[2017-11-08 17:25:12] ERROR: no content in Resource: E:\Games\SteamLibrary\steamapps\common\StarMade\StarMade\file:\E:\Games\SteamLibrary\SteamApps\common\StarMade\StarMade\StarMade.jar!\org\schema\game\network\commands
[2017-11-08 17:25:12] ################# Loading from JAR #####################
[2017-11-08 17:25:18] [Client] Found valid custom textures cache file for this server in E:\Games\SteamLibrary\steamapps\common\StarMade\StarMade\.\client-database\play.star-made.org-custom-textures\pack.zip
[2017-11-08 17:25:18] [CLIENT] Server is using default block behavior: CSUM: remote: aa2d595130773a645a1850f94fc5d5cf04429e33 ::: local: aa2d595130773a645a1850f94fc5d5cf04429e33
[2017-11-08 17:25:18] [CLIENT] Server is using default block properties
[2017-11-08 17:25:18] [CLIENT] Server is using default block config
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - int. cockpit alarm medium pitched (loop)
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - int. cockpit alarm medium pitched (loop).ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster end release gas
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster end release gas.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster loop
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster loop.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - large engine thruster start push gas
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large engine thruster start push gas.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit big
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit big.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields disabled metallic hit small
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields disabled metallic hit small.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit big
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit big.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - large impact with shields enabled synthetic hit small
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - large impact with shields enabled synthetic hit small.wav
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - laser gun single fire big
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - laser gun single fire big.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - lightspeed space wind
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lightspeed space wind.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - lock on target unsuccessful tone
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - lock on target unsuccessful tone.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - locked on target successful beep
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locked on target successful beep.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - locking on target pulse (loop)
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - locking on target pulse (loop).ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters end release gas
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters end release gas.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters loop
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters loop.ogg
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - medium engine thrusters start push gas
[2017-11-08 17:25:29] LOADING SOUND: data\audio-resource\Spaceship User\0022_spaceship user - medium engine thrusters start push gas.wav
[2017-11-08 17:25:29] ############## LOADING RESOURCE 0022_spaceship user - ship turbulence heavy
[2017-11-08 17:25:42] [CLIENT-CONTROLLER][WARNING] state update took 60ms
[2017-11-08 17:25:42] Client(11) Updating catalog for PlS[ua2hk ; id(4300)(11)f(10628)] took 7 ms; update: 7
[2017-11-08 17:25:42] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR Ship[UA2HK_Adventurer](4323)
[2017-11-08 17:25:42] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR SpaceStation[ENTITY_SPACESTATION_UA2HK-Home02(4317)]
[2017-11-08 17:25:42] [CLIENT] RECEIVED INITIAL INVETORY LIST FOR Ship[Initial_ship_1](4325)
[2017-11-08 17:25:43] [METAITEM] Creating new meta item: type: -32; ID: 0
[2017-11-08 17:25:43] [METAITEM] Creating new meta item: type: -15; ID: 0
[2017-11-08 17:25:43] [METAITEM] Creating new meta item: type: -12; ID: 0
[2017-11-08 17:25:43] [METAITEM] Creating new meta item: type: -32; ID: 0
[2017-11-08 17:25:43] [METAITEM] Creating new meta item: type: -32; ID: 0
[2017-11-08 17:25:43] [METAITEM] Creating new meta item: type: -32; ID: 0
[2017-11-08 17:25:43] [FACTIONMANAGER] received news on vlient channel Client(11): FactionNewsPost [factionId=10628, op=ua2hk, date=1505592362227, message=Faction Home set to UA2HK Home by ua2hk., permission=0]
[2017-11-08 17:25:43] [FACTIONMANAGER] received news on vlient channel Client(11): FactionNewsPost [factionId=10628, op=ua2hk, date=1505592348938, message=System default(-1, 1, 1) has been claimed by ua2hk., permission=0]
