[2016-05-22 10:08:37] [VERION] loading version from install dir: .\ [2016-05-22 10:08:37] [VERSION] VERSION: 0.198.131 [2016-05-22 10:08:37] [VERSION] BUILD: 20160522_015233 [2016-05-22 10:08:37] #################### StarMade ####################### [2016-05-22 10:08:37] # version 0.198.131 - build 20160522_015233 # [2016-05-22 10:08:37] ##################################################### [2016-05-22 10:08:37] [SERIAL] "not retrieved" [2016-05-22 10:08:37] [STARTER] template dir exists. overwriting template with current data [2016-05-22 10:08:37] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\FactionConfig.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\FactionConfigTemplate.xml [2016-05-22 10:08:37] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customFactionConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customFactionConfig\customFactionConfigHOWTO.txt [2016-05-22 10:08:37] [STARTER] template dir exists. overwriting template with current data [2016-05-22 10:08:37] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigTemplate.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigTemplate.xml [2016-05-22 10:08:37] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\config\customBlockBehaviorConfigHOWTO.txt to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\customBlockBehaviorConfig\customBlockBehaviorConfigHOWTO.txt [2016-05-22 10:08:37] [RESOURCES][CustomTextures] No need to create pack.zip. Hash matches (as rewriting a zip changes the hash on it) [2016-05-22 10:08:37] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-05-22 10:08:37] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-05-22 10:08:37] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-05-22 10:08:37] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-05-22 10:08:37] [TEXTURE-PACK] WARNING: ignoring lava.png: not a directory [2016-05-22 10:08:37] [TEXTURE-PACK] WARNING: ignoring lava.png.zip: not a directory [2016-05-22 10:08:37] [TEXTURE-PACK] WARNING: ignoring shield_tex.png: not a directory [2016-05-22 10:08:37] [TEXTURE-PACK] WARNING: ignoring shield_tex.png.zip: not a directory [2016-05-22 10:08:37] [IO][COPY] FILE FROM D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\data\language\defaultPack.xml to D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\language\english\pack.xml [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 10:08:37] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 10:08:37] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 10:08:37] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 10:08:37] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT - DOWN [2016-05-22 10:08:37] DUIPLICATE KEY DOWN - STRAFE_LEFT [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY STRAFE_LEFT_SHIP - ROTATE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY ROTATE_LEFT_SHIP - STRAFE_LEFT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY UP_SHIP - ROTATE_RIGHT_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY ROTATE_RIGHT_SHIP - UP_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY FORWARD_SHIP - CHANGE_SHIP_MODE [2016-05-22 10:08:37] DUIPLICATE KEY CHANGE_SHIP_MODE - FORWARD_SHIP [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY HELP_SCREEN - AI_CONFIG_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 10:08:37] DUIPLICATE KEY AI_CONFIG_PANEL - HELP_SCREEN [2016-05-22 10:08:37] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 10:08:37] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 10:08:37] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 10:08:37] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 10:08:37] DUIPLICATE KEY WEAPON_PANEL - SELECT_NEAREST_ENTITY [2016-05-22 10:08:37] DUIPLICATE KEY SELECT_NEAREST_ENTITY - WEAPON_PANEL [2016-05-22 10:08:37] [LANGUAGE] Loading English; Version: 0 [2016-05-22 10:08:37] [LANGUAGE] LOADED FONT PATH/NAME: font/Monda-Regular.ttf [2016-05-22 10:08:38] [SERVER] using world: world0; .\server-database\world0\ [2016-05-22 10:08:38] [INIT] Segment Database Path: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\DATA; exists? true; is Dir? true; creating dir sucessfull (gives false if exists)? false [2016-05-22 10:08:38] [MAIN] CHECKING IF MIGRATION NECESSARY [2016-05-22 10:08:38] [MAIN] MIGRATION PROCESS DONE [2016-05-22 10:08:38] [MAIN] STARTING WITH ARGUMENTS: [-server, -gui, -port:4242] [2016-05-22 10:08:38] [MAIN] LOADED ENGINE SETTINGS [2016-05-22 10:08:38] [INITIALIZE] REMOTE CLASSES REGISTERED [2016-05-22 10:08:38] [INITIALIZE] RESOURCE MANAGER INITIALIZED [2016-05-22 10:08:38] ERROR: no content in Resource: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\file:\D:\Jeux\Steam\SteamApps\common\StarMade\0%20Mondes\Conception\StarMade.jar!\org\schema\game\network\commands [2016-05-22 10:08:38] ################# Loading from JAR ##################### [2016-05-22 10:08:38] ######################################################## [2016-05-22 10:08:38] [INITIALIZE] REMOTE COMMANDS REGISTERED [2016-05-22 10:08:38] [INITIALIZE] SECURITY MANAGER SET [2016-05-22 10:08:38] [INITIALIZE] COMMAND ID's ASSIGNED. NOW READING BLOCK CONFIG [2016-05-22 10:08:39] [INITIALIZE] BLOCK CONFIGURATION READ [2016-05-22 10:08:39] [BLUEPRINT][MIGRATION] NO CONVERSION NEEDED: no old bb file exists: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\blueprints\catalog.txt [2016-05-22 10:08:39] [SERVER] ###### READING ALL BLUEPRINTS! [2016-05-22 10:08:39] [SERVER] ###### READING ALL 6 BLUEPRINTS FINISHED! TOOK 26ms [2016-05-22 10:08:39] [MAIN] INITIALIZATION COMPLETED [2016-05-22 10:08:39] [SERVER] initializing [2016-05-22 10:08:39] java.lang.Exception: Server Shutdown: false [2016-05-22 10:08:39] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-05-22 10:08:39] at obfuscated.PM.run(SourceFile:1250) [2016-05-22 10:08:39] at java.lang.Thread.run(Unknown Source) [2016-05-22 10:08:39] java.lang.Exception: Server created: true [2016-05-22 10:08:39] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-05-22 10:08:39] at org.schema.schine.network.server.ServerState.(SourceFile:47) [2016-05-22 10:08:39] at obfuscated.anH.(SourceFile:302) [2016-05-22 10:08:39] at obfuscated.PM.run(SourceFile:1254) [2016-05-22 10:08:39] at java.lang.Thread.run(Unknown Source) [2016-05-22 10:08:39] [SERVER] Server State Created! [2016-05-22 10:08:39] [INIT] Seed File: D:\Jeux\Steam\SteamApps\common\StarMade\0 Mondes\Conception\.\server-database\world0\.seed [2016-05-22 10:08:39] [SQL] Fetching connection (may take some if game crashed on the run before) [2016-05-22 10:08:40] [SQL] connection successfull [2016-05-22 10:08:40] [DATABASE] ENTITIES UID SIZE: 128 [2016-05-22 10:08:40] [DATABASE] FTL UID SIZE: 128 [2016-05-22 10:08:40] [DATABASE] SYSTEMS UID SIZE: 128 [2016-05-22 10:08:40] [SERVER] Request Thread pool size is: 10 [2016-05-22 10:08:40] EXPLOSION DATA: aggregation data: dim size: 128; total Memory used: 4 MB; max memory: 2 GB [2016-05-22 10:08:40] EXPLOSION DATA: ray info data: dim size: 16; total instances used: 4096 [2016-05-22 10:08:44] [SERVER] port 4242 is open [2016-05-22 10:08:44] [SERVER] USING TCP... [2016-05-22 10:08:45] [PARSER] not parsed: idlingFloating [2016-05-22 10:08:45] [PARSER] not parsed: idlingGravity [2016-05-22 10:08:45] [PARSER] not parsed: dancingGravity [2016-05-22 10:08:45] [PARSER] not parsed: movingJumpingJumpUp [2016-05-22 10:08:45] [PARSER] not parsed: movingJumpingJumpDown [2016-05-22 10:08:45] [PARSER] not parsed: movingFallingStandard [2016-05-22 10:08:45] [PARSER] not parsed: movingFallingLedge [2016-05-22 10:08:45] [PARSER] not parsed: movingLandingShortFall [2016-05-22 10:08:45] [PARSER] not parsed: movingLandingMiddleFall [2016-05-22 10:08:45] [PARSER] not parsed: movingLandingLongFall [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatRot [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatHit [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatDeath [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawling [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingNorth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingSouth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalking [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalking [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingNorth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingSouth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunning [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningNorth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningSouth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningNorthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningNorthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningSouthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningSouthEast [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGun [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunIdle [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunDraw [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunAway [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunFire [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunMeelee [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricator [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-22 10:08:45] [PARSER] not parsed: attacking [2016-05-22 10:08:45] [PARSER] not parsed: attackingMeelee [2016-05-22 10:08:45] [PARSER] not parsed: attackingMeeleeFloating [2016-05-22 10:08:45] [PARSER] not parsed: attackingMeeleeGravity [2016-05-22 10:08:45] [PARSER] not parsed: death [2016-05-22 10:08:45] [PARSER] not parsed: deathFloating [2016-05-22 10:08:45] [PARSER] not parsed: deathGravity [2016-05-22 10:08:45] [PARSER] not parsed: sitting [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlock [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockNoFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedge [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: hit [2016-05-22 10:08:45] [PARSER] not parsed: hitSmall [2016-05-22 10:08:45] [PARSER] not parsed: hitSmallFloating [2016-05-22 10:08:45] [PARSER] not parsed: hitSmallGravity [2016-05-22 10:08:45] [PARSER] not parsed: salutes [2016-05-22 10:08:45] [PARSER] not parsed: salutesSalute [2016-05-22 10:08:45] [PARSER] not parsed: talk [2016-05-22 10:08:45] [PARSER] not parsed: talkSalute [2016-05-22 10:08:45] [PARSER] not parsed: helmet [2016-05-22 10:08:45] [PARSER] not parsed: helmetOn [2016-05-22 10:08:45] [PARSER] not parsed: helmetOff [2016-05-22 10:08:45] [PARSER] not parsed: idlingFloating [2016-05-22 10:08:45] [PARSER] not parsed: idlingGravity [2016-05-22 10:08:45] [PARSER] not parsed: dancingGravity [2016-05-22 10:08:45] [PARSER] not parsed: movingJumpingJumpUp [2016-05-22 10:08:45] [PARSER] not parsed: movingJumpingJumpDown [2016-05-22 10:08:45] [PARSER] not parsed: movingFallingStandard [2016-05-22 10:08:45] [PARSER] not parsed: movingFallingLedge [2016-05-22 10:08:45] [PARSER] not parsed: movingLandingShortFall [2016-05-22 10:08:45] [PARSER] not parsed: movingLandingMiddleFall [2016-05-22 10:08:45] [PARSER] not parsed: movingLandingLongFall [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityGravToNoGrav [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityNoGravToGrav [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatMoveN [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatMoveS [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatMoveUp [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatMoveDown [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatRot [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatHit [2016-05-22 10:08:45] [PARSER] not parsed: movingNoGravityFloatDeath [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawling [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingNorth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingSouth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingNorthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingNorthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingSouthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootCrawlingSouthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalking [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingNorth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingSouth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingNorthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingNorthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingSouthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootSlowWalkingSouthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalking [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingNorth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingSouth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingNorthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingNorthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingSouthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootWalkingSouthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunning [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningNorth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningSouth [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningNorthEast [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningNorthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningSouthWest [2016-05-22 10:08:45] [PARSER] not parsed: movingByFootRunningSouthEast [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGun [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunIdle [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunDraw [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunAway [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunFire [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunMeelee [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricator [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-22 10:08:45] [PARSER] not parsed: attacking [2016-05-22 10:08:45] [PARSER] not parsed: attackingMeelee [2016-05-22 10:08:45] [PARSER] not parsed: attackingMeeleeFloating [2016-05-22 10:08:45] [PARSER] not parsed: attackingMeeleeGravity [2016-05-22 10:08:45] [PARSER] not parsed: death [2016-05-22 10:08:45] [PARSER] not parsed: deathFloating [2016-05-22 10:08:45] [PARSER] not parsed: deathGravity [2016-05-22 10:08:45] [PARSER] not parsed: sitting [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlock [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockNoFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedge [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: hit [2016-05-22 10:08:45] [PARSER] not parsed: hitSmall [2016-05-22 10:08:45] [PARSER] not parsed: hitSmallFloating [2016-05-22 10:08:45] [PARSER] not parsed: hitSmallGravity [2016-05-22 10:08:45] [PARSER] not parsed: salutes [2016-05-22 10:08:45] [PARSER] not parsed: salutesSalute [2016-05-22 10:08:45] [PARSER] not parsed: talk [2016-05-22 10:08:45] [PARSER] not parsed: talkSalute [2016-05-22 10:08:45] [PARSER] not parsed: helmet [2016-05-22 10:08:45] [PARSER] not parsed: helmetOn [2016-05-22 10:08:45] [PARSER] not parsed: helmetOff [2016-05-22 10:08:45] [PARSER] not parsed: movingFallingStandard [2016-05-22 10:08:45] [PARSER] not parsed: movingFallingLedge [2016-05-22 10:08:45] [PARSER] not parsed: movingLandingShortFall [2016-05-22 10:08:45] [PARSER] not parsed: movingLandingMiddleFall [2016-05-22 10:08:45] [PARSER] not parsed: movingLandingLongFall [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGun [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunIdle [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunIdleIn [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunDraw [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunAway [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunFire [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunFireHeavy [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyGunMeelee [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricator [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorIdle [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorDraw [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorAway [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorFire [2016-05-22 10:08:45] [PARSER] not parsed: upperBodyFabricatorPumpAction [2016-05-22 10:08:45] [PARSER] not parsed: attacking [2016-05-22 10:08:45] [PARSER] not parsed: attackingMeelee [2016-05-22 10:08:45] [PARSER] not parsed: attackingMeeleeFloating [2016-05-22 10:08:45] [PARSER] not parsed: attackingMeeleeGravity [2016-05-22 10:08:45] [PARSER] not parsed: death [2016-05-22 10:08:45] [PARSER] not parsed: deathFloating [2016-05-22 10:08:45] [PARSER] not parsed: deathGravity [2016-05-22 10:08:45] [PARSER] not parsed: sitting [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlock [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockNoFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockNoFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingBlockFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedge [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeNoFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeNoFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeFloor [2016-05-22 10:08:45] [PARSER] not parsed: sittingWedgeFloorIdle [2016-05-22 10:08:45] [PARSER] not parsed: hit [2016-05-22 10:08:45] [PARSER] not parsed: hitSmall [2016-05-22 10:08:45] [PARSER] not parsed: hitSmallFloating [2016-05-22 10:08:45] [PARSER] not parsed: hitSmallGravity [2016-05-22 10:08:45] [PARSER] not parsed: salutes [2016-05-22 10:08:45] [PARSER] not parsed: salutesSalute [2016-05-22 10:08:45] [PARSER] not parsed: talk [2016-05-22 10:08:45] [PARSER] not parsed: talkSalute [2016-05-22 10:08:45] [PARSER] not parsed: helmet [2016-05-22 10:08:45] [PARSER] not parsed: helmetOn [2016-05-22 10:08:45] [PARSER] not parsed: helmetOff [2016-05-22 10:08:45] [SERVER][CATALOG] READ RAW BLUEPRINTS: 6 [2016-05-22 10:08:45] [SIM] loading simulation group type: 0: SimulationGroup[NULL_PROGRAM] [2016-05-22 10:08:45] [SIM] loading simulation group type: 0: SimulationGroup[NULL_PROGRAM] [2016-05-22 10:08:45] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-05-22 10:08:45] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@7acf4a06 READING tag: ENTITY_SHOP_1463436553787.ent; took long: 17ms [2016-05-22 10:08:46] [SERVER][LOADENTITY] WARNING: SHOP IN Sector[2](2, 2, 2) FROM TAG: ENTITY_SHOP_1463436553787.ent took long: 22ms [2016-05-22 10:08:46] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[2](2, 2, 2) loading entity: ENTITY_SHOP_1463436553787 took long: 221ms [2016-05-22 10:08:46] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 90ms, loadDB 2ms, add 544ms, entity 225ms [2016-05-22 10:08:46] [ServerListener] Server initialization OK... now waiting for connections [2016-05-22 10:08:46] [SERVERCONTROLLER][INIT] (listenerId[0]) SERVER STARTED UPDATING [2016-05-22 10:08:46] [SERVER] SERVER INIT FINISHED [2016-05-22 10:08:46] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 60 on Server(0) [2016-05-22 10:08:46] [FACTIONMANAGER] MAKING FACTION TURN: Fri May 20 19:49:59 CEST 2016; 19; Turn: 60.0 [2016-05-22 10:08:46] [FACTIONMANAGER] faction update took: 4ms [2016-05-22 10:08:46] [SERVER] updating prices for: obfuscated.Rs@5d56d0b1 took 91 [2016-05-22 10:08:46] [SERVER][UPDATE] WARNING: object local update of Shop(3) took 94 [2016-05-22 10:08:46] [SERVER][UPDATE] WARNING: object local update of 3 objects took 98 [2016-05-22 10:08:46] [NT] Big FullUpdate: 13514 bytes: SenableGameState(1) [2016-05-22 10:08:46] [NT] Big FullUpdate: 22499 bytes: Shop(3) [2016-05-22 10:09:03] [SERVER][UPDATE] WARNING: object local update of SenableGameState(1) took 204 [2016-05-22 10:09:03] [SERVER][UPDATE] WARNING: object local update of 3 objects took 242 [2016-05-22 10:09:05] [SERVER] SERVER SECTOR WRITING STARTED #2 active: false at (2, 2, 2) (ents: 1) [2016-05-22 10:09:05] [SERVER] WRITING ENTITY TAG: Shop(3) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-05-22 10:09:05] [SERVER] Database: Entry Shop(3) skipped SQL update since it hasn't changed [2016-05-22 10:09:05] [SERVER] WARNING: WRITING ENTITY TAG: Shop(3) FINISHED: 54ms -> tagcreate: 10; tagwrite: 16; rename: 26; delete: 0; DB: 1 [2016-05-22 10:09:15] [SECTOR][CLEANUP] removing entities and Sector[2](2, 2, 2): Sector[2](2, 2, 2); Sector[2](2, 2, 2) [2016-05-22 10:09:15] [SERVER] waiting for sector Sector[2](2, 2, 2) entities to be cleaned up [Shop(3)] [2016-05-22 10:09:15] [ENTITIES] removed object from loaded state Shop(3); 3 [2016-05-22 10:09:15] [DELETE][Server(0)] Sendable 3(Shop(3)) Physically DELETING DONE and Notified! [2016-05-22 10:09:15] [ENTITIES] removed object from loaded state [SERVER RemoteSector(2)false; (2, 2, 2)]; 2 [2016-05-22 10:09:15] [DELETE][Server(0)] Sendable 2([SERVER RemoteSector(2)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2016-05-22 10:09:52] [SERVER][UNIVERSE] LOADING SECTOR... (3, 0, -4) [2016-05-22 10:09:52] POPULATE EMPTY (3, 0, -4) [2016-05-22 10:09:56] [SIM][AI] RETURNING HOME TO (-203, 8, -169) [2016-05-22 10:10:12] [DATABASE] UPDATING SECTOR: (3, 0, -4) trans: false [2016-05-22 10:10:12] [SERVER] SERVER SECTOR WRITING STARTED #5 active: false at (3, 0, -4) (ents: 0) [2016-05-22 10:10:22] [SECTOR][CLEANUP] removing entities and Sector[5](3, 0, -4): Sector[5](3, 0, -4); Sector[5](3, 0, -4) [2016-05-22 10:10:22] [ENTITIES] removed object from loaded state [SERVER RemoteSector(5)false; (3, 0, -4)]; 5 [2016-05-22 10:10:22] [DELETE][Server(0)] Sendable 5([SERVER RemoteSector(5)false; (3, 0, -4)]) Physically DELETING DONE and Notified! [2016-05-22 10:12:26] [SERVERSOCKET] Connection made. starting new processor 49750, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2016-05-22 10:12:26] [SERVER] ListenerId[0] connection registered (TRunning: 1/0/0) 0 [2016-05-22 10:12:26] [SERVER][PROCESSOR] client setup completed for PID: 0. listening for input [2016-05-22 10:12:26] [SERVER][LOGIN] new client connected. given id: 1: description: Croquelune [2016-05-22 10:12:26] [SERVER][LOGIN] return code 0 [2016-05-22 10:12:26] [SERVER] PREPARING LOGIN (Croquelune) [2016-05-22 10:12:26] [SERVER] PROCESSING LOGIN (Croquelune) [2016-05-22 10:12:27] [INIT] Retrieved auth style: 1 [2016-05-22 10:12:27] [AUTH] authenticating Croquelune; useAuth: false; requireAuth: false [2016-05-22 10:12:27] [SESSION_CALLBACK] no player verification is necessary! [2016-05-22 10:12:27] [LOGIN] checking user agent: 0: Croquelune [2016-05-22 10:12:27] [LOGIN] successful auth: now protecting username Croquelune with null [2016-05-22 10:12:27] [SERVER] checking ip ban: 127.0.0.1 [2016-05-22 10:12:27] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-05-22 10:12:27] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 0ms, loadDB 3ms, add 1ms, entity 23ms [2016-05-22 10:12:27] [SERVER] loaded faction for PlS[Croquelune ; id(6)(1)f(10001)] -> 10001 [2016-05-22 10:12:27] [SERVER] player LOADED FROM DISK Croquelune, credits: 50000 [2016-05-22 10:12:27] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -168) [2016-05-22 10:12:27] [SERVER] SpaceStation[ENTITY_SPACESTATION_Test station(10)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:12:27] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[9](-200, 5, -168) loading entity: ENTITY_SPACESTATION_Test station took long: 329ms [2016-05-22 10:12:27] [SERVER] Ship[Tentacules racines](11) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:12:27] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(6, 9, 5), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Tentacules](6, 8, 5)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kd]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Tentacules racines](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jJ]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@66b9b93e, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@66b9b93e, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-05-22 10:12:27] [SERVER][LOADENTITY] WARNING: SHIP IN Sector[9](-200, 5, -168) FROM TAG: ENTITY_SHIP_Tentacules racines.ent took long: 22ms [2016-05-22 10:12:27] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[9](-200, 5, -168) loading entity: ENTITY_SHIP_Tentacules racines took long: 68ms [2016-05-22 10:12:27] [SERVER] Ship[o](12) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2016-05-22 10:12:27] [SERVER] Ship[140x140x140 Cube regle](13) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:12:27] [SERVER] Ship[HUD proto 2](14) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:12:27] [SERVER] Ship[Tentacules](15) loaded activation state: ActBuffer 0; Delay 2; DelayNR 0 [2016-05-22 10:12:27] [SERVER] Ship[HUD v1](16) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:12:27] [SERVER] Ship[HUD original](17) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:12:27] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-200, 5, -168): STATS: inst 1ms, loadDB 2ms, add 8ms, entity 428ms [2016-05-22 10:12:27] [SERVER] adding player to synch queue (ID: 6) (SECTOR: (-200, 5, -168) [9]) [2016-05-22 10:12:27] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Croquelune (1) connected: true: returnCode: 0 [2016-05-22 10:12:28] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 169 on Server(0) [2016-05-22 10:12:28] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 147 [2016-05-22 10:12:28] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(6)(1)f(10001)] took 