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Starmade | used volume doesn't update correctly
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Description

There seems to be a number of actions that will fail to update the used volume of both inventories when something is moved between them.

I only know one for now but there may be more:

  • having an item merge into a multi slot on transfer
    1. example: put orange hull in your inventory
    2. put orange hull wedge in a chest
    3. transfer orange hull to the chest, or the wedge to your inventory so it would merge into a multi slot
    4. capacity used doesn't update on either side

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
uncertain
Last tested (version)
0.19512 (Dev)
Category
Control Block System: Functional
First occurrence (version)
0.19509 (Dev)
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

lancake updated the task description. (Show Details)Dec 3 2015, 4:11 PM
lancake added a project: Issue Navigation.
lancake shifted this object from the S1 Public space to the S3 Starmade space.
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake edited Serverconfig (server.cfg). (Show Details)
lancake edited Clientconfig (settings.cfg). (Show Details)
lancake added a subscriber: lancake.
lancake created this task.
lancake raised the priority of this task from to Pre-Release Quality Assurance.
lancake claimed this task.Dec 3 2015, 5:05 PM
lancake added a comment.EditedDec 3 2015, 5:07 PM

-Confirmed-

There are probably other ways to cause this but we'll find those in a QA test, too many conflicting issues for now.

lancake changed the task status from Open to In Queue (Game).Dec 3 2015, 5:08 PM
Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptDec 3 2015, 5:08 PM
schema added a subscriber: schema.Dec 4 2015, 2:31 PM
schema changed the task status from In Queue (Game) to Resolved.
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptDec 4 2015, 2:31 PM
lancake closed this task as Closed.Dec 4 2015, 3:36 PM

-QA Testing-

That one issue is fixed. There's another similar issue where, if you remove a chest on your ship, the "total with rail" mass won't update but that should be fixed next build. Belongs more to T926 anyway

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptDec 4 2015, 3:36 PM
lancake set Task Type to Bug.Dec 4 2015, 3:36 PM
lancake set Category to Control Block System: Functional.
lancake set Affected Gamemode(s) to Single and Multi.
lancake set First occurrence (version) to 0.19509 (Dev).
lancake set Reproducible to uncertain.
lancake set Last tested (version) to 0.19512 (Dev).
lancake set OS-Specific to No.
lancake set Hardware-Specific to No.
lancake set Video Card Vendor to uncertain.
AndyP moved this task from Unclassed to Archived on the Starmade board.Dec 4 2015, 9:45 PM
Restricted Application added a project: CBS: Functional. · View Herald TranscriptMar 10 2017, 6:21 PM