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Starmade | Shipyard Adds Suffix and Prefix to Shipnames
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Description

Ship build in Shipyard isnt named according to the name entered in the dialog for it

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Multiplayer
Reproducible
uncertain
Last tested (version)
0.197.36
Category
Control Block System: Shipyards
First occurrence (version)
0.19624
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
AMD/ATI
Steps to reproduce

Load Design into Shipyard.
Select Construct Ship
Name it "My Ship" for example
Ship is constructed but will be named "SHIP_ENTITY_My Ship0"
Ship can be renamed via the faction block.

Tester information (Internal use only)

couldnt test for effect on new design because of nullpointer then

Detected video (Graphicsinfo.txt)

Running on thread: ClientThread
Adapter: aticfx64
Driver Version: 8.17.10.1404
Vendor: ATI Technologies Inc.
OpenGL Version: 4.5.13399 Compatibility Profile Context 15.201.1151.0
Renderer: AMD Radeon HD 6380G
GLSL Ver: 4.40

SMC-Report

Starmade System Checker Report
16/04/2016
15:50:07.04

RESULTS:
Windows version: Windows 10 64-bit ....PASS
Processor: AMD E2-3000M APU with Radeon(tm) HD Graphics (2 CPUs), ~1.8GHz
Memory: 8192MB RAM
Graphics Card name: AMD Radeon HD 6380G ....PASS
Java version: 64-bit Java 8 ....PASS

