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Aug 31 2015

ZeroSkill changed the status of T595: Second Missiles Wont Fire from Open to Resolved.

Its not a linking or power problem if it works one way and not the other. But indeed the missiles were just invisible. Thank you 33Cav, there was a setting for max missile trails in the cfg. I bumped it up and now I can see them.

Aug 31 2015, 6:17 PM · CBS: Weapons, Starmade
ZeroSkill updated the task description for T595: Second Missiles Wont Fire.
Aug 31 2015, 8:47 AM · CBS: Weapons, Starmade
ZeroSkill set Task Type to issuetype:bug on T595: Second Missiles Wont Fire.
Aug 31 2015, 8:35 AM · CBS: Weapons, Starmade
ZeroSkill created T595: Second Missiles Wont Fire.
Aug 31 2015, 8:34 AM · CBS: Weapons, Starmade