150 [2016-05-22 10:12:28] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[Tentacules racines](11): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Tentacules racines (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Tentacules (6, 8, 5) Rail Rotator Clock Wise(664)] [2016-05-22 10:12:28] [RAIL][CONNECT] Server(0) Ship[Tentacules racines](11) DOCKING PROCEDURE SUCCESSFUL [2016-05-22 10:12:28] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Tentacules racines](11): (ConnectRequest): [Ship[Tentacules racines](11) (8, 7, 8) Rail Docker(663)] -> [Ship[Tentacules racines](11) (6, 8, 5) Rail Rotator Clock Wise(664)] [2016-05-22 10:12:28] [SERVER][UPDATE] WARNING: object local update of 12 objects took 166 [2016-05-22 10:12:28] [NT] Big FullUpdate: 21886 bytes: Shop(8) [2016-05-22 10:12:28] [SERVER] SERIALIZED PROXIMITY (-200, 5, -168) [2016-05-22 10:12:28] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [391, Croquelune]] to RegisteredClient: Croquelune (1) connected: true [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -169) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -168) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -167) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -169) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -168) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -167) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -169) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -168) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -167) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -169) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -168) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -167) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -169) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -167) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -169) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -168) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -167) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -169) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -168) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -167) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -169) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -168) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -167) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -169) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -168) [2016-05-22 10:12:28] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -167) [2016-05-22 10:12:28] [UNIVERSE] WARNING: Sector Ping took 112 [2016-05-22 10:12:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 134 [2016-05-22 10:12:28] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[Tentacules](15) [2016-05-22 10:12:28] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Tentacules](15) [2016-05-22 10:12:28] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Tentacules racines](11) [2016-05-22 10:12:28] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[Tentacules](15) [2016-05-22 10:12:28] [RAIL] Child #0: obfuscated.Xw@bfc9184b([CubesShape|SER Ship[Tentacules](15)]) [2016-05-22 10:12:28] [RAIL] Child #1: obfuscated.Xw@5d3b3bf1([CubesShape|SER Ship[Tentacules racines](11)]) [2016-05-22 10:12:28] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[Tentacules](15); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-22 10:12:28] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Test station(10)] took 51 [2016-05-22 10:12:28] [SERVER][UPDATE] WARNING: object local update of 12 objects took 105 [2016-05-22 10:12:28] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Croquelune (1) connected: true [2016-05-22 10:12:28] [SERVER] sending ALLSYNCHRONIZING update to Croquelune 40, 40 [2016-05-22 10:12:28] [SYNC_SENDER] SENDING ALL OBJECTS: 40 [2016-05-22 10:12:28] [NT] Big FullUpdate: 6732 bytes: SenableGameState(1) [2016-05-22 10:12:28] [NT] Big FullUpdate: 11162 bytes: Shop(8) [2016-05-22 10:12:28] [SERVER] SERIALIZED PROXIMITY (-200, 5, -168) [2016-05-22 10:12:28] [SERVER] ALL-SYNCHRONIZE TO Croquelune TOOK 19 ms [2016-05-22 10:12:28] [SERVER] SYNCHALL TO RegisteredClient: Croquelune (1) connected: true took: 19 [2016-05-22 10:12:28] [SERVER][UPDATE] WARNING: object local update of 12 objects took 57 [2016-05-22 10:12:30] SENDING new ID RANGE TO CLIENT 44; packet -32764 [2016-05-22 10:12:33] [SERVER][UPDATE] WARNING: object local update of 12 objects took 51 [2016-05-22 10:12:38] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-05-22 10:12:38] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-05-22 10:12:39] RETRY STATUS: Retries: 11; waiting for pong true (1463904759232/1463904768221); ProcessorID: 0 [2016-05-22 10:12:40] RETRY STATUS: Retries: 11; waiting for pong true (1463904760312/1463904768221); ProcessorID: 0 [2016-05-22 10:12:41] RETRY STATUS: Retries: 11; waiting for pong true (1463904761331/1463904768221); ProcessorID: 0 [2016-05-22 10:12:42] RETRY STATUS: Retries: 11; waiting for pong true (1463904762333/1463904768221); ProcessorID: 0 [2016-05-22 10:12:42] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(6)(1)f(10001)] took 137 [2016-05-22 10:12:42] [SERVER][UPDATE] WARNING: object local update of 12 objects took 139 [2016-05-22 10:12:43] RETRY STATUS: Retries: 11; waiting for pong true (1463904763353/1463904768221); ProcessorID: 0 [2016-05-22 10:12:44] RETRY STATUS: Retries: 11; waiting for pong true (1463904764353/1463904768221); ProcessorID: 0 [2016-05-22 10:12:45] RETRY STATUS: Retries: 11; waiting for pong true (1463904765395/1463904768221); ProcessorID: 0 [2016-05-22 10:12:46] RETRY STATUS: Retries: 11; waiting for pong true (1463904766814/1463904768221); ProcessorID: 0 [2016-05-22 10:12:47] [SERVER] SERVER SECTOR WRITING STARTED #7 active: false at (2, 2, 2) (ents: 1) [2016-05-22 10:12:47] [SERVER] WRITING ENTITY TAG: Shop(8) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-05-22 10:12:47] [SERVER] Database: Entry Shop(8) skipped SQL update since it hasn't changed [2016-05-22 10:12:47] [SERVER] WARNING: WRITING ENTITY TAG: Shop(8) FINISHED: 246ms -> tagcreate: 6; tagwrite: 9; rename: 205; delete: 26; DB: 0 [2016-05-22 10:12:47] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #7 (2, 2, 2) (ents: 1) took: 247 ms [2016-05-22 10:12:47] RETRY STATUS: Retries: 11; waiting for pong true (1463904767853/1463904768221); ProcessorID: 0 [2016-05-22 10:12:48] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Test station(10)] took 112 [2016-05-22 10:12:48] [SERVER][UPDATE] WARNING: object local update of 12 objects took 112 [2016-05-22 10:12:48] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (1) connected: true; Retries left: 11; retries resetting [2016-05-22 10:12:48] [SERVER][UPDATE] WARNING: object local update of Ship[HUD proto 2](14) took 129 [2016-05-22 10:12:48] [SERVER][UPDATE] WARNING: object local update of 12 objects took 130 [2016-05-22 10:12:55] [SHIP] Server(0) Ship[140x140x140 Cube regle](13) AI udpate took 23 [2016-05-22 10:12:57] [SECTOR][CLEANUP] removing entities and Sector[7](2, 2, 2): Sector[7](2, 2, 2); Sector[7](2, 2, 2) [2016-05-22 10:12:57] [SERVER] waiting for sector Sector[7](2, 2, 2) entities to be cleaned up [Shop(8)] [2016-05-22 10:12:57] [ENTITIES] removed object from loaded state Shop(8); 8 [2016-05-22 10:12:57] [DELETE][Server(0)] Sendable 8(Shop(8)) Physically DELETING DONE and Notified! [2016-05-22 10:12:57] [ENTITIES] removed object from loaded state [SERVER RemoteSector(7)false; (2, 2, 2)]; 7 [2016-05-22 10:12:57] [DELETE][Server(0)] Sendable 7([SERVER RemoteSector(7)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2016-05-22 10:13:17] [SERVER][UPDATE] WARNING: object local update of SpaceStation[ENTITY_SPACESTATION_Test station(10)] took 354 [2016-05-22 10:13:17] [SERVER][UPDATE] WARNING: object local update of 11 objects took 355 [2016-05-22 10:13:19] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (1) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 0 [2016-05-22 10:13:19] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (1) connected: true [2016-05-22 10:13:19] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (1) connected: true; Retries left: 11; retries resetting [2016-05-22 10:14:14] [CHAT] Server(0) initializing data from network object 45 [2016-05-22 10:14:14] [SYNC-RECEIVER] Server(0) DECODING OF NEW OBJECT obfuscated.A@520acc1a TOOK 13 [2016-05-22 10:14:14] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2016-05-22 10:14:14] [SERVER] Sending all available channels to PlS[Croquelune ; id(6)(1)f(10001)]; total existing: 2 [2016-05-22 10:14:14] [SERVER] Sending available channel to PlS[Croquelune ; id(6)(1)f(10001)]: all [2016-05-22 10:14:14] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2016-05-22 10:14:14] [SERVER] Sending available channel to PlS[Croquelune ; id(6)(1)f(10001)]: Faction10001 [2016-05-22 10:14:16] [SERVER] NTException on: RegisteredClient: Croquelune (1) connected: true; ProcessorID: 0 [2016-05-22 10:14:16] [SERVER] last received size: 31 [2016-05-22 10:14:16] [SERVER] last received check: 42 [2016-05-22 10:14:16] [SERVER] last received header: 123: Stream [2016-05-22 10:14:16] [SERVER] last received command: SynchronizePrivateChannel[void] [2016-05-22 10:14:16] java.io.EOFException [2016-05-22 10:14:16] at java.io.DataInputStream.readInt(Unknown Source) [2016-05-22 10:14:16] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:522) [2016-05-22 10:14:16] at java.lang.Thread.run(Unknown Source) [2016-05-22 10:14:16] [SERVER][DISCONNECT] Client 'RegisteredClient: Croquelune (1) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 0 [2016-05-22 10:14:16] [SERVER] Client <1> logged out from server. connections count: 0 [2016-05-22 10:14:16] [SERVER] UNREGISTERING CLIENT RegisteredClient: Croquelune (1) connected: true [2016-05-22 10:14:16] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Croquelune (1) connected: true [2016-05-22 10:14:16] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Croquelune (1) connected: true; PID 0 [2016-05-22 10:14:16] [SERVER] logging out client 1 [2016-05-22 10:14:16] [SERVER] successfully removed client with ID 1 [2016-05-22 10:14:16] [SERVER] onLoggedOut starting for RegisteredClient: Croquelune (1) connected: true [2016-05-22 10:14:16] [SERVER][ClientLogout] deleting CHATSYSTEM (45)ChatSystem [2016-05-22 10:14:16] [SERVER][ClientLogout] saving and removing Player PlS[Croquelune ; id(6)(1)f(10001)] [2016-05-22 10:14:16] [SERVER][ChannelRouter] log off of player PlS[Croquelune ; id(6)(1)f(10001)]; removing from all channels [2016-05-22 10:14:16] [SERVER][FactionChannel] removed logged out player from all: PlS[Croquelune ; id(6)(1)f(10001)] [2016-05-22 10:14:16] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(6)(1)f(10001)] from all [2016-05-22 10:14:16] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[Croquelune ; id(6)(1)f(10001)] [2016-05-22 10:14:16] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(6)(1)f(10001)] from Faction10001 [2016-05-22 10:14:16] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(6)(1)f(10001)] DD: true [2016-05-22 10:14:16] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(6)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-05-22 10:14:16] [SERVER] onLoggedOut DONE for RegisteredClient: Croquelune (1) connected: true [2016-05-22 10:14:16] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2016-05-22 10:14:16] [SERVER] sending channel removed flag of Faction10001 to Croquelune [2016-05-22 10:14:16] [SERVER][ERROR] could not wisper. client not found: 1 [2016-05-22 10:14:16] [ControllerState] REMOVED ALL UNITS OF PlS[Croquelune ; id(6)(1)f(10001)] ON Server(0)! LEFT [] [2016-05-22 10:14:16] [NOTIFIED] REMOVED ALL UNITS OF PlS[Croquelune ; id(6)(1)f(10001)] ON Server(0)! LEFT [] [2016-05-22 10:14:16] [PLAYER][CLEANUP] PlS[Croquelune ; id(6)(1)f(10001)] removed controlled entities [2016-05-22 10:14:16] [PLAYER][CLEANUP] PlS[Croquelune ; id(6)(1)f(10001)] notified team change [2016-05-22 10:14:16] [ENTITIES] removed object from loaded state (45)ChatSystem; 45 [2016-05-22 10:14:16] [DELETE][Server(0)] Sendable 45((45)ChatSystem) Physically DELETING DONE and Notified! [2016-05-22 10:14:16] [ENTITIES] removed object from loaded state PlS[Croquelune ; id(6)(1)f(10001)]; 6 [2016-05-22 10:14:16] [DELETE][Server(0)] Sendable 6(PlS[Croquelune ; id(6)(1)f(10001)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:16] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(6)(1)f(10001)] DD: true [2016-05-22 10:14:16] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(6)(1)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-201, 6, -168) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #25 