ship[spunkie_1440340020622](200), Ship[spunkie_1440342670550](191), Ship[spunkie_1439829358766](187), Ship[spunkie_1440696815928](192), Ship[spunkie_1440343798258](197), SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(190)], Shop(195)] [2015-08-29 15:21:14] [DELETE] Cleaning up playerCharacter for AIPlayer(A. Trader, the 4197431580537901556th, 201) on Server(0) [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 186(Ship[spunkie2_1440636055575](186)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 188(Ship[spunkie_1440829534046](188)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 201(AICharacter[(ENTITY_CREATURE_1439829272484_0)(201)]) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 193(Ship[spunkie_1440340143643](193)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 194(Ship[spunkie_1440744719829](194)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 196(Ship[spunkie_1440652129945](196)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 195(Shop(195)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 200(Ship[spunkie_1440340020622](200)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 191(Ship[spunkie_1440342670550](191)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 189(Ship[spunkie_1440652224723](189)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 198(ManagedAsteroid(198)sec[185](!)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 187(Ship[spunkie_1439829358766](187)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 199(Ship[spunkie_1440829767283](199)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 192(Ship[spunkie_1440696815928](192)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 197(Ship[spunkie_1440343798258](197)) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 190(SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(190)]) Physically DELETING DONE and Notified! [2015-08-29 15:21:14] [DELETE][Server(0)] Sendable 185([SERVER RemoteSector(185)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2015-08-29 15:21:20] [UNIVERSE] WARNING: Sector Ping took 80 [2015-08-29 15:21:20] [SERVER][UPDATE] WARNING: UNIVERSE update took 81 [2015-08-29 15:21:29] [SERVERSOCKET] Connection made. starting new processor 52961, /127.0.0.1; local: 4243, /127.0.0.1, keepalive false [2015-08-29 15:21:29] [SERVER] connection registered (TRunning: 2/1/1) 2 [2015-08-29 15:21:29] [SERVER][PROCESSOR] client setup completed for PID: 2. listening for input [2015-08-29 15:21:29] [SERVER][LOGIN] new client connected. given id: 3: description: spunkie2 [2015-08-29 15:21:29] [SERVER][LOGIN] return code 0 [2015-08-29 15:21:29] [AUTH] authenticating spunkie2; useAuth: false; requireAuth: false [2015-08-29 15:21:29] [SESSION_CALLBACK] no player verification is necessary! [2015-08-29 15:21:29] [LOGIN] checking user agent: 0: spunkie2 [2015-08-29 15:21:29] [LOGIN] successful auth: now protecting username spunkie2 with null [2015-08-29 15:21:29] [SERVER] checking ip ban: 127.0.0.1 [2015-08-29 15:21:29] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-08-29 15:21:29] [SERVER] Ship[spunkie2_1440636055575](305) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1439829358766](306) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440829534046](307) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440652224723](308) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440342670550](310) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440696815928](311) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440340143643](312) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340020622](8, 10, 8)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][jr]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340143643](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440744719829](313) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER][TAG] set infinite supply on shop obfuscated.Nl@7547badb [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440652129945](315) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440343798258](316) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440342670550](19, 8, 15)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][jq]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440343798258](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:21:29] [SERVER] ManagedAsteroid(317)sec[304](!) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440829767283](318) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:21:29] [SERVER] Ship[spunkie_1440340020622](319) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2015-08-29 15:21:29] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 0ms, loadDB 1ms, add 1ms, entity 23ms [2015-08-29 15:21:29] [SERVER] loaded faction for PlS[spunkie2 ; id(303)(3)f(0)] -> 0 [2015-08-29 15:21:29] [SERVER] player LOADED FROM DISK spunkie2, credits: 47768 [2015-08-29 15:21:29] [SERVER] adding player to synch queue (ID: 303) (SECTOR: (9, 12, 8) [20]) [2015-08-29 15:21:29] [SERVER][LOGIN] login received. returning login info for RegisteredClient: spunkie2 (3) connected: true: returnCode: 0 [2015-08-29 15:21:29] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): spunkie2 has joined the game] to RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:21:29] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): spunkie2 has joined the game] to RegisteredClient: spunkie (2) connected: true [2015-08-29 15:21:29] Revived PlayerState PlS[spunkie2 ; id(303)(3)f(0)] [2015-08-29 15:21:29] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440340143643](312): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440340143643 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440340020622 (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 15:21:29] [RAIL][CONNECT] Server(0) Ship[spunkie_1440340143643](312) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:21:29] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440340143643](312): (ConnectRequest: [Ship[spunkie_1440340143643](312) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440340143643](312) (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 15:21:29] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440343798258](316): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440343798258 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440342670550 (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 15:21:29] [RAIL][CONNECT] Server(0) Ship[spunkie_1440343798258](316) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:21:29] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440343798258](316): (ConnectRequest: [Ship[spunkie_1440343798258](316) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440343798258](316) (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 15:21:29] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440342670550](310) [2015-08-29 15:21:29] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440342670550](310) [2015-08-29 15:21:29] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440343798258](316) [2015-08-29 15:21:29] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440342670550](310) [2015-08-29 15:21:29] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440342670550](310); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:21:29] SPAWNING WITH Shop(314): AICharacter[(ENTITY_CREATURE_1439829272484_0)(0)] [2015-08-29 15:21:29] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] FROM null to Shop(314) on Server(0) [2015-08-29 15:21:29] [CREATURE] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] align on Shop(314) [2015-08-29 15:21:29] [SERVER][AI][ACTIVATE] Enter gravity of 314 [2015-08-29 15:21:29] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:21:29] [NT] Big FullUpdate: 17148 bytes: Shop(314) [2015-08-29 15:21:29] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440340020622](319) [2015-08-29 15:21:29] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340020622](319) [2015-08-29 15:21:29] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340143643](312) [2015-08-29 15:21:29] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440340020622](319) [2015-08-29 15:21:29] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440340020622](319); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:21:29] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(314) [2015-08-29 15:21:29] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] Server(0) SOURCE CHANGE null -> Shop(314) [2015-08-29 15:21:29] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] gravity change sent [2015-08-29 15:21:29] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] changed gravity on Server(0) Shop(314) -> (0.0, 0.0, 0.0) [2015-08-29 15:21:29] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] Server(0) starting gravity change: (9.175696E-10, -6.6393633, 3.9747539) [2015-08-29 15:21:29] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] INITIALIZING GRAVITY FOR Shop(314) [2015-08-29 15:21:29] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:21:29] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] Server(0) starting gravity change DONE: source: Shop(314) origin: (9.175696E-10, -6.6393633, 3.9747539) [2015-08-29 15:21:29] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 15:21:29] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(314) [2015-08-29 15:21:29] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] Server(0) Acceleration changed to (0.0, -9.89, 0.0) [2015-08-29 15:21:29] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] gravity change sent [2015-08-29 15:21:29] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] changed gravity on Server(0) Shop(314) -> (0.0, -9.89, 0.0) [2015-08-29 15:21:29] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] Server(0) starting gravity change: (9.175696E-10, -6.6393633, 3.9747539) [2015-08-29 15:21:29] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] INITIALIZING GRAVITY FOR Shop(314) [2015-08-29 15:21:29] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] gravity to: TOP [2015-08-29 15:21:29] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)] Server(0) starting gravity change DONE: source: Shop(314) origin: (9.175696E-10, -6.6393633, 3.9747539) [2015-08-29 15:21:29] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:21:29] [SERVER] sending ALLSYNCHRONIZING update to spunkie2 78, 78 [2015-08-29 15:21:29] [SYNC_SENDER] SENDING ALL OBJECTS: 78 [2015-08-29 15:21:29] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:21:29] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:21:29] [NT] Big FullUpdate: 7484 bytes: SenableGameState(1) [2015-08-29 15:21:29] [NT] Big FullUpdate: 9129 bytes: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] [2015-08-29 15:21:29] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 15:21:29] [NT] Big FullUpdate: 8788 bytes: Shop(314) [2015-08-29 15:21:29] [SERVER] ALL-SYNCHRONIZE TO spunkie2 TOOK 15 ms [2015-08-29 15:21:29] [SERVER] SYNCHALL TO RegisteredClient: spunkie2 (3) connected: true took: 16 [2015-08-29 15:21:30] SENDING new ID RANGE TO CLIENT 321; packet -32764 [2015-08-29 15:21:42] [CHAT] Server(0) initializing data from network object 322 [2015-08-29 15:21:42] [SERVER] Sending all available channels to PlS[spunkie2 ; id(303)(3)f(0)]; total existing: 2 [2015-08-29 15:21:42] [SERVER] Sending available channel to PlS[spunkie2 ; id(303)(3)f(0)]: all [2015-08-29 15:21:42] [SERVER][PLAYERMESSAGE] received message request from PlS[spunkie2 ; id(303)(3)f(0)] for 10 messages [2015-08-29 15:21:42] [DB] loading messages set from 1440886902469 for receiver spunkie2: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'spunkie2' AND SENT < 1440886902469 ORDER BY SENT DESC LIMIT 10; [2015-08-29 15:21:46] [SERVER] SERVER AUTOSAVE START. Dumping server State! [2015-08-29 15:21:46] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie2 ; id(303)(3)f(0)] DD: true [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: PlS[spunkie2 ; id(303)(3)f(0)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie2.ent [2015-08-29 15:21:46] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(184)(2)f(10001)] DD: true [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(184)(2)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 15:21:46] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (10, 11, 8) trans: false [2015-08-29 15:21:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_0_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_0_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_0_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_0_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_0_7] [2015-08-29 15:21:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_3_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_3_7] [2015-08-29 15:21:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_5_2] [2015-08-29 15:21:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_6_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_6_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_6_5] [2015-08-29 15:21:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_8_3] [2015-08-29 15:21:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_11_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_11_7] [2015-08-29 15:21:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_13_2, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_13_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_13_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_13_5] [2015-08-29 15:21:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_15_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_15_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_15_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_15_7] [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #66 active: true at (10, 11, 8) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (9, 13, 7) trans: false [2015-08-29 15:21:46] [SERVER] SERVER AUTOSAVE END. ServerState saved! [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #62 active: true at (9, 13, 7) (ents: 0) [2015-08-29 15:21:46] [SEND][SERVERMESSAGE] [SERVERMSG (type 2): SERVER AUTO-SAVING] to RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:21:46] [SEND][SERVERMESSAGE] [SERVERMSG (type 2): SERVER AUTO-SAVING] to RegisteredClient: spunkie (2) connected: true [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (9, 12, 9) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #61 active: true at (9, 12, 9) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (8, 13, 9) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #56 active: true at (8, 13, 9) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (8, 12, 7) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #51 active: true at (8, 12, 7) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (9, 11, 8) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #58 active: true at (9, 11, 8) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (9, 11, 7) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #57 active: true at (9, 11, 7) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (8, 11, 9) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #50 active: true at (8, 11, 9) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (10, 11, 7) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #65 active: true at (10, 11, 7) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (10, 13, 8) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #72 active: true at (10, 13, 8) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (10, 12, 8) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #69 active: true at (10, 12, 8) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (10, 12, 7) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #68 active: true at (10, 12, 7) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (9, 12, 8) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (9, 12, 8) (ents: 21) [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] to .