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
C_USE_NEW_PLAYER_MODEL_ = true
CONTROL_HELP = false
C_MOUSE_BUTTOM_SWITCH = false
G_RESOLUTION = 1366 x 768
G_FULLSCREEN = true
G_VSYNCH = false
G_FOV = 85.0
G_MAX_SEGEMENTSDRAWN = 1500
G_DRAW_SURROUNDING_GALAXIES_IN_MAP = false
HIT_INDICATION_NUMBERS_LIFETIME = 0.4
D_LIFETIME_NORM = 30
G_WINDOWED_BORDERLESS = false
S_SOUND_SYSTEM_ENABLED = true
S_SOUND_ENABLED = true
S_SOUND_VOLUME_GLOBAL = 3
N_TRANSMIT_RAW_DEBUG_POSITIONS = false
C_SELECTED_JOYSTICK = 0
ICON_BAKERY_BLOCKSTYLE_ROTATE_DEG = -90.0
MOUSE_WHEEL_SENSIBILITY = 7.0E-4
BUILD_MODE_SHIFT_SPEED = 25.0
ORBITAL_CAM_SPEED = 0.5
G_DAMAGE_DISPLAY = 100
G_STAR_COUNT = 0
G_VBO_BULKMODE_SIZE = 4
G_DRAW_FOG = false
G_DRAW_BEAMS = true
G_DRAW_EXHAUST_PLUMS = false
D_INFO_CONTROLMANAGER = false
D_INFO_SHADER = true
T_ENABLE_TEXTURE_BAKER = false
D_INFO_DRAW_TIMES = false
D_INFO_DRAW_SPACE_PARTICLE = false
G_SPACE_PARTICLE = true
G_DRAW_MOUSE_COLLISION = false
G_ATMOSPHERE_SHADER = normal
G_SHADOW_QUALITY = BAREBONE
G_DRAW_SHIELDS = false
G_DRAW_WATER = true
G_DRAW_BACKGOUND = true
G_WATER_USER_MIPMAPS = false
E_NAVIGATION_FILTER = 1005
G_DRAW_ENTITIES = true
G_FRUSTUM_CULLTING = true
G_DRAW_EFFECTS = false
G_SHADER_RELOAD = false
G_FRAMRATE_FIXED = -1
G_SHADERS_ACTIVE = true
G_DEBUG_DRAW_GRID = false
G_DEBUG_DRAW_LINES = true
F_FRAME_BUFFER_USE = false
T_TERRAIN_DRAW = true
T_TERRAIN_WIREFRAME_DRAW = false
G_CULLING_ACTIVE = true
G_TEXTURE_ARRAYS = false
G_AUTO_NORMALIZATION = true
G_DRAW_BY_SIDES = true
G_WIREFRAMED = false
G_NORMAL_MAPPING = false
G_TEXTURE_COMPRESSION_BLOCKS = false
G_TEXTURE_ARRAY_COMPRESSION = true
G_TEXTURE_ARRAY_MIPMAP = true
G_TEXTURE_MIPMAP = true
G_SHADOWS = false
G_SHADOWS_VSM = false
S_PAUSED = false
S_SETTINGS_SHOW = false
MINIMAP_MODE = SMALL
SECTOR_INDICATION_MODE = INDICATION_ONLY
S_KEY_ALLOW_DUPLICATES = true
G_PROD_BG = true
G_PROD_BG_QUALITY = 2048
G_TEXTURE_PACK = Default
GIF_WIDTH = 640
GIF_HEIGHT = 640
GIF_FPS = 15
GIF_GUI = false
G_DEBRIS_THRESHOLD_MS = 4
G_TEXTURE_PACK_RESOLUTION = 128
S_INITIAL_SETTING = Multi Player
S_GAME_MODE = Sandbox
G_BONE_ANIMATION = false
P_NT_DEBUG_ACTIVE = false
P_PHYSICS_DEBUG_ACTIVE_OCCLUSION = false
P_PHYSICS_DEBUG_ACTIVE = false
P_PHYSICS_DEBUG_MODE = 0
G_DEUBG_LINE_DRAWING_ACTIVATED = false
G_WINDOW_START_POSITION = center
G_DRAW_GUI_ACTIVE = true
G_DRAW_NO_OVERLAYS = false
G_PARTICLE_SORTING = true
P_PHYSICS_ACTIVATED = true
G_SMOKE_QUALITY = false
G_DRAW_STARS = false
G_DRAW_PASTE_PREVIEW = true
G_USE_SPRITE_VBO = true
S_TUTORIAL = false
G_AUTOSELECT_CONTROLLERS = true
S_INFO_DRAW = FPS_AND_PING
G_VBO_FLAG = STATIC
N_LAG_COMPENSATION = true
N_IGNORE_SAVED_UPLINK_CREDENTIALS_IN_SINGLEPLAYER = true
N_SERVER_TIME_UPDATE_FREQUENCE = 2000
M_TEXTURE_PACK_CONFIG_TOOL = ./data/textures/block/Default/64/
G_MULTI_SAMPLE = 0
G_MIPMAP_LEVEL_MAX = 3
M_MOUSE_SENSITIVITY = 0.5
G_HIT_INDICATION_SIZE = 1.0
F_BLOOM = false
F_BLOOM_INTENSITY = 0.4
S_MOUSE_LOCK = true
G_DRAW_ADV_BUILDMODE_BLOCK_PREVIEW = true
G_DRAW_ALL_CONNECTIONS = false
G_SHOW_PURE_NUMBERS_FOR_SHIELD_AND_POWER = false
S_FLIP_HOTBAR_MOUSEWHEEL_WITHOUT_CTRL = true
S_ZOOM_MOUSEWHEEL = SLOTS
S_MOUSE_SHIP_INVERT = false
S_MOUSE_ALL_INVERT = false
S_USE_REGION_SIGNATURE_TEST = false
G_PREVIEW_TO_BUILD_BLOCK = true
S_EXIT_ON_ESC = false
G_USE_HIGH_QUALITY_ACKGROUND = false
G_DRAW_POPUPS = true
G_USE_VBO_MAP = true
G_DRAW_JUMP_OVERLAY = true
G_MAG_FILTER_LINEAR_BLOCKS = false
G_MAG_FILTER_LINEAR_GUI = false
G_MAX_BEAMS = 1024
SEGMENT_REQUEST_BATCH = 32
CLIENT_BUFFER_SIZE = 65536
ICON_BAKERY_SINGLE_RESOLUTION = 150
G_RAYTRACE_COUNT = 16
ICON_BAKERY_SINGLE_ICONS = false
G_MUST_CONFIRM_DETACHEMENT_AT_SPEED = 50.0
G_USE_SHADER4 = true
O_OCULUS_RENDERING = false
G_USE_VERTEX_LIGHTING_ONLY = false
CLIENT_TRAFFIC_CLASS = true
G_DRAW_SELECTED_BLOCK_WOBBLE = true
G_USE_TWO_COMPENENT_SHADER = false
A_FORCE_AUTHENTICATION_METHOD = -1
MIN_FFA = 2
B_UNDO_REDO_MAX = 30
N_ARTIFICIAL_DELAY = 0
SEGMENT_PIECE_QUEUE_SINGLEPLAYER = 32767
G_MAX_MISSILE_TRAILS = 128
G_USE_OCCLUSION_CULLING = false
C_AUTOASSIGN_WEAPON_SLOTS = true
G_DRAW_NT_STATS_OVERLAY = false
CLIENT_CUSTOM_TEXTURE_PATH = ./customBlockTextures
SECRET = none
USE_OPEN_AL_SOUND = true
LIMIT_FPS_UNFOCUS = true
GUI_USE_DISPLAY_LISTS = false
USE_GL_MULTI_DRAWARRAYS = false
USE_GL_MULTI_DRAWARRAYS_INITIAL_SET = false
CHAT_CLOSE_ON_ENTER = false
A_FORCE_LOCAL_SAVE_ENABLED_IN_SINGLE_PLAYER = false
G_SHIP_INFO_ZOOM = 0
G_SINGLEPLAYER_CREATIVE_MODE = false
G_DRAW_LAG_OBJECTS_IN_HUD = false
G_SHOW_SYMMETRY_PLANES = true
LANGUAGE_PACK = english
DELETE_SEVER_DATABASE_ON_STARTUP = false
G_BASIC_SELECTION_BOX = false
Java Version (64bit)

