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Starmade | shoot out rail undocks too soon after direction change
Closed, FinishedPublic

Description

The shootout rails arrow direction does not affect at what direction the entity shoots out.

https://youtu.be/m66Dg74CHVw

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Single and Multi
Reproducible
Yes
Last tested (version)
0.198.147
Category
Control Block System: Rails/Docking
First occurrence (version)
0.198.146
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. have a basic rail feed into a shootout rail that points in any other direction that the basic rail does not

Notice how the entity shoots out in the direction it was last moving before it encountered the shootout rail.

Tester information (Internal use only)

It undocks 1 block too soon (using the correct orientation of the block it was on). It's the block right before a direction change, but it should be the block right after it sees a direction change.

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

spunkie created this task.Jun 7 2016, 6:03 PM
Restricted Application added a project: Issue Navigation. · View Herald TranscriptJun 7 2016, 6:03 PM
spunkie updated the task description. (Show Details)Jun 7 2016, 6:05 PM
lancake claimed this task.

-validated-

Part of this is intended. A shoot out rail will undock if it encounters any direction change. This is to prevent it from being used in closed rail circuits.

It does seem like it uses the wrong direction + block to shoot out from.

lancake shifted this object from the S1 Public space to the S3 Starmade space.Jun 9 2016, 12:26 PM
lancake changed the visibility from "Custom Policy" to "Public (No Login Required)".
lancake changed the edit policy from "Task Author" to "Starmade (Project)".
lancake edited Tester information (Internal use only). (Show Details)
lancake changed Last tested (version) from 0.198.146 (rel) to 0.198.147.
lancake set First occurrence (version) to 0.198.146.
lancake moved this task from New / Unconfirmed to Confirmed on the Issue Navigation board.
lancake renamed this task from Shootout rail not firing in correct direction to shoot out rail undocks too soon after direction change.
lancake changed the task status from Open to In Queue (Game).
lancake triaged this task as Normal priority.

-confirmed-

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptJun 9 2016, 12:27 PM
lancake raised the priority of this task from Normal to Release Blocker.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptAug 9 2016, 6:09 PM
schema changed the task status from In Queue (Game) to Resolved.Aug 9 2016, 7:52 PM
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptAug 9 2016, 7:52 PM
lancake closed this task as Closed.Aug 12 2016, 3:15 PM

-QA Testing-

Fix confirmed. Creating a loop doesn't work since it undocks after a number of updates past the rail direction change.

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptAug 12 2016, 3:15 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
AndyP lowered the priority of this task from Release Blocker to Normal.Aug 22 2016, 7:02 AM
Restricted Application added a project: CBS: Rails. · View Herald TranscriptMar 10 2017, 6:12 PM