\server-database\world0\ENTITY_SPACESTATION_Factory und Yard_1440886736167.ent [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] since it HAS changed: lastChanged: 1440886738193 / last written 1440886737347 [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] on Server(0) took: 31 ms (file header: 0ms) [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)]; lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl4](32) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl4.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl4](32) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl4](32) since it hasn't changed: lastChanged: 1440886626397 / last written 1440886626397 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl4](32); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl40](38) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl40.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl40](38) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl40](38) since it hasn't changed: lastChanged: 1440886626404 / last written 1440886626404 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl40](38); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801](24) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801](24) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801](24) since it hasn't changed: lastChanged: 1440886626387 / last written 1440886626387 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801](24); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl00](47) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl00.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl00](47) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl00](47) since it hasn't changed: lastChanged: 1440886626414 / last written 1440886626414 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl00](47); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl50](21) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl50.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl50](21) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl50](21) since it hasn't changed: lastChanged: 1440886626360 / last written 1440886626360 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl50](21); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Asteroid(36)sec[20](!) to .\server-database\world0\ENTITY_FLOATINGROCK_1440836396394_9_12_8_0.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Asteroid(36)sec[20](!) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Asteroid(36)sec[20](!) since it hasn't changed: lastChanged: 1440886626402 / last written 1440886626402 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl5](31) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl5.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl5](31) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl5](31) since it hasn't changed: lastChanged: 1440886626396 / last written 1440886626396 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl5](31); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl60](37) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl60.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl60](37) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl60](37) since it hasn't changed: lastChanged: 1440886626403 / last written 1440886626403 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl60](37); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl2](30) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl2.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl2](30) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl2](30) since it hasn't changed: lastChanged: 1440886626395 / last written 1440886626395 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl2](30); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl0](40) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl0.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl0](40) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl0](40) since it hasn't changed: lastChanged: 1440886626406 / last written 1440886626406 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl0](40); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl30](22) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl30.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl30](22) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl30](22) since it hasn't changed: lastChanged: 1440886626380 / last written 1440886626380 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl30](22); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl6](35) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl6.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl6](35) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl6](35) since it hasn't changed: lastChanged: 1440886626400 / last written 1440886626400 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl6](35); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_spunkie.ent [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl70](26) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl70.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl70](26) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl70](26) since it hasn't changed: lastChanged: 1440886626389 / last written 1440886626389 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl70](26); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl3](29) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl3.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl3](29) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl3](29) since it hasn't changed: lastChanged: 1440886626394 / last written 1440886626394 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl3](29); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl7](33) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl7.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl7](33) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl7](33) since it hasn't changed: lastChanged: 1440886626398 / last written 1440886626398 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl7](33); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl10](34) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl10.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl10](34) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl10](34) since it hasn't changed: lastChanged: 1440886626399 / last written 1440886626399 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl10](34); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl20](45) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl20.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl20](45) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl20](45) since it hasn't changed: lastChanged: 1440886626412 / last written 1440886626412 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl20](45); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl1](39) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl1.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl1](39) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl1](39) since it hasn't changed: lastChanged: 1440886626406 / last written 1440886626406 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl1](39); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #20 (9, 12, 8) (ents: 21) took: 107 ms [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (8, 11, 7) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #48 active: true at (8, 11, 7) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (10, 11, 9) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #67 active: true at (10, 11, 9) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (10, 12, 9) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #70 active: true at (10, 12, 9) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (9, 11, 9) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #59 active: true at (9, 11, 9) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (9, 12, 7) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #60 active: true at (9, 12, 7) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (8, 13, 8) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #55 active: true at (8, 13, 8) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (8, 12, 8) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #52 active: true at (8, 12, 8) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #304 active: true at (2, 2, 2) (ents: 16) [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440696815928](311) to .\server-database\world0\ENTITY_SHIP_spunkie_1440696815928.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1440696815928](311) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440696815928](311) since it hasn't changed: lastChanged: 1440886889840 / last written 1440886889840 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440696815928](311); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: ManagedAsteroid(317)sec[304](!) to .\server-database\world0\ENTITY_FLOATINGROCKMANAGED__1439829259244_2_2_2_0.ent [2015-08-29 15:21:46] [SERVER] Database: Entry ManagedAsteroid(317)sec[304](!) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of ManagedAsteroid(317)sec[304](!) since it hasn't changed: lastChanged: 1440886889850 / last written 1440886889850 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829767283](318) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829767283.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1440829767283](318) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829767283](318) since it hasn't changed: lastChanged: 1440886889852 / last written 1440886889852 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829767283](318); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)] to .\server-database\world0\ENTITY_SPACESTATION_spunkie_1440446138209.ent [2015-08-29 15:21:46] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)] skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)] since it hasn't changed: lastChanged: 1440886889836 / last written 1440886889836 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)]; lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340020622](319) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340020622.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1440340020622](319) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340020622](319) since it hasn't changed: lastChanged: 1440886889853 / last written 1440886889853 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340020622](319); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829534046](307) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829534046.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1440829534046](307) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829534046](307) since it hasn't changed: lastChanged: 1440886889833 / last written 1440886889833 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829534046](307); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440744719829](313) to .\server-database\world0\ENTITY_SHIP_spunkie_1440744719829.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1440744719829](313) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440744719829](313) since it hasn't changed: lastChanged: 1440886889842 / last written 1440886889842 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440744719829](313); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652129945](315) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652129945.ent [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652129945](315) since it hasn't changed: lastChanged: 1440886889845 / last written 1440886889845 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652129945](315); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie2_1440636055575](305) to .\server-database\world0\ENTITY_SHIP_spunkie2_1440636055575.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie2_1440636055575](305) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie2_1440636055575](305) since it hasn't changed: lastChanged: 1440886889831 / last written 1440886889831 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie2_1440636055575](305); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340143643](312) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340143643.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1440340143643](312) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340143643](312) since it hasn't changed: lastChanged: 1440886889841 / last written 1440886889841 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340143643](312); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1439829358766](306) to .\server-database\world0\ENTITY_SHIP_spunkie_1439829358766.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1439829358766](306) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1439829358766](306) since it hasn't changed: lastChanged: 1440886889832 / last written 1440886889832 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1439829358766](306); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652224723](308) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652224723.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1440652224723](308) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652224723](308) since it hasn't changed: lastChanged: 1440886889834 / last written 1440886889834 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652224723](308); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440343798258](316) to .\server-database\world0\ENTITY_SHIP_spunkie_1440343798258.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1440343798258](316) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440343798258](316) since it hasn't changed: lastChanged: 1440886889845 / last written 1440886889845 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440343798258](316); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440342670550](310) to .