1.8.0_77

Event Timeline

splatthecat updated the task description. (Show Details)Apr 16 2016, 2:58 PM
splatthecat changed Category from none/unspecified to Control Block System: Shipyards.
splatthecat set First occurrence (version) to 0.19624.
splatthecat changed Video Card Vendor from uncertain to AMD/ATI.
splatthecat edited Detected video (Graphicsinfo.txt). (Show Details)
splatthecat edited SMC-Report. (Show Details)
splatthecat edited Serverconfig (server.cfg). (Show Details)
splatthecat edited Clientconfig (settings.cfg). (Show Details)
splatthecat edited Java Version (64bit). (Show Details)
splatthecat changed Affected Gamemode(s) from none/unspecified to Multiplayer.
splatthecat set Last tested (version) to 0.197.36.
splatthecat edited Steps to reproduce. (Show Details)
splatthecat added a subscriber: splatthecat.
splatthecat created this task.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptApr 16 2016, 2:58 PM
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Apr 22 2016, 9:36 PM
SmilingDemon updated the task description. (Show Details)
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon edited Tester information (Internal use only). (Show Details)
SmilingDemon set Reproducible to uncertain.
SmilingDemon set Task Type to Bug.
SmilingDemon set OS-Specific to No.
SmilingDemon set Hardware-Specific to No.
SmilingDemon edited Clientconfig (settings.cfg). (Show Details)
SmilingDemon triaged this task as Release Blocker priority.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptApr 22 2016, 9:36 PM
SmilingDemon changed the task status from Open to In Queue (Game).Apr 22 2016, 9:42 PM

-validated-
-confirmed-

Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptApr 22 2016, 9:42 PM
lancake lowered the priority of this task from Release Blocker to Low.Aug 26 2016, 9:46 AM
schema added a subscriber: schema.Sep 6 2016, 4:17 PM
schema changed the task status from In Queue (Game) to Resolved.

suffix have been fixed for a while. Prefix has been fixed now

Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptSep 6 2016, 4:17 PM
SmilingDemon closed this task as Closed.Sep 7 2016, 5:30 PM

-QA Testing-

cant reproduce anylonger

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptSep 7 2016, 5:30 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
Restricted Application removed a project: Quality Assurance. · View Herald TranscriptSep 7 2016, 5:30 PM
Restricted Application added a project: CBS: Shipyards. · View Herald TranscriptMar 10 2017, 6:14 PM