Everytime I join the MP-Server I'm playing on, the game crashes 1 to 5 seconds after I'm connected. It dosen't matter if I spawn or not. If I spawn, I'm able to move but still after a few seconds the game freezes and then crashes.
Before the hotfix I builded a huge cargo area to save my stuff - ~7m Volume / ~5m filled - and everything was fine (just little graphic bugs with 'invisible' cargoboxes).
Then the server went down for the little update and now the game keeps crashing.
Other servers and singleplayer still work without crash.
I builded a similiar big cargo area in SP but that dosent crash the game. If you want me to test, I could
downgrade the game - build it again - patch again and see if it crashes. But since I would have to reinstall the game twice I would only test this if it really would help you to track down the problem.
from supplied log file:
[2015-12-07 20:17:42] [GLFRAME] THROWN: class java.lang.NullPointerException Now Printing StackTrace [2015-12-07 20:17:42] java.lang.NullPointerException [2015-12-07 20:17:42] at org.schema.game.common.controller.elements.cargo.CargoUnit.updateBlocks(SourceFile:81) [2015-12-07 20:17:42] at org.schema.game.common.controller.elements.cargo.CargoCollectionManager.update(SourceFile:115) [2015-12-07 20:17:42] at org.schema.game.common.controller.elements.ManagerModuleCollection.update(SourceFile:149) [2015-12-07 20:17:42] at org.schema.game.common.controller.elements.ManagerContainer.updateLocal(SourceFile:1721) [2015-12-07 20:17:42] at org.schema.game.common.controller.elements.StationaryManagerContainer.updateLocal(SourceFile:644) [2015-12-07 20:17:42] at obfuscated.Qa.updateLocal(SourceFile:283) [2015-12-07 20:17:42] at obfuscated.C.update(SourceFile:1178) [2015-12-07 20:17:42] at obfuscated.atW.a(SourceFile:1176) [2015-12-07 20:17:42] at obfuscated.atW.a(SourceFile:1167) [2015-12-07 20:17:42] at obfuscated.C.h(SourceFile:2788) [2015-12-07 20:17:42] at obfuscated.NY.run(SourceFile:92) [2015-12-07 20:17:42] at java.lang.Thread.run(Unknown Source)