\server-database\world0\ENTITY_SHIP_spunkie_1440342670550.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[spunkie_1440342670550](310) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440342670550](310) since it hasn't changed: lastChanged: 1440886889838 / last written 1440886889838 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440342670550](310); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Shop(314) to .\server-database\world0\ENTITY_SHOP_1439829259150.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Shop(314) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (8, 13, 7) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #54 active: true at (8, 13, 7) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (9, 13, 9) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #64 active: true at (9, 13, 9) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (9, 13, 8) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #63 active: true at (9, 13, 8) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (8, 11, 8) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #49 active: true at (8, 11, 8) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (10, 13, 9) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #73 active: true at (10, 13, 9) (ents: 8) [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965933.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) since it HAS changed: lastChanged: 1440886639123 / last written 1440886626586 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965933](77); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965934.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) since it HAS changed: lastChanged: 1440886639143 / last written 1440886626586 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965934](76); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965935.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) since it HAS changed: lastChanged: 1440886639348 / last written 1440886626593 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965935](81); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965936.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) since it HAS changed: lastChanged: 1440886639347 / last written 1440886626588 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965936](79); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965931.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) since it HAS changed: lastChanged: 1440886639139 / last written 1440886626585 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965931](75); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] to .\server-database\world0\ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593.ent [2015-08-29 15:21:46] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] since it HAS changed: lastChanged: 1440886640269 / last written 1440886626590 [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] on Server(0) took: 102 ms (file header: 0ms) [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]; lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965932.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) since it HAS changed: lastChanged: 1440886639214 / last written 1440886626580 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965932](74); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965930.ent [2015-08-29 15:21:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) skipped SQL update since it hasn't changed [2015-08-29 15:21:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) since it HAS changed: lastChanged: 1440886639210 / last written 1440886626587 [2015-08-29 15:21:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965930](78); lastWrite 0; written segments: 0 [2015-08-29 15:21:46] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #73 (10, 13, 9) (ents: 8) took: 139 ms [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (10, 13, 7) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #71 active: true at (10, 13, 7) (ents: 0) [2015-08-29 15:21:46] [DATABASE] UPDATING SECTOR: (8, 12, 9) trans: false [2015-08-29 15:21:46] [SERVER] SERVER SECTOR WRITING STARTED #53 active: true at (8, 12, 9) (ents: 0) [2015-08-29 15:21:49] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[spunkie2 ; id(303)(3)f(0)] [2015-08-29 15:21:49] [SERVER][SPAWN] PlS[spunkie2 ; id(303)(3)f(0)]; ABSOLUTE :::: (427.98206, 49.089275, 256.8826) [2015-08-29 15:21:49] [SERVER][SPAWN] Gravity object to use for PlS[spunkie2 ; id(303)(3)f(0)] not found. UID: [2015-08-29 15:21:49] [SERVER][PlayerCharacter] Server(0) Set initial transform to (427.98206, 49.089275, 256.8826) [2015-08-29 15:21:49] [CONTROLLERSTATE] Server(0); PlS[spunkie2 ; id(303)(3)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie2 ; id(303)(3)f(0)], fromId=-1 (null), fromPos=(0, 0, 0), toId=421 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)]), toPos=(0, 0, 0), hide=false] [2015-08-29 15:21:49] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 1ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=9, secY=12, secZ=8, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2015-08-29 15:21:49] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 9, 12, 8 [2015-08-29 15:21:49] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie2 ; id(303)(3)f(0)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)] [2015-08-29 15:21:49] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)] FLAG changed gravity on Server(0) null -> (0.0, 0.0, 0.0) [2015-08-29 15:21:49] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)] (handleGravity()) Deactivating gravity [2015-08-29 15:21:49] [SERVER] SERVER SECTOR WRITING STARTED #304 active: false at (2, 2, 2) (ents: 16) [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440696815928](311) to .\server-database\world0\ENTITY_SHIP_spunkie_1440696815928.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440696815928](311) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440696815928](311) since it hasn't changed: lastChanged: 1440886889840 / last written 1440886906666 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440696815928](311); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: ManagedAsteroid(317)sec[304](!) to .\server-database\world0\ENTITY_FLOATINGROCKMANAGED__1439829259244_2_2_2_0.ent [2015-08-29 15:21:49] [SERVER] Database: Entry ManagedAsteroid(317)sec[304](!) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of ManagedAsteroid(317)sec[304](!) since it hasn't changed: lastChanged: 1440886889850 / last written 1440886906673 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829767283](318) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829767283.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440829767283](318) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829767283](318) since it hasn't changed: lastChanged: 1440886889852 / last written 1440886906676 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829767283](318); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)] to .\server-database\world0\ENTITY_SPACESTATION_spunkie_1440446138209.ent [2015-08-29 15:21:49] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)] skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)] since it hasn't changed: lastChanged: 1440886889836 / last written 1440886906687 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)]; lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340020622](319) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340020622.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440340020622](319) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340020622](319) since it hasn't changed: lastChanged: 1440886889853 / last written 1440886906690 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340020622](319); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829534046](307) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829534046.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440829534046](307) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829534046](307) since it hasn't changed: lastChanged: 1440886889833 / last written 1440886906694 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829534046](307); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440744719829](313) to .\server-database\world0\ENTITY_SHIP_spunkie_1440744719829.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440744719829](313) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440744719829](313) since it hasn't changed: lastChanged: 1440886889842 / last written 1440886906697 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440744719829](313); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652129945](315) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652129945.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440652129945](315) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652129945](315) since it hasn't changed: lastChanged: 1440886889845 / last written 1440886906701 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652129945](315); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie2_1440636055575](305) to .\server-database\world0\ENTITY_SHIP_spunkie2_1440636055575.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie2_1440636055575](305) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie2_1440636055575](305) since it hasn't changed: lastChanged: 1440886889831 / last written 1440886906704 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie2_1440636055575](305); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340143643](312) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340143643.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440340143643](312) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340143643](312) since it hasn't changed: lastChanged: 1440886889841 / last written 1440886906706 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340143643](312); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1439829358766](306) to .\server-database\world0\ENTITY_SHIP_spunkie_1439829358766.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1439829358766](306) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1439829358766](306) since it hasn't changed: lastChanged: 1440886889832 / last written 1440886906709 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1439829358766](306); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652224723](308) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652224723.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440652224723](308) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652224723](308) since it hasn't changed: lastChanged: 1440886889834 / last written 1440886906711 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652224723](308); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440343798258](316) to .\server-database\world0\ENTITY_SHIP_spunkie_1440343798258.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440343798258](316) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440343798258](316) since it hasn't changed: lastChanged: 1440886889845 / last written 1440886906714 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440343798258](316); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440342670550](310) to .\server-database\world0\ENTITY_SHIP_spunkie_1440342670550.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Ship[spunkie_1440342670550](310) skipped SQL update since it hasn't changed [2015-08-29 15:21:49] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440342670550](310) since it hasn't changed: lastChanged: 1440886889838 / last written 1440886906718 [2015-08-29 15:21:49] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440342670550](310); lastWrite 0; written segments: 0 [2015-08-29 15:21:49] [SERVER] WRITING ENTITY TAG: Shop(314) to .\server-database\world0\ENTITY_SHOP_1439829259150.ent [2015-08-29 15:21:49] [SERVER] Database: Entry Shop(314) skipped SQL update since it hasn't changed [2015-08-29 15:21:59] [SECTOR][CLEANUP] removing entities and Sector[304](2, 2, 2): Sector[304](2, 2, 2); Sector[304](2, 2, 2) [2015-08-29 15:21:59] [SERVER] waiting for sector Sector[304](2, 2, 2) entities to be cleaned up [Ship[spunkie_1440696815928](311), ManagedAsteroid(317)sec[304](!), Ship[spunkie_1440829767283](318), SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)], Ship[spunkie_1440340020622](319), Ship[spunkie_1440829534046](307), Ship[spunkie_1440744719829](313), Ship[spunkie_1440652129945](315), Ship[spunkie2_1440636055575](305), Ship[spunkie_1440340143643](312), AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)], Ship[spunkie_1439829358766](306), Ship[spunkie_1440652224723](308), Ship[spunkie_1440343798258](316), Ship[spunkie_1440342670550](310), Shop(314)] [2015-08-29 15:21:59] [DELETE] Cleaning up playerCharacter for AIPlayer(A. Trader, the 4197431580537901556th, 320) on Server(0) [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 308(Ship[spunkie_1440652224723](308)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 316(Ship[spunkie_1440343798258](316)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 315(Ship[spunkie_1440652129945](315)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 309(SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(309)]) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 318(Ship[spunkie_1440829767283](318)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 310(Ship[spunkie_1440342670550](310)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 305(Ship[spunkie2_1440636055575](305)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 319(Ship[spunkie_1440340020622](319)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 312(Ship[spunkie_1440340143643](312)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 311(Ship[spunkie_1440696815928](311)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 314(Shop(314)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 317(ManagedAsteroid(317)sec[304](!)