[2017-11-08 17:25:43] [FACTIONMANAGER] received news on vlient channel Client(11): FactionNewsPost [factionId=10628, op=reset of faction on that structure, date=1505592328605, message=Ownership of System default(-1, 1, 1) has been revoked by reset of faction on that structure., permission=0]
[2017-11-08 17:25:43] [FACTIONMANAGER] received news on vlient channel Client(11): FactionNewsPost [factionId=10628, op=ADMIN, date=1505592328603, message=Faction Home has been reset, because faction block has been removed. If that was unintended, please ask an admin who last edited the Station, permission=0]
[2017-11-08 17:25:43] [FACTIONMANAGER] received news on vlient channel Client(11): FactionNewsPost [factionId=10628, op=ua2hk, date=1505503824407, message=Faction Home set to UA2HK Home by ua2hk., permission=0]
[2017-11-08 17:25:43] [CLIENT-CONTROLLER][WARNING] state update took 321ms
[2017-11-08 17:25:44] [CLIENT] WARNING ClientSegmentProvider QUEUE UPDATES TOOK 45
[2017-11-08 17:25:44] ADDDING BLOCK DENIED
[2017-11-08 17:25:44] ADDDING BLOCK DENIED
[2017-11-08 17:25:44] [CLIENT][ConnectionDrawer] WARNING segController to update not found!!!!!!!!!!! searching Ship[VoxelDestiny_1477105840386](4352)
[2017-11-08 17:25:44] [SENSEGMENTCONTROLLER][Client(11)] WARNING: getControlElementMap().updateLocal(timer) of Ship[ua2hk_1506639747516](4328) took 23 ms
[2017-11-08 17:25:44] [CLIENT-CONTROLLER][WARNING] state update took 197ms
[2017-11-08 17:25:44] [SKIN] USING DEFAULT FOR PLAYER PlS[ua2hk ; id(4300)(11)f(10628)]
[2017-11-08 17:25:47] [CLIENT] SpaceStation[ENTITY_SPACESTATION_UA2HK-Home02(4317)] revalidating this segment SpaceStation[ENTITY_SPACESTATION_UA2HK-Home02(4317)]((32, 32, 64))[s988; Hash12061; id 2509] took 31
[2017-11-08 17:25:47] at obfuscated.J.b(SourceFile:1285)
[2017-11-08 17:25:47] at obfuscated.J.a(SourceFile:529)
[2017-11-08 17:25:47] at org.schema.game.common.controller.elements.power.reactor.MainReactorUnit.calculateExtraDataAfterCreationThreaded(SourceFile:86)
[2017-11-08 17:25:47] at org.schema.game.common.controller.elements.ElementCollectionCalculationThreadExecution.process(SourceFile:391)
[2017-11-08 17:25:47] at org.schema.game.common.controller.elements.ElementCollectionCalculationThreadManager$ElementCollectionCalculationThread.run(SourceFile:217)
[2017-11-08 17:25:47] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
[2017-11-08 17:25:47] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
[2017-11-08 17:25:47] at java.lang.Thread.run(Unknown Source)
[2017-11-08 17:25:47] #0: 11.0 22.0 1.0
[2017-11-08 17:25:47] #1: 11.5 22.5 1.5
[2017-11-08 17:25:47] #2: 10.5 21.5 0.5
[2017-11-08 17:25:47] #3: 12.0 22.0 1.0
[2017-11-08 17:25:47] #4: 13.0 22.0 1.0
[2017-11-08 17:25:47] #5: 14.0 22.0 1.0
[2017-11-08 17:25:47] #6: 15.0 22.0 1.0
[2017-11-08 17:25:47] #7: 16.0 22.0 1.0
[2017-11-08 17:25:47] #8: 17.0 22.0 1.0
[2017-11-08 17:25:47] #9: 18.0 22.0 1.0
[2017-11-08 17:25:47] #10: 19.0 22.0 1.0
[2017-11-08 17:25:47] #11: 20.0 22.0 1.0
[2017-11-08 17:25:47] #12: 21.0 22.0 1.0
[2017-11-08 17:25:47] java.lang.Exception: Calculating quick hull based on: 13 points
[2017-11-08 17:25:47] at org.schema.game.common.controller.elements.power.reactor.MainReactorUnit.calculateExtraDataAfterCreationThreaded(SourceFile:111)
[2017-11-08 17:25:47] at org.schema.game.common.controller.elements.ElementCollectionCalculationThreadExecution.process(SourceFile:391)
[2017-11-08 17:25:47] at org.schema.game.common.controller.elements.ElementCollectionCalculationThreadManager$ElementCollectionCalculationThread.run(SourceFile:217)
[2017-11-08 17:25:47] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown Source)
[2017-11-08 17:25:47] at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
[2017-11-08 17:25:47] at java.lang.Thread.run(Unknown Source)
[2017-11-08 17:25:47] at obfuscated.J.b(SourceFile:1285)
[2017-11-08 17:25:47] at obfuscated.J.a(SourceFile:529)
[2017-11-08 17:25:47] at org.schema.game.common.controller.elements.power.reactor.MainReactorUnit.calculateExtraDataAfterCreationThreaded(SourceFile:86)
[2017-11-08 17:25:48] [CLIENT] CURRENT MAIN CONTROLLING IS NOW: PlayerCharacter[(ENTITY_PLAYERCHARACTER_ua2hk)(4477)]; at: (-264.75278, 687.01404, 458.7915)
[2017-11-08 17:25:48] [CLIENT-CONTROLLER][WARNING] state update took 110ms
[2017-11-08 17:25:48] [DRAWER][WARNING] update took 25 ms
[2017-11-08 17:25:48] [INSHIP] EXIT setting ship to null. Client(11)
[2017-11-08 17:25:48] SHIPCAMERA: onSwitch called
[2017-11-08 17:25:48] [CLIENT][BUILDTOOLS] Reset area placement
[2017-11-08 17:25:48] DEBUG INIT: RECORD ALL BLOCKS: false
[2017-11-08 17:25:48] [WARPOUT] took up from current grav up (0.0, 1.0, 0.0)
[2017-11-08 17:25:48] [KINEMATIC] Client(11) WARPING OUT OF COLLISION START for PlayerCharacter[(ENTITY_PLAYERCHARACTER_ua2hk)(4477)]: FROM (-264.75278, 687.01404, 458.7915); (-264.75278, 687.01404, 458.7915)
[2017-11-08 17:25:48] [KINEMATIC] WARP OUT DIDNT DETECT A HIT
[2017-11-08 17:25:48] [PLAYERCHARACTER][ONPHYSICSADD][Client(11)] WARPING OUT OF COLLISION: PlayerCharacter[(ENTITY_PLAYERCHARACTER_ua2hk)(4477)]: (-264.75278, 687.01404, 458.7915) -> (-264.75278, 687.01404, 458.7915)