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Starmade | Background noise persists even when game is muted
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Description

Background noise persists even when game is muted. sounds kind of like underwater in a pool or the inside of a jet.

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.197.43
Category
Engine
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
AMD/ATI

Event Timeline

Siserith updated the task description. (Show Details)Jul 25 2015, 6:33 AM
Siserith changed Affected Gamemode(s) from none/unspecified to Single and Multi.
Siserith set First occurrence (version) to since the begining of the game.
Siserith changed Reproducible from uncertain to Yes.
Siserith set Last tested (version) to as of now.
Siserith changed Video Card Vendor from uncertain to AMD/ATI.
Siserith edited Serverconfig (server.cfg). (Show Details)
Siserith edited Clientconfig (settings.cfg). (Show Details)
Siserith added a subscriber: Siserith.
Siserith created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJul 25 2015, 6:33 AM
AndyP changed the visibility from "Custom Policy" to "Public (No Login Required)".
AndyP changed the edit policy from "Task Author" to "Starmade (Project)".
AndyP set Task Type to Bug.
AndyP set Category to Engine.
AndyP removed First occurrence (version).
AndyP removed Last tested (version).
AndyP set OS-Specific to No.
AndyP set Hardware-Specific to No.
AndyP edited Serverconfig (server.cfg). (Show Details)
AndyP edited Clientconfig (settings.cfg). (Show Details)
AndyP claimed this task.

This is sort of odd, never noticed such a background sound?

For me starmade is "silent" except core engine, shooting, and "click-confirm" things, like placing a block or clicking on a menuitem makes a small sound.

Are you referring to those small click sounds?
Or is there another sound supposed to be played while starmade runs?

thakyZ added a subscriber: thakyZ.Aug 3 2015, 7:17 PM

It sounds a lot like a static or fuzzy noise to me...

AndyP added a comment.Aug 3 2015, 8:44 PM

Is it by any chance the built in microphone (in case of notebook) that also plays?

Does it end when starmade is quit?
When does it start? Before spawn? while loading?

thakyZ added a comment.Aug 3 2015, 9:08 PM

It seems to be any time..

AndyP added a comment.Aug 3 2015, 10:08 PM

So, it does start the noise when the game starts, or before? (possibly even in launcher?)

Umm seems to be after you join and ends when you leave but not in the launcher.

AndyP shifted this object from the S1 Public space to the S3 Starmade space.Aug 11 2015, 11:35 PM
AndyP changed the edit policy from "Starmade (Project)" to "All Users".
Zackey_TNT changed the task status from Open to In Queue (Game).

Bug report confirmed

Steps to reproduce:

By unticking the "sound" option in the game the game does not mute at all...

By changing the volume levels of the game you get the sound affect that is played when next to a ship core regardless of what you are doing and where you are

Changing the volume levels more yield interesting results sometimes it will mute others it will continue however the first time it mutes is the last time you have sound until you relaunch the game.

Restricted Application edited projects, added Game Development, Starmade; removed Issue Navigation. · View Herald TranscriptAug 19 2015, 7:28 AM
Zackey_TNT triaged this task as Low priority.Aug 19 2015, 7:53 AM

Assigning to low as this is a very low priority bug report and workaround possible by simply setting the volume from the launcher/ windows mixer

Zackey_TNT changed the task status from In Queue (Game) to Open.Aug 19 2015, 9:04 AM
Restricted Application edited projects, added Issue Navigation; removed Game Development. · View Herald TranscriptAug 19 2015, 9:04 AM
Zackey_TNT changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Game Development; removed Issue Navigation. · View Herald TranscriptAug 19 2015, 9:08 AM
Zackey_TNT claimed this task.

Forgot to set myself as assigned tester fixing now.

lancake mentioned this in Unknown Object (Maniphest Task).Apr 17 2016, 10:39 AM
schema changed the task status from In Queue (Game) to Resolved.Apr 20 2016, 7:56 AM
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptApr 20 2016, 7:56 AM
lancake added a subscriber: lancake.
lancake closed this task as Closed.

-QA Testing-

Disabling sound also disables the shipcore sound now, fix confirmed.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptApr 20 2016, 4:42 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
lancake set Last tested (version) to 0.197.43.Apr 20 2016, 4:42 PM
AndyP added a parent task: Unknown Object (Maniphest Task).Dec 13 2016, 8:53 PM
AndyP removed a parent task: Unknown Object (Maniphest Task).Dec 13 2016, 8:57 PM
Restricted Application added a project: Engine. · View Herald TranscriptMar 10 2017, 6:30 PM