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 307(Ship[spunkie_1440829534046](307)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 313(Ship[spunkie_1440744719829](313)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 306(Ship[spunkie_1439829358766](306)) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 320(AICharacter[(ENTITY_CREATURE_1439829272484_0)(320)]) Physically DELETING DONE and Notified! [2015-08-29 15:21:59] [DELETE][Server(0)] Sendable 304([SERVER RemoteSector(304)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2015-08-29 15:23:47] [SIMULATION] checking sectors to plan activity.... (5, 8, 4) to (13, 16, 12) [2015-08-29 15:23:56] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(184)(2)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(184)(2)f(10001)], fromId=302 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)]), fromPos=(0, 0, 0), toId=183 (SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)]), toPos=(8, 8, 7), hide=true] [2015-08-29 15:23:56] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[spunkie ; id(184)(2)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)]; detach pos: (428.91437, 38.354645, 250.97665) [2015-08-29 15:23:56] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(184)(2)f(10001)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:24:05] [SERVER] executing simple command: SEND_ALL_DESTINATIONS_OF_ENTITY [2015-08-29 15:24:08] [SERVER] NTException on: RegisteredClient: spunkie (2) connected: true; ProcessorID: 1 [2015-08-29 15:24:08] [SERVER] last received size: 2 [2015-08-29 15:24:08] [SERVER] last received check: 23 [2015-08-29 15:24:08] [SERVER] last received header: 123: Stream [2015-08-29 15:24:08] [SERVER] last received command: Synchronize[void] [2015-08-29 15:24:08] [SERVER][LASTRECEIVED] decoded class #0: NetworkSpaceStation; decoded: [org.schema.schine.network.objects.remote.RemoteBooleanPrimitive@1a8657ed] [2015-08-29 15:24:08] [SERVER][LASTRECEIVED] decoded class #1: NetworkPlayer; decoded: [(class org.schema.game.network.objects.remote.RemoteSimpleCommandBuffer: HOLD: []; RECEIVED: [])] [2015-08-29 15:24:08] java.io.EOFException [2015-08-29 15:24:08] at java.io.DataInputStream.readInt(Unknown Source) [2015-08-29 15:24:08] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:507) [2015-08-29 15:24:08] at java.lang.Thread.run(Unknown Source) [2015-08-29 15:24:08] [SERVER][DISCONNECT] Client 'RegisteredClient: spunkie (2) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 1 [2015-08-29 15:24:08] [SERVER] Client <2> logged out from server. connections count: 1 [2015-08-29 15:24:08] [SERVER] UNREGISTERING CLIENT RegisteredClient: spunkie (2) connected: true [2015-08-29 15:24:08] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: spunkie (2) connected: true [2015-08-29 15:24:08] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: spunkie (2) connected: true; PID 1 [2015-08-29 15:24:08] [SERVER] logging out client 2 [2015-08-29 15:24:08] [SERVER] successfully removed client with ID 2 [2015-08-29 15:24:08] [SERVER] onLoggedOut starting for RegisteredClient: spunkie (2) connected: true [2015-08-29 15:24:08] [SERVER][ClientLogout] saving and removing Player PlS[spunkie ; id(184)(2)f(10001)] [2015-08-29 15:24:08] [SERVER][ChannelRouter] log off of player PlS[spunkie ; id(184)(2)f(10001)]; removing from all channels [2015-08-29 15:24:08] [SERVER][FactionChannel] removed logged out player from all: PlS[spunkie ; id(184)(2)f(10001)] [2015-08-29 15:24:08] [SERVER][ClientChannel] successfully removed player on logoff PlS[spunkie ; id(184)(2)f(10001)] from all [2015-08-29 15:24:08] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[spunkie ; id(184)(2)f(10001)] [2015-08-29 15:24:08] [SERVER][ClientChannel] successfully removed player on logoff PlS[spunkie ; id(184)(2)f(10001)] from Faction10001 [2015-08-29 15:24:08] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(184)(2)f(10001)] DD: true [2015-08-29 15:24:08] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(184)(2)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 15:24:08] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] [2015-08-29 15:24:08] [SERVER][ClientLogout] deleting CHATSYSTEM (203)ChatSystem [2015-08-29 15:24:08] [SERVER] onLoggedOut DONE for RegisteredClient: spunkie (2) connected: true [2015-08-29 15:24:08] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): spunkie left the game] to RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:24:08] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2015-08-29 15:24:08] [SERVER] sending channel removed flag of Faction10001 to spunkie2 [2015-08-29 15:24:08] [SERVER] sending channel removed flag of Faction10001 to spunkie [2015-08-29 15:24:08] [SERVER][ERROR] could not wisper. client not found: 2 [2015-08-29 15:24:08] [ControllerState] REMOVED ALL UNITS OF PlS[spunkie ; id(184)(2)f(10001)] ON Server(0)! LEFT [] [2015-08-29 15:24:08] [NOTIFIED] REMOVED ALL UNITS OF PlS[spunkie ; id(184)(2)f(10001)] ON Server(0)! LEFT [] [2015-08-29 15:24:08] [PLAYER][CLEANUP] PlS[spunkie ; id(184)(2)f(10001)] removed controlled entities [2015-08-29 15:24:08] [PLAYER][CLEANUP] PlS[spunkie ; id(184)(2)f(10001)] notified team change [2015-08-29 15:24:08] [DELETE] Cleaning up playerCharacter for playerState PlS[spunkie ; id(184)(2)f(10001)] on Server(0); ENTITY_PLAYERCHARACTER_spunkie; PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] [2015-08-29 15:24:08] [DELETE][Server(0)] Sendable 302(PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)]) Physically DELETING DONE and Notified! [2015-08-29 15:24:08] [DELETE][Server(0)] Sendable 203((203)ChatSystem) Physically DELETING DONE and Notified! [2015-08-29 15:24:08] [DELETE][Server(0)] Sendable 184(PlS[spunkie ; id(184)(2)f(10001)]) Physically DELETING DONE and Notified! [2015-08-29 15:24:08] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(184)(2)f(10001)] DD: true [2015-08-29 15:24:08] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(184)(2)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 15:24:08] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(302)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_spunkie.ent [2015-08-29 15:25:11] [SERVERSOCKET] Connection made. starting new processor 53013, /127.0.0.1; local: 4243, /127.0.0.1, keepalive false [2015-08-29 15:25:11] [SERVER] connection registered (TRunning: 1/1/1) 3 [2015-08-29 15:25:11] [SERVER][PROCESSOR] client setup completed for PID: 3. listening for input [2015-08-29 15:25:11] [SERVER][LOGIN] new client connected. given id: 4: description: spunkie [2015-08-29 15:25:11] [SERVER][LOGIN] return code 0 [2015-08-29 15:25:11] [AUTH] authenticating spunkie; useAuth: false; requireAuth: false [2015-08-29 15:25:11] [SESSION_CALLBACK] no player verification is necessary! [2015-08-29 15:25:11] [LOGIN] checking user agent: 0: spunkie [2015-08-29 15:25:11] [LOGIN] successful auth: now protecting username spunkie with null [2015-08-29 15:25:11] [SERVER] checking ip ban: 127.0.0.1 [2015-08-29 15:25:11] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2015-08-29 15:25:11] [SERVER] Ship[spunkie2_1440636055575](424) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1439829358766](425) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440829534046](426) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440652224723](427) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(428)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440342670550](429) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440696815928](430) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440340143643](431) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340020622](8, 10, 8)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][jr]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440340143643](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440744719829](432) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER][TAG] set infinite supply on shop obfuscated.Nl@2efb4fee [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440652129945](434) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440343798258](435) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER][RAIL] loaded rail relation from tag: RailRequest [rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440342670550](19, 8, 15)[Rail Turret Axis]o[[WARNING] UNKNOWN SIDE 12][active][100hp][jq]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_spunkie_1440343798258](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][iX]}, movedTransform=(0.0, 0.0, 0.0), sentFromServer=false, disconnect=false, dockingPermission=NORMAL] [2015-08-29 15:25:11] [SERVER] ManagedAsteroid(436)sec[423](!) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440829767283](437) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2015-08-29 15:25:11] [SERVER] Ship[spunkie_1440340020622](438) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2015-08-29 15:25:11] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 0ms, loadDB 1ms, add 0ms, entity 19ms [2015-08-29 15:25:11] [SERVER] loaded faction for PlS[spunkie ; id(422)(4)f(10001)] -> 10001 [2015-08-29 15:25:11] [SERVER] player LOADED FROM DISK spunkie, credits: 1923582847 [2015-08-29 15:25:11] [SERVER] adding player to synch queue (ID: 422) (SECTOR: (9, 12, 8) [20]) [2015-08-29 15:25:11] [SERVER][LOGIN] login received. returning login info for RegisteredClient: spunkie (4) connected: true: returnCode: 0 [2015-08-29 15:25:11] Revived PlayerState PlS[spunkie ; id(422)(4)f(10001)] [2015-08-29 15:25:11] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440343798258](435): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440343798258 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440342670550 (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 15:25:11] [RAIL][CONNECT] Server(0) Ship[spunkie_1440343798258](435) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:25:11] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440343798258](435): (ConnectRequest: [Ship[spunkie_1440343798258](435) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440343798258](435) (19, 8, 15) Rail Turret Axis(665)] [2015-08-29 15:25:11] SPAWNING WITH Shop(433): AICharacter[(ENTITY_CREATURE_1439829272484_0)(0)] [2015-08-29 15:25:11] [CREATURE] Server(0) SETTING AFFINITY OF AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] FROM null to Shop(433) on Server(0) [2015-08-29 15:25:11] [CREATURE] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] align on Shop(433) [2015-08-29 15:25:11] [SERVER][AI][ACTIVATE] Enter gravity of 433 [2015-08-29 15:25:11] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[spunkie_1440340143643](431): (ConnectRequest: [UNLOADED: ENTITY_SHIP_spunkie_1440340143643 (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_spunkie_1440340020622 (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 15:25:11] [RAIL][CONNECT] Server(0) Ship[spunkie_1440340143643](431) DOCKING PROCEDURE SUCCESSFUL [2015-08-29 15:25:11] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[spunkie_1440340143643](431): (ConnectRequest: [Ship[spunkie_1440340143643](431) (8, 7, 8) Rail Docker(663)] -> [Ship[spunkie_1440340143643](431) (8, 10, 8) Rail Rotator Clock Wise(664)] [2015-08-29 15:25:11] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440340020622](438) [2015-08-29 15:25:11] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340020622](438) [2015-08-29 15:25:11] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440340143643](431) [2015-08-29 15:25:11] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440340020622](438) [2015-08-29 15:25:11] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440340020622](438); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:25:11] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:25:11] [NT] Big FullUpdate: 17148 bytes: Shop(433) [2015-08-29 15:25:11] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): spunkie has joined the game] to RegisteredClient: spunkie (4) connected: true [2015-08-29 15:25:11] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): spunkie has joined the game] to RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:25:11] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[spunkie_1440342670550](429) [2015-08-29 15:25:11] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440342670550](429) [2015-08-29 15:25:11] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[spunkie_1440343798258](435) [2015-08-29 15:25:11] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[spunkie_1440342670550](429) [2015-08-29 15:25:11] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[spunkie_1440342670550](429); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2015-08-29 15:25:11] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Shop(433) [2015-08-29 15:25:11] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] Server(0) SOURCE CHANGE null -> Shop(433) [2015-08-29 15:25:11] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] gravity change sent [2015-08-29 15:25:11] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] changed gravity on Server(0) Shop(433) -> (0.0, 0.0, 0.0) [2015-08-29 15:25:11] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] Server(0) starting gravity change: (-1.9590032, -6.639366, 1.000098) [2015-08-29 15:25:11] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] INITIALIZING GRAVITY FOR Shop(433) [2015-08-29 15:25:11] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:25:11] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] Server(0) starting gravity change DONE: source: Shop(433) origin: (-1.9590032, -6.639366, 1.000098) [2015-08-29 15:25:11] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 15:25:11] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] HANDLE SCHEDULED GRAVITY (0.0, -9.89, 0.0), Shop(433) [2015-08-29 15:25:11] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] Server(0) Acceleration changed to (0.0, -9.89, 0.0) [2015-08-29 15:25:11] [SIMPLETRANSFORMABLE] Server(0) AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] gravity change sent [2015-08-29 15:25:11] [GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] changed gravity on Server(0) Shop(433) -> (0.0, -9.89, 0.0) [2015-08-29 15:25:11] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] Server(0) starting gravity change: (-1.9590032, -6.639366, 1.000098) [2015-08-29 15:25:11] Server(0)[ABSTRACTCHARACTER] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] INITIALIZING GRAVITY FOR Shop(433) [2015-08-29 15:25:11] [PLAYERCHARACTER] Server(0) of AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] gravity to: TOP [2015-08-29 15:25:11] [CHARACTER][GRAVITY] AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)] Server(0) starting gravity change DONE: source: Shop(433) origin: (-1.9590032, -6.639366, 1.000098) [2015-08-29 15:25:11] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: spunkie (4) connected: true [2015-08-29 15:25:11] [SERVER] sending ALLSYNCHRONIZING update to spunkie 78, 78 [2015-08-29 15:25:11] [SYNC_SENDER] SENDING ALL OBJECTS: 78 [2015-08-29 15:25:11] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:25:11] [SERVER] SERIALIZED PROXIMITY (9, 12, 8) [2015-08-29 15:25:11] [NT] Big FullUpdate: 8788 bytes: Shop(433) [2015-08-29 15:25:11] [NT] Big FullUpdate: 7484 bytes: SenableGameState(1) [2015-08-29 15:25:11] [NT] Big FullUpdate: 9129 bytes: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] [2015-08-29 15:25:11] [SERVER] sending remote forced animation 0: ForcedAnimation [type=null, animation=null, loopMode=null, speed=0.0, fullBody=false] [2015-08-29 15:25:11] [SERVER] ALL-SYNCHRONIZE TO spunkie TOOK 14 ms [2015-08-29 15:25:11] [SERVER] SYNCHALL TO RegisteredClient: spunkie (4) connected: true took: 15 [2015-08-29 15:25:12] SENDING new ID RANGE TO CLIENT 440; packet -32764 [2015-08-29 15:25:23] [CHAT] Server(0) initializing data from network object 441 [2015-08-29 15:25:23] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2015-08-29 15:25:23] [SERVER] Sending all available channels to PlS[spunkie ; id(422)(4)f(10001)]; total existing: 2 [2015-08-29 15:25:23] [SERVER] Sending available channel to PlS[spunkie ; id(422)(4)f(10001)]: all [2015-08-29 15:25:23] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2015-08-29 15:25:23] [SERVER] Sending available channel to PlS[spunkie ; id(422)(4)f(10001)]: Faction10001 [2015-08-29 15:25:23] [SERVER][PLAYERMESSAGE] received message request from PlS[spunkie ; id(422)(4)f(10001)] for 10 messages [2015-08-29 15:25:23] [DB] loading messages set from 1440887123800 for receiver spunkie: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'spunkie' AND SENT < 1440887123800 ORDER BY SENT DESC LIMIT 10; [2015-08-29 15:25:29] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[spunkie ; id(422)(4)f(10001)] [2015-08-29 15:25:29] [SERVER][SPAWN] PlS[spunkie ; id(422)(4)f(10001)]; Relative: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] -> (435.04922, 44.46372, 260.01535); objOrigin: (435.04922, 44.46372, 261.01535) [2015-08-29 15:25:29] [SERVER][SPAWN] Gravity object to use for PlS[spunkie ; id(422)(4)f(10001)] set to: ENTITY_SPACESTATION_Factory und Yard_1440886736167 [2015-08-29 15:25:29] [SERVER][PlayerCharacter] Server(0) Set initial transform to (435.04922, 44.46372, 260.01535) [2015-08-29 15:25:29] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:25:29] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] Server(0) SOURCE CHANGE null -> SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:25:29] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] gravity change sent [2015-08-29 15:25:29] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] changed gravity on Server(0) SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] -> (0.0, 0.0, 0.0) [2015-08-29 15:25:29] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] Server(0) starting gravity change: (435.04922, 44.46372, 260.01535) [2015-08-29 15:25:29] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:25:29] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:25:29] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] origin: (435.04922, 44.46372, 260.01535) [2015-08-29 15:25:29] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(422)(4)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(422)(4)f(10001)], fromId=-1 (null), fromPos=(0, 0, 0), toId=540 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)]), toPos=(0, 0, 0), hide=false] [2015-08-29 15:25:29] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(422)(4)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] [2015-08-29 15:25:29] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] Server(0) starting gravity change: (435.04803, 44.461876, 259.3083) [2015-08-29 15:25:29] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:25:29] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:25:29] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] origin: (435.04803, 44.461876, 259.3083) [2015-08-29 15:25:29] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] FLAG changed gravity on Server(0) SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] -> (0.0, 0.0, 0.0) [2015-08-29 15:25:29] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] Server(0) starting gravity change: (435.04803, 44.461876, 259.3083) [2015-08-29 15:25:29] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] INITIALIZING GRAVITY FOR SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:25:29] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] gravity to: [WARNING] UNKNOWN SIDE -1 [2015-08-29 15:25:29] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] Server(0) starting gravity change DONE: source: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] origin: (435.04803, 44.461876, 259.3083) [2015-08-29 15:25:29] [SERVER][GALAXY] REQUESTING SYSTEM (0, 0, 0); exists in DB: true; TIME: 0ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=9, secY=12, secZ=8, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2015-08-29 15:25:29] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: 9, 12, 8 [2015-08-29 15:25:31] [DATABASE] UPDATING SECTOR: (2, 2, 2) trans: false [2015-08-29 15:25:31] [SERVER] SERVER SECTOR WRITING STARTED #423 active: false at (2, 2, 2) (ents: 16) [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829767283](437) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829767283.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1440829767283](437) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829767283](437) since it hasn't changed: lastChanged: 1440887111491 / last written 1440887111491 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829767283](437); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440342670550](429) to .\server-database\world0\ENTITY_SHIP_spunkie_1440342670550.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1440342670550](429) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440342670550](429) since it hasn't changed: lastChanged: 1440887111482 / last written 1440887111482 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440342670550](429); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652129945](434) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652129945.ent [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652129945](434) since it hasn't changed: lastChanged: 1440887111486 / last written 1440887111486 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652129945](434); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440343798258](435) to .\server-database\world0\ENTITY_SHIP_spunkie_1440343798258.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1440343798258](435) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440343798258](435) since it hasn't changed: lastChanged: 1440887111487 / last written 1440887111487 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440343798258](435); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Shop(433) to .\server-database\world0\ENTITY_SHOP_1439829259150.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Shop(433) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440696815928](430) to .\server-database\world0\ENTITY_SHIP_spunkie_1440696815928.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1440696815928](430) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440696815928](430) since it hasn't changed: lastChanged: 1440887111483 / last written 1440887111483 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440696815928](430); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440744719829](432) to .\server-database\world0\ENTITY_SHIP_spunkie_1440744719829.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1440744719829](432) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440744719829](432) since it hasn't changed: lastChanged: 1440887111484 / last written 1440887111484 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440744719829](432); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1439829358766](425) to .\server-database\world0\ENTITY_SHIP_spunkie_1439829358766.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1439829358766](425) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1439829358766](425) since it hasn't changed: lastChanged: 1440887111478 / last written 1440887111478 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1439829358766](425); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440829534046](426) to .\server-database\world0\ENTITY_SHIP_spunkie_1440829534046.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1440829534046](426) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440829534046](426) since it hasn't changed: lastChanged: 1440887111479 / last written 1440887111479 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440829534046](426); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(428)] to .\server-database\world0\ENTITY_SPACESTATION_spunkie_1440446138209.ent [2015-08-29 15:25:31] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(428)] skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(428)] since it hasn't changed: lastChanged: 1440887111481 / last written 1440887111481 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(428)]; lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340143643](431) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340143643.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1440340143643](431) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340143643](431) since it hasn't changed: lastChanged: 1440887111483 / last written 1440887111483 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340143643](431); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie2_1440636055575](424) to .\server-database\world0\ENTITY_SHIP_spunkie2_1440636055575.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie2_1440636055575](424) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie2_1440636055575](424) since it hasn't changed: lastChanged: 1440887111474 / last written 1440887111474 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie2_1440636055575](424); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440340020622](438) to .\server-database\world0\ENTITY_SHIP_spunkie_1440340020622.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1440340020622](438) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440340020622](438) since it hasn't changed: lastChanged: 1440887111491 / last written 1440887111491 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440340020622](438); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: Ship[spunkie_1440652224723](427) to .\server-database\world0\ENTITY_SHIP_spunkie_1440652224723.ent [2015-08-29 15:25:31] [SERVER] Database: Entry Ship[spunkie_1440652224723](427) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[spunkie_1440652224723](427) since it hasn't changed: lastChanged: 1440887111480 / last written 1440887111480 [2015-08-29 15:25:31] [SERVER][DEBUG] WRITTEN Ship[spunkie_1440652224723](427); lastWrite 0; written segments: 0 [2015-08-29 15:25:31] [SERVER] WRITING ENTITY TAG: ManagedAsteroid(436)sec[423](!) to .\server-database\world0\ENTITY_FLOATINGROCKMANAGED__1439829259244_2_2_2_0.ent [2015-08-29 15:25:31] [SERVER] Database: Entry ManagedAsteroid(436)sec[423](!) skipped SQL update since it hasn't changed [2015-08-29 15:25:31] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of ManagedAsteroid(436)sec[423](!) since it hasn't changed: lastChanged: 1440887111489 / last written 1440887111489 [2015-08-29 15:25:41] [SECTOR][CLEANUP] removing entities and Sector[423](2, 2, 2): Sector[423](2, 2, 2); Sector[423](2, 2, 2) [2015-08-29 15:25:41] [SERVER] waiting for sector Sector[423](2, 2, 2) entities to be cleaned up [Ship[spunkie_1440829767283](437), Ship[spunkie_1440342670550](429), Ship[spunkie_1440652129945](434), Ship[spunkie_1440343798258](435), Shop(433), Ship[spunkie_1440696815928](430), Ship[spunkie_1440744719829](432), Ship[spunkie_1439829358766](425), Ship[spunkie_1440829534046](426), SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(428)], Ship[spunkie_1440340143643](431), Ship[spunkie2_1440636055575](424), Ship[spunkie_1440340020622](438), AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)], Ship[spunkie_1440652224723](427), ManagedAsteroid(436)sec[423](!)] [2015-08-29 15:25:41] [DELETE] Cleaning up playerCharacter for AIPlayer(A. Trader, the 4197431580537901556th, 439) on Server(0) [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 437(Ship[spunkie_1440829767283](437)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 430(Ship[spunkie_1440696815928](430)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 432(Ship[spunkie_1440744719829](432)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 439(AICharacter[(ENTITY_CREATURE_1439829272484_0)(439)]) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 425(Ship[spunkie_1439829358766](425)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 426(Ship[spunkie_1440829534046](426)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 438(Ship[spunkie_1440340020622](438)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 427(Ship[spunkie_1440652224723](427)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 429(Ship[spunkie_1440342670550](429)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 428(SpaceStation[ENTITY_SPACESTATION_spunkie_1440446138209(428)]) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 434(Ship[spunkie_1440652129945](434)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 436(ManagedAsteroid(436)sec[423](!)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 424(Ship[spunkie2_1440636055575](424)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 431(Ship[spunkie_1440340143643](431)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 435(Ship[spunkie_1440343798258](435)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 433(Shop(433)) Physically DELETING DONE and Notified! [2015-08-29 15:25:41] [DELETE][Server(0)] Sendable 423([SERVER RemoteSector(423)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2015-08-29 15:25:56] [CONTROLLERSTATE] Server(0); PlS[spunkie ; id(422)(4)f(10001)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie ; id(422)(4)f(10001)], fromId=540 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)]), fromPos=(0, 0, 0), toId=183 (SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)]), toPos=(8, 8, 7), hide=true] [2015-08-29 15:25:56] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[spunkie ; id(422)(4)f(10001)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)]; detach pos: (428.15683, 37.145878, 251.09161) [2015-08-29 15:25:56] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie ; id(422)(4)f(10001)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:26:09] [SERVER][PLAYER] RECEIVED SAVE BUY: DERP DERP [2015-08-29 15:26:09] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] on Server(0) took: 46 ms (file header: 2ms) [2015-08-29 15:26:09] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] since it hasn't changed: lastChanged: 1440886921832 / last written 1440887169858 [2015-08-29 15:26:09] [BLUEPRINT] NAME: DERP fName() COPY FILE ENTITY_SPACESTATION_Factory und Yard_1440886736167.0.0.0.smd2 TO: C:\Users\themaster\Desktop\dev ver\StarMade\.\blueprints\DERP\DATA\ENTITY_SPACESTATION_Factory und Yard_1440886736167.0.0.0.smd2 [2015-08-29 15:26:09] [IO][COPY] FILE FROM C:\Users\themaster\Desktop\dev ver\StarMade\.\server-database\world0\DATA\ENTITY_SPACESTATION_Factory und Yard_1440886736167.0.0.0.smd2 to C:\Users\themaster\Desktop\dev ver\StarMade\.