active: false at (-201, 6, -168) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-200, 6, -169) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #32 active: false at (-200, 6, -169) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-201, 5, -168) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #22 active: false at (-201, 5, -168) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-199, 5, -169) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #38 active: false at (-199, 5, -169) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-201, 6, -169) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #24 active: false at (-201, 6, -169) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-199, 4, -169) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #35 active: false at (-199, 4, -169) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-200, 4, -169) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #27 active: false at (-200, 4, -169) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-201, 5, -169) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #21 active: false at (-201, 5, -169) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-199, 4, -168) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #36 active: false at (-199, 4, -168) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-201, 4, -167) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #20 active: false at (-201, 4, -167) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-200, 4, -168) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #28 active: false at (-200, 4, -168) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-201, 6, -167) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #26 active: false at (-201, 6, -167) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-199, 6, -168) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #42 active: false at (-199, 6, -168) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-200, 5, -167) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #31 active: false at (-200, 5, -167) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-200, 4, -167) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #29 active: false at (-200, 4, -167) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-199, 6, -169) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #41 active: false at (-199, 6, -169) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-201, 4, -169) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #18 active: false at (-201, 4, -169) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-201, 4, -168) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #19 active: false at (-201, 4, -168) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-200, 5, -168) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #9 active: false at (-200, 5, -168) (ents: 8) [2016-05-22 10:14:36] [SERVER] WRITING ENTITY TAG: Ship[HUD v1](16) to .\server-database\world0\ENTITY_SHIP_HUD v1.ent [2016-05-22 10:14:36] [SERVER] Database: Entry Ship[HUD v1](16) skipped SQL update since it hasn't changed [2016-05-22 10:14:36] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD v1](16) since it hasn't changed: lastChanged: 1463904747797 / last written 1463904747797 [2016-05-22 10:14:36] [SERVER][DEBUG] WRITTEN Ship[HUD v1](16); lastWrite 0; written segments: 0 [2016-05-22 10:14:36] [SERVER] WRITING ENTITY TAG: Ship[o](12) to .\server-database\world0\ENTITY_SHIP_o.ent [2016-05-22 10:14:36] [SERVER] Database: Entry Ship[o](12) skipped SQL update since it hasn't changed [2016-05-22 10:14:36] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[o](12) since it hasn't changed: lastChanged: 1463904747779 / last written 1463904747779 [2016-05-22 10:14:36] [SERVER][DEBUG] WRITTEN Ship[o](12); lastWrite 0; written segments: 0 [2016-05-22 10:14:36] [SERVER] WRITING ENTITY TAG: Ship[140x140x140 Cube regle](13) to .\server-database\world0\ENTITY_SHIP_140x140x140 Cube regle.ent [2016-05-22 10:14:36] [SERVER] Database: Entry Ship[140x140x140 Cube regle](13) skipped SQL update since it hasn't changed [2016-05-22 10:14:36] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[140x140x140 Cube regle](13) since it hasn't changed: lastChanged: 1463904747789 / last written 1463904747789 [2016-05-22 10:14:36] [SERVER][DEBUG] WRITTEN Ship[140x140x140 Cube regle](13); lastWrite 0; written segments: 0 [2016-05-22 10:14:36] [SERVER] WRITING ENTITY TAG: Ship[HUD proto 2](14) to .\server-database\world0\ENTITY_SHIP_HUD proto 2.ent [2016-05-22 10:14:36] [SERVER] Database: Entry Ship[HUD proto 2](14) skipped SQL update since it hasn't changed [2016-05-22 10:14:36] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD proto 2](14) since it hasn't changed: lastChanged: 1463904747791 / last written 1463904747791 [2016-05-22 10:14:36] [SERVER][DEBUG] WRITTEN Ship[HUD proto 2](14); lastWrite 0; written segments: 0 [2016-05-22 10:14:36] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Test station(10)] to .\server-database\world0\ENTITY_SPACESTATION_Test station.ent [2016-05-22 10:14:36] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Test station(10)] skipped SQL update since it hasn't changed [2016-05-22 10:14:36] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Test station(10)] since it hasn't changed: lastChanged: 1463904747385 / last written 1463904747385 [2016-05-22 10:14:36] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Test station(10)]; lastWrite 0; written segments: 0 [2016-05-22 10:14:36] [SERVER] WRITING ENTITY TAG: Ship[HUD original](17) to .\server-database\world0\ENTITY_SHIP_HUD original.ent [2016-05-22 10:14:36] [SERVER] Database: Entry Ship[HUD original](17) skipped SQL update since it hasn't changed [2016-05-22 10:14:36] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD original](17) since it hasn't changed: lastChanged: 1463904747806 / last written 1463904747806 [2016-05-22 10:14:36] [SERVER][DEBUG] WRITTEN Ship[HUD original](17); lastWrite 0; written segments: 0 [2016-05-22 10:14:36] [SERVER] WRITING ENTITY TAG: Ship[Tentacules](15) to .\server-database\world0\ENTITY_SHIP_Tentacules.ent [2016-05-22 10:14:36] [SERVER] Database: Entry Ship[Tentacules](15) skipped SQL update since it hasn't changed [2016-05-22 10:14:36] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Tentacules](15) since it hasn't changed: lastChanged: 1463904747793 / last written 1463904747793 [2016-05-22 10:14:36] [SERVER][DEBUG] WRITTEN Ship[Tentacules](15); lastWrite 0; written segments: 0 [2016-05-22 10:14:36] [SERVER] WRITING ENTITY TAG: Ship[Tentacules racines](11) to .\server-database\world0\ENTITY_SHIP_Tentacules racines.ent [2016-05-22 10:14:36] [SERVER] Database: Entry Ship[Tentacules racines](11) skipped SQL update since it hasn't changed [2016-05-22 10:14:36] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Tentacules racines](11) since it hasn't changed: lastChanged: 1463904747711 / last written 1463904747711 [2016-05-22 10:14:36] [SERVER][DEBUG] WRITTEN Ship[Tentacules racines](11); lastWrite 0; written segments: 0 [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-200, 6, -168) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #33 active: false at (-200, 6, -168) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-199, 4, -167) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #37 active: false at (-199, 4, -167) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-200, 6, -167) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #34 active: false at (-200, 6, -167) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-200, 5, -169) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #30 active: false at (-200, 5, -169) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-201, 5, -167) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #23 active: false at (-201, 5, -167) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-199, 5, -168) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #39 active: false at (-199, 5, -168) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-199, 5, -167) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #40 active: false at (-199, 5, -167) (ents: 0) [2016-05-22 10:14:36] [DATABASE] UPDATING SECTOR: (-199, 6, -167) trans: false [2016-05-22 10:14:36] [SERVER] SERVER SECTOR WRITING STARTED #43 active: false at (-199, 6, -167) (ents: 0) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[25](-201, 6, -168): Sector[25](-201, 6, -168); Sector[25](-201, 6, -168) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[32](-200, 6, -169): Sector[32](-200, 6, -169); Sector[32](-200, 6, -169) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[22](-201, 5, -168): Sector[22](-201, 5, -168); Sector[22](-201, 5, -168) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[38](-199, 5, -169): Sector[38](-199, 5, -169); Sector[38](-199, 5, -169) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[24](-201, 6, -169): Sector[24](-201, 6, -169); Sector[24](-201, 6, -169) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[35](-199, 4, -169): Sector[35](-199, 4, -169); Sector[35](-199, 4, -169) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[27](-200, 4, -169): Sector[27](-200, 4, -169); Sector[27](-200, 4, -169) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[21](-201, 5, -169): Sector[21](-201, 5, -169); Sector[21](-201, 5, -169) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[28](-200, 4, -168): Sector[28](-200, 4, -168); Sector[28](-200, 4, -168) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[20](-201, 4, -167): Sector[20](-201, 4, -167); Sector[20](-201, 4, -167) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[36](-199, 4, -168): Sector[36](-199, 4, -168); Sector[36](-199, 4, -168) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[26](-201, 6, -167): Sector[26](-201, 6, -167); Sector[26](-201, 6, -167) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[42](-199, 6, -168): Sector[42](-199, 6, -168); Sector[42](-199, 6, -168) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[31](-200, 5, -167): Sector[31](-200, 5, -167); Sector[31](-200, 5, -167) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[29](-200, 4, -167): Sector[29](-200, 4, -167); Sector[29](-200, 4, -167) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[41](-199, 6, -169): Sector[41](-199, 6, -169); Sector[41](-199, 6, -169) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[18](-201, 4, -169): Sector[18](-201, 4, -169); Sector[18](-201, 4, -169) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[19](-201, 4, -168): Sector[19](-201, 4, -168); Sector[19](-201, 4, -168) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[9](-200, 5, -168): Sector[9](-200, 5, -168); Sector[9](-200, 5, -168) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[33](-200, 6, -168): Sector[33](-200, 6, -168); Sector[33](-200, 6, -168) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[37](-199, 4, -167): Sector[37](-199, 4, -167); Sector[37](-199, 4, -167) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[34](-200, 6, -167): Sector[34](-200, 6, -167); Sector[34](-200, 6, -167) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[30](-200, 5, -169): Sector[30](-200, 5, -169); Sector[30](-200, 5, -169) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[23](-201, 5, -167): Sector[23](-201, 5, -167); Sector[23](-201, 5, -167) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[39](-199, 5, -168): Sector[39](-199, 5, -168); Sector[39](-199, 5, -168) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[40](-199, 5, -167): Sector[40](-199, 5, -167); Sector[40](-199, 5, -167) [2016-05-22 10:14:46] [SECTOR][CLEANUP] removing entities and Sector[43](-199, 6, -167): Sector[43](-199, 6, -167); Sector[43](-199, 6, -167) [2016-05-22 10:14:46] [SERVER] waiting for sector Sector[9](-200, 5, -168) entities to be cleaned up [Ship[HUD v1](16), Ship[o](12), Ship[140x140x140 Cube regle](13), Ship[HUD proto 2](14), SpaceStation[ENTITY_SPACESTATION_Test station(10)], Ship[HUD original](17), Ship[Tentacules](15), Ship[Tentacules racines](11)] [2016-05-22 10:14:46] [UNIVERSE] WARNING SECTOR CLEANUP TIME: 9; QUEUE: 27; InactSectors: 27 [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state Ship[HUD v1](16); 16 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 16(Ship[HUD v1](16)) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(25)false; (-201, 6, -168)]; 25 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 25([SERVER RemoteSector(25)false; (-201, 6, -168)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(32)false; (-200, 6, -169)]; 32 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 32([SERVER RemoteSector(32)false; (-200, 6, -169)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(22)false; (-201, 