Page MenuHomeSchine - Phabricator

Starmade | ships assigned to fleet lose all rail based entities on unload
Closed, FinishedPublic

Description

Ships with docked entities do loose those when assigned to a Fleet

they are gone on reload

Details

Task Type
Bug
Testing Results
Affected Gamemode(s)
Singleplayer
Reproducible
Yes
Last tested (version)
0.19595 (DEV)
Category
Fleets
First occurrence (version)
0.19558
Hardware/Software/System
OS-Specific
No
Hardware-Specific
No
Video Card Vendor
uncertain
Steps to reproduce
  1. Create a fleet
  2. Order them to move out of it and around 5 sectors away (the main thing you want is for them to unloaded in a viewing distance from you)
  3. sometimes they do leave behind ghost entities visible in the nav menu
Tester information (Internal use only)

reloaded the fleet ... sent it on a cruise tour

everything was attached when i did arrive later in the target sector

the only remaining glitch that sometimes happens is that those docks are beeing shown as left behind in the nav menu when the fleet unloads when leaving the next sector away from the observer

all those entities do get cleaned up and are not really present when i did enter there sector

Serverconfig (server.cfg)
<replace this line with the file content>
Clientconfig (settings.cfg)
<replace this line with the file content>

Event Timeline

godmars updated the task description. (Show Details)Feb 25 2016, 5:03 PM
godmars changed Category from none/unspecified to Fleets.
godmars set First occurrence (version) to 0.19558.
godmars edited Serverconfig (server.cfg). (Show Details)
godmars edited Clientconfig (settings.cfg). (Show Details)
godmars changed Affected Gamemode(s) from none/unspecified to Singleplayer.
godmars changed Reproducible from uncertain to Yes.
godmars set Last tested (version) to .19562.
godmars edited Steps to reproduce. (Show Details)
godmars added a subscriber: godmars.
godmars created this task.
godmars raised the priority of this task from to Needs Triage/Unclassed.
Restricted Application added a project: Issue Navigation. · View Herald TranscriptFeb 25 2016, 5:03 PM
godmars set Task Type to Bug.Feb 25 2016, 5:26 PM
godmars set OS-Specific to No.
godmars set Hardware-Specific to No.
godmars set Video Card Vendor to uncertain.
godmars edited Steps to reproduce. (Show Details)
SmilingDemon shifted this object from the S1 Public space to the S3 Starmade space.Feb 25 2016, 6:27 PM
SmilingDemon changed the visibility from "Custom Policy" to "Public (No Login Required)".
SmilingDemon changed the edit policy from "Task Author" to "Starmade (Project)".
SmilingDemon claimed this task.
SmilingDemon triaged this task as Pre-Release Quality Assurance priority.
Restricted Application added a subscriber: AndyP. · View Herald TranscriptFeb 25 2016, 6:29 PM

-Validated-
-Confirmed-

Easy to test

The flag ship in the middle is missing its 40 docked entities

they also where nowhere to be found by the /search command on the Server

SmilingDemon updated the task description. (Show Details)Feb 25 2016, 6:32 PM
SmilingDemon edited Tester information (Internal use only). (Show Details)
SmilingDemon changed the task status from Open to In Queue (Game).
Restricted Application edited projects, added Starmade, Game Development; removed Issue Navigation. · View Herald TranscriptFeb 25 2016, 6:32 PM

I found my missing entities at the point of origin of the fleet.

schema added a subscriber: schema.Feb 27 2016, 1:43 AM
schema changed the task status from In Queue (Game) to Resolved.

should work now. But only on ships that have been at least loaded once from now (basically there is a new flag in the database to identify docked entities so they can move in set. It is only set when the ship gets unloaded in the new version)

Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptFeb 27 2016, 1:43 AM
SmilingDemon changed the task status from Resolved to In Queue (Game).Feb 27 2016, 2:12 PM

-QA Testing-

reloaded the fleet ... sent it on a cruise tour

everything was attached when i did arrive later in the target sector

the only remaining glitch that sometimes happens is that those docks are beeing shown as left behind in the nav menu when the fleet unloads when leaving the next sector away from the observer

all those entities do get cleaned up and are not really present when i did enter there sector

Restricted Application edited projects, added Game Development; removed Quality Assurance. · View Herald TranscriptFeb 27 2016, 2:12 PM
SmilingDemon edited Tester information (Internal use only). (Show Details)
SmilingDemon changed Last tested (version) from .19562 to 0.19564 (DEV).Feb 27 2016, 3:10 PM
SmilingDemon edited Tester information (Internal use only). (Show Details)
SmilingDemon changed the task status from In Queue (Game) to Resolved.Mar 8 2016, 7:08 PM
Restricted Application edited projects, added Quality Assurance; removed Game Development. · View Herald TranscriptMar 8 2016, 7:08 PM
SmilingDemon closed this task as Closed.Mar 8 2016, 7:17 PM

Rechecked and no longer any ghost docked entities or lost ones

Restricted Application removed a project: Quality Assurance. · View Herald TranscriptMar 8 2016, 7:17 PM
Restricted Application removed a subscriber: AndyP. · View Herald Transcript
SmilingDemon changed Last tested (version) from 0.19564 (DEV) to 0.19595 (DEV).Mar 8 2016, 7:18 PM

erm, i happened to report one of these issues, and it was that a fleet moving through an unloaded sector will undock every entitie no matter if in flt or not

and i lost my turrets and doors

Restricted Application added a project: Fleets. · View Herald TranscriptMar 10 2017, 6:17 PM