\blueprints\DERP\DATA\ENTITY_SPACESTATION_Factory und Yard_1440886736167.0.0.0.smd2 [2015-08-29 15:26:09] Failed to del: C:\Users\themaster\Desktop\dev ver\StarMade\.\blueprints\DERPTmp [2015-08-29 15:26:09] [SERVER] ###### READING ALL BLUEPRINTS! [2015-08-29 15:26:09] [BLUEPRINT] Exception: invalid blueprint directory: File Not Found: .\blueprints\DERPAGE\header.smbph (The system cannot find the file specified) [2015-08-29 15:26:09] [BLUEPRINT] Exception: invalid blueprint directory: File Not Found: .\blueprints\tester\header.smbph (The system cannot find the file specified) [2015-08-29 15:26:09] [SERVER] ###### READING ALL 22 BLUEPRINTS FINISHED! TOOK 26ms [2015-08-29 15:26:09] [SERVER][CATALOG] ADDING ENTRY FROM RAW BLUEPRINT: DERP for spunkie; price: 2510152 [2015-08-29 15:26:09] [SERVER][PLAYER][BLUEPRINT] PlS[spunkie ; id(422)(4)f(10001)] SAVED BLUEPRINT SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:26:09] [SERVER][UPDATE] WARNING: object local update of PlS[spunkie ; id(422)(4)f(10001)] took 99 [2015-08-29 15:26:09] [SERVER][UPDATE] WARNING: object local update of 36 objects took 101 [2015-08-29 15:26:17] [SERVER] executing simple command: SEND_ALL_DESTINATIONS_OF_ENTITY [2015-08-29 15:26:22] [SERVER] NTException on: RegisteredClient: spunkie (4) connected: true; ProcessorID: 3 [2015-08-29 15:26:22] [SERVER] last received size: 2 [2015-08-29 15:26:22] [SERVER] last received check: 23 [2015-08-29 15:26:22] [SERVER] last received header: 123: Stream [2015-08-29 15:26:22] [SERVER] last received command: Synchronize[void] [2015-08-29 15:26:22] [SERVER][LASTRECEIVED] decoded class #0: NetworkSpaceStation; decoded: [org.schema.schine.network.objects.remote.RemoteBooleanPrimitive@1a8657ed] [2015-08-29 15:26:22] [SERVER][LASTRECEIVED] decoded class #1: NetworkPlayer; decoded: [(class org.schema.game.network.objects.remote.RemoteSimpleCommandBuffer: HOLD: []; RECEIVED: [])] [2015-08-29 15:26:22] java.io.EOFException [2015-08-29 15:26:22] at java.io.DataInputStream.readInt(Unknown Source) [2015-08-29 15:26:22] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:507) [2015-08-29 15:26:22] at java.lang.Thread.run(Unknown Source) [2015-08-29 15:26:22] [SERVER][DISCONNECT] Client 'RegisteredClient: spunkie (4) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 3 [2015-08-29 15:26:22] [SERVER] Client <4> logged out from server. connections count: 1 [2015-08-29 15:26:22] [SERVER] UNREGISTERING CLIENT RegisteredClient: spunkie (4) connected: true [2015-08-29 15:26:22] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: spunkie (4) connected: true [2015-08-29 15:26:22] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: spunkie (4) connected: true; PID 3 [2015-08-29 15:26:22] [SERVER] logging out client 4 [2015-08-29 15:26:22] [SERVER] successfully removed client with ID 4 [2015-08-29 15:26:22] [SERVER] onLoggedOut starting for RegisteredClient: spunkie (4) connected: true [2015-08-29 15:26:22] [SERVER][ClientLogout] saving and removing Player PlS[spunkie ; id(422)(4)f(10001)] [2015-08-29 15:26:22] [SERVER][ChannelRouter] log off of player PlS[spunkie ; id(422)(4)f(10001)]; removing from all channels [2015-08-29 15:26:22] [SERVER][FactionChannel] removed logged out player from all: PlS[spunkie ; id(422)(4)f(10001)] [2015-08-29 15:26:22] [SERVER][ClientChannel] successfully removed player on logoff PlS[spunkie ; id(422)(4)f(10001)] from all [2015-08-29 15:26:22] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[spunkie ; id(422)(4)f(10001)] [2015-08-29 15:26:22] [SERVER][ClientChannel] successfully removed player on logoff PlS[spunkie ; id(422)(4)f(10001)] from Faction10001 [2015-08-29 15:26:22] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(422)(4)f(10001)] DD: true [2015-08-29 15:26:22] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(422)(4)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 15:26:22] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] [2015-08-29 15:26:22] [SERVER][ClientLogout] deleting CHATSYSTEM (441)ChatSystem [2015-08-29 15:26:22] [SERVER] onLoggedOut DONE for RegisteredClient: spunkie (4) connected: true [2015-08-29 15:26:22] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): spunkie left the game] to RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:26:22] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2015-08-29 15:26:22] [SERVER] sending channel removed flag of Faction10001 to spunkie2 [2015-08-29 15:26:22] [SERVER] sending channel removed flag of Faction10001 to spunkie [2015-08-29 15:26:22] [SERVER][ERROR] could not wisper. client not found: 4 [2015-08-29 15:26:22] [ControllerState] REMOVED ALL UNITS OF PlS[spunkie ; id(422)(4)f(10001)] ON Server(0)! LEFT [] [2015-08-29 15:26:22] [NOTIFIED] REMOVED ALL UNITS OF PlS[spunkie ; id(422)(4)f(10001)] ON Server(0)! LEFT [] [2015-08-29 15:26:22] [PLAYER][CLEANUP] PlS[spunkie ; id(422)(4)f(10001)] removed controlled entities [2015-08-29 15:26:22] [PLAYER][CLEANUP] PlS[spunkie ; id(422)(4)f(10001)] notified team change [2015-08-29 15:26:22] [DELETE] Cleaning up playerCharacter for playerState PlS[spunkie ; id(422)(4)f(10001)] on Server(0); ENTITY_PLAYERCHARACTER_spunkie; PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] [2015-08-29 15:26:22] [DELETE][Server(0)] Sendable 441((441)ChatSystem) Physically DELETING DONE and Notified! [2015-08-29 15:26:22] [DELETE][Server(0)] Sendable 422(PlS[spunkie ; id(422)(4)f(10001)]) Physically DELETING DONE and Notified! [2015-08-29 15:26:22] [DELETE][Server(0)] Sendable 540(PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)]) Physically DELETING DONE and Notified! [2015-08-29 15:26:22] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie)(540)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_spunkie.ent [2015-08-29 15:26:22] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie ; id(422)(4)f(10001)] DD: true [2015-08-29 15:26:22] [SERVER] WRITING ENTITY TAG: PlS[spunkie ; id(422)(4)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie.ent [2015-08-29 15:26:35] [CONTROLLERSTATE] Server(0); PlS[spunkie2 ; id(303)(3)f(0)] CONTROLLER REQUEST RECEIVED ControllerRequest [player=PlS[spunkie2 ; id(303)(3)f(0)], fromId=421 (PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)]), fromPos=(0, 0, 0), toId=183 (SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)]), toPos=(8, 8, 7), hide=true] [2015-08-29 15:26:35] [CONTROLLERSTATE][REMOVE-UNIT] Server(0); REMOVING CONTROLLER UNIT FROM PlS[spunkie2 ; id(303)(3)f(0)]: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)]; detach pos: (426.62088, 38.21376, 249.04132) [2015-08-29 15:26:35] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[spunkie2 ; id(303)(3)f(0)] Added to controllers: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:26:44] [SERVER] executing simple command: SEND_ALL_DESTINATIONS_OF_ENTITY [2015-08-29 15:26:46] [SERVER] SERVER AUTOSAVE START. Dumping server State! [2015-08-29 15:26:46] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie2 ; id(303)(3)f(0)] DD: true [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: PlS[spunkie2 ; id(303)(3)f(0)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie2.ent [2015-08-29 15:26:46] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #66 active: true at (10, 11, 8) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #62 active: true at (9, 13, 7) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #61 active: true at (9, 12, 9) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #56 active: true at (8, 13, 9) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #51 active: true at (8, 12, 7) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #58 active: true at (9, 11, 8) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #57 active: true at (9, 11, 7) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #50 active: true at (8, 11, 9) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #65 active: true at (10, 11, 7) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #72 active: true at (10, 13, 8) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #69 active: true at (10, 12, 8) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #68 active: true at (10, 12, 7) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (9, 12, 8) (ents: 21) [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] to .\server-database\world0\ENTITY_SPACESTATION_Factory und Yard_1440886736167.ent [2015-08-29 15:26:46] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] since it hasn't changed: lastChanged: 1440886921832 / last written 1440887169860 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)]; lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl4](32) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl4.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl4](32) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl4](32) since it hasn't changed: lastChanged: 1440886626397 / last written 1440886906587 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl4](32); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl40](38) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl40.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl40](38) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl40](38) since it hasn't changed: lastChanged: 1440886626404 / last written 1440886906590 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl40](38); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801](24) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801.ent [2015-08-29 15:26:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_0_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_0_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_0_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_0_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_0_7] [2015-08-29 15:26:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_3_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_3_7] [2015-08-29 15:26:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_5_2] [2015-08-29 15:26:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_6_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_6_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_6_5] [2015-08-29 15:26:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_8_3] [2015-08-29 15:26:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_11_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_11_7] [2015-08-29 15:26:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_13_2, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_13_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_13_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_13_5] [2015-08-29 15:26:46] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_15_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_15_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_15_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_15_7] [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801](24) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801](24) since it hasn't changed: lastChanged: 1440886626387 / last written 1440886906594 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801](24); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl00](47) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl00.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl00](47) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl00](47) since it hasn't changed: lastChanged: 1440886626414 / last written 1440886906596 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl00](47); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl50](21) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl50.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl50](21) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SERVER] SERVER AUTOSAVE END. ServerState saved! [2015-08-29 15:26:46] [SEND][SERVERMESSAGE] [SERVERMSG (type 2): SERVER AUTO-SAVING] to RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl50](21) since it hasn't changed: lastChanged: 1440886626360 / last written 1440886906598 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl50](21); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Asteroid(36)sec[20](!) to .\server-database\world0\ENTITY_FLOATINGROCK_1440836396394_9_12_8_0.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Asteroid(36)sec[20](!) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Asteroid(36)sec[20](!) since it hasn't changed: lastChanged: 1440886626402 / last written 1440886906600 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl5](31) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl5.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl5](31) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl5](31) since it hasn't changed: lastChanged: 1440886626396 / last written 1440886906603 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl5](31); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_spunkie2.ent [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl60](37) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl60.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl60](37) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl60](37) since it hasn't changed: lastChanged: 1440886626403 / last written 1440886906606 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl60](37); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl2](30) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl2.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl2](30) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl2](30) since it hasn't changed: lastChanged: 1440886626395 / last written 1440886906609 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl2](30); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl0](40) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl0.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl0](40) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl0](40) since it hasn't changed: lastChanged: 1440886626406 / last written 1440886906611 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl0](40); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl30](22) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl30.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl30](22) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl30](22) since it hasn't changed: lastChanged: 1440886626380 / last written 1440886906613 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl30](22); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl6](35) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl6.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl6](35) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl6](35) since it hasn't changed: lastChanged: 1440886626400 / last written 1440886906616 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl6](35); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl70](26) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl70.