5, -168)]; 22 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 22([SERVER RemoteSector(22)false; (-201, 5, -168)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state Ship[o](12); 12 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 12(Ship[o](12)) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state Ship[HUD proto 2](14); 14 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 14(Ship[HUD proto 2](14)) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(38)false; (-199, 5, -169)]; 38 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 38([SERVER RemoteSector(38)false; (-199, 5, -169)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(24)false; (-201, 6, -169)]; 24 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 24([SERVER RemoteSector(24)false; (-201, 6, -169)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(35)false; (-199, 4, -169)]; 35 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 35([SERVER RemoteSector(35)false; (-199, 4, -169)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state Ship[HUD original](17); 17 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 17(Ship[HUD original](17)) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(27)false; (-200, 4, -169)]; 27 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 27([SERVER RemoteSector(27)false; (-200, 4, -169)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(21)false; (-201, 5, -169)]; 21 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 21([SERVER RemoteSector(21)false; (-201, 5, -169)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(28)false; (-200, 4, -168)]; 28 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 28([SERVER RemoteSector(28)false; (-200, 4, -168)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(20)false; (-201, 4, -167)]; 20 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 20([SERVER RemoteSector(20)false; (-201, 4, -167)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(36)false; (-199, 4, -168)]; 36 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 36([SERVER RemoteSector(36)false; (-199, 4, -168)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(26)false; (-201, 6, -167)]; 26 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 26([SERVER RemoteSector(26)false; (-201, 6, -167)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(42)false; (-199, 6, -168)]; 42 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 42([SERVER RemoteSector(42)false; (-199, 6, -168)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(31)false; (-200, 5, -167)]; 31 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 31([SERVER RemoteSector(31)false; (-200, 5, -167)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(29)false; (-200, 4, -167)]; 29 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 29([SERVER RemoteSector(29)false; (-200, 4, -167)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(41)false; (-199, 6, -169)]; 41 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 41([SERVER RemoteSector(41)false; (-199, 6, -169)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(18)false; (-201, 4, -169)]; 18 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 18([SERVER RemoteSector(18)false; (-201, 4, -169)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(19)false; (-201, 4, -168)]; 19 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 19([SERVER RemoteSector(19)false; (-201, 4, -168)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(33)false; (-200, 6, -168)]; 33 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 33([SERVER RemoteSector(33)false; (-200, 6, -168)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state Ship[140x140x140 Cube regle](13); 13 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 13(Ship[140x140x140 Cube regle](13)) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state SpaceStation[ENTITY_SPACESTATION_Test station(10)]; 10 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 10(SpaceStation[ENTITY_SPACESTATION_Test station(10)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(37)false; (-199, 4, -167)]; 37 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 37([SERVER RemoteSector(37)false; (-199, 4, -167)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(34)false; (-200, 6, -167)]; 34 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 34([SERVER RemoteSector(34)false; (-200, 6, -167)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(30)false; (-200, 5, -169)]; 30 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 30([SERVER RemoteSector(30)false; (-200, 5, -169)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(23)false; (-201, 5, -167)]; 23 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 23([SERVER RemoteSector(23)false; (-201, 5, -167)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(39)false; (-199, 5, -168)]; 39 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 39([SERVER RemoteSector(39)false; (-199, 5, -168)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state Ship[Tentacules](15); 15 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 15(Ship[Tentacules](15)) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state Ship[Tentacules racines](11); 11 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 11(Ship[Tentacules racines](11)) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(40)false; (-199, 5, -167)]; 40 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 40([SERVER RemoteSector(40)false; (-199, 5, -167)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(43)false; (-199, 6, -167)]; 43 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 43([SERVER RemoteSector(43)false; (-199, 6, -167)]) Physically DELETING DONE and Notified! [2016-05-22 10:14:46] [ENTITIES] removed object from loaded state [SERVER RemoteSector(9)false; (-200, 5, -168)]; 9 [2016-05-22 10:14:46] [DELETE][Server(0)] Sendable 9([SERVER RemoteSector(9)false; (-200, 5, -168)]) Physically DELETING DONE and Notified! [2016-05-22 10:16:23] [SERVER][UNIVERSE] LOADING SECTOR... (-3, 1, -4) [2016-05-22 10:16:23] POPULATE EMPTY (-3, 1, -4) [2016-05-22 10:16:28] [SIM][AI] RETURNING HOME TO (-200, 2, -172) [2016-05-22 10:16:37] [SERVERSOCKET] Connection made. starting new processor 49768, /127.0.0.1; local: 4242, /127.0.0.1, keepalive false [2016-05-22 10:16:37] [SERVER] ListenerId[0] connection registered (TRunning: 0/0/0) 1 [2016-05-22 10:16:37] [SERVER][PROCESSOR] client setup completed for PID: 1. listening for input [2016-05-22 10:16:37] [SERVER][LOGIN] new client connected. given id: 2: description: Croquelune [2016-05-22 10:16:37] [SERVER][LOGIN] return code 0 [2016-05-22 10:16:37] [SERVER] PREPARING LOGIN (Croquelune) [2016-05-22 10:16:37] [SERVER] PROCESSING LOGIN (Croquelune) [2016-05-22 10:16:37] [AUTH] authenticating Croquelune; useAuth: false; requireAuth: false [2016-05-22 10:16:37] [SESSION_CALLBACK] no player verification is necessary! [2016-05-22 10:16:37] [LOGIN] checking user agent: 0: Croquelune [2016-05-22 10:16:37] [LOGIN] successful auth: now protecting username Croquelune with null [2016-05-22 10:16:37] [SERVER] checking ip ban: 127.0.0.1 [2016-05-22 10:16:37] [SERVER][UNIVERSE] LOADING SECTOR... (2, 2, 2) [2016-05-22 10:16:37] [TAG] WARNING STRUCT DESERIALIZATION took too long: 44; [2016-05-22 10:16:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 53; [2016-05-22 10:16:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 89; [2016-05-22 10:16:38] [TAG] WARNING STRUCT DESERIALIZATION took too long: 94; [2016-05-22 10:16:38] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@7acf4a06 READING tag: ENTITY_SHOP_1463436553787.ent; took long: 96ms [2016-05-22 10:16:38] [SERVER][SECTOR][LOADING_ENTITY] WARNING: Sector[147](2, 2, 2) loading entity: ENTITY_SHOP_1463436553787 took long: 130ms [2016-05-22 10:16:38] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (2, 2, 2): STATS: inst 0ms, loadDB 1ms, add 0ms, entity 130ms [2016-05-22 10:16:38] [SERVER] loaded faction for PlS[Croquelune ; id(146)(2)f(10001)] -> 10001 [2016-05-22 10:16:38] [SERVER] player LOADED FROM DISK Croquelune, credits: 50000 [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -168) [2016-05-22 10:16:38] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@7acf4a06 READING tag: ENTITY_SPACESTATION_Test station.ent; took long: 24ms [2016-05-22 10:16:38] [SERVER] SpaceStation[ENTITY_SPACESTATION_Test station(150)] loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:16:38] [SERVER] Ship[Tentacules racines](151) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:16:38] [SERVER][RAIL] loaded rail relation from tag: RailRequest [railDockerPosOnRail=(6, 9, 5), rail={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Tentacules](6, 8, 5)[Rail Rotator Clock Wise]o[[WARNING] UNKNOWN SIDE 14][active][100hp][kd]}, docked={UniqueSegPiece [UNLOADED: ENTITY_SHIP_Tentacules racines](8, 7, 8)[Rail Docker]o[[WARNING] UNKNOWN SIDE 10][active][100hp][jJ]}, turretTransform=com.bulletphysics.linearmath.Transform@2b9fa3f8, movedTransform=com.bulletphysics.linearmath.Transform@66b9b93e, railMovingToDockerPosOnRail=null, sentFromServer=false, disconnect=false, railMovingLocalAtDockTransform=com.bulletphysics.linearmath.Transform@66b9b93e, didRotationInPlace=false, dockingPermission=NORMAL, executionTime=0, fromtag=true, ignoreCollision=false] [2016-05-22 10:16:38] [SERVER] Ship[o](152) loaded activation state: ActBuffer 0; Delay 1; DelayNR 0 [2016-05-22 10:16:38] [SERVER] Ship[140x140x140 Cube regle](153) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:16:38] [SERVER] Ship[HUD proto 2](154) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:16:38] [SERVER][READTAG] WARNING: org.schema.game.server.controller.GameServerController@7acf4a06 READING tag: ENTITY_SHIP_Tentacules.ent; took long: 13ms [2016-05-22 10:16:38] [SERVER] Ship[Tentacules](155) loaded activation state: ActBuffer 0; Delay 2; DelayNR 0 [2016-05-22 10:16:38] [SERVER] Ship[HUD v1](156) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:16:38] [SERVER] Ship[HUD original](157) loaded activation state: ActBuffer 0; Delay 0; DelayNR 0 [2016-05-22 10:16:38] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-200, 5, -168): STATS: inst 0ms, loadDB 11ms, add 0ms, entity 52ms [2016-05-22 10:16:38] [SERVER] adding player to synch queue (ID: 146) (SECTOR: (-200, 5, -168) [149]) [2016-05-22 10:16:38] [SERVER][LOGIN] login received. returning login info for RegisteredClient: Croquelune (2) connected: true: returnCode: 0 [2016-05-22 10:16:38] [SERVER][UPDATE] WARNING: handleQueuedSynchronizedObjects update took 19 on Server(0) [2016-05-22 10:16:38] [SERVER] WARNING: UPDATING SERVER SECTORPROXMITY TOOK 54 [2016-05-22 10:16:38] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(146)(2)f(10001)] took 56 [2016-05-22 10:16:38] [RAIL][UPDATE] Server(0) EXECUTING RAIL REQUEST ON: Ship[Tentacules racines](151): (ConnectRequest): [UNLOADED: ENTITY_SHIP_Tentacules racines (8, 7, 8) Rail Docker(663)] -> [UNLOADED: ENTITY_SHIP_Tentacules (6, 8, 5) Rail Rotator Clock Wise(664)] [2016-05-22 10:16:38] [RAIL][CONNECT] Server(0) Ship[Tentacules racines](151) DOCKING PROCEDURE SUCCESSFUL [2016-05-22 10:16:38] [RAIL][UPDATE] Server(0) SUCCESSFULLY EXECUTED RAIL REQUEST ON: Ship[Tentacules racines](151): (ConnectRequest): [Ship[Tentacules racines](151) (8, 7, 8) Rail Docker(663)] -> [Ship[Tentacules racines](151) (6, 8, 5) Rail Rotator Clock Wise(664)] [2016-05-22 10:16:38] [SERVER][UPDATE] WARNING: object local update of 12 objects took 60 [2016-05-22 10:16:38] [SERVER] SERIALIZED PROXIMITY (-200, 5, -168) [2016-05-22 10:16:38] [NT] Big FullUpdate: 21886 bytes: Shop(148) [2016-05-22 10:16:38] [SEND][SERVERMESSAGE] [SERVERMSG (type 0): [391, Croquelune]] to RegisteredClient: Croquelune (2) connected: true [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -169) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -168) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 4, -167) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -169) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -168) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 5, -167) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -169) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -168) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-201, 6, -167) [2016-05-22 10:16:38] [SERVER][UNIVERSE] WARNING: LOADING SECTOR TOOK SOME TIME... (-201, 6, -167): STATS: inst 0ms, loadDB 13ms, add 4ms, entity 0ms [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -169) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -168) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 4, -167) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -169) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 