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl70](26) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl70](26) since it hasn't changed: lastChanged: 1440886626389 / last written 1440886906623 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl70](26); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl3](29) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl3.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl3](29) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl3](29) since it hasn't changed: lastChanged: 1440886626394 / last written 1440886906630 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl3](29); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] Database: Entry Asteroid(44)sec[20] skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl7](33) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl7.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl7](33) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl7](33) since it hasn't changed: lastChanged: 1440886626398 / last written 1440886906636 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl7](33); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl10](34) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl10.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl10](34) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl10](34) since it hasn't changed: lastChanged: 1440886626399 / last written 1440886906639 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl10](34); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl20](45) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl20.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl20](45) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl20](45) since it hasn't changed: lastChanged: 1440886626412 / last written 1440886906642 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl20](45); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl1](39) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl1.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[corvette_1440494191801rl1](39) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl1](39) since it hasn't changed: lastChanged: 1440886626406 / last written 1440886906648 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl1](39); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #48 active: true at (8, 11, 7) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #67 active: true at (10, 11, 9) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #70 active: true at (10, 12, 9) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #59 active: true at (9, 11, 9) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #60 active: true at (9, 12, 7) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #55 active: true at (8, 13, 8) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #52 active: true at (8, 12, 8) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #54 active: true at (8, 13, 7) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #64 active: true at (9, 13, 9) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #63 active: true at (9, 13, 8) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #49 active: true at (8, 11, 8) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #73 active: true at (10, 13, 9) (ents: 8) [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965933.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) since it hasn't changed: lastChanged: 1440886639123 / last written 1440886906739 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965933](77); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965934.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) since it hasn't changed: lastChanged: 1440886639143 / last written 1440886906743 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965934](76); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965935.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) since it hasn't changed: lastChanged: 1440886639348 / last written 1440886906746 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965935](81); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965936.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) since it hasn't changed: lastChanged: 1440886639347 / last written 1440886906749 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965936](79); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965931.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) since it hasn't changed: lastChanged: 1440886639139 / last written 1440886906753 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965931](75); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] to .\server-database\world0\ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593.ent [2015-08-29 15:26:46] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] since it hasn't changed: lastChanged: 1440886640269 / last written 1440886906867 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]; lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965932.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) since it hasn't changed: lastChanged: 1440886639214 / last written 1440886906871 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965932](74); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965930.ent [2015-08-29 15:26:46] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) skipped SQL update since it hasn't changed [2015-08-29 15:26:46] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) since it hasn't changed: lastChanged: 1440886639210 / last written 1440886906874 [2015-08-29 15:26:46] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965930](78); lastWrite 0; written segments: 0 [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #71 active: true at (10, 13, 7) (ents: 0) [2015-08-29 15:26:46] [SERVER] SERVER SECTOR WRITING STARTED #53 active: true at (8, 12, 9) (ents: 0) [2015-08-29 15:26:46] [SERVER] NTException on: RegisteredClient: spunkie2 (3) connected: true; ProcessorID: 2 [2015-08-29 15:26:46] [SERVER] last received size: 2 [2015-08-29 15:26:46] [SERVER] last received check: 23 [2015-08-29 15:26:46] [SERVER] last received header: 123: Stream [2015-08-29 15:26:46] [SERVER] last received command: Synchronize[void] [2015-08-29 15:26:46] [SERVER][LASTRECEIVED] decoded class #0: NetworkSpaceStation; decoded: [org.schema.schine.network.objects.remote.RemoteBooleanPrimitive@1a8657ed] [2015-08-29 15:26:46] [SERVER][LASTRECEIVED] decoded class #1: NetworkPlayer; decoded: [(class org.schema.game.network.objects.remote.RemoteSimpleCommandBuffer: HOLD: []; RECEIVED: [])] [2015-08-29 15:26:46] java.io.EOFException [2015-08-29 15:26:46] at java.io.DataInputStream.readInt(Unknown Source) [2015-08-29 15:26:46] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:507) [2015-08-29 15:26:46] at java.lang.Thread.run(Unknown Source) [2015-08-29 15:26:46] [SERVER][DISCONNECT] Client 'RegisteredClient: spunkie2 (3) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 2 [2015-08-29 15:26:46] [SERVER] Client <3> logged out from server. connections count: 0 [2015-08-29 15:26:46] [SERVER] UNREGISTERING CLIENT RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:26:46] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:26:46] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: spunkie2 (3) connected: true; PID 2 [2015-08-29 15:26:46] [SERVER] logging out client 3 [2015-08-29 15:26:46] [SERVER] successfully removed client with ID 3 [2015-08-29 15:26:46] [SERVER] onLoggedOut starting for RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:26:46] [SERVER][ClientLogout] deleting CHATSYSTEM (322)ChatSystem [2015-08-29 15:26:46] [SERVER][ClientLogout] saving and removing Player PlS[spunkie2 ; id(303)(3)f(0)] [2015-08-29 15:26:46] [SERVER][ChannelRouter] log off of player PlS[spunkie2 ; id(303)(3)f(0)]; removing from all channels [2015-08-29 15:26:46] [SERVER][FactionChannel] removed logged out player from all: PlS[spunkie2 ; id(303)(3)f(0)] [2015-08-29 15:26:46] [SERVER][ClientChannel] successfully removed player on logoff PlS[spunkie2 ; id(303)(3)f(0)] from all [2015-08-29 15:26:46] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie2 ; id(303)(3)f(0)] DD: true [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: PlS[spunkie2 ; id(303)(3)f(0)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie2.ent [2015-08-29 15:26:46] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)] [2015-08-29 15:26:46] [SERVER] onLoggedOut DONE for RegisteredClient: spunkie2 (3) connected: true [2015-08-29 15:26:46] [SERVER][ERROR] could not wisper. client not found: 3 [2015-08-29 15:26:46] [ControllerState] REMOVED ALL UNITS OF PlS[spunkie2 ; id(303)(3)f(0)] ON Server(0)! LEFT [] [2015-08-29 15:26:46] [NOTIFIED] REMOVED ALL UNITS OF PlS[spunkie2 ; id(303)(3)f(0)] ON Server(0)! LEFT [] [2015-08-29 15:26:46] [PLAYER][CLEANUP] PlS[spunkie2 ; id(303)(3)f(0)] removed controlled entities [2015-08-29 15:26:46] [PLAYER][CLEANUP] PlS[spunkie2 ; id(303)(3)f(0)] notified team change [2015-08-29 15:26:46] [DELETE] Cleaning up playerCharacter for playerState PlS[spunkie2 ; id(303)(3)f(0)] on Server(0); ENTITY_PLAYERCHARACTER_spunkie2; PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)] [2015-08-29 15:26:46] [DELETE][Server(0)] Sendable 322((322)ChatSystem) Physically DELETING DONE and Notified! [2015-08-29 15:26:46] [DELETE][Server(0)] Sendable 421(PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)]) Physically DELETING DONE and Notified! [2015-08-29 15:26:46] [DELETE][Server(0)] Sendable 303(PlS[spunkie2 ; id(303)(3)f(0)]) Physically DELETING DONE and Notified! [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_spunkie2)(421)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_spunkie2.ent [2015-08-29 15:26:46] [SERVER] WRITING PLAYER TO DISK: PlS[spunkie2 ; id(303)(3)f(0)] DD: true [2015-08-29 15:26:46] [SERVER] WRITING ENTITY TAG: PlS[spunkie2 ; id(303)(3)f(0)] to .\server-database\world0\ENTITY_PLAYERSTATE_spunkie2.ent [2015-08-29 15:26:50] [SERVER] now executing regular shutdown [2015-08-29 15:26:50] [SERVER] SERVER SHUTDOWN. Dumping server State! [2015-08-29 15:26:50] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[66](10, 11, 8); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[62](9, 13, 7); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[61](9, 12, 9); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[56](8, 13, 9); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[51](8, 12, 7); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[58](9, 11, 8); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[57](9, 11, 7); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[50](8, 11, 9); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[65](10, 11, 7); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[72](10, 13, 8); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[69](10, 12, 8); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[68](10, 12, 7); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[20](9, 12, 8); trans: false; [SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)], Ship[corvette_1440494191801rl4](32), Ship[corvette_1440494191801rl40](38), Ship[corvette_1440494191801](24), Ship[corvette_1440494191801rl00](47), Ship[corvette_1440494191801rl50](21), Asteroid(36)sec[20](!), Ship[corvette_1440494191801rl5](31), Ship[corvette_1440494191801rl60](37), Ship[corvette_1440494191801rl2](30), Ship[corvette_1440494191801rl0](40), Ship[corvette_1440494191801rl30](22), Ship[corvette_1440494191801rl6](35), Ship[corvette_1440494191801rl70](26), Ship[corvette_1440494191801rl3](29), Asteroid(44)sec[20], Ship[corvette_1440494191801rl7](33), Ship[corvette_1440494191801rl10](34), Ship[corvette_1440494191801rl20](45), Ship[corvette_1440494191801rl1](39)] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[48](8, 11, 7); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[67](10, 11, 9); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[70](10, 12, 9); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[59](9, 11, 9); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[60](9, 12, 7); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[55](8, 13, 8); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[52](8, 12, 8); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[54](8, 13, 7); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[64](9, 13, 9); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[63](9, 13, 8); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[49](8, 11, 8); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[73](10, 13, 9); trans: false; [Ship[Station_Tradestation Eta_10_13_9_14408363965933](77), Ship[Station_Tradestation Eta_10_13_9_14408363965934](76), Ship[Station_Tradestation Eta_10_13_9_14408363965935](81), Ship[Station_Tradestation Eta_10_13_9_14408363965936](79), Ship[Station_Tradestation Eta_10_13_9_14408363965931](75), SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)], Ship[Station_Tradestation Eta_10_13_9_14408363965932](74), Ship[Station_Tradestation Eta_10_13_9_14408363965930](78)] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[71](10, 13, 7); trans: false; [] [2015-08-29 15:26:50] [SERVER] Terminate: Writing Entity: Sector[53](8, 12, 9); trans: false; [] [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #66 active: true at (10, 11, 8) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #62 active: true at (9, 13, 7) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #61 active: true at (9, 12, 9) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #56 active: true at (8, 13, 9) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #51 active: true at (8, 12, 7) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #58 active: true at (9, 11, 8) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #57 active: true at (9, 11, 7) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #50 active: true at (8, 11, 9) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #65 active: true at (10, 11, 7) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #72 active: true at (10, 13, 8) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #69 active: true at (10, 12, 8) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #68 active: true at (10, 12, 7) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #20 active: true at (9, 12, 8) (ents: 20) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] to .