5, -167) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -169) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -168) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-200, 6, -167) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -169) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -168) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 4, -167) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -169) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -168) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 5, -167) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -169) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -168) [2016-05-22 10:16:38] [SERVER][UNIVERSE] LOADING SECTOR... (-199, 6, -167) [2016-05-22 10:16:38] [UNIVERSE] WARNING: Sector Ping took 94 [2016-05-22 10:16:38] [SERVER][UPDATE] WARNING: UNIVERSE update took 97 [2016-05-22 10:16:38] [RAIL] Server(0) RECREATING RAIL FROM ROOT: Ship[Tentacules](155) [2016-05-22 10:16:38] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Tentacules](155) [2016-05-22 10:16:38] [RAIL] Server(0) removeObjectPhysicsRecusively() removed physics for Ship[Tentacules racines](151) [2016-05-22 10:16:38] [RAIL] Server(0) recreateRootObjectPhysics() added physics for Ship[Tentacules](155) [2016-05-22 10:16:38] [RAIL] Child #0: obfuscated.Xw@17c8812f([CubesShape|SER Ship[Tentacules](155)]) [2016-05-22 10:16:38] [RAIL] Child #1: obfuscated.Xw@f2dbb23([CubesShape|SER Ship[Tentacules racines](151)]) [2016-05-22 10:16:38] [RAIL] Server(0) RECREATING RAIL FROM ROOT DONE: Ship[Tentacules](155); DOCKED AND EXECUTED: false; DOCKED OR DIRTY: false [2016-05-22 10:16:38] [SERVER] (client needs synch) SENDING SYNCHALL TO RegisteredClient: Croquelune (2) connected: true [2016-05-22 10:16:38] [SERVER] sending ALLSYNCHRONIZING update to Croquelune 41, 41 [2016-05-22 10:16:38] [SYNC_SENDER] SENDING ALL OBJECTS: 41 [2016-05-22 10:16:38] [NT] Big FullUpdate: 6732 bytes: SenableGameState(1) [2016-05-22 10:16:38] [SERVER] SERIALIZED PROXIMITY (-200, 5, -168) [2016-05-22 10:16:38] [NT] Big FullUpdate: 11162 bytes: Shop(148) [2016-05-22 10:16:38] [SERVER] ALL-SYNCHRONIZE TO Croquelune TOOK 16 ms [2016-05-22 10:16:38] [SERVER] SYNCHALL TO RegisteredClient: Croquelune (2) connected: true took: 17 [2016-05-22 10:16:39] [SERVER][UPDATE] WARNING: object local update of Shop(148) took 91 [2016-05-22 10:16:39] [SERVER][UPDATE] WARNING: object local update of 12 objects took 93 [2016-05-22 10:16:39] SENDING new ID RANGE TO CLIENT 184; packet -32764 [2016-05-22 10:16:43] [DATABASE] UPDATING SECTOR: (-3, 1, -4) trans: false [2016-05-22 10:16:43] [SERVER] SERVER SECTOR WRITING STARTED #145 active: false at (-3, 1, -4) (ents: 0) [2016-05-22 10:16:49] [SERVERPROCESSOR][WARNING} PING timeout warning. resending ping to RegisteredClient: Croquelune (2) connected: true Retries left: 12; socket connected: true; socket closed: false; inputShutdown: false; outputShutdown: false; ProcessorID: 1 [2016-05-22 10:16:49] [SERVERPROCESSOR][WARNING} PING has been resent to RegisteredClient: Croquelune (2) connected: true [2016-05-22 10:16:50] [SERVER][WARNING] Recovered Ping for RegisteredClient: Croquelune (2) connected: true; Retries left: 11; retries resetting [2016-05-22 10:16:53] [SECTOR][CLEANUP] removing entities and Sector[145](-3, 1, -4): Sector[145](-3, 1, -4); Sector[145](-3, 1, -4) [2016-05-22 10:16:53] [ENTITIES] removed object from loaded state [SERVER RemoteSector(145)false; (-3, 1, -4)]; 145 [2016-05-22 10:16:53] [DELETE][Server(0)] Sendable 145([SERVER RemoteSector(145)false; (-3, 1, -4)]) Physically DELETING DONE and Notified! [2016-05-22 10:16:58] [SERVER] SERVER SECTOR WRITING STARTED #147 active: false at (2, 2, 2) (ents: 1) [2016-05-22 10:16:58] [SERVER] WRITING ENTITY TAG: Shop(148) to .\server-database\world0\ENTITY_SHOP_1463436553787.ent [2016-05-22 10:16:58] [SERVER] Database: Entry Shop(148) skipped SQL update since it hasn't changed [2016-05-22 10:16:58] [SERVER] WARNING: WRITING ENTITY TAG: Shop(148) FINISHED: 29ms -> tagcreate: 3; tagwrite: 1; rename: 4; delete: 15; DB: 0 [2016-05-22 10:17:08] [SECTOR][CLEANUP] removing entities and Sector[147](2, 2, 2): Sector[147](2, 2, 2); Sector[147](2, 2, 2) [2016-05-22 10:17:08] [SERVER] waiting for sector Sector[147](2, 2, 2) entities to be cleaned up [Shop(148)] [2016-05-22 10:17:08] [ENTITIES] removed object from loaded state Shop(148); 148 [2016-05-22 10:17:08] [DELETE][Server(0)] Sendable 148(Shop(148)) Physically DELETING DONE and Notified! [2016-05-22 10:17:08] [ENTITIES] removed object from loaded state [SERVER RemoteSector(147)false; (2, 2, 2)]; 147 [2016-05-22 10:17:08] [DELETE][Server(0)] Sendable 147([SERVER RemoteSector(147)false; (2, 2, 2)]) Physically DELETING DONE and Notified! [2016-05-22 10:17:22] [CHAT] Server(0) initializing data from network object 185 [2016-05-22 10:17:22] [SERVER][ChannelRouter] created Faction channel: Faction10001 [2016-05-22 10:17:22] [SERVER] Sending all available channels to PlS[Croquelune ; id(146)(2)f(10001)]; total existing: 2 [2016-05-22 10:17:22] [SERVER] Sending available channel to PlS[Croquelune ; id(146)(2)f(10001)]: all [2016-05-22 10:17:22] [SERVER] ADDING CLIENT CHANNEL TO FACTION CHANNEL: Faction10001 [2016-05-22 10:17:22] [SERVER] Sending available channel to PlS[Croquelune ; id(146)(2)f(10001)]: Faction10001 [2016-05-22 10:17:22] [SERVER][PLAYERMESSAGE] received message request from PlS[Croquelune ; id(146)(2)f(10001)] for 10 messages [2016-05-22 10:17:22] [DB] loading messages set from 1463905042782 for receiver croquelune: SELECT SENDER, RECEIVER, TOPIC, MESSAGE, SENT, READ FROM PLAYER_MESSAGES WHERE RECEIVER = 'croquelune' AND SENT < 1463905042782 ORDER BY SENT DESC LIMIT 10; [2016-05-22 10:17:22] [SERVER] PlS[Croquelune ; id(146)(2)f(10001)] FactionNews for 10001 not found! [2016-05-22 10:17:23] [SERVER][UPDATE] WARNING: object local update of Ship[HUD proto 2](154) took 321 [2016-05-22 10:17:23] [SERVER][UPDATE] WARNING: object local update of 12 objects took 322 [2016-05-22 10:17:23] Sector[149](-200, 5, -168) Narrowphase of Sector[149](-200, 5, -168) took: 71 [2016-05-22 10:17:23] [UNIVERSE] WARNING: Sector UPDATE took 75; sectors updated: 27 [2016-05-22 10:17:23] [SERVER][UPDATE] WARNING: UNIVERSE update took 75 [2016-05-22 10:17:23] [SERVER] Ship[o](152) Failed Activating 1 Blocks [2016-05-22 10:17:23] [SERVER] Ship[Tentacules](155) Failed Activating 2 Blocks [2016-05-22 10:17:23] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2016-05-22 10:17:23] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2016-05-22 10:17:24] [UNIVERSE] WARNING: Sector UPDATE took 39; sectors updated: 27 [2016-05-22 10:17:24] [SERVER][UPDATE] WARNING: UNIVERSE update took 39 [2016-05-22 10:17:24] [IO] WARNING: SERVER[ Header creation for .\server-database\world0\\DATA\ENTITY_SHIP_140x140x140 Cube regle.-1.1.0.smd2 took 66ms; [synch: 0ms] existed: true [2016-05-22 10:17:26] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2016-05-22 10:17:26] [SERVER][UPDATE] WARNING: UNIVERSE update took 38 [2016-05-22 10:17:26] [SERVER][UPDATE] WARNING: object local update of Ship[Tentacules](155) took 130 [2016-05-22 10:17:26] [SERVER][UPDATE] WARNING: object local update of 12 objects took 131 [2016-05-22 10:17:28] [UNIVERSE] WARNING: Sector UPDATE took 76; sectors updated: 27 [2016-05-22 10:17:28] [SERVER][UPDATE] WARNING: UNIVERSE update took 76 [2016-05-22 10:17:29] Sector[149](-200, 5, -168) Narrowphase of Sector[149](-200, 5, -168) took: 192 [2016-05-22 10:17:29] Sector[149](-200, 5, -168) LISTING OBJECTS: [2016-05-22 10:17:29] 0# OBJECT: {RigBExOrig@945644992([CCS|SER Ship[HUD proto 2](154)])} [2016-05-22 10:17:29] 1# OBJECT: {RigBExOrig@1085075231([CCS|SER Ship[o](152)])} [2016-05-22 10:17:29] 2# OBJECT: {RigBExOrig@419617018([CCS|SER Ship[140x140x140 Cube regle](153)])} [2016-05-22 10:17:29] 3# OBJECT: {RigBExOrig@448846730([CCS|SER Ship[HUD v1](156)])} [2016-05-22 10:17:29] 4# OBJECT: {RigBExOrig@1239469687([CCS|SER SpaceStation[ENTITY_SPACESTATION_Test station(150)]])} [2016-05-22 10:17:29] 5# OBJECT: {RigBExOrig@1855128643([CCS|SER Ship[HUD original](157)])} [2016-05-22 10:17:29] 6# OBJECT: {RigBExOrig@1641665635([CCS|SER Ship[Tentacules](155)])} [2016-05-22 10:17:29] WARNING: sector update of single sector (-200, 5, -168) took 200 ms; Physics 200 ms [2016-05-22 10:17:29] WARNING: sector info: (-200, 5, -168); id 149; type VOID; [2016-05-22 10:17:29] [UNIVERSE] WARNING: Sector UPDATE took 201; sectors updated: 27 [2016-05-22 10:17:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 201 [2016-05-22 10:17:29] [SEND][SERVERMESSAGE] [SERVERMSG (type 3): [337, (-200, 5, -168), 200, 200]] to RegisteredClient: Croquelune (2) connected: true [2016-05-22 10:17:29] [SERVER][SPAWN] SPAWNING NEW CHARACTER FOR PlS[Croquelune ; id(146)(2)f(10001)] [2016-05-22 10:17:29] [SERVER][SPAWN] PlS[Croquelune ; id(146)(2)f(10001)]; Relative: Ship[HUD v1](156) -> (-59.00363, -14.82414, 497.98718); objOrigin: (-59.03473, -16.383448, 497.25906) [2016-05-22 10:17:29] [SERVER][SPAWN] Gravity object to use for PlS[Croquelune ; id(146)(2)f(10001)] set to: ENTITY_SHIP_HUD v1 [2016-05-22 10:17:29] [SERVER][PlayerCharacter] Server(0) Set initial transform to (-59.00363, -14.82414, 497.98718) [2016-05-22 10:17:29] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] HANDLE SCHEDULED GRAVITY (0.0, 0.0, 0.0), Ship[HUD v1](156) [2016-05-22 10:17:29] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] Server(0) SOURCE CHANGE null -> Ship[HUD v1](156) [2016-05-22 10:17:29] [SIMPLETRANSFORMABLE] Server(0) PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] gravity change sent [2016-05-22 10:17:29] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] changed gravity on Server(0) Ship[HUD v1](156) -> (0.0, 0.0, 0.0) [2016-05-22 10:17:29] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] Server(0) starting gravity change: (-59.00363, -14.82414, 497.98718) [2016-05-22 10:17:29] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] INITIALIZING GRAVITY FOR Ship[HUD v1](156) [2016-05-22 10:17:29] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-22 10:17:29] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] Server(0) starting gravity change DONE: source: Ship[HUD v1](156) origin: (-59.00363, -14.82414, 497.98718) [2016-05-22 10:17:29] [GHOST-OBJECT] SWEEP TEST TIME: 149 [2016-05-22 10:17:29] [GHOST-OBJECT] SWEEP TEST TIME: 27 [2016-05-22 10:17:29] [UNIVERSE] WARNING: Sector UPDATE took 233; sectors updated: 27 [2016-05-22 10:17:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 233 [2016-05-22 10:17:29] [GHOST-OBJECT] SWEEP TEST TIME: 38 [2016-05-22 10:17:29] [UNIVERSE] WARNING: Sector UPDATE took 126; sectors updated: 27 [2016-05-22 10:17:29] [SERVER][UPDATE] WARNING: UNIVERSE update took 126 [2016-05-22 10:17:30] [CONTROLLERSTATE] INCOMING REQUEST (NT) Server(0); PlS[Croquelune ; id(146)(2)f(10001)] CONTROLLER REQUEST RECEIVED ControllerUnitRequest [fromId=-1, toId=284, hideExitedObject=false, fromParam=(0, 0, 0), toParam=(0, 0, 0)] [2016-05-22 10:17:30] [CONTROLLER][ADD-UNIT] (Server(0)): PlS[Croquelune ; id(146)(2)f(10001)] Added to controllers: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] [2016-05-22 10:17:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] Server(0) starting gravity change: (-59.00363, -14.82414, 497.98718) [2016-05-22 10:17:30] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] INITIALIZING GRAVITY FOR Ship[HUD v1](156) [2016-05-22 10:17:30] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-22 10:17:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] Server(0) starting gravity change DONE: source: Ship[HUD v1](156) origin: (-59.00363, -14.82414, 497.98718) [2016-05-22 10:17:30] [GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] FLAG changed gravity on Server(0) Ship[HUD v1](156) -> (0.0, 0.0, 0.0) [2016-05-22 10:17:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] Server(0) starting gravity change: (-59.00363, -14.82414, 497.98718) [2016-05-22 10:17:30] Server(0)[ABSTRACTCHARACTER] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] INITIALIZING GRAVITY FOR Ship[HUD v1](156) [2016-05-22 10:17:30] [PLAYERCHARACTER] Server(0) of PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] gravity to: [WARNING] UNKNOWN SIDE -1 [2016-05-22 10:17:30] [CHARACTER][GRAVITY] PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] Server(0) starting gravity change DONE: source: Ship[HUD v1](156) origin: (-59.00363, -14.82414, 497.98718) [2016-05-22 10:17:31] [SERVER][GALAXY] REQUESTING SYSTEM (-13, 0, -11); exists in DB: true; TIME: 3ms: GalaxyRequestAndAwnser [ownerUID=null, factionUID=0, secX=-200, secY=5, secZ=-168, networkObjectOnServer=NetworkObject(NetworkClientChannel; 