\server-database\world0\ENTITY_SPACESTATION_Factory und Yard_1440886736167.ent [2015-08-29 15:26:50] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_0_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_0_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_0_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_0_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_0_7] [2015-08-29 15:26:50] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_3_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_3_7] [2015-08-29 15:26:50] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_5_2] [2015-08-29 15:26:50] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_6_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_6_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_6_5] [2015-08-29 15:26:50] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_8_3] [2015-08-29 15:26:50] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_11_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_11_7] [2015-08-29 15:26:50] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Mb_13_2, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bp_13_3, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_13_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_13_5] [2015-08-29 15:26:50] [SIM][TAG] WRITING GROUP SimulationGroup ->[ahG->ahP] ; [ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Cm_15_4, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero C-_15_5, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero B-_15_6, ENTITY_SHIP_MOB_SIM_Isanth Type-Zero Bm_15_7] [2015-08-29 15:26:50] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] since it hasn't changed: lastChanged: 1440886921832 / last written 1440887206555 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)]; lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): SpaceStation[ENTITY_SPACESTATION_Factory und Yard_1440886736167(183)] [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl4](32) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl4.ent [2015-08-29 15:26:50] [SERVER] WAITING FOR THREAD POOL TO TERMINATE; Active: 0 [2015-08-29 15:26:50] [SERVER] SERVER THREAD POOL TERMINATED [2015-08-29 15:26:50] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 15 [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl4](32) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl4](32) since it hasn't changed: lastChanged: 1440886626397 / last written 1440887206559 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl4](32); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl4](32) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl40](38) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl40.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl40](38) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl40](38) since it hasn't changed: lastChanged: 1440886626404 / last written 1440887206564 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl40](38); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl40](38) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801](24) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801](24) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801](24) since it hasn't changed: lastChanged: 1440886626387 / last written 1440887206568 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801](24); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801](24) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl00](47) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl00.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl00](47) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl00](47) since it hasn't changed: lastChanged: 1440886626414 / last written 1440887206570 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl00](47); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl00](47) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl50](21) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl50.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl50](21) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl50](21) since it hasn't changed: lastChanged: 1440886626360 / last written 1440887206573 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl50](21); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl50](21) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Asteroid(36)sec[20](!) to .\server-database\world0\ENTITY_FLOATINGROCK_1440836396394_9_12_8_0.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Asteroid(36)sec[20](!) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Asteroid(36)sec[20](!) since it hasn't changed: lastChanged: 1440886626402 / last written 1440887206576 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Asteroid(36)sec[20](!) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl5](31) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl5.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl5](31) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl5](31) since it hasn't changed: lastChanged: 1440886626396 / last written 1440887206579 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl5](31); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl5](31) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl60](37) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl60.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl60](37) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl60](37) since it hasn't changed: lastChanged: 1440886626403 / last written 1440887206585 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl60](37); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl60](37) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl2](30) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl2.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl2](30) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl2](30) since it hasn't changed: lastChanged: 1440886626395 / last written 1440887206587 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl2](30); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl2](30) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl0](40) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl0.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl0](40) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl0](40) since it hasn't changed: lastChanged: 1440886626406 / last written 1440887206590 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl0](40); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl0](40) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl30](22) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl30.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl30](22) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl30](22) since it hasn't changed: lastChanged: 1440886626380 / last written 1440887206592 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl30](22); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl30](22) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl6](35) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl6.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl6](35) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl6](35) since it hasn't changed: lastChanged: 1440886626400 / last written 1440887206595 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl6](35); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl6](35) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl70](26) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl70.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl70](26) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl70](26) since it hasn't changed: lastChanged: 1440886626389 / last written 1440887206597 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl70](26); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl70](26) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl3](29) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl3.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl3](29) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl3](29) since it hasn't changed: lastChanged: 1440886626394 / last written 1440887206599 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl3](29); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl3](29) [2015-08-29 15:26:50] [SERVER] Database: Entry Asteroid(44)sec[20] skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Asteroid(44)sec[20] [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl7](33) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl7.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl7](33) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl7](33) since it hasn't changed: lastChanged: 1440886626398 / last written 1440887206602 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl7](33); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl7](33) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl10](34) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl10.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl10](34) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl10](34) since it hasn't changed: lastChanged: 1440886626399 / last written 1440887206604 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl10](34); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl10](34) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl20](45) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl20.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl20](45) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl20](45) since it hasn't changed: lastChanged: 1440886626412 / last written 1440887206609 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl20](45); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl20](45) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[corvette_1440494191801rl1](39) to .\server-database\world0\ENTITY_SHIP_corvette_1440494191801rl1.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[corvette_1440494191801rl1](39) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[corvette_1440494191801rl1](39) since it hasn't changed: lastChanged: 1440886626406 / last written 1440887206611 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[corvette_1440494191801rl1](39); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[20](9, 12, 8): Ship[corvette_1440494191801rl1](39) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #48 active: true at (8, 11, 7) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #67 active: true at (10, 11, 9) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #70 active: true at (10, 12, 9) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #59 active: true at (9, 11, 9) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #60 active: true at (9, 12, 7) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #55 active: true at (8, 13, 8) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #52 active: true at (8, 12, 8) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #54 active: true at (8, 13, 7) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #64 active: true at (9, 13, 9) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #63 active: true at (9, 13, 8) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #49 active: true at (8, 11, 8) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #73 active: true at (10, 13, 9) (ents: 8) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965933.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) since it hasn't changed: lastChanged: 1440886639123 / last written 1440887206616 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965933](77); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[73](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965933](77) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965934.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) since it hasn't changed: lastChanged: 1440886639143 / last written 1440887206619 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965934](76); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[73](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965934](76) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965935.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) since it hasn't changed: lastChanged: 1440886639348 / last written 1440887206622 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965935](81); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[73](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965935](81) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965936.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) since it hasn't changed: lastChanged: 1440886639347 / last written 1440887206625 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965936](79); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[73](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965936](79) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965931.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) since it hasn't changed: lastChanged: 1440886639139 / last written 1440887206628 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965931](75); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[73](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965931](75) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] to .\server-database\world0\ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593.ent [2015-08-29 15:26:50] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] since it hasn't changed: lastChanged: 1440886640269 / last written 1440887206637 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)]; lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[73](10, 13, 9): SpaceStation[ENTITY_SPACESTATION_Station_Tradestation Eta_10_13_9_1440836396593(80)] [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965932.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) since it hasn't changed: lastChanged: 1440886639214 / last written 1440887206640 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965932](74); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[73](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965932](74) [2015-08-29 15:26:50] [SERVER] WRITING ENTITY TAG: Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) to .\server-database\world0\ENTITY_SHIP_Station_Tradestation Eta_10_13_9_14408363965930.ent [2015-08-29 15:26:50] [SERVER] Database: Entry Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) skipped SQL update since it hasn't changed [2015-08-29 15:26:50] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) since it hasn't changed: lastChanged: 1440886639210 / last written 1440887206643 [2015-08-29 15:26:50] [SERVER][DEBUG] WRITTEN Ship[Station_Tradestation Eta_10_13_9_14408363965930](78); lastWrite 0; written segments: 0 [2015-08-29 15:26:50] [SERVER] Terminate: DONE Writing Entity: Sector[73](10, 13, 9): Ship[Station_Tradestation Eta_10_13_9_14408363965930](78) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #71 active: true at (10, 13, 7) (ents: 0) [2015-08-29 15:26:50] [SERVER] SERVER SECTOR WRITING STARTED #53 active: true at (8, 12, 9) (ents: 0) [2015-08-29 15:26:51] [SERVER] SERVER THREAD QUEUE TERMINATED [2015-08-29 15:26:51] [SHUTDOWN] all queued writing jobs finished. closing database [2015-08-29 15:26:51] [SHUTDOWN] database closed successfully [2015-08-29 15:26:51] [SERVER] SERVER SHUTDOWN. ServerState saved!