0)] [2016-05-22 10:17:31] [SERVER][GALAXY] SENDING SYSTEM BACK TO CLIENT: -200, 5, -168 [2016-05-22 10:17:31] Sector[149](-200, 5, -168) Narrowphase of Sector[149](-200, 5, -168) took: 275 [2016-05-22 10:17:31] Sector[149](-200, 5, -168) LISTING OBJECTS: [2016-05-22 10:17:31] 0# OBJECT: {RigBExOrig@945644992([CCS|SER Ship[HUD proto 2](154)])} [2016-05-22 10:17:31] 1# OBJECT: {RigBExOrig@1085075231([CCS|SER Ship[o](152)])} [2016-05-22 10:17:31] 2# OBJECT: {RigBExOrig@419617018([CCS|SER Ship[140x140x140 Cube regle](153)])} [2016-05-22 10:17:31] 3# OBJECT: {RigBExOrig@448846730([CCS|SER Ship[HUD v1](156)])} [2016-05-22 10:17:31] 4# OBJECT: {RigBExOrig@1239469687([CCS|SER SpaceStation[ENTITY_SPACESTATION_Test station(150)]])} [2016-05-22 10:17:31] 5# OBJECT: {RigBExOrig@1855128643([CCS|SER Ship[HUD original](157)])} [2016-05-22 10:17:31] 6# OBJECT: {RigBExOrig@1641665635([CCS|SER Ship[Tentacules](155)])} [2016-05-22 10:17:31] 7# OBJECT: PCGhostObjExt(284->Attached(Ship[HUD v1](156)))@1438645328 [2016-05-22 10:17:31] [UNIVERSE] WARNING: Sector UPDATE took 280; sectors updated: 27 [2016-05-22 10:17:31] [SERVER][UPDATE] WARNING: UNIVERSE update took 281 [2016-05-22 10:17:38] [SERVER][UPDATE] WARNING: object local update of PlS[Croquelune ; id(146)(2)f(10001)] took 162 [2016-05-22 10:17:38] [SERVER][UPDATE] WARNING: object local update of 13 objects took 163 [2016-05-22 10:17:47] [UNIVERSE] WARNING: Sector UPDATE took 51; sectors updated: 27 [2016-05-22 10:17:47] [SERVER][UPDATE] WARNING: UNIVERSE update took 51 [2016-05-22 10:17:51] [UNIVERSE] WARNING: Sector UPDATE took 69; sectors updated: 27 [2016-05-22 10:17:51] [SERVER][UPDATE] WARNING: UNIVERSE update took 69 [2016-05-22 10:18:02] Sector[149](-200, 5, -168) Narrowphase of Sector[149](-200, 5, -168) took: 35 [2016-05-22 10:18:02] [UNIVERSE] WARNING: Sector UPDATE took 35; sectors updated: 27 [2016-05-22 10:18:02] [SERVER][UPDATE] WARNING: UNIVERSE update took 35 [2016-05-22 10:18:04] [GHOST-OBJECT] SWEEP TEST TIME: 37 [2016-05-22 10:18:04] [UNIVERSE] WARNING: Sector UPDATE took 37; sectors updated: 27 [2016-05-22 10:18:04] [SERVER][UPDATE] WARNING: UNIVERSE update took 37 [2016-05-22 10:18:17] [UNIVERSE] WARNING: Sector UPDATE took 58; sectors updated: 27 [2016-05-22 10:18:17] [SERVER][UPDATE] WARNING: UNIVERSE update took 58 [2016-05-22 10:18:24] [SHIP] Server(0) Ship[o](152) manager udpate took 21 [2016-05-22 10:18:26] [SERVER] NTException on: RegisteredClient: Croquelune (2) connected: true; ProcessorID: 1 [2016-05-22 10:18:26] [SERVER] last received size: 53 [2016-05-22 10:18:26] [SERVER] last received check: 42 [2016-05-22 10:18:26] [SERVER] last received header: 123: Stream [2016-05-22 10:18:26] [SERVER] last received command: Synchronize[void] [2016-05-22 10:18:26] [SERVER][LASTRECEIVED] decoded class #0: NetworkPlayerHumanCharacter; decoded: [(RemotePhysicsTransform; val: org.schema.schine.network.objects.NetworkTransformation@45febc38)] [2016-05-22 10:18:26] java.io.EOFException [2016-05-22 10:18:26] at java.io.DataInputStream.readInt(Unknown Source) [2016-05-22 10:18:26] at org.schema.schine.network.server.ServerProcessor.run(SourceFile:522) [2016-05-22 10:18:26] at java.lang.Thread.run(Unknown Source) [2016-05-22 10:18:26] [SERVER][DISCONNECT] Client 'RegisteredClient: Croquelune (2) connected: true' HAS BEEN DISCONNECTED . PROBE: false; ProcessorID: 1 [2016-05-22 10:18:26] [SERVER] Client <2> logged out from server. connections count: 0 [2016-05-22 10:18:26] [SERVER] UNREGISTERING CLIENT RegisteredClient: Croquelune (2) connected: true [2016-05-22 10:18:26] [SERVER] UNREGISTER DONE FOR CLIENT RegisteredClient: Croquelune (2) connected: true [2016-05-22 10:18:26] [SERVER] SERVER PROCESSOR STOPPED FOR RegisteredClient: Croquelune (2) connected: true; PID 1 [2016-05-22 10:18:26] [SERVER] logging out client 2 [2016-05-22 10:18:26] [SERVER] successfully removed client with ID 2 [2016-05-22 10:18:26] [SERVER] onLoggedOut starting for RegisteredClient: Croquelune (2) connected: true [2016-05-22 10:18:26] [SERVER][ClientLogout] saving and removing Player PlS[Croquelune ; id(146)(2)f(10001)] [2016-05-22 10:18:26] [SERVER][ChannelRouter] log off of player PlS[Croquelune ; id(146)(2)f(10001)]; removing from all channels [2016-05-22 10:18:26] [SERVER][FactionChannel] removed logged out player from all: PlS[Croquelune ; id(146)(2)f(10001)] [2016-05-22 10:18:26] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(146)(2)f(10001)] from all [2016-05-22 10:18:26] [SERVER][FactionChannel] removed logged out player from Faction10001: PlS[Croquelune ; id(146)(2)f(10001)] [2016-05-22 10:18:26] [SERVER][ClientChannel] successfully removed player on logoff PlS[Croquelune ; id(146)(2)f(10001)] from Faction10001 [2016-05-22 10:18:26] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(146)(2)f(10001)] DD: true [2016-05-22 10:18:26] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(146)(2)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-05-22 10:18:26] [SERVER][ClientLogout] deleting CHATSYSTEM (185)ChatSystem [2016-05-22 10:18:26] [SERVER][ClientLogout] deleting PLAYERCHARACTER PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] [2016-05-22 10:18:26] [SERVER] onLoggedOut DONE for RegisteredClient: Croquelune (2) connected: true [2016-05-22 10:18:26] [SERVER][ChannelRouter] CHANNEL NO LONGER ALIVE: Faction10001 [2016-05-22 10:18:26] [SERVER] sending channel removed flag of Faction10001 to Croquelune [2016-05-22 10:18:26] [SERVER][ERROR] could not wisper. client not found: 2 [2016-05-22 10:18:26] [ControllerState] REMOVED ALL UNITS OF PlS[Croquelune ; id(146)(2)f(10001)] ON Server(0)! LEFT [] [2016-05-22 10:18:26] [NOTIFIED] REMOVED ALL UNITS OF PlS[Croquelune ; id(146)(2)f(10001)] ON Server(0)! LEFT [] [2016-05-22 10:18:26] [PLAYER][CLEANUP] PlS[Croquelune ; id(146)(2)f(10001)] removed controlled entities [2016-05-22 10:18:26] [PLAYER][CLEANUP] PlS[Croquelune ; id(146)(2)f(10001)] notified team change [2016-05-22 10:18:26] [DELETE] Cleaning up playerCharacter for playerState PlS[Croquelune ; id(146)(2)f(10001)] on Server(0); ENTITY_PLAYERCHARACTER_Croquelune; PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] [2016-05-22 10:18:26] [ENTITIES] removed object from loaded state PlS[Croquelune ; id(146)(2)f(10001)]; 146 [2016-05-22 10:18:26] [DELETE][Server(0)] Sendable 146(PlS[Croquelune ; id(146)(2)f(10001)]) Physically DELETING DONE and Notified! [2016-05-22 10:18:26] [ENTITIES] removed object from loaded state (185)ChatSystem; 185 [2016-05-22 10:18:26] [DELETE][Server(0)] Sendable 185((185)ChatSystem) Physically DELETING DONE and Notified! [2016-05-22 10:18:26] [ENTITIES] removed object from loaded state PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)]; 284 [2016-05-22 10:18:26] [DELETE][Server(0)] Sendable 284(PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)]) Physically DELETING DONE and Notified! [2016-05-22 10:18:26] [SERVER] WRITING ENTITY TAG: PlayerCharacter[(ENTITY_PLAYERCHARACTER_Croquelune)(284)] to .\server-database\world0\ENTITY_PLAYERCHARACTER_Croquelune.ent [2016-05-22 10:18:26] [SERVER] WRITING PLAYER TO DISK: PlS[Croquelune ; id(146)(2)f(10001)] DD: true [2016-05-22 10:18:26] [SERVER] WRITING ENTITY TAG: PlS[Croquelune ; id(146)(2)f(10001)] to .\server-database\world0\ENTITY_PLAYERSTATE_Croquelune.ent [2016-05-22 10:18:28] [SERVER] now executing regular shutdown [2016-05-22 10:18:28] java.lang.Exception: Server Shutdown: true [2016-05-22 10:18:28] at org.schema.schine.network.server.ServerState.setShutdown(SourceFile:253) [2016-05-22 10:18:28] at org.schema.game.server.controller.GameServerController.update(SourceFile:829) [2016-05-22 10:18:28] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-22 10:18:28] at java.lang.Thread.run(Unknown Source) [2016-05-22 10:18:28] [SERVER][SHUTDOWN] shutting down element collection thread [2016-05-22 10:18:28] [SERVER][SHUTDOWN] shutting down pathfinding threads [2016-05-22 10:18:28] [SERVER][SHUTDOWN] shutting down universe [2016-05-22 10:18:28] [SERVER][SHUTDOWN] shutting segment request thread [2016-05-22 10:18:28] [SERVER][SHUTDOWN] shutting down simulation [2016-05-22 10:18:28] [SERVER][SHUTDOWN] shutting down active checker [2016-05-22 10:18:28] [SIMPLANNER] Sleep has been interrupted [2016-05-22 10:18:28] [SERVER][SHUTDOWN] shutting down sysin listener [2016-05-22 10:18:28] [SERVER][SHUTDOWN] shutting down mob thread [2016-05-22 10:18:28] [SERVER][SHUTDOWN] shutting down game map provider [2016-05-22 10:18:28] [SERVER][SHUTDOWN] Stopping to listen! [2016-05-22 10:18:28] [SERVER] Stopping Listener [2016-05-22 10:18:28] [SERVER] Stopped Listener [2016-05-22 10:18:28] [SERVER][SHUTDOWN] disconnecting all clients! [2016-05-22 10:18:28] [SERVER][SHUTDOWN] Dumping server State! [2016-05-22 10:18:28] [SERVER] WRITING FACTIONS AND CATALOG!!! Count: 19 [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[183](-199, 6, -167); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[177](-199, 4, -167); trans: false; [] [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-199, 6, -167) trans: false [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[165](-201, 6, -168); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[161](-201, 5, -169); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[163](-201, 5, -167); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[158](-201, 4, -169); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[181](-199, 6, -169); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[176](-199, 4, -168); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[174](-200, 6, -167); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[168](-200, 4, -168); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[172](-200, 6, -169); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[159](-201, 4, -168); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[178](-199, 5, -169); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[173](-200, 6, -168); trans: false; [] [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #183 active: true at (-199, 6, -167) (ents: 0) [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[169](-200, 4, -167); trans: false; [] [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-199, 4, -167) trans: false [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[170](-200, 5, -169); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[167](-200, 4, -169); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[179](-199, 5, -168); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[171](-200, 5, -167); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[182](-199, 6, -168); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[180](-199, 5, -167); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[166](-201, 6, -167); trans: false; [] [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #177 active: true at (-199, 4, -167) (ents: 0) [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[175](-199, 4, -169); trans: false; [] [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-201, 6, -168) trans: false [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[162](-201, 5, -168); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[164](-201, 6, -169); trans: false; [] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[149](-200, 5, -168); trans: false; [Ship[HUD proto 2](154), Ship[o](152), Ship[140x140x140 Cube regle](153), Ship[HUD v1](156), Ship[Tentacules](155), SpaceStation[ENTITY_SPACESTATION_Test station(150)], Ship[HUD original](157), Ship[Tentacules racines](151)] [2016-05-22 10:18:28] [SERVER] Terminate: Writing Entity: Sector[160](-201, 4, -167); trans: false; [] [2016-05-22 10:18:28] [SIM][TAG] WRITING GROUP SimulationGroup ->[TradingRouteSimulationProgram->MovingToSector] ; [ENTITY_SHIP_MOB_SIM_Test turret axis 1_15_0rl0] [2016-05-22 10:18:28] [SIM][TAG] WRITING GROUP SimulationGroup ->[TradingRouteSimulationProgram->MovingToSector] ; [ENTITY_SHIP_MOB_SIM_Test turret axis 1_16_0rl0, ENTITY_SHIP_MOB_SIM_Test turret axis 1_16_1rl0, ENTITY_SHIP_MOB_SIM_Revetement A_16_2, ENTITY_SHIP_MOB_SIM_140x140x140 Cube regle_16_3] [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #165 active: true at (-201, 6, -168) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-201, 5, -169) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #161 active: true at (-201, 5, -169) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-201, 5, -167) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #163 active: true at (-201, 5, -167) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-201, 4, -169) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #158 active: true at (-201, 4, -169) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-199, 6, -169) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #181 active: true at (-199, 6, -169) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-199, 4, -168) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #176 active: true at (-199, 4, -168) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-200, 6, -167) trans: false [2016-05-22 10:18:28] [SERVER] WAITING FOR LOGIN THREAD POOL TO TERMINATE; Active: 0 [2016-05-22 10:18:28] [SERVER] SERVER LOGIN THREAD POOL TERMINATED [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #174 active: true at (-200, 6, -167) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-200, 4, -168) trans: false [2016-05-22 10:18:28] [SERVER] KILLING ACTIVE EXPLOSION THREADS; Active: 0 [2016-05-22 10:18:28] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-05-22 10:18:28] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-05-22 10:18:28] at org.schema.game.common.data.world.Universe.writeToDatabase(SourceFile:1375) [2016-05-22 10:18:28] at org.schema.game.server.controller.GameServerController.a(SourceFile:2728) [2016-05-22 10:18:28] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1943) [2016-05-22 10:18:28] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-05-22 10:18:28] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-22 10:18:28] at java.lang.Thread.run(Unknown Source) [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #168 active: true at (-200, 4, -168) (ents: 0) [2016-05-22 10:18:28] [SERVER] Server Write Queue: 17; 1; [WriterRunnable (ID: 172; state: not started), WriterRunnable (ID: 159; state: not started), WriterRunnable (ID: 178; state: not started), WriterRunnable (ID: 173; state: not started), WriterRunnable (ID: 169; state: not started), WriterRunnable (ID: 170; state: not started), WriterRunnable (ID: 167; state: not started), WriterRunnable (ID: 179; state: not started), WriterRunnable (ID: 171; state: not started), WriterRunnable (ID: 182; state: not started), WriterRunnable (ID: 180; state: not started), WriterRunnable (ID: 166; state: not started), WriterRunnable (ID: 175; state: not started), WriterRunnable (ID: 162; state: not started), WriterRunnable (ID: 164; state: not started), WriterRunnable (ID: 149; state: not started), WriterRunnable (ID: 160; state: not started)] [2016-05-22 10:18:28] [SERVER] WAITING FOR WRITING QUEUE TO FINISH; Active: 17 [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-200, 6, -169) trans: false [2016-05-22 10:18:28] [SERVER] Server Write Queue: 16; 1; [WriterRunnable (ID: 159; state: not started), WriterRunnable (ID: 178; state: not started), WriterRunnable (ID: 173; state: not started), WriterRunnable (ID: 169; state: not started), WriterRunnable (ID: 170; state: not started), WriterRunnable (ID: 167; state: not started), WriterRunnable (ID: 179; state: not started), WriterRunnable (ID: 171; state: not started), WriterRunnable (ID: 182; state: not started), WriterRunnable (ID: 180; state: not started), WriterRunnable (ID: 166; state: not started), WriterRunnable (ID: 175; state: not started), WriterRunnable (ID: 162; state: not started), WriterRunnable (ID: 164; state: not started), WriterRunnable (ID: 149; state: not started), WriterRunnable (ID: 160; state: not started)] [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #172 active: true at (-200, 6, -169) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-201, 4, -168) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #159 active: true at (-201, 4, -168) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-199, 5, -169) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #178 active: true at (-199, 5, -169) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-200, 6, -168) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #173 active: true at (-200, 6, -168) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-200, 4, -167) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #169 active: true at (-200, 4, -167) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-200, 5, -169) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #170 active: true at (-200, 5, -169) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-200, 4, -169) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #167 active: true at (-200, 4, -169) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-199, 5, -168) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #179 active: true at (-199, 5, -168) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-200, 5, -167) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #171 active: true at (-200, 5, -167) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-199, 6, -168) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #182 active: true at (-199, 6, -168) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-199, 5, -167) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #180 active: true at (-199, 5, -167) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-201, 6, -167) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #166 active: true at (-201, 6, -167) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-199, 4, -169) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #175 active: true at (-199, 4, -169) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-201, 5, -168) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #162 active: true at (-201, 5, -168) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-201, 6, -169) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #164 active: true at (-201, 6, -169) (ents: 0) [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-200, 5, -168) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #149 active: true at (-200, 5, -168) (ents: 8) [2016-05-22 10:18:28] [SERVER] WRITING ENTITY TAG: Ship[HUD proto 2](154) to .\server-database\world0\ENTITY_SHIP_HUD proto 2.ent [2016-05-22 10:18:28] [SQL] WARNING: ROW UPDATE TOOK 57 on HUD proto 2: query: 1; stringBuild: 0; insertOrUpdate: 56 [2016-05-22 10:18:28] [SERVER] WARNING: WRITING ENTITY TAG: Ship[HUD proto 2](154) FINISHED: 63ms -> tagcreate: 1; tagwrite: 1; rename: 4; delete: 0; DB: 57 [2016-05-22 10:18:28] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD proto 2](154) since it hasn't changed: lastChanged: 1463904998086 / last written 1463904998086 [2016-05-22 10:18:28] [SERVER][DEBUG] WRITTEN Ship[HUD proto 2](154); lastWrite 0; written segments: 0 [2016-05-22 10:18:28] [SERVER] Terminate: DONE Writing Entity: Sector[149](-200, 5, -168): Ship[HUD proto 2](154) [2016-05-22 10:18:28] [SERVER] WRITING ENTITY TAG: Ship[o](152) to .\server-database\world0\ENTITY_SHIP_o.ent [2016-05-22 10:18:28] [SERVER] Database: Entry Ship[o](152) skipped SQL update since it hasn't changed [2016-05-22 10:18:28] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[o](152) since it HAS changed: lastChanged: 1463905107814 / last written 1463904998083 [2016-05-22 10:18:28] [SENDABLESEGMENTVONTROLLER][WRITE] WARNING: segment writing of Ship[o](152) on Server(0) took: 11 ms (file header: 0ms) [2016-05-22 10:18:28] [SERVER][DEBUG] WRITTEN Ship[o](152); lastWrite 0; written segments: 1 [2016-05-22 10:18:28] [SERVER] Terminate: DONE Writing Entity: Sector[149](-200, 5, -168): Ship[o](152) [2016-05-22 10:18:28] [SERVER] WRITING ENTITY TAG: Ship[140x140x140 Cube regle](153) to .\server-database\world0\ENTITY_SHIP_140x140x140 Cube regle.ent [2016-05-22 10:18:28] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[140x140x140 Cube regle](153) since it hasn't changed: lastChanged: 1463904998085 / last written 1463904998085 [2016-05-22 10:18:28] [SERVER][DEBUG] WRITTEN Ship[140x140x140 Cube regle](153); lastWrite 0; written segments: 0 [2016-05-22 10:18:28] [SERVER] Terminate: DONE Writing Entity: Sector[149](-200, 5, -168): Ship[140x140x140 Cube regle](153) [2016-05-22 10:18:28] [SERVER] WRITING ENTITY TAG: Ship[HUD v1](156) to .\server-database\world0\ENTITY_SHIP_HUD v1.ent [2016-05-22 10:18:28] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD v1](156) since it hasn't changed: lastChanged: 1463904998102 / last written 1463904998102 [2016-05-22 10:18:28] [SERVER][DEBUG] WRITTEN Ship[HUD v1](156); lastWrite 0; written segments: 0 [2016-05-22 10:18:28] [SERVER] Terminate: DONE Writing Entity: Sector[149](-200, 5, -168): Ship[HUD v1](156) [2016-05-22 10:18:28] [SERVER] WRITING ENTITY TAG: Ship[Tentacules](155) to .\server-database\world0\ENTITY_SHIP_Tentacules.ent [2016-05-22 10:18:28] [SERVER] Database: Entry Ship[Tentacules](155) skipped SQL update since it hasn't changed [2016-05-22 10:18:28] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) WRITING Ship[Tentacules](155) since it HAS changed: lastChanged: 1463905107814 / last written 1463904998100 [2016-05-22 10:18:28] [SERVER][DEBUG] WRITTEN Ship[Tentacules](155); lastWrite 0; written segments: 1 [2016-05-22 10:18:28] [SERVER] Terminate: DONE Writing Entity: Sector[149](-200, 5, -168): Ship[Tentacules](155) [2016-05-22 10:18:28] [SERVER] WRITING ENTITY TAG: SpaceStation[ENTITY_SPACESTATION_Test station(150)] to .\server-database\world0\ENTITY_SPACESTATION_Test station.ent [2016-05-22 10:18:28] [SERVER] Database: Entry SpaceStation[ENTITY_SPACESTATION_Test station(150)] skipped SQL update since it hasn't changed [2016-05-22 10:18:28] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of SpaceStation[ENTITY_SPACESTATION_Test station(150)] since it hasn't changed: lastChanged: 1463904998078 / last written 1463904998078 [2016-05-22 10:18:28] [SERVER][DEBUG] WRITTEN SpaceStation[ENTITY_SPACESTATION_Test station(150)]; lastWrite 0; written segments: 0 [2016-05-22 10:18:28] [SERVER] Terminate: DONE Writing Entity: Sector[149](-200, 5, -168): SpaceStation[ENTITY_SPACESTATION_Test station(150)] [2016-05-22 10:18:28] [SERVER] WRITING ENTITY TAG: Ship[HUD original](157) to .\server-database\world0\ENTITY_SHIP_HUD original.ent [2016-05-22 10:18:28] [SERVER] Database: Entry Ship[HUD original](157) skipped SQL update since it hasn't changed [2016-05-22 10:18:28] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[HUD original](157) since it hasn't changed: lastChanged: 1463904998104 / last written 1463904998104 [2016-05-22 10:18:28] [SERVER][DEBUG] WRITTEN Ship[HUD original](157); lastWrite 0; written segments: 0 [2016-05-22 10:18:28] [SERVER] Terminate: DONE Writing Entity: Sector[149](-200, 5, -168): Ship[HUD original](157) [2016-05-22 10:18:28] [SERVER] WRITING ENTITY TAG: Ship[Tentacules racines](151) to .\server-database\world0\ENTITY_SHIP_Tentacules racines.ent [2016-05-22 10:18:28] [SENDABLESEGMENTVONTROLLER][WRITE] Server(0) skipping block data writing of Ship[Tentacules racines](151) since it hasn't changed: lastChanged: 1463904998081 / last written 1463904998081 [2016-05-22 10:18:28] [SERVER][DEBUG] WRITTEN Ship[Tentacules racines](151); lastWrite 0; written segments: 0 [2016-05-22 10:18:28] [SERVER] Terminate: DONE Writing Entity: Sector[149](-200, 5, -168): Ship[Tentacules racines](151) [2016-05-22 10:18:28] [SERVER] (>100) SERVER SECTOR WRITING FINSISHED #149 (-200, 5, -168) (ents: 8) took: 181 ms [2016-05-22 10:18:28] [DATABASE] UPDATING SECTOR: (-201, 4, -167) trans: false [2016-05-22 10:18:28] [SERVER] SERVER SECTOR WRITING STARTED #160 active: true at (-201, 4, -167) (ents: 0) [2016-05-22 10:18:28] [SERVER] writing queue finished [2016-05-22 10:18:28] [SERVER] Server Write Queue: 0; 0; [] [2016-05-22 10:18:28] [SERVER] SERVER THREAD QUEUE TERMINATED [2016-05-22 10:18:28] [SERVER] Server Write Queue: 0; 0; [] [2016-05-22 10:18:28] [SERVER][SHUTDOWN] all queued writing jobs finished. closing database [2016-05-22 10:18:30] [SERVER][SHUTDOWN] database closed successfully [2016-05-22 10:18:30] [SERVER][SHUTDOWN] ServerState saved! [2016-05-22 10:18:30] java.lang.Exception: ServerEntityWriterThread Shutdown [2016-05-22 10:18:30] at org.schema.schine.network.server.ServerEntityWriterThread.shutdown(SourceFile:41) [2016-05-22 10:18:30] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1981) [2016-05-22 10:18:30] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-05-22 10:18:30] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-22 10:18:30] at java.lang.Thread.run(Unknown Source) [2016-05-22 10:18:30] java.lang.Exception: Server created: false [2016-05-22 10:18:30] at org.schema.schine.network.server.ServerState.setCreated(SourceFile:261) [2016-05-22 10:18:30] at org.schema.game.server.controller.GameServerController.onShutDown(SourceFile:1983) [2016-05-22 10:18:30] at org.schema.game.server.controller.GameServerController.update(SourceFile:830) [2016-05-22 10:18:30] at org.schema.schine.network.server.ServerController.run(SourceFile:270) [2016-05-22 10:18:30] at java.lang.Thread.run(Unknown Source) [2016-05-22 10:18:30] [SERVER][SHUTDOWN] ServerState.created set to false